UnityEngine.CoreModule.cpp 2.1 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R, typename T1, typename T2>
  10. struct VirtFuncInvoker2
  11. {
  12. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  17. }
  18. };
  19. template <typename R>
  20. struct VirtFuncInvoker0
  21. {
  22. typedef R (*Func)(void*, const RuntimeMethod*);
  23. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  27. }
  28. };
  29. template <typename R, typename T1>
  30. struct VirtFuncInvoker1
  31. {
  32. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  33. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  37. }
  38. };
  39. template <typename R, typename T1, typename T2, typename T3>
  40. struct VirtFuncInvoker3
  41. {
  42. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  47. }
  48. };
  49. template <typename T1, typename T2>
  50. struct VirtActionInvoker2
  51. {
  52. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  53. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  54. {
  55. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  56. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  57. }
  58. };
  59. template <typename T1, typename T2, typename T3>
  60. struct VirtActionInvoker3
  61. {
  62. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  63. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  64. {
  65. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  66. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  67. }
  68. };
  69. template <typename T1>
  70. struct VirtActionInvoker1
  71. {
  72. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  73. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  76. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  77. }
  78. };
  79. template <typename T1, typename T2>
  80. struct InterfaceActionInvoker2
  81. {
  82. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  83. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  86. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  87. }
  88. };
  89. template <typename T1, typename T2, typename T3>
  90. struct InterfaceActionInvoker3
  91. {
  92. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  93. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  96. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  97. }
  98. };
  99. template <typename T1, typename T2, typename T3, typename T4>
  100. struct InterfaceActionInvoker4
  101. {
  102. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  103. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  104. {
  105. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  106. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  107. }
  108. };
  109. template <typename R>
  110. struct InterfaceFuncInvoker0
  111. {
  112. typedef R (*Func)(void*, const RuntimeMethod*);
  113. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  114. {
  115. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  116. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  117. }
  118. };
  119. template <typename R, typename T1, typename T2>
  120. struct InterfaceFuncInvoker2
  121. {
  122. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  123. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  124. {
  125. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  126. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  127. }
  128. };
  129. struct InterfaceActionInvoker0
  130. {
  131. typedef void (*Action)(void*, const RuntimeMethod*);
  132. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  133. {
  134. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  135. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  136. }
  137. };
  138. template <typename T1>
  139. struct InterfaceActionInvoker1
  140. {
  141. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  142. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  143. {
  144. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  145. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  146. }
  147. };
  148. template <typename R, typename T1, typename T2, typename T3>
  149. struct InterfaceFuncInvoker3
  150. {
  151. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  152. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  153. {
  154. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  155. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  156. }
  157. };
  158. template <typename R, typename T1>
  159. struct InterfaceFuncInvoker1
  160. {
  161. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  162. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  163. {
  164. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  165. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  166. }
  167. };
  168. // System.Action`1<UnityEngine.AsyncOperation>
  169. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  170. // System.Action`1<System.Boolean>
  171. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83;
  172. // System.Action`1<UnityEngine.Cubemap>
  173. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7;
  174. // System.Action`1<UnityEngine.CustomRenderTexture>
  175. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2;
  176. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  177. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6;
  178. // System.Action`1<System.Object>
  179. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  180. // System.Action`1<System.String>
  181. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3;
  182. // System.Action`2<System.Object,System.Boolean>
  183. struct Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5;
  184. // System.Action`2<System.Object,System.Int32Enum>
  185. struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF;
  186. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  187. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6;
  188. // System.Action`2<System.String,System.Boolean>
  189. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4;
  190. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  191. struct Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85;
  192. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  193. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40;
  194. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  195. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B;
  196. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  197. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C;
  198. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  199. struct CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654;
  200. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  201. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1;
  202. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  203. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0;
  204. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  205. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  206. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  207. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  208. // System.Func`1<System.Boolean>
  209. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F;
  210. // System.Func`2<System.Object,System.Boolean>
  211. struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8;
  212. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  213. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8;
  214. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  215. struct IEnumerable_1_tF5A880BB468AB04877B0FDB157AECBEAB6D2AF7E;
  216. // System.Collections.Generic.IEnumerable`1<System.Object>
  217. struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D;
  218. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  219. struct IEnumerable_1_tD7496573580AE787CDDC33F24EBBACF6AC0831FD;
  220. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  221. struct IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60;
  222. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  223. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  224. // System.Collections.Generic.List`1<UnityEngine.Color32>
  225. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  226. // System.Collections.Generic.List`1<UnityEngine.Component>
  227. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F;
  228. // System.Collections.Generic.List`1<System.Int32>
  229. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  230. // System.Collections.Generic.List`1<System.Object>
  231. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  232. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  233. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  234. // System.Collections.Generic.List`1<System.Type>
  235. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7;
  236. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  237. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  238. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  239. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  240. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  241. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0;
  242. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  243. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8;
  244. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  245. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E;
  246. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  247. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06;
  248. // System.Predicate`1<System.Object>
  249. struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB;
  250. // UnityEngine.Events.UnityAction`1<System.Boolean>
  251. struct UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF;
  252. // UnityEngine.Events.UnityAction`1<System.Int32>
  253. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79;
  254. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  255. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31;
  256. // UnityEngine.Events.UnityAction`1<System.Object>
  257. struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
  258. // UnityEngine.Events.UnityAction`1<System.Single>
  259. struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB;
  260. // UnityEngine.Events.UnityAction`1<System.String>
  261. struct UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647;
  262. // UnityEngine.Events.UnityEvent`1<System.Int32>
  263. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  264. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  265. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  266. // UnityEngine.Events.UnityEvent`1<System.Object>
  267. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  268. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  269. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  270. // UnityEngine.Events.BaseInvokableCall[]
  271. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  272. // System.Byte[]
  273. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  274. // UnityEngine.Camera[]
  275. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  276. // System.Char[]
  277. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  278. // UnityEngine.Color32[]
  279. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  280. // UnityEngine.Component[]
  281. struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A;
  282. // System.Delegate[]
  283. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  284. // UnityEngine.DisallowMultipleComponent[]
  285. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  286. // UnityEngine.Display[]
  287. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  288. // UnityEngine.ExecuteInEditMode[]
  289. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  290. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  291. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  292. // System.Int32[]
  293. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  294. // System.IntPtr[]
  295. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  296. // UnityEngine.Keyframe[]
  297. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  298. // UnityEngine.Light[]
  299. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  300. // System.Object[]
  301. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  302. // UnityEngine.Events.PersistentCall[]
  303. struct PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8;
  304. // UnityEngine.Playables.PlayableBinding[]
  305. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  306. // UnityEngine.LowLevel.PlayerLoopSystem[]
  307. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  308. // Unity.IO.LowLevel.Unsafe.Priority[]
  309. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  310. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  311. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  312. // UnityEngine.RequireComponent[]
  313. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  314. // System.Diagnostics.StackTrace[]
  315. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  316. // System.String[]
  317. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  318. // System.Type[]
  319. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  320. // System.UInt64[]
  321. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  322. // UnityEngine.Vector3[]
  323. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  324. // UnityEngine.Vector4[]
  325. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  326. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  327. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  328. // UnityEngine.Camera/RenderRequest[]
  329. struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664;
  330. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  331. struct MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0;
  332. // System.Action
  333. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
  334. // UnityEngine.AddComponentMenu
  335. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100;
  336. // UnityEngine.AnimationCurve
  337. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03;
  338. // UnityEngine.Events.ArgumentCache
  339. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  340. // System.ArgumentException
  341. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  342. // System.ArgumentNullException
  343. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  344. // System.ArgumentOutOfRangeException
  345. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  346. // System.Reflection.AssemblyName
  347. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824;
  348. // System.AsyncCallback
  349. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  350. // UnityEngine.AsyncOperation
  351. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  352. // System.Attribute
  353. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  354. // UnityEngine.Events.BaseInvokableCall
  355. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  356. // UnityEngine.Rendering.BatchRendererGroup
  357. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  358. // UnityEngine.Rendering.BatchVisibility
  359. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE;
  360. // UnityEngine.Behaviour
  361. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  362. // System.Reflection.Binder
  363. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  364. // UnityEngine.BootConfigData
  365. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C;
  366. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  367. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159;
  368. // System.Globalization.Calendar
  369. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  370. // UnityEngine.Camera
  371. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  372. // System.Globalization.CompareInfo
  373. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  374. // UnityEngine.Component
  375. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  376. // UnityEngine.ComputeShader
  377. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30;
  378. // System.Reflection.ConstructorInfo
  379. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B;
  380. // UnityEngine.Coroutine
  381. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  382. // UnityEngine.Cubemap
  383. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  384. // UnityEngine.CubemapArray
  385. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB;
  386. // UnityEngine.CullingGroup
  387. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307;
  388. // System.Globalization.CultureData
  389. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  390. // System.Globalization.CultureInfo
  391. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  392. // UnityEngine.CustomRenderTexture
  393. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC;
  394. // UnityEngine.CustomYieldInstruction
  395. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  396. // System.Globalization.DateTimeFormatInfo
  397. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  398. // UnityEngine.DebugLogHandler
  399. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402;
  400. // UnityEngine.DefaultExecutionOrder
  401. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F;
  402. // UnityEngine.Internal.DefaultValueAttribute
  403. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122;
  404. // System.Delegate
  405. struct Delegate_t;
  406. // System.DelegateData
  407. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  408. // UnityEngine.DisallowMultipleComponent
  409. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E;
  410. // UnityEngine.Display
  411. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  412. // Microsoft.CodeAnalysis.EmbeddedAttribute
  413. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592;
  414. // System.Exception
  415. struct Exception_t;
  416. // UnityEngine.Internal.ExcludeFromDocsAttribute
  417. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8;
  418. // UnityEngine.ExcludeFromObjectFactoryAttribute
  419. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271;
  420. // UnityEngine.ExcludeFromPresetAttribute
  421. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703;
  422. // UnityEngine.ExecuteAlways
  423. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B;
  424. // UnityEngine.ExecuteInEditMode
  425. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173;
  426. // UnityEngine.ExtensionOfNativeClassAttribute
  427. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB;
  428. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  429. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210;
  430. // UnityEngine.GameObject
  431. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  432. // UnityEngineInternal.GenericStack
  433. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C;
  434. // UnityEngine.Gradient
  435. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2;
  436. // UnityEngine.HeaderAttribute
  437. struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB;
  438. // UnityEngine.HideInInspector
  439. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA;
  440. // System.IAsyncResult
  441. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  442. // System.Collections.IDictionary
  443. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  444. // System.Collections.IEnumerator
  445. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  446. // System.IFormatProvider
  447. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  448. // UnityEngine.ILogHandler
  449. struct ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1;
  450. // UnityEngine.ILogger
  451. struct ILogger_t25627AC5B51863702868D31972297B7D633B4583;
  452. // UnityEngine.IPlayerEditorConnectionNative
  453. struct IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C;
  454. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  455. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7;
  456. // System.IndexOutOfRangeException
  457. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  458. // System.Int32
  459. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046;
  460. // UnityEngine.Events.InvokableCall
  461. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  462. // UnityEngine.Events.InvokableCallList
  463. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  464. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  465. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21;
  466. // UnityEngine.Light
  467. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  468. // UnityEngine.LightingSettings
  469. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D;
  470. // UnityEngine.Logger
  471. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08;
  472. // UnityEngine.LowerResBlitTexture
  473. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4;
  474. // UnityEngine.Material
  475. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  476. // System.Reflection.MemberFilter
  477. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  478. // System.Reflection.MemberInfo
  479. struct MemberInfo_t;
  480. // UnityEngine.Mesh
  481. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  482. // UnityEngine.MeshFilter
  483. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A;
  484. // UnityEngine.MeshRenderer
  485. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B;
  486. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  487. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  488. // UnityEngine.Profiling.Memory.Experimental.MetaData
  489. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747;
  490. // System.Reflection.MethodBase
  491. struct MethodBase_t;
  492. // System.Reflection.MethodInfo
  493. struct MethodInfo_t;
  494. // UnityEngine.MonoBehaviour
  495. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  496. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  497. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8;
  498. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  499. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6;
  500. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  501. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224;
  502. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  503. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D;
  504. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  505. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289;
  506. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  507. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0;
  508. // System.NullReferenceException
  509. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724;
  510. // System.Globalization.NumberFormatInfo
  511. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  512. // UnityEngine.Object
  513. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  514. // System.ObjectDisposedException
  515. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
  516. // System.ObsoleteAttribute
  517. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671;
  518. // UnityEngine.Events.PersistentCall
  519. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  520. // UnityEngine.Events.PersistentCallGroup
  521. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  522. // UnityEngine.Plane
  523. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7;
  524. // UnityEngine.Playables.PlayableAsset
  525. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137;
  526. // UnityEngine.Playables.PlayableBehaviour
  527. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82;
  528. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  529. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3;
  530. // UnityEngine.PlayerConnectionInternal
  531. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C;
  532. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  533. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871;
  534. // UnityEngine.LowLevel.PlayerLoopSystem
  535. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;
  536. // UnityEngine.PreloadData
  537. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4;
  538. // UnityEngine.Scripting.PreserveAttribute
  539. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
  540. // UnityEngine.PropertyAttribute
  541. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
  542. // System.Security.Cryptography.RandomNumberGenerator
  543. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  544. // UnityEngine.RangeAttribute
  545. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5;
  546. // UnityEngine.RectOffset
  547. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  548. // UnityEngine.RectTransform
  549. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  550. // UnityEngine.ReflectionProbe
  551. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3;
  552. // UnityEngine.Rendering.RenderPipeline
  553. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA;
  554. // UnityEngine.Rendering.RenderPipelineAsset
  555. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF;
  556. // UnityEngine.RenderTexture
  557. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  558. // UnityEngine.RequireComponent
  559. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  560. // System.Runtime.Serialization.SafeSerializationManager
  561. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  562. // UnityEngine.ScriptableObject
  563. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  564. // System.Threading.SemaphoreSlim
  565. struct SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385;
  566. // UnityEngine.Shader
  567. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  568. // UnityEngine.Sprite
  569. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  570. // System.Collections.Stack
  571. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8;
  572. // System.IO.Stream
  573. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB;
  574. // System.String
  575. struct String_t;
  576. // System.Reflection.StrongNameKeyPair
  577. struct StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF;
  578. // System.Globalization.TextInfo
  579. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  580. // UnityEngine.Texture
  581. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  582. // UnityEngine.Transform
  583. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  584. // System.Type
  585. struct Type_t;
  586. // UnityEngine.Events.UnityAction
  587. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  588. // UnityEngine.Events.UnityEventBase
  589. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  590. // UnityEngine.UnityException
  591. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  592. // System.Version
  593. struct Version_tBDAEDED25425A1D09910468B8BD1759115646E3C;
  594. // System.Void
  595. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  596. // UnityEngine.YieldInstruction
  597. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  598. // UnityEngine.Application/LogCallback
  599. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  600. // UnityEngine.Application/LowMemoryCallback
  601. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  602. // System.Reflection.Assembly/ResolveEventHolder
  603. struct ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C;
  604. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  605. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  606. // UnityEngine.Camera/CameraCallback
  607. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  608. // UnityEngine.CullingGroup/StateChanged
  609. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  610. // UnityEngine.Display/DisplaysUpdatedDelegate
  611. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  612. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  613. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  614. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  615. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  616. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  617. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  618. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  619. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  620. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  621. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  622. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  623. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
  624. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  625. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
  626. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  627. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
  628. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  629. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  630. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  631. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  632. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  633. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  634. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  635. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
  636. // UnityEngine.RectTransform/ReapplyDrivenProperties
  637. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  638. // System.IO.Stream/ReadWriteTask
  639. struct ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974;
  640. IL2CPP_EXTERN_C RuntimeClass* Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var;
  662. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  663. IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var;
  665. IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var;
  666. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  667. IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var;
  668. IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var;
  669. IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var;
  670. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  671. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var;
  674. IL2CPP_EXTERN_C RuntimeClass* Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var;
  675. IL2CPP_EXTERN_C RuntimeClass* Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var;
  676. IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
  677. IL2CPP_EXTERN_C RuntimeClass* Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var;
  678. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  679. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var;
  680. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  681. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var;
  682. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var;
  683. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  684. IL2CPP_EXTERN_C RuntimeClass* IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var;
  685. IL2CPP_EXTERN_C RuntimeClass* ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var;
  686. IL2CPP_EXTERN_C RuntimeClass* ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var;
  687. IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var;
  688. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  689. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  690. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  691. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  692. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  693. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var;
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  885. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var;
  913. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var;
  914. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var;
  915. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var;
  916. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var;
  917. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var;
  918. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var;
  919. IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var;
  920. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var;
  921. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var;
  922. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var;
  923. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var;
  924. IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var;
  925. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var;
  926. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var;
  927. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var;
  928. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var;
  929. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var;
  930. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var;
  931. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var;
  932. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var;
  933. IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var;
  934. IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var;
  935. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var;
  936. IL2CPP_EXTERN_C const RuntimeMethod* PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var;
  937. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var;
  938. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var;
  939. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var;
  940. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var;
  941. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var;
  942. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var;
  943. IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var;
  944. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var;
  945. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var;
  946. IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var;
  947. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  948. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var;
  949. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var;
  950. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var;
  951. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var;
  952. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var;
  953. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var;
  954. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var;
  955. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var;
  956. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var;
  957. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var;
  958. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var;
  959. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var;
  960. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var;
  961. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var;
  962. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var;
  963. IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var;
  964. IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var;
  965. IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var;
  966. IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var;
  967. IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
  968. IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var;
  969. IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var;
  970. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  971. IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var;
  972. IL2CPP_EXTERN_C const RuntimeType* RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var;
  973. IL2CPP_EXTERN_C const RuntimeType* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var;
  974. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  975. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  976. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  977. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  978. struct Delegate_t_marshaled_com;
  979. struct Delegate_t_marshaled_pinvoke;
  980. struct Exception_t_marshaled_com;
  981. struct Exception_t_marshaled_pinvoke;
  982. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;;
  983. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;
  984. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;;
  985. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;
  986. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;;
  987. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;;
  988. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;
  989. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;;
  990. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;
  991. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;;
  992. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449;
  993. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  994. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  995. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  996. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  997. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E;
  998. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  999. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08;
  1000. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831;
  1001. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  1002. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  1003. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC;
  1004. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  1005. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  1006. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
  1007. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
  1008. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0;
  1009. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76;
  1010. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F;
  1011. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  1012. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  1013. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2;
  1014. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  1015. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  1016. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817;
  1017. IL2CPP_EXTERN_C_BEGIN
  1018. IL2CPP_EXTERN_C_END
  1019. #ifdef __clang__
  1020. #pragma clang diagnostic push
  1021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1022. #pragma clang diagnostic ignored "-Wunused-variable"
  1023. #endif
  1024. // <Module>
  1025. struct U3CModuleU3E_t358354341E77DEF07B7F77A9E595BB5DEA737883
  1026. {
  1027. public:
  1028. public:
  1029. };
  1030. // System.Object
  1031. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  1032. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  1033. {
  1034. public:
  1035. // T[] System.Collections.Generic.List`1::_items
  1036. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  1037. // System.Int32 System.Collections.Generic.List`1::_size
  1038. int32_t ____size_2;
  1039. // System.Int32 System.Collections.Generic.List`1::_version
  1040. int32_t ____version_3;
  1041. // System.Object System.Collections.Generic.List`1::_syncRoot
  1042. RuntimeObject * ____syncRoot_4;
  1043. public:
  1044. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  1045. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  1046. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  1047. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  1048. {
  1049. ____items_1 = value;
  1050. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1051. }
  1052. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  1053. inline int32_t get__size_2() const { return ____size_2; }
  1054. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1055. inline void set__size_2(int32_t value)
  1056. {
  1057. ____size_2 = value;
  1058. }
  1059. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  1060. inline int32_t get__version_3() const { return ____version_3; }
  1061. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1062. inline void set__version_3(int32_t value)
  1063. {
  1064. ____version_3 = value;
  1065. }
  1066. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  1067. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1068. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1069. inline void set__syncRoot_4(RuntimeObject * value)
  1070. {
  1071. ____syncRoot_4 = value;
  1072. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1073. }
  1074. };
  1075. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  1076. {
  1077. public:
  1078. // T[] System.Collections.Generic.List`1::_emptyArray
  1079. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  1080. public:
  1081. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  1082. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  1083. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1084. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  1085. {
  1086. ____emptyArray_5 = value;
  1087. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1088. }
  1089. };
  1090. // System.Collections.Generic.List`1<UnityEngine.Color32>
  1091. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject
  1092. {
  1093. public:
  1094. // T[] System.Collections.Generic.List`1::_items
  1095. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1;
  1096. // System.Int32 System.Collections.Generic.List`1::_size
  1097. int32_t ____size_2;
  1098. // System.Int32 System.Collections.Generic.List`1::_version
  1099. int32_t ____version_3;
  1100. // System.Object System.Collections.Generic.List`1::_syncRoot
  1101. RuntimeObject * ____syncRoot_4;
  1102. public:
  1103. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); }
  1104. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; }
  1105. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; }
  1106. inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1107. {
  1108. ____items_1 = value;
  1109. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1110. }
  1111. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); }
  1112. inline int32_t get__size_2() const { return ____size_2; }
  1113. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1114. inline void set__size_2(int32_t value)
  1115. {
  1116. ____size_2 = value;
  1117. }
  1118. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); }
  1119. inline int32_t get__version_3() const { return ____version_3; }
  1120. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1121. inline void set__version_3(int32_t value)
  1122. {
  1123. ____version_3 = value;
  1124. }
  1125. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); }
  1126. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1127. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1128. inline void set__syncRoot_4(RuntimeObject * value)
  1129. {
  1130. ____syncRoot_4 = value;
  1131. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1132. }
  1133. };
  1134. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields
  1135. {
  1136. public:
  1137. // T[] System.Collections.Generic.List`1::_emptyArray
  1138. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5;
  1139. public:
  1140. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); }
  1141. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; }
  1142. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1143. inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1144. {
  1145. ____emptyArray_5 = value;
  1146. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1147. }
  1148. };
  1149. // System.Collections.Generic.List`1<UnityEngine.Component>
  1150. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject
  1151. {
  1152. public:
  1153. // T[] System.Collections.Generic.List`1::_items
  1154. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1;
  1155. // System.Int32 System.Collections.Generic.List`1::_size
  1156. int32_t ____size_2;
  1157. // System.Int32 System.Collections.Generic.List`1::_version
  1158. int32_t ____version_3;
  1159. // System.Object System.Collections.Generic.List`1::_syncRoot
  1160. RuntimeObject * ____syncRoot_4;
  1161. public:
  1162. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); }
  1163. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; }
  1164. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; }
  1165. inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1166. {
  1167. ____items_1 = value;
  1168. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1169. }
  1170. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); }
  1171. inline int32_t get__size_2() const { return ____size_2; }
  1172. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1173. inline void set__size_2(int32_t value)
  1174. {
  1175. ____size_2 = value;
  1176. }
  1177. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); }
  1178. inline int32_t get__version_3() const { return ____version_3; }
  1179. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1180. inline void set__version_3(int32_t value)
  1181. {
  1182. ____version_3 = value;
  1183. }
  1184. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); }
  1185. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1186. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1187. inline void set__syncRoot_4(RuntimeObject * value)
  1188. {
  1189. ____syncRoot_4 = value;
  1190. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1191. }
  1192. };
  1193. struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields
  1194. {
  1195. public:
  1196. // T[] System.Collections.Generic.List`1::_emptyArray
  1197. ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5;
  1198. public:
  1199. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); }
  1200. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; }
  1201. inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1202. inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value)
  1203. {
  1204. ____emptyArray_5 = value;
  1205. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1206. }
  1207. };
  1208. // System.Collections.Generic.List`1<System.Int32>
  1209. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject
  1210. {
  1211. public:
  1212. // T[] System.Collections.Generic.List`1::_items
  1213. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1;
  1214. // System.Int32 System.Collections.Generic.List`1::_size
  1215. int32_t ____size_2;
  1216. // System.Int32 System.Collections.Generic.List`1::_version
  1217. int32_t ____version_3;
  1218. // System.Object System.Collections.Generic.List`1::_syncRoot
  1219. RuntimeObject * ____syncRoot_4;
  1220. public:
  1221. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); }
  1222. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; }
  1223. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; }
  1224. inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1225. {
  1226. ____items_1 = value;
  1227. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1228. }
  1229. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); }
  1230. inline int32_t get__size_2() const { return ____size_2; }
  1231. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1232. inline void set__size_2(int32_t value)
  1233. {
  1234. ____size_2 = value;
  1235. }
  1236. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); }
  1237. inline int32_t get__version_3() const { return ____version_3; }
  1238. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1239. inline void set__version_3(int32_t value)
  1240. {
  1241. ____version_3 = value;
  1242. }
  1243. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); }
  1244. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1245. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1246. inline void set__syncRoot_4(RuntimeObject * value)
  1247. {
  1248. ____syncRoot_4 = value;
  1249. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1250. }
  1251. };
  1252. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields
  1253. {
  1254. public:
  1255. // T[] System.Collections.Generic.List`1::_emptyArray
  1256. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5;
  1257. public:
  1258. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); }
  1259. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; }
  1260. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1261. inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1262. {
  1263. ____emptyArray_5 = value;
  1264. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1265. }
  1266. };
  1267. // System.Collections.Generic.List`1<System.Object>
  1268. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1269. {
  1270. public:
  1271. // T[] System.Collections.Generic.List`1::_items
  1272. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1273. // System.Int32 System.Collections.Generic.List`1::_size
  1274. int32_t ____size_2;
  1275. // System.Int32 System.Collections.Generic.List`1::_version
  1276. int32_t ____version_3;
  1277. // System.Object System.Collections.Generic.List`1::_syncRoot
  1278. RuntimeObject * ____syncRoot_4;
  1279. public:
  1280. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1281. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1282. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1283. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1284. {
  1285. ____items_1 = value;
  1286. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1287. }
  1288. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1289. inline int32_t get__size_2() const { return ____size_2; }
  1290. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1291. inline void set__size_2(int32_t value)
  1292. {
  1293. ____size_2 = value;
  1294. }
  1295. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1296. inline int32_t get__version_3() const { return ____version_3; }
  1297. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1298. inline void set__version_3(int32_t value)
  1299. {
  1300. ____version_3 = value;
  1301. }
  1302. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1303. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1304. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1305. inline void set__syncRoot_4(RuntimeObject * value)
  1306. {
  1307. ____syncRoot_4 = value;
  1308. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1309. }
  1310. };
  1311. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1312. {
  1313. public:
  1314. // T[] System.Collections.Generic.List`1::_emptyArray
  1315. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1316. public:
  1317. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1318. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1319. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1320. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1321. {
  1322. ____emptyArray_5 = value;
  1323. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1324. }
  1325. };
  1326. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1327. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E : public RuntimeObject
  1328. {
  1329. public:
  1330. // T[] System.Collections.Generic.List`1::_items
  1331. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____items_1;
  1332. // System.Int32 System.Collections.Generic.List`1::_size
  1333. int32_t ____size_2;
  1334. // System.Int32 System.Collections.Generic.List`1::_version
  1335. int32_t ____version_3;
  1336. // System.Object System.Collections.Generic.List`1::_syncRoot
  1337. RuntimeObject * ____syncRoot_4;
  1338. public:
  1339. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____items_1)); }
  1340. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__items_1() const { return ____items_1; }
  1341. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__items_1() { return &____items_1; }
  1342. inline void set__items_1(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1343. {
  1344. ____items_1 = value;
  1345. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1346. }
  1347. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____size_2)); }
  1348. inline int32_t get__size_2() const { return ____size_2; }
  1349. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1350. inline void set__size_2(int32_t value)
  1351. {
  1352. ____size_2 = value;
  1353. }
  1354. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____version_3)); }
  1355. inline int32_t get__version_3() const { return ____version_3; }
  1356. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1357. inline void set__version_3(int32_t value)
  1358. {
  1359. ____version_3 = value;
  1360. }
  1361. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____syncRoot_4)); }
  1362. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1363. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1364. inline void set__syncRoot_4(RuntimeObject * value)
  1365. {
  1366. ____syncRoot_4 = value;
  1367. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1368. }
  1369. };
  1370. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields
  1371. {
  1372. public:
  1373. // T[] System.Collections.Generic.List`1::_emptyArray
  1374. PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____emptyArray_5;
  1375. public:
  1376. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields, ____emptyArray_5)); }
  1377. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__emptyArray_5() const { return ____emptyArray_5; }
  1378. inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1379. inline void set__emptyArray_5(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
  1380. {
  1381. ____emptyArray_5 = value;
  1382. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1383. }
  1384. };
  1385. // System.Collections.Generic.List`1<System.Type>
  1386. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 : public RuntimeObject
  1387. {
  1388. public:
  1389. // T[] System.Collections.Generic.List`1::_items
  1390. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____items_1;
  1391. // System.Int32 System.Collections.Generic.List`1::_size
  1392. int32_t ____size_2;
  1393. // System.Int32 System.Collections.Generic.List`1::_version
  1394. int32_t ____version_3;
  1395. // System.Object System.Collections.Generic.List`1::_syncRoot
  1396. RuntimeObject * ____syncRoot_4;
  1397. public:
  1398. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____items_1)); }
  1399. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__items_1() const { return ____items_1; }
  1400. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__items_1() { return &____items_1; }
  1401. inline void set__items_1(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1402. {
  1403. ____items_1 = value;
  1404. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1405. }
  1406. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____size_2)); }
  1407. inline int32_t get__size_2() const { return ____size_2; }
  1408. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1409. inline void set__size_2(int32_t value)
  1410. {
  1411. ____size_2 = value;
  1412. }
  1413. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____version_3)); }
  1414. inline int32_t get__version_3() const { return ____version_3; }
  1415. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1416. inline void set__version_3(int32_t value)
  1417. {
  1418. ____version_3 = value;
  1419. }
  1420. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____syncRoot_4)); }
  1421. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1422. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1423. inline void set__syncRoot_4(RuntimeObject * value)
  1424. {
  1425. ____syncRoot_4 = value;
  1426. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1427. }
  1428. };
  1429. struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields
  1430. {
  1431. public:
  1432. // T[] System.Collections.Generic.List`1::_emptyArray
  1433. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____emptyArray_5;
  1434. public:
  1435. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields, ____emptyArray_5)); }
  1436. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__emptyArray_5() const { return ____emptyArray_5; }
  1437. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1438. inline void set__emptyArray_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  1439. {
  1440. ____emptyArray_5 = value;
  1441. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1442. }
  1443. };
  1444. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1445. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject
  1446. {
  1447. public:
  1448. // T[] System.Collections.Generic.List`1::_items
  1449. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1;
  1450. // System.Int32 System.Collections.Generic.List`1::_size
  1451. int32_t ____size_2;
  1452. // System.Int32 System.Collections.Generic.List`1::_version
  1453. int32_t ____version_3;
  1454. // System.Object System.Collections.Generic.List`1::_syncRoot
  1455. RuntimeObject * ____syncRoot_4;
  1456. public:
  1457. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); }
  1458. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; }
  1459. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; }
  1460. inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1461. {
  1462. ____items_1 = value;
  1463. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1464. }
  1465. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); }
  1466. inline int32_t get__size_2() const { return ____size_2; }
  1467. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1468. inline void set__size_2(int32_t value)
  1469. {
  1470. ____size_2 = value;
  1471. }
  1472. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); }
  1473. inline int32_t get__version_3() const { return ____version_3; }
  1474. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1475. inline void set__version_3(int32_t value)
  1476. {
  1477. ____version_3 = value;
  1478. }
  1479. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); }
  1480. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1481. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1482. inline void set__syncRoot_4(RuntimeObject * value)
  1483. {
  1484. ____syncRoot_4 = value;
  1485. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1486. }
  1487. };
  1488. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields
  1489. {
  1490. public:
  1491. // T[] System.Collections.Generic.List`1::_emptyArray
  1492. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5;
  1493. public:
  1494. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); }
  1495. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; }
  1496. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1497. inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1498. {
  1499. ____emptyArray_5 = value;
  1500. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1501. }
  1502. };
  1503. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1504. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject
  1505. {
  1506. public:
  1507. // T[] System.Collections.Generic.List`1::_items
  1508. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1;
  1509. // System.Int32 System.Collections.Generic.List`1::_size
  1510. int32_t ____size_2;
  1511. // System.Int32 System.Collections.Generic.List`1::_version
  1512. int32_t ____version_3;
  1513. // System.Object System.Collections.Generic.List`1::_syncRoot
  1514. RuntimeObject * ____syncRoot_4;
  1515. public:
  1516. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); }
  1517. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; }
  1518. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; }
  1519. inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1520. {
  1521. ____items_1 = value;
  1522. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1523. }
  1524. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); }
  1525. inline int32_t get__size_2() const { return ____size_2; }
  1526. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1527. inline void set__size_2(int32_t value)
  1528. {
  1529. ____size_2 = value;
  1530. }
  1531. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); }
  1532. inline int32_t get__version_3() const { return ____version_3; }
  1533. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1534. inline void set__version_3(int32_t value)
  1535. {
  1536. ____version_3 = value;
  1537. }
  1538. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); }
  1539. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1540. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1541. inline void set__syncRoot_4(RuntimeObject * value)
  1542. {
  1543. ____syncRoot_4 = value;
  1544. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1545. }
  1546. };
  1547. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields
  1548. {
  1549. public:
  1550. // T[] System.Collections.Generic.List`1::_emptyArray
  1551. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5;
  1552. public:
  1553. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); }
  1554. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; }
  1555. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1556. inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1557. {
  1558. ____emptyArray_5 = value;
  1559. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1560. }
  1561. };
  1562. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1563. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 : public RuntimeObject
  1564. {
  1565. public:
  1566. // T[] System.Collections.Generic.List`1::_items
  1567. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____items_1;
  1568. // System.Int32 System.Collections.Generic.List`1::_size
  1569. int32_t ____size_2;
  1570. // System.Int32 System.Collections.Generic.List`1::_version
  1571. int32_t ____version_3;
  1572. // System.Object System.Collections.Generic.List`1::_syncRoot
  1573. RuntimeObject * ____syncRoot_4;
  1574. public:
  1575. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____items_1)); }
  1576. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__items_1() const { return ____items_1; }
  1577. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__items_1() { return &____items_1; }
  1578. inline void set__items_1(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1579. {
  1580. ____items_1 = value;
  1581. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1582. }
  1583. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____size_2)); }
  1584. inline int32_t get__size_2() const { return ____size_2; }
  1585. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1586. inline void set__size_2(int32_t value)
  1587. {
  1588. ____size_2 = value;
  1589. }
  1590. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____version_3)); }
  1591. inline int32_t get__version_3() const { return ____version_3; }
  1592. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1593. inline void set__version_3(int32_t value)
  1594. {
  1595. ____version_3 = value;
  1596. }
  1597. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____syncRoot_4)); }
  1598. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1599. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1600. inline void set__syncRoot_4(RuntimeObject * value)
  1601. {
  1602. ____syncRoot_4 = value;
  1603. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1604. }
  1605. };
  1606. struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields
  1607. {
  1608. public:
  1609. // T[] System.Collections.Generic.List`1::_emptyArray
  1610. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____emptyArray_5;
  1611. public:
  1612. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields, ____emptyArray_5)); }
  1613. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__emptyArray_5() const { return ____emptyArray_5; }
  1614. inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1615. inline void set__emptyArray_5(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value)
  1616. {
  1617. ____emptyArray_5 = value;
  1618. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1619. }
  1620. };
  1621. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  1622. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject
  1623. {
  1624. public:
  1625. // T[] System.Collections.Generic.List`1::_items
  1626. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1;
  1627. // System.Int32 System.Collections.Generic.List`1::_size
  1628. int32_t ____size_2;
  1629. // System.Int32 System.Collections.Generic.List`1::_version
  1630. int32_t ____version_3;
  1631. // System.Object System.Collections.Generic.List`1::_syncRoot
  1632. RuntimeObject * ____syncRoot_4;
  1633. public:
  1634. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); }
  1635. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; }
  1636. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; }
  1637. inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1638. {
  1639. ____items_1 = value;
  1640. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1641. }
  1642. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); }
  1643. inline int32_t get__size_2() const { return ____size_2; }
  1644. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1645. inline void set__size_2(int32_t value)
  1646. {
  1647. ____size_2 = value;
  1648. }
  1649. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); }
  1650. inline int32_t get__version_3() const { return ____version_3; }
  1651. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1652. inline void set__version_3(int32_t value)
  1653. {
  1654. ____version_3 = value;
  1655. }
  1656. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); }
  1657. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1658. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1659. inline void set__syncRoot_4(RuntimeObject * value)
  1660. {
  1661. ____syncRoot_4 = value;
  1662. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1663. }
  1664. };
  1665. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields
  1666. {
  1667. public:
  1668. // T[] System.Collections.Generic.List`1::_emptyArray
  1669. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5;
  1670. public:
  1671. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); }
  1672. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; }
  1673. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1674. inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1675. {
  1676. ____emptyArray_5 = value;
  1677. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1678. }
  1679. };
  1680. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  1681. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E : public RuntimeObject
  1682. {
  1683. public:
  1684. // T[] System.Collections.Generic.List`1::_items
  1685. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____items_1;
  1686. // System.Int32 System.Collections.Generic.List`1::_size
  1687. int32_t ____size_2;
  1688. // System.Int32 System.Collections.Generic.List`1::_version
  1689. int32_t ____version_3;
  1690. // System.Object System.Collections.Generic.List`1::_syncRoot
  1691. RuntimeObject * ____syncRoot_4;
  1692. public:
  1693. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____items_1)); }
  1694. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__items_1() const { return ____items_1; }
  1695. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__items_1() { return &____items_1; }
  1696. inline void set__items_1(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1697. {
  1698. ____items_1 = value;
  1699. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1700. }
  1701. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____size_2)); }
  1702. inline int32_t get__size_2() const { return ____size_2; }
  1703. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1704. inline void set__size_2(int32_t value)
  1705. {
  1706. ____size_2 = value;
  1707. }
  1708. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____version_3)); }
  1709. inline int32_t get__version_3() const { return ____version_3; }
  1710. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1711. inline void set__version_3(int32_t value)
  1712. {
  1713. ____version_3 = value;
  1714. }
  1715. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____syncRoot_4)); }
  1716. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1717. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1718. inline void set__syncRoot_4(RuntimeObject * value)
  1719. {
  1720. ____syncRoot_4 = value;
  1721. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1722. }
  1723. };
  1724. struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields
  1725. {
  1726. public:
  1727. // T[] System.Collections.Generic.List`1::_emptyArray
  1728. MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____emptyArray_5;
  1729. public:
  1730. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields, ____emptyArray_5)); }
  1731. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__emptyArray_5() const { return ____emptyArray_5; }
  1732. inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1733. inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
  1734. {
  1735. ____emptyArray_5 = value;
  1736. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1737. }
  1738. };
  1739. // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
  1740. struct APIUpdaterRuntimeHelpers_t4A2F8F214D521815FEBA1F0E23C8F183539C516A : public RuntimeObject
  1741. {
  1742. public:
  1743. public:
  1744. };
  1745. // UnityEngine.Application
  1746. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C : public RuntimeObject
  1747. {
  1748. public:
  1749. public:
  1750. };
  1751. struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields
  1752. {
  1753. public:
  1754. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  1755. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * ___lowMemory_0;
  1756. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  1757. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandler_1;
  1758. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  1759. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandlerThreaded_2;
  1760. // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
  1761. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___focusChanged_3;
  1762. // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
  1763. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * ___deepLinkActivated_4;
  1764. // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
  1765. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * ___wantsToQuit_5;
  1766. // System.Action UnityEngine.Application::quitting
  1767. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___quitting_6;
  1768. // System.Action UnityEngine.Application::unloading
  1769. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___unloading_7;
  1770. public:
  1771. inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___lowMemory_0)); }
  1772. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * get_lowMemory_0() const { return ___lowMemory_0; }
  1773. inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 ** get_address_of_lowMemory_0() { return &___lowMemory_0; }
  1774. inline void set_lowMemory_0(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * value)
  1775. {
  1776. ___lowMemory_0 = value;
  1777. Il2CppCodeGenWriteBarrier((void**)(&___lowMemory_0), (void*)value);
  1778. }
  1779. inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandler_1)); }
  1780. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; }
  1781. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; }
  1782. inline void set_s_LogCallbackHandler_1(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1783. {
  1784. ___s_LogCallbackHandler_1 = value;
  1785. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandler_1), (void*)value);
  1786. }
  1787. inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandlerThreaded_2)); }
  1788. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; }
  1789. inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; }
  1790. inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value)
  1791. {
  1792. ___s_LogCallbackHandlerThreaded_2 = value;
  1793. Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandlerThreaded_2), (void*)value);
  1794. }
  1795. inline static int32_t get_offset_of_focusChanged_3() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___focusChanged_3)); }
  1796. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_focusChanged_3() const { return ___focusChanged_3; }
  1797. inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_focusChanged_3() { return &___focusChanged_3; }
  1798. inline void set_focusChanged_3(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value)
  1799. {
  1800. ___focusChanged_3 = value;
  1801. Il2CppCodeGenWriteBarrier((void**)(&___focusChanged_3), (void*)value);
  1802. }
  1803. inline static int32_t get_offset_of_deepLinkActivated_4() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___deepLinkActivated_4)); }
  1804. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * get_deepLinkActivated_4() const { return ___deepLinkActivated_4; }
  1805. inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 ** get_address_of_deepLinkActivated_4() { return &___deepLinkActivated_4; }
  1806. inline void set_deepLinkActivated_4(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * value)
  1807. {
  1808. ___deepLinkActivated_4 = value;
  1809. Il2CppCodeGenWriteBarrier((void**)(&___deepLinkActivated_4), (void*)value);
  1810. }
  1811. inline static int32_t get_offset_of_wantsToQuit_5() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___wantsToQuit_5)); }
  1812. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * get_wantsToQuit_5() const { return ___wantsToQuit_5; }
  1813. inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F ** get_address_of_wantsToQuit_5() { return &___wantsToQuit_5; }
  1814. inline void set_wantsToQuit_5(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * value)
  1815. {
  1816. ___wantsToQuit_5 = value;
  1817. Il2CppCodeGenWriteBarrier((void**)(&___wantsToQuit_5), (void*)value);
  1818. }
  1819. inline static int32_t get_offset_of_quitting_6() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___quitting_6)); }
  1820. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_quitting_6() const { return ___quitting_6; }
  1821. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_quitting_6() { return &___quitting_6; }
  1822. inline void set_quitting_6(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1823. {
  1824. ___quitting_6 = value;
  1825. Il2CppCodeGenWriteBarrier((void**)(&___quitting_6), (void*)value);
  1826. }
  1827. inline static int32_t get_offset_of_unloading_7() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___unloading_7)); }
  1828. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_unloading_7() const { return ___unloading_7; }
  1829. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_unloading_7() { return &___unloading_7; }
  1830. inline void set_unloading_7(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  1831. {
  1832. ___unloading_7 = value;
  1833. Il2CppCodeGenWriteBarrier((void**)(&___unloading_7), (void*)value);
  1834. }
  1835. };
  1836. // UnityEngine.Events.ArgumentCache
  1837. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1838. {
  1839. public:
  1840. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1841. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1842. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1843. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1844. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1845. int32_t ___m_IntArgument_2;
  1846. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1847. float ___m_FloatArgument_3;
  1848. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1849. String_t* ___m_StringArgument_4;
  1850. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1851. bool ___m_BoolArgument_5;
  1852. public:
  1853. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1854. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1855. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1856. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1857. {
  1858. ___m_ObjectArgument_0 = value;
  1859. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1860. }
  1861. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1862. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1863. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1864. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1865. {
  1866. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1867. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1868. }
  1869. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1870. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1871. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1872. inline void set_m_IntArgument_2(int32_t value)
  1873. {
  1874. ___m_IntArgument_2 = value;
  1875. }
  1876. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1877. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1878. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1879. inline void set_m_FloatArgument_3(float value)
  1880. {
  1881. ___m_FloatArgument_3 = value;
  1882. }
  1883. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1884. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1885. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1886. inline void set_m_StringArgument_4(String_t* value)
  1887. {
  1888. ___m_StringArgument_4 = value;
  1889. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1890. }
  1891. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1892. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1893. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1894. inline void set_m_BoolArgument_5(bool value)
  1895. {
  1896. ___m_BoolArgument_5 = value;
  1897. }
  1898. };
  1899. struct Il2CppArrayBounds;
  1900. // System.Array
  1901. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1902. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787 : public RuntimeObject
  1903. {
  1904. public:
  1905. // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
  1906. UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* ___TypeIDs_0;
  1907. // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
  1908. ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* ___States_1;
  1909. // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
  1910. FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* ___ReadTypes_2;
  1911. // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
  1912. PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* ___PriorityLevels_3;
  1913. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
  1914. AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* ___Subsystems_4;
  1915. public:
  1916. inline static int32_t get_offset_of_TypeIDs_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___TypeIDs_0)); }
  1917. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* get_TypeIDs_0() const { return ___TypeIDs_0; }
  1918. inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2** get_address_of_TypeIDs_0() { return &___TypeIDs_0; }
  1919. inline void set_TypeIDs_0(UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* value)
  1920. {
  1921. ___TypeIDs_0 = value;
  1922. Il2CppCodeGenWriteBarrier((void**)(&___TypeIDs_0), (void*)value);
  1923. }
  1924. inline static int32_t get_offset_of_States_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___States_1)); }
  1925. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* get_States_1() const { return ___States_1; }
  1926. inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76** get_address_of_States_1() { return &___States_1; }
  1927. inline void set_States_1(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* value)
  1928. {
  1929. ___States_1 = value;
  1930. Il2CppCodeGenWriteBarrier((void**)(&___States_1), (void*)value);
  1931. }
  1932. inline static int32_t get_offset_of_ReadTypes_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___ReadTypes_2)); }
  1933. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* get_ReadTypes_2() const { return ___ReadTypes_2; }
  1934. inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831** get_address_of_ReadTypes_2() { return &___ReadTypes_2; }
  1935. inline void set_ReadTypes_2(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* value)
  1936. {
  1937. ___ReadTypes_2 = value;
  1938. Il2CppCodeGenWriteBarrier((void**)(&___ReadTypes_2), (void*)value);
  1939. }
  1940. inline static int32_t get_offset_of_PriorityLevels_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___PriorityLevels_3)); }
  1941. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* get_PriorityLevels_3() const { return ___PriorityLevels_3; }
  1942. inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0** get_address_of_PriorityLevels_3() { return &___PriorityLevels_3; }
  1943. inline void set_PriorityLevels_3(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* value)
  1944. {
  1945. ___PriorityLevels_3 = value;
  1946. Il2CppCodeGenWriteBarrier((void**)(&___PriorityLevels_3), (void*)value);
  1947. }
  1948. inline static int32_t get_offset_of_Subsystems_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___Subsystems_4)); }
  1949. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* get_Subsystems_4() const { return ___Subsystems_4; }
  1950. inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449** get_address_of_Subsystems_4() { return &___Subsystems_4; }
  1951. inline void set_Subsystems_4(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* value)
  1952. {
  1953. ___Subsystems_4 = value;
  1954. Il2CppCodeGenWriteBarrier((void**)(&___Subsystems_4), (void*)value);
  1955. }
  1956. };
  1957. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1958. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke
  1959. {
  1960. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1961. int32_t* ___States_1;
  1962. int32_t* ___ReadTypes_2;
  1963. int32_t* ___PriorityLevels_3;
  1964. int32_t* ___Subsystems_4;
  1965. };
  1966. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  1967. struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com
  1968. {
  1969. Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
  1970. int32_t* ___States_1;
  1971. int32_t* ___ReadTypes_2;
  1972. int32_t* ___PriorityLevels_3;
  1973. int32_t* ___Subsystems_4;
  1974. };
  1975. // System.Attribute
  1976. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1977. {
  1978. public:
  1979. public:
  1980. };
  1981. // UnityEngine.AttributeHelperEngine
  1982. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE : public RuntimeObject
  1983. {
  1984. public:
  1985. public:
  1986. };
  1987. struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields
  1988. {
  1989. public:
  1990. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  1991. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* ____disallowMultipleComponentArray_0;
  1992. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  1993. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* ____executeInEditModeArray_1;
  1994. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  1995. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* ____requireComponentArray_2;
  1996. public:
  1997. inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____disallowMultipleComponentArray_0)); }
  1998. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; }
  1999. inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; }
  2000. inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* value)
  2001. {
  2002. ____disallowMultipleComponentArray_0 = value;
  2003. Il2CppCodeGenWriteBarrier((void**)(&____disallowMultipleComponentArray_0), (void*)value);
  2004. }
  2005. inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____executeInEditModeArray_1)); }
  2006. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; }
  2007. inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; }
  2008. inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* value)
  2009. {
  2010. ____executeInEditModeArray_1 = value;
  2011. Il2CppCodeGenWriteBarrier((void**)(&____executeInEditModeArray_1), (void*)value);
  2012. }
  2013. inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____requireComponentArray_2)); }
  2014. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* get__requireComponentArray_2() const { return ____requireComponentArray_2; }
  2015. inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; }
  2016. inline void set__requireComponentArray_2(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* value)
  2017. {
  2018. ____requireComponentArray_2 = value;
  2019. Il2CppCodeGenWriteBarrier((void**)(&____requireComponentArray_2), (void*)value);
  2020. }
  2021. };
  2022. // UnityEngine.Events.BaseInvokableCall
  2023. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  2024. {
  2025. public:
  2026. public:
  2027. };
  2028. // UnityEngine.BeforeRenderHelper
  2029. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E : public RuntimeObject
  2030. {
  2031. public:
  2032. public:
  2033. };
  2034. struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields
  2035. {
  2036. public:
  2037. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  2038. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * ___s_OrderBlocks_0;
  2039. public:
  2040. inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields, ___s_OrderBlocks_0)); }
  2041. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; }
  2042. inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; }
  2043. inline void set_s_OrderBlocks_0(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * value)
  2044. {
  2045. ___s_OrderBlocks_0 = value;
  2046. Il2CppCodeGenWriteBarrier((void**)(&___s_OrderBlocks_0), (void*)value);
  2047. }
  2048. };
  2049. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
  2050. struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 : public RuntimeObject
  2051. {
  2052. public:
  2053. public:
  2054. };
  2055. // UnityEngine.ClassLibraryInitializer
  2056. struct ClassLibraryInitializer_t83AAFF51291A71CB390A46C830BAA9F71088B58F : public RuntimeObject
  2057. {
  2058. public:
  2059. public:
  2060. };
  2061. // System.Globalization.CultureInfo
  2062. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  2063. {
  2064. public:
  2065. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  2066. bool ___m_isReadOnly_3;
  2067. // System.Int32 System.Globalization.CultureInfo::cultureID
  2068. int32_t ___cultureID_4;
  2069. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  2070. int32_t ___parent_lcid_5;
  2071. // System.Int32 System.Globalization.CultureInfo::datetime_index
  2072. int32_t ___datetime_index_6;
  2073. // System.Int32 System.Globalization.CultureInfo::number_index
  2074. int32_t ___number_index_7;
  2075. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  2076. int32_t ___default_calendar_type_8;
  2077. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  2078. bool ___m_useUserOverride_9;
  2079. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  2080. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2081. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  2082. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2083. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  2084. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2085. // System.String System.Globalization.CultureInfo::m_name
  2086. String_t* ___m_name_13;
  2087. // System.String System.Globalization.CultureInfo::englishname
  2088. String_t* ___englishname_14;
  2089. // System.String System.Globalization.CultureInfo::nativename
  2090. String_t* ___nativename_15;
  2091. // System.String System.Globalization.CultureInfo::iso3lang
  2092. String_t* ___iso3lang_16;
  2093. // System.String System.Globalization.CultureInfo::iso2lang
  2094. String_t* ___iso2lang_17;
  2095. // System.String System.Globalization.CultureInfo::win3lang
  2096. String_t* ___win3lang_18;
  2097. // System.String System.Globalization.CultureInfo::territory
  2098. String_t* ___territory_19;
  2099. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  2100. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  2101. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  2102. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2103. // System.Void* System.Globalization.CultureInfo::textinfo_data
  2104. void* ___textinfo_data_22;
  2105. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  2106. int32_t ___m_dataItem_23;
  2107. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  2108. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2109. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  2110. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  2111. // System.Boolean System.Globalization.CultureInfo::constructed
  2112. bool ___constructed_26;
  2113. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  2114. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  2115. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  2116. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  2117. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  2118. bool ___m_isInherited_29;
  2119. public:
  2120. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  2121. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  2122. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  2123. inline void set_m_isReadOnly_3(bool value)
  2124. {
  2125. ___m_isReadOnly_3 = value;
  2126. }
  2127. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  2128. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  2129. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  2130. inline void set_cultureID_4(int32_t value)
  2131. {
  2132. ___cultureID_4 = value;
  2133. }
  2134. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  2135. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  2136. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  2137. inline void set_parent_lcid_5(int32_t value)
  2138. {
  2139. ___parent_lcid_5 = value;
  2140. }
  2141. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  2142. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  2143. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  2144. inline void set_datetime_index_6(int32_t value)
  2145. {
  2146. ___datetime_index_6 = value;
  2147. }
  2148. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  2149. inline int32_t get_number_index_7() const { return ___number_index_7; }
  2150. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  2151. inline void set_number_index_7(int32_t value)
  2152. {
  2153. ___number_index_7 = value;
  2154. }
  2155. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  2156. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  2157. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  2158. inline void set_default_calendar_type_8(int32_t value)
  2159. {
  2160. ___default_calendar_type_8 = value;
  2161. }
  2162. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  2163. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  2164. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  2165. inline void set_m_useUserOverride_9(bool value)
  2166. {
  2167. ___m_useUserOverride_9 = value;
  2168. }
  2169. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  2170. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  2171. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  2172. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  2173. {
  2174. ___numInfo_10 = value;
  2175. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  2176. }
  2177. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  2178. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  2179. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  2180. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  2181. {
  2182. ___dateTimeInfo_11 = value;
  2183. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  2184. }
  2185. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  2186. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  2187. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  2188. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  2189. {
  2190. ___textInfo_12 = value;
  2191. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  2192. }
  2193. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  2194. inline String_t* get_m_name_13() const { return ___m_name_13; }
  2195. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  2196. inline void set_m_name_13(String_t* value)
  2197. {
  2198. ___m_name_13 = value;
  2199. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  2200. }
  2201. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  2202. inline String_t* get_englishname_14() const { return ___englishname_14; }
  2203. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  2204. inline void set_englishname_14(String_t* value)
  2205. {
  2206. ___englishname_14 = value;
  2207. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  2208. }
  2209. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  2210. inline String_t* get_nativename_15() const { return ___nativename_15; }
  2211. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  2212. inline void set_nativename_15(String_t* value)
  2213. {
  2214. ___nativename_15 = value;
  2215. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  2216. }
  2217. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  2218. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  2219. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  2220. inline void set_iso3lang_16(String_t* value)
  2221. {
  2222. ___iso3lang_16 = value;
  2223. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  2224. }
  2225. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  2226. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  2227. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  2228. inline void set_iso2lang_17(String_t* value)
  2229. {
  2230. ___iso2lang_17 = value;
  2231. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  2232. }
  2233. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  2234. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  2235. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  2236. inline void set_win3lang_18(String_t* value)
  2237. {
  2238. ___win3lang_18 = value;
  2239. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  2240. }
  2241. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  2242. inline String_t* get_territory_19() const { return ___territory_19; }
  2243. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  2244. inline void set_territory_19(String_t* value)
  2245. {
  2246. ___territory_19 = value;
  2247. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  2248. }
  2249. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  2250. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  2251. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  2252. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  2253. {
  2254. ___native_calendar_names_20 = value;
  2255. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  2256. }
  2257. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  2258. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  2259. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  2260. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  2261. {
  2262. ___compareInfo_21 = value;
  2263. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  2264. }
  2265. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  2266. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  2267. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  2268. inline void set_textinfo_data_22(void* value)
  2269. {
  2270. ___textinfo_data_22 = value;
  2271. }
  2272. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  2273. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  2274. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  2275. inline void set_m_dataItem_23(int32_t value)
  2276. {
  2277. ___m_dataItem_23 = value;
  2278. }
  2279. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  2280. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  2281. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  2282. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  2283. {
  2284. ___calendar_24 = value;
  2285. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  2286. }
  2287. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  2288. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  2289. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  2290. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2291. {
  2292. ___parent_culture_25 = value;
  2293. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  2294. }
  2295. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  2296. inline bool get_constructed_26() const { return ___constructed_26; }
  2297. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  2298. inline void set_constructed_26(bool value)
  2299. {
  2300. ___constructed_26 = value;
  2301. }
  2302. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  2303. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  2304. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  2305. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2306. {
  2307. ___cached_serialized_form_27 = value;
  2308. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  2309. }
  2310. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  2311. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  2312. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  2313. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  2314. {
  2315. ___m_cultureData_28 = value;
  2316. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  2317. }
  2318. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  2319. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  2320. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  2321. inline void set_m_isInherited_29(bool value)
  2322. {
  2323. ___m_isInherited_29 = value;
  2324. }
  2325. };
  2326. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  2327. {
  2328. public:
  2329. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  2330. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  2331. // System.Object System.Globalization.CultureInfo::shared_table_lock
  2332. RuntimeObject * ___shared_table_lock_1;
  2333. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  2334. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  2335. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  2336. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  2337. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  2338. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  2339. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  2340. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  2341. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  2342. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  2343. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  2344. bool ___IsTaiwanSku_37;
  2345. public:
  2346. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  2347. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  2348. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  2349. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2350. {
  2351. ___invariant_culture_info_0 = value;
  2352. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  2353. }
  2354. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  2355. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  2356. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  2357. inline void set_shared_table_lock_1(RuntimeObject * value)
  2358. {
  2359. ___shared_table_lock_1 = value;
  2360. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  2361. }
  2362. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  2363. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  2364. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  2365. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2366. {
  2367. ___default_current_culture_2 = value;
  2368. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  2369. }
  2370. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  2371. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  2372. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  2373. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2374. {
  2375. ___s_DefaultThreadCurrentUICulture_33 = value;
  2376. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  2377. }
  2378. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  2379. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  2380. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  2381. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  2382. {
  2383. ___s_DefaultThreadCurrentCulture_34 = value;
  2384. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  2385. }
  2386. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  2387. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  2388. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  2389. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  2390. {
  2391. ___shared_by_number_35 = value;
  2392. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  2393. }
  2394. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  2395. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  2396. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  2397. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  2398. {
  2399. ___shared_by_name_36 = value;
  2400. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  2401. }
  2402. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  2403. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  2404. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  2405. inline void set_IsTaiwanSku_37(bool value)
  2406. {
  2407. ___IsTaiwanSku_37 = value;
  2408. }
  2409. };
  2410. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  2411. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  2412. {
  2413. int32_t ___m_isReadOnly_3;
  2414. int32_t ___cultureID_4;
  2415. int32_t ___parent_lcid_5;
  2416. int32_t ___datetime_index_6;
  2417. int32_t ___number_index_7;
  2418. int32_t ___default_calendar_type_8;
  2419. int32_t ___m_useUserOverride_9;
  2420. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2421. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2422. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2423. char* ___m_name_13;
  2424. char* ___englishname_14;
  2425. char* ___nativename_15;
  2426. char* ___iso3lang_16;
  2427. char* ___iso2lang_17;
  2428. char* ___win3lang_18;
  2429. char* ___territory_19;
  2430. char** ___native_calendar_names_20;
  2431. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2432. void* ___textinfo_data_22;
  2433. int32_t ___m_dataItem_23;
  2434. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2435. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  2436. int32_t ___constructed_26;
  2437. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2438. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  2439. int32_t ___m_isInherited_29;
  2440. };
  2441. // Native definition for COM marshalling of System.Globalization.CultureInfo
  2442. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  2443. {
  2444. int32_t ___m_isReadOnly_3;
  2445. int32_t ___cultureID_4;
  2446. int32_t ___parent_lcid_5;
  2447. int32_t ___datetime_index_6;
  2448. int32_t ___number_index_7;
  2449. int32_t ___default_calendar_type_8;
  2450. int32_t ___m_useUserOverride_9;
  2451. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  2452. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  2453. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  2454. Il2CppChar* ___m_name_13;
  2455. Il2CppChar* ___englishname_14;
  2456. Il2CppChar* ___nativename_15;
  2457. Il2CppChar* ___iso3lang_16;
  2458. Il2CppChar* ___iso2lang_17;
  2459. Il2CppChar* ___win3lang_18;
  2460. Il2CppChar* ___territory_19;
  2461. Il2CppChar** ___native_calendar_names_20;
  2462. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  2463. void* ___textinfo_data_22;
  2464. int32_t ___m_dataItem_23;
  2465. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  2466. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  2467. int32_t ___constructed_26;
  2468. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  2469. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  2470. int32_t ___m_isInherited_29;
  2471. };
  2472. // UnityEngine.Cursor
  2473. struct Cursor_t6B950560065A4D66F66E37874A4E76487D71E641 : public RuntimeObject
  2474. {
  2475. public:
  2476. public:
  2477. };
  2478. // UnityEngine.CustomRenderTextureManager
  2479. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7 : public RuntimeObject
  2480. {
  2481. public:
  2482. public:
  2483. };
  2484. struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields
  2485. {
  2486. public:
  2487. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
  2488. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureLoaded_0;
  2489. // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
  2490. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureUnloaded_1;
  2491. public:
  2492. inline static int32_t get_offset_of_textureLoaded_0() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureLoaded_0)); }
  2493. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureLoaded_0() const { return ___textureLoaded_0; }
  2494. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureLoaded_0() { return &___textureLoaded_0; }
  2495. inline void set_textureLoaded_0(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2496. {
  2497. ___textureLoaded_0 = value;
  2498. Il2CppCodeGenWriteBarrier((void**)(&___textureLoaded_0), (void*)value);
  2499. }
  2500. inline static int32_t get_offset_of_textureUnloaded_1() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureUnloaded_1)); }
  2501. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureUnloaded_1() const { return ___textureUnloaded_1; }
  2502. inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureUnloaded_1() { return &___textureUnloaded_1; }
  2503. inline void set_textureUnloaded_1(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value)
  2504. {
  2505. ___textureUnloaded_1 = value;
  2506. Il2CppCodeGenWriteBarrier((void**)(&___textureUnloaded_1), (void*)value);
  2507. }
  2508. };
  2509. // UnityEngine.CustomYieldInstruction
  2510. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  2511. {
  2512. public:
  2513. public:
  2514. };
  2515. // UnityEngine.Sprites.DataUtility
  2516. struct DataUtility_tB56F8B83D649F4FE0573173B309992C0FA79E280 : public RuntimeObject
  2517. {
  2518. public:
  2519. public:
  2520. };
  2521. // UnityEngine.Debug
  2522. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B : public RuntimeObject
  2523. {
  2524. public:
  2525. public:
  2526. };
  2527. struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields
  2528. {
  2529. public:
  2530. // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
  2531. RuntimeObject* ___s_DefaultLogger_0;
  2532. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  2533. RuntimeObject* ___s_Logger_1;
  2534. public:
  2535. inline static int32_t get_offset_of_s_DefaultLogger_0() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_DefaultLogger_0)); }
  2536. inline RuntimeObject* get_s_DefaultLogger_0() const { return ___s_DefaultLogger_0; }
  2537. inline RuntimeObject** get_address_of_s_DefaultLogger_0() { return &___s_DefaultLogger_0; }
  2538. inline void set_s_DefaultLogger_0(RuntimeObject* value)
  2539. {
  2540. ___s_DefaultLogger_0 = value;
  2541. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultLogger_0), (void*)value);
  2542. }
  2543. inline static int32_t get_offset_of_s_Logger_1() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_Logger_1)); }
  2544. inline RuntimeObject* get_s_Logger_1() const { return ___s_Logger_1; }
  2545. inline RuntimeObject** get_address_of_s_Logger_1() { return &___s_Logger_1; }
  2546. inline void set_s_Logger_1(RuntimeObject* value)
  2547. {
  2548. ___s_Logger_1 = value;
  2549. Il2CppCodeGenWriteBarrier((void**)(&___s_Logger_1), (void*)value);
  2550. }
  2551. };
  2552. // UnityEngine.DebugLogHandler
  2553. struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 : public RuntimeObject
  2554. {
  2555. public:
  2556. public:
  2557. };
  2558. // UnityEngine.Experimental.Rendering.GraphicsFormatUtility
  2559. struct GraphicsFormatUtility_t9CCE50F849BC338ECDCC33C48758A0ACDEC2D969 : public RuntimeObject
  2560. {
  2561. public:
  2562. public:
  2563. };
  2564. // UnityEngine.Events.InvokableCallList
  2565. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  2566. {
  2567. public:
  2568. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  2569. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  2570. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  2571. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  2572. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  2573. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  2574. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  2575. bool ___m_NeedsUpdate_3;
  2576. public:
  2577. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  2578. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  2579. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  2580. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2581. {
  2582. ___m_PersistentCalls_0 = value;
  2583. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  2584. }
  2585. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  2586. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  2587. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  2588. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2589. {
  2590. ___m_RuntimeCalls_1 = value;
  2591. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  2592. }
  2593. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  2594. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  2595. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  2596. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  2597. {
  2598. ___m_ExecutingCalls_2 = value;
  2599. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  2600. }
  2601. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  2602. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2603. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2604. inline void set_m_NeedsUpdate_3(bool value)
  2605. {
  2606. ___m_NeedsUpdate_3 = value;
  2607. }
  2608. };
  2609. // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
  2610. struct LightmapperUtils_t19C9935ABB53B1CC2172A00DF2383D03929CFCB5 : public RuntimeObject
  2611. {
  2612. public:
  2613. public:
  2614. };
  2615. // UnityEngine.Experimental.GlobalIllumination.Lightmapping
  2616. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E : public RuntimeObject
  2617. {
  2618. public:
  2619. public:
  2620. };
  2621. struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields
  2622. {
  2623. public:
  2624. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
  2625. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_DefaultDelegate_0;
  2626. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
  2627. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_RequestLightsDelegate_1;
  2628. public:
  2629. inline static int32_t get_offset_of_s_DefaultDelegate_0() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_DefaultDelegate_0)); }
  2630. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_DefaultDelegate_0() const { return ___s_DefaultDelegate_0; }
  2631. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_DefaultDelegate_0() { return &___s_DefaultDelegate_0; }
  2632. inline void set_s_DefaultDelegate_0(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2633. {
  2634. ___s_DefaultDelegate_0 = value;
  2635. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultDelegate_0), (void*)value);
  2636. }
  2637. inline static int32_t get_offset_of_s_RequestLightsDelegate_1() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_RequestLightsDelegate_1)); }
  2638. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_RequestLightsDelegate_1() const { return ___s_RequestLightsDelegate_1; }
  2639. inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_RequestLightsDelegate_1() { return &___s_RequestLightsDelegate_1; }
  2640. inline void set_s_RequestLightsDelegate_1(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value)
  2641. {
  2642. ___s_RequestLightsDelegate_1 = value;
  2643. Il2CppCodeGenWriteBarrier((void**)(&___s_RequestLightsDelegate_1), (void*)value);
  2644. }
  2645. };
  2646. // UnityEngine.ManagedStreamHelpers
  2647. struct ManagedStreamHelpers_tD05B79EDB519018DFCA3C0A9071AC3F7FEEB6FFD : public RuntimeObject
  2648. {
  2649. public:
  2650. public:
  2651. };
  2652. // System.MarshalByRefObject
  2653. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2654. {
  2655. public:
  2656. // System.Object System.MarshalByRefObject::_identity
  2657. RuntimeObject * ____identity_0;
  2658. public:
  2659. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2660. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2661. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2662. inline void set__identity_0(RuntimeObject * value)
  2663. {
  2664. ____identity_0 = value;
  2665. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2666. }
  2667. };
  2668. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2669. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2670. {
  2671. Il2CppIUnknown* ____identity_0;
  2672. };
  2673. // Native definition for COM marshalling of System.MarshalByRefObject
  2674. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2675. {
  2676. Il2CppIUnknown* ____identity_0;
  2677. };
  2678. // System.Reflection.MemberInfo
  2679. struct MemberInfo_t : public RuntimeObject
  2680. {
  2681. public:
  2682. public:
  2683. };
  2684. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  2685. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6 : public RuntimeObject
  2686. {
  2687. public:
  2688. public:
  2689. };
  2690. struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields
  2691. {
  2692. public:
  2693. // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
  2694. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * ___m_SnapshotFinished_0;
  2695. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
  2696. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * ___m_SaveScreenshotToDisk_1;
  2697. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
  2698. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * ___createMetaData_2;
  2699. public:
  2700. inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SnapshotFinished_0)); }
  2701. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
  2702. inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
  2703. inline void set_m_SnapshotFinished_0(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * value)
  2704. {
  2705. ___m_SnapshotFinished_0 = value;
  2706. Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
  2707. }
  2708. inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SaveScreenshotToDisk_1)); }
  2709. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
  2710. inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
  2711. inline void set_m_SaveScreenshotToDisk_1(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * value)
  2712. {
  2713. ___m_SaveScreenshotToDisk_1 = value;
  2714. Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
  2715. }
  2716. inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___createMetaData_2)); }
  2717. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * get_createMetaData_2() const { return ___createMetaData_2; }
  2718. inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
  2719. inline void set_createMetaData_2(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * value)
  2720. {
  2721. ___createMetaData_2 = value;
  2722. Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
  2723. }
  2724. };
  2725. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2726. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2727. {
  2728. public:
  2729. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2730. int32_t ___playerId_0;
  2731. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2732. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2733. public:
  2734. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2735. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2736. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2737. inline void set_playerId_0(int32_t value)
  2738. {
  2739. ___playerId_0 = value;
  2740. }
  2741. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2742. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2743. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2744. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2745. {
  2746. ___data_1 = value;
  2747. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2748. }
  2749. };
  2750. // UnityEngine.Profiling.Memory.Experimental.MetaData
  2751. struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 : public RuntimeObject
  2752. {
  2753. public:
  2754. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
  2755. String_t* ___content_0;
  2756. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
  2757. String_t* ___platform_1;
  2758. public:
  2759. inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___content_0)); }
  2760. inline String_t* get_content_0() const { return ___content_0; }
  2761. inline String_t** get_address_of_content_0() { return &___content_0; }
  2762. inline void set_content_0(String_t* value)
  2763. {
  2764. ___content_0 = value;
  2765. Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
  2766. }
  2767. inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___platform_1)); }
  2768. inline String_t* get_platform_1() const { return ___platform_1; }
  2769. inline String_t** get_address_of_platform_1() { return &___platform_1; }
  2770. inline void set_platform_1(String_t* value)
  2771. {
  2772. ___platform_1 = value;
  2773. Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
  2774. }
  2775. };
  2776. // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
  2777. struct NativeArrayUnsafeUtility_tABFEC25CB8DB147F19348E853EE24669F9682C83 : public RuntimeObject
  2778. {
  2779. public:
  2780. public:
  2781. };
  2782. // Unity.Collections.NativeLeakDetection
  2783. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7 : public RuntimeObject
  2784. {
  2785. public:
  2786. public:
  2787. };
  2788. struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields
  2789. {
  2790. public:
  2791. // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
  2792. int32_t ___s_NativeLeakDetectionMode_0;
  2793. public:
  2794. inline static int32_t get_offset_of_s_NativeLeakDetectionMode_0() { return static_cast<int32_t>(offsetof(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields, ___s_NativeLeakDetectionMode_0)); }
  2795. inline int32_t get_s_NativeLeakDetectionMode_0() const { return ___s_NativeLeakDetectionMode_0; }
  2796. inline int32_t* get_address_of_s_NativeLeakDetectionMode_0() { return &___s_NativeLeakDetectionMode_0; }
  2797. inline void set_s_NativeLeakDetectionMode_0(int32_t value)
  2798. {
  2799. ___s_NativeLeakDetectionMode_0 = value;
  2800. }
  2801. };
  2802. // UnityEngine.NoAllocHelpers
  2803. struct NoAllocHelpers_tDF63D8493CAD8DE137A5560CDAF336DA0A99D0D1 : public RuntimeObject
  2804. {
  2805. public:
  2806. public:
  2807. };
  2808. // UnityEngine.Rendering.OnDemandRendering
  2809. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15 : public RuntimeObject
  2810. {
  2811. public:
  2812. public:
  2813. };
  2814. struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields
  2815. {
  2816. public:
  2817. // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
  2818. int32_t ___m_RenderFrameInterval_0;
  2819. public:
  2820. inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast<int32_t>(offsetof(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields, ___m_RenderFrameInterval_0)); }
  2821. inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; }
  2822. inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; }
  2823. inline void set_m_RenderFrameInterval_0(int32_t value)
  2824. {
  2825. ___m_RenderFrameInterval_0 = value;
  2826. }
  2827. };
  2828. // UnityEngine.Events.PersistentCallGroup
  2829. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2830. {
  2831. public:
  2832. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2833. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2834. public:
  2835. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2836. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2837. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2838. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2839. {
  2840. ___m_Calls_0 = value;
  2841. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2842. }
  2843. };
  2844. // UnityEngine.Playables.PlayableBehaviour
  2845. struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 : public RuntimeObject
  2846. {
  2847. public:
  2848. public:
  2849. };
  2850. // UnityEngine.PlayerConnectionInternal
  2851. struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C : public RuntimeObject
  2852. {
  2853. public:
  2854. public:
  2855. };
  2856. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  2857. struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 : public RuntimeObject
  2858. {
  2859. public:
  2860. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  2861. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * ___messageTypeSubscribers_0;
  2862. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  2863. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___connectionEvent_1;
  2864. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  2865. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___disconnectionEvent_2;
  2866. public:
  2867. inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___messageTypeSubscribers_0)); }
  2868. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
  2869. inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
  2870. inline void set_messageTypeSubscribers_0(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * value)
  2871. {
  2872. ___messageTypeSubscribers_0 = value;
  2873. Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
  2874. }
  2875. inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___connectionEvent_1)); }
  2876. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_connectionEvent_1() const { return ___connectionEvent_1; }
  2877. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
  2878. inline void set_connectionEvent_1(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2879. {
  2880. ___connectionEvent_1 = value;
  2881. Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
  2882. }
  2883. inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___disconnectionEvent_2)); }
  2884. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
  2885. inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
  2886. inline void set_disconnectionEvent_2(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
  2887. {
  2888. ___disconnectionEvent_2 = value;
  2889. Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
  2890. }
  2891. };
  2892. // UnityEngine.Random
  2893. struct Random_t4B9DB584E68F6D0DA3CBD7247A6D8C9A353BD49E : public RuntimeObject
  2894. {
  2895. public:
  2896. public:
  2897. };
  2898. // UnityEngine.Rendering.RenderPipeline
  2899. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject
  2900. {
  2901. public:
  2902. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  2903. bool ___U3CdisposedU3Ek__BackingField_0;
  2904. public:
  2905. inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); }
  2906. inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
  2907. inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
  2908. inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
  2909. {
  2910. ___U3CdisposedU3Ek__BackingField_0 = value;
  2911. }
  2912. };
  2913. // UnityEngine.Rendering.RenderPipelineManager
  2914. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject
  2915. {
  2916. public:
  2917. public:
  2918. };
  2919. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields
  2920. {
  2921. public:
  2922. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  2923. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0;
  2924. // UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  2925. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___s_Cameras_1;
  2926. // System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity
  2927. int32_t ___s_CameraCapacity_2;
  2928. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  2929. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_3;
  2930. public:
  2931. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); }
  2932. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  2933. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  2934. inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value)
  2935. {
  2936. ___s_CurrentPipelineAsset_0 = value;
  2937. Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
  2938. }
  2939. inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); }
  2940. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_s_Cameras_1() const { return ___s_Cameras_1; }
  2941. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
  2942. inline void set_s_Cameras_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  2943. {
  2944. ___s_Cameras_1 = value;
  2945. Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
  2946. }
  2947. inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CameraCapacity_2)); }
  2948. inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; }
  2949. inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; }
  2950. inline void set_s_CameraCapacity_2(int32_t value)
  2951. {
  2952. ___s_CameraCapacity_2 = value;
  2953. }
  2954. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); }
  2955. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; }
  2956. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; }
  2957. inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value)
  2958. {
  2959. ___U3CcurrentPipelineU3Ek__BackingField_3 = value;
  2960. Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value);
  2961. }
  2962. };
  2963. // System.Collections.Stack
  2964. struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 : public RuntimeObject
  2965. {
  2966. public:
  2967. // System.Object[] System.Collections.Stack::_array
  2968. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____array_0;
  2969. // System.Int32 System.Collections.Stack::_size
  2970. int32_t ____size_1;
  2971. // System.Int32 System.Collections.Stack::_version
  2972. int32_t ____version_2;
  2973. public:
  2974. inline static int32_t get_offset_of__array_0() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____array_0)); }
  2975. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__array_0() const { return ____array_0; }
  2976. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__array_0() { return &____array_0; }
  2977. inline void set__array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2978. {
  2979. ____array_0 = value;
  2980. Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value);
  2981. }
  2982. inline static int32_t get_offset_of__size_1() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____size_1)); }
  2983. inline int32_t get__size_1() const { return ____size_1; }
  2984. inline int32_t* get_address_of__size_1() { return &____size_1; }
  2985. inline void set__size_1(int32_t value)
  2986. {
  2987. ____size_1 = value;
  2988. }
  2989. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____version_2)); }
  2990. inline int32_t get__version_2() const { return ____version_2; }
  2991. inline int32_t* get_address_of__version_2() { return &____version_2; }
  2992. inline void set__version_2(int32_t value)
  2993. {
  2994. ____version_2 = value;
  2995. }
  2996. };
  2997. // System.String
  2998. struct String_t : public RuntimeObject
  2999. {
  3000. public:
  3001. // System.Int32 System.String::m_stringLength
  3002. int32_t ___m_stringLength_0;
  3003. // System.Char System.String::m_firstChar
  3004. Il2CppChar ___m_firstChar_1;
  3005. public:
  3006. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  3007. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  3008. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  3009. inline void set_m_stringLength_0(int32_t value)
  3010. {
  3011. ___m_stringLength_0 = value;
  3012. }
  3013. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  3014. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  3015. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  3016. inline void set_m_firstChar_1(Il2CppChar value)
  3017. {
  3018. ___m_firstChar_1 = value;
  3019. }
  3020. };
  3021. struct String_t_StaticFields
  3022. {
  3023. public:
  3024. // System.String System.String::Empty
  3025. String_t* ___Empty_5;
  3026. public:
  3027. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  3028. inline String_t* get_Empty_5() const { return ___Empty_5; }
  3029. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  3030. inline void set_Empty_5(String_t* value)
  3031. {
  3032. ___Empty_5 = value;
  3033. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  3034. }
  3035. };
  3036. // UnityEngine.Events.UnityEventBase
  3037. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  3038. {
  3039. public:
  3040. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  3041. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  3042. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  3043. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  3044. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  3045. bool ___m_CallsDirty_2;
  3046. public:
  3047. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  3048. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  3049. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  3050. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  3051. {
  3052. ___m_Calls_0 = value;
  3053. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  3054. }
  3055. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  3056. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  3057. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  3058. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  3059. {
  3060. ___m_PersistentCalls_1 = value;
  3061. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  3062. }
  3063. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  3064. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  3065. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  3066. inline void set_m_CallsDirty_2(bool value)
  3067. {
  3068. ___m_CallsDirty_2 = value;
  3069. }
  3070. };
  3071. // System.ValueType
  3072. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  3073. {
  3074. public:
  3075. public:
  3076. };
  3077. // Native definition for P/Invoke marshalling of System.ValueType
  3078. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  3079. {
  3080. };
  3081. // Native definition for COM marshalling of System.ValueType
  3082. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  3083. {
  3084. };
  3085. // UnityEngine.YieldInstruction
  3086. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  3087. {
  3088. public:
  3089. public:
  3090. };
  3091. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  3092. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  3093. {
  3094. };
  3095. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  3096. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  3097. {
  3098. };
  3099. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  3100. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  3101. {
  3102. public:
  3103. public:
  3104. };
  3105. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  3106. {
  3107. public:
  3108. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  3109. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  3110. public:
  3111. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  3112. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  3113. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  3114. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  3115. {
  3116. ___U3CU3E9_0 = value;
  3117. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  3118. }
  3119. };
  3120. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  3121. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  3122. {
  3123. public:
  3124. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  3125. bool ___msgReceived_0;
  3126. public:
  3127. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  3128. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  3129. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  3130. inline void set_msgReceived_0(bool value)
  3131. {
  3132. ___msgReceived_0 = value;
  3133. }
  3134. };
  3135. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3136. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  3137. {
  3138. public:
  3139. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  3140. String_t* ___m_messageTypeId_0;
  3141. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  3142. int32_t ___subscriberCount_1;
  3143. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  3144. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  3145. public:
  3146. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  3147. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  3148. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  3149. inline void set_m_messageTypeId_0(String_t* value)
  3150. {
  3151. ___m_messageTypeId_0 = value;
  3152. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  3153. }
  3154. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  3155. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  3156. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  3157. inline void set_subscriberCount_1(int32_t value)
  3158. {
  3159. ___subscriberCount_1 = value;
  3160. }
  3161. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  3162. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  3163. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  3164. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  3165. {
  3166. ___messageCallback_2 = value;
  3167. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  3168. }
  3169. };
  3170. // System.Collections.Generic.List`1/Enumerator<System.Int32>
  3171. struct Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C
  3172. {
  3173. public:
  3174. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3175. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___list_0;
  3176. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3177. int32_t ___index_1;
  3178. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3179. int32_t ___version_2;
  3180. // T System.Collections.Generic.List`1/Enumerator::current
  3181. int32_t ___current_3;
  3182. public:
  3183. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___list_0)); }
  3184. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_list_0() const { return ___list_0; }
  3185. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_list_0() { return &___list_0; }
  3186. inline void set_list_0(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  3187. {
  3188. ___list_0 = value;
  3189. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3190. }
  3191. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___index_1)); }
  3192. inline int32_t get_index_1() const { return ___index_1; }
  3193. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3194. inline void set_index_1(int32_t value)
  3195. {
  3196. ___index_1 = value;
  3197. }
  3198. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___version_2)); }
  3199. inline int32_t get_version_2() const { return ___version_2; }
  3200. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3201. inline void set_version_2(int32_t value)
  3202. {
  3203. ___version_2 = value;
  3204. }
  3205. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___current_3)); }
  3206. inline int32_t get_current_3() const { return ___current_3; }
  3207. inline int32_t* get_address_of_current_3() { return &___current_3; }
  3208. inline void set_current_3(int32_t value)
  3209. {
  3210. ___current_3 = value;
  3211. }
  3212. };
  3213. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3214. struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6
  3215. {
  3216. public:
  3217. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3218. List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0;
  3219. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3220. int32_t ___index_1;
  3221. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3222. int32_t ___version_2;
  3223. // T System.Collections.Generic.List`1/Enumerator::current
  3224. RuntimeObject * ___current_3;
  3225. public:
  3226. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); }
  3227. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; }
  3228. inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; }
  3229. inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value)
  3230. {
  3231. ___list_0 = value;
  3232. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3233. }
  3234. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); }
  3235. inline int32_t get_index_1() const { return ___index_1; }
  3236. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3237. inline void set_index_1(int32_t value)
  3238. {
  3239. ___index_1 = value;
  3240. }
  3241. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); }
  3242. inline int32_t get_version_2() const { return ___version_2; }
  3243. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3244. inline void set_version_2(int32_t value)
  3245. {
  3246. ___version_2 = value;
  3247. }
  3248. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); }
  3249. inline RuntimeObject * get_current_3() const { return ___current_3; }
  3250. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  3251. inline void set_current_3(RuntimeObject * value)
  3252. {
  3253. ___current_3 = value;
  3254. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3255. }
  3256. };
  3257. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  3258. struct Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9
  3259. {
  3260. public:
  3261. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
  3262. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___list_0;
  3263. // System.Int32 System.Collections.Generic.List`1/Enumerator::index
  3264. int32_t ___index_1;
  3265. // System.Int32 System.Collections.Generic.List`1/Enumerator::version
  3266. int32_t ___version_2;
  3267. // T System.Collections.Generic.List`1/Enumerator::current
  3268. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___current_3;
  3269. public:
  3270. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___list_0)); }
  3271. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_list_0() const { return ___list_0; }
  3272. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_list_0() { return &___list_0; }
  3273. inline void set_list_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  3274. {
  3275. ___list_0 = value;
  3276. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  3277. }
  3278. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___index_1)); }
  3279. inline int32_t get_index_1() const { return ___index_1; }
  3280. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3281. inline void set_index_1(int32_t value)
  3282. {
  3283. ___index_1 = value;
  3284. }
  3285. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___version_2)); }
  3286. inline int32_t get_version_2() const { return ___version_2; }
  3287. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3288. inline void set_version_2(int32_t value)
  3289. {
  3290. ___version_2 = value;
  3291. }
  3292. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___current_3)); }
  3293. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * get_current_3() const { return ___current_3; }
  3294. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 ** get_address_of_current_3() { return &___current_3; }
  3295. inline void set_current_3(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * value)
  3296. {
  3297. ___current_3 = value;
  3298. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  3299. }
  3300. };
  3301. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  3302. struct InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3303. {
  3304. public:
  3305. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3306. UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * ___Delegate_0;
  3307. public:
  3308. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493, ___Delegate_0)); }
  3309. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * get_Delegate_0() const { return ___Delegate_0; }
  3310. inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3311. inline void set_Delegate_0(UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * value)
  3312. {
  3313. ___Delegate_0 = value;
  3314. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3315. }
  3316. };
  3317. // UnityEngine.Events.InvokableCall`1<System.Int32>
  3318. struct InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3319. {
  3320. public:
  3321. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3322. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___Delegate_0;
  3323. public:
  3324. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9, ___Delegate_0)); }
  3325. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * get_Delegate_0() const { return ___Delegate_0; }
  3326. inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3327. inline void set_Delegate_0(UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * value)
  3328. {
  3329. ___Delegate_0 = value;
  3330. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3331. }
  3332. };
  3333. // UnityEngine.Events.InvokableCall`1<System.Single>
  3334. struct InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3335. {
  3336. public:
  3337. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3338. UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___Delegate_0;
  3339. public:
  3340. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690, ___Delegate_0)); }
  3341. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * get_Delegate_0() const { return ___Delegate_0; }
  3342. inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3343. inline void set_Delegate_0(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * value)
  3344. {
  3345. ___Delegate_0 = value;
  3346. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3347. }
  3348. };
  3349. // UnityEngine.Events.InvokableCall`1<System.String>
  3350. struct InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3351. {
  3352. public:
  3353. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3354. UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * ___Delegate_0;
  3355. public:
  3356. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD, ___Delegate_0)); }
  3357. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * get_Delegate_0() const { return ___Delegate_0; }
  3358. inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3359. inline void set_Delegate_0(UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * value)
  3360. {
  3361. ___Delegate_0 = value;
  3362. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3363. }
  3364. };
  3365. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3366. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3367. {
  3368. public:
  3369. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3370. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3371. public:
  3372. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3373. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3374. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3375. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3376. {
  3377. ___m_InvokeArray_3 = value;
  3378. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3379. }
  3380. };
  3381. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3382. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3383. {
  3384. public:
  3385. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3386. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3387. public:
  3388. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3389. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3390. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3391. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3392. {
  3393. ___m_InvokeArray_3 = value;
  3394. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3395. }
  3396. };
  3397. // UnityEngine.AddComponentMenu
  3398. struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3399. {
  3400. public:
  3401. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  3402. String_t* ___m_AddComponentMenu_0;
  3403. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  3404. int32_t ___m_Ordering_1;
  3405. public:
  3406. inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_AddComponentMenu_0)); }
  3407. inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; }
  3408. inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; }
  3409. inline void set_m_AddComponentMenu_0(String_t* value)
  3410. {
  3411. ___m_AddComponentMenu_0 = value;
  3412. Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value);
  3413. }
  3414. inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_Ordering_1)); }
  3415. inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; }
  3416. inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; }
  3417. inline void set_m_Ordering_1(int32_t value)
  3418. {
  3419. ___m_Ordering_1 = value;
  3420. }
  3421. };
  3422. // UnityEngine.AssemblyIsEditorAssembly
  3423. struct AssemblyIsEditorAssembly_tE38D28C884213787958626B62CE1855E9DDF9A3A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3424. {
  3425. public:
  3426. public:
  3427. };
  3428. // UnityEngine.Rendering.BatchVisibility
  3429. struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE
  3430. {
  3431. public:
  3432. // System.Int32 UnityEngine.Rendering.BatchVisibility::offset
  3433. int32_t ___offset_0;
  3434. // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
  3435. int32_t ___instancesCount_1;
  3436. // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
  3437. int32_t ___visibleCount_2;
  3438. public:
  3439. inline static int32_t get_offset_of_offset_0() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___offset_0)); }
  3440. inline int32_t get_offset_0() const { return ___offset_0; }
  3441. inline int32_t* get_address_of_offset_0() { return &___offset_0; }
  3442. inline void set_offset_0(int32_t value)
  3443. {
  3444. ___offset_0 = value;
  3445. }
  3446. inline static int32_t get_offset_of_instancesCount_1() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___instancesCount_1)); }
  3447. inline int32_t get_instancesCount_1() const { return ___instancesCount_1; }
  3448. inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; }
  3449. inline void set_instancesCount_1(int32_t value)
  3450. {
  3451. ___instancesCount_1 = value;
  3452. }
  3453. inline static int32_t get_offset_of_visibleCount_2() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___visibleCount_2)); }
  3454. inline int32_t get_visibleCount_2() const { return ___visibleCount_2; }
  3455. inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; }
  3456. inline void set_visibleCount_2(int32_t value)
  3457. {
  3458. ___visibleCount_2 = value;
  3459. }
  3460. };
  3461. // System.Boolean
  3462. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3463. {
  3464. public:
  3465. // System.Boolean System.Boolean::m_value
  3466. bool ___m_value_0;
  3467. public:
  3468. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3469. inline bool get_m_value_0() const { return ___m_value_0; }
  3470. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3471. inline void set_m_value_0(bool value)
  3472. {
  3473. ___m_value_0 = value;
  3474. }
  3475. };
  3476. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3477. {
  3478. public:
  3479. // System.String System.Boolean::TrueString
  3480. String_t* ___TrueString_5;
  3481. // System.String System.Boolean::FalseString
  3482. String_t* ___FalseString_6;
  3483. public:
  3484. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3485. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3486. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3487. inline void set_TrueString_5(String_t* value)
  3488. {
  3489. ___TrueString_5 = value;
  3490. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3491. }
  3492. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3493. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3494. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3495. inline void set_FalseString_6(String_t* value)
  3496. {
  3497. ___FalseString_6 = value;
  3498. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3499. }
  3500. };
  3501. // System.Byte
  3502. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3503. {
  3504. public:
  3505. // System.Byte System.Byte::m_value
  3506. uint8_t ___m_value_0;
  3507. public:
  3508. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3509. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3510. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3511. inline void set_m_value_0(uint8_t value)
  3512. {
  3513. ___m_value_0 = value;
  3514. }
  3515. };
  3516. // System.Char
  3517. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  3518. {
  3519. public:
  3520. // System.Char System.Char::m_value
  3521. Il2CppChar ___m_value_0;
  3522. public:
  3523. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  3524. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  3525. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  3526. inline void set_m_value_0(Il2CppChar value)
  3527. {
  3528. ___m_value_0 = value;
  3529. }
  3530. };
  3531. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  3532. {
  3533. public:
  3534. // System.Byte[] System.Char::categoryForLatin1
  3535. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  3536. public:
  3537. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  3538. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  3539. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  3540. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  3541. {
  3542. ___categoryForLatin1_3 = value;
  3543. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  3544. }
  3545. };
  3546. // UnityEngine.Color
  3547. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3548. {
  3549. public:
  3550. // System.Single UnityEngine.Color::r
  3551. float ___r_0;
  3552. // System.Single UnityEngine.Color::g
  3553. float ___g_1;
  3554. // System.Single UnityEngine.Color::b
  3555. float ___b_2;
  3556. // System.Single UnityEngine.Color::a
  3557. float ___a_3;
  3558. public:
  3559. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3560. inline float get_r_0() const { return ___r_0; }
  3561. inline float* get_address_of_r_0() { return &___r_0; }
  3562. inline void set_r_0(float value)
  3563. {
  3564. ___r_0 = value;
  3565. }
  3566. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3567. inline float get_g_1() const { return ___g_1; }
  3568. inline float* get_address_of_g_1() { return &___g_1; }
  3569. inline void set_g_1(float value)
  3570. {
  3571. ___g_1 = value;
  3572. }
  3573. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3574. inline float get_b_2() const { return ___b_2; }
  3575. inline float* get_address_of_b_2() { return &___b_2; }
  3576. inline void set_b_2(float value)
  3577. {
  3578. ___b_2 = value;
  3579. }
  3580. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3581. inline float get_a_3() const { return ___a_3; }
  3582. inline float* get_address_of_a_3() { return &___a_3; }
  3583. inline void set_a_3(float value)
  3584. {
  3585. ___a_3 = value;
  3586. }
  3587. };
  3588. // UnityEngine.Color32
  3589. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  3590. {
  3591. public:
  3592. union
  3593. {
  3594. #pragma pack(push, tp, 1)
  3595. struct
  3596. {
  3597. // System.Int32 UnityEngine.Color32::rgba
  3598. int32_t ___rgba_0;
  3599. };
  3600. #pragma pack(pop, tp)
  3601. struct
  3602. {
  3603. int32_t ___rgba_0_forAlignmentOnly;
  3604. };
  3605. #pragma pack(push, tp, 1)
  3606. struct
  3607. {
  3608. // System.Byte UnityEngine.Color32::r
  3609. uint8_t ___r_1;
  3610. };
  3611. #pragma pack(pop, tp)
  3612. struct
  3613. {
  3614. uint8_t ___r_1_forAlignmentOnly;
  3615. };
  3616. #pragma pack(push, tp, 1)
  3617. struct
  3618. {
  3619. char ___g_2_OffsetPadding[1];
  3620. // System.Byte UnityEngine.Color32::g
  3621. uint8_t ___g_2;
  3622. };
  3623. #pragma pack(pop, tp)
  3624. struct
  3625. {
  3626. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3627. uint8_t ___g_2_forAlignmentOnly;
  3628. };
  3629. #pragma pack(push, tp, 1)
  3630. struct
  3631. {
  3632. char ___b_3_OffsetPadding[2];
  3633. // System.Byte UnityEngine.Color32::b
  3634. uint8_t ___b_3;
  3635. };
  3636. #pragma pack(pop, tp)
  3637. struct
  3638. {
  3639. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3640. uint8_t ___b_3_forAlignmentOnly;
  3641. };
  3642. #pragma pack(push, tp, 1)
  3643. struct
  3644. {
  3645. char ___a_4_OffsetPadding[3];
  3646. // System.Byte UnityEngine.Color32::a
  3647. uint8_t ___a_4;
  3648. };
  3649. #pragma pack(pop, tp)
  3650. struct
  3651. {
  3652. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3653. uint8_t ___a_4_forAlignmentOnly;
  3654. };
  3655. };
  3656. public:
  3657. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  3658. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3659. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3660. inline void set_rgba_0(int32_t value)
  3661. {
  3662. ___rgba_0 = value;
  3663. }
  3664. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  3665. inline uint8_t get_r_1() const { return ___r_1; }
  3666. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3667. inline void set_r_1(uint8_t value)
  3668. {
  3669. ___r_1 = value;
  3670. }
  3671. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  3672. inline uint8_t get_g_2() const { return ___g_2; }
  3673. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  3674. inline void set_g_2(uint8_t value)
  3675. {
  3676. ___g_2 = value;
  3677. }
  3678. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  3679. inline uint8_t get_b_3() const { return ___b_3; }
  3680. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  3681. inline void set_b_3(uint8_t value)
  3682. {
  3683. ___b_3 = value;
  3684. }
  3685. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  3686. inline uint8_t get_a_4() const { return ___a_4; }
  3687. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  3688. inline void set_a_4(uint8_t value)
  3689. {
  3690. ___a_4 = value;
  3691. }
  3692. };
  3693. // UnityEngine.ContextMenu
  3694. struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3695. {
  3696. public:
  3697. public:
  3698. };
  3699. // UnityEngine.CullingGroupEvent
  3700. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3701. {
  3702. public:
  3703. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3704. int32_t ___m_Index_0;
  3705. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3706. uint8_t ___m_PrevState_1;
  3707. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3708. uint8_t ___m_ThisState_2;
  3709. public:
  3710. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3711. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3712. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3713. inline void set_m_Index_0(int32_t value)
  3714. {
  3715. ___m_Index_0 = value;
  3716. }
  3717. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3718. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3719. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3720. inline void set_m_PrevState_1(uint8_t value)
  3721. {
  3722. ___m_PrevState_1 = value;
  3723. }
  3724. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3725. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3726. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3727. inline void set_m_ThisState_2(uint8_t value)
  3728. {
  3729. ___m_ThisState_2 = value;
  3730. }
  3731. };
  3732. // System.DateTime
  3733. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405
  3734. {
  3735. public:
  3736. // System.UInt64 System.DateTime::dateData
  3737. uint64_t ___dateData_44;
  3738. public:
  3739. inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); }
  3740. inline uint64_t get_dateData_44() const { return ___dateData_44; }
  3741. inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
  3742. inline void set_dateData_44(uint64_t value)
  3743. {
  3744. ___dateData_44 = value;
  3745. }
  3746. };
  3747. struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields
  3748. {
  3749. public:
  3750. // System.Int32[] System.DateTime::DaysToMonth365
  3751. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29;
  3752. // System.Int32[] System.DateTime::DaysToMonth366
  3753. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30;
  3754. // System.DateTime System.DateTime::MinValue
  3755. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MinValue_31;
  3756. // System.DateTime System.DateTime::MaxValue
  3757. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MaxValue_32;
  3758. public:
  3759. inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); }
  3760. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
  3761. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
  3762. inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3763. {
  3764. ___DaysToMonth365_29 = value;
  3765. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
  3766. }
  3767. inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); }
  3768. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
  3769. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
  3770. inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  3771. {
  3772. ___DaysToMonth366_30 = value;
  3773. Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
  3774. }
  3775. inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); }
  3776. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MinValue_31() const { return ___MinValue_31; }
  3777. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; }
  3778. inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3779. {
  3780. ___MinValue_31 = value;
  3781. }
  3782. inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); }
  3783. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MaxValue_32() const { return ___MaxValue_32; }
  3784. inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
  3785. inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
  3786. {
  3787. ___MaxValue_32 = value;
  3788. }
  3789. };
  3790. // Unity.Collections.DeallocateOnJobCompletionAttribute
  3791. struct DeallocateOnJobCompletionAttribute_t9DD74D14DC0E26E36F239BC9A51229AEDC02DC59 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3792. {
  3793. public:
  3794. public:
  3795. };
  3796. // UnityEngine.DefaultExecutionOrder
  3797. struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3798. {
  3799. public:
  3800. // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
  3801. int32_t ___m_Order_0;
  3802. public:
  3803. inline static int32_t get_offset_of_m_Order_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F, ___m_Order_0)); }
  3804. inline int32_t get_m_Order_0() const { return ___m_Order_0; }
  3805. inline int32_t* get_address_of_m_Order_0() { return &___m_Order_0; }
  3806. inline void set_m_Order_0(int32_t value)
  3807. {
  3808. ___m_Order_0 = value;
  3809. }
  3810. };
  3811. // UnityEngine.Internal.DefaultValueAttribute
  3812. struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3813. {
  3814. public:
  3815. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  3816. RuntimeObject * ___DefaultValue_0;
  3817. public:
  3818. inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122, ___DefaultValue_0)); }
  3819. inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
  3820. inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
  3821. inline void set_DefaultValue_0(RuntimeObject * value)
  3822. {
  3823. ___DefaultValue_0 = value;
  3824. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValue_0), (void*)value);
  3825. }
  3826. };
  3827. // UnityEngine.DisallowMultipleComponent
  3828. struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3829. {
  3830. public:
  3831. public:
  3832. };
  3833. // System.Double
  3834. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3835. {
  3836. public:
  3837. // System.Double System.Double::m_value
  3838. double ___m_value_0;
  3839. public:
  3840. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3841. inline double get_m_value_0() const { return ___m_value_0; }
  3842. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3843. inline void set_m_value_0(double value)
  3844. {
  3845. ___m_value_0 = value;
  3846. }
  3847. };
  3848. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3849. {
  3850. public:
  3851. // System.Double System.Double::NegativeZero
  3852. double ___NegativeZero_7;
  3853. public:
  3854. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3855. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3856. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3857. inline void set_NegativeZero_7(double value)
  3858. {
  3859. ___NegativeZero_7 = value;
  3860. }
  3861. };
  3862. // UnityEngine.DrivenRectTransformTracker
  3863. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  3864. {
  3865. public:
  3866. union
  3867. {
  3868. struct
  3869. {
  3870. };
  3871. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  3872. };
  3873. public:
  3874. };
  3875. // UnityEngine.PlayerLoop.EarlyUpdate
  3876. struct EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095
  3877. {
  3878. public:
  3879. union
  3880. {
  3881. struct
  3882. {
  3883. };
  3884. uint8_t EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095__padding[1];
  3885. };
  3886. public:
  3887. };
  3888. // Microsoft.CodeAnalysis.EmbeddedAttribute
  3889. struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3890. {
  3891. public:
  3892. public:
  3893. };
  3894. // System.Enum
  3895. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3896. {
  3897. public:
  3898. public:
  3899. };
  3900. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3901. {
  3902. public:
  3903. // System.Char[] System.Enum::enumSeperatorCharArray
  3904. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3905. public:
  3906. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3907. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3908. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3909. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3910. {
  3911. ___enumSeperatorCharArray_0 = value;
  3912. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3913. }
  3914. };
  3915. // Native definition for P/Invoke marshalling of System.Enum
  3916. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3917. {
  3918. };
  3919. // Native definition for COM marshalling of System.Enum
  3920. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3921. {
  3922. };
  3923. // UnityEngine.Internal.ExcludeFromDocsAttribute
  3924. struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3925. {
  3926. public:
  3927. public:
  3928. };
  3929. // UnityEngine.ExcludeFromObjectFactoryAttribute
  3930. struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3931. {
  3932. public:
  3933. public:
  3934. };
  3935. // UnityEngine.ExcludeFromPresetAttribute
  3936. struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3937. {
  3938. public:
  3939. public:
  3940. };
  3941. // UnityEngine.ExecuteAlways
  3942. struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3943. {
  3944. public:
  3945. public:
  3946. };
  3947. // UnityEngine.ExecuteInEditMode
  3948. struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3949. {
  3950. public:
  3951. public:
  3952. };
  3953. // UnityEngine.ExtensionOfNativeClassAttribute
  3954. struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3955. {
  3956. public:
  3957. public:
  3958. };
  3959. // UnityEngine.PlayerLoop.FixedUpdate
  3960. struct FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323
  3961. {
  3962. public:
  3963. union
  3964. {
  3965. struct
  3966. {
  3967. };
  3968. uint8_t FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323__padding[1];
  3969. };
  3970. public:
  3971. };
  3972. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  3973. struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3974. {
  3975. public:
  3976. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  3977. String_t* ___m_oldName_0;
  3978. public:
  3979. inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210, ___m_oldName_0)); }
  3980. inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
  3981. inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
  3982. inline void set_m_oldName_0(String_t* value)
  3983. {
  3984. ___m_oldName_0 = value;
  3985. Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value);
  3986. }
  3987. };
  3988. // UnityEngineInternal.GenericStack
  3989. struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C : public Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8
  3990. {
  3991. public:
  3992. public:
  3993. };
  3994. // System.Guid
  3995. struct Guid_t
  3996. {
  3997. public:
  3998. // System.Int32 System.Guid::_a
  3999. int32_t ____a_1;
  4000. // System.Int16 System.Guid::_b
  4001. int16_t ____b_2;
  4002. // System.Int16 System.Guid::_c
  4003. int16_t ____c_3;
  4004. // System.Byte System.Guid::_d
  4005. uint8_t ____d_4;
  4006. // System.Byte System.Guid::_e
  4007. uint8_t ____e_5;
  4008. // System.Byte System.Guid::_f
  4009. uint8_t ____f_6;
  4010. // System.Byte System.Guid::_g
  4011. uint8_t ____g_7;
  4012. // System.Byte System.Guid::_h
  4013. uint8_t ____h_8;
  4014. // System.Byte System.Guid::_i
  4015. uint8_t ____i_9;
  4016. // System.Byte System.Guid::_j
  4017. uint8_t ____j_10;
  4018. // System.Byte System.Guid::_k
  4019. uint8_t ____k_11;
  4020. public:
  4021. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  4022. inline int32_t get__a_1() const { return ____a_1; }
  4023. inline int32_t* get_address_of__a_1() { return &____a_1; }
  4024. inline void set__a_1(int32_t value)
  4025. {
  4026. ____a_1 = value;
  4027. }
  4028. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  4029. inline int16_t get__b_2() const { return ____b_2; }
  4030. inline int16_t* get_address_of__b_2() { return &____b_2; }
  4031. inline void set__b_2(int16_t value)
  4032. {
  4033. ____b_2 = value;
  4034. }
  4035. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  4036. inline int16_t get__c_3() const { return ____c_3; }
  4037. inline int16_t* get_address_of__c_3() { return &____c_3; }
  4038. inline void set__c_3(int16_t value)
  4039. {
  4040. ____c_3 = value;
  4041. }
  4042. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  4043. inline uint8_t get__d_4() const { return ____d_4; }
  4044. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  4045. inline void set__d_4(uint8_t value)
  4046. {
  4047. ____d_4 = value;
  4048. }
  4049. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  4050. inline uint8_t get__e_5() const { return ____e_5; }
  4051. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  4052. inline void set__e_5(uint8_t value)
  4053. {
  4054. ____e_5 = value;
  4055. }
  4056. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  4057. inline uint8_t get__f_6() const { return ____f_6; }
  4058. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  4059. inline void set__f_6(uint8_t value)
  4060. {
  4061. ____f_6 = value;
  4062. }
  4063. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  4064. inline uint8_t get__g_7() const { return ____g_7; }
  4065. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  4066. inline void set__g_7(uint8_t value)
  4067. {
  4068. ____g_7 = value;
  4069. }
  4070. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  4071. inline uint8_t get__h_8() const { return ____h_8; }
  4072. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  4073. inline void set__h_8(uint8_t value)
  4074. {
  4075. ____h_8 = value;
  4076. }
  4077. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  4078. inline uint8_t get__i_9() const { return ____i_9; }
  4079. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  4080. inline void set__i_9(uint8_t value)
  4081. {
  4082. ____i_9 = value;
  4083. }
  4084. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  4085. inline uint8_t get__j_10() const { return ____j_10; }
  4086. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  4087. inline void set__j_10(uint8_t value)
  4088. {
  4089. ____j_10 = value;
  4090. }
  4091. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  4092. inline uint8_t get__k_11() const { return ____k_11; }
  4093. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  4094. inline void set__k_11(uint8_t value)
  4095. {
  4096. ____k_11 = value;
  4097. }
  4098. };
  4099. struct Guid_t_StaticFields
  4100. {
  4101. public:
  4102. // System.Guid System.Guid::Empty
  4103. Guid_t ___Empty_0;
  4104. // System.Object System.Guid::_rngAccess
  4105. RuntimeObject * ____rngAccess_12;
  4106. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  4107. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  4108. public:
  4109. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  4110. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  4111. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  4112. inline void set_Empty_0(Guid_t value)
  4113. {
  4114. ___Empty_0 = value;
  4115. }
  4116. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  4117. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  4118. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  4119. inline void set__rngAccess_12(RuntimeObject * value)
  4120. {
  4121. ____rngAccess_12 = value;
  4122. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  4123. }
  4124. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  4125. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  4126. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  4127. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  4128. {
  4129. ____rng_13 = value;
  4130. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  4131. }
  4132. };
  4133. // UnityEngine.HideInInspector
  4134. struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4135. {
  4136. public:
  4137. public:
  4138. };
  4139. // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
  4140. struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4141. {
  4142. public:
  4143. public:
  4144. };
  4145. // UnityEngine.PlayerLoop.Initialization
  4146. struct Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4
  4147. {
  4148. public:
  4149. union
  4150. {
  4151. struct
  4152. {
  4153. };
  4154. uint8_t Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4__padding[1];
  4155. };
  4156. public:
  4157. };
  4158. // System.Int32
  4159. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  4160. {
  4161. public:
  4162. // System.Int32 System.Int32::m_value
  4163. int32_t ___m_value_0;
  4164. public:
  4165. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  4166. inline int32_t get_m_value_0() const { return ___m_value_0; }
  4167. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4168. inline void set_m_value_0(int32_t value)
  4169. {
  4170. ___m_value_0 = value;
  4171. }
  4172. };
  4173. // System.Int64
  4174. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  4175. {
  4176. public:
  4177. // System.Int64 System.Int64::m_value
  4178. int64_t ___m_value_0;
  4179. public:
  4180. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  4181. inline int64_t get_m_value_0() const { return ___m_value_0; }
  4182. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  4183. inline void set_m_value_0(int64_t value)
  4184. {
  4185. ___m_value_0 = value;
  4186. }
  4187. };
  4188. // System.IntPtr
  4189. struct IntPtr_t
  4190. {
  4191. public:
  4192. // System.Void* System.IntPtr::m_value
  4193. void* ___m_value_0;
  4194. public:
  4195. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4196. inline void* get_m_value_0() const { return ___m_value_0; }
  4197. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4198. inline void set_m_value_0(void* value)
  4199. {
  4200. ___m_value_0 = value;
  4201. }
  4202. };
  4203. struct IntPtr_t_StaticFields
  4204. {
  4205. public:
  4206. // System.IntPtr System.IntPtr::Zero
  4207. intptr_t ___Zero_1;
  4208. public:
  4209. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4210. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4211. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4212. inline void set_Zero_1(intptr_t value)
  4213. {
  4214. ___Zero_1 = value;
  4215. }
  4216. };
  4217. // UnityEngine.Events.InvokableCall
  4218. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  4219. {
  4220. public:
  4221. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  4222. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  4223. public:
  4224. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  4225. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  4226. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4227. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  4228. {
  4229. ___Delegate_0 = value;
  4230. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  4231. }
  4232. };
  4233. // System.Runtime.CompilerServices.IsReadOnlyAttribute
  4234. struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4235. {
  4236. public:
  4237. public:
  4238. };
  4239. // UnityEngine.Keyframe
  4240. struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F
  4241. {
  4242. public:
  4243. // System.Single UnityEngine.Keyframe::m_Time
  4244. float ___m_Time_0;
  4245. // System.Single UnityEngine.Keyframe::m_Value
  4246. float ___m_Value_1;
  4247. // System.Single UnityEngine.Keyframe::m_InTangent
  4248. float ___m_InTangent_2;
  4249. // System.Single UnityEngine.Keyframe::m_OutTangent
  4250. float ___m_OutTangent_3;
  4251. // System.Int32 UnityEngine.Keyframe::m_WeightedMode
  4252. int32_t ___m_WeightedMode_4;
  4253. // System.Single UnityEngine.Keyframe::m_InWeight
  4254. float ___m_InWeight_5;
  4255. // System.Single UnityEngine.Keyframe::m_OutWeight
  4256. float ___m_OutWeight_6;
  4257. public:
  4258. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); }
  4259. inline float get_m_Time_0() const { return ___m_Time_0; }
  4260. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  4261. inline void set_m_Time_0(float value)
  4262. {
  4263. ___m_Time_0 = value;
  4264. }
  4265. inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); }
  4266. inline float get_m_Value_1() const { return ___m_Value_1; }
  4267. inline float* get_address_of_m_Value_1() { return &___m_Value_1; }
  4268. inline void set_m_Value_1(float value)
  4269. {
  4270. ___m_Value_1 = value;
  4271. }
  4272. inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); }
  4273. inline float get_m_InTangent_2() const { return ___m_InTangent_2; }
  4274. inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; }
  4275. inline void set_m_InTangent_2(float value)
  4276. {
  4277. ___m_InTangent_2 = value;
  4278. }
  4279. inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); }
  4280. inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; }
  4281. inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; }
  4282. inline void set_m_OutTangent_3(float value)
  4283. {
  4284. ___m_OutTangent_3 = value;
  4285. }
  4286. inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); }
  4287. inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; }
  4288. inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; }
  4289. inline void set_m_WeightedMode_4(int32_t value)
  4290. {
  4291. ___m_WeightedMode_4 = value;
  4292. }
  4293. inline static int32_t get_offset_of_m_InWeight_5() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); }
  4294. inline float get_m_InWeight_5() const { return ___m_InWeight_5; }
  4295. inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; }
  4296. inline void set_m_InWeight_5(float value)
  4297. {
  4298. ___m_InWeight_5 = value;
  4299. }
  4300. inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); }
  4301. inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; }
  4302. inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; }
  4303. inline void set_m_OutWeight_6(float value)
  4304. {
  4305. ___m_OutWeight_6 = value;
  4306. }
  4307. };
  4308. // UnityEngine.LayerMask
  4309. struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8
  4310. {
  4311. public:
  4312. // System.Int32 UnityEngine.LayerMask::m_Mask
  4313. int32_t ___m_Mask_0;
  4314. public:
  4315. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); }
  4316. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  4317. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  4318. inline void set_m_Mask_0(int32_t value)
  4319. {
  4320. ___m_Mask_0 = value;
  4321. }
  4322. };
  4323. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  4324. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  4325. {
  4326. public:
  4327. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  4328. float ___m_red_0;
  4329. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  4330. float ___m_green_1;
  4331. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  4332. float ___m_blue_2;
  4333. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  4334. float ___m_intensity_3;
  4335. public:
  4336. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  4337. inline float get_m_red_0() const { return ___m_red_0; }
  4338. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  4339. inline void set_m_red_0(float value)
  4340. {
  4341. ___m_red_0 = value;
  4342. }
  4343. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  4344. inline float get_m_green_1() const { return ___m_green_1; }
  4345. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  4346. inline void set_m_green_1(float value)
  4347. {
  4348. ___m_green_1 = value;
  4349. }
  4350. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  4351. inline float get_m_blue_2() const { return ___m_blue_2; }
  4352. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  4353. inline void set_m_blue_2(float value)
  4354. {
  4355. ___m_blue_2 = value;
  4356. }
  4357. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  4358. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  4359. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  4360. inline void set_m_intensity_3(float value)
  4361. {
  4362. ___m_intensity_3 = value;
  4363. }
  4364. };
  4365. // UnityEngine.Mathf
  4366. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194
  4367. {
  4368. public:
  4369. union
  4370. {
  4371. struct
  4372. {
  4373. };
  4374. uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1];
  4375. };
  4376. public:
  4377. };
  4378. struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields
  4379. {
  4380. public:
  4381. // System.Single UnityEngine.Mathf::Epsilon
  4382. float ___Epsilon_0;
  4383. public:
  4384. inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); }
  4385. inline float get_Epsilon_0() const { return ___Epsilon_0; }
  4386. inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
  4387. inline void set_Epsilon_0(float value)
  4388. {
  4389. ___Epsilon_0 = value;
  4390. }
  4391. };
  4392. // UnityEngine.Matrix4x4
  4393. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  4394. {
  4395. public:
  4396. // System.Single UnityEngine.Matrix4x4::m00
  4397. float ___m00_0;
  4398. // System.Single UnityEngine.Matrix4x4::m10
  4399. float ___m10_1;
  4400. // System.Single UnityEngine.Matrix4x4::m20
  4401. float ___m20_2;
  4402. // System.Single UnityEngine.Matrix4x4::m30
  4403. float ___m30_3;
  4404. // System.Single UnityEngine.Matrix4x4::m01
  4405. float ___m01_4;
  4406. // System.Single UnityEngine.Matrix4x4::m11
  4407. float ___m11_5;
  4408. // System.Single UnityEngine.Matrix4x4::m21
  4409. float ___m21_6;
  4410. // System.Single UnityEngine.Matrix4x4::m31
  4411. float ___m31_7;
  4412. // System.Single UnityEngine.Matrix4x4::m02
  4413. float ___m02_8;
  4414. // System.Single UnityEngine.Matrix4x4::m12
  4415. float ___m12_9;
  4416. // System.Single UnityEngine.Matrix4x4::m22
  4417. float ___m22_10;
  4418. // System.Single UnityEngine.Matrix4x4::m32
  4419. float ___m32_11;
  4420. // System.Single UnityEngine.Matrix4x4::m03
  4421. float ___m03_12;
  4422. // System.Single UnityEngine.Matrix4x4::m13
  4423. float ___m13_13;
  4424. // System.Single UnityEngine.Matrix4x4::m23
  4425. float ___m23_14;
  4426. // System.Single UnityEngine.Matrix4x4::m33
  4427. float ___m33_15;
  4428. public:
  4429. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  4430. inline float get_m00_0() const { return ___m00_0; }
  4431. inline float* get_address_of_m00_0() { return &___m00_0; }
  4432. inline void set_m00_0(float value)
  4433. {
  4434. ___m00_0 = value;
  4435. }
  4436. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  4437. inline float get_m10_1() const { return ___m10_1; }
  4438. inline float* get_address_of_m10_1() { return &___m10_1; }
  4439. inline void set_m10_1(float value)
  4440. {
  4441. ___m10_1 = value;
  4442. }
  4443. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  4444. inline float get_m20_2() const { return ___m20_2; }
  4445. inline float* get_address_of_m20_2() { return &___m20_2; }
  4446. inline void set_m20_2(float value)
  4447. {
  4448. ___m20_2 = value;
  4449. }
  4450. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  4451. inline float get_m30_3() const { return ___m30_3; }
  4452. inline float* get_address_of_m30_3() { return &___m30_3; }
  4453. inline void set_m30_3(float value)
  4454. {
  4455. ___m30_3 = value;
  4456. }
  4457. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  4458. inline float get_m01_4() const { return ___m01_4; }
  4459. inline float* get_address_of_m01_4() { return &___m01_4; }
  4460. inline void set_m01_4(float value)
  4461. {
  4462. ___m01_4 = value;
  4463. }
  4464. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  4465. inline float get_m11_5() const { return ___m11_5; }
  4466. inline float* get_address_of_m11_5() { return &___m11_5; }
  4467. inline void set_m11_5(float value)
  4468. {
  4469. ___m11_5 = value;
  4470. }
  4471. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  4472. inline float get_m21_6() const { return ___m21_6; }
  4473. inline float* get_address_of_m21_6() { return &___m21_6; }
  4474. inline void set_m21_6(float value)
  4475. {
  4476. ___m21_6 = value;
  4477. }
  4478. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  4479. inline float get_m31_7() const { return ___m31_7; }
  4480. inline float* get_address_of_m31_7() { return &___m31_7; }
  4481. inline void set_m31_7(float value)
  4482. {
  4483. ___m31_7 = value;
  4484. }
  4485. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  4486. inline float get_m02_8() const { return ___m02_8; }
  4487. inline float* get_address_of_m02_8() { return &___m02_8; }
  4488. inline void set_m02_8(float value)
  4489. {
  4490. ___m02_8 = value;
  4491. }
  4492. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  4493. inline float get_m12_9() const { return ___m12_9; }
  4494. inline float* get_address_of_m12_9() { return &___m12_9; }
  4495. inline void set_m12_9(float value)
  4496. {
  4497. ___m12_9 = value;
  4498. }
  4499. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  4500. inline float get_m22_10() const { return ___m22_10; }
  4501. inline float* get_address_of_m22_10() { return &___m22_10; }
  4502. inline void set_m22_10(float value)
  4503. {
  4504. ___m22_10 = value;
  4505. }
  4506. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  4507. inline float get_m32_11() const { return ___m32_11; }
  4508. inline float* get_address_of_m32_11() { return &___m32_11; }
  4509. inline void set_m32_11(float value)
  4510. {
  4511. ___m32_11 = value;
  4512. }
  4513. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  4514. inline float get_m03_12() const { return ___m03_12; }
  4515. inline float* get_address_of_m03_12() { return &___m03_12; }
  4516. inline void set_m03_12(float value)
  4517. {
  4518. ___m03_12 = value;
  4519. }
  4520. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  4521. inline float get_m13_13() const { return ___m13_13; }
  4522. inline float* get_address_of_m13_13() { return &___m13_13; }
  4523. inline void set_m13_13(float value)
  4524. {
  4525. ___m13_13 = value;
  4526. }
  4527. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  4528. inline float get_m23_14() const { return ___m23_14; }
  4529. inline float* get_address_of_m23_14() { return &___m23_14; }
  4530. inline void set_m23_14(float value)
  4531. {
  4532. ___m23_14 = value;
  4533. }
  4534. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  4535. inline float get_m33_15() const { return ___m33_15; }
  4536. inline float* get_address_of_m33_15() { return &___m33_15; }
  4537. inline void set_m33_15(float value)
  4538. {
  4539. ___m33_15 = value;
  4540. }
  4541. };
  4542. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  4543. {
  4544. public:
  4545. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  4546. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  4547. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  4548. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  4549. public:
  4550. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  4551. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  4552. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  4553. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4554. {
  4555. ___zeroMatrix_16 = value;
  4556. }
  4557. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  4558. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  4559. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  4560. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  4561. {
  4562. ___identityMatrix_17 = value;
  4563. }
  4564. };
  4565. // System.Reflection.MethodBase
  4566. struct MethodBase_t : public MemberInfo_t
  4567. {
  4568. public:
  4569. public:
  4570. };
  4571. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4572. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C
  4573. {
  4574. public:
  4575. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
  4576. String_t* ___className_0;
  4577. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
  4578. String_t* ___nameSpace_1;
  4579. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
  4580. String_t* ___assembly_2;
  4581. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
  4582. bool ___classHasChanged_3;
  4583. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
  4584. bool ___nameSpaceHasChanged_4;
  4585. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
  4586. bool ___assemblyHasChanged_5;
  4587. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
  4588. bool ___autoUdpateAPI_6;
  4589. public:
  4590. inline static int32_t get_offset_of_className_0() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___className_0)); }
  4591. inline String_t* get_className_0() const { return ___className_0; }
  4592. inline String_t** get_address_of_className_0() { return &___className_0; }
  4593. inline void set_className_0(String_t* value)
  4594. {
  4595. ___className_0 = value;
  4596. Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value);
  4597. }
  4598. inline static int32_t get_offset_of_nameSpace_1() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpace_1)); }
  4599. inline String_t* get_nameSpace_1() const { return ___nameSpace_1; }
  4600. inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; }
  4601. inline void set_nameSpace_1(String_t* value)
  4602. {
  4603. ___nameSpace_1 = value;
  4604. Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value);
  4605. }
  4606. inline static int32_t get_offset_of_assembly_2() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assembly_2)); }
  4607. inline String_t* get_assembly_2() const { return ___assembly_2; }
  4608. inline String_t** get_address_of_assembly_2() { return &___assembly_2; }
  4609. inline void set_assembly_2(String_t* value)
  4610. {
  4611. ___assembly_2 = value;
  4612. Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value);
  4613. }
  4614. inline static int32_t get_offset_of_classHasChanged_3() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___classHasChanged_3)); }
  4615. inline bool get_classHasChanged_3() const { return ___classHasChanged_3; }
  4616. inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; }
  4617. inline void set_classHasChanged_3(bool value)
  4618. {
  4619. ___classHasChanged_3 = value;
  4620. }
  4621. inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpaceHasChanged_4)); }
  4622. inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; }
  4623. inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; }
  4624. inline void set_nameSpaceHasChanged_4(bool value)
  4625. {
  4626. ___nameSpaceHasChanged_4 = value;
  4627. }
  4628. inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assemblyHasChanged_5)); }
  4629. inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; }
  4630. inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; }
  4631. inline void set_assemblyHasChanged_5(bool value)
  4632. {
  4633. ___assemblyHasChanged_5 = value;
  4634. }
  4635. inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___autoUdpateAPI_6)); }
  4636. inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; }
  4637. inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; }
  4638. inline void set_autoUdpateAPI_6(bool value)
  4639. {
  4640. ___autoUdpateAPI_6 = value;
  4641. }
  4642. };
  4643. // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4644. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke
  4645. {
  4646. char* ___className_0;
  4647. char* ___nameSpace_1;
  4648. char* ___assembly_2;
  4649. int32_t ___classHasChanged_3;
  4650. int32_t ___nameSpaceHasChanged_4;
  4651. int32_t ___assemblyHasChanged_5;
  4652. int32_t ___autoUdpateAPI_6;
  4653. };
  4654. // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  4655. struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com
  4656. {
  4657. Il2CppChar* ___className_0;
  4658. Il2CppChar* ___nameSpace_1;
  4659. Il2CppChar* ___assembly_2;
  4660. int32_t ___classHasChanged_3;
  4661. int32_t ___nameSpaceHasChanged_4;
  4662. int32_t ___assemblyHasChanged_5;
  4663. int32_t ___autoUdpateAPI_6;
  4664. };
  4665. // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
  4666. struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4667. {
  4668. public:
  4669. public:
  4670. };
  4671. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
  4672. struct NativeContainerIsAtomicWriteOnlyAttribute_t2DB74DA0C416DD897E6F282B6F604646E0B344AB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4673. {
  4674. public:
  4675. public:
  4676. };
  4677. // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
  4678. struct NativeContainerIsReadOnlyAttribute_tD61823F3C518C6B2DF79CEF1A493A3B13B862E4A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4679. {
  4680. public:
  4681. public:
  4682. };
  4683. // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
  4684. struct NativeContainerNeedsThreadIndexAttribute_tA9A72D352CD4F820EF4D93463F0416ABA340AE1A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4685. {
  4686. public:
  4687. public:
  4688. };
  4689. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  4690. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4691. {
  4692. public:
  4693. public:
  4694. };
  4695. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
  4696. struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4697. {
  4698. public:
  4699. public:
  4700. };
  4701. // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4702. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4703. {
  4704. public:
  4705. public:
  4706. };
  4707. // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
  4708. struct NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4709. {
  4710. public:
  4711. public:
  4712. };
  4713. // Unity.Collections.NativeDisableParallelForRestrictionAttribute
  4714. struct NativeDisableParallelForRestrictionAttribute_t53B8478A2BD79DD7A9C47B1E2EC7DF38501FC743 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4715. {
  4716. public:
  4717. public:
  4718. };
  4719. // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
  4720. struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4721. {
  4722. public:
  4723. public:
  4724. };
  4725. // Unity.Collections.NativeFixedLengthAttribute
  4726. struct NativeFixedLengthAttribute_t73E1BD0509DD77A37CC8FE26A939E20E78959CDD : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4727. {
  4728. public:
  4729. public:
  4730. };
  4731. // Unity.Collections.NativeMatchesParallelForLengthAttribute
  4732. struct NativeMatchesParallelForLengthAttribute_tA4250D24E3EBF236BADB63EAD7701F43FC7A329B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4733. {
  4734. public:
  4735. public:
  4736. };
  4737. // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
  4738. struct NativeSetClassTypeToNullOnScheduleAttribute_t513804FA40F876209F5367906826C4BFF9F2ECDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4739. {
  4740. public:
  4741. public:
  4742. };
  4743. // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
  4744. struct NativeSetThreadIndexAttribute_t7681C9225114E2B1478DE516F9FE1CD44B3681E8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4745. {
  4746. public:
  4747. public:
  4748. };
  4749. // System.ObsoleteAttribute
  4750. struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4751. {
  4752. public:
  4753. // System.String System.ObsoleteAttribute::_message
  4754. String_t* ____message_0;
  4755. // System.Boolean System.ObsoleteAttribute::_error
  4756. bool ____error_1;
  4757. public:
  4758. inline static int32_t get_offset_of__message_0() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____message_0)); }
  4759. inline String_t* get__message_0() const { return ____message_0; }
  4760. inline String_t** get_address_of__message_0() { return &____message_0; }
  4761. inline void set__message_0(String_t* value)
  4762. {
  4763. ____message_0 = value;
  4764. Il2CppCodeGenWriteBarrier((void**)(&____message_0), (void*)value);
  4765. }
  4766. inline static int32_t get_offset_of__error_1() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____error_1)); }
  4767. inline bool get__error_1() const { return ____error_1; }
  4768. inline bool* get_address_of__error_1() { return &____error_1; }
  4769. inline void set__error_1(bool value)
  4770. {
  4771. ____error_1 = value;
  4772. }
  4773. };
  4774. // UnityEngine.PlayerLoop.PostLateUpdate
  4775. struct PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A
  4776. {
  4777. public:
  4778. union
  4779. {
  4780. struct
  4781. {
  4782. };
  4783. uint8_t PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A__padding[1];
  4784. };
  4785. public:
  4786. };
  4787. // UnityEngine.PlayerLoop.PreLateUpdate
  4788. struct PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2
  4789. {
  4790. public:
  4791. union
  4792. {
  4793. struct
  4794. {
  4795. };
  4796. uint8_t PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2__padding[1];
  4797. };
  4798. public:
  4799. };
  4800. // UnityEngine.PlayerLoop.PreUpdate
  4801. struct PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775
  4802. {
  4803. public:
  4804. union
  4805. {
  4806. struct
  4807. {
  4808. };
  4809. uint8_t PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775__padding[1];
