UnityEngine.InputLegacyModule.cpp 142 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. // UnityEngine.Camera[]
  10. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  11. // System.Char[]
  12. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  13. // UnityEngine.Display[]
  14. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  15. // UnityEngine.SendMouseEvents/HitInfo[]
  16. struct HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231;
  17. // UnityEngine.Camera
  18. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  19. // UnityEngine.Display
  20. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  21. // UnityEngine.GameObject
  22. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  23. // UnityEngine.Object
  24. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  25. // UnityEngine.RenderTexture
  26. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  27. // System.String
  28. struct String_t;
  29. // System.Void
  30. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  31. // UnityEngine.Camera/CameraCallback
  32. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  33. // UnityEngine.Display/DisplaysUpdatedDelegate
  34. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  35. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var;
  36. IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var;
  37. IL2CPP_EXTERN_C RuntimeClass* HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var;
  38. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  39. IL2CPP_EXTERN_C RuntimeClass* SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var;
  40. IL2CPP_EXTERN_C String_t* _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D;
  41. IL2CPP_EXTERN_C String_t* _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4;
  42. IL2CPP_EXTERN_C String_t* _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC;
  43. IL2CPP_EXTERN_C String_t* _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84;
  44. IL2CPP_EXTERN_C String_t* _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821;
  45. IL2CPP_EXTERN_C String_t* _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695;
  46. IL2CPP_EXTERN_C String_t* _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0;
  47. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  48. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  49. struct HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231;
  50. IL2CPP_EXTERN_C_BEGIN
  51. IL2CPP_EXTERN_C_END
  52. #ifdef __clang__
  53. #pragma clang diagnostic push
  54. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  55. #pragma clang diagnostic ignored "-Wunused-variable"
  56. #endif
  57. // <Module>
  58. struct U3CModuleU3E_t2F6B72E5B55148A7B1DBD6B42B301AEC3ECE86DB
  59. {
  60. public:
  61. public:
  62. };
  63. // System.Object
  64. struct Il2CppArrayBounds;
  65. // System.Array
  66. // UnityEngine.CameraRaycastHelper
  67. struct CameraRaycastHelper_t2EB434C1BA2F4B7011FE16E77A471188901F1913 : public RuntimeObject
  68. {
  69. public:
  70. public:
  71. };
  72. // UnityEngine.Input
  73. struct Input_t763D9CAB93E5035D6CE4D185D9B64D7F3F47202A : public RuntimeObject
  74. {
  75. public:
  76. public:
  77. };
  78. // UnityEngine.SendMouseEvents
  79. struct SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437 : public RuntimeObject
  80. {
  81. public:
  82. public:
  83. };
  84. struct SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields
  85. {
  86. public:
  87. // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
  88. bool ___s_MouseUsed_0;
  89. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
  90. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* ___m_LastHit_1;
  91. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
  92. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* ___m_MouseDownHit_2;
  93. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
  94. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* ___m_CurrentHit_3;
  95. // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
  96. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___m_Cameras_4;
  97. public:
  98. inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___s_MouseUsed_0)); }
  99. inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
  100. inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
  101. inline void set_s_MouseUsed_0(bool value)
  102. {
  103. ___s_MouseUsed_0 = value;
  104. }
  105. inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_LastHit_1)); }
  106. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* get_m_LastHit_1() const { return ___m_LastHit_1; }
  107. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
  108. inline void set_m_LastHit_1(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* value)
  109. {
  110. ___m_LastHit_1 = value;
  111. Il2CppCodeGenWriteBarrier((void**)(&___m_LastHit_1), (void*)value);
  112. }
  113. inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_MouseDownHit_2)); }
  114. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
  115. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
  116. inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* value)
  117. {
  118. ___m_MouseDownHit_2 = value;
  119. Il2CppCodeGenWriteBarrier((void**)(&___m_MouseDownHit_2), (void*)value);
  120. }
  121. inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_CurrentHit_3)); }
  122. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
  123. inline HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
  124. inline void set_m_CurrentHit_3(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* value)
  125. {
  126. ___m_CurrentHit_3 = value;
  127. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentHit_3), (void*)value);
  128. }
  129. inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields, ___m_Cameras_4)); }
  130. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_m_Cameras_4() const { return ___m_Cameras_4; }
  131. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
  132. inline void set_m_Cameras_4(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  133. {
  134. ___m_Cameras_4 = value;
  135. Il2CppCodeGenWriteBarrier((void**)(&___m_Cameras_4), (void*)value);
  136. }
  137. };
  138. // System.String
  139. struct String_t : public RuntimeObject
  140. {
  141. public:
  142. // System.Int32 System.String::m_stringLength
  143. int32_t ___m_stringLength_0;
  144. // System.Char System.String::m_firstChar
  145. Il2CppChar ___m_firstChar_1;
  146. public:
  147. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  148. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  149. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  150. inline void set_m_stringLength_0(int32_t value)
  151. {
  152. ___m_stringLength_0 = value;
  153. }
  154. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  155. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  156. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  157. inline void set_m_firstChar_1(Il2CppChar value)
  158. {
  159. ___m_firstChar_1 = value;
  160. }
  161. };
  162. struct String_t_StaticFields
  163. {
  164. public:
  165. // System.String System.String::Empty
  166. String_t* ___Empty_5;
  167. public:
  168. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  169. inline String_t* get_Empty_5() const { return ___Empty_5; }
  170. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  171. inline void set_Empty_5(String_t* value)
  172. {
  173. ___Empty_5 = value;
  174. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  175. }
  176. };
  177. // System.ValueType
  178. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  179. {
  180. public:
  181. public:
  182. };
  183. // Native definition for P/Invoke marshalling of System.ValueType
  184. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  185. {
  186. };
  187. // Native definition for COM marshalling of System.ValueType
  188. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  189. {
  190. };
  191. // System.Boolean
  192. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  193. {
  194. public:
  195. // System.Boolean System.Boolean::m_value
  196. bool ___m_value_0;
  197. public:
  198. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  199. inline bool get_m_value_0() const { return ___m_value_0; }
  200. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  201. inline void set_m_value_0(bool value)
  202. {
  203. ___m_value_0 = value;
  204. }
  205. };
  206. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  207. {
  208. public:
  209. // System.String System.Boolean::TrueString
  210. String_t* ___TrueString_5;
  211. // System.String System.Boolean::FalseString
  212. String_t* ___FalseString_6;
  213. public:
  214. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  215. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  216. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  217. inline void set_TrueString_5(String_t* value)
  218. {
  219. ___TrueString_5 = value;
  220. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  221. }
  222. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  223. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  224. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  225. inline void set_FalseString_6(String_t* value)
  226. {
  227. ___FalseString_6 = value;
  228. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  229. }
  230. };
  231. // System.Enum
  232. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  233. {
  234. public:
  235. public:
  236. };
  237. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  238. {
  239. public:
  240. // System.Char[] System.Enum::enumSeperatorCharArray
  241. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  242. public:
  243. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  244. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  245. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  246. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  247. {
  248. ___enumSeperatorCharArray_0 = value;
  249. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  250. }
  251. };
  252. // Native definition for P/Invoke marshalling of System.Enum
  253. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  254. {
  255. };
  256. // Native definition for COM marshalling of System.Enum
  257. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  258. {
  259. };
  260. // System.Int32
  261. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  262. {
  263. public:
  264. // System.Int32 System.Int32::m_value
  265. int32_t ___m_value_0;
  266. public:
  267. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  268. inline int32_t get_m_value_0() const { return ___m_value_0; }
  269. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  270. inline void set_m_value_0(int32_t value)
  271. {
  272. ___m_value_0 = value;
  273. }
  274. };
  275. // System.IntPtr
  276. struct IntPtr_t
  277. {
  278. public:
  279. // System.Void* System.IntPtr::m_value
  280. void* ___m_value_0;
  281. public:
  282. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  283. inline void* get_m_value_0() const { return ___m_value_0; }
  284. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  285. inline void set_m_value_0(void* value)
  286. {
  287. ___m_value_0 = value;
  288. }
  289. };
  290. struct IntPtr_t_StaticFields
  291. {
  292. public:
  293. // System.IntPtr System.IntPtr::Zero
  294. intptr_t ___Zero_1;
  295. public:
  296. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  297. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  298. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  299. inline void set_Zero_1(intptr_t value)
  300. {
  301. ___Zero_1 = value;
  302. }
  303. };
  304. // UnityEngine.Rect
  305. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  306. {
  307. public:
  308. // System.Single UnityEngine.Rect::m_XMin
  309. float ___m_XMin_0;
  310. // System.Single UnityEngine.Rect::m_YMin
  311. float ___m_YMin_1;
  312. // System.Single UnityEngine.Rect::m_Width
  313. float ___m_Width_2;
  314. // System.Single UnityEngine.Rect::m_Height
  315. float ___m_Height_3;
  316. public:
  317. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  318. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  319. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  320. inline void set_m_XMin_0(float value)
  321. {
  322. ___m_XMin_0 = value;
  323. }
  324. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  325. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  326. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  327. inline void set_m_YMin_1(float value)
  328. {
  329. ___m_YMin_1 = value;
  330. }
  331. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  332. inline float get_m_Width_2() const { return ___m_Width_2; }
  333. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  334. inline void set_m_Width_2(float value)
  335. {
  336. ___m_Width_2 = value;
  337. }
  338. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  339. inline float get_m_Height_3() const { return ___m_Height_3; }
  340. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  341. inline void set_m_Height_3(float value)
  342. {
  343. ___m_Height_3 = value;
  344. }
  345. };
  346. // System.Single
  347. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  348. {
  349. public:
  350. // System.Single System.Single::m_value
  351. float ___m_value_0;
  352. public:
  353. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  354. inline float get_m_value_0() const { return ___m_value_0; }
  355. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  356. inline void set_m_value_0(float value)
  357. {
  358. ___m_value_0 = value;
  359. }
  360. };
  361. // UnityEngine.Vector2
  362. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  363. {
  364. public:
  365. // System.Single UnityEngine.Vector2::x
  366. float ___x_0;
  367. // System.Single UnityEngine.Vector2::y
  368. float ___y_1;
  369. public:
  370. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  371. inline float get_x_0() const { return ___x_0; }
