UnityEngine.UI3.cpp 1.4 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R>
  10. struct VirtFuncInvoker0
  11. {
  12. typedef R (*Func)(void*, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  17. }
  18. };
  19. template <typename R, typename T1>
  20. struct VirtFuncInvoker1
  21. {
  22. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  23. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  27. }
  28. };
  29. template <typename T1>
  30. struct VirtActionInvoker1
  31. {
  32. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  33. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  37. }
  38. };
  39. template <typename R, typename T1, typename T2, typename T3>
  40. struct VirtFuncInvoker3
  41. {
  42. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  47. }
  48. };
  49. struct VirtActionInvoker0
  50. {
  51. typedef void (*Action)(void*, const RuntimeMethod*);
  52. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  55. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  56. }
  57. };
  58. template <typename T1, typename T2, typename T3>
  59. struct VirtActionInvoker3
  60. {
  61. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  62. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  65. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  66. }
  67. };
  68. template <typename T1, typename T2>
  69. struct VirtActionInvoker2
  70. {
  71. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  72. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  73. {
  74. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  75. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  76. }
  77. };
  78. template <typename R, typename T1, typename T2>
  79. struct VirtFuncInvoker2
  80. {
  81. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  82. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  83. {
  84. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  85. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  86. }
  87. };
  88. template <typename R, typename T1, typename T2, typename T3, typename T4>
  89. struct VirtFuncInvoker4
  90. {
  91. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  92. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  93. {
  94. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  95. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  96. }
  97. };
  98. template <typename R, typename T1, typename T2>
  99. struct GenericVirtFuncInvoker2
  100. {
  101. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  102. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  103. {
  104. VirtualInvokeData invokeData;
  105. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  106. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  107. }
  108. };
  109. template <typename R, typename T1, typename T2, typename T3>
  110. struct GenericVirtFuncInvoker3
  111. {
  112. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  113. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  114. {
  115. VirtualInvokeData invokeData;
  116. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  117. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  118. }
  119. };
  120. template <typename R, typename T1, typename T2, typename T3, typename T4>
  121. struct GenericVirtFuncInvoker4
  122. {
  123. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  124. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  125. {
  126. VirtualInvokeData invokeData;
  127. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  128. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  129. }
  130. };
  131. template <typename R>
  132. struct InterfaceFuncInvoker0
  133. {
  134. typedef R (*Func)(void*, const RuntimeMethod*);
  135. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  136. {
  137. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  138. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  139. }
  140. };
  141. template <typename R, typename T1>
  142. struct InterfaceFuncInvoker1
  143. {
  144. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  145. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  146. {
  147. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  148. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  149. }
  150. };
  151. struct InterfaceActionInvoker0
  152. {
  153. typedef void (*Action)(void*, const RuntimeMethod*);
  154. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  155. {
  156. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  157. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  158. }
  159. };
  160. template <typename R, typename T1, typename T2>
  161. struct InterfaceFuncInvoker2
  162. {
  163. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  164. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  165. {
  166. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  167. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  168. }
  169. };
  170. template <typename R, typename T1, typename T2, typename T3>
  171. struct InterfaceFuncInvoker3
  172. {
  173. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  174. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  175. {
  176. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  177. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  178. }
  179. };
  180. template <typename R, typename T1, typename T2, typename T3, typename T4>
  181. struct InterfaceFuncInvoker4
  182. {
  183. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  184. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  185. {
  186. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  187. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  188. }
  189. };
  190. template <typename R, typename T1, typename T2>
  191. struct GenericInterfaceFuncInvoker2
  192. {
  193. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  194. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  195. {
  196. VirtualInvokeData invokeData;
  197. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  198. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  199. }
  200. };
  201. template <typename R, typename T1, typename T2, typename T3>
  202. struct GenericInterfaceFuncInvoker3
  203. {
  204. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  205. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  206. {
  207. VirtualInvokeData invokeData;
  208. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  209. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  210. }
  211. };
  212. template <typename R, typename T1, typename T2, typename T3, typename T4>
  213. struct GenericInterfaceFuncInvoker4
  214. {
  215. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  216. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  217. {
  218. VirtualInvokeData invokeData;
  219. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  220. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  221. }
  222. };
  223. // System.Action`1<UnityEngine.Font>
  224. struct Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7;
  225. // System.Comparison`1<UnityEngine.UI.Graphic>
  226. struct Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876;
  227. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  228. struct Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38;
  229. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  230. struct Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F;
  231. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  232. struct Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8;
  233. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  234. struct EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100;
  235. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  236. struct EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42;
  237. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  238. struct EventFunction_1_tC96EF7224041A1435F414F0A974F5E415FFCC528;
  239. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  240. struct EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E;
  241. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  242. struct EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A;
  243. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  244. struct EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5;
  245. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  246. struct EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA;
  247. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  248. struct EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD;
  249. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  250. struct EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53;
  251. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  252. struct EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C;
  253. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  254. struct EventFunction_1_tBAE9A2CDB8174D2A78A46C57B54E9D86245D3BC8;
  255. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  256. struct EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60;
  257. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  258. struct EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA;
  259. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  260. struct EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF;
  261. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  262. struct EventFunction_1_tF2F90BDFC6B14457DE9485B3A5C065C31BE80AD0;
  263. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  264. struct EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23;
  265. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  266. struct EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C;
  267. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>
  268. struct EventFunction_1_t10AC44967751F27B2BFC1CDA880B1466D87483F1;
  269. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>
  270. struct Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA;
  271. // System.Func`2<System.Object,System.Boolean>
  272. struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8;
  273. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  274. struct Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE;
  275. // System.Collections.Generic.IEnumerable`1<UnityEngine.Color32>
  276. struct IEnumerable_1_t70CCE75ACEB3CF2576D80B7E19A2E16DFF786640;
  277. // System.Collections.Generic.IEnumerable`1<System.Int32>
  278. struct IEnumerable_1_t60929E1AA80B46746F987B99A4EBD004FD72D370;
  279. // System.Collections.Generic.IEnumerable`1<System.Object>
  280. struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D;
  281. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle>
  282. struct IEnumerable_1_t35B960AD9F3A85AB26EDDA29F4C5BD40824232AA;
  283. // System.Collections.Generic.IEnumerable`1<UnityEngine.Vector3>
  284. struct IEnumerable_1_tDBC849B8248C833C53F1762E771EFC477EB8AF18;
  285. // System.Collections.Generic.IEnumerable`1<UnityEngine.Vector4>
  286. struct IEnumerable_1_t47E725A87E8DA38B74327401954A54493CC3251E;
  287. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  288. struct IEqualityComparer_1_t62010156673DE1460AB1D1CEBE5DCD48665E1A38;
  289. // System.Collections.Generic.IList`1<UnityEngine.UIVertex>
  290. struct IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC;
  291. // System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  292. struct KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212;
  293. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  294. struct List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1;
  295. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  296. struct List_1_t34AA4AF4E7352129CA58045901530E41445AC16D;
  297. // System.Collections.Generic.List`1<UnityEngine.Color32>
  298. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  299. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  300. struct List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733;
  301. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  302. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5;
  303. // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>
  304. struct List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5;
  305. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  306. struct List_1_t815A476B0A21E183042059E705F9E505478CD8AE;
  307. // System.Collections.Generic.List`1<System.Int32>
  308. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  309. // System.Collections.Generic.List`1<System.Object>
  310. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  311. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  312. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447;
  313. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  314. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3;
  315. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  316. struct List_1_tECEEA56321275CFF8DECB929786CE364F743B07D;