  4810. };
  4811. public:
  4812. };
  4813. // UnityEngine.PreferBinarySerialization
  4814. struct PreferBinarySerialization_t692C164E38F273C08A0200BBC8AE4CF2180A1A41 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4815. {
  4816. public:
  4817. public:
  4818. };
  4819. // UnityEngine.Scripting.PreserveAttribute
  4820. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4821. {
  4822. public:
  4823. public:
  4824. };
  4825. // UnityEngine.PropertyAttribute
  4826. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4827. {
  4828. public:
  4829. public:
  4830. };
  4831. // UnityEngine.Quaternion
  4832. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  4833. {
  4834. public:
  4835. // System.Single UnityEngine.Quaternion::x
  4836. float ___x_0;
  4837. // System.Single UnityEngine.Quaternion::y
  4838. float ___y_1;
  4839. // System.Single UnityEngine.Quaternion::z
  4840. float ___z_2;
  4841. // System.Single UnityEngine.Quaternion::w
  4842. float ___w_3;
  4843. public:
  4844. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  4845. inline float get_x_0() const { return ___x_0; }
  4846. inline float* get_address_of_x_0() { return &___x_0; }
  4847. inline void set_x_0(float value)
  4848. {
  4849. ___x_0 = value;
  4850. }
  4851. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  4852. inline float get_y_1() const { return ___y_1; }
  4853. inline float* get_address_of_y_1() { return &___y_1; }
  4854. inline void set_y_1(float value)
  4855. {
  4856. ___y_1 = value;
  4857. }
  4858. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  4859. inline float get_z_2() const { return ___z_2; }
  4860. inline float* get_address_of_z_2() { return &___z_2; }
  4861. inline void set_z_2(float value)
  4862. {
  4863. ___z_2 = value;
  4864. }
  4865. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  4866. inline float get_w_3() const { return ___w_3; }
  4867. inline float* get_address_of_w_3() { return &___w_3; }
  4868. inline void set_w_3(float value)
  4869. {
  4870. ___w_3 = value;
  4871. }
  4872. };
  4873. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  4874. {
  4875. public:
  4876. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4877. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  4878. public:
  4879. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  4880. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  4881. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  4882. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  4883. {
  4884. ___identityQuaternion_4 = value;
  4885. }
  4886. };
  4887. // UnityEngine.RangeInt
  4888. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  4889. {
  4890. public:
  4891. // System.Int32 UnityEngine.RangeInt::start
  4892. int32_t ___start_0;
  4893. // System.Int32 UnityEngine.RangeInt::length
  4894. int32_t ___length_1;
  4895. public:
  4896. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  4897. inline int32_t get_start_0() const { return ___start_0; }
  4898. inline int32_t* get_address_of_start_0() { return &___start_0; }
  4899. inline void set_start_0(int32_t value)
  4900. {
  4901. ___start_0 = value;
  4902. }
  4903. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  4904. inline int32_t get_length_1() const { return ___length_1; }
  4905. inline int32_t* get_address_of_length_1() { return &___length_1; }
  4906. inline void set_length_1(int32_t value)
  4907. {
  4908. ___length_1 = value;
  4909. }
  4910. };
  4911. // Unity.Collections.ReadOnlyAttribute
  4912. struct ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4913. {
  4914. public:
  4915. public:
  4916. };
  4917. // UnityEngine.Rect
  4918. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  4919. {
  4920. public:
  4921. // System.Single UnityEngine.Rect::m_XMin
  4922. float ___m_XMin_0;
  4923. // System.Single UnityEngine.Rect::m_YMin
  4924. float ___m_YMin_1;
  4925. // System.Single UnityEngine.Rect::m_Width
  4926. float ___m_Width_2;
  4927. // System.Single UnityEngine.Rect::m_Height
  4928. float ___m_Height_3;
  4929. public:
  4930. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  4931. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  4932. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  4933. inline void set_m_XMin_0(float value)
  4934. {
  4935. ___m_XMin_0 = value;
  4936. }
  4937. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  4938. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  4939. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  4940. inline void set_m_YMin_1(float value)
  4941. {
  4942. ___m_YMin_1 = value;
  4943. }
  4944. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  4945. inline float get_m_Width_2() const { return ___m_Width_2; }
  4946. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  4947. inline void set_m_Width_2(float value)
  4948. {
  4949. ___m_Width_2 = value;
  4950. }
  4951. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  4952. inline float get_m_Height_3() const { return ___m_Height_3; }
  4953. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  4954. inline void set_m_Height_3(float value)
  4955. {
  4956. ___m_Height_3 = value;
  4957. }
  4958. };
  4959. // UnityEngine.RequireComponent
  4960. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4961. {
  4962. public:
  4963. // System.Type UnityEngine.RequireComponent::m_Type0
  4964. Type_t * ___m_Type0_0;
  4965. // System.Type UnityEngine.RequireComponent::m_Type1
  4966. Type_t * ___m_Type1_1;
  4967. // System.Type UnityEngine.RequireComponent::m_Type2
  4968. Type_t * ___m_Type2_2;
  4969. public:
  4970. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  4971. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  4972. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  4973. inline void set_m_Type0_0(Type_t * value)
  4974. {
  4975. ___m_Type0_0 = value;
  4976. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  4977. }
  4978. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  4979. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  4980. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  4981. inline void set_m_Type1_1(Type_t * value)
  4982. {
  4983. ___m_Type1_1 = value;
  4984. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  4985. }
  4986. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  4987. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  4988. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  4989. inline void set_m_Type2_2(Type_t * value)
  4990. {
  4991. ___m_Type2_2 = value;
  4992. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  4993. }
  4994. };
  4995. // UnityEngine.Rendering.ShaderTagId
  4996. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795
  4997. {
  4998. public:
  4999. // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
  5000. int32_t ___m_Id_1;
  5001. public:
  5002. inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); }
  5003. inline int32_t get_m_Id_1() const { return ___m_Id_1; }
  5004. inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
  5005. inline void set_m_Id_1(int32_t value)
  5006. {
  5007. ___m_Id_1 = value;
  5008. }
  5009. };
  5010. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields
  5011. {
  5012. public:
  5013. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
  5014. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0;
  5015. public:
  5016. inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); }
  5017. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; }
  5018. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; }
  5019. inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  5020. {
  5021. ___none_0 = value;
  5022. }
  5023. };
  5024. // System.Single
  5025. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  5026. {
  5027. public:
  5028. // System.Single System.Single::m_value
  5029. float ___m_value_0;
  5030. public:
  5031. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  5032. inline float get_m_value_0() const { return ___m_value_0; }
  5033. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  5034. inline void set_m_value_0(float value)
  5035. {
  5036. ___m_value_0 = value;
  5037. }
  5038. };
  5039. // System.IO.Stream
  5040. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  5041. {
  5042. public:
  5043. // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
  5044. ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * ____activeReadWriteTask_2;
  5045. // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
  5046. SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * ____asyncActiveSemaphore_3;
  5047. public:
  5048. inline static int32_t get_offset_of__activeReadWriteTask_2() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____activeReadWriteTask_2)); }
  5049. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * get__activeReadWriteTask_2() const { return ____activeReadWriteTask_2; }
  5050. inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 ** get_address_of__activeReadWriteTask_2() { return &____activeReadWriteTask_2; }
  5051. inline void set__activeReadWriteTask_2(ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * value)
  5052. {
  5053. ____activeReadWriteTask_2 = value;
  5054. Il2CppCodeGenWriteBarrier((void**)(&____activeReadWriteTask_2), (void*)value);
  5055. }
  5056. inline static int32_t get_offset_of__asyncActiveSemaphore_3() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____asyncActiveSemaphore_3)); }
  5057. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * get__asyncActiveSemaphore_3() const { return ____asyncActiveSemaphore_3; }
  5058. inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 ** get_address_of__asyncActiveSemaphore_3() { return &____asyncActiveSemaphore_3; }
  5059. inline void set__asyncActiveSemaphore_3(SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * value)
  5060. {
  5061. ____asyncActiveSemaphore_3 = value;
  5062. Il2CppCodeGenWriteBarrier((void**)(&____asyncActiveSemaphore_3), (void*)value);
  5063. }
  5064. };
  5065. struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields
  5066. {
  5067. public:
  5068. // System.IO.Stream System.IO.Stream::Null
  5069. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___Null_1;
  5070. public:
  5071. inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields, ___Null_1)); }
  5072. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * get_Null_1() const { return ___Null_1; }
  5073. inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB ** get_address_of_Null_1() { return &___Null_1; }
  5074. inline void set_Null_1(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * value)
  5075. {
  5076. ___Null_1 = value;
  5077. Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
  5078. }
  5079. };
  5080. // System.UInt32
  5081. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  5082. {
  5083. public:
  5084. // System.UInt32 System.UInt32::m_value
  5085. uint32_t ___m_value_0;
  5086. public:
  5087. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  5088. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  5089. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  5090. inline void set_m_value_0(uint32_t value)
  5091. {
  5092. ___m_value_0 = value;
  5093. }
  5094. };
  5095. // System.UInt64
  5096. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  5097. {
  5098. public:
  5099. // System.UInt64 System.UInt64::m_value
  5100. uint64_t ___m_value_0;
  5101. public:
  5102. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  5103. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  5104. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  5105. inline void set_m_value_0(uint64_t value)
  5106. {
  5107. ___m_value_0 = value;
  5108. }
  5109. };
  5110. // UnityEngine.Vector2
  5111. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  5112. {
  5113. public:
  5114. // System.Single UnityEngine.Vector2::x
  5115. float ___x_0;
  5116. // System.Single UnityEngine.Vector2::y
  5117. float ___y_1;
  5118. public:
  5119. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  5120. inline float get_x_0() const { return ___x_0; }
  5121. inline float* get_address_of_x_0() { return &___x_0; }
  5122. inline void set_x_0(float value)
  5123. {
  5124. ___x_0 = value;
  5125. }
  5126. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  5127. inline float get_y_1() const { return ___y_1; }
  5128. inline float* get_address_of_y_1() { return &___y_1; }
  5129. inline void set_y_1(float value)
  5130. {
  5131. ___y_1 = value;
  5132. }
  5133. };
  5134. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  5135. {
  5136. public:
  5137. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  5138. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  5139. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  5140. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  5141. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  5142. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  5143. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  5144. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  5145. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  5146. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  5147. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  5148. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  5149. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  5150. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  5151. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  5152. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  5153. public:
  5154. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  5155. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  5156. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  5157. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5158. {
  5159. ___zeroVector_2 = value;
  5160. }
  5161. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  5162. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  5163. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  5164. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5165. {
  5166. ___oneVector_3 = value;
  5167. }
  5168. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  5169. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  5170. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  5171. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5172. {
  5173. ___upVector_4 = value;
  5174. }
  5175. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  5176. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  5177. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  5178. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5179. {
  5180. ___downVector_5 = value;
  5181. }
  5182. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  5183. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  5184. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  5185. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5186. {
  5187. ___leftVector_6 = value;
  5188. }
  5189. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  5190. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  5191. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  5192. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5193. {
  5194. ___rightVector_7 = value;
  5195. }
  5196. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  5197. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  5198. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  5199. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5200. {
  5201. ___positiveInfinityVector_8 = value;
  5202. }
  5203. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  5204. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  5205. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  5206. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5207. {
  5208. ___negativeInfinityVector_9 = value;
  5209. }
  5210. };
  5211. // UnityEngine.Vector3
  5212. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  5213. {
  5214. public:
  5215. // System.Single UnityEngine.Vector3::x
  5216. float ___x_2;
  5217. // System.Single UnityEngine.Vector3::y
  5218. float ___y_3;
  5219. // System.Single UnityEngine.Vector3::z
  5220. float ___z_4;
  5221. public:
  5222. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  5223. inline float get_x_2() const { return ___x_2; }
  5224. inline float* get_address_of_x_2() { return &___x_2; }
  5225. inline void set_x_2(float value)
  5226. {
  5227. ___x_2 = value;
  5228. }
  5229. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  5230. inline float get_y_3() const { return ___y_3; }
  5231. inline float* get_address_of_y_3() { return &___y_3; }
  5232. inline void set_y_3(float value)
  5233. {
  5234. ___y_3 = value;
  5235. }
  5236. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  5237. inline float get_z_4() const { return ___z_4; }
  5238. inline float* get_address_of_z_4() { return &___z_4; }
  5239. inline void set_z_4(float value)
  5240. {
  5241. ___z_4 = value;
  5242. }
  5243. };
  5244. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  5245. {
  5246. public:
  5247. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5248. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  5249. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5250. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  5251. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5252. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  5253. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5254. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  5255. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5256. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  5257. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5258. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  5259. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5260. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  5261. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5262. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  5263. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5264. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  5265. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5266. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  5267. public:
  5268. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  5269. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  5270. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5271. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5272. {
  5273. ___zeroVector_5 = value;
  5274. }
  5275. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  5276. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  5277. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  5278. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5279. {
  5280. ___oneVector_6 = value;
  5281. }
  5282. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  5283. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  5284. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  5285. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5286. {
  5287. ___upVector_7 = value;
  5288. }
  5289. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  5290. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  5291. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  5292. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5293. {
  5294. ___downVector_8 = value;
  5295. }
  5296. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  5297. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  5298. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  5299. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5300. {
  5301. ___leftVector_9 = value;
  5302. }
  5303. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  5304. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  5305. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  5306. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5307. {
  5308. ___rightVector_10 = value;
  5309. }
  5310. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  5311. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  5312. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  5313. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5314. {
  5315. ___forwardVector_11 = value;
  5316. }
  5317. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  5318. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  5319. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  5320. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5321. {
  5322. ___backVector_12 = value;
  5323. }
  5324. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  5325. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  5326. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  5327. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5328. {
  5329. ___positiveInfinityVector_13 = value;
  5330. }
  5331. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  5332. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  5333. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  5334. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5335. {
  5336. ___negativeInfinityVector_14 = value;
  5337. }
  5338. };
  5339. // UnityEngine.Vector4
  5340. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  5341. {
  5342. public:
  5343. // System.Single UnityEngine.Vector4::x
  5344. float ___x_1;
  5345. // System.Single UnityEngine.Vector4::y
  5346. float ___y_2;
  5347. // System.Single UnityEngine.Vector4::z
  5348. float ___z_3;
  5349. // System.Single UnityEngine.Vector4::w
  5350. float ___w_4;
  5351. public:
  5352. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  5353. inline float get_x_1() const { return ___x_1; }
  5354. inline float* get_address_of_x_1() { return &___x_1; }
  5355. inline void set_x_1(float value)
  5356. {
  5357. ___x_1 = value;
  5358. }
  5359. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  5360. inline float get_y_2() const { return ___y_2; }
  5361. inline float* get_address_of_y_2() { return &___y_2; }
  5362. inline void set_y_2(float value)
  5363. {
  5364. ___y_2 = value;
  5365. }
  5366. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  5367. inline float get_z_3() const { return ___z_3; }
  5368. inline float* get_address_of_z_3() { return &___z_3; }
  5369. inline void set_z_3(float value)
  5370. {
  5371. ___z_3 = value;
  5372. }
  5373. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  5374. inline float get_w_4() const { return ___w_4; }
  5375. inline float* get_address_of_w_4() { return &___w_4; }
  5376. inline void set_w_4(float value)
  5377. {
  5378. ___w_4 = value;
  5379. }
  5380. };
  5381. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  5382. {
  5383. public:
  5384. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5385. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  5386. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5387. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  5388. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5389. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  5390. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5391. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  5392. public:
  5393. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  5394. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  5395. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5396. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5397. {
  5398. ___zeroVector_5 = value;
  5399. }
  5400. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  5401. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  5402. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5403. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5404. {
  5405. ___oneVector_6 = value;
  5406. }
  5407. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  5408. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5409. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5410. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5411. {
  5412. ___positiveInfinityVector_7 = value;
  5413. }
  5414. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  5415. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5416. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5417. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5418. {
  5419. ___negativeInfinityVector_8 = value;
  5420. }
  5421. };
  5422. // System.Void
  5423. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  5424. {
  5425. public:
  5426. union
  5427. {
  5428. struct
  5429. {
  5430. };
  5431. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  5432. };
  5433. public:
  5434. };
  5435. // UnityEngine.BeforeRenderHelper/OrderBlock
  5436. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5437. {
  5438. public:
  5439. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5440. int32_t ___order_0;
  5441. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5442. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5443. public:
  5444. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5445. inline int32_t get_order_0() const { return ___order_0; }
  5446. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5447. inline void set_order_0(int32_t value)
  5448. {
  5449. ___order_0 = value;
  5450. }
  5451. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5452. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5453. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5454. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5455. {
  5456. ___callback_1 = value;
  5457. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5458. }
  5459. };
  5460. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5461. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5462. {
  5463. int32_t ___order_0;
  5464. Il2CppMethodPointer ___callback_1;
  5465. };
  5466. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5467. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5468. {
  5469. int32_t ___order_0;
  5470. Il2CppMethodPointer ___callback_1;
  5471. };
  5472. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  5473. struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B : public InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493
  5474. {
  5475. public:
  5476. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5477. bool ___m_Arg1_1;
  5478. public:
  5479. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B, ___m_Arg1_1)); }
  5480. inline bool get_m_Arg1_1() const { return ___m_Arg1_1; }
  5481. inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5482. inline void set_m_Arg1_1(bool value)
  5483. {
  5484. ___m_Arg1_1 = value;
  5485. }
  5486. };
  5487. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  5488. struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C : public InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9
  5489. {
  5490. public:
  5491. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5492. int32_t ___m_Arg1_1;
  5493. public:
  5494. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C, ___m_Arg1_1)); }
  5495. inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; }
  5496. inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5497. inline void set_m_Arg1_1(int32_t value)
  5498. {
  5499. ___m_Arg1_1 = value;
  5500. }
  5501. };
  5502. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  5503. struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 : public InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690
  5504. {
  5505. public:
  5506. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5507. float ___m_Arg1_1;
  5508. public:
  5509. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1, ___m_Arg1_1)); }
  5510. inline float get_m_Arg1_1() const { return ___m_Arg1_1; }
  5511. inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5512. inline void set_m_Arg1_1(float value)
  5513. {
  5514. ___m_Arg1_1 = value;
  5515. }
  5516. };
  5517. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  5518. struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 : public InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD
  5519. {
  5520. public:
  5521. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  5522. String_t* ___m_Arg1_1;
  5523. public:
  5524. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0, ___m_Arg1_1)); }
  5525. inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; }
  5526. inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  5527. inline void set_m_Arg1_1(String_t* value)
  5528. {
  5529. ___m_Arg1_1 = value;
  5530. Il2CppCodeGenWriteBarrier((void**)(&___m_Arg1_1), (void*)value);
  5531. }
  5532. };
  5533. // Unity.Collections.Allocator
  5534. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  5535. {
  5536. public:
  5537. // System.Int32 Unity.Collections.Allocator::value__
  5538. int32_t ___value___2;
  5539. public:
  5540. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  5541. inline int32_t get_value___2() const { return ___value___2; }
  5542. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5543. inline void set_value___2(int32_t value)
  5544. {
  5545. ___value___2 = value;
  5546. }
  5547. };
  5548. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  5549. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  5550. {
  5551. public:
  5552. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  5553. uint8_t ___value___2;
  5554. public:
  5555. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  5556. inline uint8_t get_value___2() const { return ___value___2; }
  5557. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  5558. inline void set_value___2(uint8_t value)
  5559. {
  5560. ___value___2 = value;
  5561. }
  5562. };
  5563. // UnityEngine.AnimationCurve
  5564. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject
  5565. {
  5566. public:
  5567. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  5568. intptr_t ___m_Ptr_0;
  5569. public:
  5570. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); }
  5571. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5572. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5573. inline void set_m_Ptr_0(intptr_t value)
  5574. {
  5575. ___m_Ptr_0 = value;
  5576. }
  5577. };
  5578. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  5579. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke
  5580. {
  5581. intptr_t ___m_Ptr_0;
  5582. };
  5583. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  5584. struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com
  5585. {
  5586. intptr_t ___m_Ptr_0;
  5587. };
  5588. // System.Reflection.Assembly
  5589. struct Assembly_t : public RuntimeObject
  5590. {
  5591. public:
  5592. // System.IntPtr System.Reflection.Assembly::_mono_assembly
  5593. intptr_t ____mono_assembly_0;
  5594. // System.Reflection.Assembly/ResolveEventHolder System.Reflection.Assembly::resolve_event_holder
  5595. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5596. // System.Object System.Reflection.Assembly::_evidence
  5597. RuntimeObject * ____evidence_2;
  5598. // System.Object System.Reflection.Assembly::_minimum
  5599. RuntimeObject * ____minimum_3;
  5600. // System.Object System.Reflection.Assembly::_optional
  5601. RuntimeObject * ____optional_4;
  5602. // System.Object System.Reflection.Assembly::_refuse
  5603. RuntimeObject * ____refuse_5;
  5604. // System.Object System.Reflection.Assembly::_granted
  5605. RuntimeObject * ____granted_6;
  5606. // System.Object System.Reflection.Assembly::_denied
  5607. RuntimeObject * ____denied_7;
  5608. // System.Boolean System.Reflection.Assembly::fromByteArray
  5609. bool ___fromByteArray_8;
  5610. // System.String System.Reflection.Assembly::assemblyName
  5611. String_t* ___assemblyName_9;
  5612. public:
  5613. inline static int32_t get_offset_of__mono_assembly_0() { return static_cast<int32_t>(offsetof(Assembly_t, ____mono_assembly_0)); }
  5614. inline intptr_t get__mono_assembly_0() const { return ____mono_assembly_0; }
  5615. inline intptr_t* get_address_of__mono_assembly_0() { return &____mono_assembly_0; }
  5616. inline void set__mono_assembly_0(intptr_t value)
  5617. {
  5618. ____mono_assembly_0 = value;
  5619. }
  5620. inline static int32_t get_offset_of_resolve_event_holder_1() { return static_cast<int32_t>(offsetof(Assembly_t, ___resolve_event_holder_1)); }
  5621. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * get_resolve_event_holder_1() const { return ___resolve_event_holder_1; }
  5622. inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C ** get_address_of_resolve_event_holder_1() { return &___resolve_event_holder_1; }
  5623. inline void set_resolve_event_holder_1(ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * value)
  5624. {
  5625. ___resolve_event_holder_1 = value;
  5626. Il2CppCodeGenWriteBarrier((void**)(&___resolve_event_holder_1), (void*)value);
  5627. }
  5628. inline static int32_t get_offset_of__evidence_2() { return static_cast<int32_t>(offsetof(Assembly_t, ____evidence_2)); }
  5629. inline RuntimeObject * get__evidence_2() const { return ____evidence_2; }
  5630. inline RuntimeObject ** get_address_of__evidence_2() { return &____evidence_2; }
  5631. inline void set__evidence_2(RuntimeObject * value)
  5632. {
  5633. ____evidence_2 = value;
  5634. Il2CppCodeGenWriteBarrier((void**)(&____evidence_2), (void*)value);
  5635. }
  5636. inline static int32_t get_offset_of__minimum_3() { return static_cast<int32_t>(offsetof(Assembly_t, ____minimum_3)); }
  5637. inline RuntimeObject * get__minimum_3() const { return ____minimum_3; }
  5638. inline RuntimeObject ** get_address_of__minimum_3() { return &____minimum_3; }
  5639. inline void set__minimum_3(RuntimeObject * value)
  5640. {
  5641. ____minimum_3 = value;
  5642. Il2CppCodeGenWriteBarrier((void**)(&____minimum_3), (void*)value);
  5643. }
  5644. inline static int32_t get_offset_of__optional_4() { return static_cast<int32_t>(offsetof(Assembly_t, ____optional_4)); }
  5645. inline RuntimeObject * get__optional_4() const { return ____optional_4; }
  5646. inline RuntimeObject ** get_address_of__optional_4() { return &____optional_4; }
  5647. inline void set__optional_4(RuntimeObject * value)
  5648. {
  5649. ____optional_4 = value;
  5650. Il2CppCodeGenWriteBarrier((void**)(&____optional_4), (void*)value);
  5651. }
  5652. inline static int32_t get_offset_of__refuse_5() { return static_cast<int32_t>(offsetof(Assembly_t, ____refuse_5)); }
  5653. inline RuntimeObject * get__refuse_5() const { return ____refuse_5; }
  5654. inline RuntimeObject ** get_address_of__refuse_5() { return &____refuse_5; }
  5655. inline void set__refuse_5(RuntimeObject * value)
  5656. {
  5657. ____refuse_5 = value;
  5658. Il2CppCodeGenWriteBarrier((void**)(&____refuse_5), (void*)value);
  5659. }
  5660. inline static int32_t get_offset_of__granted_6() { return static_cast<int32_t>(offsetof(Assembly_t, ____granted_6)); }
  5661. inline RuntimeObject * get__granted_6() const { return ____granted_6; }
  5662. inline RuntimeObject ** get_address_of__granted_6() { return &____granted_6; }
  5663. inline void set__granted_6(RuntimeObject * value)
  5664. {
  5665. ____granted_6 = value;
  5666. Il2CppCodeGenWriteBarrier((void**)(&____granted_6), (void*)value);
  5667. }
  5668. inline static int32_t get_offset_of__denied_7() { return static_cast<int32_t>(offsetof(Assembly_t, ____denied_7)); }
  5669. inline RuntimeObject * get__denied_7() const { return ____denied_7; }
  5670. inline RuntimeObject ** get_address_of__denied_7() { return &____denied_7; }
  5671. inline void set__denied_7(RuntimeObject * value)
  5672. {
  5673. ____denied_7 = value;
  5674. Il2CppCodeGenWriteBarrier((void**)(&____denied_7), (void*)value);
  5675. }
  5676. inline static int32_t get_offset_of_fromByteArray_8() { return static_cast<int32_t>(offsetof(Assembly_t, ___fromByteArray_8)); }
  5677. inline bool get_fromByteArray_8() const { return ___fromByteArray_8; }
  5678. inline bool* get_address_of_fromByteArray_8() { return &___fromByteArray_8; }
  5679. inline void set_fromByteArray_8(bool value)
  5680. {
  5681. ___fromByteArray_8 = value;
  5682. }
  5683. inline static int32_t get_offset_of_assemblyName_9() { return static_cast<int32_t>(offsetof(Assembly_t, ___assemblyName_9)); }
  5684. inline String_t* get_assemblyName_9() const { return ___assemblyName_9; }
  5685. inline String_t** get_address_of_assemblyName_9() { return &___assemblyName_9; }
  5686. inline void set_assemblyName_9(String_t* value)
  5687. {
  5688. ___assemblyName_9 = value;
  5689. Il2CppCodeGenWriteBarrier((void**)(&___assemblyName_9), (void*)value);
  5690. }
  5691. };
  5692. // Native definition for P/Invoke marshalling of System.Reflection.Assembly
  5693. struct Assembly_t_marshaled_pinvoke
  5694. {
  5695. intptr_t ____mono_assembly_0;
  5696. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5697. Il2CppIUnknown* ____evidence_2;
  5698. Il2CppIUnknown* ____minimum_3;
  5699. Il2CppIUnknown* ____optional_4;
  5700. Il2CppIUnknown* ____refuse_5;
  5701. Il2CppIUnknown* ____granted_6;
  5702. Il2CppIUnknown* ____denied_7;
  5703. int32_t ___fromByteArray_8;
  5704. char* ___assemblyName_9;
  5705. };
  5706. // Native definition for COM marshalling of System.Reflection.Assembly
  5707. struct Assembly_t_marshaled_com
  5708. {
  5709. intptr_t ____mono_assembly_0;
  5710. ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1;
  5711. Il2CppIUnknown* ____evidence_2;
  5712. Il2CppIUnknown* ____minimum_3;
  5713. Il2CppIUnknown* ____optional_4;
  5714. Il2CppIUnknown* ____refuse_5;
  5715. Il2CppIUnknown* ____granted_6;
  5716. Il2CppIUnknown* ____denied_7;
  5717. int32_t ___fromByteArray_8;
  5718. Il2CppChar* ___assemblyName_9;
  5719. };
  5720. // System.Reflection.AssemblyContentType
  5721. struct AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE
  5722. {
  5723. public:
  5724. // System.Int32 System.Reflection.AssemblyContentType::value__
  5725. int32_t ___value___2;
  5726. public:
  5727. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE, ___value___2)); }
  5728. inline int32_t get_value___2() const { return ___value___2; }
  5729. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5730. inline void set_value___2(int32_t value)
  5731. {
  5732. ___value___2 = value;
  5733. }
  5734. };
  5735. // System.Configuration.Assemblies.AssemblyHashAlgorithm
  5736. struct AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66
  5737. {
  5738. public:
  5739. // System.Int32 System.Configuration.Assemblies.AssemblyHashAlgorithm::value__
  5740. int32_t ___value___2;
  5741. public:
  5742. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66, ___value___2)); }
  5743. inline int32_t get_value___2() const { return ___value___2; }
  5744. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5745. inline void set_value___2(int32_t value)
  5746. {
  5747. ___value___2 = value;
  5748. }
  5749. };
  5750. // System.Reflection.AssemblyNameFlags
  5751. struct AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622
  5752. {
  5753. public:
  5754. // System.Int32 System.Reflection.AssemblyNameFlags::value__
  5755. int32_t ___value___2;
  5756. public:
  5757. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622, ___value___2)); }
  5758. inline int32_t get_value___2() const { return ___value___2; }
  5759. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5760. inline void set_value___2(int32_t value)
  5761. {
  5762. ___value___2 = value;
  5763. }
  5764. };
  5765. // System.Configuration.Assemblies.AssemblyVersionCompatibility
  5766. struct AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD
  5767. {
  5768. public:
  5769. // System.Int32 System.Configuration.Assemblies.AssemblyVersionCompatibility::value__
  5770. int32_t ___value___2;
  5771. public:
  5772. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD, ___value___2)); }
  5773. inline int32_t get_value___2() const { return ___value___2; }
  5774. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5775. inline void set_value___2(int32_t value)
  5776. {
  5777. ___value___2 = value;
  5778. }
  5779. };
  5780. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
  5781. struct AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA
  5782. {
  5783. public:
  5784. // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
  5785. int32_t ___value___2;
  5786. public:
  5787. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA, ___value___2)); }
  5788. inline int32_t get_value___2() const { return ___value___2; }
  5789. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5790. inline void set_value___2(int32_t value)
  5791. {
  5792. ___value___2 = value;
  5793. }
  5794. };
  5795. // UnityEngine.AsyncOperation
  5796. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  5797. {
  5798. public:
  5799. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  5800. intptr_t ___m_Ptr_0;
  5801. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  5802. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  5803. public:
  5804. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  5805. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5806. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5807. inline void set_m_Ptr_0(intptr_t value)
  5808. {
  5809. ___m_Ptr_0 = value;
  5810. }
  5811. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  5812. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  5813. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  5814. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  5815. {
  5816. ___m_completeCallback_1 = value;
  5817. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  5818. }
  5819. };
  5820. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  5821. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  5822. {
  5823. intptr_t ___m_Ptr_0;
  5824. Il2CppMethodPointer ___m_completeCallback_1;
  5825. };
  5826. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  5827. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  5828. {
  5829. intptr_t ___m_Ptr_0;
  5830. Il2CppMethodPointer ___m_completeCallback_1;
  5831. };
  5832. // UnityEngine.Rendering.BatchRendererGroup
  5833. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  5834. {
  5835. public:
  5836. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  5837. intptr_t ___m_GroupHandle_0;
  5838. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  5839. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  5840. public:
  5841. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  5842. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  5843. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  5844. inline void set_m_GroupHandle_0(intptr_t value)
  5845. {
  5846. ___m_GroupHandle_0 = value;
  5847. }
  5848. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  5849. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  5850. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  5851. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  5852. {
  5853. ___m_PerformCulling_1 = value;
  5854. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  5855. }
  5856. };
  5857. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  5858. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  5859. {
  5860. intptr_t ___m_GroupHandle_0;
  5861. Il2CppMethodPointer ___m_PerformCulling_1;
  5862. };
  5863. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  5864. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  5865. {
  5866. intptr_t ___m_GroupHandle_0;
  5867. Il2CppMethodPointer ___m_PerformCulling_1;
  5868. };
  5869. // System.Reflection.BindingFlags
  5870. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  5871. {
  5872. public:
  5873. // System.Int32 System.Reflection.BindingFlags::value__
  5874. int32_t ___value___2;
  5875. public:
  5876. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  5877. inline int32_t get_value___2() const { return ___value___2; }
  5878. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5879. inline void set_value___2(int32_t value)
  5880. {
  5881. ___value___2 = value;
  5882. }
  5883. };
  5884. // UnityEngine.BootConfigData
  5885. struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C : public RuntimeObject
  5886. {
  5887. public:
  5888. // System.IntPtr UnityEngine.BootConfigData::m_Ptr
  5889. intptr_t ___m_Ptr_0;
  5890. public:
  5891. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C, ___m_Ptr_0)); }
  5892. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5893. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5894. inline void set_m_Ptr_0(intptr_t value)
  5895. {
  5896. ___m_Ptr_0 = value;
  5897. }
  5898. };
  5899. // UnityEngine.Bounds
  5900. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  5901. {
  5902. public:
  5903. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  5904. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  5905. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  5906. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  5907. public:
  5908. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  5909. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  5910. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  5911. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5912. {
  5913. ___m_Center_0 = value;
  5914. }
  5915. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  5916. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  5917. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  5918. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5919. {
  5920. ___m_Extents_1 = value;
  5921. }
  5922. };
  5923. // UnityEngine.CameraClearFlags
  5924. struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7
  5925. {
  5926. public:
  5927. // System.Int32 UnityEngine.CameraClearFlags::value__
  5928. int32_t ___value___2;
  5929. public:
  5930. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); }
  5931. inline int32_t get_value___2() const { return ___value___2; }
  5932. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5933. inline void set_value___2(int32_t value)
  5934. {
  5935. ___value___2 = value;
  5936. }
  5937. };
  5938. // UnityEngine.ColorSpace
  5939. struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA
  5940. {
  5941. public:
  5942. // System.Int32 UnityEngine.ColorSpace::value__
  5943. int32_t ___value___2;
  5944. public:
  5945. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); }
  5946. inline int32_t get_value___2() const { return ___value___2; }
  5947. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5948. inline void set_value___2(int32_t value)
  5949. {
  5950. ___value___2 = value;
  5951. }
  5952. };
  5953. // UnityEngine.Rendering.ColorWriteMask
  5954. struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
  5955. {
  5956. public:
  5957. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  5958. int32_t ___value___2;
  5959. public:
  5960. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
  5961. inline int32_t get_value___2() const { return ___value___2; }
  5962. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5963. inline void set_value___2(int32_t value)
  5964. {
  5965. ___value___2 = value;
  5966. }
  5967. };
  5968. // UnityEngine.Rendering.CompareFunction
  5969. struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075
  5970. {
  5971. public:
  5972. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  5973. int32_t ___value___2;
  5974. public:
  5975. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); }
  5976. inline int32_t get_value___2() const { return ___value___2; }
  5977. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5978. inline void set_value___2(int32_t value)
  5979. {
  5980. ___value___2 = value;
  5981. }
  5982. };
  5983. // System.Reflection.ConstructorInfo
  5984. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B : public MethodBase_t
  5985. {
  5986. public:
  5987. public:
  5988. };
  5989. struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields
  5990. {
  5991. public:
  5992. // System.String System.Reflection.ConstructorInfo::ConstructorName
  5993. String_t* ___ConstructorName_0;
  5994. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  5995. String_t* ___TypeConstructorName_1;
  5996. public:
  5997. inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___ConstructorName_0)); }
  5998. inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; }
  5999. inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; }
  6000. inline void set_ConstructorName_0(String_t* value)
  6001. {
  6002. ___ConstructorName_0 = value;
  6003. Il2CppCodeGenWriteBarrier((void**)(&___ConstructorName_0), (void*)value);
  6004. }
  6005. inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___TypeConstructorName_1)); }
  6006. inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; }
  6007. inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; }
  6008. inline void set_TypeConstructorName_1(String_t* value)
  6009. {
  6010. ___TypeConstructorName_1 = value;
  6011. Il2CppCodeGenWriteBarrier((void**)(&___TypeConstructorName_1), (void*)value);
  6012. }
  6013. };
  6014. // UnityEngine.Experimental.GlobalIllumination.Cookie
  6015. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  6016. {
  6017. public:
  6018. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  6019. int32_t ___instanceID_0;
  6020. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  6021. float ___scale_1;
  6022. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  6023. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  6024. public:
  6025. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  6026. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  6027. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  6028. inline void set_instanceID_0(int32_t value)
  6029. {
  6030. ___instanceID_0 = value;
  6031. }
  6032. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  6033. inline float get_scale_1() const { return ___scale_1; }
  6034. inline float* get_address_of_scale_1() { return &___scale_1; }
  6035. inline void set_scale_1(float value)
  6036. {
  6037. ___scale_1 = value;
  6038. }
  6039. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  6040. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  6041. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  6042. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6043. {
  6044. ___sizes_2 = value;
  6045. }
  6046. };
  6047. // UnityEngine.Coroutine
  6048. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  6049. {
  6050. public:
  6051. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  6052. intptr_t ___m_Ptr_0;
  6053. public:
  6054. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  6055. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6056. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6057. inline void set_m_Ptr_0(intptr_t value)
  6058. {
  6059. ___m_Ptr_0 = value;
  6060. }
  6061. };
  6062. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  6063. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  6064. {
  6065. intptr_t ___m_Ptr_0;
  6066. };
  6067. // Native definition for COM marshalling of UnityEngine.Coroutine
  6068. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  6069. {
  6070. intptr_t ___m_Ptr_0;
  6071. };
  6072. // UnityEngine.CullingGroup
  6073. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 : public RuntimeObject
  6074. {
  6075. public:
  6076. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  6077. intptr_t ___m_Ptr_0;
  6078. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  6079. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * ___m_OnStateChanged_1;
  6080. public:
  6081. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_Ptr_0)); }
  6082. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6083. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6084. inline void set_m_Ptr_0(intptr_t value)
  6085. {
  6086. ___m_Ptr_0 = value;
  6087. }
  6088. inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_OnStateChanged_1)); }
  6089. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; }
  6090. inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; }
  6091. inline void set_m_OnStateChanged_1(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * value)
  6092. {
  6093. ___m_OnStateChanged_1 = value;
  6094. Il2CppCodeGenWriteBarrier((void**)(&___m_OnStateChanged_1), (void*)value);
  6095. }
  6096. };
  6097. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  6098. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke
  6099. {
  6100. intptr_t ___m_Ptr_0;
  6101. Il2CppMethodPointer ___m_OnStateChanged_1;
  6102. };
  6103. // Native definition for COM marshalling of UnityEngine.CullingGroup
  6104. struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com
  6105. {
  6106. intptr_t ___m_Ptr_0;
  6107. Il2CppMethodPointer ___m_OnStateChanged_1;
  6108. };
  6109. // UnityEngine.CursorLockMode
  6110. struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04
  6111. {
  6112. public:
  6113. // System.Int32 UnityEngine.CursorLockMode::value__
  6114. int32_t ___value___2;
  6115. public:
  6116. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); }
  6117. inline int32_t get_value___2() const { return ___value___2; }
  6118. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6119. inline void set_value___2(int32_t value)
  6120. {
  6121. ___value___2 = value;
  6122. }
  6123. };
  6124. // UnityEngine.Experimental.Rendering.DefaultFormat
  6125. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  6126. {
  6127. public:
  6128. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  6129. int32_t ___value___2;
  6130. public:
  6131. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  6132. inline int32_t get_value___2() const { return ___value___2; }
  6133. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6134. inline void set_value___2(int32_t value)
  6135. {
  6136. ___value___2 = value;
  6137. }
  6138. };
  6139. // System.Delegate
  6140. struct Delegate_t : public RuntimeObject
  6141. {
  6142. public:
  6143. // System.IntPtr System.Delegate::method_ptr
  6144. Il2CppMethodPointer ___method_ptr_0;
  6145. // System.IntPtr System.Delegate::invoke_impl
  6146. intptr_t ___invoke_impl_1;
  6147. // System.Object System.Delegate::m_target
  6148. RuntimeObject * ___m_target_2;
  6149. // System.IntPtr System.Delegate::method
  6150. intptr_t ___method_3;
  6151. // System.IntPtr System.Delegate::delegate_trampoline
  6152. intptr_t ___delegate_trampoline_4;
  6153. // System.IntPtr System.Delegate::extra_arg
  6154. intptr_t ___extra_arg_5;
  6155. // System.IntPtr System.Delegate::method_code
  6156. intptr_t ___method_code_6;
  6157. // System.Reflection.MethodInfo System.Delegate::method_info
  6158. MethodInfo_t * ___method_info_7;
  6159. // System.Reflection.MethodInfo System.Delegate::original_method_info
  6160. MethodInfo_t * ___original_method_info_8;
  6161. // System.DelegateData System.Delegate::data
  6162. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6163. // System.Boolean System.Delegate::method_is_virtual
  6164. bool ___method_is_virtual_10;
  6165. public:
  6166. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  6167. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  6168. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  6169. inline void set_method_ptr_0(Il2CppMethodPointer value)
  6170. {
  6171. ___method_ptr_0 = value;
  6172. }
  6173. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  6174. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  6175. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  6176. inline void set_invoke_impl_1(intptr_t value)
  6177. {
  6178. ___invoke_impl_1 = value;
  6179. }
  6180. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  6181. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  6182. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  6183. inline void set_m_target_2(RuntimeObject * value)
  6184. {
  6185. ___m_target_2 = value;
  6186. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  6187. }
  6188. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  6189. inline intptr_t get_method_3() const { return ___method_3; }
  6190. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  6191. inline void set_method_3(intptr_t value)
  6192. {
  6193. ___method_3 = value;
  6194. }
  6195. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  6196. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  6197. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  6198. inline void set_delegate_trampoline_4(intptr_t value)
  6199. {
  6200. ___delegate_trampoline_4 = value;
  6201. }
  6202. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  6203. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  6204. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  6205. inline void set_extra_arg_5(intptr_t value)
  6206. {
  6207. ___extra_arg_5 = value;
  6208. }
  6209. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  6210. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  6211. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  6212. inline void set_method_code_6(intptr_t value)
  6213. {
  6214. ___method_code_6 = value;
  6215. }
  6216. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  6217. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  6218. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  6219. inline void set_method_info_7(MethodInfo_t * value)
  6220. {
  6221. ___method_info_7 = value;
  6222. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  6223. }
  6224. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  6225. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  6226. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  6227. inline void set_original_method_info_8(MethodInfo_t * value)
  6228. {
  6229. ___original_method_info_8 = value;
  6230. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  6231. }
  6232. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  6233. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  6234. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  6235. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  6236. {
  6237. ___data_9 = value;
  6238. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  6239. }
  6240. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  6241. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  6242. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  6243. inline void set_method_is_virtual_10(bool value)
  6244. {
  6245. ___method_is_virtual_10 = value;
  6246. }
  6247. };
  6248. // Native definition for P/Invoke marshalling of System.Delegate
  6249. struct Delegate_t_marshaled_pinvoke
  6250. {
  6251. intptr_t ___method_ptr_0;
  6252. intptr_t ___invoke_impl_1;
  6253. Il2CppIUnknown* ___m_target_2;
  6254. intptr_t ___method_3;
  6255. intptr_t ___delegate_trampoline_4;
  6256. intptr_t ___extra_arg_5;
  6257. intptr_t ___method_code_6;
  6258. MethodInfo_t * ___method_info_7;
  6259. MethodInfo_t * ___original_method_info_8;
  6260. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6261. int32_t ___method_is_virtual_10;
  6262. };
  6263. // Native definition for COM marshalling of System.Delegate
  6264. struct Delegate_t_marshaled_com
  6265. {
  6266. intptr_t ___method_ptr_0;
  6267. intptr_t ___invoke_impl_1;
  6268. Il2CppIUnknown* ___m_target_2;
  6269. intptr_t ___method_3;
  6270. intptr_t ___delegate_trampoline_4;
  6271. intptr_t ___extra_arg_5;
  6272. intptr_t ___method_code_6;
  6273. MethodInfo_t * ___method_info_7;
  6274. MethodInfo_t * ___original_method_info_8;
  6275. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  6276. int32_t ___method_is_virtual_10;
  6277. };
  6278. // UnityEngine.Display
  6279. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  6280. {
  6281. public:
  6282. // System.IntPtr UnityEngine.Display::nativeDisplay
  6283. intptr_t ___nativeDisplay_0;
  6284. public:
  6285. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  6286. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  6287. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  6288. inline void set_nativeDisplay_0(intptr_t value)
  6289. {
  6290. ___nativeDisplay_0 = value;
  6291. }
  6292. };
  6293. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  6294. {
  6295. public:
  6296. // UnityEngine.Display[] UnityEngine.Display::displays
  6297. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  6298. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  6299. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  6300. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  6301. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_3;
  6302. public:
  6303. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  6304. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  6305. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  6306. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  6307. {
  6308. ___displays_1 = value;
  6309. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  6310. }
  6311. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  6312. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  6313. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  6314. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  6315. {
  6316. ____mainDisplay_2 = value;
  6317. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  6318. }
  6319. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_3)); }
  6320. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  6321. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  6322. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  6323. {
  6324. ___onDisplaysUpdated_3 = value;
  6325. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value);
  6326. }
  6327. };
  6328. // UnityEngine.DrivenTransformProperties
  6329. struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62
  6330. {
  6331. public:
  6332. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  6333. int32_t ___value___2;
  6334. public:
  6335. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); }
  6336. inline int32_t get_value___2() const { return ___value___2; }
  6337. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6338. inline void set_value___2(int32_t value)
  6339. {
  6340. ___value___2 = value;
  6341. }
  6342. };
  6343. // System.Exception
  6344. struct Exception_t : public RuntimeObject
  6345. {
  6346. public:
  6347. // System.String System.Exception::_className
  6348. String_t* ____className_1;
  6349. // System.String System.Exception::_message
  6350. String_t* ____message_2;
  6351. // System.Collections.IDictionary System.Exception::_data
  6352. RuntimeObject* ____data_3;
  6353. // System.Exception System.Exception::_innerException
  6354. Exception_t * ____innerException_4;
  6355. // System.String System.Exception::_helpURL
  6356. String_t* ____helpURL_5;
  6357. // System.Object System.Exception::_stackTrace
  6358. RuntimeObject * ____stackTrace_6;
  6359. // System.String System.Exception::_stackTraceString
  6360. String_t* ____stackTraceString_7;
  6361. // System.String System.Exception::_remoteStackTraceString
  6362. String_t* ____remoteStackTraceString_8;
  6363. // System.Int32 System.Exception::_remoteStackIndex
  6364. int32_t ____remoteStackIndex_9;
  6365. // System.Object System.Exception::_dynamicMethods
  6366. RuntimeObject * ____dynamicMethods_10;
  6367. // System.Int32 System.Exception::_HResult
  6368. int32_t ____HResult_11;
  6369. // System.String System.Exception::_source
  6370. String_t* ____source_12;
  6371. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  6372. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6373. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  6374. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6375. // System.IntPtr[] System.Exception::native_trace_ips
  6376. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  6377. public:
  6378. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  6379. inline String_t* get__className_1() const { return ____className_1; }
  6380. inline String_t** get_address_of__className_1() { return &____className_1; }
  6381. inline void set__className_1(String_t* value)
  6382. {
  6383. ____className_1 = value;
  6384. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  6385. }
  6386. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  6387. inline String_t* get__message_2() const { return ____message_2; }
  6388. inline String_t** get_address_of__message_2() { return &____message_2; }
  6389. inline void set__message_2(String_t* value)
  6390. {
  6391. ____message_2 = value;
  6392. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  6393. }
  6394. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  6395. inline RuntimeObject* get__data_3() const { return ____data_3; }
  6396. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  6397. inline void set__data_3(RuntimeObject* value)
  6398. {
  6399. ____data_3 = value;
  6400. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  6401. }
  6402. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  6403. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  6404. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  6405. inline void set__innerException_4(Exception_t * value)
  6406. {
  6407. ____innerException_4 = value;
  6408. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  6409. }
  6410. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  6411. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  6412. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  6413. inline void set__helpURL_5(String_t* value)
  6414. {
  6415. ____helpURL_5 = value;
  6416. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  6417. }
  6418. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  6419. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  6420. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  6421. inline void set__stackTrace_6(RuntimeObject * value)
  6422. {
  6423. ____stackTrace_6 = value;
  6424. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  6425. }
  6426. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  6427. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  6428. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  6429. inline void set__stackTraceString_7(String_t* value)
  6430. {
  6431. ____stackTraceString_7 = value;
  6432. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  6433. }
  6434. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  6435. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  6436. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  6437. inline void set__remoteStackTraceString_8(String_t* value)
  6438. {
  6439. ____remoteStackTraceString_8 = value;
  6440. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  6441. }
  6442. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  6443. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  6444. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  6445. inline void set__remoteStackIndex_9(int32_t value)
  6446. {
  6447. ____remoteStackIndex_9 = value;
  6448. }
  6449. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  6450. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  6451. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  6452. inline void set__dynamicMethods_10(RuntimeObject * value)
  6453. {
  6454. ____dynamicMethods_10 = value;
  6455. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  6456. }
  6457. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  6458. inline int32_t get__HResult_11() const { return ____HResult_11; }
  6459. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  6460. inline void set__HResult_11(int32_t value)
  6461. {
  6462. ____HResult_11 = value;
  6463. }
  6464. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  6465. inline String_t* get__source_12() const { return ____source_12; }
  6466. inline String_t** get_address_of__source_12() { return &____source_12; }
  6467. inline void set__source_12(String_t* value)
  6468. {
  6469. ____source_12 = value;
  6470. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  6471. }
  6472. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  6473. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  6474. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  6475. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  6476. {
  6477. ____safeSerializationManager_13 = value;
  6478. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  6479. }
  6480. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  6481. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  6482. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  6483. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  6484. {
  6485. ___captured_traces_14 = value;
  6486. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  6487. }
  6488. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  6489. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  6490. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  6491. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  6492. {
  6493. ___native_trace_ips_15 = value;
  6494. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  6495. }
  6496. };
  6497. struct Exception_t_StaticFields
  6498. {
  6499. public:
  6500. // System.Object System.Exception::s_EDILock
  6501. RuntimeObject * ___s_EDILock_0;
  6502. public:
  6503. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  6504. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  6505. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  6506. inline void set_s_EDILock_0(RuntimeObject * value)
  6507. {
  6508. ___s_EDILock_0 = value;
  6509. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  6510. }
  6511. };
  6512. // Native definition for P/Invoke marshalling of System.Exception
  6513. struct Exception_t_marshaled_pinvoke
  6514. {
  6515. char* ____className_1;
  6516. char* ____message_2;
  6517. RuntimeObject* ____data_3;
  6518. Exception_t_marshaled_pinvoke* ____innerException_4;
  6519. char* ____helpURL_5;
  6520. Il2CppIUnknown* ____stackTrace_6;
  6521. char* ____stackTraceString_7;
  6522. char* ____remoteStackTraceString_8;
  6523. int32_t ____remoteStackIndex_9;
  6524. Il2CppIUnknown* ____dynamicMethods_10;
  6525. int32_t ____HResult_11;
  6526. char* ____source_12;
  6527. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6528. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6529. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6530. };
  6531. // Native definition for COM marshalling of System.Exception
  6532. struct Exception_t_marshaled_com
  6533. {
  6534. Il2CppChar* ____className_1;
  6535. Il2CppChar* ____message_2;
  6536. RuntimeObject* ____data_3;
  6537. Exception_t_marshaled_com* ____innerException_4;
  6538. Il2CppChar* ____helpURL_5;
  6539. Il2CppIUnknown* ____stackTrace_6;
  6540. Il2CppChar* ____stackTraceString_7;
  6541. Il2CppChar* ____remoteStackTraceString_8;
  6542. int32_t ____remoteStackIndex_9;
  6543. Il2CppIUnknown* ____dynamicMethods_10;
  6544. int32_t ____HResult_11;
  6545. Il2CppChar* ____source_12;
  6546. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  6547. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  6548. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6549. };
  6550. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  6551. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  6552. {
  6553. public:
  6554. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  6555. uint8_t ___value___2;
  6556. public:
  6557. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  6558. inline uint8_t get_value___2() const { return ___value___2; }
  6559. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6560. inline void set_value___2(uint8_t value)
  6561. {
  6562. ___value___2 = value;
  6563. }
  6564. };
  6565. // Unity.IO.LowLevel.Unsafe.FileReadType
  6566. struct FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D
  6567. {
  6568. public:
  6569. // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
  6570. int32_t ___value___2;
  6571. public:
  6572. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D, ___value___2)); }
  6573. inline int32_t get_value___2() const { return ___value___2; }
  6574. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6575. inline void set_value___2(int32_t value)
  6576. {
  6577. ___value___2 = value;
  6578. }
  6579. };
  6580. // UnityEngine.Experimental.Rendering.FormatUsage
  6581. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  6582. {
  6583. public:
  6584. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  6585. int32_t ___value___2;
  6586. public:
  6587. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  6588. inline int32_t get_value___2() const { return ___value___2; }
  6589. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6590. inline void set_value___2(int32_t value)
  6591. {
  6592. ___value___2 = value;
  6593. }
  6594. };
  6595. // UnityEngine.FullScreenMode
  6596. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  6597. {
  6598. public:
  6599. // System.Int32 UnityEngine.FullScreenMode::value__
  6600. int32_t ___value___2;
  6601. public:
  6602. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  6603. inline int32_t get_value___2() const { return ___value___2; }
  6604. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6605. inline void set_value___2(int32_t value)
  6606. {
  6607. ___value___2 = value;
  6608. }
  6609. };
  6610. // UnityEngine.Gradient
  6611. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 : public RuntimeObject
  6612. {
  6613. public:
  6614. // System.IntPtr UnityEngine.Gradient::m_Ptr
  6615. intptr_t ___m_Ptr_0;
  6616. public:
  6617. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2, ___m_Ptr_0)); }
  6618. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6619. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6620. inline void set_m_Ptr_0(intptr_t value)
  6621. {
  6622. ___m_Ptr_0 = value;
  6623. }
  6624. };
  6625. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  6626. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke
  6627. {
  6628. intptr_t ___m_Ptr_0;
  6629. };
  6630. // Native definition for COM marshalling of UnityEngine.Gradient
  6631. struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com
  6632. {
  6633. intptr_t ___m_Ptr_0;
  6634. };
  6635. // UnityEngine.Experimental.Rendering.GraphicsFormat
  6636. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  6637. {
  6638. public:
  6639. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  6640. int32_t ___value___2;
  6641. public:
  6642. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  6643. inline int32_t get_value___2() const { return ___value___2; }
  6644. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6645. inline void set_value___2(int32_t value)
  6646. {
  6647. ___value___2 = value;
  6648. }
  6649. };
  6650. // UnityEngine.HeaderAttribute
  6651. struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  6652. {
  6653. public:
  6654. // System.String UnityEngine.HeaderAttribute::header
  6655. String_t* ___header_0;
  6656. public:
  6657. inline static int32_t get_offset_of_header_0() { return static_cast<int32_t>(offsetof(HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB, ___header_0)); }
  6658. inline String_t* get_header_0() const { return ___header_0; }
  6659. inline String_t** get_address_of_header_0() { return &___header_0; }
  6660. inline void set_header_0(String_t* value)
  6661. {
  6662. ___header_0 = value;
  6663. Il2CppCodeGenWriteBarrier((void**)(&___header_0), (void*)value);
  6664. }
  6665. };
  6666. // UnityEngine.HideFlags
  6667. struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12
  6668. {
  6669. public:
  6670. // System.Int32 UnityEngine.HideFlags::value__
  6671. int32_t ___value___2;
  6672. public:
  6673. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); }
  6674. inline int32_t get_value___2() const { return ___value___2; }
  6675. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6676. inline void set_value___2(int32_t value)
  6677. {
  6678. ___value___2 = value;
  6679. }
  6680. };
  6681. // UnityEngine.Rendering.IndexFormat
  6682. struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20
  6683. {
  6684. public:
  6685. // System.Int32 UnityEngine.Rendering.IndexFormat::value__
  6686. int32_t ___value___2;
  6687. public:
  6688. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); }
  6689. inline int32_t get_value___2() const { return ___value___2; }
  6690. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6691. inline void set_value___2(int32_t value)
  6692. {
  6693. ___value___2 = value;
  6694. }
  6695. };
  6696. // System.Int32Enum
  6697. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  6698. {
  6699. public:
  6700. // System.Int32 System.Int32Enum::value__
  6701. int32_t ___value___2;
  6702. public:
  6703. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  6704. inline int32_t get_value___2() const { return ___value___2; }
  6705. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6706. inline void set_value___2(int32_t value)
  6707. {
  6708. ___value___2 = value;
  6709. }
  6710. };
  6711. // Unity.Jobs.JobHandle
  6712. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  6713. {
  6714. public:
  6715. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  6716. intptr_t ___jobGroup_0;
  6717. // System.Int32 Unity.Jobs.JobHandle::version
  6718. int32_t ___version_1;
  6719. public:
  6720. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  6721. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  6722. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  6723. inline void set_jobGroup_0(intptr_t value)
  6724. {
  6725. ___jobGroup_0 = value;
  6726. }
  6727. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  6728. inline int32_t get_version_1() const { return ___version_1; }
  6729. inline int32_t* get_address_of_version_1() { return &___version_1; }
  6730. inline void set_version_1(int32_t value)
  6731. {
  6732. ___version_1 = value;
  6733. }
  6734. };
  6735. // UnityEngine.KeyCode
  6736. struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4
  6737. {
  6738. public:
  6739. // System.Int32 UnityEngine.KeyCode::value__
  6740. int32_t ___value___2;
  6741. public:
  6742. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); }
  6743. inline int32_t get_value___2() const { return ___value___2; }
  6744. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6745. inline void set_value___2(int32_t value)
  6746. {
  6747. ___value___2 = value;
  6748. }
  6749. };
  6750. // UnityEngine.Rendering.LODParameters
  6751. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  6752. {
  6753. public:
  6754. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  6755. int32_t ___m_IsOrthographic_0;
  6756. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  6757. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  6758. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  6759. float ___m_FieldOfView_2;
  6760. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  6761. float ___m_OrthoSize_3;
  6762. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  6763. int32_t ___m_CameraPixelHeight_4;
  6764. public:
  6765. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  6766. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  6767. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  6768. inline void set_m_IsOrthographic_0(int32_t value)
  6769. {
  6770. ___m_IsOrthographic_0 = value;
  6771. }
  6772. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  6773. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  6774. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  6775. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6776. {
  6777. ___m_CameraPosition_1 = value;
  6778. }
  6779. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  6780. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  6781. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  6782. inline void set_m_FieldOfView_2(float value)
  6783. {
  6784. ___m_FieldOfView_2 = value;
  6785. }
  6786. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  6787. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  6788. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  6789. inline void set_m_OrthoSize_3(float value)
  6790. {
  6791. ___m_OrthoSize_3 = value;
  6792. }
  6793. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  6794. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  6795. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  6796. inline void set_m_CameraPixelHeight_4(int32_t value)
  6797. {
  6798. ___m_CameraPixelHeight_4 = value;
  6799. }
  6800. };
  6801. // UnityEngine.Experimental.GlobalIllumination.LightMode
  6802. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  6803. {
  6804. public:
  6805. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  6806. uint8_t ___value___2;
  6807. public:
  6808. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  6809. inline uint8_t get_value___2() const { return ___value___2; }
  6810. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6811. inline void set_value___2(uint8_t value)
  6812. {
  6813. ___value___2 = value;
  6814. }
  6815. };
  6816. // UnityEngine.LightShadows
  6817. struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67
  6818. {
  6819. public:
  6820. // System.Int32 UnityEngine.LightShadows::value__
  6821. int32_t ___value___2;
  6822. public:
  6823. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); }
  6824. inline int32_t get_value___2() const { return ___value___2; }
  6825. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6826. inline void set_value___2(int32_t value)
  6827. {
  6828. ___value___2 = value;
  6829. }
  6830. };
  6831. // UnityEngine.LightType
  6832. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  6833. {
  6834. public:
  6835. // System.Int32 UnityEngine.LightType::value__
  6836. int32_t ___value___2;
  6837. public:
  6838. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  6839. inline int32_t get_value___2() const { return ___value___2; }
  6840. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6841. inline void set_value___2(int32_t value)
  6842. {
  6843. ___value___2 = value;
  6844. }
  6845. };
  6846. // UnityEngine.Experimental.GlobalIllumination.LightType
  6847. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  6848. {
  6849. public:
  6850. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  6851. uint8_t ___value___2;
  6852. public:
  6853. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  6854. inline uint8_t get_value___2() const { return ___value___2; }
  6855. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6856. inline void set_value___2(uint8_t value)
  6857. {
  6858. ___value___2 = value;
  6859. }
  6860. };
  6861. // UnityEngine.LightmapBakeType
  6862. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  6863. {
  6864. public:
  6865. // System.Int32 UnityEngine.LightmapBakeType::value__
  6866. int32_t ___value___2;
  6867. public:
  6868. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  6869. inline int32_t get_value___2() const { return ___value___2; }
  6870. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6871. inline void set_value___2(int32_t value)
  6872. {
  6873. ___value___2 = value;
  6874. }
  6875. };
  6876. // UnityEngine.LightmapsMode
  6877. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  6878. {
  6879. public:
  6880. // System.Int32 UnityEngine.LightmapsMode::value__
  6881. int32_t ___value___2;
  6882. public:
  6883. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  6884. inline int32_t get_value___2() const { return ___value___2; }
  6885. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6886. inline void set_value___2(int32_t value)
  6887. {
  6888. ___value___2 = value;
  6889. }
  6890. };
  6891. // UnityEngine.SceneManagement.LoadSceneMode
  6892. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  6893. {
  6894. public:
  6895. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  6896. int32_t ___value___2;
  6897. public:
  6898. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  6899. inline int32_t get_value___2() const { return ___value___2; }
  6900. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6901. inline void set_value___2(int32_t value)
  6902. {
  6903. ___value___2 = value;
  6904. }
  6905. };
  6906. // UnityEngine.LogOption
  6907. struct LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57
  6908. {
  6909. public:
  6910. // System.Int32 UnityEngine.LogOption::value__
  6911. int32_t ___value___2;
  6912. public:
  6913. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57, ___value___2)); }
  6914. inline int32_t get_value___2() const { return ___value___2; }
  6915. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6916. inline void set_value___2(int32_t value)
  6917. {
  6918. ___value___2 = value;
  6919. }
  6920. };
  6921. // UnityEngine.LogType
  6922. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  6923. {
  6924. public:
  6925. // System.Int32 UnityEngine.LogType::value__
  6926. int32_t ___value___2;
  6927. public:
  6928. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  6929. inline int32_t get_value___2() const { return ___value___2; }
  6930. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6931. inline void set_value___2(int32_t value)
  6932. {
  6933. ___value___2 = value;
  6934. }
  6935. };
  6936. // UnityEngineInternal.MathfInternal
  6937. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD
  6938. {
  6939. public:
  6940. union
  6941. {
  6942. struct
  6943. {
  6944. };
  6945. uint8_t MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD__padding[1];
  6946. };
  6947. public:
  6948. };
  6949. struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields
  6950. {
  6951. public:
  6952. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  6953. float ___FloatMinNormal_0;
  6954. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  6955. float ___FloatMinDenormal_1;
  6956. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  6957. bool ___IsFlushToZeroEnabled_2;
  6958. public:
  6959. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinNormal_0)); }
  6960. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  6961. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  6962. inline void set_FloatMinNormal_0(float value)
  6963. {
  6964. ___FloatMinNormal_0 = value;
  6965. }
  6966. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinDenormal_1)); }
  6967. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  6968. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  6969. inline void set_FloatMinDenormal_1(float value)
  6970. {
  6971. ___FloatMinDenormal_1 = value;
  6972. }
  6973. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___IsFlushToZeroEnabled_2)); }
  6974. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  6975. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  6976. inline void set_IsFlushToZeroEnabled_2(bool value)
  6977. {
  6978. ___IsFlushToZeroEnabled_2 = value;
  6979. }
  6980. };
  6981. // UnityEngine.MeshTopology
  6982. struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6
  6983. {
  6984. public:
  6985. // System.Int32 UnityEngine.MeshTopology::value__
  6986. int32_t ___value___2;
  6987. public:
  6988. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); }
  6989. inline int32_t get_value___2() const { return ___value___2; }
  6990. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6991. inline void set_value___2(int32_t value)
  6992. {
  6993. ___value___2 = value;
  6994. }
  6995. };
  6996. // UnityEngine.Rendering.MeshUpdateFlags
  6997. struct MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5
  6998. {
  6999. public:
  7000. // System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__
  7001. int32_t ___value___2;
  7002. public:
  7003. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5, ___value___2)); }
  7004. inline int32_t get_value___2() const { return ___value___2; }
  7005. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7006. inline void set_value___2(int32_t value)
  7007. {
  7008. ___value___2 = value;
  7009. }
  7010. };
  7011. // System.Reflection.MethodInfo
  7012. struct MethodInfo_t : public MethodBase_t
  7013. {
  7014. public:
  7015. public:
  7016. };
  7017. // UnityEngine.MixedLightingMode
  7018. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  7019. {
  7020. public:
  7021. // System.Int32 UnityEngine.MixedLightingMode::value__
  7022. int32_t ___value___2;
  7023. public:
  7024. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  7025. inline int32_t get_value___2() const { return ___value___2; }
  7026. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7027. inline void set_value___2(int32_t value)
  7028. {
  7029. ___value___2 = value;
  7030. }
  7031. };
  7032. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  7033. struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  7034. {
  7035. public:
  7036. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
  7037. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C ___data_0;
  7038. public:
  7039. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8, ___data_0)); }
  7040. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C get_data_0() const { return ___data_0; }
  7041. inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * get_address_of_data_0() { return &___data_0; }
  7042. inline void set_data_0(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C value)
  7043. {
  7044. ___data_0 = value;
  7045. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL);
  7046. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7047. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL);
  7048. #endif
  7049. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7050. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL);
  7051. #endif
  7052. }
  7053. };
  7054. // System.Globalization.NumberStyles
  7055. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  7056. {
  7057. public:
  7058. // System.Int32 System.Globalization.NumberStyles::value__
  7059. int32_t ___value___2;
  7060. public:
  7061. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  7062. inline int32_t get_value___2() const { return ___value___2; }
  7063. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7064. inline void set_value___2(int32_t value)
  7065. {
  7066. ___value___2 = value;
  7067. }
  7068. };
  7069. // UnityEngine.Object
  7070. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  7071. {
  7072. public:
  7073. // System.IntPtr UnityEngine.Object::m_CachedPtr
  7074. intptr_t ___m_CachedPtr_0;
  7075. public:
  7076. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  7077. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  7078. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  7079. inline void set_m_CachedPtr_0(intptr_t value)
  7080. {
  7081. ___m_CachedPtr_0 = value;
  7082. }
  7083. };
  7084. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  7085. {
  7086. public:
  7087. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  7088. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  7089. public:
  7090. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  7091. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7092. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7093. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  7094. {
  7095. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  7096. }
  7097. };
  7098. // Native definition for P/Invoke marshalling of UnityEngine.Object
  7099. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  7100. {
  7101. intptr_t ___m_CachedPtr_0;
  7102. };
  7103. // Native definition for COM marshalling of UnityEngine.Object
  7104. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  7105. {
  7106. intptr_t ___m_CachedPtr_0;
  7107. };
  7108. // UnityEngine.OperatingSystemFamily
  7109. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  7110. {
  7111. public:
  7112. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  7113. int32_t ___value___2;
  7114. public:
  7115. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  7116. inline int32_t get_value___2() const { return ___value___2; }
  7117. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7118. inline void set_value___2(int32_t value)
  7119. {
  7120. ___value___2 = value;
  7121. }
  7122. };
  7123. // UnityEngine.Events.PersistentListenerMode
  7124. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  7125. {
  7126. public:
  7127. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  7128. int32_t ___value___2;
  7129. public:
  7130. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  7131. inline int32_t get_value___2() const { return ___value___2; }
  7132. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7133. inline void set_value___2(int32_t value)
  7134. {
  7135. ___value___2 = value;
  7136. }
  7137. };
  7138. // UnityEngine.Plane
  7139. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7
  7140. {
  7141. public:
  7142. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  7143. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0;
  7144. // System.Single UnityEngine.Plane::m_Distance
  7145. float ___m_Distance_1;
  7146. public:
  7147. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); }
  7148. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; }
  7149. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  7150. inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7151. {
  7152. ___m_Normal_0 = value;
  7153. }
  7154. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); }
  7155. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  7156. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  7157. inline void set_m_Distance_1(float value)
  7158. {
  7159. ___m_Distance_1 = value;
  7160. }
  7161. };
  7162. // UnityEngine.Playables.PlayableGraph
  7163. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  7164. {
  7165. public:
  7166. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  7167. intptr_t ___m_Handle_0;
  7168. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  7169. uint32_t ___m_Version_1;
  7170. public:
  7171. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  7172. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7173. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7174. inline void set_m_Handle_0(intptr_t value)
  7175. {
  7176. ___m_Handle_0 = value;
  7177. }
  7178. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  7179. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7180. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7181. inline void set_m_Version_1(uint32_t value)
  7182. {
  7183. ___m_Version_1 = value;
  7184. }
  7185. };
  7186. // UnityEngine.Playables.PlayableHandle
  7187. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  7188. {
  7189. public:
  7190. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  7191. intptr_t ___m_Handle_0;
  7192. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  7193. uint32_t ___m_Version_1;
  7194. public:
  7195. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  7196. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7197. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7198. inline void set_m_Handle_0(intptr_t value)
  7199. {
  7200. ___m_Handle_0 = value;
  7201. }
  7202. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  7203. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7204. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7205. inline void set_m_Version_1(uint32_t value)
  7206. {
  7207. ___m_Version_1 = value;
  7208. }
  7209. };
  7210. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  7211. {
  7212. public:
  7213. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  7214. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  7215. public:
  7216. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  7217. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  7218. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  7219. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  7220. {
  7221. ___m_Null_2 = value;
  7222. }
  7223. };
  7224. // UnityEngine.Playables.PlayableOutputHandle
  7225. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  7226. {
  7227. public:
  7228. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  7229. intptr_t ___m_Handle_0;
  7230. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  7231. uint32_t ___m_Version_1;
  7232. public:
  7233. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  7234. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7235. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7236. inline void set_m_Handle_0(intptr_t value)
  7237. {
  7238. ___m_Handle_0 = value;
  7239. }
  7240. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  7241. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7242. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7243. inline void set_m_Version_1(uint32_t value)
  7244. {
  7245. ___m_Version_1 = value;
  7246. }
  7247. };
  7248. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  7249. {
  7250. public:
  7251. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  7252. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  7253. public:
  7254. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  7255. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  7256. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  7257. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  7258. {
  7259. ___m_Null_2 = value;
  7260. }
  7261. };
  7262. // UnityEngine.LowLevel.PlayerLoopSystem
  7263. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C
  7264. {
  7265. public:
  7266. // System.Type UnityEngine.LowLevel.PlayerLoopSystem::type
  7267. Type_t * ___type_0;
  7268. // UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList
  7269. PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* ___subSystemList_1;
  7270. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate
  7271. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_2;
  7272. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction
  7273. intptr_t ___updateFunction_3;
  7274. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction
  7275. intptr_t ___loopConditionFunction_4;
  7276. public:
  7277. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___type_0)); }
  7278. inline Type_t * get_type_0() const { return ___type_0; }
  7279. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  7280. inline void set_type_0(Type_t * value)
  7281. {
  7282. ___type_0 = value;
  7283. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  7284. }
  7285. inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___subSystemList_1)); }
  7286. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* get_subSystemList_1() const { return ___subSystemList_1; }
  7287. inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17** get_address_of_subSystemList_1() { return &___subSystemList_1; }
  7288. inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* value)
  7289. {
  7290. ___subSystemList_1 = value;
  7291. Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value);
  7292. }
  7293. inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateDelegate_2)); }
  7294. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_2() const { return ___updateDelegate_2; }
  7295. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; }
  7296. inline void set_updateDelegate_2(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  7297. {
  7298. ___updateDelegate_2 = value;
  7299. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value);
  7300. }
  7301. inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateFunction_3)); }
  7302. inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; }
  7303. inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; }
  7304. inline void set_updateFunction_3(intptr_t value)
  7305. {
  7306. ___updateFunction_3 = value;
  7307. }
  7308. inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___loopConditionFunction_4)); }
  7309. inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; }
  7310. inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; }
  7311. inline void set_loopConditionFunction_4(intptr_t value)
  7312. {
  7313. ___loopConditionFunction_4 = value;
  7314. }
  7315. };
  7316. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  7317. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke
  7318. {
  7319. Type_t * ___type_0;
  7320. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke* ___subSystemList_1;
  7321. Il2CppMethodPointer ___updateDelegate_2;
  7322. intptr_t ___updateFunction_3;
  7323. intptr_t ___loopConditionFunction_4;
  7324. };
  7325. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem
  7326. struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com
  7327. {
  7328. Type_t * ___type_0;
  7329. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com* ___subSystemList_1;
  7330. Il2CppMethodPointer ___updateDelegate_2;
  7331. intptr_t ___updateFunction_3;
  7332. intptr_t ___loopConditionFunction_4;
  7333. };
  7334. // UnityEngine.LowLevel.PlayerLoopSystemInternal
  7335. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B
  7336. {
  7337. public:
  7338. // System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type
  7339. Type_t * ___type_0;
  7340. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate
  7341. UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_1;
  7342. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction
  7343. intptr_t ___updateFunction_2;
  7344. // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction
  7345. intptr_t ___loopConditionFunction_3;
  7346. // System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems
  7347. int32_t ___numSubSystems_4;
  7348. public:
  7349. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___type_0)); }
  7350. inline Type_t * get_type_0() const { return ___type_0; }
  7351. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  7352. inline void set_type_0(Type_t * value)
  7353. {
  7354. ___type_0 = value;
  7355. Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
  7356. }
  7357. inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateDelegate_1)); }
  7358. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_1() const { return ___updateDelegate_1; }
  7359. inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; }
  7360. inline void set_updateDelegate_1(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
  7361. {
  7362. ___updateDelegate_1 = value;
  7363. Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value);
  7364. }
  7365. inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateFunction_2)); }
  7366. inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; }
  7367. inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; }
  7368. inline void set_updateFunction_2(intptr_t value)
  7369. {
  7370. ___updateFunction_2 = value;
  7371. }
  7372. inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___loopConditionFunction_3)); }
  7373. inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; }
  7374. inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; }
  7375. inline void set_loopConditionFunction_3(intptr_t value)
  7376. {
  7377. ___loopConditionFunction_3 = value;
  7378. }
  7379. inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___numSubSystems_4)); }
  7380. inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; }
  7381. inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; }
  7382. inline void set_numSubSystems_4(int32_t value)
  7383. {
  7384. ___numSubSystems_4 = value;
  7385. }
  7386. };
  7387. // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  7388. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke
  7389. {
  7390. Type_t * ___type_0;
  7391. Il2CppMethodPointer ___updateDelegate_1;
  7392. intptr_t ___updateFunction_2;
  7393. intptr_t ___loopConditionFunction_3;
  7394. int32_t ___numSubSystems_4;
  7395. };
  7396. // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
  7397. struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com
  7398. {
  7399. Type_t * ___type_0;
  7400. Il2CppMethodPointer ___updateDelegate_1;
  7401. intptr_t ___updateFunction_2;
  7402. intptr_t ___loopConditionFunction_3;
  7403. int32_t ___numSubSystems_4;
  7404. };
  7405. // UnityEngine.PrimitiveType
  7406. struct PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E
  7407. {
  7408. public:
  7409. // System.Int32 UnityEngine.PrimitiveType::value__
  7410. int32_t ___value___2;
  7411. public:
  7412. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PrimitiveType_t0E20B7B2F4ABBD14BAE02F0444EE003C6479E93E, ___value___2)); }
  7413. inline int32_t get_value___2() const { return ___value___2; }
  7414. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7415. inline void set_value___2(int32_t value)
  7416. {
  7417. ___value___2 = value;
  7418. }
  7419. };
  7420. // Unity.IO.LowLevel.Unsafe.Priority
  7421. struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2
  7422. {
  7423. public:
  7424. // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
  7425. int32_t ___value___2;
  7426. public:
  7427. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); }
  7428. inline int32_t get_value___2() const { return ___value___2; }
  7429. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7430. inline void set_value___2(int32_t value)
  7431. {
  7432. ___value___2 = value;
  7433. }
  7434. };
  7435. // Unity.IO.LowLevel.Unsafe.ProcessingState
  7436. struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50
  7437. {
  7438. public:
  7439. // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
  7440. int32_t ___value___2;
  7441. public:
  7442. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); }
  7443. inline int32_t get_value___2() const { return ___value___2; }
  7444. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7445. inline void set_value___2(int32_t value)
  7446. {
  7447. ___value___2 = value;
  7448. }
  7449. };
  7450. // System.Reflection.ProcessorArchitecture
  7451. struct ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB
  7452. {
  7453. public:
  7454. // System.Int32 System.Reflection.ProcessorArchitecture::value__
  7455. int32_t ___value___2;
  7456. public:
  7457. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB, ___value___2)); }
  7458. inline int32_t get_value___2() const { return ___value___2; }
  7459. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7460. inline void set_value___2(int32_t value)
  7461. {
  7462. ___value___2 = value;
  7463. }
  7464. };
  7465. // UnityEngine.RangeAttribute
  7466. struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  7467. {
  7468. public:
  7469. // System.Single UnityEngine.RangeAttribute::min
  7470. float ___min_0;
  7471. // System.Single UnityEngine.RangeAttribute::max
  7472. float ___max_1;
  7473. public:
  7474. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___min_0)); }
  7475. inline float get_min_0() const { return ___min_0; }
  7476. inline float* get_address_of_min_0() { return &___min_0; }
  7477. inline void set_min_0(float value)
  7478. {
  7479. ___min_0 = value;
  7480. }
  7481. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___max_1)); }
  7482. inline float get_max_1() const { return ___max_1; }
  7483. inline float* get_address_of_max_1() { return &___max_1; }
  7484. inline void set_max_1(float value)
  7485. {
  7486. ___max_1 = value;
  7487. }
  7488. };
  7489. // UnityEngine.Ray
  7490. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  7491. {
  7492. public:
  7493. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  7494. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  7495. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  7496. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  7497. public:
  7498. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  7499. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  7500. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  7501. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7502. {
  7503. ___m_Origin_0 = value;
  7504. }
  7505. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  7506. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  7507. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  7508. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7509. {
  7510. ___m_Direction_1 = value;
  7511. }
  7512. };
  7513. // UnityEngine.RectOffset
  7514. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
  7515. {
  7516. public:
  7517. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  7518. intptr_t ___m_Ptr_0;
  7519. // System.Object UnityEngine.RectOffset::m_SourceStyle
  7520. RuntimeObject * ___m_SourceStyle_1;
  7521. public:
  7522. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
  7523. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7524. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7525. inline void set_m_Ptr_0(intptr_t value)
  7526. {
  7527. ___m_Ptr_0 = value;
  7528. }
  7529. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
  7530. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  7531. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  7532. inline void set_m_SourceStyle_1(RuntimeObject * value)
  7533. {
  7534. ___m_SourceStyle_1 = value;
  7535. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  7536. }
  7537. };
  7538. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  7539. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
  7540. {
  7541. intptr_t ___m_Ptr_0;
  7542. Il2CppIUnknown* ___m_SourceStyle_1;
  7543. };
  7544. // Native definition for COM marshalling of UnityEngine.RectOffset
  7545. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
  7546. {
  7547. intptr_t ___m_Ptr_0;
  7548. Il2CppIUnknown* ___m_SourceStyle_1;
  7549. };
  7550. // UnityEngine.RenderTextureFormat
  7551. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  7552. {
  7553. public:
  7554. // System.Int32 UnityEngine.RenderTextureFormat::value__
  7555. int32_t ___value___2;
  7556. public:
  7557. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  7558. inline int32_t get_value___2() const { return ___value___2; }
  7559. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7560. inline void set_value___2(int32_t value)
  7561. {
  7562. ___value___2 = value;
  7563. }
  7564. };
  7565. // UnityEngine.RenderTextureReadWrite
  7566. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  7567. {
  7568. public:
  7569. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  7570. int32_t ___value___2;
  7571. public:
  7572. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  7573. inline int32_t get_value___2() const { return ___value___2; }
  7574. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7575. inline void set_value___2(int32_t value)
  7576. {
  7577. ___value___2 = value;
  7578. }
  7579. };
  7580. // UnityEngine.RuntimePlatform
  7581. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  7582. {
  7583. public:
  7584. // System.Int32 UnityEngine.RuntimePlatform::value__
  7585. int32_t ___value___2;
  7586. public:
  7587. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  7588. inline int32_t get_value___2() const { return ___value___2; }
  7589. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7590. inline void set_value___2(int32_t value)
  7591. {
  7592. ___value___2 = value;
  7593. }
  7594. };
  7595. // System.RuntimeTypeHandle
  7596. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  7597. {
  7598. public:
  7599. // System.IntPtr System.RuntimeTypeHandle::value
  7600. intptr_t ___value_0;
  7601. public:
  7602. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  7603. inline intptr_t get_value_0() const { return ___value_0; }
  7604. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  7605. inline void set_value_0(intptr_t value)
  7606. {
  7607. ___value_0 = value;
  7608. }
  7609. };
  7610. // UnityEngine.Rendering.ScriptableRenderContext
  7611. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D
  7612. {
  7613. public:
  7614. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  7615. intptr_t ___m_Ptr_1;
  7616. public:
  7617. inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); }
  7618. inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; }
  7619. inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; }
  7620. inline void set_m_Ptr_1(intptr_t value)
  7621. {
  7622. ___m_Ptr_1 = value;
  7623. }
  7624. };
  7625. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields
  7626. {
  7627. public:
  7628. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
  7629. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0;
  7630. public:
  7631. inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); }
  7632. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; }
  7633. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; }
  7634. inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  7635. {
  7636. ___kRenderTypeTag_0 = value;
  7637. }
  7638. };
  7639. // System.IO.SeekOrigin
  7640. struct SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F
  7641. {
  7642. public:
  7643. // System.Int32 System.IO.SeekOrigin::value__
  7644. int32_t ___value___2;
  7645. public:
  7646. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F, ___value___2)); }
  7647. inline int32_t get_value___2() const { return ___value___2; }
  7648. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7649. inline void set_value___2(int32_t value)
  7650. {
  7651. ___value___2 = value;
  7652. }
  7653. };
  7654. // UnityEngine.SendMessageOptions
  7655. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  7656. {
  7657. public:
  7658. // System.Int32 UnityEngine.SendMessageOptions::value__
  7659. int32_t ___value___2;
  7660. public:
  7661. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  7662. inline int32_t get_value___2() const { return ___value___2; }
  7663. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7664. inline void set_value___2(int32_t value)
  7665. {
  7666. ___value___2 = value;
  7667. }
  7668. };
  7669. // UnityEngine.Rendering.ShaderPropertyFlags
  7670. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  7671. {
  7672. public:
  7673. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  7674. int32_t ___value___2;
  7675. public:
  7676. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  7677. inline int32_t get_value___2() const { return ___value___2; }
  7678. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7679. inline void set_value___2(int32_t value)
  7680. {
  7681. ___value___2 = value;
  7682. }
  7683. };
  7684. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  7685. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  7686. {
  7687. public:
  7688. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  7689. int32_t ___value___2;
  7690. public:
  7691. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  7692. inline int32_t get_value___2() const { return ___value___2; }
  7693. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7694. inline void set_value___2(int32_t value)
  7695. {
  7696. ___value___2 = value;
  7697. }
  7698. };
  7699. // UnityEngine.TextureFormat
  7700. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  7701. {
  7702. public:
  7703. // System.Int32 UnityEngine.TextureFormat::value__
  7704. int32_t ___value___2;
  7705. public:
  7706. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  7707. inline int32_t get_value___2() const { return ___value___2; }
  7708. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7709. inline void set_value___2(int32_t value)
  7710. {
  7711. ___value___2 = value;
  7712. }
  7713. };
  7714. // System.TimeSpan
  7715. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203
  7716. {
  7717. public:
  7718. // System.Int64 System.TimeSpan::_ticks
  7719. int64_t ____ticks_3;
  7720. public:
  7721. inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203, ____ticks_3)); }
  7722. inline int64_t get__ticks_3() const { return ____ticks_3; }
  7723. inline int64_t* get_address_of__ticks_3() { return &____ticks_3; }
  7724. inline void set__ticks_3(int64_t value)
  7725. {
  7726. ____ticks_3 = value;
  7727. }
  7728. };
  7729. struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields
  7730. {
  7731. public:
  7732. // System.TimeSpan System.TimeSpan::Zero
  7733. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___Zero_0;
  7734. // System.TimeSpan System.TimeSpan::MaxValue
  7735. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MaxValue_1;
  7736. // System.TimeSpan System.TimeSpan::MinValue
  7737. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MinValue_2;
  7738. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
  7739. bool ____legacyConfigChecked_4;
  7740. // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
  7741. bool ____legacyMode_5;
  7742. public:
  7743. inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___Zero_0)); }
  7744. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_Zero_0() const { return ___Zero_0; }
  7745. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_Zero_0() { return &___Zero_0; }
  7746. inline void set_Zero_0(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7747. {
  7748. ___Zero_0 = value;
  7749. }
  7750. inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MaxValue_1)); }
  7751. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MaxValue_1() const { return ___MaxValue_1; }
  7752. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MaxValue_1() { return &___MaxValue_1; }
  7753. inline void set_MaxValue_1(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7754. {
  7755. ___MaxValue_1 = value;
  7756. }
  7757. inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MinValue_2)); }
  7758. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MinValue_2() const { return ___MinValue_2; }
  7759. inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MinValue_2() { return &___MinValue_2; }
  7760. inline void set_MinValue_2(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
  7761. {
  7762. ___MinValue_2 = value;
  7763. }
  7764. inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyConfigChecked_4)); }
  7765. inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; }
  7766. inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; }
  7767. inline void set__legacyConfigChecked_4(bool value)
  7768. {
  7769. ____legacyConfigChecked_4 = value;
  7770. }
  7771. inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyMode_5)); }
  7772. inline bool get__legacyMode_5() const { return ____legacyMode_5; }
  7773. inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; }
  7774. inline void set__legacyMode_5(bool value)
  7775. {
  7776. ____legacyMode_5 = value;
  7777. }
  7778. };
  7779. // UnityEngine.Events.UnityEventCallState
  7780. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  7781. {
  7782. public:
  7783. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  7784. int32_t ___value___2;
  7785. public:
  7786. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  7787. inline int32_t get_value___2() const { return ___value___2; }
  7788. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7789. inline void set_value___2(int32_t value)
  7790. {
  7791. ___value___2 = value;
  7792. }
  7793. };
  7794. // UnityEngine.Rendering.VertexAttribute
  7795. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  7796. {
  7797. public:
  7798. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  7799. int32_t ___value___2;
  7800. public:
  7801. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  7802. inline int32_t get_value___2() const { return ___value___2; }
  7803. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7804. inline void set_value___2(int32_t value)
  7805. {
  7806. ___value___2 = value;
  7807. }
  7808. };
  7809. // UnityEngine.Rendering.VertexAttributeFormat
  7810. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  7811. {
  7812. public:
  7813. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  7814. int32_t ___value___2;
  7815. public:
  7816. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  7817. inline int32_t get_value___2() const { return ___value___2; }
  7818. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7819. inline void set_value___2(int32_t value)
  7820. {
  7821. ___value___2 = value;
  7822. }
  7823. };
  7824. // UnityEngine.Camera/MonoOrStereoscopicEye
  7825. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  7826. {
  7827. public:
  7828. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  7829. int32_t ___value___2;
  7830. public:
  7831. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  7832. inline int32_t get_value___2() const { return ___value___2; }
  7833. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7834. inline void set_value___2(int32_t value)
  7835. {
  7836. ___value___2 = value;
  7837. }
  7838. };
  7839. // UnityEngine.Playables.FrameData/Flags
  7840. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  7841. {
  7842. public:
  7843. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  7844. int32_t ___value___2;
  7845. public:
  7846. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  7847. inline int32_t get_value___2() const { return ___value___2; }
  7848. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7849. inline void set_value___2(int32_t value)
  7850. {
  7851. ___value___2 = value;
  7852. }
  7853. };
  7854. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  7855. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  7856. {
  7857. public:
  7858. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  7859. Guid_t ___messageId_0;
  7860. public:
  7861. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  7862. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7863. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7864. inline void set_messageId_0(Guid_t value)
  7865. {
  7866. ___messageId_0 = value;
  7867. }
  7868. };
  7869. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  7870. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  7871. {
  7872. public:
  7873. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  7874. Guid_t ___messageId_0;
  7875. public:
  7876. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  7877. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7878. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7879. inline void set_messageId_0(Guid_t value)
  7880. {
  7881. ___messageId_0 = value;
  7882. }
  7883. };
  7884. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  7885. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
  7886. {
  7887. public:
  7888. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  7889. Guid_t ___messageId_0;
  7890. public:
  7891. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
  7892. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7893. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7894. inline void set_messageId_0(Guid_t value)
  7895. {
  7896. ___messageId_0 = value;
  7897. }
  7898. };
  7899. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  7900. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
  7901. {
  7902. public:
  7903. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  7904. Guid_t ___messageId_0;
  7905. public:
  7906. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
  7907. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7908. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7909. inline void set_messageId_0(Guid_t value)
  7910. {
  7911. ___messageId_0 = value;
  7912. }
  7913. };
  7914. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  7915. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
  7916. {
  7917. public:
  7918. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  7919. Guid_t ___messageId_0;
  7920. public:
  7921. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
  7922. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7923. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7924. inline void set_messageId_0(Guid_t value)
  7925. {
  7926. ___messageId_0 = value;
  7927. }
  7928. };
  7929. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  7930. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  7931. {
  7932. public:
  7933. public:
  7934. };
  7935. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  7936. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
  7937. {
  7938. public:
  7939. public:
  7940. };
  7941. // UnityEngine.RectTransform/Axis
  7942. struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
  7943. {
  7944. public:
  7945. // System.Int32 UnityEngine.RectTransform/Axis::value__
  7946. int32_t ___value___2;
  7947. public:
  7948. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
  7949. inline int32_t get_value___2() const { return ___value___2; }
  7950. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7951. inline void set_value___2(int32_t value)
  7952. {
  7953. ___value___2 = value;
  7954. }
  7955. };
  7956. // UnityEngine.ReflectionProbe/ReflectionProbeEvent
  7957. struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A
  7958. {
  7959. public:
  7960. // System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
  7961. int32_t ___value___2;
  7962. public:
  7963. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); }
  7964. inline int32_t get_value___2() const { return ___value___2; }
  7965. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7966. inline void set_value___2(int32_t value)
  7967. {
  7968. ___value___2 = value;
  7969. }
  7970. };
  7971. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  7972. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  7973. {
  7974. public:
  7975. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  7976. void* ___m_Buffer_0;
  7977. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  7978. int32_t ___m_Length_1;
  7979. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  7980. int32_t ___m_AllocatorLabel_2;
  7981. public:
  7982. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  7983. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  7984. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  7985. inline void set_m_Buffer_0(void* value)
  7986. {
  7987. ___m_Buffer_0 = value;
  7988. }
  7989. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  7990. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  7991. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  7992. inline void set_m_Length_1(int32_t value)
  7993. {
  7994. ___m_Length_1 = value;
  7995. }
  7996. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  7997. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  7998. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  7999. inline void set_m_AllocatorLabel_2(int32_t value)
  8000. {
  8001. ___m_AllocatorLabel_2 = value;
  8002. }
  8003. };
  8004. // Unity.Collections.NativeArray`1<System.Byte>
  8005. struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785
  8006. {
  8007. public:
  8008. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8009. void* ___m_Buffer_0;
  8010. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8011. int32_t ___m_Length_1;
  8012. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8013. int32_t ___m_AllocatorLabel_2;
  8014. public:
  8015. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); }
  8016. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8017. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8018. inline void set_m_Buffer_0(void* value)
  8019. {
  8020. ___m_Buffer_0 = value;
  8021. }
  8022. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); }
  8023. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8024. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8025. inline void set_m_Length_1(int32_t value)
  8026. {
  8027. ___m_Length_1 = value;
  8028. }
  8029. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); }
  8030. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8031. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8032. inline void set_m_AllocatorLabel_2(int32_t value)
  8033. {
  8034. ___m_AllocatorLabel_2 = value;
  8035. }
  8036. };
  8037. // Unity.Collections.NativeArray`1<System.Int32>
  8038. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  8039. {
  8040. public:
  8041. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8042. void* ___m_Buffer_0;
  8043. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8044. int32_t ___m_Length_1;
  8045. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8046. int32_t ___m_AllocatorLabel_2;
  8047. public:
  8048. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  8049. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8050. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8051. inline void set_m_Buffer_0(void* value)
  8052. {
  8053. ___m_Buffer_0 = value;
  8054. }
  8055. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  8056. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8057. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8058. inline void set_m_Length_1(int32_t value)
  8059. {
  8060. ___m_Length_1 = value;
  8061. }
  8062. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  8063. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8064. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8065. inline void set_m_AllocatorLabel_2(int32_t value)
  8066. {
  8067. ___m_AllocatorLabel_2 = value;
  8068. }
  8069. };
  8070. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  8071. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  8072. {
  8073. public:
  8074. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8075. void* ___m_Buffer_0;
  8076. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8077. int32_t ___m_Length_1;
  8078. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8079. int32_t ___m_AllocatorLabel_2;
  8080. public:
  8081. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  8082. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8083. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8084. inline void set_m_Buffer_0(void* value)
  8085. {
  8086. ___m_Buffer_0 = value;
  8087. }
  8088. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  8089. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8090. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8091. inline void set_m_Length_1(int32_t value)
  8092. {
  8093. ___m_Length_1 = value;
  8094. }
  8095. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  8096. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8097. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8098. inline void set_m_AllocatorLabel_2(int32_t value)
  8099. {
  8100. ___m_AllocatorLabel_2 = value;
  8101. }
  8102. };
  8103. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  8104. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  8105. {
  8106. public:
  8107. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8108. void* ___m_Buffer_0;
  8109. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8110. int32_t ___m_Length_1;
  8111. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8112. int32_t ___m_AllocatorLabel_2;
  8113. public:
  8114. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  8115. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8116. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8117. inline void set_m_Buffer_0(void* value)
  8118. {
  8119. ___m_Buffer_0 = value;
  8120. }
  8121. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  8122. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8123. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8124. inline void set_m_Length_1(int32_t value)
  8125. {
  8126. ___m_Length_1 = value;
  8127. }
  8128. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  8129. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8130. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8131. inline void set_m_AllocatorLabel_2(int32_t value)
  8132. {
  8133. ___m_AllocatorLabel_2 = value;
  8134. }
  8135. };
  8136. // System.Reflection.AssemblyName
  8137. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 : public RuntimeObject
  8138. {
  8139. public:
  8140. // System.String System.Reflection.AssemblyName::name
  8141. String_t* ___name_0;
  8142. // System.String System.Reflection.AssemblyName::codebase
  8143. String_t* ___codebase_1;
  8144. // System.Int32 System.Reflection.AssemblyName::major
  8145. int32_t ___major_2;
  8146. // System.Int32 System.Reflection.AssemblyName::minor
  8147. int32_t ___minor_3;
  8148. // System.Int32 System.Reflection.AssemblyName::build
  8149. int32_t ___build_4;
  8150. // System.Int32 System.Reflection.AssemblyName::revision
  8151. int32_t ___revision_5;
  8152. // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
  8153. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___cultureinfo_6;
  8154. // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
  8155. int32_t ___flags_7;
  8156. // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
  8157. int32_t ___hashalg_8;
  8158. // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
  8159. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8160. // System.Byte[] System.Reflection.AssemblyName::publicKey
  8161. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___publicKey_10;
  8162. // System.Byte[] System.Reflection.AssemblyName::keyToken
  8163. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___keyToken_11;
  8164. // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
  8165. int32_t ___versioncompat_12;
  8166. // System.Version System.Reflection.AssemblyName::version
  8167. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8168. // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
  8169. int32_t ___processor_architecture_14;
  8170. // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
  8171. int32_t ___contentType_15;
  8172. public:
  8173. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___name_0)); }
  8174. inline String_t* get_name_0() const { return ___name_0; }
  8175. inline String_t** get_address_of_name_0() { return &___name_0; }
  8176. inline void set_name_0(String_t* value)
  8177. {
  8178. ___name_0 = value;
  8179. Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
  8180. }
  8181. inline static int32_t get_offset_of_codebase_1() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___codebase_1)); }
  8182. inline String_t* get_codebase_1() const { return ___codebase_1; }
  8183. inline String_t** get_address_of_codebase_1() { return &___codebase_1; }
  8184. inline void set_codebase_1(String_t* value)
  8185. {
  8186. ___codebase_1 = value;
  8187. Il2CppCodeGenWriteBarrier((void**)(&___codebase_1), (void*)value);
  8188. }
  8189. inline static int32_t get_offset_of_major_2() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___major_2)); }
  8190. inline int32_t get_major_2() const { return ___major_2; }
  8191. inline int32_t* get_address_of_major_2() { return &___major_2; }
  8192. inline void set_major_2(int32_t value)
  8193. {
  8194. ___major_2 = value;
  8195. }
  8196. inline static int32_t get_offset_of_minor_3() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___minor_3)); }
  8197. inline int32_t get_minor_3() const { return ___minor_3; }
  8198. inline int32_t* get_address_of_minor_3() { return &___minor_3; }
  8199. inline void set_minor_3(int32_t value)
  8200. {
  8201. ___minor_3 = value;
  8202. }
  8203. inline static int32_t get_offset_of_build_4() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___build_4)); }
  8204. inline int32_t get_build_4() const { return ___build_4; }
  8205. inline int32_t* get_address_of_build_4() { return &___build_4; }
  8206. inline void set_build_4(int32_t value)
  8207. {
  8208. ___build_4 = value;
  8209. }
  8210. inline static int32_t get_offset_of_revision_5() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___revision_5)); }
  8211. inline int32_t get_revision_5() const { return ___revision_5; }
  8212. inline int32_t* get_address_of_revision_5() { return &___revision_5; }
  8213. inline void set_revision_5(int32_t value)
  8214. {
  8215. ___revision_5 = value;
  8216. }
  8217. inline static int32_t get_offset_of_cultureinfo_6() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___cultureinfo_6)); }
  8218. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_cultureinfo_6() const { return ___cultureinfo_6; }
  8219. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_cultureinfo_6() { return &___cultureinfo_6; }
  8220. inline void set_cultureinfo_6(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  8221. {
  8222. ___cultureinfo_6 = value;
  8223. Il2CppCodeGenWriteBarrier((void**)(&___cultureinfo_6), (void*)value);
  8224. }
  8225. inline static int32_t get_offset_of_flags_7() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___flags_7)); }
  8226. inline int32_t get_flags_7() const { return ___flags_7; }
  8227. inline int32_t* get_address_of_flags_7() { return &___flags_7; }
  8228. inline void set_flags_7(int32_t value)
  8229. {
  8230. ___flags_7 = value;
  8231. }
  8232. inline static int32_t get_offset_of_hashalg_8() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___hashalg_8)); }
  8233. inline int32_t get_hashalg_8() const { return ___hashalg_8; }
  8234. inline int32_t* get_address_of_hashalg_8() { return &___hashalg_8; }
  8235. inline void set_hashalg_8(int32_t value)
  8236. {
  8237. ___hashalg_8 = value;
  8238. }
  8239. inline static int32_t get_offset_of_keypair_9() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keypair_9)); }
  8240. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * get_keypair_9() const { return ___keypair_9; }
  8241. inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF ** get_address_of_keypair_9() { return &___keypair_9; }
  8242. inline void set_keypair_9(StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * value)
  8243. {
  8244. ___keypair_9 = value;
  8245. Il2CppCodeGenWriteBarrier((void**)(&___keypair_9), (void*)value);
  8246. }
  8247. inline static int32_t get_offset_of_publicKey_10() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___publicKey_10)); }
  8248. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_publicKey_10() const { return ___publicKey_10; }
  8249. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_publicKey_10() { return &___publicKey_10; }
  8250. inline void set_publicKey_10(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8251. {
  8252. ___publicKey_10 = value;
  8253. Il2CppCodeGenWriteBarrier((void**)(&___publicKey_10), (void*)value);
  8254. }
  8255. inline static int32_t get_offset_of_keyToken_11() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keyToken_11)); }
  8256. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_keyToken_11() const { return ___keyToken_11; }
  8257. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_keyToken_11() { return &___keyToken_11; }
  8258. inline void set_keyToken_11(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  8259. {
  8260. ___keyToken_11 = value;
  8261. Il2CppCodeGenWriteBarrier((void**)(&___keyToken_11), (void*)value);
  8262. }
  8263. inline static int32_t get_offset_of_versioncompat_12() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___versioncompat_12)); }
  8264. inline int32_t get_versioncompat_12() const { return ___versioncompat_12; }
  8265. inline int32_t* get_address_of_versioncompat_12() { return &___versioncompat_12; }
  8266. inline void set_versioncompat_12(int32_t value)
  8267. {
  8268. ___versioncompat_12 = value;
  8269. }
  8270. inline static int32_t get_offset_of_version_13() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___version_13)); }
  8271. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * get_version_13() const { return ___version_13; }
  8272. inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C ** get_address_of_version_13() { return &___version_13; }
  8273. inline void set_version_13(Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * value)
  8274. {
  8275. ___version_13 = value;
  8276. Il2CppCodeGenWriteBarrier((void**)(&___version_13), (void*)value);
  8277. }
  8278. inline static int32_t get_offset_of_processor_architecture_14() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___processor_architecture_14)); }
  8279. inline int32_t get_processor_architecture_14() const { return ___processor_architecture_14; }
  8280. inline int32_t* get_address_of_processor_architecture_14() { return &___processor_architecture_14; }
  8281. inline void set_processor_architecture_14(int32_t value)
  8282. {
  8283. ___processor_architecture_14 = value;
  8284. }
  8285. inline static int32_t get_offset_of_contentType_15() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___contentType_15)); }
  8286. inline int32_t get_contentType_15() const { return ___contentType_15; }
  8287. inline int32_t* get_address_of_contentType_15() { return &___contentType_15; }
  8288. inline void set_contentType_15(int32_t value)
  8289. {
  8290. ___contentType_15 = value;
  8291. }
  8292. };
  8293. // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
  8294. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_pinvoke
  8295. {
  8296. char* ___name_0;
  8297. char* ___codebase_1;
  8298. int32_t ___major_2;
  8299. int32_t ___minor_3;
  8300. int32_t ___build_4;
  8301. int32_t ___revision_5;
  8302. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___cultureinfo_6;
  8303. int32_t ___flags_7;
  8304. int32_t ___hashalg_8;
  8305. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8306. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8307. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8308. int32_t ___versioncompat_12;
  8309. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8310. int32_t ___processor_architecture_14;
  8311. int32_t ___contentType_15;
  8312. };
  8313. // Native definition for COM marshalling of System.Reflection.AssemblyName
  8314. struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_com
  8315. {
  8316. Il2CppChar* ___name_0;
  8317. Il2CppChar* ___codebase_1;
  8318. int32_t ___major_2;
  8319. int32_t ___minor_3;
  8320. int32_t ___build_4;
  8321. int32_t ___revision_5;
  8322. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___cultureinfo_6;
  8323. int32_t ___flags_7;
  8324. int32_t ___hashalg_8;
  8325. StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9;
  8326. Il2CppSafeArray/*NONE*/* ___publicKey_10;
  8327. Il2CppSafeArray/*NONE*/* ___keyToken_11;
  8328. int32_t ___versioncompat_12;
  8329. Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13;
  8330. int32_t ___processor_architecture_14;
  8331. int32_t ___contentType_15;
  8332. };
  8333. // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8334. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0
  8335. {
  8336. public:
  8337. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
  8338. String_t* ___U3CAssetNameU3Ek__BackingField_0;
  8339. // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
  8340. String_t* ___U3CFileNameU3Ek__BackingField_1;
  8341. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
  8342. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8343. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
  8344. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8345. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
  8346. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8347. // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
  8348. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8349. // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
  8350. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8351. // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
  8352. bool ___U3CIsBatchReadU3Ek__BackingField_7;
  8353. // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
  8354. int32_t ___U3CStateU3Ek__BackingField_8;
  8355. // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
  8356. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8357. // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
  8358. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8359. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
  8360. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8361. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
  8362. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8363. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
  8364. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8365. // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
  8366. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8367. public:
  8368. inline static int32_t get_offset_of_U3CAssetNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetNameU3Ek__BackingField_0)); }
  8369. inline String_t* get_U3CAssetNameU3Ek__BackingField_0() const { return ___U3CAssetNameU3Ek__BackingField_0; }
  8370. inline String_t** get_address_of_U3CAssetNameU3Ek__BackingField_0() { return &___U3CAssetNameU3Ek__BackingField_0; }
  8371. inline void set_U3CAssetNameU3Ek__BackingField_0(String_t* value)
  8372. {
  8373. ___U3CAssetNameU3Ek__BackingField_0 = value;
  8374. Il2CppCodeGenWriteBarrier((void**)(&___U3CAssetNameU3Ek__BackingField_0), (void*)value);
  8375. }
  8376. inline static int32_t get_offset_of_U3CFileNameU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CFileNameU3Ek__BackingField_1)); }
  8377. inline String_t* get_U3CFileNameU3Ek__BackingField_1() const { return ___U3CFileNameU3Ek__BackingField_1; }
  8378. inline String_t** get_address_of_U3CFileNameU3Ek__BackingField_1() { return &___U3CFileNameU3Ek__BackingField_1; }
  8379. inline void set_U3CFileNameU3Ek__BackingField_1(String_t* value)
  8380. {
  8381. ___U3CFileNameU3Ek__BackingField_1 = value;
  8382. Il2CppCodeGenWriteBarrier((void**)(&___U3CFileNameU3Ek__BackingField_1), (void*)value);
  8383. }
  8384. inline static int32_t get_offset_of_U3COffsetBytesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3COffsetBytesU3Ek__BackingField_2)); }
  8385. inline uint64_t get_U3COffsetBytesU3Ek__BackingField_2() const { return ___U3COffsetBytesU3Ek__BackingField_2; }
  8386. inline uint64_t* get_address_of_U3COffsetBytesU3Ek__BackingField_2() { return &___U3COffsetBytesU3Ek__BackingField_2; }
  8387. inline void set_U3COffsetBytesU3Ek__BackingField_2(uint64_t value)
  8388. {
  8389. ___U3COffsetBytesU3Ek__BackingField_2 = value;
  8390. }
  8391. inline static int32_t get_offset_of_U3CSizeBytesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSizeBytesU3Ek__BackingField_3)); }
  8392. inline uint64_t get_U3CSizeBytesU3Ek__BackingField_3() const { return ___U3CSizeBytesU3Ek__BackingField_3; }
  8393. inline uint64_t* get_address_of_U3CSizeBytesU3Ek__BackingField_3() { return &___U3CSizeBytesU3Ek__BackingField_3; }
  8394. inline void set_U3CSizeBytesU3Ek__BackingField_3(uint64_t value)
  8395. {
  8396. ___U3CSizeBytesU3Ek__BackingField_3 = value;
  8397. }
  8398. inline static int32_t get_offset_of_U3CAssetTypeIdU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetTypeIdU3Ek__BackingField_4)); }
  8399. inline uint64_t get_U3CAssetTypeIdU3Ek__BackingField_4() const { return ___U3CAssetTypeIdU3Ek__BackingField_4; }
  8400. inline uint64_t* get_address_of_U3CAssetTypeIdU3Ek__BackingField_4() { return &___U3CAssetTypeIdU3Ek__BackingField_4; }
  8401. inline void set_U3CAssetTypeIdU3Ek__BackingField_4(uint64_t value)
  8402. {
  8403. ___U3CAssetTypeIdU3Ek__BackingField_4 = value;
  8404. }
  8405. inline static int32_t get_offset_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CCurrentBytesReadU3Ek__BackingField_5)); }
  8406. inline uint64_t get_U3CCurrentBytesReadU3Ek__BackingField_5() const { return ___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8407. inline uint64_t* get_address_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return &___U3CCurrentBytesReadU3Ek__BackingField_5; }
  8408. inline void set_U3CCurrentBytesReadU3Ek__BackingField_5(uint64_t value)
  8409. {
  8410. ___U3CCurrentBytesReadU3Ek__BackingField_5 = value;
  8411. }
  8412. inline static int32_t get_offset_of_U3CBatchReadCountU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CBatchReadCountU3Ek__BackingField_6)); }
  8413. inline uint32_t get_U3CBatchReadCountU3Ek__BackingField_6() const { return ___U3CBatchReadCountU3Ek__BackingField_6; }
  8414. inline uint32_t* get_address_of_U3CBatchReadCountU3Ek__BackingField_6() { return &___U3CBatchReadCountU3Ek__BackingField_6; }
  8415. inline void set_U3CBatchReadCountU3Ek__BackingField_6(uint32_t value)
  8416. {
  8417. ___U3CBatchReadCountU3Ek__BackingField_6 = value;
  8418. }
  8419. inline static int32_t get_offset_of_U3CIsBatchReadU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CIsBatchReadU3Ek__BackingField_7)); }
  8420. inline bool get_U3CIsBatchReadU3Ek__BackingField_7() const { return ___U3CIsBatchReadU3Ek__BackingField_7; }
  8421. inline bool* get_address_of_U3CIsBatchReadU3Ek__BackingField_7() { return &___U3CIsBatchReadU3Ek__BackingField_7; }
  8422. inline void set_U3CIsBatchReadU3Ek__BackingField_7(bool value)
  8423. {
  8424. ___U3CIsBatchReadU3Ek__BackingField_7 = value;
  8425. }
  8426. inline static int32_t get_offset_of_U3CStateU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CStateU3Ek__BackingField_8)); }
  8427. inline int32_t get_U3CStateU3Ek__BackingField_8() const { return ___U3CStateU3Ek__BackingField_8; }
  8428. inline int32_t* get_address_of_U3CStateU3Ek__BackingField_8() { return &___U3CStateU3Ek__BackingField_8; }
  8429. inline void set_U3CStateU3Ek__BackingField_8(int32_t value)
  8430. {
  8431. ___U3CStateU3Ek__BackingField_8 = value;
  8432. }
  8433. inline static int32_t get_offset_of_U3CReadTypeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CReadTypeU3Ek__BackingField_9)); }
  8434. inline int32_t get_U3CReadTypeU3Ek__BackingField_9() const { return ___U3CReadTypeU3Ek__BackingField_9; }
  8435. inline int32_t* get_address_of_U3CReadTypeU3Ek__BackingField_9() { return &___U3CReadTypeU3Ek__BackingField_9; }
  8436. inline void set_U3CReadTypeU3Ek__BackingField_9(int32_t value)
  8437. {
  8438. ___U3CReadTypeU3Ek__BackingField_9 = value;
  8439. }
  8440. inline static int32_t get_offset_of_U3CPriorityLevelU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CPriorityLevelU3Ek__BackingField_10)); }
  8441. inline int32_t get_U3CPriorityLevelU3Ek__BackingField_10() const { return ___U3CPriorityLevelU3Ek__BackingField_10; }
  8442. inline int32_t* get_address_of_U3CPriorityLevelU3Ek__BackingField_10() { return &___U3CPriorityLevelU3Ek__BackingField_10; }
  8443. inline void set_U3CPriorityLevelU3Ek__BackingField_10(int32_t value)
  8444. {
  8445. ___U3CPriorityLevelU3Ek__BackingField_10 = value;
  8446. }
  8447. inline static int32_t get_offset_of_U3CSubsystemU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSubsystemU3Ek__BackingField_11)); }
  8448. inline int32_t get_U3CSubsystemU3Ek__BackingField_11() const { return ___U3CSubsystemU3Ek__BackingField_11; }
  8449. inline int32_t* get_address_of_U3CSubsystemU3Ek__BackingField_11() { return &___U3CSubsystemU3Ek__BackingField_11; }
  8450. inline void set_U3CSubsystemU3Ek__BackingField_11(int32_t value)
  8451. {
  8452. ___U3CSubsystemU3Ek__BackingField_11 = value;
  8453. }
  8454. inline static int32_t get_offset_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12)); }
  8455. inline double get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() const { return ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8456. inline double* get_address_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return &___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; }
  8457. inline void set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(double value)
  8458. {
  8459. ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = value;
  8460. }
  8461. inline static int32_t get_offset_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13)); }
  8462. inline double get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() const { return ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8463. inline double* get_address_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return &___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; }
  8464. inline void set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(double value)
  8465. {
  8466. ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = value;
  8467. }
  8468. inline static int32_t get_offset_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14)); }
  8469. inline double get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() const { return ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8470. inline double* get_address_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return &___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }
  8471. inline void set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(double value)
  8472. {
  8473. ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = value;
  8474. }
  8475. };
  8476. // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8477. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke
  8478. {
  8479. char* ___U3CAssetNameU3Ek__BackingField_0;
  8480. char* ___U3CFileNameU3Ek__BackingField_1;
  8481. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8482. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8483. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8484. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8485. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8486. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8487. int32_t ___U3CStateU3Ek__BackingField_8;
  8488. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8489. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8490. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8491. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8492. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8493. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8494. };
  8495. // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  8496. struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com
  8497. {
  8498. Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
  8499. Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
  8500. uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
  8501. uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
  8502. uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
  8503. uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
  8504. uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
  8505. int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
  8506. int32_t ___U3CStateU3Ek__BackingField_8;
  8507. int32_t ___U3CReadTypeU3Ek__BackingField_9;
  8508. int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
  8509. int32_t ___U3CSubsystemU3Ek__BackingField_11;
  8510. double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  8511. double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  8512. double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  8513. };
  8514. // UnityEngine.Rendering.BatchRendererCullingOutput
  8515. struct BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC
  8516. {
  8517. public:
  8518. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
  8519. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___cullingJobsFence_0;
  8520. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
  8521. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_1;
  8522. // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
  8523. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * ___cullingPlanes_2;
  8524. // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
  8525. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * ___batchVisibility_3;
  8526. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
  8527. int32_t* ___visibleIndices_4;
  8528. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
  8529. int32_t* ___visibleIndicesY_5;
  8530. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
  8531. int32_t ___cullingPlanesCount_6;
  8532. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
  8533. int32_t ___batchVisibilityCount_7;
  8534. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
  8535. int32_t ___visibleIndicesCount_8;
  8536. // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
  8537. float ___nearPlane_9;
  8538. public:
  8539. inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingJobsFence_0)); }
  8540. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; }
  8541. inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; }
  8542. inline void set_cullingJobsFence_0(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 value)
  8543. {
  8544. ___cullingJobsFence_0 = value;
  8545. }
  8546. inline static int32_t get_offset_of_cullingMatrix_1() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingMatrix_1)); }
  8547. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_1() const { return ___cullingMatrix_1; }
  8548. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_1() { return &___cullingMatrix_1; }
  8549. inline void set_cullingMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  8550. {
  8551. ___cullingMatrix_1 = value;
  8552. }
  8553. inline static int32_t get_offset_of_cullingPlanes_2() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanes_2)); }
  8554. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * get_cullingPlanes_2() const { return ___cullingPlanes_2; }
  8555. inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ** get_address_of_cullingPlanes_2() { return &___cullingPlanes_2; }
  8556. inline void set_cullingPlanes_2(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * value)
  8557. {
  8558. ___cullingPlanes_2 = value;
  8559. }
  8560. inline static int32_t get_offset_of_batchVisibility_3() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibility_3)); }
  8561. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * get_batchVisibility_3() const { return ___batchVisibility_3; }
  8562. inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE ** get_address_of_batchVisibility_3() { return &___batchVisibility_3; }
  8563. inline void set_batchVisibility_3(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * value)
  8564. {
  8565. ___batchVisibility_3 = value;
  8566. }
  8567. inline static int32_t get_offset_of_visibleIndices_4() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndices_4)); }
  8568. inline int32_t* get_visibleIndices_4() const { return ___visibleIndices_4; }
  8569. inline int32_t** get_address_of_visibleIndices_4() { return &___visibleIndices_4; }
  8570. inline void set_visibleIndices_4(int32_t* value)
  8571. {
  8572. ___visibleIndices_4 = value;
  8573. }
  8574. inline static int32_t get_offset_of_visibleIndicesY_5() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesY_5)); }
  8575. inline int32_t* get_visibleIndicesY_5() const { return ___visibleIndicesY_5; }
  8576. inline int32_t** get_address_of_visibleIndicesY_5() { return &___visibleIndicesY_5; }
  8577. inline void set_visibleIndicesY_5(int32_t* value)
  8578. {
  8579. ___visibleIndicesY_5 = value;
  8580. }
  8581. inline static int32_t get_offset_of_cullingPlanesCount_6() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanesCount_6)); }
  8582. inline int32_t get_cullingPlanesCount_6() const { return ___cullingPlanesCount_6; }
  8583. inline int32_t* get_address_of_cullingPlanesCount_6() { return &___cullingPlanesCount_6; }
  8584. inline void set_cullingPlanesCount_6(int32_t value)
  8585. {
  8586. ___cullingPlanesCount_6 = value;
  8587. }
  8588. inline static int32_t get_offset_of_batchVisibilityCount_7() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibilityCount_7)); }
  8589. inline int32_t get_batchVisibilityCount_7() const { return ___batchVisibilityCount_7; }
  8590. inline int32_t* get_address_of_batchVisibilityCount_7() { return &___batchVisibilityCount_7; }
  8591. inline void set_batchVisibilityCount_7(int32_t value)
  8592. {
  8593. ___batchVisibilityCount_7 = value;
  8594. }
  8595. inline static int32_t get_offset_of_visibleIndicesCount_8() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesCount_8)); }
  8596. inline int32_t get_visibleIndicesCount_8() const { return ___visibleIndicesCount_8; }
  8597. inline int32_t* get_address_of_visibleIndicesCount_8() { return &___visibleIndicesCount_8; }
  8598. inline void set_visibleIndicesCount_8(int32_t value)
  8599. {
  8600. ___visibleIndicesCount_8 = value;
  8601. }
  8602. inline static int32_t get_offset_of_nearPlane_9() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___nearPlane_9)); }
  8603. inline float get_nearPlane_9() const { return ___nearPlane_9; }
  8604. inline float* get_address_of_nearPlane_9() { return &___nearPlane_9; }
  8605. inline void set_nearPlane_9(float value)
  8606. {
  8607. ___nearPlane_9 = value;
  8608. }
  8609. };
  8610. // UnityEngine.Experimental.Playables.CameraPlayable
  8611. struct CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD
  8612. {
  8613. public:
  8614. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  8615. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  8616. public:
  8617. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD, ___m_Handle_0)); }
  8618. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  8619. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8620. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8621. {
  8622. ___m_Handle_0 = value;
  8623. }
  8624. };
  8625. // UnityEngine.Component
  8626. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8627. {
  8628. public:
  8629. public:
  8630. };
  8631. // UnityEngine.ComputeShader
  8632. struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8633. {
  8634. public:
  8635. public:
  8636. };
  8637. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8638. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  8639. {
  8640. public:
  8641. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  8642. int32_t ___instanceID_0;
  8643. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  8644. bool ___shadow_1;
  8645. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  8646. uint8_t ___mode_2;
  8647. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  8648. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8649. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  8650. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8651. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  8652. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8653. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  8654. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8655. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  8656. float ___penumbraWidthRadian_7;
  8657. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  8658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8659. public:
  8660. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  8661. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8662. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8663. inline void set_instanceID_0(int32_t value)
  8664. {
  8665. ___instanceID_0 = value;
  8666. }
  8667. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  8668. inline bool get_shadow_1() const { return ___shadow_1; }
  8669. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8670. inline void set_shadow_1(bool value)
  8671. {
  8672. ___shadow_1 = value;
  8673. }
  8674. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  8675. inline uint8_t get_mode_2() const { return ___mode_2; }
  8676. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8677. inline void set_mode_2(uint8_t value)
  8678. {
  8679. ___mode_2 = value;
  8680. }
  8681. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  8682. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8683. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8684. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8685. {
  8686. ___position_3 = value;
  8687. }
  8688. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  8689. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8690. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8691. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8692. {
  8693. ___orientation_4 = value;
  8694. }
  8695. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  8696. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8697. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8698. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8699. {
  8700. ___color_5 = value;
  8701. }
  8702. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  8703. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8704. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8705. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8706. {
  8707. ___indirectColor_6 = value;
  8708. }
  8709. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  8710. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  8711. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  8712. inline void set_penumbraWidthRadian_7(float value)
  8713. {
  8714. ___penumbraWidthRadian_7 = value;
  8715. }
  8716. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  8717. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  8718. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  8719. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8720. {
  8721. ___direction_8 = value;
  8722. }
  8723. };
  8724. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8725. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  8726. {
  8727. int32_t ___instanceID_0;
  8728. int32_t ___shadow_1;
  8729. uint8_t ___mode_2;
  8730. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8731. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8732. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8733. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8734. float ___penumbraWidthRadian_7;
  8735. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8736. };
  8737. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  8738. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  8739. {
  8740. int32_t ___instanceID_0;
  8741. int32_t ___shadow_1;
  8742. uint8_t ___mode_2;
  8743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8744. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8745. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8746. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8747. float ___penumbraWidthRadian_7;
  8748. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  8749. };
  8750. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  8751. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  8752. {
  8753. public:
  8754. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  8755. int32_t ___instanceID_0;
  8756. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  8757. bool ___shadow_1;
  8758. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  8759. uint8_t ___mode_2;
  8760. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  8761. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8762. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  8763. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8764. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  8765. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8766. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  8767. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8768. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  8769. float ___range_7;
  8770. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  8771. float ___radius_8;
  8772. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  8773. uint8_t ___falloff_9;
  8774. public:
  8775. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  8776. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  8777. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  8778. inline void set_instanceID_0(int32_t value)
  8779. {
  8780. ___instanceID_0 = value;
  8781. }
  8782. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  8783. inline bool get_shadow_1() const { return ___shadow_1; }
  8784. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  8785. inline void set_shadow_1(bool value)
  8786. {
  8787. ___shadow_1 = value;
  8788. }
  8789. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  8790. inline uint8_t get_mode_2() const { return ___mode_2; }
  8791. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  8792. inline void set_mode_2(uint8_t value)
  8793. {
  8794. ___mode_2 = value;
  8795. }
  8796. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  8797. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  8798. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  8799. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8800. {
  8801. ___position_3 = value;
  8802. }
  8803. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  8804. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  8805. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  8806. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8807. {
  8808. ___orientation_4 = value;
  8809. }
  8810. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  8811. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  8812. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  8813. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8814. {
  8815. ___color_5 = value;
  8816. }
  8817. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  8818. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  8819. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  8820. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  8821. {
  8822. ___indirectColor_6 = value;
  8823. }
  8824. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  8825. inline float get_range_7() const { return ___range_7; }
  8826. inline float* get_address_of_range_7() { return &___range_7; }
  8827. inline void set_range_7(float value)
  8828. {
  8829. ___range_7 = value;
  8830. }
  8831. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  8832. inline float get_radius_8() const { return ___radius_8; }
  8833. inline float* get_address_of_radius_8() { return &___radius_8; }
  8834. inline void set_radius_8(float value)
  8835. {
  8836. ___radius_8 = value;
  8837. }
  8838. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  8839. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  8840. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  8841. inline void set_falloff_9(uint8_t value)
  8842. {
  8843. ___falloff_9 = value;
  8844. }
  8845. };
  8846. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8847. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  8848. {
  8849. int32_t ___instanceID_0;
  8850. int32_t ___shadow_1;
  8851. uint8_t ___mode_2;
  8852. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8853. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8854. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8855. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8856. float ___range_7;
  8857. float ___radius_8;
  8858. uint8_t ___falloff_9;
  8859. };
  8860. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  8861. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  8862. {
  8863. int32_t ___instanceID_0;
  8864. int32_t ___shadow_1;
  8865. uint8_t ___mode_2;
  8866. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  8867. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  8868. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  8869. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  8870. float ___range_7;
  8871. float ___radius_8;
  8872. uint8_t ___falloff_9;
  8873. };
  8874. // UnityEngine.FailedToLoadScriptObject
  8875. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8876. {
  8877. public:
  8878. public:
  8879. };
  8880. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  8881. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  8882. {
  8883. };
  8884. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  8885. struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  8886. {
  8887. };
  8888. // UnityEngine.GameObject
  8889. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8890. {
  8891. public:
  8892. public:
  8893. };
  8894. // UnityEngine.Rendering.GraphicsSettings
  8895. struct GraphicsSettings_t8C49B2AFB87A3629F1656A7203B512666EFB8591 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  8896. {
  8897. public:
  8898. public:
  8899. };
  8900. // UnityEngine.LightBakingOutput
  8901. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553
  8902. {
  8903. public:
  8904. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  8905. int32_t ___probeOcclusionLightIndex_0;
  8906. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  8907. int32_t ___occlusionMaskChannel_1;
  8908. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  8909. int32_t ___lightmapBakeType_2;
  8910. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  8911. int32_t ___mixedLightingMode_3;
  8912. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  8913. bool ___isBaked_4;
  8914. public:
  8915. inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); }
  8916. inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; }
  8917. inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; }
  8918. inline void set_probeOcclusionLightIndex_0(int32_t value)
  8919. {
  8920. ___probeOcclusionLightIndex_0 = value;
  8921. }
  8922. inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); }
  8923. inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; }
  8924. inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; }
  8925. inline void set_occlusionMaskChannel_1(int32_t value)
  8926. {
  8927. ___occlusionMaskChannel_1 = value;
  8928. }
  8929. inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); }
  8930. inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; }
  8931. inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; }
  8932. inline void set_lightmapBakeType_2(int32_t value)
  8933. {
  8934. ___lightmapBakeType_2 = value;
  8935. }
  8936. inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); }
  8937. inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; }
  8938. inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; }
  8939. inline void set_mixedLightingMode_3(int32_t value)
  8940. {
  8941. ___mixedLightingMode_3 = value;
  8942. }
  8943. inline static int32_t get_offset_of_isBaked_4() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); }
  8944. inline bool get_isBaked_4() const { return ___isBaked_4; }
  8945. inline bool* get_address_of_isBaked_4() { return &___isBaked_4; }
  8946. inline void set_isBaked_4(bool value)
  8947. {
  8948. ___isBaked_4 = value;
  8949. }
  8950. };
  8951. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  8952. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke
  8953. {
  8954. int32_t ___probeOcclusionLightIndex_0;
  8955. int32_t ___occlusionMaskChannel_1;
  8956. int32_t ___lightmapBakeType_2;
  8957. int32_t ___mixedLightingMode_3;
  8958. int32_t ___isBaked_4;
  8959. };
  8960. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  8961. struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com
  8962. {
  8963. int32_t ___probeOcclusionLightIndex_0;
  8964. int32_t ___occlusionMaskChannel_1;
  8965. int32_t ___lightmapBakeType_2;
  8966. int32_t ___mixedLightingMode_3;
  8967. int32_t ___isBaked_4;
  8968. };
  8969. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  8970. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  8971. {
  8972. public:
  8973. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  8974. int32_t ___instanceID_0;
  8975. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  8976. int32_t ___cookieID_1;
  8977. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  8978. float ___cookieScale_2;
  8979. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  8980. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  8981. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  8982. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  8983. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  8984. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  8985. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  8986. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  8987. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  8988. float ___range_7;
  8989. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  8990. float ___coneAngle_8;
  8991. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  8992. float ___innerConeAngle_9;
  8993. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  8994. float ___shape0_10;
  8995. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  8996. float ___shape1_11;
  8997. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  8998. uint8_t ___type_12;
  8999. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  9000. uint8_t ___mode_13;
  9001. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  9002. uint8_t ___shadow_14;
  9003. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  9004. uint8_t ___falloff_15;
  9005. public:
  9006. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  9007. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9008. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9009. inline void set_instanceID_0(int32_t value)
  9010. {
  9011. ___instanceID_0 = value;
  9012. }
  9013. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  9014. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  9015. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  9016. inline void set_cookieID_1(int32_t value)
  9017. {
  9018. ___cookieID_1 = value;
  9019. }
  9020. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  9021. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  9022. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  9023. inline void set_cookieScale_2(float value)
  9024. {
  9025. ___cookieScale_2 = value;
  9026. }
  9027. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  9028. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  9029. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  9030. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9031. {
  9032. ___color_3 = value;
  9033. }
  9034. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  9035. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  9036. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  9037. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9038. {
  9039. ___indirectColor_4 = value;
  9040. }
  9041. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  9042. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  9043. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  9044. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9045. {
  9046. ___orientation_5 = value;
  9047. }
  9048. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  9049. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  9050. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  9051. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9052. {
  9053. ___position_6 = value;
  9054. }
  9055. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  9056. inline float get_range_7() const { return ___range_7; }
  9057. inline float* get_address_of_range_7() { return &___range_7; }
  9058. inline void set_range_7(float value)
  9059. {
  9060. ___range_7 = value;
  9061. }
  9062. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  9063. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  9064. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  9065. inline void set_coneAngle_8(float value)
  9066. {
  9067. ___coneAngle_8 = value;
  9068. }
  9069. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  9070. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  9071. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  9072. inline void set_innerConeAngle_9(float value)
  9073. {
  9074. ___innerConeAngle_9 = value;
  9075. }
  9076. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  9077. inline float get_shape0_10() const { return ___shape0_10; }
  9078. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  9079. inline void set_shape0_10(float value)
  9080. {
  9081. ___shape0_10 = value;
  9082. }
  9083. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  9084. inline float get_shape1_11() const { return ___shape1_11; }
  9085. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  9086. inline void set_shape1_11(float value)
  9087. {
  9088. ___shape1_11 = value;
  9089. }
  9090. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  9091. inline uint8_t get_type_12() const { return ___type_12; }
  9092. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  9093. inline void set_type_12(uint8_t value)
  9094. {
  9095. ___type_12 = value;
  9096. }
  9097. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  9098. inline uint8_t get_mode_13() const { return ___mode_13; }
  9099. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  9100. inline void set_mode_13(uint8_t value)
  9101. {
  9102. ___mode_13 = value;
  9103. }
  9104. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  9105. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  9106. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  9107. inline void set_shadow_14(uint8_t value)
  9108. {
  9109. ___shadow_14 = value;
  9110. }
  9111. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  9112. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  9113. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  9114. inline void set_falloff_15(uint8_t value)
  9115. {
  9116. ___falloff_15 = value;
  9117. }
  9118. };
  9119. // UnityEngine.LightProbes
  9120. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9121. {
  9122. public:
  9123. public:
  9124. };
  9125. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields
  9126. {
  9127. public:
  9128. // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
  9129. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___tetrahedralizationCompleted_4;
  9130. // System.Action UnityEngine.LightProbes::needsRetetrahedralization
  9131. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___needsRetetrahedralization_5;
  9132. public:
  9133. inline static int32_t get_offset_of_tetrahedralizationCompleted_4() { return static_cast<int32_t>(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___tetrahedralizationCompleted_4)); }
  9134. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_tetrahedralizationCompleted_4() const { return ___tetrahedralizationCompleted_4; }
  9135. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_tetrahedralizationCompleted_4() { return &___tetrahedralizationCompleted_4; }
  9136. inline void set_tetrahedralizationCompleted_4(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  9137. {
  9138. ___tetrahedralizationCompleted_4 = value;
  9139. Il2CppCodeGenWriteBarrier((void**)(&___tetrahedralizationCompleted_4), (void*)value);
  9140. }
  9141. inline static int32_t get_offset_of_needsRetetrahedralization_5() { return static_cast<int32_t>(offsetof(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields, ___needsRetetrahedralization_5)); }
  9142. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_needsRetetrahedralization_5() const { return ___needsRetetrahedralization_5; }
  9143. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_needsRetetrahedralization_5() { return &___needsRetetrahedralization_5; }
  9144. inline void set_needsRetetrahedralization_5(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  9145. {
  9146. ___needsRetetrahedralization_5 = value;
  9147. Il2CppCodeGenWriteBarrier((void**)(&___needsRetetrahedralization_5), (void*)value);
  9148. }
  9149. };
  9150. // Native definition for P/Invoke marshalling of UnityEngine.LightProbes
  9151. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  9152. {
  9153. };
  9154. // Native definition for COM marshalling of UnityEngine.LightProbes
  9155. struct LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  9156. {
  9157. };
  9158. // UnityEngine.LightingSettings
  9159. struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9160. {
  9161. public:
  9162. public:
  9163. };
  9164. // UnityEngine.LightmapSettings
  9165. struct LightmapSettings_tA068F19D2B19B068ACADDA09FBC9B1B7B40846D8 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9166. {
  9167. public:
  9168. public:
  9169. };
  9170. // UnityEngine.Logger
  9171. struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08 : public RuntimeObject
  9172. {
  9173. public:
  9174. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  9175. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  9176. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  9177. bool ___U3ClogEnabledU3Ek__BackingField_1;
  9178. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  9179. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  9180. public:
  9181. inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogHandlerU3Ek__BackingField_0)); }
  9182. inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
  9183. inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
  9184. inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
  9185. {
  9186. ___U3ClogHandlerU3Ek__BackingField_0 = value;
  9187. Il2CppCodeGenWriteBarrier((void**)(&___U3ClogHandlerU3Ek__BackingField_0), (void*)value);
  9188. }
  9189. inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogEnabledU3Ek__BackingField_1)); }
  9190. inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
  9191. inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
  9192. inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
  9193. {
  9194. ___U3ClogEnabledU3Ek__BackingField_1 = value;
  9195. }
  9196. inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
  9197. inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
  9198. inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
  9199. inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
  9200. {
  9201. ___U3CfilterLogTypeU3Ek__BackingField_2 = value;
  9202. }
  9203. };
  9204. // UnityEngine.LowerResBlitTexture
  9205. struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9206. {
  9207. public:
  9208. public:
  9209. };
  9210. // UnityEngine.Material
  9211. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9212. {
  9213. public:
  9214. public:
  9215. };
  9216. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  9217. struct MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB
  9218. {
  9219. public:
  9220. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  9221. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9222. public:
  9223. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB, ___m_Handle_0)); }
  9224. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9225. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9226. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9227. {
  9228. ___m_Handle_0 = value;
  9229. }
  9230. };
  9231. // UnityEngine.Mesh
  9232. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9233. {
  9234. public:
  9235. public:
  9236. };
  9237. // System.MulticastDelegate
  9238. struct MulticastDelegate_t : public Delegate_t
  9239. {
  9240. public:
  9241. // System.Delegate[] System.MulticastDelegate::delegates
  9242. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  9243. public:
  9244. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  9245. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  9246. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  9247. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  9248. {
  9249. ___delegates_11 = value;
  9250. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  9251. }
  9252. };
  9253. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  9254. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  9255. {
  9256. Delegate_t_marshaled_pinvoke** ___delegates_11;
  9257. };
  9258. // Native definition for COM marshalling of System.MulticastDelegate
  9259. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  9260. {
  9261. Delegate_t_marshaled_com** ___delegates_11;
  9262. };
  9263. // System.Globalization.NumberFormatInfo
  9264. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  9265. {
  9266. public:
  9267. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  9268. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  9269. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  9270. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  9271. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  9272. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  9273. // System.String System.Globalization.NumberFormatInfo::positiveSign
  9274. String_t* ___positiveSign_4;
  9275. // System.String System.Globalization.NumberFormatInfo::negativeSign
  9276. String_t* ___negativeSign_5;
  9277. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  9278. String_t* ___numberDecimalSeparator_6;
  9279. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  9280. String_t* ___numberGroupSeparator_7;
  9281. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  9282. String_t* ___currencyGroupSeparator_8;
  9283. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  9284. String_t* ___currencyDecimalSeparator_9;
  9285. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  9286. String_t* ___currencySymbol_10;
  9287. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  9288. String_t* ___ansiCurrencySymbol_11;
  9289. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  9290. String_t* ___nanSymbol_12;
  9291. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  9292. String_t* ___positiveInfinitySymbol_13;
  9293. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  9294. String_t* ___negativeInfinitySymbol_14;
  9295. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  9296. String_t* ___percentDecimalSeparator_15;
  9297. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  9298. String_t* ___percentGroupSeparator_16;
  9299. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  9300. String_t* ___percentSymbol_17;
  9301. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  9302. String_t* ___perMilleSymbol_18;
  9303. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  9304. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  9305. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  9306. int32_t ___m_dataItem_20;
  9307. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  9308. int32_t ___numberDecimalDigits_21;
  9309. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  9310. int32_t ___currencyDecimalDigits_22;
  9311. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  9312. int32_t ___currencyPositivePattern_23;
  9313. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  9314. int32_t ___currencyNegativePattern_24;
  9315. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  9316. int32_t ___numberNegativePattern_25;
  9317. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  9318. int32_t ___percentPositivePattern_26;
  9319. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  9320. int32_t ___percentNegativePattern_27;
  9321. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  9322. int32_t ___percentDecimalDigits_28;
  9323. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  9324. int32_t ___digitSubstitution_29;
  9325. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  9326. bool ___isReadOnly_30;
  9327. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  9328. bool ___m_useUserOverride_31;
  9329. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  9330. bool ___m_isInvariant_32;
  9331. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  9332. bool ___validForParseAsNumber_33;
  9333. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  9334. bool ___validForParseAsCurrency_34;
  9335. public:
  9336. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  9337. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  9338. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  9339. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9340. {
  9341. ___numberGroupSizes_1 = value;
  9342. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  9343. }
  9344. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  9345. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  9346. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  9347. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9348. {
  9349. ___currencyGroupSizes_2 = value;
  9350. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  9351. }
  9352. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  9353. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  9354. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  9355. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9356. {
  9357. ___percentGroupSizes_3 = value;
  9358. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  9359. }
  9360. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  9361. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  9362. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  9363. inline void set_positiveSign_4(String_t* value)
  9364. {
  9365. ___positiveSign_4 = value;
  9366. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  9367. }
  9368. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  9369. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  9370. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  9371. inline void set_negativeSign_5(String_t* value)
  9372. {
  9373. ___negativeSign_5 = value;
  9374. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  9375. }
  9376. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  9377. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  9378. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  9379. inline void set_numberDecimalSeparator_6(String_t* value)
  9380. {
  9381. ___numberDecimalSeparator_6 = value;
  9382. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  9383. }
  9384. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  9385. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  9386. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  9387. inline void set_numberGroupSeparator_7(String_t* value)
  9388. {
  9389. ___numberGroupSeparator_7 = value;
  9390. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  9391. }
  9392. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  9393. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  9394. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  9395. inline void set_currencyGroupSeparator_8(String_t* value)
  9396. {
  9397. ___currencyGroupSeparator_8 = value;
  9398. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  9399. }
  9400. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  9401. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  9402. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  9403. inline void set_currencyDecimalSeparator_9(String_t* value)
  9404. {
  9405. ___currencyDecimalSeparator_9 = value;
  9406. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  9407. }
  9408. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  9409. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  9410. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  9411. inline void set_currencySymbol_10(String_t* value)
  9412. {
  9413. ___currencySymbol_10 = value;
  9414. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  9415. }
  9416. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  9417. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  9418. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  9419. inline void set_ansiCurrencySymbol_11(String_t* value)
  9420. {
  9421. ___ansiCurrencySymbol_11 = value;
  9422. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  9423. }
  9424. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  9425. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  9426. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  9427. inline void set_nanSymbol_12(String_t* value)
  9428. {
  9429. ___nanSymbol_12 = value;
  9430. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  9431. }
  9432. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  9433. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  9434. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  9435. inline void set_positiveInfinitySymbol_13(String_t* value)
  9436. {
  9437. ___positiveInfinitySymbol_13 = value;
  9438. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  9439. }