  372. inline float* get_address_of_x_0() { return &___x_0; }
  373. inline void set_x_0(float value)
  374. {
  375. ___x_0 = value;
  376. }
  377. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  378. inline float get_y_1() const { return ___y_1; }
  379. inline float* get_address_of_y_1() { return &___y_1; }
  380. inline void set_y_1(float value)
  381. {
  382. ___y_1 = value;
  383. }
  384. };
  385. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  386. {
  387. public:
  388. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  389. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  390. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  391. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  392. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  394. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  395. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  396. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  397. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  398. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  399. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  400. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  401. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  402. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  403. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  404. public:
  405. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  406. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  407. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  408. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  409. {
  410. ___zeroVector_2 = value;
  411. }
  412. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  413. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  414. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  415. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  416. {
  417. ___oneVector_3 = value;
  418. }
  419. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  420. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  421. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  422. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  423. {
  424. ___upVector_4 = value;
  425. }
  426. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  427. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  428. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  429. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  430. {
  431. ___downVector_5 = value;
  432. }
  433. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  434. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  435. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  436. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  437. {
  438. ___leftVector_6 = value;
  439. }
  440. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  441. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  442. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  443. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  444. {
  445. ___rightVector_7 = value;
  446. }
  447. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  448. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  449. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  450. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  451. {
  452. ___positiveInfinityVector_8 = value;
  453. }
  454. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  455. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  456. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  457. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  458. {
  459. ___negativeInfinityVector_9 = value;
  460. }
  461. };
  462. // UnityEngine.Vector3
  463. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  464. {
  465. public:
  466. // System.Single UnityEngine.Vector3::x
  467. float ___x_2;
  468. // System.Single UnityEngine.Vector3::y
  469. float ___y_3;
  470. // System.Single UnityEngine.Vector3::z
  471. float ___z_4;
  472. public:
  473. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  474. inline float get_x_2() const { return ___x_2; }
  475. inline float* get_address_of_x_2() { return &___x_2; }
  476. inline void set_x_2(float value)
  477. {
  478. ___x_2 = value;
  479. }
  480. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  481. inline float get_y_3() const { return ___y_3; }
  482. inline float* get_address_of_y_3() { return &___y_3; }
  483. inline void set_y_3(float value)
  484. {
  485. ___y_3 = value;
  486. }
  487. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  488. inline float get_z_4() const { return ___z_4; }
  489. inline float* get_address_of_z_4() { return &___z_4; }
  490. inline void set_z_4(float value)
  491. {
  492. ___z_4 = value;
  493. }
  494. };
  495. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  496. {
  497. public:
  498. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  499. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  500. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  501. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  502. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  503. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  504. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  505. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  506. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  507. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  508. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  509. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  510. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  511. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  512. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  513. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  514. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  515. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  516. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  517. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  518. public:
  519. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  520. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  521. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  522. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  523. {
  524. ___zeroVector_5 = value;
  525. }
  526. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  527. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  528. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  529. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  530. {
  531. ___oneVector_6 = value;
  532. }
  533. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  534. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  535. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  536. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  537. {
  538. ___upVector_7 = value;
  539. }
  540. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  541. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  542. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  543. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  544. {
  545. ___downVector_8 = value;
  546. }
  547. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  548. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  549. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  550. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  551. {
  552. ___leftVector_9 = value;
  553. }
  554. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  555. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  556. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  557. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  558. {
  559. ___rightVector_10 = value;
  560. }
  561. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  562. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  563. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  564. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  565. {
  566. ___forwardVector_11 = value;
  567. }
  568. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  569. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  570. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  571. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  572. {
  573. ___backVector_12 = value;
  574. }
  575. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  576. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  577. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  578. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  579. {
  580. ___positiveInfinityVector_13 = value;
  581. }
  582. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  583. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  584. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  585. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  586. {
  587. ___negativeInfinityVector_14 = value;
  588. }
  589. };
  590. // System.Void
  591. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  592. {
  593. public:
  594. union
  595. {
  596. struct
  597. {
  598. };
  599. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  600. };
  601. public:
  602. };
  603. // UnityEngine.SendMouseEvents/HitInfo
  604. struct HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6
  605. {
  606. public:
  607. // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
  608. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target_0;
  609. // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
  610. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_1;
  611. public:
  612. inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6, ___target_0)); }
  613. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_target_0() const { return ___target_0; }
  614. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_target_0() { return &___target_0; }
  615. inline void set_target_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  616. {
  617. ___target_0 = value;
  618. Il2CppCodeGenWriteBarrier((void**)(&___target_0), (void*)value);
  619. }
  620. inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6, ___camera_1)); }
  621. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_1() const { return ___camera_1; }
  622. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_1() { return &___camera_1; }
  623. inline void set_camera_1(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  624. {
  625. ___camera_1 = value;
  626. Il2CppCodeGenWriteBarrier((void**)(&___camera_1), (void*)value);
  627. }
  628. };
  629. // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
  630. struct HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke
  631. {
  632. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target_0;
  633. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_1;
  634. };
  635. // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
  636. struct HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com
  637. {
  638. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target_0;
  639. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_1;
  640. };
  641. // UnityEngine.CameraClearFlags
  642. struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7
  643. {
  644. public:
  645. // System.Int32 UnityEngine.CameraClearFlags::value__
  646. int32_t ___value___2;
  647. public:
  648. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); }
  649. inline int32_t get_value___2() const { return ___value___2; }
  650. inline int32_t* get_address_of_value___2() { return &___value___2; }
  651. inline void set_value___2(int32_t value)
  652. {
  653. ___value___2 = value;
  654. }
  655. };
  656. // UnityEngine.Display
  657. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  658. {
  659. public:
  660. // System.IntPtr UnityEngine.Display::nativeDisplay
  661. intptr_t ___nativeDisplay_0;
  662. public:
  663. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  664. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  665. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  666. inline void set_nativeDisplay_0(intptr_t value)
  667. {
  668. ___nativeDisplay_0 = value;
  669. }
  670. };
  671. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  672. {
  673. public:
  674. // UnityEngine.Display[] UnityEngine.Display::displays
  675. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  676. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  677. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  678. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  679. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_3;
  680. public:
  681. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  682. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  683. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  684. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  685. {
  686. ___displays_1 = value;
  687. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  688. }
  689. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  690. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  691. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  692. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  693. {
  694. ____mainDisplay_2 = value;
  695. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  696. }
  697. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_3)); }
  698. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  699. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  700. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  701. {
  702. ___onDisplaysUpdated_3 = value;
  703. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value);
  704. }
  705. };
  706. // UnityEngine.IMECompositionMode
  707. struct IMECompositionMode_t8755B1BD5D22F5DE23A46F79403A234844D7A5C8
  708. {
  709. public:
  710. // System.Int32 UnityEngine.IMECompositionMode::value__
  711. int32_t ___value___2;
  712. public:
  713. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IMECompositionMode_t8755B1BD5D22F5DE23A46F79403A234844D7A5C8, ___value___2)); }
  714. inline int32_t get_value___2() const { return ___value___2; }