  317. // System.Collections.Generic.List`1<UnityEngine.Transform>
  318. struct List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0;
  319. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  320. struct List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D;
  321. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  322. struct List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB;
  323. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  324. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F;
  325. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  326. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  327. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  328. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  329. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>
  330. struct List_1_t4CFF6A6E1A912AE4990A34B2AA4A1FE2C9FB0033;
  331. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>
  332. struct List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4;
  333. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  334. struct List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E;
  335. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  336. struct List_1_t81B435AD26EAEDC4948F109696316554CD0DC100;
  337. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  338. struct ObjectPool_1_t7DE371FC4173D0882831B9DD0945CA448A3BAB31;
  339. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>
  340. struct ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E;
  341. // System.Predicate`1<UnityEngine.Component>
  342. struct Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C;
  343. // System.Predicate`1<System.Object>
  344. struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB;
  345. // System.Predicate`1<UnityEngine.UI.Toggle>
  346. struct Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166;
  347. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  348. struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3;
  349. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>
  350. struct TweenRunner_1_t428873023FD8831B6DCE3CBD53ADD7D37AC8222D;
  351. // UnityEngine.Events.UnityAction`1<UnityEngine.Component>
  352. struct UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE;
  353. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  354. struct UnityEvent_1_t5CD4A65E59B117C339B96E838E5F127A989C5428;
  355. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  356. struct UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB;
  357. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  358. struct UnityEvent_1_t1238B72D437B572D32DDC7E67B423C2E90691350;
  359. // UnityEngine.Events.UnityEvent`1<System.Int32>
  360. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  361. // UnityEngine.Events.UnityEvent`1<System.Object>
  362. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  363. // UnityEngine.Events.UnityEvent`1<System.Single>
  364. struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC;
  365. // UnityEngine.Events.UnityEvent`1<System.String>
  366. struct UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0;
  367. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  368. struct UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C;
  369. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  370. struct ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA;
  371. // System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.EventSystems.PointerEventData>[]
  372. struct EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF;
  373. // System.Byte[]
  374. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  375. // System.Char[]
  376. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  377. // UnityEngine.Color32[]
  378. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  379. // System.Delegate[]
  380. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  381. // UnityEngine.EventSystems.IEventSystemHandler[]
  382. struct IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87;
  383. // System.Int32[]
  384. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  385. // System.IntPtr[]
  386. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  387. // System.Object[]
  388. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  389. // UnityEngine.RaycastHit[]
  390. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  391. // UnityEngine.RaycastHit2D[]
  392. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  393. // UnityEngine.UI.Selectable[]
  394. struct SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535;
  395. // System.Diagnostics.StackTrace[]
  396. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  397. // UnityEngine.UI.Toggle[]
  398. struct ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF;
  399. // System.Type[]
  400. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  401. // UnityEngine.UIVertex[]
  402. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  403. // UnityEngine.Vector2[]
  404. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  405. // UnityEngine.Vector3[]
  406. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  407. // UnityEngine.Vector4[]
  408. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  409. // UnityEngine.UI.Dropdown/OptionData[]
  410. struct OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5;
  411. // UnityEngine.EventSystems.PointerInputModule/ButtonState[]
  412. struct ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F;
  413. // UnityEngine.UI.StencilMaterial/MatEntry[]
  414. struct MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718;
  415. // UnityEngine.UI.AnimationTriggers
  416. struct AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11;
  417. // System.ArgumentException
  418. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  419. // System.AsyncCallback
  420. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  421. // UnityEngine.EventSystems.AxisEventData
  422. struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E;
  423. // UnityEngine.EventSystems.BaseEventData
  424. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E;
  425. // UnityEngine.EventSystems.BaseInput
  426. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D;
  427. // UnityEngine.EventSystems.BaseInputModule
  428. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924;
  429. // UnityEngine.EventSystems.BaseRaycaster
  430. struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876;
  431. // UnityEngine.Behaviour
  432. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  433. // System.Reflection.Binder
  434. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  435. // UnityEngine.UI.Button
  436. struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D;
  437. // UnityEngine.Camera
  438. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  439. // UnityEngine.Canvas
  440. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA;
  441. // UnityEngine.CanvasRenderer
  442. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E;
  443. // UnityEngine.Component
  444. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  445. // UnityEngine.Coroutine
  446. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  447. // System.Delegate
  448. struct Delegate_t;
  449. // System.DelegateData
  450. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  451. // UnityEngine.UI.Dropdown
  452. struct Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96;
  453. // UnityEngine.Event
  454. struct Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E;
  455. // UnityEngine.EventSystems.EventSystem
  456. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C;
  457. // UnityEngine.Font
  458. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9;
  459. // UnityEngine.UI.FontData
  460. struct FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738;
  461. // UnityEngine.GameObject
  462. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  463. // UnityEngine.UI.Graphic
  464. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24;
  465. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  466. struct HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108;
  467. // System.IAsyncResult
  468. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  469. // UnityEngine.EventSystems.ICancelHandler
  470. struct ICancelHandler_t9288977907DA5B88ED40625672C05460E60752F8;
  471. // System.Collections.IDictionary
  472. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  473. // UnityEngine.EventSystems.IDropHandler
  474. struct IDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09;
  475. // UnityEngine.EventSystems.IEndDragHandler
  476. struct IEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E;
  477. // UnityEngine.EventSystems.IInitializePotentialDragHandler
  478. struct IInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3;
  479. // UnityEngine.UI.ILayoutElement
  480. struct ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9;
  481. // UnityEngine.EventSystems.IMoveHandler
  482. struct IMoveHandler_t603A54D1EA15704B37D022CCE294EFE3F831559F;
  483. // UnityEngine.EventSystems.IPointerClickHandler
  484. struct IPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A;
  485. // UnityEngine.EventSystems.IPointerDownHandler
  486. struct IPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C;
  487. // UnityEngine.EventSystems.IPointerExitHandler
  488. struct IPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA;
  489. // UnityEngine.EventSystems.IPointerUpHandler
  490. struct IPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180;
  491. // UnityEngine.EventSystems.IScrollHandler
  492. struct IScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1;
  493. // UnityEngine.EventSystems.ISubmitHandler
  494. struct ISubmitHandler_t20677BB54F3FD568032702852052A70355A0D774;
  495. // UnityEngine.EventSystems.IUpdateSelectedHandler
  496. struct IUpdateSelectedHandler_tD5D76B759B900C3F557E3CEC55F6E08EE6909806;
  497. // UnityEngine.UI.Image
  498. struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C;
  499. // UnityEngine.UI.InputField
  500. struct InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0;
  501. // UnityEngine.Events.InvokableCallList
  502. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  503. // UnityEngine.UI.LayoutGroup
  504. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2;
  505. // UnityEngine.UI.LayoutRebuilder
  506. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585;
  507. // UnityEngine.UI.MaskableGraphic
  508. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE;
  509. // UnityEngine.Material
  510. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  511. // System.Reflection.MemberFilter
  512. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  513. // UnityEngine.Mesh
  514. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  515. // System.Reflection.MethodInfo
  516. struct MethodInfo_t;
  517. // UnityEngine.MonoBehaviour
  518. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  519. // System.NotSupportedException
  520. struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339;
  521. // UnityEngine.Object
  522. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  523. // UnityEngine.Events.PersistentCallGroup
  524. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  525. // UnityEngine.EventSystems.PointerEventData
  526. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954;
  527. // UnityEngine.EventSystems.PointerInputModule
  528. struct PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421;
  529. // UnityEngine.UI.RectMask2D
  530. struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15;
  531. // UnityEngine.RectOffset
  532. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  533. // UnityEngine.RectTransform
  534. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  535. // System.Runtime.Serialization.SafeSerializationManager
  536. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  537. // UnityEngine.UI.Scrollbar
  538. struct Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28;
  539. // UnityEngine.UI.Selectable
  540. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD;
  541. // UnityEngine.Sprite
  542. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  543. // UnityEngine.EventSystems.StandaloneInputModule
  544. struct StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD;
  545. // System.String
  546. struct String_t;
  547. // System.Text.StringBuilder
  548. struct StringBuilder_t;
  549. // UnityEngine.UI.Text
  550. struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1;
  551. // UnityEngine.TextGenerator
  552. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70;
  553. // UnityEngine.Texture
  554. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  555. // UnityEngine.Texture2D
  556. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  557. // UnityEngine.UI.Toggle