  9440. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  9441. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  9442. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  9443. inline void set_negativeInfinitySymbol_14(String_t* value)
  9444. {
  9445. ___negativeInfinitySymbol_14 = value;
  9446. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  9447. }
  9448. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  9449. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  9450. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  9451. inline void set_percentDecimalSeparator_15(String_t* value)
  9452. {
  9453. ___percentDecimalSeparator_15 = value;
  9454. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  9455. }
  9456. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  9457. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  9458. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  9459. inline void set_percentGroupSeparator_16(String_t* value)
  9460. {
  9461. ___percentGroupSeparator_16 = value;
  9462. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  9463. }
  9464. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  9465. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  9466. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  9467. inline void set_percentSymbol_17(String_t* value)
  9468. {
  9469. ___percentSymbol_17 = value;
  9470. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  9471. }
  9472. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  9473. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  9474. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  9475. inline void set_perMilleSymbol_18(String_t* value)
  9476. {
  9477. ___perMilleSymbol_18 = value;
  9478. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  9479. }
  9480. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  9481. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  9482. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  9483. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  9484. {
  9485. ___nativeDigits_19 = value;
  9486. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  9487. }
  9488. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  9489. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  9490. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  9491. inline void set_m_dataItem_20(int32_t value)
  9492. {
  9493. ___m_dataItem_20 = value;
  9494. }
  9495. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  9496. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  9497. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  9498. inline void set_numberDecimalDigits_21(int32_t value)
  9499. {
  9500. ___numberDecimalDigits_21 = value;
  9501. }
  9502. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  9503. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  9504. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  9505. inline void set_currencyDecimalDigits_22(int32_t value)
  9506. {
  9507. ___currencyDecimalDigits_22 = value;
  9508. }
  9509. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  9510. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  9511. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  9512. inline void set_currencyPositivePattern_23(int32_t value)
  9513. {
  9514. ___currencyPositivePattern_23 = value;
  9515. }
  9516. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  9517. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  9518. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  9519. inline void set_currencyNegativePattern_24(int32_t value)
  9520. {
  9521. ___currencyNegativePattern_24 = value;
  9522. }
  9523. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  9524. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  9525. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  9526. inline void set_numberNegativePattern_25(int32_t value)
  9527. {
  9528. ___numberNegativePattern_25 = value;
  9529. }
  9530. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  9531. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  9532. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  9533. inline void set_percentPositivePattern_26(int32_t value)
  9534. {
  9535. ___percentPositivePattern_26 = value;
  9536. }
  9537. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  9538. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  9539. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  9540. inline void set_percentNegativePattern_27(int32_t value)
  9541. {
  9542. ___percentNegativePattern_27 = value;
  9543. }
  9544. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  9545. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  9546. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  9547. inline void set_percentDecimalDigits_28(int32_t value)
  9548. {
  9549. ___percentDecimalDigits_28 = value;
  9550. }
  9551. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  9552. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  9553. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  9554. inline void set_digitSubstitution_29(int32_t value)
  9555. {
  9556. ___digitSubstitution_29 = value;
  9557. }
  9558. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  9559. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  9560. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  9561. inline void set_isReadOnly_30(bool value)
  9562. {
  9563. ___isReadOnly_30 = value;
  9564. }
  9565. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  9566. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  9567. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  9568. inline void set_m_useUserOverride_31(bool value)
  9569. {
  9570. ___m_useUserOverride_31 = value;
  9571. }
  9572. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  9573. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  9574. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  9575. inline void set_m_isInvariant_32(bool value)
  9576. {
  9577. ___m_isInvariant_32 = value;
  9578. }
  9579. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  9580. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  9581. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  9582. inline void set_validForParseAsNumber_33(bool value)
  9583. {
  9584. ___validForParseAsNumber_33 = value;
  9585. }
  9586. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  9587. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  9588. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  9589. inline void set_validForParseAsCurrency_34(bool value)
  9590. {
  9591. ___validForParseAsCurrency_34 = value;
  9592. }
  9593. };
  9594. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  9595. {
  9596. public:
  9597. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  9598. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  9599. public:
  9600. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  9601. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  9602. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  9603. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  9604. {
  9605. ___invariantInfo_0 = value;
  9606. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  9607. }
  9608. };
  9609. // UnityEngine.Events.PersistentCall
  9610. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  9611. {
  9612. public:
  9613. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9614. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  9615. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  9616. String_t* ___m_TargetAssemblyTypeName_1;
  9617. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  9618. String_t* ___m_MethodName_2;
  9619. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  9620. int32_t ___m_Mode_3;
  9621. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  9622. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  9623. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  9624. int32_t ___m_CallState_5;
  9625. public:
  9626. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  9627. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  9628. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  9629. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9630. {
  9631. ___m_Target_0 = value;
  9632. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  9633. }
  9634. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  9635. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  9636. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  9637. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  9638. {
  9639. ___m_TargetAssemblyTypeName_1 = value;
  9640. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  9641. }
  9642. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  9643. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  9644. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  9645. inline void set_m_MethodName_2(String_t* value)
  9646. {
  9647. ___m_MethodName_2 = value;
  9648. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  9649. }
  9650. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  9651. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  9652. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  9653. inline void set_m_Mode_3(int32_t value)
  9654. {
  9655. ___m_Mode_3 = value;
  9656. }
  9657. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  9658. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  9659. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  9660. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  9661. {
  9662. ___m_Arguments_4 = value;
  9663. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  9664. }
  9665. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  9666. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  9667. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  9668. inline void set_m_CallState_5(int32_t value)
  9669. {
  9670. ___m_CallState_5 = value;
  9671. }
  9672. };
  9673. // UnityEngine.Playables.Playable
  9674. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2
  9675. {
  9676. public:
  9677. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  9678. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  9679. public:
  9680. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2, ___m_Handle_0)); }
  9681. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  9682. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9683. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  9684. {
  9685. ___m_Handle_0 = value;
  9686. }
  9687. };
  9688. struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields
  9689. {
  9690. public:
  9691. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  9692. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___m_NullPlayable_1;
  9693. public:
  9694. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields, ___m_NullPlayable_1)); }
  9695. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  9696. inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  9697. inline void set_m_NullPlayable_1(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 value)
  9698. {
  9699. ___m_NullPlayable_1 = value;
  9700. }
  9701. };
  9702. // UnityEngine.Playables.PlayableBinding
  9703. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2
  9704. {
  9705. public:
  9706. // System.String UnityEngine.Playables.PlayableBinding::m_StreamName
  9707. String_t* ___m_StreamName_0;
  9708. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
  9709. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SourceObject_1;
  9710. // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
  9711. Type_t * ___m_SourceBindingType_2;
  9712. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
  9713. CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___m_CreateOutputMethod_3;
  9714. public:
  9715. inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_StreamName_0)); }
  9716. inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
  9717. inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
  9718. inline void set_m_StreamName_0(String_t* value)
  9719. {
  9720. ___m_StreamName_0 = value;
  9721. Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
  9722. }
  9723. inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceObject_1)); }
  9724. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
  9725. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
  9726. inline void set_m_SourceObject_1(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  9727. {
  9728. ___m_SourceObject_1 = value;
  9729. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
  9730. }
  9731. inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceBindingType_2)); }
  9732. inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
  9733. inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
  9734. inline void set_m_SourceBindingType_2(Type_t * value)
  9735. {
  9736. ___m_SourceBindingType_2 = value;
  9737. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
  9738. }
  9739. inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_CreateOutputMethod_3)); }
  9740. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
  9741. inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
  9742. inline void set_m_CreateOutputMethod_3(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * value)
  9743. {
  9744. ___m_CreateOutputMethod_3 = value;
  9745. Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
  9746. }
  9747. };
  9748. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields
  9749. {
  9750. public:
  9751. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  9752. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* ___None_4;
  9753. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  9754. double ___DefaultDuration_5;
  9755. public:
  9756. inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___None_4)); }
  9757. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* get_None_4() const { return ___None_4; }
  9758. inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3** get_address_of_None_4() { return &___None_4; }
  9759. inline void set_None_4(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* value)
  9760. {
  9761. ___None_4 = value;
  9762. Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
  9763. }
  9764. inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___DefaultDuration_5)); }
  9765. inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
  9766. inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
  9767. inline void set_DefaultDuration_5(double value)
  9768. {
  9769. ___DefaultDuration_5 = value;
  9770. }
  9771. };
  9772. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  9773. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke
  9774. {
  9775. char* ___m_StreamName_0;
  9776. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_SourceObject_1;
  9777. Type_t * ___m_SourceBindingType_2;
  9778. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9779. };
  9780. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  9781. struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com
  9782. {
  9783. Il2CppChar* ___m_StreamName_0;
  9784. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_SourceObject_1;
  9785. Type_t * ___m_SourceBindingType_2;
  9786. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  9787. };
  9788. // UnityEngine.Playables.PlayableOutput
  9789. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  9790. {
  9791. public:
  9792. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  9793. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  9794. public:
  9795. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  9796. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  9797. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9798. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  9799. {
  9800. ___m_Handle_0 = value;
  9801. }
  9802. };
  9803. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  9804. {
  9805. public:
  9806. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  9807. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  9808. public:
  9809. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  9810. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  9811. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  9812. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  9813. {
  9814. ___m_NullPlayableOutput_1 = value;
  9815. }
  9816. };
  9817. // UnityEngine.Experimental.GlobalIllumination.PointLight
  9818. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  9819. {
  9820. public:
  9821. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  9822. int32_t ___instanceID_0;
  9823. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  9824. bool ___shadow_1;
  9825. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  9826. uint8_t ___mode_2;
  9827. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  9828. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9829. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  9830. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
  9831. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  9832. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
  9833. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  9834. float ___range_6;
  9835. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  9836. float ___sphereRadius_7;
  9837. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  9838. uint8_t ___falloff_8;
  9839. public:
  9840. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  9841. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9842. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9843. inline void set_instanceID_0(int32_t value)
  9844. {
  9845. ___instanceID_0 = value;
  9846. }
  9847. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  9848. inline bool get_shadow_1() const { return ___shadow_1; }
  9849. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9850. inline void set_shadow_1(bool value)
  9851. {
  9852. ___shadow_1 = value;
  9853. }
  9854. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  9855. inline uint8_t get_mode_2() const { return ___mode_2; }
  9856. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9857. inline void set_mode_2(uint8_t value)
  9858. {
  9859. ___mode_2 = value;
  9860. }
  9861. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  9862. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9863. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9864. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9865. {
  9866. ___position_3 = value;
  9867. }
  9868. inline static int32_t get_offset_of_color_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_4)); }
  9869. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_4() const { return ___color_4; }
  9870. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_4() { return &___color_4; }
  9871. inline void set_color_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9872. {
  9873. ___color_4 = value;
  9874. }
  9875. inline static int32_t get_offset_of_indirectColor_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_5)); }
  9876. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_5() const { return ___indirectColor_5; }
  9877. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_5() { return &___indirectColor_5; }
  9878. inline void set_indirectColor_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9879. {
  9880. ___indirectColor_5 = value;
  9881. }
  9882. inline static int32_t get_offset_of_range_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_6)); }
  9883. inline float get_range_6() const { return ___range_6; }
  9884. inline float* get_address_of_range_6() { return &___range_6; }
  9885. inline void set_range_6(float value)
  9886. {
  9887. ___range_6 = value;
  9888. }
  9889. inline static int32_t get_offset_of_sphereRadius_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_7)); }
  9890. inline float get_sphereRadius_7() const { return ___sphereRadius_7; }
  9891. inline float* get_address_of_sphereRadius_7() { return &___sphereRadius_7; }
  9892. inline void set_sphereRadius_7(float value)
  9893. {
  9894. ___sphereRadius_7 = value;
  9895. }
  9896. inline static int32_t get_offset_of_falloff_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_8)); }
  9897. inline uint8_t get_falloff_8() const { return ___falloff_8; }
  9898. inline uint8_t* get_address_of_falloff_8() { return &___falloff_8; }
  9899. inline void set_falloff_8(uint8_t value)
  9900. {
  9901. ___falloff_8 = value;
  9902. }
  9903. };
  9904. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9905. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  9906. {
  9907. int32_t ___instanceID_0;
  9908. int32_t ___shadow_1;
  9909. uint8_t ___mode_2;
  9910. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9911. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
  9912. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
  9913. float ___range_6;
  9914. float ___sphereRadius_7;
  9915. uint8_t ___falloff_8;
  9916. };
  9917. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  9918. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  9919. {
  9920. int32_t ___instanceID_0;
  9921. int32_t ___shadow_1;
  9922. uint8_t ___mode_2;
  9923. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9924. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
  9925. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
  9926. float ___range_6;
  9927. float ___sphereRadius_7;
  9928. uint8_t ___falloff_8;
  9929. };
  9930. // UnityEngine.PreloadData
  9931. struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9932. {
  9933. public:
  9934. public:
  9935. };
  9936. // UnityEngine.QualitySettings
  9937. struct QualitySettings_t5DCEF82055F1D94E4226D77EB3970567DF6B3B01 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9938. {
  9939. public:
  9940. public:
  9941. };
  9942. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  9943. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  9944. {
  9945. public:
  9946. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  9947. int32_t ___instanceID_0;
  9948. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  9949. bool ___shadow_1;
  9950. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  9951. uint8_t ___mode_2;
  9952. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  9953. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9954. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  9955. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9956. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  9957. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9958. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  9959. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9960. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  9961. float ___range_7;
  9962. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  9963. float ___width_8;
  9964. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  9965. float ___height_9;
  9966. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  9967. uint8_t ___falloff_10;
  9968. public:
  9969. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  9970. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9971. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9972. inline void set_instanceID_0(int32_t value)
  9973. {
  9974. ___instanceID_0 = value;
  9975. }
  9976. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  9977. inline bool get_shadow_1() const { return ___shadow_1; }
  9978. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9979. inline void set_shadow_1(bool value)
  9980. {
  9981. ___shadow_1 = value;
  9982. }
  9983. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  9984. inline uint8_t get_mode_2() const { return ___mode_2; }
  9985. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9986. inline void set_mode_2(uint8_t value)
  9987. {
  9988. ___mode_2 = value;
  9989. }
  9990. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  9991. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9992. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9993. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9994. {
  9995. ___position_3 = value;
  9996. }
  9997. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  9998. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9999. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10000. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10001. {
  10002. ___orientation_4 = value;
  10003. }
  10004. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  10005. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10006. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10007. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10008. {
  10009. ___color_5 = value;
  10010. }
  10011. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  10012. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10013. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10014. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10015. {
  10016. ___indirectColor_6 = value;
  10017. }
  10018. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  10019. inline float get_range_7() const { return ___range_7; }
  10020. inline float* get_address_of_range_7() { return &___range_7; }
  10021. inline void set_range_7(float value)
  10022. {
  10023. ___range_7 = value;
  10024. }
  10025. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  10026. inline float get_width_8() const { return ___width_8; }
  10027. inline float* get_address_of_width_8() { return &___width_8; }
  10028. inline void set_width_8(float value)
  10029. {
  10030. ___width_8 = value;
  10031. }
  10032. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  10033. inline float get_height_9() const { return ___height_9; }
  10034. inline float* get_address_of_height_9() { return &___height_9; }
  10035. inline void set_height_9(float value)
  10036. {
  10037. ___height_9 = value;
  10038. }
  10039. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  10040. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  10041. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  10042. inline void set_falloff_10(uint8_t value)
  10043. {
  10044. ___falloff_10 = value;
  10045. }
  10046. };
  10047. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10048. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  10049. {
  10050. int32_t ___instanceID_0;
  10051. int32_t ___shadow_1;
  10052. uint8_t ___mode_2;
  10053. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10054. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10055. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10056. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10057. float ___range_7;
  10058. float ___width_8;
  10059. float ___height_9;
  10060. uint8_t ___falloff_10;
  10061. };
  10062. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10063. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  10064. {
  10065. int32_t ___instanceID_0;
  10066. int32_t ___shadow_1;
  10067. uint8_t ___mode_2;
  10068. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10069. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10070. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10071. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10072. float ___range_7;
  10073. float ___width_8;
  10074. float ___height_9;
  10075. uint8_t ___falloff_10;
  10076. };
  10077. // UnityEngine.ScriptableObject
  10078. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10079. {
  10080. public:
  10081. public:
  10082. };
  10083. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  10084. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  10085. {
  10086. };
  10087. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  10088. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  10089. {
  10090. };
  10091. // UnityEngine.Shader
  10092. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10093. {
  10094. public:
  10095. public:
  10096. };
  10097. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  10098. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  10099. {
  10100. public:
  10101. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  10102. int32_t ___instanceID_0;
  10103. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  10104. bool ___shadow_1;
  10105. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  10106. uint8_t ___mode_2;
  10107. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  10108. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10109. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  10110. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10111. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  10112. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10113. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  10114. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10115. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  10116. float ___range_7;
  10117. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  10118. float ___sphereRadius_8;
  10119. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  10120. float ___coneAngle_9;
  10121. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  10122. float ___innerConeAngle_10;
  10123. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  10124. uint8_t ___falloff_11;
  10125. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  10126. uint8_t ___angularFalloff_12;
  10127. public:
  10128. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  10129. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10130. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10131. inline void set_instanceID_0(int32_t value)
  10132. {
  10133. ___instanceID_0 = value;
  10134. }
  10135. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  10136. inline bool get_shadow_1() const { return ___shadow_1; }
  10137. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10138. inline void set_shadow_1(bool value)
  10139. {
  10140. ___shadow_1 = value;
  10141. }
  10142. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  10143. inline uint8_t get_mode_2() const { return ___mode_2; }
  10144. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10145. inline void set_mode_2(uint8_t value)
  10146. {
  10147. ___mode_2 = value;
  10148. }
  10149. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  10150. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10151. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10152. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10153. {
  10154. ___position_3 = value;
  10155. }
  10156. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  10157. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10158. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10159. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10160. {
  10161. ___orientation_4 = value;
  10162. }
  10163. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  10164. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10165. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10166. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10167. {
  10168. ___color_5 = value;
  10169. }
  10170. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  10171. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10172. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10173. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10174. {
  10175. ___indirectColor_6 = value;
  10176. }
  10177. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  10178. inline float get_range_7() const { return ___range_7; }
  10179. inline float* get_address_of_range_7() { return &___range_7; }
  10180. inline void set_range_7(float value)
  10181. {
  10182. ___range_7 = value;
  10183. }
  10184. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  10185. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  10186. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  10187. inline void set_sphereRadius_8(float value)
  10188. {
  10189. ___sphereRadius_8 = value;
  10190. }
  10191. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  10192. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  10193. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  10194. inline void set_coneAngle_9(float value)
  10195. {
  10196. ___coneAngle_9 = value;
  10197. }
  10198. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  10199. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  10200. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  10201. inline void set_innerConeAngle_10(float value)
  10202. {
  10203. ___innerConeAngle_10 = value;
  10204. }
  10205. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  10206. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  10207. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  10208. inline void set_falloff_11(uint8_t value)
  10209. {
  10210. ___falloff_11 = value;
  10211. }
  10212. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  10213. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  10214. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  10215. inline void set_angularFalloff_12(uint8_t value)
  10216. {
  10217. ___angularFalloff_12 = value;
  10218. }
  10219. };
  10220. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10221. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  10222. {
  10223. int32_t ___instanceID_0;
  10224. int32_t ___shadow_1;
  10225. uint8_t ___mode_2;
  10226. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10227. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10228. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10229. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10230. float ___range_7;
  10231. float ___sphereRadius_8;
  10232. float ___coneAngle_9;
  10233. float ___innerConeAngle_10;
  10234. uint8_t ___falloff_11;
  10235. uint8_t ___angularFalloff_12;
  10236. };
  10237. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10238. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  10239. {
  10240. int32_t ___instanceID_0;
  10241. int32_t ___shadow_1;
  10242. uint8_t ___mode_2;
  10243. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10244. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10245. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10246. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10247. float ___range_7;
  10248. float ___sphereRadius_8;
  10249. float ___coneAngle_9;
  10250. float ___innerConeAngle_10;
  10251. uint8_t ___falloff_11;
  10252. uint8_t ___angularFalloff_12;
  10253. };
  10254. // UnityEngine.Sprite
  10255. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10256. {
  10257. public:
  10258. public:
  10259. };
  10260. // System.SystemException
  10261. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  10262. {
  10263. public:
  10264. public:
  10265. };
  10266. // UnityEngine.Texture
  10267. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10268. {
  10269. public:
  10270. public:
  10271. };
  10272. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  10273. {
  10274. public:
  10275. // System.Int32 UnityEngine.Texture::GenerateAllMips
  10276. int32_t ___GenerateAllMips_4;
  10277. public:
  10278. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  10279. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  10280. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  10281. inline void set_GenerateAllMips_4(int32_t value)
  10282. {
  10283. ___GenerateAllMips_4 = value;
  10284. }
  10285. };
  10286. // System.Type
  10287. struct Type_t : public MemberInfo_t
  10288. {
  10289. public:
  10290. // System.RuntimeTypeHandle System.Type::_impl
  10291. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  10292. public:
  10293. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  10294. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  10295. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  10296. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  10297. {
  10298. ____impl_9 = value;
  10299. }
  10300. };
  10301. struct Type_t_StaticFields
  10302. {
  10303. public:
  10304. // System.Reflection.MemberFilter System.Type::FilterAttribute
  10305. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  10306. // System.Reflection.MemberFilter System.Type::FilterName
  10307. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  10308. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  10309. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  10310. // System.Object System.Type::Missing
  10311. RuntimeObject * ___Missing_3;
  10312. // System.Char System.Type::Delimiter
  10313. Il2CppChar ___Delimiter_4;
  10314. // System.Type[] System.Type::EmptyTypes
  10315. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  10316. // System.Reflection.Binder System.Type::defaultBinder
  10317. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  10318. public:
  10319. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  10320. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  10321. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  10322. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10323. {
  10324. ___FilterAttribute_0 = value;
  10325. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  10326. }
  10327. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  10328. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  10329. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  10330. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10331. {
  10332. ___FilterName_1 = value;
  10333. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  10334. }
  10335. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  10336. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  10337. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  10338. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  10339. {
  10340. ___FilterNameIgnoreCase_2 = value;
  10341. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  10342. }
  10343. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  10344. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  10345. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  10346. inline void set_Missing_3(RuntimeObject * value)
  10347. {
  10348. ___Missing_3 = value;
  10349. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  10350. }
  10351. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  10352. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  10353. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  10354. inline void set_Delimiter_4(Il2CppChar value)
  10355. {
  10356. ___Delimiter_4 = value;
  10357. }
  10358. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  10359. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  10360. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  10361. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  10362. {
  10363. ___EmptyTypes_5 = value;
  10364. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  10365. }
  10366. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  10367. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  10368. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  10369. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  10370. {
  10371. ___defaultBinder_6 = value;
  10372. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  10373. }
  10374. };
  10375. // UnityEngine.UnityException
  10376. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  10377. {
  10378. public:
  10379. public:
  10380. };
  10381. // System.Action`1<UnityEngine.AsyncOperation>
  10382. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  10383. {
  10384. public:
  10385. public:
  10386. };
  10387. // System.Action`1<System.Boolean>
  10388. struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t
  10389. {
  10390. public:
  10391. public:
  10392. };
  10393. // System.Action`1<UnityEngine.Cubemap>
  10394. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t
  10395. {
  10396. public:
  10397. public:
  10398. };
  10399. // System.Action`1<UnityEngine.CustomRenderTexture>
  10400. struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 : public MulticastDelegate_t
  10401. {
  10402. public:
  10403. public:
  10404. };
  10405. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  10406. struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 : public MulticastDelegate_t
  10407. {
  10408. public:
  10409. public:
  10410. };
  10411. // System.Action`1<System.String>
  10412. struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 : public MulticastDelegate_t
  10413. {
  10414. public:
  10415. public:
  10416. };
  10417. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  10418. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t
  10419. {
  10420. public:
  10421. public:
  10422. };
  10423. // System.Action`2<System.String,System.Boolean>
  10424. struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 : public MulticastDelegate_t
  10425. {
  10426. public:
  10427. public:
  10428. };
  10429. // System.Func`1<System.Boolean>
  10430. struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F : public MulticastDelegate_t
  10431. {
  10432. public:
  10433. public:
  10434. };
  10435. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  10436. struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 : public MulticastDelegate_t
  10437. {
  10438. public:
  10439. public:
  10440. };
  10441. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  10442. struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 : public MulticastDelegate_t
  10443. {
  10444. public:
  10445. public:
  10446. };
  10447. // UnityEngine.Events.UnityAction`1<System.Int32>
  10448. struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 : public MulticastDelegate_t
  10449. {
  10450. public:
  10451. public:
  10452. };
  10453. // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  10454. struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 : public MulticastDelegate_t
  10455. {
  10456. public:
  10457. public:
  10458. };
  10459. // System.Action
  10460. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
  10461. {
  10462. public:
  10463. public:
  10464. };
  10465. // System.ArgumentException
  10466. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10467. {
  10468. public:
  10469. // System.String System.ArgumentException::m_paramName
  10470. String_t* ___m_paramName_17;
  10471. public:
  10472. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  10473. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  10474. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  10475. inline void set_m_paramName_17(String_t* value)
  10476. {
  10477. ___m_paramName_17 = value;
  10478. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  10479. }
  10480. };
  10481. // UnityEngine.Rendering.BatchCullingContext
  10482. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  10483. {
  10484. public:
  10485. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  10486. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  10487. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  10488. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  10489. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  10490. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  10491. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  10492. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  10493. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  10494. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  10495. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  10496. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  10497. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  10498. float ___nearPlane_6;
  10499. public:
  10500. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  10501. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  10502. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  10503. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  10504. {
  10505. ___cullingPlanes_0 = value;
  10506. }
  10507. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  10508. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  10509. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  10510. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  10511. {
  10512. ___batchVisibility_1 = value;
  10513. }
  10514. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  10515. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  10516. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  10517. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10518. {
  10519. ___visibleIndices_2 = value;
  10520. }
  10521. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  10522. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  10523. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  10524. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  10525. {
  10526. ___visibleIndicesY_3 = value;
  10527. }
  10528. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  10529. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  10530. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  10531. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  10532. {
  10533. ___lodParameters_4 = value;
  10534. }
  10535. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  10536. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  10537. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  10538. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  10539. {
  10540. ___cullingMatrix_5 = value;
  10541. }
  10542. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  10543. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  10544. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  10545. inline void set_nearPlane_6(float value)
  10546. {
  10547. ___nearPlane_6 = value;
  10548. }
  10549. };
  10550. // UnityEngine.Behaviour
  10551. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10552. {
  10553. public:
  10554. public:
  10555. };
  10556. // UnityEngine.Cubemap
  10557. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10558. {
  10559. public:
  10560. public:
  10561. };
  10562. // UnityEngine.CubemapArray
  10563. struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10564. {
  10565. public:
  10566. public:
  10567. };
  10568. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  10569. struct DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1
  10570. {
  10571. public:
  10572. // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
  10573. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  10574. // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
  10575. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  10576. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
  10577. int32_t ___U3CwidthU3Ek__BackingField_2;
  10578. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
  10579. int32_t ___U3CheightU3Ek__BackingField_3;
  10580. public:
  10581. inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
  10582. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10583. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  10584. inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 value)
  10585. {
  10586. ___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
  10587. }
  10588. inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CimageFormatU3Ek__BackingField_1)); }
  10589. inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
  10590. inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
  10591. inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
  10592. {
  10593. ___U3CimageFormatU3Ek__BackingField_1 = value;
  10594. }
  10595. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CwidthU3Ek__BackingField_2)); }
  10596. inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
  10597. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
  10598. inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
  10599. {
  10600. ___U3CwidthU3Ek__BackingField_2 = value;
  10601. }
  10602. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CheightU3Ek__BackingField_3)); }
  10603. inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
  10604. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
  10605. inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
  10606. {
  10607. ___U3CheightU3Ek__BackingField_3 = value;
  10608. }
  10609. };
  10610. // UnityEngine.Playables.FrameData
  10611. struct FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B
  10612. {
  10613. public:
  10614. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  10615. uint64_t ___m_FrameID_0;
  10616. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  10617. double ___m_DeltaTime_1;
  10618. // System.Single UnityEngine.Playables.FrameData::m_Weight
  10619. float ___m_Weight_2;
  10620. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  10621. float ___m_EffectiveWeight_3;
  10622. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  10623. double ___m_EffectiveParentDelay_4;
  10624. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  10625. float ___m_EffectiveParentSpeed_5;
  10626. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  10627. float ___m_EffectiveSpeed_6;
  10628. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  10629. int32_t ___m_Flags_7;
  10630. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
  10631. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_Output_8;
  10632. public:
  10633. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_FrameID_0)); }
  10634. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  10635. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  10636. inline void set_m_FrameID_0(uint64_t value)
  10637. {
  10638. ___m_FrameID_0 = value;
  10639. }
  10640. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_DeltaTime_1)); }
  10641. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  10642. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  10643. inline void set_m_DeltaTime_1(double value)
  10644. {
  10645. ___m_DeltaTime_1 = value;
  10646. }
  10647. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Weight_2)); }
  10648. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  10649. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  10650. inline void set_m_Weight_2(float value)
  10651. {
  10652. ___m_Weight_2 = value;
  10653. }
  10654. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveWeight_3)); }
  10655. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  10656. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  10657. inline void set_m_EffectiveWeight_3(float value)
  10658. {
  10659. ___m_EffectiveWeight_3 = value;
  10660. }
  10661. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentDelay_4)); }
  10662. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  10663. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  10664. inline void set_m_EffectiveParentDelay_4(double value)
  10665. {
  10666. ___m_EffectiveParentDelay_4 = value;
  10667. }
  10668. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentSpeed_5)); }
  10669. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  10670. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  10671. inline void set_m_EffectiveParentSpeed_5(float value)
  10672. {
  10673. ___m_EffectiveParentSpeed_5 = value;
  10674. }
  10675. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveSpeed_6)); }
  10676. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  10677. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  10678. inline void set_m_EffectiveSpeed_6(float value)
  10679. {
  10680. ___m_EffectiveSpeed_6 = value;
  10681. }
  10682. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Flags_7)); }
  10683. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  10684. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  10685. inline void set_m_Flags_7(int32_t value)
  10686. {
  10687. ___m_Flags_7 = value;
  10688. }
  10689. inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Output_8)); }
  10690. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_Output_8() const { return ___m_Output_8; }
  10691. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_Output_8() { return &___m_Output_8; }
  10692. inline void set_m_Output_8(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  10693. {
  10694. ___m_Output_8 = value;
  10695. }
  10696. };
  10697. // System.IndexOutOfRangeException
  10698. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10699. {
  10700. public:
  10701. public:
  10702. };
  10703. // System.InvalidOperationException
  10704. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10705. {
  10706. public:
  10707. public:
  10708. };
  10709. // UnityEngine.MeshFilter
  10710. struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10711. {
  10712. public:
  10713. public:
  10714. };
  10715. // System.NullReferenceException
  10716. struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  10717. {
  10718. public:
  10719. public:
  10720. };
  10721. // UnityEngine.Playables.PlayableAsset
  10722. struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10723. {
  10724. public:
  10725. public:
  10726. };
  10727. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  10728. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10729. {
  10730. public:
  10731. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  10732. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * ___m_PlayerEditorConnectionEvents_5;
  10733. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  10734. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_connectedPlayers_6;
  10735. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
  10736. bool ___m_IsInitilized_7;
  10737. public:
  10738. inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_PlayerEditorConnectionEvents_5)); }
  10739. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; }
  10740. inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; }
  10741. inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * value)
  10742. {
  10743. ___m_PlayerEditorConnectionEvents_5 = value;
  10744. Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value);
  10745. }
  10746. inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_connectedPlayers_6)); }
  10747. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; }
  10748. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; }
  10749. inline void set_m_connectedPlayers_6(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  10750. {
  10751. ___m_connectedPlayers_6 = value;
  10752. Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value);
  10753. }
  10754. inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_IsInitilized_7)); }
  10755. inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; }
  10756. inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; }
  10757. inline void set_m_IsInitilized_7(bool value)
  10758. {
  10759. ___m_IsInitilized_7 = value;
  10760. }
  10761. };
  10762. struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields
  10763. {
  10764. public:
  10765. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
  10766. RuntimeObject* ___connectionNative_4;
  10767. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  10768. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ___s_Instance_8;
  10769. public:
  10770. inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___connectionNative_4)); }
  10771. inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; }
  10772. inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; }
  10773. inline void set_connectionNative_4(RuntimeObject* value)
  10774. {
  10775. ___connectionNative_4 = value;
  10776. Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value);
  10777. }
  10778. inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___s_Instance_8)); }
  10779. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * get_s_Instance_8() const { return ___s_Instance_8; }
  10780. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 ** get_address_of_s_Instance_8() { return &___s_Instance_8; }
  10781. inline void set_s_Instance_8(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * value)
  10782. {
  10783. ___s_Instance_8 = value;
  10784. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value);
  10785. }
  10786. };
  10787. // UnityEngine.Rendering.RenderPipelineAsset
  10788. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  10789. {
  10790. public:
  10791. public:
  10792. };
  10793. // UnityEngine.RenderTexture
  10794. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  10795. {
  10796. public:
  10797. public:
  10798. };
  10799. // UnityEngine.Renderer
  10800. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10801. {
  10802. public:
  10803. public:
  10804. };
  10805. // UnityEngine.Transform
  10806. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  10807. {
  10808. public:
  10809. public:
  10810. };
  10811. // UnityEngine.Events.UnityAction
  10812. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  10813. {
  10814. public:
  10815. public:
  10816. };
  10817. // UnityEngine.Application/LogCallback
  10818. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  10819. {
  10820. public:
  10821. public:
  10822. };
  10823. // UnityEngine.Application/LowMemoryCallback
  10824. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  10825. {
  10826. public:
  10827. public:
  10828. };
  10829. // UnityEngine.Camera/CameraCallback
  10830. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  10831. {
  10832. public:
  10833. public:
  10834. };
  10835. // UnityEngine.CullingGroup/StateChanged
  10836. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  10837. {
  10838. public:
  10839. public:
  10840. };
  10841. // UnityEngine.Display/DisplaysUpdatedDelegate
  10842. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  10843. {
  10844. public:
  10845. public:
  10846. };
  10847. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  10848. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  10849. {
  10850. public:
  10851. public:
  10852. };
  10853. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  10854. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  10855. {
  10856. public:
  10857. public:
  10858. };
  10859. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  10860. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
  10861. {
  10862. public:
  10863. public:
  10864. };
  10865. // UnityEngine.RectTransform/ReapplyDrivenProperties
  10866. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  10867. {
  10868. public:
  10869. public:
  10870. };
  10871. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  10872. struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 : public MulticastDelegate_t
  10873. {
  10874. public:
  10875. public:
  10876. };
  10877. // System.ArgumentNullException
  10878. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10879. {
  10880. public:
  10881. public:
  10882. };
  10883. // System.ArgumentOutOfRangeException
  10884. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  10885. {
  10886. public:
  10887. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  10888. RuntimeObject * ___m_actualValue_19;
  10889. public:
  10890. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  10891. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  10892. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  10893. inline void set_m_actualValue_19(RuntimeObject * value)
  10894. {
  10895. ___m_actualValue_19 = value;
  10896. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  10897. }
  10898. };
  10899. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  10900. {
  10901. public:
  10902. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  10903. String_t* ____rangeMessage_18;
  10904. public:
  10905. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  10906. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  10907. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  10908. inline void set__rangeMessage_18(String_t* value)
  10909. {
  10910. ____rangeMessage_18 = value;
  10911. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  10912. }
  10913. };
  10914. // UnityEngine.Camera
  10915. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10916. {
  10917. public:
  10918. public:
  10919. };
  10920. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  10921. {
  10922. public:
  10923. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  10924. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  10925. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  10926. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  10927. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  10928. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  10929. public:
  10930. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  10931. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  10932. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  10933. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10934. {
  10935. ___onPreCull_4 = value;
  10936. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  10937. }
  10938. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  10939. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  10940. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  10941. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10942. {
  10943. ___onPreRender_5 = value;
  10944. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  10945. }
  10946. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  10947. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  10948. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  10949. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  10950. {
  10951. ___onPostRender_6 = value;
  10952. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  10953. }
  10954. };
  10955. // UnityEngine.CustomRenderTexture
  10956. struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC : public RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849
  10957. {
  10958. public:
  10959. public:
  10960. };
  10961. // UnityEngine.Light
  10962. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10963. {
  10964. public:
  10965. // System.Int32 UnityEngine.Light::m_BakedIndex
  10966. int32_t ___m_BakedIndex_4;
  10967. public:
  10968. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  10969. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  10970. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  10971. inline void set_m_BakedIndex_4(int32_t value)
  10972. {
  10973. ___m_BakedIndex_4 = value;
  10974. }
  10975. };
  10976. // UnityEngine.MeshRenderer
  10977. struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  10978. {
  10979. public:
  10980. public:
  10981. };
  10982. // UnityEngine.MonoBehaviour
  10983. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  10984. {
  10985. public:
  10986. public:
  10987. };
  10988. // System.ObjectDisposedException
  10989. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
  10990. {
  10991. public:
  10992. // System.String System.ObjectDisposedException::objectName
  10993. String_t* ___objectName_17;
  10994. public:
  10995. inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
  10996. inline String_t* get_objectName_17() const { return ___objectName_17; }
  10997. inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
  10998. inline void set_objectName_17(String_t* value)
  10999. {
  11000. ___objectName_17 = value;
  11001. Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
  11002. }
  11003. };
  11004. // UnityEngine.RectTransform
  11005. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  11006. {
  11007. public:
  11008. public:
  11009. };
  11010. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  11011. {
  11012. public:
  11013. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  11014. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  11015. public:
  11016. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  11017. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  11018. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  11019. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  11020. {
  11021. ___reapplyDrivenProperties_4 = value;
  11022. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  11023. }
  11024. };
  11025. // UnityEngine.ReflectionProbe
  11026. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11027. {
  11028. public:
  11029. public:
  11030. };
  11031. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields
  11032. {
  11033. public:
  11034. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  11035. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4;
  11036. // System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
  11037. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5;
  11038. public:
  11039. inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); }
  11040. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
  11041. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
  11042. inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value)
  11043. {
  11044. ___reflectionProbeChanged_4 = value;
  11045. Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
  11046. }
  11047. inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); }
  11048. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
  11049. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
  11050. inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value)
  11051. {
  11052. ___defaultReflectionSet_5 = value;
  11053. Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
  11054. }
  11055. };
  11056. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  11057. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  11058. {
  11059. public:
  11060. public:
  11061. };
  11062. #ifdef __clang__
  11063. #pragma clang diagnostic pop
  11064. #endif
  11065. // System.Object[]
  11066. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  11067. {
  11068. public:
  11069. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  11070. public:
  11071. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  11072. {
  11073. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11074. return m_Items[index];
  11075. }
  11076. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  11077. {
  11078. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11079. return m_Items + index;
  11080. }
  11081. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  11082. {
  11083. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11084. m_Items[index] = value;
  11085. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11086. }
  11087. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  11088. {
  11089. return m_Items[index];
  11090. }
  11091. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11092. {
  11093. return m_Items + index;
  11094. }
  11095. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  11096. {
  11097. m_Items[index] = value;
  11098. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11099. }
  11100. };
  11101. // UnityEngine.Keyframe[]
  11102. struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray
  11103. {
  11104. public:
  11105. ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1];
  11106. public:
  11107. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const
  11108. {
  11109. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11110. return m_Items[index];
  11111. }
  11112. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index)
  11113. {
  11114. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11115. return m_Items + index;
  11116. }
  11117. inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  11118. {
  11119. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11120. m_Items[index] = value;
  11121. }
  11122. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const
  11123. {
  11124. return m_Items[index];
  11125. }
  11126. inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11127. {
  11128. return m_Items + index;
  11129. }
  11130. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value)
  11131. {
  11132. m_Items[index] = value;
  11133. }
  11134. };
  11135. // System.Delegate[]
  11136. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  11137. {
  11138. public:
  11139. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  11140. public:
  11141. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  11142. {
  11143. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11144. return m_Items[index];
  11145. }
  11146. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  11147. {
  11148. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11149. return m_Items + index;
  11150. }
  11151. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  11152. {
  11153. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11154. m_Items[index] = value;
  11155. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11156. }
  11157. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  11158. {
  11159. return m_Items[index];
  11160. }
  11161. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11162. {
  11163. return m_Items + index;
  11164. }
  11165. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  11166. {
  11167. m_Items[index] = value;
  11168. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11169. }
  11170. };
  11171. // System.UInt64[]
  11172. struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2 : public RuntimeArray
  11173. {
  11174. public:
  11175. ALIGN_FIELD (8) uint64_t m_Items[1];
  11176. public:
  11177. inline uint64_t GetAt(il2cpp_array_size_t index) const
  11178. {
  11179. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11180. return m_Items[index];
  11181. }
  11182. inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
  11183. {
  11184. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11185. return m_Items + index;
  11186. }
  11187. inline void SetAt(il2cpp_array_size_t index, uint64_t value)
  11188. {
  11189. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11190. m_Items[index] = value;
  11191. }
  11192. inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
  11193. {
  11194. return m_Items[index];
  11195. }
  11196. inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11197. {
  11198. return m_Items + index;
  11199. }
  11200. inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
  11201. {
  11202. m_Items[index] = value;
  11203. }
  11204. };
  11205. // Unity.IO.LowLevel.Unsafe.ProcessingState[]
  11206. struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76 : public RuntimeArray
  11207. {
  11208. public:
  11209. ALIGN_FIELD (8) int32_t m_Items[1];
  11210. public:
  11211. inline int32_t GetAt(il2cpp_array_size_t index) const
  11212. {
  11213. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11214. return m_Items[index];
  11215. }
  11216. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11217. {
  11218. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11219. return m_Items + index;
  11220. }
  11221. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11222. {
  11223. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11224. m_Items[index] = value;
  11225. }
  11226. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11227. {
  11228. return m_Items[index];
  11229. }
  11230. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11231. {
  11232. return m_Items + index;
  11233. }
  11234. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11235. {
  11236. m_Items[index] = value;
  11237. }
  11238. };
  11239. // Unity.IO.LowLevel.Unsafe.FileReadType[]
  11240. struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831 : public RuntimeArray
  11241. {
  11242. public:
  11243. ALIGN_FIELD (8) int32_t m_Items[1];
  11244. public:
  11245. inline int32_t GetAt(il2cpp_array_size_t index) const
  11246. {
  11247. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11248. return m_Items[index];
  11249. }
  11250. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11251. {
  11252. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11253. return m_Items + index;
  11254. }
  11255. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11256. {
  11257. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11258. m_Items[index] = value;
  11259. }
  11260. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11261. {
  11262. return m_Items[index];
  11263. }
  11264. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11265. {
  11266. return m_Items + index;
  11267. }
  11268. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11269. {
  11270. m_Items[index] = value;
  11271. }
  11272. };
  11273. // Unity.IO.LowLevel.Unsafe.Priority[]
  11274. struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0 : public RuntimeArray
  11275. {
  11276. public:
  11277. ALIGN_FIELD (8) int32_t m_Items[1];
  11278. public:
  11279. inline int32_t GetAt(il2cpp_array_size_t index) const
  11280. {
  11281. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11282. return m_Items[index];
  11283. }
  11284. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11285. {
  11286. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11287. return m_Items + index;
  11288. }
  11289. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11290. {
  11291. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11292. m_Items[index] = value;
  11293. }
  11294. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11295. {
  11296. return m_Items[index];
  11297. }
  11298. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11299. {
  11300. return m_Items + index;
  11301. }
  11302. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11303. {
  11304. m_Items[index] = value;
  11305. }
  11306. };
  11307. // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
  11308. struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449 : public RuntimeArray
  11309. {
  11310. public:
  11311. ALIGN_FIELD (8) int32_t m_Items[1];
  11312. public:
  11313. inline int32_t GetAt(il2cpp_array_size_t index) const
  11314. {
  11315. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11316. return m_Items[index];
  11317. }
  11318. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11319. {
  11320. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11321. return m_Items + index;
  11322. }
  11323. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11324. {
  11325. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11326. m_Items[index] = value;
  11327. }
  11328. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11329. {
  11330. return m_Items[index];
  11331. }
  11332. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11333. {
  11334. return m_Items + index;
  11335. }
  11336. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11337. {
  11338. m_Items[index] = value;
  11339. }
  11340. };
  11341. // System.Type[]
  11342. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  11343. {
  11344. public:
  11345. ALIGN_FIELD (8) Type_t * m_Items[1];
  11346. public:
  11347. inline Type_t * GetAt(il2cpp_array_size_t index) const
  11348. {
  11349. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11350. return m_Items[index];
  11351. }
  11352. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  11353. {
  11354. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11355. return m_Items + index;
  11356. }
  11357. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  11358. {
  11359. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11360. m_Items[index] = value;
  11361. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11362. }
  11363. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  11364. {
  11365. return m_Items[index];
  11366. }
  11367. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11368. {
  11369. return m_Items + index;
  11370. }
  11371. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  11372. {
  11373. m_Items[index] = value;
  11374. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11375. }
  11376. };
  11377. // UnityEngine.RequireComponent[]
  11378. struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F : public RuntimeArray
  11379. {
  11380. public:
  11381. ALIGN_FIELD (8) RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * m_Items[1];
  11382. public:
  11383. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAt(il2cpp_array_size_t index) const
  11384. {
  11385. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11386. return m_Items[index];
  11387. }
  11388. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAt(il2cpp_array_size_t index)
  11389. {
  11390. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11391. return m_Items + index;
  11392. }
  11393. inline void SetAt(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11394. {
  11395. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11396. m_Items[index] = value;
  11397. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11398. }
  11399. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAtUnchecked(il2cpp_array_size_t index) const
  11400. {
  11401. return m_Items[index];
  11402. }
  11403. inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11404. {
  11405. return m_Items + index;
  11406. }
  11407. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value)
  11408. {
  11409. m_Items[index] = value;
  11410. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11411. }
  11412. };
  11413. // UnityEngine.DisallowMultipleComponent[]
  11414. struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E : public RuntimeArray
  11415. {
  11416. public:
  11417. ALIGN_FIELD (8) DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * m_Items[1];
  11418. public:
  11419. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAt(il2cpp_array_size_t index) const
  11420. {
  11421. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11422. return m_Items[index];
  11423. }
  11424. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAt(il2cpp_array_size_t index)
  11425. {
  11426. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11427. return m_Items + index;
  11428. }
  11429. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11430. {
  11431. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11432. m_Items[index] = value;
  11433. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11434. }
  11435. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAtUnchecked(il2cpp_array_size_t index) const
  11436. {
  11437. return m_Items[index];
  11438. }
  11439. inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11440. {
  11441. return m_Items + index;
  11442. }
  11443. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value)
  11444. {
  11445. m_Items[index] = value;
  11446. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11447. }
  11448. };
  11449. // UnityEngine.ExecuteInEditMode[]
  11450. struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08 : public RuntimeArray
  11451. {
  11452. public:
  11453. ALIGN_FIELD (8) ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * m_Items[1];
  11454. public:
  11455. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAt(il2cpp_array_size_t index) const
  11456. {
  11457. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11458. return m_Items[index];
  11459. }
  11460. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAt(il2cpp_array_size_t index)
  11461. {
  11462. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11463. return m_Items + index;
  11464. }
  11465. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11466. {
  11467. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11468. m_Items[index] = value;
  11469. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11470. }
  11471. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAtUnchecked(il2cpp_array_size_t index) const
  11472. {
  11473. return m_Items[index];
  11474. }
  11475. inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11476. {
  11477. return m_Items + index;
  11478. }
  11479. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value)
  11480. {
  11481. m_Items[index] = value;
  11482. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11483. }
  11484. };
  11485. // UnityEngine.Camera[]
  11486. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  11487. {
  11488. public:
  11489. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  11490. public:
  11491. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  11492. {
  11493. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11494. return m_Items[index];
  11495. }
  11496. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  11497. {
  11498. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11499. return m_Items + index;
  11500. }
  11501. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11502. {
  11503. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11504. m_Items[index] = value;
  11505. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11506. }
  11507. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  11508. {
  11509. return m_Items[index];
  11510. }
  11511. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11512. {
  11513. return m_Items + index;
  11514. }
  11515. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11516. {
  11517. m_Items[index] = value;
  11518. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11519. }
  11520. };
  11521. // System.IntPtr[]
  11522. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6 : public RuntimeArray
  11523. {
  11524. public:
  11525. ALIGN_FIELD (8) intptr_t m_Items[1];
  11526. public:
  11527. inline intptr_t GetAt(il2cpp_array_size_t index) const
  11528. {
  11529. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11530. return m_Items[index];
  11531. }
  11532. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  11533. {
  11534. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11535. return m_Items + index;
  11536. }
  11537. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  11538. {
  11539. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11540. m_Items[index] = value;
  11541. }
  11542. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  11543. {
  11544. return m_Items[index];
  11545. }
  11546. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11547. {
  11548. return m_Items + index;
  11549. }
  11550. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  11551. {
  11552. m_Items[index] = value;
  11553. }
  11554. };
  11555. // UnityEngine.Display[]
  11556. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray
  11557. {
  11558. public:
  11559. ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1];
  11560. public:
  11561. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const
  11562. {
  11563. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11564. return m_Items[index];
  11565. }
  11566. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index)
  11567. {
  11568. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11569. return m_Items + index;
  11570. }
  11571. inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11572. {
  11573. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11574. m_Items[index] = value;
  11575. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11576. }
  11577. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const
  11578. {
  11579. return m_Items[index];
  11580. }
  11581. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11582. {
  11583. return m_Items + index;
  11584. }
  11585. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  11586. {
  11587. m_Items[index] = value;
  11588. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11589. }
  11590. };
  11591. // System.String[]
  11592. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  11593. {
  11594. public:
  11595. ALIGN_FIELD (8) String_t* m_Items[1];
  11596. public:
  11597. inline String_t* GetAt(il2cpp_array_size_t index) const
  11598. {
  11599. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11600. return m_Items[index];
  11601. }
  11602. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11603. {
  11604. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11605. return m_Items + index;
  11606. }
  11607. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11608. {
  11609. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11610. m_Items[index] = value;
  11611. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11612. }
  11613. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11614. {
  11615. return m_Items[index];
  11616. }
  11617. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11618. {
  11619. return m_Items + index;
  11620. }
  11621. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11622. {
  11623. m_Items[index] = value;
  11624. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11625. }
  11626. };
  11627. // UnityEngine.Light[]
  11628. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  11629. {
  11630. public:
  11631. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  11632. public:
  11633. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  11634. {
  11635. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11636. return m_Items[index];
  11637. }
  11638. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  11639. {
  11640. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11641. return m_Items + index;
  11642. }
  11643. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11644. {
  11645. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11646. m_Items[index] = value;
  11647. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11648. }
  11649. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  11650. {
  11651. return m_Items[index];
  11652. }
  11653. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11654. {
  11655. return m_Items + index;
  11656. }
  11657. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  11658. {
  11659. m_Items[index] = value;
  11660. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11661. }
  11662. };
  11663. // System.Byte[]
  11664. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  11665. {
  11666. public:
  11667. ALIGN_FIELD (8) uint8_t m_Items[1];
  11668. public:
  11669. inline uint8_t GetAt(il2cpp_array_size_t index) const
  11670. {
  11671. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11672. return m_Items[index];
  11673. }
  11674. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  11675. {
  11676. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11677. return m_Items + index;
  11678. }
  11679. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  11680. {
  11681. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11682. m_Items[index] = value;
  11683. }
  11684. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  11685. {
  11686. return m_Items[index];
  11687. }
  11688. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11689. {
  11690. return m_Items + index;
  11691. }
  11692. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  11693. {
  11694. m_Items[index] = value;
  11695. }
  11696. };
  11697. // System.Int32[]
  11698. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  11699. {
  11700. public:
  11701. ALIGN_FIELD (8) int32_t m_Items[1];
  11702. public:
  11703. inline int32_t GetAt(il2cpp_array_size_t index) const
  11704. {
  11705. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11706. return m_Items[index];
  11707. }
  11708. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11709. {
  11710. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11711. return m_Items + index;
  11712. }
  11713. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11714. {
  11715. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11716. m_Items[index] = value;
  11717. }
  11718. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11719. {
  11720. return m_Items[index];
  11721. }
  11722. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11723. {
  11724. return m_Items + index;
  11725. }
  11726. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11727. {
  11728. m_Items[index] = value;
  11729. }
  11730. };
  11731. // UnityEngine.Vector3[]
  11732. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  11733. {
  11734. public:
  11735. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  11736. public:
  11737. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  11738. {
  11739. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11740. return m_Items[index];
  11741. }
  11742. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  11743. {
  11744. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11745. return m_Items + index;
  11746. }
  11747. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11748. {
  11749. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11750. m_Items[index] = value;
  11751. }
  11752. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  11753. {
  11754. return m_Items[index];
  11755. }
  11756. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11757. {
  11758. return m_Items + index;
  11759. }
  11760. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  11761. {
  11762. m_Items[index] = value;
  11763. }
  11764. };
  11765. // UnityEngine.Vector4[]
  11766. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray
  11767. {
  11768. public:
  11769. ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1];
  11770. public:
  11771. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const
  11772. {
  11773. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11774. return m_Items[index];
  11775. }
  11776. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index)
  11777. {
  11778. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11779. return m_Items + index;
  11780. }
  11781. inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11782. {
  11783. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11784. m_Items[index] = value;
  11785. }
  11786. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const
  11787. {
  11788. return m_Items[index];
  11789. }
  11790. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11791. {
  11792. return m_Items + index;
  11793. }
  11794. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  11795. {
  11796. m_Items[index] = value;
  11797. }
  11798. };
  11799. // UnityEngine.Color32[]
  11800. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
  11801. {
  11802. public:
  11803. ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
  11804. public:
  11805. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
  11806. {
  11807. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11808. return m_Items[index];
  11809. }
  11810. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
  11811. {
  11812. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11813. return m_Items + index;
  11814. }
  11815. inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11816. {
  11817. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11818. m_Items[index] = value;
  11819. }
  11820. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
  11821. {
  11822. return m_Items[index];
  11823. }
  11824. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11825. {
  11826. return m_Items + index;
  11827. }
  11828. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  11829. {
  11830. m_Items[index] = value;
  11831. }
  11832. };
  11833. // UnityEngine.Playables.PlayableBinding[]
  11834. struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3 : public RuntimeArray
  11835. {
  11836. public:
  11837. ALIGN_FIELD (8) PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 m_Items[1];
  11838. public:
  11839. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAt(il2cpp_array_size_t index) const
  11840. {
  11841. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11842. return m_Items[index];
  11843. }
  11844. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAt(il2cpp_array_size_t index)
  11845. {
  11846. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11847. return m_Items + index;
  11848. }
  11849. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11850. {
  11851. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11852. m_Items[index] = value;
  11853. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11854. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11855. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11856. #endif
  11857. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11858. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11859. #endif
  11860. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11861. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11862. #endif
  11863. }
  11864. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAtUnchecked(il2cpp_array_size_t index) const
  11865. {
  11866. return m_Items[index];
  11867. }
  11868. inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11869. {
  11870. return m_Items + index;
  11871. }
  11872. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
  11873. {
  11874. m_Items[index] = value;
  11875. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  11876. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11877. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  11878. #endif
  11879. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11880. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  11881. #endif
  11882. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11883. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  11884. #endif
  11885. }
  11886. };
  11887. // UnityEngine.LowLevel.PlayerLoopSystem[]
  11888. struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17 : public RuntimeArray
  11889. {
  11890. public:
  11891. ALIGN_FIELD (8) PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C m_Items[1];
  11892. public:
  11893. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAt(il2cpp_array_size_t index) const
  11894. {
  11895. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11896. return m_Items[index];
  11897. }
  11898. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAt(il2cpp_array_size_t index)
  11899. {
  11900. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11901. return m_Items + index;
  11902. }
  11903. inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  11904. {
  11905. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11906. m_Items[index] = value;
  11907. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  11908. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11909. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  11910. #endif
  11911. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11912. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  11913. #endif
  11914. }
  11915. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAtUnchecked(il2cpp_array_size_t index) const
  11916. {
  11917. return m_Items[index];
  11918. }
  11919. inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11920. {
  11921. return m_Items + index;
  11922. }
  11923. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
  11924. {
  11925. m_Items[index] = value;
  11926. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
  11927. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11928. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
  11929. #endif
  11930. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  11931. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
  11932. #endif
  11933. }
  11934. };
  11935. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  11936. struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817 : public RuntimeArray
  11937. {
  11938. public:
  11939. ALIGN_FIELD (8) OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 m_Items[1];
  11940. public:
  11941. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAt(il2cpp_array_size_t index) const
  11942. {
  11943. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11944. return m_Items[index];
  11945. }
  11946. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAt(il2cpp_array_size_t index)
  11947. {
  11948. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11949. return m_Items + index;
  11950. }
  11951. inline void SetAt(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11952. {
  11953. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11954. m_Items[index] = value;
  11955. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11956. }
  11957. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAtUnchecked(il2cpp_array_size_t index) const
  11958. {
  11959. return m_Items[index];
  11960. }
  11961. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11962. {
  11963. return m_Items + index;
  11964. }
  11965. inline void SetAtUnchecked(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value)
  11966. {
  11967. m_Items[index] = value;
  11968. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL);
  11969. }
  11970. };
  11971. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11972. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11973. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  11974. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11975. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  11976. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  11977. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  11978. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  11979. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
  11980. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  11981. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
  11982. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
  11983. // !0 System.Func`1<System.Boolean>::Invoke()
  11984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method);
  11985. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  11986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method);
  11987. // System.Void System.Action`1<System.Object>::Invoke(!0)
  11988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  11989. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11991. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  11992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11993. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  11994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  11995. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  11996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared (Type_t * ___klass0, const RuntimeMethod* method);
  11997. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  11998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  11999. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  12001. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  12003. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  12004. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method);
  12005. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  12006. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  12007. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  12008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method);
  12009. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  12010. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  12011. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  12012. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  12013. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  12014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12015. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  12016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method);
  12017. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  12018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  12019. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  12021. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  12023. // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
  12024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared (Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
  12025. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  12027. // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  12028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared (Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85 * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method);
  12029. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  12030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  12031. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  12032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
  12033. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  12034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method);
  12035. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  12036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method);
  12037. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  12039. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  12040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method);
  12041. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  12043. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  12044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method);
  12045. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method);
  12047. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method);
  12049. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  12050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
  12051. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  12052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method);
  12053. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method);
  12055. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method);
  12057. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared (CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, RuntimeObject * ___argument2, const RuntimeMethod* method);
  12059. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method);
  12061. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  12062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  12063. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  12064. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  12065. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  12066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  12067. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  12068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
  12069. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  12070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared (const RuntimeMethod* method);
  12071. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  12072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12073. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  12074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  12075. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  12076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  12077. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  12078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  12079. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  12080. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  12081. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  12082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method);
  12083. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  12084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  12085. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  12086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
  12087. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  12088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  12089. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  12090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
  12091. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  12092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12093. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  12094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  12095. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  12096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method);
  12097. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  12098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  12099. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  12100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  12101. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  12102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  12103. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  12104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
  12105. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  12106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  12107. // !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  12108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  12109. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  12110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
  12111. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  12112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  12113. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
  12114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
  12115. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  12116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  12117. // System.String System.ObsoleteAttribute::get_Message()
  12118. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method);
  12119. // System.Boolean System.String::IsNullOrEmpty(System.String)
  12120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  12121. // System.Int32 System.String::IndexOf(System.String)
  12122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  12123. // System.Int32 System.String::get_Length()
  12124. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  12125. // System.String System.String::Substring(System.Int32)
  12126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method);
  12127. // System.String System.String::Trim()
  12128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  12129. // System.Char System.String::get_Chars(System.Int32)
  12130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70 (String_t* __this, int32_t ___index0, const RuntimeMethod* method);
  12131. // System.Int32 System.String::IndexOf(System.Char)
  12132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  12133. // System.String System.String::Substring(System.Int32,System.Int32)
  12134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  12135. // System.String System.Reflection.AssemblyName::get_Name()
  12136. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method);
  12137. // System.Int32 System.String::LastIndexOf(System.Char)
  12138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826 (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  12139. // System.Void System.Attribute::.ctor()
  12140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12141. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  12142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method);
  12143. // System.Void System.Object::Finalize()
  12144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  12145. // System.Void System.Object::.ctor()
  12146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  12147. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  12148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method);
  12149. // System.Type System.Object::GetType()
  12150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  12151. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  12152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method);
  12153. // System.Boolean System.IntPtr::Equals(System.Object)
  12154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12155. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  12156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method);
  12157. // System.Int32 System.IntPtr::GetHashCode()
  12158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  12159. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  12160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method);
  12161. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  12162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
  12163. // !0 System.Func`1<System.Boolean>::Invoke()
  12164. inline bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4 (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method)
  12165. {
  12166. return (( bool (*) (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *, const RuntimeMethod*))Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared)(__this, method);
  12167. }
  12168. // System.Void UnityEngine.Debug::LogException(System.Exception)
  12169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  12170. // System.Void System.Action::Invoke()
  12171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
  12172. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  12173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method);
  12174. // System.Void System.Action`1<System.Boolean>::Invoke(!0)
  12175. inline void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method)
  12176. {
  12177. (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared)(__this, ___obj0, method);
  12178. }
  12179. // System.Void System.Action`1<System.String>::Invoke(!0)
  12180. inline void Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6 (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * __this, String_t* ___obj0, const RuntimeMethod* method)
  12181. {
  12182. (( void (*) (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *, String_t*, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12183. }
  12184. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  12185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method);
  12186. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0)
  12187. inline void Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43 (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * __this, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___obj0, const RuntimeMethod* method)
  12188. {
  12189. (( void (*) (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12190. }
  12191. // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
  12192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB (MemberInfo_t * ___element0, Type_t * ___attributeType1, const RuntimeMethod* method);
  12193. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  12194. inline void List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  12195. {
  12196. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12197. }
  12198. // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0)
  12199. inline void List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, Type_t * ___item0, const RuntimeMethod* method)
  12200. {
  12201. (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, Type_t *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  12202. }
  12203. // !0[] System.Collections.Generic.List`1<System.Type>::ToArray()
  12204. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method)
  12205. {
  12206. return (( TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared)(__this, method);
  12207. }
  12208. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  12209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method);
  12210. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  12211. inline DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D (Type_t * ___klass0, const RuntimeMethod* method)
  12212. {
  12213. return (( DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * (*) (Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared)(___klass0, method);
  12214. }
  12215. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  12216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method);
  12217. // System.Boolean System.Reflection.MethodBase::get_IsStatic()
  12218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F (MethodBase_t * __this, const RuntimeMethod* method);
  12219. // System.Void System.ArgumentException::.ctor(System.String)
  12220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  12221. // System.Void System.ArgumentNullException::.ctor(System.String)
  12222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12223. // System.Object System.Delegate::get_Target()
  12224. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method);
  12225. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12227. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  12228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method);
  12229. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12230. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12231. {
  12232. return (( NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12233. }
  12234. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12235. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12236. {
  12237. return (( NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12238. }
  12239. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12240. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12241. {
  12242. return (( NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12243. }
  12244. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  12245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method);
  12246. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  12247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method);
  12248. // System.Void System.Threading.Monitor::Enter(System.Object)
  12249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12250. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  12251. inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  12252. {
  12253. return (( OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline)(__this, ___index0, method);
  12254. }
  12255. // System.Void UnityEngine.Events.UnityAction::Invoke()
  12256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method);
  12257. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  12258. inline int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12259. {
  12260. return (( int32_t (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline)(__this, method);
  12261. }
  12262. // System.Void System.Threading.Monitor::Exit(System.Object)
  12263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12264. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  12265. inline void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  12266. {
  12267. (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared)(__this, method);
  12268. }
  12269. // System.Void UnityEngine.Component::.ctor()
  12270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12271. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  12272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method);
  12273. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12275. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  12276. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  12277. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method);
  12279. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  12280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12281. // System.Int32 UnityEngine.Vector3::GetHashCode()
  12282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  12283. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  12284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12285. // System.Int32 UnityEngine.Bounds::GetHashCode()
  12286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12287. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  12288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method);
  12289. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  12290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12291. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  12292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  12293. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  12294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12295. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  12296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12297. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  12298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12299. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  12300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12301. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  12302. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12303. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  12304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12305. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12306. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12307. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  12308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12309. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  12310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12311. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  12312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method);
  12313. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  12314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method);
  12315. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  12316. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12317. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  12318. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  12319. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  12320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12321. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  12322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  12323. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  12324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12325. // System.String UnityEngine.Bounds::ToString()
  12326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  12327. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  12328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12329. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12331. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  12332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method);
  12333. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  12334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method);
  12335. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  12336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method);
  12337. // System.Void UnityEngine.Behaviour::.ctor()
  12338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  12339. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  12340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12341. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12343. // System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  12344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method);
  12345. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12347. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method);
  12349. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12351. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  12352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method);
  12353. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  12354. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  12355. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  12356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12357. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  12358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method);
  12359. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  12360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method);
  12361. // System.Void System.NullReferenceException::.ctor()
  12362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, const RuntimeMethod* method);
  12363. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  12364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method);
  12365. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  12366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method);
  12367. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  12368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method);
  12369. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  12370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method);
  12371. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  12373. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  12374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method);
  12375. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  12376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  12377. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  12378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
  12379. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  12380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12381. // System.String UnityEngine.Color::ToString()
  12382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12383. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  12384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12385. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  12386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method);
  12387. // System.Int32 UnityEngine.Vector4::GetHashCode()
  12388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  12389. // System.Int32 UnityEngine.Color::GetHashCode()
  12390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12391. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  12392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method);
  12393. // System.Boolean UnityEngine.Color::Equals(System.Object)
  12394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12395. // System.Boolean System.Single::Equals(System.Single)
  12396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method);
  12397. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  12398. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method);
  12399. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  12401. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  12402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method);
  12403. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  12404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method);
  12405. // UnityEngine.Color UnityEngine.Color::get_linear()
  12406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12407. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  12409. // System.Single UnityEngine.Color::get_maxColorComponent()
  12410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method);
  12411. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  12412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  12413. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  12414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  12415. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  12416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12417. // System.String UnityEngine.Color32::ToString()
  12418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method);
  12419. // System.String System.Byte::ToString(System.String,System.IFormatProvider)
  12420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8 (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  12421. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  12422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12423. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  12424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12425. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  12426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12427. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  12428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12429. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  12430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method);
  12431. // System.Void UnityEngine.Object::.ctor()
  12432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12433. // System.Void UnityEngine.YieldInstruction::.ctor()
  12434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  12435. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  12436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method);
  12437. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12439. // System.Void UnityEngine.UnityException::.ctor(System.String)
  12440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  12441. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  12442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  12443. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method);
  12445. // System.Void UnityEngine.Texture::.ctor()
  12446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12447. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12449. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12451. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  12452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method);
  12453. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method);
  12455. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  12456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  12457. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  12458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12459. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  12460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  12461. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12463. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method);
  12465. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method);
  12467. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method);
  12469. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method);
  12471. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  12472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method);
  12473. // System.Void* System.IntPtr::ToPointer()
  12474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method);
  12475. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  12476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method);
  12477. // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(!0)
  12478. inline void Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6 (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * __this, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___obj0, const RuntimeMethod* method)
  12479. {
  12480. (( void (*) (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 *, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12481. }
  12482. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  12483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12484. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  12485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12486. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  12487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12488. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  12489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12490. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  12491. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method);
  12492. // System.String System.String::Format(System.String,System.Object,System.Object)
  12493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  12494. // System.Void UnityEngine.DebugLogHandler::.ctor()
  12495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method);
  12496. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  12497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method);
  12498. // System.String System.String::Format(System.String,System.Object[])
  12499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12500. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  12501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method);
  12502. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  12503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  12504. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  12505. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method);
  12506. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  12507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12508. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  12509. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12510. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  12511. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
  12512. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  12513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method);
  12514. // System.Int32 System.Attribute::GetHashCode()
  12515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12516. // System.Void System.IntPtr::.ctor(System.Int32)
  12517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method);
  12518. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12520. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12522. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  12523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method);
  12524. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  12525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method);
  12526. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  12527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method);
  12528. // System.Void UnityEngine.Display::.ctor()
  12529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  12530. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  12531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  12532. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  12533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method);
  12534. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  12535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12536. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  12537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12538. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  12539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method);
  12540. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  12541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12542. // System.Void System.Collections.Stack::.ctor()
  12543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70 (Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 * __this, const RuntimeMethod* method);
  12544. // System.IntPtr UnityEngine.Gradient::Init()
  12545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method);
  12546. // System.Void UnityEngine.Gradient::Cleanup()
  12547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method);
  12548. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  12549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method);
  12550. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  12551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method);
  12552. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  12553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12554. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12556. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  12557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method);
  12558. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  12559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12560. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  12561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method);
  12562. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
  12564. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  12566. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  12568. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method);
  12570. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
  12571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192 (Type_t * ___type0, RuntimeObject * ___firstArgument1, MethodInfo_t * ___method2, const RuntimeMethod* method);
  12572. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  12573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method);
  12574. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  12575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method);
  12576. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  12577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method);
  12578. // System.Reflection.MethodInfo System.Delegate::get_Method()
  12579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227 (Delegate_t * __this, const RuntimeMethod* method);
  12580. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0)
  12581. inline void List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___item0, const RuntimeMethod* method)
  12582. {
  12583. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  12584. }
  12585. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  12586. inline void List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12587. {
  12588. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  12589. }
  12590. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12591. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  12592. {
  12593. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  12594. }
  12595. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12596. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12597. {
  12598. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  12599. }
  12600. // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
  12601. inline void Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296 (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12602. {
  12603. (( void (*) (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method);
  12604. }
  12605. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>)
  12606. inline int32_t List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * ___match0, const RuntimeMethod* method)
  12607. {
  12608. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method);
  12609. }
  12610. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  12611. inline void List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12612. {
  12613. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  12614. }
  12615. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12616. inline void List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  12617. {
  12618. (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared)(__this, ___collection0, method);
  12619. }
  12620. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  12621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method);
  12622. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  12623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12624. // System.Int32 System.Single::GetHashCode()
  12625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  12626. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  12627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method);
  12628. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  12629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method);
  12630. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  12631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
  12632. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  12633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method);
  12634. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12636. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  12637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method);
  12638. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12640. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12642. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12644. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  12645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  12646. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  12647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  12648. // UnityEngine.Color UnityEngine.Light::get_color()
  12649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12650. // System.Single UnityEngine.Light::get_intensity()
  12651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12652. // System.Single UnityEngine.Light::get_bounceIntensity()
  12653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12654. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  12655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method);
  12656. // System.Single UnityEngine.Light::get_spotAngle()
  12657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12658. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  12659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12660. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  12661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12662. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  12663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12664. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  12665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12666. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  12667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method);
  12668. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  12669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method);
  12670. // System.Int32 UnityEngine.Object::GetInstanceID()
  12671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12672. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  12673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12674. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  12675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method);
  12676. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  12677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12678. // UnityEngine.Transform UnityEngine.Component::get_transform()
  12679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12680. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12682. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12684. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  12685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12686. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  12687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12688. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  12689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method);
  12690. // System.Single UnityEngine.Light::get_range()
  12691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12692. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  12693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method);
  12694. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  12695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12696. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  12697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  12698. // UnityEngine.LightType UnityEngine.Light::get_type()
  12699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12700. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  12701. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12702. // System.Single UnityEngine.Light::get_cookieSize()
  12703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  12704. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  12706. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12707. inline NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12708. {
  12709. return (( NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12710. }
  12711. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  12712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method);
  12713. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  12714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12715. // System.String System.Single::ToString()
  12716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method);
  12717. // System.String System.String::Concat(System.String,System.String,System.String)
  12718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  12719. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
  12720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12721. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  12722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method);
  12723. // System.String System.String::Concat(System.String[])
  12724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method);
  12725. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  12726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method);
  12727. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  12728. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12729. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  12730. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method);
  12731. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  12732. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method);
  12733. // System.Boolean UnityEngine.Logger::get_logEnabled()
  12734. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12735. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  12736. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12737. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  12738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method);
  12739. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  12740. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method);
  12741. // System.String UnityEngine.Logger::GetString(System.Object)
  12742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method);
  12743. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  12744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12745. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  12747. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  12748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method);
  12749. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  12750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method);
  12751. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  12752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method);
  12753. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  12754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method);
  12755. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  12756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method);
  12757. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  12758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12759. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  12760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12761. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  12762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12763. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  12764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  12765. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  12766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12767. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  12768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12769. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  12770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method);
  12771. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  12772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12773. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  12774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method);
  12775. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  12776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method);
  12777. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  12778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method);
  12779. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  12780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
  12781. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  12782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method);
  12783. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  12784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method);
  12785. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  12786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method);
  12787. // System.Double System.Math::Pow(System.Double,System.Double)
  12788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F (double ___x0, double ___y1, const RuntimeMethod* method);
  12789. // System.Double System.Math::Log(System.Double,System.Double)
  12790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C (double ___a0, double ___newBase1, const RuntimeMethod* method);
  12791. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  12793. // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
  12794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E (float* ___location10, float ___value1, float ___comparand2, const RuntimeMethod* method);
  12795. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  12796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method);
  12797. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  12798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method);
  12799. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  12800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12801. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  12802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method);
  12803. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  12804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12805. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  12806. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  12807. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  12808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  12809. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  12810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12811. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  12812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  12813. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  12814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  12815. // System.String UnityEngine.Matrix4x4::ToString()
  12816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
  12817. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  12818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method);
  12819. // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
  12820. inline void Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754 (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * __this, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * ___obj0, const RuntimeMethod* method)
  12821. {
  12822. (( void (*) (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12823. }
  12824. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  12825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
  12826. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  12827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
  12828. // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
  12829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42 (const RuntimeMethod* method);
  12830. // System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
  12831. inline void Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4 (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
  12832. {
  12833. (( void (*) (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared)(__this, ___arg10, ___arg21, method);
  12834. }
  12835. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  12836. inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  12837. {
  12838. return (( NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  12839. }
  12840. // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  12841. inline void Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7 (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method)
  12842. {
  12843. (( void (*) (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *, String_t*, bool, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 , const RuntimeMethod*))Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
  12844. }
  12845. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  12846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method);
  12847. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  12848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  12849. // System.Boolean UnityEngine.Mesh::get_canAccess()
  12850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12851. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
  12852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, RuntimeObject * ___actualValue1, String_t* ___message2, const RuntimeMethod* method);
  12853. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method);
  12855. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  12856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method);
  12857. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
  12858. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12859. {
  12860. return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared)(__this, ___channel0, method);
  12861. }
  12862. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
  12863. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
  12864. {
  12865. return (( Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared)(__this, ___channel0, method);
  12866. }
  12867. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  12868. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  12869. {
  12870. return (( Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared)(__this, ___channel0, ___format1, ___dim2, method);
  12871. }
  12872. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
  12873. inline int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method)
  12874. {
  12875. return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared)(___values0, method);
  12876. }
  12877. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12879. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12881. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12882. inline void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  12883. {
  12884. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  12885. }
  12886. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  12887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12888. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12890. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
  12891. inline int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method)
  12892. {
  12893. return (( int32_t (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared)(___values0, method);
  12894. }
  12895. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12897. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12899. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12900. inline void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  12901. {
  12902. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
  12903. }
  12904. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
  12905. inline int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method)
  12906. {
  12907. return (( int32_t (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared)(___values0, method);
  12908. }
  12909. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  12910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12911. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
  12913. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12914. inline void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method)
  12915. {
  12916. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, ___flags6, method);
  12917. }
  12918. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  12919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
  12920. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
  12922. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  12923. inline void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
  12924. {
  12925. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
  12926. }
  12927. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  12928. inline void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
  12929. {
  12930. (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
  12931. }
  12932. // System.String UnityEngine.Object::get_name()
  12933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12934. // System.String System.String::Format(System.String,System.Object)
  12935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12936. // System.Void UnityEngine.Debug::LogError(System.Object)
  12937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12938. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12940. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  12941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  12942. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12944. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method);
  12946. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12948. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12950. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  12951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12952. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  12953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
  12954. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  12955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  12956. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
  12958. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  12959. inline int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method)
  12960. {
  12961. return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared)(___values0, method);
  12962. }
  12963. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
  12965. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12967. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  12968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method);
  12969. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  12970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
  12971. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  12972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
  12973. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  12974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  12975. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  12976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
  12977. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  12978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  12979. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  12980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
  12981. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  12982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method);
  12983. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  12984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  12985. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  12986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
  12987. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  12988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12989. // System.Void System.NullReferenceException::.ctor(System.String)
  12990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3 (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, String_t* ___message0, const RuntimeMethod* method);
  12991. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  12992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  12993. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  12994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12995. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  12996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method);
  12997. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  12998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  12999. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  13000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  13001. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  13002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method);
  13003. // System.Void UnityEngine.Debug::Log(System.Object)
  13004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
  13005. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  13006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method);
  13007. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  13008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method);
  13009. // System.Int64 System.IntPtr::ToInt64()
  13010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A (intptr_t* __this, const RuntimeMethod* method);
  13011. // System.Void System.IntPtr::.ctor(System.Int64)
  13012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90 (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method);
  13013. // System.Int32 System.Object::GetHashCode()
  13014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162 (RuntimeObject * __this, const RuntimeMethod* method);
  13015. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  13016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  13017. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  13018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method);
  13019. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  13020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method);
  13021. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  13022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  13023. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  13024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  13025. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  13026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  13027. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  13028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method);
  13029. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  13030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
  13031. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  13032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method);
  13033. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  13034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method);
  13035. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  13036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
  13037. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  13038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  13039. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method);
  13041. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  13042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method);
  13043. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  13044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13045. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  13046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13047. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  13048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method);
  13049. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  13050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13051. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  13052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method);
  13053. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  13054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13055. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13056. inline void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method)
  13057. {
  13058. (( void (*) (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13059. }
  13060. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  13061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13062. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13063. inline void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0 (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method)
  13064. {
  13065. (( void (*) (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13066. }
  13067. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  13068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13069. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13070. inline void CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5 (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, String_t* ___argument2, const RuntimeMethod* method)
  13071. {
  13072. (( void (*) (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13073. }
  13074. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  13075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13076. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  13077. inline void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8 (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method)
  13078. {
  13079. (( void (*) (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
  13080. }
  13081. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  13082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  13083. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  13084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13085. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  13086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C (Type_t * __this, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types0, const RuntimeMethod* method);
  13087. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  13088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13089. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  13090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906 (ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___parameters0, const RuntimeMethod* method);
  13091. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  13092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13093. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  13094. inline void List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  13095. {
  13096. (( void (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  13097. }
  13098. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  13099. inline Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239 (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
  13100. {
  13101. return (( Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method);
  13102. }
  13103. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  13104. inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  13105. {
  13106. return (( PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method);
  13107. }
  13108. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  13109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13110. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  13111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method);
  13112. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  13113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  13114. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  13115. inline bool Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  13116. {
  13117. return (( bool (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method);
  13118. }
  13119. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  13120. inline void Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
  13121. {
  13122. (( void (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method);
  13123. }
  13124. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  13125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  13126. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  13127. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  13128. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  13129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method);
  13130. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  13131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  13132. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  13133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  13134. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  13135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  13136. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  13137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method);
  13138. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  13139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13140. // System.String UnityEngine.Plane::ToString()
  13141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method);
  13142. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  13143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  13144. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  13145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method);
  13146. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  13147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method);
  13148. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  13149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method);
  13150. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  13151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method);
  13152. // System.Void UnityEngine.ScriptableObject::.ctor()
  13153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  13154. // System.Object System.Object::MemberwiseClone()
  13155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392 (RuntimeObject * __this, const RuntimeMethod* method);
  13156. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  13157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method);
  13158. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  13159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method);
  13160. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  13161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  13162. // System.Int32 System.UInt32::GetHashCode()
  13163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45 (uint32_t* __this, const RuntimeMethod* method);
  13164. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  13165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  13166. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  13167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  13168. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  13169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  13170. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  13171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
  13172. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  13173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  13174. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  13175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method);
  13176. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  13177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method);
  13178. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  13179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  13180. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  13181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method);
  13182. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  13183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method);
  13184. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  13185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
  13186. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  13187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
  13188. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  13189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method);
  13190. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  13191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  13192. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  13193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method);
  13194. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  13195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method);
  13196. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  13197. inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3 (const RuntimeMethod* method)
  13198. {
  13199. return (( PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared)(method);
  13200. }
  13201. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  13202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method);
  13203. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  13204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method);
  13205. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  13206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method);
  13207. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  13208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  13209. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  13210. inline void Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9 (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13211. {
  13212. (( void (*) (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method);
  13213. }
  13214. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13215. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13216. {
  13217. return (( bool (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared)(___source0, ___predicate1, method);
  13218. }
  13219. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  13220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method);
  13221. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  13222. inline void UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  13223. {
  13224. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared)(__this, ___call0, method);
  13225. }
  13226. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  13227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method);
  13228. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13230. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
  13231. inline Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  13232. {
  13233. return (( Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared)(__this, method);
  13234. }
  13235. // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
  13236. inline int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13237. {
  13238. return (( int32_t (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline)(__this, method);
  13239. }
  13240. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
  13241. inline void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method)
  13242. {
  13243. (( void (*) (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared)(__this, ___arg00, method);
  13244. }
  13245. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
  13246. inline bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13247. {
  13248. return (( bool (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared)(__this, method);
  13249. }
  13250. // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
  13251. inline void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  13252. {
  13253. (( void (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared)(__this, method);
  13254. }
  13255. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  13256. inline void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13257. {
  13258. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared)(__this, ___call0, method);
  13259. }
  13260. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  13261. inline void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
  13262. {
  13263. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared)(__this, ___call0, method);
  13264. }
  13265. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  13266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method);
  13267. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
  13268. inline void UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924 (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13269. {
  13270. (( void (*) (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
  13271. }
  13272. // System.DateTime System.DateTime::get_Now()
  13273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method);
  13274. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13276. // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
  13277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d10, DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d21, const RuntimeMethod* method);
  13278. // System.Double System.TimeSpan::get_TotalMilliseconds()
  13279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5 (TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * __this, const RuntimeMethod* method);
  13280. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  13281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
  13282. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  13283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0 (intptr_t ___source0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method);
  13284. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  13285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method);
  13286. // System.Void System.Guid::.ctor(System.String)
  13287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  13288. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  13289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13290. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  13291. inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13292. {
  13293. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method);
  13294. }
  13295. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  13296. inline void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method)
  13297. {
  13298. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared)(__this, ___arg00, method);
  13299. }
  13300. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  13301. inline bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  13302. {
  13303. return (( bool (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared)(__this, ___item0, method);
  13304. }
  13305. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  13306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method);
  13307. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  13308. inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  13309. {
  13310. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method);
  13311. }
  13312. // System.String System.Guid::ToString(System.String)
  13313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
  13314. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  13315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13316. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  13317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13318. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  13319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method);
  13320. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  13321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method);
  13322. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  13323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method);
  13324. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  13325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method);
  13326. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  13327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method);
  13328. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  13329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method);
  13330. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  13331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method);
  13332. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13333. inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13334. {
  13335. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared)(___source0, ___predicate1, method);
  13336. }
  13337. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
  13338. inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A (RuntimeObject* ___source0, const RuntimeMethod* method)
  13339. {
  13340. return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared)(___source0, method);
  13341. }
  13342. // System.String System.Guid::ToString()
  13343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
  13344. // System.String System.String::Concat(System.String,System.String)
  13345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  13346. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  13347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method);
  13348. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  13349. inline void UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___arg00, const RuntimeMethod* method)
  13350. {
  13351. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *, const RuntimeMethod*))UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared)(__this, ___arg00, method);
  13352. }
  13353. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  13354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method);
  13355. // !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13356. inline MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
  13357. {
  13358. return (( MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared)(___source0, ___predicate1, method);
  13359. }
  13360. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  13361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  13362. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  13363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method);
  13364. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
  13366. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0)
  13367. inline void List_1_Add_m6660EE127A63BB303600B706204E272689EC5092 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  13368. {
  13369. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  13370. }
  13371. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  13372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method);
  13373. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  13374. inline void UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
  13375. {
  13376. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared)(__this, ___call0, method);
  13377. }
  13378. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0)
  13379. inline bool List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
  13380. {
  13381. return (( bool (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
  13382. }
  13383. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  13384. inline void List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, const RuntimeMethod* method)
  13385. {
  13386. (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  13387. }
  13388. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  13389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method);
  13390. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  13391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method);
  13392. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  13393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  13394. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
  13396. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  13397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  13398. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  13399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  13400. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method);
  13402. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  13403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method);
  13404. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  13406. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  13407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  13408. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  13409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  13410. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  13411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13412. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  13413. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  13414. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  13415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
  13416. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  13417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13418. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  13419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method);
  13420. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  13421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13422. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  13423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13424. // System.String UnityEngine.Quaternion::ToString()
  13425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  13426. // System.Int32 UnityEngine.RangeInt::get_end()
  13427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method);
  13428. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  13429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  13430. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  13431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13432. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  13433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
  13434. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  13435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
  13436. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  13437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13438. // System.String UnityEngine.Ray::ToString()
  13439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  13440. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  13441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  13442. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  13443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method);
  13444. // System.Single UnityEngine.Rect::get_x()
  13445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13446. // System.Void UnityEngine.Rect::set_x(System.Single)
  13447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13448. // System.Single UnityEngine.Rect::get_y()
  13449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13450. // System.Void UnityEngine.Rect::set_y(System.Single)
  13451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13452. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  13453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13454. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  13455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13456. // System.Single UnityEngine.Rect::get_xMin()
  13457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13458. // System.Single UnityEngine.Rect::get_yMin()
  13459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13460. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  13461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13462. // System.Single UnityEngine.Rect::get_xMax()
  13463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13464. // System.Single UnityEngine.Rect::get_yMax()
  13465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13466. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  13467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13468. // System.Single UnityEngine.Rect::get_width()
  13469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13470. // System.Void UnityEngine.Rect::set_width(System.Single)
  13471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13472. // System.Single UnityEngine.Rect::get_height()
  13473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13474. // System.Void UnityEngine.Rect::set_height(System.Single)
  13475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13476. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  13477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13478. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  13479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13480. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  13481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13482. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  13483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13484. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  13485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  13486. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  13487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method);
  13488. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  13489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  13490. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  13491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  13492. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  13493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method);
  13494. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  13495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  13496. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  13497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
  13498. // System.Int32 UnityEngine.Rect::GetHashCode()
  13499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13500. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  13501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
  13502. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  13503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13504. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  13505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13506. // System.String UnityEngine.Rect::ToString()
  13507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  13508. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  13509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method);
  13510. // System.Void UnityEngine.RectOffset::Destroy()
  13511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13512. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  13513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13514. // System.Int32 UnityEngine.RectOffset::get_left()
  13515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13516. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  13517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13518. // System.Int32 UnityEngine.RectOffset::get_right()
  13519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13520. // System.Int32 UnityEngine.RectOffset::get_top()
  13521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13522. // System.Int32 UnityEngine.RectOffset::get_bottom()
  13523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  13524. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  13525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method);
  13526. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  13527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  13528. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  13529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13530. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  13531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13532. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  13533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13534. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  13535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13536. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  13537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13538. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  13539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13540. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  13541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13542. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  13543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13544. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  13545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  13546. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  13547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  13548. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  13549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13550. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  13551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13552. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  13553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13554. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  13555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13556. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  13557. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13558. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  13559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  13560. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  13561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
  13562. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  13563. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  13564. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  13565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  13566. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  13567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13568. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  13569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
  13570. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  13571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13572. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  13573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13574. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  13575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  13576. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  13577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13578. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  13579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  13580. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  13581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13582. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  13583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method);
  13584. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  13585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13586. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  13587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  13588. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
  13589. inline void Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
  13590. {
  13591. (( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared)(__this, ___arg10, ___arg21, method);
  13592. }
  13593. // System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
  13594. inline void Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method)
  13595. {
  13596. (( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  13597. }
  13598. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  13599. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  13600. // System.Void System.ObjectDisposedException::.ctor(System.String)
  13601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
  13602. // System.Void System.GC::SuppressFinalize(System.Object)
  13603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  13604. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  13605. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method);
  13606. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  13607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method);
  13608. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  13609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
  13610. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  13611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  13612. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  13614. #ifdef __clang__
  13615. #pragma clang diagnostic push
  13616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13617. #pragma clang diagnostic ignored "-Wunused-variable"
  13618. #endif
  13619. #ifdef __clang__
  13620. #pragma clang diagnostic pop
  13621. #endif
  13622. #ifdef __clang__
  13623. #pragma clang diagnostic push
  13624. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13625. #pragma clang diagnostic ignored "-Wunused-variable"
  13626. #endif
  13627. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
  13628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_mEDA7447F4AEBCBDE3B6C5A04ED735FA9BA2E7B52 (Type_t * ___sourceType0, String_t** ___assembly1, String_t** ___nsp2, String_t** ___klass3, const RuntimeMethod* method)
  13629. {
  13630. static bool s_Il2CppMethodInitialized;
  13631. if (!s_Il2CppMethodInitialized)
  13632. {
  13633. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var);
  13634. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var);
  13635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13636. s_Il2CppMethodInitialized = true;
  13637. }
  13638. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13639. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * V_1 = NULL;
  13640. bool V_2 = false;
  13641. bool V_3 = false;
  13642. {
  13643. String_t** L_0 = ___klass3;
  13644. *((RuntimeObject **)L_0) = (RuntimeObject *)NULL;
  13645. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL);
  13646. String_t** L_1 = ___nsp2;
  13647. *((RuntimeObject **)L_1) = (RuntimeObject *)NULL;
  13648. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_1, (void*)(RuntimeObject *)NULL);
  13649. String_t** L_2 = ___assembly1;
  13650. *((RuntimeObject **)L_2) = (RuntimeObject *)NULL;
  13651. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)NULL);
  13652. Type_t * L_3 = ___sourceType0;
  13653. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var) };
  13654. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13655. Type_t * L_5;
  13656. L_5 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_4, /*hidden argument*/NULL);
  13657. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6;
  13658. L_6 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
  13659. V_0 = L_6;
  13660. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13661. V_2 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13662. bool L_8 = V_2;
  13663. if (!L_8)
  13664. {
  13665. goto IL_002d;
  13666. }
  13667. }
  13668. {
  13669. V_3 = (bool)0;
  13670. goto IL_0061;
  13671. }
  13672. IL_002d:
  13673. {
  13674. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13675. int32_t L_10 = 0;
  13676. RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  13677. V_1 = ((MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 *)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var));
  13678. String_t** L_12 = ___klass3;
  13679. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_13 = V_1;
  13680. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_14 = L_13->get_address_of_data_0();
  13681. String_t* L_15 = L_14->get_className_0();
  13682. *((RuntimeObject **)L_12) = (RuntimeObject *)L_15;
  13683. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_12, (void*)(RuntimeObject *)L_15);
  13684. String_t** L_16 = ___nsp2;
  13685. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_17 = V_1;
  13686. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_18 = L_17->get_address_of_data_0();
  13687. String_t* L_19 = L_18->get_nameSpace_1();
  13688. *((RuntimeObject **)L_16) = (RuntimeObject *)L_19;
  13689. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_16, (void*)(RuntimeObject *)L_19);
  13690. String_t** L_20 = ___assembly1;
  13691. MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_21 = V_1;
  13692. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_22 = L_21->get_address_of_data_0();
  13693. String_t* L_23 = L_22->get_assembly_2();
  13694. *((RuntimeObject **)L_20) = (RuntimeObject *)L_23;
  13695. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_20, (void*)(RuntimeObject *)L_23);
  13696. V_3 = (bool)1;
  13697. goto IL_0061;
  13698. }
  13699. IL_0061:
  13700. {
  13701. bool L_24 = V_3;
  13702. return L_24;
  13703. }
  13704. }
  13705. // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
  13706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_mAD9DCC5AEEF51535CB9FCED2F1B38650C766D355 (Type_t * ___sourceType0, String_t** ___assemblyName1, String_t** ___nsp2, String_t** ___className3, const RuntimeMethod* method)
  13707. {