  715. inline int32_t* get_address_of_value___2() { return &___value___2; }
  716. inline void set_value___2(int32_t value)
  717. {
  718. ___value___2 = value;
  719. }
  720. };
  721. // UnityEngine.Object
  722. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  723. {
  724. public:
  725. // System.IntPtr UnityEngine.Object::m_CachedPtr
  726. intptr_t ___m_CachedPtr_0;
  727. public:
  728. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  729. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  730. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  731. inline void set_m_CachedPtr_0(intptr_t value)
  732. {
  733. ___m_CachedPtr_0 = value;
  734. }
  735. };
  736. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  737. {
  738. public:
  739. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  740. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  741. public:
  742. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  743. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  744. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  745. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  746. {
  747. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  748. }
  749. };
  750. // Native definition for P/Invoke marshalling of UnityEngine.Object
  751. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  752. {
  753. intptr_t ___m_CachedPtr_0;
  754. };
  755. // Native definition for COM marshalling of UnityEngine.Object
  756. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  757. {
  758. intptr_t ___m_CachedPtr_0;
  759. };
  760. // UnityEngine.Ray
  761. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  762. {
  763. public:
  764. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  765. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  766. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  768. public:
  769. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  770. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  771. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  772. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  773. {
  774. ___m_Origin_0 = value;
  775. }
  776. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  777. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  778. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  779. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  780. {
  781. ___m_Direction_1 = value;
  782. }
  783. };
  784. // UnityEngine.SendMessageOptions
  785. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  786. {
  787. public:
  788. // System.Int32 UnityEngine.SendMessageOptions::value__
  789. int32_t ___value___2;
  790. public:
  791. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  792. inline int32_t get_value___2() const { return ___value___2; }
  793. inline int32_t* get_address_of_value___2() { return &___value___2; }
  794. inline void set_value___2(int32_t value)
  795. {
  796. ___value___2 = value;
  797. }
  798. };
  799. // UnityEngine.TouchPhase
  800. struct TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A
  801. {
  802. public:
  803. // System.Int32 UnityEngine.TouchPhase::value__
  804. int32_t ___value___2;
  805. public:
  806. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A, ___value___2)); }
  807. inline int32_t get_value___2() const { return ___value___2; }
  808. inline int32_t* get_address_of_value___2() { return &___value___2; }
  809. inline void set_value___2(int32_t value)
  810. {
  811. ___value___2 = value;
  812. }
  813. };
  814. // UnityEngine.TouchType
  815. struct TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F
  816. {
  817. public:
  818. // System.Int32 UnityEngine.TouchType::value__
  819. int32_t ___value___2;
  820. public:
  821. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F, ___value___2)); }
  822. inline int32_t get_value___2() const { return ___value___2; }
  823. inline int32_t* get_address_of_value___2() { return &___value___2; }
  824. inline void set_value___2(int32_t value)
  825. {
  826. ___value___2 = value;
  827. }
  828. };
  829. // UnityEngine.Component
  830. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  831. {
  832. public:
  833. public:
  834. };
  835. // UnityEngine.GameObject
  836. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  837. {
  838. public:
  839. public:
  840. };
  841. // UnityEngine.Texture
  842. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  843. {
  844. public:
  845. public:
  846. };
  847. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  848. {
  849. public:
  850. // System.Int32 UnityEngine.Texture::GenerateAllMips
  851. int32_t ___GenerateAllMips_4;
  852. public:
  853. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  854. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  855. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  856. inline void set_GenerateAllMips_4(int32_t value)
  857. {
  858. ___GenerateAllMips_4 = value;
  859. }
  860. };
  861. // UnityEngine.Touch
  862. struct Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C
  863. {
  864. public:
  865. // System.Int32 UnityEngine.Touch::m_FingerId
  866. int32_t ___m_FingerId_0;
  867. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  868. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Position_1;
  869. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  870. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_RawPosition_2;
  871. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  872. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PositionDelta_3;
  873. // System.Single UnityEngine.Touch::m_TimeDelta
  874. float ___m_TimeDelta_4;
  875. // System.Int32 UnityEngine.Touch::m_TapCount
  876. int32_t ___m_TapCount_5;
  877. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  878. int32_t ___m_Phase_6;
  879. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  880. int32_t ___m_Type_7;
  881. // System.Single UnityEngine.Touch::m_Pressure
  882. float ___m_Pressure_8;
  883. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  884. float ___m_maximumPossiblePressure_9;
  885. // System.Single UnityEngine.Touch::m_Radius
  886. float ___m_Radius_10;
  887. // System.Single UnityEngine.Touch::m_RadiusVariance
  888. float ___m_RadiusVariance_11;
  889. // System.Single UnityEngine.Touch::m_AltitudeAngle
  890. float ___m_AltitudeAngle_12;
  891. // System.Single UnityEngine.Touch::m_AzimuthAngle
  892. float ___m_AzimuthAngle_13;
  893. public:
  894. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_FingerId_0)); }
  895. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  896. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  897. inline void set_m_FingerId_0(int32_t value)
  898. {
  899. ___m_FingerId_0 = value;
  900. }
  901. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Position_1)); }
  902. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Position_1() const { return ___m_Position_1; }
  903. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Position_1() { return &___m_Position_1; }
  904. inline void set_m_Position_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  905. {
  906. ___m_Position_1 = value;
  907. }
  908. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RawPosition_2)); }
  909. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  910. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  911. inline void set_m_RawPosition_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  912. {
  913. ___m_RawPosition_2 = value;
  914. }
  915. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_PositionDelta_3)); }
  916. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  917. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  918. inline void set_m_PositionDelta_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  919. {
  920. ___m_PositionDelta_3 = value;
  921. }
  922. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TimeDelta_4)); }
  923. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  924. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  925. inline void set_m_TimeDelta_4(float value)
  926. {
  927. ___m_TimeDelta_4 = value;
  928. }
  929. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TapCount_5)); }
  930. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  931. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  932. inline void set_m_TapCount_5(int32_t value)
  933. {
  934. ___m_TapCount_5 = value;
  935. }
  936. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Phase_6)); }
  937. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  938. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  939. inline void set_m_Phase_6(int32_t value)
  940. {
  941. ___m_Phase_6 = value;
  942. }
  943. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Type_7)); }
  944. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  945. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  946. inline void set_m_Type_7(int32_t value)
  947. {
  948. ___m_Type_7 = value;
  949. }
  950. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Pressure_8)); }
  951. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  952. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  953. inline void set_m_Pressure_8(float value)
  954. {
  955. ___m_Pressure_8 = value;
  956. }
  957. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_maximumPossiblePressure_9)); }
  958. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  959. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  960. inline void set_m_maximumPossiblePressure_9(float value)
  961. {
  962. ___m_maximumPossiblePressure_9 = value;
  963. }
  964. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Radius_10)); }
  965. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  966. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  967. inline void set_m_Radius_10(float value)
  968. {
  969. ___m_Radius_10 = value;
  970. }
  971. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RadiusVariance_11)); }
  972. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  973. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  974. inline void set_m_RadiusVariance_11(float value)
  975. {
  976. ___m_RadiusVariance_11 = value;
  977. }
  978. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AltitudeAngle_12)); }
  979. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  980. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  981. inline void set_m_AltitudeAngle_12(float value)
  982. {
  983. ___m_AltitudeAngle_12 = value;
  984. }
  985. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AzimuthAngle_13)); }
  986. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  987. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  988. inline void set_m_AzimuthAngle_13(float value)
  989. {
  990. ___m_AzimuthAngle_13 = value;
  991. }
  992. };
  993. // UnityEngine.Behaviour
  994. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  995. {
  996. public:
  997. public:
  998. };
  999. // UnityEngine.RenderTexture
  1000. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  1001. {
  1002. public:
  1003. public:
  1004. };
  1005. // UnityEngine.Camera
  1006. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  1007. {
  1008. public:
  1009. public:
  1010. };
  1011. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  1012. {
  1013. public:
  1014. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  1015. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  1016. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  1017. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  1018. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  1019. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  1020. public:
  1021. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  1022. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  1023. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  1024. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1025. {
  1026. ___onPreCull_4 = value;
  1027. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  1028. }
  1029. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  1030. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  1031. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  1032. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1033. {
  1034. ___onPreRender_5 = value;
  1035. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  1036. }
  1037. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  1038. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  1039. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  1040. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  1041. {
  1042. ___onPostRender_6 = value;
  1043. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  1044. }
  1045. };
  1046. #ifdef __clang__
  1047. #pragma clang diagnostic pop
  1048. #endif
  1049. // UnityEngine.Camera[]
  1050. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  1051. {
  1052. public:
  1053. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  1054. public:
  1055. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  1056. {
  1057. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1058. return m_Items[index];
  1059. }
  1060. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  1061. {
  1062. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1063. return m_Items + index;
  1064. }
  1065. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  1066. {
  1067. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1068. m_Items[index] = value;
  1069. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1070. }
  1071. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  1072. {
  1073. return m_Items[index];
  1074. }
  1075. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1076. {
  1077. return m_Items + index;
  1078. }
  1079. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  1080. {
  1081. m_Items[index] = value;
  1082. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1083. }
  1084. };
  1085. // UnityEngine.SendMouseEvents/HitInfo[]
  1086. struct HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231 : public RuntimeArray