  558. struct Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E;
  559. // UnityEngine.UI.ToggleGroup
  560. struct ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95;
  561. // UnityEngine.EventSystems.TouchInputModule
  562. struct TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B;
  563. // UnityEngine.TouchScreenKeyboard
  564. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E;
  565. // UnityEngine.Transform
  566. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  567. // System.Type
  568. struct Type_t;
  569. // UnityEngine.EventSystems.UIBehaviour
  570. struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E;
  571. // UnityEngine.Events.UnityAction
  572. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  573. // UnityEngine.Events.UnityEvent
  574. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4;
  575. // UnityEngine.UI.VertexHelper
  576. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55;
  577. // UnityEngine.UI.VerticalLayoutGroup
  578. struct VerticalLayoutGroup_t18FC738F7F168EC2C879630C51B75CC0726F287A;
  579. // System.Void
  580. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  581. // UnityEngine.WaitForEndOfFrame
  582. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4;
  583. // UnityEngine.WaitForSecondsRealtime
  584. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40;
  585. // UnityEngine.UI.Button/<OnFinishSubmit>d__9
  586. struct U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0;
  587. // UnityEngine.UI.Button/ButtonClickedEvent
  588. struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F;
  589. // UnityEngine.Camera/CameraCallback
  590. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  591. // UnityEngine.Canvas/WillRenderCanvases
  592. struct WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958;
  593. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  594. struct ColorTweenCallback_tFD140F68C9A5F1C9799A2A82FA463C4EF56F9026;
  595. // UnityEngine.UI.DefaultControls/DefaultRuntimeFactory
  596. struct DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36;
  597. // UnityEngine.UI.DefaultControls/IFactoryControls
  598. struct IFactoryControls_t1674C2BC2AAA4327A6D28590DBA44E485E473AD7;
  599. // UnityEngine.UI.Dropdown/<>c__DisplayClass62_0
  600. struct U3CU3Ec__DisplayClass62_0_t96A019B47E3FFDA79D4582E287B82C36070F25C1;
  601. // UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74
  602. struct U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E;
  603. // UnityEngine.UI.Dropdown/DropdownEvent
  604. struct DropdownEvent_tEB2C75C3DBC789936B31D9A979FD62E047846CFB;
  605. // UnityEngine.UI.Dropdown/DropdownItem
  606. struct DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB;
  607. // UnityEngine.UI.Dropdown/OptionData
  608. struct OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857;
  609. // UnityEngine.UI.Dropdown/OptionDataList
  610. struct OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6;
  611. // UnityEngine.EventSystems.EventTrigger/Entry
  612. struct Entry_t9C594CD634607709CF020BE9C8A469E1C9033D36;
  613. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  614. struct TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276;
  615. // UnityEngine.EventSystems.ExecuteEvents/<>c
  616. struct U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB;
  617. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  618. struct FloatTweenCallback_t56E4D48C62B03C68A69708463C2CCF8E02BBFB23;
  619. // UnityEngine.Font/FontTextureRebuildCallback
  620. struct FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB;
  621. // UnityEngine.UI.GraphicRaycaster/<>c
  622. struct U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010;
  623. // UnityEngine.UI.InputField/<CaretBlink>d__161
  624. struct U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52;
  625. // UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183
  626. struct U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285;
  627. // UnityEngine.UI.InputField/OnChangeEvent
  628. struct OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7;
  629. // UnityEngine.UI.InputField/OnValidateInput
  630. struct OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F;
  631. // UnityEngine.UI.InputField/SubmitEvent
  632. struct SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9;
  633. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56
  634. struct U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE;
  635. // UnityEngine.UI.LayoutRebuilder/<>c
  636. struct U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE;
  637. // UnityEngine.UI.LayoutUtility/<>c
  638. struct U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425;
  639. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  640. struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4;
  641. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  642. struct RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877;
  643. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  644. struct ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562;
  645. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  646. struct MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6;
  647. // UnityEngine.EventSystems.PointerInputModule/MouseState
  648. struct MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1;
  649. // UnityEngine.RectTransform/ReapplyDrivenProperties
  650. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  651. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  652. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311;
  653. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  654. struct GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C;
  655. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  656. struct GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34;
  657. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  658. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29;
  659. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  660. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F;
  661. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  662. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005;
  663. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  664. struct ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E;
  665. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  666. struct U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE;
  667. // UnityEngine.UI.Scrollbar/ScrollEvent
  668. struct ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED;
  669. // UnityEngine.UI.Slider/SliderEvent
  670. struct SliderEvent_t312D89AE02E00DD965D68D6F7F813BDF455FD780;
  671. // UnityEngine.UI.StencilMaterial/MatEntry
  672. struct MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E;
  673. // UnityEngine.UI.Toggle/ToggleEvent
  674. struct ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075;
  675. // UnityEngine.UI.ToggleGroup/<>c
  676. struct U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961;
  677. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  678. IL2CPP_EXTERN_C RuntimeClass* Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var;
  679. IL2CPP_EXTERN_C RuntimeClass* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var;
  680. IL2CPP_EXTERN_C RuntimeClass* ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562_il2cpp_TypeInfo_var;
  681. IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var;
  682. IL2CPP_EXTERN_C RuntimeClass* Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var;
  683. IL2CPP_EXTERN_C RuntimeClass* ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0_il2cpp_TypeInfo_var;
  684. IL2CPP_EXTERN_C RuntimeClass* CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075_il2cpp_TypeInfo_var;
  685. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  686. IL2CPP_EXTERN_C RuntimeClass* DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36_il2cpp_TypeInfo_var;
  687. IL2CPP_EXTERN_C RuntimeClass* EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var;
  688. IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var;
  689. IL2CPP_EXTERN_C RuntimeClass* FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var;
  690. IL2CPP_EXTERN_C RuntimeClass* Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE_il2cpp_TypeInfo_var;
  691. IL2CPP_EXTERN_C RuntimeClass* GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var;
  692. IL2CPP_EXTERN_C RuntimeClass* Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var;
  693. IL2CPP_EXTERN_C RuntimeClass* ICollection_1_t3EE86E29834FD772F0E40D81BDB4B88B4132BF49_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t35B960AD9F3A85AB26EDDA29F4C5BD40824232AA_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t99BED1701ABFF66DF1E86A5ADECC06542CD91690_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t1192597BE407F0380D34BB1D5616EB0018BE9624_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* ListPool_1_t17421B353E26CF6FF16F63609D87052A2185147A_il2cpp_TypeInfo_var;
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  842. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m72D361E83B5B78DB588215BC67E3AA2EF2E49134_RuntimeMethod_var;
  843. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var;
  844. IL2CPP_EXTERN_C const RuntimeMethod* Predicate_1__ctor_m2367A8896ACF57EAC1684512369C90B7A8924A38_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* Resources_GetBuiltinResource_TisFont_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_m69FC1ACCDDCB6D05652CE0B82BEDEC0CDF3AE888_RuntimeMethod_var;
  846. IL2CPP_EXTERN_C const RuntimeMethod* ToggleGroup_ValidateToggleIsInGroup_mE666CF7D1CF799910B808A81855D087F9E44E93D_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* U3CCaretBlinkU3Ed__161_System_Collections_IEnumerator_Reset_m6F4D3D89FDEEC3541C9CBA2596357E7B8B9F7B76_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_Reset_m91332A8DFD75C0F222997DD4D8573EA9AAC27F36_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* U3CDelayedDestroyDropdownListU3Ed__74_System_Collections_IEnumerator_Reset_mAA72D5E5648F8CA9AF9F1E127BFEB662E0338813_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* U3CDelayedSetDirtyU3Ed__56_System_Collections_IEnumerator_Reset_mD3851B6C7275A35789E989AAFB19866B0240BEAC_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* U3CMouseDragOutsideRectU3Ed__183_System_Collections_IEnumerator_Reset_mDE2E4D16EA7E532F3EBAC657AEA7450D8D5D0339_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_m8C34DF18B3EE52EC98CAECD371811E60CCA7BC1D_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m8A396237A2696D3A2068BE32BCB869F70904C9AD_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m6B58E5D7E10F6C3A857BF297744D758E5D81B6B4_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m62F724813F4091B75FBC3A02E7C89A0DB7022DFD_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m632B1AC6010416860C58BFFD4788D8A11AEEB089_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mF2353BD6855BD9E925E30E1CD4BC8582182DE0C7_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* VertexHelper_FillMesh_m69ADAB814A243F7F5578BC07086F373B85A34269_RuntimeMethod_var;
  864. struct Delegate_t_marshaled_com;
  865. struct Delegate_t_marshaled_pinvoke;
  866. struct Exception_t_marshaled_com;
  867. struct Exception_t_marshaled_pinvoke;
  868. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
  869. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  870. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  871. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  872. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  873. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  874. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  875. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  876. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  877. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
  878. IL2CPP_EXTERN_C_BEGIN
  879. IL2CPP_EXTERN_C_END
  880. #ifdef __clang__
  881. #pragma clang diagnostic push
  882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  883. #pragma clang diagnostic ignored "-Wunused-variable"
  884. #endif
  885. // System.Object
  886. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  887. struct Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 : public RuntimeObject
  888. {
  889. public:
  890. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  891. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0;
  892. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  893. EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* ___entries_1;
  894. // System.Int32 System.Collections.Generic.Dictionary`2::count
  895. int32_t ___count_2;
  896. // System.Int32 System.Collections.Generic.Dictionary`2::version
  897. int32_t ___version_3;
  898. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  899. int32_t ___freeList_4;
  900. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  901. int32_t ___freeCount_5;