  13708. static bool s_Il2CppMethodInitialized;
  13709. if (!s_Il2CppMethodInitialized)
  13710. {
  13711. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var);
  13712. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var);
  13713. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  13714. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
  13715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  13716. s_Il2CppMethodInitialized = true;
  13717. }
  13718. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  13719. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * V_1 = NULL;
  13720. String_t* V_2 = NULL;
  13721. String_t* V_3 = NULL;
  13722. int32_t V_4 = 0;
  13723. bool V_5 = false;
  13724. bool V_6 = false;
  13725. bool V_7 = false;
  13726. bool V_8 = false;
  13727. String_t* V_9 = NULL;
  13728. int32_t V_10 = 0;
  13729. bool V_11 = false;
  13730. bool V_12 = false;
  13731. bool V_13 = false;
  13732. bool V_14 = false;
  13733. bool V_15 = false;
  13734. {
  13735. Type_t * L_0 = ___sourceType0;
  13736. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var) };
  13737. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13738. Type_t * L_2;
  13739. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  13740. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  13741. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  13742. V_0 = L_3;
  13743. String_t** L_4 = ___assemblyName1;
  13744. *((RuntimeObject **)L_4) = (RuntimeObject *)NULL;
  13745. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL);
  13746. String_t** L_5 = ___nsp2;
  13747. *((RuntimeObject **)L_5) = (RuntimeObject *)NULL;
  13748. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)NULL);
  13749. String_t** L_6 = ___className3;
  13750. *((RuntimeObject **)L_6) = (RuntimeObject *)NULL;
  13751. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)NULL);
  13752. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0;
  13753. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13754. bool L_8 = V_5;
  13755. if (!L_8)
  13756. {
  13757. goto IL_0033;
  13758. }
  13759. }
  13760. {
  13761. V_6 = (bool)0;
  13762. goto IL_0179;
  13763. }
  13764. IL_0033:
  13765. {
  13766. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  13767. int32_t L_10 = 0;
  13768. RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  13769. V_1 = ((ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 *)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var));
  13770. ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * L_12 = V_1;
  13771. String_t* L_13;
  13772. L_13 = ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline(L_12, /*hidden argument*/NULL);
  13773. V_2 = L_13;
  13774. String_t* L_14 = V_2;
  13775. bool L_15;
  13776. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  13777. V_7 = L_15;
  13778. bool L_16 = V_7;
  13779. if (!L_16)
  13780. {
  13781. goto IL_0057;
  13782. }
  13783. }
  13784. {
  13785. V_6 = (bool)0;
  13786. goto IL_0179;
  13787. }
  13788. IL_0057:
  13789. {
  13790. V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
  13791. String_t* L_17 = V_2;
  13792. String_t* L_18 = V_3;
  13793. int32_t L_19;
  13794. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_17, L_18, /*hidden argument*/NULL);
  13795. V_4 = L_19;
  13796. int32_t L_20 = V_4;
  13797. V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13798. bool L_21 = V_8;
  13799. if (!L_21)
  13800. {
  13801. goto IL_0174;
  13802. }
  13803. }
  13804. {
  13805. String_t* L_22 = V_2;
  13806. int32_t L_23 = V_4;
  13807. String_t* L_24 = V_3;
  13808. int32_t L_25;
  13809. L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL);
  13810. String_t* L_26;
  13811. L_26 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_22, ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)L_25)), /*hidden argument*/NULL);
  13812. String_t* L_27;
  13813. L_27 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_26, /*hidden argument*/NULL);
  13814. V_9 = L_27;
  13815. String_t* L_28 = V_9;
  13816. int32_t L_29;
  13817. L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL);
  13818. V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
  13819. bool L_30 = V_11;
  13820. if (!L_30)
  13821. {
  13822. goto IL_00a6;
  13823. }
  13824. }
  13825. {
  13826. V_6 = (bool)0;
  13827. goto IL_0179;
  13828. }
  13829. IL_00a6:
  13830. {
  13831. V_10 = 0;
  13832. String_t* L_31 = V_9;
  13833. Il2CppChar L_32;
  13834. L_32 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_31, 0, /*hidden argument*/NULL);
  13835. V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
  13836. bool L_33 = V_12;
  13837. if (!L_33)
  13838. {
  13839. goto IL_00fd;
  13840. }
  13841. }
  13842. {
  13843. String_t* L_34 = V_9;
  13844. int32_t L_35;
  13845. L_35 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(L_34, ((int32_t)93), /*hidden argument*/NULL);
  13846. V_10 = L_35;
  13847. int32_t L_36 = V_10;
  13848. V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
  13849. bool L_37 = V_13;
  13850. if (!L_37)
  13851. {
  13852. goto IL_00da;
  13853. }
  13854. }
  13855. {
  13856. V_6 = (bool)0;
  13857. goto IL_0179;
  13858. }
  13859. IL_00da:
  13860. {
  13861. String_t** L_38 = ___assemblyName1;
  13862. String_t* L_39 = V_9;
  13863. int32_t L_40 = V_10;
  13864. String_t* L_41;
  13865. L_41 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_39, 1, ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1)), /*hidden argument*/NULL);
  13866. *((RuntimeObject **)L_38) = (RuntimeObject *)L_41;
  13867. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_38, (void*)(RuntimeObject *)L_41);
  13868. String_t* L_42 = V_9;
  13869. int32_t L_43 = V_10;
  13870. String_t* L_44;
  13871. L_44 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_42, ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)), /*hidden argument*/NULL);
  13872. String_t* L_45;
  13873. L_45 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_44, /*hidden argument*/NULL);
  13874. V_9 = L_45;
  13875. goto IL_010f;
  13876. }
  13877. IL_00fd:
  13878. {
  13879. String_t** L_46 = ___assemblyName1;
  13880. Type_t * L_47 = ___sourceType0;
  13881. Assembly_t * L_48;
  13882. L_48 = VirtFuncInvoker0< Assembly_t * >::Invoke(23 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
  13883. AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * L_49;
  13884. L_49 = VirtFuncInvoker0< AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * >::Invoke(16 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
  13885. String_t* L_50;
  13886. L_50 = AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline(L_49, /*hidden argument*/NULL);
  13887. *((RuntimeObject **)L_46) = (RuntimeObject *)L_50;
  13888. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_46, (void*)(RuntimeObject *)L_50);
  13889. }
  13890. IL_010f:
  13891. {
  13892. String_t* L_51 = V_9;
  13893. int32_t L_52;
  13894. L_52 = String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826(L_51, ((int32_t)46), /*hidden argument*/NULL);
  13895. V_10 = L_52;
  13896. int32_t L_53 = V_10;
  13897. V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
  13898. bool L_54 = V_14;
  13899. if (!L_54)
  13900. {
  13901. goto IL_0142;
  13902. }
  13903. }
  13904. {
  13905. String_t** L_55 = ___className3;
  13906. String_t* L_56 = V_9;
  13907. int32_t L_57 = V_10;
  13908. String_t* L_58;
  13909. L_58 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_56, ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1)), /*hidden argument*/NULL);
  13910. *((RuntimeObject **)L_55) = (RuntimeObject *)L_58;
  13911. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_55, (void*)(RuntimeObject *)L_58);
  13912. String_t* L_59 = V_9;
  13913. int32_t L_60 = V_10;
  13914. String_t* L_61;
  13915. L_61 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_59, 0, L_60, /*hidden argument*/NULL);
  13916. V_9 = L_61;
  13917. goto IL_014f;
  13918. }
  13919. IL_0142:
  13920. {
  13921. String_t** L_62 = ___className3;
  13922. String_t* L_63 = V_9;
  13923. *((RuntimeObject **)L_62) = (RuntimeObject *)L_63;
  13924. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_62, (void*)(RuntimeObject *)L_63);
  13925. V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  13926. }
  13927. IL_014f:
  13928. {
  13929. String_t* L_64 = V_9;
  13930. int32_t L_65;
  13931. L_65 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_64, /*hidden argument*/NULL);
  13932. V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
  13933. bool L_66 = V_15;
  13934. if (!L_66)
  13935. {
  13936. goto IL_0165;
  13937. }
  13938. }
  13939. {
  13940. String_t** L_67 = ___nsp2;
  13941. String_t* L_68 = V_9;
  13942. *((RuntimeObject **)L_67) = (RuntimeObject *)L_68;
  13943. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_67, (void*)(RuntimeObject *)L_68);
  13944. goto IL_016f;
  13945. }
  13946. IL_0165:
  13947. {
  13948. String_t** L_69 = ___nsp2;
  13949. Type_t * L_70 = ___sourceType0;
  13950. String_t* L_71;
  13951. L_71 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_70);
  13952. *((RuntimeObject **)L_69) = (RuntimeObject *)L_71;
  13953. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_69, (void*)(RuntimeObject *)L_71);
  13954. }
  13955. IL_016f:
  13956. {
  13957. V_6 = (bool)1;
  13958. goto IL_0179;
  13959. }
  13960. IL_0174:
  13961. {
  13962. V_6 = (bool)0;
  13963. goto IL_0179;
  13964. }
  13965. IL_0179:
  13966. {
  13967. bool L_72 = V_6;
  13968. return L_72;
  13969. }
  13970. }
  13971. #ifdef __clang__
  13972. #pragma clang diagnostic pop
  13973. #endif
  13974. #ifdef __clang__
  13975. #pragma clang diagnostic push
  13976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13977. #pragma clang diagnostic ignored "-Wunused-variable"
  13978. #endif
  13979. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  13980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, const RuntimeMethod* method)
  13981. {
  13982. {
  13983. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13984. String_t* L_0 = ___menuName0;
  13985. __this->set_m_AddComponentMenu_0(L_0);
  13986. __this->set_m_Ordering_1(0);
  13987. return;
  13988. }
  13989. }
  13990. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  13991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m6405E10C6B6269CA2F0684BF0B356A7E6AB7BF56 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method)
  13992. {
  13993. {
  13994. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  13995. String_t* L_0 = ___menuName0;
  13996. __this->set_m_AddComponentMenu_0(L_0);
  13997. int32_t L_1 = ___order1;
  13998. __this->set_m_Ordering_1(L_1);
  13999. return;
  14000. }
  14001. }
  14002. #ifdef __clang__
  14003. #pragma clang diagnostic pop
  14004. #endif
  14005. #ifdef __clang__
  14006. #pragma clang diagnostic push
  14007. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14008. #pragma clang diagnostic ignored "-Wunused-variable"
  14009. #endif
  14010. #ifdef __clang__
  14011. #pragma clang diagnostic pop
  14012. #endif
  14013. #ifdef __clang__
  14014. #pragma clang diagnostic push
  14015. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14016. #pragma clang diagnostic ignored "-Wunused-variable"
  14017. #endif
  14018. #ifdef __clang__
  14019. #pragma clang diagnostic pop
  14020. #endif
  14021. #ifdef __clang__
  14022. #pragma clang diagnostic push
  14023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14024. #pragma clang diagnostic ignored "-Wunused-variable"
  14025. #endif
  14026. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  14027. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  14028. {
  14029. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14030. }
  14031. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  14032. {
  14033. intptr_t unmarshaled_m_Ptr_temp_0;
  14034. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14035. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14036. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14037. }
  14038. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  14039. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled)
  14040. {
  14041. }
  14042. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  14043. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  14044. {
  14045. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14046. }
  14047. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled)
  14048. {
  14049. intptr_t unmarshaled_m_Ptr_temp_0;
  14050. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14051. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14052. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14053. }
  14054. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  14055. IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled)
  14056. {
  14057. }
  14058. // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
  14059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method)
  14060. {
  14061. typedef void (*AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn) (intptr_t);
  14062. static AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn _il2cpp_icall_func;
  14063. if (!_il2cpp_icall_func)
  14064. _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
  14065. _il2cpp_icall_func(___ptr0);
  14066. }
  14067. // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
  14068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  14069. {
  14070. typedef intptr_t (*AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn) (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*);
  14071. static AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn _il2cpp_icall_func;
  14072. if (!_il2cpp_icall_func)
  14073. _il2cpp_icall_func = (AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
  14074. intptr_t icallRetVal = _il2cpp_icall_func(___keys0);
  14075. return icallRetVal;
  14076. }
  14077. // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
  14078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method)
  14079. {
  14080. typedef bool (*AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, intptr_t);
  14081. static AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn _il2cpp_icall_func;
  14082. if (!_il2cpp_icall_func)
  14083. _il2cpp_icall_func = (AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
  14084. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  14085. return icallRetVal;
  14086. }
  14087. // System.Void UnityEngine.AnimationCurve::Finalize()
  14088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m4F8AF6E43E488439AB1022E7A97FEDE777655375 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14089. {
  14090. Exception_t * __last_unhandled_exception = 0;
  14091. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  14092. {
  14093. }
  14094. IL_0001:
  14095. try
  14096. { // begin try (depth: 1)
  14097. intptr_t L_0 = __this->get_m_Ptr_0();
  14098. AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F((intptr_t)L_0, /*hidden argument*/NULL);
  14099. IL2CPP_LEAVE(0x18, FINALLY_0010);
  14100. } // end try (depth: 1)
  14101. catch(Il2CppExceptionWrapper& e)
  14102. {
  14103. __last_unhandled_exception = (Exception_t *)e.ex;
  14104. goto FINALLY_0010;
  14105. }
  14106. FINALLY_0010:
  14107. { // begin finally (depth: 1)
  14108. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  14109. IL2CPP_END_FINALLY(16)
  14110. } // end finally (depth: 1)
  14111. IL2CPP_CLEANUP(16)
  14112. {
  14113. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14114. IL2CPP_JUMP_TBL(0x18, IL_0018)
  14115. }
  14116. IL_0018:
  14117. {
  14118. return;
  14119. }
  14120. }
  14121. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  14122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method)
  14123. {
  14124. {
  14125. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14126. KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = ___keys0;
  14127. intptr_t L_1;
  14128. L_1 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C(L_0, /*hidden argument*/NULL);
  14129. __this->set_m_Ptr_0((intptr_t)L_1);
  14130. return;
  14131. }
  14132. }
  14133. // System.Void UnityEngine.AnimationCurve::.ctor()
  14134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14135. {
  14136. {
  14137. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14138. intptr_t L_0;
  14139. L_0 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C((KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)NULL, /*hidden argument*/NULL);
  14140. __this->set_m_Ptr_0((intptr_t)L_0);
  14141. return;
  14142. }
  14143. }
  14144. // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
  14145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE1B90C79209D2E006B96751B48A2F0BA6F60A5B8 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  14146. {
  14147. static bool s_Il2CppMethodInitialized;
  14148. if (!s_Il2CppMethodInitialized)
  14149. {
  14150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var);
  14151. s_Il2CppMethodInitialized = true;
  14152. }
  14153. bool V_0 = false;
  14154. bool V_1 = false;
  14155. bool V_2 = false;
  14156. bool V_3 = false;
  14157. {
  14158. RuntimeObject * L_0 = ___o0;
  14159. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14160. bool L_1 = V_0;
  14161. if (!L_1)
  14162. {
  14163. goto IL_000e;
  14164. }
  14165. }
  14166. {
  14167. V_1 = (bool)0;
  14168. goto IL_0044;
  14169. }
  14170. IL_000e:
  14171. {
  14172. RuntimeObject * L_2 = ___o0;
  14173. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  14174. bool L_3 = V_2;
  14175. if (!L_3)
  14176. {
  14177. goto IL_001b;
  14178. }
  14179. }
  14180. {
  14181. V_1 = (bool)1;
  14182. goto IL_0044;
  14183. }
  14184. IL_001b:
  14185. {
  14186. RuntimeObject * L_4 = ___o0;
  14187. Type_t * L_5;
  14188. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  14189. Type_t * L_6;
  14190. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  14191. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14192. bool L_7 = V_3;
  14193. if (!L_7)
  14194. {
  14195. goto IL_0035;
  14196. }
  14197. }
  14198. {
  14199. V_1 = (bool)0;
  14200. goto IL_0044;
  14201. }
  14202. IL_0035:
  14203. {
  14204. RuntimeObject * L_8 = ___o0;
  14205. bool L_9;
  14206. L_9 = AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416(__this, ((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)CastclassClass((RuntimeObject*)L_8, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  14207. V_1 = L_9;
  14208. goto IL_0044;
  14209. }
  14210. IL_0044:
  14211. {
  14212. bool L_10 = V_1;
  14213. return L_10;
  14214. }
  14215. }
  14216. // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
  14217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method)
  14218. {
  14219. static bool s_Il2CppMethodInitialized;
  14220. if (!s_Il2CppMethodInitialized)
  14221. {
  14222. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  14223. s_Il2CppMethodInitialized = true;
  14224. }
  14225. bool V_0 = false;
  14226. bool V_1 = false;
  14227. bool V_2 = false;
  14228. bool V_3 = false;
  14229. {
  14230. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_0 = ___other0;
  14231. V_0 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14232. bool L_1 = V_0;
  14233. if (!L_1)
  14234. {
  14235. goto IL_000e;
  14236. }
  14237. }
  14238. {
  14239. V_1 = (bool)0;
  14240. goto IL_0049;
  14241. }
  14242. IL_000e:
  14243. {
  14244. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_2 = ___other0;
  14245. V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_2))? 1 : 0);
  14246. bool L_3 = V_2;
  14247. if (!L_3)
  14248. {
  14249. goto IL_001b;
  14250. }
  14251. }
  14252. {
  14253. V_1 = (bool)1;
  14254. goto IL_0049;
  14255. }
  14256. IL_001b:
  14257. {
  14258. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  14259. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_5 = ___other0;
  14260. intptr_t L_6 = L_5->get_m_Ptr_0();
  14261. intptr_t L_7 = L_6;
  14262. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  14263. bool L_9;
  14264. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  14265. V_3 = L_9;
  14266. bool L_10 = V_3;
  14267. if (!L_10)
  14268. {
  14269. goto IL_003a;
  14270. }
  14271. }
  14272. {
  14273. V_1 = (bool)1;
  14274. goto IL_0049;
  14275. }
  14276. IL_003a:
  14277. {
  14278. AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = ___other0;
  14279. intptr_t L_12 = L_11->get_m_Ptr_0();
  14280. bool L_13;
  14281. L_13 = AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  14282. V_1 = L_13;
  14283. goto IL_0049;
  14284. }
  14285. IL_0049:
  14286. {
  14287. bool L_14 = V_1;
  14288. return L_14;
  14289. }
  14290. }
  14291. // System.Int32 UnityEngine.AnimationCurve::GetHashCode()
  14292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_mCF18923053E945F39386CE8F1FD149D4020BC4DD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method)
  14293. {
  14294. int32_t V_0 = 0;
  14295. {
  14296. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  14297. int32_t L_1;
  14298. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  14299. V_0 = L_1;
  14300. goto IL_000f;
  14301. }
  14302. IL_000f:
  14303. {
  14304. int32_t L_2 = V_0;
  14305. return L_2;
  14306. }
  14307. }
  14308. #ifdef __clang__
  14309. #pragma clang diagnostic pop
  14310. #endif
  14311. #ifdef __clang__
  14312. #pragma clang diagnostic push
  14313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14314. #pragma clang diagnostic ignored "-Wunused-variable"
  14315. #endif
  14316. // System.Boolean UnityEngine.Application::get_isPlaying()
  14317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567 (const RuntimeMethod* method)
  14318. {
  14319. typedef bool (*Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn) ();
  14320. static Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn _il2cpp_icall_func;
  14321. if (!_il2cpp_icall_func)
  14322. _il2cpp_icall_func = (Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  14323. bool icallRetVal = _il2cpp_icall_func();
  14324. return icallRetVal;
  14325. }
  14326. // System.Boolean UnityEngine.Application::get_isBatchMode()
  14327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB (const RuntimeMethod* method)
  14328. {
  14329. typedef bool (*Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn) ();
  14330. static Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn _il2cpp_icall_func;
  14331. if (!_il2cpp_icall_func)
  14332. _il2cpp_icall_func = (Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
  14333. bool icallRetVal = _il2cpp_icall_func();
  14334. return icallRetVal;
  14335. }
  14336. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  14337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method)
  14338. {
  14339. typedef int32_t (*Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn) ();
  14340. static Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn _il2cpp_icall_func;
  14341. if (!_il2cpp_icall_func)
  14342. _il2cpp_icall_func = (Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  14343. int32_t icallRetVal = _il2cpp_icall_func();
  14344. return icallRetVal;
  14345. }
  14346. // System.Void UnityEngine.Application::CallLowMemory()
  14347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m508B1899F8865EC715FE37ACB500C98B370F7329 (const RuntimeMethod* method)
  14348. {
  14349. static bool s_Il2CppMethodInitialized;
  14350. if (!s_Il2CppMethodInitialized)
  14351. {
  14352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14353. s_Il2CppMethodInitialized = true;
  14354. }
  14355. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * V_0 = NULL;
  14356. bool V_1 = false;
  14357. {
  14358. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_lowMemory_0();
  14359. V_0 = L_0;
  14360. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_1 = V_0;
  14361. V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14362. bool L_2 = V_1;
  14363. if (!L_2)
  14364. {
  14365. goto IL_0016;
  14366. }
  14367. }
  14368. {
  14369. LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_3 = V_0;
  14370. LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437(L_3, /*hidden argument*/NULL);
  14371. }
  14372. IL_0016:
  14373. {
  14374. return;
  14375. }
  14376. }
  14377. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  14378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m42BBBDDFC6BAD182D6D574F22C0B73F3F881D681 (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method)
  14379. {
  14380. static bool s_Il2CppMethodInitialized;
  14381. if (!s_Il2CppMethodInitialized)
  14382. {
  14383. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14384. s_Il2CppMethodInitialized = true;
  14385. }
  14386. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_0 = NULL;
  14387. bool V_1 = false;
  14388. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_2 = NULL;
  14389. bool V_3 = false;
  14390. bool V_4 = false;
  14391. {
  14392. bool L_0 = ___invokedOnMainThread3;
  14393. V_1 = L_0;
  14394. bool L_1 = V_1;
  14395. if (!L_1)
  14396. {
  14397. goto IL_0020;
  14398. }
  14399. }
  14400. {
  14401. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  14402. V_2 = L_2;
  14403. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_3 = V_2;
  14404. V_3 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14405. bool L_4 = V_3;
  14406. if (!L_4)
  14407. {
  14408. goto IL_001f;
  14409. }
  14410. }
  14411. {
  14412. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_5 = V_2;
  14413. String_t* L_6 = ___logString0;
  14414. String_t* L_7 = ___stackTrace1;
  14415. int32_t L_8 = ___type2;
  14416. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  14417. }
  14418. IL_001f:
  14419. {
  14420. }
  14421. IL_0020:
  14422. {
  14423. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_9 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  14424. V_0 = L_9;
  14425. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_10 = V_0;
  14426. V_4 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14427. bool L_11 = V_4;
  14428. if (!L_11)
  14429. {
  14430. goto IL_003a;
  14431. }
  14432. }
  14433. {
  14434. LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_12 = V_0;
  14435. String_t* L_13 = ___logString0;
  14436. String_t* L_14 = ___stackTrace1;
  14437. int32_t L_15 = ___type2;
  14438. LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  14439. }
  14440. IL_003a:
  14441. {
  14442. return;
  14443. }
  14444. }
  14445. // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
  14446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mF91858E5F03D57EDCCB80F470ABBA60B0FBCC5BE (const RuntimeMethod* method)
  14447. {
  14448. static bool s_Il2CppMethodInitialized;
  14449. if (!s_Il2CppMethodInitialized)
  14450. {
  14451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var);
  14453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var);
  14454. s_Il2CppMethodInitialized = true;
  14455. }
  14456. bool V_0 = false;
  14457. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* V_1 = NULL;
  14458. int32_t V_2 = 0;
  14459. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * V_3 = NULL;
  14460. bool V_4 = false;
  14461. bool V_5 = false;
  14462. Exception_t * V_6 = NULL;
  14463. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  14464. il2cpp::utils::ExceptionSupportStack<int32_t, 3> __leave_targets;
  14465. {
  14466. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14467. V_0 = (bool)((!(((RuntimeObject*)(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14468. bool L_1 = V_0;
  14469. if (!L_1)
  14470. {
  14471. goto IL_005a;
  14472. }
  14473. }
  14474. {
  14475. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5();
  14476. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_3;
  14477. L_3 = VirtFuncInvoker0< DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
  14478. V_1 = L_3;
  14479. V_2 = 0;
  14480. goto IL_0053;
  14481. }
  14482. IL_001e:
  14483. {
  14484. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_4 = V_1;
  14485. int32_t L_5 = V_2;
  14486. int32_t L_6 = L_5;
  14487. Delegate_t * L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6));
  14488. V_3 = ((Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)CastclassSealed((RuntimeObject*)L_7, Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var));
  14489. }
  14490. IL_0028:
  14491. try
  14492. { // begin try (depth: 1)
  14493. {
  14494. Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_8 = V_3;
  14495. bool L_9;
  14496. L_9 = Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4(L_8, /*hidden argument*/Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var);
  14497. V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  14498. bool L_10 = V_4;
  14499. if (!L_10)
  14500. {
  14501. goto IL_003d;
  14502. }
  14503. }
  14504. IL_0038:
  14505. {
  14506. V_5 = (bool)0;
  14507. goto IL_005f;
  14508. }
  14509. IL_003d:
  14510. {
  14511. goto IL_004e;
  14512. }
  14513. } // end try (depth: 1)
  14514. catch(Il2CppExceptionWrapper& e)
  14515. {
  14516. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  14517. {
  14518. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  14519. goto CATCH_0040;
  14520. }
  14521. throw e;
  14522. }
  14523. CATCH_0040:
  14524. { // begin catch(System.Exception)
  14525. V_6 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  14526. Exception_t * L_11 = V_6;
  14527. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  14528. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  14529. IL2CPP_POP_ACTIVE_EXCEPTION();
  14530. goto IL_004e;
  14531. } // end catch (depth: 1)
  14532. IL_004e:
  14533. {
  14534. int32_t L_12 = V_2;
  14535. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  14536. }
  14537. IL_0053:
  14538. {
  14539. int32_t L_13 = V_2;
  14540. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_14 = V_1;
  14541. if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))))
  14542. {
  14543. goto IL_001e;
  14544. }
  14545. }
  14546. {
  14547. }
  14548. IL_005a:
  14549. {
  14550. V_5 = (bool)1;
  14551. goto IL_005f;
  14552. }
  14553. IL_005f:
  14554. {
  14555. bool L_15 = V_5;
  14556. return L_15;
  14557. }
  14558. }
  14559. // System.Void UnityEngine.Application::Internal_ApplicationQuit()
  14560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_mDFB4E615433A0A568182698ADE0E316287EDAFE3 (const RuntimeMethod* method)
  14561. {
  14562. static bool s_Il2CppMethodInitialized;
  14563. if (!s_Il2CppMethodInitialized)
  14564. {
  14565. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14566. s_Il2CppMethodInitialized = true;
  14567. }
  14568. bool V_0 = false;
  14569. {
  14570. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14571. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14572. bool L_1 = V_0;
  14573. if (!L_1)
  14574. {
  14575. goto IL_0018;
  14576. }
  14577. }
  14578. {
  14579. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6();
  14580. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14581. }
  14582. IL_0018:
  14583. {
  14584. return;
  14585. }
  14586. }
  14587. // System.Void UnityEngine.Application::Internal_ApplicationUnload()
  14588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_m28EA03E5E3B12350E6C4147213DE14297C50BEC7 (const RuntimeMethod* method)
  14589. {
  14590. static bool s_Il2CppMethodInitialized;
  14591. if (!s_Il2CppMethodInitialized)
  14592. {
  14593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14594. s_Il2CppMethodInitialized = true;
  14595. }
  14596. bool V_0 = false;
  14597. {
  14598. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14599. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14600. bool L_1 = V_0;
  14601. if (!L_1)
  14602. {
  14603. goto IL_0018;
  14604. }
  14605. }
  14606. {
  14607. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7();
  14608. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  14609. }
  14610. IL_0018:
  14611. {
  14612. return;
  14613. }
  14614. }
  14615. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  14616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mB7267D4900392FD7E09E15DF3F6CE1C15E6598F9 (const RuntimeMethod* method)
  14617. {
  14618. static bool s_Il2CppMethodInitialized;
  14619. if (!s_Il2CppMethodInitialized)
  14620. {
  14621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14622. s_Il2CppMethodInitialized = true;
  14623. }
  14624. {
  14625. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  14626. BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026(/*hidden argument*/NULL);
  14627. return;
  14628. }
  14629. }
  14630. // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
  14631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m1A6F45FF1CA2B03A5FB1FA864BFC37248486AC2F (bool ___focus0, const RuntimeMethod* method)
  14632. {
  14633. static bool s_Il2CppMethodInitialized;
  14634. if (!s_Il2CppMethodInitialized)
  14635. {
  14636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var);
  14637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14638. s_Il2CppMethodInitialized = true;
  14639. }
  14640. bool V_0 = false;
  14641. {
  14642. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14643. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14644. bool L_1 = V_0;
  14645. if (!L_1)
  14646. {
  14647. goto IL_0019;
  14648. }
  14649. }
  14650. {
  14651. Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3();
  14652. bool L_3 = ___focus0;
  14653. Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5(L_2, L_3, /*hidden argument*/Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var);
  14654. }
  14655. IL_0019:
  14656. {
  14657. return;
  14658. }
  14659. }
  14660. // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
  14661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_mCE514E3BC1F10AF34A58A40C95C4CD5ACED1396B (String_t* ___url0, const RuntimeMethod* method)
  14662. {
  14663. static bool s_Il2CppMethodInitialized;
  14664. if (!s_Il2CppMethodInitialized)
  14665. {
  14666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var);
  14667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var);
  14668. s_Il2CppMethodInitialized = true;
  14669. }
  14670. bool V_0 = false;
  14671. {
  14672. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14673. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14674. bool L_1 = V_0;
  14675. if (!L_1)
  14676. {
  14677. goto IL_0019;
  14678. }
  14679. }
  14680. {
  14681. Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4();
  14682. String_t* L_3 = ___url0;
  14683. Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6(L_2, L_3, /*hidden argument*/Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var);
  14684. }
  14685. IL_0019:
  14686. {
  14687. return;
  14688. }
  14689. }
  14690. // System.Boolean UnityEngine.Application::get_isEditor()
  14691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921 (const RuntimeMethod* method)
  14692. {
  14693. bool V_0 = false;
  14694. {
  14695. V_0 = (bool)0;
  14696. goto IL_0005;
  14697. }
  14698. IL_0005:
  14699. {
  14700. bool L_0 = V_0;
  14701. return L_0;
  14702. }
  14703. }
  14704. #ifdef __clang__
  14705. #pragma clang diagnostic pop
  14706. #endif
  14707. #ifdef __clang__
  14708. #pragma clang diagnostic push
  14709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14710. #pragma clang diagnostic ignored "-Wunused-variable"
  14711. #endif
  14712. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  14713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14714. {
  14715. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  14716. {
  14717. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_ObjectArgument_0();
  14718. V_0 = L_0;
  14719. goto IL_000a;
  14720. }
  14721. IL_000a:
  14722. {
  14723. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  14724. return L_1;
  14725. }
  14726. }
  14727. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  14728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14729. {
  14730. String_t* V_0 = NULL;
  14731. {
  14732. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14733. V_0 = L_0;
  14734. goto IL_000a;
  14735. }
  14736. IL_000a:
  14737. {
  14738. String_t* L_1 = V_0;
  14739. return L_1;
  14740. }
  14741. }
  14742. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  14743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14744. {
  14745. int32_t V_0 = 0;
  14746. {
  14747. int32_t L_0 = __this->get_m_IntArgument_2();
  14748. V_0 = L_0;
  14749. goto IL_000a;
  14750. }
  14751. IL_000a:
  14752. {
  14753. int32_t L_1 = V_0;
  14754. return L_1;
  14755. }
  14756. }
  14757. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  14758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14759. {
  14760. float V_0 = 0.0f;
  14761. {
  14762. float L_0 = __this->get_m_FloatArgument_3();
  14763. V_0 = L_0;
  14764. goto IL_000a;
  14765. }
  14766. IL_000a:
  14767. {
  14768. float L_1 = V_0;
  14769. return L_1;
  14770. }
  14771. }
  14772. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  14773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14774. {
  14775. String_t* V_0 = NULL;
  14776. {
  14777. String_t* L_0 = __this->get_m_StringArgument_4();
  14778. V_0 = L_0;
  14779. goto IL_000a;
  14780. }
  14781. IL_000a:
  14782. {
  14783. String_t* L_1 = V_0;
  14784. return L_1;
  14785. }
  14786. }
  14787. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  14788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14789. {
  14790. bool V_0 = false;
  14791. {
  14792. bool L_0 = __this->get_m_BoolArgument_5();
  14793. V_0 = L_0;
  14794. goto IL_000a;
  14795. }
  14796. IL_000a:
  14797. {
  14798. bool L_1 = V_0;
  14799. return L_1;
  14800. }
  14801. }
  14802. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  14803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF5B9D962D88C22BC20AE330FFBC33FB3042604D0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14804. {
  14805. {
  14806. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14807. String_t* L_1;
  14808. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14809. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14810. return;
  14811. }
  14812. }
  14813. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  14814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mB50D42B36BF948499C4927084E7589D0B1D9C6FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14815. {
  14816. {
  14817. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  14818. String_t* L_1;
  14819. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  14820. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1);
  14821. return;
  14822. }
  14823. }
  14824. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  14825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method)
  14826. {
  14827. {
  14828. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  14829. return;
  14830. }
  14831. }
  14832. #ifdef __clang__
  14833. #pragma clang diagnostic pop
  14834. #endif
  14835. #ifdef __clang__
  14836. #pragma clang diagnostic push
  14837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14838. #pragma clang diagnostic ignored "-Wunused-variable"
  14839. #endif
  14840. #ifdef __clang__
  14841. #pragma clang diagnostic pop
  14842. #endif
  14843. #ifdef __clang__
  14844. #pragma clang diagnostic push
  14845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14846. #pragma clang diagnostic ignored "-Wunused-variable"
  14847. #endif
  14848. #ifdef __clang__
  14849. #pragma clang diagnostic pop
  14850. #endif
  14851. #ifdef __clang__
  14852. #pragma clang diagnostic push
  14853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14854. #pragma clang diagnostic ignored "-Wunused-variable"
  14855. #endif
  14856. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14857. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  14858. {
  14859. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14860. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14861. }
  14862. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  14863. {
  14864. static bool s_Il2CppMethodInitialized;
  14865. if (!s_Il2CppMethodInitialized)
  14866. {
  14867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  14868. s_Il2CppMethodInitialized = true;
  14869. }
  14870. intptr_t unmarshaled_m_Ptr_temp_0;
  14871. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14872. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14873. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14874. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  14875. }
  14876. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14877. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled)
  14878. {
  14879. }
  14880. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14881. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  14882. {
  14883. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14884. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14885. }
  14886. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled)
  14887. {
  14888. static bool s_Il2CppMethodInitialized;
  14889. if (!s_Il2CppMethodInitialized)
  14890. {
  14891. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var);
  14892. s_Il2CppMethodInitialized = true;
  14893. }
  14894. intptr_t unmarshaled_m_Ptr_temp_0;
  14895. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14896. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14897. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14898. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var));
  14899. }
  14900. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14901. IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled)
  14902. {
  14903. }
  14904. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  14905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m2BFBB3DD63950957EDE38AE0A8D2587B900CB8F5 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method)
  14906. {
  14907. static bool s_Il2CppMethodInitialized;
  14908. if (!s_Il2CppMethodInitialized)
  14909. {
  14910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var);
  14911. s_Il2CppMethodInitialized = true;
  14912. }
  14913. bool V_0 = false;
  14914. {
  14915. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_0 = __this->get_m_completeCallback_1();
  14916. V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14917. bool L_1 = V_0;
  14918. if (!L_1)
  14919. {
  14920. goto IL_0024;
  14921. }
  14922. }
  14923. {
  14924. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_2 = __this->get_m_completeCallback_1();
  14925. Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43(L_2, __this, /*hidden argument*/Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var);
  14926. __this->set_m_completeCallback_1((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)NULL);
  14927. }
  14928. IL_0024:
  14929. {
  14930. return;
  14931. }
  14932. }
  14933. #ifdef __clang__
  14934. #pragma clang diagnostic pop
  14935. #endif
  14936. #ifdef __clang__
  14937. #pragma clang diagnostic push
  14938. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14939. #pragma clang diagnostic ignored "-Wunused-variable"
  14940. #endif
  14941. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  14942. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  14943. {
  14944. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  14945. if (unmarshaled.get_States_1() != NULL)
  14946. {
  14947. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  14948. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  14949. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  14950. {
  14951. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14952. }
  14953. }
  14954. else
  14955. {
  14956. marshaled.___States_1 = NULL;
  14957. }
  14958. if (unmarshaled.get_ReadTypes_2() != NULL)
  14959. {
  14960. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  14961. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  14962. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  14963. {
  14964. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14965. }
  14966. }
  14967. else
  14968. {
  14969. marshaled.___ReadTypes_2 = NULL;
  14970. }
  14971. if (unmarshaled.get_PriorityLevels_3() != NULL)
  14972. {
  14973. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  14974. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  14975. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  14976. {
  14977. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14978. }
  14979. }
  14980. else
  14981. {
  14982. marshaled.___PriorityLevels_3 = NULL;
  14983. }
  14984. if (unmarshaled.get_Subsystems_4() != NULL)
  14985. {
  14986. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  14987. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  14988. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  14989. {
  14990. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  14991. }
  14992. }
  14993. else
  14994. {
  14995. marshaled.___Subsystems_4 = NULL;
  14996. }
  14997. }
  14998. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  14999. {
  15000. static bool s_Il2CppMethodInitialized;
  15001. if (!s_Il2CppMethodInitialized)
  15002. {
  15003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  15004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  15005. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  15006. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  15007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  15008. s_Il2CppMethodInitialized = true;
  15009. }
  15010. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  15011. if (marshaled.___States_1 != NULL)
  15012. {
  15013. if (unmarshaled.get_States_1() == NULL)
  15014. {
  15015. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  15016. }
  15017. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  15018. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15019. {
  15020. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  15021. }
  15022. }
  15023. if (marshaled.___ReadTypes_2 != NULL)
  15024. {
  15025. if (unmarshaled.get_ReadTypes_2() == NULL)
  15026. {
  15027. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  15028. }
  15029. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  15030. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15031. {
  15032. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  15033. }
  15034. }
  15035. if (marshaled.___PriorityLevels_3 != NULL)
  15036. {
  15037. if (unmarshaled.get_PriorityLevels_3() == NULL)
  15038. {
  15039. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  15040. }
  15041. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  15042. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15043. {
  15044. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  15045. }
  15046. }
  15047. if (marshaled.___Subsystems_4 != NULL)
  15048. {
  15049. if (unmarshaled.get_Subsystems_4() == NULL)
  15050. {
  15051. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  15052. }
  15053. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  15054. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15055. {
  15056. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  15057. }
  15058. }
  15059. }
  15060. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15061. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled)
  15062. {
  15063. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  15064. marshaled.___TypeIDs_0 = NULL;
  15065. if (marshaled.___States_1 != NULL)
  15066. {
  15067. il2cpp_codegen_marshal_free(marshaled.___States_1);
  15068. marshaled.___States_1 = NULL;
  15069. }
  15070. if (marshaled.___ReadTypes_2 != NULL)
  15071. {
  15072. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  15073. marshaled.___ReadTypes_2 = NULL;
  15074. }
  15075. if (marshaled.___PriorityLevels_3 != NULL)
  15076. {
  15077. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  15078. marshaled.___PriorityLevels_3 = NULL;
  15079. }
  15080. if (marshaled.___Subsystems_4 != NULL)
  15081. {
  15082. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  15083. marshaled.___Subsystems_4 = NULL;
  15084. }
  15085. }
  15086. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15087. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  15088. {
  15089. marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0());
  15090. if (unmarshaled.get_States_1() != NULL)
  15091. {
  15092. il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length;
  15093. marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length);
  15094. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++)
  15095. {
  15096. (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15097. }
  15098. }
  15099. else
  15100. {
  15101. marshaled.___States_1 = NULL;
  15102. }
  15103. if (unmarshaled.get_ReadTypes_2() != NULL)
  15104. {
  15105. il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length;
  15106. marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length);
  15107. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++)
  15108. {
  15109. (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15110. }
  15111. }
  15112. else
  15113. {
  15114. marshaled.___ReadTypes_2 = NULL;
  15115. }
  15116. if (unmarshaled.get_PriorityLevels_3() != NULL)
  15117. {
  15118. il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length;
  15119. marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length);
  15120. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++)
  15121. {
  15122. (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15123. }
  15124. }
  15125. else
  15126. {
  15127. marshaled.___PriorityLevels_3 = NULL;
  15128. }
  15129. if (unmarshaled.get_Subsystems_4() != NULL)
  15130. {
  15131. il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length;
  15132. marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length);
  15133. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++)
  15134. {
  15135. (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  15136. }
  15137. }
  15138. else
  15139. {
  15140. marshaled.___Subsystems_4 = NULL;
  15141. }
  15142. }
  15143. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled)
  15144. {
  15145. static bool s_Il2CppMethodInitialized;
  15146. if (!s_Il2CppMethodInitialized)
  15147. {
  15148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var);
  15149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var);
  15150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var);
  15151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var);
  15152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var);
  15153. s_Il2CppMethodInitialized = true;
  15154. }
  15155. unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
  15156. if (marshaled.___States_1 != NULL)
  15157. {
  15158. if (unmarshaled.get_States_1() == NULL)
  15159. {
  15160. unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1)));
  15161. }
  15162. il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length;
  15163. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15164. {
  15165. (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
  15166. }
  15167. }
  15168. if (marshaled.___ReadTypes_2 != NULL)
  15169. {
  15170. if (unmarshaled.get_ReadTypes_2() == NULL)
  15171. {
  15172. unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1)));
  15173. }
  15174. il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length;
  15175. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15176. {
  15177. (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
  15178. }
  15179. }
  15180. if (marshaled.___PriorityLevels_3 != NULL)
  15181. {
  15182. if (unmarshaled.get_PriorityLevels_3() == NULL)
  15183. {
  15184. unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1)));
  15185. }
  15186. il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length;
  15187. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15188. {
  15189. (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
  15190. }
  15191. }
  15192. if (marshaled.___Subsystems_4 != NULL)
  15193. {
  15194. if (unmarshaled.get_Subsystems_4() == NULL)
  15195. {
  15196. unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1)));
  15197. }
  15198. il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length;
  15199. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  15200. {
  15201. (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
  15202. }
  15203. }
  15204. }
  15205. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
  15206. IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled)
  15207. {
  15208. il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
  15209. marshaled.___TypeIDs_0 = NULL;
  15210. if (marshaled.___States_1 != NULL)
  15211. {
  15212. il2cpp_codegen_marshal_free(marshaled.___States_1);
  15213. marshaled.___States_1 = NULL;
  15214. }
  15215. if (marshaled.___ReadTypes_2 != NULL)
  15216. {
  15217. il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
  15218. marshaled.___ReadTypes_2 = NULL;
  15219. }
  15220. if (marshaled.___PriorityLevels_3 != NULL)
  15221. {
  15222. il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
  15223. marshaled.___PriorityLevels_3 = NULL;
  15224. }
  15225. if (marshaled.___Subsystems_4 != NULL)
  15226. {
  15227. il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
  15228. marshaled.___Subsystems_4 = NULL;
  15229. }
  15230. }
  15231. #ifdef __clang__
  15232. #pragma clang diagnostic pop
  15233. #endif
  15234. #ifdef __clang__
  15235. #pragma clang diagnostic push
  15236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15237. #pragma clang diagnostic ignored "-Wunused-variable"
  15238. #endif
  15239. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15240. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15241. {
  15242. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15243. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15244. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15245. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15246. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15247. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15248. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15249. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15250. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15251. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15252. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15253. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15254. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15255. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15256. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15257. }
  15258. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15259. {
  15260. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15261. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15262. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15263. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15264. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15265. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15266. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15267. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15268. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15269. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15270. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15271. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15272. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15273. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15274. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15275. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15276. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15277. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15278. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15279. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15280. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15281. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15282. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15283. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15284. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15285. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15286. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15287. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15288. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15289. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15290. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15291. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15292. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15293. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15294. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15295. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15296. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15297. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15298. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15299. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15300. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15301. }
  15302. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15303. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled)
  15304. {
  15305. il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15306. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15307. il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15308. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15309. }
  15310. // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15311. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15312. {
  15313. marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0());
  15314. marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CFileNameU3Ek__BackingField_1());
  15315. marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2();
  15316. marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3();
  15317. marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4();
  15318. marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5();
  15319. marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6();
  15320. marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7());
  15321. marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8();
  15322. marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9();
  15323. marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10();
  15324. marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11();
  15325. marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12();
  15326. marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13();
  15327. marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14();
  15328. }
  15329. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled)
  15330. {
  15331. unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
  15332. unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
  15333. uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0;
  15334. unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
  15335. unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2);
  15336. uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0;
  15337. unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
  15338. unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3);
  15339. uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
  15340. unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
  15341. unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4);
  15342. uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
  15343. unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
  15344. unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5);
  15345. uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
  15346. unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
  15347. unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6);
  15348. bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false;
  15349. unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
  15350. unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7);
  15351. int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0;
  15352. unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
  15353. unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8);
  15354. int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0;
  15355. unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
  15356. unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9);
  15357. int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
  15358. unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
  15359. unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10);
  15360. int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0;
  15361. unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
  15362. unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11);
  15363. double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
  15364. unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
  15365. unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12);
  15366. double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
  15367. unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
  15368. unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13);
  15369. double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
  15370. unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
  15371. unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14);
  15372. }
  15373. // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
  15374. IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled)
  15375. {
  15376. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
  15377. marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
  15378. il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
  15379. marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
  15380. }
  15381. #ifdef __clang__
  15382. #pragma clang diagnostic pop
  15383. #endif
  15384. #ifdef __clang__
  15385. #pragma clang diagnostic push
  15386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15387. #pragma clang diagnostic ignored "-Wunused-variable"
  15388. #endif
  15389. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  15390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m9BA10D3F7DEEE7FB825187CF60338BBECA83F4B2 (Type_t * ___type0, const RuntimeMethod* method)
  15391. {
  15392. static bool s_Il2CppMethodInitialized;
  15393. if (!s_Il2CppMethodInitialized)
  15394. {
  15395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var);
  15396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15398. s_Il2CppMethodInitialized = true;
  15399. }
  15400. Type_t * V_0 = NULL;
  15401. bool V_1 = false;
  15402. bool V_2 = false;
  15403. Type_t * V_3 = NULL;
  15404. int32_t G_B7_0 = 0;
  15405. {
  15406. V_0 = (Type_t *)NULL;
  15407. goto IL_0025;
  15408. }
  15409. IL_0005:
  15410. {
  15411. Type_t * L_0 = ___type0;
  15412. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var) };
  15413. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15414. Type_t * L_2;
  15415. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15416. bool L_3;
  15417. L_3 = Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB(L_0, L_2, /*hidden argument*/NULL);
  15418. V_1 = L_3;
  15419. bool L_4 = V_1;
  15420. if (!L_4)
  15421. {
  15422. goto IL_001c;
  15423. }
  15424. }
  15425. {
  15426. Type_t * L_5 = ___type0;
  15427. V_0 = L_5;
  15428. }
  15429. IL_001c:
  15430. {
  15431. Type_t * L_6 = ___type0;
  15432. Type_t * L_7;
  15433. L_7 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_6);
  15434. ___type0 = L_7;
  15435. }
  15436. IL_0025:
  15437. {
  15438. Type_t * L_8 = ___type0;
  15439. if (!L_8)
  15440. {
  15441. goto IL_003a;
  15442. }
  15443. }
  15444. {
  15445. Type_t * L_9 = ___type0;
  15446. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15447. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15448. Type_t * L_11;
  15449. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  15450. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15451. goto IL_003b;
  15452. }
  15453. IL_003a:
  15454. {
  15455. G_B7_0 = 0;
  15456. }
  15457. IL_003b:
  15458. {
  15459. V_2 = (bool)G_B7_0;
  15460. bool L_12 = V_2;
  15461. if (L_12)
  15462. {
  15463. goto IL_0005;
  15464. }
  15465. }
  15466. {
  15467. Type_t * L_13 = V_0;
  15468. V_3 = L_13;
  15469. goto IL_0043;
  15470. }
  15471. IL_0043:
  15472. {
  15473. Type_t * L_14 = V_3;
  15474. return L_14;
  15475. }
  15476. }
  15477. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  15478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* AttributeHelperEngine_GetRequiredComponents_mE25F6E1B6C8E4BB44FDE3E418DD442A12AA24063 (Type_t * ___klass0, const RuntimeMethod* method)
  15479. {
  15480. static bool s_Il2CppMethodInitialized;
  15481. if (!s_Il2CppMethodInitialized)
  15482. {
  15483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var);
  15485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  15486. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  15487. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  15489. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var);
  15490. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  15491. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15492. s_Il2CppMethodInitialized = true;
  15493. }
  15494. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * V_0 = NULL;
  15495. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_1 = NULL;
  15496. Type_t * V_2 = NULL;
  15497. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_3 = NULL;
  15498. int32_t V_4 = 0;
  15499. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * V_5 = NULL;
  15500. bool V_6 = false;
  15501. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_7 = NULL;
  15502. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_8 = NULL;
  15503. bool V_9 = false;
  15504. bool V_10 = false;
  15505. bool V_11 = false;
  15506. bool V_12 = false;
  15507. bool V_13 = false;
  15508. bool V_14 = false;
  15509. int32_t G_B6_0 = 0;
  15510. int32_t G_B22_0 = 0;
  15511. {
  15512. V_0 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)NULL;
  15513. goto IL_0109;
  15514. }
  15515. IL_0008:
  15516. {
  15517. Type_t * L_0 = ___klass0;
  15518. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var) };
  15519. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15520. Type_t * L_2;
  15521. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15522. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  15523. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15524. V_1 = ((RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var));
  15525. Type_t * L_4 = ___klass0;
  15526. Type_t * L_5;
  15527. L_5 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_4);
  15528. V_2 = L_5;
  15529. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_6 = V_1;
  15530. V_3 = L_6;
  15531. V_4 = 0;
  15532. goto IL_00fb;
  15533. }
  15534. IL_0032:
  15535. {
  15536. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_7 = V_3;
  15537. int32_t L_8 = V_4;
  15538. int32_t L_9 = L_8;
  15539. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_10 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_9));
  15540. V_5 = L_10;
  15541. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_11 = V_0;
  15542. if (L_11)
  15543. {
  15544. goto IL_0051;
  15545. }
  15546. }
  15547. {
  15548. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_12 = V_1;
  15549. if ((!(((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length)))) == ((uint32_t)1))))
  15550. {
  15551. goto IL_0051;
  15552. }
  15553. }
  15554. {
  15555. Type_t * L_13 = V_2;
  15556. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15557. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15558. Type_t * L_15;
  15559. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  15560. G_B6_0 = ((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))? 1 : 0);
  15561. goto IL_0052;
  15562. }
  15563. IL_0051:
  15564. {
  15565. G_B6_0 = 0;
  15566. }
  15567. IL_0052:
  15568. {
  15569. V_6 = (bool)G_B6_0;
  15570. bool L_16 = V_6;
  15571. if (!L_16)
  15572. {
  15573. goto IL_0088;
  15574. }
  15575. }
  15576. {
  15577. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_17 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  15578. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_18 = L_17;
  15579. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_19 = V_5;
  15580. Type_t * L_20 = L_19->get_m_Type0_0();
  15581. ArrayElementTypeCheck (L_18, L_20);
  15582. (L_18)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20);
  15583. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_18;
  15584. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_22 = V_5;
  15585. Type_t * L_23 = L_22->get_m_Type1_1();
  15586. ArrayElementTypeCheck (L_21, L_23);
  15587. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_23);
  15588. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  15589. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_25 = V_5;
  15590. Type_t * L_26 = L_25->get_m_Type2_2();
  15591. ArrayElementTypeCheck (L_24, L_26);
  15592. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_26);
  15593. V_7 = L_24;
  15594. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = V_7;
  15595. V_8 = L_27;
  15596. goto IL_0141;
  15597. }
  15598. IL_0088:
  15599. {
  15600. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_28 = V_0;
  15601. V_9 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_28) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15602. bool L_29 = V_9;
  15603. if (!L_29)
  15604. {
  15605. goto IL_0099;
  15606. }
  15607. }
  15608. {
  15609. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_30 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)il2cpp_codegen_object_new(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var);
  15610. List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED(L_30, /*hidden argument*/List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var);
  15611. V_0 = L_30;
  15612. }
  15613. IL_0099:
  15614. {
  15615. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_31 = V_5;
  15616. Type_t * L_32 = L_31->get_m_Type0_0();
  15617. V_10 = (bool)((!(((RuntimeObject*)(Type_t *)L_32) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15618. bool L_33 = V_10;
  15619. if (!L_33)
  15620. {
  15621. goto IL_00b7;
  15622. }
  15623. }
  15624. {
  15625. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_34 = V_0;
  15626. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_35 = V_5;
  15627. Type_t * L_36 = L_35->get_m_Type0_0();
  15628. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_34, L_36, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15629. }
  15630. IL_00b7:
  15631. {
  15632. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_37 = V_5;
  15633. Type_t * L_38 = L_37->get_m_Type1_1();
  15634. V_11 = (bool)((!(((RuntimeObject*)(Type_t *)L_38) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15635. bool L_39 = V_11;
  15636. if (!L_39)
  15637. {
  15638. goto IL_00d5;
  15639. }
  15640. }
  15641. {
  15642. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_40 = V_0;
  15643. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_41 = V_5;
  15644. Type_t * L_42 = L_41->get_m_Type1_1();
  15645. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_40, L_42, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15646. }
  15647. IL_00d5:
  15648. {
  15649. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_43 = V_5;
  15650. Type_t * L_44 = L_43->get_m_Type2_2();
  15651. V_12 = (bool)((!(((RuntimeObject*)(Type_t *)L_44) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  15652. bool L_45 = V_12;
  15653. if (!L_45)
  15654. {
  15655. goto IL_00f3;
  15656. }
  15657. }
  15658. {
  15659. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_46 = V_0;
  15660. RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_47 = V_5;
  15661. Type_t * L_48 = L_47->get_m_Type2_2();
  15662. List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_46, L_48, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var);
  15663. }
  15664. IL_00f3:
  15665. {
  15666. int32_t L_49 = V_4;
  15667. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  15668. }
  15669. IL_00fb:
  15670. {
  15671. int32_t L_50 = V_4;
  15672. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_51 = V_3;
  15673. if ((((int32_t)L_50) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length))))))
  15674. {
  15675. goto IL_0032;
  15676. }
  15677. }
  15678. {
  15679. Type_t * L_52 = V_2;
  15680. ___klass0 = L_52;
  15681. }
  15682. IL_0109:
  15683. {
  15684. Type_t * L_53 = ___klass0;
  15685. if (!L_53)
  15686. {
  15687. goto IL_011e;
  15688. }
  15689. }
  15690. {
  15691. Type_t * L_54 = ___klass0;
  15692. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15693. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15694. Type_t * L_56;
  15695. L_56 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_55, /*hidden argument*/NULL);
  15696. G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_54) == ((RuntimeObject*)(Type_t *)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15697. goto IL_011f;
  15698. }
  15699. IL_011e:
  15700. {
  15701. G_B22_0 = 0;
  15702. }
  15703. IL_011f:
  15704. {
  15705. V_13 = (bool)G_B22_0;
  15706. bool L_57 = V_13;
  15707. if (L_57)
  15708. {
  15709. goto IL_0008;
  15710. }
  15711. }
  15712. {
  15713. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_58 = V_0;
  15714. V_14 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_58) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15715. bool L_59 = V_14;
  15716. if (!L_59)
  15717. {
  15718. goto IL_0137;
  15719. }
  15720. }
  15721. {
  15722. V_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)NULL;
  15723. goto IL_0141;
  15724. }
  15725. IL_0137:
  15726. {
  15727. List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_60 = V_0;
  15728. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_61;
  15729. L_61 = List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E(L_60, /*hidden argument*/List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var);
  15730. V_8 = L_61;
  15731. goto IL_0141;
  15732. }
  15733. IL_0141:
  15734. {
  15735. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_62 = V_8;
  15736. return L_62;
  15737. }
  15738. }
  15739. // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
  15740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method)
  15741. {
  15742. static bool s_Il2CppMethodInitialized;
  15743. if (!s_Il2CppMethodInitialized)
  15744. {
  15745. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var);
  15746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var);
  15747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15748. s_Il2CppMethodInitialized = true;
  15749. }
  15750. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  15751. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_1 = NULL;
  15752. bool V_2 = false;
  15753. int32_t V_3 = 0;
  15754. bool V_4 = false;
  15755. {
  15756. Type_t * L_0 = ___klass0;
  15757. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var) };
  15758. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15759. Type_t * L_2;
  15760. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15761. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3;
  15762. L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15763. V_0 = L_3;
  15764. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = V_0;
  15765. V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  15766. bool L_5 = V_2;
  15767. if (!L_5)
  15768. {
  15769. goto IL_0020;
  15770. }
  15771. }
  15772. {
  15773. V_3 = 2;
  15774. goto IL_0045;
  15775. }
  15776. IL_0020:
  15777. {
  15778. Type_t * L_6 = ___klass0;
  15779. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var) };
  15780. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15781. Type_t * L_8;
  15782. L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL);
  15783. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9;
  15784. L_9 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
  15785. V_1 = L_9;
  15786. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = V_1;
  15787. V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  15788. bool L_11 = V_4;
  15789. if (!L_11)
  15790. {
  15791. goto IL_0041;
  15792. }
  15793. }
  15794. {
  15795. V_3 = 1;
  15796. goto IL_0045;
  15797. }
  15798. IL_0041:
  15799. {
  15800. V_3 = 0;
  15801. goto IL_0045;
  15802. }
  15803. IL_0045:
  15804. {
  15805. int32_t L_12 = V_3;
  15806. return L_12;
  15807. }
  15808. }
  15809. // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  15810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m109EDB093200EAAA9DA7203E58385429F791CA24 (Type_t * ___klass0, const RuntimeMethod* method)
  15811. {
  15812. static bool s_Il2CppMethodInitialized;
  15813. if (!s_Il2CppMethodInitialized)
  15814. {
  15815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var);
  15817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15818. s_Il2CppMethodInitialized = true;
  15819. }
  15820. int32_t V_0 = 0;
  15821. bool V_1 = false;
  15822. int32_t V_2 = 0;
  15823. bool V_3 = false;
  15824. int32_t G_B7_0 = 0;
  15825. {
  15826. goto IL_0020;
  15827. }
  15828. IL_0003:
  15829. {
  15830. Type_t * L_0 = ___klass0;
  15831. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15832. int32_t L_1;
  15833. L_1 = AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864(L_0, /*hidden argument*/NULL);
  15834. V_0 = L_1;
  15835. int32_t L_2 = V_0;
  15836. V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
  15837. bool L_3 = V_1;
  15838. if (!L_3)
  15839. {
  15840. goto IL_0017;
  15841. }
  15842. }
  15843. {
  15844. int32_t L_4 = V_0;
  15845. V_2 = L_4;
  15846. goto IL_003e;
  15847. }
  15848. IL_0017:
  15849. {
  15850. Type_t * L_5 = ___klass0;
  15851. Type_t * L_6;
  15852. L_6 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_5);
  15853. ___klass0 = L_6;
  15854. }
  15855. IL_0020:
  15856. {
  15857. Type_t * L_7 = ___klass0;
  15858. if (!L_7)
  15859. {
  15860. goto IL_0035;
  15861. }
  15862. }
  15863. {
  15864. Type_t * L_8 = ___klass0;
  15865. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) };
  15866. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15867. Type_t * L_10;
  15868. L_10 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_9, /*hidden argument*/NULL);
  15869. G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_8) == ((RuntimeObject*)(Type_t *)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15870. goto IL_0036;
  15871. }
  15872. IL_0035:
  15873. {
  15874. G_B7_0 = 0;
  15875. }
  15876. IL_0036:
  15877. {
  15878. V_3 = (bool)G_B7_0;
  15879. bool L_11 = V_3;
  15880. if (L_11)
  15881. {
  15882. goto IL_0003;
  15883. }
  15884. }
  15885. {
  15886. V_2 = 0;
  15887. goto IL_003e;
  15888. }
  15889. IL_003e:
  15890. {
  15891. int32_t L_12 = V_2;
  15892. return L_12;
  15893. }
  15894. }
  15895. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  15896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m4425CE70A70DB0716D3A5BF8C51C53C6A7891131 (Type_t * ___klass0, const RuntimeMethod* method)
  15897. {
  15898. static bool s_Il2CppMethodInitialized;
  15899. if (!s_Il2CppMethodInitialized)
  15900. {
  15901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var);
  15902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15903. s_Il2CppMethodInitialized = true;
  15904. }
  15905. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * V_0 = NULL;
  15906. bool V_1 = false;
  15907. int32_t V_2 = 0;
  15908. {
  15909. Type_t * L_0 = ___klass0;
  15910. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15911. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_1;
  15912. L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D(L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var);
  15913. V_0 = L_1;
  15914. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_2 = V_0;
  15915. V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  15916. bool L_3 = V_1;
  15917. if (!L_3)
  15918. {
  15919. goto IL_0014;
  15920. }
  15921. }
  15922. {
  15923. V_2 = 0;
  15924. goto IL_001d;
  15925. }
  15926. IL_0014:
  15927. {
  15928. DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_4 = V_0;
  15929. int32_t L_5;
  15930. L_5 = DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2(L_4, /*hidden argument*/NULL);
  15931. V_2 = L_5;
  15932. goto IL_001d;
  15933. }
  15934. IL_001d:
  15935. {
  15936. int32_t L_6 = V_2;
  15937. return L_6;
  15938. }
  15939. }
  15940. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  15941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m00AE154DE9BE8D99EBFBBE005F9FC40109E8FB19 (const RuntimeMethod* method)
  15942. {
  15943. static bool s_Il2CppMethodInitialized;
  15944. if (!s_Il2CppMethodInitialized)
  15945. {
  15946. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var);
  15947. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var);
  15948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var);
  15949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var);
  15950. s_Il2CppMethodInitialized = true;
  15951. }
  15952. {
  15953. DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* L_0 = (DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var, (uint32_t)1);
  15954. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(L_0);
  15955. ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* L_1 = (ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)SZArrayNew(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var, (uint32_t)1);
  15956. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(L_1);
  15957. RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_2 = (RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)SZArrayNew(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var, (uint32_t)1);
  15958. ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__requireComponentArray_2(L_2);
  15959. return;
  15960. }
  15961. }
  15962. #ifdef __clang__
  15963. #pragma clang diagnostic pop
  15964. #endif
  15965. #ifdef __clang__
  15966. #pragma clang diagnostic push
  15967. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15968. #pragma clang diagnostic ignored "-Wunused-variable"
  15969. #endif
  15970. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  15971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method)
  15972. {
  15973. {
  15974. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15975. return;
  15976. }
  15977. }
  15978. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  15979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method)
  15980. {
  15981. bool V_0 = false;
  15982. bool V_1 = false;
  15983. bool V_2 = false;
  15984. bool V_3 = false;
  15985. {
  15986. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15987. MethodInfo_t * L_0 = ___function1;
  15988. bool L_1;
  15989. L_1 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_0, /*hidden argument*/NULL);
  15990. V_0 = L_1;
  15991. bool L_2 = V_0;
  15992. if (!L_2)
  15993. {
  15994. goto IL_0029;
  15995. }
  15996. }
  15997. {
  15998. RuntimeObject * L_3 = ___target0;
  15999. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16000. bool L_4 = V_1;
  16001. if (!L_4)
  16002. {
  16003. goto IL_0026;
  16004. }
  16005. }
  16006. {
  16007. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  16008. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), /*hidden argument*/NULL);
  16009. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  16010. }
  16011. IL_0026:
  16012. {
  16013. goto IL_003e;
  16014. }
  16015. IL_0029:
  16016. {
  16017. RuntimeObject * L_6 = ___target0;
  16018. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16019. bool L_7 = V_2;
  16020. if (!L_7)
  16021. {
  16022. goto IL_003d;
  16023. }
  16024. }
  16025. {
  16026. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_8 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  16027. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), /*hidden argument*/NULL);
  16028. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  16029. }
  16030. IL_003d:
  16031. {
  16032. }
  16033. IL_003e:
  16034. {
  16035. MethodInfo_t * L_9 = ___function1;
  16036. V_3 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_9) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16037. bool L_10 = V_3;
  16038. if (!L_10)
  16039. {
  16040. goto IL_0051;
  16041. }
  16042. }
  16043. {
  16044. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_11 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  16045. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), /*hidden argument*/NULL);
  16046. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var)));
  16047. }
  16048. IL_0051:
  16049. {
  16050. return;
  16051. }
  16052. }
  16053. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  16054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method)
  16055. {
  16056. static bool s_Il2CppMethodInitialized;
  16057. if (!s_Il2CppMethodInitialized)
  16058. {
  16059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16060. s_Il2CppMethodInitialized = true;
  16061. }
  16062. RuntimeObject * V_0 = NULL;
  16063. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  16064. bool V_2 = false;
  16065. bool V_3 = false;
  16066. bool V_4 = false;
  16067. {
  16068. Delegate_t * L_0 = ___delegate0;
  16069. RuntimeObject * L_1;
  16070. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  16071. V_0 = L_1;
  16072. RuntimeObject * L_2 = V_0;
  16073. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16074. bool L_3 = V_2;
  16075. if (!L_3)
  16076. {
  16077. goto IL_0014;
  16078. }
  16079. }
  16080. {
  16081. V_3 = (bool)1;
  16082. goto IL_0033;
  16083. }
  16084. IL_0014:
  16085. {
  16086. RuntimeObject * L_4 = V_0;
  16087. V_1 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  16088. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = V_1;
  16089. V_4 = (bool)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16090. bool L_6 = V_4;
  16091. if (!L_6)
  16092. {
  16093. goto IL_002f;
  16094. }
  16095. }
  16096. {
  16097. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_1;
  16098. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16099. bool L_8;
  16100. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16101. V_3 = L_8;
  16102. goto IL_0033;
  16103. }
  16104. IL_002f:
  16105. {
  16106. V_3 = (bool)1;
  16107. goto IL_0033;
  16108. }
  16109. IL_0033:
  16110. {
  16111. bool L_9 = V_3;
  16112. return L_9;
  16113. }
  16114. }
  16115. #ifdef __clang__
  16116. #pragma clang diagnostic pop
  16117. #endif
  16118. #ifdef __clang__
  16119. #pragma clang diagnostic push
  16120. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16121. #pragma clang diagnostic ignored "-Wunused-variable"
  16122. #endif
  16123. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
  16124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  16125. {
  16126. {
  16127. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_0 = ___inCullingPlanes0;
  16128. __this->set_cullingPlanes_0(L_0);
  16129. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_1 = ___inOutBatchVisibility1;
  16130. __this->set_batchVisibility_1(L_1);
  16131. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_2 = ___outVisibleIndices2;
  16132. __this->set_visibleIndices_2(L_2);
  16133. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_3 = ___outVisibleIndicesY3;
  16134. __this->set_visibleIndicesY_3(L_3);
  16135. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___inLodParameters4;
  16136. __this->set_lodParameters_4(L_4);
  16137. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___inCullingMatrix5;
  16138. __this->set_cullingMatrix_5(L_5);
  16139. float L_6 = ___inNearPlane6;
  16140. __this->set_nearPlane_6(L_6);
  16141. return;
  16142. }
  16143. }
  16144. IL2CPP_EXTERN_C void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method)
  16145. {
  16146. int32_t _offset = 1;
  16147. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * _thisAdjusted = reinterpret_cast<BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 *>(__this + _offset);
  16148. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___outVisibleIndicesY3, ___inLodParameters4, ___inCullingMatrix5, ___inNearPlane6, method);
  16149. }
  16150. #ifdef __clang__
  16151. #pragma clang diagnostic pop
  16152. #endif
  16153. #ifdef __clang__
  16154. #pragma clang diagnostic push
  16155. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16156. #pragma clang diagnostic ignored "-Wunused-variable"
  16157. #endif
  16158. #ifdef __clang__
  16159. #pragma clang diagnostic pop
  16160. #endif
  16161. #ifdef __clang__
  16162. #pragma clang diagnostic push
  16163. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16164. #pragma clang diagnostic ignored "-Wunused-variable"
  16165. #endif
  16166. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16167. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  16168. {
  16169. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16170. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16171. }
  16172. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  16173. {
  16174. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16175. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16176. }
  16177. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16178. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled)
  16179. {
  16180. }
  16181. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16182. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  16183. {
  16184. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16185. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16186. }
  16187. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled)
  16188. {
  16189. Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
  16190. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
  16191. }
  16192. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  16193. IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled)
  16194. {
  16195. }
  16196. // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
  16197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m164A637514875EBBFF4A12C55521BEA93474739C (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___group0, BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * ___context1, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * ___lodParameters2, const RuntimeMethod* method)
  16198. {
  16199. static bool s_Il2CppMethodInitialized;
  16200. if (!s_Il2CppMethodInitialized)
  16201. {
  16202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var);
  16203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var);
  16205. s_Il2CppMethodInitialized = true;
  16206. }
  16207. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E V_0;
  16208. memset((&V_0), 0, sizeof(V_0));
  16209. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA V_1;
  16210. memset((&V_1), 0, sizeof(V_1));
  16211. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2;
  16212. memset((&V_2), 0, sizeof(V_2));
  16213. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_3;
  16214. memset((&V_3), 0, sizeof(V_3));
  16215. Exception_t * __last_unhandled_exception = 0;
  16216. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16217. {
  16218. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_0 = ___context1;
  16219. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_1 = L_0->get_cullingPlanes_2();
  16220. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_2 = ___context1;
  16221. int32_t L_3 = L_2->get_cullingPlanesCount_6();
  16222. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_4;
  16223. L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var);
  16224. V_0 = L_4;
  16225. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_5 = ___context1;
  16226. BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * L_6 = L_5->get_batchVisibility_3();
  16227. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_7 = ___context1;
  16228. int32_t L_8 = L_7->get_batchVisibilityCount_7();
  16229. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_9;
  16230. L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var);
  16231. V_1 = L_9;
  16232. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_10 = ___context1;
  16233. int32_t* L_11 = L_10->get_visibleIndices_4();
  16234. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_12 = ___context1;
  16235. int32_t L_13 = L_12->get_visibleIndicesCount_8();
  16236. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_14;
  16237. L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16238. V_2 = L_14;
  16239. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_15 = ___context1;
  16240. int32_t* L_16 = L_15->get_visibleIndicesY_5();
  16241. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_17 = ___context1;
  16242. int32_t L_18 = L_17->get_visibleIndicesCount_8();
  16243. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_19;
  16244. L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_16, L_18, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var);
  16245. V_3 = L_19;
  16246. }
  16247. IL_004d:
  16248. try
  16249. { // begin try (depth: 1)
  16250. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_20 = ___context1;
  16251. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_21 = ___group0;
  16252. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * L_22 = L_21->get_m_PerformCulling_1();
  16253. BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_23 = ___group0;
  16254. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_24 = V_0;
  16255. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_25 = V_1;
  16256. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_26 = V_2;
  16257. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_27 = V_3;
  16258. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_28 = ___lodParameters2;
  16259. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_29 = (*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_28);
  16260. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_30 = ___context1;
  16261. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31 = L_30->get_cullingMatrix_1();
  16262. BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_32 = ___context1;
  16263. float L_33 = L_32->get_nearPlane_9();
  16264. BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 L_34;
  16265. memset((&L_34), 0, sizeof(L_34));
  16266. BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
  16267. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_35;
  16268. L_35 = OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525(L_22, L_23, L_34, /*hidden argument*/NULL);
  16269. L_20->set_cullingJobsFence_0(L_35);
  16270. IL2CPP_LEAVE(0x87, FINALLY_007e);
  16271. } // end try (depth: 1)
  16272. catch(Il2CppExceptionWrapper& e)
  16273. {
  16274. __last_unhandled_exception = (Exception_t *)e.ex;
  16275. goto FINALLY_007e;
  16276. }
  16277. FINALLY_007e:
  16278. { // begin finally (depth: 1)
  16279. JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916(/*hidden argument*/NULL);
  16280. IL2CPP_END_FINALLY(126)
  16281. } // end finally (depth: 1)
  16282. IL2CPP_CLEANUP(126)
  16283. {
  16284. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16285. IL2CPP_JUMP_TBL(0x87, IL_0087)
  16286. }
  16287. IL_0087:
  16288. {
  16289. return;
  16290. }
  16291. }
  16292. #ifdef __clang__
  16293. #pragma clang diagnostic pop
  16294. #endif
  16295. #ifdef __clang__
  16296. #pragma clang diagnostic push
  16297. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16298. #pragma clang diagnostic ignored "-Wunused-variable"
  16299. #endif
  16300. #ifdef __clang__
  16301. #pragma clang diagnostic pop
  16302. #endif
  16303. #ifdef __clang__
  16304. #pragma clang diagnostic push
  16305. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16306. #pragma clang diagnostic ignored "-Wunused-variable"
  16307. #endif
  16308. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  16309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method)
  16310. {
  16311. static bool s_Il2CppMethodInitialized;
  16312. if (!s_Il2CppMethodInitialized)
  16313. {
  16314. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16315. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var);
  16317. s_Il2CppMethodInitialized = true;
  16318. }
  16319. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_0 = NULL;
  16320. int32_t V_1 = 0;
  16321. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  16322. bool V_3 = false;
  16323. bool V_4 = false;
  16324. Exception_t * __last_unhandled_exception = 0;
  16325. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  16326. {
  16327. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16328. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16329. V_0 = L_0;
  16330. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_1 = V_0;
  16331. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  16332. }
  16333. IL_000e:
  16334. try
  16335. { // begin try (depth: 1)
  16336. {
  16337. V_1 = 0;
  16338. goto IL_0039;
  16339. }
  16340. IL_0013:
  16341. {
  16342. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16343. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16344. int32_t L_3 = V_1;
  16345. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  16346. L_4 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var);
  16347. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_5 = L_4.get_callback_1();
  16348. V_2 = L_5;
  16349. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  16350. V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16351. bool L_7 = V_3;
  16352. if (!L_7)
  16353. {
  16354. goto IL_0034;
  16355. }
  16356. }
  16357. IL_002d:
  16358. {
  16359. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = V_2;
  16360. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_8, /*hidden argument*/NULL);
  16361. }
  16362. IL_0034:
  16363. {
  16364. int32_t L_9 = V_1;
  16365. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  16366. }
  16367. IL_0039:
  16368. {
  16369. int32_t L_10 = V_1;
  16370. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16371. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_11 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  16372. int32_t L_12;
  16373. L_12 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_11, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var);
  16374. V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0);
  16375. bool L_13 = V_4;
  16376. if (L_13)
  16377. {
  16378. goto IL_0013;
  16379. }
  16380. }
  16381. IL_004c:
  16382. {
  16383. IL2CPP_LEAVE(0x57, FINALLY_004f);
  16384. }
  16385. } // end try (depth: 1)
  16386. catch(Il2CppExceptionWrapper& e)
  16387. {
  16388. __last_unhandled_exception = (Exception_t *)e.ex;
  16389. goto FINALLY_004f;
  16390. }
  16391. FINALLY_004f:
  16392. { // begin finally (depth: 1)
  16393. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_14 = V_0;
  16394. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  16395. IL2CPP_END_FINALLY(79)
  16396. } // end finally (depth: 1)
  16397. IL2CPP_CLEANUP(79)
  16398. {
  16399. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  16400. IL2CPP_JUMP_TBL(0x57, IL_0057)
  16401. }
  16402. IL_0057:
  16403. {
  16404. return;
  16405. }
  16406. }
  16407. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  16408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mAB141E73B12E9FD55D3258F715472F6BA0872282 (const RuntimeMethod* method)
  16409. {
  16410. static bool s_Il2CppMethodInitialized;
  16411. if (!s_Il2CppMethodInitialized)
  16412. {
  16413. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var);
  16414. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  16415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  16416. s_Il2CppMethodInitialized = true;
  16417. }
  16418. {
  16419. List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *)il2cpp_codegen_object_new(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var);
  16420. List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D(L_0, /*hidden argument*/List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var);
  16421. ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0);
  16422. return;
  16423. }
  16424. }
  16425. #ifdef __clang__
  16426. #pragma clang diagnostic pop
  16427. #endif
  16428. #ifdef __clang__
  16429. #pragma clang diagnostic push
  16430. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16431. #pragma clang diagnostic ignored "-Wunused-variable"
  16432. #endif
  16433. // System.Boolean UnityEngine.Behaviour::get_enabled()
  16434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16435. {
  16436. typedef bool (*Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  16437. static Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn _il2cpp_icall_func;
  16438. if (!_il2cpp_icall_func)
  16439. _il2cpp_icall_func = (Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  16440. bool icallRetVal = _il2cpp_icall_func(__this);
  16441. return icallRetVal;
  16442. }
  16443. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  16444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method)
  16445. {
  16446. typedef void (*Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *, bool);
  16447. static Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn _il2cpp_icall_func;
  16448. if (!_il2cpp_icall_func)
  16449. _il2cpp_icall_func = (Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  16450. _il2cpp_icall_func(__this, ___value0);
  16451. }
  16452. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  16453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16454. {
  16455. typedef bool (*Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *);
  16456. static Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn _il2cpp_icall_func;
  16457. if (!_il2cpp_icall_func)
  16458. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  16459. bool icallRetVal = _il2cpp_icall_func(__this);
  16460. return icallRetVal;
  16461. }
  16462. // System.Void UnityEngine.Behaviour::.ctor()
  16463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method)
  16464. {
  16465. {
  16466. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  16467. return;
  16468. }
  16469. }
  16470. #ifdef __clang__
  16471. #pragma clang diagnostic pop
  16472. #endif
  16473. #ifdef __clang__
  16474. #pragma clang diagnostic push
  16475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16476. #pragma clang diagnostic ignored "-Wunused-variable"
  16477. #endif
  16478. // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
  16479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * BootConfigData_WrapBootConfigData_mB8682F80DBE83934FFEAFE08A08B376979105E48 (intptr_t ___nativeHandle0, const RuntimeMethod* method)
  16480. {
  16481. static bool s_Il2CppMethodInitialized;
  16482. if (!s_Il2CppMethodInitialized)
  16483. {
  16484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  16485. s_Il2CppMethodInitialized = true;
  16486. }
  16487. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * V_0 = NULL;
  16488. {
  16489. intptr_t L_0 = ___nativeHandle0;
  16490. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_1 = (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C *)il2cpp_codegen_object_new(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var);
  16491. BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068(L_1, (intptr_t)L_0, /*hidden argument*/NULL);
  16492. V_0 = L_1;
  16493. goto IL_000a;
  16494. }
  16495. IL_000a:
  16496. {
  16497. BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_2 = V_0;
  16498. return L_2;
  16499. }
  16500. }
  16501. // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
  16502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method)
  16503. {
  16504. static bool s_Il2CppMethodInitialized;
  16505. if (!s_Il2CppMethodInitialized)
  16506. {
  16507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  16508. s_Il2CppMethodInitialized = true;
  16509. }
  16510. bool V_0 = false;
  16511. {
  16512. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16513. intptr_t L_0 = ___nativeHandle0;
  16514. bool L_1;
  16515. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  16516. V_0 = L_1;
  16517. bool L_2 = V_0;
  16518. if (!L_2)
  16519. {
  16520. goto IL_0022;
  16521. }
  16522. }
  16523. {
  16524. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  16525. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), /*hidden argument*/NULL);
  16526. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068_RuntimeMethod_var)));
  16527. }
  16528. IL_0022:
  16529. {
  16530. intptr_t L_4 = ___nativeHandle0;
  16531. __this->set_m_Ptr_0((intptr_t)L_4);
  16532. return;
  16533. }
  16534. }
  16535. #ifdef __clang__
  16536. #pragma clang diagnostic pop
  16537. #endif
  16538. #ifdef __clang__
  16539. #pragma clang diagnostic push
  16540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16541. #pragma clang diagnostic ignored "-Wunused-variable"
  16542. #endif
  16543. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  16544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  16545. {
  16546. {
  16547. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___center0;
  16548. __this->set_m_Center_0(L_0);
  16549. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___size1;
  16550. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16551. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (0.5f), /*hidden argument*/NULL);
  16552. __this->set_m_Extents_1(L_2);
  16553. return;
  16554. }
  16555. }
  16556. IL2CPP_EXTERN_C void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method)
  16557. {
  16558. int32_t _offset = 1;
  16559. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16560. Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3(_thisAdjusted, ___center0, ___size1, method);
  16561. }
  16562. // System.Int32 UnityEngine.Bounds::GetHashCode()
  16563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16564. {
  16565. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16566. memset((&V_0), 0, sizeof(V_0));
  16567. int32_t V_1 = 0;
  16568. {
  16569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16570. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16571. V_0 = L_0;
  16572. int32_t L_1;
  16573. L_1 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  16574. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16575. L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16576. V_0 = L_2;
  16577. int32_t L_3;
  16578. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  16579. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  16580. goto IL_002f;
  16581. }
  16582. IL_002f:
  16583. {
  16584. int32_t L_4 = V_1;
  16585. return L_4;
  16586. }
  16587. }
  16588. IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16589. {
  16590. int32_t _offset = 1;
  16591. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16592. int32_t _returnValue;
  16593. _returnValue = Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B(_thisAdjusted, method);
  16594. return _returnValue;
  16595. }
  16596. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  16597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  16598. {
  16599. static bool s_Il2CppMethodInitialized;
  16600. if (!s_Il2CppMethodInitialized)
  16601. {
  16602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var);
  16603. s_Il2CppMethodInitialized = true;
  16604. }
  16605. bool V_0 = false;
  16606. bool V_1 = false;
  16607. {
  16608. RuntimeObject * L_0 = ___other0;
  16609. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16610. bool L_1 = V_0;
  16611. if (!L_1)
  16612. {
  16613. goto IL_0015;
  16614. }
  16615. }
  16616. {
  16617. V_1 = (bool)0;
  16618. goto IL_0024;
  16619. }
  16620. IL_0015:
  16621. {
  16622. RuntimeObject * L_2 = ___other0;
  16623. bool L_3;
  16624. L_3 = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, ((*(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)UnBox(L_2, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16625. V_1 = L_3;
  16626. goto IL_0024;
  16627. }
  16628. IL_0024:
  16629. {
  16630. bool L_4 = V_1;
  16631. return L_4;
  16632. }
  16633. }
  16634. IL2CPP_EXTERN_C bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  16635. {
  16636. int32_t _offset = 1;
  16637. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16638. bool _returnValue;
  16639. _returnValue = Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9(_thisAdjusted, ___other0, method);
  16640. return _returnValue;
  16641. }
  16642. // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
  16643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  16644. {
  16645. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16646. memset((&V_0), 0, sizeof(V_0));
  16647. bool V_1 = false;
  16648. int32_t G_B3_0 = 0;
  16649. {
  16650. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16651. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16652. V_0 = L_0;
  16653. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16654. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  16655. bool L_2;
  16656. L_2 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, /*hidden argument*/NULL);
  16657. if (!L_2)
  16658. {
  16659. goto IL_002f;
  16660. }
  16661. }
  16662. {
  16663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16664. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16665. V_0 = L_3;
  16666. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  16667. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL);
  16668. bool L_5;
  16669. L_5 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_4, /*hidden argument*/NULL);
  16670. G_B3_0 = ((int32_t)(L_5));
  16671. goto IL_0030;
  16672. }
  16673. IL_002f:
  16674. {
  16675. G_B3_0 = 0;
  16676. }
  16677. IL_0030:
  16678. {
  16679. V_1 = (bool)G_B3_0;
  16680. goto IL_0033;
  16681. }
  16682. IL_0033:
  16683. {
  16684. bool L_6 = V_1;
  16685. return L_6;
  16686. }
  16687. }
  16688. IL2CPP_EXTERN_C bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F_AdjustorThunk (RuntimeObject * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method)
  16689. {
  16690. int32_t _offset = 1;
  16691. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16692. bool _returnValue;
  16693. _returnValue = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F(_thisAdjusted, ___other0, method);
  16694. return _returnValue;
  16695. }
  16696. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  16697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16698. {
  16699. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16700. memset((&V_0), 0, sizeof(V_0));
  16701. {
  16702. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Center_0();
  16703. V_0 = L_0;
  16704. goto IL_000a;
  16705. }
  16706. IL_000a:
  16707. {
  16708. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  16709. return L_1;
  16710. }
  16711. }
  16712. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16713. {
  16714. int32_t _offset = 1;
  16715. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16716. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16717. _returnValue = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485(_thisAdjusted, method);
  16718. return _returnValue;
  16719. }
  16720. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  16721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16722. {
  16723. {
  16724. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16725. __this->set_m_Center_0(L_0);
  16726. return;
  16727. }
  16728. }
  16729. IL2CPP_EXTERN_C void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16730. {
  16731. int32_t _offset = 1;
  16732. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16733. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E(_thisAdjusted, ___value0, method);
  16734. }
  16735. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  16736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16737. {
  16738. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16739. memset((&V_0), 0, sizeof(V_0));
  16740. {
  16741. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  16742. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16743. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (2.0f), /*hidden argument*/NULL);
  16744. V_0 = L_1;
  16745. goto IL_0014;
  16746. }
  16747. IL_0014:
  16748. {
  16749. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  16750. return L_2;
  16751. }
  16752. }
  16753. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16754. {
  16755. int32_t _offset = 1;
  16756. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16757. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16758. _returnValue = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14(_thisAdjusted, method);
  16759. return _returnValue;
  16760. }
  16761. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  16762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16763. {
  16764. {
  16765. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16766. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16767. L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.5f), /*hidden argument*/NULL);
  16768. __this->set_m_Extents_1(L_1);
  16769. return;
  16770. }
  16771. }
  16772. IL2CPP_EXTERN_C void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16773. {
  16774. int32_t _offset = 1;
  16775. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16776. Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18(_thisAdjusted, ___value0, method);
  16777. }
  16778. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  16779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16780. {
  16781. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16782. memset((&V_0), 0, sizeof(V_0));
  16783. {
  16784. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1();
  16785. V_0 = L_0;
  16786. goto IL_000a;
  16787. }
  16788. IL_000a:
  16789. {
  16790. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  16791. return L_1;
  16792. }
  16793. }
  16794. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16795. {
  16796. int32_t _offset = 1;
  16797. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16798. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16799. _returnValue = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02(_thisAdjusted, method);
  16800. return _returnValue;
  16801. }
  16802. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  16803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16804. {
  16805. {
  16806. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  16807. __this->set_m_Extents_1(L_0);
  16808. return;
  16809. }
  16810. }
  16811. IL2CPP_EXTERN_C void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  16812. {
  16813. int32_t _offset = 1;
  16814. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16815. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89(_thisAdjusted, ___value0, method);
  16816. }
  16817. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  16818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16819. {
  16820. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16821. memset((&V_0), 0, sizeof(V_0));
  16822. {
  16823. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16824. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16825. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16826. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16827. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16828. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  16829. V_0 = L_2;
  16830. goto IL_0015;
  16831. }
  16832. IL_0015:
  16833. {
  16834. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  16835. return L_3;
  16836. }
  16837. }
  16838. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16839. {
  16840. int32_t _offset = 1;
  16841. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16842. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16843. _returnValue = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519(_thisAdjusted, method);
  16844. return _returnValue;
  16845. }
  16846. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  16847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16848. {
  16849. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  16850. memset((&V_0), 0, sizeof(V_0));
  16851. {
  16852. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16853. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16854. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16855. L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16856. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16857. L_2 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_1, /*hidden argument*/NULL);
  16858. V_0 = L_2;
  16859. goto IL_0015;
  16860. }
  16861. IL_0015:
  16862. {
  16863. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  16864. return L_3;
  16865. }
  16866. }
  16867. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16868. {
  16869. int32_t _offset = 1;
  16870. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16871. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  16872. _returnValue = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD(_thisAdjusted, method);
  16873. return _returnValue;
  16874. }
  16875. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  16876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  16877. {
  16878. bool V_0 = false;
  16879. int32_t G_B3_0 = 0;
  16880. {
  16881. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16882. L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  16883. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  16884. L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  16885. bool L_2;
  16886. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  16887. if (!L_2)
  16888. {
  16889. goto IL_002b;
  16890. }
  16891. }
  16892. {
  16893. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16894. L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL);
  16895. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  16896. L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL);
  16897. bool L_5;
  16898. L_5 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_3, L_4, /*hidden argument*/NULL);
  16899. G_B3_0 = ((int32_t)(L_5));
  16900. goto IL_002c;
  16901. }
  16902. IL_002b:
  16903. {
  16904. G_B3_0 = 0;
  16905. }
  16906. IL_002c:
  16907. {
  16908. V_0 = (bool)G_B3_0;
  16909. goto IL_002f;
  16910. }
  16911. IL_002f:
  16912. {
  16913. bool L_6 = V_0;
  16914. return L_6;
  16915. }
  16916. }
  16917. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  16918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method)
  16919. {
  16920. bool V_0 = false;
  16921. {
  16922. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = ___lhs0;
  16923. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1 = ___rhs1;
  16924. bool L_2;
  16925. L_2 = Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C(L_0, L_1, /*hidden argument*/NULL);
  16926. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16927. goto IL_000e;
  16928. }
  16929. IL_000e:
  16930. {
  16931. bool L_3 = V_0;
  16932. return L_3;
  16933. }
  16934. }
  16935. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  16936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  16937. {
  16938. {
  16939. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___max1;
  16940. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___min0;
  16941. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16942. L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL);
  16943. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16944. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_2, (0.5f), /*hidden argument*/NULL);
  16945. Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_3, /*hidden argument*/NULL);
  16946. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___min0;
  16947. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16948. L_5 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16949. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  16950. L_6 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_4, L_5, /*hidden argument*/NULL);
  16951. Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_6, /*hidden argument*/NULL);
  16952. return;
  16953. }
  16954. }
  16955. IL2CPP_EXTERN_C void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method)
  16956. {
  16957. int32_t _offset = 1;
  16958. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16959. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D(_thisAdjusted, ___min0, ___max1, method);
  16960. }
  16961. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  16962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  16963. {
  16964. {
  16965. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  16966. L_0 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16967. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  16968. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  16969. L_2 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_0, L_1, /*hidden argument*/NULL);
  16970. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  16971. L_3 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL);
  16972. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  16973. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  16974. L_5 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_3, L_4, /*hidden argument*/NULL);
  16975. Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_2, L_5, /*hidden argument*/NULL);
  16976. return;
  16977. }
  16978. }
  16979. IL2CPP_EXTERN_C void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  16980. {
  16981. int32_t _offset = 1;
  16982. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  16983. Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7(_thisAdjusted, ___point0, method);
  16984. }
  16985. // System.String UnityEngine.Bounds::ToString()
  16986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method)
  16987. {
  16988. static bool s_Il2CppMethodInitialized;
  16989. if (!s_Il2CppMethodInitialized)
  16990. {
  16991. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  16992. s_Il2CppMethodInitialized = true;
  16993. }
  16994. String_t* V_0 = NULL;
  16995. {
  16996. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  16997. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  16998. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  16999. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  17000. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  17001. String_t* L_2;
  17002. L_2 = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  17003. V_0 = L_2;
  17004. goto IL_0015;
  17005. }
  17006. IL_0015:
  17007. {
  17008. String_t* L_3 = V_0;
  17009. return L_3;
  17010. }
  17011. }
  17012. IL2CPP_EXTERN_C String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17013. {
  17014. int32_t _offset = 1;
  17015. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17016. String_t* _returnValue;
  17017. _returnValue = Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B(_thisAdjusted, method);
  17018. return _returnValue;
  17019. }
  17020. // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
  17021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17022. {
  17023. static bool s_Il2CppMethodInitialized;
  17024. if (!s_Il2CppMethodInitialized)
  17025. {
  17026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
  17028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  17029. s_Il2CppMethodInitialized = true;
  17030. }
  17031. bool V_0 = false;
  17032. String_t* V_1 = NULL;
  17033. {
  17034. String_t* L_0 = ___format0;
  17035. bool L_1;
  17036. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  17037. V_0 = L_1;
  17038. bool L_2 = V_0;
  17039. if (!L_2)
  17040. {
  17041. goto IL_0012;
  17042. }
  17043. }
  17044. {
  17045. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  17046. }
  17047. IL_0012:
  17048. {
  17049. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  17050. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  17051. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Center_0();
  17052. String_t* L_6 = ___format0;
  17053. RuntimeObject* L_7 = ___formatProvider1;
  17054. String_t* L_8;
  17055. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  17056. ArrayElementTypeCheck (L_4, L_8);
  17057. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  17058. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  17059. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Extents_1();
  17060. String_t* L_11 = ___format0;
  17061. RuntimeObject* L_12 = ___formatProvider1;
  17062. String_t* L_13;
  17063. L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL);
  17064. ArrayElementTypeCheck (L_9, L_13);
  17065. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  17066. String_t* L_14;
  17067. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_9, /*hidden argument*/NULL);
  17068. V_1 = L_14;
  17069. goto IL_0045;
  17070. }
  17071. IL_0045:
  17072. {
  17073. String_t* L_15 = V_1;
  17074. return L_15;
  17075. }
  17076. }
  17077. IL2CPP_EXTERN_C String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17078. {
  17079. int32_t _offset = 1;
  17080. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset);
  17081. String_t* _returnValue;
  17082. _returnValue = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD(_thisAdjusted, ___format0, ___formatProvider1, method);
  17083. return _returnValue;
  17084. }
  17085. #ifdef __clang__
  17086. #pragma clang diagnostic pop
  17087. #endif
  17088. #ifdef __clang__
  17089. #pragma clang diagnostic push
  17090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17091. #pragma clang diagnostic ignored "-Wunused-variable"
  17092. #endif
  17093. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
  17094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_mDE45D3D3E07AB0FF8C10791544CB29FF6D44DFA2 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  17095. {
  17096. bool V_0 = false;
  17097. {
  17098. bool L_0;
  17099. L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405(/*hidden argument*/NULL);
  17100. V_0 = L_0;
  17101. goto IL_0009;
  17102. }
  17103. IL_0009:
  17104. {
  17105. bool L_1 = V_0;
  17106. return L_1;
  17107. }
  17108. }
  17109. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
  17110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFF4F5CDB37BB93A28975F7BFE970040964B48F5A (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  17111. {
  17112. {
  17113. BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13(__this, (bool)1, /*hidden argument*/NULL);
  17114. return;
  17115. }
  17116. }
  17117. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
  17118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method)
  17119. {
  17120. {
  17121. return;
  17122. }
  17123. }
  17124. // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
  17125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method)
  17126. {
  17127. typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn) ();
  17128. static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn _il2cpp_icall_func;
  17129. if (!_il2cpp_icall_func)
  17130. _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
  17131. bool icallRetVal = _il2cpp_icall_func();
  17132. return icallRetVal;
  17133. }
  17134. // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
  17135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA4A701BE60FC41AD01F7AC965DACA950B4C9560C (const RuntimeMethod* method)
  17136. {
  17137. static bool s_Il2CppMethodInitialized;
  17138. if (!s_Il2CppMethodInitialized)
  17139. {
  17140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  17141. s_Il2CppMethodInitialized = true;
  17142. }
  17143. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * V_0 = NULL;
  17144. {
  17145. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_0 = (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 *)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var);
  17146. BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045(L_0, /*hidden argument*/NULL);
  17147. V_0 = L_0;
  17148. goto IL_0009;
  17149. }
  17150. IL_0009:
  17151. {
  17152. BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_1 = V_0;
  17153. return L_1;
  17154. }
  17155. }
  17156. // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
  17157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method)
  17158. {
  17159. {
  17160. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  17161. return;
  17162. }
  17163. }
  17164. #ifdef __clang__
  17165. #pragma clang diagnostic pop
  17166. #endif
  17167. #ifdef __clang__
  17168. #pragma clang diagnostic push
  17169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17170. #pragma clang diagnostic ignored "-Wunused-variable"
  17171. #endif
  17172. // System.Void UnityEngine.Camera::.ctor()
  17173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m30D37AB91648C862FCB8E69805DC4DF728A2804C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17174. {
  17175. {
  17176. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  17177. return;
  17178. }
  17179. }
  17180. // System.Single UnityEngine.Camera::get_nearClipPlane()
  17181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17182. {
  17183. typedef float (*Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17184. static Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn _il2cpp_icall_func;
  17185. if (!_il2cpp_icall_func)
  17186. _il2cpp_icall_func = (Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  17187. float icallRetVal = _il2cpp_icall_func(__this);
  17188. return icallRetVal;
  17189. }
  17190. // System.Single UnityEngine.Camera::get_farClipPlane()
  17191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17192. {
  17193. typedef float (*Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17194. static Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn _il2cpp_icall_func;
  17195. if (!_il2cpp_icall_func)
  17196. _il2cpp_icall_func = (Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  17197. float icallRetVal = _il2cpp_icall_func(__this);
  17198. return icallRetVal;
  17199. }
  17200. // System.Single UnityEngine.Camera::get_fieldOfView()
  17201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17202. {
  17203. typedef float (*Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17204. static Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn _il2cpp_icall_func;
  17205. if (!_il2cpp_icall_func)
  17206. _il2cpp_icall_func = (Camera_get_fieldOfView_mA9BA910800B2E33B572929CDA9A12CE596353920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
  17207. float icallRetVal = _il2cpp_icall_func(__this);
  17208. return icallRetVal;
  17209. }
  17210. // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  17211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, float ___value0, const RuntimeMethod* method)
  17212. {
  17213. typedef void (*Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, float);
  17214. static Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn _il2cpp_icall_func;
  17215. if (!_il2cpp_icall_func)
  17216. _il2cpp_icall_func = (Camera_set_fieldOfView_m138FE103CAC4B803F39E4CF579609A5C3FEB5E49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
  17217. _il2cpp_icall_func(__this, ___value0);
  17218. }
  17219. // System.Single UnityEngine.Camera::get_depth()
  17220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17221. {
  17222. typedef float (*Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17223. static Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn _il2cpp_icall_func;
  17224. if (!_il2cpp_icall_func)
  17225. _il2cpp_icall_func = (Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  17226. float icallRetVal = _il2cpp_icall_func(__this);
  17227. return icallRetVal;
  17228. }
  17229. // System.Int32 UnityEngine.Camera::get_cullingMask()
  17230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17231. {
  17232. typedef int32_t (*Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17233. static Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn _il2cpp_icall_func;
  17234. if (!_il2cpp_icall_func)
  17235. _il2cpp_icall_func = (Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  17236. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17237. return icallRetVal;
  17238. }
  17239. // System.Int32 UnityEngine.Camera::get_eventMask()
  17240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17241. {
  17242. typedef int32_t (*Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17243. static Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn _il2cpp_icall_func;
  17244. if (!_il2cpp_icall_func)
  17245. _il2cpp_icall_func = (Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  17246. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17247. return icallRetVal;
  17248. }
  17249. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  17250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17251. {
  17252. typedef int32_t (*Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17253. static Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn _il2cpp_icall_func;
  17254. if (!_il2cpp_icall_func)
  17255. _il2cpp_icall_func = (Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  17256. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17257. return icallRetVal;
  17258. }
  17259. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  17260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17261. {
  17262. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17263. memset((&V_0), 0, sizeof(V_0));
  17264. {
  17265. Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17266. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17267. return L_0;
  17268. }
  17269. }
  17270. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  17271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17272. {
  17273. typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17274. static Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn _il2cpp_icall_func;
  17275. if (!_il2cpp_icall_func)
  17276. _il2cpp_icall_func = (Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  17277. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(__this);
  17278. return icallRetVal;
  17279. }
  17280. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  17281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method)
  17282. {
  17283. typedef int32_t (*Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
  17284. static Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn _il2cpp_icall_func;
  17285. if (!_il2cpp_icall_func)
  17286. _il2cpp_icall_func = (Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  17287. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17288. return icallRetVal;
  17289. }
  17290. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  17292. {
  17293. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17294. memset((&V_0), 0, sizeof(V_0));
  17295. {
  17296. int32_t L_0 = ___eye1;
  17297. Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17298. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17299. return L_1;
  17300. }
  17301. }
  17302. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method)
  17304. {
  17305. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17306. memset((&V_0), 0, sizeof(V_0));
  17307. {
  17308. int32_t L_0 = ___eye1;
  17309. Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17310. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  17311. return L_1;
  17312. }
  17313. }
  17314. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  17315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17316. {
  17317. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17318. memset((&V_0), 0, sizeof(V_0));
  17319. {
  17320. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  17321. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17322. L_1 = Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637(__this, L_0, 2, /*hidden argument*/NULL);
  17323. V_0 = L_1;
  17324. goto IL_000c;
  17325. }
  17326. IL_000c:
  17327. {
  17328. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  17329. return L_2;
  17330. }
  17331. }
  17332. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
  17333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17334. {
  17335. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17336. memset((&V_0), 0, sizeof(V_0));
  17337. {
  17338. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  17339. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  17340. L_1 = Camera_ScreenToWorldPoint_m43D79DE25E723360177263C77D91D49102608D3B(__this, L_0, 2, /*hidden argument*/NULL);
  17341. V_0 = L_1;
  17342. goto IL_000c;
  17343. }
  17344. IL_000c:
  17345. {
  17346. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  17347. return L_2;
  17348. }
  17349. }
  17350. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  17351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  17352. {
  17353. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  17354. memset((&V_0), 0, sizeof(V_0));
  17355. {
  17356. Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  17357. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  17358. return L_0;
  17359. }
  17360. }
  17361. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
  17362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  17363. {
  17364. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17365. memset((&V_0), 0, sizeof(V_0));
  17366. {
  17367. int32_t L_0 = ___eye1;
  17368. Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pos0), L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), /*hidden argument*/NULL);
  17369. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1 = V_0;
  17370. return L_1;
  17371. }
  17372. }
  17373. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
  17374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method)
  17375. {
  17376. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17377. memset((&V_0), 0, sizeof(V_0));
  17378. {
  17379. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  17380. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  17381. L_1 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_0, /*hidden argument*/NULL);
  17382. int32_t L_2 = ___eye1;
  17383. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3;
  17384. L_3 = Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437(__this, L_1, L_2, /*hidden argument*/NULL);
  17385. V_0 = L_3;
  17386. goto IL_0011;
  17387. }
  17388. IL_0011:
  17389. {
  17390. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_4 = V_0;
  17391. return L_4;
  17392. }
  17393. }
  17394. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  17395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method)
  17396. {
  17397. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0;
  17398. memset((&V_0), 0, sizeof(V_0));
  17399. {
  17400. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0;
  17401. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1;
  17402. L_1 = Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1(__this, L_0, 2, /*hidden argument*/NULL);
  17403. V_0 = L_1;
  17404. goto IL_000c;
  17405. }
  17406. IL_000c:
  17407. {
  17408. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2 = V_0;
  17409. return L_2;
  17410. }
  17411. }
  17412. // UnityEngine.Camera UnityEngine.Camera::get_main()
  17413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method)
  17414. {
  17415. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn) ();
  17416. static Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn _il2cpp_icall_func;
  17417. if (!_il2cpp_icall_func)
  17418. _il2cpp_icall_func = (Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  17419. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func();
  17420. return icallRetVal;
  17421. }
  17422. // System.Int32 UnityEngine.Camera::GetAllCamerasCount()
  17423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method)
  17424. {
  17425. typedef int32_t (*Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn) ();
  17426. static Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn _il2cpp_icall_func;
  17427. if (!_il2cpp_icall_func)
  17428. _il2cpp_icall_func = (Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
  17429. int32_t icallRetVal = _il2cpp_icall_func();
  17430. return icallRetVal;
  17431. }
  17432. // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
  17433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method)
  17434. {
  17435. typedef int32_t (*Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*);
  17436. static Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn _il2cpp_icall_func;
  17437. if (!_il2cpp_icall_func)
  17438. _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
  17439. int32_t icallRetVal = _il2cpp_icall_func(___cam0);
  17440. return icallRetVal;
  17441. }
  17442. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  17443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method)
  17444. {
  17445. int32_t V_0 = 0;
  17446. {
  17447. int32_t L_0;
  17448. L_0 = Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529(/*hidden argument*/NULL);
  17449. V_0 = L_0;
  17450. goto IL_0009;
  17451. }
  17452. IL_0009:
  17453. {
  17454. int32_t L_1 = V_0;
  17455. return L_1;
  17456. }
  17457. }
  17458. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  17459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method)
  17460. {
  17461. bool V_0 = false;
  17462. bool V_1 = false;
  17463. int32_t V_2 = 0;
  17464. {
  17465. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = ___cameras0;
  17466. V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17467. bool L_1 = V_0;
  17468. if (!L_1)
  17469. {
  17470. goto IL_000f;
  17471. }
  17472. }
  17473. {
  17474. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  17475. NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A(L_2, /*hidden argument*/NULL);
  17476. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  17477. }
  17478. IL_000f:
  17479. {
  17480. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras0;
  17481. int32_t L_4;
  17482. L_4 = Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801(/*hidden argument*/NULL);
  17483. V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) < ((int32_t)L_4))? 1 : 0);
  17484. bool L_5 = V_1;
  17485. if (!L_5)
  17486. {
  17487. goto IL_0028;
  17488. }
  17489. }
  17490. {
  17491. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  17492. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), /*hidden argument*/NULL);
  17493. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var)));
  17494. }
  17495. IL_0028:
  17496. {
  17497. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras0;
  17498. int32_t L_8;
  17499. L_8 = Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B(L_7, /*hidden argument*/NULL);
  17500. V_2 = L_8;
  17501. goto IL_0031;
  17502. }
  17503. IL_0031:
  17504. {
  17505. int32_t L_9 = V_2;
  17506. return L_9;
  17507. }
  17508. }
  17509. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  17510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mAA81BB789FC8C7516B71ED4E1452C4D8E99334C9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17511. {
  17512. static bool s_Il2CppMethodInitialized;
  17513. if (!s_Il2CppMethodInitialized)
  17514. {
  17515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17516. s_Il2CppMethodInitialized = true;
  17517. }
  17518. bool V_0 = false;
  17519. {
  17520. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  17521. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17522. bool L_1 = V_0;
  17523. if (!L_1)
  17524. {
  17525. goto IL_0019;
  17526. }
  17527. }
  17528. {
  17529. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4();
  17530. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17531. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17532. }
  17533. IL_0019:
  17534. {
  17535. return;
  17536. }
  17537. }
  17538. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  17539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_mB282AD49DFA0C9036D92BAE0E28F2567C713099E (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17540. {
  17541. static bool s_Il2CppMethodInitialized;
  17542. if (!s_Il2CppMethodInitialized)
  17543. {
  17544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17545. s_Il2CppMethodInitialized = true;
  17546. }
  17547. bool V_0 = false;
  17548. {
  17549. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  17550. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17551. bool L_1 = V_0;
  17552. if (!L_1)
  17553. {
  17554. goto IL_0019;
  17555. }
  17556. }
  17557. {
  17558. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5();
  17559. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17560. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17561. }
  17562. IL_0019:
  17563. {
  17564. return;
  17565. }
  17566. }
  17567. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  17568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_mC07CDF605EEABC89BD814E09F2542E9EE16AE0DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  17569. {
  17570. static bool s_Il2CppMethodInitialized;
  17571. if (!s_Il2CppMethodInitialized)
  17572. {
  17573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var);
  17574. s_Il2CppMethodInitialized = true;
  17575. }
  17576. bool V_0 = false;
  17577. {
  17578. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  17579. V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17580. bool L_1 = V_0;
  17581. if (!L_1)
  17582. {
  17583. goto IL_0019;
  17584. }
  17585. }
  17586. {
  17587. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6();
  17588. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0;
  17589. CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL);
  17590. }
  17591. IL_0019:
  17592. {
  17593. return;
  17594. }
  17595. }
  17596. // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
  17597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17598. {
  17599. typedef void (*Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17600. static Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn _il2cpp_icall_func;
  17601. if (!_il2cpp_icall_func)
  17602. _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
  17603. _il2cpp_icall_func(__this, ___ret0);
  17604. }
  17605. // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  17606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  17607. {
  17608. typedef void (*Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17609. static Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn _il2cpp_icall_func;
  17610. if (!_il2cpp_icall_func)
  17611. _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  17612. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  17613. }
  17614. // System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
  17615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method)
  17616. {
  17617. typedef void (*Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17618. static Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn _il2cpp_icall_func;
  17619. if (!_il2cpp_icall_func)
  17620. _il2cpp_icall_func = (Camera_ScreenToWorldPoint_Injected_mCFBB1867B673A54A32747E8A1BFB444954CD5825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
  17621. _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
  17622. }
  17623. // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  17624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  17625. {
  17626. typedef void (*Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  17627. static Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn _il2cpp_icall_func;
  17628. if (!_il2cpp_icall_func)
  17629. _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  17630. _il2cpp_icall_func(__this, ___position0, ___ret1);
  17631. }
  17632. // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
  17633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method)
  17634. {
  17635. typedef void (*Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *);
  17636. static Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn _il2cpp_icall_func;
  17637. if (!_il2cpp_icall_func)
  17638. _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
  17639. _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2);
  17640. }
  17641. #ifdef __clang__
  17642. #pragma clang diagnostic pop
  17643. #endif
  17644. #ifdef __clang__
  17645. #pragma clang diagnostic push
  17646. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17647. #pragma clang diagnostic ignored "-Wunused-variable"
  17648. #endif
  17649. #ifdef __clang__
  17650. #pragma clang diagnostic pop
  17651. #endif
  17652. #ifdef __clang__
  17653. #pragma clang diagnostic push
  17654. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17655. #pragma clang diagnostic ignored "-Wunused-variable"
  17656. #endif
  17657. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  17658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method)
  17659. {
  17660. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  17661. memset((&V_0), 0, sizeof(V_0));
  17662. {
  17663. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  17664. V_0 = L_0;
  17665. goto IL_000a;
  17666. }
  17667. IL_000a:
  17668. {
  17669. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  17670. return L_1;
  17671. }
  17672. }
  17673. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17674. {
  17675. int32_t _offset = 1;
  17676. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  17677. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  17678. _returnValue = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5(_thisAdjusted, method);
  17679. return _returnValue;
  17680. }
  17681. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  17682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  17683. {
  17684. static bool s_Il2CppMethodInitialized;
  17685. if (!s_Il2CppMethodInitialized)
  17686. {
  17687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  17688. s_Il2CppMethodInitialized = true;
  17689. }
  17690. bool V_0 = false;
  17691. {
  17692. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  17693. L_0 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)__this, /*hidden argument*/NULL);
  17694. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  17695. L_1 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)(&___other0), /*hidden argument*/NULL);
  17696. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  17697. bool L_2;
  17698. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  17699. V_0 = L_2;
  17700. goto IL_0016;
  17701. }
  17702. IL_0016:
  17703. {
  17704. bool L_3 = V_0;
  17705. return L_3;
  17706. }
  17707. }
  17708. IL2CPP_EXTERN_C bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method)
  17709. {
  17710. int32_t _offset = 1;
  17711. CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset);
  17712. bool _returnValue;
  17713. _returnValue = CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327(_thisAdjusted, ___other0, method);
  17714. return _returnValue;
  17715. }
  17716. #ifdef __clang__
  17717. #pragma clang diagnostic pop
  17718. #endif
  17719. #ifdef __clang__
  17720. #pragma clang diagnostic push
  17721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17722. #pragma clang diagnostic ignored "-Wunused-variable"
  17723. #endif
  17724. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  17725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m462E6CE3B1A6017AB1ADA0ACCEACBBB0B614F564 (const RuntimeMethod* method)
  17726. {
  17727. {
  17728. return;
  17729. }
  17730. }
  17731. #ifdef __clang__
  17732. #pragma clang diagnostic pop
  17733. #endif
  17734. #ifdef __clang__
  17735. #pragma clang diagnostic push
  17736. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17737. #pragma clang diagnostic ignored "-Wunused-variable"
  17738. #endif
  17739. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  17740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17741. {
  17742. {
  17743. float L_0 = ___r0;
  17744. __this->set_r_0(L_0);
  17745. float L_1 = ___g1;
  17746. __this->set_g_1(L_1);
  17747. float L_2 = ___b2;
  17748. __this->set_b_2(L_2);
  17749. float L_3 = ___a3;
  17750. __this->set_a_3(L_3);
  17751. return;
  17752. }
  17753. }
  17754. IL2CPP_EXTERN_C void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17755. {
  17756. int32_t _offset = 1;
  17757. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17758. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  17759. }
  17760. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  17761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17762. {
  17763. {
  17764. float L_0 = ___r0;
  17765. __this->set_r_0(L_0);
  17766. float L_1 = ___g1;
  17767. __this->set_g_1(L_1);
  17768. float L_2 = ___b2;
  17769. __this->set_b_2(L_2);
  17770. __this->set_a_3((1.0f));
  17771. return;
  17772. }
  17773. }
  17774. IL2CPP_EXTERN_C void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17775. {
  17776. int32_t _offset = 1;
  17777. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17778. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494(_thisAdjusted, ___r0, ___g1, ___b2, method);
  17779. }
  17780. // System.String UnityEngine.Color::ToString()
  17781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  17782. {
  17783. static bool s_Il2CppMethodInitialized;
  17784. if (!s_Il2CppMethodInitialized)
  17785. {
  17786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17787. s_Il2CppMethodInitialized = true;
  17788. }
  17789. String_t* V_0 = NULL;
  17790. {
  17791. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  17792. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  17793. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  17794. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  17795. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  17796. String_t* L_2;
  17797. L_2 = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  17798. V_0 = L_2;
  17799. goto IL_0015;
  17800. }
  17801. IL_0015:
  17802. {
  17803. String_t* L_3 = V_0;
  17804. return L_3;
  17805. }
  17806. }
  17807. IL2CPP_EXTERN_C String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17808. {
  17809. int32_t _offset = 1;
  17810. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17811. String_t* _returnValue;
  17812. _returnValue = Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC(_thisAdjusted, method);
  17813. return _returnValue;
  17814. }
  17815. // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
  17816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17817. {
  17818. static bool s_Il2CppMethodInitialized;
  17819. if (!s_Il2CppMethodInitialized)
  17820. {
  17821. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  17823. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
  17824. s_Il2CppMethodInitialized = true;
  17825. }
  17826. bool V_0 = false;
  17827. String_t* V_1 = NULL;
  17828. {
  17829. String_t* L_0 = ___format0;
  17830. bool L_1;
  17831. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  17832. V_0 = L_1;
  17833. bool L_2 = V_0;
  17834. if (!L_2)
  17835. {
  17836. goto IL_0012;
  17837. }
  17838. }
  17839. {
  17840. ___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
  17841. }
  17842. IL_0012:
  17843. {
  17844. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  17845. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  17846. float* L_5 = __this->get_address_of_r_0();
  17847. String_t* L_6 = ___format0;
  17848. RuntimeObject* L_7 = ___formatProvider1;
  17849. String_t* L_8;
  17850. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  17851. ArrayElementTypeCheck (L_4, L_8);
  17852. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  17853. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  17854. float* L_10 = __this->get_address_of_g_1();
  17855. String_t* L_11 = ___format0;
  17856. RuntimeObject* L_12 = ___formatProvider1;
  17857. String_t* L_13;
  17858. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  17859. ArrayElementTypeCheck (L_9, L_13);
  17860. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  17861. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  17862. float* L_15 = __this->get_address_of_b_2();
  17863. String_t* L_16 = ___format0;
  17864. RuntimeObject* L_17 = ___formatProvider1;
  17865. String_t* L_18;
  17866. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  17867. ArrayElementTypeCheck (L_14, L_18);
  17868. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  17869. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  17870. float* L_20 = __this->get_address_of_a_3();
  17871. String_t* L_21 = ___format0;
  17872. RuntimeObject* L_22 = ___formatProvider1;
  17873. String_t* L_23;
  17874. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  17875. ArrayElementTypeCheck (L_19, L_23);
  17876. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  17877. String_t* L_24;
  17878. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_19, /*hidden argument*/NULL);
  17879. V_1 = L_24;
  17880. goto IL_0065;
  17881. }
  17882. IL_0065:
  17883. {
  17884. String_t* L_25 = V_1;
  17885. return L_25;
  17886. }
  17887. }
  17888. IL2CPP_EXTERN_C String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  17889. {
  17890. int32_t _offset = 1;
  17891. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17892. String_t* _returnValue;
  17893. _returnValue = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02(_thisAdjusted, ___format0, ___formatProvider1, method);
  17894. return _returnValue;
  17895. }
  17896. // System.Int32 UnityEngine.Color::GetHashCode()
  17897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  17898. {
  17899. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17900. memset((&V_0), 0, sizeof(V_0));
  17901. int32_t V_1 = 0;
  17902. {
  17903. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = (*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this);
  17904. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  17905. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  17906. V_0 = L_1;
  17907. int32_t L_2;
  17908. L_2 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17909. V_1 = L_2;
  17910. goto IL_001d;
  17911. }
  17912. IL_001d:
  17913. {
  17914. int32_t L_3 = V_1;
  17915. return L_3;
  17916. }
  17917. }
  17918. IL2CPP_EXTERN_C int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17919. {
  17920. int32_t _offset = 1;
  17921. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17922. int32_t _returnValue;
  17923. _returnValue = Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF(_thisAdjusted, method);
  17924. return _returnValue;
  17925. }
  17926. // System.Boolean UnityEngine.Color::Equals(System.Object)
  17927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17928. {
  17929. static bool s_Il2CppMethodInitialized;
  17930. if (!s_Il2CppMethodInitialized)
  17931. {
  17932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var);
  17933. s_Il2CppMethodInitialized = true;
  17934. }
  17935. bool V_0 = false;
  17936. bool V_1 = false;
  17937. {
  17938. RuntimeObject * L_0 = ___other0;
  17939. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17940. bool L_1 = V_0;
  17941. if (!L_1)
  17942. {
  17943. goto IL_0015;
  17944. }
  17945. }
  17946. {
  17947. V_1 = (bool)0;
  17948. goto IL_0024;
  17949. }
  17950. IL_0015:
  17951. {
  17952. RuntimeObject * L_2 = ___other0;
  17953. bool L_3;
  17954. L_3 = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, ((*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17955. V_1 = L_3;
  17956. goto IL_0024;
  17957. }
  17958. IL_0024:
  17959. {
  17960. bool L_4 = V_1;
  17961. return L_4;
  17962. }
  17963. }
  17964. IL2CPP_EXTERN_C bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17965. {
  17966. int32_t _offset = 1;
  17967. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  17968. bool _returnValue;
  17969. _returnValue = Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC(_thisAdjusted, ___other0, method);
  17970. return _returnValue;
  17971. }
  17972. // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
  17973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  17974. {
  17975. bool V_0 = false;
  17976. int32_t G_B5_0 = 0;
  17977. {
  17978. float* L_0 = __this->get_address_of_r_0();
  17979. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___other0;
  17980. float L_2 = L_1.get_r_0();
  17981. bool L_3;
  17982. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  17983. if (!L_3)
  17984. {
  17985. goto IL_004d;
  17986. }
  17987. }
  17988. {
  17989. float* L_4 = __this->get_address_of_g_1();
  17990. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___other0;
  17991. float L_6 = L_5.get_g_1();
  17992. bool L_7;
  17993. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  17994. if (!L_7)
  17995. {
  17996. goto IL_004d;
  17997. }
  17998. }
  17999. {
  18000. float* L_8 = __this->get_address_of_b_2();
  18001. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___other0;
  18002. float L_10 = L_9.get_b_2();
  18003. bool L_11;
  18004. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  18005. if (!L_11)
  18006. {
  18007. goto IL_004d;
  18008. }
  18009. }
  18010. {
  18011. float* L_12 = __this->get_address_of_a_3();
  18012. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___other0;
  18013. float L_14 = L_13.get_a_3();
  18014. bool L_15;
  18015. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  18016. G_B5_0 = ((int32_t)(L_15));
  18017. goto IL_004e;
  18018. }
  18019. IL_004d:
  18020. {
  18021. G_B5_0 = 0;
  18022. }
  18023. IL_004e:
  18024. {
  18025. V_0 = (bool)G_B5_0;
  18026. goto IL_0051;
  18027. }
  18028. IL_0051:
  18029. {
  18030. bool L_16 = V_0;
  18031. return L_16;
  18032. }
  18033. }
  18034. IL2CPP_EXTERN_C bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method)
  18035. {
  18036. int32_t _offset = 1;
  18037. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18038. bool _returnValue;
  18039. _returnValue = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00(_thisAdjusted, ___other0, method);
  18040. return _returnValue;
  18041. }
  18042. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  18043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1A1E7DECD013FBEB99018CEDDC30B8A7CF99941D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method)
  18044. {
  18045. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18046. memset((&V_0), 0, sizeof(V_0));
  18047. {
  18048. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0;
  18049. float L_1 = L_0.get_r_0();
  18050. float L_2 = ___b1;
  18051. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a0;
  18052. float L_4 = L_3.get_g_1();
  18053. float L_5 = ___b1;
  18054. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  18055. float L_7 = L_6.get_b_2();
  18056. float L_8 = ___b1;
  18057. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  18058. float L_10 = L_9.get_a_3();
  18059. float L_11 = ___b1;
  18060. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12;
  18061. memset((&L_12), 0, sizeof(L_12));
  18062. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  18063. V_0 = L_12;
  18064. goto IL_0029;
  18065. }
  18066. IL_0029:
  18067. {
  18068. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0;
  18069. return L_13;
  18070. }
  18071. }
  18072. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  18073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m4975788CDFEF5571E3C51AE8363E6DF65C28A996 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method)
  18074. {
  18075. bool V_0 = false;
  18076. {
  18077. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___lhs0;
  18078. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  18079. L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL);
  18080. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___rhs1;
  18081. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  18082. L_3 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_2, /*hidden argument*/NULL);
  18083. bool L_4;
  18084. L_4 = Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline(L_1, L_3, /*hidden argument*/NULL);
  18085. V_0 = L_4;
  18086. goto IL_0015;
  18087. }
  18088. IL_0015:
  18089. {
  18090. bool L_5 = V_0;
  18091. return L_5;
  18092. }
  18093. }
  18094. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  18095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_Lerp_mC986D7F29103536908D76BD8FC59AA11DC33C197 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, float ___t2, const RuntimeMethod* method)
  18096. {
  18097. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18098. memset((&V_0), 0, sizeof(V_0));
  18099. {
  18100. float L_0 = ___t2;
  18101. float L_1;
  18102. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  18103. ___t2 = L_1;
  18104. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___a0;
  18105. float L_3 = L_2.get_r_0();
  18106. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___b1;
  18107. float L_5 = L_4.get_r_0();
  18108. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0;
  18109. float L_7 = L_6.get_r_0();
  18110. float L_8 = ___t2;
  18111. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0;
  18112. float L_10 = L_9.get_g_1();
  18113. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___b1;
  18114. float L_12 = L_11.get_g_1();
  18115. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___a0;
  18116. float L_14 = L_13.get_g_1();
  18117. float L_15 = ___t2;
  18118. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16 = ___a0;
  18119. float L_17 = L_16.get_b_2();
  18120. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = ___b1;
  18121. float L_19 = L_18.get_b_2();
  18122. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___a0;
  18123. float L_21 = L_20.get_b_2();
  18124. float L_22 = ___t2;
  18125. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___a0;
  18126. float L_24 = L_23.get_a_3();
  18127. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___b1;
  18128. float L_26 = L_25.get_a_3();
  18129. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___a0;
  18130. float L_28 = L_27.get_a_3();
  18131. float L_29 = ___t2;
  18132. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30;
  18133. memset((&L_30), 0, sizeof(L_30));
  18134. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_30), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28)), (float)L_29)))), /*hidden argument*/NULL);
  18135. V_0 = L_30;
  18136. goto IL_0069;
  18137. }
  18138. IL_0069:
  18139. {
  18140. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = V_0;
  18141. return L_31;
  18142. }
  18143. }
  18144. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  18145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method)
  18146. {
  18147. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18148. memset((&V_0), 0, sizeof(V_0));
  18149. {
  18150. float L_0 = __this->get_r_0();
  18151. float L_1 = ___multiplier0;
  18152. float L_2 = __this->get_g_1();
  18153. float L_3 = ___multiplier0;
  18154. float L_4 = __this->get_b_2();
  18155. float L_5 = ___multiplier0;
  18156. float L_6 = __this->get_a_3();
  18157. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  18158. memset((&L_7), 0, sizeof(L_7));
  18159. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL);
  18160. V_0 = L_7;
  18161. goto IL_0027;
  18162. }
  18163. IL_0027:
  18164. {
  18165. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  18166. return L_8;
  18167. }
  18168. }
  18169. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method)
  18170. {
  18171. int32_t _offset = 1;
  18172. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18173. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  18174. _returnValue = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8(_thisAdjusted, ___multiplier0, method);
  18175. return _returnValue;
  18176. }
  18177. // UnityEngine.Color UnityEngine.Color::get_red()
  18178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m9BD55EBF7A74A515330FA5F7AC7A67C8A8913DD8 (const RuntimeMethod* method)
  18179. {
  18180. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18181. memset((&V_0), 0, sizeof(V_0));
  18182. {
  18183. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18184. memset((&L_0), 0, sizeof(L_0));
  18185. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  18186. V_0 = L_0;
  18187. goto IL_001d;
  18188. }
  18189. IL_001d:
  18190. {
  18191. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18192. return L_1;
  18193. }
  18194. }
  18195. // UnityEngine.Color UnityEngine.Color::get_white()
  18196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_mB21E47D20959C3AEC41AF8BA04F63AC89FAF319E (const RuntimeMethod* method)
  18197. {
  18198. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18199. memset((&V_0), 0, sizeof(V_0));
  18200. {
  18201. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18202. memset((&L_0), 0, sizeof(L_0));
  18203. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  18204. V_0 = L_0;
  18205. goto IL_001d;
  18206. }
  18207. IL_001d:
  18208. {
  18209. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18210. return L_1;
  18211. }
  18212. }
  18213. // UnityEngine.Color UnityEngine.Color::get_black()
  18214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_m67E91EB7017FC74D9AB5ADEF6B6929B7EFC9A982 (const RuntimeMethod* method)
  18215. {
  18216. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18217. memset((&V_0), 0, sizeof(V_0));
  18218. {
  18219. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18220. memset((&L_0), 0, sizeof(L_0));
  18221. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  18222. V_0 = L_0;
  18223. goto IL_001d;
  18224. }
  18225. IL_001d:
  18226. {
  18227. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18228. return L_1;
  18229. }
  18230. }
  18231. // UnityEngine.Color UnityEngine.Color::get_clear()
  18232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m9F8076CEFE7B8119A9903212DCBF2BFED114E97F (const RuntimeMethod* method)
  18233. {
  18234. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18235. memset((&V_0), 0, sizeof(V_0));
  18236. {
  18237. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0;
  18238. memset((&L_0), 0, sizeof(L_0));
  18239. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  18240. V_0 = L_0;
  18241. goto IL_001d;
  18242. }
  18243. IL_001d:
  18244. {
  18245. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  18246. return L_1;
  18247. }
  18248. }
  18249. // UnityEngine.Color UnityEngine.Color::get_linear()
  18250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18251. {
  18252. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18253. memset((&V_0), 0, sizeof(V_0));
  18254. {
  18255. float L_0 = __this->get_r_0();
  18256. float L_1;
  18257. L_1 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_0, /*hidden argument*/NULL);
  18258. float L_2 = __this->get_g_1();
  18259. float L_3;
  18260. L_3 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_2, /*hidden argument*/NULL);
  18261. float L_4 = __this->get_b_2();
  18262. float L_5;
  18263. L_5 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_4, /*hidden argument*/NULL);
  18264. float L_6 = __this->get_a_3();
  18265. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  18266. memset((&L_7), 0, sizeof(L_7));
  18267. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  18268. V_0 = L_7;
  18269. goto IL_0030;
  18270. }
  18271. IL_0030:
  18272. {
  18273. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  18274. return L_8;
  18275. }
  18276. }
  18277. IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18278. {
  18279. int32_t _offset = 1;
  18280. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18281. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue;
  18282. _returnValue = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904(_thisAdjusted, method);
  18283. return _returnValue;
  18284. }
  18285. // System.Single UnityEngine.Color::get_maxColorComponent()
  18286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method)
  18287. {
  18288. float V_0 = 0.0f;
  18289. {
  18290. float L_0 = __this->get_r_0();
  18291. float L_1 = __this->get_g_1();
  18292. float L_2;
  18293. L_2 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_0, L_1, /*hidden argument*/NULL);
  18294. float L_3 = __this->get_b_2();
  18295. float L_4;
  18296. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_2, L_3, /*hidden argument*/NULL);
  18297. V_0 = L_4;
  18298. goto IL_0020;
  18299. }
  18300. IL_0020:
  18301. {
  18302. float L_5 = V_0;
  18303. return L_5;
  18304. }
  18305. }
  18306. IL2CPP_EXTERN_C float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18307. {
  18308. int32_t _offset = 1;
  18309. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset);
  18310. float _returnValue;
  18311. _returnValue = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761(_thisAdjusted, method);
  18312. return _returnValue;
  18313. }
  18314. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  18315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  18316. {
  18317. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  18318. memset((&V_0), 0, sizeof(V_0));
  18319. {
  18320. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  18321. float L_1 = L_0.get_r_0();
  18322. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___c0;
  18323. float L_3 = L_2.get_g_1();
  18324. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  18325. float L_5 = L_4.get_b_2();
  18326. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___c0;
  18327. float L_7 = L_6.get_a_3();
  18328. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  18329. memset((&L_8), 0, sizeof(L_8));
  18330. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
  18331. V_0 = L_8;
  18332. goto IL_0021;
  18333. }
  18334. IL_0021:
  18335. {
  18336. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0;
  18337. return L_9;
  18338. }
  18339. }
  18340. #ifdef __clang__
  18341. #pragma clang diagnostic pop
  18342. #endif
  18343. #ifdef __clang__
  18344. #pragma clang diagnostic push
  18345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18346. #pragma clang diagnostic ignored "-Wunused-variable"
  18347. #endif
  18348. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  18349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  18350. {
  18351. {
  18352. __this->set_rgba_0(0);
  18353. uint8_t L_0 = ___r0;
  18354. __this->set_r_1(L_0);
  18355. uint8_t L_1 = ___g1;
  18356. __this->set_g_2(L_1);
  18357. uint8_t L_2 = ___b2;
  18358. __this->set_b_3(L_2);
  18359. uint8_t L_3 = ___a3;
  18360. __this->set_a_4(L_3);
  18361. return;
  18362. }
  18363. }
  18364. IL2CPP_EXTERN_C void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  18365. {
  18366. int32_t _offset = 1;
  18367. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18368. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  18369. }
  18370. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  18371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method)
  18372. {
  18373. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0;
  18374. memset((&V_0), 0, sizeof(V_0));
  18375. {
  18376. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0;
  18377. float L_1 = L_0.get_r_0();
  18378. float L_2;
  18379. L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL);
  18380. float L_3;
  18381. L_3 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_2, (float)(255.0f))));
  18382. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0;
  18383. float L_5 = L_4.get_g_1();
  18384. float L_6;
  18385. L_6 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_5, /*hidden argument*/NULL);
  18386. float L_7;
  18387. L_7 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_6, (float)(255.0f))));
  18388. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___c0;
  18389. float L_9 = L_8.get_b_2();
  18390. float L_10;
  18391. L_10 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_9, /*hidden argument*/NULL);
  18392. float L_11;
  18393. L_11 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_10, (float)(255.0f))));
  18394. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___c0;
  18395. float L_13 = L_12.get_a_3();
  18396. float L_14;
  18397. L_14 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_13, /*hidden argument*/NULL);
  18398. float L_15;
  18399. L_15 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_14, (float)(255.0f))));
  18400. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_16;
  18401. memset((&L_16), 0, sizeof(L_16));
  18402. Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
  18403. V_0 = L_16;
  18404. goto IL_0065;
  18405. }
  18406. IL_0065:
  18407. {
  18408. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17 = V_0;
  18409. return L_17;
  18410. }
  18411. }
  18412. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  18413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method)
  18414. {
  18415. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  18416. memset((&V_0), 0, sizeof(V_0));
  18417. {
  18418. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___c0;
  18419. uint8_t L_1 = L_0.get_r_1();
  18420. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_2 = ___c0;
  18421. uint8_t L_3 = L_2.get_g_2();
  18422. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_4 = ___c0;
  18423. uint8_t L_5 = L_4.get_b_3();
  18424. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_6 = ___c0;
  18425. uint8_t L_7 = L_6.get_a_4();
  18426. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8;
  18427. memset((&L_8), 0, sizeof(L_8));
  18428. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), ((float)((float)((float)((float)L_1))/(float)(255.0f))), ((float)((float)((float)((float)L_3))/(float)(255.0f))), ((float)((float)((float)((float)L_5))/(float)(255.0f))), ((float)((float)((float)((float)L_7))/(float)(255.0f))), /*hidden argument*/NULL);
  18429. V_0 = L_8;
  18430. goto IL_003d;
  18431. }
  18432. IL_003d:
  18433. {
  18434. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0;
  18435. return L_9;
  18436. }
  18437. }
  18438. // System.String UnityEngine.Color32::ToString()
  18439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method)
  18440. {
  18441. static bool s_Il2CppMethodInitialized;
  18442. if (!s_Il2CppMethodInitialized)
  18443. {
  18444. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18445. s_Il2CppMethodInitialized = true;
  18446. }
  18447. String_t* V_0 = NULL;
  18448. {
  18449. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  18450. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  18451. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  18452. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  18453. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  18454. String_t* L_2;
  18455. L_2 = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5((Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  18456. V_0 = L_2;
  18457. goto IL_0015;
  18458. }
  18459. IL_0015:
  18460. {
  18461. String_t* L_3 = V_0;
  18462. return L_3;
  18463. }
  18464. }
  18465. IL2CPP_EXTERN_C String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  18466. {
  18467. int32_t _offset = 1;
  18468. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18469. String_t* _returnValue;
  18470. _returnValue = Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256(_thisAdjusted, method);
  18471. return _returnValue;
  18472. }
  18473. // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
  18474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18475. {
  18476. static bool s_Il2CppMethodInitialized;
  18477. if (!s_Il2CppMethodInitialized)
  18478. {
  18479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  18480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
  18481. s_Il2CppMethodInitialized = true;
  18482. }
  18483. String_t* V_0 = NULL;
  18484. {
  18485. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  18486. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  18487. uint8_t* L_2 = __this->get_address_of_r_1();
  18488. String_t* L_3 = ___format0;
  18489. RuntimeObject* L_4 = ___formatProvider1;
  18490. String_t* L_5;
  18491. L_5 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
  18492. ArrayElementTypeCheck (L_1, L_5);
  18493. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  18494. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  18495. uint8_t* L_7 = __this->get_address_of_g_2();
  18496. String_t* L_8 = ___format0;
  18497. RuntimeObject* L_9 = ___formatProvider1;
  18498. String_t* L_10;
  18499. L_10 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_7, L_8, L_9, /*hidden argument*/NULL);
  18500. ArrayElementTypeCheck (L_6, L_10);
  18501. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  18502. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
  18503. uint8_t* L_12 = __this->get_address_of_b_3();
  18504. String_t* L_13 = ___format0;
  18505. RuntimeObject* L_14 = ___formatProvider1;
  18506. String_t* L_15;
  18507. L_15 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_12, L_13, L_14, /*hidden argument*/NULL);
  18508. ArrayElementTypeCheck (L_11, L_15);
  18509. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
  18510. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
  18511. uint8_t* L_17 = __this->get_address_of_a_4();
  18512. String_t* L_18 = ___format0;
  18513. RuntimeObject* L_19 = ___formatProvider1;
  18514. String_t* L_20;
  18515. L_20 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_17, L_18, L_19, /*hidden argument*/NULL);
  18516. ArrayElementTypeCheck (L_16, L_20);
  18517. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
  18518. String_t* L_21;
  18519. L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_16, /*hidden argument*/NULL);
  18520. V_0 = L_21;
  18521. goto IL_0054;
  18522. }
  18523. IL_0054:
  18524. {
  18525. String_t* L_22 = V_0;
  18526. return L_22;
  18527. }
  18528. }
  18529. IL2CPP_EXTERN_C String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  18530. {
  18531. int32_t _offset = 1;
  18532. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset);
  18533. String_t* _returnValue;
  18534. _returnValue = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  18535. return _returnValue;
  18536. }
  18537. #ifdef __clang__
  18538. #pragma clang diagnostic pop
  18539. #endif
  18540. #ifdef __clang__
  18541. #pragma clang diagnostic push
  18542. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18543. #pragma clang diagnostic ignored "-Wunused-variable"
  18544. #endif
  18545. #ifdef __clang__
  18546. #pragma clang diagnostic pop
  18547. #endif
  18548. #ifdef __clang__
  18549. #pragma clang diagnostic push
  18550. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18551. #pragma clang diagnostic ignored "-Wunused-variable"
  18552. #endif
  18553. #ifdef __clang__
  18554. #pragma clang diagnostic pop
  18555. #endif
  18556. #ifdef __clang__
  18557. #pragma clang diagnostic push
  18558. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18559. #pragma clang diagnostic ignored "-Wunused-variable"
  18560. #endif
  18561. #ifdef __clang__
  18562. #pragma clang diagnostic pop
  18563. #endif
  18564. #ifdef __clang__
  18565. #pragma clang diagnostic push
  18566. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18567. #pragma clang diagnostic ignored "-Wunused-variable"
  18568. #endif
  18569. // UnityEngine.Transform UnityEngine.Component::get_transform()
  18570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18571. {
  18572. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  18573. static Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn _il2cpp_icall_func;
  18574. if (!_il2cpp_icall_func)
  18575. _il2cpp_icall_func = (Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  18576. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  18577. return icallRetVal;
  18578. }
  18579. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  18580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18581. {
  18582. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *);
  18583. static Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn _il2cpp_icall_func;
  18584. if (!_il2cpp_icall_func)
  18585. _il2cpp_icall_func = (Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  18586. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(__this);
  18587. return icallRetVal;
  18588. }
  18589. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  18590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method)
  18591. {
  18592. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18593. {
  18594. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18595. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18596. Type_t * L_1 = ___type0;
  18597. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  18598. L_2 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_0, L_1, /*hidden argument*/NULL);
  18599. V_0 = L_2;
  18600. goto IL_0010;
  18601. }
  18602. IL_0010:
  18603. {
  18604. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  18605. return L_3;
  18606. }
  18607. }
  18608. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  18609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInChildren_m79A4BF58C839520872C6FB854CB11E6CFC57D50F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  18610. {
  18611. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18612. {
  18613. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18614. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18615. Type_t * L_1 = ___t0;
  18616. bool L_2 = ___includeInactive1;
  18617. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3;
  18618. L_3 = GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED(L_0, L_1, L_2, /*hidden argument*/NULL);
  18619. V_0 = L_3;
  18620. goto IL_0011;
  18621. }
  18622. IL_0011:
  18623. {
  18624. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_4 = V_0;
  18625. return L_4;
  18626. }
  18627. }
  18628. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  18629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInParent_mC299BF144B9602E6B60C707B1BE695693381F264 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, const RuntimeMethod* method)
  18630. {
  18631. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  18632. {
  18633. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
  18634. L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  18635. Type_t * L_1 = ___t0;
  18636. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2;
  18637. L_2 = GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862(L_0, L_1, /*hidden argument*/NULL);
  18638. V_0 = L_2;
  18639. goto IL_0010;
  18640. }
  18641. IL_0010:
  18642. {
  18643. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0;
  18644. return L_3;
  18645. }
  18646. }
  18647. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  18648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
  18649. {
  18650. typedef void (*Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, RuntimeObject *);
  18651. static Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn _il2cpp_icall_func;
  18652. if (!_il2cpp_icall_func)
  18653. _il2cpp_icall_func = (Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  18654. _il2cpp_icall_func(__this, ___searchType0, ___resultList1);
  18655. }
  18656. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  18657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method)
  18658. {
  18659. {
  18660. Type_t * L_0 = ___type0;
  18661. List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1 = ___results1;
  18662. Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036(__this, L_0, L_1, /*hidden argument*/NULL);
  18663. return;
  18664. }
  18665. }
  18666. // System.Void UnityEngine.Component::.ctor()
  18667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  18668. {
  18669. static bool s_Il2CppMethodInitialized;
  18670. if (!s_Il2CppMethodInitialized)
  18671. {
  18672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18673. s_Il2CppMethodInitialized = true;
  18674. }
  18675. {
  18676. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18677. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  18678. return;
  18679. }
  18680. }
  18681. #ifdef __clang__
  18682. #pragma clang diagnostic pop
  18683. #endif
  18684. #ifdef __clang__
  18685. #pragma clang diagnostic push
  18686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18687. #pragma clang diagnostic ignored "-Wunused-variable"
  18688. #endif
  18689. // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
  18690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method)
  18691. {
  18692. typedef int32_t (*ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*);
  18693. static ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn _il2cpp_icall_func;
  18694. if (!_il2cpp_icall_func)
  18695. _il2cpp_icall_func = (ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)");
  18696. int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
  18697. return icallRetVal;
  18698. }
  18699. #ifdef __clang__
  18700. #pragma clang diagnostic pop
  18701. #endif
  18702. #ifdef __clang__
  18703. #pragma clang diagnostic push
  18704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18705. #pragma clang diagnostic ignored "-Wunused-variable"
  18706. #endif
  18707. #ifdef __clang__
  18708. #pragma clang diagnostic pop
  18709. #endif
  18710. #ifdef __clang__
  18711. #pragma clang diagnostic push
  18712. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18713. #pragma clang diagnostic ignored "-Wunused-variable"
  18714. #endif
  18715. #ifdef __clang__
  18716. #pragma clang diagnostic pop
  18717. #endif
  18718. #ifdef __clang__
  18719. #pragma clang diagnostic push
  18720. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18721. #pragma clang diagnostic ignored "-Wunused-variable"
  18722. #endif
  18723. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18724. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  18725. {
  18726. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18727. }
  18728. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  18729. {
  18730. intptr_t unmarshaled_m_Ptr_temp_0;
  18731. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18732. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18733. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18734. }
  18735. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18736. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled)
  18737. {
  18738. }
  18739. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18740. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  18741. {
  18742. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18743. }
  18744. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled)
  18745. {
  18746. intptr_t unmarshaled_m_Ptr_temp_0;
  18747. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18748. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18749. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18750. }
  18751. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18752. IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled)
  18753. {
  18754. }
  18755. // System.Void UnityEngine.Coroutine::.ctor()
  18756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_mCB658B6AD0EABDAB709A53D2B111955E06CE3C61 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  18757. {
  18758. {
  18759. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  18760. return;
  18761. }
  18762. }
  18763. // System.Void UnityEngine.Coroutine::Finalize()
  18764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m7248D49A93F72CA5E84EAD20A32ADE028905C536 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method)
  18765. {
  18766. Exception_t * __last_unhandled_exception = 0;
  18767. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  18768. {
  18769. }
  18770. IL_0001:
  18771. try
  18772. { // begin try (depth: 1)
  18773. intptr_t L_0 = __this->get_m_Ptr_0();
  18774. Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B((intptr_t)L_0, /*hidden argument*/NULL);
  18775. IL2CPP_LEAVE(0x18, FINALLY_0010);
  18776. } // end try (depth: 1)
  18777. catch(Il2CppExceptionWrapper& e)
  18778. {
  18779. __last_unhandled_exception = (Exception_t *)e.ex;
  18780. goto FINALLY_0010;
  18781. }
  18782. FINALLY_0010:
  18783. { // begin finally (depth: 1)
  18784. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  18785. IL2CPP_END_FINALLY(16)
  18786. } // end finally (depth: 1)
  18787. IL2CPP_CLEANUP(16)
  18788. {
  18789. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18790. IL2CPP_JUMP_TBL(0x18, IL_0018)
  18791. }
  18792. IL_0018:
  18793. {
  18794. return;
  18795. }
  18796. }
  18797. // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
  18798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method)
  18799. {
  18800. typedef void (*Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn) (intptr_t);
  18801. static Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn _il2cpp_icall_func;
  18802. if (!_il2cpp_icall_func)
  18803. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
  18804. _il2cpp_icall_func(___ptr0);
  18805. }
  18806. #ifdef __clang__
  18807. #pragma clang diagnostic pop
  18808. #endif
  18809. #ifdef __clang__
  18810. #pragma clang diagnostic push
  18811. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18812. #pragma clang diagnostic ignored "-Wunused-variable"
  18813. #endif
  18814. // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  18815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  18816. {
  18817. typedef bool (*Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t, int32_t, int32_t, intptr_t);
  18818. static Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn _il2cpp_icall_func;
  18819. if (!_il2cpp_icall_func)
  18820. _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  18821. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5);
  18822. return icallRetVal;
  18823. }
  18824. // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  18825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  18826. {
  18827. bool V_0 = false;
  18828. {
  18829. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_0 = ___mono0;
  18830. int32_t L_1 = ___ext1;
  18831. int32_t L_2 = ___mipCount2;
  18832. int32_t L_3 = ___format3;
  18833. int32_t L_4 = ___flags4;
  18834. intptr_t L_5 = ___nativeTex5;
  18835. bool L_6;
  18836. L_6 = Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2(L_0, L_1, L_2, L_3, L_4, (intptr_t)L_5, /*hidden argument*/NULL);
  18837. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  18838. bool L_7 = V_0;
  18839. if (!L_7)
  18840. {
  18841. goto IL_0020;
  18842. }
  18843. }
  18844. {
  18845. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  18846. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  18847. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931_RuntimeMethod_var)));
  18848. }
  18849. IL_0020:
  18850. {
  18851. return;
  18852. }
  18853. }
  18854. // System.Boolean UnityEngine.Cubemap::get_isReadable()
  18855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method)
  18856. {
  18857. typedef bool (*Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *);
  18858. static Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn _il2cpp_icall_func;
  18859. if (!_il2cpp_icall_func)
  18860. _il2cpp_icall_func = (Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
  18861. bool icallRetVal = _il2cpp_icall_func(__this);
  18862. return icallRetVal;
  18863. }
  18864. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  18865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mBC1AD85DB40124D557615D0B391CACCDF76F1579 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  18866. {