  1087. {
  1088. public:
  1089. ALIGN_FIELD (8) HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 m_Items[1];
  1090. public:
  1091. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 GetAt(il2cpp_array_size_t index) const
  1092. {
  1093. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1094. return m_Items[index];
  1095. }
  1096. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * GetAddressAt(il2cpp_array_size_t index)
  1097. {
  1098. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1099. return m_Items + index;
  1100. }
  1101. inline void SetAt(il2cpp_array_size_t index, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 value)
  1102. {
  1103. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1104. m_Items[index] = value;
  1105. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  1106. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1107. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  1108. #endif
  1109. }
  1110. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 GetAtUnchecked(il2cpp_array_size_t index) const
  1111. {
  1112. return m_Items[index];
  1113. }
  1114. inline HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1115. {
  1116. return m_Items + index;
  1117. }
  1118. inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 value)
  1119. {
  1120. m_Items[index] = value;
  1121. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  1122. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1123. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  1124. #endif
  1125. }
  1126. };
  1127. // UnityEngine.Display[]
  1128. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray
  1129. {
  1130. public:
  1131. ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1];
  1132. public:
  1133. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const
  1134. {
  1135. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1136. return m_Items[index];
  1137. }
  1138. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index)
  1139. {
  1140. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1141. return m_Items + index;
  1142. }
  1143. inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  1144. {
  1145. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1146. m_Items[index] = value;
  1147. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1148. }
  1149. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const
  1150. {
  1151. return m_Items[index];
  1152. }
  1153. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1154. {
  1155. return m_Items + index;
  1156. }
  1157. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  1158. {
  1159. m_Items[index] = value;
  1160. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1161. }
  1162. };
  1163. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1165. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1167. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  1168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D (int32_t ___index0, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * ___ret1, const RuntimeMethod* method);
  1169. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  1170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  1171. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  1172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  1173. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  1175. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
  1177. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  1178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method);
  1179. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  1180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method);
  1181. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  1182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method);
  1183. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  1184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  1185. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  1186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1187. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  1188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  1189. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  1190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1191. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  1192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method);
  1193. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  1194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  1195. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  1196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  1197. // System.Int32 UnityEngine.Screen::get_width()
  1198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method);
  1199. // System.Int32 UnityEngine.Screen::get_height()
  1200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method);
  1201. // System.Int32 UnityEngine.Display::get_systemWidth()
  1202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  1203. // System.Int32 UnityEngine.Display::get_systemHeight()
  1204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  1205. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  1206. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  1207. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  1208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1209. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  1210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
  1211. // System.Int32 UnityEngine.Camera::get_eventMask()
  1212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1213. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  1214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method);
  1215. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  1216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  1217. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  1218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  1219. // System.Single UnityEngine.Camera::get_farClipPlane()
  1220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1221. // System.Single UnityEngine.Camera::get_nearClipPlane()
  1222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1223. // System.Int32 UnityEngine.Camera::get_cullingMask()
  1224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1225. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_m8AA2714ED46E79851C77B83A3916C515D7280FD1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1227. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  1228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  1229. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_mAA0B0BAC7BE8A2F640A236BB6655EB47E5408C9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1231. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  1232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m7A59BBFBB15C1BF3E47D56CDD4921599A686F9C7 (int32_t ___i0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___hit1, const RuntimeMethod* method);
  1233. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  1234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3 (int32_t ___button0, const RuntimeMethod* method);
  1235. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  1236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1 (int32_t ___button0, const RuntimeMethod* method);
  1237. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  1238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___exists0, const RuntimeMethod* method);
  1239. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  1240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * __this, String_t* ___name0, const RuntimeMethod* method);
  1241. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  1242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___lhs0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___rhs1, const RuntimeMethod* method);
  1243. // System.Int32 UnityEngine.Touch::get_fingerId()
  1244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1245. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  1246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1247. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  1248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1249. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  1250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  1251. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  1252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  1253. #ifdef __clang__
  1254. #pragma clang diagnostic push
  1255. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1256. #pragma clang diagnostic ignored "-Wunused-variable"
  1257. #endif
  1258. #ifdef __clang__
  1259. #pragma clang diagnostic pop
  1260. #endif
  1261. #ifdef __clang__
  1262. #pragma clang diagnostic push
  1263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1264. #pragma clang diagnostic ignored "-Wunused-variable"
  1265. #endif
  1266. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_m8AA2714ED46E79851C77B83A3916C515D7280FD1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1268. {
  1269. {
  1270. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___cam0;
  1271. float L_1 = ___distance2;
  1272. int32_t L_2 = ___layerMask3;
  1273. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  1274. L_3 = CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8(L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_1, L_2, /*hidden argument*/NULL);
  1275. return L_3;
  1276. }
  1277. }
  1278. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_mAA0B0BAC7BE8A2F640A236BB6655EB47E5408C9D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1280. {
  1281. {
  1282. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___cam0;
  1283. float L_1 = ___distance2;
  1284. int32_t L_2 = ___layerMask3;
  1285. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3;
  1286. L_3 = CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21(L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_1, L_2, /*hidden argument*/NULL);
  1287. return L_3;
  1288. }
  1289. }
  1290. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1292. {
  1293. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, float, int32_t);
  1294. static CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8_ftn _il2cpp_icall_func;
  1295. if (!_il2cpp_icall_func)
  1296. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry_Injected_mFAED8F3DC204691A92849F36D8BC69CFE68F43E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1297. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
  1298. return icallRetVal;
  1299. }
  1300. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1302. {
  1303. typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, float, int32_t);
  1304. static CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21_ftn _il2cpp_icall_func;
  1305. if (!_il2cpp_icall_func)
  1306. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry2D_Injected_m1AB3B5B899C17D5D6FC41D8F8CF2BE549F7D9F21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1307. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
  1308. return icallRetVal;
  1309. }
  1310. #ifdef __clang__
  1311. #pragma clang diagnostic pop
  1312. #endif
  1313. #ifdef __clang__
  1314. #pragma clang diagnostic push
  1315. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1316. #pragma clang diagnostic ignored "-Wunused-variable"
  1317. #endif
  1318. #ifdef __clang__
  1319. #pragma clang diagnostic pop
  1320. #endif
  1321. #ifdef __clang__
  1322. #pragma clang diagnostic push
  1323. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1324. #pragma clang diagnostic ignored "-Wunused-variable"
  1325. #endif
  1326. // System.Single UnityEngine.Input::GetAxis(System.String)
  1327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326 (String_t* ___axisName0, const RuntimeMethod* method)
  1328. {
  1329. typedef float (*Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326_ftn) (String_t*);
  1330. static Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326_ftn _il2cpp_icall_func;
  1331. if (!_il2cpp_icall_func)
  1332. _il2cpp_icall_func = (Input_GetAxis_m939297DEB2ECF8D8D09AD66EB69979AAD2B62326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)");
  1333. float icallRetVal = _il2cpp_icall_func(___axisName0);
  1334. return icallRetVal;
  1335. }
  1336. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  1337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B (String_t* ___axisName0, const RuntimeMethod* method)
  1338. {
  1339. typedef float (*Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B_ftn) (String_t*);
  1340. static Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B_ftn _il2cpp_icall_func;
  1341. if (!_il2cpp_icall_func)
  1342. _il2cpp_icall_func = (Input_GetAxisRaw_mC07AC23FD8D04A69CDB07C6399C93FFFAEB0FC5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxisRaw(System.String)");
  1343. float icallRetVal = _il2cpp_icall_func(___axisName0);
  1344. return icallRetVal;
  1345. }
  1346. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  1347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF (String_t* ___buttonName0, const RuntimeMethod* method)
  1348. {
  1349. typedef bool (*Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF_ftn) (String_t*);
  1350. static Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF_ftn _il2cpp_icall_func;
  1351. if (!_il2cpp_icall_func)
  1352. _il2cpp_icall_func = (Input_GetButtonDown_m2001112EBCA3D5C7B0344EF62C896667F7E67DDF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonDown(System.String)");
  1353. bool icallRetVal = _il2cpp_icall_func(___buttonName0);
  1354. return icallRetVal;
  1355. }
  1356. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  1357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1 (int32_t ___button0, const RuntimeMethod* method)
  1358. {
  1359. typedef bool (*Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1_ftn) (int32_t);
  1360. static Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1_ftn _il2cpp_icall_func;
  1361. if (!_il2cpp_icall_func)