  902. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  903. RuntimeObject* ___comparer_6;
  904. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  905. KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * ___keys_7;
  906. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  907. ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * ___values_8;
  908. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  909. RuntimeObject * ____syncRoot_9;
  910. public:
  911. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___buckets_0)); }
  912. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; }
  913. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; }
  914. inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  915. {
  916. ___buckets_0 = value;
  917. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  918. }
  919. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___entries_1)); }
  920. inline EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* get_entries_1() const { return ___entries_1; }
  921. inline EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF** get_address_of_entries_1() { return &___entries_1; }
  922. inline void set_entries_1(EntryU5BU5D_t3D89719784232B784AF24BDF458050EC3BF780AF* value)
  923. {
  924. ___entries_1 = value;
  925. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  926. }
  927. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___count_2)); }
  928. inline int32_t get_count_2() const { return ___count_2; }
  929. inline int32_t* get_address_of_count_2() { return &___count_2; }
  930. inline void set_count_2(int32_t value)
  931. {
  932. ___count_2 = value;
  933. }
  934. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___version_3)); }
  935. inline int32_t get_version_3() const { return ___version_3; }
  936. inline int32_t* get_address_of_version_3() { return &___version_3; }
  937. inline void set_version_3(int32_t value)
  938. {
  939. ___version_3 = value;
  940. }
  941. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___freeList_4)); }
  942. inline int32_t get_freeList_4() const { return ___freeList_4; }
  943. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  944. inline void set_freeList_4(int32_t value)
  945. {
  946. ___freeList_4 = value;
  947. }
  948. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___freeCount_5)); }
  949. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  950. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  951. inline void set_freeCount_5(int32_t value)
  952. {
  953. ___freeCount_5 = value;
  954. }
  955. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___comparer_6)); }
  956. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  957. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  958. inline void set_comparer_6(RuntimeObject* value)
  959. {
  960. ___comparer_6 = value;
  961. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  962. }
  963. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___keys_7)); }
  964. inline KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * get_keys_7() const { return ___keys_7; }
  965. inline KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 ** get_address_of_keys_7() { return &___keys_7; }
  966. inline void set_keys_7(KeyCollection_tD2C5F600E93DE7B92ABF7BC7E8A932E27D940212 * value)
  967. {
  968. ___keys_7 = value;
  969. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  970. }
  971. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ___values_8)); }
  972. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * get_values_8() const { return ___values_8; }
  973. inline ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA ** get_address_of_values_8() { return &___values_8; }
  974. inline void set_values_8(ValueCollection_t28C5EADCF5205986726B544E972D81491CD308DA * value)
  975. {
  976. ___values_8 = value;
  977. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  978. }
  979. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8, ____syncRoot_9)); }
  980. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  981. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  982. inline void set__syncRoot_9(RuntimeObject * value)
  983. {
  984. ____syncRoot_9 = value;
  985. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  986. }
  987. };
  988. // System.Collections.Generic.List`1<UnityEngine.Color32>
  989. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject
  990. {
  991. public:
  992. // T[] System.Collections.Generic.List`1::_items
  993. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1;
  994. // System.Int32 System.Collections.Generic.List`1::_size
  995. int32_t ____size_2;
  996. // System.Int32 System.Collections.Generic.List`1::_version
  997. int32_t ____version_3;
  998. // System.Object System.Collections.Generic.List`1::_syncRoot
  999. RuntimeObject * ____syncRoot_4;
  1000. public:
  1001. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); }
  1002. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; }
  1003. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; }
  1004. inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1005. {
  1006. ____items_1 = value;
  1007. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1008. }
  1009. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); }
  1010. inline int32_t get__size_2() const { return ____size_2; }
  1011. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1012. inline void set__size_2(int32_t value)
  1013. {
  1014. ____size_2 = value;
  1015. }
  1016. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); }
  1017. inline int32_t get__version_3() const { return ____version_3; }
  1018. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1019. inline void set__version_3(int32_t value)
  1020. {
  1021. ____version_3 = value;
  1022. }
  1023. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); }
  1024. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1025. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1026. inline void set__syncRoot_4(RuntimeObject * value)
  1027. {
  1028. ____syncRoot_4 = value;
  1029. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1030. }
  1031. };
  1032. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields
  1033. {
  1034. public:
  1035. // T[] System.Collections.Generic.List`1::_emptyArray
  1036. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5;
  1037. public:
  1038. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); }
  1039. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; }
  1040. inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1041. inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
  1042. {
  1043. ____emptyArray_5 = value;
  1044. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1045. }
  1046. };
  1047. // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>
  1048. struct List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5 : public RuntimeObject
  1049. {
  1050. public:
  1051. // T[] System.Collections.Generic.List`1::_items
  1052. IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87* ____items_1;
  1053. // System.Int32 System.Collections.Generic.List`1::_size
  1054. int32_t ____size_2;
  1055. // System.Int32 System.Collections.Generic.List`1::_version
  1056. int32_t ____version_3;
  1057. // System.Object System.Collections.Generic.List`1::_syncRoot
  1058. RuntimeObject * ____syncRoot_4;
  1059. public:
  1060. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5, ____items_1)); }
  1061. inline IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87* get__items_1() const { return ____items_1; }
  1062. inline IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87** get_address_of__items_1() { return &____items_1; }
  1063. inline void set__items_1(IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87* value)
  1064. {
  1065. ____items_1 = value;
  1066. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1067. }
  1068. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5, ____size_2)); }
  1069. inline int32_t get__size_2() const { return ____size_2; }
  1070. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1071. inline void set__size_2(int32_t value)
  1072. {
  1073. ____size_2 = value;
  1074. }
  1075. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5, ____version_3)); }
  1076. inline int32_t get__version_3() const { return ____version_3; }
  1077. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1078. inline void set__version_3(int32_t value)
  1079. {
  1080. ____version_3 = value;
  1081. }
  1082. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5, ____syncRoot_4)); }
  1083. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1084. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1085. inline void set__syncRoot_4(RuntimeObject * value)
  1086. {
  1087. ____syncRoot_4 = value;
  1088. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1089. }
  1090. };
  1091. struct List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5_StaticFields
  1092. {
  1093. public:
  1094. // T[] System.Collections.Generic.List`1::_emptyArray
  1095. IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87* ____emptyArray_5;
  1096. public:
  1097. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5_StaticFields, ____emptyArray_5)); }
  1098. inline IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87* get__emptyArray_5() const { return ____emptyArray_5; }
  1099. inline IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1100. inline void set__emptyArray_5(IEventSystemHandlerU5BU5D_tE4DAB3CFD6AE3EC24B88B3595771D0425A976B87* value)
  1101. {
  1102. ____emptyArray_5 = value;
  1103. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1104. }
  1105. };
  1106. // System.Collections.Generic.List`1<System.Int32>
  1107. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject
  1108. {
  1109. public:
  1110. // T[] System.Collections.Generic.List`1::_items
  1111. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1;
  1112. // System.Int32 System.Collections.Generic.List`1::_size
  1113. int32_t ____size_2;
  1114. // System.Int32 System.Collections.Generic.List`1::_version
  1115. int32_t ____version_3;
  1116. // System.Object System.Collections.Generic.List`1::_syncRoot
  1117. RuntimeObject * ____syncRoot_4;
  1118. public:
  1119. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); }
  1120. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; }
  1121. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; }
  1122. inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1123. {
  1124. ____items_1 = value;
  1125. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1126. }
  1127. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); }
  1128. inline int32_t get__size_2() const { return ____size_2; }
  1129. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1130. inline void set__size_2(int32_t value)
  1131. {
  1132. ____size_2 = value;
  1133. }
  1134. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); }
  1135. inline int32_t get__version_3() const { return ____version_3; }
  1136. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1137. inline void set__version_3(int32_t value)
  1138. {
  1139. ____version_3 = value;
  1140. }
  1141. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); }
  1142. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1143. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1144. inline void set__syncRoot_4(RuntimeObject * value)
  1145. {
  1146. ____syncRoot_4 = value;
  1147. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1148. }
  1149. };
  1150. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields
  1151. {
  1152. public:
  1153. // T[] System.Collections.Generic.List`1::_emptyArray
  1154. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5;
  1155. public:
  1156. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); }
  1157. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; }
  1158. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1159. inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  1160. {
  1161. ____emptyArray_5 = value;
  1162. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1163. }
  1164. };
  1165. // System.Collections.Generic.List`1<System.Object>
  1166. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1167. {
  1168. public:
  1169. // T[] System.Collections.Generic.List`1::_items
  1170. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1171. // System.Int32 System.Collections.Generic.List`1::_size
  1172. int32_t ____size_2;
  1173. // System.Int32 System.Collections.Generic.List`1::_version
  1174. int32_t ____version_3;
  1175. // System.Object System.Collections.Generic.List`1::_syncRoot
  1176. RuntimeObject * ____syncRoot_4;
  1177. public:
  1178. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1179. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1180. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1181. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1182. {