  18867. {
  18868. int32_t L_0 = ___width0;
  18869. int32_t L_1 = ___format1;
  18870. int32_t L_2;
  18871. L_2 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_1, /*hidden argument*/NULL);
  18872. int32_t L_3 = ___flags2;
  18873. Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11(__this, L_0, L_2, L_3, /*hidden argument*/NULL);
  18874. return;
  18875. }
  18876. }
  18877. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  18878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
  18879. {
  18880. static bool s_Il2CppMethodInitialized;
  18881. if (!s_Il2CppMethodInitialized)
  18882. {
  18883. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18884. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18885. s_Il2CppMethodInitialized = true;
  18886. }
  18887. bool V_0 = false;
  18888. {
  18889. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18890. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18891. int32_t L_0 = ___format1;
  18892. bool L_1;
  18893. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  18894. V_0 = L_1;
  18895. bool L_2 = V_0;
  18896. if (!L_2)
  18897. {
  18898. goto IL_0028;
  18899. }
  18900. }
  18901. {
  18902. int32_t L_3 = ___width0;
  18903. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18904. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  18905. int32_t L_5 = ___format1;
  18906. int32_t L_6 = ___flags2;
  18907. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_3, L_4, L_5, L_6, (intptr_t)(0), /*hidden argument*/NULL);
  18908. }
  18909. IL_0028:
  18910. {
  18911. return;
  18912. }
  18913. }
  18914. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
  18915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mDEB5F10F08868EEBBF7891F00EAB793F4C5498FB (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method)
  18916. {
  18917. static bool s_Il2CppMethodInitialized;
  18918. if (!s_Il2CppMethodInitialized)
  18919. {
  18920. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18921. s_Il2CppMethodInitialized = true;
  18922. }
  18923. {
  18924. int32_t L_0 = ___width0;
  18925. int32_t L_1 = ___format1;
  18926. int32_t L_2 = ___mipCount2;
  18927. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(__this, L_0, L_1, L_2, (intptr_t)(0), /*hidden argument*/NULL);
  18928. return;
  18929. }
  18930. }
  18931. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  18932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mF667EBD2A38E2D5DDBD46BC80ABF2DCE97A9411B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method)
  18933. {
  18934. static bool s_Il2CppMethodInitialized;
  18935. if (!s_Il2CppMethodInitialized)
  18936. {
  18937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  18938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18939. s_Il2CppMethodInitialized = true;
  18940. }
  18941. bool V_0 = false;
  18942. {
  18943. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18944. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18945. int32_t L_0 = ___format1;
  18946. bool L_1;
  18947. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  18948. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18949. bool L_2 = V_0;
  18950. if (!L_2)
  18951. {
  18952. goto IL_0019;
  18953. }
  18954. }
  18955. {
  18956. goto IL_0031;
  18957. }
  18958. IL_0019:
  18959. {
  18960. int32_t L_3 = ___flags2;
  18961. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_3, /*hidden argument*/NULL);
  18962. int32_t L_4 = ___width0;
  18963. int32_t L_5 = ___mipCount3;
  18964. int32_t L_6 = ___format1;
  18965. int32_t L_7 = ___flags2;
  18966. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_4, L_5, L_6, L_7, (intptr_t)(0), /*hidden argument*/NULL);
  18967. }
  18968. IL_0031:
  18969. {
  18970. return;
  18971. }
  18972. }
  18973. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  18974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  18975. {
  18976. static bool s_Il2CppMethodInitialized;
  18977. if (!s_Il2CppMethodInitialized)
  18978. {
  18979. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18980. s_Il2CppMethodInitialized = true;
  18981. }
  18982. int32_t V_0 = 0;
  18983. int32_t V_1 = 0;
  18984. bool V_2 = false;
  18985. bool V_3 = false;
  18986. int32_t G_B5_0 = 0;
  18987. {
  18988. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  18989. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  18990. int32_t L_0 = ___textureFormat1;
  18991. bool L_1;
  18992. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  18993. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18994. bool L_2 = V_2;
  18995. if (!L_2)
  18996. {
  18997. goto IL_0018;
  18998. }
  18999. }
  19000. {
  19001. goto IL_004c;
  19002. }
  19003. IL_0018:
  19004. {
  19005. int32_t L_3 = ___textureFormat1;
  19006. int32_t L_4;
  19007. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  19008. V_0 = L_4;
  19009. int32_t L_5 = ___mipCount2;
  19010. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  19011. {
  19012. goto IL_0027;
  19013. }
  19014. }
  19015. {
  19016. G_B5_0 = 0;
  19017. goto IL_0028;
  19018. }
  19019. IL_0027:
  19020. {
  19021. G_B5_0 = 1;
  19022. }
  19023. IL_0028:
  19024. {
  19025. V_1 = G_B5_0;
  19026. int32_t L_6 = ___textureFormat1;
  19027. bool L_7;
  19028. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  19029. V_3 = L_7;
  19030. bool L_8 = V_3;
  19031. if (!L_8)
  19032. {
  19033. goto IL_0038;
  19034. }
  19035. }
  19036. {
  19037. int32_t L_9 = V_1;
  19038. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  19039. }
  19040. IL_0038:
  19041. {
  19042. int32_t L_10 = V_1;
  19043. Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_10, /*hidden argument*/NULL);
  19044. int32_t L_11 = ___width0;
  19045. int32_t L_12 = ___mipCount2;
  19046. int32_t L_13 = V_0;
  19047. int32_t L_14 = V_1;
  19048. intptr_t L_15 = ___nativeTex3;
  19049. Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_11, L_12, L_13, L_14, (intptr_t)L_15, /*hidden argument*/NULL);
  19050. }
  19051. IL_004c:
  19052. {
  19053. return;
  19054. }
  19055. }
  19056. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  19057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method)
  19058. {
  19059. int32_t G_B2_0 = 0;
  19060. int32_t G_B2_1 = 0;
  19061. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  19062. int32_t G_B1_0 = 0;
  19063. int32_t G_B1_1 = 0;
  19064. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  19065. int32_t G_B3_0 = 0;
  19066. int32_t G_B3_1 = 0;
  19067. int32_t G_B3_2 = 0;
  19068. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  19069. {
  19070. int32_t L_0 = ___width0;
  19071. int32_t L_1 = ___textureFormat1;
  19072. bool L_2 = ___mipChain2;
  19073. G_B1_0 = L_1;
  19074. G_B1_1 = L_0;
  19075. G_B1_2 = __this;
  19076. if (L_2)
  19077. {
  19078. G_B2_0 = L_1;
  19079. G_B2_1 = L_0;
  19080. G_B2_2 = __this;
  19081. goto IL_0009;
  19082. }
  19083. }
  19084. {
  19085. G_B3_0 = 1;
  19086. G_B3_1 = G_B1_0;
  19087. G_B3_2 = G_B1_1;
  19088. G_B3_3 = G_B1_2;
  19089. goto IL_000a;
  19090. }
  19091. IL_0009:
  19092. {
  19093. G_B3_0 = (-1);
  19094. G_B3_1 = G_B2_0;
  19095. G_B3_2 = G_B2_1;
  19096. G_B3_3 = G_B2_2;
  19097. }
  19098. IL_000a:
  19099. {
  19100. intptr_t L_3 = ___nativeTex3;
  19101. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_3, /*hidden argument*/NULL);
  19102. return;
  19103. }
  19104. }
  19105. // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
  19106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3F121EC86FF615007F0BB6FD8162779EE7D19037 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method)
  19107. {
  19108. static bool s_Il2CppMethodInitialized;
  19109. if (!s_Il2CppMethodInitialized)
  19110. {
  19111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  19112. s_Il2CppMethodInitialized = true;
  19113. }
  19114. int32_t G_B2_0 = 0;
  19115. int32_t G_B2_1 = 0;
  19116. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL;
  19117. int32_t G_B1_0 = 0;
  19118. int32_t G_B1_1 = 0;
  19119. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL;
  19120. int32_t G_B3_0 = 0;
  19121. int32_t G_B3_1 = 0;
  19122. int32_t G_B3_2 = 0;
  19123. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL;
  19124. {
  19125. int32_t L_0 = ___width0;
  19126. int32_t L_1 = ___textureFormat1;
  19127. bool L_2 = ___mipChain2;
  19128. G_B1_0 = L_1;
  19129. G_B1_1 = L_0;
  19130. G_B1_2 = __this;
  19131. if (L_2)
  19132. {
  19133. G_B2_0 = L_1;
  19134. G_B2_1 = L_0;
  19135. G_B2_2 = __this;
  19136. goto IL_0009;
  19137. }
  19138. }
  19139. {
  19140. G_B3_0 = 1;
  19141. G_B3_1 = G_B1_0;
  19142. G_B3_2 = G_B1_1;
  19143. G_B3_3 = G_B1_2;
  19144. goto IL_000a;
  19145. }
  19146. IL_0009:
  19147. {
  19148. G_B3_0 = (-1);
  19149. G_B3_1 = G_B2_0;
  19150. G_B3_2 = G_B2_1;
  19151. G_B3_3 = G_B2_2;
  19152. }
  19153. IL_000a:
  19154. {
  19155. Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)(0), /*hidden argument*/NULL);
  19156. return;
  19157. }
  19158. }
  19159. // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method)
  19161. {
  19162. bool V_0 = false;
  19163. {
  19164. int32_t L_0 = ___flags0;
  19165. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  19166. ___flags0 = L_1;
  19167. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  19168. bool L_2 = V_0;
  19169. if (!L_2)
  19170. {
  19171. goto IL_001a;
  19172. }
  19173. }
  19174. {
  19175. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19176. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), /*hidden argument*/NULL);
  19177. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537_RuntimeMethod_var)));
  19178. }
  19179. IL_001a:
  19180. {
  19181. return;
  19182. }
  19183. }
  19184. #ifdef __clang__
  19185. #pragma clang diagnostic pop
  19186. #endif
  19187. #ifdef __clang__
  19188. #pragma clang diagnostic push
  19189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19190. #pragma clang diagnostic ignored "-Wunused-variable"
  19191. #endif
  19192. // System.Boolean UnityEngine.CubemapArray::get_isReadable()
  19193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, const RuntimeMethod* method)
  19194. {
  19195. typedef bool (*CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *);
  19196. static CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn _il2cpp_icall_func;
  19197. if (!_il2cpp_icall_func)
  19198. _il2cpp_icall_func = (CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
  19199. bool icallRetVal = _il2cpp_icall_func(__this);
  19200. return icallRetVal;
  19201. }
  19202. // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  19204. {
  19205. typedef bool (*CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, int32_t, int32_t, int32_t, int32_t, int32_t);
  19206. static CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn _il2cpp_icall_func;
  19207. if (!_il2cpp_icall_func)
  19208. _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  19209. bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5);
  19210. return icallRetVal;
  19211. }
  19212. // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
  19214. {
  19215. bool V_0 = false;
  19216. {
  19217. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * L_0 = ___mono0;
  19218. int32_t L_1 = ___ext1;
  19219. int32_t L_2 = ___count2;
  19220. int32_t L_3 = ___mipCount3;
  19221. int32_t L_4 = ___format4;
  19222. int32_t L_5 = ___flags5;
  19223. bool L_6;
  19224. L_6 = CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  19225. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  19226. bool L_7 = V_0;
  19227. if (!L_7)
  19228. {
  19229. goto IL_0020;
  19230. }
  19231. }
  19232. {
  19233. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  19234. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), /*hidden argument*/NULL);
  19235. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F_RuntimeMethod_var)));
  19236. }
  19237. IL_0020:
  19238. {
  19239. return;
  19240. }
  19241. }
  19242. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mAEA6A6E06CDE3F825976EFA242AAE00AE41C0247 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  19244. {
  19245. {
  19246. int32_t L_0 = ___width0;
  19247. int32_t L_1 = ___cubemapCount1;
  19248. int32_t L_2 = ___format2;
  19249. int32_t L_3;
  19250. L_3 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_2, /*hidden argument*/NULL);
  19251. int32_t L_4 = ___flags3;
  19252. CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL);
  19253. return;
  19254. }
  19255. }
  19256. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
  19258. {
  19259. static bool s_Il2CppMethodInitialized;
  19260. if (!s_Il2CppMethodInitialized)
  19261. {
  19262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19263. s_Il2CppMethodInitialized = true;
  19264. }
  19265. {
  19266. int32_t L_0 = ___width0;
  19267. int32_t L_1 = ___cubemapCount1;
  19268. int32_t L_2 = ___format2;
  19269. int32_t L_3 = ___flags3;
  19270. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19271. int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  19272. CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  19273. return;
  19274. }
  19275. }
  19276. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  19277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method)
  19278. {
  19279. static bool s_Il2CppMethodInitialized;
  19280. if (!s_Il2CppMethodInitialized)
  19281. {
  19282. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19283. s_Il2CppMethodInitialized = true;
  19284. }
  19285. bool V_0 = false;
  19286. {
  19287. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19288. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  19289. int32_t L_0 = ___format2;
  19290. bool L_1;
  19291. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  19292. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  19293. bool L_2 = V_0;
  19294. if (!L_2)
  19295. {
  19296. goto IL_0019;
  19297. }
  19298. }
  19299. {
  19300. goto IL_002f;
  19301. }
  19302. IL_0019:
  19303. {
  19304. int32_t L_3 = ___flags3;
  19305. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_3, /*hidden argument*/NULL);
  19306. int32_t L_4 = ___width0;
  19307. int32_t L_5 = ___cubemapCount1;
  19308. int32_t L_6 = ___mipCount4;
  19309. int32_t L_7 = ___format2;
  19310. int32_t L_8 = ___flags3;
  19311. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  19312. }
  19313. IL_002f:
  19314. {
  19315. return;
  19316. }
  19317. }
  19318. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  19319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method)
  19320. {
  19321. static bool s_Il2CppMethodInitialized;
  19322. if (!s_Il2CppMethodInitialized)
  19323. {
  19324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19325. s_Il2CppMethodInitialized = true;
  19326. }
  19327. int32_t V_0 = 0;
  19328. int32_t V_1 = 0;
  19329. bool V_2 = false;
  19330. bool V_3 = false;
  19331. int32_t G_B5_0 = 0;
  19332. {
  19333. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  19334. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  19335. int32_t L_0 = ___textureFormat2;
  19336. bool L_1;
  19337. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  19338. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  19339. bool L_2 = V_2;
  19340. if (!L_2)
  19341. {
  19342. goto IL_0018;
  19343. }
  19344. }
  19345. {
  19346. goto IL_0051;
  19347. }
  19348. IL_0018:
  19349. {
  19350. int32_t L_3 = ___textureFormat2;
  19351. bool L_4 = ___linear4;
  19352. int32_t L_5;
  19353. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  19354. V_0 = L_5;
  19355. int32_t L_6 = ___mipCount3;
  19356. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  19357. {
  19358. goto IL_002c;
  19359. }
  19360. }
  19361. {
  19362. G_B5_0 = 0;
  19363. goto IL_002d;
  19364. }
  19365. IL_002c:
  19366. {
  19367. G_B5_0 = 1;
  19368. }
  19369. IL_002d:
  19370. {
  19371. V_1 = G_B5_0;
  19372. int32_t L_7 = ___textureFormat2;
  19373. bool L_8;
  19374. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  19375. V_3 = L_8;
  19376. bool L_9 = V_3;
  19377. if (!L_9)
  19378. {
  19379. goto IL_003d;
  19380. }
  19381. }
  19382. {
  19383. int32_t L_10 = V_1;
  19384. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  19385. }
  19386. IL_003d:
  19387. {
  19388. int32_t L_11 = V_1;
  19389. CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_11, /*hidden argument*/NULL);
  19390. int32_t L_12 = ___width0;
  19391. int32_t L_13 = ___cubemapCount1;
  19392. int32_t L_14 = ___mipCount3;
  19393. int32_t L_15 = V_0;
  19394. int32_t L_16 = V_1;
  19395. CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  19396. }
  19397. IL_0051:
  19398. {
  19399. return;
  19400. }
  19401. }
  19402. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  19403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m593EF9F31E1FC6357957584ACD550B434D4C9563 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method)
  19404. {
  19405. int32_t G_B2_0 = 0;
  19406. int32_t G_B2_1 = 0;
  19407. int32_t G_B2_2 = 0;
  19408. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  19409. int32_t G_B1_0 = 0;
  19410. int32_t G_B1_1 = 0;
  19411. int32_t G_B1_2 = 0;
  19412. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  19413. int32_t G_B3_0 = 0;
  19414. int32_t G_B3_1 = 0;
  19415. int32_t G_B3_2 = 0;
  19416. int32_t G_B3_3 = 0;
  19417. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  19418. {
  19419. int32_t L_0 = ___width0;
  19420. int32_t L_1 = ___cubemapCount1;
  19421. int32_t L_2 = ___textureFormat2;
  19422. bool L_3 = ___mipChain3;
  19423. G_B1_0 = L_2;
  19424. G_B1_1 = L_1;
  19425. G_B1_2 = L_0;
  19426. G_B1_3 = __this;
  19427. if (L_3)
  19428. {
  19429. G_B2_0 = L_2;
  19430. G_B2_1 = L_1;
  19431. G_B2_2 = L_0;
  19432. G_B2_3 = __this;
  19433. goto IL_000b;
  19434. }
  19435. }
  19436. {
  19437. G_B3_0 = 1;
  19438. G_B3_1 = G_B1_0;
  19439. G_B3_2 = G_B1_1;
  19440. G_B3_3 = G_B1_2;
  19441. G_B3_4 = G_B1_3;
  19442. goto IL_000c;
  19443. }
  19444. IL_000b:
  19445. {
  19446. G_B3_0 = (-1);
  19447. G_B3_1 = G_B2_0;
  19448. G_B3_2 = G_B2_1;
  19449. G_B3_3 = G_B2_2;
  19450. G_B3_4 = G_B2_3;
  19451. }
  19452. IL_000c:
  19453. {
  19454. bool L_4 = ___linear4;
  19455. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, /*hidden argument*/NULL);
  19456. return;
  19457. }
  19458. }
  19459. // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  19460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mCEB65D7A82E8C98530D970424F4B125E35A03205 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
  19461. {
  19462. int32_t G_B2_0 = 0;
  19463. int32_t G_B2_1 = 0;
  19464. int32_t G_B2_2 = 0;
  19465. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL;
  19466. int32_t G_B1_0 = 0;
  19467. int32_t G_B1_1 = 0;
  19468. int32_t G_B1_2 = 0;
  19469. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL;
  19470. int32_t G_B3_0 = 0;
  19471. int32_t G_B3_1 = 0;
  19472. int32_t G_B3_2 = 0;
  19473. int32_t G_B3_3 = 0;
  19474. CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL;
  19475. {
  19476. int32_t L_0 = ___width0;
  19477. int32_t L_1 = ___cubemapCount1;
  19478. int32_t L_2 = ___textureFormat2;
  19479. bool L_3 = ___mipChain3;
  19480. G_B1_0 = L_2;
  19481. G_B1_1 = L_1;
  19482. G_B1_2 = L_0;
  19483. G_B1_3 = __this;
  19484. if (L_3)
  19485. {
  19486. G_B2_0 = L_2;
  19487. G_B2_1 = L_1;
  19488. G_B2_2 = L_0;
  19489. G_B2_3 = __this;
  19490. goto IL_000b;
  19491. }
  19492. }
  19493. {
  19494. G_B3_0 = 1;
  19495. G_B3_1 = G_B1_0;
  19496. G_B3_2 = G_B1_1;
  19497. G_B3_3 = G_B1_2;
  19498. G_B3_4 = G_B1_3;
  19499. goto IL_000c;
  19500. }
  19501. IL_000b:
  19502. {
  19503. G_B3_0 = (-1);
  19504. G_B3_1 = G_B2_0;
  19505. G_B3_2 = G_B2_1;
  19506. G_B3_3 = G_B2_2;
  19507. G_B3_4 = G_B2_3;
  19508. }
  19509. IL_000c:
  19510. {
  19511. CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  19512. return;
  19513. }
  19514. }
  19515. // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  19516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method)
  19517. {
  19518. bool V_0 = false;
  19519. {
  19520. int32_t L_0 = ___flags0;
  19521. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  19522. ___flags0 = L_1;
  19523. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  19524. bool L_2 = V_0;
  19525. if (!L_2)
  19526. {
  19527. goto IL_001a;
  19528. }
  19529. }
  19530. {
  19531. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19532. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), /*hidden argument*/NULL);
  19533. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F_RuntimeMethod_var)));
  19534. }
  19535. IL_001a:
  19536. {
  19537. return;
  19538. }
  19539. }
  19540. #ifdef __clang__
  19541. #pragma clang diagnostic pop
  19542. #endif
  19543. #ifdef __clang__
  19544. #pragma clang diagnostic push
  19545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19546. #pragma clang diagnostic ignored "-Wunused-variable"
  19547. #endif
  19548. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  19549. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  19550. {
  19551. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  19552. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  19553. }
  19554. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  19555. {
  19556. static bool s_Il2CppMethodInitialized;
  19557. if (!s_Il2CppMethodInitialized)
  19558. {
  19559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  19560. s_Il2CppMethodInitialized = true;
  19561. }
  19562. intptr_t unmarshaled_m_Ptr_temp_0;
  19563. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  19564. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  19565. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  19566. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  19567. }
  19568. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  19569. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled)
  19570. {
  19571. }
  19572. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  19573. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  19574. {
  19575. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  19576. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  19577. }
  19578. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled)
  19579. {
  19580. static bool s_Il2CppMethodInitialized;
  19581. if (!s_Il2CppMethodInitialized)
  19582. {
  19583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var);
  19584. s_Il2CppMethodInitialized = true;
  19585. }
  19586. intptr_t unmarshaled_m_Ptr_temp_0;
  19587. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  19588. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  19589. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  19590. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var));
  19591. }
  19592. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  19593. IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled)
  19594. {
  19595. }
  19596. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  19597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m01D14A887DFA90F3ED208073A2AE283ADF2C8B22 (CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method)
  19598. {
  19599. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * V_0 = NULL;
  19600. bool V_1 = false;
  19601. int32_t V_2 = 0;
  19602. bool V_3 = false;
  19603. {
  19604. void* L_0;
  19605. L_0 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___eventsPtr1), /*hidden argument*/NULL);
  19606. V_0 = (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)L_0;
  19607. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_1 = ___cullingGroup0;
  19608. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_2 = L_1->get_m_OnStateChanged_1();
  19609. V_1 = (bool)((((RuntimeObject*)(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  19610. bool L_3 = V_1;
  19611. if (!L_3)
  19612. {
  19613. goto IL_0018;
  19614. }
  19615. }
  19616. {
  19617. goto IL_0044;
  19618. }
  19619. IL_0018:
  19620. {
  19621. V_2 = 0;
  19622. goto IL_003c;
  19623. }
  19624. IL_001c:
  19625. {
  19626. CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_4 = ___cullingGroup0;
  19627. StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_5 = L_4->get_m_OnStateChanged_1();
  19628. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * L_6 = V_0;
  19629. int32_t L_7 = V_2;
  19630. uint32_t L_8 = sizeof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  19631. CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C L_9 = (*(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)((CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_7), (int32_t)L_8)))));
  19632. StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D(L_5, L_9, /*hidden argument*/NULL);
  19633. int32_t L_10 = V_2;
  19634. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  19635. }
  19636. IL_003c:
  19637. {
  19638. int32_t L_11 = V_2;
  19639. int32_t L_12 = ___count2;
  19640. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  19641. bool L_13 = V_3;
  19642. if (L_13)
  19643. {
  19644. goto IL_001c;
  19645. }
  19646. }
  19647. IL_0044:
  19648. {
  19649. return;
  19650. }
  19651. }
  19652. #ifdef __clang__
  19653. #pragma clang diagnostic pop
  19654. #endif
  19655. #ifdef __clang__
  19656. #pragma clang diagnostic push
  19657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19658. #pragma clang diagnostic ignored "-Wunused-variable"
  19659. #endif
  19660. #ifdef __clang__
  19661. #pragma clang diagnostic pop
  19662. #endif
  19663. #ifdef __clang__
  19664. #pragma clang diagnostic push
  19665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19666. #pragma clang diagnostic ignored "-Wunused-variable"
  19667. #endif
  19668. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  19669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3 (const RuntimeMethod* method)
  19670. {
  19671. typedef int32_t (*Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn) ();
  19672. static Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn _il2cpp_icall_func;
  19673. if (!_il2cpp_icall_func)
  19674. _il2cpp_icall_func = (Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  19675. int32_t icallRetVal = _il2cpp_icall_func();
  19676. return icallRetVal;
  19677. }
  19678. #ifdef __clang__
  19679. #pragma clang diagnostic pop
  19680. #endif
  19681. #ifdef __clang__
  19682. #pragma clang diagnostic push
  19683. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19684. #pragma clang diagnostic ignored "-Wunused-variable"
  19685. #endif
  19686. #ifdef __clang__
  19687. #pragma clang diagnostic pop
  19688. #endif
  19689. #ifdef __clang__
  19690. #pragma clang diagnostic push
  19691. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19692. #pragma clang diagnostic ignored "-Wunused-variable"
  19693. #endif
  19694. #ifdef __clang__
  19695. #pragma clang diagnostic pop
  19696. #endif
  19697. #ifdef __clang__
  19698. #pragma clang diagnostic push
  19699. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19700. #pragma clang diagnostic ignored "-Wunused-variable"
  19701. #endif
  19702. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
  19703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m90E35A5B7DE448D0E6549F1BBEAC5BFF39916044 (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  19704. {
  19705. static bool s_Il2CppMethodInitialized;
  19706. if (!s_Il2CppMethodInitialized)
  19707. {
  19708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  19710. s_Il2CppMethodInitialized = true;
  19711. }
  19712. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  19713. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  19714. {
  19715. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureLoaded_0();
  19716. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  19717. G_B1_0 = L_1;
  19718. if (L_1)
  19719. {
  19720. G_B2_0 = L_1;
  19721. goto IL_000b;
  19722. }
  19723. }
  19724. {
  19725. goto IL_0012;
  19726. }
  19727. IL_000b:
  19728. {
  19729. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  19730. Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19731. }
  19732. IL_0012:
  19733. {
  19734. return;
  19735. }
  19736. }
  19737. // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
  19738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m88D538AFAE378040C192206E5009EAE9D5856F6B (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method)
  19739. {
  19740. static bool s_Il2CppMethodInitialized;
  19741. if (!s_Il2CppMethodInitialized)
  19742. {
  19743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19744. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var);
  19745. s_Il2CppMethodInitialized = true;
  19746. }
  19747. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL;
  19748. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL;
  19749. {
  19750. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureUnloaded_1();
  19751. Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0;
  19752. G_B1_0 = L_1;
  19753. if (L_1)
  19754. {
  19755. G_B2_0 = L_1;
  19756. goto IL_000b;
  19757. }
  19758. }
  19759. {
  19760. goto IL_0012;
  19761. }
  19762. IL_000b:
  19763. {
  19764. CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0;
  19765. Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var);
  19766. }
  19767. IL_0012:
  19768. {
  19769. return;
  19770. }
  19771. }
  19772. #ifdef __clang__
  19773. #pragma clang diagnostic pop
  19774. #endif
  19775. #ifdef __clang__
  19776. #pragma clang diagnostic push
  19777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19778. #pragma clang diagnostic ignored "-Wunused-variable"
  19779. #endif
  19780. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  19781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m719832E0EFC6B408579FCAB3B9D7A9C72A3EF80A (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19782. {
  19783. RuntimeObject * V_0 = NULL;
  19784. {
  19785. V_0 = NULL;
  19786. goto IL_0005;
  19787. }
  19788. IL_0005:
  19789. {
  19790. RuntimeObject * L_0 = V_0;
  19791. return L_0;
  19792. }
  19793. }
  19794. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  19795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m987F30FB5F8A82F8FA62C9E3BF5DCD7D8A8FDAA6 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19796. {
  19797. bool V_0 = false;
  19798. {
  19799. bool L_0;
  19800. L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  19801. V_0 = L_0;
  19802. goto IL_000a;
  19803. }
  19804. IL_000a:
  19805. {
  19806. bool L_1 = V_0;
  19807. return L_1;
  19808. }
  19809. }
  19810. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  19811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m9EE8C2D060FD26FE95EA2578AEF89F7012466332 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19812. {
  19813. {
  19814. return;
  19815. }
  19816. }
  19817. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  19818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method)
  19819. {
  19820. {
  19821. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19822. return;
  19823. }
  19824. }
  19825. #ifdef __clang__
  19826. #pragma clang diagnostic pop
  19827. #endif
  19828. #ifdef __clang__
  19829. #pragma clang diagnostic push
  19830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19831. #pragma clang diagnostic ignored "-Wunused-variable"
  19832. #endif
  19833. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  19834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19835. {
  19836. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19837. memset((&V_0), 0, sizeof(V_0));
  19838. {
  19839. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19840. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19841. L_1 = Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9(L_0, /*hidden argument*/NULL);
  19842. V_0 = L_1;
  19843. goto IL_000a;
  19844. }
  19845. IL_000a:
  19846. {
  19847. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19848. return L_2;
  19849. }
  19850. }
  19851. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  19852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19853. {
  19854. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19855. memset((&V_0), 0, sizeof(V_0));
  19856. {
  19857. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19858. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19859. L_1 = Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD(L_0, /*hidden argument*/NULL);
  19860. V_0 = L_1;
  19861. goto IL_000a;
  19862. }
  19863. IL_000a:
  19864. {
  19865. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19866. return L_2;
  19867. }
  19868. }
  19869. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  19870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19871. {
  19872. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  19873. memset((&V_0), 0, sizeof(V_0));
  19874. {
  19875. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19876. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19877. L_1 = Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3(L_0, /*hidden argument*/NULL);
  19878. V_0 = L_1;
  19879. goto IL_000a;
  19880. }
  19881. IL_000a:
  19882. {
  19883. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0;
  19884. return L_2;
  19885. }
  19886. }
  19887. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  19888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  19889. {
  19890. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  19891. memset((&V_0), 0, sizeof(V_0));
  19892. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  19893. memset((&V_1), 0, sizeof(V_1));
  19894. {
  19895. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0;
  19896. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  19897. L_1 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_0, /*hidden argument*/NULL);
  19898. float L_2 = L_1.get_x_1();
  19899. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = ___sprite0;
  19900. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  19901. L_4 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_3, /*hidden argument*/NULL);
  19902. float L_5 = L_4.get_z_3();
  19903. (&V_0)->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)L_5)));
  19904. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = ___sprite0;
  19905. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  19906. L_7 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_6, /*hidden argument*/NULL);
  19907. float L_8 = L_7.get_y_2();
  19908. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9 = ___sprite0;
  19909. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  19910. L_10 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_9, /*hidden argument*/NULL);
  19911. float L_11 = L_10.get_w_4();
  19912. (&V_0)->set_y_1(((float)il2cpp_codegen_add((float)L_8, (float)L_11)));
  19913. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_0;
  19914. V_1 = L_12;
  19915. goto IL_0041;
  19916. }
  19917. IL_0041:
  19918. {
  19919. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  19920. return L_13;
  19921. }
  19922. }
  19923. #ifdef __clang__
  19924. #pragma clang diagnostic pop
  19925. #endif
  19926. #ifdef __clang__
  19927. #pragma clang diagnostic push
  19928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19929. #pragma clang diagnostic ignored "-Wunused-variable"
  19930. #endif
  19931. #ifdef __clang__
  19932. #pragma clang diagnostic pop
  19933. #endif
  19934. #ifdef __clang__
  19935. #pragma clang diagnostic push
  19936. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19937. #pragma clang diagnostic ignored "-Wunused-variable"
  19938. #endif
  19939. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  19940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22 (const RuntimeMethod* method)
  19941. {
  19942. static bool s_Il2CppMethodInitialized;
  19943. if (!s_Il2CppMethodInitialized)
  19944. {
  19945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19946. s_Il2CppMethodInitialized = true;
  19947. }
  19948. {
  19949. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19950. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  19951. return L_0;
  19952. }
  19953. }
  19954. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  19955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method)
  19956. {
  19957. typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn) (uint8_t*, int32_t, String_t*);
  19958. static Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn _il2cpp_icall_func;
  19959. if (!_il2cpp_icall_func)
  19960. _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
  19961. int32_t icallRetVal = _il2cpp_icall_func(___buffer0, ___bufferMax1, ___projectFolder2);
  19962. return icallRetVal;
  19963. }
  19964. // System.Void UnityEngine.Debug::Log(System.Object)
  19965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19966. {
  19967. static bool s_Il2CppMethodInitialized;
  19968. if (!s_Il2CppMethodInitialized)
  19969. {
  19970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19972. s_Il2CppMethodInitialized = true;
  19973. }
  19974. {
  19975. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19976. RuntimeObject* L_0;
  19977. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19978. RuntimeObject * L_1 = ___message0;
  19979. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1);
  19980. return;
  19981. }
  19982. }
  19983. // System.Void UnityEngine.Debug::LogError(System.Object)
  19984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method)
  19985. {
  19986. static bool s_Il2CppMethodInitialized;
  19987. if (!s_Il2CppMethodInitialized)
  19988. {
  19989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  19991. s_Il2CppMethodInitialized = true;
  19992. }
  19993. {
  19994. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  19995. RuntimeObject* L_0;
  19996. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  19997. RuntimeObject * L_1 = ___message0;
  19998. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1);
  19999. return;
  20000. }
  20001. }
  20002. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  20003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  20004. {
  20005. static bool s_Il2CppMethodInitialized;
  20006. if (!s_Il2CppMethodInitialized)
  20007. {
  20008. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20009. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20010. s_Il2CppMethodInitialized = true;
  20011. }
  20012. {
  20013. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20014. RuntimeObject* L_0;
  20015. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20016. RuntimeObject * L_1 = ___message0;
  20017. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  20018. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  20019. return;
  20020. }
  20021. }
  20022. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  20023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  20024. {
  20025. static bool s_Il2CppMethodInitialized;
  20026. if (!s_Il2CppMethodInitialized)
  20027. {
  20028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20029. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20030. s_Il2CppMethodInitialized = true;
  20031. }
  20032. {
  20033. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20034. RuntimeObject* L_0;
  20035. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20036. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  20037. String_t* L_2 = ___format1;
  20038. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  20039. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  20040. return;
  20041. }
  20042. }
  20043. // System.Void UnityEngine.Debug::LogException(System.Exception)
  20044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method)
  20045. {
  20046. static bool s_Il2CppMethodInitialized;
  20047. if (!s_Il2CppMethodInitialized)
  20048. {
  20049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20051. s_Il2CppMethodInitialized = true;
  20052. }
  20053. {
  20054. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20055. RuntimeObject* L_0;
  20056. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20057. Exception_t * L_1 = ___exception0;
  20058. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL);
  20059. return;
  20060. }
  20061. }
  20062. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  20063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mE0C50EE1EE5F38196CABAF961EF7E43DD520C29B (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  20064. {
  20065. static bool s_Il2CppMethodInitialized;
  20066. if (!s_Il2CppMethodInitialized)
  20067. {
  20068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20070. s_Il2CppMethodInitialized = true;
  20071. }
  20072. {
  20073. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20074. RuntimeObject* L_0;
  20075. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20076. Exception_t * L_1 = ___exception0;
  20077. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  20078. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  20079. return;
  20080. }
  20081. }
  20082. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  20083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method)
  20084. {
  20085. static bool s_Il2CppMethodInitialized;
  20086. if (!s_Il2CppMethodInitialized)
  20087. {
  20088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20090. s_Il2CppMethodInitialized = true;
  20091. }
  20092. {
  20093. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20094. RuntimeObject* L_0;
  20095. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20096. RuntimeObject * L_1 = ___message0;
  20097. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1);
  20098. return;
  20099. }
  20100. }
  20101. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  20102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  20103. {
  20104. static bool s_Il2CppMethodInitialized;
  20105. if (!s_Il2CppMethodInitialized)
  20106. {
  20107. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20108. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20109. s_Il2CppMethodInitialized = true;
  20110. }
  20111. {
  20112. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20113. RuntimeObject* L_0;
  20114. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20115. RuntimeObject * L_1 = ___message0;
  20116. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  20117. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  20118. return;
  20119. }
  20120. }
  20121. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  20122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method)
  20123. {
  20124. static bool s_Il2CppMethodInitialized;
  20125. if (!s_Il2CppMethodInitialized)
  20126. {
  20127. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20129. s_Il2CppMethodInitialized = true;
  20130. }
  20131. {
  20132. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20133. RuntimeObject* L_0;
  20134. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20135. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0;
  20136. String_t* L_2 = ___format1;
  20137. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2;
  20138. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  20139. return;
  20140. }
  20141. }
  20142. // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
  20143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mDE23EE8FA741C9568B37F4128B0DA7976F8612DC (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  20144. {
  20145. static bool s_Il2CppMethodInitialized;
  20146. if (!s_Il2CppMethodInitialized)
  20147. {
  20148. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  20151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20152. s_Il2CppMethodInitialized = true;
  20153. }
  20154. bool V_0 = false;
  20155. bool V_1 = false;
  20156. Exception_t * V_2 = NULL;
  20157. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  20158. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  20159. {
  20160. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20161. RuntimeObject* L_0;
  20162. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20163. RuntimeObject* L_1;
  20164. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  20165. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20166. bool L_2 = V_0;
  20167. if (!L_2)
  20168. {
  20169. goto IL_001c;
  20170. }
  20171. }
  20172. {
  20173. V_1 = (bool)0;
  20174. goto IL_005e;
  20175. }
  20176. IL_001c:
  20177. {
  20178. }
  20179. IL_001d:
  20180. try
  20181. { // begin try (depth: 1)
  20182. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20183. RuntimeObject* L_3;
  20184. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20185. Exception_t * L_4 = ___exception0;
  20186. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj1;
  20187. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  20188. goto IL_005a;
  20189. } // end try (depth: 1)
  20190. catch(Il2CppExceptionWrapper& e)
  20191. {
  20192. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  20193. {
  20194. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  20195. goto CATCH_002e;
  20196. }
  20197. throw e;
  20198. }
  20199. CATCH_002e:
  20200. { // begin catch(System.Exception)
  20201. V_2 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  20202. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  20203. RuntimeObject* L_6 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))))->get_s_DefaultLogger_0();
  20204. RuntimeObject* L_7;
  20205. L_7 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20206. RuntimeObject* L_8;
  20207. L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_7);
  20208. Type_t * L_9;
  20209. L_9 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_8, /*hidden argument*/NULL);
  20210. Exception_t * L_10 = V_2;
  20211. String_t* L_11;
  20212. L_11 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, /*hidden argument*/NULL);
  20213. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = ___obj1;
  20214. InterfaceActionInvoker2< String_t*, RuntimeObject * >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
  20215. V_1 = (bool)0;
  20216. IL2CPP_POP_ACTIVE_EXCEPTION();
  20217. goto IL_005e;
  20218. } // end catch (depth: 1)
  20219. IL_005a:
  20220. {
  20221. V_1 = (bool)1;
  20222. goto IL_005e;
  20223. }
  20224. IL_005e:
  20225. {
  20226. bool L_13 = V_1;
  20227. return L_13;
  20228. }
  20229. }
  20230. // System.Boolean UnityEngine.Debug::IsLoggingEnabled()
  20231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mF538D5294AEA0199AF8ABA7EFE11FDB0A2902C4F (const RuntimeMethod* method)
  20232. {
  20233. static bool s_Il2CppMethodInitialized;
  20234. if (!s_Il2CppMethodInitialized)
  20235. {
  20236. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20237. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20238. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var);
  20239. s_Il2CppMethodInitialized = true;
  20240. }
  20241. bool V_0 = false;
  20242. bool V_1 = false;
  20243. {
  20244. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20245. RuntimeObject* L_0;
  20246. L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20247. RuntimeObject* L_1;
  20248. L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0);
  20249. V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  20250. bool L_2 = V_0;
  20251. if (!L_2)
  20252. {
  20253. goto IL_0025;
  20254. }
  20255. }
  20256. {
  20257. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20258. RuntimeObject* L_3;
  20259. L_3 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline(/*hidden argument*/NULL);
  20260. bool L_4;
  20261. L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_3);
  20262. V_1 = L_4;
  20263. goto IL_0032;
  20264. }
  20265. IL_0025:
  20266. {
  20267. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20268. RuntimeObject* L_5 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_DefaultLogger_0();
  20269. bool L_6;
  20270. L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_5);
  20271. V_1 = L_6;
  20272. goto IL_0032;
  20273. }
  20274. IL_0032:
  20275. {
  20276. bool L_7 = V_1;
  20277. return L_7;
  20278. }
  20279. }
  20280. // System.Void UnityEngine.Debug::.cctor()
  20281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m8FC005AAA0C78F065A27FD1E48B12C5C5E38A486 (const RuntimeMethod* method)
  20282. {
  20283. static bool s_Il2CppMethodInitialized;
  20284. if (!s_Il2CppMethodInitialized)
  20285. {
  20286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20289. s_Il2CppMethodInitialized = true;
  20290. }
  20291. {
  20292. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_0 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20293. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_0, /*hidden argument*/NULL);
  20294. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_1 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20295. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_1, L_0, /*hidden argument*/NULL);
  20296. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_DefaultLogger_0(L_1);
  20297. DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_2 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var);
  20298. DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_2, /*hidden argument*/NULL);
  20299. Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_3 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var);
  20300. Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_3, L_2, /*hidden argument*/NULL);
  20301. ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_Logger_1(L_3);
  20302. return;
  20303. }
  20304. }
  20305. #ifdef __clang__
  20306. #pragma clang diagnostic pop
  20307. #endif
  20308. #ifdef __clang__
  20309. #pragma clang diagnostic push
  20310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20311. #pragma clang diagnostic ignored "-Wunused-variable"
  20312. #endif
  20313. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
  20314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method)
  20315. {
  20316. typedef void (*DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn) (int32_t, int32_t, String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  20317. static DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn _il2cpp_icall_func;
  20318. if (!_il2cpp_icall_func)
  20319. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
  20320. _il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3);
  20321. }
  20322. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  20323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method)
  20324. {
  20325. typedef void (*DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn) (Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  20326. static DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn _il2cpp_icall_func;
  20327. if (!_il2cpp_icall_func)
  20328. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  20329. _il2cpp_icall_func(___ex0, ___obj1);
  20330. }
  20331. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  20332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_mB876FBE8959FC3D9E9950527A82936F779F7A00C (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  20333. {
  20334. {
  20335. int32_t L_0 = ___logType0;
  20336. String_t* L_1 = ___format2;
  20337. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args3;
  20338. String_t* L_3;
  20339. L_3 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(L_1, L_2, /*hidden argument*/NULL);
  20340. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  20341. DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101(L_0, 0, L_3, L_4, /*hidden argument*/NULL);
  20342. return;
  20343. }
  20344. }
  20345. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  20346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  20347. {
  20348. bool V_0 = false;
  20349. {
  20350. Exception_t * L_0 = ___exception0;
  20351. V_0 = (bool)((((RuntimeObject*)(Exception_t *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20352. bool L_1 = V_0;
  20353. if (!L_1)
  20354. {
  20355. goto IL_0014;
  20356. }
  20357. }
  20358. {
  20359. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  20360. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), /*hidden argument*/NULL);
  20361. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386_RuntimeMethod_var)));
  20362. }
  20363. IL_0014:
  20364. {
  20365. Exception_t * L_3 = ___exception0;
  20366. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  20367. DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF(L_3, L_4, /*hidden argument*/NULL);
  20368. return;
  20369. }
  20370. }
  20371. // System.Void UnityEngine.DebugLogHandler::.ctor()
  20372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method)
  20373. {
  20374. {
  20375. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20376. return;
  20377. }
  20378. }
  20379. #ifdef __clang__
  20380. #pragma clang diagnostic pop
  20381. #endif
  20382. #ifdef __clang__
  20383. #pragma clang diagnostic push
  20384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20385. #pragma clang diagnostic ignored "-Wunused-variable"
  20386. #endif
  20387. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  20388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  20389. {
  20390. {
  20391. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  20392. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  20393. return;
  20394. }
  20395. }
  20396. IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  20397. {
  20398. int32_t _offset = 1;
  20399. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20400. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline(_thisAdjusted, ___value0, method);
  20401. }
  20402. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  20403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20404. {
  20405. {
  20406. int32_t L_0 = ___value0;
  20407. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  20408. return;
  20409. }
  20410. }
  20411. IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20412. {
  20413. int32_t _offset = 1;
  20414. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20415. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline(_thisAdjusted, ___value0, method);
  20416. }
  20417. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  20418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20419. {
  20420. {
  20421. int32_t L_0 = ___value0;
  20422. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  20423. return;
  20424. }
  20425. }
  20426. IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20427. {
  20428. int32_t _offset = 1;
  20429. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20430. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline(_thisAdjusted, ___value0, method);
  20431. }
  20432. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  20433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  20434. {
  20435. {
  20436. int32_t L_0 = ___value0;
  20437. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  20438. return;
  20439. }
  20440. }
  20441. IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  20442. {
  20443. int32_t _offset = 1;
  20444. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset);
  20445. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline(_thisAdjusted, ___value0, method);
  20446. }
  20447. #ifdef __clang__
  20448. #pragma clang diagnostic pop
  20449. #endif
  20450. #ifdef __clang__
  20451. #pragma clang diagnostic push
  20452. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20453. #pragma clang diagnostic ignored "-Wunused-variable"
  20454. #endif
  20455. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  20456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method)
  20457. {
  20458. int32_t V_0 = 0;
  20459. {
  20460. int32_t L_0 = __this->get_m_Order_0();
  20461. V_0 = L_0;
  20462. goto IL_000a;
  20463. }
  20464. IL_000a:
  20465. {
  20466. int32_t L_1 = V_0;
  20467. return L_1;
  20468. }
  20469. }
  20470. #ifdef __clang__
  20471. #pragma clang diagnostic pop
  20472. #endif
  20473. #ifdef __clang__
  20474. #pragma clang diagnostic push
  20475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20476. #pragma clang diagnostic ignored "-Wunused-variable"
  20477. #endif
  20478. #ifdef __clang__
  20479. #pragma clang diagnostic pop
  20480. #endif
  20481. #ifdef __clang__
  20482. #pragma clang diagnostic push
  20483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20484. #pragma clang diagnostic ignored "-Wunused-variable"
  20485. #endif
  20486. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  20487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m7A9877491C22E8CDCFDAD240D04156D4FAE7D6C6 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, String_t* ___value0, const RuntimeMethod* method)
  20488. {
  20489. {
  20490. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  20491. String_t* L_0 = ___value0;
  20492. __this->set_DefaultValue_0(L_0);
  20493. return;
  20494. }
  20495. }
  20496. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  20497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  20498. {
  20499. RuntimeObject * V_0 = NULL;
  20500. {
  20501. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  20502. V_0 = L_0;
  20503. goto IL_000a;
  20504. }
  20505. IL_000a:
  20506. {
  20507. RuntimeObject * L_1 = V_0;
  20508. return L_1;
  20509. }
  20510. }
  20511. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  20512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_mD096E8E7C8C6051AD743AAB7CAADB27428871E51 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  20513. {
  20514. static bool s_Il2CppMethodInitialized;
  20515. if (!s_Il2CppMethodInitialized)
  20516. {
  20517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var);
  20518. s_Il2CppMethodInitialized = true;
  20519. }
  20520. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * V_0 = NULL;
  20521. bool V_1 = false;
  20522. bool V_2 = false;
  20523. bool V_3 = false;
  20524. {
  20525. RuntimeObject * L_0 = ___obj0;
  20526. V_0 = ((DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var));
  20527. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_1 = V_0;
  20528. V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20529. bool L_2 = V_1;
  20530. if (!L_2)
  20531. {
  20532. goto IL_0014;
  20533. }
  20534. }
  20535. {
  20536. V_2 = (bool)0;
  20537. goto IL_0041;
  20538. }
  20539. IL_0014:
  20540. {
  20541. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  20542. V_3 = (bool)((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20543. bool L_4 = V_3;
  20544. if (!L_4)
  20545. {
  20546. goto IL_002d;
  20547. }
  20548. }
  20549. {
  20550. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_5 = V_0;
  20551. RuntimeObject * L_6;
  20552. L_6 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_5, /*hidden argument*/NULL);
  20553. V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20554. goto IL_0041;
  20555. }
  20556. IL_002d:
  20557. {
  20558. RuntimeObject * L_7 = __this->get_DefaultValue_0();
  20559. DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_8 = V_0;
  20560. RuntimeObject * L_9;
  20561. L_9 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_8, /*hidden argument*/NULL);
  20562. bool L_10;
  20563. L_10 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
  20564. V_2 = L_10;
  20565. goto IL_0041;
  20566. }
  20567. IL_0041:
  20568. {
  20569. bool L_11 = V_2;
  20570. return L_11;
  20571. }
  20572. }
  20573. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  20574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_mA74BBB26F6C0B49AA44C175DBFDB82F00E497595 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method)
  20575. {
  20576. bool V_0 = false;
  20577. int32_t V_1 = 0;
  20578. {
  20579. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  20580. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20581. bool L_1 = V_0;
  20582. if (!L_1)
  20583. {
  20584. goto IL_0017;
  20585. }
  20586. }
  20587. {
  20588. int32_t L_2;
  20589. L_2 = Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4(__this, /*hidden argument*/NULL);
  20590. V_1 = L_2;
  20591. goto IL_0025;
  20592. }
  20593. IL_0017:
  20594. {
  20595. RuntimeObject * L_3 = __this->get_DefaultValue_0();
  20596. int32_t L_4;
  20597. L_4 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
  20598. V_1 = L_4;
  20599. goto IL_0025;
  20600. }
  20601. IL_0025:
  20602. {
  20603. int32_t L_5 = V_1;
  20604. return L_5;
  20605. }
  20606. }
  20607. #ifdef __clang__
  20608. #pragma clang diagnostic pop
  20609. #endif
  20610. #ifdef __clang__
  20611. #pragma clang diagnostic push
  20612. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20613. #pragma clang diagnostic ignored "-Wunused-variable"
  20614. #endif
  20615. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20616. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  20617. {
  20618. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20619. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20620. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20621. marshaled.___position_3 = unmarshaled.get_position_3();
  20622. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20623. marshaled.___color_5 = unmarshaled.get_color_5();
  20624. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20625. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  20626. marshaled.___direction_8 = unmarshaled.get_direction_8();
  20627. }
  20628. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  20629. {
  20630. int32_t unmarshaled_instanceID_temp_0 = 0;
  20631. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20632. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20633. bool unmarshaled_shadow_temp_1 = false;
  20634. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20635. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20636. uint8_t unmarshaled_mode_temp_2 = 0;
  20637. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20638. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20639. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20640. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20641. unmarshaled_position_temp_3 = marshaled.___position_3;
  20642. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20643. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20644. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20645. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20646. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20647. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20648. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20649. unmarshaled_color_temp_5 = marshaled.___color_5;
  20650. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20651. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20652. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20653. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20654. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20655. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  20656. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  20657. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  20658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  20659. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  20660. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  20661. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  20662. }
  20663. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20664. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled)
  20665. {
  20666. }
  20667. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20668. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  20669. {
  20670. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20671. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20672. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20673. marshaled.___position_3 = unmarshaled.get_position_3();
  20674. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20675. marshaled.___color_5 = unmarshaled.get_color_5();
  20676. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20677. marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7();
  20678. marshaled.___direction_8 = unmarshaled.get_direction_8();
  20679. }
  20680. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled)
  20681. {
  20682. int32_t unmarshaled_instanceID_temp_0 = 0;
  20683. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20684. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20685. bool unmarshaled_shadow_temp_1 = false;
  20686. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20687. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20688. uint8_t unmarshaled_mode_temp_2 = 0;
  20689. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20690. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20691. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20692. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20693. unmarshaled_position_temp_3 = marshaled.___position_3;
  20694. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20695. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20696. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20697. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20698. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20699. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20700. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20701. unmarshaled_color_temp_5 = marshaled.___color_5;
  20702. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20703. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20704. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20705. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20706. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20707. float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f;
  20708. unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
  20709. unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7);
  20710. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8;
  20711. memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8));
  20712. unmarshaled_direction_temp_8 = marshaled.___direction_8;
  20713. unmarshaled.set_direction_8(unmarshaled_direction_temp_8);
  20714. }
  20715. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  20716. IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled)
  20717. {
  20718. }
  20719. #ifdef __clang__
  20720. #pragma clang diagnostic pop
  20721. #endif
  20722. #ifdef __clang__
  20723. #pragma clang diagnostic push
  20724. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20725. #pragma clang diagnostic ignored "-Wunused-variable"
  20726. #endif
  20727. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  20728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mDCA4B0F84AB4B3E17D216DB29318032547AB7F0D (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * __this, const RuntimeMethod* method)
  20729. {
  20730. {
  20731. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  20732. return;
  20733. }
  20734. }
  20735. #ifdef __clang__
  20736. #pragma clang diagnostic pop
  20737. #endif
  20738. #ifdef __clang__
  20739. #pragma clang diagnostic push
  20740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20741. #pragma clang diagnostic ignored "-Wunused-variable"
  20742. #endif
  20743. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20744. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  20745. {
  20746. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20747. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20748. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20749. marshaled.___position_3 = unmarshaled.get_position_3();
  20750. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20751. marshaled.___color_5 = unmarshaled.get_color_5();
  20752. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20753. marshaled.___range_7 = unmarshaled.get_range_7();
  20754. marshaled.___radius_8 = unmarshaled.get_radius_8();
  20755. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  20756. }
  20757. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  20758. {
  20759. int32_t unmarshaled_instanceID_temp_0 = 0;
  20760. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20761. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20762. bool unmarshaled_shadow_temp_1 = false;
  20763. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20764. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20765. uint8_t unmarshaled_mode_temp_2 = 0;
  20766. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20767. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20768. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20769. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20770. unmarshaled_position_temp_3 = marshaled.___position_3;
  20771. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20772. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20773. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20774. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20775. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20776. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20777. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20778. unmarshaled_color_temp_5 = marshaled.___color_5;
  20779. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20780. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20781. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20782. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20783. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20784. float unmarshaled_range_temp_7 = 0.0f;
  20785. unmarshaled_range_temp_7 = marshaled.___range_7;
  20786. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  20787. float unmarshaled_radius_temp_8 = 0.0f;
  20788. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  20789. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  20790. uint8_t unmarshaled_falloff_temp_9 = 0;
  20791. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  20792. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  20793. }
  20794. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20795. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled)
  20796. {
  20797. }
  20798. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20799. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  20800. {
  20801. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  20802. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  20803. marshaled.___mode_2 = unmarshaled.get_mode_2();
  20804. marshaled.___position_3 = unmarshaled.get_position_3();
  20805. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  20806. marshaled.___color_5 = unmarshaled.get_color_5();
  20807. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  20808. marshaled.___range_7 = unmarshaled.get_range_7();
  20809. marshaled.___radius_8 = unmarshaled.get_radius_8();
  20810. marshaled.___falloff_9 = unmarshaled.get_falloff_9();
  20811. }
  20812. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled)
  20813. {
  20814. int32_t unmarshaled_instanceID_temp_0 = 0;
  20815. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  20816. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  20817. bool unmarshaled_shadow_temp_1 = false;
  20818. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  20819. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  20820. uint8_t unmarshaled_mode_temp_2 = 0;
  20821. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  20822. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  20823. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  20824. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  20825. unmarshaled_position_temp_3 = marshaled.___position_3;
  20826. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  20827. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  20828. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  20829. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  20830. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  20831. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  20832. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  20833. unmarshaled_color_temp_5 = marshaled.___color_5;
  20834. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  20835. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  20836. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  20837. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  20838. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  20839. float unmarshaled_range_temp_7 = 0.0f;
  20840. unmarshaled_range_temp_7 = marshaled.___range_7;
  20841. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  20842. float unmarshaled_radius_temp_8 = 0.0f;
  20843. unmarshaled_radius_temp_8 = marshaled.___radius_8;
  20844. unmarshaled.set_radius_8(unmarshaled_radius_temp_8);
  20845. uint8_t unmarshaled_falloff_temp_9 = 0;
  20846. unmarshaled_falloff_temp_9 = marshaled.___falloff_9;
  20847. unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9);
  20848. }
  20849. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
  20850. IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled)
  20851. {
  20852. }
  20853. #ifdef __clang__
  20854. #pragma clang diagnostic pop
  20855. #endif
  20856. #ifdef __clang__
  20857. #pragma clang diagnostic push
  20858. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20859. #pragma clang diagnostic ignored "-Wunused-variable"
  20860. #endif
  20861. // System.Void UnityEngine.Display::.ctor()
  20862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20863. {
  20864. {
  20865. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20866. intptr_t L_0;
  20867. memset((&L_0), 0, sizeof(L_0));
  20868. IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097((&L_0), 0, /*hidden argument*/NULL);
  20869. __this->set_nativeDisplay_0((intptr_t)L_0);
  20870. return;
  20871. }
  20872. }
  20873. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  20874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method)
  20875. {
  20876. {
  20877. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20878. intptr_t L_0 = ___nativeDisplay0;
  20879. __this->set_nativeDisplay_0((intptr_t)L_0);
  20880. return;
  20881. }
  20882. }
  20883. // System.Int32 UnityEngine.Display::get_renderingWidth()
  20884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20885. {
  20886. static bool s_Il2CppMethodInitialized;
  20887. if (!s_Il2CppMethodInitialized)
  20888. {
  20889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20890. s_Il2CppMethodInitialized = true;
  20891. }
  20892. int32_t V_0 = 0;
  20893. int32_t V_1 = 0;
  20894. int32_t V_2 = 0;
  20895. {
  20896. V_0 = 0;
  20897. V_1 = 0;
  20898. intptr_t L_0 = __this->get_nativeDisplay_0();
  20899. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20900. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20901. int32_t L_1 = V_0;
  20902. V_2 = L_1;
  20903. goto IL_0019;
  20904. }
  20905. IL_0019:
  20906. {
  20907. int32_t L_2 = V_2;
  20908. return L_2;
  20909. }
  20910. }
  20911. // System.Int32 UnityEngine.Display::get_renderingHeight()
  20912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20913. {
  20914. static bool s_Il2CppMethodInitialized;
  20915. if (!s_Il2CppMethodInitialized)
  20916. {
  20917. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20918. s_Il2CppMethodInitialized = true;
  20919. }
  20920. int32_t V_0 = 0;
  20921. int32_t V_1 = 0;
  20922. int32_t V_2 = 0;
  20923. {
  20924. V_0 = 0;
  20925. V_1 = 0;
  20926. intptr_t L_0 = __this->get_nativeDisplay_0();
  20927. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20928. Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20929. int32_t L_1 = V_1;
  20930. V_2 = L_1;
  20931. goto IL_0019;
  20932. }
  20933. IL_0019:
  20934. {
  20935. int32_t L_2 = V_2;
  20936. return L_2;
  20937. }
  20938. }
  20939. // System.Int32 UnityEngine.Display::get_systemWidth()
  20940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20941. {
  20942. static bool s_Il2CppMethodInitialized;
  20943. if (!s_Il2CppMethodInitialized)
  20944. {
  20945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20946. s_Il2CppMethodInitialized = true;
  20947. }
  20948. int32_t V_0 = 0;
  20949. int32_t V_1 = 0;
  20950. int32_t V_2 = 0;
  20951. {
  20952. V_0 = 0;
  20953. V_1 = 0;
  20954. intptr_t L_0 = __this->get_nativeDisplay_0();
  20955. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20956. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20957. int32_t L_1 = V_0;
  20958. V_2 = L_1;
  20959. goto IL_0019;
  20960. }
  20961. IL_0019:
  20962. {
  20963. int32_t L_2 = V_2;
  20964. return L_2;
  20965. }
  20966. }
  20967. // System.Int32 UnityEngine.Display::get_systemHeight()
  20968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method)
  20969. {
  20970. static bool s_Il2CppMethodInitialized;
  20971. if (!s_Il2CppMethodInitialized)
  20972. {
  20973. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20974. s_Il2CppMethodInitialized = true;
  20975. }
  20976. int32_t V_0 = 0;
  20977. int32_t V_1 = 0;
  20978. int32_t V_2 = 0;
  20979. {
  20980. V_0 = 0;
  20981. V_1 = 0;
  20982. intptr_t L_0 = __this->get_nativeDisplay_0();
  20983. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  20984. Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL);
  20985. int32_t L_1 = V_1;
  20986. V_2 = L_1;
  20987. goto IL_0019;
  20988. }
  20989. IL_0019:
  20990. {
  20991. int32_t L_2 = V_2;
  20992. return L_2;
  20993. }
  20994. }
  20995. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  20996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method)
  20997. {
  20998. static bool s_Il2CppMethodInitialized;
  20999. if (!s_Il2CppMethodInitialized)
  21000. {
  21001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21002. s_Il2CppMethodInitialized = true;
  21003. }
  21004. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  21005. memset((&V_0), 0, sizeof(V_0));
  21006. int32_t V_1 = 0;
  21007. int32_t V_2 = 0;
  21008. int32_t V_3 = 0;
  21009. int32_t V_4 = 0;
  21010. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5;
  21011. memset((&V_5), 0, sizeof(V_5));
  21012. {
  21013. V_1 = 0;
  21014. V_2 = 0;
  21015. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inputMouseCoordinates0;
  21016. float L_1 = L_0.get_x_2();
  21017. V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  21018. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___inputMouseCoordinates0;
  21019. float L_3 = L_2.get_y_3();
  21020. V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
  21021. int32_t L_4 = V_3;
  21022. int32_t L_5 = V_4;
  21023. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21024. int32_t L_6;
  21025. L_6 = Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9(L_4, L_5, (int32_t*)(&V_1), (int32_t*)(&V_2), /*hidden argument*/NULL);
  21026. (&V_0)->set_z_4(((float)((float)L_6)));
  21027. int32_t L_7 = V_1;
  21028. (&V_0)->set_x_2(((float)((float)L_7)));
  21029. int32_t L_8 = V_2;
  21030. (&V_0)->set_y_3(((float)((float)L_8)));
  21031. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0;
  21032. V_5 = L_9;
  21033. goto IL_0041;
  21034. }
  21035. IL_0041:
  21036. {
  21037. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_5;
  21038. return L_10;
  21039. }
  21040. }
  21041. // UnityEngine.Display UnityEngine.Display::get_main()
  21042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B (const RuntimeMethod* method)
  21043. {
  21044. static bool s_Il2CppMethodInitialized;
  21045. if (!s_Il2CppMethodInitialized)
  21046. {
  21047. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21048. s_Il2CppMethodInitialized = true;
  21049. }
  21050. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * V_0 = NULL;
  21051. {
  21052. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21053. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get__mainDisplay_2();
  21054. V_0 = L_0;
  21055. goto IL_0009;
  21056. }
  21057. IL_0009:
  21058. {
  21059. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1 = V_0;
  21060. return L_1;
  21061. }
  21062. }
  21063. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  21064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m86C6D207FEF8B77696B74ECF530002E260B1591E (IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___nativeDisplay0, const RuntimeMethod* method)
  21065. {
  21066. static bool s_Il2CppMethodInitialized;
  21067. if (!s_Il2CppMethodInitialized)
  21068. {
  21069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  21070. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21071. s_Il2CppMethodInitialized = true;
  21072. }
  21073. bool V_0 = false;
  21074. int32_t V_1 = 0;
  21075. bool V_2 = false;
  21076. {
  21077. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_0 = ___nativeDisplay0;
  21078. V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
  21079. bool L_1 = V_0;
  21080. if (!L_1)
  21081. {
  21082. goto IL_000c;
  21083. }
  21084. }
  21085. {
  21086. goto IL_0046;
  21087. }
  21088. IL_000c:
  21089. {
  21090. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_2 = ___nativeDisplay0;
  21091. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))));
  21092. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21093. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_3);
  21094. V_1 = 0;
  21095. goto IL_0030;
  21096. }
  21097. IL_001d:
  21098. {
  21099. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21100. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_4 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21101. int32_t L_5 = V_1;
  21102. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_6 = ___nativeDisplay0;
  21103. int32_t L_7 = V_1;
  21104. int32_t L_8 = L_7;
  21105. intptr_t L_9 = (L_6)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
  21106. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21107. Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F(L_10, (intptr_t)L_9, /*hidden argument*/NULL);
  21108. ArrayElementTypeCheck (L_4, L_10);
  21109. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_5), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_10);
  21110. int32_t L_11 = V_1;
  21111. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  21112. }
  21113. IL_0030:
  21114. {
  21115. int32_t L_12 = V_1;
  21116. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_13 = ___nativeDisplay0;
  21117. V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))? 1 : 0);
  21118. bool L_14 = V_2;
  21119. if (L_14)
  21120. {
  21121. goto IL_001d;
  21122. }
  21123. }
  21124. {
  21125. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21126. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_15 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21127. int32_t L_16 = 0;
  21128. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_17 = (L_15)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_16));
  21129. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_17);
  21130. }
  21131. IL_0046:
  21132. {
  21133. return;
  21134. }
  21135. }
  21136. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  21137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mA8B70C50D286065B80D47D6D12D195A2FFB223DA (const RuntimeMethod* method)
  21138. {
  21139. static bool s_Il2CppMethodInitialized;
  21140. if (!s_Il2CppMethodInitialized)
  21141. {
  21142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21143. s_Il2CppMethodInitialized = true;
  21144. }
  21145. bool V_0 = false;
  21146. {
  21147. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21148. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  21149. V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  21150. bool L_1 = V_0;
  21151. if (!L_1)
  21152. {
  21153. goto IL_0018;
  21154. }
  21155. }
  21156. {
  21157. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21158. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_2 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  21159. DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9(L_2, /*hidden argument*/NULL);
  21160. }
  21161. IL_0018:
  21162. {
  21163. return;
  21164. }
  21165. }
  21166. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  21167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  21168. {
  21169. typedef void (*Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn) (intptr_t, int32_t*, int32_t*);
  21170. static Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn _il2cpp_icall_func;
  21171. if (!_il2cpp_icall_func)
  21172. _il2cpp_icall_func = (Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  21173. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  21174. }
  21175. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  21176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  21177. {
  21178. typedef void (*Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn) (intptr_t, int32_t*, int32_t*);
  21179. static Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn _il2cpp_icall_func;
  21180. if (!_il2cpp_icall_func)
  21181. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  21182. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  21183. }
  21184. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  21185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method)
  21186. {
  21187. typedef int32_t (*Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  21188. static Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn _il2cpp_icall_func;
  21189. if (!_il2cpp_icall_func)
  21190. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  21191. int32_t icallRetVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3);
  21192. return icallRetVal;
  21193. }
  21194. // System.Void UnityEngine.Display::.cctor()
  21195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_m87EA9DCECCE11A1F161F7C451A5018180DE9EB06 (const RuntimeMethod* method)
  21196. {
  21197. static bool s_Il2CppMethodInitialized;
  21198. if (!s_Il2CppMethodInitialized)
  21199. {
  21200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var);
  21201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21202. s_Il2CppMethodInitialized = true;
  21203. }
  21204. {
  21205. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_0 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)1);
  21206. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_1 = L_0;
  21207. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_2 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  21208. Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0(L_2, /*hidden argument*/NULL);
  21209. ArrayElementTypeCheck (L_1, L_2);
  21210. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_2);
  21211. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_1);
  21212. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  21213. int32_t L_4 = 0;
  21214. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_5 = (L_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4));
  21215. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_5);
  21216. ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_3((DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)NULL);
  21217. return;
  21218. }
  21219. }
  21220. #ifdef __clang__
  21221. #pragma clang diagnostic pop
  21222. #endif
  21223. #ifdef __clang__
  21224. #pragma clang diagnostic push
  21225. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21226. #pragma clang diagnostic ignored "-Wunused-variable"
  21227. #endif
  21228. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  21229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  21230. {
  21231. {
  21232. return;
  21233. }
  21234. }
  21235. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  21236. {
  21237. int32_t _offset = 1;
  21238. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  21239. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method);
  21240. }
  21241. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  21242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method)
  21243. {
  21244. {
  21245. return;
  21246. }
  21247. }
  21248. IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21249. {
  21250. int32_t _offset = 1;
  21251. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset);
  21252. DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845(_thisAdjusted, method);
  21253. }
  21254. #ifdef __clang__
  21255. #pragma clang diagnostic pop
  21256. #endif
  21257. #ifdef __clang__
  21258. #pragma clang diagnostic push
  21259. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21260. #pragma clang diagnostic ignored "-Wunused-variable"
  21261. #endif
  21262. #ifdef __clang__
  21263. #pragma clang diagnostic pop
  21264. #endif
  21265. #ifdef __clang__
  21266. #pragma clang diagnostic push
  21267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21268. #pragma clang diagnostic ignored "-Wunused-variable"
  21269. #endif
  21270. #ifdef __clang__
  21271. #pragma clang diagnostic pop
  21272. #endif
  21273. #ifdef __clang__
  21274. #pragma clang diagnostic push
  21275. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21276. #pragma clang diagnostic ignored "-Wunused-variable"
  21277. #endif
  21278. // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
  21279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m76A0389A1F18CDCD3741B68C2506B8D6034393D7 (EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 * __this, const RuntimeMethod* method)
  21280. {
  21281. {
  21282. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21283. return;
  21284. }
  21285. }
  21286. #ifdef __clang__
  21287. #pragma clang diagnostic pop
  21288. #endif
  21289. #ifdef __clang__
  21290. #pragma clang diagnostic push
  21291. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21292. #pragma clang diagnostic ignored "-Wunused-variable"
  21293. #endif
  21294. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  21295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mFA14E76D8A30ED8CA3ADCDA83BE056E54753825D (ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 * __this, const RuntimeMethod* method)
  21296. {
  21297. {
  21298. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21299. return;
  21300. }
  21301. }
  21302. #ifdef __clang__
  21303. #pragma clang diagnostic pop
  21304. #endif
  21305. #ifdef __clang__
  21306. #pragma clang diagnostic push
  21307. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21308. #pragma clang diagnostic ignored "-Wunused-variable"
  21309. #endif
  21310. // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
  21311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_mAF8163E246AD4F05E98775F7E0904F296770B06C (ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 * __this, const RuntimeMethod* method)
  21312. {
  21313. {
  21314. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21315. return;
  21316. }
  21317. }
  21318. #ifdef __clang__
  21319. #pragma clang diagnostic pop
  21320. #endif
  21321. #ifdef __clang__
  21322. #pragma clang diagnostic push
  21323. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21324. #pragma clang diagnostic ignored "-Wunused-variable"
  21325. #endif
  21326. // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
  21327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_mE4AF4E74678A39848AD81121936DEDDA1F89AB8B (ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 * __this, const RuntimeMethod* method)
  21328. {
  21329. {
  21330. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21331. return;
  21332. }
  21333. }
  21334. #ifdef __clang__
  21335. #pragma clang diagnostic pop
  21336. #endif
  21337. #ifdef __clang__
  21338. #pragma clang diagnostic push
  21339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21340. #pragma clang diagnostic ignored "-Wunused-variable"
  21341. #endif
  21342. // System.Void UnityEngine.ExecuteAlways::.ctor()
  21343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_mDB73D23637E65E57DE87C7BAAFE4CE694AE9BEE0 (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B * __this, const RuntimeMethod* method)
  21344. {
  21345. {
  21346. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21347. return;
  21348. }
  21349. }
  21350. #ifdef __clang__
  21351. #pragma clang diagnostic pop
  21352. #endif
  21353. #ifdef __clang__
  21354. #pragma clang diagnostic push
  21355. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21356. #pragma clang diagnostic ignored "-Wunused-variable"
  21357. #endif
  21358. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  21359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m52849B67DB46F6CF090D45E523FAE97A10825C0A (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * __this, const RuntimeMethod* method)
  21360. {
  21361. {
  21362. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21363. return;
  21364. }
  21365. }
  21366. #ifdef __clang__
  21367. #pragma clang diagnostic pop
  21368. #endif
  21369. #ifdef __clang__
  21370. #pragma clang diagnostic push
  21371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21372. #pragma clang diagnostic ignored "-Wunused-variable"
  21373. #endif
  21374. // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
  21375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_mC11B09D547C215DC6E298F78CA6F05C2B28B8043 (ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB * __this, const RuntimeMethod* method)
  21376. {
  21377. {
  21378. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21379. return;
  21380. }
  21381. }
  21382. #ifdef __clang__
  21383. #pragma clang diagnostic pop
  21384. #endif
  21385. #ifdef __clang__
  21386. #pragma clang diagnostic push
  21387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21388. #pragma clang diagnostic ignored "-Wunused-variable"
  21389. #endif
  21390. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21391. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  21392. {
  21393. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21394. }
  21395. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  21396. {
  21397. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21398. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21399. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21400. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21401. }
  21402. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21403. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled)
  21404. {
  21405. }
  21406. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21407. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  21408. {
  21409. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21410. }
  21411. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled)
  21412. {
  21413. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21414. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21415. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21416. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21417. }
  21418. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21419. IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled)
  21420. {
  21421. }
  21422. #ifdef __clang__
  21423. #pragma clang diagnostic pop
  21424. #endif
  21425. #ifdef __clang__
  21426. #pragma clang diagnostic push
  21427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21428. #pragma clang diagnostic ignored "-Wunused-variable"
  21429. #endif
  21430. #ifdef __clang__
  21431. #pragma clang diagnostic pop
  21432. #endif
  21433. #ifdef __clang__
  21434. #pragma clang diagnostic push
  21435. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21436. #pragma clang diagnostic ignored "-Wunused-variable"
  21437. #endif
  21438. #ifdef __clang__
  21439. #pragma clang diagnostic pop
  21440. #endif
  21441. #ifdef __clang__
  21442. #pragma clang diagnostic push
  21443. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21444. #pragma clang diagnostic ignored "-Wunused-variable"
  21445. #endif
  21446. #ifdef __clang__
  21447. #pragma clang diagnostic pop
  21448. #endif
  21449. #ifdef __clang__
  21450. #pragma clang diagnostic push
  21451. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21452. #pragma clang diagnostic ignored "-Wunused-variable"
  21453. #endif
  21454. #ifdef __clang__
  21455. #pragma clang diagnostic pop
  21456. #endif
  21457. #ifdef __clang__
  21458. #pragma clang diagnostic push
  21459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21460. #pragma clang diagnostic ignored "-Wunused-variable"
  21461. #endif
  21462. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  21463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m7A9FC6914FCBA79EE12567BEF3B482CAB7D5265D (FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 * __this, String_t* ___oldName0, const RuntimeMethod* method)
  21464. {
  21465. {
  21466. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  21467. String_t* L_0 = ___oldName0;
  21468. __this->set_m_oldName_0(L_0);
  21469. return;
  21470. }
  21471. }
  21472. #ifdef __clang__
  21473. #pragma clang diagnostic pop
  21474. #endif
  21475. #ifdef __clang__
  21476. #pragma clang diagnostic push
  21477. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21478. #pragma clang diagnostic ignored "-Wunused-variable"
  21479. #endif
  21480. #ifdef __clang__
  21481. #pragma clang diagnostic pop
  21482. #endif
  21483. #ifdef __clang__
  21484. #pragma clang diagnostic push
  21485. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21486. #pragma clang diagnostic ignored "-Wunused-variable"
  21487. #endif
  21488. #ifdef __clang__
  21489. #pragma clang diagnostic pop
  21490. #endif
  21491. #ifdef __clang__
  21492. #pragma clang diagnostic push
  21493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21494. #pragma clang diagnostic ignored "-Wunused-variable"
  21495. #endif
  21496. // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
  21497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC (int32_t ___type0, const RuntimeMethod* method)
  21498. {
  21499. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn) (int32_t);
  21500. static GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn _il2cpp_icall_func;
  21501. if (!_il2cpp_icall_func)
  21502. _il2cpp_icall_func = (GameObject_CreatePrimitive_mB1E03B8D373EBECCD93444A277316A53EC7812AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)");
  21503. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___type0);
  21504. return icallRetVal;
  21505. }
  21506. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  21507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21508. {
  21509. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21510. static GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn _il2cpp_icall_func;
  21511. if (!_il2cpp_icall_func)
  21512. _il2cpp_icall_func = (GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  21513. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0);
  21514. return icallRetVal;
  21515. }
  21516. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  21517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  21518. {
  21519. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  21520. static GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn _il2cpp_icall_func;
  21521. if (!_il2cpp_icall_func)
  21522. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  21523. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  21524. return icallRetVal;
  21525. }
  21526. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
  21527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  21528. {
  21529. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool);
  21530. static GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn _il2cpp_icall_func;
  21531. if (!_il2cpp_icall_func)
  21532. _il2cpp_icall_func = (GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
  21533. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  21534. return icallRetVal;
  21535. }
  21536. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  21537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21538. {
  21539. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  21540. {
  21541. Type_t * L_0 = ___type0;
  21542. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  21543. L_1 = GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B(__this, L_0, (bool)0, /*hidden argument*/NULL);
  21544. V_0 = L_1;
  21545. goto IL_000c;
  21546. }
  21547. IL_000c:
  21548. {
  21549. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  21550. return L_2;
  21551. }
  21552. }
  21553. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  21554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method)
  21555. {
  21556. typedef RuntimeArray * (*GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool, bool, bool, bool, RuntimeObject *);
  21557. static GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn _il2cpp_icall_func;
  21558. if (!_il2cpp_icall_func)
  21559. _il2cpp_icall_func = (GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  21560. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5);
  21561. return icallRetVal;
  21562. }
  21563. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  21564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  21565. {
  21566. typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *);
  21567. static GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn _il2cpp_icall_func;
  21568. if (!_il2cpp_icall_func)
  21569. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  21570. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___componentType0);
  21571. return icallRetVal;
  21572. }
  21573. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  21574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  21575. {
  21576. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL;
  21577. {
  21578. Type_t * L_0 = ___componentType0;
  21579. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1;
  21580. L_1 = GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4(__this, L_0, /*hidden argument*/NULL);
  21581. V_0 = L_1;
  21582. goto IL_000b;
  21583. }
  21584. IL_000b:
  21585. {
  21586. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0;
  21587. return L_2;
  21588. }
  21589. }
  21590. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  21591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21592. {
  21593. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21594. static GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn _il2cpp_icall_func;
  21595. if (!_il2cpp_icall_func)
  21596. _il2cpp_icall_func = (GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  21597. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  21598. return icallRetVal;
  21599. }
  21600. // System.Int32 UnityEngine.GameObject::get_layer()
  21601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21602. {
  21603. typedef int32_t (*GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21604. static GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn _il2cpp_icall_func;
  21605. if (!_il2cpp_icall_func)
  21606. _il2cpp_icall_func = (GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  21607. int32_t icallRetVal = _il2cpp_icall_func(__this);
  21608. return icallRetVal;
  21609. }
  21610. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  21611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method)
  21612. {
  21613. typedef void (*GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, int32_t);
  21614. static GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn _il2cpp_icall_func;
  21615. if (!_il2cpp_icall_func)
  21616. _il2cpp_icall_func = (GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  21617. _il2cpp_icall_func(__this, ___value0);
  21618. }
  21619. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  21620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method)
  21621. {
  21622. typedef void (*GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool);
  21623. static GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn _il2cpp_icall_func;
  21624. if (!_il2cpp_icall_func)
  21625. _il2cpp_icall_func = (GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  21626. _il2cpp_icall_func(__this, ___value0);
  21627. }
  21628. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  21629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21630. {
  21631. typedef bool (*GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21632. static GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn _il2cpp_icall_func;
  21633. if (!_il2cpp_icall_func)
  21634. _il2cpp_icall_func = (GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  21635. bool icallRetVal = _il2cpp_icall_func(__this);
  21636. return icallRetVal;
  21637. }
  21638. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  21639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21640. {
  21641. typedef bool (*GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21642. static GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn _il2cpp_icall_func;
  21643. if (!_il2cpp_icall_func)
  21644. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  21645. bool icallRetVal = _il2cpp_icall_func(__this);
  21646. return icallRetVal;
  21647. }
  21648. // System.String UnityEngine.GameObject::get_tag()
  21649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21650. {
  21651. typedef String_t* (*GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *);
  21652. static GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn _il2cpp_icall_func;
  21653. if (!_il2cpp_icall_func)
  21654. _il2cpp_icall_func = (GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  21655. String_t* icallRetVal = _il2cpp_icall_func(__this);
  21656. return icallRetVal;
  21657. }
  21658. // System.Void UnityEngine.GameObject::set_tag(System.String)
  21659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method)
  21660. {
  21661. typedef void (*GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  21662. static GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn _il2cpp_icall_func;
  21663. if (!_il2cpp_icall_func)
  21664. _il2cpp_icall_func = (GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  21665. _il2cpp_icall_func(__this, ___value0);
  21666. }
  21667. // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
  21668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F (String_t* ___tag0, const RuntimeMethod* method)
  21669. {
  21670. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn) (String_t*);
  21671. static GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn _il2cpp_icall_func;
  21672. if (!_il2cpp_icall_func)
  21673. _il2cpp_icall_func = (GameObject_FindGameObjectWithTag_mFC215979EDFED361F88C336BF9E187F24434C63F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectWithTag(System.String)");
  21674. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___tag0);
  21675. return icallRetVal;
  21676. }
  21677. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  21678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  21679. {
  21680. typedef void (*GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t);
  21681. static GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn _il2cpp_icall_func;
  21682. if (!_il2cpp_icall_func)
  21683. _il2cpp_icall_func = (GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  21684. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  21685. }
  21686. // System.Void UnityEngine.GameObject::.ctor(System.String)
  21687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method)
  21688. {
  21689. static bool s_Il2CppMethodInitialized;
  21690. if (!s_Il2CppMethodInitialized)
  21691. {
  21692. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21693. s_Il2CppMethodInitialized = true;
  21694. }
  21695. {
  21696. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21697. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21698. String_t* L_0 = ___name0;
  21699. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  21700. return;
  21701. }
  21702. }
  21703. // System.Void UnityEngine.GameObject::.ctor()
  21704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mACDBD7A1F25B33D006A60F67EF901B33DD3D52E9 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  21705. {
  21706. static bool s_Il2CppMethodInitialized;
  21707. if (!s_Il2CppMethodInitialized)
  21708. {
  21709. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21710. s_Il2CppMethodInitialized = true;
  21711. }
  21712. {
  21713. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21714. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21715. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, (String_t*)NULL, /*hidden argument*/NULL);
  21716. return;
  21717. }
  21718. }
  21719. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  21720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method)
  21721. {
  21722. static bool s_Il2CppMethodInitialized;
  21723. if (!s_Il2CppMethodInitialized)
  21724. {
  21725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21726. s_Il2CppMethodInitialized = true;
  21727. }
  21728. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_0 = NULL;
  21729. int32_t V_1 = 0;
  21730. Type_t * V_2 = NULL;
  21731. {
  21732. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21733. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  21734. String_t* L_0 = ___name0;
  21735. GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL);
  21736. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_1 = ___components1;
  21737. V_0 = L_1;
  21738. V_1 = 0;
  21739. goto IL_0027;
  21740. }
  21741. IL_0017:
  21742. {
  21743. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = V_0;
  21744. int32_t L_3 = V_1;
  21745. int32_t L_4 = L_3;
  21746. Type_t * L_5 = (L_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4));
  21747. V_2 = L_5;
  21748. Type_t * L_6 = V_2;
  21749. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_7;
  21750. L_7 = GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8(__this, L_6, /*hidden argument*/NULL);
  21751. int32_t L_8 = V_1;
  21752. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  21753. }
  21754. IL_0027:
  21755. {
  21756. int32_t L_9 = V_1;
  21757. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = V_0;
  21758. if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))))
  21759. {
  21760. goto IL_0017;
  21761. }
  21762. }
  21763. {
  21764. return;
  21765. }
  21766. }
  21767. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  21768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method)
  21769. {
  21770. typedef void (*GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*);
  21771. static GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn _il2cpp_icall_func;
  21772. if (!_il2cpp_icall_func)
  21773. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  21774. _il2cpp_icall_func(___self0, ___name1);
  21775. }
  21776. // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
  21777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B (String_t* ___name0, const RuntimeMethod* method)
  21778. {
  21779. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn) (String_t*);
  21780. static GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn _il2cpp_icall_func;
  21781. if (!_il2cpp_icall_func)
  21782. _il2cpp_icall_func = (GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)");
  21783. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___name0);
  21784. return icallRetVal;
  21785. }
  21786. #ifdef __clang__
  21787. #pragma clang diagnostic pop
  21788. #endif
  21789. #ifdef __clang__
  21790. #pragma clang diagnostic push
  21791. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21792. #pragma clang diagnostic ignored "-Wunused-variable"
  21793. #endif
  21794. // System.Void UnityEngineInternal.GenericStack::.ctor()
  21795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_m42B668E8F293EE21F529A2679AA110C0877605DD (GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C * __this, const RuntimeMethod* method)
  21796. {
  21797. {
  21798. Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70(__this, /*hidden argument*/NULL);
  21799. return;
  21800. }
  21801. }
  21802. #ifdef __clang__
  21803. #pragma clang diagnostic pop
  21804. #endif
  21805. #ifdef __clang__
  21806. #pragma clang diagnostic push
  21807. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21808. #pragma clang diagnostic ignored "-Wunused-variable"
  21809. #endif
  21810. // Conversion methods for marshalling of: UnityEngine.Gradient
  21811. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  21812. {
  21813. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21814. }
  21815. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  21816. {
  21817. intptr_t unmarshaled_m_Ptr_temp_0;
  21818. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21819. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21820. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21821. }
  21822. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  21823. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled)
  21824. {
  21825. }
  21826. // Conversion methods for marshalling of: UnityEngine.Gradient
  21827. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  21828. {
  21829. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21830. }
  21831. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled)
  21832. {
  21833. intptr_t unmarshaled_m_Ptr_temp_0;
  21834. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21835. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21836. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21837. }
  21838. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  21839. IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled)
  21840. {
  21841. }
  21842. // System.IntPtr UnityEngine.Gradient::Init()
  21843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method)
  21844. {
  21845. typedef intptr_t (*Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn) ();
  21846. static Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn _il2cpp_icall_func;
  21847. if (!_il2cpp_icall_func)
  21848. _il2cpp_icall_func = (Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  21849. intptr_t icallRetVal = _il2cpp_icall_func();
  21850. return icallRetVal;
  21851. }
  21852. // System.Void UnityEngine.Gradient::Cleanup()
  21853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21854. {
  21855. typedef void (*Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *);
  21856. static Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn _il2cpp_icall_func;
  21857. if (!_il2cpp_icall_func)
  21858. _il2cpp_icall_func = (Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  21859. _il2cpp_icall_func(__this);
  21860. }
  21861. // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
  21862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method)
  21863. {
  21864. typedef bool (*Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, intptr_t);
  21865. static Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn _il2cpp_icall_func;
  21866. if (!_il2cpp_icall_func)
  21867. _il2cpp_icall_func = (Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
  21868. bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
  21869. return icallRetVal;
  21870. }
  21871. // System.Void UnityEngine.Gradient::.ctor()
  21872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m4B95822B3C5187566CE4FA66E283600DCC916C5A (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21873. {
  21874. {
  21875. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21876. intptr_t L_0;
  21877. L_0 = Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1(/*hidden argument*/NULL);
  21878. __this->set_m_Ptr_0((intptr_t)L_0);
  21879. return;
  21880. }
  21881. }
  21882. // System.Void UnityEngine.Gradient::Finalize()
  21883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m2E940A5D5AE433B43D83B8E676FB9844E86F8CD0 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  21884. {
  21885. Exception_t * __last_unhandled_exception = 0;
  21886. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  21887. {
  21888. }
  21889. IL_0001:
  21890. try
  21891. { // begin try (depth: 1)
  21892. Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C(__this, /*hidden argument*/NULL);
  21893. IL2CPP_LEAVE(0x13, FINALLY_000b);
  21894. } // end try (depth: 1)
  21895. catch(Il2CppExceptionWrapper& e)
  21896. {
  21897. __last_unhandled_exception = (Exception_t *)e.ex;
  21898. goto FINALLY_000b;
  21899. }
  21900. FINALLY_000b:
  21901. { // begin finally (depth: 1)
  21902. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  21903. IL2CPP_END_FINALLY(11)
  21904. } // end finally (depth: 1)
  21905. IL2CPP_CLEANUP(11)
  21906. {
  21907. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21908. IL2CPP_JUMP_TBL(0x13, IL_0013)
  21909. }
  21910. IL_0013:
  21911. {
  21912. return;
  21913. }
  21914. }
  21915. // System.Boolean UnityEngine.Gradient::Equals(System.Object)
  21916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m75D0B1625C55AAAEC024A951456300FEF4546EFF (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  21917. {
  21918. static bool s_Il2CppMethodInitialized;
  21919. if (!s_Il2CppMethodInitialized)
  21920. {
  21921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var);
  21922. s_Il2CppMethodInitialized = true;
  21923. }
  21924. bool V_0 = false;
  21925. bool V_1 = false;
  21926. bool V_2 = false;
  21927. bool V_3 = false;
  21928. {
  21929. RuntimeObject * L_0 = ___o0;
  21930. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21931. bool L_1 = V_0;
  21932. if (!L_1)
  21933. {
  21934. goto IL_000e;
  21935. }
  21936. }
  21937. {
  21938. V_1 = (bool)0;
  21939. goto IL_0044;
  21940. }
  21941. IL_000e:
  21942. {
  21943. RuntimeObject * L_2 = ___o0;
  21944. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0);
  21945. bool L_3 = V_2;
  21946. if (!L_3)
  21947. {
  21948. goto IL_001b;
  21949. }
  21950. }
  21951. {
  21952. V_1 = (bool)1;
  21953. goto IL_0044;
  21954. }
  21955. IL_001b:
  21956. {
  21957. RuntimeObject * L_4 = ___o0;
  21958. Type_t * L_5;
  21959. L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL);
  21960. Type_t * L_6;
  21961. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  21962. V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21963. bool L_7 = V_3;
  21964. if (!L_7)
  21965. {
  21966. goto IL_0035;
  21967. }
  21968. }
  21969. {
  21970. V_1 = (bool)0;
  21971. goto IL_0044;
  21972. }
  21973. IL_0035:
  21974. {
  21975. RuntimeObject * L_8 = ___o0;
  21976. bool L_9;
  21977. L_9 = Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691(__this, ((Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)CastclassClass((RuntimeObject*)L_8, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  21978. V_1 = L_9;
  21979. goto IL_0044;
  21980. }
  21981. IL_0044:
  21982. {
  21983. bool L_10 = V_1;
  21984. return L_10;
  21985. }
  21986. }
  21987. // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
  21988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method)
  21989. {
  21990. static bool s_Il2CppMethodInitialized;
  21991. if (!s_Il2CppMethodInitialized)
  21992. {
  21993. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21994. s_Il2CppMethodInitialized = true;
  21995. }
  21996. bool V_0 = false;
  21997. bool V_1 = false;
  21998. bool V_2 = false;
  21999. bool V_3 = false;
  22000. {
  22001. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_0 = ___other0;
  22002. V_0 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22003. bool L_1 = V_0;
  22004. if (!L_1)
  22005. {
  22006. goto IL_000e;
  22007. }
  22008. }
  22009. {
  22010. V_1 = (bool)0;
  22011. goto IL_0049;
  22012. }
  22013. IL_000e:
  22014. {
  22015. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_2 = ___other0;
  22016. V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_2))? 1 : 0);
  22017. bool L_3 = V_2;
  22018. if (!L_3)
  22019. {
  22020. goto IL_001b;
  22021. }
  22022. }
  22023. {
  22024. V_1 = (bool)1;
  22025. goto IL_0049;
  22026. }
  22027. IL_001b:
  22028. {
  22029. intptr_t* L_4 = __this->get_address_of_m_Ptr_0();
  22030. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_5 = ___other0;
  22031. intptr_t L_6 = L_5->get_m_Ptr_0();
  22032. intptr_t L_7 = L_6;
  22033. RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
  22034. bool L_9;
  22035. L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL);
  22036. V_3 = L_9;
  22037. bool L_10 = V_3;
  22038. if (!L_10)
  22039. {
  22040. goto IL_003a;
  22041. }
  22042. }
  22043. {
  22044. V_1 = (bool)1;
  22045. goto IL_0049;
  22046. }
  22047. IL_003a:
  22048. {
  22049. Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_11 = ___other0;
  22050. intptr_t L_12 = L_11->get_m_Ptr_0();
  22051. bool L_13;
  22052. L_13 = Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054(__this, (intptr_t)L_12, /*hidden argument*/NULL);
  22053. V_1 = L_13;
  22054. goto IL_0049;
  22055. }
  22056. IL_0049:
  22057. {
  22058. bool L_14 = V_1;
  22059. return L_14;
  22060. }
  22061. }
  22062. // System.Int32 UnityEngine.Gradient::GetHashCode()
  22063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m31528AF94CBACB9F6C453FD35BCDFABB77C9AED5 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method)
  22064. {
  22065. int32_t V_0 = 0;
  22066. {
  22067. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  22068. int32_t L_1;
  22069. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  22070. V_0 = L_1;
  22071. goto IL_000f;
  22072. }
  22073. IL_000f:
  22074. {
  22075. int32_t L_2 = V_0;
  22076. return L_2;
  22077. }
  22078. }
  22079. #ifdef __clang__
  22080. #pragma clang diagnostic pop
  22081. #endif
  22082. #ifdef __clang__
  22083. #pragma clang diagnostic push
  22084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22085. #pragma clang diagnostic ignored "-Wunused-variable"
  22086. #endif
  22087. #ifdef __clang__
  22088. #pragma clang diagnostic pop
  22089. #endif
  22090. #ifdef __clang__
  22091. #pragma clang diagnostic push
  22092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22093. #pragma clang diagnostic ignored "-Wunused-variable"
  22094. #endif
  22095. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  22096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22097. {
  22098. int32_t V_0 = 0;
  22099. {
  22100. int32_t L_0 = ___format0;
  22101. bool L_1 = ___isSRGB1;
  22102. int32_t L_2;
  22103. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C(L_0, L_1, /*hidden argument*/NULL);
  22104. V_0 = L_2;
  22105. goto IL_000b;
  22106. }
  22107. IL_000b:
  22108. {
  22109. int32_t L_3 = V_0;
  22110. return L_3;
  22111. }
  22112. }
  22113. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
  22114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22115. {
  22116. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn) (int32_t, bool);
  22117. static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn _il2cpp_icall_func;
  22118. if (!_il2cpp_icall_func)
  22119. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
  22120. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  22121. return icallRetVal;
  22122. }
  22123. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  22124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22125. {
  22126. int32_t V_0 = 0;
  22127. {
  22128. int32_t L_0 = ___format0;
  22129. bool L_1 = ___isSRGB1;
  22130. int32_t L_2;
  22131. L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B(L_0, L_1, /*hidden argument*/NULL);
  22132. V_0 = L_2;
  22133. goto IL_000b;
  22134. }
  22135. IL_000b:
  22136. {
  22137. int32_t L_3 = V_0;
  22138. return L_3;
  22139. }
  22140. }
  22141. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
  22142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
  22143. {
  22144. typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn) (int32_t, bool);
  22145. static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn _il2cpp_icall_func;
  22146. if (!_il2cpp_icall_func)
  22147. _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
  22148. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
  22149. return icallRetVal;
  22150. }
  22151. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  22152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method)
  22153. {
  22154. bool V_0 = false;
  22155. bool V_1 = false;
  22156. int32_t V_2 = 0;
  22157. int32_t G_B3_0 = 0;
  22158. {
  22159. int32_t L_0;
  22160. L_0 = QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4(/*hidden argument*/NULL);
  22161. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  22162. int32_t L_1 = ___readWrite1;
  22163. if (!L_1)
  22164. {
  22165. goto IL_0013;
  22166. }
  22167. }
  22168. {
  22169. int32_t L_2 = ___readWrite1;
  22170. G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  22171. goto IL_0014;
  22172. }
  22173. IL_0013:
  22174. {
  22175. bool L_3 = V_0;
  22176. G_B3_0 = ((int32_t)(L_3));
  22177. }
  22178. IL_0014:
  22179. {
  22180. V_1 = (bool)G_B3_0;
  22181. int32_t L_4 = ___format0;
  22182. bool L_5 = V_1;
  22183. int32_t L_6;
  22184. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_4, L_5, /*hidden argument*/NULL);
  22185. V_2 = L_6;
  22186. goto IL_001f;
  22187. }
  22188. IL_001f:
  22189. {
  22190. int32_t L_7 = V_2;
  22191. return L_7;
  22192. }
  22193. }
  22194. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  22195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method)
  22196. {
  22197. typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn) (int32_t);
  22198. static GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn _il2cpp_icall_func;
  22199. if (!_il2cpp_icall_func)
  22200. _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  22201. bool icallRetVal = _il2cpp_icall_func(___format0);
  22202. return icallRetVal;
  22203. }
  22204. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  22205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method)
  22206. {
  22207. typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn) (int32_t);
  22208. static GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn _il2cpp_icall_func;
  22209. if (!_il2cpp_icall_func)
  22210. _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
  22211. bool icallRetVal = _il2cpp_icall_func(___format0);
  22212. return icallRetVal;
  22213. }
  22214. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
  22215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method)
  22216. {
  22217. typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn) (int32_t, bool);
  22218. static GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn _il2cpp_icall_func;
  22219. if (!_il2cpp_icall_func)
  22220. _il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
  22221. bool icallRetVal = _il2cpp_icall_func(___format0, ___wholeImage1);
  22222. return icallRetVal;
  22223. }
  22224. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  22225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E (int32_t ___format0, const RuntimeMethod* method)
  22226. {
  22227. bool V_0 = false;
  22228. {
  22229. int32_t L_0 = ___format0;
  22230. bool L_1;
  22231. L_1 = GraphicsFormatUtility_CanDecompressFormat_mE442C7665E7D8A59584D75EE5EFDAE67F3CC34FD(L_0, (bool)1, /*hidden argument*/NULL);
  22232. V_0 = L_1;
  22233. goto IL_000b;
  22234. }
  22235. IL_000b:
  22236. {
  22237. bool L_2 = V_0;
  22238. return L_2;
  22239. }
  22240. }
  22241. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  22242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method)
  22243. {
  22244. bool V_0 = false;
  22245. int32_t G_B5_0 = 0;
  22246. {
  22247. int32_t L_0 = ___format0;
  22248. if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
  22249. {
  22250. goto IL_0017;
  22251. }
  22252. }
  22253. {
  22254. int32_t L_1 = ___format0;
  22255. if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
  22256. {
  22257. goto IL_0017;
  22258. }
  22259. }
  22260. {
  22261. int32_t L_2 = ___format0;
  22262. if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
  22263. {
  22264. goto IL_0017;
  22265. }
  22266. }
  22267. {
  22268. int32_t L_3 = ___format0;
  22269. G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
  22270. goto IL_0018;
  22271. }
  22272. IL_0017:
  22273. {
  22274. G_B5_0 = 1;
  22275. }
  22276. IL_0018:
  22277. {
  22278. V_0 = (bool)G_B5_0;
  22279. goto IL_001b;
  22280. }
  22281. IL_001b:
  22282. {
  22283. bool L_4 = V_0;
  22284. return L_4;
  22285. }
  22286. }
  22287. #ifdef __clang__
  22288. #pragma clang diagnostic pop
  22289. #endif
  22290. #ifdef __clang__
  22291. #pragma clang diagnostic push
  22292. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22293. #pragma clang diagnostic ignored "-Wunused-variable"
  22294. #endif
  22295. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  22296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method)
  22297. {
  22298. typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn) ();
  22299. static GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn _il2cpp_icall_func;
  22300. if (!_il2cpp_icall_func)
  22301. _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
  22302. bool icallRetVal = _il2cpp_icall_func();
  22303. return icallRetVal;
  22304. }
  22305. #ifdef __clang__
  22306. #pragma clang diagnostic pop
  22307. #endif
  22308. #ifdef __clang__
  22309. #pragma clang diagnostic push
  22310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22311. #pragma clang diagnostic ignored "-Wunused-variable"
  22312. #endif
  22313. // System.Void UnityEngine.HeaderAttribute::.ctor(System.String)
  22314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_m601319E0BCE8C44A9E79B2C0ABAAD0FEF46A9F1E (HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB * __this, String_t* ___header0, const RuntimeMethod* method)
  22315. {
  22316. {
  22317. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  22318. String_t* L_0 = ___header0;
  22319. __this->set_header_0(L_0);
  22320. return;
  22321. }
  22322. }
  22323. #ifdef __clang__
  22324. #pragma clang diagnostic pop
  22325. #endif
  22326. #ifdef __clang__
  22327. #pragma clang diagnostic push
  22328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22329. #pragma clang diagnostic ignored "-Wunused-variable"
  22330. #endif
  22331. #ifdef __clang__
  22332. #pragma clang diagnostic pop
  22333. #endif
  22334. #ifdef __clang__
  22335. #pragma clang diagnostic push
  22336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22337. #pragma clang diagnostic ignored "-Wunused-variable"
  22338. #endif
  22339. // System.Void UnityEngine.HideInInspector::.ctor()
  22340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_mE2B7FB1D206A74BA583C7812CDB4EBDD83EB66F9 (HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA * __this, const RuntimeMethod* method)
  22341. {
  22342. {
  22343. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22344. return;
  22345. }
  22346. }
  22347. #ifdef __clang__
  22348. #pragma clang diagnostic pop
  22349. #endif
  22350. #ifdef __clang__
  22351. #pragma clang diagnostic push
  22352. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22353. #pragma clang diagnostic ignored "-Wunused-variable"
  22354. #endif
  22355. // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
  22356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_mF3929BBA8F45FF4DF7AE399C02282C7AF575C459 (Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 * __this, const RuntimeMethod* method)
  22357. {
  22358. {
  22359. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22360. return;
  22361. }
  22362. }
  22363. #ifdef __clang__
  22364. #pragma clang diagnostic pop
  22365. #endif
  22366. #ifdef __clang__
  22367. #pragma clang diagnostic push
  22368. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22369. #pragma clang diagnostic ignored "-Wunused-variable"
  22370. #endif
  22371. #ifdef __clang__
  22372. #pragma clang diagnostic pop
  22373. #endif
  22374. #ifdef __clang__
  22375. #pragma clang diagnostic push
  22376. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22377. #pragma clang diagnostic ignored "-Wunused-variable"
  22378. #endif
  22379. #ifdef __clang__
  22380. #pragma clang diagnostic pop
  22381. #endif
  22382. #ifdef __clang__
  22383. #pragma clang diagnostic push
  22384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22385. #pragma clang diagnostic ignored "-Wunused-variable"
  22386. #endif
  22387. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  22388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  22389. {
  22390. static bool s_Il2CppMethodInitialized;
  22391. if (!s_Il2CppMethodInitialized)
  22392. {
  22393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22394. s_Il2CppMethodInitialized = true;
  22395. }
  22396. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  22397. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  22398. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  22399. {
  22400. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22401. V_0 = L_0;
  22402. }
  22403. IL_0007:
  22404. {
  22405. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  22406. V_1 = L_1;
  22407. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  22408. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  22409. Delegate_t * L_4;
  22410. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  22411. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  22412. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  22413. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  22414. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  22415. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  22416. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  22417. V_0 = L_8;
  22418. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  22419. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  22420. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  22421. {
  22422. goto IL_0007;
  22423. }
  22424. }
  22425. {
  22426. return;
  22427. }
  22428. }
  22429. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  22430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m32D6AD4353BD281EAAC1C319D211FF323E87FABF (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method)
  22431. {
  22432. static bool s_Il2CppMethodInitialized;
  22433. if (!s_Il2CppMethodInitialized)
  22434. {
  22435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22436. s_Il2CppMethodInitialized = true;
  22437. }
  22438. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL;
  22439. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL;
  22440. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL;
  22441. {
  22442. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22443. V_0 = L_0;
  22444. }
  22445. IL_0007:
  22446. {
  22447. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0;
  22448. V_1 = L_1;
  22449. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1;
  22450. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0;
  22451. Delegate_t * L_4;
  22452. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  22453. V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  22454. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0();
  22455. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2;
  22456. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1;
  22457. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8;
  22458. L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7);
  22459. V_0 = L_8;
  22460. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0;
  22461. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1;
  22462. if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10))))
  22463. {
  22464. goto IL_0007;
  22465. }
  22466. }
  22467. {
  22468. return;
  22469. }
  22470. }
  22471. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  22472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  22473. {
  22474. static bool s_Il2CppMethodInitialized;
  22475. if (!s_Il2CppMethodInitialized)
  22476. {
  22477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  22478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var);
  22479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22480. s_Il2CppMethodInitialized = true;
  22481. }
  22482. {
  22483. RuntimeObject * L_0 = ___target0;
  22484. MethodInfo_t * L_1 = ___theFunction1;
  22485. BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB(__this, L_0, L_1, /*hidden argument*/NULL);
  22486. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast<intptr_t> (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var) };
  22487. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  22488. Type_t * L_3;
  22489. L_3 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_2, /*hidden argument*/NULL);
  22490. RuntimeObject * L_4 = ___target0;
  22491. MethodInfo_t * L_5 = ___theFunction1;
  22492. Delegate_t * L_6;
  22493. L_6 = Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192(L_3, L_4, L_5, /*hidden argument*/NULL);
  22494. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  22495. return;
  22496. }
  22497. }
  22498. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  22499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  22500. {
  22501. {
  22502. BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB(__this, /*hidden argument*/NULL);
  22503. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  22504. InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, L_0, /*hidden argument*/NULL);
  22505. return;
  22506. }
  22507. }
  22508. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  22509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mE87495638C5A778726A99872D041A22CA957159E (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args0, const RuntimeMethod* method)
  22510. {
  22511. bool V_0 = false;
  22512. {
  22513. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22514. bool L_1;
  22515. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  22516. V_0 = L_1;
  22517. bool L_2 = V_0;
  22518. if (!L_2)
  22519. {
  22520. goto IL_001c;
  22521. }
  22522. }
  22523. {
  22524. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22525. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  22526. }
  22527. IL_001c:
  22528. {
  22529. return;
  22530. }
  22531. }
  22532. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  22533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method)
  22534. {
  22535. bool V_0 = false;
  22536. {
  22537. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22538. bool L_1;
  22539. L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL);
  22540. V_0 = L_1;
  22541. bool L_2 = V_0;
  22542. if (!L_2)
  22543. {
  22544. goto IL_001c;
  22545. }
  22546. }
  22547. {
  22548. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22549. UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL);
  22550. }
  22551. IL_001c:
  22552. {
  22553. return;
  22554. }
  22555. }
  22556. // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
  22557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mE1AF062AF0ADE337AEB2728F401CAB23E95D9360 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  22558. {
  22559. bool V_0 = false;
  22560. int32_t G_B3_0 = 0;
  22561. {
  22562. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0();
  22563. RuntimeObject * L_1;
  22564. L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL);
  22565. RuntimeObject * L_2 = ___targetObj0;
  22566. if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2))))
  22567. {
  22568. goto IL_0022;
  22569. }
  22570. }
  22571. {
  22572. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0();
  22573. MethodInfo_t * L_4;
  22574. L_4 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_3, /*hidden argument*/NULL);
  22575. MethodInfo_t * L_5 = ___method1;
  22576. bool L_6;
  22577. L_6 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
  22578. G_B3_0 = ((int32_t)(L_6));
  22579. goto IL_0023;
  22580. }
  22581. IL_0022:
  22582. {
  22583. G_B3_0 = 0;
  22584. }
  22585. IL_0023:
  22586. {
  22587. V_0 = (bool)G_B3_0;
  22588. goto IL_0026;
  22589. }
  22590. IL_0026:
  22591. {
  22592. bool L_7 = V_0;
  22593. return L_7;
  22594. }
  22595. }
  22596. #ifdef __clang__
  22597. #pragma clang diagnostic pop
  22598. #endif
  22599. #ifdef __clang__
  22600. #pragma clang diagnostic push
  22601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22602. #pragma clang diagnostic ignored "-Wunused-variable"
  22603. #endif
  22604. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  22605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  22606. {
  22607. static bool s_Il2CppMethodInitialized;
  22608. if (!s_Il2CppMethodInitialized)
  22609. {
  22610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22611. s_Il2CppMethodInitialized = true;
  22612. }
  22613. {
  22614. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  22615. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  22616. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22617. __this->set_m_NeedsUpdate_3((bool)1);
  22618. return;
  22619. }
  22620. }
  22621. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  22622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  22623. {
  22624. static bool s_Il2CppMethodInitialized;
  22625. if (!s_Il2CppMethodInitialized)
  22626. {
  22627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22628. s_Il2CppMethodInitialized = true;
  22629. }
  22630. {
  22631. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_RuntimeCalls_1();
  22632. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  22633. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22634. __this->set_m_NeedsUpdate_3((bool)1);
  22635. return;
  22636. }
  22637. }
  22638. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  22639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  22640. {
  22641. static bool s_Il2CppMethodInitialized;
  22642. if (!s_Il2CppMethodInitialized)
  22643. {
  22644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var);
  22646. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  22648. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22649. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22650. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  22651. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  22652. s_Il2CppMethodInitialized = true;
  22653. }
  22654. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  22655. int32_t V_1 = 0;
  22656. bool V_2 = false;
  22657. bool V_3 = false;
  22658. {
  22659. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22660. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22661. V_0 = L_0;
  22662. V_1 = 0;
  22663. goto IL_003b;
  22664. }
  22665. IL_000b:
  22666. {
  22667. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = __this->get_m_RuntimeCalls_1();
  22668. int32_t L_2 = V_1;
  22669. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  22670. L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22671. RuntimeObject * L_4 = ___targetObj0;
  22672. MethodInfo_t * L_5 = ___method1;
  22673. bool L_6;
  22674. L_6 = VirtFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
  22675. V_2 = L_6;
  22676. bool L_7 = V_2;
  22677. if (!L_7)
  22678. {
  22679. goto IL_0036;
  22680. }
  22681. }
  22682. {
  22683. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_0;
  22684. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_9 = __this->get_m_RuntimeCalls_1();
  22685. int32_t L_10 = V_1;
  22686. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_11;
  22687. L_11 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  22688. List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_8, L_11, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var);
  22689. }
  22690. IL_0036:
  22691. {
  22692. int32_t L_12 = V_1;
  22693. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  22694. }
  22695. IL_003b:
  22696. {
  22697. int32_t L_13 = V_1;
  22698. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_14 = __this->get_m_RuntimeCalls_1();
  22699. int32_t L_15;
  22700. L_15 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_14, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  22701. V_3 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
  22702. bool L_16 = V_3;
  22703. if (L_16)
  22704. {
  22705. goto IL_000b;
  22706. }
  22707. }
  22708. {
  22709. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_17 = __this->get_m_RuntimeCalls_1();
  22710. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_18 = V_0;
  22711. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_19 = L_18;
  22712. Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * L_20 = (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *)il2cpp_codegen_object_new(Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var);
  22713. Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296(L_20, L_19, (intptr_t)((intptr_t)GetVirtualMethodInfo(L_19, 13)), /*hidden argument*/Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var);
  22714. int32_t L_21;
  22715. L_21 = List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73(L_17, L_20, /*hidden argument*/List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var);
  22716. __this->set_m_NeedsUpdate_3((bool)1);
  22717. return;
  22718. }
  22719. }
  22720. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  22721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22722. {
  22723. static bool s_Il2CppMethodInitialized;
  22724. if (!s_Il2CppMethodInitialized)
  22725. {
  22726. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22727. s_Il2CppMethodInitialized = true;
  22728. }
  22729. {
  22730. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0();
  22731. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_0, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22732. __this->set_m_NeedsUpdate_3((bool)1);
  22733. return;
  22734. }
  22735. }
  22736. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  22737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22738. {
  22739. static bool s_Il2CppMethodInitialized;
  22740. if (!s_Il2CppMethodInitialized)
  22741. {
  22742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22744. s_Il2CppMethodInitialized = true;
  22745. }
  22746. bool V_0 = false;
  22747. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_1 = NULL;
  22748. {
  22749. bool L_0 = __this->get_m_NeedsUpdate_3();
  22750. V_0 = L_0;
  22751. bool L_1 = V_0;
  22752. if (!L_1)
  22753. {
  22754. goto IL_0044;
  22755. }
  22756. }
  22757. {
  22758. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = __this->get_m_ExecutingCalls_2();
  22759. List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_2, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var);
  22760. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_3 = __this->get_m_ExecutingCalls_2();
  22761. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_4 = __this->get_m_PersistentCalls_0();
  22762. List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_3, L_4, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22763. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_5 = __this->get_m_ExecutingCalls_2();
  22764. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_6 = __this->get_m_RuntimeCalls_1();
  22765. List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_5, L_6, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var);
  22766. __this->set_m_NeedsUpdate_3((bool)0);
  22767. }
  22768. IL_0044:
  22769. {
  22770. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = __this->get_m_ExecutingCalls_2();
  22771. V_1 = L_7;
  22772. goto IL_004d;
  22773. }
  22774. IL_004d:
  22775. {
  22776. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_1;
  22777. return L_8;
  22778. }
  22779. }
  22780. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  22781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method)
  22782. {
  22783. static bool s_Il2CppMethodInitialized;
  22784. if (!s_Il2CppMethodInitialized)
  22785. {
  22786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22788. s_Il2CppMethodInitialized = true;
  22789. }
  22790. {
  22791. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22792. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22793. __this->set_m_PersistentCalls_0(L_0);
  22794. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22795. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_1, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22796. __this->set_m_RuntimeCalls_1(L_1);
  22797. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var);
  22798. List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_2, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var);
  22799. __this->set_m_ExecutingCalls_2(L_2);
  22800. __this->set_m_NeedsUpdate_3((bool)1);
  22801. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  22802. return;
  22803. }
  22804. }
  22805. #ifdef __clang__
  22806. #pragma clang diagnostic pop
  22807. #endif
  22808. #ifdef __clang__
  22809. #pragma clang diagnostic push
  22810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22811. #pragma clang diagnostic ignored "-Wunused-variable"
  22812. #endif
  22813. // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
  22814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m8352BB924CC2997E36B6C75AD0CB253C7F009C3D (IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 * __this, const RuntimeMethod* method)
  22815. {
  22816. {
  22817. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  22818. return;
  22819. }
  22820. }
  22821. #ifdef __clang__
  22822. #pragma clang diagnostic pop
  22823. #endif
  22824. #ifdef __clang__
  22825. #pragma clang diagnostic push
  22826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22827. #pragma clang diagnostic ignored "-Wunused-variable"
  22828. #endif
  22829. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  22830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method)
  22831. {
  22832. typedef void (*JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn) ();
  22833. static JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn _il2cpp_icall_func;
  22834. if (!_il2cpp_icall_func)
  22835. _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
  22836. _il2cpp_icall_func();
  22837. }
  22838. #ifdef __clang__
  22839. #pragma clang diagnostic pop
  22840. #endif
  22841. #ifdef __clang__
  22842. #pragma clang diagnostic push
  22843. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22844. #pragma clang diagnostic ignored "-Wunused-variable"
  22845. #endif
  22846. #ifdef __clang__
  22847. #pragma clang diagnostic pop
  22848. #endif
  22849. #ifdef __clang__
  22850. #pragma clang diagnostic push
  22851. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22852. #pragma clang diagnostic ignored "-Wunused-variable"
  22853. #endif
  22854. #ifdef __clang__
  22855. #pragma clang diagnostic pop
  22856. #endif
  22857. #ifdef __clang__
  22858. #pragma clang diagnostic push
  22859. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22860. #pragma clang diagnostic ignored "-Wunused-variable"
  22861. #endif
  22862. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  22863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  22864. {
  22865. bool V_0 = false;
  22866. int32_t G_B6_0 = 0;
  22867. {
  22868. int32_t L_0 = __this->get_m_IsOrthographic_0();
  22869. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_1 = ___other0;
  22870. int32_t L_2 = L_1.get_m_IsOrthographic_0();
  22871. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  22872. {
  22873. goto IL_0058;
  22874. }
  22875. }
  22876. {
  22877. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_m_CameraPosition_1();
  22878. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___other0;
  22879. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = L_4.get_m_CameraPosition_1();
  22880. bool L_6;
  22881. L_6 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, L_5, /*hidden argument*/NULL);
  22882. if (!L_6)
  22883. {
  22884. goto IL_0058;
  22885. }
  22886. }
  22887. {
  22888. float* L_7 = __this->get_address_of_m_FieldOfView_2();
  22889. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_8 = ___other0;
  22890. float L_9 = L_8.get_m_FieldOfView_2();
  22891. bool L_10;
  22892. L_10 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_7, L_9, /*hidden argument*/NULL);
  22893. if (!L_10)
  22894. {
  22895. goto IL_0058;
  22896. }
  22897. }
  22898. {
  22899. float* L_11 = __this->get_address_of_m_OrthoSize_3();
  22900. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_12 = ___other0;
  22901. float L_13 = L_12.get_m_OrthoSize_3();
  22902. bool L_14;
  22903. L_14 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_11, L_13, /*hidden argument*/NULL);
  22904. if (!L_14)
  22905. {
  22906. goto IL_0058;
  22907. }
  22908. }
  22909. {
  22910. int32_t L_15 = __this->get_m_CameraPixelHeight_4();
  22911. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_16 = ___other0;
  22912. int32_t L_17 = L_16.get_m_CameraPixelHeight_4();
  22913. G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
  22914. goto IL_0059;
  22915. }
  22916. IL_0058:
  22917. {
  22918. G_B6_0 = 0;
  22919. }
  22920. IL_0059:
  22921. {
  22922. V_0 = (bool)G_B6_0;
  22923. goto IL_005c;
  22924. }
  22925. IL_005c:
  22926. {
  22927. bool L_18 = V_0;
  22928. return L_18;
  22929. }
  22930. }
  22931. IL2CPP_EXTERN_C bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0_AdjustorThunk (RuntimeObject * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method)
  22932. {
  22933. int32_t _offset = 1;
  22934. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22935. bool _returnValue;
  22936. _returnValue = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0(_thisAdjusted, ___other0, method);
  22937. return _returnValue;
  22938. }
  22939. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  22940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  22941. {
  22942. static bool s_Il2CppMethodInitialized;
  22943. if (!s_Il2CppMethodInitialized)
  22944. {
  22945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var);
  22946. s_Il2CppMethodInitialized = true;
  22947. }
  22948. bool V_0 = false;
  22949. bool V_1 = false;
  22950. int32_t G_B5_0 = 0;
  22951. {
  22952. RuntimeObject * L_0 = ___obj0;
  22953. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  22954. bool L_1 = V_0;
  22955. if (!L_1)
  22956. {
  22957. goto IL_000d;
  22958. }
  22959. }
  22960. {
  22961. V_1 = (bool)0;
  22962. goto IL_0027;
  22963. }
  22964. IL_000d:
  22965. {
  22966. RuntimeObject * L_2 = ___obj0;
  22967. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))
  22968. {
  22969. goto IL_0023;
  22970. }
  22971. }
  22972. {
  22973. RuntimeObject * L_3 = ___obj0;
  22974. bool L_4;
  22975. L_4 = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)__this, ((*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)UnBox(L_3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  22976. G_B5_0 = ((int32_t)(L_4));
  22977. goto IL_0024;
  22978. }
  22979. IL_0023:
  22980. {
  22981. G_B5_0 = 0;
  22982. }
  22983. IL_0024:
  22984. {
  22985. V_1 = (bool)G_B5_0;
  22986. goto IL_0027;
  22987. }
  22988. IL_0027:
  22989. {
  22990. bool L_5 = V_1;
  22991. return L_5;
  22992. }
  22993. }
  22994. IL2CPP_EXTERN_C bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  22995. {
  22996. int32_t _offset = 1;
  22997. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  22998. bool _returnValue;
  22999. _returnValue = LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C(_thisAdjusted, ___obj0, method);
  23000. return _returnValue;
  23001. }
  23002. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  23003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method)
  23004. {
  23005. int32_t V_0 = 0;
  23006. int32_t V_1 = 0;
  23007. {
  23008. int32_t L_0 = __this->get_m_IsOrthographic_0();
  23009. V_0 = L_0;
  23010. int32_t L_1 = V_0;
  23011. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = __this->get_address_of_m_CameraPosition_1();
  23012. int32_t L_3;
  23013. L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2, /*hidden argument*/NULL);
  23014. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3));
  23015. int32_t L_4 = V_0;
  23016. float* L_5 = __this->get_address_of_m_FieldOfView_2();
  23017. int32_t L_6;
  23018. L_6 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_5, /*hidden argument*/NULL);
  23019. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6));
  23020. int32_t L_7 = V_0;
  23021. float* L_8 = __this->get_address_of_m_OrthoSize_3();
  23022. int32_t L_9;
  23023. L_9 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_8, /*hidden argument*/NULL);
  23024. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9));
  23025. int32_t L_10 = V_0;
  23026. int32_t L_11 = __this->get_m_CameraPixelHeight_4();
  23027. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11));
  23028. int32_t L_12 = V_0;
  23029. V_1 = L_12;
  23030. goto IL_005e;
  23031. }
  23032. IL_005e:
  23033. {
  23034. int32_t L_13 = V_1;
  23035. return L_13;
  23036. }
  23037. }
  23038. IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  23039. {
  23040. int32_t _offset = 1;
  23041. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset);
  23042. int32_t _returnValue;
  23043. _returnValue = LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD(_thisAdjusted, method);
  23044. return _returnValue;
  23045. }
  23046. #ifdef __clang__
  23047. #pragma clang diagnostic pop
  23048. #endif
  23049. #ifdef __clang__
  23050. #pragma clang diagnostic push
  23051. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23052. #pragma clang diagnostic ignored "-Wunused-variable"
  23053. #endif
  23054. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  23055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method)
  23056. {
  23057. int32_t V_0 = 0;
  23058. {
  23059. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___mask0;
  23060. int32_t L_1 = L_0.get_m_Mask_0();
  23061. V_0 = L_1;
  23062. goto IL_000a;
  23063. }
  23064. IL_000a:
  23065. {
  23066. int32_t L_2 = V_0;
  23067. return L_2;
  23068. }
  23069. }
  23070. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  23071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method)
  23072. {
  23073. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0;
  23074. memset((&V_0), 0, sizeof(V_0));
  23075. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_1;
  23076. memset((&V_1), 0, sizeof(V_1));
  23077. {
  23078. int32_t L_0 = ___intVal0;
  23079. (&V_0)->set_m_Mask_0(L_0);
  23080. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0;
  23081. V_1 = L_1;
  23082. goto IL_000d;
  23083. }
  23084. IL_000d:
  23085. {
  23086. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_2 = V_1;
  23087. return L_2;
  23088. }
  23089. }
  23090. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  23091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A (String_t* ___layerName0, const RuntimeMethod* method)
  23092. {
  23093. typedef int32_t (*LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn) (String_t*);
  23094. static LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn _il2cpp_icall_func;
  23095. if (!_il2cpp_icall_func)
  23096. _il2cpp_icall_func = (LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)");
  23097. int32_t icallRetVal = _il2cpp_icall_func(___layerName0);
  23098. return icallRetVal;
  23099. }
  23100. // System.Int32 UnityEngine.LayerMask::GetMask(System.String[])
  23101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___layerNames0, const RuntimeMethod* method)
  23102. {
  23103. int32_t V_0 = 0;
  23104. bool V_1 = false;
  23105. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* V_2 = NULL;
  23106. int32_t V_3 = 0;
  23107. String_t* V_4 = NULL;
  23108. int32_t V_5 = 0;
  23109. bool V_6 = false;
  23110. int32_t V_7 = 0;
  23111. {
  23112. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_0 = ___layerNames0;
  23113. V_1 = (bool)((((RuntimeObject*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23114. bool L_1 = V_1;
  23115. if (!L_1)
  23116. {
  23117. goto IL_0014;
  23118. }
  23119. }
  23120. {
  23121. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  23122. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral75B9A3D1CB5E5647E1343BB548B64781DB8CC405)), /*hidden argument*/NULL);
  23123. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LayerMask_GetMask_m46D2185735D02C7DEE01E3BAAF4A39F2AB46F67F_RuntimeMethod_var)));
  23124. }
  23125. IL_0014:
  23126. {
  23127. V_0 = 0;
  23128. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = ___layerNames0;
  23129. V_2 = L_3;
  23130. V_3 = 0;
  23131. goto IL_0049;
  23132. }
  23133. IL_001d:
  23134. {
  23135. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = V_2;
  23136. int32_t L_5 = V_3;
  23137. int32_t L_6 = L_5;
  23138. String_t* L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6));
  23139. V_4 = L_7;
  23140. String_t* L_8 = V_4;
  23141. int32_t L_9;
  23142. L_9 = LayerMask_NameToLayer_m6A2BBB60EC90F7EC48A6A91CA98149C547A04C0A(L_8, /*hidden argument*/NULL);
  23143. V_5 = L_9;
  23144. int32_t L_10 = V_5;
  23145. V_6 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23146. bool L_11 = V_6;
  23147. if (!L_11)
  23148. {
  23149. goto IL_0044;
  23150. }
  23151. }
  23152. {
  23153. int32_t L_12 = V_0;
  23154. int32_t L_13 = V_5;
  23155. V_0 = ((int32_t)((int32_t)L_12|(int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_13&(int32_t)((int32_t)31)))))));
  23156. }
  23157. IL_0044:
  23158. {
  23159. int32_t L_14 = V_3;
  23160. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  23161. }
  23162. IL_0049:
  23163. {
  23164. int32_t L_15 = V_3;
  23165. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = V_2;
  23166. if ((((int32_t)L_15) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length))))))
  23167. {
  23168. goto IL_001d;
  23169. }
  23170. }
  23171. {
  23172. int32_t L_17 = V_0;
  23173. V_7 = L_17;
  23174. goto IL_0054;
  23175. }
  23176. IL_0054:
  23177. {
  23178. int32_t L_18 = V_7;
  23179. return L_18;
  23180. }
  23181. }
  23182. #ifdef __clang__
  23183. #pragma clang diagnostic pop
  23184. #endif
  23185. #ifdef __clang__
  23186. #pragma clang diagnostic push
  23187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23188. #pragma clang diagnostic ignored "-Wunused-variable"
  23189. #endif
  23190. // UnityEngine.LightType UnityEngine.Light::get_type()
  23191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23192. {
  23193. typedef int32_t (*Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23194. static Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn _il2cpp_icall_func;
  23195. if (!_il2cpp_icall_func)
  23196. _il2cpp_icall_func = (Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  23197. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23198. return icallRetVal;
  23199. }
  23200. // System.Single UnityEngine.Light::get_spotAngle()
  23201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23202. {
  23203. typedef float (*Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23204. static Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn _il2cpp_icall_func;
  23205. if (!_il2cpp_icall_func)
  23206. _il2cpp_icall_func = (Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  23207. float icallRetVal = _il2cpp_icall_func(__this);
  23208. return icallRetVal;
  23209. }
  23210. // UnityEngine.Color UnityEngine.Light::get_color()
  23211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23212. {
  23213. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  23214. memset((&V_0), 0, sizeof(V_0));
  23215. {
  23216. Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  23217. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  23218. return L_0;
  23219. }
  23220. }
  23221. // System.Single UnityEngine.Light::get_intensity()
  23222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23223. {
  23224. typedef float (*Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23225. static Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn _il2cpp_icall_func;
  23226. if (!_il2cpp_icall_func)
  23227. _il2cpp_icall_func = (Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  23228. float icallRetVal = _il2cpp_icall_func(__this);
  23229. return icallRetVal;
  23230. }
  23231. // System.Single UnityEngine.Light::get_bounceIntensity()
  23232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23233. {
  23234. typedef float (*Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23235. static Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn _il2cpp_icall_func;
  23236. if (!_il2cpp_icall_func)
  23237. _il2cpp_icall_func = (Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  23238. float icallRetVal = _il2cpp_icall_func(__this);
  23239. return icallRetVal;
  23240. }
  23241. // System.Single UnityEngine.Light::get_range()
  23242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23243. {
  23244. typedef float (*Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23245. static Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn _il2cpp_icall_func;
  23246. if (!_il2cpp_icall_func)
  23247. _il2cpp_icall_func = (Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  23248. float icallRetVal = _il2cpp_icall_func(__this);
  23249. return icallRetVal;
  23250. }
  23251. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  23252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23253. {
  23254. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 V_0;
  23255. memset((&V_0), 0, sizeof(V_0));
  23256. {
  23257. Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED(__this, (LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *)(&V_0), /*hidden argument*/NULL);
  23258. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_0 = V_0;
  23259. return L_0;
  23260. }
  23261. }
  23262. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  23263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23264. {
  23265. typedef int32_t (*Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23266. static Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn _il2cpp_icall_func;
  23267. if (!_il2cpp_icall_func)
  23268. _il2cpp_icall_func = (Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  23269. int32_t icallRetVal = _il2cpp_icall_func(__this);
  23270. return icallRetVal;
  23271. }
  23272. // System.Single UnityEngine.Light::get_cookieSize()
  23273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23274. {
  23275. typedef float (*Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23276. static Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn _il2cpp_icall_func;
  23277. if (!_il2cpp_icall_func)
  23278. _il2cpp_icall_func = (Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  23279. float icallRetVal = _il2cpp_icall_func(__this);
  23280. return icallRetVal;
  23281. }
  23282. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  23283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method)
  23284. {
  23285. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *);
  23286. static Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn _il2cpp_icall_func;
  23287. if (!_il2cpp_icall_func)
  23288. _il2cpp_icall_func = (Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  23289. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this);
  23290. return icallRetVal;
  23291. }
  23292. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  23293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
  23294. {
  23295. typedef void (*Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  23296. static Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn _il2cpp_icall_func;
  23297. if (!_il2cpp_icall_func)
  23298. _il2cpp_icall_func = (Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  23299. _il2cpp_icall_func(__this, ___ret0);
  23300. }
  23301. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  23302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method)
  23303. {
  23304. typedef void (*Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *);
  23305. static Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn _il2cpp_icall_func;
  23306. if (!_il2cpp_icall_func)
  23307. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  23308. _il2cpp_icall_func(__this, ___ret0);
  23309. }
  23310. #ifdef __clang__
  23311. #pragma clang diagnostic pop
  23312. #endif
  23313. #ifdef __clang__
  23314. #pragma clang diagnostic push
  23315. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23316. #pragma clang diagnostic ignored "-Wunused-variable"
  23317. #endif
  23318. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  23319. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  23320. {
  23321. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  23322. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  23323. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  23324. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  23325. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  23326. }
  23327. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  23328. {
  23329. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  23330. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  23331. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  23332. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  23333. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  23334. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  23335. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  23336. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  23337. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  23338. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  23339. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  23340. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  23341. bool unmarshaled_isBaked_temp_4 = false;
  23342. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  23343. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  23344. }
  23345. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  23346. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled)
  23347. {
  23348. }
  23349. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  23350. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  23351. {
  23352. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  23353. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  23354. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  23355. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  23356. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  23357. }
  23358. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled)
  23359. {
  23360. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  23361. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  23362. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  23363. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  23364. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  23365. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  23366. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  23367. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  23368. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  23369. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  23370. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  23371. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  23372. bool unmarshaled_isBaked_temp_4 = false;
  23373. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  23374. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  23375. }
  23376. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  23377. IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled)
  23378. {
  23379. }
  23380. #ifdef __clang__
  23381. #pragma clang diagnostic pop
  23382. #endif
  23383. #ifdef __clang__
  23384. #pragma clang diagnostic push
  23385. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23386. #pragma clang diagnostic ignored "-Wunused-variable"
  23387. #endif
  23388. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23390. {
  23391. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23392. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23393. int32_t G_B3_0 = 0;
  23394. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23395. {
  23396. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___light0;
  23397. int32_t L_1 = L_0->get_instanceID_0();
  23398. __this->set_instanceID_0(L_1);
  23399. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23400. int32_t L_3 = L_2->get_instanceID_0();
  23401. __this->set_cookieID_1(L_3);
  23402. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23403. float L_5 = L_4->get_scale_1();
  23404. __this->set_cookieScale_2(L_5);
  23405. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_6 = ___light0;
  23406. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23407. __this->set_color_3(L_7);
  23408. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___light0;
  23409. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23410. __this->set_indirectColor_4(L_9);
  23411. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_10 = ___light0;
  23412. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23413. __this->set_orientation_5(L_11);
  23414. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_12 = ___light0;
  23415. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23416. __this->set_position_6(L_13);
  23417. __this->set_range_7((0.0f));
  23418. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_14 = ___cookie1;
  23419. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = L_14->get_address_of_sizes_2();
  23420. float L_16 = L_15->get_x_0();
  23421. __this->set_coneAngle_8(L_16);
  23422. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_17 = ___cookie1;
  23423. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_18 = L_17->get_address_of_sizes_2();
  23424. float L_19 = L_18->get_y_1();
  23425. __this->set_innerConeAngle_9(L_19);
  23426. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_20 = ___light0;
  23427. float L_21 = L_20->get_penumbraWidthRadian_7();
  23428. __this->set_shape0_10(L_21);
  23429. __this->set_shape1_11((0.0f));
  23430. __this->set_type_12(0);
  23431. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_22 = ___light0;
  23432. uint8_t L_23 = L_22->get_mode_2();
  23433. __this->set_mode_13(L_23);
  23434. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_24 = ___light0;
  23435. bool L_25 = L_24->get_shadow_1();
  23436. G_B1_0 = __this;
  23437. if (L_25)
  23438. {
  23439. G_B2_0 = __this;
  23440. goto IL_00b8;
  23441. }
  23442. }
  23443. {
  23444. G_B3_0 = 0;
  23445. G_B3_1 = G_B1_0;
  23446. goto IL_00b9;
  23447. }
  23448. IL_00b8:
  23449. {
  23450. G_B3_0 = 1;
  23451. G_B3_1 = G_B2_0;
  23452. }
  23453. IL_00b9:
  23454. {
  23455. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23456. __this->set_falloff_15(4);
  23457. return;
  23458. }
  23459. }
  23460. IL2CPP_EXTERN_C void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB_AdjustorThunk (RuntimeObject * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23461. {
  23462. int32_t _offset = 1;
  23463. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23464. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB(_thisAdjusted, ___light0, ___cookie1, method);
  23465. }
  23466. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23468. {
  23469. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23470. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23471. int32_t G_B3_0 = 0;
  23472. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23473. {
  23474. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___light0;
  23475. int32_t L_1 = L_0->get_instanceID_0();
  23476. __this->set_instanceID_0(L_1);
  23477. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23478. int32_t L_3 = L_2->get_instanceID_0();
  23479. __this->set_cookieID_1(L_3);
  23480. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23481. float L_5 = L_4->get_scale_1();
  23482. __this->set_cookieScale_2(L_5);
  23483. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_6 = ___light0;
  23484. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_4();
  23485. __this->set_color_3(L_7);
  23486. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___light0;
  23487. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_5();
  23488. __this->set_indirectColor_4(L_9);
  23489. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10;
  23490. L_10 = Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702(/*hidden argument*/NULL);
  23491. __this->set_orientation_5(L_10);
  23492. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___light0;
  23493. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = L_11->get_position_3();
  23494. __this->set_position_6(L_12);
  23495. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_13 = ___light0;
  23496. float L_14 = L_13->get_range_6();
  23497. __this->set_range_7(L_14);
  23498. __this->set_coneAngle_8((0.0f));
  23499. __this->set_innerConeAngle_9((0.0f));
  23500. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_15 = ___light0;
  23501. float L_16 = L_15->get_sphereRadius_7();
  23502. __this->set_shape0_10(L_16);
  23503. __this->set_shape1_11((0.0f));
  23504. __this->set_type_12(1);
  23505. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_17 = ___light0;
  23506. uint8_t L_18 = L_17->get_mode_2();
  23507. __this->set_mode_13(L_18);
  23508. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_19 = ___light0;
  23509. bool L_20 = L_19->get_shadow_1();
  23510. G_B1_0 = __this;
  23511. if (L_20)
  23512. {
  23513. G_B2_0 = __this;
  23514. goto IL_00ac;
  23515. }
  23516. }
  23517. {
  23518. G_B3_0 = 0;
  23519. G_B3_1 = G_B1_0;
  23520. goto IL_00ad;
  23521. }
  23522. IL_00ac:
  23523. {
  23524. G_B3_0 = 1;
  23525. G_B3_1 = G_B2_0;
  23526. }
  23527. IL_00ad:
  23528. {
  23529. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23530. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_21 = ___light0;
  23531. uint8_t L_22 = L_21->get_falloff_8();
  23532. __this->set_falloff_15(L_22);
  23533. return;
  23534. }
  23535. }
  23536. IL2CPP_EXTERN_C void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6_AdjustorThunk (RuntimeObject * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23537. {
  23538. int32_t _offset = 1;
  23539. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23540. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6(_thisAdjusted, ___light0, ___cookie1, method);
  23541. }
  23542. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23544. {
  23545. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23546. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23547. int32_t G_B3_0 = 0;
  23548. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23549. {
  23550. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___light0;
  23551. int32_t L_1 = L_0->get_instanceID_0();
  23552. __this->set_instanceID_0(L_1);
  23553. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23554. int32_t L_3 = L_2->get_instanceID_0();
  23555. __this->set_cookieID_1(L_3);
  23556. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23557. float L_5 = L_4->get_scale_1();
  23558. __this->set_cookieScale_2(L_5);
  23559. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_6 = ___light0;
  23560. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23561. __this->set_color_3(L_7);
  23562. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___light0;
  23563. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23564. __this->set_indirectColor_4(L_9);
  23565. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_10 = ___light0;
  23566. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23567. __this->set_orientation_5(L_11);
  23568. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_12 = ___light0;
  23569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23570. __this->set_position_6(L_13);
  23571. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_14 = ___light0;
  23572. float L_15 = L_14->get_range_7();
  23573. __this->set_range_7(L_15);
  23574. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_16 = ___light0;
  23575. float L_17 = L_16->get_coneAngle_9();
  23576. __this->set_coneAngle_8(L_17);
  23577. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_18 = ___light0;
  23578. float L_19 = L_18->get_innerConeAngle_10();
  23579. __this->set_innerConeAngle_9(L_19);
  23580. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_20 = ___light0;
  23581. float L_21 = L_20->get_sphereRadius_8();
  23582. __this->set_shape0_10(L_21);
  23583. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_22 = ___light0;
  23584. uint8_t L_23 = L_22->get_angularFalloff_12();
  23585. __this->set_shape1_11(((float)((float)L_23)));
  23586. __this->set_type_12(2);
  23587. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_24 = ___light0;
  23588. uint8_t L_25 = L_24->get_mode_2();
  23589. __this->set_mode_13(L_25);
  23590. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_26 = ___light0;
  23591. bool L_27 = L_26->get_shadow_1();
  23592. G_B1_0 = __this;
  23593. if (L_27)
  23594. {
  23595. G_B2_0 = __this;
  23596. goto IL_00b1;
  23597. }
  23598. }
  23599. {
  23600. G_B3_0 = 0;
  23601. G_B3_1 = G_B1_0;
  23602. goto IL_00b2;
  23603. }
  23604. IL_00b1:
  23605. {
  23606. G_B3_0 = 1;
  23607. G_B3_1 = G_B2_0;
  23608. }
  23609. IL_00b2:
  23610. {
  23611. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23612. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_28 = ___light0;
  23613. uint8_t L_29 = L_28->get_falloff_11();
  23614. __this->set_falloff_15(L_29);
  23615. return;
  23616. }
  23617. }
  23618. IL2CPP_EXTERN_C void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86_AdjustorThunk (RuntimeObject * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23619. {
  23620. int32_t _offset = 1;
  23621. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23622. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86(_thisAdjusted, ___light0, ___cookie1, method);
  23623. }
  23624. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23626. {
  23627. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23628. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23629. int32_t G_B3_0 = 0;
  23630. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23631. {
  23632. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___light0;
  23633. int32_t L_1 = L_0->get_instanceID_0();
  23634. __this->set_instanceID_0(L_1);
  23635. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23636. int32_t L_3 = L_2->get_instanceID_0();
  23637. __this->set_cookieID_1(L_3);
  23638. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23639. float L_5 = L_4->get_scale_1();
  23640. __this->set_cookieScale_2(L_5);
  23641. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_6 = ___light0;
  23642. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23643. __this->set_color_3(L_7);
  23644. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___light0;
  23645. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23646. __this->set_indirectColor_4(L_9);
  23647. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_10 = ___light0;
  23648. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23649. __this->set_orientation_5(L_11);
  23650. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_12 = ___light0;
  23651. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23652. __this->set_position_6(L_13);
  23653. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_14 = ___light0;
  23654. float L_15 = L_14->get_range_7();
  23655. __this->set_range_7(L_15);
  23656. __this->set_coneAngle_8((0.0f));
  23657. __this->set_innerConeAngle_9((0.0f));
  23658. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_16 = ___light0;
  23659. float L_17 = L_16->get_width_8();
  23660. __this->set_shape0_10(L_17);
  23661. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_18 = ___light0;
  23662. float L_19 = L_18->get_height_9();
  23663. __this->set_shape1_11(L_19);
  23664. __this->set_type_12(3);
  23665. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_20 = ___light0;
  23666. uint8_t L_21 = L_20->get_mode_2();
  23667. __this->set_mode_13(L_21);
  23668. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_22 = ___light0;
  23669. bool L_23 = L_22->get_shadow_1();
  23670. G_B1_0 = __this;
  23671. if (L_23)
  23672. {
  23673. G_B2_0 = __this;
  23674. goto IL_00ae;
  23675. }
  23676. }
  23677. {
  23678. G_B3_0 = 0;
  23679. G_B3_1 = G_B1_0;
  23680. goto IL_00af;
  23681. }
  23682. IL_00ae:
  23683. {
  23684. G_B3_0 = 1;
  23685. G_B3_1 = G_B2_0;
  23686. }
  23687. IL_00af:
  23688. {
  23689. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23690. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_24 = ___light0;
  23691. uint8_t L_25 = L_24->get_falloff_10();
  23692. __this->set_falloff_15(L_25);
  23693. return;
  23694. }
  23695. }
  23696. IL2CPP_EXTERN_C void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092_AdjustorThunk (RuntimeObject * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23697. {
  23698. int32_t _offset = 1;
  23699. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23700. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092(_thisAdjusted, ___light0, ___cookie1, method);
  23701. }
  23702. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  23703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23704. {
  23705. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL;
  23706. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL;
  23707. int32_t G_B3_0 = 0;
  23708. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL;
  23709. {
  23710. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___light0;
  23711. int32_t L_1 = L_0->get_instanceID_0();
  23712. __this->set_instanceID_0(L_1);
  23713. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1;
  23714. int32_t L_3 = L_2->get_instanceID_0();
  23715. __this->set_cookieID_1(L_3);
  23716. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1;
  23717. float L_5 = L_4->get_scale_1();
  23718. __this->set_cookieScale_2(L_5);
  23719. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_6 = ___light0;
  23720. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5();
  23721. __this->set_color_3(L_7);
  23722. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___light0;
  23723. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6();
  23724. __this->set_indirectColor_4(L_9);
  23725. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_10 = ___light0;
  23726. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4();
  23727. __this->set_orientation_5(L_11);
  23728. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_12 = ___light0;
  23729. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3();
  23730. __this->set_position_6(L_13);
  23731. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_14 = ___light0;
  23732. float L_15 = L_14->get_range_7();
  23733. __this->set_range_7(L_15);
  23734. __this->set_coneAngle_8((0.0f));
  23735. __this->set_innerConeAngle_9((0.0f));
  23736. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_16 = ___light0;
  23737. float L_17 = L_16->get_radius_8();
  23738. __this->set_shape0_10(L_17);
  23739. __this->set_shape1_11((0.0f));
  23740. __this->set_type_12(4);
  23741. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_18 = ___light0;
  23742. uint8_t L_19 = L_18->get_mode_2();
  23743. __this->set_mode_13(L_19);
  23744. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_20 = ___light0;
  23745. bool L_21 = L_20->get_shadow_1();
  23746. G_B1_0 = __this;
  23747. if (L_21)
  23748. {
  23749. G_B2_0 = __this;
  23750. goto IL_00ad;
  23751. }
  23752. }
  23753. {
  23754. G_B3_0 = 0;
  23755. G_B3_1 = G_B1_0;
  23756. goto IL_00ae;
  23757. }
  23758. IL_00ad:
  23759. {
  23760. G_B3_0 = 1;
  23761. G_B3_1 = G_B2_0;
  23762. }
  23763. IL_00ae:
  23764. {
  23765. G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0)));
  23766. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_22 = ___light0;
  23767. uint8_t L_23 = L_22->get_falloff_9();
  23768. __this->set_falloff_15(L_23);
  23769. return;
  23770. }
  23771. }
  23772. IL2CPP_EXTERN_C void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94_AdjustorThunk (RuntimeObject * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  23773. {
  23774. int32_t _offset = 1;
  23775. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23776. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94(_thisAdjusted, ___light0, ___cookie1, method);
  23777. }
  23778. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  23779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  23780. {
  23781. {
  23782. int32_t L_0 = ___lightInstanceID0;
  23783. __this->set_instanceID_0(L_0);
  23784. __this->set_mode_13(3);
  23785. return;
  23786. }
  23787. }
  23788. IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57_AdjustorThunk (RuntimeObject * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
  23789. {
  23790. int32_t _offset = 1;
  23791. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset);
  23792. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57(_thisAdjusted, ___lightInstanceID0, method);
  23793. }
  23794. #ifdef __clang__
  23795. #pragma clang diagnostic pop
  23796. #endif
  23797. #ifdef __clang__
  23798. #pragma clang diagnostic push
  23799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23800. #pragma clang diagnostic ignored "-Wunused-variable"
  23801. #endif
  23802. #ifdef __clang__
  23803. #pragma clang diagnostic pop
  23804. #endif
  23805. #ifdef __clang__
  23806. #pragma clang diagnostic push
  23807. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23808. #pragma clang diagnostic ignored "-Wunused-variable"
  23809. #endif
  23810. // Conversion methods for marshalling of: UnityEngine.LightProbes
  23811. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled)
  23812. {
  23813. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23814. }
  23815. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled)
  23816. {
  23817. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23818. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23819. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23820. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23821. }
  23822. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  23823. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_pinvoke_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_pinvoke& marshaled)
  23824. {
  23825. }
  23826. // Conversion methods for marshalling of: UnityEngine.LightProbes
  23827. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled)
  23828. {
  23829. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  23830. }
  23831. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_back(const LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled, LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284& unmarshaled)
  23832. {
  23833. intptr_t unmarshaled_m_CachedPtr_temp_0;
  23834. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  23835. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  23836. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  23837. }
  23838. // Conversion method for clean up from marshalling of: UnityEngine.LightProbes
  23839. IL2CPP_EXTERN_C void LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshal_com_cleanup(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_marshaled_com& marshaled)
  23840. {
  23841. }
  23842. // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
  23843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m2E22ED2BB6CAF72E9FA63328FABE41419B985FF4 (const RuntimeMethod* method)
  23844. {
  23845. static bool s_Il2CppMethodInitialized;
  23846. if (!s_Il2CppMethodInitialized)
  23847. {
  23848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var);
  23849. s_Il2CppMethodInitialized = true;
  23850. }
  23851. bool V_0 = false;
  23852. {
  23853. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4();
  23854. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23855. bool L_1 = V_0;
  23856. if (!L_1)
  23857. {
  23858. goto IL_0018;
  23859. }
  23860. }
  23861. {
  23862. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_tetrahedralizationCompleted_4();
  23863. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  23864. }
  23865. IL_0018:
  23866. {
  23867. return;
  23868. }
  23869. }
  23870. // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
  23871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m4CF3710871D399B345D2D029EEEAE3237BA86FF5 (const RuntimeMethod* method)
  23872. {
  23873. static bool s_Il2CppMethodInitialized;
  23874. if (!s_Il2CppMethodInitialized)
  23875. {
  23876. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var);
  23877. s_Il2CppMethodInitialized = true;
  23878. }
  23879. bool V_0 = false;
  23880. {
  23881. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5();
  23882. V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23883. bool L_1 = V_0;
  23884. if (!L_1)
  23885. {
  23886. goto IL_0018;
  23887. }
  23888. }
  23889. {
  23890. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_t32F17E0994042933C3CECAAD32AC3A5D3BB50284_il2cpp_TypeInfo_var))->get_needsRetetrahedralization_5();
  23891. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL);
  23892. }
  23893. IL_0018:
  23894. {
  23895. return;
  23896. }
  23897. }
  23898. #ifdef __clang__
  23899. #pragma clang diagnostic pop
  23900. #endif
  23901. #ifdef __clang__
  23902. #pragma clang diagnostic push
  23903. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23904. #pragma clang diagnostic ignored "-Wunused-variable"
  23905. #endif
  23906. #ifdef __clang__
  23907. #pragma clang diagnostic pop
  23908. #endif
  23909. #ifdef __clang__
  23910. #pragma clang diagnostic push
  23911. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23912. #pragma clang diagnostic ignored "-Wunused-variable"
  23913. #endif
  23914. #ifdef __clang__
  23915. #pragma clang diagnostic pop
  23916. #endif
  23917. #ifdef __clang__
  23918. #pragma clang diagnostic push
  23919. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23920. #pragma clang diagnostic ignored "-Wunused-variable"
  23921. #endif
  23922. #ifdef __clang__
  23923. #pragma clang diagnostic pop
  23924. #endif
  23925. #ifdef __clang__
  23926. #pragma clang diagnostic push
  23927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23928. #pragma clang diagnostic ignored "-Wunused-variable"
  23929. #endif
  23930. // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
  23931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_m6503DED1969BC7777F8CE2AA1CBBC7ACB229DDA8 (LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D * __this, const RuntimeMethod* method)
  23932. {
  23933. {
  23934. return;
  23935. }
  23936. }
  23937. #ifdef __clang__
  23938. #pragma clang diagnostic pop
  23939. #endif
  23940. #ifdef __clang__
  23941. #pragma clang diagnostic push
  23942. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23943. #pragma clang diagnostic ignored "-Wunused-variable"
  23944. #endif
  23945. #ifdef __clang__
  23946. #pragma clang diagnostic pop
  23947. #endif
  23948. #ifdef __clang__
  23949. #pragma clang diagnostic push
  23950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23951. #pragma clang diagnostic ignored "-Wunused-variable"
  23952. #endif
  23953. #ifdef __clang__
  23954. #pragma clang diagnostic pop
  23955. #endif
  23956. #ifdef __clang__
  23957. #pragma clang diagnostic push
  23958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23959. #pragma clang diagnostic ignored "-Wunused-variable"
  23960. #endif
  23961. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
  23962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method)
  23963. {
  23964. uint8_t V_0 = 0;
  23965. int32_t G_B4_0 = 0;
  23966. int32_t G_B6_0 = 0;
  23967. {
  23968. int32_t L_0 = ___baketype0;
  23969. if ((((int32_t)L_0) == ((int32_t)4)))
  23970. {
  23971. goto IL_000f;
  23972. }
  23973. }
  23974. {
  23975. int32_t L_1 = ___baketype0;
  23976. if ((((int32_t)L_1) == ((int32_t)1)))
  23977. {
  23978. goto IL_000c;
  23979. }
  23980. }
  23981. {
  23982. G_B4_0 = 2;
  23983. goto IL_000d;
  23984. }