  1362. _il2cpp_icall_func = (Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)");
  1363. bool icallRetVal = _il2cpp_icall_func(___button0);
  1364. return icallRetVal;
  1365. }
  1366. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  1367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3 (int32_t ___button0, const RuntimeMethod* method)
  1368. {
  1369. typedef bool (*Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3_ftn) (int32_t);
  1370. static Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3_ftn _il2cpp_icall_func;
  1371. if (!_il2cpp_icall_func)
  1372. _il2cpp_icall_func = (Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)");
  1373. bool icallRetVal = _il2cpp_icall_func(___button0);
  1374. return icallRetVal;
  1375. }
  1376. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  1377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022 (int32_t ___button0, const RuntimeMethod* method)
  1378. {
  1379. typedef bool (*Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022_ftn) (int32_t);
  1380. static Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022_ftn _il2cpp_icall_func;
  1381. if (!_il2cpp_icall_func)
  1382. _il2cpp_icall_func = (Input_GetMouseButtonUp_m2BA562F8C4FE8364EEC93970093E776371DF4022_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)");
  1383. bool icallRetVal = _il2cpp_icall_func(___button0);
  1384. return icallRetVal;
  1385. }
  1386. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  1387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C Input_GetTouch_m6A2A31482B1A7D018C3AAC188C02F5D14500C81F (int32_t ___index0, const RuntimeMethod* method)
  1388. {
  1389. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C V_0;
  1390. memset((&V_0), 0, sizeof(V_0));
  1391. {
  1392. int32_t L_0 = ___index0;
  1393. Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D(L_0, (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&V_0), /*hidden argument*/NULL);
  1394. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C L_1 = V_0;
  1395. return L_1;
  1396. }
  1397. }
  1398. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  1399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method)
  1400. {
  1401. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  1402. memset((&V_0), 0, sizeof(V_0));
  1403. {
  1404. Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  1405. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  1406. return L_0;
  1407. }
  1408. }
  1409. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  1410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Input_get_mouseScrollDelta_m018B3C74FC710A166684FC8391CAC93D8EC0ADB7 (const RuntimeMethod* method)
  1411. {
  1412. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  1413. memset((&V_0), 0, sizeof(V_0));
  1414. {
  1415. Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  1416. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  1417. return L_0;
  1418. }
  1419. }
  1420. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  1421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5 (const RuntimeMethod* method)
  1422. {
  1423. typedef int32_t (*Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5_ftn) ();
  1424. static Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5_ftn _il2cpp_icall_func;
  1425. if (!_il2cpp_icall_func)
  1426. _il2cpp_icall_func = (Input_get_imeCompositionMode_m04AD6A8C7FEE55E7C4F70885DB5AF222E9F904E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_imeCompositionMode()");
  1427. int32_t icallRetVal = _il2cpp_icall_func();
  1428. return icallRetVal;
  1429. }
  1430. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  1431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112 (int32_t ___value0, const RuntimeMethod* method)
  1432. {
  1433. typedef void (*Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112_ftn) (int32_t);
  1434. static Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112_ftn _il2cpp_icall_func;
  1435. if (!_il2cpp_icall_func)
  1436. _il2cpp_icall_func = (Input_set_imeCompositionMode_m7D4AA771F1F616FE74A97CA186C4B55EF268E112_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)");
  1437. _il2cpp_icall_func(___value0);
  1438. }
  1439. // System.String UnityEngine.Input::get_compositionString()
  1440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD (const RuntimeMethod* method)
  1441. {
  1442. typedef String_t* (*Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD_ftn) ();
  1443. static Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD_ftn _il2cpp_icall_func;
  1444. if (!_il2cpp_icall_func)
  1445. _il2cpp_icall_func = (Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()");
  1446. String_t* icallRetVal = _il2cpp_icall_func();
  1447. return icallRetVal;
  1448. }
  1449. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  1450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Input_get_compositionCursorPos_m70946478FB2B607BC3BC5EC1280AA217323518B3 (const RuntimeMethod* method)
  1451. {
  1452. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  1453. memset((&V_0), 0, sizeof(V_0));
  1454. {
  1455. Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  1456. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  1457. return L_0;
  1458. }
  1459. }
  1460. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  1461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_mA2A9D63F782E3C75F065F031C67C2A1363D47D9C (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  1462. {
  1463. {
  1464. Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
  1465. return;
  1466. }
  1467. }
  1468. // System.Boolean UnityEngine.Input::get_mousePresent()
  1469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5 (const RuntimeMethod* method)
  1470. {
  1471. typedef bool (*Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5_ftn) ();
  1472. static Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5_ftn _il2cpp_icall_func;
  1473. if (!_il2cpp_icall_func)
  1474. _il2cpp_icall_func = (Input_get_mousePresent_mBCACCE1C97E146FF46C7AE7FFE693F7BAB4E4FE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePresent()");
  1475. bool icallRetVal = _il2cpp_icall_func();
  1476. return icallRetVal;
  1477. }
  1478. // System.Int32 UnityEngine.Input::get_touchCount()
  1479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6 (const RuntimeMethod* method)
  1480. {
  1481. typedef int32_t (*Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6_ftn) ();
  1482. static Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6_ftn _il2cpp_icall_func;
  1483. if (!_il2cpp_icall_func)
  1484. _il2cpp_icall_func = (Input_get_touchCount_mE1A06AB1973E3456AE398B3CC5105F27CC7335D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()");
  1485. int32_t icallRetVal = _il2cpp_icall_func();
  1486. return icallRetVal;
  1487. }
  1488. // System.Boolean UnityEngine.Input::get_touchSupported()
  1489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B (const RuntimeMethod* method)
  1490. {
  1491. typedef bool (*Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B_ftn) ();
  1492. static Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B_ftn _il2cpp_icall_func;
  1493. if (!_il2cpp_icall_func)
  1494. _il2cpp_icall_func = (Input_get_touchSupported_mE5B2F5199B4CC16D89AD2C3125B5CB38F4B4867B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchSupported()");
  1495. bool icallRetVal = _il2cpp_icall_func();
  1496. return icallRetVal;
  1497. }
  1498. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  1499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D (int32_t ___index0, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * ___ret1, const RuntimeMethod* method)
  1500. {
  1501. typedef void (*Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D_ftn) (int32_t, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *);
  1502. static Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D_ftn _il2cpp_icall_func;
  1503. if (!_il2cpp_icall_func)
  1504. _il2cpp_icall_func = (Input_GetTouch_Injected_m19710838FFBDDC3E60536B0932D3B5A392BE539D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)");
  1505. _il2cpp_icall_func(___index0, ___ret1);
  1506. }
  1507. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  1508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  1509. {
  1510. typedef void (*Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  1511. static Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E_ftn _il2cpp_icall_func;
  1512. if (!_il2cpp_icall_func)
  1513. _il2cpp_icall_func = (Input_get_mousePosition_Injected_m4E5460D301ECE27CC322AB79C0914A4503ABC06E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)");
  1514. _il2cpp_icall_func(___ret0);
  1515. }
  1516. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  1517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  1518. {
  1519. typedef void (*Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  1520. static Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9_ftn _il2cpp_icall_func;
  1521. if (!_il2cpp_icall_func)
  1522. _il2cpp_icall_func = (Input_get_mouseScrollDelta_Injected_m8B072340853637C9CF5A23CEA63ED51B14886EC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)");
  1523. _il2cpp_icall_func(___ret0);
  1524. }
  1525. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  1527. {
  1528. typedef void (*Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  1529. static Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E_ftn _il2cpp_icall_func;
  1530. if (!_il2cpp_icall_func)
  1531. _il2cpp_icall_func = (Input_get_compositionCursorPos_Injected_mE31464243AB1819574A268B942B5667B03F4822E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1532. _il2cpp_icall_func(___ret0);
  1533. }
  1534. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
  1536. {
  1537. typedef void (*Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D_ftn) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  1538. static Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D_ftn _il2cpp_icall_func;
  1539. if (!_il2cpp_icall_func)
  1540. _il2cpp_icall_func = (Input_set_compositionCursorPos_Injected_m4B961AC7900B41DDBFBA03BE2F65F49C030CCB4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1541. _il2cpp_icall_func(___value0);
  1542. }
  1543. #ifdef __clang__
  1544. #pragma clang diagnostic pop
  1545. #endif
  1546. #ifdef __clang__
  1547. #pragma clang diagnostic push
  1548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1549. #pragma clang diagnostic ignored "-Wunused-variable"
  1550. #endif
  1551. // System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
  1552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_mEC659144183FB490A2E1F12112C8F08569A511CD (const RuntimeMethod* method)
  1553. {
  1554. static bool s_Il2CppMethodInitialized;
  1555. if (!s_Il2CppMethodInitialized)
  1556. {
  1557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1558. s_Il2CppMethodInitialized = true;
  1559. }
  1560. {
  1561. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1562. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1);
  1563. return;
  1564. }
  1565. }
  1566. // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
  1567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m21561D473C27F19BA9CDBC53B4A13D40DDFBE785 (int32_t ___skipRTCameras0, const RuntimeMethod* method)
  1568. {
  1569. static bool s_Il2CppMethodInitialized;
  1570. if (!s_Il2CppMethodInitialized)
  1571. {
  1572. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var);
  1573. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  1574. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1575. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1576. s_Il2CppMethodInitialized = true;
  1577. }
  1578. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  1579. memset((&V_0), 0, sizeof(V_0));
  1580. int32_t V_1 = 0;
  1581. bool V_2 = false;
  1582. int32_t V_3 = 0;
  1583. bool V_4 = false;
  1584. bool V_5 = false;
  1585. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* V_6 = NULL;
  1586. int32_t V_7 = 0;
  1587. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_8 = NULL;
  1588. int32_t V_9 = 0;
  1589. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_10;
  1590. memset((&V_10), 0, sizeof(V_10));
  1591. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_11;
  1592. memset((&V_11), 0, sizeof(V_11));
  1593. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_12;
  1594. memset((&V_12), 0, sizeof(V_12));
  1595. float V_13 = 0.0f;
  1596. float V_14 = 0.0f;
  1597. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_15 = NULL;
  1598. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_16 = NULL;
  1599. bool V_17 = false;
  1600. bool V_18 = false;
  1601. int32_t V_19 = 0;
  1602. float V_20 = 0.0f;
  1603. float V_21 = 0.0f;
  1604. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_22;
  1605. memset((&V_22), 0, sizeof(V_22));
  1606. bool V_23 = false;
  1607. bool V_24 = false;
  1608. bool V_25 = false;
  1609. bool V_26 = false;
  1610. bool V_27 = false;
  1611. bool V_28 = false;
  1612. bool V_29 = false;
  1613. bool V_30 = false;
  1614. bool V_31 = false;
  1615. int32_t V_32 = 0;
  1616. bool V_33 = false;
  1617. int32_t G_B3_0 = 0;
  1618. int32_t G_B14_0 = 0;
  1619. int32_t G_B16_0 = 0;
  1620. int32_t G_B24_0 = 0;
  1621. int32_t G_B31_0 = 0;
  1622. float G_B42_0 = 0.0f;
  1623. int32_t G_B47_0 = 0;
  1624. int32_t G_B54_0 = 0;
  1625. {
  1626. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  1627. L_0 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
  1628. V_0 = L_0;
  1629. int32_t L_1;
  1630. L_1 = Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801(/*hidden argument*/NULL);
  1631. V_1 = L_1;
  1632. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1633. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_2 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1634. if (!L_2)
  1635. {
  1636. goto IL_0023;
  1637. }
  1638. }
  1639. {
  1640. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1641. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1642. int32_t L_4 = V_1;