  1183. ____items_1 = value;
  1184. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1185. }
  1186. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1187. inline int32_t get__size_2() const { return ____size_2; }
  1188. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1189. inline void set__size_2(int32_t value)
  1190. {
  1191. ____size_2 = value;
  1192. }
  1193. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1194. inline int32_t get__version_3() const { return ____version_3; }
  1195. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1196. inline void set__version_3(int32_t value)
  1197. {
  1198. ____version_3 = value;
  1199. }
  1200. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1201. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1202. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1203. inline void set__syncRoot_4(RuntimeObject * value)
  1204. {
  1205. ____syncRoot_4 = value;
  1206. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1207. }
  1208. };
  1209. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1210. {
  1211. public:
  1212. // T[] System.Collections.Generic.List`1::_emptyArray
  1213. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1214. public:
  1215. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1216. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1217. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1218. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1219. {
  1220. ____emptyArray_5 = value;
  1221. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1222. }
  1223. };
  1224. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  1225. struct List_1_tECEEA56321275CFF8DECB929786CE364F743B07D : public RuntimeObject
  1226. {
  1227. public:
  1228. // T[] System.Collections.Generic.List`1::_items
  1229. ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF* ____items_1;
  1230. // System.Int32 System.Collections.Generic.List`1::_size
  1231. int32_t ____size_2;
  1232. // System.Int32 System.Collections.Generic.List`1::_version
  1233. int32_t ____version_3;
  1234. // System.Object System.Collections.Generic.List`1::_syncRoot
  1235. RuntimeObject * ____syncRoot_4;
  1236. public:
  1237. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tECEEA56321275CFF8DECB929786CE364F743B07D, ____items_1)); }
  1238. inline ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF* get__items_1() const { return ____items_1; }
  1239. inline ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF** get_address_of__items_1() { return &____items_1; }
  1240. inline void set__items_1(ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF* value)
  1241. {
  1242. ____items_1 = value;
  1243. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1244. }
  1245. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tECEEA56321275CFF8DECB929786CE364F743B07D, ____size_2)); }
  1246. inline int32_t get__size_2() const { return ____size_2; }
  1247. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1248. inline void set__size_2(int32_t value)
  1249. {
  1250. ____size_2 = value;
  1251. }
  1252. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tECEEA56321275CFF8DECB929786CE364F743B07D, ____version_3)); }
  1253. inline int32_t get__version_3() const { return ____version_3; }
  1254. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1255. inline void set__version_3(int32_t value)
  1256. {
  1257. ____version_3 = value;
  1258. }
  1259. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tECEEA56321275CFF8DECB929786CE364F743B07D, ____syncRoot_4)); }
  1260. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1261. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1262. inline void set__syncRoot_4(RuntimeObject * value)
  1263. {
  1264. ____syncRoot_4 = value;
  1265. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1266. }
  1267. };
  1268. struct List_1_tECEEA56321275CFF8DECB929786CE364F743B07D_StaticFields
  1269. {
  1270. public:
  1271. // T[] System.Collections.Generic.List`1::_emptyArray
  1272. ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF* ____emptyArray_5;
  1273. public:
  1274. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tECEEA56321275CFF8DECB929786CE364F743B07D_StaticFields, ____emptyArray_5)); }
  1275. inline ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF* get__emptyArray_5() const { return ____emptyArray_5; }
  1276. inline ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1277. inline void set__emptyArray_5(ToggleU5BU5D_tA5358751F4D3BE44D4C7C9C8CA0E6FCCC78767CF* value)
  1278. {
  1279. ____emptyArray_5 = value;
  1280. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1281. }
  1282. };
  1283. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  1284. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F : public RuntimeObject
  1285. {
  1286. public:
  1287. // T[] System.Collections.Generic.List`1::_items
  1288. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____items_1;
  1289. // System.Int32 System.Collections.Generic.List`1::_size
  1290. int32_t ____size_2;
  1291. // System.Int32 System.Collections.Generic.List`1::_version
  1292. int32_t ____version_3;
  1293. // System.Object System.Collections.Generic.List`1::_syncRoot
  1294. RuntimeObject * ____syncRoot_4;
  1295. public:
  1296. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____items_1)); }
  1297. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__items_1() const { return ____items_1; }
  1298. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__items_1() { return &____items_1; }
  1299. inline void set__items_1(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  1300. {
  1301. ____items_1 = value;
  1302. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1303. }
  1304. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____size_2)); }
  1305. inline int32_t get__size_2() const { return ____size_2; }
  1306. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1307. inline void set__size_2(int32_t value)
  1308. {
  1309. ____size_2 = value;
  1310. }
  1311. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____version_3)); }
  1312. inline int32_t get__version_3() const { return ____version_3; }
  1313. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1314. inline void set__version_3(int32_t value)
  1315. {
  1316. ____version_3 = value;
  1317. }
  1318. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F, ____syncRoot_4)); }
  1319. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1320. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1321. inline void set__syncRoot_4(RuntimeObject * value)
  1322. {
  1323. ____syncRoot_4 = value;
  1324. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1325. }
  1326. };
  1327. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields
  1328. {
  1329. public:
  1330. // T[] System.Collections.Generic.List`1::_emptyArray
  1331. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ____emptyArray_5;
  1332. public:
  1333. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F_StaticFields, ____emptyArray_5)); }
  1334. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get__emptyArray_5() const { return ____emptyArray_5; }
  1335. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1336. inline void set__emptyArray_5(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  1337. {
  1338. ____emptyArray_5 = value;
  1339. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1340. }
  1341. };
  1342. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1343. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject
  1344. {
  1345. public:
  1346. // T[] System.Collections.Generic.List`1::_items
  1347. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1;
  1348. // System.Int32 System.Collections.Generic.List`1::_size
  1349. int32_t ____size_2;
  1350. // System.Int32 System.Collections.Generic.List`1::_version
  1351. int32_t ____version_3;
  1352. // System.Object System.Collections.Generic.List`1::_syncRoot
  1353. RuntimeObject * ____syncRoot_4;
  1354. public:
  1355. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); }
  1356. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; }
  1357. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; }
  1358. inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1359. {
  1360. ____items_1 = value;
  1361. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1362. }
  1363. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); }
  1364. inline int32_t get__size_2() const { return ____size_2; }
  1365. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1366. inline void set__size_2(int32_t value)
  1367. {
  1368. ____size_2 = value;
  1369. }
  1370. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); }
  1371. inline int32_t get__version_3() const { return ____version_3; }
  1372. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1373. inline void set__version_3(int32_t value)
  1374. {
  1375. ____version_3 = value;
  1376. }
  1377. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); }
  1378. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1379. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1380. inline void set__syncRoot_4(RuntimeObject * value)
  1381. {
  1382. ____syncRoot_4 = value;
  1383. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1384. }
  1385. };
  1386. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields
  1387. {
  1388. public:
  1389. // T[] System.Collections.Generic.List`1::_emptyArray
  1390. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5;
  1391. public:
  1392. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); }
  1393. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; }
  1394. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1395. inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  1396. {
  1397. ____emptyArray_5 = value;
  1398. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1399. }
  1400. };
  1401. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  1402. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject
  1403. {
  1404. public:
  1405. // T[] System.Collections.Generic.List`1::_items
  1406. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1;
  1407. // System.Int32 System.Collections.Generic.List`1::_size
  1408. int32_t ____size_2;
  1409. // System.Int32 System.Collections.Generic.List`1::_version
  1410. int32_t ____version_3;
  1411. // System.Object System.Collections.Generic.List`1::_syncRoot
  1412. RuntimeObject * ____syncRoot_4;
  1413. public:
  1414. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); }
  1415. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; }
  1416. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; }
  1417. inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1418. {
  1419. ____items_1 = value;
  1420. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1421. }
  1422. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); }
  1423. inline int32_t get__size_2() const { return ____size_2; }
  1424. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1425. inline void set__size_2(int32_t value)
  1426. {
  1427. ____size_2 = value;
  1428. }
  1429. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); }
  1430. inline int32_t get__version_3() const { return ____version_3; }
  1431. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1432. inline void set__version_3(int32_t value)
  1433. {
  1434. ____version_3 = value;
  1435. }
  1436. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); }
  1437. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1438. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1439. inline void set__syncRoot_4(RuntimeObject * value)
  1440. {
  1441. ____syncRoot_4 = value;
  1442. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1443. }
  1444. };
  1445. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields
  1446. {
  1447. public:
  1448. // T[] System.Collections.Generic.List`1::_emptyArray
  1449. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5;
  1450. public:
  1451. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); }
  1452. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; }
  1453. inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1454. inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
  1455. {
  1456. ____emptyArray_5 = value;
  1457. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1458. }
  1459. };
  1460. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>
  1461. struct List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 : public RuntimeObject
  1462. {
  1463. public:
  1464. // T[] System.Collections.Generic.List`1::_items
  1465. OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5* ____items_1;
  1466. // System.Int32 System.Collections.Generic.List`1::_size
  1467. int32_t ____size_2;
  1468. // System.Int32 System.Collections.Generic.List`1::_version
  1469. int32_t ____version_3;