  23985. IL_000c:
  23986. {
  23987. G_B4_0 = 1;
  23988. }
  23989. IL_000d:
  23990. {
  23991. G_B6_0 = G_B4_0;
  23992. goto IL_0010;
  23993. }
  23994. IL_000f:
  23995. {
  23996. G_B6_0 = 0;
  23997. }
  23998. IL_0010:
  23999. {
  24000. V_0 = G_B6_0;
  24001. goto IL_0013;
  24002. }
  24003. IL_0013:
  24004. {
  24005. uint8_t L_2 = V_0;
  24006. return L_2;
  24007. }
  24008. }
  24009. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
  24010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  24011. {
  24012. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  24013. memset((&V_0), 0, sizeof(V_0));
  24014. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24015. memset((&V_1), 0, sizeof(V_1));
  24016. {
  24017. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  24018. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1;
  24019. L_1 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_0, /*hidden argument*/NULL);
  24020. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_2 = ___l0;
  24021. float L_3;
  24022. L_3 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_2, /*hidden argument*/NULL);
  24023. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24024. float L_5;
  24025. L_5 = Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50(L_4, /*hidden argument*/NULL);
  24026. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6;
  24027. L_6 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_1, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), /*hidden argument*/NULL);
  24028. V_0 = L_6;
  24029. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_0;
  24030. V_1 = L_7;
  24031. goto IL_001e;
  24032. }
  24033. IL_001e:
  24034. {
  24035. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_8 = V_1;
  24036. return L_8;
  24037. }
  24038. }
  24039. // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
  24040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  24041. {
  24042. float V_0 = 0.0f;
  24043. {
  24044. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0;
  24045. float L_1;
  24046. L_1 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_0, /*hidden argument*/NULL);
  24047. float L_2;
  24048. L_2 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.5f))), (float)(0.0174532924f))));
  24049. float L_3;
  24050. L_3 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(46.0f)))/(float)(64.0f))));
  24051. V_0 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_3));
  24052. goto IL_0032;
  24053. }
  24054. IL_0032:
  24055. {
  24056. float L_4 = V_0;
  24057. return L_4;
  24058. }
  24059. }
  24060. // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
  24061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method)
  24062. {
  24063. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24064. memset((&V_0), 0, sizeof(V_0));
  24065. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  24066. memset((&V_1), 0, sizeof(V_1));
  24067. {
  24068. Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  24069. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
  24070. V_1 = L_0;
  24071. goto IL_001b;
  24072. }
  24073. IL_001b:
  24074. {
  24075. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_1;
  24076. return L_1;
  24077. }
  24078. }
  24079. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
  24080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method)
  24081. {
  24082. {
  24083. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_0 = ___lightColor1;
  24084. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_1 = L_0;
  24085. float L_2;
  24086. L_2 = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, /*hidden argument*/NULL);
  24087. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___cct0;
  24088. float L_4 = L_3.get_r_0();
  24089. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, ((float)il2cpp_codegen_multiply((float)L_2, (float)L_4)), /*hidden argument*/NULL);
  24090. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_5 = ___lightColor1;
  24091. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_6 = L_5;
  24092. float L_7;
  24093. L_7 = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, /*hidden argument*/NULL);
  24094. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___cct0;
  24095. float L_9 = L_8.get_g_1();
  24096. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)L_9)), /*hidden argument*/NULL);
  24097. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_10 = ___lightColor1;
  24098. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_11 = L_10;
  24099. float L_12;
  24100. L_12 = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, /*hidden argument*/NULL);
  24101. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___cct0;
  24102. float L_14 = L_13.get_b_2();
  24103. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)), /*hidden argument*/NULL);
  24104. return;
  24105. }
  24106. }
  24107. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  24108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method)
  24109. {
  24110. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24111. memset((&V_0), 0, sizeof(V_0));
  24112. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24113. memset((&V_1), 0, sizeof(V_1));
  24114. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24115. memset((&V_2), 0, sizeof(V_2));
  24116. {
  24117. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___dir1;
  24118. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24119. int32_t L_2;
  24120. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24121. L_0->set_instanceID_0(L_2);
  24122. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_3 = ___dir1;
  24123. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24124. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24125. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24126. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24127. uint8_t L_7;
  24128. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24129. L_3->set_mode_2(L_7);
  24130. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___dir1;
  24131. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24132. int32_t L_10;
  24133. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24134. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24135. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_11 = ___dir1;
  24136. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24137. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24138. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24140. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24141. L_11->set_position_3(L_14);
  24142. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_15 = ___dir1;
  24143. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24144. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24145. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24146. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24147. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24148. L_15->set_orientation_4(L_18);
  24149. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24150. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24151. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24152. V_0 = L_20;
  24153. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24154. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24155. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24156. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24157. float L_24;
  24158. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24159. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24160. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24161. V_1 = L_25;
  24162. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24163. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24164. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24165. V_2 = L_27;
  24166. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24167. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24168. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24169. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24170. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_30 = ___dir1;
  24171. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24172. L_30->set_color_5(L_31);
  24173. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_32 = ___dir1;
  24174. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24175. L_32->set_indirectColor_6(L_33);
  24176. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_34 = ___dir1;
  24177. L_34->set_penumbraWidthRadian_7((0.0f));
  24178. return;
  24179. }
  24180. }
  24181. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  24182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method)
  24183. {
  24184. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24185. memset((&V_0), 0, sizeof(V_0));
  24186. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24187. memset((&V_1), 0, sizeof(V_1));
  24188. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24189. memset((&V_2), 0, sizeof(V_2));
  24190. {
  24191. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___point1;
  24192. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24193. int32_t L_2;
  24194. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24195. L_0->set_instanceID_0(L_2);
  24196. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_3 = ___point1;
  24197. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24198. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24199. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24200. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24201. uint8_t L_7;
  24202. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24203. L_3->set_mode_2(L_7);
  24204. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___point1;
  24205. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24206. int32_t L_10;
  24207. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24208. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24209. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___point1;
  24210. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24211. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24212. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24213. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24214. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24215. L_11->set_position_3(L_14);
  24216. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0;
  24217. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
  24218. L_16 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_15, /*hidden argument*/NULL);
  24219. V_0 = L_16;
  24220. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0;
  24221. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18;
  24222. L_18 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_17, /*hidden argument*/NULL);
  24223. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24224. float L_20;
  24225. L_20 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_19, /*hidden argument*/NULL);
  24226. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_21;
  24227. L_21 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_18, L_20, /*hidden argument*/NULL);
  24228. V_1 = L_21;
  24229. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_22 = ___l0;
  24230. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_23;
  24231. L_23 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_22, /*hidden argument*/NULL);
  24232. V_2 = L_23;
  24233. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_24 = V_0;
  24234. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_24, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24235. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = V_0;
  24236. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_25, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24237. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_26 = ___point1;
  24238. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27 = V_1;
  24239. L_26->set_color_4(L_27);
  24240. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_28 = ___point1;
  24241. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_29 = V_2;
  24242. L_28->set_indirectColor_5(L_29);
  24243. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_30 = ___point1;
  24244. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_31 = ___l0;
  24245. float L_32;
  24246. L_32 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_31, /*hidden argument*/NULL);
  24247. L_30->set_range_6(L_32);
  24248. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_33 = ___point1;
  24249. L_33->set_sphereRadius_7((0.0f));
  24250. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_34 = ___point1;
  24251. L_34->set_falloff_8(3);
  24252. return;
  24253. }
  24254. }
  24255. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  24256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method)
  24257. {
  24258. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24259. memset((&V_0), 0, sizeof(V_0));
  24260. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24261. memset((&V_1), 0, sizeof(V_1));
  24262. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24263. memset((&V_2), 0, sizeof(V_2));
  24264. {
  24265. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___spot1;
  24266. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24267. int32_t L_2;
  24268. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24269. L_0->set_instanceID_0(L_2);
  24270. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_3 = ___spot1;
  24271. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24272. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24273. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24274. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24275. uint8_t L_7;
  24276. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24277. L_3->set_mode_2(L_7);
  24278. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___spot1;
  24279. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24280. int32_t L_10;
  24281. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24282. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24283. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_11 = ___spot1;
  24284. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24285. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24286. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24287. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24288. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24289. L_11->set_position_3(L_14);
  24290. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_15 = ___spot1;
  24291. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24292. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24293. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24294. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24295. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24296. L_15->set_orientation_4(L_18);
  24297. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24298. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24299. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24300. V_0 = L_20;
  24301. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24302. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24303. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24304. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24305. float L_24;
  24306. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24307. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24308. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24309. V_1 = L_25;
  24310. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24311. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24312. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24313. V_2 = L_27;
  24314. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24315. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24316. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24317. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24318. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_30 = ___spot1;
  24319. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24320. L_30->set_color_5(L_31);
  24321. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_32 = ___spot1;
  24322. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24323. L_32->set_indirectColor_6(L_33);
  24324. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_34 = ___spot1;
  24325. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24326. float L_36;
  24327. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24328. L_34->set_range_7(L_36);
  24329. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_37 = ___spot1;
  24330. L_37->set_sphereRadius_8((0.0f));
  24331. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_38 = ___spot1;
  24332. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_39 = ___l0;
  24333. float L_40;
  24334. L_40 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_39, /*hidden argument*/NULL);
  24335. L_38->set_coneAngle_9(((float)il2cpp_codegen_multiply((float)L_40, (float)(0.0174532924f))));
  24336. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_41 = ___spot1;
  24337. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_42 = ___l0;
  24338. float L_43;
  24339. L_43 = LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947(L_42, /*hidden argument*/NULL);
  24340. L_41->set_innerConeAngle_10(L_43);
  24341. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_44 = ___spot1;
  24342. L_44->set_falloff_11(3);
  24343. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_45 = ___spot1;
  24344. L_45->set_angularFalloff_12(0);
  24345. return;
  24346. }
  24347. }
  24348. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  24349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method)
  24350. {
  24351. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24352. memset((&V_0), 0, sizeof(V_0));
  24353. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24354. memset((&V_1), 0, sizeof(V_1));
  24355. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24356. memset((&V_2), 0, sizeof(V_2));
  24357. {
  24358. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___rect1;
  24359. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24360. int32_t L_2;
  24361. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24362. L_0->set_instanceID_0(L_2);
  24363. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_3 = ___rect1;
  24364. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24365. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24366. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24367. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24368. uint8_t L_7;
  24369. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24370. L_3->set_mode_2(L_7);
  24371. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___rect1;
  24372. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24373. int32_t L_10;
  24374. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24375. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24376. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_11 = ___rect1;
  24377. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24378. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24379. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24380. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24381. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24382. L_11->set_position_3(L_14);
  24383. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_15 = ___rect1;
  24384. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24385. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24386. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24387. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24388. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24389. L_15->set_orientation_4(L_18);
  24390. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24391. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24392. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24393. V_0 = L_20;
  24394. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24395. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24396. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24397. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24398. float L_24;
  24399. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24400. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24401. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24402. V_1 = L_25;
  24403. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24404. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24405. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24406. V_2 = L_27;
  24407. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24408. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24409. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24410. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24411. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_30 = ___rect1;
  24412. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24413. L_30->set_color_5(L_31);
  24414. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_32 = ___rect1;
  24415. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24416. L_32->set_indirectColor_6(L_33);
  24417. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_34 = ___rect1;
  24418. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24419. float L_36;
  24420. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24421. L_34->set_range_7(L_36);
  24422. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_37 = ___rect1;
  24423. L_37->set_width_8((0.0f));
  24424. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_38 = ___rect1;
  24425. L_38->set_height_9((0.0f));
  24426. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_39 = ___rect1;
  24427. L_39->set_falloff_10(3);
  24428. return;
  24429. }
  24430. }
  24431. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  24432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method)
  24433. {
  24434. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24435. memset((&V_0), 0, sizeof(V_0));
  24436. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1;
  24437. memset((&V_1), 0, sizeof(V_1));
  24438. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  24439. memset((&V_2), 0, sizeof(V_2));
  24440. {
  24441. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___disc1;
  24442. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24443. int32_t L_2;
  24444. L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL);
  24445. L_0->set_instanceID_0(L_2);
  24446. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_3 = ___disc1;
  24447. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24448. LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5;
  24449. L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL);
  24450. int32_t L_6 = L_5.get_lightmapBakeType_2();
  24451. uint8_t L_7;
  24452. L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL);
  24453. L_3->set_mode_2(L_7);
  24454. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___disc1;
  24455. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24456. int32_t L_10;
  24457. L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL);
  24458. L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0));
  24459. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_11 = ___disc1;
  24460. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0;
  24461. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
  24462. L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL);
  24463. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  24464. L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL);
  24465. L_11->set_position_3(L_14);
  24466. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_15 = ___disc1;
  24467. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0;
  24468. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17;
  24469. L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL);
  24470. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  24471. L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL);
  24472. L_15->set_orientation_4(L_18);
  24473. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0;
  24474. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20;
  24475. L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL);
  24476. V_0 = L_20;
  24477. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0;
  24478. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22;
  24479. L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL);
  24480. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0;
  24481. float L_24;
  24482. L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL);
  24483. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25;
  24484. L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL);
  24485. V_1 = L_25;
  24486. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0;
  24487. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27;
  24488. L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL);
  24489. V_2 = L_27;
  24490. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0;
  24491. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL);
  24492. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0;
  24493. LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL);
  24494. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_30 = ___disc1;
  24495. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1;
  24496. L_30->set_color_5(L_31);
  24497. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_32 = ___disc1;
  24498. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2;
  24499. L_32->set_indirectColor_6(L_33);
  24500. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_34 = ___disc1;
  24501. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0;
  24502. float L_36;
  24503. L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL);
  24504. L_34->set_range_7(L_36);
  24505. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_37 = ___disc1;
  24506. L_37->set_radius_8((0.0f));
  24507. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_38 = ___disc1;
  24508. L_38->set_falloff_9(3);
  24509. return;
  24510. }
  24511. }
  24512. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  24513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method)
  24514. {
  24515. static bool s_Il2CppMethodInitialized;
  24516. if (!s_Il2CppMethodInitialized)
  24517. {
  24518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24519. s_Il2CppMethodInitialized = true;
  24520. }
  24521. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B2_0 = NULL;
  24522. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B1_0 = NULL;
  24523. int32_t G_B3_0 = 0;
  24524. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B3_1 = NULL;
  24525. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B5_0 = NULL;
  24526. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B4_0 = NULL;
  24527. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B6_0 = NULL;
  24528. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B7_0;
  24529. memset((&G_B7_0), 0, sizeof(G_B7_0));
  24530. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B7_1 = NULL;
  24531. {
  24532. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_0 = ___cookie1;
  24533. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0;
  24534. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  24535. L_2 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_1, /*hidden argument*/NULL);
  24536. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24537. bool L_3;
  24538. L_3 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_2, /*hidden argument*/NULL);
  24539. G_B1_0 = L_0;
  24540. if (L_3)
  24541. {
  24542. G_B2_0 = L_0;
  24543. goto IL_0012;
  24544. }
  24545. }
  24546. {
  24547. G_B3_0 = 0;
  24548. G_B3_1 = G_B1_0;
  24549. goto IL_001d;
  24550. }
  24551. IL_0012:
  24552. {
  24553. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0;
  24554. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  24555. L_5 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_4, /*hidden argument*/NULL);
  24556. int32_t L_6;
  24557. L_6 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_5, /*hidden argument*/NULL);
  24558. G_B3_0 = L_6;
  24559. G_B3_1 = G_B2_0;
  24560. }
  24561. IL_001d:
  24562. {
  24563. G_B3_1->set_instanceID_0(G_B3_0);
  24564. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_7 = ___cookie1;
  24565. L_7->set_scale_1((1.0f));
  24566. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_8 = ___cookie1;
  24567. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0;
  24568. int32_t L_10;
  24569. L_10 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_9, /*hidden argument*/NULL);
  24570. G_B4_0 = L_8;
  24571. if ((!(((uint32_t)L_10) == ((uint32_t)1))))
  24572. {
  24573. G_B5_0 = L_8;
  24574. goto IL_0044;
  24575. }
  24576. }
  24577. {
  24578. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = ___l0;
  24579. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12;
  24580. L_12 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_11, /*hidden argument*/NULL);
  24581. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24582. bool L_13;
  24583. L_13 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_12, /*hidden argument*/NULL);
  24584. G_B5_0 = G_B4_0;
  24585. if (L_13)
  24586. {
  24587. G_B6_0 = G_B4_0;
  24588. goto IL_0055;
  24589. }
  24590. }
  24591. IL_0044:
  24592. {
  24593. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  24594. memset((&L_14), 0, sizeof(L_14));
  24595. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
  24596. G_B7_0 = L_14;
  24597. G_B7_1 = G_B5_0;
  24598. goto IL_0066;
  24599. }
  24600. IL_0055:
  24601. {
  24602. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0;
  24603. float L_16;
  24604. L_16 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_15, /*hidden argument*/NULL);
  24605. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0;
  24606. float L_18;
  24607. L_18 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_17, /*hidden argument*/NULL);
  24608. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  24609. memset((&L_19), 0, sizeof(L_19));
  24610. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
  24611. G_B7_0 = L_19;
  24612. G_B7_1 = G_B6_0;
  24613. }
  24614. IL_0066:
  24615. {
  24616. G_B7_1->set_sizes_2(G_B7_0);
  24617. return;
  24618. }
  24619. }
  24620. #ifdef __clang__
  24621. #pragma clang diagnostic pop
  24622. #endif
  24623. #ifdef __clang__
  24624. #pragma clang diagnostic push
  24625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24626. #pragma clang diagnostic ignored "-Wunused-variable"
  24627. #endif
  24628. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
  24629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m3C7B041BEEBD50C1EF3C0D9D5BC2162E93E19979 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___del0, const RuntimeMethod* method)
  24630. {
  24631. static bool s_Il2CppMethodInitialized;
  24632. if (!s_Il2CppMethodInitialized)
  24633. {
  24634. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24635. s_Il2CppMethodInitialized = true;
  24636. }
  24637. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * G_B3_0 = NULL;
  24638. {
  24639. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ___del0;
  24640. if (L_0)
  24641. {
  24642. goto IL_000b;
  24643. }
  24644. }
  24645. {
  24646. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24647. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24648. G_B3_0 = L_1;
  24649. goto IL_000c;
  24650. }
  24651. IL_000b:
  24652. {
  24653. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ___del0;
  24654. G_B3_0 = L_2;
  24655. }
  24656. IL_000c:
  24657. {
  24658. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24659. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(G_B3_0);
  24660. return;
  24661. }
  24662. }
  24663. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
  24664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * Lightmapping_GetDelegate_mD44EBB65CFD4038D77119A3F896B55905DF9A9DC (const RuntimeMethod* method)
  24665. {
  24666. static bool s_Il2CppMethodInitialized;
  24667. if (!s_Il2CppMethodInitialized)
  24668. {
  24669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24670. s_Il2CppMethodInitialized = true;
  24671. }
  24672. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * V_0 = NULL;
  24673. {
  24674. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24675. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  24676. V_0 = L_0;
  24677. goto IL_0009;
  24678. }
  24679. IL_0009:
  24680. {
  24681. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = V_0;
  24682. return L_1;
  24683. }
  24684. }
  24685. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
  24686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m6EF8586283713477679876577D753EFDCA74A6F3 (const RuntimeMethod* method)
  24687. {
  24688. static bool s_Il2CppMethodInitialized;
  24689. if (!s_Il2CppMethodInitialized)
  24690. {
  24691. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24692. s_Il2CppMethodInitialized = true;
  24693. }
  24694. {
  24695. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24696. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24697. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_0);
  24698. return;
  24699. }
  24700. }
  24701. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
  24702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m40C73984B1F2DB34C58965D1C4D321181C7E5976 (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method)
  24703. {
  24704. static bool s_Il2CppMethodInitialized;
  24705. if (!s_Il2CppMethodInitialized)
  24706. {
  24707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var);
  24709. s_Il2CppMethodInitialized = true;
  24710. }
  24711. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 V_0;
  24712. memset((&V_0), 0, sizeof(V_0));
  24713. {
  24714. intptr_t L_0 = ___outLightsPtr1;
  24715. void* L_1;
  24716. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  24717. int32_t L_2 = ___outLightsCount2;
  24718. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_3;
  24719. L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624((void*)(void*)L_1, L_2, 1, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var);
  24720. V_0 = L_3;
  24721. IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24722. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_4 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1();
  24723. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_5 = ___lights0;
  24724. NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_6 = V_0;
  24725. RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB(L_4, L_5, L_6, /*hidden argument*/NULL);
  24726. return;
  24727. }
  24728. }
  24729. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
  24730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m94640A0363C80E0E1438E4EE650AED85AB3E576C (const RuntimeMethod* method)
  24731. {
  24732. static bool s_Il2CppMethodInitialized;
  24733. if (!s_Il2CppMethodInitialized)
  24734. {
  24735. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var);
  24736. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  24737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var);
  24738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  24739. s_Il2CppMethodInitialized = true;
  24740. }
  24741. {
  24742. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  24743. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  24744. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 *)il2cpp_codegen_object_new(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var);
  24745. RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42(L_1, L_0, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var), /*hidden argument*/NULL);
  24746. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_DefaultDelegate_0(L_1);
  24747. RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0();
  24748. ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_2);
  24749. return;
  24750. }
  24751. }
  24752. #ifdef __clang__
  24753. #pragma clang diagnostic pop
  24754. #endif
  24755. #ifdef __clang__
  24756. #pragma clang diagnostic push
  24757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24758. #pragma clang diagnostic ignored "-Wunused-variable"
  24759. #endif
  24760. #ifdef __clang__
  24761. #pragma clang diagnostic pop
  24762. #endif
  24763. #ifdef __clang__
  24764. #pragma clang diagnostic push
  24765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24766. #pragma clang diagnostic ignored "-Wunused-variable"
  24767. #endif
  24768. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
  24769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24770. {
  24771. float V_0 = 0.0f;
  24772. {
  24773. float L_0 = __this->get_m_red_0();
  24774. V_0 = L_0;
  24775. goto IL_000a;
  24776. }
  24777. IL_000a:
  24778. {
  24779. float L_1 = V_0;
  24780. return L_1;
  24781. }
  24782. }
  24783. IL2CPP_EXTERN_C float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24784. {
  24785. int32_t _offset = 1;
  24786. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24787. float _returnValue;
  24788. _returnValue = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541(_thisAdjusted, method);
  24789. return _returnValue;
  24790. }
  24791. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
  24792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24793. {
  24794. bool V_0 = false;
  24795. int32_t G_B3_0 = 0;
  24796. {
  24797. float L_0 = ___value0;
  24798. if ((((float)L_0) < ((float)(0.0f))))
  24799. {
  24800. goto IL_0013;
  24801. }
  24802. }
  24803. {
  24804. float L_1 = ___value0;
  24805. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24806. goto IL_0014;
  24807. }
  24808. IL_0013:
  24809. {
  24810. G_B3_0 = 1;
  24811. }
  24812. IL_0014:
  24813. {
  24814. V_0 = (bool)G_B3_0;
  24815. bool L_2 = V_0;
  24816. if (!L_2)
  24817. {
  24818. goto IL_0034;
  24819. }
  24820. }
  24821. {
  24822. String_t* L_3;
  24823. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24824. String_t* L_4;
  24825. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24826. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24827. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24828. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var)));
  24829. }
  24830. IL_0034:
  24831. {
  24832. float L_6 = ___value0;
  24833. __this->set_m_red_0(L_6);
  24834. return;
  24835. }
  24836. }
  24837. IL2CPP_EXTERN_C void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24838. {
  24839. int32_t _offset = 1;
  24840. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24841. LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928(_thisAdjusted, ___value0, method);
  24842. }
  24843. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
  24844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24845. {
  24846. float V_0 = 0.0f;
  24847. {
  24848. float L_0 = __this->get_m_green_1();
  24849. V_0 = L_0;
  24850. goto IL_000a;
  24851. }
  24852. IL_000a:
  24853. {
  24854. float L_1 = V_0;
  24855. return L_1;
  24856. }
  24857. }
  24858. IL2CPP_EXTERN_C float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24859. {
  24860. int32_t _offset = 1;
  24861. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24862. float _returnValue;
  24863. _returnValue = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931(_thisAdjusted, method);
  24864. return _returnValue;
  24865. }
  24866. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
  24867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24868. {
  24869. bool V_0 = false;
  24870. int32_t G_B3_0 = 0;
  24871. {
  24872. float L_0 = ___value0;
  24873. if ((((float)L_0) < ((float)(0.0f))))
  24874. {
  24875. goto IL_0013;
  24876. }
  24877. }
  24878. {
  24879. float L_1 = ___value0;
  24880. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24881. goto IL_0014;
  24882. }
  24883. IL_0013:
  24884. {
  24885. G_B3_0 = 1;
  24886. }
  24887. IL_0014:
  24888. {
  24889. V_0 = (bool)G_B3_0;
  24890. bool L_2 = V_0;
  24891. if (!L_2)
  24892. {
  24893. goto IL_0034;
  24894. }
  24895. }
  24896. {
  24897. String_t* L_3;
  24898. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24899. String_t* L_4;
  24900. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24901. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24902. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24903. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var)));
  24904. }
  24905. IL_0034:
  24906. {
  24907. float L_6 = ___value0;
  24908. __this->set_m_green_1(L_6);
  24909. return;
  24910. }
  24911. }
  24912. IL2CPP_EXTERN_C void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24913. {
  24914. int32_t _offset = 1;
  24915. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24916. LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89(_thisAdjusted, ___value0, method);
  24917. }
  24918. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
  24919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method)
  24920. {
  24921. float V_0 = 0.0f;
  24922. {
  24923. float L_0 = __this->get_m_blue_2();
  24924. V_0 = L_0;
  24925. goto IL_000a;
  24926. }
  24927. IL_000a:
  24928. {
  24929. float L_1 = V_0;
  24930. return L_1;
  24931. }
  24932. }
  24933. IL2CPP_EXTERN_C float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24934. {
  24935. int32_t _offset = 1;
  24936. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24937. float _returnValue;
  24938. _returnValue = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE(_thisAdjusted, method);
  24939. return _returnValue;
  24940. }
  24941. // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
  24942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method)
  24943. {
  24944. bool V_0 = false;
  24945. int32_t G_B3_0 = 0;
  24946. {
  24947. float L_0 = ___value0;
  24948. if ((((float)L_0) < ((float)(0.0f))))
  24949. {
  24950. goto IL_0013;
  24951. }
  24952. }
  24953. {
  24954. float L_1 = ___value0;
  24955. G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
  24956. goto IL_0014;
  24957. }
  24958. IL_0013:
  24959. {
  24960. G_B3_0 = 1;
  24961. }
  24962. IL_0014:
  24963. {
  24964. V_0 = (bool)G_B3_0;
  24965. bool L_2 = V_0;
  24966. if (!L_2)
  24967. {
  24968. goto IL_0034;
  24969. }
  24970. }
  24971. {
  24972. String_t* L_3;
  24973. L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL);
  24974. String_t* L_4;
  24975. L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL);
  24976. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  24977. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL);
  24978. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var)));
  24979. }
  24980. IL_0034:
  24981. {
  24982. float L_6 = ___value0;
  24983. __this->set_m_blue_2(L_6);
  24984. return;
  24985. }
  24986. }
  24987. IL2CPP_EXTERN_C void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  24988. {
  24989. int32_t _offset = 1;
  24990. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset);
  24991. LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F(_thisAdjusted, ___value0, method);
  24992. }
  24993. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
  24994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method)
  24995. {
  24996. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  24997. memset((&V_0), 0, sizeof(V_0));
  24998. float V_1 = 0.0f;
  24999. float V_2 = 0.0f;
  25000. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_3;
  25001. memset((&V_3), 0, sizeof(V_3));
  25002. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_4;
  25003. memset((&V_4), 0, sizeof(V_4));
  25004. bool V_5 = false;
  25005. bool V_6 = false;
  25006. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_7;
  25007. memset((&V_7), 0, sizeof(V_7));
  25008. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B3_0;
  25009. memset((&G_B3_0), 0, sizeof(G_B3_0));
  25010. int32_t G_B7_0 = 0;
  25011. {
  25012. bool L_0;
  25013. L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2(/*hidden argument*/NULL);
  25014. if (L_0)
  25015. {
  25016. goto IL_001b;
  25017. }
  25018. }
  25019. {
  25020. float L_1 = ___intensity1;
  25021. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  25022. L_2 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), L_1, /*hidden argument*/NULL);
  25023. V_4 = L_2;
  25024. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3;
  25025. L_3 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), /*hidden argument*/NULL);
  25026. G_B3_0 = L_3;
  25027. goto IL_002c;
  25028. }
  25029. IL_001b:
  25030. {
  25031. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
  25032. L_4 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), /*hidden argument*/NULL);
  25033. V_4 = L_4;
  25034. float L_5 = ___intensity1;
  25035. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6;
  25036. L_6 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), L_5, /*hidden argument*/NULL);
  25037. G_B3_0 = L_6;
  25038. }
  25039. IL_002c:
  25040. {
  25041. V_0 = G_B3_0;
  25042. float L_7;
  25043. L_7 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  25044. V_1 = L_7;
  25045. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0;
  25046. float L_9 = L_8.get_r_0();
  25047. if ((((float)L_9) < ((float)(0.0f))))
  25048. {
  25049. goto IL_005e;
  25050. }
  25051. }
  25052. {
  25053. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_0;
  25054. float L_11 = L_10.get_g_1();
  25055. if ((((float)L_11) < ((float)(0.0f))))
  25056. {
  25057. goto IL_005e;
  25058. }
  25059. }
  25060. {
  25061. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_0;
  25062. float L_13 = L_12.get_b_2();
  25063. G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
  25064. goto IL_005f;
  25065. }
  25066. IL_005e:
  25067. {
  25068. G_B7_0 = 1;
  25069. }
  25070. IL_005f:
  25071. {
  25072. V_5 = (bool)G_B7_0;
  25073. bool L_14 = V_5;
  25074. if (!L_14)
  25075. {
  25076. goto IL_00c3;
  25077. }
  25078. }
  25079. {
  25080. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var)), (uint32_t)7);
  25081. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15;
  25082. ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25083. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
  25084. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_16;
  25085. float* L_18 = (&V_0)->get_address_of_r_0();
  25086. String_t* L_19;
  25087. L_19 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_18, /*hidden argument*/NULL);
  25088. ArrayElementTypeCheck (L_17, L_19);
  25089. (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
  25090. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_20 = L_17;
  25091. ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25092. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
  25093. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_21 = L_20;
  25094. float* L_22 = (&V_0)->get_address_of_g_1();
  25095. String_t* L_23;
  25096. L_23 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_22, /*hidden argument*/NULL);
  25097. ArrayElementTypeCheck (L_21, L_23);
  25098. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
  25099. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_24 = L_21;
  25100. ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25101. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
  25102. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_25 = L_24;
  25103. float* L_26 = (&V_0)->get_address_of_b_2();
  25104. String_t* L_27;
  25105. L_27 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_26, /*hidden argument*/NULL);
  25106. ArrayElementTypeCheck (L_25, L_27);
  25107. (L_25)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
  25108. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_28 = L_25;
  25109. ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25110. (L_28)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
  25111. String_t* L_29;
  25112. L_29 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_28, /*hidden argument*/NULL);
  25113. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  25114. ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_30, L_29, /*hidden argument*/NULL);
  25115. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var)));
  25116. }
  25117. IL_00c3:
  25118. {
  25119. float L_31 = V_1;
  25120. V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25121. bool L_32 = V_6;
  25122. if (!L_32)
  25123. {
  25124. goto IL_00dd;
  25125. }
  25126. }
  25127. {
  25128. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33;
  25129. L_33 = LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180(/*hidden argument*/NULL);
  25130. V_7 = L_33;
  25131. goto IL_0125;
  25132. }
  25133. IL_00dd:
  25134. {
  25135. float L_34;
  25136. L_34 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  25137. V_2 = ((float)((float)(1.0f)/(float)L_34));
  25138. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = V_0;
  25139. float L_36 = L_35.get_r_0();
  25140. float L_37 = V_2;
  25141. (&V_3)->set_m_red_0(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)));
  25142. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = V_0;
  25143. float L_39 = L_38.get_g_1();
  25144. float L_40 = V_2;
  25145. (&V_3)->set_m_green_1(((float)il2cpp_codegen_multiply((float)L_39, (float)L_40)));
  25146. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_41 = V_0;
  25147. float L_42 = L_41.get_b_2();
  25148. float L_43 = V_2;
  25149. (&V_3)->set_m_blue_2(((float)il2cpp_codegen_multiply((float)L_42, (float)L_43)));
  25150. float L_44 = V_1;
  25151. (&V_3)->set_m_intensity_3(L_44);
  25152. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_45 = V_3;
  25153. V_7 = L_45;
  25154. goto IL_0125;
  25155. }
  25156. IL_0125:
  25157. {
  25158. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_46 = V_7;
  25159. return L_46;
  25160. }
  25161. }
  25162. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
  25163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method)
  25164. {
  25165. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0;
  25166. memset((&V_0), 0, sizeof(V_0));
  25167. float V_1 = 0.0f;
  25168. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2;
  25169. memset((&V_2), 0, sizeof(V_2));
  25170. {
  25171. float L_0 = (0.0f);
  25172. V_1 = L_0;
  25173. (&V_0)->set_m_intensity_3(L_0);
  25174. float L_1 = V_1;
  25175. float L_2 = L_1;
  25176. V_1 = L_2;
  25177. (&V_0)->set_m_blue_2(L_2);
  25178. float L_3 = V_1;
  25179. float L_4 = L_3;
  25180. V_1 = L_4;
  25181. (&V_0)->set_m_green_1(L_4);
  25182. float L_5 = V_1;
  25183. (&V_0)->set_m_red_0(L_5);
  25184. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6 = V_0;
  25185. V_2 = L_6;
  25186. goto IL_002f;
  25187. }
  25188. IL_002f:
  25189. {
  25190. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_2;
  25191. return L_7;
  25192. }
  25193. }
  25194. #ifdef __clang__
  25195. #pragma clang diagnostic pop
  25196. #endif
  25197. #ifdef __clang__
  25198. #pragma clang diagnostic push
  25199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25200. #pragma clang diagnostic ignored "-Wunused-variable"
  25201. #endif
  25202. #ifdef __clang__
  25203. #pragma clang diagnostic pop
  25204. #endif
  25205. #ifdef __clang__
  25206. #pragma clang diagnostic push
  25207. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25208. #pragma clang diagnostic ignored "-Wunused-variable"
  25209. #endif
  25210. #ifdef __clang__
  25211. #pragma clang diagnostic pop
  25212. #endif
  25213. #ifdef __clang__
  25214. #pragma clang diagnostic push
  25215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25216. #pragma clang diagnostic ignored "-Wunused-variable"
  25217. #endif
  25218. #ifdef __clang__
  25219. #pragma clang diagnostic pop
  25220. #endif
  25221. #ifdef __clang__
  25222. #pragma clang diagnostic push
  25223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25224. #pragma clang diagnostic ignored "-Wunused-variable"
  25225. #endif
  25226. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  25227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method)
  25228. {
  25229. {
  25230. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  25231. RuntimeObject* L_0 = ___logHandler0;
  25232. Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline(__this, L_0, /*hidden argument*/NULL);
  25233. Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline(__this, (bool)1, /*hidden argument*/NULL);
  25234. Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline(__this, 3, /*hidden argument*/NULL);
  25235. return;
  25236. }
  25237. }
  25238. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  25239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25240. {
  25241. {
  25242. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  25243. return L_0;
  25244. }
  25245. }
  25246. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  25247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  25248. {
  25249. {
  25250. RuntimeObject* L_0 = ___value0;
  25251. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  25252. return;
  25253. }
  25254. }
  25255. // System.Boolean UnityEngine.Logger::get_logEnabled()
  25256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25257. {
  25258. {
  25259. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  25260. return L_0;
  25261. }
  25262. }
  25263. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  25264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  25265. {
  25266. {
  25267. bool L_0 = ___value0;
  25268. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  25269. return;
  25270. }
  25271. }
  25272. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  25273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  25274. {
  25275. {
  25276. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  25277. return L_0;
  25278. }
  25279. }
  25280. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  25281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  25282. {
  25283. {
  25284. int32_t L_0 = ___value0;
  25285. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  25286. return;
  25287. }
  25288. }
  25289. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  25290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method)
  25291. {
  25292. bool V_0 = false;
  25293. bool V_1 = false;
  25294. bool V_2 = false;
  25295. bool V_3 = false;
  25296. {
  25297. bool L_0;
  25298. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  25299. V_0 = L_0;
  25300. bool L_1 = V_0;
  25301. if (!L_1)
  25302. {
  25303. goto IL_0038;
  25304. }
  25305. }
  25306. {
  25307. int32_t L_2 = ___logType0;
  25308. V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
  25309. bool L_3 = V_1;
  25310. if (!L_3)
  25311. {
  25312. goto IL_0018;
  25313. }
  25314. }
  25315. {
  25316. V_2 = (bool)1;
  25317. goto IL_003c;
  25318. }
  25319. IL_0018:
  25320. {
  25321. int32_t L_4;
  25322. L_4 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  25323. V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25324. bool L_5 = V_3;
  25325. if (!L_5)
  25326. {
  25327. goto IL_0037;
  25328. }
  25329. }
  25330. {
  25331. int32_t L_6 = ___logType0;
  25332. int32_t L_7;
  25333. L_7 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL);
  25334. V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25335. goto IL_003c;
  25336. }
  25337. IL_0037:
  25338. {
  25339. }
  25340. IL_0038:
  25341. {
  25342. V_2 = (bool)0;
  25343. goto IL_003c;
  25344. }
  25345. IL_003c:
  25346. {
  25347. bool L_8 = V_2;
  25348. return L_8;
  25349. }
  25350. }
  25351. // System.String UnityEngine.Logger::GetString(System.Object)
  25352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method)
  25353. {
  25354. static bool s_Il2CppMethodInitialized;
  25355. if (!s_Il2CppMethodInitialized)
  25356. {
  25357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var);
  25359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
  25360. s_Il2CppMethodInitialized = true;
  25361. }
  25362. RuntimeObject* V_0 = NULL;
  25363. bool V_1 = false;
  25364. String_t* V_2 = NULL;
  25365. bool V_3 = false;
  25366. {
  25367. RuntimeObject * L_0 = ___message0;
  25368. V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25369. bool L_1 = V_1;
  25370. if (!L_1)
  25371. {
  25372. goto IL_0012;
  25373. }
  25374. }
  25375. {
  25376. V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
  25377. goto IL_003b;
  25378. }
  25379. IL_0012:
  25380. {
  25381. RuntimeObject * L_2 = ___message0;
  25382. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var));
  25383. RuntimeObject* L_3 = V_0;
  25384. V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  25385. bool L_4 = V_3;
  25386. if (!L_4)
  25387. {
  25388. goto IL_0031;
  25389. }
  25390. }
  25391. {
  25392. RuntimeObject* L_5 = V_0;
  25393. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25394. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_6;
  25395. L_6 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25396. String_t* L_7;
  25397. L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
  25398. V_2 = L_7;
  25399. goto IL_003b;
  25400. }
  25401. IL_0031:
  25402. {
  25403. RuntimeObject * L_8 = ___message0;
  25404. String_t* L_9;
  25405. L_9 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  25406. V_2 = L_9;
  25407. goto IL_003b;
  25408. }
  25409. IL_003b:
  25410. {
  25411. String_t* L_10 = V_2;
  25412. return L_10;
  25413. }
  25414. }
  25415. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  25416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mBAF75BD87C8B66198F52DEFF72132C42CA369881 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method)
  25417. {
  25418. static bool s_Il2CppMethodInitialized;
  25419. if (!s_Il2CppMethodInitialized)
  25420. {
  25421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  25424. s_Il2CppMethodInitialized = true;
  25425. }
  25426. bool V_0 = false;
  25427. {
  25428. int32_t L_0 = ___logType0;
  25429. bool L_1;
  25430. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25431. V_0 = L_1;
  25432. bool L_2 = V_0;
  25433. if (!L_2)
  25434. {
  25435. goto IL_002e;
  25436. }
  25437. }
  25438. {
  25439. RuntimeObject* L_3;
  25440. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25441. int32_t L_4 = ___logType0;
  25442. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  25443. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5;
  25444. RuntimeObject * L_7 = ___message1;
  25445. String_t* L_8;
  25446. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  25447. ArrayElementTypeCheck (L_6, L_8);
  25448. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  25449. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
  25450. }
  25451. IL_002e:
  25452. {
  25453. return;
  25454. }
  25455. }
  25456. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  25457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mD84CAE986DDEB614141DEDBDD023F7EB2EA511E7 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context2, const RuntimeMethod* method)
  25458. {
  25459. static bool s_Il2CppMethodInitialized;
  25460. if (!s_Il2CppMethodInitialized)
  25461. {
  25462. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25464. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
  25465. s_Il2CppMethodInitialized = true;
  25466. }
  25467. bool V_0 = false;
  25468. {
  25469. int32_t L_0 = ___logType0;
  25470. bool L_1;
  25471. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25472. V_0 = L_1;
  25473. bool L_2 = V_0;
  25474. if (!L_2)
  25475. {
  25476. goto IL_002e;
  25477. }
  25478. }
  25479. {
  25480. RuntimeObject* L_3;
  25481. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25482. int32_t L_4 = ___logType0;
  25483. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context2;
  25484. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  25485. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = L_6;
  25486. RuntimeObject * L_8 = ___message1;
  25487. String_t* L_9;
  25488. L_9 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_8, /*hidden argument*/NULL);
  25489. ArrayElementTypeCheck (L_7, L_9);
  25490. (L_7)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
  25491. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
  25492. }
  25493. IL_002e:
  25494. {
  25495. return;
  25496. }
  25497. }
  25498. // System.Void UnityEngine.Logger::LogError(System.String,System.Object)
  25499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_mF2AC7B41DFE3BF0E6579ADB87C04E2A72917E62B (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, String_t* ___tag0, RuntimeObject * ___message1, const RuntimeMethod* method)
  25500. {
  25501. static bool s_Il2CppMethodInitialized;
  25502. if (!s_Il2CppMethodInitialized)
  25503. {
  25504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
  25507. s_Il2CppMethodInitialized = true;
  25508. }
  25509. bool V_0 = false;
  25510. {
  25511. bool L_0;
  25512. L_0 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, 0, /*hidden argument*/NULL);
  25513. V_0 = L_0;
  25514. bool L_1 = V_0;
  25515. if (!L_1)
  25516. {
  25517. goto IL_0032;
  25518. }
  25519. }
  25520. {
  25521. RuntimeObject* L_2;
  25522. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25523. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  25524. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  25525. String_t* L_5 = ___tag0;
  25526. ArrayElementTypeCheck (L_4, L_5);
  25527. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  25528. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_4;
  25529. RuntimeObject * L_7 = ___message1;
  25530. String_t* L_8;
  25531. L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL);
  25532. ArrayElementTypeCheck (L_6, L_8);
  25533. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  25534. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, 0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
  25535. }
  25536. IL_0032:
  25537. {
  25538. return;
  25539. }
  25540. }
  25541. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  25542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m207DC0A45A598148B848CF37BE3A20E6C3BB10F1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  25543. {
  25544. static bool s_Il2CppMethodInitialized;
  25545. if (!s_Il2CppMethodInitialized)
  25546. {
  25547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25548. s_Il2CppMethodInitialized = true;
  25549. }
  25550. bool V_0 = false;
  25551. {
  25552. bool L_0;
  25553. L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL);
  25554. V_0 = L_0;
  25555. bool L_1 = V_0;
  25556. if (!L_1)
  25557. {
  25558. goto IL_0019;
  25559. }
  25560. }
  25561. {
  25562. RuntimeObject* L_2;
  25563. L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25564. Exception_t * L_3 = ___exception0;
  25565. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1;
  25566. InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
  25567. }
  25568. IL_0019:
  25569. {
  25570. return;
  25571. }
  25572. }
  25573. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  25574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m7D6FBEBB9C9708A50311878D7AF5A96E6E9A11F4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method)
  25575. {
  25576. static bool s_Il2CppMethodInitialized;
  25577. if (!s_Il2CppMethodInitialized)
  25578. {
  25579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var);
  25580. s_Il2CppMethodInitialized = true;
  25581. }
  25582. bool V_0 = false;
  25583. {
  25584. int32_t L_0 = ___logType0;
  25585. bool L_1;
  25586. L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL);
  25587. V_0 = L_1;
  25588. bool L_2 = V_0;
  25589. if (!L_2)
  25590. {
  25591. goto IL_001d;
  25592. }
  25593. }
  25594. {
  25595. RuntimeObject* L_3;
  25596. L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL);
  25597. int32_t L_4 = ___logType0;
  25598. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context1;
  25599. String_t* L_6 = ___format2;
  25600. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = ___args3;
  25601. InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
  25602. }
  25603. IL_001d:
  25604. {
  25605. return;
  25606. }
  25607. }
  25608. #ifdef __clang__
  25609. #pragma clang diagnostic pop
  25610. #endif
  25611. #ifdef __clang__
  25612. #pragma clang diagnostic push
  25613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25614. #pragma clang diagnostic ignored "-Wunused-variable"
  25615. #endif
  25616. // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
  25617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mFF261E84D36BA5652A3EAB9B45159D6E2FE23A0E (LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 * __this, const RuntimeMethod* method)
  25618. {
  25619. {
  25620. return;
  25621. }
  25622. }
  25623. #ifdef __clang__
  25624. #pragma clang diagnostic pop
  25625. #endif
  25626. #ifdef __clang__
  25627. #pragma clang diagnostic push
  25628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25629. #pragma clang diagnostic ignored "-Wunused-variable"
  25630. #endif
  25631. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  25632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method)
  25633. {
  25634. bool V_0 = false;
  25635. bool V_1 = false;
  25636. bool V_2 = false;
  25637. {
  25638. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_0 = ___stream0;
  25639. V_0 = (bool)((((RuntimeObject*)(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25640. bool L_1 = V_0;
  25641. if (!L_1)
  25642. {
  25643. goto IL_0019;
  25644. }
  25645. }
  25646. {
  25647. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  25648. ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25649. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25650. }
  25651. IL_0019:
  25652. {
  25653. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_3 = ___stream0;
  25654. bool L_4;
  25655. L_4 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
  25656. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  25657. bool L_5 = V_1;
  25658. if (!L_5)
  25659. {
  25660. goto IL_0036;
  25661. }
  25662. }
  25663. {
  25664. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25665. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25666. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25667. }
  25668. IL_0036:
  25669. {
  25670. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  25671. bool L_8;
  25672. L_8 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
  25673. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  25674. bool L_9 = V_2;
  25675. if (!L_9)
  25676. {
  25677. goto IL_0053;
  25678. }
  25679. }
  25680. {
  25681. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25682. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL);
  25683. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var)));
  25684. }
  25685. IL_0053:
  25686. {
  25687. return;
  25688. }
  25689. }
  25690. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  25691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method)
  25692. {
  25693. static bool s_Il2CppMethodInitialized;
  25694. if (!s_Il2CppMethodInitialized)
  25695. {
  25696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25697. s_Il2CppMethodInitialized = true;
  25698. }
  25699. bool V_0 = false;
  25700. {
  25701. intptr_t L_0 = ___returnValueAddress4;
  25702. bool L_1;
  25703. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25704. V_0 = L_1;
  25705. bool L_2 = V_0;
  25706. if (!L_2)
  25707. {
  25708. goto IL_0021;
  25709. }
  25710. }
  25711. {
  25712. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25713. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25714. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var)));
  25715. }
  25716. IL_0021:
  25717. {
  25718. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream3;
  25719. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25720. intptr_t L_5 = ___returnValueAddress4;
  25721. void* L_6;
  25722. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25723. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream3;
  25724. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = ___buffer0;
  25725. int32_t L_9 = ___offset1;
  25726. int32_t L_10 = ___count2;
  25727. int32_t L_11;
  25728. L_11 = VirtFuncInvoker3< int32_t, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(21 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_7, L_8, L_9, L_10);
  25729. *((int32_t*)L_6) = (int32_t)L_11;
  25730. return;
  25731. }
  25732. }
  25733. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  25734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E (int64_t ___offset0, uint32_t ___origin1, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method)
  25735. {
  25736. static bool s_Il2CppMethodInitialized;
  25737. if (!s_Il2CppMethodInitialized)
  25738. {
  25739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25740. s_Il2CppMethodInitialized = true;
  25741. }
  25742. bool V_0 = false;
  25743. {
  25744. intptr_t L_0 = ___returnValueAddress3;
  25745. bool L_1;
  25746. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25747. V_0 = L_1;
  25748. bool L_2 = V_0;
  25749. if (!L_2)
  25750. {
  25751. goto IL_0020;
  25752. }
  25753. }
  25754. {
  25755. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25756. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25757. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var)));
  25758. }
  25759. IL_0020:
  25760. {
  25761. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream2;
  25762. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25763. intptr_t L_5 = ___returnValueAddress3;
  25764. void* L_6;
  25765. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25766. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream2;
  25767. int64_t L_8 = ___offset0;
  25768. uint32_t L_9 = ___origin1;
  25769. int64_t L_10;
  25770. L_10 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_7, L_8, L_9);
  25771. *((int64_t*)L_6) = (int64_t)L_10;
  25772. return;
  25773. }
  25774. }
  25775. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  25776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  25777. {
  25778. static bool s_Il2CppMethodInitialized;
  25779. if (!s_Il2CppMethodInitialized)
  25780. {
  25781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  25782. s_Il2CppMethodInitialized = true;
  25783. }
  25784. bool V_0 = false;
  25785. {
  25786. intptr_t L_0 = ___returnValueAddress1;
  25787. bool L_1;
  25788. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  25789. V_0 = L_1;
  25790. bool L_2 = V_0;
  25791. if (!L_2)
  25792. {
  25793. goto IL_0020;
  25794. }
  25795. }
  25796. {
  25797. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  25798. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  25799. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var)));
  25800. }
  25801. IL_0020:
  25802. {
  25803. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream0;
  25804. ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL);
  25805. intptr_t L_5 = ___returnValueAddress1;
  25806. void* L_6;
  25807. L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL);
  25808. Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0;
  25809. int64_t L_8;
  25810. L_8 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_7);
  25811. *((int64_t*)L_6) = (int64_t)L_8;
  25812. return;
  25813. }
  25814. }
  25815. #ifdef __clang__
  25816. #pragma clang diagnostic pop
  25817. #endif
  25818. #ifdef __clang__
  25819. #pragma clang diagnostic push
  25820. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25821. #pragma clang diagnostic ignored "-Wunused-variable"
  25822. #endif
  25823. // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  25824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method)
  25825. {
  25826. typedef void (*Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *);
  25827. static Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn _il2cpp_icall_func;
  25828. if (!_il2cpp_icall_func)
  25829. _il2cpp_icall_func = (Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  25830. _il2cpp_icall_func(___self0, ___shader1);
  25831. }
  25832. // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  25833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method)
  25834. {
  25835. typedef void (*Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  25836. static Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn _il2cpp_icall_func;
  25837. if (!_il2cpp_icall_func)
  25838. _il2cpp_icall_func = (Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  25839. _il2cpp_icall_func(___self0, ___source1);
  25840. }
  25841. // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
  25842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method)
  25843. {
  25844. typedef void (*Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
  25845. static Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn _il2cpp_icall_func;
  25846. if (!_il2cpp_icall_func)
  25847. _il2cpp_icall_func = (Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
  25848. _il2cpp_icall_func(___self0);
  25849. }
  25850. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  25851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method)
  25852. {
  25853. static bool s_Il2CppMethodInitialized;
  25854. if (!s_Il2CppMethodInitialized)
  25855. {
  25856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25857. s_Il2CppMethodInitialized = true;
  25858. }
  25859. {
  25860. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25861. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25862. Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0;
  25863. Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62(__this, L_0, /*hidden argument*/NULL);
  25864. return;
  25865. }
  25866. }
  25867. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  25868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD0C3D9CFAFE0FB858D864092467387D7FA178245 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source0, const RuntimeMethod* method)
  25869. {
  25870. static bool s_Il2CppMethodInitialized;
  25871. if (!s_Il2CppMethodInitialized)
  25872. {
  25873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25874. s_Il2CppMethodInitialized = true;
  25875. }
  25876. {
  25877. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25878. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25879. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___source0;
  25880. Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41(__this, L_0, /*hidden argument*/NULL);
  25881. return;
  25882. }
  25883. }
  25884. // System.Void UnityEngine.Material::.ctor(System.String)
  25885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m71FEB02D66A71A0FF513ABC40339E1561A8192E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___contents0, const RuntimeMethod* method)
  25886. {
  25887. static bool s_Il2CppMethodInitialized;
  25888. if (!s_Il2CppMethodInitialized)
  25889. {
  25890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25891. s_Il2CppMethodInitialized = true;
  25892. }
  25893. {
  25894. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25895. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  25896. Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F(__this, /*hidden argument*/NULL);
  25897. return;
  25898. }
  25899. }
  25900. // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
  25901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_mC3C88E2389B7132EBF3EB0D1F040545176B795C0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  25902. {
  25903. static bool s_Il2CppMethodInitialized;
  25904. if (!s_Il2CppMethodInitialized)
  25905. {
  25906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
  25907. s_Il2CppMethodInitialized = true;
  25908. }
  25909. int32_t V_0 = 0;
  25910. bool V_1 = false;
  25911. {
  25912. int32_t L_0;
  25913. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)256), /*hidden argument*/NULL);
  25914. V_0 = L_0;
  25915. int32_t L_1 = V_0;
  25916. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25917. bool L_2 = V_1;
  25918. if (!L_2)
  25919. {
  25920. goto IL_0023;
  25921. }
  25922. }
  25923. {
  25924. int32_t L_3 = V_0;
  25925. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___value0;
  25926. Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4(__this, L_3, L_4, /*hidden argument*/NULL);
  25927. goto IL_0030;
  25928. }
  25929. IL_0023:
  25930. {
  25931. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___value0;
  25932. Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, /*hidden argument*/NULL);
  25933. }
  25934. IL_0030:
  25935. {
  25936. return;
  25937. }
  25938. }
  25939. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  25940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method)
  25941. {
  25942. static bool s_Il2CppMethodInitialized;
  25943. if (!s_Il2CppMethodInitialized)
  25944. {
  25945. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  25946. s_Il2CppMethodInitialized = true;
  25947. }
  25948. int32_t V_0 = 0;
  25949. bool V_1 = false;
  25950. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL;
  25951. {
  25952. int32_t L_0;
  25953. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  25954. V_0 = L_0;
  25955. int32_t L_1 = V_0;
  25956. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25957. bool L_2 = V_1;
  25958. if (!L_2)
  25959. {
  25960. goto IL_0022;
  25961. }
  25962. }
  25963. {
  25964. int32_t L_3 = V_0;
  25965. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4;
  25966. L_4 = Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680(__this, L_3, /*hidden argument*/NULL);
  25967. V_2 = L_4;
  25968. goto IL_0030;
  25969. }
  25970. IL_0022:
  25971. {
  25972. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5;
  25973. L_5 = Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, /*hidden argument*/NULL);
  25974. V_2 = L_5;
  25975. goto IL_0030;
  25976. }
  25977. IL_0030:
  25978. {
  25979. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6 = V_2;
  25980. return L_6;
  25981. }
  25982. }
  25983. // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
  25984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m1F715422BE5C75B4A7AC951691F0DC16A8C294C5 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method)
  25985. {
  25986. static bool s_Il2CppMethodInitialized;
  25987. if (!s_Il2CppMethodInitialized)
  25988. {
  25989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
  25990. s_Il2CppMethodInitialized = true;
  25991. }
  25992. int32_t V_0 = 0;
  25993. bool V_1 = false;
  25994. {
  25995. int32_t L_0;
  25996. L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL);
  25997. V_0 = L_0;
  25998. int32_t L_1 = V_0;
  25999. V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26000. bool L_2 = V_1;
  26001. if (!L_2)
  26002. {
  26003. goto IL_0023;
  26004. }
  26005. }
  26006. {
  26007. int32_t L_3 = V_0;
  26008. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4 = ___value0;
  26009. Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60(__this, L_3, L_4, /*hidden argument*/NULL);
  26010. goto IL_0030;
  26011. }
  26012. IL_0023:
  26013. {
  26014. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5 = ___value0;
  26015. Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, /*hidden argument*/NULL);
  26016. }
  26017. IL_0030:
  26018. {
  26019. return;
  26020. }
  26021. }
  26022. // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
  26023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method)
  26024. {
  26025. typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  26026. static Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn _il2cpp_icall_func;
  26027. if (!_il2cpp_icall_func)
  26028. _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
  26029. int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributeFlag0);
  26030. return icallRetVal;
  26031. }
  26032. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  26033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  26034. {
  26035. typedef bool (*Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  26036. static Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn _il2cpp_icall_func;
  26037. if (!_il2cpp_icall_func)
  26038. _il2cpp_icall_func = (Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  26039. bool icallRetVal = _il2cpp_icall_func(__this, ___nameID0);
  26040. return icallRetVal;
  26041. }
  26042. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  26043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  26044. {
  26045. bool V_0 = false;
  26046. {
  26047. String_t* L_0 = ___name0;
  26048. int32_t L_1;
  26049. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26050. bool L_2;
  26051. L_2 = Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657(__this, L_1, /*hidden argument*/NULL);
  26052. V_0 = L_2;
  26053. goto IL_0010;
  26054. }
  26055. IL_0010:
  26056. {
  26057. bool L_3 = V_0;
  26058. return L_3;
  26059. }
  26060. }
  26061. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  26062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  26063. {
  26064. typedef void (*Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  26065. static Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn _il2cpp_icall_func;
  26066. if (!_il2cpp_icall_func)
  26067. _il2cpp_icall_func = (Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  26068. _il2cpp_icall_func(__this, ___keyword0);
  26069. }
  26070. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  26071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method)
  26072. {
  26073. typedef void (*Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*);
  26074. static Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn _il2cpp_icall_func;
  26075. if (!_il2cpp_icall_func)
  26076. _il2cpp_icall_func = (Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  26077. _il2cpp_icall_func(__this, ___keyword0);
  26078. }
  26079. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  26080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method)
  26081. {
  26082. typedef void (*Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, float);
  26083. static Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn _il2cpp_icall_func;
  26084. if (!_il2cpp_icall_func)
  26085. _il2cpp_icall_func = (Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  26086. _il2cpp_icall_func(__this, ___name0, ___value1);
  26087. }
  26088. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  26089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26090. {
  26091. {
  26092. int32_t L_0 = ___name0;
  26093. Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39(__this, L_0, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___value1), /*hidden argument*/NULL);
  26094. return;
  26095. }
  26096. }
  26097. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  26098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26099. {
  26100. typedef void (*Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  26101. static Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn _il2cpp_icall_func;
  26102. if (!_il2cpp_icall_func)
  26103. _il2cpp_icall_func = (Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  26104. _il2cpp_icall_func(__this, ___name0, ___value1);
  26105. }
  26106. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  26107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method)
  26108. {
  26109. typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t);
  26110. static Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn _il2cpp_icall_func;
  26111. if (!_il2cpp_icall_func)
  26112. _il2cpp_icall_func = (Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  26113. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this, ___name0);
  26114. return icallRetVal;
  26115. }
  26116. // System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
  26117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
  26118. {
  26119. {
  26120. String_t* L_0 = ___name0;
  26121. int32_t L_1;
  26122. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26123. int32_t L_2 = ___value1;
  26124. Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E(__this, L_1, ((float)((float)L_2)), /*hidden argument*/NULL);
  26125. return;
  26126. }
  26127. }
  26128. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  26129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m5CAAF4A8D7F839597B4E14588E341462EEB81698 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26130. {
  26131. {
  26132. String_t* L_0 = ___name0;
  26133. int32_t L_1;
  26134. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26135. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___value1;
  26136. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_1, L_2, /*hidden argument*/NULL);
  26137. return;
  26138. }
  26139. }
  26140. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  26141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m9DE63FCC5A31918F8A9A2E4FCED70C298677A7B4 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value1, const RuntimeMethod* method)
  26142. {
  26143. {
  26144. int32_t L_0 = ___nameID0;
  26145. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___value1;
  26146. Material_SetColorImpl_m0981AC6BCE99E2692B1859AC5A3A4334C5F52185(__this, L_0, L_1, /*hidden argument*/NULL);
  26147. return;
  26148. }
  26149. }
  26150. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  26151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m04A1CD55201841F85E475992931A210229C782CF (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26152. {
  26153. {
  26154. String_t* L_0 = ___name0;
  26155. int32_t L_1;
  26156. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26157. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = ___value1;
  26158. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_1, L_2, /*hidden argument*/NULL);
  26159. return;
  26160. }
  26161. }
  26162. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  26163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mECB29488B89AB3E516331DA41409510D570E9B60 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
  26164. {
  26165. {
  26166. int32_t L_0 = ___nameID0;
  26167. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___value1;
  26168. Material_SetTextureImpl_m671ED2C28CE1AE0E0E94E3E7633ABFA75186317C(__this, L_0, L_1, /*hidden argument*/NULL);
  26169. return;
  26170. }
  26171. }
  26172. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  26173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method)
  26174. {
  26175. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  26176. {
  26177. String_t* L_0 = ___name0;
  26178. int32_t L_1;
  26179. L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL);
  26180. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2;
  26181. L_2 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_1, /*hidden argument*/NULL);
  26182. V_0 = L_2;
  26183. goto IL_0010;
  26184. }
  26185. IL_0010:
  26186. {
  26187. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = V_0;
  26188. return L_3;
  26189. }
  26190. }
  26191. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  26192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method)
  26193. {
  26194. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL;
  26195. {
  26196. int32_t L_0 = ___nameID0;
  26197. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1;
  26198. L_1 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_0, /*hidden argument*/NULL);
  26199. V_0 = L_1;
  26200. goto IL_000b;
  26201. }
  26202. IL_000b:
  26203. {
  26204. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = V_0;
  26205. return L_2;
  26206. }
  26207. }
  26208. // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
  26209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___value1, const RuntimeMethod* method)
  26210. {
  26211. typedef void (*Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  26212. static Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn _il2cpp_icall_func;
  26213. if (!_il2cpp_icall_func)
  26214. _il2cpp_icall_func = (Material_SetColorImpl_Injected_mB1B35D7949FB31533E2DF99F5A0C5DC3B798EC39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
  26215. _il2cpp_icall_func(__this, ___name0, ___value1);
  26216. }
  26217. #ifdef __clang__
  26218. #pragma clang diagnostic pop
  26219. #endif
  26220. #ifdef __clang__
  26221. #pragma clang diagnostic push
  26222. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26223. #pragma clang diagnostic ignored "-Wunused-variable"
  26224. #endif
  26225. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  26226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method)
  26227. {
  26228. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  26229. memset((&V_0), 0, sizeof(V_0));
  26230. {
  26231. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  26232. V_0 = L_0;
  26233. goto IL_000a;
  26234. }
  26235. IL_000a:
  26236. {
  26237. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  26238. return L_1;
  26239. }
  26240. }
  26241. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26242. {
  26243. int32_t _offset = 1;
  26244. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  26245. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  26246. _returnValue = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC(_thisAdjusted, method);
  26247. return _returnValue;
  26248. }
  26249. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  26250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  26251. {
  26252. static bool s_Il2CppMethodInitialized;
  26253. if (!s_Il2CppMethodInitialized)
  26254. {
  26255. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  26256. s_Il2CppMethodInitialized = true;
  26257. }
  26258. bool V_0 = false;
  26259. {
  26260. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  26261. L_0 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)__this, /*hidden argument*/NULL);
  26262. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  26263. L_1 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)(&___other0), /*hidden argument*/NULL);
  26264. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  26265. bool L_2;
  26266. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  26267. V_0 = L_2;
  26268. goto IL_0016;
  26269. }
  26270. IL_0016:
  26271. {
  26272. bool L_3 = V_0;
  26273. return L_3;
  26274. }
  26275. }
  26276. IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method)
  26277. {
  26278. int32_t _offset = 1;
  26279. MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset);
  26280. bool _returnValue;
  26281. _returnValue = MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB(_thisAdjusted, ___other0, method);
  26282. return _returnValue;
  26283. }
  26284. #ifdef __clang__
  26285. #pragma clang diagnostic pop
  26286. #endif
  26287. #ifdef __clang__
  26288. #pragma clang diagnostic push
  26289. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26290. #pragma clang diagnostic ignored "-Wunused-variable"
  26291. #endif
  26292. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  26293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method)
  26294. {
  26295. typedef float (*Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn) (float);
  26296. static Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn _il2cpp_icall_func;
  26297. if (!_il2cpp_icall_func)
  26298. _il2cpp_icall_func = (Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
  26299. float icallRetVal = _il2cpp_icall_func(___value0);
  26300. return icallRetVal;
  26301. }
  26302. // System.Single UnityEngine.Mathf::Sin(System.Single)
  26303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m530E5197B1E4441946DB8A12412A0C51730F6BA1 (float ___f0, const RuntimeMethod* method)
  26304. {
  26305. static bool s_Il2CppMethodInitialized;
  26306. if (!s_Il2CppMethodInitialized)
  26307. {
  26308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26309. s_Il2CppMethodInitialized = true;
  26310. }
  26311. float V_0 = 0.0f;
  26312. {
  26313. float L_0 = ___f0;
  26314. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26315. double L_1;
  26316. L_1 = sin(((double)((double)L_0)));
  26317. V_0 = ((float)((float)L_1));
  26318. goto IL_000c;
  26319. }
  26320. IL_000c:
  26321. {
  26322. float L_2 = V_0;
  26323. return L_2;
  26324. }
  26325. }
  26326. // System.Single UnityEngine.Mathf::Cos(System.Single)
  26327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mF57C9B0E2B45B8A25619309BBAD6C201FF73AB98 (float ___f0, const RuntimeMethod* method)
  26328. {
  26329. static bool s_Il2CppMethodInitialized;
  26330. if (!s_Il2CppMethodInitialized)
  26331. {
  26332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26333. s_Il2CppMethodInitialized = true;
  26334. }
  26335. float V_0 = 0.0f;
  26336. {
  26337. float L_0 = ___f0;
  26338. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26339. double L_1;
  26340. L_1 = cos(((double)((double)L_0)));
  26341. V_0 = ((float)((float)L_1));
  26342. goto IL_000c;
  26343. }
  26344. IL_000c:
  26345. {
  26346. float L_2 = V_0;
  26347. return L_2;
  26348. }
  26349. }
  26350. // System.Single UnityEngine.Mathf::Tan(System.Single)
  26351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_mC7E6A6883BF16BBF77F15A1A0C35AB06DDAF48DC (float ___f0, const RuntimeMethod* method)
  26352. {
  26353. static bool s_Il2CppMethodInitialized;
  26354. if (!s_Il2CppMethodInitialized)
  26355. {
  26356. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26357. s_Il2CppMethodInitialized = true;
  26358. }
  26359. float V_0 = 0.0f;
  26360. {
  26361. float L_0 = ___f0;
  26362. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26363. double L_1;
  26364. L_1 = tan(((double)((double)L_0)));
  26365. V_0 = ((float)((float)L_1));
  26366. goto IL_000c;
  26367. }
  26368. IL_000c:
  26369. {
  26370. float L_2 = V_0;
  26371. return L_2;
  26372. }
  26373. }
  26374. // System.Single UnityEngine.Mathf::Atan(System.Single)
  26375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m12592B989E7F2CF919DF4223769CC480F888ADE5 (float ___f0, const RuntimeMethod* method)
  26376. {
  26377. static bool s_Il2CppMethodInitialized;
  26378. if (!s_Il2CppMethodInitialized)
  26379. {
  26380. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26381. s_Il2CppMethodInitialized = true;
  26382. }
  26383. float V_0 = 0.0f;
  26384. {
  26385. float L_0 = ___f0;
  26386. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26387. double L_1;
  26388. L_1 = atan(((double)((double)L_0)));
  26389. V_0 = ((float)((float)L_1));
  26390. goto IL_000c;
  26391. }
  26392. IL_000c:
  26393. {
  26394. float L_2 = V_0;
  26395. return L_2;
  26396. }
  26397. }
  26398. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  26399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m7C3ABF6CADBBF2F97E316B025542BD0B85E87372 (float ___f0, const RuntimeMethod* method)
  26400. {
  26401. static bool s_Il2CppMethodInitialized;
  26402. if (!s_Il2CppMethodInitialized)
  26403. {
  26404. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26405. s_Il2CppMethodInitialized = true;
  26406. }
  26407. float V_0 = 0.0f;
  26408. {
  26409. float L_0 = ___f0;
  26410. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26411. double L_1;
  26412. L_1 = sqrt(((double)((double)L_0)));
  26413. V_0 = ((float)((float)L_1));
  26414. goto IL_000c;
  26415. }
  26416. IL_000c:
  26417. {
  26418. float L_2 = V_0;
  26419. return L_2;
  26420. }
  26421. }
  26422. // System.Single UnityEngine.Mathf::Abs(System.Single)
  26423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m0F02EBECA39438E5A996BE2379431B6F5E8A353D (float ___f0, const RuntimeMethod* method)
  26424. {
  26425. static bool s_Il2CppMethodInitialized;
  26426. if (!s_Il2CppMethodInitialized)
  26427. {
  26428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26429. s_Il2CppMethodInitialized = true;
  26430. }
  26431. float V_0 = 0.0f;
  26432. {
  26433. float L_0 = ___f0;
  26434. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26435. float L_1;
  26436. L_1 = fabsf(L_0);
  26437. V_0 = ((float)((float)L_1));
  26438. goto IL_000b;
  26439. }
  26440. IL_000b:
  26441. {
  26442. float L_2 = V_0;
  26443. return L_2;
  26444. }
  26445. }
  26446. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  26447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mE46B08A540F26741910760E84ACB6AACD996C3C0 (int32_t ___value0, const RuntimeMethod* method)
  26448. {
  26449. static bool s_Il2CppMethodInitialized;
  26450. if (!s_Il2CppMethodInitialized)
  26451. {
  26452. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26453. s_Il2CppMethodInitialized = true;
  26454. }
  26455. int32_t V_0 = 0;
  26456. {
  26457. int32_t L_0 = ___value0;
  26458. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26459. int32_t L_1;
  26460. L_1 = il2cpp_codegen_abs(L_0);
  26461. V_0 = L_1;
  26462. goto IL_000a;
  26463. }
  26464. IL_000a:
  26465. {
  26466. int32_t L_2 = V_0;
  26467. return L_2;
  26468. }
  26469. }
  26470. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  26471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method)
  26472. {
  26473. float V_0 = 0.0f;
  26474. float G_B3_0 = 0.0f;
  26475. {
  26476. float L_0 = ___a0;
  26477. float L_1 = ___b1;
  26478. if ((((float)L_0) < ((float)L_1)))
  26479. {
  26480. goto IL_0008;
  26481. }
  26482. }
  26483. {
  26484. float L_2 = ___b1;
  26485. G_B3_0 = L_2;
  26486. goto IL_0009;
  26487. }
  26488. IL_0008:
  26489. {
  26490. float L_3 = ___a0;
  26491. G_B3_0 = L_3;
  26492. }
  26493. IL_0009:
  26494. {
  26495. V_0 = G_B3_0;
  26496. goto IL_000c;
  26497. }
  26498. IL_000c:
  26499. {
  26500. float L_4 = V_0;
  26501. return L_4;
  26502. }
  26503. }
  26504. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  26505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  26506. {
  26507. int32_t V_0 = 0;
  26508. int32_t G_B3_0 = 0;
  26509. {
  26510. int32_t L_0 = ___a0;
  26511. int32_t L_1 = ___b1;
  26512. if ((((int32_t)L_0) < ((int32_t)L_1)))
  26513. {
  26514. goto IL_0008;
  26515. }
  26516. }
  26517. {
  26518. int32_t L_2 = ___b1;
  26519. G_B3_0 = L_2;
  26520. goto IL_0009;
  26521. }
  26522. IL_0008:
  26523. {
  26524. int32_t L_3 = ___a0;
  26525. G_B3_0 = L_3;
  26526. }
  26527. IL_0009:
  26528. {
  26529. V_0 = G_B3_0;
  26530. goto IL_000c;
  26531. }
  26532. IL_000c:
  26533. {
  26534. int32_t L_4 = V_0;
  26535. return L_4;
  26536. }
  26537. }
  26538. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  26539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method)
  26540. {
  26541. float V_0 = 0.0f;
  26542. float G_B3_0 = 0.0f;
  26543. {
  26544. float L_0 = ___a0;
  26545. float L_1 = ___b1;
  26546. if ((((float)L_0) > ((float)L_1)))
  26547. {
  26548. goto IL_0008;
  26549. }
  26550. }
  26551. {
  26552. float L_2 = ___b1;
  26553. G_B3_0 = L_2;
  26554. goto IL_0009;
  26555. }
  26556. IL_0008:
  26557. {
  26558. float L_3 = ___a0;
  26559. G_B3_0 = L_3;
  26560. }
  26561. IL_0009:
  26562. {
  26563. V_0 = G_B3_0;
  26564. goto IL_000c;
  26565. }
  26566. IL_000c:
  26567. {
  26568. float L_4 = V_0;
  26569. return L_4;
  26570. }
  26571. }
  26572. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  26573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  26574. {
  26575. int32_t V_0 = 0;
  26576. int32_t G_B3_0 = 0;
  26577. {
  26578. int32_t L_0 = ___a0;
  26579. int32_t L_1 = ___b1;
  26580. if ((((int32_t)L_0) > ((int32_t)L_1)))
  26581. {
  26582. goto IL_0008;
  26583. }
  26584. }
  26585. {
  26586. int32_t L_2 = ___b1;
  26587. G_B3_0 = L_2;
  26588. goto IL_0009;
  26589. }
  26590. IL_0008:
  26591. {
  26592. int32_t L_3 = ___a0;
  26593. G_B3_0 = L_3;
  26594. }
  26595. IL_0009:
  26596. {
  26597. V_0 = G_B3_0;
  26598. goto IL_000c;
  26599. }
  26600. IL_000c:
  26601. {
  26602. int32_t L_4 = V_0;
  26603. return L_4;
  26604. }
  26605. }
  26606. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  26607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mA38993C7C8CCFCB94EE3F61236C79C45E878673E (float ___f0, float ___p1, const RuntimeMethod* method)
  26608. {
  26609. static bool s_Il2CppMethodInitialized;
  26610. if (!s_Il2CppMethodInitialized)
  26611. {
  26612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26613. s_Il2CppMethodInitialized = true;
  26614. }
  26615. float V_0 = 0.0f;
  26616. {
  26617. float L_0 = ___f0;
  26618. float L_1 = ___p1;
  26619. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26620. double L_2;
  26621. L_2 = Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  26622. V_0 = ((float)((float)L_2));
  26623. goto IL_000e;
  26624. }
  26625. IL_000e:
  26626. {
  26627. float L_3 = V_0;
  26628. return L_3;
  26629. }
  26630. }
  26631. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  26632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mF7F3624FA030AB57AD8C1F4CAF084B2DCC99897A (float ___f0, float ___p1, const RuntimeMethod* method)
  26633. {
  26634. static bool s_Il2CppMethodInitialized;
  26635. if (!s_Il2CppMethodInitialized)
  26636. {
  26637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26638. s_Il2CppMethodInitialized = true;
  26639. }
  26640. float V_0 = 0.0f;
  26641. {
  26642. float L_0 = ___f0;
  26643. float L_1 = ___p1;
  26644. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26645. double L_2;
  26646. L_2 = Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL);
  26647. V_0 = ((float)((float)L_2));
  26648. goto IL_000e;
  26649. }
  26650. IL_000e:
  26651. {
  26652. float L_3 = V_0;
  26653. return L_3;
  26654. }
  26655. }
  26656. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  26657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mD48EF2CA69275216AB32C63A47C8AF9428651D7D (float ___f0, const RuntimeMethod* method)
  26658. {
  26659. static bool s_Il2CppMethodInitialized;
  26660. if (!s_Il2CppMethodInitialized)
  26661. {
  26662. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26663. s_Il2CppMethodInitialized = true;
  26664. }
  26665. float V_0 = 0.0f;
  26666. {
  26667. float L_0 = ___f0;
  26668. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26669. double L_1;
  26670. L_1 = ceil(((double)((double)L_0)));
  26671. V_0 = ((float)((float)L_1));
  26672. goto IL_000c;
  26673. }
  26674. IL_000c:
  26675. {
  26676. float L_2 = V_0;
  26677. return L_2;
  26678. }
  26679. }
  26680. // System.Single UnityEngine.Mathf::Floor(System.Single)
  26681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mB05B375ED9442CAB4ADEB7C442DB20C700F46BFB (float ___f0, const RuntimeMethod* method)
  26682. {
  26683. static bool s_Il2CppMethodInitialized;
  26684. if (!s_Il2CppMethodInitialized)
  26685. {
  26686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26687. s_Il2CppMethodInitialized = true;
  26688. }
  26689. float V_0 = 0.0f;
  26690. {
  26691. float L_0 = ___f0;
  26692. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26693. double L_1;
  26694. L_1 = floor(((double)((double)L_0)));
  26695. V_0 = ((float)((float)L_1));
  26696. goto IL_000c;
  26697. }
  26698. IL_000c:
  26699. {
  26700. float L_2 = V_0;
  26701. return L_2;
  26702. }
  26703. }
  26704. // System.Single UnityEngine.Mathf::Round(System.Single)
  26705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_mE2DE38D81FFB085CBC073D939CDF5CBB5D57E9C9 (float ___f0, const RuntimeMethod* method)
  26706. {
  26707. static bool s_Il2CppMethodInitialized;
  26708. if (!s_Il2CppMethodInitialized)
  26709. {
  26710. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26711. s_Il2CppMethodInitialized = true;
  26712. }
  26713. float V_0 = 0.0f;
  26714. {
  26715. float L_0 = ___f0;
  26716. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26717. double L_1;
  26718. L_1 = bankers_round(((double)((double)L_0)));
  26719. V_0 = ((float)((float)L_1));
  26720. goto IL_000c;
  26721. }
  26722. IL_000c:
  26723. {
  26724. float L_2 = V_0;
  26725. return L_2;
  26726. }
  26727. }
  26728. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  26729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F (float ___f0, const RuntimeMethod* method)
  26730. {
  26731. static bool s_Il2CppMethodInitialized;
  26732. if (!s_Il2CppMethodInitialized)
  26733. {
  26734. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26735. s_Il2CppMethodInitialized = true;
  26736. }
  26737. int32_t V_0 = 0;
  26738. {
  26739. float L_0 = ___f0;
  26740. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26741. double L_1;
  26742. L_1 = ceil(((double)((double)L_0)));
  26743. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26744. goto IL_000c;
  26745. }
  26746. IL_000c:
  26747. {
  26748. int32_t L_2 = V_0;
  26749. return L_2;
  26750. }
  26751. }
  26752. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  26753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E (float ___f0, const RuntimeMethod* method)
  26754. {
  26755. static bool s_Il2CppMethodInitialized;
  26756. if (!s_Il2CppMethodInitialized)
  26757. {
  26758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26759. s_Il2CppMethodInitialized = true;
  26760. }
  26761. int32_t V_0 = 0;
  26762. {
  26763. float L_0 = ___f0;
  26764. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26765. double L_1;
  26766. L_1 = floor(((double)((double)L_0)));
  26767. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26768. goto IL_000c;
  26769. }
  26770. IL_000c:
  26771. {
  26772. int32_t L_2 = V_0;
  26773. return L_2;
  26774. }
  26775. }
  26776. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  26777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method)
  26778. {
  26779. static bool s_Il2CppMethodInitialized;
  26780. if (!s_Il2CppMethodInitialized)
  26781. {
  26782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26783. s_Il2CppMethodInitialized = true;
  26784. }
  26785. int32_t V_0 = 0;
  26786. {
  26787. float L_0 = ___f0;
  26788. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26789. double L_1;
  26790. L_1 = bankers_round(((double)((double)L_0)));
  26791. V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
  26792. goto IL_000c;
  26793. }
  26794. IL_000c:
  26795. {
  26796. int32_t L_2 = V_0;
  26797. return L_2;
  26798. }
  26799. }
  26800. // System.Single UnityEngine.Mathf::Sign(System.Single)
  26801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method)
  26802. {
  26803. float V_0 = 0.0f;
  26804. float G_B3_0 = 0.0f;
  26805. {
  26806. float L_0 = ___f0;
  26807. if ((((float)L_0) >= ((float)(0.0f))))
  26808. {
  26809. goto IL_0010;
  26810. }
  26811. }
  26812. {
  26813. G_B3_0 = (-1.0f);
  26814. goto IL_0015;
  26815. }
  26816. IL_0010:
  26817. {
  26818. G_B3_0 = (1.0f);
  26819. }
  26820. IL_0015:
  26821. {
  26822. V_0 = G_B3_0;
  26823. goto IL_0018;
  26824. }
  26825. IL_0018:
  26826. {
  26827. float L_1 = V_0;
  26828. return L_1;
  26829. }
  26830. }
  26831. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  26832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
  26833. {
  26834. bool V_0 = false;
  26835. bool V_1 = false;
  26836. float V_2 = 0.0f;
  26837. {
  26838. float L_0 = ___value0;
  26839. float L_1 = ___min1;
  26840. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  26841. bool L_2 = V_0;
  26842. if (!L_2)
  26843. {
  26844. goto IL_000e;
  26845. }
  26846. }
  26847. {
  26848. float L_3 = ___min1;
  26849. ___value0 = L_3;
  26850. goto IL_0019;
  26851. }
  26852. IL_000e:
  26853. {
  26854. float L_4 = ___value0;
  26855. float L_5 = ___max2;
  26856. V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
  26857. bool L_6 = V_1;
  26858. if (!L_6)
  26859. {
  26860. goto IL_0019;
  26861. }
  26862. }
  26863. {
  26864. float L_7 = ___max2;
  26865. ___value0 = L_7;
  26866. }
  26867. IL_0019:
  26868. {
  26869. float L_8 = ___value0;
  26870. V_2 = L_8;
  26871. goto IL_001d;
  26872. }
  26873. IL_001d:
  26874. {
  26875. float L_9 = V_2;
  26876. return L_9;
  26877. }
  26878. }
  26879. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  26880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
  26881. {
  26882. bool V_0 = false;
  26883. bool V_1 = false;
  26884. int32_t V_2 = 0;
  26885. {
  26886. int32_t L_0 = ___value0;
  26887. int32_t L_1 = ___min1;
  26888. V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
  26889. bool L_2 = V_0;
  26890. if (!L_2)
  26891. {
  26892. goto IL_000e;
  26893. }
  26894. }
  26895. {
  26896. int32_t L_3 = ___min1;
  26897. ___value0 = L_3;
  26898. goto IL_0019;
  26899. }
  26900. IL_000e:
  26901. {
  26902. int32_t L_4 = ___value0;
  26903. int32_t L_5 = ___max2;
  26904. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  26905. bool L_6 = V_1;
  26906. if (!L_6)
  26907. {
  26908. goto IL_0019;
  26909. }
  26910. }
  26911. {
  26912. int32_t L_7 = ___max2;
  26913. ___value0 = L_7;
  26914. }
  26915. IL_0019:
  26916. {
  26917. int32_t L_8 = ___value0;
  26918. V_2 = L_8;
  26919. goto IL_001d;
  26920. }
  26921. IL_001d:
  26922. {
  26923. int32_t L_9 = V_2;
  26924. return L_9;
  26925. }
  26926. }
  26927. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  26928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method)
  26929. {
  26930. bool V_0 = false;
  26931. float V_1 = 0.0f;
  26932. bool V_2 = false;
  26933. {
  26934. float L_0 = ___value0;
  26935. V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  26936. bool L_1 = V_0;
  26937. if (!L_1)
  26938. {
  26939. goto IL_0015;
  26940. }
  26941. }
  26942. {
  26943. V_1 = (0.0f);
  26944. goto IL_002d;
  26945. }
  26946. IL_0015:
  26947. {
  26948. float L_2 = ___value0;
  26949. V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  26950. bool L_3 = V_2;
  26951. if (!L_3)
  26952. {
  26953. goto IL_0029;
  26954. }
  26955. }
  26956. {
  26957. V_1 = (1.0f);
  26958. goto IL_002d;
  26959. }
  26960. IL_0029:
  26961. {
  26962. float L_4 = ___value0;
  26963. V_1 = L_4;
  26964. goto IL_002d;
  26965. }
  26966. IL_002d:
  26967. {
  26968. float L_5 = V_1;
  26969. return L_5;
  26970. }
  26971. }
  26972. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  26973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  26974. {
  26975. float V_0 = 0.0f;
  26976. {
  26977. float L_0 = ___a0;
  26978. float L_1 = ___b1;
  26979. float L_2 = ___a0;
  26980. float L_3 = ___t2;
  26981. float L_4;
  26982. L_4 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_3, /*hidden argument*/NULL);
  26983. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4))));
  26984. goto IL_0010;
  26985. }
  26986. IL_0010:
  26987. {
  26988. float L_5 = V_0;
  26989. return L_5;
  26990. }
  26991. }
  26992. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  26993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method)
  26994. {
  26995. static bool s_Il2CppMethodInitialized;
  26996. if (!s_Il2CppMethodInitialized)
  26997. {
  26998. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  26999. s_Il2CppMethodInitialized = true;
  27000. }
  27001. bool V_0 = false;
  27002. {
  27003. float L_0 = ___b1;
  27004. float L_1 = ___a0;
  27005. float L_2;
  27006. L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  27007. float L_3 = ___a0;
  27008. float L_4;
  27009. L_4 = fabsf(L_3);
  27010. float L_5 = ___b1;
  27011. float L_6;
  27012. L_6 = fabsf(L_5);
  27013. float L_7;
  27014. L_7 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_4, L_6, /*hidden argument*/NULL);
  27015. float L_8 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
  27016. float L_9;
  27017. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(((float)il2cpp_codegen_multiply((float)(9.99999997E-07f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL);
  27018. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  27019. goto IL_0035;
  27020. }
  27021. IL_0035:
  27022. {
  27023. bool L_10 = V_0;
  27024. return L_10;
  27025. }
  27026. }
  27027. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  27028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  27029. {
  27030. float V_0 = 0.0f;
  27031. float V_1 = 0.0f;
  27032. float V_2 = 0.0f;
  27033. float V_3 = 0.0f;
  27034. float V_4 = 0.0f;
  27035. float V_5 = 0.0f;
  27036. float V_6 = 0.0f;
  27037. float V_7 = 0.0f;
  27038. bool V_8 = false;
  27039. float V_9 = 0.0f;
  27040. {
  27041. float L_0 = ___smoothTime3;
  27042. float L_1;
  27043. L_1 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775((9.99999975E-05f), L_0, /*hidden argument*/NULL);
  27044. ___smoothTime3 = L_1;
  27045. float L_2 = ___smoothTime3;
  27046. V_0 = ((float)((float)(2.0f)/(float)L_2));
  27047. float L_3 = V_0;
  27048. float L_4 = ___deltaTime5;
  27049. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  27050. float L_5 = V_1;
  27051. float L_6 = V_1;
  27052. float L_7 = V_1;
  27053. float L_8 = V_1;
  27054. float L_9 = V_1;
  27055. float L_10 = V_1;
  27056. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.479999989f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.234999999f), (float)L_8)), (float)L_9)), (float)L_10))))));
  27057. float L_11 = ___current0;
  27058. float L_12 = ___target1;
  27059. V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  27060. float L_13 = ___target1;
  27061. V_4 = L_13;
  27062. float L_14 = ___maxSpeed4;
  27063. float L_15 = ___smoothTime3;
  27064. V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15));
  27065. float L_16 = V_3;
  27066. float L_17 = V_5;
  27067. float L_18 = V_5;
  27068. float L_19;
  27069. L_19 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(L_16, ((-L_17)), L_18, /*hidden argument*/NULL);
  27070. V_3 = L_19;
  27071. float L_20 = ___current0;
  27072. float L_21 = V_3;
  27073. ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21));
  27074. float* L_22 = ___currentVelocity2;
  27075. float L_23 = *((float*)L_22);
  27076. float L_24 = V_0;
  27077. float L_25 = V_3;
  27078. float L_26 = ___deltaTime5;
  27079. V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_23, (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)))), (float)L_26));
  27080. float* L_27 = ___currentVelocity2;
  27081. float* L_28 = ___currentVelocity2;
  27082. float L_29 = *((float*)L_28);
  27083. float L_30 = V_0;
  27084. float L_31 = V_6;
  27085. float L_32 = V_2;
  27086. *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_29, (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), (float)L_32));
  27087. float L_33 = ___target1;
  27088. float L_34 = V_3;
  27089. float L_35 = V_6;
  27090. float L_36 = V_2;
  27091. V_7 = ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_34, (float)L_35)), (float)L_36))));
  27092. float L_37 = V_4;
  27093. float L_38 = ___current0;
  27094. float L_39 = V_7;
  27095. float L_40 = V_4;
  27096. V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
  27097. bool L_41 = V_8;
  27098. if (!L_41)
  27099. {
  27100. goto IL_00a6;
  27101. }
  27102. }
  27103. {
  27104. float L_42 = V_4;
  27105. V_7 = L_42;
  27106. float* L_43 = ___currentVelocity2;
  27107. float L_44 = V_7;
  27108. float L_45 = V_4;
  27109. float L_46 = ___deltaTime5;
  27110. *((float*)L_43) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_44, (float)L_45))/(float)L_46));
  27111. }
  27112. IL_00a6:
  27113. {
  27114. float L_47 = V_7;
  27115. V_9 = L_47;
  27116. goto IL_00ac;
  27117. }
  27118. IL_00ac:
  27119. {
  27120. float L_48 = V_9;
  27121. return L_48;
  27122. }
  27123. }
  27124. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  27125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE (float ___t0, float ___length1, const RuntimeMethod* method)
  27126. {
  27127. float V_0 = 0.0f;
  27128. {
  27129. float L_0 = ___t0;
  27130. float L_1 = ___t0;
  27131. float L_2 = ___length1;
  27132. float L_3;
  27133. L_3 = floorf(((float)((float)L_1/(float)L_2)));
  27134. float L_4 = ___length1;
  27135. float L_5 = ___length1;
  27136. float L_6;
  27137. L_6 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL);
  27138. V_0 = L_6;
  27139. goto IL_001b;
  27140. }
  27141. IL_001b:
  27142. {
  27143. float L_7 = V_0;
  27144. return L_7;
  27145. }
  27146. }
  27147. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  27148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mCD2E6F9ADCFFB40EB7D3086E444DF2C702F9C29B (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method)
  27149. {
  27150. bool V_0 = false;
  27151. float V_1 = 0.0f;
  27152. {
  27153. float L_0 = ___a0;
  27154. float L_1 = ___b1;
  27155. V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27156. bool L_2 = V_0;
  27157. if (!L_2)
  27158. {
  27159. goto IL_001b;
  27160. }
  27161. }
  27162. {
  27163. float L_3 = ___value2;
  27164. float L_4 = ___a0;
  27165. float L_5 = ___b1;
  27166. float L_6 = ___a0;
  27167. float L_7;
  27168. L_7 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4))/(float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)))), /*hidden argument*/NULL);
  27169. V_1 = L_7;
  27170. goto IL_0023;
  27171. }
  27172. IL_001b:
  27173. {
  27174. V_1 = (0.0f);
  27175. goto IL_0023;
  27176. }
  27177. IL_0023:
  27178. {
  27179. float L_8 = V_1;
  27180. return L_8;
  27181. }
  27182. }
  27183. // System.Void UnityEngine.Mathf::.cctor()
  27184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_mFC5862C195961EAE43A5C7BB96E07648084C1525 (const RuntimeMethod* method)
  27185. {
  27186. static bool s_Il2CppMethodInitialized;
  27187. if (!s_Il2CppMethodInitialized)
  27188. {
  27189. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  27190. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
  27191. s_Il2CppMethodInitialized = true;
  27192. }
  27193. float G_B3_0;
  27194. memset((&G_B3_0), 0, sizeof(G_B3_0));
  27195. {
  27196. bool L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2();
  27197. if (L_0)
  27198. {
  27199. goto IL_0010;
  27200. }
  27201. }
  27202. {
  27203. float L_1 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  27204. il2cpp_codegen_memory_barrier();
  27205. G_B3_0 = L_1;
  27206. goto IL_0017;
  27207. }
  27208. IL_0010:
  27209. {
  27210. float L_2 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinNormal_0();
  27211. il2cpp_codegen_memory_barrier();
  27212. G_B3_0 = L_2;
  27213. }
  27214. IL_0017:
  27215. {
  27216. ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0);
  27217. return;
  27218. }
  27219. }
  27220. #ifdef __clang__
  27221. #pragma clang diagnostic pop
  27222. #endif
  27223. #ifdef __clang__
  27224. #pragma clang diagnostic push
  27225. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27226. #pragma clang diagnostic ignored "-Wunused-variable"
  27227. #endif
  27228. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  27229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_mB7CF38BBE41ECBC62A4457C91FDFD0FEE8679895 (const RuntimeMethod* method)
  27230. {
  27231. static bool s_Il2CppMethodInitialized;
  27232. if (!s_Il2CppMethodInitialized)
  27233. {
  27234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var);
  27235. s_Il2CppMethodInitialized = true;
  27236. }
  27237. {
  27238. il2cpp_codegen_memory_barrier();
  27239. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinNormal_0((1.17549435E-38f));
  27240. il2cpp_codegen_memory_barrier();
  27241. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinDenormal_1((1.40129846E-45f));
  27242. float L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  27243. il2cpp_codegen_memory_barrier();
  27244. float L_1;
  27245. L_1 = Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E((float*)(((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_address_of_FloatMinDenormal_1()), L_0, (0.0f), /*hidden argument*/NULL);
  27246. ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_IsFlushToZeroEnabled_2((bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0));
  27247. return;
  27248. }
  27249. }
  27250. #ifdef __clang__
  27251. #pragma clang diagnostic pop
  27252. #endif
  27253. #ifdef __clang__
  27254. #pragma clang diagnostic push
  27255. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27256. #pragma clang diagnostic ignored "-Wunused-variable"
  27257. #endif
  27258. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  27259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  27260. {
  27261. {
  27262. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___column00;
  27263. float L_1 = L_0.get_x_1();
  27264. __this->set_m00_0(L_1);
  27265. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___column11;
  27266. float L_3 = L_2.get_x_1();
  27267. __this->set_m01_4(L_3);
  27268. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___column22;
  27269. float L_5 = L_4.get_x_1();
  27270. __this->set_m02_8(L_5);
  27271. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___column33;
  27272. float L_7 = L_6.get_x_1();
  27273. __this->set_m03_12(L_7);
  27274. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___column00;
  27275. float L_9 = L_8.get_y_2();
  27276. __this->set_m10_1(L_9);
  27277. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___column11;
  27278. float L_11 = L_10.get_y_2();
  27279. __this->set_m11_5(L_11);
  27280. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___column22;
  27281. float L_13 = L_12.get_y_2();
  27282. __this->set_m12_9(L_13);
  27283. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___column33;
  27284. float L_15 = L_14.get_y_2();
  27285. __this->set_m13_13(L_15);
  27286. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16 = ___column00;
  27287. float L_17 = L_16.get_z_3();
  27288. __this->set_m20_2(L_17);
  27289. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = ___column11;
  27290. float L_19 = L_18.get_z_3();
  27291. __this->set_m21_6(L_19);
  27292. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = ___column22;
  27293. float L_21 = L_20.get_z_3();
  27294. __this->set_m22_10(L_21);
  27295. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = ___column33;
  27296. float L_23 = L_22.get_z_3();
  27297. __this->set_m23_14(L_23);
  27298. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = ___column00;
  27299. float L_25 = L_24.get_w_4();
  27300. __this->set_m30_3(L_25);
  27301. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = ___column11;
  27302. float L_27 = L_26.get_w_4();
  27303. __this->set_m31_7(L_27);
  27304. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28 = ___column22;
  27305. float L_29 = L_28.get_w_4();
  27306. __this->set_m32_11(L_29);
  27307. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = ___column33;
  27308. float L_31 = L_30.get_w_4();
  27309. __this->set_m33_15(L_31);
  27310. return;
  27311. }
  27312. }
  27313. IL2CPP_EXTERN_C void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method)
  27314. {
  27315. int32_t _offset = 1;
  27316. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27317. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
  27318. }
  27319. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  27320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  27321. {
  27322. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27323. memset((&V_0), 0, sizeof(V_0));
  27324. int32_t V_1 = 0;
  27325. {
  27326. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27327. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  27328. V_0 = L_0;
  27329. int32_t L_1;
  27330. L_1 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27331. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  27332. L_2 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  27333. V_0 = L_2;
  27334. int32_t L_3;
  27335. L_3 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27336. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27337. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  27338. V_0 = L_4;
  27339. int32_t L_5;
  27340. L_5 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27341. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27342. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  27343. V_0 = L_6;
  27344. int32_t L_7;
  27345. L_7 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  27346. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  27347. goto IL_0061;
  27348. }
  27349. IL_0061:
  27350. {
  27351. int32_t L_8 = V_1;
  27352. return L_8;
  27353. }
  27354. }
  27355. IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27356. {
  27357. int32_t _offset = 1;
  27358. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27359. int32_t _returnValue;
  27360. _returnValue = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59(_thisAdjusted, method);
  27361. return _returnValue;
  27362. }
  27363. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  27364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27365. {
  27366. static bool s_Il2CppMethodInitialized;
  27367. if (!s_Il2CppMethodInitialized)
  27368. {
  27369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  27370. s_Il2CppMethodInitialized = true;
  27371. }
  27372. bool V_0 = false;
  27373. bool V_1 = false;
  27374. {
  27375. RuntimeObject * L_0 = ___other0;
  27376. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27377. bool L_1 = V_0;
  27378. if (!L_1)
  27379. {
  27380. goto IL_0015;
  27381. }
  27382. }
  27383. {
  27384. V_1 = (bool)0;
  27385. goto IL_0024;
  27386. }
  27387. IL_0015:
  27388. {
  27389. RuntimeObject * L_2 = ___other0;
  27390. bool L_3;
  27391. L_3 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, ((*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)UnBox(L_2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27392. V_1 = L_3;
  27393. goto IL_0024;
  27394. }
  27395. IL_0024:
  27396. {
  27397. bool L_4 = V_1;
  27398. return L_4;
  27399. }
  27400. }
  27401. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27402. {
  27403. int32_t _offset = 1;
  27404. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27405. bool _returnValue;
  27406. _returnValue = Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D(_thisAdjusted, ___other0, method);
  27407. return _returnValue;
  27408. }
  27409. // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
  27410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  27411. {
  27412. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27413. memset((&V_0), 0, sizeof(V_0));
  27414. bool V_1 = false;
  27415. int32_t G_B5_0 = 0;
  27416. {
  27417. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27418. L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL);
  27419. V_0 = L_0;
  27420. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  27421. L_1 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 0, /*hidden argument*/NULL);
  27422. bool L_2;
  27423. L_2 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_1, /*hidden argument*/NULL);
  27424. if (!L_2)
  27425. {
  27426. goto IL_0065;
  27427. }
  27428. }
  27429. {
  27430. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  27431. L_3 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL);
  27432. V_0 = L_3;
  27433. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27434. L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 1, /*hidden argument*/NULL);
  27435. bool L_5;
  27436. L_5 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_4, /*hidden argument*/NULL);
  27437. if (!L_5)
  27438. {
  27439. goto IL_0065;
  27440. }
  27441. }
  27442. {
  27443. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27444. L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL);
  27445. V_0 = L_6;
  27446. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27447. L_7 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 2, /*hidden argument*/NULL);
  27448. bool L_8;
  27449. L_8 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_7, /*hidden argument*/NULL);
  27450. if (!L_8)
  27451. {
  27452. goto IL_0065;
  27453. }
  27454. }
  27455. {
  27456. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  27457. L_9 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL);
  27458. V_0 = L_9;
  27459. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10;
  27460. L_10 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 3, /*hidden argument*/NULL);
  27461. bool L_11;
  27462. L_11 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_10, /*hidden argument*/NULL);
  27463. G_B5_0 = ((int32_t)(L_11));
  27464. goto IL_0066;
  27465. }
  27466. IL_0065:
  27467. {
  27468. G_B5_0 = 0;
  27469. }
  27470. IL_0066:
  27471. {
  27472. V_1 = (bool)G_B5_0;
  27473. goto IL_0069;
  27474. }
  27475. IL_0069:
  27476. {
  27477. bool L_12 = V_1;
  27478. return L_12;
  27479. }
  27480. }
  27481. IL2CPP_EXTERN_C bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method)
  27482. {
  27483. int32_t _offset = 1;
  27484. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27485. bool _returnValue;
  27486. _returnValue = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997(_thisAdjusted, ___other0, method);
  27487. return _returnValue;
  27488. }
  27489. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  27490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method)
  27491. {
  27492. int32_t V_0 = 0;
  27493. int32_t V_1 = 0;
  27494. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2;
  27495. memset((&V_2), 0, sizeof(V_2));
  27496. {
  27497. int32_t L_0 = ___index0;
  27498. V_1 = L_0;
  27499. int32_t L_1 = V_1;
  27500. V_0 = L_1;
  27501. int32_t L_2 = V_0;
  27502. switch (L_2)
  27503. {
  27504. case 0:
  27505. {
  27506. goto IL_0020;
  27507. }
  27508. case 1:
  27509. {
  27510. goto IL_0040;
  27511. }
  27512. case 2:
  27513. {
  27514. goto IL_0060;
  27515. }
  27516. case 3:
  27517. {
  27518. goto IL_0080;
  27519. }
  27520. }
  27521. }
  27522. {
  27523. goto IL_00a0;
  27524. }
  27525. IL_0020:
  27526. {
  27527. float L_3 = __this->get_m00_0();
  27528. float L_4 = __this->get_m10_1();
  27529. float L_5 = __this->get_m20_2();
  27530. float L_6 = __this->get_m30_3();
  27531. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27532. memset((&L_7), 0, sizeof(L_7));
  27533. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  27534. V_2 = L_7;
  27535. goto IL_00ab;
  27536. }
  27537. IL_0040:
  27538. {
  27539. float L_8 = __this->get_m01_4();
  27540. float L_9 = __this->get_m11_5();
  27541. float L_10 = __this->get_m21_6();
  27542. float L_11 = __this->get_m31_7();
  27543. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  27544. memset((&L_12), 0, sizeof(L_12));
  27545. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  27546. V_2 = L_12;
  27547. goto IL_00ab;
  27548. }
  27549. IL_0060:
  27550. {
  27551. float L_13 = __this->get_m02_8();
  27552. float L_14 = __this->get_m12_9();
  27553. float L_15 = __this->get_m22_10();
  27554. float L_16 = __this->get_m32_11();
  27555. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17;
  27556. memset((&L_17), 0, sizeof(L_17));
  27557. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  27558. V_2 = L_17;
  27559. goto IL_00ab;
  27560. }
  27561. IL_0080:
  27562. {
  27563. float L_18 = __this->get_m03_12();
  27564. float L_19 = __this->get_m13_13();
  27565. float L_20 = __this->get_m23_14();
  27566. float L_21 = __this->get_m33_15();
  27567. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22;
  27568. memset((&L_22), 0, sizeof(L_22));
  27569. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  27570. V_2 = L_22;
  27571. goto IL_00ab;
  27572. }
  27573. IL_00a0:
  27574. {
  27575. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_23 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27576. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), /*hidden argument*/NULL);
  27577. IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var)));
  27578. }
  27579. IL_00ab:
  27580. {
  27581. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_2;
  27582. return L_24;
  27583. }
  27584. }
  27585. IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  27586. {
  27587. int32_t _offset = 1;
  27588. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27589. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue;
  27590. _returnValue = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480(_thisAdjusted, ___index0, method);
  27591. return _returnValue;
  27592. }
  27593. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  27594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27595. {
  27596. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27597. memset((&V_0), 0, sizeof(V_0));
  27598. float V_1 = 0.0f;
  27599. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  27600. memset((&V_2), 0, sizeof(V_2));
  27601. {
  27602. float L_0 = __this->get_m00_0();
  27603. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  27604. float L_2 = L_1.get_x_2();
  27605. float L_3 = __this->get_m01_4();
  27606. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  27607. float L_5 = L_4.get_y_3();
  27608. float L_6 = __this->get_m02_8();
  27609. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  27610. float L_8 = L_7.get_z_4();
  27611. float L_9 = __this->get_m03_12();
  27612. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  27613. float L_10 = __this->get_m10_1();
  27614. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  27615. float L_12 = L_11.get_x_2();
  27616. float L_13 = __this->get_m11_5();
  27617. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  27618. float L_15 = L_14.get_y_3();
  27619. float L_16 = __this->get_m12_9();
  27620. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  27621. float L_18 = L_17.get_z_4();
  27622. float L_19 = __this->get_m13_13();
  27623. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  27624. float L_20 = __this->get_m20_2();
  27625. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  27626. float L_22 = L_21.get_x_2();
  27627. float L_23 = __this->get_m21_6();
  27628. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  27629. float L_25 = L_24.get_y_3();
  27630. float L_26 = __this->get_m22_10();
  27631. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  27632. float L_28 = L_27.get_z_4();
  27633. float L_29 = __this->get_m23_14();
  27634. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  27635. float L_30 = __this->get_m30_3();
  27636. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = ___point0;
  27637. float L_32 = L_31.get_x_2();
  27638. float L_33 = __this->get_m31_7();
  27639. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = ___point0;
  27640. float L_35 = L_34.get_y_3();
  27641. float L_36 = __this->get_m32_11();
  27642. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___point0;
  27643. float L_38 = L_37.get_z_4();
  27644. float L_39 = __this->get_m33_15();
  27645. V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_38)))), (float)L_39));
  27646. float L_40 = V_1;
  27647. V_1 = ((float)((float)(1.0f)/(float)L_40));
  27648. float* L_41 = (&V_0)->get_address_of_x_2();
  27649. float* L_42 = L_41;
  27650. float L_43 = *((float*)L_42);
  27651. float L_44 = V_1;
  27652. *((float*)L_42) = (float)((float)il2cpp_codegen_multiply((float)L_43, (float)L_44));
  27653. float* L_45 = (&V_0)->get_address_of_y_3();
  27654. float* L_46 = L_45;
  27655. float L_47 = *((float*)L_46);
  27656. float L_48 = V_1;
  27657. *((float*)L_46) = (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48));
  27658. float* L_49 = (&V_0)->get_address_of_z_4();
  27659. float* L_50 = L_49;
  27660. float L_51 = *((float*)L_50);
  27661. float L_52 = V_1;
  27662. *((float*)L_50) = (float)((float)il2cpp_codegen_multiply((float)L_51, (float)L_52));
  27663. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53 = V_0;
  27664. V_2 = L_53;
  27665. goto IL_0107;
  27666. }
  27667. IL_0107:
  27668. {
  27669. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54 = V_2;
  27670. return L_54;
  27671. }
  27672. }
  27673. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27674. {
  27675. int32_t _offset = 1;
  27676. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  27678. _returnValue = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83(_thisAdjusted, ___point0, method);
  27679. return _returnValue;
  27680. }
  27681. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  27682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27683. {
  27684. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27685. memset((&V_0), 0, sizeof(V_0));
  27686. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  27687. memset((&V_1), 0, sizeof(V_1));
  27688. {
  27689. float L_0 = __this->get_m00_0();
  27690. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
  27691. float L_2 = L_1.get_x_2();
  27692. float L_3 = __this->get_m01_4();
  27693. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
  27694. float L_5 = L_4.get_y_3();
  27695. float L_6 = __this->get_m02_8();
  27696. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0;
  27697. float L_8 = L_7.get_z_4();
  27698. float L_9 = __this->get_m03_12();
  27699. (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9)));
  27700. float L_10 = __this->get_m10_1();
  27701. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0;
  27702. float L_12 = L_11.get_x_2();
  27703. float L_13 = __this->get_m11_5();
  27704. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0;
  27705. float L_15 = L_14.get_y_3();
  27706. float L_16 = __this->get_m12_9();
  27707. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0;
  27708. float L_18 = L_17.get_z_4();
  27709. float L_19 = __this->get_m13_13();
  27710. (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19)));
  27711. float L_20 = __this->get_m20_2();
  27712. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0;
  27713. float L_22 = L_21.get_x_2();
  27714. float L_23 = __this->get_m21_6();
  27715. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0;
  27716. float L_25 = L_24.get_y_3();
  27717. float L_26 = __this->get_m22_10();
  27718. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0;
  27719. float L_28 = L_27.get_z_4();
  27720. float L_29 = __this->get_m23_14();
  27721. (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29)));
  27722. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_0;
  27723. V_1 = L_30;
  27724. goto IL_00aa;
  27725. }
  27726. IL_00aa:
  27727. {
  27728. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_1;
  27729. return L_31;
  27730. }
  27731. }
  27732. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  27733. {
  27734. int32_t _offset = 1;
  27735. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27736. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  27737. _returnValue = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC(_thisAdjusted, ___point0, method);
  27738. return _returnValue;
  27739. }
  27740. // System.String UnityEngine.Matrix4x4::ToString()
  27741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method)
  27742. {
  27743. static bool s_Il2CppMethodInitialized;
  27744. if (!s_Il2CppMethodInitialized)
  27745. {
  27746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27747. s_Il2CppMethodInitialized = true;
  27748. }
  27749. String_t* V_0 = NULL;
  27750. {
  27751. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27752. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27753. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27754. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27755. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27756. String_t* L_2;
  27757. L_2 = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27758. V_0 = L_2;
  27759. goto IL_0015;
  27760. }
  27761. IL_0015:
  27762. {
  27763. String_t* L_3 = V_0;
  27764. return L_3;
  27765. }
  27766. }
  27767. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27768. {
  27769. int32_t _offset = 1;
  27770. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27771. String_t* _returnValue;
  27772. _returnValue = Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831(_thisAdjusted, method);
  27773. return _returnValue;
  27774. }
  27775. // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
  27776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27777. {
  27778. static bool s_Il2CppMethodInitialized;
  27779. if (!s_Il2CppMethodInitialized)
  27780. {
  27781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
  27783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
  27784. s_Il2CppMethodInitialized = true;
  27785. }
  27786. bool V_0 = false;
  27787. String_t* V_1 = NULL;
  27788. {
  27789. String_t* L_0 = ___format0;
  27790. bool L_1;
  27791. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27792. V_0 = L_1;
  27793. bool L_2 = V_0;
  27794. if (!L_2)
  27795. {
  27796. goto IL_0012;
  27797. }
  27798. }
  27799. {
  27800. ___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
  27801. }
  27802. IL_0012:
  27803. {
  27804. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
  27805. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27806. float* L_5 = __this->get_address_of_m00_0();
  27807. String_t* L_6 = ___format0;
  27808. RuntimeObject* L_7 = ___formatProvider1;
  27809. String_t* L_8;
  27810. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27811. ArrayElementTypeCheck (L_4, L_8);
  27812. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  27813. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  27814. float* L_10 = __this->get_address_of_m01_4();
  27815. String_t* L_11 = ___format0;
  27816. RuntimeObject* L_12 = ___formatProvider1;
  27817. String_t* L_13;
  27818. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  27819. ArrayElementTypeCheck (L_9, L_13);
  27820. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  27821. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  27822. float* L_15 = __this->get_address_of_m02_8();
  27823. String_t* L_16 = ___format0;
  27824. RuntimeObject* L_17 = ___formatProvider1;
  27825. String_t* L_18;
  27826. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  27827. ArrayElementTypeCheck (L_14, L_18);
  27828. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  27829. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  27830. float* L_20 = __this->get_address_of_m03_12();
  27831. String_t* L_21 = ___format0;
  27832. RuntimeObject* L_22 = ___formatProvider1;
  27833. String_t* L_23;
  27834. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  27835. ArrayElementTypeCheck (L_19, L_23);
  27836. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  27837. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_24 = L_19;
  27838. float* L_25 = __this->get_address_of_m10_1();
  27839. String_t* L_26 = ___format0;
  27840. RuntimeObject* L_27 = ___formatProvider1;
  27841. String_t* L_28;
  27842. L_28 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_25, L_26, L_27, /*hidden argument*/NULL);
  27843. ArrayElementTypeCheck (L_24, L_28);
  27844. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_28);
  27845. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_29 = L_24;
  27846. float* L_30 = __this->get_address_of_m11_5();
  27847. String_t* L_31 = ___format0;
  27848. RuntimeObject* L_32 = ___formatProvider1;
  27849. String_t* L_33;
  27850. L_33 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_30, L_31, L_32, /*hidden argument*/NULL);
  27851. ArrayElementTypeCheck (L_29, L_33);
  27852. (L_29)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_33);
  27853. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_34 = L_29;
  27854. float* L_35 = __this->get_address_of_m12_9();
  27855. String_t* L_36 = ___format0;
  27856. RuntimeObject* L_37 = ___formatProvider1;
  27857. String_t* L_38;
  27858. L_38 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_35, L_36, L_37, /*hidden argument*/NULL);
  27859. ArrayElementTypeCheck (L_34, L_38);
  27860. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_38);
  27861. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_39 = L_34;
  27862. float* L_40 = __this->get_address_of_m13_13();
  27863. String_t* L_41 = ___format0;
  27864. RuntimeObject* L_42 = ___formatProvider1;
  27865. String_t* L_43;
  27866. L_43 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_40, L_41, L_42, /*hidden argument*/NULL);
  27867. ArrayElementTypeCheck (L_39, L_43);
  27868. (L_39)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_43);
  27869. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_44 = L_39;
  27870. float* L_45 = __this->get_address_of_m20_2();
  27871. String_t* L_46 = ___format0;
  27872. RuntimeObject* L_47 = ___formatProvider1;
  27873. String_t* L_48;
  27874. L_48 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_45, L_46, L_47, /*hidden argument*/NULL);
  27875. ArrayElementTypeCheck (L_44, L_48);
  27876. (L_44)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_48);
  27877. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_49 = L_44;
  27878. float* L_50 = __this->get_address_of_m21_6();
  27879. String_t* L_51 = ___format0;
  27880. RuntimeObject* L_52 = ___formatProvider1;
  27881. String_t* L_53;
  27882. L_53 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_50, L_51, L_52, /*hidden argument*/NULL);
  27883. ArrayElementTypeCheck (L_49, L_53);
  27884. (L_49)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_53);
  27885. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_54 = L_49;
  27886. float* L_55 = __this->get_address_of_m22_10();
  27887. String_t* L_56 = ___format0;
  27888. RuntimeObject* L_57 = ___formatProvider1;
  27889. String_t* L_58;
  27890. L_58 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_55, L_56, L_57, /*hidden argument*/NULL);
  27891. ArrayElementTypeCheck (L_54, L_58);
  27892. (L_54)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_58);
  27893. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_59 = L_54;
  27894. float* L_60 = __this->get_address_of_m23_14();
  27895. String_t* L_61 = ___format0;
  27896. RuntimeObject* L_62 = ___formatProvider1;
  27897. String_t* L_63;
  27898. L_63 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_60, L_61, L_62, /*hidden argument*/NULL);
  27899. ArrayElementTypeCheck (L_59, L_63);
  27900. (L_59)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_63);
  27901. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_64 = L_59;
  27902. float* L_65 = __this->get_address_of_m30_3();
  27903. String_t* L_66 = ___format0;
  27904. RuntimeObject* L_67 = ___formatProvider1;
  27905. String_t* L_68;
  27906. L_68 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_65, L_66, L_67, /*hidden argument*/NULL);
  27907. ArrayElementTypeCheck (L_64, L_68);
  27908. (L_64)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_68);
  27909. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_69 = L_64;
  27910. float* L_70 = __this->get_address_of_m31_7();
  27911. String_t* L_71 = ___format0;
  27912. RuntimeObject* L_72 = ___formatProvider1;
  27913. String_t* L_73;
  27914. L_73 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_70, L_71, L_72, /*hidden argument*/NULL);
  27915. ArrayElementTypeCheck (L_69, L_73);
  27916. (L_69)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_73);
  27917. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_74 = L_69;
  27918. float* L_75 = __this->get_address_of_m32_11();
  27919. String_t* L_76 = ___format0;
  27920. RuntimeObject* L_77 = ___formatProvider1;
  27921. String_t* L_78;
  27922. L_78 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_75, L_76, L_77, /*hidden argument*/NULL);
  27923. ArrayElementTypeCheck (L_74, L_78);
  27924. (L_74)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_78);
  27925. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_79 = L_74;
  27926. float* L_80 = __this->get_address_of_m33_15();
  27927. String_t* L_81 = ___format0;
  27928. RuntimeObject* L_82 = ___formatProvider1;
  27929. String_t* L_83;
  27930. L_83 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_80, L_81, L_82, /*hidden argument*/NULL);
  27931. ArrayElementTypeCheck (L_79, L_83);
  27932. (L_79)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_83);
  27933. String_t* L_84;
  27934. L_84 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_79, /*hidden argument*/NULL);
  27935. V_1 = L_84;
  27936. goto IL_012d;
  27937. }
  27938. IL_012d:
  27939. {
  27940. String_t* L_85 = V_1;
  27941. return L_85;
  27942. }
  27943. }
  27944. IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27945. {
  27946. int32_t _offset = 1;
  27947. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset);
  27948. String_t* _returnValue;
  27949. _returnValue = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB(_thisAdjusted, ___format0, ___formatProvider1, method);
  27950. return _returnValue;
  27951. }
  27952. // System.Void UnityEngine.Matrix4x4::.cctor()
  27953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m98C56DA6312BFD0230C12C0BABB7CF6627A9CC87 (const RuntimeMethod* method)
  27954. {
  27955. static bool s_Il2CppMethodInitialized;
  27956. if (!s_Il2CppMethodInitialized)
  27957. {
  27958. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var);
  27959. s_Il2CppMethodInitialized = true;
  27960. }
  27961. {
  27962. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  27963. memset((&L_0), 0, sizeof(L_0));
  27964. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27965. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  27966. memset((&L_1), 0, sizeof(L_1));
  27967. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27968. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  27969. memset((&L_2), 0, sizeof(L_2));
  27970. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27971. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  27972. memset((&L_3), 0, sizeof(L_3));
  27973. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27974. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4;
  27975. memset((&L_4), 0, sizeof(L_4));
  27976. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  27977. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4);
  27978. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5;
  27979. memset((&L_5), 0, sizeof(L_5));
  27980. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27981. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27982. memset((&L_6), 0, sizeof(L_6));
  27983. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27984. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  27985. memset((&L_7), 0, sizeof(L_7));
  27986. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  27987. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  27988. memset((&L_8), 0, sizeof(L_8));
  27989. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  27990. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9;
  27991. memset((&L_9), 0, sizeof(L_9));
  27992. Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  27993. ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9);
  27994. return;
  27995. }
  27996. }
  27997. #ifdef __clang__
  27998. #pragma clang diagnostic pop
  27999. #endif
  28000. #ifdef __clang__
  28001. #pragma clang diagnostic push
  28002. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28003. #pragma clang diagnostic ignored "-Wunused-variable"
  28004. #endif
  28005. // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
  28006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* MemoryProfiler_PrepareMetadata_m571D85DE9BEAF3D3E0ED8269AE350960717D947E (const RuntimeMethod* method)
  28007. {
  28008. static bool s_Il2CppMethodInitialized;
  28009. if (!s_Il2CppMethodInitialized)
  28010. {
  28011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
  28012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  28013. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  28014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  28015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28016. s_Il2CppMethodInitialized = true;
  28017. }
  28018. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * V_0 = NULL;
  28019. int32_t V_1 = 0;
  28020. int32_t V_2 = 0;
  28021. int32_t V_3 = 0;
  28022. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  28023. int32_t V_5 = 0;
  28024. bool V_6 = false;
  28025. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_7 = NULL;
  28026. bool V_8 = false;
  28027. bool V_9 = false;
  28028. {
  28029. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  28030. V_6 = (bool)((((RuntimeObject*)(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28031. bool L_1 = V_6;
  28032. if (!L_1)
  28033. {
  28034. goto IL_001d;
  28035. }
  28036. }
  28037. {
  28038. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)0);
  28039. V_7 = L_2;
  28040. goto IL_00e5;
  28041. }
  28042. IL_001d:
  28043. {
  28044. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_3 = (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *)il2cpp_codegen_object_new(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
  28045. MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5(L_3, /*hidden argument*/NULL);
  28046. V_0 = L_3;
  28047. Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_4 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
  28048. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_5 = V_0;
  28049. Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754(L_4, L_5, /*hidden argument*/Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
  28050. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_6 = V_0;
  28051. String_t* L_7 = L_6->get_content_0();
  28052. V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28053. bool L_8 = V_8;
  28054. if (!L_8)
  28055. {
  28056. goto IL_0049;
  28057. }
  28058. }
  28059. {
  28060. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_9 = V_0;
  28061. L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28062. }
  28063. IL_0049:
  28064. {
  28065. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_10 = V_0;
  28066. String_t* L_11 = L_10->get_platform_1();
  28067. V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28068. bool L_12 = V_9;
  28069. if (!L_12)
  28070. {
  28071. goto IL_0063;
  28072. }
  28073. }
  28074. {
  28075. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_13 = V_0;
  28076. L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  28077. }
  28078. IL_0063:
  28079. {
  28080. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_14 = V_0;
  28081. String_t* L_15 = L_14->get_content_0();
  28082. int32_t L_16;
  28083. L_16 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_15, /*hidden argument*/NULL);
  28084. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
  28085. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_17 = V_0;
  28086. String_t* L_18 = L_17->get_platform_1();
  28087. int32_t L_19;
  28088. L_19 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_18, /*hidden argument*/NULL);
  28089. V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
  28090. int32_t L_20 = V_1;
  28091. int32_t L_21 = V_2;
  28092. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
  28093. int32_t L_22 = V_3;
  28094. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)L_22);
  28095. V_4 = L_23;
  28096. V_5 = 0;
  28097. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_24 = V_4;
  28098. int32_t L_25 = V_5;
  28099. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_26 = V_0;
  28100. String_t* L_27 = L_26->get_content_0();
  28101. int32_t L_28;
  28102. L_28 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_27, /*hidden argument*/NULL);
  28103. int32_t L_29;
  28104. L_29 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_24, L_25, L_28, /*hidden argument*/NULL);
  28105. V_5 = L_29;
  28106. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_30 = V_4;
  28107. int32_t L_31 = V_5;
  28108. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_32 = V_0;
  28109. String_t* L_33 = L_32->get_content_0();
  28110. int32_t L_34;
  28111. L_34 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_30, L_31, L_33, /*hidden argument*/NULL);
  28112. V_5 = L_34;
  28113. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_35 = V_4;
  28114. int32_t L_36 = V_5;
  28115. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_37 = V_0;
  28116. String_t* L_38 = L_37->get_platform_1();
  28117. int32_t L_39;
  28118. L_39 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_38, /*hidden argument*/NULL);
  28119. int32_t L_40;
  28120. L_40 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_35, L_36, L_39, /*hidden argument*/NULL);
  28121. V_5 = L_40;
  28122. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_41 = V_4;
  28123. int32_t L_42 = V_5;
  28124. MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_43 = V_0;
  28125. String_t* L_44 = L_43->get_platform_1();
  28126. int32_t L_45;
  28127. L_45 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_41, L_42, L_44, /*hidden argument*/NULL);
  28128. V_5 = L_45;
  28129. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_46 = V_4;
  28130. V_7 = L_46;
  28131. goto IL_00e5;
  28132. }
  28133. IL_00e5:
  28134. {
  28135. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_47 = V_7;
  28136. return L_47;
  28137. }
  28138. }
  28139. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  28140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
  28141. {
  28142. uint8_t* V_0 = NULL;
  28143. int32_t V_1 = 0;
  28144. {
  28145. V_0 = (uint8_t*)((uintptr_t)(&___value2));
  28146. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0 = ___array0;
  28147. int32_t L_1 = ___offset1;
  28148. int32_t L_2 = L_1;
  28149. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  28150. uint8_t* L_3 = V_0;
  28151. int32_t L_4 = *((uint8_t*)L_3);
  28152. (L_0)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
  28153. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___array0;
  28154. int32_t L_6 = ___offset1;
  28155. int32_t L_7 = L_6;
  28156. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  28157. uint8_t* L_8 = V_0;
  28158. int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
  28159. (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
  28160. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_10 = ___array0;
  28161. int32_t L_11 = ___offset1;
  28162. int32_t L_12 = L_11;
  28163. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  28164. uint8_t* L_13 = V_0;
  28165. int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
  28166. (L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
  28167. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_15 = ___array0;
  28168. int32_t L_16 = ___offset1;
  28169. int32_t L_17 = L_16;
  28170. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  28171. uint8_t* L_18 = V_0;
  28172. int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
  28173. (L_15)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
  28174. int32_t L_20 = ___offset1;
  28175. V_1 = L_20;
  28176. goto IL_0039;
  28177. }
  28178. IL_0039:
  28179. {
  28180. int32_t L_21 = V_1;
  28181. return L_21;
  28182. }
  28183. }
  28184. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  28185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
  28186. {
  28187. bool V_0 = false;
  28188. Il2CppChar* V_1 = NULL;
  28189. String_t* V_2 = NULL;
  28190. Il2CppChar* V_3 = NULL;
  28191. Il2CppChar* V_4 = NULL;
  28192. int32_t V_5 = 0;
  28193. bool V_6 = false;
  28194. bool V_7 = false;
  28195. int32_t V_8 = 0;
  28196. {
  28197. String_t* L_0 = ___value2;
  28198. int32_t L_1;
  28199. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  28200. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  28201. bool L_2 = V_0;
  28202. if (!L_2)
  28203. {
  28204. goto IL_0070;
  28205. }
  28206. }
  28207. {
  28208. String_t* L_3 = ___value2;
  28209. V_2 = L_3;
  28210. String_t* L_4 = V_2;
  28211. V_1 = (Il2CppChar*)((uintptr_t)L_4);
  28212. Il2CppChar* L_5 = V_1;
  28213. if (!L_5)
  28214. {
  28215. goto IL_0020;
  28216. }
  28217. }
  28218. {
  28219. Il2CppChar* L_6 = V_1;
  28220. int32_t L_7;
  28221. L_7 = RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42(/*hidden argument*/NULL);
  28222. V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
  28223. }
  28224. IL_0020:
  28225. {
  28226. Il2CppChar* L_8 = V_1;
  28227. V_3 = (Il2CppChar*)L_8;
  28228. Il2CppChar* L_9 = V_1;
  28229. String_t* L_10 = ___value2;
  28230. int32_t L_11;
  28231. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  28232. V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_11), (int32_t)2))));
  28233. goto IL_005d;
  28234. }
  28235. IL_0032:
  28236. {
  28237. V_5 = 0;
  28238. goto IL_004d;
  28239. }
  28240. IL_0038:
  28241. {
  28242. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___array0;
  28243. int32_t L_13 = ___offset1;
  28244. int32_t L_14 = L_13;
  28245. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  28246. Il2CppChar* L_15 = V_3;
  28247. int32_t L_16 = V_5;
  28248. int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
  28249. (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
  28250. int32_t L_18 = V_5;
  28251. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  28252. }
  28253. IL_004d:
  28254. {
  28255. int32_t L_19 = V_5;
  28256. V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
  28257. bool L_20 = V_6;
  28258. if (L_20)
  28259. {
  28260. goto IL_0038;
  28261. }
  28262. }
  28263. {
  28264. Il2CppChar* L_21 = V_3;
  28265. V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
  28266. }
  28267. IL_005d:
  28268. {
  28269. Il2CppChar* L_22 = V_3;
  28270. Il2CppChar* L_23 = V_4;
  28271. V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28272. bool L_24 = V_7;
  28273. if (L_24)
  28274. {
  28275. goto IL_0032;
  28276. }
  28277. }
  28278. {
  28279. V_2 = (String_t*)NULL;
  28280. }
  28281. IL_0070:
  28282. {
  28283. int32_t L_25 = ___offset1;
  28284. V_8 = L_25;
  28285. goto IL_0075;
  28286. }
  28287. IL_0075:
  28288. {
  28289. int32_t L_26 = V_8;
  28290. return L_26;
  28291. }
  28292. }
  28293. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
  28294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m7DE2A0E49B6457B64D53255BE00F7F1C7EA30526 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
  28295. {
  28296. static bool s_Il2CppMethodInitialized;
  28297. if (!s_Il2CppMethodInitialized)
  28298. {
  28299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
  28300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  28301. s_Il2CppMethodInitialized = true;
  28302. }
  28303. bool V_0 = false;
  28304. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * V_1 = NULL;
  28305. {
  28306. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  28307. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28308. bool L_1 = V_0;
  28309. if (!L_1)
  28310. {
  28311. goto IL_0024;
  28312. }
  28313. }
  28314. {
  28315. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  28316. V_1 = L_2;
  28317. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)NULL);
  28318. Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_3 = V_1;
  28319. String_t* L_4 = ___path0;
  28320. bool L_5 = ___result1;
  28321. Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
  28322. }
  28323. IL_0024:
  28324. {
  28325. return;
  28326. }
  28327. }
  28328. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
  28329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_m9419808BAC900EAB213522E34F6268975722495A (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
  28330. {
  28331. static bool s_Il2CppMethodInitialized;
  28332. if (!s_Il2CppMethodInitialized)
  28333. {
  28334. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
  28335. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
  28336. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
  28337. s_Il2CppMethodInitialized = true;
  28338. }
  28339. bool V_0 = false;
  28340. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * V_1 = NULL;
  28341. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 V_2;
  28342. memset((&V_2), 0, sizeof(V_2));
  28343. bool V_3 = false;
  28344. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 V_4;
  28345. memset((&V_4), 0, sizeof(V_4));
  28346. {
  28347. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  28348. V_0 = (bool)((!(((RuntimeObject*)(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28349. bool L_1 = V_0;
  28350. if (!L_1)
  28351. {
  28352. goto IL_006e;
  28353. }
  28354. }
  28355. {
  28356. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  28357. V_1 = L_2;
  28358. ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)NULL);
  28359. il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ));
  28360. bool L_3 = ___result1;
  28361. V_3 = L_3;
  28362. bool L_4 = V_3;
  28363. if (!L_4)
  28364. {
  28365. goto IL_0063;
  28366. }
  28367. }
  28368. {
  28369. void* L_5;
  28370. L_5 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
  28371. int32_t L_6 = ___pixelsCount3;
  28372. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_7;
  28373. L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
  28374. V_4 = L_7;
  28375. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_8 = V_4;
  28376. DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_8, /*hidden argument*/NULL);
  28377. int32_t L_9 = ___height6;
  28378. DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_9, /*hidden argument*/NULL);
  28379. int32_t L_10 = ___width5;
  28380. DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_10, /*hidden argument*/NULL);
  28381. int32_t L_11 = ___format4;
  28382. DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_11, /*hidden argument*/NULL);
  28383. }
  28384. IL_0063:
  28385. {
  28386. Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_12 = V_1;
  28387. String_t* L_13 = ___path0;
  28388. bool L_14 = ___result1;
  28389. DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 L_15 = V_2;
  28390. Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
  28391. }
  28392. IL_006e:
  28393. {
  28394. return;
  28395. }
  28396. }
  28397. #ifdef __clang__
  28398. #pragma clang diagnostic pop
  28399. #endif
  28400. #ifdef __clang__
  28401. #pragma clang diagnostic push
  28402. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28403. #pragma clang diagnostic ignored "-Wunused-variable"
  28404. #endif
  28405. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  28406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method)
  28407. {
  28408. typedef void (*Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28409. static Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn _il2cpp_icall_func;
  28410. if (!_il2cpp_icall_func)
  28411. _il2cpp_icall_func = (Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  28412. _il2cpp_icall_func(___mono0);
  28413. }
  28414. // System.Void UnityEngine.Mesh::.ctor()
  28415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28416. {
  28417. static bool s_Il2CppMethodInitialized;
  28418. if (!s_Il2CppMethodInitialized)
  28419. {
  28420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28421. s_Il2CppMethodInitialized = true;
  28422. }
  28423. {
  28424. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  28425. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  28426. Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7(__this, /*hidden argument*/NULL);
  28427. return;
  28428. }
  28429. }
  28430. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  28431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  28432. {
  28433. typedef Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, bool);
  28434. static Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn _il2cpp_icall_func;
  28435. if (!_il2cpp_icall_func)
  28436. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  28437. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
  28438. return icallRetVal;
  28439. }
  28440. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
  28441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  28442. {
  28443. typedef void (*Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, bool, int32_t);
  28444. static Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn _il2cpp_icall_func;
  28445. if (!_il2cpp_icall_func)
  28446. _il2cpp_icall_func = (Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
  28447. _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
  28448. }
  28449. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
  28450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method)
  28451. {
  28452. typedef void (*Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28453. static Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn _il2cpp_icall_func;
  28454. if (!_il2cpp_icall_func)
  28455. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
  28456. _il2cpp_icall_func(__this, ___ch0);
  28457. }
  28458. // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
  28459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___attr0, const RuntimeMethod* method)
  28460. {
  28461. typedef bool (*Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28462. static Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn _il2cpp_icall_func;
  28463. if (!_il2cpp_icall_func)
  28464. _il2cpp_icall_func = (Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
  28465. bool icallRetVal = _il2cpp_icall_func(__this, ___attr0);
  28466. return icallRetVal;
  28467. }
  28468. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  28470. {
  28471. typedef void (*Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, int32_t, int32_t);
  28472. static Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn _il2cpp_icall_func;
  28473. if (!_il2cpp_icall_func)
  28474. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
  28475. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7);
  28476. }
  28477. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
  28478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  28479. {
  28480. typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t);
  28481. static Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn _il2cpp_icall_func;
  28482. if (!_il2cpp_icall_func)
  28483. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
  28484. RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
  28485. return icallRetVal;
  28486. }
  28487. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
  28488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method)
  28489. {
  28490. typedef void (*Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *);
  28491. static Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn _il2cpp_icall_func;
  28492. if (!_il2cpp_icall_func)
  28493. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
  28494. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
  28495. }
  28496. // System.Boolean UnityEngine.Mesh::get_canAccess()
  28497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28498. {
  28499. typedef bool (*Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28500. static Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn _il2cpp_icall_func;
  28501. if (!_il2cpp_icall_func)
  28502. _il2cpp_icall_func = (Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  28503. bool icallRetVal = _il2cpp_icall_func(__this);
  28504. return icallRetVal;
  28505. }
  28506. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  28507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28508. {
  28509. typedef int32_t (*Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28510. static Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn _il2cpp_icall_func;
  28511. if (!_il2cpp_icall_func)
  28512. _il2cpp_icall_func = (Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  28513. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28514. return icallRetVal;
  28515. }
  28516. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  28517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28518. {
  28519. typedef int32_t (*Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
  28520. static Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn _il2cpp_icall_func;
  28521. if (!_il2cpp_icall_func)
  28522. _il2cpp_icall_func = (Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  28523. int32_t icallRetVal = _il2cpp_icall_func(__this);
  28524. return icallRetVal;
  28525. }
  28526. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  28527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28528. {
  28529. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  28530. memset((&V_0), 0, sizeof(V_0));
  28531. {
  28532. Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  28533. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  28534. return L_0;
  28535. }
  28536. }
  28537. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  28538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
  28539. {
  28540. typedef void (*Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, bool);
  28541. static Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn _il2cpp_icall_func;
  28542. if (!_il2cpp_icall_func)
  28543. _il2cpp_icall_func = (Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  28544. _il2cpp_icall_func(__this, ___keepVertexLayout0);
  28545. }
  28546. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
  28547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  28548. {
  28549. typedef void (*Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
  28550. static Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn _il2cpp_icall_func;
  28551. if (!_il2cpp_icall_func)
  28552. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
  28553. _il2cpp_icall_func(__this, ___flags0);
  28554. }
  28555. // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
  28556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF (int32_t ___uvIndex0, const RuntimeMethod* method)
  28557. {
  28558. bool V_0 = false;
  28559. int32_t V_1 = 0;
  28560. int32_t G_B3_0 = 0;
  28561. {
  28562. int32_t L_0 = ___uvIndex0;
  28563. if ((((int32_t)L_0) < ((int32_t)0)))
  28564. {
  28565. goto IL_000b;
  28566. }
  28567. }
  28568. {
  28569. int32_t L_1 = ___uvIndex0;
  28570. G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
  28571. goto IL_000c;
  28572. }
  28573. IL_000b:
  28574. {
  28575. G_B3_0 = 1;
  28576. }
  28577. IL_000c:
  28578. {
  28579. V_0 = (bool)G_B3_0;
  28580. bool L_2 = V_0;
  28581. if (!L_2)
  28582. {
  28583. goto IL_0020;
  28584. }
  28585. }
  28586. {
  28587. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28588. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), /*hidden argument*/NULL);
  28589. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var)));
  28590. }
  28591. IL_0020:
  28592. {
  28593. int32_t L_4 = ___uvIndex0;
  28594. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_4));
  28595. goto IL_0026;
  28596. }
  28597. IL_0026:
  28598. {
  28599. int32_t L_5 = V_1;
  28600. return L_5;
  28601. }
  28602. }
  28603. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
  28604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD (int32_t ___channel0, const RuntimeMethod* method)
  28605. {
  28606. bool V_0 = false;
  28607. int32_t V_1 = 0;
  28608. bool V_2 = false;
  28609. bool V_3 = false;
  28610. int32_t G_B3_0 = 0;
  28611. int32_t G_B8_0 = 0;
  28612. int32_t G_B13_0 = 0;
  28613. {
  28614. int32_t L_0 = ___channel0;
  28615. if (!L_0)
  28616. {
  28617. goto IL_000a;
  28618. }
  28619. }
  28620. {
  28621. int32_t L_1 = ___channel0;
  28622. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  28623. goto IL_000b;
  28624. }
  28625. IL_000a:
  28626. {
  28627. G_B3_0 = 1;
  28628. }
  28629. IL_000b:
  28630. {
  28631. V_0 = (bool)G_B3_0;
  28632. bool L_2 = V_0;
  28633. if (!L_2)
  28634. {
  28635. goto IL_0013;
  28636. }
  28637. }
  28638. {
  28639. V_1 = 3;
  28640. goto IL_004d;
  28641. }
  28642. IL_0013:
  28643. {
  28644. int32_t L_3 = ___channel0;
  28645. if ((((int32_t)L_3) < ((int32_t)4)))
  28646. {
  28647. goto IL_0021;
  28648. }
  28649. }
  28650. {
  28651. int32_t L_4 = ___channel0;
  28652. G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28653. goto IL_0022;
  28654. }
  28655. IL_0021:
  28656. {
  28657. G_B8_0 = 0;
  28658. }
  28659. IL_0022:
  28660. {
  28661. V_2 = (bool)G_B8_0;
  28662. bool L_5 = V_2;
  28663. if (!L_5)
  28664. {
  28665. goto IL_002a;
  28666. }
  28667. }
  28668. {
  28669. V_1 = 2;
  28670. goto IL_004d;
  28671. }
  28672. IL_002a:
  28673. {
  28674. int32_t L_6 = ___channel0;
  28675. if ((((int32_t)L_6) == ((int32_t)2)))
  28676. {
  28677. goto IL_0034;
  28678. }
  28679. }
  28680. {
  28681. int32_t L_7 = ___channel0;
  28682. G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
  28683. goto IL_0035;
  28684. }
  28685. IL_0034:
  28686. {
  28687. G_B13_0 = 1;
  28688. }
  28689. IL_0035:
  28690. {
  28691. V_3 = (bool)G_B13_0;
  28692. bool L_8 = V_3;
  28693. if (!L_8)
  28694. {
  28695. goto IL_003d;
  28696. }
  28697. }
  28698. {
  28699. V_1 = 4;
  28700. goto IL_004d;
  28701. }
  28702. IL_003d:
  28703. {
  28704. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  28705. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), /*hidden argument*/NULL);
  28706. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var)));
  28707. }
  28708. IL_004d:
  28709. {
  28710. int32_t L_10 = V_1;
  28711. return L_10;
  28712. }
  28713. }
  28714. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
  28716. {
  28717. bool V_0 = false;
  28718. bool V_1 = false;
  28719. bool V_2 = false;
  28720. bool V_3 = false;
  28721. bool V_4 = false;
  28722. bool V_5 = false;
  28723. int32_t G_B8_0 = 0;
  28724. {
  28725. bool L_0;
  28726. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  28727. V_0 = L_0;
  28728. bool L_1 = V_0;
  28729. if (!L_1)
  28730. {
  28731. goto IL_00c6;
  28732. }
  28733. }
  28734. {
  28735. int32_t L_2 = ___valuesStart5;
  28736. V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
  28737. bool L_3 = V_1;
  28738. if (!L_3)
  28739. {
  28740. goto IL_002f;
  28741. }
  28742. }
  28743. {
  28744. int32_t L_4 = ___valuesStart5;
  28745. int32_t L_5 = L_4;
  28746. RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5);
  28747. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_7 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28748. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), /*hidden argument*/NULL);
  28749. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28750. }
  28751. IL_002f:
  28752. {
  28753. int32_t L_8 = ___valuesCount6;
  28754. V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  28755. bool L_9 = V_2;
  28756. if (!L_9)
  28757. {
  28758. goto IL_004f;
  28759. }
  28760. }
  28761. {
  28762. int32_t L_10 = ___valuesCount6;
  28763. int32_t L_11 = L_10;
  28764. RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11);
  28765. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_13 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28766. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), /*hidden argument*/NULL);
  28767. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28768. }
  28769. IL_004f:
  28770. {
  28771. int32_t L_14 = ___valuesStart5;
  28772. int32_t L_15 = ___valuesArrayLength4;
  28773. if ((((int32_t)L_14) < ((int32_t)L_15)))
  28774. {
  28775. goto IL_005c;
  28776. }
  28777. }
  28778. {
  28779. int32_t L_16 = ___valuesCount6;
  28780. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  28781. goto IL_005d;
  28782. }
  28783. IL_005c:
  28784. {
  28785. G_B8_0 = 0;
  28786. }
  28787. IL_005d:
  28788. {
  28789. V_3 = (bool)G_B8_0;
  28790. bool L_17 = V_3;
  28791. if (!L_17)
  28792. {
  28793. goto IL_0078;
  28794. }
  28795. }
  28796. {
  28797. int32_t L_18 = ___valuesStart5;
  28798. int32_t L_19 = L_18;
  28799. RuntimeObject * L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_19);
  28800. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_21 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28801. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), /*hidden argument*/NULL);
  28802. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28803. }
  28804. IL_0078:
  28805. {
  28806. int32_t L_22 = ___valuesStart5;
  28807. int32_t L_23 = ___valuesCount6;
  28808. int32_t L_24 = ___valuesArrayLength4;
  28809. V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)L_23))) > ((int32_t)L_24))? 1 : 0);
  28810. bool L_25 = V_4;
  28811. if (!L_25)
  28812. {
  28813. goto IL_00a1;
  28814. }
  28815. }
  28816. {
  28817. int32_t L_26 = ___valuesStart5;
  28818. int32_t L_27 = ___valuesCount6;
  28819. int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27));
  28820. RuntimeObject * L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_28);
  28821. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  28822. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), /*hidden argument*/NULL);
  28823. IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
  28824. }
  28825. IL_00a1:
  28826. {
  28827. RuntimeArray * L_31 = ___values3;
  28828. V_5 = (bool)((((RuntimeObject*)(RuntimeArray *)L_31) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28829. bool L_32 = V_5;
  28830. if (!L_32)
  28831. {
  28832. goto IL_00af;
  28833. }
  28834. }
  28835. {
  28836. ___valuesStart5 = 0;
  28837. }
  28838. IL_00af:
  28839. {
  28840. int32_t L_33 = ___channel0;
  28841. int32_t L_34 = ___format1;
  28842. int32_t L_35 = ___dim2;
  28843. RuntimeArray * L_36 = ___values3;
  28844. int32_t L_37 = ___valuesArrayLength4;
  28845. int32_t L_38 = ___valuesStart5;
  28846. int32_t L_39 = ___valuesCount6;
  28847. int32_t L_40 = ___flags7;
  28848. Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
  28849. goto IL_00ce;
  28850. }
  28851. IL_00c6:
  28852. {
  28853. int32_t L_41 = ___channel0;
  28854. Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C(__this, L_41, /*hidden argument*/NULL);
  28855. }
  28856. IL_00ce:
  28857. {
  28858. return;
  28859. }
  28860. }
  28861. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  28862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28863. {
  28864. static bool s_Il2CppMethodInitialized;
  28865. if (!s_Il2CppMethodInitialized)
  28866. {
  28867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28868. s_Il2CppMethodInitialized = true;
  28869. }
  28870. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  28871. {
  28872. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  28873. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28874. V_0 = L_0;
  28875. goto IL_000b;
  28876. }
  28877. IL_000b:
  28878. {
  28879. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  28880. return L_1;
  28881. }
  28882. }
  28883. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  28884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28885. {
  28886. static bool s_Il2CppMethodInitialized;
  28887. if (!s_Il2CppMethodInitialized)
  28888. {
  28889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28890. s_Il2CppMethodInitialized = true;
  28891. }
  28892. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
  28893. {
  28894. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
  28895. L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
  28896. V_0 = L_0;
  28897. goto IL_000b;
  28898. }
  28899. IL_000b:
  28900. {
  28901. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
  28902. return L_1;
  28903. }
  28904. }
  28905. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  28906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28907. {
  28908. static bool s_Il2CppMethodInitialized;
  28909. if (!s_Il2CppMethodInitialized)
  28910. {
  28911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
  28912. s_Il2CppMethodInitialized = true;
  28913. }
  28914. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* V_0 = NULL;
  28915. {
  28916. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0;
  28917. L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
  28918. V_0 = L_0;
  28919. goto IL_000b;
  28920. }
  28921. IL_000b:
  28922. {
  28923. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = V_0;
  28924. return L_1;
  28925. }
  28926. }
  28927. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  28928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  28929. {
  28930. static bool s_Il2CppMethodInitialized;
  28931. if (!s_Il2CppMethodInitialized)
  28932. {
  28933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
  28934. s_Il2CppMethodInitialized = true;
  28935. }
  28936. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL;
  28937. {
  28938. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0;
  28939. L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647(__this, 3, 2, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
  28940. V_0 = L_0;
  28941. goto IL_000d;
  28942. }
  28943. IL_000d:
  28944. {
  28945. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0;
  28946. return L_1;
  28947. }
  28948. }
  28949. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  28950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method)
  28951. {
  28952. static bool s_Il2CppMethodInitialized;
  28953. if (!s_Il2CppMethodInitialized)
  28954. {
  28955. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28956. s_Il2CppMethodInitialized = true;
  28957. }
  28958. {
  28959. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28960. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inVertices0;
  28961. int32_t L_2;
  28962. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  28963. Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  28964. return;
  28965. }
  28966. }
  28967. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  28968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  28969. {
  28970. {
  28971. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28972. int32_t L_1 = ___start1;
  28973. int32_t L_2 = ___length2;
  28974. Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  28975. return;
  28976. }
  28977. }
  28978. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  28979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  28980. {
  28981. static bool s_Il2CppMethodInitialized;
  28982. if (!s_Il2CppMethodInitialized)
  28983. {
  28984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  28985. s_Il2CppMethodInitialized = true;
  28986. }
  28987. {
  28988. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
  28989. int32_t L_1 = ___start1;
  28990. int32_t L_2 = ___length2;
  28991. int32_t L_3 = ___flags3;
  28992. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 0, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  28993. return;
  28994. }
  28995. }
  28996. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  28997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, const RuntimeMethod* method)
  28998. {
  28999. static bool s_Il2CppMethodInitialized;
  29000. if (!s_Il2CppMethodInitialized)
  29001. {
  29002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  29003. s_Il2CppMethodInitialized = true;
  29004. }
  29005. {
  29006. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  29007. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inNormals0;
  29008. int32_t L_2;
  29009. L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
  29010. Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  29011. return;
  29012. }
  29013. }
  29014. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
  29015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29016. {
  29017. {
  29018. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  29019. int32_t L_1 = ___start1;
  29020. int32_t L_2 = ___length2;
  29021. Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  29022. return;
  29023. }
  29024. }
  29025. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29027. {
  29028. static bool s_Il2CppMethodInitialized;
  29029. if (!s_Il2CppMethodInitialized)
  29030. {
  29031. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  29032. s_Il2CppMethodInitialized = true;
  29033. }
  29034. {
  29035. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
  29036. int32_t L_1 = ___start1;
  29037. int32_t L_2 = ___length2;
  29038. int32_t L_3 = ___flags3;
  29039. Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 1, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
  29040. return;
  29041. }
  29042. }
  29043. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, const RuntimeMethod* method)
  29045. {
  29046. static bool s_Il2CppMethodInitialized;
  29047. if (!s_Il2CppMethodInitialized)
  29048. {
  29049. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29050. s_Il2CppMethodInitialized = true;
  29051. }
  29052. {
  29053. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29054. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___inTangents0;
  29055. int32_t L_2;
  29056. L_2 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29057. Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  29058. return;
  29059. }
  29060. }
  29061. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  29062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29063. {
  29064. {
  29065. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29066. int32_t L_1 = ___start1;
  29067. int32_t L_2 = ___length2;
  29068. Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  29069. return;
  29070. }
  29071. }
  29072. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29074. {
  29075. static bool s_Il2CppMethodInitialized;
  29076. if (!s_Il2CppMethodInitialized)
  29077. {
  29078. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
  29079. s_Il2CppMethodInitialized = true;
  29080. }
  29081. {
  29082. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
  29083. int32_t L_1 = ___start1;
  29084. int32_t L_2 = ___length2;
  29085. int32_t L_3 = ___flags3;
  29086. Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6(__this, 2, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
  29087. return;
  29088. }
  29089. }
  29090. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  29091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, const RuntimeMethod* method)
  29092. {
  29093. static bool s_Il2CppMethodInitialized;
  29094. if (!s_Il2CppMethodInitialized)
  29095. {
  29096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
  29097. s_Il2CppMethodInitialized = true;
  29098. }
  29099. {
  29100. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29101. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_1 = ___inColors0;
  29102. int32_t L_2;
  29103. L_2 = NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
  29104. Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A(__this, L_0, 0, L_2, /*hidden argument*/NULL);
  29105. return;
  29106. }
  29107. }
  29108. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
  29109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29110. {
  29111. {
  29112. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29113. int32_t L_1 = ___start1;
  29114. int32_t L_2 = ___length2;
  29115. Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  29116. return;
  29117. }
  29118. }
  29119. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
  29121. {
  29122. static bool s_Il2CppMethodInitialized;
  29123. if (!s_Il2CppMethodInitialized)
  29124. {
  29125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
  29126. s_Il2CppMethodInitialized = true;
  29127. }
  29128. {
  29129. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
  29130. int32_t L_1 = ___start1;
  29131. int32_t L_2 = ___length2;
  29132. int32_t L_3 = ___flags3;
  29133. Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4(__this, 3, 2, 4, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
  29134. return;
  29135. }
  29136. }
  29137. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  29139. {
  29140. static bool s_Il2CppMethodInitialized;
  29141. if (!s_Il2CppMethodInitialized)
  29142. {
  29143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29144. s_Il2CppMethodInitialized = true;
  29145. }
  29146. {
  29147. int32_t L_0 = ___channel0;
  29148. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29149. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_2 = ___uvs1;
  29150. int32_t L_3;
  29151. L_3 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
  29152. Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL);
  29153. return;
  29154. }
  29155. }
  29156. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
  29157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
  29158. {
  29159. {
  29160. int32_t L_0 = ___channel0;
  29161. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29162. int32_t L_2 = ___start2;
  29163. int32_t L_3 = ___length3;
  29164. Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
  29165. return;
  29166. }
  29167. }
  29168. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
  29169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
  29170. {
  29171. static bool s_Il2CppMethodInitialized;
  29172. if (!s_Il2CppMethodInitialized)
  29173. {
  29174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
  29175. s_Il2CppMethodInitialized = true;
  29176. }
  29177. {
  29178. int32_t L_0 = ___channel0;
  29179. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29180. int32_t L_2 = ___start2;
  29181. int32_t L_3 = ___length3;
  29182. int32_t L_4 = ___flags4;
  29183. Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49(__this, L_0, 4, L_1, L_2, L_3, L_4, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
  29184. return;
  29185. }
  29186. }
  29187. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  29188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
  29189. {
  29190. static bool s_Il2CppMethodInitialized;
  29191. if (!s_Il2CppMethodInitialized)
  29192. {
  29193. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
  29194. s_Il2CppMethodInitialized = true;
  29195. }
  29196. {
  29197. int32_t L_0 = ___channel0;
  29198. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
  29199. Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98(__this, L_0, L_1, 4, /*hidden argument*/Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
  29200. return;
  29201. }
  29202. }
  29203. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  29204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29205. {
  29206. static bool s_Il2CppMethodInitialized;
  29207. if (!s_Il2CppMethodInitialized)
  29208. {
  29209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
  29211. s_Il2CppMethodInitialized = true;
  29212. }
  29213. {
  29214. String_t* L_0;
  29215. L_0 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  29216. String_t* L_1;
  29217. L_1 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, /*hidden argument*/NULL);
  29218. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29219. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_1, /*hidden argument*/NULL);
  29220. return;
  29221. }
  29222. }
  29223. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  29224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
  29225. {
  29226. static bool s_Il2CppMethodInitialized;
  29227. if (!s_Il2CppMethodInitialized)
  29228. {
  29229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29230. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
  29231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
  29232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
  29233. s_Il2CppMethodInitialized = true;
  29234. }
  29235. bool V_0 = false;
  29236. bool V_1 = false;
  29237. bool V_2 = false;
  29238. int32_t G_B5_0 = 0;
  29239. String_t* G_B8_0 = NULL;
  29240. String_t* G_B7_0 = NULL;
  29241. String_t* G_B9_0 = NULL;
  29242. String_t* G_B9_1 = NULL;
  29243. {
  29244. bool L_0;
  29245. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  29246. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  29247. bool L_1 = V_0;
  29248. if (!L_1)
  29249. {
  29250. goto IL_001a;
  29251. }
  29252. }
  29253. {
  29254. Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL);
  29255. V_1 = (bool)0;
  29256. goto IL_005a;
  29257. }
  29258. IL_001a:
  29259. {
  29260. int32_t L_2 = ___submesh0;
  29261. if ((((int32_t)L_2) < ((int32_t)0)))
  29262. {
  29263. goto IL_002c;
  29264. }
  29265. }
  29266. {
  29267. int32_t L_3 = ___submesh0;
  29268. int32_t L_4;
  29269. L_4 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(__this, /*hidden argument*/NULL);