  1643. G_B3_0 = ((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1644. goto IL_0024;
  1645. }
  1646. IL_0023:
  1647. {
  1648. G_B3_0 = 1;
  1649. }
  1650. IL_0024:
  1651. {
  1652. V_2 = (bool)G_B3_0;
  1653. bool L_5 = V_2;
  1654. if (!L_5)
  1655. {
  1656. goto IL_0033;
  1657. }
  1658. }
  1659. {
  1660. int32_t L_6 = V_1;
  1661. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)L_6);
  1662. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1663. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_Cameras_4(L_7);
  1664. }
  1665. IL_0033:
  1666. {
  1667. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1668. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_8 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1669. int32_t L_9;
  1670. L_9 = Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4(L_8, /*hidden argument*/NULL);
  1671. V_3 = 0;
  1672. goto IL_0057;
  1673. }
  1674. IL_0042:
  1675. {
  1676. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1677. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_10 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  1678. int32_t L_11 = V_3;
  1679. il2cpp_codegen_initobj(((L_10)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_11))), sizeof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ));
  1680. int32_t L_12 = V_3;
  1681. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  1682. }
  1683. IL_0057:
  1684. {
  1685. int32_t L_13 = V_3;
  1686. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1687. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_14 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  1688. V_4 = (bool)((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))? 1 : 0);
  1689. bool L_15 = V_4;
  1690. if (L_15)
  1691. {
  1692. goto IL_0042;
  1693. }
  1694. }
  1695. {
  1696. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1697. bool L_16 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_s_MouseUsed_0();
  1698. V_5 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
  1699. bool L_17 = V_5;
  1700. if (!L_17)
  1701. {
  1702. goto IL_036a;
  1703. }
  1704. }
  1705. {
  1706. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  1707. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_18 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1708. V_6 = L_18;
  1709. V_7 = 0;
  1710. goto IL_035e;
  1711. }
  1712. IL_0089:
  1713. {
  1714. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_19 = V_6;
  1715. int32_t L_20 = V_7;
  1716. int32_t L_21 = L_20;
  1717. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_22 = (L_19)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_21));
  1718. V_8 = L_22;
  1719. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_23 = V_8;
  1720. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1721. bool L_24;
  1722. L_24 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_23, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  1723. if (L_24)
  1724. {
  1725. goto IL_00b0;
  1726. }
  1727. }
  1728. {
  1729. int32_t L_25 = ___skipRTCameras0;
  1730. if (!L_25)
  1731. {
  1732. goto IL_00ad;
  1733. }
  1734. }
  1735. {
  1736. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_26 = V_8;
  1737. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_27;
  1738. L_27 = Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF(L_26, /*hidden argument*/NULL);
  1739. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  1740. bool L_28;
  1741. L_28 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_27, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  1742. G_B14_0 = ((int32_t)(L_28));
  1743. goto IL_00ae;
  1744. }
  1745. IL_00ad:
  1746. {
  1747. G_B14_0 = 0;
  1748. }
  1749. IL_00ae:
  1750. {
  1751. G_B16_0 = G_B14_0;
  1752. goto IL_00b1;
  1753. }
  1754. IL_00b0:
  1755. {
  1756. G_B16_0 = 1;
  1757. }
  1758. IL_00b1:
  1759. {
  1760. V_17 = (bool)G_B16_0;
  1761. bool L_29 = V_17;
  1762. if (!L_29)
  1763. {
  1764. goto IL_00bc;
  1765. }
  1766. }
  1767. {
  1768. goto IL_0358;
  1769. }
  1770. IL_00bc:
  1771. {
  1772. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_30 = V_8;
  1773. int32_t L_31;
  1774. L_31 = Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D(L_30, /*hidden argument*/NULL);
  1775. V_9 = L_31;
  1776. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = V_0;
  1777. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  1778. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33;
  1779. L_33 = Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011(L_32, /*hidden argument*/NULL);
  1780. V_10 = L_33;
  1781. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = V_10;
  1782. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35;
  1783. L_35 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  1784. bool L_36;
  1785. L_36 = Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710(L_34, L_35, /*hidden argument*/NULL);
  1786. V_18 = L_36;
  1787. bool L_37 = V_18;
  1788. if (!L_37)
  1789. {
  1790. goto IL_01b0;
  1791. }
  1792. }
  1793. {
  1794. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_38 = V_10;
  1795. float L_39 = L_38.get_z_4();
  1796. V_19 = il2cpp_codegen_cast_double_to_int<int32_t>(L_39);
  1797. int32_t L_40 = V_19;
  1798. int32_t L_41 = V_9;
  1799. V_23 = (bool)((((int32_t)((((int32_t)L_40) == ((int32_t)L_41))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1800. bool L_42 = V_23;
  1801. if (!L_42)
  1802. {
  1803. goto IL_0101;
  1804. }
  1805. }
  1806. {
  1807. goto IL_0358;
  1808. }
  1809. IL_0101:
  1810. {
  1811. int32_t L_43;
  1812. L_43 = Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C(/*hidden argument*/NULL);
  1813. V_20 = ((float)((float)L_43));
  1814. int32_t L_44;
  1815. L_44 = Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE(/*hidden argument*/NULL);
  1816. V_21 = ((float)((float)L_44));
  1817. int32_t L_45 = V_9;
  1818. if ((((int32_t)L_45) <= ((int32_t)0)))
  1819. {
  1820. goto IL_0123;
  1821. }
  1822. }
  1823. {
  1824. int32_t L_46 = V_9;
  1825. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  1826. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_47 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  1827. G_B24_0 = ((((int32_t)L_46) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_47)->max_length)))))? 1 : 0);
  1828. goto IL_0124;
  1829. }
  1830. IL_0123:
  1831. {
  1832. G_B24_0 = 0;
  1833. }
  1834. IL_0124:
  1835. {
  1836. V_24 = (bool)G_B24_0;
  1837. bool L_48 = V_24;
  1838. if (!L_48)
  1839. {
  1840. goto IL_014c;
  1841. }
  1842. }
  1843. {
  1844. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  1845. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_49 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  1846. int32_t L_50 = V_9;
  1847. int32_t L_51 = L_50;
  1848. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_52 = (L_49)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_51));
  1849. int32_t L_53;
  1850. L_53 = Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5(L_52, /*hidden argument*/NULL);
  1851. V_20 = ((float)((float)L_53));
  1852. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_54 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  1853. int32_t L_55 = V_9;
  1854. int32_t L_56 = L_55;
  1855. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_57 = (L_54)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_56));
  1856. int32_t L_58;
  1857. L_58 = Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70(L_57, /*hidden argument*/NULL);
  1858. V_21 = ((float)((float)L_58));
  1859. }
  1860. IL_014c:
  1861. {
  1862. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = V_10;
  1863. float L_60 = L_59.get_x_2();
  1864. float L_61 = V_20;
  1865. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62 = V_10;
  1866. float L_63 = L_62.get_y_3();
  1867. float L_64 = V_21;
  1868. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_22), ((float)((float)L_60/(float)L_61)), ((float)((float)L_63/(float)L_64)), /*hidden argument*/NULL);
  1869. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65 = V_22;
  1870. float L_66 = L_65.get_x_0();
  1871. if ((((float)L_66) < ((float)(0.0f))))
  1872. {
  1873. goto IL_01a1;
  1874. }
  1875. }
  1876. {
  1877. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_67 = V_22;
  1878. float L_68 = L_67.get_x_0();
  1879. if ((((float)L_68) > ((float)(1.0f))))
  1880. {
  1881. goto IL_01a1;
  1882. }
  1883. }
  1884. {
  1885. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_69 = V_22;
  1886. float L_70 = L_69.get_y_1();
  1887. if ((((float)L_70) < ((float)(0.0f))))
  1888. {
  1889. goto IL_01a1;
  1890. }
  1891. }
  1892. {
  1893. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_71 = V_22;
  1894. float L_72 = L_71.get_y_1();
  1895. G_B31_0 = ((((float)L_72) > ((float)(1.0f)))? 1 : 0);
  1896. goto IL_01a2;
  1897. }
  1898. IL_01a1:
  1899. {
  1900. G_B31_0 = 1;
  1901. }
  1902. IL_01a2:
  1903. {
  1904. V_25 = (bool)G_B31_0;
  1905. bool L_73 = V_25;
  1906. if (!L_73)
  1907. {
  1908. goto IL_01ad;
  1909. }
  1910. }
  1911. {
  1912. goto IL_0358;
  1913. }
  1914. IL_01ad:
  1915. {
  1916. goto IL_01b5;
  1917. }
  1918. IL_01b0:
  1919. {
  1920. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_74 = V_0;
  1921. V_10 = L_74;
  1922. }
  1923. IL_01b5:
  1924. {
  1925. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_75 = V_8;
  1926. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_76;
  1927. L_76 = Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A(L_75, /*hidden argument*/NULL);
  1928. V_11 = L_76;
  1929. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_77 = V_10;
  1930. bool L_78;
  1931. L_78 = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_11), L_77, /*hidden argument*/NULL);
  1932. V_26 = (bool)((((int32_t)L_78) == ((int32_t)0))? 1 : 0);
  1933. bool L_79 = V_26;
  1934. if (!L_79)
  1935. {
  1936. goto IL_01d5;
  1937. }
  1938. }
  1939. {
  1940. goto IL_0358;
  1941. }
  1942. IL_01d5:
  1943. {
  1944. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_80 = V_8;
  1945. int32_t L_81;
  1946. L_81 = Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292(L_80, /*hidden argument*/NULL);
  1947. V_27 = (bool)((((int32_t)L_81) == ((int32_t)0))? 1 : 0);
  1948. bool L_82 = V_27;
  1949. if (!L_82)
  1950. {
  1951. goto IL_01ea;
  1952. }
  1953. }
  1954. {
  1955. goto IL_0358;
  1956. }
  1957. IL_01ea:
  1958. {
  1959. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_83 = V_8;
  1960. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_84 = V_10;
  1961. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_85;
  1962. L_85 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_83, L_84, /*hidden argument*/NULL);
  1963. V_12 = L_85;
  1964. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_86;
  1965. L_86 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_12), /*hidden argument*/NULL);
  1966. float L_87 = L_86.get_z_4();
  1967. V_13 = L_87;
  1968. float L_88 = V_13;
  1969. bool L_89;
  1970. L_89 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55((0.0f), L_88, /*hidden argument*/NULL);
  1971. if (L_89)
  1972. {
  1973. goto IL_022a;
  1974. }
  1975. }
  1976. {
  1977. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_90 = V_8;
  1978. float L_91;
  1979. L_91 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_90, /*hidden argument*/NULL);
  1980. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_92 = V_8;
  1981. float L_93;
  1982. L_93 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_92, /*hidden argument*/NULL);
  1983. float L_94 = V_13;
  1984. float L_95;
  1985. L_95 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_91, (float)L_93))/(float)L_94)));
  1986. G_B42_0 = L_95;
  1987. goto IL_022f;
  1988. }
  1989. IL_022a:
  1990. {
  1991. G_B42_0 = (std::numeric_limits<float>::infinity());
  1992. }
  1993. IL_022f:
  1994. {
  1995. V_14 = G_B42_0;
  1996. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_96 = V_8;
  1997. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_97 = V_12;
  1998. float L_98 = V_14;
  1999. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_99 = V_8;
  2000. int32_t L_100;
  2001. L_100 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_99, /*hidden argument*/NULL);
  2002. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_101 = V_8;
  2003. int32_t L_102;
  2004. L_102 = Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292(L_101, /*hidden argument*/NULL);
  2005. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_103;
  2006. L_103 = CameraRaycastHelper_RaycastTry_m8AA2714ED46E79851C77B83A3916C515D7280FD1(L_96, L_97, L_98, ((int32_t)((int32_t)L_100&(int32_t)L_102)), /*hidden argument*/NULL);
  2007. V_15 = L_103;
  2008. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_104 = V_15;
  2009. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2010. bool L_105;
  2011. L_105 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_104, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  2012. V_28 = L_105;
  2013. bool L_106 = V_28;
  2014. if (!L_106)
  2015. {
  2016. goto IL_0283;
  2017. }
  2018. }
  2019. {
  2020. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2021. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_107 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2022. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_108 = V_15;
  2023. ((L_107)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_target_0(L_108);
  2024. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_109 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2025. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_110 = V_8;
  2026. ((L_109)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_camera_1(L_110);
  2027. goto IL_02c4;
  2028. }
  2029. IL_0283:
  2030. {
  2031. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_111 = V_8;
  2032. int32_t L_112;
  2033. L_112 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_111, /*hidden argument*/NULL);
  2034. if ((((int32_t)L_112) == ((int32_t)1)))
  2035. {
  2036. goto IL_0299;
  2037. }
  2038. }
  2039. {