  1470. // System.Object System.Collections.Generic.List`1::_syncRoot
  1471. RuntimeObject * ____syncRoot_4;
  1472. public:
  1473. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4, ____items_1)); }
  1474. inline OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5* get__items_1() const { return ____items_1; }
  1475. inline OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5** get_address_of__items_1() { return &____items_1; }
  1476. inline void set__items_1(OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5* value)
  1477. {
  1478. ____items_1 = value;
  1479. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1480. }
  1481. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4, ____size_2)); }
  1482. inline int32_t get__size_2() const { return ____size_2; }
  1483. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1484. inline void set__size_2(int32_t value)
  1485. {
  1486. ____size_2 = value;
  1487. }
  1488. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4, ____version_3)); }
  1489. inline int32_t get__version_3() const { return ____version_3; }
  1490. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1491. inline void set__version_3(int32_t value)
  1492. {
  1493. ____version_3 = value;
  1494. }
  1495. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4, ____syncRoot_4)); }
  1496. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1497. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1498. inline void set__syncRoot_4(RuntimeObject * value)
  1499. {
  1500. ____syncRoot_4 = value;
  1501. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1502. }
  1503. };
  1504. struct List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4_StaticFields
  1505. {
  1506. public:
  1507. // T[] System.Collections.Generic.List`1::_emptyArray
  1508. OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5* ____emptyArray_5;
  1509. public:
  1510. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4_StaticFields, ____emptyArray_5)); }
  1511. inline OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5* get__emptyArray_5() const { return ____emptyArray_5; }
  1512. inline OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1513. inline void set__emptyArray_5(OptionDataU5BU5D_t76E953160486FF629DE132F60738702D374E11A5* value)
  1514. {
  1515. ____emptyArray_5 = value;
  1516. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1517. }
  1518. };
  1519. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  1520. struct List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E : public RuntimeObject
  1521. {
  1522. public:
  1523. // T[] System.Collections.Generic.List`1::_items
  1524. ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F* ____items_1;
  1525. // System.Int32 System.Collections.Generic.List`1::_size
  1526. int32_t ____size_2;
  1527. // System.Int32 System.Collections.Generic.List`1::_version
  1528. int32_t ____version_3;
  1529. // System.Object System.Collections.Generic.List`1::_syncRoot
  1530. RuntimeObject * ____syncRoot_4;
  1531. public:
  1532. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E, ____items_1)); }
  1533. inline ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F* get__items_1() const { return ____items_1; }
  1534. inline ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F** get_address_of__items_1() { return &____items_1; }
  1535. inline void set__items_1(ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F* value)
  1536. {
  1537. ____items_1 = value;
  1538. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1539. }
  1540. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E, ____size_2)); }
  1541. inline int32_t get__size_2() const { return ____size_2; }
  1542. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1543. inline void set__size_2(int32_t value)
  1544. {
  1545. ____size_2 = value;
  1546. }
  1547. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E, ____version_3)); }
  1548. inline int32_t get__version_3() const { return ____version_3; }
  1549. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1550. inline void set__version_3(int32_t value)
  1551. {
  1552. ____version_3 = value;
  1553. }
  1554. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E, ____syncRoot_4)); }
  1555. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1556. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1557. inline void set__syncRoot_4(RuntimeObject * value)
  1558. {
  1559. ____syncRoot_4 = value;
  1560. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1561. }
  1562. };
  1563. struct List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E_StaticFields
  1564. {
  1565. public:
  1566. // T[] System.Collections.Generic.List`1::_emptyArray
  1567. ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F* ____emptyArray_5;
  1568. public:
  1569. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E_StaticFields, ____emptyArray_5)); }
  1570. inline ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F* get__emptyArray_5() const { return ____emptyArray_5; }
  1571. inline ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1572. inline void set__emptyArray_5(ButtonStateU5BU5D_t4D972D1454C06AF73EDF00CA052E89F89BC9AE6F* value)
  1573. {
  1574. ____emptyArray_5 = value;
  1575. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1576. }
  1577. };
  1578. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  1579. struct List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 : public RuntimeObject
  1580. {
  1581. public:
  1582. // T[] System.Collections.Generic.List`1::_items
  1583. MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718* ____items_1;
  1584. // System.Int32 System.Collections.Generic.List`1::_size
  1585. int32_t ____size_2;
  1586. // System.Int32 System.Collections.Generic.List`1::_version
  1587. int32_t ____version_3;
  1588. // System.Object System.Collections.Generic.List`1::_syncRoot
  1589. RuntimeObject * ____syncRoot_4;
  1590. public:
  1591. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t81B435AD26EAEDC4948F109696316554CD0DC100, ____items_1)); }
  1592. inline MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718* get__items_1() const { return ____items_1; }
  1593. inline MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718** get_address_of__items_1() { return &____items_1; }
  1594. inline void set__items_1(MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718* value)
  1595. {
  1596. ____items_1 = value;
  1597. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1598. }
  1599. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t81B435AD26EAEDC4948F109696316554CD0DC100, ____size_2)); }
  1600. inline int32_t get__size_2() const { return ____size_2; }
  1601. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1602. inline void set__size_2(int32_t value)
  1603. {
  1604. ____size_2 = value;
  1605. }
  1606. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t81B435AD26EAEDC4948F109696316554CD0DC100, ____version_3)); }
  1607. inline int32_t get__version_3() const { return ____version_3; }
  1608. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1609. inline void set__version_3(int32_t value)
  1610. {
  1611. ____version_3 = value;
  1612. }
  1613. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t81B435AD26EAEDC4948F109696316554CD0DC100, ____syncRoot_4)); }
  1614. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1615. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1616. inline void set__syncRoot_4(RuntimeObject * value)
  1617. {
  1618. ____syncRoot_4 = value;
  1619. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1620. }
  1621. };
  1622. struct List_1_t81B435AD26EAEDC4948F109696316554CD0DC100_StaticFields
  1623. {
  1624. public:
  1625. // T[] System.Collections.Generic.List`1::_emptyArray
  1626. MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718* ____emptyArray_5;
  1627. public:
  1628. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t81B435AD26EAEDC4948F109696316554CD0DC100_StaticFields, ____emptyArray_5)); }
  1629. inline MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718* get__emptyArray_5() const { return ____emptyArray_5; }
  1630. inline MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1631. inline void set__emptyArray_5(MatEntryU5BU5D_t1975789ED0901DEA2ACE705878565E229F42B718* value)
  1632. {
  1633. ____emptyArray_5 = value;
  1634. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1635. }
  1636. };
  1637. // UnityEngine.EventSystems.AbstractEventData
  1638. struct AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF : public RuntimeObject
  1639. {
  1640. public:
  1641. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  1642. bool ___m_Used_0;
  1643. public:
  1644. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF, ___m_Used_0)); }
  1645. inline bool get_m_Used_0() const { return ___m_Used_0; }
  1646. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  1647. inline void set_m_Used_0(bool value)
  1648. {
  1649. ___m_Used_0 = value;
  1650. }
  1651. };
  1652. struct Il2CppArrayBounds;
  1653. // System.Array
  1654. // UnityEngine.CustomYieldInstruction
  1655. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  1656. {
  1657. public:
  1658. public:
  1659. };
  1660. // UnityEngine.EventSystems.ExecuteEvents
  1661. struct ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68 : public RuntimeObject
  1662. {
  1663. public:
  1664. public:
  1665. };
  1666. struct ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields
  1667. {
  1668. public:
  1669. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerEnterHandler
  1670. EventFunction_1_tBAE9A2CDB8174D2A78A46C57B54E9D86245D3BC8 * ___s_PointerEnterHandler_0;
  1671. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerExitHandler
  1672. EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * ___s_PointerExitHandler_1;
  1673. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerDownHandler
  1674. EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * ___s_PointerDownHandler_2;
  1675. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerUpHandler
  1676. EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ___s_PointerUpHandler_3;
  1677. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerClickHandler
  1678. EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * ___s_PointerClickHandler_4;
  1679. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_InitializePotentialDragHandler
  1680. EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * ___s_InitializePotentialDragHandler_5;
  1681. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_BeginDragHandler
  1682. EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * ___s_BeginDragHandler_6;
  1683. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_DragHandler
  1684. EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * ___s_DragHandler_7;
  1685. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_EndDragHandler
  1686. EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * ___s_EndDragHandler_8;
  1687. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::s_DropHandler
  1688. EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * ___s_DropHandler_9;
  1689. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::s_ScrollHandler
  1690. EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * ___s_ScrollHandler_10;
  1691. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::s_UpdateSelectedHandler
  1692. EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * ___s_UpdateSelectedHandler_11;
  1693. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::s_SelectHandler
  1694. EventFunction_1_tF2F90BDFC6B14457DE9485B3A5C065C31BE80AD0 * ___s_SelectHandler_12;
  1695. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::s_DeselectHandler
  1696. EventFunction_1_tC96EF7224041A1435F414F0A974F5E415FFCC528 * ___s_DeselectHandler_13;
  1697. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::s_MoveHandler
  1698. EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * ___s_MoveHandler_14;
  1699. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::s_SubmitHandler
  1700. EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * ___s_SubmitHandler_15;
  1701. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::s_CancelHandler
  1702. EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * ___s_CancelHandler_16;
  1703. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> UnityEngine.EventSystems.ExecuteEvents::s_HandlerListPool
  1704. ObjectPool_1_t7DE371FC4173D0882831B9DD0945CA448A3BAB31 * ___s_HandlerListPool_17;
  1705. // System.Collections.Generic.List`1<UnityEngine.Transform> UnityEngine.EventSystems.ExecuteEvents::s_InternalTransformList
  1706. List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * ___s_InternalTransformList_18;
  1707. public:
  1708. inline static int32_t get_offset_of_s_PointerEnterHandler_0() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_PointerEnterHandler_0)); }