  29270. G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29271. goto IL_002d;
  29272. }
  29273. IL_002c:
  29274. {
  29275. G_B5_0 = 1;
  29276. }
  29277. IL_002d:
  29278. {
  29279. V_2 = (bool)G_B5_0;
  29280. bool L_5 = V_2;
  29281. if (!L_5)
  29282. {
  29283. goto IL_0056;
  29284. }
  29285. }
  29286. {
  29287. bool L_6 = ___errorAboutTriangles1;
  29288. G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  29289. if (L_6)
  29290. {
  29291. G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
  29292. goto IL_0041;
  29293. }
  29294. }
  29295. {
  29296. G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
  29297. G_B9_1 = G_B7_0;
  29298. goto IL_0046;
  29299. }
  29300. IL_0041:
  29301. {
  29302. G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
  29303. G_B9_1 = G_B8_0;
  29304. }
  29305. IL_0046:
  29306. {
  29307. String_t* L_7;
  29308. L_7 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(G_B9_1, G_B9_0, /*hidden argument*/NULL);
  29309. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29310. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_7, __this, /*hidden argument*/NULL);
  29311. V_1 = (bool)0;
  29312. goto IL_005a;
  29313. }
  29314. IL_0056:
  29315. {
  29316. V_1 = (bool)1;
  29317. goto IL_005a;
  29318. }
  29319. IL_005a:
  29320. {
  29321. bool L_8 = V_1;
  29322. return L_8;
  29323. }
  29324. }
  29325. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  29326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29327. {
  29328. bool V_0 = false;
  29329. {
  29330. int32_t L_0 = ___submesh0;
  29331. bool L_1;
  29332. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29333. V_0 = L_1;
  29334. goto IL_000c;
  29335. }
  29336. IL_000c:
  29337. {
  29338. bool L_2 = V_0;
  29339. return L_2;
  29340. }
  29341. }
  29342. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  29343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29344. {
  29345. bool V_0 = false;
  29346. {
  29347. int32_t L_0 = ___submesh0;
  29348. bool L_1;
  29349. L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)0, /*hidden argument*/NULL);
  29350. V_0 = L_1;
  29351. goto IL_000c;
  29352. }
  29353. IL_000c:
  29354. {
  29355. bool L_2 = V_0;
  29356. return L_2;
  29357. }
  29358. }
  29359. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  29360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  29361. {
  29362. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  29363. {
  29364. int32_t L_0 = ___submesh0;
  29365. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1;
  29366. L_1 = Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9(__this, L_0, (bool)1, /*hidden argument*/NULL);
  29367. V_0 = L_1;
  29368. goto IL_000c;
  29369. }
  29370. IL_000c:
  29371. {
  29372. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = V_0;
  29373. return L_2;
  29374. }
  29375. }
  29376. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  29377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  29378. {
  29379. static bool s_Il2CppMethodInitialized;
  29380. if (!s_Il2CppMethodInitialized)
  29381. {
  29382. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  29383. s_Il2CppMethodInitialized = true;
  29384. }
  29385. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
  29386. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B3_0 = NULL;
  29387. {
  29388. int32_t L_0 = ___submesh0;
  29389. bool L_1;
  29390. L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL);
  29391. if (L_1)
  29392. {
  29393. goto IL_0012;
  29394. }
  29395. }
  29396. {
  29397. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)0);
  29398. G_B3_0 = L_2;
  29399. goto IL_001a;
  29400. }
  29401. IL_0012:
  29402. {
  29403. int32_t L_3 = ___submesh0;
  29404. bool L_4 = ___applyBaseVertex1;
  29405. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5;
  29406. L_5 = Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E(__this, L_3, L_4, /*hidden argument*/NULL);
  29407. G_B3_0 = L_5;
  29408. }
  29409. IL_001a:
  29410. {
  29411. V_0 = G_B3_0;
  29412. goto IL_001d;
  29413. }
  29414. IL_001d:
  29415. {
  29416. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = V_0;
  29417. return L_6;
  29418. }
  29419. }
  29420. // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
  29421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
  29422. {
  29423. bool V_0 = false;
  29424. bool V_1 = false;
  29425. bool V_2 = false;
  29426. bool V_3 = false;
  29427. int32_t G_B7_0 = 0;
  29428. {
  29429. int32_t L_0 = ___start1;
  29430. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  29431. bool L_1 = V_0;
  29432. if (!L_1)
  29433. {
  29434. goto IL_001f;
  29435. }
  29436. }
  29437. {
  29438. int32_t L_2 = ___start1;
  29439. int32_t L_3 = L_2;
  29440. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3);
  29441. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29442. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), /*hidden argument*/NULL);
  29443. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29444. }
  29445. IL_001f:
  29446. {
  29447. int32_t L_6 = ___length2;
  29448. V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
  29449. bool L_7 = V_1;
  29450. if (!L_7)
  29451. {
  29452. goto IL_003d;
  29453. }
  29454. }
  29455. {
  29456. int32_t L_8 = ___length2;
  29457. int32_t L_9 = L_8;
  29458. RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9);
  29459. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29460. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), /*hidden argument*/NULL);
  29461. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29462. }
  29463. IL_003d:
  29464. {
  29465. int32_t L_12 = ___start1;
  29466. int32_t L_13 = ___valuesLength0;
  29467. if ((((int32_t)L_12) < ((int32_t)L_13)))
  29468. {
  29469. goto IL_0047;
  29470. }
  29471. }
  29472. {
  29473. int32_t L_14 = ___length2;
  29474. G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
  29475. goto IL_0048;
  29476. }
  29477. IL_0047:
  29478. {
  29479. G_B7_0 = 0;
  29480. }
  29481. IL_0048:
  29482. {
  29483. V_2 = (bool)G_B7_0;
  29484. bool L_15 = V_2;
  29485. if (!L_15)
  29486. {
  29487. goto IL_0062;
  29488. }
  29489. }
  29490. {
  29491. int32_t L_16 = ___start1;
  29492. int32_t L_17 = L_16;
  29493. RuntimeObject * L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_17);
  29494. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_19 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29495. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), /*hidden argument*/NULL);
  29496. IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29497. }
  29498. IL_0062:
  29499. {
  29500. int32_t L_20 = ___start1;
  29501. int32_t L_21 = ___length2;
  29502. int32_t L_22 = ___valuesLength0;
  29503. V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21))) > ((int32_t)L_22))? 1 : 0);
  29504. bool L_23 = V_3;
  29505. if (!L_23)
  29506. {
  29507. goto IL_0084;
  29508. }
  29509. }
  29510. {
  29511. int32_t L_24 = ___start1;
  29512. int32_t L_25 = ___length2;
  29513. int32_t L_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)L_25));
  29514. RuntimeObject * L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_26);
  29515. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_28 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  29516. ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), /*hidden argument*/NULL);
  29517. IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
  29518. }
  29519. IL_0084:
  29520. {
  29521. return;
  29522. }
  29523. }
  29524. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  29525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
  29526. {
  29527. {
  29528. int32_t L_0 = ___trianglesArrayLength3;
  29529. int32_t L_1 = ___start4;
  29530. int32_t L_2 = ___length5;
  29531. Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  29532. int32_t L_3 = ___submesh0;
  29533. int32_t L_4 = ___indicesFormat1;
  29534. RuntimeArray * L_5 = ___triangles2;
  29535. int32_t L_6 = ___start4;
  29536. int32_t L_7 = ___length5;
  29537. bool L_8 = ___calculateBounds6;
  29538. int32_t L_9 = ___baseVertex7;
  29539. Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  29540. return;
  29541. }
  29542. }
  29543. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  29544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
  29545. {
  29546. {
  29547. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  29548. int32_t L_1 = ___submesh1;
  29549. Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
  29550. return;
  29551. }
  29552. }
  29553. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  29554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
  29555. {
  29556. static bool s_Il2CppMethodInitialized;
  29557. if (!s_Il2CppMethodInitialized)
  29558. {
  29559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29560. s_Il2CppMethodInitialized = true;
  29561. }
  29562. {
  29563. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
  29564. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = ___triangles0;
  29565. int32_t L_2;
  29566. L_2 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29567. int32_t L_3 = ___submesh1;
  29568. bool L_4 = ___calculateBounds2;
  29569. int32_t L_5 = ___baseVertex3;
  29570. Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4(__this, L_0, 0, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  29571. return;
  29572. }
  29573. }
  29574. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
  29575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
  29576. {
  29577. static bool s_Il2CppMethodInitialized;
  29578. if (!s_Il2CppMethodInitialized)
  29579. {
  29580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29581. s_Il2CppMethodInitialized = true;
  29582. }
  29583. bool V_0 = false;
  29584. {
  29585. int32_t L_0 = ___submesh3;
  29586. bool L_1;
  29587. L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354(__this, L_0, /*hidden argument*/NULL);
  29588. V_0 = L_1;
  29589. bool L_2 = V_0;
  29590. if (!L_2)
  29591. {
  29592. goto IL_0029;
  29593. }
  29594. }
  29595. {
  29596. int32_t L_3 = ___submesh3;
  29597. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = ___triangles0;
  29598. RuntimeArray * L_5;
  29599. L_5 = NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD(L_4, /*hidden argument*/NULL);
  29600. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_6 = ___triangles0;
  29601. int32_t L_7;
  29602. L_7 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_6, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
  29603. int32_t L_8 = ___trianglesStart1;
  29604. int32_t L_9 = ___trianglesLength2;
  29605. bool L_10 = ___calculateBounds4;
  29606. int32_t L_11 = ___baseVertex5;
  29607. Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  29608. }
  29609. IL_0029:
  29610. {
  29611. return;
  29612. }
  29613. }
  29614. // System.Void UnityEngine.Mesh::Clear()
  29615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29616. {
  29617. {
  29618. Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5(__this, (bool)1, /*hidden argument*/NULL);
  29619. return;
  29620. }
  29621. }
  29622. // System.Void UnityEngine.Mesh::RecalculateBounds()
  29623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
  29624. {
  29625. {
  29626. Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A(__this, 0, /*hidden argument*/NULL);
  29627. return;
  29628. }
  29629. }
  29630. // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
  29631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
  29632. {
  29633. static bool s_Il2CppMethodInitialized;
  29634. if (!s_Il2CppMethodInitialized)
  29635. {
  29636. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
  29638. s_Il2CppMethodInitialized = true;
  29639. }
  29640. bool V_0 = false;
  29641. {
  29642. bool L_0;
  29643. L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
  29644. V_0 = L_0;
  29645. bool L_1 = V_0;
  29646. if (!L_1)
  29647. {
  29648. goto IL_0015;
  29649. }
  29650. }
  29651. {
  29652. int32_t L_2 = ___flags0;
  29653. Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373(__this, L_2, /*hidden argument*/NULL);
  29654. goto IL_002b;
  29655. }
  29656. IL_0015:
  29657. {
  29658. String_t* L_3;
  29659. L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  29660. String_t* L_4;
  29661. L_4 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, /*hidden argument*/NULL);
  29662. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  29663. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_4, /*hidden argument*/NULL);
  29664. }
  29665. IL_002b:
  29666. {
  29667. return;
  29668. }
  29669. }
  29670. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  29671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  29672. {
  29673. typedef void (*Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  29674. static Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn _il2cpp_icall_func;
  29675. if (!_il2cpp_icall_func)
  29676. _il2cpp_icall_func = (Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  29677. _il2cpp_icall_func(__this, ___ret0);
  29678. }
  29679. #ifdef __clang__
  29680. #pragma clang diagnostic pop
  29681. #endif
  29682. #ifdef __clang__
  29683. #pragma clang diagnostic push
  29684. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29685. #pragma clang diagnostic ignored "-Wunused-variable"
  29686. #endif
  29687. // System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
  29688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m8982FEABBD1847BE8B3E53E9DD2A15FBC7370DE2 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
  29689. {
  29690. {
  29691. return;
  29692. }
  29693. }
  29694. // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
  29695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
  29696. {
  29697. typedef Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * (*MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn) (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A *);
  29698. static MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn _il2cpp_icall_func;
  29699. if (!_il2cpp_icall_func)
  29700. _il2cpp_icall_func = (MeshFilter_get_sharedMesh_mDCB12AB93E6E5F477F55A14990A7AB5F1B06F19E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()");
  29701. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * icallRetVal = _il2cpp_icall_func(__this);
  29702. return icallRetVal;
  29703. }
  29704. #ifdef __clang__
  29705. #pragma clang diagnostic pop
  29706. #endif
  29707. #ifdef __clang__
  29708. #pragma clang diagnostic push
  29709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29710. #pragma clang diagnostic ignored "-Wunused-variable"
  29711. #endif
  29712. // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
  29713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m68A34690B98E3BF30C620117C323B48A31DE512F (MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * __this, const RuntimeMethod* method)
  29714. {
  29715. {
  29716. return;
  29717. }
  29718. }
  29719. #ifdef __clang__
  29720. #pragma clang diagnostic pop
  29721. #endif
  29722. #ifdef __clang__
  29723. #pragma clang diagnostic push
  29724. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29725. #pragma clang diagnostic ignored "-Wunused-variable"
  29726. #endif
  29727. #ifdef __clang__
  29728. #pragma clang diagnostic pop
  29729. #endif
  29730. #ifdef __clang__
  29731. #pragma clang diagnostic push
  29732. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29733. #pragma clang diagnostic ignored "-Wunused-variable"
  29734. #endif
  29735. #ifdef __clang__
  29736. #pragma clang diagnostic pop
  29737. #endif
  29738. #ifdef __clang__
  29739. #pragma clang diagnostic push
  29740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29741. #pragma clang diagnostic ignored "-Wunused-variable"
  29742. #endif
  29743. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  29744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method)
  29745. {
  29746. {
  29747. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29748. return;
  29749. }
  29750. }
  29751. #ifdef __clang__
  29752. #pragma clang diagnostic pop
  29753. #endif
  29754. #ifdef __clang__
  29755. #pragma clang diagnostic push
  29756. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29757. #pragma clang diagnostic ignored "-Wunused-variable"
  29758. #endif
  29759. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  29760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method)
  29761. {
  29762. {
  29763. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29764. return;
  29765. }
  29766. }
  29767. #ifdef __clang__
  29768. #pragma clang diagnostic pop
  29769. #endif
  29770. #ifdef __clang__
  29771. #pragma clang diagnostic push
  29772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29773. #pragma clang diagnostic ignored "-Wunused-variable"
  29774. #endif
  29775. #ifdef __clang__
  29776. #pragma clang diagnostic pop
  29777. #endif
  29778. #ifdef __clang__
  29779. #pragma clang diagnostic push
  29780. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29781. #pragma clang diagnostic ignored "-Wunused-variable"
  29782. #endif
  29783. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
  29784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m7967B0E7FEE6F3FAD9E7565D37B009A8C43FE9A8 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  29785. {
  29786. bool V_0 = false;
  29787. {
  29788. bool L_0;
  29789. L_0 = MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B(__this, /*hidden argument*/NULL);
  29790. V_0 = L_0;
  29791. goto IL_000a;
  29792. }
  29793. IL_000a:
  29794. {
  29795. bool L_1 = V_0;
  29796. return L_1;
  29797. }
  29798. }
  29799. // System.Void UnityEngine.MonoBehaviour::CancelInvoke()
  29800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAF87B47704B16B114F82AC6914E4DA9AE034095D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  29801. {
  29802. {
  29803. MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83(__this, /*hidden argument*/NULL);
  29804. return;
  29805. }
  29806. }
  29807. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  29808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
  29809. {
  29810. {
  29811. String_t* L_0 = ___methodName0;
  29812. float L_1 = ___time1;
  29813. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL);
  29814. return;
  29815. }
  29816. }
  29817. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  29818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
  29819. {
  29820. bool V_0 = false;
  29821. int32_t G_B3_0 = 0;
  29822. {
  29823. float L_0 = ___repeatRate2;
  29824. if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
  29825. {
  29826. goto IL_0016;
  29827. }
  29828. }
  29829. {
  29830. float L_1 = ___repeatRate2;
  29831. G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29832. goto IL_0017;
  29833. }
  29834. IL_0016:
  29835. {
  29836. G_B3_0 = 0;
  29837. }
  29838. IL_0017:
  29839. {
  29840. V_0 = (bool)G_B3_0;
  29841. bool L_2 = V_0;
  29842. if (!L_2)
  29843. {
  29844. goto IL_0026;
  29845. }
  29846. }
  29847. {
  29848. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  29849. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), /*hidden argument*/NULL);
  29850. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var)));
  29851. }
  29852. IL_0026:
  29853. {
  29854. String_t* L_4 = ___methodName0;
  29855. float L_5 = ___time1;
  29856. float L_6 = ___repeatRate2;
  29857. MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
  29858. return;
  29859. }
  29860. }
  29861. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  29862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29863. {
  29864. {
  29865. String_t* L_0 = ___methodName0;
  29866. MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529(__this, L_0, /*hidden argument*/NULL);
  29867. return;
  29868. }
  29869. }
  29870. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
  29871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m6BF9433789CE7CE12E12069DBF043D620DFB0B4F (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29872. {
  29873. bool V_0 = false;
  29874. {
  29875. String_t* L_0 = ___methodName0;
  29876. bool L_1;
  29877. L_1 = MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206(__this, L_0, /*hidden argument*/NULL);
  29878. V_0 = L_1;
  29879. goto IL_000b;
  29880. }
  29881. IL_000b:
  29882. {
  29883. bool L_2 = V_0;
  29884. return L_2;
  29885. }
  29886. }
  29887. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  29888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  29889. {
  29890. RuntimeObject * V_0 = NULL;
  29891. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_1 = NULL;
  29892. {
  29893. V_0 = NULL;
  29894. String_t* L_0 = ___methodName0;
  29895. RuntimeObject * L_1 = V_0;
  29896. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2;
  29897. L_2 = MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851(__this, L_0, L_1, /*hidden argument*/NULL);
  29898. V_1 = L_2;
  29899. goto IL_000e;
  29900. }
  29901. IL_000e:
  29902. {
  29903. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3 = V_1;
  29904. return L_3;
  29905. }
  29906. }
  29907. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  29908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  29909. {
  29910. bool V_0 = false;
  29911. bool V_1 = false;
  29912. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  29913. {
  29914. String_t* L_0 = ___methodName0;
  29915. bool L_1;
  29916. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  29917. V_0 = L_1;
  29918. bool L_2 = V_0;
  29919. if (!L_2)
  29920. {
  29921. goto IL_0016;
  29922. }
  29923. }
  29924. {
  29925. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_3 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  29926. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), /*hidden argument*/NULL);
  29927. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  29928. }
  29929. IL_0016:
  29930. {
  29931. bool L_4;
  29932. L_4 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  29933. V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  29934. bool L_5 = V_1;
  29935. if (!L_5)
  29936. {
  29937. goto IL_002e;
  29938. }
  29939. }
  29940. {
  29941. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29942. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  29943. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
  29944. }
  29945. IL_002e:
  29946. {
  29947. String_t* L_7 = ___methodName0;
  29948. RuntimeObject * L_8 = ___value1;
  29949. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_9;
  29950. L_9 = MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4(__this, L_7, L_8, /*hidden argument*/NULL);
  29951. V_2 = L_9;
  29952. goto IL_0039;
  29953. }
  29954. IL_0039:
  29955. {
  29956. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10 = V_2;
  29957. return L_10;
  29958. }
  29959. }
  29960. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  29961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  29962. {
  29963. bool V_0 = false;
  29964. bool V_1 = false;
  29965. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
  29966. {
  29967. RuntimeObject* L_0 = ___routine0;
  29968. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29969. bool L_1 = V_0;
  29970. if (!L_1)
  29971. {
  29972. goto IL_0014;
  29973. }
  29974. }
  29975. {
  29976. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  29977. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  29978. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  29979. }
  29980. IL_0014:
  29981. {
  29982. bool L_3;
  29983. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  29984. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  29985. bool L_4 = V_1;
  29986. if (!L_4)
  29987. {
  29988. goto IL_002c;
  29989. }
  29990. }
  29991. {
  29992. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  29993. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  29994. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
  29995. }
  29996. IL_002c:
  29997. {
  29998. RuntimeObject* L_6 = ___routine0;
  29999. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
  30000. L_7 = MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D(__this, L_6, /*hidden argument*/NULL);
  30001. V_2 = L_7;
  30002. goto IL_0036;
  30003. }
  30004. IL_0036:
  30005. {
  30006. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_8 = V_2;
  30007. return L_8;
  30008. }
  30009. }
  30010. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
  30011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_Auto_m78A5B32C9E51A3C64C19BB73ED4A9A9B7536677A (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  30012. {
  30013. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_0 = NULL;
  30014. {
  30015. RuntimeObject* L_0 = ___routine0;
  30016. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1;
  30017. L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL);
  30018. V_0 = L_1;
  30019. goto IL_000b;
  30020. }
  30021. IL_000b:
  30022. {
  30023. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2 = V_0;
  30024. return L_2;
  30025. }
  30026. }
  30027. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  30028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  30029. {
  30030. bool V_0 = false;
  30031. bool V_1 = false;
  30032. {
  30033. RuntimeObject* L_0 = ___routine0;
  30034. V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30035. bool L_1 = V_0;
  30036. if (!L_1)
  30037. {
  30038. goto IL_0014;
  30039. }
  30040. }
  30041. {
  30042. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  30043. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  30044. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  30045. }
  30046. IL_0014:
  30047. {
  30048. bool L_3;
  30049. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  30050. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30051. bool L_4 = V_1;
  30052. if (!L_4)
  30053. {
  30054. goto IL_002c;
  30055. }
  30056. }
  30057. {
  30058. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30059. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  30060. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
  30061. }
  30062. IL_002c:
  30063. {
  30064. RuntimeObject* L_6 = ___routine0;
  30065. MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E(__this, L_6, /*hidden argument*/NULL);
  30066. return;
  30067. }
  30068. }
  30069. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  30070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  30071. {
  30072. bool V_0 = false;
  30073. bool V_1 = false;
  30074. {
  30075. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_0 = ___routine0;
  30076. V_0 = (bool)((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30077. bool L_1 = V_0;
  30078. if (!L_1)
  30079. {
  30080. goto IL_0014;
  30081. }
  30082. }
  30083. {
  30084. NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
  30085. NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
  30086. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  30087. }
  30088. IL_0014:
  30089. {
  30090. bool L_3;
  30091. L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
  30092. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  30093. bool L_4 = V_1;
  30094. if (!L_4)
  30095. {
  30096. goto IL_002c;
  30097. }
  30098. }
  30099. {
  30100. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  30101. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
  30102. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
  30103. }
  30104. IL_002c:
  30105. {
  30106. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_6 = ___routine0;
  30107. MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D(__this, L_6, /*hidden argument*/NULL);
  30108. return;
  30109. }
  30110. }
  30111. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  30112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
  30113. {
  30114. typedef void (*MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30115. static MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn _il2cpp_icall_func;
  30116. if (!_il2cpp_icall_func)
  30117. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  30118. _il2cpp_icall_func(__this, ___methodName0);
  30119. }
  30120. // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
  30121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30122. {
  30123. typedef void (*MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30124. static MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn _il2cpp_icall_func;
  30125. if (!_il2cpp_icall_func)
  30126. _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
  30127. _il2cpp_icall_func(__this);
  30128. }
  30129. // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
  30130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30131. {
  30132. typedef bool (*MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30133. static MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn _il2cpp_icall_func;
  30134. if (!_il2cpp_icall_func)
  30135. _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
  30136. bool icallRetVal = _il2cpp_icall_func(__this);
  30137. return icallRetVal;
  30138. }
  30139. // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
  30140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, bool ___value0, const RuntimeMethod* method)
  30141. {
  30142. typedef void (*MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, bool);
  30143. static MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn _il2cpp_icall_func;
  30144. if (!_il2cpp_icall_func)
  30145. _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
  30146. _il2cpp_icall_func(__this, ___value0);
  30147. }
  30148. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  30149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method)
  30150. {
  30151. static bool s_Il2CppMethodInitialized;
  30152. if (!s_Il2CppMethodInitialized)
  30153. {
  30154. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  30155. s_Il2CppMethodInitialized = true;
  30156. }
  30157. {
  30158. RuntimeObject * L_0 = ___message0;
  30159. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  30160. Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_0, /*hidden argument*/NULL);
  30161. return;
  30162. }
  30163. }
  30164. // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
  30165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  30166. {
  30167. typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30168. static MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn _il2cpp_icall_func;
  30169. if (!_il2cpp_icall_func)
  30170. _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
  30171. _il2cpp_icall_func(___self0);
  30172. }
  30173. // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
  30174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
  30175. {
  30176. typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30177. static MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn _il2cpp_icall_func;
  30178. if (!_il2cpp_icall_func)
  30179. _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
  30180. bool icallRetVal = _il2cpp_icall_func(___self0);
  30181. return icallRetVal;
  30182. }
  30183. // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
  30184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method)
  30185. {
  30186. typedef void (*MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, float, float);
  30187. static MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn _il2cpp_icall_func;
  30188. if (!_il2cpp_icall_func)
  30189. _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
  30190. _il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3);
  30191. }
  30192. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
  30193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  30194. {
  30195. typedef void (*MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30196. static MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn _il2cpp_icall_func;
  30197. if (!_il2cpp_icall_func)
  30198. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
  30199. _il2cpp_icall_func(___self0, ___methodName1);
  30200. }
  30201. // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
  30202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
  30203. {
  30204. typedef bool (*MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
  30205. static MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn _il2cpp_icall_func;
  30206. if (!_il2cpp_icall_func)
  30207. _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
  30208. bool icallRetVal = _il2cpp_icall_func(___self0, ___methodName1);
  30209. return icallRetVal;
  30210. }
  30211. // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
  30212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  30213. {
  30214. typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  30215. static MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn _il2cpp_icall_func;
  30216. if (!_il2cpp_icall_func)
  30217. _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
  30218. bool icallRetVal = _il2cpp_icall_func(___obj0);
  30219. return icallRetVal;
  30220. }
  30221. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
  30222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  30223. {
  30224. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, RuntimeObject *);
  30225. static MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn _il2cpp_icall_func;
  30226. if (!_il2cpp_icall_func)
  30227. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
  30228. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
  30229. return icallRetVal;
  30230. }
  30231. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
  30232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method)
  30233. {
  30234. typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  30235. static MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn _il2cpp_icall_func;
  30236. if (!_il2cpp_icall_func)
  30237. _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
  30238. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___enumerator0);
  30239. return icallRetVal;
  30240. }
  30241. // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
  30242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
  30243. {
  30244. typedef void (*MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *);
  30245. static MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn _il2cpp_icall_func;
  30246. if (!_il2cpp_icall_func)
  30247. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
  30248. _il2cpp_icall_func(__this, ___routine0);
  30249. }
  30250. // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
  30251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  30252. {
  30253. typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
  30254. static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn _il2cpp_icall_func;
  30255. if (!_il2cpp_icall_func)
  30256. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
  30257. _il2cpp_icall_func(__this, ___routine0);
  30258. }
  30259. // System.String UnityEngine.MonoBehaviour::GetScriptClassName()
  30260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30261. {
  30262. typedef String_t* (*MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
  30263. static MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn _il2cpp_icall_func;
  30264. if (!_il2cpp_icall_func)
  30265. _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
  30266. String_t* icallRetVal = _il2cpp_icall_func(__this);
  30267. return icallRetVal;
  30268. }
  30269. // System.Void UnityEngine.MonoBehaviour::.ctor()
  30270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
  30271. {
  30272. {
  30273. Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
  30274. return;
  30275. }
  30276. }
  30277. #ifdef __clang__
  30278. #pragma clang diagnostic pop
  30279. #endif
  30280. #ifdef __clang__
  30281. #pragma clang diagnostic push
  30282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30283. #pragma clang diagnostic ignored "-Wunused-variable"
  30284. #endif
  30285. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  30286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mA4B2632CE3004A3E0EA8E1241736518320806568 (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
  30287. {
  30288. {
  30289. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30290. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_0 = __this->get_address_of_data_0();
  30291. String_t* L_1 = ___sourceNamespace0;
  30292. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640((MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  30293. return;
  30294. }
  30295. }
  30296. #ifdef __clang__
  30297. #pragma clang diagnostic pop
  30298. #endif
  30299. #ifdef __clang__
  30300. #pragma clang diagnostic push
  30301. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30302. #pragma clang diagnostic ignored "-Wunused-variable"
  30303. #endif
  30304. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30305. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  30306. {
  30307. marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0());
  30308. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1());
  30309. marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2());
  30310. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  30311. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  30312. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  30313. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  30314. }
  30315. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  30316. {
  30317. unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0));
  30318. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
  30319. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
  30320. bool unmarshaled_classHasChanged_temp_3 = false;
  30321. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  30322. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  30323. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  30324. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  30325. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  30326. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  30327. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  30328. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  30329. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  30330. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  30331. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  30332. }
  30333. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30334. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
  30335. {
  30336. il2cpp_codegen_marshal_free(marshaled.___className_0);
  30337. marshaled.___className_0 = NULL;
  30338. il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
  30339. marshaled.___nameSpace_1 = NULL;
  30340. il2cpp_codegen_marshal_free(marshaled.___assembly_2);
  30341. marshaled.___assembly_2 = NULL;
  30342. }
  30343. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30344. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  30345. {
  30346. marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0());
  30347. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1());
  30348. marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2());
  30349. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  30350. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  30351. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  30352. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  30353. }
  30354. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
  30355. {
  30356. unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
  30357. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
  30358. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
  30359. bool unmarshaled_classHasChanged_temp_3 = false;
  30360. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  30361. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  30362. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  30363. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  30364. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  30365. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  30366. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  30367. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  30368. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  30369. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  30370. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  30371. }
  30372. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  30373. IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
  30374. {
  30375. il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
  30376. marshaled.___className_0 = NULL;
  30377. il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
  30378. marshaled.___nameSpace_1 = NULL;
  30379. il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
  30380. marshaled.___assembly_2 = NULL;
  30381. }
  30382. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  30383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  30384. {
  30385. {
  30386. String_t* L_0 = ___sourceClassName3;
  30387. __this->set_className_0(L_0);
  30388. String_t* L_1 = __this->get_className_0();
  30389. __this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30390. String_t* L_2 = ___sourceNamespace1;
  30391. __this->set_nameSpace_1(L_2);
  30392. String_t* L_3 = __this->get_nameSpace_1();
  30393. __this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30394. String_t* L_4 = ___sourceAssembly2;
  30395. __this->set_assembly_2(L_4);
  30396. String_t* L_5 = __this->get_assembly_2();
  30397. __this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  30398. bool L_6 = ___autoUpdateAPI0;
  30399. __this->set_autoUdpateAPI_6(L_6);
  30400. return;
  30401. }
  30402. }
  30403. IL2CPP_EXTERN_C void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  30404. {
  30405. int32_t _offset = 1;
  30406. MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * _thisAdjusted = reinterpret_cast<MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *>(__this + _offset);
  30407. MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method);
  30408. }
  30409. #ifdef __clang__
  30410. #pragma clang diagnostic pop
  30411. #endif
  30412. #ifdef __clang__
  30413. #pragma clang diagnostic push
  30414. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30415. #pragma clang diagnostic ignored "-Wunused-variable"
  30416. #endif
  30417. #ifdef __clang__
  30418. #pragma clang diagnostic pop
  30419. #endif
  30420. #ifdef __clang__
  30421. #pragma clang diagnostic push
  30422. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30423. #pragma clang diagnostic ignored "-Wunused-variable"
  30424. #endif
  30425. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
  30426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m3863E2733AAF8A12491A6D448B14182C89864633 (NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 * __this, const RuntimeMethod* method)
  30427. {
  30428. {
  30429. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30430. return;
  30431. }
  30432. }
  30433. #ifdef __clang__
  30434. #pragma clang diagnostic pop
  30435. #endif
  30436. #ifdef __clang__
  30437. #pragma clang diagnostic push
  30438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30439. #pragma clang diagnostic ignored "-Wunused-variable"
  30440. #endif
  30441. #ifdef __clang__
  30442. #pragma clang diagnostic pop
  30443. #endif
  30444. #ifdef __clang__
  30445. #pragma clang diagnostic push
  30446. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30447. #pragma clang diagnostic ignored "-Wunused-variable"
  30448. #endif
  30449. #ifdef __clang__
  30450. #pragma clang diagnostic pop
  30451. #endif
  30452. #ifdef __clang__
  30453. #pragma clang diagnostic push
  30454. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30455. #pragma clang diagnostic ignored "-Wunused-variable"
  30456. #endif
  30457. #ifdef __clang__
  30458. #pragma clang diagnostic pop
  30459. #endif
  30460. #ifdef __clang__
  30461. #pragma clang diagnostic push
  30462. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30463. #pragma clang diagnostic ignored "-Wunused-variable"
  30464. #endif
  30465. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
  30466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mFA8893231D6CAF247A130FA9A9950672757848E6 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 * __this, const RuntimeMethod* method)
  30467. {
  30468. {
  30469. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30470. return;
  30471. }
  30472. }
  30473. #ifdef __clang__
  30474. #pragma clang diagnostic pop
  30475. #endif
  30476. #ifdef __clang__
  30477. #pragma clang diagnostic push
  30478. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30479. #pragma clang diagnostic ignored "-Wunused-variable"
  30480. #endif
  30481. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
  30482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m0C65F9A9FF8862741C56E758FB996C5708E2D975 (NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D * __this, const RuntimeMethod* method)
  30483. {
  30484. {
  30485. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30486. return;
  30487. }
  30488. }
  30489. #ifdef __clang__
  30490. #pragma clang diagnostic pop
  30491. #endif
  30492. #ifdef __clang__
  30493. #pragma clang diagnostic push
  30494. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30495. #pragma clang diagnostic ignored "-Wunused-variable"
  30496. #endif
  30497. // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
  30498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_mBB573360E0CCDC3FEBD208460D9109485687F1C8 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 * __this, const RuntimeMethod* method)
  30499. {
  30500. {
  30501. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30502. return;
  30503. }
  30504. }
  30505. #ifdef __clang__
  30506. #pragma clang diagnostic pop
  30507. #endif
  30508. #ifdef __clang__
  30509. #pragma clang diagnostic push
  30510. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30511. #pragma clang diagnostic ignored "-Wunused-variable"
  30512. #endif
  30513. #ifdef __clang__
  30514. #pragma clang diagnostic pop
  30515. #endif
  30516. #ifdef __clang__
  30517. #pragma clang diagnostic push
  30518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30519. #pragma clang diagnostic ignored "-Wunused-variable"
  30520. #endif
  30521. #ifdef __clang__
  30522. #pragma clang diagnostic pop
  30523. #endif
  30524. #ifdef __clang__
  30525. #pragma clang diagnostic push
  30526. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30527. #pragma clang diagnostic ignored "-Wunused-variable"
  30528. #endif
  30529. // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
  30530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m649878F0E120D899AA0B7D2D096BC045218834AE (NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 * __this, const RuntimeMethod* method)
  30531. {
  30532. {
  30533. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  30534. return;
  30535. }
  30536. }
  30537. #ifdef __clang__
  30538. #pragma clang diagnostic pop
  30539. #endif
  30540. #ifdef __clang__
  30541. #pragma clang diagnostic push
  30542. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30543. #pragma clang diagnostic ignored "-Wunused-variable"
  30544. #endif
  30545. #ifdef __clang__
  30546. #pragma clang diagnostic pop
  30547. #endif
  30548. #ifdef __clang__
  30549. #pragma clang diagnostic push
  30550. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30551. #pragma clang diagnostic ignored "-Wunused-variable"
  30552. #endif
  30553. // System.Void Unity.Collections.NativeLeakDetection::Initialize()
  30554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m1A20F4DD5DD1EF32704F40F0B05B0DE021399936 (const RuntimeMethod* method)
  30555. {
  30556. static bool s_Il2CppMethodInitialized;
  30557. if (!s_Il2CppMethodInitialized)
  30558. {
  30559. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var);
  30560. s_Il2CppMethodInitialized = true;
  30561. }
  30562. {
  30563. ((NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var))->set_s_NativeLeakDetectionMode_0(1);
  30564. return;
  30565. }
  30566. }
  30567. #ifdef __clang__
  30568. #pragma clang diagnostic pop
  30569. #endif
  30570. #ifdef __clang__
  30571. #pragma clang diagnostic push
  30572. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30573. #pragma clang diagnostic ignored "-Wunused-variable"
  30574. #endif
  30575. #ifdef __clang__
  30576. #pragma clang diagnostic pop
  30577. #endif
  30578. #ifdef __clang__
  30579. #pragma clang diagnostic push
  30580. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30581. #pragma clang diagnostic ignored "-Wunused-variable"
  30582. #endif
  30583. #ifdef __clang__
  30584. #pragma clang diagnostic pop
  30585. #endif
  30586. #ifdef __clang__
  30587. #pragma clang diagnostic push
  30588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30589. #pragma clang diagnostic ignored "-Wunused-variable"
  30590. #endif
  30591. #ifdef __clang__
  30592. #pragma clang diagnostic pop
  30593. #endif
  30594. #ifdef __clang__
  30595. #pragma clang diagnostic push
  30596. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30597. #pragma clang diagnostic ignored "-Wunused-variable"
  30598. #endif
  30599. // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
  30600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6 (RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method)
  30601. {
  30602. typedef void (*NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn) (RuntimeObject *, int32_t);
  30603. static NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn _il2cpp_icall_func;
  30604. if (!_il2cpp_icall_func)
  30605. _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
  30606. _il2cpp_icall_func(___list0, ___size1);
  30607. }
  30608. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  30609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method)
  30610. {
  30611. typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn) (RuntimeObject *);
  30612. static NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn _il2cpp_icall_func;
  30613. if (!_il2cpp_icall_func)
  30614. _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
  30615. RuntimeArray * icallRetVal = _il2cpp_icall_func(___list0);
  30616. return icallRetVal;
  30617. }
  30618. #ifdef __clang__
  30619. #pragma clang diagnostic pop
  30620. #endif
  30621. #ifdef __clang__
  30622. #pragma clang diagnostic push
  30623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30624. #pragma clang diagnostic ignored "-Wunused-variable"
  30625. #endif
  30626. // Conversion methods for marshalling of: UnityEngine.Object
  30627. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  30628. {
  30629. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  30630. }
  30631. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  30632. {
  30633. intptr_t unmarshaled_m_CachedPtr_temp_0;
  30634. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  30635. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30636. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  30637. }
  30638. // Conversion method for clean up from marshalling of: UnityEngine.Object
  30639. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
  30640. {
  30641. }
  30642. // Conversion methods for marshalling of: UnityEngine.Object
  30643. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  30644. {
  30645. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  30646. }
  30647. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
  30648. {
  30649. intptr_t unmarshaled_m_CachedPtr_temp_0;
  30650. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  30651. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  30652. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  30653. }
  30654. // Conversion method for clean up from marshalling of: UnityEngine.Object
  30655. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
  30656. {
  30657. }
  30658. // System.Int32 UnityEngine.Object::GetInstanceID()
  30659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30660. {
  30661. static bool s_Il2CppMethodInitialized;
  30662. if (!s_Il2CppMethodInitialized)
  30663. {
  30664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30666. s_Il2CppMethodInitialized = true;
  30667. }
  30668. bool V_0 = false;
  30669. int32_t V_1 = 0;
  30670. bool V_2 = false;
  30671. {
  30672. intptr_t L_0 = __this->get_m_CachedPtr_0();
  30673. bool L_1;
  30674. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  30675. V_0 = L_1;
  30676. bool L_2 = V_0;
  30677. if (!L_2)
  30678. {
  30679. goto IL_0019;
  30680. }
  30681. }
  30682. {
  30683. V_1 = 0;
  30684. goto IL_0050;
  30685. }
  30686. IL_0019:
  30687. {
  30688. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30689. int32_t L_3 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  30690. V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0);
  30691. bool L_4 = V_2;
  30692. if (!L_4)
  30693. {
  30694. goto IL_002f;
  30695. }
  30696. }
  30697. {
  30698. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30699. int32_t L_5;
  30700. L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C(/*hidden argument*/NULL);
  30701. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5);
  30702. }
  30703. IL_002f:
  30704. {
  30705. intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0();
  30706. int64_t L_7;
  30707. L_7 = IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A((intptr_t*)L_6, /*hidden argument*/NULL);
  30708. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30709. int32_t L_8 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  30710. intptr_t L_9;
  30711. memset((&L_9), 0, sizeof(L_9));
  30712. IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)((int64_t)((int64_t)L_8)))), /*hidden argument*/NULL);
  30713. void* L_10;
  30714. L_10 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_9, /*hidden argument*/NULL);
  30715. int32_t L_11 = *((int32_t*)L_10);
  30716. V_1 = L_11;
  30717. goto IL_0050;
  30718. }
  30719. IL_0050:
  30720. {
  30721. int32_t L_12 = V_1;
  30722. return L_12;
  30723. }
  30724. }
  30725. // System.Int32 UnityEngine.Object::GetHashCode()
  30726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m7CC0B54570AA90E51ED2D2D6F6F078BEF9996538 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30727. {
  30728. int32_t V_0 = 0;
  30729. {
  30730. int32_t L_0;
  30731. L_0 = Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162(__this, /*hidden argument*/NULL);
  30732. V_0 = L_0;
  30733. goto IL_000a;
  30734. }
  30735. IL_000a:
  30736. {
  30737. int32_t L_1 = V_0;
  30738. return L_1;
  30739. }
  30740. }
  30741. // System.Boolean UnityEngine.Object::Equals(System.Object)
  30742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m42425AB7E6C5B6E2BAB15B3184B23371AB0B3435 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  30743. {
  30744. static bool s_Il2CppMethodInitialized;
  30745. if (!s_Il2CppMethodInitialized)
  30746. {
  30747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30748. s_Il2CppMethodInitialized = true;
  30749. }
  30750. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  30751. bool V_1 = false;
  30752. bool V_2 = false;
  30753. int32_t G_B4_0 = 0;
  30754. {
  30755. RuntimeObject * L_0 = ___other0;
  30756. V_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
  30757. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  30758. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30759. bool L_2;
  30760. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30761. if (!L_2)
  30762. {
  30763. goto IL_0022;
  30764. }
  30765. }
  30766. {
  30767. RuntimeObject * L_3 = ___other0;
  30768. if (!L_3)
  30769. {
  30770. goto IL_0022;
  30771. }
  30772. }
  30773. {
  30774. RuntimeObject * L_4 = ___other0;
  30775. G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30776. goto IL_0023;
  30777. }
  30778. IL_0022:
  30779. {
  30780. G_B4_0 = 0;
  30781. }
  30782. IL_0023:
  30783. {
  30784. V_1 = (bool)G_B4_0;
  30785. bool L_5 = V_1;
  30786. if (!L_5)
  30787. {
  30788. goto IL_002b;
  30789. }
  30790. }
  30791. {
  30792. V_2 = (bool)0;
  30793. goto IL_0035;
  30794. }
  30795. IL_002b:
  30796. {
  30797. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = V_0;
  30798. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30799. bool L_7;
  30800. L_7 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(__this, L_6, /*hidden argument*/NULL);
  30801. V_2 = L_7;
  30802. goto IL_0035;
  30803. }
  30804. IL_0035:
  30805. {
  30806. bool L_8 = V_2;
  30807. return L_8;
  30808. }
  30809. }
  30810. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  30811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method)
  30812. {
  30813. static bool s_Il2CppMethodInitialized;
  30814. if (!s_Il2CppMethodInitialized)
  30815. {
  30816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30817. s_Il2CppMethodInitialized = true;
  30818. }
  30819. bool V_0 = false;
  30820. {
  30821. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___exists0;
  30822. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30823. bool L_1;
  30824. L_1 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30825. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30826. goto IL_000e;
  30827. }
  30828. IL_000e:
  30829. {
  30830. bool L_2 = V_0;
  30831. return L_2;
  30832. }
  30833. }
  30834. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  30835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method)
  30836. {
  30837. static bool s_Il2CppMethodInitialized;
  30838. if (!s_Il2CppMethodInitialized)
  30839. {
  30840. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30841. s_Il2CppMethodInitialized = true;
  30842. }
  30843. bool V_0 = false;
  30844. bool V_1 = false;
  30845. bool V_2 = false;
  30846. bool V_3 = false;
  30847. bool V_4 = false;
  30848. bool V_5 = false;
  30849. {
  30850. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___lhs0;
  30851. V_0 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30852. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___rhs1;
  30853. V_1 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  30854. bool L_2 = V_1;
  30855. bool L_3 = V_0;
  30856. V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
  30857. bool L_4 = V_2;
  30858. if (!L_4)
  30859. {
  30860. goto IL_0016;
  30861. }
  30862. }
  30863. {
  30864. V_3 = (bool)1;
  30865. goto IL_0043;
  30866. }
  30867. IL_0016:
  30868. {
  30869. bool L_5 = V_1;
  30870. V_4 = L_5;
  30871. bool L_6 = V_4;
  30872. if (!L_6)
  30873. {
  30874. goto IL_0029;
  30875. }
  30876. }
  30877. {
  30878. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___lhs0;
  30879. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30880. bool L_8;
  30881. L_8 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_7, /*hidden argument*/NULL);
  30882. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  30883. goto IL_0043;
  30884. }
  30885. IL_0029:
  30886. {
  30887. bool L_9 = V_0;
  30888. V_5 = L_9;
  30889. bool L_10 = V_5;
  30890. if (!L_10)
  30891. {
  30892. goto IL_003c;
  30893. }
  30894. }
  30895. {
  30896. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___rhs1;
  30897. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30898. bool L_12;
  30899. L_12 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_11, /*hidden argument*/NULL);
  30900. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  30901. goto IL_0043;
  30902. }
  30903. IL_003c:
  30904. {
  30905. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = ___lhs0;
  30906. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = ___rhs1;
  30907. V_3 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_13) == ((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_14))? 1 : 0);
  30908. goto IL_0043;
  30909. }
  30910. IL_0043:
  30911. {
  30912. bool L_15 = V_3;
  30913. return L_15;
  30914. }
  30915. }
  30916. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  30917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method)
  30918. {
  30919. static bool s_Il2CppMethodInitialized;
  30920. if (!s_Il2CppMethodInitialized)
  30921. {
  30922. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  30923. s_Il2CppMethodInitialized = true;
  30924. }
  30925. bool V_0 = false;
  30926. {
  30927. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___o0;
  30928. intptr_t L_1;
  30929. L_1 = Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A(L_0, /*hidden argument*/NULL);
  30930. bool L_2;
  30931. L_2 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL);
  30932. V_0 = L_2;
  30933. goto IL_0014;
  30934. }
  30935. IL_0014:
  30936. {
  30937. bool L_3 = V_0;
  30938. return L_3;
  30939. }
  30940. }
  30941. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  30942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30943. {
  30944. intptr_t V_0;
  30945. memset((&V_0), 0, sizeof(V_0));
  30946. {
  30947. intptr_t L_0 = __this->get_m_CachedPtr_0();
  30948. V_0 = (intptr_t)L_0;
  30949. goto IL_000a;
  30950. }
  30951. IL_000a:
  30952. {
  30953. intptr_t L_1 = V_0;
  30954. return (intptr_t)L_1;
  30955. }
  30956. }
  30957. // System.String UnityEngine.Object::get_name()
  30958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  30959. {
  30960. static bool s_Il2CppMethodInitialized;
  30961. if (!s_Il2CppMethodInitialized)
  30962. {
  30963. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30964. s_Il2CppMethodInitialized = true;
  30965. }
  30966. String_t* V_0 = NULL;
  30967. {
  30968. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30969. String_t* L_0;
  30970. L_0 = Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A(__this, /*hidden argument*/NULL);
  30971. V_0 = L_0;
  30972. goto IL_000a;
  30973. }
  30974. IL_000a:
  30975. {
  30976. String_t* L_1 = V_0;
  30977. return L_1;
  30978. }
  30979. }
  30980. // System.Void UnityEngine.Object::set_name(System.String)
  30981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method)
  30982. {
  30983. static bool s_Il2CppMethodInitialized;
  30984. if (!s_Il2CppMethodInitialized)
  30985. {
  30986. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30987. s_Il2CppMethodInitialized = true;
  30988. }
  30989. {
  30990. String_t* L_0 = ___value0;
  30991. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30992. Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96(__this, L_0, /*hidden argument*/NULL);
  30993. return;
  30994. }
  30995. }
  30996. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  30997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method)
  30998. {
  30999. static bool s_Il2CppMethodInitialized;
  31000. if (!s_Il2CppMethodInitialized)
  31001. {
  31002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var);
  31004. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
  31005. s_Il2CppMethodInitialized = true;
  31006. }
  31007. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  31008. bool V_1 = false;
  31009. bool V_2 = false;
  31010. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_3 = NULL;
  31011. {
  31012. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
  31013. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31014. Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
  31015. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
  31016. V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)((ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  31017. bool L_2 = V_1;
  31018. if (!L_2)
  31019. {
  31020. goto IL_0025;
  31021. }
  31022. }
  31023. {
  31024. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  31025. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), /*hidden argument*/NULL);
  31026. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  31027. }
  31028. IL_0025:
  31029. {
  31030. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___original0;
  31031. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___position1;
  31032. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation2;
  31033. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31034. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7;
  31035. L_7 = Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A(L_4, L_5, L_6, /*hidden argument*/NULL);
  31036. V_0 = L_7;
  31037. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_0;
  31038. bool L_9;
  31039. L_9 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31040. V_2 = L_9;
  31041. bool L_10 = V_2;
  31042. if (!L_10)
  31043. {
  31044. goto IL_0044;
  31045. }
  31046. }
  31047. {
  31048. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_11 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  31049. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
  31050. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
  31051. }
  31052. IL_0044:
  31053. {
  31054. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = V_0;
  31055. V_3 = L_12;
  31056. goto IL_0048;
  31057. }
  31058. IL_0048:
  31059. {
  31060. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = V_3;
  31061. return L_13;
  31062. }
  31063. }
  31064. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  31065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method)
  31066. {
  31067. typedef void (*Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, float);
  31068. static Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn _il2cpp_icall_func;
  31069. if (!_il2cpp_icall_func)
  31070. _il2cpp_icall_func = (Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  31071. _il2cpp_icall_func(___obj0, ___t1);
  31072. }
  31073. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  31074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31075. {
  31076. static bool s_Il2CppMethodInitialized;
  31077. if (!s_Il2CppMethodInitialized)
  31078. {
  31079. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31080. s_Il2CppMethodInitialized = true;
  31081. }
  31082. float V_0 = 0.0f;
  31083. {
  31084. V_0 = (0.0f);
  31085. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  31086. float L_1 = V_0;
  31087. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31088. Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7(L_0, L_1, /*hidden argument*/NULL);
  31089. return;
  31090. }
  31091. }
  31092. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  31093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
  31094. {
  31095. typedef void (*Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, bool);
  31096. static Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn _il2cpp_icall_func;
  31097. if (!_il2cpp_icall_func)
  31098. _il2cpp_icall_func = (Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  31099. _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
  31100. }
  31101. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  31102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31103. {
  31104. static bool s_Il2CppMethodInitialized;
  31105. if (!s_Il2CppMethodInitialized)
  31106. {
  31107. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31108. s_Il2CppMethodInitialized = true;
  31109. }
  31110. bool V_0 = false;
  31111. {
  31112. V_0 = (bool)0;
  31113. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
  31114. bool L_1 = V_0;
  31115. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31116. Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49(L_0, L_1, /*hidden argument*/NULL);
  31117. return;
  31118. }
  31119. }
  31120. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  31121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method)
  31122. {
  31123. typedef void (*Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, int32_t);
  31124. static Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn _il2cpp_icall_func;
  31125. if (!_il2cpp_icall_func)
  31126. _il2cpp_icall_func = (Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  31127. _il2cpp_icall_func(__this, ___value0);
  31128. }
  31129. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  31130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
  31131. {
  31132. bool V_0 = false;
  31133. {
  31134. RuntimeObject * L_0 = ___arg0;
  31135. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31136. bool L_1 = V_0;
  31137. if (!L_1)
  31138. {
  31139. goto IL_0010;
  31140. }
  31141. }
  31142. {
  31143. String_t* L_2 = ___message1;
  31144. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  31145. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, L_2, /*hidden argument*/NULL);
  31146. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var)));
  31147. }
  31148. IL_0010:
  31149. {
  31150. return;
  31151. }
  31152. }
  31153. // System.String UnityEngine.Object::ToString()
  31154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m2B1E5081A55425442324F437090FAD552931A7E9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  31155. {
  31156. static bool s_Il2CppMethodInitialized;
  31157. if (!s_Il2CppMethodInitialized)
  31158. {
  31159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31160. s_Il2CppMethodInitialized = true;
  31161. }
  31162. String_t* V_0 = NULL;
  31163. {
  31164. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31165. String_t* L_0;
  31166. L_0 = Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030(__this, /*hidden argument*/NULL);
  31167. V_0 = L_0;
  31168. goto IL_000a;
  31169. }
  31170. IL_000a:
  31171. {
  31172. String_t* L_1 = V_0;
  31173. return L_1;
  31174. }
  31175. }
  31176. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  31177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  31178. {
  31179. static bool s_Il2CppMethodInitialized;
  31180. if (!s_Il2CppMethodInitialized)
  31181. {
  31182. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31183. s_Il2CppMethodInitialized = true;
  31184. }
  31185. bool V_0 = false;
  31186. {
  31187. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  31188. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  31189. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31190. bool L_2;
  31191. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  31192. V_0 = L_2;
  31193. goto IL_000b;
  31194. }
  31195. IL_000b:
  31196. {
  31197. bool L_3 = V_0;
  31198. return L_3;
  31199. }
  31200. }
  31201. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  31202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
  31203. {
  31204. static bool s_Il2CppMethodInitialized;
  31205. if (!s_Il2CppMethodInitialized)
  31206. {
  31207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31208. s_Il2CppMethodInitialized = true;
  31209. }
  31210. bool V_0 = false;
  31211. {
  31212. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
  31213. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
  31214. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31215. bool L_2;
  31216. L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
  31217. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31218. goto IL_000e;
  31219. }
  31220. IL_000e:
  31221. {
  31222. bool L_3 = V_0;
  31223. return L_3;
  31224. }
  31225. }
  31226. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  31227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method)
  31228. {
  31229. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn) ();
  31230. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn _il2cpp_icall_func;
  31231. if (!_il2cpp_icall_func)
  31232. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  31233. int32_t icallRetVal = _il2cpp_icall_func();
  31234. return icallRetVal;
  31235. }
  31236. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  31237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method)
  31238. {
  31239. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31240. static Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn _il2cpp_icall_func;
  31241. if (!_il2cpp_icall_func)
  31242. _il2cpp_icall_func = (Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  31243. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0);
  31244. return icallRetVal;
  31245. }
  31246. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
  31247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method)
  31248. {
  31249. static bool s_Il2CppMethodInitialized;
  31250. if (!s_Il2CppMethodInitialized)
  31251. {
  31252. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31253. s_Il2CppMethodInitialized = true;
  31254. }
  31255. {
  31256. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___data0;
  31257. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31258. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1;
  31259. L_1 = Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___pos1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rot2), /*hidden argument*/NULL);
  31260. return L_1;
  31261. }
  31262. }
  31263. // System.String UnityEngine.Object::ToString(UnityEngine.Object)
  31264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31265. {
  31266. typedef String_t* (*Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31267. static Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn _il2cpp_icall_func;
  31268. if (!_il2cpp_icall_func)
  31269. _il2cpp_icall_func = (Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
  31270. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  31271. return icallRetVal;
  31272. }
  31273. // System.String UnityEngine.Object::GetName(UnityEngine.Object)
  31274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
  31275. {
  31276. typedef String_t* (*Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
  31277. static Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn _il2cpp_icall_func;
  31278. if (!_il2cpp_icall_func)
  31279. _il2cpp_icall_func = (Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
  31280. String_t* icallRetVal = _il2cpp_icall_func(___obj0);
  31281. return icallRetVal;
  31282. }
  31283. // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
  31284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method)
  31285. {
  31286. typedef void (*Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*);
  31287. static Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn _il2cpp_icall_func;
  31288. if (!_il2cpp_icall_func)
  31289. _il2cpp_icall_func = (Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
  31290. _il2cpp_icall_func(___obj0, ___name1);
  31291. }
  31292. // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
  31293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method)
  31294. {
  31295. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn) (int32_t);
  31296. static Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn _il2cpp_icall_func;
  31297. if (!_il2cpp_icall_func)
  31298. _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
  31299. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___instanceID0);
  31300. return icallRetVal;
  31301. }
  31302. // System.Void UnityEngine.Object::.ctor()
  31303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
  31304. {
  31305. {
  31306. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31307. return;
  31308. }
  31309. }
  31310. // System.Void UnityEngine.Object::.cctor()
  31311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mD6AB403C7A4ED74F04167372E52C3C876EC422A1 (const RuntimeMethod* method)
  31312. {
  31313. static bool s_Il2CppMethodInitialized;
  31314. if (!s_Il2CppMethodInitialized)
  31315. {
  31316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31317. s_Il2CppMethodInitialized = true;
  31318. }
  31319. {
  31320. ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
  31321. return;
  31322. }
  31323. }
  31324. // UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  31325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method)
  31326. {
  31327. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  31328. static Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn _il2cpp_icall_func;
  31329. if (!_il2cpp_icall_func)
  31330. _il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  31331. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2);
  31332. return icallRetVal;
  31333. }
  31334. #ifdef __clang__
  31335. #pragma clang diagnostic pop
  31336. #endif
  31337. #ifdef __clang__
  31338. #pragma clang diagnostic push
  31339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31340. #pragma clang diagnostic ignored "-Wunused-variable"
  31341. #endif
  31342. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  31343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method)
  31344. {
  31345. static bool s_Il2CppMethodInitialized;
  31346. if (!s_Il2CppMethodInitialized)
  31347. {
  31348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31349. s_Il2CppMethodInitialized = true;
  31350. }
  31351. int32_t V_0 = 0;
  31352. {
  31353. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31354. int32_t L_0 = ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0();
  31355. V_0 = L_0;
  31356. goto IL_0009;
  31357. }
  31358. IL_0009:
  31359. {
  31360. int32_t L_1 = V_0;
  31361. return L_1;
  31362. }
  31363. }
  31364. // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
  31365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_mF254C740E4C04295AC2EF10D05D22BCA179D7685 (int32_t* ___frameInterval0, const RuntimeMethod* method)
  31366. {
  31367. static bool s_Il2CppMethodInitialized;
  31368. if (!s_Il2CppMethodInitialized)
  31369. {
  31370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31371. s_Il2CppMethodInitialized = true;
  31372. }
  31373. {
  31374. int32_t* L_0 = ___frameInterval0;
  31375. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31376. int32_t L_1;
  31377. L_1 = OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367(/*hidden argument*/NULL);
  31378. *((int32_t*)L_0) = (int32_t)L_1;
  31379. return;
  31380. }
  31381. }
  31382. // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
  31383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m3C3EFF1AE188B9FACE3E94D9F333CF873D110FD0 (const RuntimeMethod* method)
  31384. {
  31385. static bool s_Il2CppMethodInitialized;
  31386. if (!s_Il2CppMethodInitialized)
  31387. {
  31388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
  31389. s_Il2CppMethodInitialized = true;
  31390. }
  31391. {
  31392. ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1);
  31393. return;
  31394. }
  31395. }
  31396. #ifdef __clang__
  31397. #pragma clang diagnostic pop
  31398. #endif
  31399. #ifdef __clang__
  31400. #pragma clang diagnostic push
  31401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31402. #pragma clang diagnostic ignored "-Wunused-variable"
  31403. #endif
  31404. #ifdef __clang__
  31405. #pragma clang diagnostic pop
  31406. #endif
  31407. #ifdef __clang__
  31408. #pragma clang diagnostic push
  31409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31410. #pragma clang diagnostic ignored "-Wunused-variable"
  31411. #endif
  31412. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  31413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31414. {
  31415. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  31416. {
  31417. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_Target_0();
  31418. V_0 = L_0;
  31419. goto IL_000a;
  31420. }
  31421. IL_000a:
  31422. {
  31423. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
  31424. return L_1;
  31425. }
  31426. }
  31427. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  31428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31429. {
  31430. static bool s_Il2CppMethodInitialized;
  31431. if (!s_Il2CppMethodInitialized)
  31432. {
  31433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31434. s_Il2CppMethodInitialized = true;
  31435. }
  31436. bool V_0 = false;
  31437. String_t* V_1 = NULL;
  31438. int32_t G_B3_0 = 0;
  31439. {
  31440. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  31441. bool L_1;
  31442. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  31443. if (!L_1)
  31444. {
  31445. goto IL_001c;
  31446. }
  31447. }
  31448. {
  31449. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = __this->get_m_Target_0();
  31450. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31451. bool L_3;
  31452. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31453. G_B3_0 = ((int32_t)(L_3));
  31454. goto IL_001d;
  31455. }
  31456. IL_001c:
  31457. {
  31458. G_B3_0 = 0;
  31459. }
  31460. IL_001d:
  31461. {
  31462. V_0 = (bool)G_B3_0;
  31463. bool L_4 = V_0;
  31464. if (!L_4)
  31465. {
  31466. goto IL_003e;
  31467. }
  31468. }
  31469. {
  31470. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = __this->get_m_Target_0();
  31471. Type_t * L_6;
  31472. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  31473. String_t* L_7;
  31474. L_7 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
  31475. String_t* L_8;
  31476. L_8 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_7, /*hidden argument*/NULL);
  31477. __this->set_m_TargetAssemblyTypeName_1(L_8);
  31478. }
  31479. IL_003e:
  31480. {
  31481. String_t* L_9 = __this->get_m_TargetAssemblyTypeName_1();
  31482. V_1 = L_9;
  31483. goto IL_0047;
  31484. }
  31485. IL_0047:
  31486. {
  31487. String_t* L_10 = V_1;
  31488. return L_10;
  31489. }
  31490. }
  31491. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  31492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31493. {
  31494. String_t* V_0 = NULL;
  31495. {
  31496. String_t* L_0 = __this->get_m_MethodName_2();
  31497. V_0 = L_0;
  31498. goto IL_000a;
  31499. }
  31500. IL_000a:
  31501. {
  31502. String_t* L_1 = V_0;
  31503. return L_1;
  31504. }
  31505. }
  31506. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  31507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31508. {
  31509. int32_t V_0 = 0;
  31510. {
  31511. int32_t L_0 = __this->get_m_Mode_3();
  31512. V_0 = L_0;
  31513. goto IL_000a;
  31514. }
  31515. IL_000a:
  31516. {
  31517. int32_t L_1 = V_0;
  31518. return L_1;
  31519. }
  31520. }
  31521. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  31522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31523. {
  31524. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * V_0 = NULL;
  31525. {
  31526. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = __this->get_m_Arguments_4();
  31527. V_0 = L_0;
  31528. goto IL_000a;
  31529. }
  31530. IL_000a:
  31531. {
  31532. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_1 = V_0;
  31533. return L_1;
  31534. }
  31535. }
  31536. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  31537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  31538. {
  31539. bool V_0 = false;
  31540. int32_t G_B3_0 = 0;
  31541. {
  31542. String_t* L_0;
  31543. L_0 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(__this, /*hidden argument*/NULL);
  31544. bool L_1;
  31545. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  31546. if (L_1)
  31547. {
  31548. goto IL_001e;
  31549. }
  31550. }
  31551. {
  31552. String_t* L_2;
  31553. L_2 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(__this, /*hidden argument*/NULL);
  31554. bool L_3;
  31555. L_3 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_2, /*hidden argument*/NULL);
  31556. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  31557. goto IL_001f;
  31558. }
  31559. IL_001e:
  31560. {
  31561. G_B3_0 = 0;
  31562. }
  31563. IL_001f:
  31564. {
  31565. V_0 = (bool)G_B3_0;
  31566. goto IL_0022;
  31567. }
  31568. IL_0022:
  31569. {
  31570. bool L_4 = V_0;
  31571. return L_4;
  31572. }
  31573. }
  31574. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  31575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method)
  31576. {
  31577. static bool s_Il2CppMethodInitialized;
  31578. if (!s_Il2CppMethodInitialized)
  31579. {
  31580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
  31581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
  31582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
  31583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
  31584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  31585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  31586. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  31587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  31588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  31589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31590. s_Il2CppMethodInitialized = true;
  31591. }
  31592. MethodInfo_t * V_0 = NULL;
  31593. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
  31594. bool V_2 = false;
  31595. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_3 = NULL;
  31596. bool V_4 = false;
  31597. bool V_5 = false;
  31598. int32_t V_6 = 0;
  31599. int32_t V_7 = 0;
  31600. int32_t G_B3_0 = 0;
  31601. int32_t G_B10_0 = 0;
  31602. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * G_B15_0 = NULL;
  31603. {
  31604. int32_t L_0 = __this->get_m_CallState_5();
  31605. if (!L_0)
  31606. {
  31607. goto IL_000f;
  31608. }
  31609. }
  31610. {
  31611. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_1 = ___theEvent0;
  31612. G_B3_0 = ((((RuntimeObject*)(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31613. goto IL_0010;
  31614. }
  31615. IL_000f:
  31616. {
  31617. G_B3_0 = 1;
  31618. }
  31619. IL_0010:
  31620. {
  31621. V_2 = (bool)G_B3_0;
  31622. bool L_2 = V_2;
  31623. if (!L_2)
  31624. {
  31625. goto IL_001b;
  31626. }
  31627. }
  31628. {
  31629. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31630. goto IL_0118;
  31631. }
  31632. IL_001b:
  31633. {
  31634. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_3 = ___theEvent0;
  31635. MethodInfo_t * L_4;
  31636. L_4 = UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089(L_3, __this, /*hidden argument*/NULL);
  31637. V_0 = L_4;
  31638. MethodInfo_t * L_5 = V_0;
  31639. V_4 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31640. bool L_6 = V_4;
  31641. if (!L_6)
  31642. {
  31643. goto IL_0034;
  31644. }
  31645. }
  31646. {
  31647. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31648. goto IL_0118;
  31649. }
  31650. IL_0034:
  31651. {
  31652. MethodInfo_t * L_7 = V_0;
  31653. bool L_8;
  31654. L_8 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_7, /*hidden argument*/NULL);
  31655. if (L_8)
  31656. {
  31657. goto IL_004a;
  31658. }
  31659. }
  31660. {
  31661. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
  31662. L_9 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
  31663. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31664. bool L_10;
  31665. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31666. G_B10_0 = ((int32_t)(L_10));
  31667. goto IL_004b;
  31668. }
  31669. IL_004a:
  31670. {
  31671. G_B10_0 = 0;
  31672. }
  31673. IL_004b:
  31674. {
  31675. V_5 = (bool)G_B10_0;
  31676. bool L_11 = V_5;
  31677. if (!L_11)
  31678. {
  31679. goto IL_0058;
  31680. }
  31681. }
  31682. {
  31683. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31684. goto IL_0118;
  31685. }
  31686. IL_0058:
  31687. {
  31688. MethodInfo_t * L_12 = V_0;
  31689. bool L_13;
  31690. L_13 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_12, /*hidden argument*/NULL);
  31691. if (L_13)
  31692. {
  31693. goto IL_0068;
  31694. }
  31695. }
  31696. {
  31697. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14;
  31698. L_14 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
  31699. G_B15_0 = L_14;
  31700. goto IL_0069;
  31701. }
  31702. IL_0068:
  31703. {
  31704. G_B15_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)(NULL));
  31705. }
  31706. IL_0069:
  31707. {
  31708. V_1 = G_B15_0;
  31709. int32_t L_15 = __this->get_m_Mode_3();
  31710. V_7 = L_15;
  31711. int32_t L_16 = V_7;
  31712. V_6 = L_16;
  31713. int32_t L_17 = V_6;
  31714. switch (L_17)
  31715. {
  31716. case 0:
  31717. {
  31718. goto IL_009b;
  31719. }
  31720. case 1:
  31721. {
  31722. goto IL_010a;
  31723. }
  31724. case 2:
  31725. {
  31726. goto IL_00a6;
  31727. }
  31728. case 3:
  31729. {
  31730. goto IL_00cb;
  31731. }
  31732. case 4:
  31733. {
  31734. goto IL_00b6;
  31735. }
  31736. case 5:
  31737. {
  31738. goto IL_00e0;
  31739. }
  31740. case 6:
  31741. {
  31742. goto IL_00f5;
  31743. }
  31744. }
  31745. }
  31746. {
  31747. goto IL_0114;
  31748. }
  31749. IL_009b:
  31750. {
  31751. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_18 = ___theEvent0;
  31752. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_19 = V_1;
  31753. MethodInfo_t * L_20 = V_0;
  31754. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_21;
  31755. L_21 = VirtFuncInvoker2< BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_18, L_19, L_20);
  31756. V_3 = L_21;
  31757. goto IL_0118;
  31758. }
  31759. IL_00a6:
  31760. {
  31761. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_22 = V_1;
  31762. MethodInfo_t * L_23 = V_0;
  31763. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_24 = __this->get_m_Arguments_4();
  31764. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_25;
  31765. L_25 = PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D(L_22, L_23, L_24, /*hidden argument*/NULL);
  31766. V_3 = L_25;
  31767. goto IL_0118;
  31768. }
  31769. IL_00b6:
  31770. {
  31771. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_26 = V_1;
  31772. MethodInfo_t * L_27 = V_0;
  31773. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_28 = __this->get_m_Arguments_4();
  31774. float L_29;
  31775. L_29 = ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150(L_28, /*hidden argument*/NULL);
  31776. CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * L_30 = (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
  31777. CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC(L_30, L_26, L_27, L_29, /*hidden argument*/CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
  31778. V_3 = L_30;
  31779. goto IL_0118;
  31780. }
  31781. IL_00cb:
  31782. {
  31783. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31 = V_1;
  31784. MethodInfo_t * L_32 = V_0;
  31785. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_33 = __this->get_m_Arguments_4();
  31786. int32_t L_34;
  31787. L_34 = ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF(L_33, /*hidden argument*/NULL);
  31788. CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * L_35 = (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *)il2cpp_codegen_object_new(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
  31789. CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0(L_35, L_31, L_32, L_34, /*hidden argument*/CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
  31790. V_3 = L_35;
  31791. goto IL_0118;
  31792. }
  31793. IL_00e0:
  31794. {
  31795. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_36 = V_1;
  31796. MethodInfo_t * L_37 = V_0;
  31797. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_38 = __this->get_m_Arguments_4();
  31798. String_t* L_39;
  31799. L_39 = ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB(L_38, /*hidden argument*/NULL);
  31800. CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * L_40 = (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
  31801. CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5(L_40, L_36, L_37, L_39, /*hidden argument*/CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
  31802. V_3 = L_40;
  31803. goto IL_0118;
  31804. }
  31805. IL_00f5:
  31806. {
  31807. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_41 = V_1;
  31808. MethodInfo_t * L_42 = V_0;
  31809. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_43 = __this->get_m_Arguments_4();
  31810. bool L_44;
  31811. L_44 = ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127(L_43, /*hidden argument*/NULL);
  31812. CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * L_45 = (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *)il2cpp_codegen_object_new(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
  31813. CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8(L_45, L_41, L_42, L_44, /*hidden argument*/CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
  31814. V_3 = L_45;
  31815. goto IL_0118;
  31816. }
  31817. IL_010a:
  31818. {
  31819. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_1;
  31820. MethodInfo_t * L_47 = V_0;
  31821. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_48 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  31822. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_48, L_46, L_47, /*hidden argument*/NULL);
  31823. V_3 = L_48;
  31824. goto IL_0118;
  31825. }
  31826. IL_0114:
  31827. {
  31828. V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
  31829. goto IL_0118;
  31830. }
  31831. IL_0118:
  31832. {
  31833. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_49 = V_3;
  31834. return L_49;
  31835. }
  31836. }
  31837. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  31838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method)
  31839. {
  31840. static bool s_Il2CppMethodInitialized;
  31841. if (!s_Il2CppMethodInitialized)
  31842. {
  31843. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var);
  31844. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var);
  31845. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
  31846. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  31847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  31848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  31850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  31851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  31852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  31853. s_Il2CppMethodInitialized = true;
  31854. }
  31855. Type_t * V_0 = NULL;
  31856. Type_t * V_1 = NULL;
  31857. Type_t * V_2 = NULL;
  31858. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * V_3 = NULL;
  31859. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_4 = NULL;
  31860. bool V_5 = false;
  31861. bool V_6 = false;
  31862. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_7 = NULL;
  31863. Type_t * G_B3_0 = NULL;
  31864. Type_t * G_B2_0 = NULL;
  31865. int32_t G_B7_0 = 0;
  31866. {
  31867. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  31868. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31869. Type_t * L_1;
  31870. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  31871. V_0 = L_1;
  31872. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_2 = ___arguments2;
  31873. String_t* L_3;
  31874. L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_2, /*hidden argument*/NULL);
  31875. bool L_4;
  31876. L_4 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_3, /*hidden argument*/NULL);
  31877. V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  31878. bool L_5 = V_5;
  31879. if (!L_5)
  31880. {
  31881. goto IL_003b;
  31882. }
  31883. }
  31884. {
  31885. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_6 = ___arguments2;
  31886. String_t* L_7;
  31887. L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_6, /*hidden argument*/NULL);
  31888. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31889. Type_t * L_8;
  31890. L_8 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_7, (bool)0, PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
  31891. Type_t * L_9 = L_8;
  31892. G_B2_0 = L_9;
  31893. if (L_9)
  31894. {
  31895. G_B3_0 = L_9;
  31896. goto IL_003a;
  31897. }
  31898. }
  31899. {
  31900. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  31901. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31902. Type_t * L_11;
  31903. L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
  31904. G_B3_0 = L_11;
  31905. }
  31906. IL_003a:
  31907. {
  31908. V_0 = G_B3_0;
  31909. }
  31910. IL_003b:
  31911. {
  31912. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var) };
  31913. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31914. Type_t * L_13;
  31915. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  31916. V_1 = L_13;
  31917. Type_t * L_14 = V_1;
  31918. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_15 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  31919. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_16 = L_15;
  31920. Type_t * L_17 = V_0;
  31921. ArrayElementTypeCheck (L_16, L_17);
  31922. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17);
  31923. Type_t * L_18;
  31924. L_18 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* >::Invoke(89 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
  31925. V_2 = L_18;
  31926. Type_t * L_19 = V_2;
  31927. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
  31928. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_20;
  31929. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_22 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  31930. Type_t * L_23;
  31931. L_23 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_22, /*hidden argument*/NULL);
  31932. ArrayElementTypeCheck (L_21, L_23);
  31933. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23);
  31934. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
  31935. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  31936. Type_t * L_26;
  31937. L_26 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_25, /*hidden argument*/NULL);
  31938. ArrayElementTypeCheck (L_24, L_26);
  31939. (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_26);
  31940. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_24;
  31941. Type_t * L_28 = V_0;
  31942. ArrayElementTypeCheck (L_27, L_28);
  31943. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_28);
  31944. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_29;
  31945. L_29 = Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C(L_19, L_27, /*hidden argument*/NULL);
  31946. V_3 = L_29;
  31947. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_30 = ___arguments2;
  31948. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31;
  31949. L_31 = ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47(L_30, /*hidden argument*/NULL);
  31950. V_4 = L_31;
  31951. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_32 = V_4;
  31952. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31953. bool L_33;
  31954. L_33 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31955. if (!L_33)
  31956. {
  31957. goto IL_00a6;
  31958. }
  31959. }
  31960. {
  31961. Type_t * L_34 = V_0;
  31962. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_35 = V_4;
  31963. Type_t * L_36;
  31964. L_36 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_35, /*hidden argument*/NULL);
  31965. bool L_37;
  31966. L_37 = VirtFuncInvoker1< bool, Type_t * >::Invoke(103 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
  31967. G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
  31968. goto IL_00a7;
  31969. }
  31970. IL_00a6:
  31971. {
  31972. G_B7_0 = 0;
  31973. }
  31974. IL_00a7:
  31975. {
  31976. V_6 = (bool)G_B7_0;
  31977. bool L_38 = V_6;
  31978. if (!L_38)
  31979. {
  31980. goto IL_00b0;
  31981. }
  31982. }
  31983. {
  31984. V_4 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
  31985. }
  31986. IL_00b0:
  31987. {
  31988. ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_39 = V_3;
  31989. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_40 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  31990. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_41 = L_40;
  31991. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_42 = ___target0;
  31992. ArrayElementTypeCheck (L_41, L_42);
  31993. (L_41)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_42);
  31994. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_43 = L_41;
  31995. MethodInfo_t * L_44 = ___method1;
  31996. ArrayElementTypeCheck (L_43, L_44);
  31997. (L_43)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_44);
  31998. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_45 = L_43;
  31999. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_4;
  32000. ArrayElementTypeCheck (L_45, L_46);
  32001. (L_45)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_46);
  32002. RuntimeObject * L_47;
  32003. L_47 = ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906(L_39, L_45, /*hidden argument*/NULL);
  32004. V_7 = ((BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var));
  32005. goto IL_00d2;
  32006. }
  32007. IL_00d2:
  32008. {
  32009. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_48 = V_7;
  32010. return L_48;
  32011. }
  32012. }
  32013. // System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
  32014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD5109AA99B22304579296F4B6077647839456346 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  32015. {
  32016. {
  32017. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  32018. String_t* L_1;
  32019. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  32020. __this->set_m_TargetAssemblyTypeName_1(L_1);
  32021. return;
  32022. }
  32023. }
  32024. // System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
  32025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m73B5F8F782FC97AE4C4DCE3DB2C1D9F102455D9E (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  32026. {
  32027. {
  32028. String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
  32029. String_t* L_1;
  32030. L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
  32031. __this->set_m_TargetAssemblyTypeName_1(L_1);
  32032. return;
  32033. }
  32034. }
  32035. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  32036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_mCA080B989171E4FE13761074DD7DE76683969140 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
  32037. {
  32038. static bool s_Il2CppMethodInitialized;
  32039. if (!s_Il2CppMethodInitialized)
  32040. {
  32041. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  32042. s_Il2CppMethodInitialized = true;
  32043. }
  32044. {
  32045. __this->set_m_Mode_3(0);
  32046. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 *)il2cpp_codegen_object_new(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
  32047. ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0(L_0, /*hidden argument*/NULL);
  32048. __this->set_m_Arguments_4(L_0);
  32049. __this->set_m_CallState_5(2);
  32050. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32051. return;
  32052. }
  32053. }
  32054. #ifdef __clang__
  32055. #pragma clang diagnostic pop
  32056. #endif
  32057. #ifdef __clang__
  32058. #pragma clang diagnostic push
  32059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32060. #pragma clang diagnostic ignored "-Wunused-variable"
  32061. #endif
  32062. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  32063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method)
  32064. {
  32065. static bool s_Il2CppMethodInitialized;
  32066. if (!s_Il2CppMethodInitialized)
  32067. {
  32068. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  32069. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  32070. s_Il2CppMethodInitialized = true;
  32071. }
  32072. {
  32073. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32074. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *)il2cpp_codegen_object_new(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
  32075. List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E(L_0, /*hidden argument*/List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
  32076. __this->set_m_Calls_0(L_0);
  32077. return;
  32078. }
  32079. }
  32080. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  32081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method)
  32082. {
  32083. static bool s_Il2CppMethodInitialized;
  32084. if (!s_Il2CppMethodInitialized)
  32085. {
  32086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  32087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  32088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
  32089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
  32090. s_Il2CppMethodInitialized = true;
  32091. }
  32092. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 V_0;
  32093. memset((&V_0), 0, sizeof(V_0));
  32094. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * V_1 = NULL;
  32095. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_2 = NULL;
  32096. bool V_3 = false;
  32097. bool V_4 = false;
  32098. Exception_t * __last_unhandled_exception = 0;
  32099. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  32100. {
  32101. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = __this->get_m_Calls_0();
  32102. Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 L_1;
  32103. L_1 = List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239(L_0, /*hidden argument*/List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
  32104. V_0 = L_1;
  32105. }
  32106. IL_000e:
  32107. try
  32108. { // begin try (depth: 1)
  32109. {
  32110. goto IL_0043;
  32111. }
  32112. IL_0010:
  32113. {
  32114. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2;
  32115. L_2 = Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
  32116. V_1 = L_2;
  32117. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_3 = V_1;
  32118. bool L_4;
  32119. L_4 = PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B(L_3, /*hidden argument*/NULL);
  32120. V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  32121. bool L_5 = V_3;
  32122. if (!L_5)
  32123. {
  32124. goto IL_0028;
  32125. }
  32126. }
  32127. IL_0026:
  32128. {
  32129. goto IL_0043;
  32130. }
  32131. IL_0028:
  32132. {
  32133. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_6 = V_1;
  32134. UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_7 = ___unityEventBase1;
  32135. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_8;
  32136. L_8 = PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A(L_6, L_7, /*hidden argument*/NULL);
  32137. V_2 = L_8;
  32138. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9 = V_2;
  32139. V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)L_9) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  32140. bool L_10 = V_4;
  32141. if (!L_10)
  32142. {
  32143. goto IL_0042;
  32144. }
  32145. }
  32146. IL_003a:
  32147. {
  32148. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_11 = ___invokableList0;
  32149. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_12 = V_2;
  32150. InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C(L_11, L_12, /*hidden argument*/NULL);
  32151. }
  32152. IL_0042:
  32153. {
  32154. }
  32155. IL_0043:
  32156. {
  32157. bool L_13;
  32158. L_13 = Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
  32159. if (L_13)
  32160. {
  32161. goto IL_0010;
  32162. }
  32163. }
  32164. IL_004c:
  32165. {
  32166. IL2CPP_LEAVE(0x5D, FINALLY_004e);
  32167. }
  32168. } // end try (depth: 1)
  32169. catch(Il2CppExceptionWrapper& e)
  32170. {
  32171. __last_unhandled_exception = (Exception_t *)e.ex;
  32172. goto FINALLY_004e;
  32173. }
  32174. FINALLY_004e:
  32175. { // begin finally (depth: 1)
  32176. Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
  32177. IL2CPP_END_FINALLY(78)
  32178. } // end finally (depth: 1)
  32179. IL2CPP_CLEANUP(78)
  32180. {
  32181. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  32182. IL2CPP_JUMP_TBL(0x5D, IL_005d)
  32183. }
  32184. IL_005d:
  32185. {
  32186. return;
  32187. }
  32188. }
  32189. #ifdef __clang__
  32190. #pragma clang diagnostic pop
  32191. #endif
  32192. #ifdef __clang__
  32193. #pragma clang diagnostic push
  32194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32195. #pragma clang diagnostic ignored "-Wunused-variable"
  32196. #endif
  32197. #ifdef __clang__
  32198. #pragma clang diagnostic pop
  32199. #endif
  32200. #ifdef __clang__
  32201. #pragma clang diagnostic push
  32202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32203. #pragma clang diagnostic ignored "-Wunused-variable"
  32204. #endif
  32205. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  32206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  32207. {
  32208. {
  32209. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inNormal0;
  32210. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  32211. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  32212. __this->set_m_Normal_0(L_1);
  32213. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = __this->get_m_Normal_0();
  32214. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___inPoint1;
  32215. float L_4;
  32216. L_4 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_2, L_3, /*hidden argument*/NULL);
  32217. __this->set_m_Distance_1(((-L_4)));
  32218. return;
  32219. }
  32220. }
  32221. IL2CPP_EXTERN_C void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
  32222. {
  32223. int32_t _offset = 1;
  32224. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32225. Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67(_thisAdjusted, ___inNormal0, ___inPoint1, method);
  32226. }
  32227. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  32228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  32229. {
  32230. float V_0 = 0.0f;
  32231. float V_1 = 0.0f;
  32232. bool V_2 = false;
  32233. bool V_3 = false;
  32234. {
  32235. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  32236. L_0 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  32237. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Normal_0();
  32238. float L_2;
  32239. L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
  32240. V_0 = L_2;
  32241. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  32242. L_3 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
  32243. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = __this->get_m_Normal_0();
  32244. float L_5;
  32245. L_5 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_3, L_4, /*hidden argument*/NULL);
  32246. float L_6 = __this->get_m_Distance_1();
  32247. V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
  32248. float L_7 = V_0;
  32249. bool L_8;
  32250. L_8 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_7, (0.0f), /*hidden argument*/NULL);
  32251. V_2 = L_8;
  32252. bool L_9 = V_2;
  32253. if (!L_9)
  32254. {
  32255. goto IL_004a;
  32256. }
  32257. }
  32258. {
  32259. float* L_10 = ___enter1;
  32260. *((float*)L_10) = (float)(0.0f);
  32261. V_3 = (bool)0;
  32262. goto IL_005b;
  32263. }
  32264. IL_004a:
  32265. {
  32266. float* L_11 = ___enter1;
  32267. float L_12 = V_1;
  32268. float L_13 = V_0;
  32269. *((float*)L_11) = (float)((float)((float)L_12/(float)L_13));
  32270. float* L_14 = ___enter1;
  32271. float L_15 = *((float*)L_14);
  32272. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  32273. goto IL_005b;
  32274. }
  32275. IL_005b:
  32276. {
  32277. bool L_16 = V_3;
  32278. return L_16;
  32279. }
  32280. }
  32281. IL2CPP_EXTERN_C bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24_AdjustorThunk (RuntimeObject * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
  32282. {
  32283. int32_t _offset = 1;
  32284. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32285. bool _returnValue;
  32286. _returnValue = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24(_thisAdjusted, ___ray0, ___enter1, method);
  32287. return _returnValue;
  32288. }
  32289. // System.String UnityEngine.Plane::ToString()
  32290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method)
  32291. {
  32292. static bool s_Il2CppMethodInitialized;
  32293. if (!s_Il2CppMethodInitialized)
  32294. {
  32295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  32296. s_Il2CppMethodInitialized = true;
  32297. }
  32298. String_t* V_0 = NULL;
  32299. {
  32300. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  32301. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  32302. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  32303. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  32304. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  32305. String_t* L_2;
  32306. L_2 = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  32307. V_0 = L_2;
  32308. goto IL_0015;
  32309. }
  32310. IL_0015:
  32311. {
  32312. String_t* L_3 = V_0;
  32313. return L_3;
  32314. }
  32315. }
  32316. IL2CPP_EXTERN_C String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32317. {
  32318. int32_t _offset = 1;
  32319. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32320. String_t* _returnValue;
  32321. _returnValue = Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD(_thisAdjusted, method);
  32322. return _returnValue;
  32323. }
  32324. // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
  32325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  32326. {
  32327. static bool s_Il2CppMethodInitialized;
  32328. if (!s_Il2CppMethodInitialized)
  32329. {
  32330. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  32331. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
  32332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  32333. s_Il2CppMethodInitialized = true;
  32334. }
  32335. bool V_0 = false;
  32336. String_t* V_1 = NULL;
  32337. {
  32338. String_t* L_0 = ___format0;
  32339. bool L_1;
  32340. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  32341. V_0 = L_1;
  32342. bool L_2 = V_0;
  32343. if (!L_2)
  32344. {
  32345. goto IL_0012;
  32346. }
  32347. }
  32348. {
  32349. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  32350. }
  32351. IL_0012:
  32352. {
  32353. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  32354. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  32355. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Normal_0();
  32356. String_t* L_6 = ___format0;
  32357. RuntimeObject* L_7 = ___formatProvider1;
  32358. String_t* L_8;
  32359. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  32360. ArrayElementTypeCheck (L_4, L_8);
  32361. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  32362. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  32363. float* L_10 = __this->get_address_of_m_Distance_1();
  32364. String_t* L_11 = ___format0;
  32365. RuntimeObject* L_12 = ___formatProvider1;
  32366. String_t* L_13;
  32367. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  32368. ArrayElementTypeCheck (L_9, L_13);
  32369. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  32370. String_t* L_14;
  32371. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_9, /*hidden argument*/NULL);
  32372. V_1 = L_14;
  32373. goto IL_0045;
  32374. }
  32375. IL_0045:
  32376. {
  32377. String_t* L_15 = V_1;
  32378. return L_15;
  32379. }
  32380. }
  32381. IL2CPP_EXTERN_C String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  32382. {
  32383. int32_t _offset = 1;
  32384. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
  32385. String_t* _returnValue;
  32386. _returnValue = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B(_thisAdjusted, ___format0, ___formatProvider1, method);
  32387. return _returnValue;
  32388. }
  32389. #ifdef __clang__
  32390. #pragma clang diagnostic pop
  32391. #endif
  32392. #ifdef __clang__
  32393. #pragma clang diagnostic push
  32394. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32395. #pragma clang diagnostic ignored "-Wunused-variable"
  32396. #endif
  32397. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  32398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method)
  32399. {
  32400. static bool s_Il2CppMethodInitialized;
  32401. if (!s_Il2CppMethodInitialized)
  32402. {
  32403. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32404. s_Il2CppMethodInitialized = true;
  32405. }
  32406. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  32407. memset((&V_0), 0, sizeof(V_0));
  32408. {
  32409. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32410. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_0 = ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
  32411. V_0 = L_0;
  32412. goto IL_0009;
  32413. }
  32414. IL_0009:
  32415. {
  32416. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1 = V_0;
  32417. return L_1;
  32418. }
  32419. }
  32420. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  32421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  32422. {
  32423. {
  32424. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___handle0;
  32425. __this->set_m_Handle_0(L_0);
  32426. return;
  32427. }
  32428. }
  32429. IL2CPP_EXTERN_C void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  32430. {
  32431. int32_t _offset = 1;
  32432. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32433. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8(_thisAdjusted, ___handle0, method);
  32434. }
  32435. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  32436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method)
  32437. {
  32438. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  32439. memset((&V_0), 0, sizeof(V_0));
  32440. {
  32441. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  32442. V_0 = L_0;
  32443. goto IL_000a;
  32444. }
  32445. IL_000a:
  32446. {
  32447. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  32448. return L_1;
  32449. }
  32450. }
  32451. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32452. {
  32453. int32_t _offset = 1;
  32454. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32455. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  32456. _returnValue = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351(_thisAdjusted, method);
  32457. return _returnValue;
  32458. }
  32459. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  32460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  32461. {
  32462. static bool s_Il2CppMethodInitialized;
  32463. if (!s_Il2CppMethodInitialized)
  32464. {
  32465. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32466. s_Il2CppMethodInitialized = true;
  32467. }
  32468. bool V_0 = false;
  32469. {
  32470. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  32471. L_0 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)__this, /*hidden argument*/NULL);
  32472. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  32473. L_1 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)(&___other0), /*hidden argument*/NULL);
  32474. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32475. bool L_2;
  32476. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  32477. V_0 = L_2;
  32478. goto IL_0016;
  32479. }
  32480. IL_0016:
  32481. {
  32482. bool L_3 = V_0;
  32483. return L_3;
  32484. }
  32485. }
  32486. IL2CPP_EXTERN_C bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C_AdjustorThunk (RuntimeObject * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
  32487. {
  32488. int32_t _offset = 1;
  32489. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
  32490. bool _returnValue;
  32491. _returnValue = Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C(_thisAdjusted, ___other0, method);
  32492. return _returnValue;
  32493. }
  32494. // System.Void UnityEngine.Playables.Playable::.cctor()
  32495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m83EA9DB5D7F0DAE681E34D0899A2562795301888 (const RuntimeMethod* method)
  32496. {
  32497. static bool s_Il2CppMethodInitialized;
  32498. if (!s_Il2CppMethodInitialized)
  32499. {
  32500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32502. s_Il2CppMethodInitialized = true;
  32503. }
  32504. {
  32505. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32506. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  32507. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  32508. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1;
  32509. memset((&L_1), 0, sizeof(L_1));
  32510. Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL);
  32511. ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  32512. return;
  32513. }
  32514. }
  32515. #ifdef __clang__
  32516. #pragma clang diagnostic pop
  32517. #endif
  32518. #ifdef __clang__
  32519. #pragma clang diagnostic push
  32520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32521. #pragma clang diagnostic ignored "-Wunused-variable"
  32522. #endif
  32523. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  32524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m7D57ED7F9E30E414F2981357A61C42CBF3D8367D (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32525. {
  32526. static bool s_Il2CppMethodInitialized;
  32527. if (!s_Il2CppMethodInitialized)
  32528. {
  32529. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32530. s_Il2CppMethodInitialized = true;
  32531. }
  32532. double V_0 = 0.0;
  32533. {
  32534. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32535. double L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
  32536. V_0 = L_0;
  32537. goto IL_0009;
  32538. }
  32539. IL_0009:
  32540. {
  32541. double L_1 = V_0;
  32542. return L_1;
  32543. }
  32544. }
  32545. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  32546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5F941EB83243BB24A93C27A7583BB55FF18CB38C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32547. {
  32548. static bool s_Il2CppMethodInitialized;
  32549. if (!s_Il2CppMethodInitialized)
  32550. {
  32551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32552. s_Il2CppMethodInitialized = true;
  32553. }
  32554. RuntimeObject* V_0 = NULL;
  32555. {
  32556. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32557. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_None_4();
  32558. V_0 = (RuntimeObject*)L_0;
  32559. goto IL_0009;
  32560. }
  32561. IL_0009:
  32562. {
  32563. RuntimeObject* L_1 = V_0;
  32564. return L_1;
  32565. }
  32566. }
  32567. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  32568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m5E4984A4BF33518FBE69B43A29DB486AF6501537 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
  32569. {
  32570. static bool s_Il2CppMethodInitialized;
  32571. if (!s_Il2CppMethodInitialized)
  32572. {
  32573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  32574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32575. s_Il2CppMethodInitialized = true;
  32576. }
  32577. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
  32578. memset((&V_0), 0, sizeof(V_0));
  32579. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * V_1 = NULL;
  32580. bool V_2 = false;
  32581. {
  32582. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  32583. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  32584. bool L_1;
  32585. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  32586. V_2 = L_1;
  32587. bool L_2 = V_2;
  32588. if (!L_2)
  32589. {
  32590. goto IL_0014;
  32591. }
  32592. }
  32593. {
  32594. IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
  32595. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3;
  32596. L_3 = Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58(/*hidden argument*/NULL);
  32597. V_0 = L_3;
  32598. goto IL_001d;
  32599. }
  32600. IL_0014:
  32601. {
  32602. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_4 = ___asset0;
  32603. PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_5 = ___graph1;
  32604. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = ___go2;
  32605. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_7;
  32606. L_7 = VirtFuncInvoker2< Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
  32607. V_0 = L_7;
  32608. }
  32609. IL_001d:
  32610. {
  32611. void* L_8;
  32612. L_8 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
  32613. V_1 = (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_8;
  32614. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * L_9 = V_1;
  32615. Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_10 = V_0;
  32616. *(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_9 = L_10;
  32617. return;
  32618. }
  32619. }
  32620. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  32621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mE27BD3B5B7D9E80D1C249D6430401BD81E4AFB4C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
  32622. {
  32623. double V_0 = 0.0;
  32624. double* V_1 = NULL;
  32625. {
  32626. PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
  32627. double L_1;
  32628. L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  32629. V_0 = L_1;
  32630. void* L_2;
  32631. L_2 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
  32632. V_1 = (double*)L_2;
  32633. double* L_3 = V_1;
  32634. double L_4 = V_0;
  32635. *((double*)L_3) = (double)L_4;
  32636. return;
  32637. }
  32638. }
  32639. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  32640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_mAE1FA54D280C75ADC9486656C5C36AC1917D5FE4 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
  32641. {
  32642. {
  32643. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  32644. return;
  32645. }
  32646. }
  32647. #ifdef __clang__
  32648. #pragma clang diagnostic pop
  32649. #endif
  32650. #ifdef __clang__
  32651. #pragma clang diagnostic push
  32652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32653. #pragma clang diagnostic ignored "-Wunused-variable"
  32654. #endif
  32655. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  32656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m1EA2FC6B8DE3503745344E7BBAA0B40FDCD50FC8 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  32657. {
  32658. {
  32659. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  32660. return;
  32661. }
  32662. }
  32663. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  32664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB302433EB8460D88FD2FD035D2BF9BF82BD82AA6 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32665. {
  32666. {
  32667. return;
  32668. }
  32669. }
  32670. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  32671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m24F852A18B98173C2CBF1B96C0477A1F77BB9CFE (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32672. {
  32673. {
  32674. return;
  32675. }
  32676. }
  32677. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  32678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m62F834EDF37B809612E47CCC9C4848435A89CD12 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32679. {
  32680. {
  32681. return;
  32682. }
  32683. }
  32684. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  32685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m9F6E1A185DC7C98C312D9F3A0A7308DE3D32F745 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
  32686. {
  32687. {
  32688. return;
  32689. }
  32690. }
  32691. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m71A792D97CD840F5D6C73889D00C2887F41A0F41 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32693. {
  32694. {
  32695. return;
  32696. }
  32697. }
  32698. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mCC4EAD0766538FE39656D3EE04268239BB091AD2 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32700. {
  32701. {
  32702. return;
  32703. }
  32704. }
  32705. // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  32706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m45F96C7EDDA4ABF4C2271DB16163FBD873AA1432 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
  32707. {
  32708. {
  32709. return;
  32710. }
  32711. }
  32712. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  32713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m5EB22A817FFF0662E0E3AFAB34C41D7B09D4326F (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  32714. {
  32715. {
  32716. return;
  32717. }
  32718. }
  32719. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  32720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m3265FD7A4EA58C9A607F0F28EFF108EBBD826C3A (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
  32721. {
  32722. RuntimeObject * V_0 = NULL;
  32723. {
  32724. RuntimeObject * L_0;
  32725. L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL);
  32726. V_0 = L_0;
  32727. goto IL_000a;
  32728. }
  32729. IL_000a:
  32730. {
  32731. RuntimeObject * L_1 = V_0;
  32732. return L_1;
  32733. }
  32734. }
  32735. #ifdef __clang__
  32736. #pragma clang diagnostic pop
  32737. #endif
  32738. #ifdef __clang__
  32739. #pragma clang diagnostic push
  32740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32741. #pragma clang diagnostic ignored "-Wunused-variable"
  32742. #endif
  32743. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  32744. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  32745. {
  32746. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32747. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32748. }
  32749. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  32750. {
  32751. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32752. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32753. }
  32754. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  32755. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
  32756. {
  32757. }
  32758. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  32759. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  32760. {
  32761. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32762. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32763. }
  32764. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
  32765. {
  32766. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  32767. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  32768. }
  32769. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  32770. IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
  32771. {
  32772. }
  32773. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  32774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m75475729474FE236198B967978A11DBA38CC6E47 (const RuntimeMethod* method)
  32775. {
  32776. static bool s_Il2CppMethodInitialized;
  32777. if (!s_Il2CppMethodInitialized)
  32778. {
  32779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var);
  32780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
  32781. s_Il2CppMethodInitialized = true;
  32782. }
  32783. {
  32784. PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = (PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)SZArrayNew(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var, (uint32_t)0);
  32785. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_None_4(L_0);
  32786. ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
  32787. return;
  32788. }
  32789. }
  32790. #ifdef __clang__
  32791. #pragma clang diagnostic pop
  32792. #endif
  32793. #ifdef __clang__
  32794. #pragma clang diagnostic push
  32795. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32796. #pragma clang diagnostic ignored "-Wunused-variable"
  32797. #endif
  32798. #ifdef __clang__
  32799. #pragma clang diagnostic pop
  32800. #endif
  32801. #ifdef __clang__
  32802. #pragma clang diagnostic push
  32803. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32804. #pragma clang diagnostic ignored "-Wunused-variable"
  32805. #endif
  32806. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  32807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method)
  32808. {
  32809. static bool s_Il2CppMethodInitialized;
  32810. if (!s_Il2CppMethodInitialized)
  32811. {
  32812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32813. s_Il2CppMethodInitialized = true;
  32814. }
  32815. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  32816. memset((&V_0), 0, sizeof(V_0));
  32817. {
  32818. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32819. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_m_Null_2();
  32820. V_0 = L_0;
  32821. goto IL_0009;
  32822. }
  32823. IL_0009:
  32824. {
  32825. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  32826. return L_1;
  32827. }
  32828. }
  32829. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  32830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method)
  32831. {
  32832. static bool s_Il2CppMethodInitialized;
  32833. if (!s_Il2CppMethodInitialized)
  32834. {
  32835. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32836. s_Il2CppMethodInitialized = true;
  32837. }
  32838. bool V_0 = false;
  32839. {
  32840. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___x0;
  32841. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___y1;
  32842. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32843. bool L_2;
  32844. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  32845. V_0 = L_2;
  32846. goto IL_000b;
  32847. }
  32848. IL_000b:
  32849. {
  32850. bool L_3 = V_0;
  32851. return L_3;
  32852. }
  32853. }
  32854. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  32855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  32856. {
  32857. static bool s_Il2CppMethodInitialized;
  32858. if (!s_Il2CppMethodInitialized)
  32859. {
  32860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32861. s_Il2CppMethodInitialized = true;
  32862. }
  32863. bool V_0 = false;
  32864. int32_t G_B3_0 = 0;
  32865. {
  32866. RuntimeObject * L_0 = ___p0;
  32867. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))
  32868. {
  32869. goto IL_0017;
  32870. }
  32871. }
  32872. {
  32873. RuntimeObject * L_1 = ___p0;
  32874. bool L_2;
  32875. L_2 = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, ((*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)UnBox(L_1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  32876. G_B3_0 = ((int32_t)(L_2));
  32877. goto IL_0018;
  32878. }
  32879. IL_0017:
  32880. {
  32881. G_B3_0 = 0;
  32882. }
  32883. IL_0018:
  32884. {
  32885. V_0 = (bool)G_B3_0;
  32886. goto IL_001b;
  32887. }
  32888. IL_001b:
  32889. {
  32890. bool L_3 = V_0;
  32891. return L_3;
  32892. }
  32893. }
  32894. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  32895. {
  32896. int32_t _offset = 1;
  32897. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  32898. bool _returnValue;
  32899. _returnValue = PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F(_thisAdjusted, ___p0, method);
  32900. return _returnValue;
  32901. }
  32902. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  32903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  32904. {
  32905. static bool s_Il2CppMethodInitialized;
  32906. if (!s_Il2CppMethodInitialized)
  32907. {
  32908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32909. s_Il2CppMethodInitialized = true;
  32910. }
  32911. bool V_0 = false;
  32912. {
  32913. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = (*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this);
  32914. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___other0;
  32915. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  32916. bool L_2;
  32917. L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
  32918. V_0 = L_2;
  32919. goto IL_0010;
  32920. }
  32921. IL_0010:
  32922. {
  32923. bool L_3 = V_0;
  32924. return L_3;
  32925. }
  32926. }
  32927. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
  32928. {
  32929. int32_t _offset = 1;
  32930. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  32931. bool _returnValue;
  32932. _returnValue = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955(_thisAdjusted, ___other0, method);
  32933. return _returnValue;
  32934. }
  32935. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  32936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  32937. {
  32938. int32_t V_0 = 0;
  32939. {
  32940. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  32941. int32_t L_1;
  32942. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  32943. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  32944. int32_t L_3;
  32945. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  32946. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  32947. goto IL_001b;
  32948. }
  32949. IL_001b:
  32950. {
  32951. int32_t L_4 = V_0;
  32952. return L_4;
  32953. }
  32954. }
  32955. IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32956. {
  32957. int32_t _offset = 1;
  32958. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  32959. int32_t _returnValue;
  32960. _returnValue = PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72(_thisAdjusted, method);
  32961. return _returnValue;
  32962. }
  32963. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  32964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method)
  32965. {
  32966. bool V_0 = false;
  32967. int32_t G_B3_0 = 0;
  32968. {
  32969. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___lhs0;
  32970. intptr_t L_1 = L_0.get_m_Handle_0();
  32971. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2 = ___rhs1;
  32972. intptr_t L_3 = L_2.get_m_Handle_0();
  32973. bool L_4;
  32974. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  32975. if (!L_4)
  32976. {
  32977. goto IL_0024;
  32978. }
  32979. }
  32980. {
  32981. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___lhs0;
  32982. uint32_t L_6 = L_5.get_m_Version_1();
  32983. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = ___rhs1;
  32984. uint32_t L_8 = L_7.get_m_Version_1();
  32985. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  32986. goto IL_0025;
  32987. }
  32988. IL_0024:
  32989. {
  32990. G_B3_0 = 0;
  32991. }
  32992. IL_0025:
  32993. {
  32994. V_0 = (bool)G_B3_0;
  32995. goto IL_0028;
  32996. }
  32997. IL_0028:
  32998. {
  32999. bool L_9 = V_0;
  33000. return L_9;
  33001. }
  33002. }
  33003. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  33004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  33005. {
  33006. static bool s_Il2CppMethodInitialized;
  33007. if (!s_Il2CppMethodInitialized)
  33008. {
  33009. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33010. s_Il2CppMethodInitialized = true;
  33011. }
  33012. {
  33013. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33014. bool L_0;
  33015. L_0 = PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  33016. return L_0;
  33017. }
  33018. }
  33019. IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33020. {
  33021. int32_t _offset = 1;
  33022. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33023. bool _returnValue;
  33024. _returnValue = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6(_thisAdjusted, method);
  33025. return _returnValue;
  33026. }
  33027. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  33028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  33029. {
  33030. static bool s_Il2CppMethodInitialized;
  33031. if (!s_Il2CppMethodInitialized)
  33032. {
  33033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33034. s_Il2CppMethodInitialized = true;
  33035. }
  33036. {
  33037. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33038. Type_t * L_0;
  33039. L_0 = PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
  33040. return L_0;
  33041. }
  33042. }
  33043. IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33044. {
  33045. int32_t _offset = 1;
  33046. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
  33047. Type_t * _returnValue;
  33048. _returnValue = PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F(_thisAdjusted, method);
  33049. return _returnValue;
  33050. }
  33051. // System.Void UnityEngine.Playables.PlayableHandle::.cctor()
  33052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m14F0FDD932E8AB558039FFCD57C2E319AA25C989 (const RuntimeMethod* method)
  33053. {
  33054. static bool s_Il2CppMethodInitialized;
  33055. if (!s_Il2CppMethodInitialized)
  33056. {
  33057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  33058. s_Il2CppMethodInitialized = true;
  33059. }
  33060. {
  33061. il2cpp_codegen_initobj((((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ));
  33062. return;
  33063. }
  33064. }
  33065. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  33066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  33067. {
  33068. typedef bool (*PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  33069. static PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn _il2cpp_icall_func;
  33070. if (!_il2cpp_icall_func)
  33071. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  33072. bool icallRetVal = _il2cpp_icall_func(____unity_self0);
  33073. return icallRetVal;
  33074. }
  33075. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  33076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
  33077. {
  33078. typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
  33079. static PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn _il2cpp_icall_func;
  33080. if (!_il2cpp_icall_func)
  33081. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  33082. Type_t * icallRetVal = _il2cpp_icall_func(____unity_self0);
  33083. return icallRetVal;
  33084. }
  33085. #ifdef __clang__
  33086. #pragma clang diagnostic pop
  33087. #endif
  33088. #ifdef __clang__
  33089. #pragma clang diagnostic push
  33090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33091. #pragma clang diagnostic ignored "-Wunused-variable"
  33092. #endif
  33093. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  33094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  33095. {
  33096. {
  33097. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___handle0;
  33098. __this->set_m_Handle_0(L_0);
  33099. return;
  33100. }
  33101. }
  33102. IL2CPP_EXTERN_C void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
  33103. {
  33104. int32_t _offset = 1;
  33105. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33106. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297(_thisAdjusted, ___handle0, method);
  33107. }
  33108. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  33109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method)
  33110. {
  33111. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  33112. memset((&V_0), 0, sizeof(V_0));
  33113. {
  33114. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0();
  33115. V_0 = L_0;
  33116. goto IL_000a;
  33117. }
  33118. IL_000a:
  33119. {
  33120. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  33121. return L_1;
  33122. }
  33123. }
  33124. IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33125. {
  33126. int32_t _offset = 1;
  33127. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33128. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue;
  33129. _returnValue = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E(_thisAdjusted, method);
  33130. return _returnValue;
  33131. }
  33132. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  33133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  33134. {
  33135. static bool s_Il2CppMethodInitialized;
  33136. if (!s_Il2CppMethodInitialized)
  33137. {
  33138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33139. s_Il2CppMethodInitialized = true;
  33140. }
  33141. bool V_0 = false;
  33142. {
  33143. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  33144. L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)__this, /*hidden argument*/NULL);
  33145. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1;
  33146. L_1 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___other0), /*hidden argument*/NULL);
  33147. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33148. bool L_2;
  33149. L_2 = PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9(L_0, L_1, /*hidden argument*/NULL);
  33150. V_0 = L_2;
  33151. goto IL_0016;
  33152. }
  33153. IL_0016:
  33154. {
  33155. bool L_3 = V_0;
  33156. return L_3;
  33157. }
  33158. }
  33159. IL2CPP_EXTERN_C bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE_AdjustorThunk (RuntimeObject * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
  33160. {
  33161. int32_t _offset = 1;
  33162. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
  33163. bool _returnValue;
  33164. _returnValue = PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE(_thisAdjusted, ___other0, method);
  33165. return _returnValue;
  33166. }
  33167. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  33168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m4F7AC7CBF2D9DD26FF45B6D521C4051CDC1A17D3 (const RuntimeMethod* method)
  33169. {
  33170. static bool s_Il2CppMethodInitialized;
  33171. if (!s_Il2CppMethodInitialized)
  33172. {
  33173. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33174. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
  33175. s_Il2CppMethodInitialized = true;
  33176. }
  33177. {
  33178. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33179. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
  33180. L_0 = PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D(/*hidden argument*/NULL);
  33181. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1;
  33182. memset((&L_1), 0, sizeof(L_1));
  33183. PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL);
  33184. ((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
  33185. return;
  33186. }
  33187. }
  33188. #ifdef __clang__
  33189. #pragma clang diagnostic pop
  33190. #endif
  33191. #ifdef __clang__
  33192. #pragma clang diagnostic push
  33193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33194. #pragma clang diagnostic ignored "-Wunused-variable"
  33195. #endif
  33196. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  33197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method)
  33198. {
  33199. static bool s_Il2CppMethodInitialized;
  33200. if (!s_Il2CppMethodInitialized)
  33201. {
  33202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33203. s_Il2CppMethodInitialized = true;
  33204. }
  33205. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
  33206. memset((&V_0), 0, sizeof(V_0));
  33207. {
  33208. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33209. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_m_Null_2();
  33210. V_0 = L_0;
  33211. goto IL_0009;
  33212. }
  33213. IL_0009:
  33214. {
  33215. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
  33216. return L_1;
  33217. }
  33218. }
  33219. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  33220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
  33221. {
  33222. int32_t V_0 = 0;
  33223. {
  33224. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  33225. int32_t L_1;
  33226. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  33227. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  33228. int32_t L_3;
  33229. L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
  33230. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  33231. goto IL_001b;
  33232. }
  33233. IL_001b:
  33234. {
  33235. int32_t L_4 = V_0;
  33236. return L_4;
  33237. }
  33238. }
  33239. IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33240. {
  33241. int32_t _offset = 1;
  33242. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33243. int32_t _returnValue;
  33244. _returnValue = PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C(_thisAdjusted, method);
  33245. return _returnValue;
  33246. }
  33247. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  33248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  33249. {
  33250. static bool s_Il2CppMethodInitialized;
  33251. if (!s_Il2CppMethodInitialized)
  33252. {
  33253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33254. s_Il2CppMethodInitialized = true;
  33255. }
  33256. bool V_0 = false;
  33257. {
  33258. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  33259. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___rhs1;
  33260. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33261. bool L_2;
  33262. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  33263. V_0 = L_2;
  33264. goto IL_000b;
  33265. }
  33266. IL_000b:
  33267. {
  33268. bool L_3 = V_0;
  33269. return L_3;
  33270. }
  33271. }
  33272. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  33273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  33274. {
  33275. static bool s_Il2CppMethodInitialized;
  33276. if (!s_Il2CppMethodInitialized)
  33277. {
  33278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33279. s_Il2CppMethodInitialized = true;
  33280. }
  33281. bool V_0 = false;
  33282. int32_t G_B3_0 = 0;
  33283. {
  33284. RuntimeObject * L_0 = ___p0;
  33285. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))
  33286. {
  33287. goto IL_0017;
  33288. }
  33289. }
  33290. {
  33291. RuntimeObject * L_1 = ___p0;
  33292. bool L_2;
  33293. L_2 = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, ((*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)UnBox(L_1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  33294. G_B3_0 = ((int32_t)(L_2));
  33295. goto IL_0018;
  33296. }
  33297. IL_0017:
  33298. {
  33299. G_B3_0 = 0;
  33300. }
  33301. IL_0018:
  33302. {
  33303. V_0 = (bool)G_B3_0;
  33304. goto IL_001b;
  33305. }
  33306. IL_001b:
  33307. {
  33308. bool L_3 = V_0;
  33309. return L_3;
  33310. }
  33311. }
  33312. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  33313. {
  33314. int32_t _offset = 1;
  33315. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33316. bool _returnValue;
  33317. _returnValue = PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C(_thisAdjusted, ___p0, method);
  33318. return _returnValue;
  33319. }
  33320. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  33321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  33322. {
  33323. static bool s_Il2CppMethodInitialized;
  33324. if (!s_Il2CppMethodInitialized)
  33325. {
  33326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33327. s_Il2CppMethodInitialized = true;
  33328. }
  33329. bool V_0 = false;
  33330. {
  33331. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = (*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this);
  33332. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___other0;
  33333. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33334. bool L_2;
  33335. L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
  33336. V_0 = L_2;
  33337. goto IL_0010;
  33338. }
  33339. IL_0010:
  33340. {
  33341. bool L_3 = V_0;
  33342. return L_3;
  33343. }
  33344. }
  33345. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
  33346. {
  33347. int32_t _offset = 1;
  33348. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
  33349. bool _returnValue;
  33350. _returnValue = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0(_thisAdjusted, ___other0, method);
  33351. return _returnValue;
  33352. }
  33353. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  33354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
  33355. {
  33356. bool V_0 = false;
  33357. int32_t G_B3_0 = 0;
  33358. {
  33359. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
  33360. intptr_t L_1 = L_0.get_m_Handle_0();
  33361. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_2 = ___rhs1;
  33362. intptr_t L_3 = L_2.get_m_Handle_0();
  33363. bool L_4;
  33364. L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  33365. if (!L_4)
  33366. {
  33367. goto IL_0024;
  33368. }
  33369. }
  33370. {
  33371. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___lhs0;
  33372. uint32_t L_6 = L_5.get_m_Version_1();
  33373. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_7 = ___rhs1;
  33374. uint32_t L_8 = L_7.get_m_Version_1();
  33375. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  33376. goto IL_0025;
  33377. }
  33378. IL_0024:
  33379. {
  33380. G_B3_0 = 0;
  33381. }
  33382. IL_0025:
  33383. {
  33384. V_0 = (bool)G_B3_0;
  33385. goto IL_0028;
  33386. }
  33387. IL_0028:
  33388. {
  33389. bool L_9 = V_0;
  33390. return L_9;
  33391. }
  33392. }
  33393. // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
  33394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mFC855E625CBD628602F990B3A15AF0DB8C7E3AC1 (const RuntimeMethod* method)
  33395. {
  33396. static bool s_Il2CppMethodInitialized;
  33397. if (!s_Il2CppMethodInitialized)
  33398. {
  33399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
  33400. s_Il2CppMethodInitialized = true;
  33401. }
  33402. {
  33403. il2cpp_codegen_initobj((((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ));
  33404. return;
  33405. }
  33406. }
  33407. #ifdef __clang__
  33408. #pragma clang diagnostic pop
  33409. #endif
  33410. #ifdef __clang__
  33411. #pragma clang diagnostic push
  33412. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33413. #pragma clang diagnostic ignored "-Wunused-variable"
  33414. #endif
  33415. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  33416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method)
  33417. {
  33418. static bool s_Il2CppMethodInitialized;
  33419. if (!s_Il2CppMethodInitialized)
  33420. {
  33421. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33423. s_Il2CppMethodInitialized = true;
  33424. }
  33425. bool V_0 = false;
  33426. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_1 = NULL;
  33427. {
  33428. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33429. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33430. bool L_1;
  33431. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33432. V_0 = L_1;
  33433. bool L_2 = V_0;
  33434. if (!L_2)
  33435. {
  33436. goto IL_0019;
  33437. }
  33438. }
  33439. {
  33440. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  33441. L_3 = PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE(/*hidden argument*/NULL);
  33442. V_1 = L_3;
  33443. goto IL_0021;
  33444. }
  33445. IL_0019:
  33446. {
  33447. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33448. V_1 = L_4;
  33449. goto IL_0021;
  33450. }
  33451. IL_0021:
  33452. {
  33453. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_5 = V_1;
  33454. return L_5;
  33455. }
  33456. }
  33457. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
  33458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_m315E30E90CA2BBEF2C2C366EF68BF0380C2BCF28 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33459. {
  33460. static bool s_Il2CppMethodInitialized;
  33461. if (!s_Il2CppMethodInitialized)
  33462. {
  33463. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33464. s_Il2CppMethodInitialized = true;
  33465. }
  33466. bool V_0 = false;
  33467. {
  33468. RuntimeObject* L_0;
  33469. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33470. bool L_1;
  33471. L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  33472. V_0 = L_1;
  33473. goto IL_000f;
  33474. }
  33475. IL_000f:
  33476. {
  33477. bool L_2 = V_0;
  33478. return L_2;
  33479. }
  33480. }
  33481. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  33482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method)
  33483. {
  33484. static bool s_Il2CppMethodInitialized;
  33485. if (!s_Il2CppMethodInitialized)
  33486. {
  33487. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33488. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
  33489. s_Il2CppMethodInitialized = true;
  33490. }
  33491. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_0 = NULL;
  33492. {
  33493. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  33494. L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
  33495. ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0);
  33496. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_1 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33497. Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_1, ((int32_t)61), /*hidden argument*/NULL);
  33498. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_2 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
  33499. V_0 = L_2;
  33500. goto IL_0020;
  33501. }
  33502. IL_0020:
  33503. {
  33504. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3 = V_0;
  33505. return L_3;
  33506. }
  33507. }
  33508. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
  33509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m89048E6B2F1A820F9FD99C3237CB55FF7F56F558 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33510. {
  33511. static bool s_Il2CppMethodInitialized;
  33512. if (!s_Il2CppMethodInitialized)
  33513. {
  33514. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33515. s_Il2CppMethodInitialized = true;
  33516. }
  33517. bool V_0 = false;
  33518. {
  33519. bool L_0 = __this->get_m_IsInitilized_7();
  33520. V_0 = L_0;
  33521. bool L_1 = V_0;
  33522. if (!L_1)
  33523. {
  33524. goto IL_000e;
  33525. }
  33526. }
  33527. {
  33528. goto IL_0021;
  33529. }
  33530. IL_000e:
  33531. {
  33532. __this->set_m_IsInitilized_7((bool)1);
  33533. RuntimeObject* L_2;
  33534. L_2 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33535. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_2);
  33536. }
  33537. IL_0021:
  33538. {
  33539. return;
  33540. }
  33541. }
  33542. // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
  33543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  33544. {
  33545. static bool s_Il2CppMethodInitialized;
  33546. if (!s_Il2CppMethodInitialized)
  33547. {
  33548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  33549. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
  33550. s_Il2CppMethodInitialized = true;
  33551. }
  33552. RuntimeObject* V_0 = NULL;
  33553. RuntimeObject* G_B2_0 = NULL;
  33554. RuntimeObject* G_B1_0 = NULL;
  33555. {
  33556. RuntimeObject* L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_connectionNative_4();
  33557. RuntimeObject* L_1 = L_0;
  33558. G_B1_0 = L_1;
  33559. if (L_1)
  33560. {
  33561. G_B2_0 = L_1;
  33562. goto IL_000f;
  33563. }
  33564. }
  33565. {
  33566. PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * L_2 = (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C *)il2cpp_codegen_object_new(PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
  33567. PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B(L_2, /*hidden argument*/NULL);
  33568. G_B2_0 = ((RuntimeObject*)(L_2));
  33569. }
  33570. IL_000f:
  33571. {
  33572. V_0 = G_B2_0;
  33573. goto IL_0012;
  33574. }
  33575. IL_0012:
  33576. {
  33577. RuntimeObject* L_3 = V_0;
  33578. return L_3;
  33579. }
  33580. }
  33581. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  33582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  33583. {
  33584. static bool s_Il2CppMethodInitialized;
  33585. if (!s_Il2CppMethodInitialized)
  33586. {
  33587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var);
  33593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  33594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
  33595. s_Il2CppMethodInitialized = true;
  33596. }
  33597. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * V_0 = NULL;
  33598. bool V_1 = false;
  33599. bool V_2 = false;
  33600. {
  33601. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_0 = (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
  33602. U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE(L_0, /*hidden argument*/NULL);
  33603. V_0 = L_0;
  33604. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_1 = V_0;
  33605. Guid_t L_2 = ___messageId0;
  33606. L_1->set_messageId_0(L_2);
  33607. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_3 = V_0;
  33608. Guid_t L_4 = L_3->get_messageId_0();
  33609. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33610. Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33611. bool L_6;
  33612. L_6 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_4, L_5, /*hidden argument*/NULL);
  33613. V_1 = L_6;
  33614. bool L_7 = V_1;
  33615. if (!L_7)
  33616. {
  33617. goto IL_0033;
  33618. }
  33619. }
  33620. {
  33621. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33622. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33623. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var)));
  33624. }
  33625. IL_0033:
  33626. {
  33627. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_9 = __this->get_m_PlayerEditorConnectionEvents_5();
  33628. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_10 = L_9->get_messageTypeSubscribers_0();
  33629. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_11 = V_0;
  33630. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_12 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33631. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33632. bool L_13;
  33633. L_13 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33634. V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  33635. bool L_14 = V_2;
  33636. if (!L_14)
  33637. {
  33638. goto IL_006a;
  33639. }
  33640. }
  33641. {
  33642. RuntimeObject* L_15;
  33643. L_15 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33644. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_16 = V_0;
  33645. Guid_t L_17 = L_16->get_messageId_0();
  33646. InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_15, L_17);
  33647. }
  33648. IL_006a:
  33649. {
  33650. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_18 = __this->get_m_PlayerEditorConnectionEvents_5();
  33651. U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_19 = V_0;
  33652. Guid_t L_20 = L_19->get_messageId_0();
  33653. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_21;
  33654. L_21 = PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B(L_18, L_20, /*hidden argument*/NULL);
  33655. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_22 = ___callback1;
  33656. UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
  33657. return;
  33658. }
  33659. }
  33660. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  33661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  33662. {
  33663. static bool s_Il2CppMethodInitialized;
  33664. if (!s_Il2CppMethodInitialized)
  33665. {
  33666. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33667. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33668. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33670. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var);
  33671. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  33672. s_Il2CppMethodInitialized = true;
  33673. }
  33674. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * V_0 = NULL;
  33675. bool V_1 = false;
  33676. {
  33677. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_0 = (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
  33678. U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB(L_0, /*hidden argument*/NULL);
  33679. V_0 = L_0;
  33680. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_1 = V_0;
  33681. Guid_t L_2 = ___messageId0;
  33682. L_1->set_messageId_0(L_2);
  33683. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_3 = __this->get_m_PlayerEditorConnectionEvents_5();
  33684. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_4 = V_0;
  33685. Guid_t L_5 = L_4->get_messageId_0();
  33686. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = ___callback1;
  33687. PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3(L_3, L_5, L_6, /*hidden argument*/NULL);
  33688. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_7 = __this->get_m_PlayerEditorConnectionEvents_5();
  33689. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_8 = L_7->get_messageTypeSubscribers_0();
  33690. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_9 = V_0;
  33691. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_10 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  33692. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  33693. bool L_11;
  33694. L_11 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
  33695. V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
  33696. bool L_12 = V_1;
  33697. if (!L_12)
  33698. {
  33699. goto IL_0058;
  33700. }
  33701. }
  33702. {
  33703. RuntimeObject* L_13;
  33704. L_13 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33705. U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_14 = V_0;
  33706. Guid_t L_15 = L_14->get_messageId_0();
  33707. InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_13, L_15);
  33708. }
  33709. IL_0058:
  33710. {
  33711. return;
  33712. }
  33713. }
  33714. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m3DA7DB08B44854C6914F9A154C486EFFCC2B4E8D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33716. {
  33717. static bool s_Il2CppMethodInitialized;
  33718. if (!s_Il2CppMethodInitialized)
  33719. {
  33720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  33721. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  33722. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
  33723. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
  33724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
  33725. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33726. s_Il2CppMethodInitialized = true;
  33727. }
  33728. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C V_0;
  33729. memset((&V_0), 0, sizeof(V_0));
  33730. int32_t V_1 = 0;
  33731. Exception_t * __last_unhandled_exception = 0;
  33732. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  33733. {
  33734. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_connectedPlayers_6();
  33735. Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C L_1;
  33736. L_1 = List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24(L_0, /*hidden argument*/List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
  33737. V_0 = L_1;
  33738. }
  33739. IL_000e:
  33740. try
  33741. { // begin try (depth: 1)
  33742. {
  33743. goto IL_0022;
  33744. }
  33745. IL_0010:
  33746. {
  33747. int32_t L_2;
  33748. L_2 = Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
  33749. V_1 = L_2;
  33750. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_3 = ___callback0;
  33751. int32_t L_4 = V_1;
  33752. UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
  33753. }
  33754. IL_0022:
  33755. {
  33756. bool L_5;
  33757. L_5 = Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
  33758. if (L_5)
  33759. {
  33760. goto IL_0010;
  33761. }
  33762. }
  33763. IL_002b:
  33764. {
  33765. IL2CPP_LEAVE(0x3C, FINALLY_002d);
  33766. }
  33767. } // end try (depth: 1)
  33768. catch(Il2CppExceptionWrapper& e)
  33769. {
  33770. __last_unhandled_exception = (Exception_t *)e.ex;
  33771. goto FINALLY_002d;
  33772. }
  33773. FINALLY_002d:
  33774. { // begin finally (depth: 1)
  33775. Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
  33776. IL2CPP_END_FINALLY(45)
  33777. } // end finally (depth: 1)
  33778. IL2CPP_CLEANUP(45)
  33779. {
  33780. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  33781. IL2CPP_JUMP_TBL(0x3C, IL_003c)
  33782. }
  33783. IL_003c:
  33784. {
  33785. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_6 = __this->get_m_PlayerEditorConnectionEvents_5();
  33786. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_7 = L_6->get_connectionEvent_1();
  33787. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_8 = ___callback0;
  33788. UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33789. return;
  33790. }
  33791. }
  33792. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_mA0D4C45243C1244339CAF66E45C65A6130E8B87A (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33794. {
  33795. static bool s_Il2CppMethodInitialized;
  33796. if (!s_Il2CppMethodInitialized)
  33797. {
  33798. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33799. s_Il2CppMethodInitialized = true;
  33800. }
  33801. {
  33802. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33803. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  33804. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33805. UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
  33806. return;
  33807. }
  33808. }
  33809. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC44D98524BD2E21B7658AB898B8283C34A5AD96E (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33811. {
  33812. static bool s_Il2CppMethodInitialized;
  33813. if (!s_Il2CppMethodInitialized)
  33814. {
  33815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33816. s_Il2CppMethodInitialized = true;
  33817. }
  33818. {
  33819. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33820. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_connectionEvent_1();
  33821. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33822. UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33823. return;
  33824. }
  33825. }
  33826. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
  33827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m1DB86C159F601428F59DAB3A4BB912C780F8EAFD (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
  33828. {
  33829. static bool s_Il2CppMethodInitialized;
  33830. if (!s_Il2CppMethodInitialized)
  33831. {
  33832. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33833. s_Il2CppMethodInitialized = true;
  33834. }
  33835. {
  33836. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
  33837. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
  33838. UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
  33839. UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
  33840. return;
  33841. }
  33842. }
  33843. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
  33844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  33845. {
  33846. static bool s_Il2CppMethodInitialized;
  33847. if (!s_Il2CppMethodInitialized)
  33848. {
  33849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33851. s_Il2CppMethodInitialized = true;
  33852. }
  33853. bool V_0 = false;
  33854. {
  33855. Guid_t L_0 = ___messageId0;
  33856. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33857. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33858. bool L_2;
  33859. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  33860. V_0 = L_2;
  33861. bool L_3 = V_0;
  33862. if (!L_3)
  33863. {
  33864. goto IL_0021;
  33865. }
  33866. }
  33867. {
  33868. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33869. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33870. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var)));
  33871. }
  33872. IL_0021:
  33873. {
  33874. RuntimeObject* L_5;
  33875. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33876. Guid_t L_6 = ___messageId0;
  33877. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  33878. InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  33879. return;
  33880. }
  33881. }
  33882. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
  33883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
  33884. {
  33885. static bool s_Il2CppMethodInitialized;
  33886. if (!s_Il2CppMethodInitialized)
  33887. {
  33888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  33889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33890. s_Il2CppMethodInitialized = true;
  33891. }
  33892. bool V_0 = false;
  33893. bool V_1 = false;
  33894. {
  33895. Guid_t L_0 = ___messageId0;
  33896. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  33897. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  33898. bool L_2;
  33899. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  33900. V_0 = L_2;
  33901. bool L_3 = V_0;
  33902. if (!L_3)
  33903. {
  33904. goto IL_0021;
  33905. }
  33906. }
  33907. {
  33908. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  33909. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
  33910. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var)));
  33911. }
  33912. IL_0021:
  33913. {
  33914. RuntimeObject* L_5;
  33915. L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33916. Guid_t L_6 = ___messageId0;
  33917. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
  33918. bool L_8;
  33919. L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
  33920. V_1 = L_8;
  33921. goto IL_0032;
  33922. }
  33923. IL_0032:
  33924. {
  33925. bool L_9 = V_1;
  33926. return L_9;
  33927. }
  33928. }
  33929. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
  33930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_m3C3CE1A885657B18DEE2C10066425B45F2B15FAC (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method)
  33931. {
  33932. static bool s_Il2CppMethodInitialized;
  33933. if (!s_Il2CppMethodInitialized)
  33934. {
  33935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  33936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  33937. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var);
  33938. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  33939. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  33940. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  33941. s_Il2CppMethodInitialized = true;
  33942. }
  33943. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * V_0 = NULL;
  33944. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * V_1 = NULL;
  33945. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_2;
  33946. memset((&V_2), 0, sizeof(V_2));
  33947. bool V_3 = false;
  33948. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 V_4;
  33949. memset((&V_4), 0, sizeof(V_4));
  33950. bool V_5 = false;
  33951. int32_t G_B5_0 = 0;
  33952. {
  33953. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_0 = (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
  33954. U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683(L_0, /*hidden argument*/NULL);
  33955. V_0 = L_0;
  33956. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_1 = V_0;
  33957. L_1->set_msgReceived_0((bool)0);
  33958. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_2 = V_0;
  33959. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_3 = (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *)il2cpp_codegen_object_new(UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
  33960. UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
  33961. V_1 = L_3;
  33962. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  33963. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_4;
  33964. L_4 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  33965. V_2 = L_4;
  33966. Guid_t L_5 = ___messageId0;
  33967. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = V_1;
  33968. PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D(__this, L_5, L_6, /*hidden argument*/NULL);
  33969. goto IL_0038;
  33970. }
  33971. IL_002c:
  33972. {
  33973. RuntimeObject* L_7;
  33974. L_7 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  33975. InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_7);
  33976. }
  33977. IL_0038:
  33978. {
  33979. IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
  33980. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_8;
  33981. L_8 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
  33982. DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_9 = V_2;
  33983. TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 L_10;
  33984. L_10 = DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2(L_8, L_9, /*hidden argument*/NULL);
  33985. V_4 = L_10;
  33986. double L_11;
  33987. L_11 = TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5((TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 *)(&V_4), /*hidden argument*/NULL);
  33988. int32_t L_12 = ___timeout1;
  33989. if ((!(((double)L_11) < ((double)((double)((double)L_12))))))
  33990. {
  33991. goto IL_005b;
  33992. }
  33993. }
  33994. {
  33995. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_13 = V_0;
  33996. bool L_14 = L_13->get_msgReceived_0();
  33997. G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  33998. goto IL_005c;
  33999. }
  34000. IL_005b:
  34001. {
  34002. G_B5_0 = 0;
  34003. }
  34004. IL_005c:
  34005. {
  34006. V_3 = (bool)G_B5_0;
  34007. bool L_15 = V_3;
  34008. if (L_15)
  34009. {
  34010. goto IL_002c;
  34011. }
  34012. }
  34013. {
  34014. Guid_t L_16 = ___messageId0;
  34015. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_17 = V_1;
  34016. PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B(__this, L_16, L_17, /*hidden argument*/NULL);
  34017. U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_18 = V_0;
  34018. bool L_19 = L_18->get_msgReceived_0();
  34019. V_5 = L_19;
  34020. goto IL_0073;
  34021. }
  34022. IL_0073:
  34023. {
  34024. bool L_20 = V_5;
  34025. return L_20;
  34026. }
  34027. }
  34028. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
  34029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m2A55CA3DECCC5683315504EACB9311E565D1EFF5 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  34030. {
  34031. static bool s_Il2CppMethodInitialized;
  34032. if (!s_Il2CppMethodInitialized)
  34033. {
  34034. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
  34035. s_Il2CppMethodInitialized = true;
  34036. }
  34037. {
  34038. RuntimeObject* L_0;
  34039. L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
  34040. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
  34041. return;
  34042. }
  34043. }
  34044. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  34045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
  34046. {
  34047. static bool s_Il2CppMethodInitialized;
  34048. if (!s_Il2CppMethodInitialized)
  34049. {
  34050. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
  34051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  34052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  34053. s_Il2CppMethodInitialized = true;
  34054. }
  34055. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL;
  34056. bool V_1 = false;
  34057. {
  34058. V_0 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)NULL;
  34059. uint64_t L_0 = ___size1;
  34060. V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)((int64_t)0)))))? 1 : 0);
  34061. bool L_1 = V_1;
  34062. if (!L_1)
  34063. {
  34064. goto IL_0021;
  34065. }
  34066. }
  34067. {
  34068. uint64_t L_2 = ___size1;
  34069. if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
  34070. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
  34071. V_0 = L_3;
  34072. intptr_t L_4 = ___data0;
  34073. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = V_0;
  34074. uint64_t L_6 = ___size1;
  34075. IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
  34076. Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0((intptr_t)L_4, L_5, 0, ((int32_t)((int32_t)L_6)), /*hidden argument*/NULL);
  34077. }
  34078. IL_0021:
  34079. {
  34080. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_7;
  34081. L_7 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34082. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5();
  34083. String_t* L_9 = ___messageId3;
  34084. Guid_t L_10;
  34085. memset((&L_10), 0, sizeof(L_10));
  34086. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_10), L_9, /*hidden argument*/NULL);
  34087. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_11 = V_0;
  34088. uint64_t L_12 = ___guid2;
  34089. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389(L_8, L_10, L_11, ((int32_t)((int32_t)L_12)), /*hidden argument*/NULL);
  34090. return;
  34091. }
  34092. }
  34093. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  34094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m9143E59EA71734C96F877CFD685F0935CEEBA13E (int32_t ___playerId0, const RuntimeMethod* method)
  34095. {
  34096. static bool s_Il2CppMethodInitialized;
  34097. if (!s_Il2CppMethodInitialized)
  34098. {
  34099. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  34100. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34101. s_Il2CppMethodInitialized = true;
  34102. }
  34103. {
  34104. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  34105. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34106. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  34107. int32_t L_2 = ___playerId0;
  34108. List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_1, L_2, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  34109. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
  34110. L_3 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34111. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
  34112. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_5 = L_4->get_connectionEvent_1();
  34113. int32_t L_6 = ___playerId0;
  34114. UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34115. return;
  34116. }
  34117. }
  34118. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  34119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mCC356CB2D6C8820A435950F630BA349B7CA5E267 (int32_t ___playerId0, const RuntimeMethod* method)
  34120. {
  34121. static bool s_Il2CppMethodInitialized;
  34122. if (!s_Il2CppMethodInitialized)
  34123. {
  34124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
  34125. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34126. s_Il2CppMethodInitialized = true;
  34127. }
  34128. {
  34129. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
  34130. L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34131. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
  34132. int32_t L_2 = ___playerId0;
  34133. bool L_3;
  34134. L_3 = List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F(L_1, L_2, /*hidden argument*/List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
  34135. PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4;
  34136. L_4 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
  34137. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_5 = L_4->get_m_PlayerEditorConnectionEvents_5();
  34138. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_6 = L_5->get_disconnectionEvent_2();
  34139. int32_t L_7 = ___playerId0;
  34140. UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
  34141. return;
  34142. }
  34143. }
  34144. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  34145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_mBB02EDC32EB6458CB527F9703CFD4400C7CDCB92 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
  34146. {
  34147. static bool s_Il2CppMethodInitialized;
  34148. if (!s_Il2CppMethodInitialized)
  34149. {
  34150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  34151. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  34152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  34153. s_Il2CppMethodInitialized = true;
  34154. }
  34155. {
  34156. PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
  34157. PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0(L_0, /*hidden argument*/NULL);
  34158. __this->set_m_PlayerEditorConnectionEvents_5(L_0);
  34159. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
  34160. List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
  34161. __this->set_m_connectedPlayers_6(L_1);
  34162. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  34163. return;
  34164. }
  34165. }
  34166. #ifdef __clang__
  34167. #pragma clang diagnostic pop
  34168. #endif
  34169. #ifdef __clang__
  34170. #pragma clang diagnostic push
  34171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34172. #pragma clang diagnostic ignored "-Wunused-variable"
  34173. #endif
  34174. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  34175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34176. {
  34177. static bool s_Il2CppMethodInitialized;
  34178. if (!s_Il2CppMethodInitialized)
  34179. {
  34180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  34181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34182. s_Il2CppMethodInitialized = true;
  34183. }
  34184. bool V_0 = false;
  34185. {
  34186. Guid_t L_0 = ___messageId0;
  34187. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  34188. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  34189. bool L_2;
  34190. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  34191. V_0 = L_2;
  34192. bool L_3 = V_0;
  34193. if (!L_3)
  34194. {
  34195. goto IL_001c;
  34196. }
  34197. }
  34198. {
  34199. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34200. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  34201. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var)));
  34202. }
  34203. IL_001c:
  34204. {
  34205. String_t* L_5;
  34206. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34207. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  34208. int32_t L_7 = ___playerId2;
  34209. PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E(L_5, L_6, L_7, /*hidden argument*/NULL);
  34210. return;
  34211. }
  34212. }
  34213. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  34214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34215. {
  34216. static bool s_Il2CppMethodInitialized;
  34217. if (!s_Il2CppMethodInitialized)
  34218. {
  34219. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  34220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34221. s_Il2CppMethodInitialized = true;
  34222. }
  34223. bool V_0 = false;
  34224. bool V_1 = false;
  34225. {
  34226. Guid_t L_0 = ___messageId0;
  34227. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  34228. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  34229. bool L_2;
  34230. L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
  34231. V_0 = L_2;
  34232. bool L_3 = V_0;
  34233. if (!L_3)
  34234. {
  34235. goto IL_001c;
  34236. }
  34237. }
  34238. {
  34239. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  34240. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
  34241. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var)));
  34242. }
  34243. IL_001c:
  34244. {
  34245. String_t* L_5;
  34246. L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34247. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
  34248. int32_t L_7 = ___playerId2;
  34249. bool L_8;
  34250. L_8 = PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202(L_5, L_6, L_7, /*hidden argument*/NULL);
  34251. V_1 = L_8;
  34252. goto IL_0032;
  34253. }
  34254. IL_0032:
  34255. {
  34256. bool L_9 = V_1;
  34257. return L_9;
  34258. }
  34259. }
  34260. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  34261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mA33C0EA45F7DFF196710206BD472896DD02BB0BF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34262. {
  34263. {
  34264. PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86(/*hidden argument*/NULL);
  34265. return;
  34266. }
  34267. }
  34268. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  34269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_mC10E40AF3DE9AC1E1DAC42BF2F4F738E42F1131E (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34270. {
  34271. static bool s_Il2CppMethodInitialized;
  34272. if (!s_Il2CppMethodInitialized)
  34273. {
  34274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34275. s_Il2CppMethodInitialized = true;
  34276. }
  34277. {
  34278. String_t* L_0;
  34279. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34280. PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6(L_0, /*hidden argument*/NULL);
  34281. return;
  34282. }
  34283. }
  34284. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  34285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m5E7A02A5A9569D111F9197ED07D5E822357FADBF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34286. {
  34287. static bool s_Il2CppMethodInitialized;
  34288. if (!s_Il2CppMethodInitialized)
  34289. {
  34290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
  34291. s_Il2CppMethodInitialized = true;
  34292. }
  34293. {
  34294. String_t* L_0;
  34295. L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
  34296. PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0(L_0, /*hidden argument*/NULL);
  34297. return;
  34298. }
  34299. }
  34300. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  34301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mC461084E67159FF60B78A2B995A0D6C6A5F05847 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34302. {
  34303. {
  34304. PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676(/*hidden argument*/NULL);
  34305. return;
  34306. }
  34307. }
  34308. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  34309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_mFBCF58F025DCD0E95E1077019F30A915436221C8 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34310. {
  34311. bool V_0 = false;
  34312. {
  34313. bool L_0;
  34314. L_0 = PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C(/*hidden argument*/NULL);
  34315. V_0 = L_0;
  34316. goto IL_0009;
  34317. }
  34318. IL_0009:
  34319. {
  34320. bool L_1 = V_0;
  34321. return L_1;
  34322. }
  34323. }
  34324. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  34325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m39E3D0780D7BA1BBBAA514AB02C8B7121E6F1607 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34326. {
  34327. {
  34328. PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D(/*hidden argument*/NULL);
  34329. return;
  34330. }
  34331. }
  34332. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  34333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method)
  34334. {
  34335. typedef bool (*PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn) ();
  34336. static PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn _il2cpp_icall_func;
  34337. if (!_il2cpp_icall_func)
  34338. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  34339. bool icallRetVal = _il2cpp_icall_func();
  34340. return icallRetVal;
  34341. }
  34342. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  34343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method)
  34344. {
  34345. typedef void (*PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn) ();
  34346. static PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn _il2cpp_icall_func;
  34347. if (!_il2cpp_icall_func)
  34348. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  34349. _il2cpp_icall_func();
  34350. }
  34351. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  34352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method)
  34353. {
  34354. typedef void (*PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn) (String_t*);
  34355. static PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn _il2cpp_icall_func;
  34356. if (!_il2cpp_icall_func)
  34357. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  34358. _il2cpp_icall_func(___messageId0);
  34359. }
  34360. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  34361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method)
  34362. {
  34363. typedef void (*PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn) (String_t*);
  34364. static PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn _il2cpp_icall_func;
  34365. if (!_il2cpp_icall_func)
  34366. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  34367. _il2cpp_icall_func(___messageId0);
  34368. }
  34369. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  34370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34371. {
  34372. typedef void (*PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  34373. static PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn _il2cpp_icall_func;
  34374. if (!_il2cpp_icall_func)
  34375. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  34376. _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  34377. }
  34378. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  34379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34380. {
  34381. typedef bool (*PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
  34382. static PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn _il2cpp_icall_func;
  34383. if (!_il2cpp_icall_func)
  34384. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  34385. bool icallRetVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  34386. return icallRetVal;
  34387. }
  34388. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  34389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method)
  34390. {
  34391. typedef void (*PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn) ();
  34392. static PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn _il2cpp_icall_func;
  34393. if (!_il2cpp_icall_func)
  34394. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  34395. _il2cpp_icall_func();
  34396. }
  34397. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  34398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method)
  34399. {
  34400. typedef void (*PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn) ();
  34401. static PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn _il2cpp_icall_func;
  34402. if (!_il2cpp_icall_func)
  34403. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  34404. _il2cpp_icall_func();
  34405. }
  34406. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  34407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
  34408. {
  34409. {
  34410. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  34411. return;
  34412. }
  34413. }
  34414. #ifdef __clang__
  34415. #pragma clang diagnostic pop
  34416. #endif
  34417. #ifdef __clang__
  34418. #pragma clang diagnostic push
  34419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34420. #pragma clang diagnostic ignored "-Wunused-variable"
  34421. #endif
  34422. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  34423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  34424. {
  34425. static bool s_Il2CppMethodInitialized;
  34426. if (!s_Il2CppMethodInitialized)
  34427. {
  34428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
  34430. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
  34431. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34432. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34433. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  34434. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var);
  34435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var);
  34436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  34437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  34438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var);
  34439. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  34440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
  34441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
  34442. s_Il2CppMethodInitialized = true;
  34443. }
  34444. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * V_0 = NULL;
  34445. RuntimeObject* V_1 = NULL;
  34446. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * V_2 = NULL;
  34447. bool V_3 = false;
  34448. Guid_t V_4;
  34449. memset((&V_4), 0, sizeof(V_4));
  34450. RuntimeObject* V_5 = NULL;
  34451. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_6 = NULL;
  34452. Exception_t * __last_unhandled_exception = 0;
  34453. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  34454. {
  34455. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_0 = (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
  34456. U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A(L_0, /*hidden argument*/NULL);
  34457. V_0 = L_0;
  34458. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_1 = V_0;
  34459. Guid_t L_2 = ___messageId0;
  34460. L_1->set_messageId_0(L_2);
  34461. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34462. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_4 = V_0;
  34463. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34464. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34465. RuntimeObject* L_6;
  34466. L_6 = Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
  34467. V_1 = L_6;
  34468. RuntimeObject* L_7 = V_1;
  34469. bool L_8;
  34470. L_8 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
  34471. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  34472. bool L_9 = V_3;
  34473. if (!L_9)
  34474. {
  34475. goto IL_005b;
  34476. }
  34477. }
  34478. {
  34479. U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_10 = V_0;
  34480. Guid_t L_11 = L_10->get_messageId_0();
  34481. V_4 = L_11;
  34482. String_t* L_12;
  34483. L_12 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&V_4), /*hidden argument*/NULL);
  34484. String_t* L_13;
  34485. L_13 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, /*hidden argument*/NULL);
  34486. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  34487. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_13, /*hidden argument*/NULL);
  34488. goto IL_00ab;
  34489. }
  34490. IL_005b:
  34491. {
  34492. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_14 = (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *)il2cpp_codegen_object_new(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
  34493. MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA(L_14, /*hidden argument*/NULL);
  34494. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_15 = L_14;
  34495. int32_t L_16 = ___playerId2;