  2040. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_113 = V_8;
  2041. int32_t L_114;
  2042. L_114 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_113, /*hidden argument*/NULL);
  2043. G_B47_0 = ((((int32_t)L_114) == ((int32_t)2))? 1 : 0);
  2044. goto IL_029a;
  2045. }
  2046. IL_0299:
  2047. {
  2048. G_B47_0 = 1;
  2049. }
  2050. IL_029a:
  2051. {
  2052. V_29 = (bool)G_B47_0;
  2053. bool L_115 = V_29;
  2054. if (!L_115)
  2055. {
  2056. goto IL_02c4;
  2057. }
  2058. }
  2059. {
  2060. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2061. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_116 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2062. ((L_116)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_target_0((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL);
  2063. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_117 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2064. ((L_117)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_camera_1((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL);
  2065. }
  2066. IL_02c4:
  2067. {
  2068. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_118 = V_8;
  2069. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_119 = V_12;
  2070. float L_120 = V_14;
  2071. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_121 = V_8;
  2072. int32_t L_122;
  2073. L_122 = Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236(L_121, /*hidden argument*/NULL);
  2074. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_123 = V_8;
  2075. int32_t L_124;
  2076. L_124 = Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292(L_123, /*hidden argument*/NULL);
  2077. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_125;
  2078. L_125 = CameraRaycastHelper_RaycastTry2D_mAA0B0BAC7BE8A2F640A236BB6655EB47E5408C9D(L_118, L_119, L_120, ((int32_t)((int32_t)L_122&(int32_t)L_124)), /*hidden argument*/NULL);
  2079. V_16 = L_125;
  2080. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_126 = V_16;
  2081. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2082. bool L_127;
  2083. L_127 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_126, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  2084. V_30 = L_127;
  2085. bool L_128 = V_30;
  2086. if (!L_128)
  2087. {
  2088. goto IL_0316;
  2089. }
  2090. }
  2091. {
  2092. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2093. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_129 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2094. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_130 = V_16;
  2095. ((L_129)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_target_0(L_130);
  2096. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_131 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2097. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_132 = V_8;
  2098. ((L_131)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_camera_1(L_132);
  2099. goto IL_0357;
  2100. }
  2101. IL_0316:
  2102. {
  2103. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_133 = V_8;
  2104. int32_t L_134;
  2105. L_134 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_133, /*hidden argument*/NULL);
  2106. if ((((int32_t)L_134) == ((int32_t)1)))
  2107. {
  2108. goto IL_032c;
  2109. }
  2110. }
  2111. {
  2112. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_135 = V_8;
  2113. int32_t L_136;
  2114. L_136 = Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7(L_135, /*hidden argument*/NULL);
  2115. G_B54_0 = ((((int32_t)L_136) == ((int32_t)2))? 1 : 0);
  2116. goto IL_032d;
  2117. }
  2118. IL_032c:
  2119. {
  2120. G_B54_0 = 1;
  2121. }
  2122. IL_032d:
  2123. {
  2124. V_31 = (bool)G_B54_0;
  2125. bool L_137 = V_31;
  2126. if (!L_137)
  2127. {
  2128. goto IL_0357;
  2129. }
  2130. }
  2131. {
  2132. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2133. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_138 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2134. ((L_138)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_target_0((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL);
  2135. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_139 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2136. ((L_139)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_camera_1((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL);
  2137. }
  2138. IL_0357:
  2139. {
  2140. }
  2141. IL_0358:
  2142. {
  2143. int32_t L_140 = V_7;
  2144. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_140, (int32_t)1));
  2145. }
  2146. IL_035e:
  2147. {
  2148. int32_t L_141 = V_7;
  2149. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_142 = V_6;
  2150. if ((((int32_t)L_141) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_142)->max_length))))))
  2151. {
  2152. goto IL_0089;
  2153. }
  2154. }
  2155. {
  2156. }
  2157. IL_036a:
  2158. {
  2159. V_32 = 0;
  2160. goto IL_0389;
  2161. }
  2162. IL_036f:
  2163. {
  2164. int32_t L_143 = V_32;
  2165. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2166. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_144 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2167. int32_t L_145 = V_32;
  2168. int32_t L_146 = L_145;
  2169. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_147 = (L_144)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_146));
  2170. SendMouseEvents_SendEvents_m7A59BBFBB15C1BF3E47D56CDD4921599A686F9C7(L_143, L_147, /*hidden argument*/NULL);
  2171. int32_t L_148 = V_32;
  2172. V_32 = ((int32_t)il2cpp_codegen_add((int32_t)L_148, (int32_t)1));
  2173. }
  2174. IL_0389:
  2175. {
  2176. int32_t L_149 = V_32;
  2177. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2178. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_150 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2179. V_33 = (bool)((((int32_t)L_149) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_150)->max_length)))))? 1 : 0);
  2180. bool L_151 = V_33;
  2181. if (L_151)
  2182. {
  2183. goto IL_036f;
  2184. }
  2185. }
  2186. {
  2187. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2188. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  2189. return;
  2190. }
  2191. }
  2192. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  2193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m7A59BBFBB15C1BF3E47D56CDD4921599A686F9C7 (int32_t ___i0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___hit1, const RuntimeMethod* method)
  2194. {
  2195. static bool s_Il2CppMethodInitialized;
  2196. if (!s_Il2CppMethodInitialized)
  2197. {
  2198. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2199. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D);
  2200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4);
  2201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC);
  2202. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84);
  2203. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821);
  2204. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695);
  2205. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0);
  2206. s_Il2CppMethodInitialized = true;
  2207. }
  2208. bool V_0 = false;
  2209. bool V_1 = false;
  2210. bool V_2 = false;
  2211. bool V_3 = false;
  2212. bool V_4 = false;
  2213. bool V_5 = false;
  2214. bool V_6 = false;
  2215. bool V_7 = false;
  2216. bool V_8 = false;
  2217. bool V_9 = false;
  2218. bool V_10 = false;
  2219. bool V_11 = false;
  2220. {
  2221. bool L_0;
  2222. L_0 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
  2223. V_0 = L_0;
  2224. bool L_1;
  2225. L_1 = Input_GetMouseButton_m27BF2DDBF38A38787B83A13D3E6F0F88F7C834C1(0, /*hidden argument*/NULL);
  2226. V_1 = L_1;
  2227. bool L_2 = V_0;
  2228. V_2 = L_2;
  2229. bool L_3 = V_2;
  2230. if (!L_3)
  2231. {
  2232. goto IL_0049;
  2233. }
  2234. }
  2235. {
  2236. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_4 = ___hit1;
  2237. bool L_5;
  2238. L_5 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_4, /*hidden argument*/NULL);
  2239. V_3 = L_5;
  2240. bool L_6 = V_3;
  2241. if (!L_6)
  2242. {
  2243. goto IL_0043;
  2244. }
  2245. }
  2246. {
  2247. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2248. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_7 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2249. int32_t L_8 = ___i0;
  2250. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_9 = ___hit1;
  2251. (L_7)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8), (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 )L_9);
  2252. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_10 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2253. int32_t L_11 = ___i0;
  2254. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_10)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_11))), _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0, /*hidden argument*/NULL);
  2255. }
  2256. IL_0043:
  2257. {
  2258. goto IL_00f1;
  2259. }
  2260. IL_0049:
  2261. {
  2262. bool L_12 = V_1;
  2263. V_4 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  2264. bool L_13 = V_4;
  2265. if (!L_13)
  2266. {
  2267. goto IL_00c3;
  2268. }
  2269. }
  2270. {
  2271. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2272. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_14 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2273. int32_t L_15 = ___i0;
  2274. int32_t L_16 = L_15;
  2275. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_17 = (L_14)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_16));
  2276. bool L_18;
  2277. L_18 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_17, /*hidden argument*/NULL);
  2278. V_5 = L_18;
  2279. bool L_19 = V_5;
  2280. if (!L_19)
  2281. {
  2282. goto IL_00c0;
  2283. }
  2284. }
  2285. {
  2286. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_20 = ___hit1;
  2287. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2288. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_21 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2289. int32_t L_22 = ___i0;
  2290. int32_t L_23 = L_22;
  2291. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_24 = (L_21)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_23));
  2292. bool L_25;
  2293. L_25 = HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363(L_20, L_24, /*hidden argument*/NULL);
  2294. V_6 = L_25;
  2295. bool L_26 = V_6;
  2296. if (!L_26)
  2297. {
  2298. goto IL_0098;
  2299. }
  2300. }
  2301. {
  2302. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2303. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_27 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2304. int32_t L_28 = ___i0;
  2305. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_27)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_28))), _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821, /*hidden argument*/NULL);
  2306. }
  2307. IL_0098:
  2308. {
  2309. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2310. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_29 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2311. int32_t L_30 = ___i0;
  2312. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_29)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_30))), _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84, /*hidden argument*/NULL);
  2313. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_31 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2314. int32_t L_32 = ___i0;
  2315. il2cpp_codegen_initobj(((L_31)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_32))), sizeof(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ));
  2316. }
  2317. IL_00c0:
  2318. {
  2319. goto IL_00f1;
  2320. }
  2321. IL_00c3:
  2322. {
  2323. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2324. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_33 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2325. int32_t L_34 = ___i0;
  2326. int32_t L_35 = L_34;
  2327. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_36 = (L_33)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_35));
  2328. bool L_37;
  2329. L_37 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_36, /*hidden argument*/NULL);
  2330. V_7 = L_37;
  2331. bool L_38 = V_7;
  2332. if (!L_38)
  2333. {
  2334. goto IL_00f1;
  2335. }
  2336. }
  2337. {
  2338. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2339. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_39 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2340. int32_t L_40 = ___i0;
  2341. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_39)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D, /*hidden argument*/NULL);
  2342. }
  2343. IL_00f1:
  2344. {
  2345. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_41 = ___hit1;
  2346. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2347. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_42 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2348. int32_t L_43 = ___i0;
  2349. int32_t L_44 = L_43;
  2350. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_45 = (L_42)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_44));
  2351. bool L_46;
  2352. L_46 = HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363(L_41, L_45, /*hidden argument*/NULL);
  2353. V_8 = L_46;
  2354. bool L_47 = V_8;
  2355. if (!L_47)
  2356. {
  2357. goto IL_0125;
  2358. }
  2359. }
  2360. {
  2361. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_48 = ___hit1;
  2362. bool L_49;
  2363. L_49 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_48, /*hidden argument*/NULL);
  2364. V_9 = L_49;
  2365. bool L_50 = V_9;
  2366. if (!L_50)
  2367. {
  2368. goto IL_0122;
  2369. }
  2370. }
  2371. {
  2372. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)(&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, /*hidden argument*/NULL);
  2373. }
  2374. IL_0122:
  2375. {
  2376. goto IL_017d;
  2377. }
  2378. IL_0125:
  2379. {
  2380. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2381. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_51 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2382. int32_t L_52 = ___i0;