  1709. inline EventFunction_1_tBAE9A2CDB8174D2A78A46C57B54E9D86245D3BC8 * get_s_PointerEnterHandler_0() const { return ___s_PointerEnterHandler_0; }
  1710. inline EventFunction_1_tBAE9A2CDB8174D2A78A46C57B54E9D86245D3BC8 ** get_address_of_s_PointerEnterHandler_0() { return &___s_PointerEnterHandler_0; }
  1711. inline void set_s_PointerEnterHandler_0(EventFunction_1_tBAE9A2CDB8174D2A78A46C57B54E9D86245D3BC8 * value)
  1712. {
  1713. ___s_PointerEnterHandler_0 = value;
  1714. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerEnterHandler_0), (void*)value);
  1715. }
  1716. inline static int32_t get_offset_of_s_PointerExitHandler_1() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_PointerExitHandler_1)); }
  1717. inline EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * get_s_PointerExitHandler_1() const { return ___s_PointerExitHandler_1; }
  1718. inline EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 ** get_address_of_s_PointerExitHandler_1() { return &___s_PointerExitHandler_1; }
  1719. inline void set_s_PointerExitHandler_1(EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * value)
  1720. {
  1721. ___s_PointerExitHandler_1 = value;
  1722. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerExitHandler_1), (void*)value);
  1723. }
  1724. inline static int32_t get_offset_of_s_PointerDownHandler_2() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_PointerDownHandler_2)); }
  1725. inline EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * get_s_PointerDownHandler_2() const { return ___s_PointerDownHandler_2; }
  1726. inline EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C ** get_address_of_s_PointerDownHandler_2() { return &___s_PointerDownHandler_2; }
  1727. inline void set_s_PointerDownHandler_2(EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * value)
  1728. {
  1729. ___s_PointerDownHandler_2 = value;
  1730. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerDownHandler_2), (void*)value);
  1731. }
  1732. inline static int32_t get_offset_of_s_PointerUpHandler_3() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_PointerUpHandler_3)); }
  1733. inline EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * get_s_PointerUpHandler_3() const { return ___s_PointerUpHandler_3; }
  1734. inline EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA ** get_address_of_s_PointerUpHandler_3() { return &___s_PointerUpHandler_3; }
  1735. inline void set_s_PointerUpHandler_3(EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * value)
  1736. {
  1737. ___s_PointerUpHandler_3 = value;
  1738. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerUpHandler_3), (void*)value);
  1739. }
  1740. inline static int32_t get_offset_of_s_PointerClickHandler_4() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_PointerClickHandler_4)); }
  1741. inline EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * get_s_PointerClickHandler_4() const { return ___s_PointerClickHandler_4; }
  1742. inline EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 ** get_address_of_s_PointerClickHandler_4() { return &___s_PointerClickHandler_4; }
  1743. inline void set_s_PointerClickHandler_4(EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * value)
  1744. {
  1745. ___s_PointerClickHandler_4 = value;
  1746. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerClickHandler_4), (void*)value);
  1747. }
  1748. inline static int32_t get_offset_of_s_InitializePotentialDragHandler_5() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_InitializePotentialDragHandler_5)); }
  1749. inline EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * get_s_InitializePotentialDragHandler_5() const { return ___s_InitializePotentialDragHandler_5; }
  1750. inline EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA ** get_address_of_s_InitializePotentialDragHandler_5() { return &___s_InitializePotentialDragHandler_5; }
  1751. inline void set_s_InitializePotentialDragHandler_5(EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * value)
  1752. {
  1753. ___s_InitializePotentialDragHandler_5 = value;
  1754. Il2CppCodeGenWriteBarrier((void**)(&___s_InitializePotentialDragHandler_5), (void*)value);
  1755. }
  1756. inline static int32_t get_offset_of_s_BeginDragHandler_6() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_BeginDragHandler_6)); }
  1757. inline EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * get_s_BeginDragHandler_6() const { return ___s_BeginDragHandler_6; }
  1758. inline EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 ** get_address_of_s_BeginDragHandler_6() { return &___s_BeginDragHandler_6; }
  1759. inline void set_s_BeginDragHandler_6(EventFunction_1_t2090386F6F1AD36902CC49C47D33DBC66C60B100 * value)
  1760. {
  1761. ___s_BeginDragHandler_6 = value;
  1762. Il2CppCodeGenWriteBarrier((void**)(&___s_BeginDragHandler_6), (void*)value);
  1763. }
  1764. inline static int32_t get_offset_of_s_DragHandler_7() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_DragHandler_7)); }
  1765. inline EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * get_s_DragHandler_7() const { return ___s_DragHandler_7; }
  1766. inline EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E ** get_address_of_s_DragHandler_7() { return &___s_DragHandler_7; }
  1767. inline void set_s_DragHandler_7(EventFunction_1_t092EF97BABC8AD77EFF4A451CB7124FD24E1E10E * value)
  1768. {
  1769. ___s_DragHandler_7 = value;
  1770. Il2CppCodeGenWriteBarrier((void**)(&___s_DragHandler_7), (void*)value);
  1771. }
  1772. inline static int32_t get_offset_of_s_EndDragHandler_8() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_EndDragHandler_8)); }
  1773. inline EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * get_s_EndDragHandler_8() const { return ___s_EndDragHandler_8; }
  1774. inline EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 ** get_address_of_s_EndDragHandler_8() { return &___s_EndDragHandler_8; }
  1775. inline void set_s_EndDragHandler_8(EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * value)
  1776. {
  1777. ___s_EndDragHandler_8 = value;
  1778. Il2CppCodeGenWriteBarrier((void**)(&___s_EndDragHandler_8), (void*)value);
  1779. }
  1780. inline static int32_t get_offset_of_s_DropHandler_9() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_DropHandler_9)); }
  1781. inline EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * get_s_DropHandler_9() const { return ___s_DropHandler_9; }
  1782. inline EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A ** get_address_of_s_DropHandler_9() { return &___s_DropHandler_9; }
  1783. inline void set_s_DropHandler_9(EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * value)
  1784. {
  1785. ___s_DropHandler_9 = value;
  1786. Il2CppCodeGenWriteBarrier((void**)(&___s_DropHandler_9), (void*)value);
  1787. }
  1788. inline static int32_t get_offset_of_s_ScrollHandler_10() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_ScrollHandler_10)); }
  1789. inline EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * get_s_ScrollHandler_10() const { return ___s_ScrollHandler_10; }
  1790. inline EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF ** get_address_of_s_ScrollHandler_10() { return &___s_ScrollHandler_10; }
  1791. inline void set_s_ScrollHandler_10(EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * value)
  1792. {
  1793. ___s_ScrollHandler_10 = value;
  1794. Il2CppCodeGenWriteBarrier((void**)(&___s_ScrollHandler_10), (void*)value);
  1795. }
  1796. inline static int32_t get_offset_of_s_UpdateSelectedHandler_11() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_UpdateSelectedHandler_11)); }
  1797. inline EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * get_s_UpdateSelectedHandler_11() const { return ___s_UpdateSelectedHandler_11; }
  1798. inline EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C ** get_address_of_s_UpdateSelectedHandler_11() { return &___s_UpdateSelectedHandler_11; }
  1799. inline void set_s_UpdateSelectedHandler_11(EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * value)
  1800. {
  1801. ___s_UpdateSelectedHandler_11 = value;
  1802. Il2CppCodeGenWriteBarrier((void**)(&___s_UpdateSelectedHandler_11), (void*)value);
  1803. }
  1804. inline static int32_t get_offset_of_s_SelectHandler_12() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_SelectHandler_12)); }
  1805. inline EventFunction_1_tF2F90BDFC6B14457DE9485B3A5C065C31BE80AD0 * get_s_SelectHandler_12() const { return ___s_SelectHandler_12; }
  1806. inline EventFunction_1_tF2F90BDFC6B14457DE9485B3A5C065C31BE80AD0 ** get_address_of_s_SelectHandler_12() { return &___s_SelectHandler_12; }
  1807. inline void set_s_SelectHandler_12(EventFunction_1_tF2F90BDFC6B14457DE9485B3A5C065C31BE80AD0 * value)
  1808. {
  1809. ___s_SelectHandler_12 = value;
  1810. Il2CppCodeGenWriteBarrier((void**)(&___s_SelectHandler_12), (void*)value);
  1811. }
  1812. inline static int32_t get_offset_of_s_DeselectHandler_13() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_DeselectHandler_13)); }
  1813. inline EventFunction_1_tC96EF7224041A1435F414F0A974F5E415FFCC528 * get_s_DeselectHandler_13() const { return ___s_DeselectHandler_13; }
  1814. inline EventFunction_1_tC96EF7224041A1435F414F0A974F5E415FFCC528 ** get_address_of_s_DeselectHandler_13() { return &___s_DeselectHandler_13; }
  1815. inline void set_s_DeselectHandler_13(EventFunction_1_tC96EF7224041A1435F414F0A974F5E415FFCC528 * value)
  1816. {
  1817. ___s_DeselectHandler_13 = value;
  1818. Il2CppCodeGenWriteBarrier((void**)(&___s_DeselectHandler_13), (void*)value);
  1819. }
  1820. inline static int32_t get_offset_of_s_MoveHandler_14() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_MoveHandler_14)); }
  1821. inline EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * get_s_MoveHandler_14() const { return ___s_MoveHandler_14; }
  1822. inline EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD ** get_address_of_s_MoveHandler_14() { return &___s_MoveHandler_14; }
  1823. inline void set_s_MoveHandler_14(EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * value)
  1824. {
  1825. ___s_MoveHandler_14 = value;
  1826. Il2CppCodeGenWriteBarrier((void**)(&___s_MoveHandler_14), (void*)value);
  1827. }
  1828. inline static int32_t get_offset_of_s_SubmitHandler_15() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_SubmitHandler_15)); }
  1829. inline EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * get_s_SubmitHandler_15() const { return ___s_SubmitHandler_15; }
  1830. inline EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 ** get_address_of_s_SubmitHandler_15() { return &___s_SubmitHandler_15; }
  1831. inline void set_s_SubmitHandler_15(EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * value)
  1832. {
  1833. ___s_SubmitHandler_15 = value;
  1834. Il2CppCodeGenWriteBarrier((void**)(&___s_SubmitHandler_15), (void*)value);
  1835. }
  1836. inline static int32_t get_offset_of_s_CancelHandler_16() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_CancelHandler_16)); }
  1837. inline EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * get_s_CancelHandler_16() const { return ___s_CancelHandler_16; }
  1838. inline EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 ** get_address_of_s_CancelHandler_16() { return &___s_CancelHandler_16; }
  1839. inline void set_s_CancelHandler_16(EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * value)
  1840. {
  1841. ___s_CancelHandler_16 = value;
  1842. Il2CppCodeGenWriteBarrier((void**)(&___s_CancelHandler_16), (void*)value);
  1843. }
  1844. inline static int32_t get_offset_of_s_HandlerListPool_17() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_HandlerListPool_17)); }
  1845. inline ObjectPool_1_t7DE371FC4173D0882831B9DD0945CA448A3BAB31 * get_s_HandlerListPool_17() const { return ___s_HandlerListPool_17; }
  1846. inline ObjectPool_1_t7DE371FC4173D0882831B9DD0945CA448A3BAB31 ** get_address_of_s_HandlerListPool_17() { return &___s_HandlerListPool_17; }
  1847. inline void set_s_HandlerListPool_17(ObjectPool_1_t7DE371FC4173D0882831B9DD0945CA448A3BAB31 * value)
  1848. {
  1849. ___s_HandlerListPool_17 = value;
  1850. Il2CppCodeGenWriteBarrier((void**)(&___s_HandlerListPool_17), (void*)value);
  1851. }
  1852. inline static int32_t get_offset_of_s_InternalTransformList_18() { return static_cast<int32_t>(offsetof(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields, ___s_InternalTransformList_18)); }
  1853. inline List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * get_s_InternalTransformList_18() const { return ___s_InternalTransformList_18; }
  1854. inline List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 ** get_address_of_s_InternalTransformList_18() { return &___s_InternalTransformList_18; }
  1855. inline void set_s_InternalTransformList_18(List_1_t27D7842CA3FD659C9BE64845F118C2590EE2D2C0 * value)
  1856. {
  1857. ___s_InternalTransformList_18 = value;
  1858. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalTransformList_18), (void*)value);