  34496. L_15->set_playerId_0(L_16);
  34497. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_17 = L_15;
  34498. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18 = ___data1;
  34499. L_17->set_data_1(L_18);
  34500. V_2 = L_17;
  34501. RuntimeObject* L_19 = V_1;
  34502. RuntimeObject* L_20;
  34503. L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var, L_19);
  34504. V_5 = L_20;
  34505. }
  34506. IL_0078:
  34507. try
  34508. { // begin try (depth: 1)
  34509. {
  34510. goto IL_0093;
  34511. }
  34512. IL_007a:
  34513. {
  34514. RuntimeObject* L_21 = V_5;
  34515. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_22;
  34516. L_22 = InterfaceFuncInvoker0< MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var, L_21);
  34517. V_6 = L_22;
  34518. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_23 = V_6;
  34519. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_24 = L_23->get_messageCallback_2();
  34520. MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_25 = V_2;
  34521. UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF(L_24, L_25, /*hidden argument*/UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
  34522. }
  34523. IL_0093:
  34524. {
  34525. RuntimeObject* L_26 = V_5;
  34526. bool L_27;
  34527. L_27 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_26);
  34528. if (L_27)
  34529. {
  34530. goto IL_007a;
  34531. }
  34532. }
  34533. IL_009c:
  34534. {
  34535. IL2CPP_LEAVE(0xAB, FINALLY_009e);
  34536. }
  34537. } // end try (depth: 1)
  34538. catch(Il2CppExceptionWrapper& e)
  34539. {
  34540. __last_unhandled_exception = (Exception_t *)e.ex;
  34541. goto FINALLY_009e;
  34542. }
  34543. FINALLY_009e:
  34544. { // begin finally (depth: 1)
  34545. {
  34546. RuntimeObject* L_28 = V_5;
  34547. if (!L_28)
  34548. {
  34549. goto IL_00aa;
  34550. }
  34551. }
  34552. IL_00a2:
  34553. {
  34554. RuntimeObject* L_29 = V_5;
  34555. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_29);
  34556. }
  34557. IL_00aa:
  34558. {
  34559. IL2CPP_END_FINALLY(158)
  34560. }
  34561. } // end finally (depth: 1)
  34562. IL2CPP_CLEANUP(158)
  34563. {
  34564. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  34565. IL2CPP_JUMP_TBL(0xAB, IL_00ab)
  34566. }
  34567. IL_00ab:
  34568. {
  34569. return;
  34570. }
  34571. }
  34572. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
  34573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  34574. {
  34575. static bool s_Il2CppMethodInitialized;
  34576. if (!s_Il2CppMethodInitialized)
  34577. {
  34578. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34580. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34581. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
  34582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  34583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  34584. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var);
  34585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  34586. s_Il2CppMethodInitialized = true;
  34587. }
  34588. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * V_0 = NULL;
  34589. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  34590. bool V_2 = false;
  34591. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * V_3 = NULL;
  34592. {
  34593. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_0 = (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
  34594. U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3(L_0, /*hidden argument*/NULL);
  34595. V_0 = L_0;
  34596. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_1 = V_0;
  34597. Guid_t L_2 = ___messageId0;
  34598. L_1->set_messageId_0(L_2);
  34599. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34600. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_4 = V_0;
  34601. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34602. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34603. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  34604. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34605. V_1 = L_6;
  34606. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  34607. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34608. bool L_8 = V_2;
  34609. if (!L_8)
  34610. {
  34611. goto IL_005b;
  34612. }
  34613. }
  34614. {
  34615. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)il2cpp_codegen_object_new(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
  34616. MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29(L_9, /*hidden argument*/NULL);
  34617. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  34618. U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_11 = V_0;
  34619. Guid_t L_12 = L_11->get_messageId_0();
  34620. MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762(L_10, L_12, /*hidden argument*/NULL);
  34621. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_13 = L_10;
  34622. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_14 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  34623. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_14, /*hidden argument*/NULL);
  34624. L_13->set_messageCallback_2(L_14);
  34625. V_1 = L_13;
  34626. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_15 = __this->get_messageTypeSubscribers_0();
  34627. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_16 = V_1;
  34628. List_1_Add_m6660EE127A63BB303600B706204E272689EC5092(L_15, L_16, /*hidden argument*/List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
  34629. }
  34630. IL_005b:
  34631. {
  34632. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_17 = V_1;
  34633. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_18 = L_17;
  34634. int32_t L_19 = L_18->get_subscriberCount_1();
  34635. L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
  34636. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_20 = V_1;
  34637. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_21 = L_20->get_messageCallback_2();
  34638. V_3 = L_21;
  34639. goto IL_0072;
  34640. }
  34641. IL_0072:
  34642. {
  34643. UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_22 = V_3;
  34644. return L_22;
  34645. }
  34646. }
  34647. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
  34648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
  34649. {
  34650. static bool s_Il2CppMethodInitialized;
  34651. if (!s_Il2CppMethodInitialized)
  34652. {
  34653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
  34657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var);
  34658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  34659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
  34660. s_Il2CppMethodInitialized = true;
  34661. }
  34662. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * V_0 = NULL;
  34663. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
  34664. bool V_2 = false;
  34665. bool V_3 = false;
  34666. {
  34667. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_0 = (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
  34668. U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA(L_0, /*hidden argument*/NULL);
  34669. V_0 = L_0;
  34670. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_1 = V_0;
  34671. Guid_t L_2 = ___messageId0;
  34672. L_1->set_messageId_0(L_2);
  34673. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
  34674. U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_4 = V_0;
  34675. Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
  34676. Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
  34677. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
  34678. L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
  34679. V_1 = L_6;
  34680. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
  34681. V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  34682. bool L_8 = V_2;
  34683. if (!L_8)
  34684. {
  34685. goto IL_0031;
  34686. }
  34687. }
  34688. {
  34689. goto IL_006b;
  34690. }
  34691. IL_0031:
  34692. {
  34693. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = V_1;
  34694. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
  34695. int32_t L_11 = L_10->get_subscriberCount_1();
  34696. L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)));
  34697. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_12 = V_1;
  34698. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_13 = L_12->get_messageCallback_2();
  34699. UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_14 = ___callback1;
  34700. UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
  34701. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_15 = V_1;
  34702. int32_t L_16 = L_15->get_subscriberCount_1();
  34703. V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34704. bool L_17 = V_3;
  34705. if (!L_17)
  34706. {
  34707. goto IL_006b;
  34708. }
  34709. }
  34710. {
  34711. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_18 = __this->get_messageTypeSubscribers_0();
  34712. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_19 = V_1;
  34713. bool L_20;
  34714. L_20 = List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B(L_18, L_19, /*hidden argument*/List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
  34715. }
  34716. IL_006b:
  34717. {
  34718. return;
  34719. }
  34720. }
  34721. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  34722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method)
  34723. {
  34724. static bool s_Il2CppMethodInitialized;
  34725. if (!s_Il2CppMethodInitialized)
  34726. {
  34727. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34728. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  34729. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  34730. s_Il2CppMethodInitialized = true;
  34731. }
  34732. {
  34733. List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_0 = (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *)il2cpp_codegen_object_new(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
  34734. List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757(L_0, /*hidden argument*/List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
  34735. __this->set_messageTypeSubscribers_0(L_0);
  34736. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34737. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_1, /*hidden argument*/NULL);
  34738. __this->set_connectionEvent_1(L_1);
  34739. ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_2 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
  34740. ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_2, /*hidden argument*/NULL);
  34741. __this->set_disconnectionEvent_2(L_2);
  34742. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  34743. return;
  34744. }
  34745. }
  34746. #ifdef __clang__
  34747. #pragma clang diagnostic pop
  34748. #endif
  34749. #ifdef __clang__
  34750. #pragma clang diagnostic push
  34751. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34752. #pragma clang diagnostic ignored "-Wunused-variable"
  34753. #endif
  34754. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34755. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  34756. {
  34757. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34758. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34759. }
  34760. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  34761. {
  34762. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34763. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34764. }
  34765. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34766. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
  34767. {
  34768. }
  34769. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34770. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  34771. {
  34772. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34773. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34774. }
  34775. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
  34776. {
  34777. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
  34778. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34779. }
  34780. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
  34781. IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
  34782. {
  34783. }
  34784. // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
  34785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method)
  34786. {
  34787. {
  34788. Type_t * L_0 = __this->get_type_0();
  34789. String_t* L_1;
  34790. L_1 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_0);
  34791. return L_1;
  34792. }
  34793. }
  34794. IL2CPP_EXTERN_C String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34795. {
  34796. int32_t _offset = 1;
  34797. PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * _thisAdjusted = reinterpret_cast<PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C *>(__this + _offset);
  34798. String_t* _returnValue;
  34799. _returnValue = PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE(_thisAdjusted, method);
  34800. return _returnValue;
  34801. }
  34802. #ifdef __clang__
  34803. #pragma clang diagnostic pop
  34804. #endif
  34805. #ifdef __clang__
  34806. #pragma clang diagnostic push
  34807. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34808. #pragma clang diagnostic ignored "-Wunused-variable"
  34809. #endif
  34810. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34811. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  34812. {
  34813. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34814. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34815. }
  34816. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  34817. {
  34818. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34819. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34820. }
  34821. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34822. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
  34823. {
  34824. }
  34825. // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34826. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  34827. {
  34828. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34829. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34830. }
  34831. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
  34832. {
  34833. Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
  34834. IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
  34835. }
  34836. // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
  34837. IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
  34838. {
  34839. }
  34840. #ifdef __clang__
  34841. #pragma clang diagnostic pop
  34842. #endif
  34843. #ifdef __clang__
  34844. #pragma clang diagnostic push
  34845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34846. #pragma clang diagnostic ignored "-Wunused-variable"
  34847. #endif
  34848. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34849. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  34850. {
  34851. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  34852. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  34853. marshaled.___mode_2 = unmarshaled.get_mode_2();
  34854. marshaled.___position_3 = unmarshaled.get_position_3();
  34855. marshaled.___color_4 = unmarshaled.get_color_4();
  34856. marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5();
  34857. marshaled.___range_6 = unmarshaled.get_range_6();
  34858. marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7();
  34859. marshaled.___falloff_8 = unmarshaled.get_falloff_8();
  34860. }
  34861. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  34862. {
  34863. int32_t unmarshaled_instanceID_temp_0 = 0;
  34864. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  34865. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  34866. bool unmarshaled_shadow_temp_1 = false;
  34867. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  34868. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  34869. uint8_t unmarshaled_mode_temp_2 = 0;
  34870. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  34871. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  34872. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  34873. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  34874. unmarshaled_position_temp_3 = marshaled.___position_3;
  34875. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  34876. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_4;
  34877. memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4));
  34878. unmarshaled_color_temp_4 = marshaled.___color_4;
  34879. unmarshaled.set_color_4(unmarshaled_color_temp_4);
  34880. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_5;
  34881. memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5));
  34882. unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5;
  34883. unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5);
  34884. float unmarshaled_range_temp_6 = 0.0f;
  34885. unmarshaled_range_temp_6 = marshaled.___range_6;
  34886. unmarshaled.set_range_6(unmarshaled_range_temp_6);
  34887. float unmarshaled_sphereRadius_temp_7 = 0.0f;
  34888. unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7;
  34889. unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7);
  34890. uint8_t unmarshaled_falloff_temp_8 = 0;
  34891. unmarshaled_falloff_temp_8 = marshaled.___falloff_8;
  34892. unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8);
  34893. }
  34894. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34895. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
  34896. {
  34897. }
  34898. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34899. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  34900. {
  34901. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  34902. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  34903. marshaled.___mode_2 = unmarshaled.get_mode_2();
  34904. marshaled.___position_3 = unmarshaled.get_position_3();
  34905. marshaled.___color_4 = unmarshaled.get_color_4();
  34906. marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5();
  34907. marshaled.___range_6 = unmarshaled.get_range_6();
  34908. marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7();
  34909. marshaled.___falloff_8 = unmarshaled.get_falloff_8();
  34910. }
  34911. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
  34912. {
  34913. int32_t unmarshaled_instanceID_temp_0 = 0;
  34914. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  34915. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  34916. bool unmarshaled_shadow_temp_1 = false;
  34917. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  34918. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  34919. uint8_t unmarshaled_mode_temp_2 = 0;
  34920. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  34921. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  34922. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  34923. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  34924. unmarshaled_position_temp_3 = marshaled.___position_3;
  34925. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  34926. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_4;
  34927. memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4));
  34928. unmarshaled_color_temp_4 = marshaled.___color_4;
  34929. unmarshaled.set_color_4(unmarshaled_color_temp_4);
  34930. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_5;
  34931. memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5));
  34932. unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5;
  34933. unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5);
  34934. float unmarshaled_range_temp_6 = 0.0f;
  34935. unmarshaled_range_temp_6 = marshaled.___range_6;
  34936. unmarshaled.set_range_6(unmarshaled_range_temp_6);
  34937. float unmarshaled_sphereRadius_temp_7 = 0.0f;
  34938. unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7;
  34939. unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7);
  34940. uint8_t unmarshaled_falloff_temp_8 = 0;
  34941. unmarshaled_falloff_temp_8 = marshaled.___falloff_8;
  34942. unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8);
  34943. }
  34944. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
  34945. IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
  34946. {
  34947. }
  34948. #ifdef __clang__
  34949. #pragma clang diagnostic pop
  34950. #endif
  34951. #ifdef __clang__
  34952. #pragma clang diagnostic push
  34953. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34954. #pragma clang diagnostic ignored "-Wunused-variable"
  34955. #endif
  34956. #ifdef __clang__
  34957. #pragma clang diagnostic pop
  34958. #endif
  34959. #ifdef __clang__
  34960. #pragma clang diagnostic push
  34961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34962. #pragma clang diagnostic ignored "-Wunused-variable"
  34963. #endif
  34964. #ifdef __clang__
  34965. #pragma clang diagnostic pop
  34966. #endif
  34967. #ifdef __clang__
  34968. #pragma clang diagnostic push
  34969. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34970. #pragma clang diagnostic ignored "-Wunused-variable"
  34971. #endif
  34972. #ifdef __clang__
  34973. #pragma clang diagnostic pop
  34974. #endif
  34975. #ifdef __clang__
  34976. #pragma clang diagnostic push
  34977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34978. #pragma clang diagnostic ignored "-Wunused-variable"
  34979. #endif
  34980. #ifdef __clang__
  34981. #pragma clang diagnostic pop
  34982. #endif
  34983. #ifdef __clang__
  34984. #pragma clang diagnostic push
  34985. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34986. #pragma clang diagnostic ignored "-Wunused-variable"
  34987. #endif
  34988. // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
  34989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mE542B732FBF4F1E9F01B1D1C2160C43E37E70B7A (PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 * __this, const RuntimeMethod* method)
  34990. {
  34991. {
  34992. return;
  34993. }
  34994. }
  34995. #ifdef __clang__
  34996. #pragma clang diagnostic pop
  34997. #endif
  34998. #ifdef __clang__
  34999. #pragma clang diagnostic push
  35000. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35001. #pragma clang diagnostic ignored "-Wunused-variable"
  35002. #endif
  35003. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  35004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method)
  35005. {
  35006. {
  35007. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  35008. return;
  35009. }
  35010. }
  35011. #ifdef __clang__
  35012. #pragma clang diagnostic pop
  35013. #endif
  35014. #ifdef __clang__
  35015. #pragma clang diagnostic push
  35016. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35017. #pragma clang diagnostic ignored "-Wunused-variable"
  35018. #endif
  35019. #ifdef __clang__
  35020. #pragma clang diagnostic pop
  35021. #endif
  35022. #ifdef __clang__
  35023. #pragma clang diagnostic push
  35024. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35025. #pragma clang diagnostic ignored "-Wunused-variable"
  35026. #endif
  35027. #ifdef __clang__
  35028. #pragma clang diagnostic pop
  35029. #endif
  35030. #ifdef __clang__
  35031. #pragma clang diagnostic push
  35032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35033. #pragma clang diagnostic ignored "-Wunused-variable"
  35034. #endif
  35035. #ifdef __clang__
  35036. #pragma clang diagnostic pop
  35037. #endif
  35038. #ifdef __clang__
  35039. #pragma clang diagnostic push
  35040. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35041. #pragma clang diagnostic ignored "-Wunused-variable"
  35042. #endif
  35043. // System.Void UnityEngine.PropertyAttribute::.ctor()
  35044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method)
  35045. {
  35046. {
  35047. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  35048. return;
  35049. }
  35050. }
  35051. #ifdef __clang__
  35052. #pragma clang diagnostic pop
  35053. #endif
  35054. #ifdef __clang__
  35055. #pragma clang diagnostic push
  35056. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35057. #pragma clang diagnostic ignored "-Wunused-variable"
  35058. #endif
  35059. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  35060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method)
  35061. {
  35062. typedef int32_t (*QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn) ();
  35063. static QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn _il2cpp_icall_func;
  35064. if (!_il2cpp_icall_func)
  35065. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  35066. int32_t icallRetVal = _il2cpp_icall_func();
  35067. return icallRetVal;
  35068. }
  35069. #ifdef __clang__
  35070. #pragma clang diagnostic pop
  35071. #endif
  35072. #ifdef __clang__
  35073. #pragma clang diagnostic push
  35074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35075. #pragma clang diagnostic ignored "-Wunused-variable"
  35076. #endif
  35077. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  35078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  35079. {
  35080. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35081. memset((&V_0), 0, sizeof(V_0));
  35082. {
  35083. Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  35084. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  35085. return L_0;
  35086. }
  35087. }
  35088. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  35089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  35090. {
  35091. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35092. memset((&V_0), 0, sizeof(V_0));
  35093. {
  35094. Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___euler0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  35095. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  35096. return L_0;
  35097. }
  35098. }
  35099. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  35100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
  35101. {
  35102. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35103. memset((&V_0), 0, sizeof(V_0));
  35104. {
  35105. Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  35106. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  35107. return L_0;
  35108. }
  35109. }
  35110. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  35111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  35112. {
  35113. {
  35114. float L_0 = ___x0;
  35115. __this->set_x_0(L_0);
  35116. float L_1 = ___y1;
  35117. __this->set_y_1(L_1);
  35118. float L_2 = ___z2;
  35119. __this->set_z_2(L_2);
  35120. float L_3 = ___w3;
  35121. __this->set_w_3(L_3);
  35122. return;
  35123. }
  35124. }
  35125. IL2CPP_EXTERN_C void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  35126. {
  35127. int32_t _offset = 1;
  35128. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35129. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  35130. }
  35131. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  35132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method)
  35133. {
  35134. static bool s_Il2CppMethodInitialized;
  35135. if (!s_Il2CppMethodInitialized)
  35136. {
  35137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35138. s_Il2CppMethodInitialized = true;
  35139. }
  35140. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35141. memset((&V_0), 0, sizeof(V_0));
  35142. {
  35143. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
  35144. V_0 = L_0;
  35145. goto IL_0009;
  35146. }
  35147. IL_0009:
  35148. {
  35149. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
  35150. return L_1;
  35151. }
  35152. }
  35153. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35155. {
  35156. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35157. memset((&V_0), 0, sizeof(V_0));
  35158. {
  35159. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35160. float L_1 = L_0.get_w_3();
  35161. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rhs1;
  35162. float L_3 = L_2.get_x_0();
  35163. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___lhs0;
  35164. float L_5 = L_4.get_x_0();
  35165. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rhs1;
  35166. float L_7 = L_6.get_w_3();
  35167. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___lhs0;
  35168. float L_9 = L_8.get_y_1();
  35169. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___rhs1;
  35170. float L_11 = L_10.get_z_2();
  35171. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___lhs0;
  35172. float L_13 = L_12.get_z_2();
  35173. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___rhs1;
  35174. float L_15 = L_14.get_y_1();
  35175. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16 = ___lhs0;
  35176. float L_17 = L_16.get_w_3();
  35177. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rhs1;
  35178. float L_19 = L_18.get_y_1();
  35179. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20 = ___lhs0;
  35180. float L_21 = L_20.get_y_1();
  35181. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_22 = ___rhs1;
  35182. float L_23 = L_22.get_w_3();
  35183. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___lhs0;
  35184. float L_25 = L_24.get_z_2();
  35185. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26 = ___rhs1;
  35186. float L_27 = L_26.get_x_0();
  35187. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_28 = ___lhs0;
  35188. float L_29 = L_28.get_x_0();
  35189. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rhs1;
  35190. float L_31 = L_30.get_z_2();
  35191. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_32 = ___lhs0;
  35192. float L_33 = L_32.get_w_3();
  35193. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34 = ___rhs1;
  35194. float L_35 = L_34.get_z_2();
  35195. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_36 = ___lhs0;
  35196. float L_37 = L_36.get_z_2();
  35197. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_38 = ___rhs1;
  35198. float L_39 = L_38.get_w_3();
  35199. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_40 = ___lhs0;
  35200. float L_41 = L_40.get_x_0();
  35201. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_42 = ___rhs1;
  35202. float L_43 = L_42.get_y_1();
  35203. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_44 = ___lhs0;
  35204. float L_45 = L_44.get_y_1();
  35205. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_46 = ___rhs1;
  35206. float L_47 = L_46.get_x_0();
  35207. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_48 = ___lhs0;
  35208. float L_49 = L_48.get_w_3();
  35209. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_50 = ___rhs1;
  35210. float L_51 = L_50.get_w_3();
  35211. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_52 = ___lhs0;
  35212. float L_53 = L_52.get_x_0();
  35213. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_54 = ___rhs1;
  35214. float L_55 = L_54.get_x_0();
  35215. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_56 = ___lhs0;
  35216. float L_57 = L_56.get_y_1();
  35217. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_58 = ___rhs1;
  35218. float L_59 = L_58.get_y_1();
  35219. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_60 = ___lhs0;
  35220. float L_61 = L_60.get_z_2();
  35221. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_62 = ___rhs1;
  35222. float L_63 = L_62.get_z_2();
  35223. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_64;
  35224. memset((&L_64), 0, sizeof(L_64));
  35225. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
  35226. V_0 = L_64;
  35227. goto IL_00e5;
  35228. }
  35229. IL_00e5:
  35230. {
  35231. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_65 = V_0;
  35232. return L_65;
  35233. }
  35234. }
  35235. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  35236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method)
  35237. {
  35238. float V_0 = 0.0f;
  35239. float V_1 = 0.0f;
  35240. float V_2 = 0.0f;
  35241. float V_3 = 0.0f;
  35242. float V_4 = 0.0f;
  35243. float V_5 = 0.0f;
  35244. float V_6 = 0.0f;
  35245. float V_7 = 0.0f;
  35246. float V_8 = 0.0f;
  35247. float V_9 = 0.0f;
  35248. float V_10 = 0.0f;
  35249. float V_11 = 0.0f;
  35250. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_12;
  35251. memset((&V_12), 0, sizeof(V_12));
  35252. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_13;
  35253. memset((&V_13), 0, sizeof(V_13));
  35254. {
  35255. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___rotation0;
  35256. float L_1 = L_0.get_x_0();
  35257. V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
  35258. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation0;
  35259. float L_3 = L_2.get_y_1();
  35260. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
  35261. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___rotation0;
  35262. float L_5 = L_4.get_z_2();
  35263. V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
  35264. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation0;
  35265. float L_7 = L_6.get_x_0();
  35266. float L_8 = V_0;
  35267. V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
  35268. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___rotation0;
  35269. float L_10 = L_9.get_y_1();
  35270. float L_11 = V_1;
  35271. V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
  35272. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___rotation0;
  35273. float L_13 = L_12.get_z_2();
  35274. float L_14 = V_2;
  35275. V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  35276. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = ___rotation0;
  35277. float L_16 = L_15.get_x_0();
  35278. float L_17 = V_1;
  35279. V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
  35280. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rotation0;
  35281. float L_19 = L_18.get_x_0();
  35282. float L_20 = V_2;
  35283. V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
  35284. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = ___rotation0;
  35285. float L_22 = L_21.get_y_1();
  35286. float L_23 = V_2;
  35287. V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
  35288. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___rotation0;
  35289. float L_25 = L_24.get_w_3();
  35290. float L_26 = V_0;
  35291. V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
  35292. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27 = ___rotation0;
  35293. float L_28 = L_27.get_w_3();
  35294. float L_29 = V_1;
  35295. V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
  35296. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rotation0;
  35297. float L_31 = L_30.get_w_3();
  35298. float L_32 = V_2;
  35299. V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
  35300. float L_33 = V_4;
  35301. float L_34 = V_5;
  35302. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = ___point1;
  35303. float L_36 = L_35.get_x_2();
  35304. float L_37 = V_6;
  35305. float L_38 = V_11;
  35306. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = ___point1;
  35307. float L_40 = L_39.get_y_3();
  35308. float L_41 = V_7;
  35309. float L_42 = V_10;
  35310. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___point1;
  35311. float L_44 = L_43.get_z_4();
  35312. (&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
  35313. float L_45 = V_6;
  35314. float L_46 = V_11;
  35315. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = ___point1;
  35316. float L_48 = L_47.get_x_2();
  35317. float L_49 = V_3;
  35318. float L_50 = V_5;
  35319. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51 = ___point1;
  35320. float L_52 = L_51.get_y_3();
  35321. float L_53 = V_8;
  35322. float L_54 = V_9;
  35323. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55 = ___point1;
  35324. float L_56 = L_55.get_z_4();
  35325. (&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
  35326. float L_57 = V_7;
  35327. float L_58 = V_10;
  35328. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = ___point1;
  35329. float L_60 = L_59.get_x_2();
  35330. float L_61 = V_8;
  35331. float L_62 = V_9;
  35332. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63 = ___point1;
  35333. float L_64 = L_63.get_y_3();
  35334. float L_65 = V_3;
  35335. float L_66 = V_4;
  35336. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_67 = ___point1;
  35337. float L_68 = L_67.get_z_4();
  35338. (&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
  35339. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_69 = V_12;
  35340. V_13 = L_69;
  35341. goto IL_011e;
  35342. }
  35343. IL_011e:
  35344. {
  35345. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70 = V_13;
  35346. return L_70;
  35347. }
  35348. }
  35349. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  35350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method)
  35351. {
  35352. bool V_0 = false;
  35353. {
  35354. float L_0 = ___dot0;
  35355. V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
  35356. goto IL_000c;
  35357. }
  35358. IL_000c:
  35359. {
  35360. bool L_1 = V_0;
  35361. return L_1;
  35362. }
  35363. }
  35364. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35366. {
  35367. bool V_0 = false;
  35368. {
  35369. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35370. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  35371. float L_2;
  35372. L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
  35373. bool L_3;
  35374. L_3 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_2, /*hidden argument*/NULL);
  35375. V_0 = L_3;
  35376. goto IL_0010;
  35377. }
  35378. IL_0010:
  35379. {
  35380. bool L_4 = V_0;
  35381. return L_4;
  35382. }
  35383. }
  35384. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
  35386. {
  35387. bool V_0 = false;
  35388. {
  35389. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
  35390. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
  35391. bool L_2;
  35392. L_2 = Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE(L_0, L_1, /*hidden argument*/NULL);
  35393. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35394. goto IL_000e;
  35395. }
  35396. IL_000e:
  35397. {
  35398. bool L_3 = V_0;
  35399. return L_3;
  35400. }
  35401. }
  35402. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  35403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method)
  35404. {
  35405. float V_0 = 0.0f;
  35406. {
  35407. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0;
  35408. float L_1 = L_0.get_x_0();
  35409. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___b1;
  35410. float L_3 = L_2.get_x_0();
  35411. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___a0;
  35412. float L_5 = L_4.get_y_1();
  35413. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___b1;
  35414. float L_7 = L_6.get_y_1();
  35415. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___a0;
  35416. float L_9 = L_8.get_z_2();
  35417. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___b1;
  35418. float L_11 = L_10.get_z_2();
  35419. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___a0;
  35420. float L_13 = L_12.get_w_3();
  35421. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___b1;
  35422. float L_15 = L_14.get_w_3();
  35423. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  35424. goto IL_003b;
  35425. }
  35426. IL_003b:
  35427. {
  35428. float L_16 = V_0;
  35429. return L_16;
  35430. }
  35431. }
  35432. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  35433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
  35434. {
  35435. float V_0 = 0.0f;
  35436. float V_1 = 0.0f;
  35437. bool V_2 = false;
  35438. bool V_3 = false;
  35439. bool V_4 = false;
  35440. bool V_5 = false;
  35441. bool V_6 = false;
  35442. bool V_7 = false;
  35443. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8;
  35444. memset((&V_8), 0, sizeof(V_8));
  35445. {
  35446. V_0 = (-0.00572957797f);
  35447. float L_0 = V_0;
  35448. V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
  35449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___euler0;
  35450. float L_2 = L_1.get_x_2();
  35451. float L_3 = V_0;
  35452. V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
  35453. bool L_4 = V_2;
  35454. if (!L_4)
  35455. {
  35456. goto IL_002e;
  35457. }
  35458. }
  35459. {
  35460. float* L_5 = (&___euler0)->get_address_of_x_2();
  35461. float* L_6 = L_5;
  35462. float L_7 = *((float*)L_6);
  35463. *((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
  35464. goto IL_004b;
  35465. }
  35466. IL_002e:
  35467. {
  35468. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___euler0;
  35469. float L_9 = L_8.get_x_2();
  35470. float L_10 = V_1;
  35471. V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
  35472. bool L_11 = V_3;
  35473. if (!L_11)
  35474. {
  35475. goto IL_004b;
  35476. }
  35477. }
  35478. {
  35479. float* L_12 = (&___euler0)->get_address_of_x_2();
  35480. float* L_13 = L_12;
  35481. float L_14 = *((float*)L_13);
  35482. *((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
  35483. }
  35484. IL_004b:
  35485. {
  35486. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ___euler0;
  35487. float L_16 = L_15.get_y_3();
  35488. float L_17 = V_0;
  35489. V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
  35490. bool L_18 = V_4;
  35491. if (!L_18)
  35492. {
  35493. goto IL_006c;
  35494. }
  35495. }
  35496. {
  35497. float* L_19 = (&___euler0)->get_address_of_y_3();
  35498. float* L_20 = L_19;
  35499. float L_21 = *((float*)L_20);
  35500. *((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
  35501. goto IL_008b;
  35502. }
  35503. IL_006c:
  35504. {
  35505. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___euler0;
  35506. float L_23 = L_22.get_y_3();
  35507. float L_24 = V_1;
  35508. V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
  35509. bool L_25 = V_5;
  35510. if (!L_25)
  35511. {
  35512. goto IL_008b;
  35513. }
  35514. }
  35515. {
  35516. float* L_26 = (&___euler0)->get_address_of_y_3();
  35517. float* L_27 = L_26;
  35518. float L_28 = *((float*)L_27);
  35519. *((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
  35520. }
  35521. IL_008b:
  35522. {
  35523. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = ___euler0;
  35524. float L_30 = L_29.get_z_4();
  35525. float L_31 = V_0;
  35526. V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
  35527. bool L_32 = V_6;
  35528. if (!L_32)
  35529. {
  35530. goto IL_00ac;
  35531. }
  35532. }
  35533. {
  35534. float* L_33 = (&___euler0)->get_address_of_z_4();
  35535. float* L_34 = L_33;
  35536. float L_35 = *((float*)L_34);
  35537. *((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
  35538. goto IL_00cb;
  35539. }
  35540. IL_00ac:
  35541. {
  35542. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36 = ___euler0;
  35543. float L_37 = L_36.get_z_4();
  35544. float L_38 = V_1;
  35545. V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
  35546. bool L_39 = V_7;
  35547. if (!L_39)
  35548. {
  35549. goto IL_00cb;
  35550. }
  35551. }
  35552. {
  35553. float* L_40 = (&___euler0)->get_address_of_z_4();
  35554. float* L_41 = L_40;
  35555. float L_42 = *((float*)L_41);
  35556. *((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
  35557. }
  35558. IL_00cb:
  35559. {
  35560. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___euler0;
  35561. V_8 = L_43;
  35562. goto IL_00d0;
  35563. }
  35564. IL_00d0:
  35565. {
  35566. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = V_8;
  35567. return L_44;
  35568. }
  35569. }
  35570. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  35571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35572. {
  35573. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  35574. memset((&V_0), 0, sizeof(V_0));
  35575. {
  35576. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = (*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this);
  35577. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  35578. L_1 = Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E(L_0, /*hidden argument*/NULL);
  35579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  35580. L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (57.2957802f), /*hidden argument*/NULL);
  35581. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  35582. L_3 = Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857(L_2, /*hidden argument*/NULL);
  35583. V_0 = L_3;
  35584. goto IL_001e;
  35585. }
  35586. IL_001e:
  35587. {
  35588. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = V_0;
  35589. return L_4;
  35590. }
  35591. }
  35592. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35593. {
  35594. int32_t _offset = 1;
  35595. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35596. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  35597. _returnValue = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3(_thisAdjusted, method);
  35598. return _returnValue;
  35599. }
  35600. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  35601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  35602. {
  35603. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  35604. memset((&V_0), 0, sizeof(V_0));
  35605. {
  35606. float L_0 = ___x0;
  35607. float L_1 = ___y1;
  35608. float L_2 = ___z2;
  35609. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  35610. memset((&L_3), 0, sizeof(L_3));
  35611. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  35612. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  35613. L_4 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_3, (0.0174532924f), /*hidden argument*/NULL);
  35614. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5;
  35615. L_5 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_4, /*hidden argument*/NULL);
  35616. V_0 = L_5;
  35617. goto IL_001b;
  35618. }
  35619. IL_001b:
  35620. {
  35621. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = V_0;
  35622. return L_6;
  35623. }
  35624. }
  35625. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  35626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35627. {
  35628. int32_t V_0 = 0;
  35629. {
  35630. float* L_0 = __this->get_address_of_x_0();
  35631. int32_t L_1;
  35632. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  35633. float* L_2 = __this->get_address_of_y_1();
  35634. int32_t L_3;
  35635. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  35636. float* L_4 = __this->get_address_of_z_2();
  35637. int32_t L_5;
  35638. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  35639. float* L_6 = __this->get_address_of_w_3();
  35640. int32_t L_7;
  35641. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  35642. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  35643. goto IL_0039;
  35644. }
  35645. IL_0039:
  35646. {
  35647. int32_t L_8 = V_0;
  35648. return L_8;
  35649. }
  35650. }
  35651. IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35652. {
  35653. int32_t _offset = 1;
  35654. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35655. int32_t _returnValue;
  35656. _returnValue = Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744(_thisAdjusted, method);
  35657. return _returnValue;
  35658. }
  35659. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  35660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35661. {
  35662. static bool s_Il2CppMethodInitialized;
  35663. if (!s_Il2CppMethodInitialized)
  35664. {
  35665. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35666. s_Il2CppMethodInitialized = true;
  35667. }
  35668. bool V_0 = false;
  35669. bool V_1 = false;
  35670. {
  35671. RuntimeObject * L_0 = ___other0;
  35672. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  35673. bool L_1 = V_0;
  35674. if (!L_1)
  35675. {
  35676. goto IL_0015;
  35677. }
  35678. }
  35679. {
  35680. V_1 = (bool)0;
  35681. goto IL_0024;
  35682. }
  35683. IL_0015:
  35684. {
  35685. RuntimeObject * L_2 = ___other0;
  35686. bool L_3;
  35687. L_3 = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, ((*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)UnBox(L_2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  35688. V_1 = L_3;
  35689. goto IL_0024;
  35690. }
  35691. IL_0024:
  35692. {
  35693. bool L_4 = V_1;
  35694. return L_4;
  35695. }
  35696. }
  35697. IL2CPP_EXTERN_C bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  35698. {
  35699. int32_t _offset = 1;
  35700. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35701. bool _returnValue;
  35702. _returnValue = Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F(_thisAdjusted, ___other0, method);
  35703. return _returnValue;
  35704. }
  35705. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  35706. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  35707. {
  35708. bool V_0 = false;
  35709. int32_t G_B5_0 = 0;
  35710. {
  35711. float* L_0 = __this->get_address_of_x_0();
  35712. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___other0;
  35713. float L_2 = L_1.get_x_0();
  35714. bool L_3;
  35715. L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
  35716. if (!L_3)
  35717. {
  35718. goto IL_004d;
  35719. }
  35720. }
  35721. {
  35722. float* L_4 = __this->get_address_of_y_1();
  35723. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = ___other0;
  35724. float L_6 = L_5.get_y_1();
  35725. bool L_7;
  35726. L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
  35727. if (!L_7)
  35728. {
  35729. goto IL_004d;
  35730. }
  35731. }
  35732. {
  35733. float* L_8 = __this->get_address_of_z_2();
  35734. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___other0;
  35735. float L_10 = L_9.get_z_2();
  35736. bool L_11;
  35737. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
  35738. if (!L_11)
  35739. {
  35740. goto IL_004d;
  35741. }
  35742. }
  35743. {
  35744. float* L_12 = __this->get_address_of_w_3();
  35745. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13 = ___other0;
  35746. float L_14 = L_13.get_w_3();
  35747. bool L_15;
  35748. L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
  35749. G_B5_0 = ((int32_t)(L_15));
  35750. goto IL_004e;
  35751. }
  35752. IL_004d:
  35753. {
  35754. G_B5_0 = 0;
  35755. }
  35756. IL_004e:
  35757. {
  35758. V_0 = (bool)G_B5_0;
  35759. goto IL_0051;
  35760. }
  35761. IL_0051:
  35762. {
  35763. bool L_16 = V_0;
  35764. return L_16;
  35765. }
  35766. }
  35767. IL2CPP_EXTERN_C bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD_AdjustorThunk (RuntimeObject * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
  35768. {
  35769. int32_t _offset = 1;
  35770. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35771. bool _returnValue;
  35772. _returnValue = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD(_thisAdjusted, ___other0, method);
  35773. return _returnValue;
  35774. }
  35775. // System.String UnityEngine.Quaternion::ToString()
  35776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
  35777. {
  35778. static bool s_Il2CppMethodInitialized;
  35779. if (!s_Il2CppMethodInitialized)
  35780. {
  35781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  35782. s_Il2CppMethodInitialized = true;
  35783. }
  35784. String_t* V_0 = NULL;
  35785. {
  35786. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  35787. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  35788. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  35789. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  35790. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  35791. String_t* L_2;
  35792. L_2 = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  35793. V_0 = L_2;
  35794. goto IL_0015;
  35795. }
  35796. IL_0015:
  35797. {
  35798. String_t* L_3 = V_0;
  35799. return L_3;
  35800. }
  35801. }
  35802. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35803. {
  35804. int32_t _offset = 1;
  35805. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35806. String_t* _returnValue;
  35807. _returnValue = Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E(_thisAdjusted, method);
  35808. return _returnValue;
  35809. }
  35810. // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
  35811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  35812. {
  35813. static bool s_Il2CppMethodInitialized;
  35814. if (!s_Il2CppMethodInitialized)
  35815. {
  35816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  35817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  35818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  35819. s_Il2CppMethodInitialized = true;
  35820. }
  35821. bool V_0 = false;
  35822. String_t* V_1 = NULL;
  35823. {
  35824. String_t* L_0 = ___format0;
  35825. bool L_1;
  35826. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  35827. V_0 = L_1;
  35828. bool L_2 = V_0;
  35829. if (!L_2)
  35830. {
  35831. goto IL_0012;
  35832. }
  35833. }
  35834. {
  35835. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  35836. }
  35837. IL_0012:
  35838. {
  35839. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  35840. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  35841. float* L_5 = __this->get_address_of_x_0();
  35842. String_t* L_6 = ___format0;
  35843. RuntimeObject* L_7 = ___formatProvider1;
  35844. String_t* L_8;
  35845. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  35846. ArrayElementTypeCheck (L_4, L_8);
  35847. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  35848. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  35849. float* L_10 = __this->get_address_of_y_1();
  35850. String_t* L_11 = ___format0;
  35851. RuntimeObject* L_12 = ___formatProvider1;
  35852. String_t* L_13;
  35853. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  35854. ArrayElementTypeCheck (L_9, L_13);
  35855. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  35856. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  35857. float* L_15 = __this->get_address_of_z_2();
  35858. String_t* L_16 = ___format0;
  35859. RuntimeObject* L_17 = ___formatProvider1;
  35860. String_t* L_18;
  35861. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  35862. ArrayElementTypeCheck (L_14, L_18);
  35863. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  35864. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  35865. float* L_20 = __this->get_address_of_w_3();
  35866. String_t* L_21 = ___format0;
  35867. RuntimeObject* L_22 = ___formatProvider1;
  35868. String_t* L_23;
  35869. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  35870. ArrayElementTypeCheck (L_19, L_23);
  35871. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  35872. String_t* L_24;
  35873. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL);
  35874. V_1 = L_24;
  35875. goto IL_0065;
  35876. }
  35877. IL_0065:
  35878. {
  35879. String_t* L_25 = V_1;
  35880. return L_25;
  35881. }
  35882. }
  35883. IL2CPP_EXTERN_C String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  35884. {
  35885. int32_t _offset = 1;
  35886. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
  35887. String_t* _returnValue;
  35888. _returnValue = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31(_thisAdjusted, ___format0, ___formatProvider1, method);
  35889. return _returnValue;
  35890. }
  35891. // System.Void UnityEngine.Quaternion::.cctor()
  35892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m580F8269E5FCCBE5C27222B87E7726823CEEC5E0 (const RuntimeMethod* method)
  35893. {
  35894. static bool s_Il2CppMethodInitialized;
  35895. if (!s_Il2CppMethodInitialized)
  35896. {
  35897. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
  35898. s_Il2CppMethodInitialized = true;
  35899. }
  35900. {
  35901. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  35902. memset((&L_0), 0, sizeof(L_0));
  35903. Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  35904. ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
  35905. return;
  35906. }
  35907. }
  35908. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  35909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  35910. {
  35911. typedef void (*Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35912. static Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn _il2cpp_icall_func;
  35913. if (!_il2cpp_icall_func)
  35914. _il2cpp_icall_func = (Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  35915. _il2cpp_icall_func(___rotation0, ___ret1);
  35916. }
  35917. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  35918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
  35919. {
  35920. typedef void (*Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  35921. static Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn _il2cpp_icall_func;
  35922. if (!_il2cpp_icall_func)
  35923. _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  35924. _il2cpp_icall_func(___euler0, ___ret1);
  35925. }
  35926. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  35927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  35928. {
  35929. typedef void (*Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  35930. static Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn _il2cpp_icall_func;
  35931. if (!_il2cpp_icall_func)
  35932. _il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
  35933. _il2cpp_icall_func(___rotation0, ___ret1);
  35934. }
  35935. #ifdef __clang__
  35936. #pragma clang diagnostic pop
  35937. #endif
  35938. #ifdef __clang__
  35939. #pragma clang diagnostic push
  35940. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35941. #pragma clang diagnostic ignored "-Wunused-variable"
  35942. #endif
  35943. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  35944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method)
  35945. {
  35946. typedef float (*Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn) (float, float);
  35947. static Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn _il2cpp_icall_func;
  35948. if (!_il2cpp_icall_func)
  35949. _il2cpp_icall_func = (Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  35950. float icallRetVal = _il2cpp_icall_func(___minInclusive0, ___maxInclusive1);
  35951. return icallRetVal;
  35952. }
  35953. #ifdef __clang__
  35954. #pragma clang diagnostic pop
  35955. #endif
  35956. #ifdef __clang__
  35957. #pragma clang diagnostic push
  35958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35959. #pragma clang diagnostic ignored "-Wunused-variable"
  35960. #endif
  35961. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  35962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000 (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
  35963. {
  35964. {
  35965. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  35966. float L_0 = ___min0;
  35967. __this->set_min_0(L_0);
  35968. float L_1 = ___max1;
  35969. __this->set_max_1(L_1);
  35970. return;
  35971. }
  35972. }
  35973. #ifdef __clang__
  35974. #pragma clang diagnostic pop
  35975. #endif
  35976. #ifdef __clang__
  35977. #pragma clang diagnostic push
  35978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35979. #pragma clang diagnostic ignored "-Wunused-variable"
  35980. #endif
  35981. // System.Int32 UnityEngine.RangeInt::get_end()
  35982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method)
  35983. {
  35984. int32_t V_0 = 0;
  35985. {
  35986. int32_t L_0 = __this->get_start_0();
  35987. int32_t L_1 = __this->get_length_1();
  35988. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
  35989. goto IL_0011;
  35990. }
  35991. IL_0011:
  35992. {
  35993. int32_t L_2 = V_0;
  35994. return L_2;
  35995. }
  35996. }
  35997. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  35998. {
  35999. int32_t _offset = 1;
  36000. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  36001. int32_t _returnValue;
  36002. _returnValue = RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E(_thisAdjusted, method);
  36003. return _returnValue;
  36004. }
  36005. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  36006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  36007. {
  36008. {
  36009. int32_t L_0 = ___start0;
  36010. __this->set_start_0(L_0);
  36011. int32_t L_1 = ___length1;
  36012. __this->set_length_1(L_1);
  36013. return;
  36014. }
  36015. }
  36016. IL2CPP_EXTERN_C void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  36017. {
  36018. int32_t _offset = 1;
  36019. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
  36020. RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0(_thisAdjusted, ___start0, ___length1, method);
  36021. }
  36022. #ifdef __clang__
  36023. #pragma clang diagnostic pop
  36024. #endif
  36025. #ifdef __clang__
  36026. #pragma clang diagnostic push
  36027. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36028. #pragma clang diagnostic ignored "-Wunused-variable"
  36029. #endif
  36030. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  36031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  36032. {
  36033. {
  36034. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
  36035. __this->set_m_Origin_0(L_0);
  36036. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  36037. L_1 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
  36038. __this->set_m_Direction_1(L_1);
  36039. return;
  36040. }
  36041. }
  36042. IL2CPP_EXTERN_C void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
  36043. {
  36044. int32_t _offset = 1;
  36045. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36046. Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C(_thisAdjusted, ___origin0, ___direction1, method);
  36047. }
  36048. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  36049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36050. {
  36051. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36052. memset((&V_0), 0, sizeof(V_0));
  36053. {
  36054. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  36055. V_0 = L_0;
  36056. goto IL_000a;
  36057. }
  36058. IL_000a:
  36059. {
  36060. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  36061. return L_1;
  36062. }
  36063. }
  36064. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36065. {
  36066. int32_t _offset = 1;
  36067. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36068. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36069. _returnValue = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0(_thisAdjusted, method);
  36070. return _returnValue;
  36071. }
  36072. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  36073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36074. {
  36075. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36076. memset((&V_0), 0, sizeof(V_0));
  36077. {
  36078. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Direction_1();
  36079. V_0 = L_0;
  36080. goto IL_000a;
  36081. }
  36082. IL_000a:
  36083. {
  36084. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  36085. return L_1;
  36086. }
  36087. }
  36088. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36089. {
  36090. int32_t _offset = 1;
  36091. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36092. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36093. _returnValue = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC(_thisAdjusted, method);
  36094. return _returnValue;
  36095. }
  36096. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  36097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method)
  36098. {
  36099. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  36100. memset((&V_0), 0, sizeof(V_0));
  36101. {
  36102. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
  36103. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Direction_1();
  36104. float L_2 = ___distance0;
  36105. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  36106. L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, L_2, /*hidden argument*/NULL);
  36107. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  36108. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_3, /*hidden argument*/NULL);
  36109. V_0 = L_4;
  36110. goto IL_001b;
  36111. }
  36112. IL_001b:
  36113. {
  36114. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  36115. return L_5;
  36116. }
  36117. }
  36118. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  36119. {
  36120. int32_t _offset = 1;
  36121. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36122. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  36123. _returnValue = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240(_thisAdjusted, ___distance0, method);
  36124. return _returnValue;
  36125. }
  36126. // System.String UnityEngine.Ray::ToString()
  36127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
  36128. {
  36129. static bool s_Il2CppMethodInitialized;
  36130. if (!s_Il2CppMethodInitialized)
  36131. {
  36132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  36133. s_Il2CppMethodInitialized = true;
  36134. }
  36135. String_t* V_0 = NULL;
  36136. {
  36137. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  36138. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  36139. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  36140. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  36141. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  36142. String_t* L_2;
  36143. L_2 = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  36144. V_0 = L_2;
  36145. goto IL_0015;
  36146. }
  36147. IL_0015:
  36148. {
  36149. String_t* L_3 = V_0;
  36150. return L_3;
  36151. }
  36152. }
  36153. IL2CPP_EXTERN_C String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36154. {
  36155. int32_t _offset = 1;
  36156. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36157. String_t* _returnValue;
  36158. _returnValue = Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509(_thisAdjusted, method);
  36159. return _returnValue;
  36160. }
  36161. // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
  36162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  36163. {
  36164. static bool s_Il2CppMethodInitialized;
  36165. if (!s_Il2CppMethodInitialized)
  36166. {
  36167. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  36168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
  36169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  36170. s_Il2CppMethodInitialized = true;
  36171. }
  36172. bool V_0 = false;
  36173. String_t* V_1 = NULL;
  36174. {
  36175. String_t* L_0 = ___format0;
  36176. bool L_1;
  36177. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  36178. V_0 = L_1;
  36179. bool L_2 = V_0;
  36180. if (!L_2)
  36181. {
  36182. goto IL_0012;
  36183. }
  36184. }
  36185. {
  36186. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  36187. }
  36188. IL_0012:
  36189. {
  36190. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  36191. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  36192. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Origin_0();
  36193. String_t* L_6 = ___format0;
  36194. RuntimeObject* L_7 = ___formatProvider1;
  36195. String_t* L_8;
  36196. L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
  36197. ArrayElementTypeCheck (L_4, L_8);
  36198. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  36199. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  36200. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Direction_1();
  36201. String_t* L_11 = ___format0;
  36202. RuntimeObject* L_12 = ___formatProvider1;
  36203. String_t* L_13;
  36204. L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL);
  36205. ArrayElementTypeCheck (L_9, L_13);
  36206. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  36207. String_t* L_14;
  36208. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_9, /*hidden argument*/NULL);
  36209. V_1 = L_14;
  36210. goto IL_0045;
  36211. }
  36212. IL_0045:
  36213. {
  36214. String_t* L_15 = V_1;
  36215. return L_15;
  36216. }
  36217. }
  36218. IL2CPP_EXTERN_C String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  36219. {
  36220. int32_t _offset = 1;
  36221. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
  36222. String_t* _returnValue;
  36223. _returnValue = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC(_thisAdjusted, ___format0, ___formatProvider1, method);
  36224. return _returnValue;
  36225. }
  36226. #ifdef __clang__
  36227. #pragma clang diagnostic pop
  36228. #endif
  36229. #ifdef __clang__
  36230. #pragma clang diagnostic push
  36231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36232. #pragma clang diagnostic ignored "-Wunused-variable"
  36233. #endif
  36234. #ifdef __clang__
  36235. #pragma clang diagnostic pop
  36236. #endif
  36237. #ifdef __clang__
  36238. #pragma clang diagnostic push
  36239. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36240. #pragma clang diagnostic ignored "-Wunused-variable"
  36241. #endif
  36242. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  36243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  36244. {
  36245. {
  36246. float L_0 = ___x0;
  36247. __this->set_m_XMin_0(L_0);
  36248. float L_1 = ___y1;
  36249. __this->set_m_YMin_1(L_1);
  36250. float L_2 = ___width2;
  36251. __this->set_m_Width_2(L_2);
  36252. float L_3 = ___height3;
  36253. __this->set_m_Height_3(L_3);
  36254. return;
  36255. }
  36256. }
  36257. IL2CPP_EXTERN_C void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  36258. {
  36259. int32_t _offset = 1;
  36260. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36261. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
  36262. }
  36263. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  36264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  36265. {
  36266. {
  36267. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___position0;
  36268. float L_1 = L_0.get_x_0();
  36269. __this->set_m_XMin_0(L_1);
  36270. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___position0;
  36271. float L_3 = L_2.get_y_1();
  36272. __this->set_m_YMin_1(L_3);
  36273. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___size1;
  36274. float L_5 = L_4.get_x_0();
  36275. __this->set_m_Width_2(L_5);
  36276. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___size1;
  36277. float L_7 = L_6.get_y_1();
  36278. __this->set_m_Height_3(L_7);
  36279. return;
  36280. }
  36281. }
  36282. IL2CPP_EXTERN_C void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
  36283. {
  36284. int32_t _offset = 1;
  36285. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36286. Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82(_thisAdjusted, ___position0, ___size1, method);
  36287. }
  36288. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  36289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method)
  36290. {
  36291. {
  36292. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
  36293. memset((&L_0), 0, sizeof(L_0));
  36294. Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  36295. return L_0;
  36296. }
  36297. }
  36298. // System.Single UnityEngine.Rect::get_x()
  36299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36300. {
  36301. float V_0 = 0.0f;
  36302. {
  36303. float L_0 = __this->get_m_XMin_0();
  36304. V_0 = L_0;
  36305. goto IL_000a;
  36306. }
  36307. IL_000a:
  36308. {
  36309. float L_1 = V_0;
  36310. return L_1;
  36311. }
  36312. }
  36313. IL2CPP_EXTERN_C float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36314. {
  36315. int32_t _offset = 1;
  36316. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36317. float _returnValue;
  36318. _returnValue = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987(_thisAdjusted, method);
  36319. return _returnValue;
  36320. }
  36321. // System.Void UnityEngine.Rect::set_x(System.Single)
  36322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36323. {
  36324. {
  36325. float L_0 = ___value0;
  36326. __this->set_m_XMin_0(L_0);
  36327. return;
  36328. }
  36329. }
  36330. IL2CPP_EXTERN_C void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36331. {
  36332. int32_t _offset = 1;
  36333. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36334. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6(_thisAdjusted, ___value0, method);
  36335. }
  36336. // System.Single UnityEngine.Rect::get_y()
  36337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36338. {
  36339. float V_0 = 0.0f;
  36340. {
  36341. float L_0 = __this->get_m_YMin_1();
  36342. V_0 = L_0;
  36343. goto IL_000a;
  36344. }
  36345. IL_000a:
  36346. {
  36347. float L_1 = V_0;
  36348. return L_1;
  36349. }
  36350. }
  36351. IL2CPP_EXTERN_C float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36352. {
  36353. int32_t _offset = 1;
  36354. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36355. float _returnValue;
  36356. _returnValue = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74(_thisAdjusted, method);
  36357. return _returnValue;
  36358. }
  36359. // System.Void UnityEngine.Rect::set_y(System.Single)
  36360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36361. {
  36362. {
  36363. float L_0 = ___value0;
  36364. __this->set_m_YMin_1(L_0);
  36365. return;
  36366. }
  36367. }
  36368. IL2CPP_EXTERN_C void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36369. {
  36370. int32_t _offset = 1;
  36371. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36372. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E(_thisAdjusted, ___value0, method);
  36373. }
  36374. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  36375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36376. {
  36377. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36378. memset((&V_0), 0, sizeof(V_0));
  36379. {
  36380. float L_0 = __this->get_m_XMin_0();
  36381. float L_1 = __this->get_m_YMin_1();
  36382. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36383. memset((&L_2), 0, sizeof(L_2));
  36384. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36385. V_0 = L_2;
  36386. goto IL_0015;
  36387. }
  36388. IL_0015:
  36389. {
  36390. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36391. return L_3;
  36392. }
  36393. }
  36394. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36395. {
  36396. int32_t _offset = 1;
  36397. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36398. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36399. _returnValue = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86(_thisAdjusted, method);
  36400. return _returnValue;
  36401. }
  36402. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  36403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36404. {
  36405. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36406. memset((&V_0), 0, sizeof(V_0));
  36407. {
  36408. float L_0;
  36409. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36410. float L_1 = __this->get_m_Width_2();
  36411. float L_2;
  36412. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36413. float L_3 = __this->get_m_Height_3();
  36414. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  36415. memset((&L_4), 0, sizeof(L_4));
  36416. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
  36417. V_0 = L_4;
  36418. goto IL_002f;
  36419. }
  36420. IL_002f:
  36421. {
  36422. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  36423. return L_5;
  36424. }
  36425. }
  36426. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36427. {
  36428. int32_t _offset = 1;
  36429. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36430. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36431. _returnValue = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707(_thisAdjusted, method);
  36432. return _returnValue;
  36433. }
  36434. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  36435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36436. {
  36437. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36438. memset((&V_0), 0, sizeof(V_0));
  36439. {
  36440. float L_0;
  36441. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36442. float L_1;
  36443. L_1 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36444. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36445. memset((&L_2), 0, sizeof(L_2));
  36446. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36447. V_0 = L_2;
  36448. goto IL_0015;
  36449. }
  36450. IL_0015:
  36451. {
  36452. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36453. return L_3;
  36454. }
  36455. }
  36456. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36457. {
  36458. int32_t _offset = 1;
  36459. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36460. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36461. _returnValue = Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6(_thisAdjusted, method);
  36462. return _returnValue;
  36463. }
  36464. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  36465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36466. {
  36467. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36468. memset((&V_0), 0, sizeof(V_0));
  36469. {
  36470. float L_0;
  36471. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36472. float L_1;
  36473. L_1 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36474. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36475. memset((&L_2), 0, sizeof(L_2));
  36476. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36477. V_0 = L_2;
  36478. goto IL_0015;
  36479. }
  36480. IL_0015:
  36481. {
  36482. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36483. return L_3;
  36484. }
  36485. }
  36486. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36487. {
  36488. int32_t _offset = 1;
  36489. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36490. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36491. _returnValue = Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78(_thisAdjusted, method);
  36492. return _returnValue;
  36493. }
  36494. // System.Single UnityEngine.Rect::get_width()
  36495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36496. {
  36497. float V_0 = 0.0f;
  36498. {
  36499. float L_0 = __this->get_m_Width_2();
  36500. V_0 = L_0;
  36501. goto IL_000a;
  36502. }
  36503. IL_000a:
  36504. {
  36505. float L_1 = V_0;
  36506. return L_1;
  36507. }
  36508. }
  36509. IL2CPP_EXTERN_C float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36510. {
  36511. int32_t _offset = 1;
  36512. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36513. float _returnValue;
  36514. _returnValue = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF(_thisAdjusted, method);
  36515. return _returnValue;
  36516. }
  36517. // System.Void UnityEngine.Rect::set_width(System.Single)
  36518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36519. {
  36520. {
  36521. float L_0 = ___value0;
  36522. __this->set_m_Width_2(L_0);
  36523. return;
  36524. }
  36525. }
  36526. IL2CPP_EXTERN_C void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36527. {
  36528. int32_t _offset = 1;
  36529. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36530. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D(_thisAdjusted, ___value0, method);
  36531. }
  36532. // System.Single UnityEngine.Rect::get_height()
  36533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36534. {
  36535. float V_0 = 0.0f;
  36536. {
  36537. float L_0 = __this->get_m_Height_3();
  36538. V_0 = L_0;
  36539. goto IL_000a;
  36540. }
  36541. IL_000a:
  36542. {
  36543. float L_1 = V_0;
  36544. return L_1;
  36545. }
  36546. }
  36547. IL2CPP_EXTERN_C float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36548. {
  36549. int32_t _offset = 1;
  36550. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36551. float _returnValue;
  36552. _returnValue = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A(_thisAdjusted, method);
  36553. return _returnValue;
  36554. }
  36555. // System.Void UnityEngine.Rect::set_height(System.Single)
  36556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36557. {
  36558. {
  36559. float L_0 = ___value0;
  36560. __this->set_m_Height_3(L_0);
  36561. return;
  36562. }
  36563. }
  36564. IL2CPP_EXTERN_C void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36565. {
  36566. int32_t _offset = 1;
  36567. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36568. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23(_thisAdjusted, ___value0, method);
  36569. }
  36570. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  36571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36572. {
  36573. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  36574. memset((&V_0), 0, sizeof(V_0));
  36575. {
  36576. float L_0 = __this->get_m_Width_2();
  36577. float L_1 = __this->get_m_Height_3();
  36578. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  36579. memset((&L_2), 0, sizeof(L_2));
  36580. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
  36581. V_0 = L_2;
  36582. goto IL_0015;
  36583. }
  36584. IL_0015:
  36585. {
  36586. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  36587. return L_3;
  36588. }
  36589. }
  36590. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36591. {
  36592. int32_t _offset = 1;
  36593. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36594. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  36595. _returnValue = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00(_thisAdjusted, method);
  36596. return _returnValue;
  36597. }
  36598. // System.Single UnityEngine.Rect::get_xMin()
  36599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36600. {
  36601. float V_0 = 0.0f;
  36602. {
  36603. float L_0 = __this->get_m_XMin_0();
  36604. V_0 = L_0;
  36605. goto IL_000a;
  36606. }
  36607. IL_000a:
  36608. {
  36609. float L_1 = V_0;
  36610. return L_1;
  36611. }
  36612. }
  36613. IL2CPP_EXTERN_C float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36614. {
  36615. int32_t _offset = 1;
  36616. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36617. float _returnValue;
  36618. _returnValue = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873(_thisAdjusted, method);
  36619. return _returnValue;
  36620. }
  36621. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  36622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36623. {
  36624. float V_0 = 0.0f;
  36625. {
  36626. float L_0;
  36627. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36628. V_0 = L_0;
  36629. float L_1 = ___value0;
  36630. __this->set_m_XMin_0(L_1);
  36631. float L_2 = V_0;
  36632. float L_3 = __this->get_m_XMin_0();
  36633. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  36634. return;
  36635. }
  36636. }
  36637. IL2CPP_EXTERN_C void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36638. {
  36639. int32_t _offset = 1;
  36640. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36641. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F(_thisAdjusted, ___value0, method);
  36642. }
  36643. // System.Single UnityEngine.Rect::get_yMin()
  36644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36645. {
  36646. float V_0 = 0.0f;
  36647. {
  36648. float L_0 = __this->get_m_YMin_1();
  36649. V_0 = L_0;
  36650. goto IL_000a;
  36651. }
  36652. IL_000a:
  36653. {
  36654. float L_1 = V_0;
  36655. return L_1;
  36656. }
  36657. }
  36658. IL2CPP_EXTERN_C float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36659. {
  36660. int32_t _offset = 1;
  36661. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36662. float _returnValue;
  36663. _returnValue = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4(_thisAdjusted, method);
  36664. return _returnValue;
  36665. }
  36666. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  36667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36668. {
  36669. float V_0 = 0.0f;
  36670. {
  36671. float L_0;
  36672. L_0 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36673. V_0 = L_0;
  36674. float L_1 = ___value0;
  36675. __this->set_m_YMin_1(L_1);
  36676. float L_2 = V_0;
  36677. float L_3 = __this->get_m_YMin_1();
  36678. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  36679. return;
  36680. }
  36681. }
  36682. IL2CPP_EXTERN_C void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36683. {
  36684. int32_t _offset = 1;
  36685. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36686. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A(_thisAdjusted, ___value0, method);
  36687. }
  36688. // System.Single UnityEngine.Rect::get_xMax()
  36689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36690. {
  36691. float V_0 = 0.0f;
  36692. {
  36693. float L_0 = __this->get_m_Width_2();
  36694. float L_1 = __this->get_m_XMin_0();
  36695. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  36696. goto IL_0011;
  36697. }
  36698. IL_0011:
  36699. {
  36700. float L_2 = V_0;
  36701. return L_2;
  36702. }
  36703. }
  36704. IL2CPP_EXTERN_C float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36705. {
  36706. int32_t _offset = 1;
  36707. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36708. float _returnValue;
  36709. _returnValue = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5(_thisAdjusted, method);
  36710. return _returnValue;
  36711. }
  36712. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  36713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36714. {
  36715. {
  36716. float L_0 = ___value0;
  36717. float L_1 = __this->get_m_XMin_0();
  36718. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  36719. return;
  36720. }
  36721. }
  36722. IL2CPP_EXTERN_C void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36723. {
  36724. int32_t _offset = 1;
  36725. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36726. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3(_thisAdjusted, ___value0, method);
  36727. }
  36728. // System.Single UnityEngine.Rect::get_yMax()
  36729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  36730. {
  36731. float V_0 = 0.0f;
  36732. {
  36733. float L_0 = __this->get_m_Height_3();
  36734. float L_1 = __this->get_m_YMin_1();
  36735. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  36736. goto IL_0011;
  36737. }
  36738. IL_0011:
  36739. {
  36740. float L_2 = V_0;
  36741. return L_2;
  36742. }
  36743. }
  36744. IL2CPP_EXTERN_C float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  36745. {
  36746. int32_t _offset = 1;
  36747. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36748. float _returnValue;
  36749. _returnValue = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3(_thisAdjusted, method);
  36750. return _returnValue;
  36751. }
  36752. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  36753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
  36754. {
  36755. {
  36756. float L_0 = ___value0;
  36757. float L_1 = __this->get_m_YMin_1();
  36758. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  36759. return;
  36760. }
  36761. }
  36762. IL2CPP_EXTERN_C void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  36763. {
  36764. int32_t _offset = 1;
  36765. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36766. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D(_thisAdjusted, ___value0, method);
  36767. }
  36768. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  36769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  36770. {
  36771. bool V_0 = false;
  36772. int32_t G_B5_0 = 0;
  36773. {
  36774. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___point0;
  36775. float L_1 = L_0.get_x_0();
  36776. float L_2;
  36777. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36778. if ((!(((float)L_1) >= ((float)L_2))))
  36779. {
  36780. goto IL_003b;
  36781. }
  36782. }
  36783. {
  36784. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___point0;
  36785. float L_4 = L_3.get_x_0();
  36786. float L_5;
  36787. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36788. if ((!(((float)L_4) < ((float)L_5))))
  36789. {
  36790. goto IL_003b;
  36791. }
  36792. }
  36793. {
  36794. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___point0;
  36795. float L_7 = L_6.get_y_1();
  36796. float L_8;
  36797. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36798. if ((!(((float)L_7) >= ((float)L_8))))
  36799. {
  36800. goto IL_003b;
  36801. }
  36802. }
  36803. {
  36804. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___point0;
  36805. float L_10 = L_9.get_y_1();
  36806. float L_11;
  36807. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36808. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  36809. goto IL_003c;
  36810. }
  36811. IL_003b:
  36812. {
  36813. G_B5_0 = 0;
  36814. }
  36815. IL_003c:
  36816. {
  36817. V_0 = (bool)G_B5_0;
  36818. goto IL_003f;
  36819. }
  36820. IL_003f:
  36821. {
  36822. bool L_12 = V_0;
  36823. return L_12;
  36824. }
  36825. }
  36826. IL2CPP_EXTERN_C bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
  36827. {
  36828. int32_t _offset = 1;
  36829. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36830. bool _returnValue;
  36831. _returnValue = Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2(_thisAdjusted, ___point0, method);
  36832. return _returnValue;
  36833. }
  36834. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  36835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  36836. {
  36837. bool V_0 = false;
  36838. int32_t G_B5_0 = 0;
  36839. {
  36840. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___point0;
  36841. float L_1 = L_0.get_x_2();
  36842. float L_2;
  36843. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36844. if ((!(((float)L_1) >= ((float)L_2))))
  36845. {
  36846. goto IL_003b;
  36847. }
  36848. }
  36849. {
  36850. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___point0;
  36851. float L_4 = L_3.get_x_2();
  36852. float L_5;
  36853. L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36854. if ((!(((float)L_4) < ((float)L_5))))
  36855. {
  36856. goto IL_003b;
  36857. }
  36858. }
  36859. {
  36860. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___point0;
  36861. float L_7 = L_6.get_y_3();
  36862. float L_8;
  36863. L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36864. if ((!(((float)L_7) >= ((float)L_8))))
  36865. {
  36866. goto IL_003b;
  36867. }
  36868. }
  36869. {
  36870. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___point0;
  36871. float L_10 = L_9.get_y_3();
  36872. float L_11;
  36873. L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36874. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  36875. goto IL_003c;
  36876. }
  36877. IL_003b:
  36878. {
  36879. G_B5_0 = 0;
  36880. }
  36881. IL_003c:
  36882. {
  36883. V_0 = (bool)G_B5_0;
  36884. goto IL_003f;
  36885. }
  36886. IL_003f:
  36887. {
  36888. bool L_12 = V_0;
  36889. return L_12;
  36890. }
  36891. }
  36892. IL2CPP_EXTERN_C bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
  36893. {
  36894. int32_t _offset = 1;
  36895. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  36896. bool _returnValue;
  36897. _returnValue = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A(_thisAdjusted, ___point0, method);
  36898. return _returnValue;
  36899. }
  36900. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  36901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
  36902. {
  36903. bool V_0 = false;
  36904. float V_1 = 0.0f;
  36905. bool V_2 = false;
  36906. float V_3 = 0.0f;
  36907. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  36908. memset((&V_4), 0, sizeof(V_4));
  36909. {
  36910. float L_0;
  36911. L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36912. float L_1;
  36913. L_1 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36914. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  36915. bool L_2 = V_0;
  36916. if (!L_2)
  36917. {
  36918. goto IL_0037;
  36919. }
  36920. }
  36921. {
  36922. float L_3;
  36923. L_3 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36924. V_1 = L_3;
  36925. float L_4;
  36926. L_4 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36927. Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_4, /*hidden argument*/NULL);
  36928. float L_5 = V_1;
  36929. Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_5, /*hidden argument*/NULL);
  36930. }
  36931. IL_0037:
  36932. {
  36933. float L_6;
  36934. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36935. float L_7;
  36936. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36937. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  36938. bool L_8 = V_2;
  36939. if (!L_8)
  36940. {
  36941. goto IL_006d;
  36942. }
  36943. }
  36944. {
  36945. float L_9;
  36946. L_9 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36947. V_3 = L_9;
  36948. float L_10;
  36949. L_10 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
  36950. Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_10, /*hidden argument*/NULL);
  36951. float L_11 = V_3;
  36952. Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_11, /*hidden argument*/NULL);
  36953. }
  36954. IL_006d:
  36955. {
  36956. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12 = ___rect0;
  36957. V_4 = L_12;
  36958. goto IL_0072;
  36959. }
  36960. IL_0072:
  36961. {
  36962. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_13 = V_4;
  36963. return L_13;
  36964. }
  36965. }
  36966. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  36967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  36968. {
  36969. bool V_0 = false;
  36970. int32_t G_B5_0 = 0;
  36971. {
  36972. float L_0;
  36973. L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  36974. float L_1;
  36975. L_1 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36976. if ((!(((float)L_0) > ((float)L_1))))
  36977. {
  36978. goto IL_003f;
  36979. }
  36980. }
  36981. {
  36982. float L_2;
  36983. L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  36984. float L_3;
  36985. L_3 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36986. if ((!(((float)L_2) < ((float)L_3))))
  36987. {
  36988. goto IL_003f;
  36989. }
  36990. }
  36991. {
  36992. float L_4;
  36993. L_4 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  36994. float L_5;
  36995. L_5 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  36996. if ((!(((float)L_4) > ((float)L_5))))
  36997. {
  36998. goto IL_003f;
  36999. }
  37000. }
  37001. {
  37002. float L_6;
  37003. L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37004. float L_7;
  37005. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37006. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  37007. goto IL_0040;
  37008. }
  37009. IL_003f:
  37010. {
  37011. G_B5_0 = 0;
  37012. }
  37013. IL_0040:
  37014. {
  37015. V_0 = (bool)G_B5_0;
  37016. goto IL_0043;
  37017. }
  37018. IL_0043:
  37019. {
  37020. bool L_8 = V_0;
  37021. return L_8;
  37022. }
  37023. }
  37024. IL2CPP_EXTERN_C bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37025. {
  37026. int32_t _offset = 1;
  37027. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37028. bool _returnValue;
  37029. _returnValue = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F(_thisAdjusted, ___other0, method);
  37030. return _returnValue;
  37031. }
  37032. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  37033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  37034. {
  37035. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  37036. memset((&V_0), 0, sizeof(V_0));
  37037. bool V_1 = false;
  37038. bool V_2 = false;
  37039. {
  37040. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = (*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this);
  37041. V_0 = L_0;
  37042. bool L_1 = ___allowInverse1;
  37043. V_1 = L_1;
  37044. bool L_2 = V_1;
  37045. if (!L_2)
  37046. {
  37047. goto IL_001e;
  37048. }
  37049. }
  37050. {
  37051. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_0;
  37052. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  37053. L_4 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_3, /*hidden argument*/NULL);
  37054. V_0 = L_4;
  37055. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = ___other0;
  37056. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  37057. L_6 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_5, /*hidden argument*/NULL);
  37058. ___other0 = L_6;
  37059. }
  37060. IL_001e:
  37061. {
  37062. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = ___other0;
  37063. bool L_8;
  37064. L_8 = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_7, /*hidden argument*/NULL);
  37065. V_2 = L_8;
  37066. goto IL_0029;
  37067. }
  37068. IL_0029:
  37069. {
  37070. bool L_9 = V_2;
  37071. return L_9;
  37072. }
  37073. }
  37074. IL2CPP_EXTERN_C bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  37075. {
  37076. int32_t _offset = 1;
  37077. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37078. bool _returnValue;
  37079. _returnValue = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD(_thisAdjusted, ___other0, ___allowInverse1, method);
  37080. return _returnValue;
  37081. }
  37082. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  37083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  37084. {
  37085. bool V_0 = false;
  37086. {
  37087. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___lhs0;
  37088. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rhs1;
  37089. bool L_2;
  37090. L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL);
  37091. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  37092. goto IL_000e;
  37093. }
  37094. IL_000e:
  37095. {
  37096. bool L_3 = V_0;
  37097. return L_3;
  37098. }
  37099. }
  37100. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  37101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
  37102. {
  37103. bool V_0 = false;
  37104. int32_t G_B5_0 = 0;
  37105. {
  37106. float L_0;
  37107. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37108. float L_1;
  37109. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37110. if ((!(((float)L_0) == ((float)L_1))))
  37111. {
  37112. goto IL_0043;
  37113. }
  37114. }
  37115. {
  37116. float L_2;
  37117. L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37118. float L_3;
  37119. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37120. if ((!(((float)L_2) == ((float)L_3))))
  37121. {
  37122. goto IL_0043;
  37123. }
  37124. }
  37125. {
  37126. float L_4;
  37127. L_4 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37128. float L_5;
  37129. L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37130. if ((!(((float)L_4) == ((float)L_5))))
  37131. {
  37132. goto IL_0043;
  37133. }
  37134. }
  37135. {
  37136. float L_6;
  37137. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
  37138. float L_7;
  37139. L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
  37140. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  37141. goto IL_0044;
  37142. }
  37143. IL_0043:
  37144. {
  37145. G_B5_0 = 0;
  37146. }
  37147. IL_0044:
  37148. {
  37149. V_0 = (bool)G_B5_0;
  37150. goto IL_0047;
  37151. }
  37152. IL_0047:
  37153. {
  37154. bool L_8 = V_0;
  37155. return L_8;
  37156. }
  37157. }
  37158. // System.Int32 UnityEngine.Rect::GetHashCode()
  37159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  37160. {
  37161. float V_0 = 0.0f;
  37162. int32_t V_1 = 0;
  37163. {
  37164. float L_0;
  37165. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37166. V_0 = L_0;
  37167. int32_t L_1;
  37168. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37169. float L_2;
  37170. L_2 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37171. V_0 = L_2;
  37172. int32_t L_3;
  37173. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37174. float L_4;
  37175. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37176. V_0 = L_4;
  37177. int32_t L_5;
  37178. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37179. float L_6;
  37180. L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37181. V_0 = L_6;
  37182. int32_t L_7;
  37183. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
  37184. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  37185. goto IL_0045;
  37186. }
  37187. IL_0045:
  37188. {
  37189. int32_t L_8 = V_1;
  37190. return L_8;
  37191. }
  37192. }
  37193. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37194. {
  37195. int32_t _offset = 1;
  37196. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37197. int32_t _returnValue;
  37198. _returnValue = Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311(_thisAdjusted, method);
  37199. return _returnValue;
  37200. }
  37201. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  37202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  37203. {
  37204. static bool s_Il2CppMethodInitialized;
  37205. if (!s_Il2CppMethodInitialized)
  37206. {
  37207. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var);
  37208. s_Il2CppMethodInitialized = true;
  37209. }
  37210. bool V_0 = false;
  37211. bool V_1 = false;
  37212. {
  37213. RuntimeObject * L_0 = ___other0;
  37214. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  37215. bool L_1 = V_0;
  37216. if (!L_1)
  37217. {
  37218. goto IL_0015;
  37219. }
  37220. }
  37221. {
  37222. V_1 = (bool)0;
  37223. goto IL_0024;
  37224. }
  37225. IL_0015:
  37226. {
  37227. RuntimeObject * L_2 = ___other0;
  37228. bool L_3;
  37229. L_3 = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, ((*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)UnBox(L_2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  37230. V_1 = L_3;
  37231. goto IL_0024;
  37232. }
  37233. IL_0024:
  37234. {
  37235. bool L_4 = V_1;
  37236. return L_4;
  37237. }
  37238. }
  37239. IL2CPP_EXTERN_C bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  37240. {
  37241. int32_t _offset = 1;
  37242. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37243. bool _returnValue;
  37244. _returnValue = Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB(_thisAdjusted, ___other0, method);
  37245. return _returnValue;
  37246. }
  37247. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  37248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37249. {
  37250. float V_0 = 0.0f;
  37251. bool V_1 = false;
  37252. int32_t G_B5_0 = 0;
  37253. {
  37254. float L_0;
  37255. L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37256. V_0 = L_0;
  37257. float L_1;
  37258. L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37259. bool L_2;
  37260. L_2 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_1, /*hidden argument*/NULL);
  37261. if (!L_2)
  37262. {
  37263. goto IL_005d;
  37264. }
  37265. }
  37266. {
  37267. float L_3;
  37268. L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37269. V_0 = L_3;
  37270. float L_4;
  37271. L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37272. bool L_5;
  37273. L_5 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_4, /*hidden argument*/NULL);
  37274. if (!L_5)
  37275. {
  37276. goto IL_005d;
  37277. }
  37278. }
  37279. {
  37280. float L_6;
  37281. L_6 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37282. V_0 = L_6;
  37283. float L_7;
  37284. L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37285. bool L_8;
  37286. L_8 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_7, /*hidden argument*/NULL);
  37287. if (!L_8)
  37288. {
  37289. goto IL_005d;
  37290. }
  37291. }
  37292. {
  37293. float L_9;
  37294. L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37295. V_0 = L_9;
  37296. float L_10;
  37297. L_10 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
  37298. bool L_11;
  37299. L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_10, /*hidden argument*/NULL);
  37300. G_B5_0 = ((int32_t)(L_11));
  37301. goto IL_005e;
  37302. }
  37303. IL_005d:
  37304. {
  37305. G_B5_0 = 0;
  37306. }
  37307. IL_005e:
  37308. {
  37309. V_1 = (bool)G_B5_0;
  37310. goto IL_0061;
  37311. }
  37312. IL_0061:
  37313. {
  37314. bool L_12 = V_1;
  37315. return L_12;
  37316. }
  37317. }
  37318. IL2CPP_EXTERN_C bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
  37319. {
  37320. int32_t _offset = 1;
  37321. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37322. bool _returnValue;
  37323. _returnValue = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8(_thisAdjusted, ___other0, method);
  37324. return _returnValue;
  37325. }
  37326. // System.String UnityEngine.Rect::ToString()
  37327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
  37328. {
  37329. static bool s_Il2CppMethodInitialized;
  37330. if (!s_Il2CppMethodInitialized)
  37331. {
  37332. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37333. s_Il2CppMethodInitialized = true;
  37334. }
  37335. String_t* V_0 = NULL;
  37336. {
  37337. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37338. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  37339. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  37340. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  37341. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  37342. String_t* L_2;
  37343. L_2 = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  37344. V_0 = L_2;
  37345. goto IL_0015;
  37346. }
  37347. IL_0015:
  37348. {
  37349. String_t* L_3 = V_0;
  37350. return L_3;
  37351. }
  37352. }
  37353. IL2CPP_EXTERN_C String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37354. {
  37355. int32_t _offset = 1;
  37356. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37357. String_t* _returnValue;
  37358. _returnValue = Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483(_thisAdjusted, method);
  37359. return _returnValue;
  37360. }
  37361. // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
  37362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37363. {
  37364. static bool s_Il2CppMethodInitialized;
  37365. if (!s_Il2CppMethodInitialized)
  37366. {
  37367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  37368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
  37369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
  37370. s_Il2CppMethodInitialized = true;
  37371. }
  37372. bool V_0 = false;
  37373. float V_1 = 0.0f;
  37374. String_t* V_2 = NULL;
  37375. {
  37376. String_t* L_0 = ___format0;
  37377. bool L_1;
  37378. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  37379. V_0 = L_1;
  37380. bool L_2 = V_0;
  37381. if (!L_2)
  37382. {
  37383. goto IL_0012;
  37384. }
  37385. }
  37386. {
  37387. ___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
  37388. }
  37389. IL_0012:
  37390. {
  37391. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  37392. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  37393. float L_5;
  37394. L_5 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37395. V_1 = L_5;
  37396. String_t* L_6 = ___format0;
  37397. RuntimeObject* L_7 = ___formatProvider1;
  37398. String_t* L_8;
  37399. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_6, L_7, /*hidden argument*/NULL);
  37400. ArrayElementTypeCheck (L_4, L_8);
  37401. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  37402. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  37403. float L_10;
  37404. L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37405. V_1 = L_10;
  37406. String_t* L_11 = ___format0;
  37407. RuntimeObject* L_12 = ___formatProvider1;
  37408. String_t* L_13;
  37409. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_11, L_12, /*hidden argument*/NULL);
  37410. ArrayElementTypeCheck (L_9, L_13);
  37411. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  37412. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  37413. float L_15;
  37414. L_15 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37415. V_1 = L_15;
  37416. String_t* L_16 = ___format0;
  37417. RuntimeObject* L_17 = ___formatProvider1;
  37418. String_t* L_18;
  37419. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_16, L_17, /*hidden argument*/NULL);
  37420. ArrayElementTypeCheck (L_14, L_18);
  37421. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  37422. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  37423. float L_20;
  37424. L_20 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
  37425. V_1 = L_20;
  37426. String_t* L_21 = ___format0;
  37427. RuntimeObject* L_22 = ___formatProvider1;
  37428. String_t* L_23;
  37429. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_21, L_22, /*hidden argument*/NULL);
  37430. ArrayElementTypeCheck (L_19, L_23);
  37431. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  37432. String_t* L_24;
  37433. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_19, /*hidden argument*/NULL);
  37434. V_2 = L_24;
  37435. goto IL_0071;
  37436. }
  37437. IL_0071:
  37438. {
  37439. String_t* L_25 = V_2;
  37440. return L_25;
  37441. }
  37442. }
  37443. IL2CPP_EXTERN_C String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37444. {
  37445. int32_t _offset = 1;
  37446. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
  37447. String_t* _returnValue;
  37448. _returnValue = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5(_thisAdjusted, ___format0, ___formatProvider1, method);
  37449. return _returnValue;
  37450. }
  37451. #ifdef __clang__
  37452. #pragma clang diagnostic pop
  37453. #endif
  37454. #ifdef __clang__
  37455. #pragma clang diagnostic push
  37456. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37457. #pragma clang diagnostic ignored "-Wunused-variable"
  37458. #endif
  37459. // Conversion methods for marshalling of: UnityEngine.RectOffset
  37460. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  37461. {
  37462. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  37463. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  37464. {
  37465. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37466. {
  37467. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  37468. (marshaled.___m_SourceStyle_1)->AddRef();
  37469. }
  37470. else
  37471. {
  37472. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  37473. }
  37474. }
  37475. else
  37476. {
  37477. marshaled.___m_SourceStyle_1 = NULL;
  37478. }
  37479. }
  37480. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  37481. {
  37482. static bool s_Il2CppMethodInitialized;
  37483. if (!s_Il2CppMethodInitialized)
  37484. {
  37485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  37486. s_Il2CppMethodInitialized = true;
  37487. }
  37488. intptr_t unmarshaled_m_Ptr_temp_0;
  37489. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  37490. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  37491. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  37492. if (marshaled.___m_SourceStyle_1 != NULL)
  37493. {
  37494. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  37495. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37496. {
  37497. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  37498. }
  37499. }
  37500. else
  37501. {
  37502. unmarshaled.set_m_SourceStyle_1(NULL);
  37503. }
  37504. }
  37505. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  37506. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
  37507. {
  37508. if (marshaled.___m_SourceStyle_1 != NULL)
  37509. {
  37510. (marshaled.___m_SourceStyle_1)->Release();
  37511. marshaled.___m_SourceStyle_1 = NULL;
  37512. }
  37513. }
  37514. // Conversion methods for marshalling of: UnityEngine.RectOffset
  37515. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  37516. {
  37517. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  37518. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  37519. {
  37520. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37521. {
  37522. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  37523. (marshaled.___m_SourceStyle_1)->AddRef();
  37524. }
  37525. else
  37526. {
  37527. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  37528. }
  37529. }
  37530. else
  37531. {
  37532. marshaled.___m_SourceStyle_1 = NULL;
  37533. }
  37534. }
  37535. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
  37536. {
  37537. static bool s_Il2CppMethodInitialized;
  37538. if (!s_Il2CppMethodInitialized)
  37539. {
  37540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
  37541. s_Il2CppMethodInitialized = true;
  37542. }
  37543. intptr_t unmarshaled_m_Ptr_temp_0;
  37544. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  37545. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  37546. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  37547. if (marshaled.___m_SourceStyle_1 != NULL)
  37548. {
  37549. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  37550. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  37551. {
  37552. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  37553. }
  37554. }
  37555. else
  37556. {
  37557. unmarshaled.set_m_SourceStyle_1(NULL);
  37558. }
  37559. }
  37560. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  37561. IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
  37562. {
  37563. if (marshaled.___m_SourceStyle_1 != NULL)
  37564. {
  37565. (marshaled.___m_SourceStyle_1)->Release();
  37566. marshaled.___m_SourceStyle_1 = NULL;
  37567. }
  37568. }
  37569. // System.Void UnityEngine.RectOffset::.ctor()
  37570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37571. {
  37572. {
  37573. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  37574. intptr_t L_0;
  37575. L_0 = RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7(/*hidden argument*/NULL);
  37576. __this->set_m_Ptr_0((intptr_t)L_0);
  37577. return;
  37578. }
  37579. }
  37580. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  37581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_mA519A9F678D6B88731C3F6A67E0DA9092A4596D4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
  37582. {
  37583. {
  37584. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  37585. RuntimeObject * L_0 = ___sourceStyle0;
  37586. __this->set_m_SourceStyle_1(L_0);
  37587. intptr_t L_1 = ___source1;
  37588. __this->set_m_Ptr_0((intptr_t)L_1);
  37589. return;
  37590. }
  37591. }
  37592. // System.Void UnityEngine.RectOffset::Finalize()
  37593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m640BD40EDCC5A2774B9501E75735A1D530AFED27 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37594. {
  37595. bool V_0 = false;
  37596. Exception_t * __last_unhandled_exception = 0;
  37597. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  37598. {
  37599. }
  37600. IL_0001:
  37601. try
  37602. { // begin try (depth: 1)
  37603. {
  37604. RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
  37605. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  37606. bool L_1 = V_0;
  37607. if (!L_1)
  37608. {
  37609. goto IL_0016;
  37610. }
  37611. }
  37612. IL_000f:
  37613. {
  37614. RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE(__this, /*hidden argument*/NULL);
  37615. }
  37616. IL_0016:
  37617. {
  37618. IL2CPP_LEAVE(0x20, FINALLY_0018);
  37619. }
  37620. } // end try (depth: 1)
  37621. catch(Il2CppExceptionWrapper& e)
  37622. {
  37623. __last_unhandled_exception = (Exception_t *)e.ex;
  37624. goto FINALLY_0018;
  37625. }
  37626. FINALLY_0018:
  37627. { // begin finally (depth: 1)
  37628. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  37629. IL2CPP_END_FINALLY(24)
  37630. } // end finally (depth: 1)
  37631. IL2CPP_CLEANUP(24)
  37632. {
  37633. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37634. IL2CPP_JUMP_TBL(0x20, IL_0020)
  37635. }
  37636. IL_0020:
  37637. {
  37638. return;
  37639. }
  37640. }
  37641. // System.String UnityEngine.RectOffset::ToString()
  37642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mFD37DA306C2835C1C5CE0F1DFBE92654A27231C0 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37643. {
  37644. static bool s_Il2CppMethodInitialized;
  37645. if (!s_Il2CppMethodInitialized)
  37646. {
  37647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37648. s_Il2CppMethodInitialized = true;
  37649. }
  37650. String_t* V_0 = NULL;
  37651. {
  37652. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  37653. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  37654. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  37655. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  37656. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  37657. String_t* L_2;
  37658. L_2 = RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE(__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  37659. V_0 = L_2;
  37660. goto IL_0015;
  37661. }
  37662. IL_0015:
  37663. {
  37664. String_t* L_3 = V_0;
  37665. return L_3;
  37666. }
  37667. }
  37668. // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
  37669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  37670. {
  37671. static bool s_Il2CppMethodInitialized;
  37672. if (!s_Il2CppMethodInitialized)
  37673. {
  37674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  37675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
  37676. s_Il2CppMethodInitialized = true;
  37677. }
  37678. int32_t V_0 = 0;
  37679. String_t* V_1 = NULL;
  37680. {
  37681. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  37682. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  37683. int32_t L_2;
  37684. L_2 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(__this, /*hidden argument*/NULL);
  37685. V_0 = L_2;
  37686. String_t* L_3 = ___format0;
  37687. RuntimeObject* L_4 = ___formatProvider1;
  37688. String_t* L_5;
  37689. L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
  37690. ArrayElementTypeCheck (L_1, L_5);
  37691. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  37692. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  37693. int32_t L_7;
  37694. L_7 = RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6(__this, /*hidden argument*/NULL);
  37695. V_0 = L_7;
  37696. String_t* L_8 = ___format0;
  37697. RuntimeObject* L_9 = ___formatProvider1;
  37698. String_t* L_10;
  37699. L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
  37700. ArrayElementTypeCheck (L_6, L_10);
  37701. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  37702. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
  37703. int32_t L_12;
  37704. L_12 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(__this, /*hidden argument*/NULL);
  37705. V_0 = L_12;
  37706. String_t* L_13 = ___format0;
  37707. RuntimeObject* L_14 = ___formatProvider1;
  37708. String_t* L_15;
  37709. L_15 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  37710. ArrayElementTypeCheck (L_11, L_15);
  37711. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
  37712. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
  37713. int32_t L_17;
  37714. L_17 = RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D(__this, /*hidden argument*/NULL);
  37715. V_0 = L_17;
  37716. String_t* L_18 = ___format0;
  37717. RuntimeObject* L_19 = ___formatProvider1;
  37718. String_t* L_20;
  37719. L_20 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_18, L_19, /*hidden argument*/NULL);
  37720. ArrayElementTypeCheck (L_16, L_20);
  37721. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
  37722. String_t* L_21;
  37723. L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_16, /*hidden argument*/NULL);
  37724. V_1 = L_21;
  37725. goto IL_0060;
  37726. }
  37727. IL_0060:
  37728. {
  37729. String_t* L_22 = V_1;
  37730. return L_22;
  37731. }
  37732. }
  37733. // System.Void UnityEngine.RectOffset::Destroy()
  37734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37735. {
  37736. static bool s_Il2CppMethodInitialized;
  37737. if (!s_Il2CppMethodInitialized)
  37738. {
  37739. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  37740. s_Il2CppMethodInitialized = true;
  37741. }
  37742. bool V_0 = false;
  37743. {
  37744. intptr_t L_0 = __this->get_m_Ptr_0();
  37745. bool L_1;
  37746. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  37747. V_0 = L_1;
  37748. bool L_2 = V_0;
  37749. if (!L_2)
  37750. {
  37751. goto IL_002e;
  37752. }
  37753. }
  37754. {
  37755. intptr_t L_3 = __this->get_m_Ptr_0();
  37756. RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F((intptr_t)L_3, /*hidden argument*/NULL);
  37757. __this->set_m_Ptr_0((intptr_t)(0));
  37758. }
  37759. IL_002e:
  37760. {
  37761. return;
  37762. }
  37763. }
  37764. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  37765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method)
  37766. {
  37767. typedef intptr_t (*RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn) ();
  37768. static RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn _il2cpp_icall_func;
  37769. if (!_il2cpp_icall_func)
  37770. _il2cpp_icall_func = (RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  37771. intptr_t icallRetVal = _il2cpp_icall_func();
  37772. return icallRetVal;
  37773. }
  37774. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  37775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method)
  37776. {
  37777. typedef void (*RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn) (intptr_t);
  37778. static RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn _il2cpp_icall_func;
  37779. if (!_il2cpp_icall_func)
  37780. _il2cpp_icall_func = (RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  37781. _il2cpp_icall_func(___ptr0);
  37782. }
  37783. // System.Int32 UnityEngine.RectOffset::get_left()
  37784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37785. {
  37786. typedef int32_t (*RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37787. static RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn _il2cpp_icall_func;
  37788. if (!_il2cpp_icall_func)
  37789. _il2cpp_icall_func = (RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  37790. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37791. return icallRetVal;
  37792. }
  37793. // System.Int32 UnityEngine.RectOffset::get_right()
  37794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37795. {
  37796. typedef int32_t (*RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37797. static RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn _il2cpp_icall_func;
  37798. if (!_il2cpp_icall_func)
  37799. _il2cpp_icall_func = (RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  37800. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37801. return icallRetVal;
  37802. }
  37803. // System.Int32 UnityEngine.RectOffset::get_top()
  37804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37805. {
  37806. typedef int32_t (*RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37807. static RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn _il2cpp_icall_func;
  37808. if (!_il2cpp_icall_func)
  37809. _il2cpp_icall_func = (RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  37810. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37811. return icallRetVal;
  37812. }
  37813. // System.Int32 UnityEngine.RectOffset::get_bottom()
  37814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37815. {
  37816. typedef int32_t (*RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37817. static RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn _il2cpp_icall_func;
  37818. if (!_il2cpp_icall_func)
  37819. _il2cpp_icall_func = (RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  37820. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37821. return icallRetVal;
  37822. }
  37823. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  37824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37825. {
  37826. typedef int32_t (*RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37827. static RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn _il2cpp_icall_func;
  37828. if (!_il2cpp_icall_func)
  37829. _il2cpp_icall_func = (RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  37830. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37831. return icallRetVal;
  37832. }
  37833. // System.Int32 UnityEngine.RectOffset::get_vertical()
  37834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
  37835. {
  37836. typedef int32_t (*RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
  37837. static RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn _il2cpp_icall_func;
  37838. if (!_il2cpp_icall_func)
  37839. _il2cpp_icall_func = (RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  37840. int32_t icallRetVal = _il2cpp_icall_func(__this);
  37841. return icallRetVal;
  37842. }
  37843. #ifdef __clang__
  37844. #pragma clang diagnostic pop
  37845. #endif
  37846. #ifdef __clang__
  37847. #pragma clang diagnostic push
  37848. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37849. #pragma clang diagnostic ignored "-Wunused-variable"
  37850. #endif
  37851. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  37852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  37853. {
  37854. static bool s_Il2CppMethodInitialized;
  37855. if (!s_Il2CppMethodInitialized)
  37856. {
  37857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  37858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  37859. s_Il2CppMethodInitialized = true;
  37860. }
  37861. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  37862. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  37863. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  37864. {
  37865. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  37866. V_0 = L_0;
  37867. }
  37868. IL_0006:
  37869. {
  37870. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  37871. V_1 = L_1;
  37872. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  37873. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  37874. Delegate_t * L_4;
  37875. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  37876. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  37877. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  37878. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  37879. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  37880. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  37881. V_0 = L_7;
  37882. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  37883. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  37884. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  37885. {
  37886. goto IL_0006;
  37887. }
  37888. }
  37889. {
  37890. return;
  37891. }
  37892. }
  37893. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  37894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m2F771726CC09F7CF3E9194B72D87ABB3B61001F1 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
  37895. {
  37896. static bool s_Il2CppMethodInitialized;
  37897. if (!s_Il2CppMethodInitialized)
  37898. {
  37899. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
  37900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  37901. s_Il2CppMethodInitialized = true;
  37902. }
  37903. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
  37904. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
  37905. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
  37906. {
  37907. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  37908. V_0 = L_0;
  37909. }
  37910. IL_0006:
  37911. {
  37912. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
  37913. V_1 = L_1;
  37914. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
  37915. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
  37916. Delegate_t * L_4;
  37917. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  37918. V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
  37919. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
  37920. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
  37921. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
  37922. L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  37923. V_0 = L_7;
  37924. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
  37925. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
  37926. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
  37927. {
  37928. goto IL_0006;
  37929. }
  37930. }
  37931. {
  37932. return;
  37933. }
  37934. }
  37935. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  37936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  37937. {
  37938. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  37939. memset((&V_0), 0, sizeof(V_0));
  37940. {
  37941. RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  37942. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  37943. return L_0;
  37944. }
  37945. }
  37946. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  37947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  37948. {
  37949. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  37950. memset((&V_0), 0, sizeof(V_0));
  37951. {
  37952. RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  37953. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  37954. return L_0;
  37955. }
  37956. }
  37957. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  37958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  37959. {
  37960. {
  37961. RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  37962. return;
  37963. }
  37964. }
  37965. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  37966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  37967. {
  37968. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  37969. memset((&V_0), 0, sizeof(V_0));
  37970. {
  37971. RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  37972. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  37973. return L_0;
  37974. }
  37975. }
  37976. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  37977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  37978. {
  37979. {
  37980. RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  37981. return;
  37982. }
  37983. }
  37984. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  37985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  37986. {
  37987. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  37988. memset((&V_0), 0, sizeof(V_0));
  37989. {
  37990. RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  37991. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  37992. return L_0;
  37993. }
  37994. }
  37995. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  37996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  37997. {
  37998. {
  37999. RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38000. return;
  38001. }
  38002. }
  38003. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  38004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38005. {
  38006. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38007. memset((&V_0), 0, sizeof(V_0));
  38008. {
  38009. RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38010. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38011. return L_0;
  38012. }
  38013. }
  38014. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  38015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38016. {
  38017. {
  38018. RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38019. return;
  38020. }
  38021. }
  38022. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  38023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38024. {
  38025. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38026. memset((&V_0), 0, sizeof(V_0));
  38027. {
  38028. RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  38029. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  38030. return L_0;
  38031. }
  38032. }
  38033. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  38034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38035. {
  38036. {
  38037. RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  38038. return;
  38039. }
  38040. }
  38041. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  38042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m86D7818770137C150B70A3842EBF03F494C34271 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38043. {
  38044. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38045. memset((&V_0), 0, sizeof(V_0));
  38046. {
  38047. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  38048. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38049. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38050. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  38051. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38052. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  38053. L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38054. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38055. L_4 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_3, /*hidden argument*/NULL);
  38056. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38057. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_1, L_4, /*hidden argument*/NULL);
  38058. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38059. L_6 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_5, /*hidden argument*/NULL);
  38060. V_0 = L_6;
  38061. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38062. L_7 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38063. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0;
  38064. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  38065. L_9 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_7, L_8, /*hidden argument*/NULL);
  38066. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_9, /*hidden argument*/NULL);
  38067. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  38068. L_10 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38069. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0;
  38070. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  38071. L_12 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  38072. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  38073. L_13 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38074. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  38075. L_14 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_12, L_13, /*hidden argument*/NULL);
  38076. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  38077. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_11, L_14, /*hidden argument*/NULL);
  38078. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  38079. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_10, L_15, /*hidden argument*/NULL);
  38080. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  38081. return;
  38082. }
  38083. }
  38084. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  38085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5FDE1063C8BA1EC98D3C57C58DD2A1B9B721A8BF (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  38086. {
  38087. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  38088. memset((&V_0), 0, sizeof(V_0));
  38089. {
  38090. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  38091. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38092. L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38093. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  38094. L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38095. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  38096. L_3 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  38097. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38098. L_4 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38099. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  38100. L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_3, L_4, /*hidden argument*/NULL);
  38101. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  38102. L_6 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_5, /*hidden argument*/NULL);
  38103. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38104. L_7 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_1, L_6, /*hidden argument*/NULL);
  38105. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  38106. L_8 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_7, /*hidden argument*/NULL);
  38107. V_0 = L_8;
  38108. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  38109. L_9 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38110. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  38111. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  38112. L_11 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_9, L_10, /*hidden argument*/NULL);
  38113. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_11, /*hidden argument*/NULL);
  38114. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  38115. L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
  38116. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
  38117. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  38118. L_14 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
  38119. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  38120. L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_13, L_14, /*hidden argument*/NULL);
  38121. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  38122. L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_12, L_15, /*hidden argument*/NULL);
  38123. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
  38124. return;
  38125. }
  38126. }
  38127. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  38128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  38129. {
  38130. static bool s_Il2CppMethodInitialized;
  38131. if (!s_Il2CppMethodInitialized)
  38132. {
  38133. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
  38135. s_Il2CppMethodInitialized = true;
  38136. }
  38137. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  38138. memset((&V_0), 0, sizeof(V_0));
  38139. float V_1 = 0.0f;
  38140. float V_2 = 0.0f;
  38141. float V_3 = 0.0f;
  38142. float V_4 = 0.0f;
  38143. bool V_5 = false;
  38144. int32_t G_B3_0 = 0;
  38145. {
  38146. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  38147. if (!L_0)
  38148. {
  38149. goto IL_000c;
  38150. }
  38151. }
  38152. {
  38153. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  38154. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  38155. goto IL_000d;
  38156. }
  38157. IL_000c:
  38158. {
  38159. G_B3_0 = 1;
  38160. }
  38161. IL_000d:
  38162. {
  38163. V_5 = (bool)G_B3_0;
  38164. bool L_2 = V_5;
  38165. if (!L_2)
  38166. {
  38167. goto IL_0021;
  38168. }
  38169. }
  38170. {
  38171. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38172. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, /*hidden argument*/NULL);
  38173. goto IL_0097;
  38174. }
  38175. IL_0021:
  38176. {
  38177. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  38178. L_3 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(__this, /*hidden argument*/NULL);
  38179. V_0 = L_3;
  38180. float L_4;
  38181. L_4 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38182. V_1 = L_4;
  38183. float L_5;
  38184. L_5 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38185. V_2 = L_5;
  38186. float L_6;
  38187. L_6 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38188. V_3 = L_6;
  38189. float L_7;
  38190. L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  38191. V_4 = L_7;
  38192. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  38193. float L_9 = V_1;
  38194. float L_10 = V_2;
  38195. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
  38196. memset((&L_11), 0, sizeof(L_11));
  38197. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
  38198. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_11);
  38199. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_12 = ___fourCornersArray0;
  38200. float L_13 = V_1;
  38201. float L_14 = V_4;
  38202. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  38203. memset((&L_15), 0, sizeof(L_15));
  38204. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
  38205. (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
  38206. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = ___fourCornersArray0;
  38207. float L_17 = V_3;
  38208. float L_18 = V_4;
  38209. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
  38210. memset((&L_19), 0, sizeof(L_19));
  38211. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
  38212. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_19);
  38213. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = ___fourCornersArray0;
  38214. float L_21 = V_3;
  38215. float L_22 = V_2;
  38216. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  38217. memset((&L_23), 0, sizeof(L_23));
  38218. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
  38219. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_23);
  38220. }
  38221. IL_0097:
  38222. {
  38223. return;
  38224. }
  38225. }
  38226. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  38227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
  38228. {
  38229. static bool s_Il2CppMethodInitialized;
  38230. if (!s_Il2CppMethodInitialized)
  38231. {
  38232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
  38234. s_Il2CppMethodInitialized = true;
  38235. }
  38236. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  38237. memset((&V_0), 0, sizeof(V_0));
  38238. bool V_1 = false;
  38239. int32_t V_2 = 0;
  38240. bool V_3 = false;
  38241. int32_t G_B3_0 = 0;
  38242. {
  38243. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
  38244. if (!L_0)
  38245. {
  38246. goto IL_000c;
  38247. }
  38248. }
  38249. {
  38250. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
  38251. G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
  38252. goto IL_000d;
  38253. }
  38254. IL_000c:
  38255. {
  38256. G_B3_0 = 1;
  38257. }
  38258. IL_000d:
  38259. {
  38260. V_1 = (bool)G_B3_0;
  38261. bool L_2 = V_1;
  38262. if (!L_2)
  38263. {
  38264. goto IL_001f;
  38265. }
  38266. }
  38267. {
  38268. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  38269. Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, /*hidden argument*/NULL);
  38270. goto IL_0058;
  38271. }
  38272. IL_001f:
  38273. {
  38274. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___fourCornersArray0;
  38275. RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C(__this, L_3, /*hidden argument*/NULL);
  38276. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
  38277. L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  38278. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5;
  38279. L_5 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_4, /*hidden argument*/NULL);
  38280. V_0 = L_5;
  38281. V_2 = 0;
  38282. goto IL_0050;
  38283. }
  38284. IL_0037:
  38285. {
  38286. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = ___fourCornersArray0;
  38287. int32_t L_7 = V_2;
  38288. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
  38289. int32_t L_9 = V_2;
  38290. int32_t L_10 = L_9;
  38291. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  38292. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  38293. L_12 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), L_11, /*hidden argument*/NULL);
  38294. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12);
  38295. int32_t L_13 = V_2;
  38296. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  38297. }
  38298. IL_0050:
  38299. {
  38300. int32_t L_14 = V_2;
  38301. V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  38302. bool L_15 = V_3;
  38303. if (L_15)
  38304. {
  38305. goto IL_0037;
  38306. }
  38307. }
  38308. IL_0058:
  38309. {
  38310. return;
  38311. }
  38312. }
  38313. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  38314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m69641A375B011EA52C69C5E2553406FFB819F44B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
  38315. {
  38316. int32_t V_0 = 0;
  38317. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  38318. memset((&V_1), 0, sizeof(V_1));
  38319. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  38320. memset((&V_2), 0, sizeof(V_2));
  38321. {
  38322. int32_t L_0 = ___axis0;
  38323. V_0 = L_0;
  38324. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  38325. L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
  38326. V_1 = L_1;
  38327. int32_t L_2 = V_0;
  38328. float L_3 = ___size1;
  38329. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38330. L_4 = RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5(__this, /*hidden argument*/NULL);
  38331. V_2 = L_4;
  38332. int32_t L_5 = V_0;
  38333. float L_6;
  38334. L_6 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_5, /*hidden argument*/NULL);
  38335. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38336. L_7 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(__this, /*hidden argument*/NULL);
  38337. V_2 = L_7;
  38338. int32_t L_8 = V_0;
  38339. float L_9;
  38340. L_9 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_8, /*hidden argument*/NULL);
  38341. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  38342. L_10 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(__this, /*hidden argument*/NULL);
  38343. V_2 = L_10;
  38344. int32_t L_11 = V_0;
  38345. float L_12;
  38346. L_12 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_11, /*hidden argument*/NULL);
  38347. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
  38348. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  38349. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_13, /*hidden argument*/NULL);
  38350. return;
  38351. }
  38352. }
  38353. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  38354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m9139950FCE6E3C596110C5266174D8B2E56DC9CD (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  38355. {
  38356. static bool s_Il2CppMethodInitialized;
  38357. if (!s_Il2CppMethodInitialized)
  38358. {
  38359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38360. s_Il2CppMethodInitialized = true;
  38361. }
  38362. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B2_0 = NULL;
  38363. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B1_0 = NULL;
  38364. {
  38365. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  38366. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = L_0;
  38367. G_B1_0 = L_1;
  38368. if (L_1)
  38369. {
  38370. G_B2_0 = L_1;
  38371. goto IL_000c;
  38372. }
  38373. }
  38374. {
  38375. goto IL_0013;
  38376. }
  38377. IL_000c:
  38378. {
  38379. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___driven0;
  38380. ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636(G_B2_0, L_2, /*hidden argument*/NULL);
  38381. }
  38382. IL_0013:
  38383. {
  38384. return;
  38385. }
  38386. }
  38387. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  38388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
  38389. {
  38390. static bool s_Il2CppMethodInitialized;
  38391. if (!s_Il2CppMethodInitialized)
  38392. {
  38393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  38395. s_Il2CppMethodInitialized = true;
  38396. }
  38397. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
  38398. bool V_1 = false;
  38399. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  38400. memset((&V_2), 0, sizeof(V_2));
  38401. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  38402. memset((&V_3), 0, sizeof(V_3));
  38403. {
  38404. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  38405. L_0 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(__this, /*hidden argument*/NULL);
  38406. V_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
  38407. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
  38408. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  38409. bool L_2;
  38410. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  38411. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  38412. bool L_3 = V_1;
  38413. if (!L_3)
  38414. {
  38415. goto IL_0022;
  38416. }
  38417. }
  38418. {
  38419. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  38420. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  38421. V_2 = L_4;
  38422. goto IL_0033;
  38423. }
  38424. IL_0022:
  38425. {
  38426. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_0;
  38427. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  38428. L_6 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_5, /*hidden argument*/NULL);
  38429. V_3 = L_6;
  38430. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  38431. L_7 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  38432. V_2 = L_7;
  38433. goto IL_0033;
  38434. }
  38435. IL_0033:
  38436. {
  38437. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_2;
  38438. return L_8;
  38439. }
  38440. }
  38441. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  38442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  38443. {
  38444. typedef void (*RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  38445. static RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn _il2cpp_icall_func;
  38446. if (!_il2cpp_icall_func)
  38447. _il2cpp_icall_func = (RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
  38448. _il2cpp_icall_func(__this, ___ret0);
  38449. }
  38450. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  38451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38452. {
  38453. typedef void (*RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38454. static RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn _il2cpp_icall_func;
  38455. if (!_il2cpp_icall_func)
  38456. _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
  38457. _il2cpp_icall_func(__this, ___ret0);
  38458. }
  38459. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  38460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38461. {
  38462. typedef void (*RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38463. static RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn _il2cpp_icall_func;
  38464. if (!_il2cpp_icall_func)
  38465. _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
  38466. _il2cpp_icall_func(__this, ___value0);
  38467. }
  38468. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  38469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38470. {
  38471. typedef void (*RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38472. static RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn _il2cpp_icall_func;
  38473. if (!_il2cpp_icall_func)
  38474. _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
  38475. _il2cpp_icall_func(__this, ___ret0);
  38476. }
  38477. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  38478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38479. {
  38480. typedef void (*RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38481. static RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn _il2cpp_icall_func;
  38482. if (!_il2cpp_icall_func)
  38483. _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
  38484. _il2cpp_icall_func(__this, ___value0);
  38485. }
  38486. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  38487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38488. {
  38489. typedef void (*RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38490. static RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn _il2cpp_icall_func;
  38491. if (!_il2cpp_icall_func)
  38492. _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
  38493. _il2cpp_icall_func(__this, ___ret0);
  38494. }
  38495. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  38496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38497. {
  38498. typedef void (*RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38499. static RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn _il2cpp_icall_func;
  38500. if (!_il2cpp_icall_func)
  38501. _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
  38502. _il2cpp_icall_func(__this, ___value0);
  38503. }
  38504. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  38505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38506. {
  38507. typedef void (*RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38508. static RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn _il2cpp_icall_func;
  38509. if (!_il2cpp_icall_func)
  38510. _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
  38511. _il2cpp_icall_func(__this, ___ret0);
  38512. }
  38513. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  38514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38515. {
  38516. typedef void (*RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38517. static RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn _il2cpp_icall_func;
  38518. if (!_il2cpp_icall_func)
  38519. _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
  38520. _il2cpp_icall_func(__this, ___value0);
  38521. }
  38522. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  38523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  38524. {
  38525. typedef void (*RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38526. static RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn _il2cpp_icall_func;
  38527. if (!_il2cpp_icall_func)
  38528. _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
  38529. _il2cpp_icall_func(__this, ___ret0);
  38530. }
  38531. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  38532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  38533. {
  38534. typedef void (*RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  38535. static RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn _il2cpp_icall_func;
  38536. if (!_il2cpp_icall_func)
  38537. _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
  38538. _il2cpp_icall_func(__this, ___value0);
  38539. }
  38540. #ifdef __clang__
  38541. #pragma clang diagnostic pop
  38542. #endif
  38543. #ifdef __clang__
  38544. #pragma clang diagnostic push
  38545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38546. #pragma clang diagnostic ignored "-Wunused-variable"
  38547. #endif
  38548. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  38549. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  38550. {
  38551. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  38552. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  38553. marshaled.___mode_2 = unmarshaled.get_mode_2();
  38554. marshaled.___position_3 = unmarshaled.get_position_3();
  38555. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  38556. marshaled.___color_5 = unmarshaled.get_color_5();
  38557. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  38558. marshaled.___range_7 = unmarshaled.get_range_7();
  38559. marshaled.___width_8 = unmarshaled.get_width_8();
  38560. marshaled.___height_9 = unmarshaled.get_height_9();
  38561. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  38562. }
  38563. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  38564. {
  38565. int32_t unmarshaled_instanceID_temp_0 = 0;
  38566. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  38567. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  38568. bool unmarshaled_shadow_temp_1 = false;
  38569. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  38570. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  38571. uint8_t unmarshaled_mode_temp_2 = 0;
  38572. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  38573. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  38574. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  38575. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  38576. unmarshaled_position_temp_3 = marshaled.___position_3;
  38577. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  38578. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  38579. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  38580. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  38581. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  38582. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  38583. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  38584. unmarshaled_color_temp_5 = marshaled.___color_5;
  38585. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  38586. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  38587. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  38588. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  38589. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  38590. float unmarshaled_range_temp_7 = 0.0f;
  38591. unmarshaled_range_temp_7 = marshaled.___range_7;
  38592. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  38593. float unmarshaled_width_temp_8 = 0.0f;
  38594. unmarshaled_width_temp_8 = marshaled.___width_8;
  38595. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  38596. float unmarshaled_height_temp_9 = 0.0f;
  38597. unmarshaled_height_temp_9 = marshaled.___height_9;
  38598. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  38599. uint8_t unmarshaled_falloff_temp_10 = 0;
  38600. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  38601. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  38602. }
  38603. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  38604. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  38605. {
  38606. }
  38607. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  38608. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  38609. {
  38610. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  38611. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  38612. marshaled.___mode_2 = unmarshaled.get_mode_2();
  38613. marshaled.___position_3 = unmarshaled.get_position_3();
  38614. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  38615. marshaled.___color_5 = unmarshaled.get_color_5();
  38616. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  38617. marshaled.___range_7 = unmarshaled.get_range_7();
  38618. marshaled.___width_8 = unmarshaled.get_width_8();
  38619. marshaled.___height_9 = unmarshaled.get_height_9();
  38620. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  38621. }
  38622. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  38623. {
  38624. int32_t unmarshaled_instanceID_temp_0 = 0;
  38625. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  38626. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  38627. bool unmarshaled_shadow_temp_1 = false;
  38628. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  38629. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  38630. uint8_t unmarshaled_mode_temp_2 = 0;
  38631. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  38632. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  38633. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  38634. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  38635. unmarshaled_position_temp_3 = marshaled.___position_3;
  38636. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  38637. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  38638. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  38639. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  38640. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  38641. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  38642. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  38643. unmarshaled_color_temp_5 = marshaled.___color_5;
  38644. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  38645. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  38646. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  38647. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  38648. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  38649. float unmarshaled_range_temp_7 = 0.0f;
  38650. unmarshaled_range_temp_7 = marshaled.___range_7;
  38651. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  38652. float unmarshaled_width_temp_8 = 0.0f;
  38653. unmarshaled_width_temp_8 = marshaled.___width_8;
  38654. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  38655. float unmarshaled_height_temp_9 = 0.0f;
  38656. unmarshaled_height_temp_9 = marshaled.___height_9;
  38657. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  38658. uint8_t unmarshaled_falloff_temp_10 = 0;
  38659. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  38660. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  38661. }
  38662. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  38663. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  38664. {
  38665. }
  38666. #ifdef __clang__
  38667. #pragma clang diagnostic pop
  38668. #endif
  38669. #ifdef __clang__
  38670. #pragma clang diagnostic push
  38671. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38672. #pragma clang diagnostic ignored "-Wunused-variable"
  38673. #endif
  38674. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  38675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
  38676. {
  38677. static bool s_Il2CppMethodInitialized;
  38678. if (!s_Il2CppMethodInitialized)
  38679. {
  38680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  38681. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  38682. s_Il2CppMethodInitialized = true;
  38683. }
  38684. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL;
  38685. bool V_1 = false;
  38686. {
  38687. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
  38688. V_0 = L_0;
  38689. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0;
  38690. V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  38691. bool L_2 = V_1;
  38692. if (!L_2)
  38693. {
  38694. goto IL_0018;
  38695. }
  38696. }
  38697. {
  38698. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0;
  38699. ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0;
  38700. int32_t L_5 = ___probeEvent1;
  38701. Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  38702. }
  38703. IL_0018:
  38704. {
  38705. return;
  38706. }
  38707. }
  38708. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
  38709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method)
  38710. {
  38711. static bool s_Il2CppMethodInitialized;
  38712. if (!s_Il2CppMethodInitialized)
  38713. {
  38714. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  38715. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  38716. s_Il2CppMethodInitialized = true;
  38717. }
  38718. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL;
  38719. bool V_1 = false;
  38720. {
  38721. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
  38722. V_0 = L_0;
  38723. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0;
  38724. V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  38725. bool L_2 = V_1;
  38726. if (!L_2)
  38727. {
  38728. goto IL_0017;
  38729. }
  38730. }
  38731. {
  38732. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0;
  38733. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0;
  38734. Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  38735. }
  38736. IL_0017:
  38737. {
  38738. return;
  38739. }
  38740. }
  38741. #ifdef __clang__
  38742. #pragma clang diagnostic pop
  38743. #endif
  38744. #ifdef __clang__
  38745. #pragma clang diagnostic push
  38746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38747. #pragma clang diagnostic ignored "-Wunused-variable"
  38748. #endif
  38749. // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  38750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  38751. {
  38752. {
  38753. return;
  38754. }
  38755. }
  38756. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  38757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
  38758. {
  38759. bool V_0 = false;
  38760. {
  38761. bool L_0;
  38762. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  38763. V_0 = L_0;
  38764. bool L_1 = V_0;
  38765. if (!L_1)
  38766. {
  38767. goto IL_001c;
  38768. }
  38769. }
  38770. {
  38771. String_t* L_2;
  38772. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  38773. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  38774. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  38775. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var)));
  38776. }
  38777. IL_001c:
  38778. {
  38779. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  38780. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  38781. VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5);
  38782. return;
  38783. }
  38784. }
  38785. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  38786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  38787. {
  38788. bool V_0 = false;
  38789. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0;
  38790. memset((&G_B5_0), 0, sizeof(G_B5_0));
  38791. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL;
  38792. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0;
  38793. memset((&G_B3_0), 0, sizeof(G_B3_0));
  38794. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL;
  38795. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0;
  38796. memset((&G_B4_0), 0, sizeof(G_B4_0));
  38797. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL;
  38798. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL;
  38799. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1;
  38800. memset((&G_B6_1), 0, sizeof(G_B6_1));
  38801. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL;
  38802. {
  38803. bool L_0;
  38804. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  38805. V_0 = L_0;
  38806. bool L_1 = V_0;
  38807. if (!L_1)
  38808. {
  38809. goto IL_001c;
  38810. }
  38811. }
  38812. {
  38813. String_t* L_2;
  38814. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  38815. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  38816. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  38817. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var)));
  38818. }
  38819. IL_001c:
  38820. {
  38821. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  38822. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  38823. G_B3_0 = L_4;
  38824. G_B3_1 = __this;
  38825. if (!L_5)
  38826. {
  38827. G_B5_0 = L_4;
  38828. G_B5_1 = __this;
  38829. goto IL_002a;
  38830. }
  38831. }
  38832. {
  38833. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ___cameras1;
  38834. G_B4_0 = G_B3_0;
  38835. G_B4_1 = G_B3_1;
  38836. if (!(((RuntimeArray*)L_6)->max_length))
  38837. {
  38838. G_B5_0 = G_B3_0;
  38839. G_B5_1 = G_B3_1;
  38840. goto IL_002a;
  38841. }
  38842. }
  38843. {
  38844. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras1;
  38845. int32_t L_8 = 0;
  38846. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
  38847. G_B6_0 = L_9;
  38848. G_B6_1 = G_B4_0;
  38849. G_B6_2 = G_B4_1;
  38850. goto IL_002b;
  38851. }
  38852. IL_002a:
  38853. {
  38854. G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  38855. G_B6_1 = G_B5_0;
  38856. G_B6_2 = G_B5_1;
  38857. }
  38858. IL_002b:
  38859. {
  38860. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2;
  38861. VirtActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
  38862. return;
  38863. }
  38864. }
  38865. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  38866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  38867. {
  38868. {
  38869. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  38870. return L_0;
  38871. }
  38872. }
  38873. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  38874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  38875. {
  38876. {
  38877. bool L_0 = ___value0;
  38878. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  38879. return;
  38880. }
  38881. }
  38882. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  38883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  38884. {
  38885. static bool s_Il2CppMethodInitialized;
  38886. if (!s_Il2CppMethodInitialized)
  38887. {
  38888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  38889. s_Il2CppMethodInitialized = true;
  38890. }
  38891. {
  38892. VirtActionInvoker1< bool >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  38893. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  38894. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  38895. RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL);
  38896. return;
  38897. }
  38898. }
  38899. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  38900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method)
  38901. {
  38902. {
  38903. return;
  38904. }
  38905. }
  38906. #ifdef __clang__
  38907. #pragma clang diagnostic pop
  38908. #endif
  38909. #ifdef __clang__
  38910. #pragma clang diagnostic push
  38911. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38912. #pragma clang diagnostic ignored "-Wunused-variable"
  38913. #endif
  38914. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  38915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  38916. {
  38917. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL;
  38918. Exception_t * V_1 = NULL;
  38919. bool V_2 = false;
  38920. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL;
  38921. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  38922. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  38923. int32_t G_B6_0 = 0;
  38924. {
  38925. V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL;
  38926. }
  38927. IL_0003:
  38928. try
  38929. { // begin try (depth: 1)
  38930. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  38931. L_0 = VirtFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  38932. V_0 = L_0;
  38933. goto IL_0065;
  38934. } // end try (depth: 1)
  38935. catch(Il2CppExceptionWrapper& e)
  38936. {
  38937. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  38938. {
  38939. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  38940. goto CATCH_000e;
  38941. }
  38942. throw e;
  38943. }
  38944. CATCH_000e:
  38945. { // begin catch(System.Exception)
  38946. {
  38947. V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  38948. Exception_t * L_1 = V_1;
  38949. RuntimeObject* L_2;
  38950. L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  38951. bool L_3;
  38952. L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(2 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  38953. if (!L_3)
  38954. {
  38955. goto IL_0056;
  38956. }
  38957. }
  38958. IL_0022:
  38959. {
  38960. Exception_t * L_4 = V_1;
  38961. RuntimeObject* L_5;
  38962. L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  38963. RuntimeObject * L_6;
  38964. L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  38965. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)))))
  38966. {
  38967. goto IL_0056;
  38968. }
  38969. }
  38970. IL_0039:
  38971. {
  38972. Exception_t * L_7 = V_1;
  38973. RuntimeObject* L_8;
  38974. L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  38975. RuntimeObject * L_9;
  38976. L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  38977. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  38978. goto IL_0057;
  38979. }
  38980. IL_0056:
  38981. {
  38982. G_B6_0 = 1;
  38983. }
  38984. IL_0057:
  38985. {
  38986. V_2 = (bool)G_B6_0;
  38987. bool L_10 = V_2;
  38988. if (!L_10)
  38989. {
  38990. goto IL_0062;
  38991. }
  38992. }
  38993. IL_005b:
  38994. {
  38995. Exception_t * L_11 = V_1;
  38996. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  38997. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  38998. }
  38999. IL_0062:
  39000. {
  39001. IL2CPP_POP_ACTIVE_EXCEPTION();
  39002. goto IL_0065;
  39003. }
  39004. } // end catch (depth: 1)
  39005. IL_0065:
  39006. {
  39007. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0;
  39008. V_3 = L_12;
  39009. goto IL_0069;
  39010. }
  39011. IL_0069:
  39012. {
  39013. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3;
  39014. return L_13;
  39015. }
  39016. }
  39017. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  39018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39019. {
  39020. {
  39021. return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL;
  39022. }
  39023. }
  39024. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  39025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39026. {
  39027. {
  39028. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39029. }
  39030. }
  39031. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  39032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39033. {
  39034. {
  39035. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39036. }
  39037. }
  39038. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  39039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39040. {
  39041. {
  39042. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39043. }
  39044. }
  39045. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  39046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39047. {
  39048. {
  39049. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39050. }
  39051. }
  39052. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  39053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39054. {
  39055. {
  39056. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39057. }
  39058. }
  39059. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  39060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39061. {
  39062. {
  39063. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39064. }
  39065. }
  39066. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  39067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39068. {
  39069. {
  39070. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39071. }
  39072. }
  39073. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  39074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39075. {
  39076. {
  39077. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39078. }
  39079. }
  39080. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  39081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39082. {
  39083. {
  39084. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39085. }
  39086. }
  39087. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  39088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39089. {
  39090. {
  39091. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39092. }
  39093. }
  39094. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  39095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39096. {
  39097. {
  39098. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39099. }
  39100. }
  39101. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  39102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39103. {
  39104. {
  39105. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39106. }
  39107. }
  39108. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  39109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39110. {
  39111. {
  39112. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39113. }
  39114. }
  39115. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  39116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39117. {
  39118. {
  39119. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  39120. }
  39121. }
  39122. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  39123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39124. {
  39125. {
  39126. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39127. }
  39128. }
  39129. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  39130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39131. {
  39132. {
  39133. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39134. }
  39135. }
  39136. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  39137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39138. {
  39139. {
  39140. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  39141. }
  39142. }
  39143. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  39144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39145. {
  39146. static bool s_Il2CppMethodInitialized;
  39147. if (!s_Il2CppMethodInitialized)
  39148. {
  39149. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  39150. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  39151. s_Il2CppMethodInitialized = true;
  39152. }
  39153. bool V_0 = false;
  39154. {
  39155. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  39156. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  39157. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  39158. bool L_1;
  39159. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL);
  39160. V_0 = L_1;
  39161. bool L_2 = V_0;
  39162. if (!L_2)
  39163. {
  39164. goto IL_001f;
  39165. }
  39166. }
  39167. {
  39168. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  39169. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  39170. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL);
  39171. }
  39172. IL_001f:
  39173. {
  39174. return;
  39175. }
  39176. }
  39177. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  39178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39179. {
  39180. static bool s_Il2CppMethodInitialized;
  39181. if (!s_Il2CppMethodInitialized)
  39182. {
  39183. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  39184. s_Il2CppMethodInitialized = true;
  39185. }
  39186. {
  39187. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  39188. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  39189. return;
  39190. }
  39191. }
  39192. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  39193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  39194. {
  39195. {
  39196. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  39197. return;
  39198. }
  39199. }
  39200. #ifdef __clang__
  39201. #pragma clang diagnostic pop
  39202. #endif
  39203. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method)
  39204. {
  39205. {
  39206. String_t* L_0 = __this->get__message_0();
  39207. return L_0;
  39208. }
  39209. }
  39210. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  39211. {
  39212. {
  39213. int32_t L_0 = __this->get_m_stringLength_0();
  39214. return L_0;
  39215. }
  39216. }
  39217. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method)
  39218. {
  39219. {
  39220. String_t* L_0 = __this->get_name_0();
  39221. return L_0;
  39222. }
  39223. }
  39224. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method)
  39225. {
  39226. {
  39227. RuntimeObject * L_0 = __this->get_m_target_2();
  39228. return L_0;
  39229. }
  39230. }
  39231. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  39232. {
  39233. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39234. memset((&V_0), 0, sizeof(V_0));
  39235. {
  39236. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  39237. float L_1 = L_0.get_x_2();
  39238. float L_2 = ___d1;
  39239. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  39240. float L_4 = L_3.get_y_3();
  39241. float L_5 = ___d1;
  39242. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  39243. float L_7 = L_6.get_z_4();
  39244. float L_8 = ___d1;
  39245. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  39246. memset((&L_9), 0, sizeof(L_9));
  39247. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  39248. V_0 = L_9;
  39249. goto IL_0021;
  39250. }
  39251. IL_0021:
  39252. {
  39253. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  39254. return L_10;
  39255. }
  39256. }
  39257. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  39258. {
  39259. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39260. memset((&V_0), 0, sizeof(V_0));
  39261. {
  39262. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  39263. float L_1 = L_0.get_x_2();
  39264. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  39265. float L_3 = L_2.get_x_2();
  39266. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  39267. float L_5 = L_4.get_y_3();
  39268. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  39269. float L_7 = L_6.get_y_3();
  39270. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  39271. float L_9 = L_8.get_z_4();
  39272. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  39273. float L_11 = L_10.get_z_4();
  39274. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  39275. memset((&L_12), 0, sizeof(L_12));
  39276. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  39277. V_0 = L_12;
  39278. goto IL_0030;
  39279. }
  39280. IL_0030:
  39281. {
  39282. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  39283. return L_13;
  39284. }
  39285. }
  39286. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  39287. {
  39288. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39289. memset((&V_0), 0, sizeof(V_0));
  39290. {
  39291. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  39292. float L_1 = L_0.get_x_2();
  39293. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  39294. float L_3 = L_2.get_x_2();
  39295. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  39296. float L_5 = L_4.get_y_3();
  39297. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  39298. float L_7 = L_6.get_y_3();
  39299. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  39300. float L_9 = L_8.get_z_4();
  39301. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  39302. float L_11 = L_10.get_z_4();
  39303. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  39304. memset((&L_12), 0, sizeof(L_12));
  39305. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  39306. V_0 = L_12;
  39307. goto IL_0030;
  39308. }
  39309. IL_0030:
  39310. {
  39311. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  39312. return L_13;
  39313. }
  39314. }
  39315. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  39316. {
  39317. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39318. memset((&V_0), 0, sizeof(V_0));
  39319. {
  39320. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  39321. float L_1 = L_0.get_x_2();
  39322. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  39323. float L_3 = L_2.get_x_2();
  39324. float L_4;
  39325. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  39326. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  39327. float L_6 = L_5.get_y_3();
  39328. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  39329. float L_8 = L_7.get_y_3();
  39330. float L_9;
  39331. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  39332. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  39333. float L_11 = L_10.get_z_4();
  39334. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  39335. float L_13 = L_12.get_z_4();
  39336. float L_14;
  39337. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  39338. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  39339. memset((&L_15), 0, sizeof(L_15));
  39340. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  39341. V_0 = L_15;
  39342. goto IL_003c;
  39343. }
  39344. IL_003c:
  39345. {
  39346. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  39347. return L_16;
  39348. }
  39349. }
  39350. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  39351. {
  39352. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  39353. memset((&V_0), 0, sizeof(V_0));
  39354. {
  39355. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  39356. float L_1 = L_0.get_x_2();
  39357. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  39358. float L_3 = L_2.get_x_2();
  39359. float L_4;
  39360. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  39361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  39362. float L_6 = L_5.get_y_3();
  39363. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  39364. float L_8 = L_7.get_y_3();
  39365. float L_9;
  39366. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  39367. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  39368. float L_11 = L_10.get_z_4();
  39369. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  39370. float L_13 = L_12.get_z_4();
  39371. float L_14;
  39372. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  39373. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  39374. memset((&L_15), 0, sizeof(L_15));
  39375. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  39376. V_0 = L_15;
  39377. goto IL_003c;
  39378. }
  39379. IL_003c:
  39380. {
  39381. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  39382. return L_16;
  39383. }
  39384. }
  39385. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  39386. {
  39387. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39388. memset((&V_0), 0, sizeof(V_0));
  39389. {
  39390. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  39391. float L_1 = L_0.get_x_2();
  39392. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  39393. float L_3 = L_2.get_y_3();
  39394. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  39395. memset((&L_4), 0, sizeof(L_4));
  39396. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  39397. V_0 = L_4;
  39398. goto IL_0015;
  39399. }
  39400. IL_0015:
  39401. {
  39402. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  39403. return L_5;
  39404. }
  39405. }
  39406. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  39407. {
  39408. float V_0 = 0.0f;
  39409. float V_1 = 0.0f;
  39410. float V_2 = 0.0f;
  39411. float V_3 = 0.0f;
  39412. float V_4 = 0.0f;
  39413. bool V_5 = false;
  39414. {
  39415. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  39416. float L_1 = L_0.get_x_1();
  39417. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  39418. float L_3 = L_2.get_x_1();
  39419. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  39420. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  39421. float L_5 = L_4.get_y_2();
  39422. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  39423. float L_7 = L_6.get_y_2();
  39424. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  39425. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  39426. float L_9 = L_8.get_z_3();
  39427. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  39428. float L_11 = L_10.get_z_3();
  39429. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  39430. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  39431. float L_13 = L_12.get_w_4();
  39432. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  39433. float L_15 = L_14.get_w_4();
  39434. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  39435. float L_16 = V_0;
  39436. float L_17 = V_0;
  39437. float L_18 = V_1;
  39438. float L_19 = V_1;
  39439. float L_20 = V_2;
  39440. float L_21 = V_2;
  39441. float L_22 = V_3;
  39442. float L_23 = V_3;
  39443. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  39444. float L_24 = V_4;
  39445. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  39446. goto IL_0057;
  39447. }
  39448. IL_0057:
  39449. {
  39450. bool L_25 = V_5;
  39451. return L_25;
  39452. }
  39453. }
  39454. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method)
  39455. {
  39456. {
  39457. intptr_t L_0 = *__this;
  39458. return (void*)(L_0);
  39459. }
  39460. }
  39461. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22_inline (const RuntimeMethod* method)
  39462. {
  39463. static bool s_Il2CppMethodInitialized;
  39464. if (!s_Il2CppMethodInitialized)
  39465. {
  39466. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  39467. s_Il2CppMethodInitialized = true;
  39468. }
  39469. {
  39470. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  39471. RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_1();
  39472. return L_0;
  39473. }
  39474. }
  39475. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
  39476. {
  39477. {
  39478. NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
  39479. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  39480. return;
  39481. }
  39482. }
  39483. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  39484. {
  39485. {
  39486. int32_t L_0 = ___value0;
  39487. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  39488. return;
  39489. }
  39490. }
  39491. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  39492. {
  39493. {
  39494. int32_t L_0 = ___value0;
  39495. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  39496. return;
  39497. }
  39498. }
  39499. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
  39500. {
  39501. {
  39502. int32_t L_0 = ___value0;
  39503. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  39504. return;
  39505. }
  39506. }
  39507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  39508. {
  39509. {
  39510. float L_0 = ___x0;
  39511. __this->set_x_0(L_0);
  39512. float L_1 = ___y1;
  39513. __this->set_y_1(L_1);
  39514. return;
  39515. }
  39516. }
  39517. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  39518. {
  39519. {
  39520. RuntimeObject* L_0 = ___value0;
  39521. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  39522. return;
  39523. }
  39524. }
  39525. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method)
  39526. {
  39527. {
  39528. bool L_0 = ___value0;
  39529. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  39530. return;
  39531. }
  39532. }
  39533. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method)
  39534. {
  39535. {
  39536. int32_t L_0 = ___value0;
  39537. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  39538. return;
  39539. }
  39540. }
  39541. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  39542. {
  39543. {
  39544. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  39545. return L_0;
  39546. }
  39547. }
  39548. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  39549. {
  39550. {
  39551. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  39552. return L_0;
  39553. }
  39554. }
  39555. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method)
  39556. {
  39557. {
  39558. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  39559. return L_0;
  39560. }
  39561. }
  39562. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  39563. {
  39564. bool V_0 = false;
  39565. int32_t G_B5_0 = 0;
  39566. {
  39567. float L_0 = __this->get_x_1();
  39568. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  39569. float L_2 = L_1.get_x_1();
  39570. if ((!(((float)L_0) == ((float)L_2))))
  39571. {
  39572. goto IL_003b;
  39573. }
  39574. }
  39575. {
  39576. float L_3 = __this->get_y_2();
  39577. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  39578. float L_5 = L_4.get_y_2();
  39579. if ((!(((float)L_3) == ((float)L_5))))
  39580. {
  39581. goto IL_003b;
  39582. }
  39583. }
  39584. {
  39585. float L_6 = __this->get_z_3();
  39586. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  39587. float L_8 = L_7.get_z_3();
  39588. if ((!(((float)L_6) == ((float)L_8))))
  39589. {
  39590. goto IL_003b;
  39591. }
  39592. }
  39593. {
  39594. float L_9 = __this->get_w_4();
  39595. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  39596. float L_11 = L_10.get_w_4();
  39597. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  39598. goto IL_003c;
  39599. }
  39600. IL_003b:
  39601. {
  39602. G_B5_0 = 0;
  39603. }
  39604. IL_003c:
  39605. {
  39606. V_0 = (bool)G_B5_0;
  39607. goto IL_003f;
  39608. }
  39609. IL_003f:
  39610. {
  39611. bool L_12 = V_0;
  39612. return L_12;
  39613. }
  39614. }
  39615. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  39616. {
  39617. float V_0 = 0.0f;
  39618. {
  39619. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  39620. float L_1 = L_0.get_x_2();
  39621. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  39622. float L_3 = L_2.get_x_2();
  39623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  39624. float L_5 = L_4.get_y_3();
  39625. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  39626. float L_7 = L_6.get_y_3();
  39627. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  39628. float L_9 = L_8.get_z_4();
  39629. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  39630. float L_11 = L_10.get_z_4();
  39631. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  39632. goto IL_002d;
  39633. }
  39634. IL_002d:
  39635. {
  39636. float L_12 = V_0;
  39637. return L_12;
  39638. }
  39639. }
  39640. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  39641. {
  39642. {
  39643. float L_0 = ___x0;
  39644. __this->set_x_2(L_0);
  39645. float L_1 = ___y1;
  39646. __this->set_y_3(L_1);
  39647. float L_2 = ___z2;
  39648. __this->set_z_4(L_2);
  39649. return;
  39650. }
  39651. }
  39652. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39653. {
  39654. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39655. memset((&V_0), 0, sizeof(V_0));
  39656. {
  39657. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39658. float L_1 = L_0.get_x_0();
  39659. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39660. float L_3 = L_2.get_x_0();
  39661. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39662. float L_5 = L_4.get_y_1();
  39663. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39664. float L_7 = L_6.get_y_1();
  39665. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39666. memset((&L_8), 0, sizeof(L_8));
  39667. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39668. V_0 = L_8;
  39669. goto IL_0023;
  39670. }
  39671. IL_0023:
  39672. {
  39673. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39674. return L_9;
  39675. }
  39676. }
  39677. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39678. {
  39679. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39680. memset((&V_0), 0, sizeof(V_0));
  39681. {
  39682. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39683. float L_1 = L_0.get_x_0();
  39684. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39685. float L_3 = L_2.get_x_0();
  39686. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39687. float L_5 = L_4.get_y_1();
  39688. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39689. float L_7 = L_6.get_y_1();
  39690. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39691. memset((&L_8), 0, sizeof(L_8));
  39692. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39693. V_0 = L_8;
  39694. goto IL_0023;
  39695. }
  39696. IL_0023:
  39697. {
  39698. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39699. return L_9;
  39700. }
  39701. }
  39702. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  39703. {
  39704. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  39705. memset((&V_0), 0, sizeof(V_0));
  39706. {
  39707. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  39708. float L_1 = L_0.get_x_0();
  39709. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  39710. float L_3 = L_2.get_x_0();
  39711. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  39712. float L_5 = L_4.get_y_1();
  39713. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  39714. float L_7 = L_6.get_y_1();
  39715. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  39716. memset((&L_8), 0, sizeof(L_8));
  39717. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  39718. V_0 = L_8;
  39719. goto IL_0023;
  39720. }
  39721. IL_0023:
  39722. {
  39723. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  39724. return L_9;
  39725. }
  39726. }
  39727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  39728. {
  39729. {
  39730. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  39731. return L_0;
  39732. }
  39733. }
  39734. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  39735. {
  39736. {
  39737. bool L_0 = ___value0;
  39738. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  39739. return;
  39740. }
  39741. }
  39742. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method)
  39743. {
  39744. {
  39745. int32_t L_0 = ___index0;
  39746. int32_t L_1 = (int32_t)__this->get__size_2();
  39747. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  39748. {
  39749. goto IL_000e;
  39750. }
  39751. }
  39752. {
  39753. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  39754. }
  39755. IL_000e:
  39756. {
  39757. OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* L_2 = (OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)__this->get__items_1();
  39758. int32_t L_3 = ___index0;
  39759. OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4;
  39760. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817*)L_2, (int32_t)L_3);
  39761. return (OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 )L_4;
  39762. }
  39763. }
  39764. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method)
  39765. {
  39766. {
  39767. int32_t L_0 = (int32_t)__this->get__size_2();
  39768. return (int32_t)L_0;
  39769. }
  39770. }
  39771. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  39772. {
  39773. {
  39774. int32_t L_0 = ___index0;
  39775. int32_t L_1 = (int32_t)__this->get__size_2();
  39776. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  39777. {
  39778. goto IL_000e;
  39779. }
  39780. }
  39781. {
  39782. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  39783. }
  39784. IL_000e:
  39785. {
  39786. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  39787. int32_t L_3 = ___index0;
  39788. RuntimeObject * L_4;
  39789. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  39790. return (RuntimeObject *)L_4;
  39791. }
  39792. }
  39793. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  39794. {
  39795. {
  39796. int32_t L_0 = (int32_t)__this->get__size_2();
  39797. return (int32_t)L_0;
  39798. }
  39799. }
  39800. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method)
  39801. {
  39802. {
  39803. RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
  39804. return (RuntimeObject *)L_0;
  39805. }
  39806. }
  39807. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
  39808. {
  39809. {
  39810. int32_t L_0 = (int32_t)__this->get_current_3();
  39811. return (int32_t)L_0;
  39812. }
  39813. }