  2383. int32_t L_53 = L_52;
  2384. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_54 = (L_51)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_53));
  2385. bool L_55;
  2386. L_55 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_54, /*hidden argument*/NULL);
  2387. V_10 = L_55;
  2388. bool L_56 = V_10;
  2389. if (!L_56)
  2390. {
  2391. goto IL_0154;
  2392. }
  2393. }
  2394. {
  2395. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2396. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_57 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2397. int32_t L_58 = ___i0;
  2398. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)((L_57)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_58))), _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC, /*hidden argument*/NULL);
  2399. }
  2400. IL_0154:
  2401. {
  2402. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_59 = ___hit1;
  2403. bool L_60;
  2404. L_60 = HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420(L_59, /*hidden argument*/NULL);
  2405. V_11 = L_60;
  2406. bool L_61 = V_11;
  2407. if (!L_61)
  2408. {
  2409. goto IL_017c;
  2410. }
  2411. }
  2412. {
  2413. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)(&___hit1), _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695, /*hidden argument*/NULL);
  2414. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62((HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *)(&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, /*hidden argument*/NULL);
  2415. }
  2416. IL_017c:
  2417. {
  2418. }
  2419. IL_017d:
  2420. {
  2421. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2422. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_62 = ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2423. int32_t L_63 = ___i0;
  2424. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_64 = ___hit1;
  2425. (L_62)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_63), (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 )L_64);
  2426. return;
  2427. }
  2428. }
  2429. // System.Void UnityEngine.SendMouseEvents::.cctor()
  2430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m6B63654E024F338414361C995EAFEC615743A0E0 (const RuntimeMethod* method)
  2431. {
  2432. static bool s_Il2CppMethodInitialized;
  2433. if (!s_Il2CppMethodInitialized)
  2434. {
  2435. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var);
  2436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var);
  2437. s_Il2CppMethodInitialized = true;
  2438. }
  2439. {
  2440. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  2441. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_0 = (HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)SZArrayNew(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var, (uint32_t)3);
  2442. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_0);
  2443. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_1 = (HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)SZArrayNew(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var, (uint32_t)3);
  2444. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_1);
  2445. HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231* L_2 = (HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231*)SZArrayNew(HitInfoU5BU5D_t432774AD200329E637288BFACCD210774B7B5231_il2cpp_TypeInfo_var, (uint32_t)3);
  2446. ((SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tCF069F9DE53C8E51B7AF505FC52F79DB84D81437_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_2);
  2447. return;
  2448. }
  2449. }
  2450. #ifdef __clang__
  2451. #pragma clang diagnostic pop
  2452. #endif
  2453. #ifdef __clang__
  2454. #pragma clang diagnostic push
  2455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2456. #pragma clang diagnostic ignored "-Wunused-variable"
  2457. #endif
  2458. // System.Int32 UnityEngine.Touch::get_fingerId()
  2459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2460. {
  2461. int32_t V_0 = 0;
  2462. {
  2463. int32_t L_0 = __this->get_m_FingerId_0();
  2464. V_0 = L_0;
  2465. goto IL_000a;
  2466. }
  2467. IL_000a:
  2468. {
  2469. int32_t L_1 = V_0;
  2470. return L_1;
  2471. }
  2472. }
  2473. IL2CPP_EXTERN_C int32_t Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2474. {
  2475. int32_t _offset = 1;
  2476. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2477. int32_t _returnValue;
  2478. _returnValue = Touch_get_fingerId_mCED0E66949120E69BFE9294DC0A11A6F9FDBD129(_thisAdjusted, method);
  2479. return _returnValue;
  2480. }
  2481. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  2482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2483. {
  2484. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  2485. memset((&V_0), 0, sizeof(V_0));
  2486. {
  2487. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Position_1();
  2488. V_0 = L_0;
  2489. goto IL_000a;
  2490. }
  2491. IL_000a:
  2492. {
  2493. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  2494. return L_1;
  2495. }
  2496. }
  2497. IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2498. {
  2499. int32_t _offset = 1;
  2500. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2501. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
  2502. _returnValue = Touch_get_position_mE32B04C6DA32A0965C403A31847ED7F1725EA1DE(_thisAdjusted, method);
  2503. return _returnValue;
  2504. }
  2505. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  2506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2507. {
  2508. int32_t V_0 = 0;
  2509. {
  2510. int32_t L_0 = __this->get_m_Phase_6();
  2511. V_0 = L_0;
  2512. goto IL_000a;
  2513. }
  2514. IL_000a:
  2515. {
  2516. int32_t L_1 = V_0;
  2517. return L_1;
  2518. }
  2519. }
  2520. IL2CPP_EXTERN_C int32_t Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2521. {
  2522. int32_t _offset = 1;
  2523. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2524. int32_t _returnValue;
  2525. _returnValue = Touch_get_phase_m576EA3F4FE1D12EB85510326AD8EC3C2EB267257(_thisAdjusted, method);
  2526. return _returnValue;
  2527. }
  2528. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  2529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method)
  2530. {
  2531. int32_t V_0 = 0;
  2532. {
  2533. int32_t L_0 = __this->get_m_Type_7();
  2534. V_0 = L_0;
  2535. goto IL_000a;
  2536. }
  2537. IL_000a:
  2538. {
  2539. int32_t L_1 = V_0;
  2540. return L_1;
  2541. }
  2542. }
  2543. IL2CPP_EXTERN_C int32_t Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2544. {
  2545. int32_t _offset = 1;
  2546. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * _thisAdjusted = reinterpret_cast<Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *>(__this + _offset);
  2547. int32_t _returnValue;
  2548. _returnValue = Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050(_thisAdjusted, method);
  2549. return _returnValue;
  2550. }
  2551. #ifdef __clang__
  2552. #pragma clang diagnostic pop
  2553. #endif
  2554. #ifdef __clang__
  2555. #pragma clang diagnostic push
  2556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2557. #pragma clang diagnostic ignored "-Wunused-variable"
  2558. #endif
  2559. #ifdef __clang__
  2560. #pragma clang diagnostic pop
  2561. #endif
  2562. #ifdef __clang__
  2563. #pragma clang diagnostic push
  2564. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2565. #pragma clang diagnostic ignored "-Wunused-variable"
  2566. #endif
  2567. #ifdef __clang__
  2568. #pragma clang diagnostic pop
  2569. #endif
  2570. #ifdef __clang__
  2571. #pragma clang diagnostic push
  2572. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2573. #pragma clang diagnostic ignored "-Wunused-variable"
  2574. #endif
  2575. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2576. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_pinvoke(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke& marshaled)
  2577. {
  2578. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2579. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2580. }
  2581. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_pinvoke_back(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke& marshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled)
  2582. {
  2583. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2584. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2585. }
  2586. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2587. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_pinvoke_cleanup(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_pinvoke& marshaled)
  2588. {
  2589. }
  2590. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2591. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_com(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com& marshaled)
  2592. {
  2593. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2594. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2595. }
  2596. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_com_back(const HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com& marshaled, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6& unmarshaled)
  2597. {
  2598. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2599. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2600. }
  2601. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2602. IL2CPP_EXTERN_C void HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshal_com_cleanup(HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6_marshaled_com& marshaled)
  2603. {
  2604. }
  2605. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  2606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * __this, String_t* ___name0, const RuntimeMethod* method)
  2607. {
  2608. {
  2609. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_target_0();
  2610. String_t* L_1 = ___name0;
  2611. GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C(L_0, L_1, NULL, 1, /*hidden argument*/NULL);
  2612. return;
  2613. }
  2614. }
  2615. IL2CPP_EXTERN_C void HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  2616. {
  2617. int32_t _offset = 1;
  2618. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 * _thisAdjusted = reinterpret_cast<HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 *>(__this + _offset);
  2619. HitInfo_SendMessage_m2D813691948EAB9CDA487A3B8668678EABFCFA62(_thisAdjusted, ___name0, method);
  2620. }
  2621. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  2622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m8332A3930623A2248D797F3A8020FFF4E05A9420 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___exists0, const RuntimeMethod* method)
  2623. {
  2624. static bool s_Il2CppMethodInitialized;
  2625. if (!s_Il2CppMethodInitialized)
  2626. {
  2627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2628. s_Il2CppMethodInitialized = true;
  2629. }
  2630. bool V_0 = false;
  2631. int32_t G_B3_0 = 0;
  2632. {
  2633. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_0 = ___exists0;
  2634. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = L_0.get_target_0();
  2635. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2636. bool L_2;
  2637. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  2638. if (!L_2)
  2639. {
  2640. goto IL_001d;
  2641. }
  2642. }
  2643. {
  2644. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_3 = ___exists0;
  2645. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_4 = L_3.get_camera_1();
  2646. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2647. bool L_5;
  2648. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  2649. G_B3_0 = ((int32_t)(L_5));
  2650. goto IL_001e;
  2651. }
  2652. IL_001d:
  2653. {
  2654. G_B3_0 = 0;
  2655. }
  2656. IL_001e:
  2657. {
  2658. V_0 = (bool)G_B3_0;
  2659. goto IL_0021;
  2660. }
  2661. IL_0021:
  2662. {
  2663. bool L_6 = V_0;
  2664. return L_6;
  2665. }
  2666. }
  2667. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  2668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m3AD170E7A52826C73DEF8C3C8F6507C9EAB28363 (HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___lhs0, HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 ___rhs1, const RuntimeMethod* method)
  2669. {
  2670. static bool s_Il2CppMethodInitialized;
  2671. if (!s_Il2CppMethodInitialized)
  2672. {
  2673. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2674. s_Il2CppMethodInitialized = true;
  2675. }
  2676. bool V_0 = false;
  2677. int32_t G_B3_0 = 0;
  2678. {
  2679. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_0 = ___lhs0;
  2680. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = L_0.get_target_0();
  2681. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_2 = ___rhs1;
  2682. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = L_2.get_target_0();
  2683. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2684. bool L_4;
  2685. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, L_3, /*hidden argument*/NULL);
  2686. if (!L_4)
  2687. {
  2688. goto IL_0027;
  2689. }
  2690. }
  2691. {
  2692. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_5 = ___lhs0;
  2693. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6 = L_5.get_camera_1();
  2694. HitInfo_t74B96DDC302EB605CCC557B737A5C88EB67B57D6 L_7 = ___rhs1;
  2695. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_8 = L_7.get_camera_1();
  2696. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  2697. bool L_9;
  2698. L_9 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_6, L_8, /*hidden argument*/NULL);
  2699. G_B3_0 = ((int32_t)(L_9));
  2700. goto IL_0028;
  2701. }
  2702. IL_0027:
  2703. {
  2704. G_B3_0 = 0;
  2705. }
  2706. IL_0028:
  2707. {
  2708. V_0 = (bool)G_B3_0;
  2709. goto IL_002b;
  2710. }
  2711. IL_002b:
  2712. {
  2713. bool L_10 = V_0;
  2714. return L_10;
  2715. }
  2716. }
  2717. #ifdef __clang__
  2718. #pragma clang diagnostic pop
  2719. #endif
  2720. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  2721. {
  2722. {
  2723. float L_0 = ___x0;
  2724. __this->set_x_0(L_0);
  2725. float L_1 = ___y1;
  2726. __this->set_y_1(L_1);
  2727. return;
  2728. }
  2729. }