  1859. }
  1860. };
  1861. // UnityEngine.UI.LayoutRebuilder
  1862. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 : public RuntimeObject
  1863. {
  1864. public:
  1865. // UnityEngine.RectTransform UnityEngine.UI.LayoutRebuilder::m_ToRebuild
  1866. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ToRebuild_0;
  1867. // System.Int32 UnityEngine.UI.LayoutRebuilder::m_CachedHashFromTransform
  1868. int32_t ___m_CachedHashFromTransform_1;
  1869. public:
  1870. inline static int32_t get_offset_of_m_ToRebuild_0() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585, ___m_ToRebuild_0)); }
  1871. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ToRebuild_0() const { return ___m_ToRebuild_0; }
  1872. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ToRebuild_0() { return &___m_ToRebuild_0; }
  1873. inline void set_m_ToRebuild_0(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  1874. {
  1875. ___m_ToRebuild_0 = value;
  1876. Il2CppCodeGenWriteBarrier((void**)(&___m_ToRebuild_0), (void*)value);
  1877. }
  1878. inline static int32_t get_offset_of_m_CachedHashFromTransform_1() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585, ___m_CachedHashFromTransform_1)); }
  1879. inline int32_t get_m_CachedHashFromTransform_1() const { return ___m_CachedHashFromTransform_1; }
  1880. inline int32_t* get_address_of_m_CachedHashFromTransform_1() { return &___m_CachedHashFromTransform_1; }
  1881. inline void set_m_CachedHashFromTransform_1(int32_t value)
  1882. {
  1883. ___m_CachedHashFromTransform_1 = value;
  1884. }
  1885. };
  1886. struct LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields
  1887. {
  1888. public:
  1889. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder> UnityEngine.UI.LayoutRebuilder::s_Rebuilders
  1890. ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * ___s_Rebuilders_2;
  1891. public:
  1892. inline static int32_t get_offset_of_s_Rebuilders_2() { return static_cast<int32_t>(offsetof(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_StaticFields, ___s_Rebuilders_2)); }
  1893. inline ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * get_s_Rebuilders_2() const { return ___s_Rebuilders_2; }
  1894. inline ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E ** get_address_of_s_Rebuilders_2() { return &___s_Rebuilders_2; }
  1895. inline void set_s_Rebuilders_2(ObjectPool_1_tF882C230AD45CD9C4E4B57E68D8A55D84F30583E * value)
  1896. {
  1897. ___s_Rebuilders_2 = value;
  1898. Il2CppCodeGenWriteBarrier((void**)(&___s_Rebuilders_2), (void*)value);
  1899. }
  1900. };
  1901. // System.Reflection.MemberInfo
  1902. struct MemberInfo_t : public RuntimeObject
  1903. {
  1904. public:
  1905. public:
  1906. };
  1907. // UnityEngine.UI.StencilMaterial
  1908. struct StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5 : public RuntimeObject
  1909. {
  1910. public:
  1911. public:
  1912. };
  1913. struct StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields
  1914. {
  1915. public:
  1916. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry> UnityEngine.UI.StencilMaterial::m_List
  1917. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * ___m_List_0;
  1918. public:
  1919. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields, ___m_List_0)); }
  1920. inline List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * get_m_List_0() const { return ___m_List_0; }
  1921. inline List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 ** get_address_of_m_List_0() { return &___m_List_0; }
  1922. inline void set_m_List_0(List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * value)
  1923. {
  1924. ___m_List_0 = value;
  1925. Il2CppCodeGenWriteBarrier((void**)(&___m_List_0), (void*)value);
  1926. }
  1927. };
  1928. // System.String
  1929. struct String_t : public RuntimeObject
  1930. {
  1931. public:
  1932. // System.Int32 System.String::m_stringLength
  1933. int32_t ___m_stringLength_0;
  1934. // System.Char System.String::m_firstChar
  1935. Il2CppChar ___m_firstChar_1;
  1936. public:
  1937. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  1938. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  1939. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  1940. inline void set_m_stringLength_0(int32_t value)
  1941. {
  1942. ___m_stringLength_0 = value;
  1943. }
  1944. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  1945. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  1946. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  1947. inline void set_m_firstChar_1(Il2CppChar value)
  1948. {
  1949. ___m_firstChar_1 = value;
  1950. }
  1951. };
  1952. struct String_t_StaticFields
  1953. {
  1954. public:
  1955. // System.String System.String::Empty
  1956. String_t* ___Empty_5;
  1957. public:
  1958. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  1959. inline String_t* get_Empty_5() const { return ___Empty_5; }
  1960. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  1961. inline void set_Empty_5(String_t* value)
  1962. {
  1963. ___Empty_5 = value;
  1964. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  1965. }
  1966. };
  1967. // System.Text.StringBuilder
  1968. struct StringBuilder_t : public RuntimeObject
  1969. {
  1970. public:
  1971. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1972. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
  1973. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1974. StringBuilder_t * ___m_ChunkPrevious_1;
  1975. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1976. int32_t ___m_ChunkLength_2;
  1977. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1978. int32_t ___m_ChunkOffset_3;
  1979. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1980. int32_t ___m_MaxCapacity_4;
  1981. public:
  1982. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  1983. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  1984. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  1985. inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  1986. {
  1987. ___m_ChunkChars_0 = value;
  1988. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  1989. }
  1990. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  1991. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  1992. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  1993. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  1994. {
  1995. ___m_ChunkPrevious_1 = value;
  1996. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  1997. }
  1998. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  1999. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  2000. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  2001. inline void set_m_ChunkLength_2(int32_t value)
  2002. {
  2003. ___m_ChunkLength_2 = value;
  2004. }
  2005. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  2006. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  2007. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  2008. inline void set_m_ChunkOffset_3(int32_t value)
  2009. {
  2010. ___m_ChunkOffset_3 = value;
  2011. }
  2012. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  2013. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  2014. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  2015. inline void set_m_MaxCapacity_4(int32_t value)
  2016. {
  2017. ___m_MaxCapacity_4 = value;
  2018. }
  2019. };
  2020. // UnityEngine.Events.UnityEventBase
  2021. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  2022. {
  2023. public:
  2024. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2025. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  2026. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2027. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  2028. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2029. bool ___m_CallsDirty_2;
  2030. public:
  2031. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  2032. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  2033. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2034. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  2035. {
  2036. ___m_Calls_0 = value;
  2037. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2038. }
  2039. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  2040. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2041. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2042. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  2043. {
  2044. ___m_PersistentCalls_1 = value;
  2045. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2046. }
  2047. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  2048. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2049. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2050. inline void set_m_CallsDirty_2(bool value)
  2051. {
  2052. ___m_CallsDirty_2 = value;
  2053. }
  2054. };
  2055. // System.ValueType
  2056. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  2057. {
  2058. public:
  2059. public:
  2060. };
  2061. // Native definition for P/Invoke marshalling of System.ValueType
  2062. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  2063. {
  2064. };
  2065. // Native definition for COM marshalling of System.ValueType
  2066. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  2067. {
  2068. };
  2069. // UnityEngine.YieldInstruction
  2070. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  2071. {
  2072. public:
  2073. public:
  2074. };
  2075. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2076. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2077. {
  2078. };
  2079. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2080. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2081. {
  2082. };
  2083. // UnityEngine.UI.Button/<OnFinishSubmit>d__9
  2084. struct U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0 : public RuntimeObject
  2085. {
  2086. public:
  2087. // System.Int32 UnityEngine.UI.Button/<OnFinishSubmit>d__9::<>1__state
  2088. int32_t ___U3CU3E1__state_0;
  2089. // System.Object UnityEngine.UI.Button/<OnFinishSubmit>d__9::<>2__current
  2090. RuntimeObject * ___U3CU3E2__current_1;
  2091. // UnityEngine.UI.Button UnityEngine.UI.Button/<OnFinishSubmit>d__9::<>4__this
  2092. Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * ___U3CU3E4__this_2;
  2093. // System.Single UnityEngine.UI.Button/<OnFinishSubmit>d__9::<fadeTime>5__2
  2094. float ___U3CfadeTimeU3E5__2_3;
  2095. // System.Single UnityEngine.UI.Button/<OnFinishSubmit>d__9::<elapsedTime>5__3
  2096. float ___U3CelapsedTimeU3E5__3_4;
  2097. public:
  2098. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0, ___U3CU3E1__state_0)); }
  2099. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2100. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2101. inline void set_U3CU3E1__state_0(int32_t value)
  2102. {
  2103. ___U3CU3E1__state_0 = value;
  2104. }
  2105. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0, ___U3CU3E2__current_1)); }
  2106. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2107. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2108. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2109. {
  2110. ___U3CU3E2__current_1 = value;
  2111. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2112. }
  2113. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0, ___U3CU3E4__this_2)); }
  2114. inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2115. inline Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2116. inline void set_U3CU3E4__this_2(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * value)
  2117. {
  2118. ___U3CU3E4__this_2 = value;
  2119. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2120. }
  2121. inline static int32_t get_offset_of_U3CfadeTimeU3E5__2_3() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0, ___U3CfadeTimeU3E5__2_3)); }
  2122. inline float get_U3CfadeTimeU3E5__2_3() const { return ___U3CfadeTimeU3E5__2_3; }
  2123. inline float* get_address_of_U3CfadeTimeU3E5__2_3() { return &___U3CfadeTimeU3E5__2_3; }
  2124. inline void set_U3CfadeTimeU3E5__2_3(float value)
  2125. {
  2126. ___U3CfadeTimeU3E5__2_3 = value;
  2127. }
  2128. inline static int32_t get_offset_of_U3CelapsedTimeU3E5__3_4() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0, ___U3CelapsedTimeU3E5__3_4)); }
  2129. inline float get_U3CelapsedTimeU3E5__3_4() const { return ___U3CelapsedTimeU3E5__3_4; }
  2130. inline float* get_address_of_U3CelapsedTimeU3E5__3_4() { return &___U3CelapsedTimeU3E5__3_4; }
  2131. inline void set_U3CelapsedTimeU3E5__3_4(float value)
  2132. {
  2133. ___U3CelapsedTimeU3E5__3_4 = value;
  2134. }
  2135. };
  2136. // UnityEngine.UI.DefaultControls/DefaultRuntimeFactory
  2137. struct DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36 : public RuntimeObject
  2138. {
  2139. public:
  2140. public:
  2141. };
  2142. struct DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36_StaticFields
  2143. {
  2144. public:
  2145. // UnityEngine.UI.DefaultControls/IFactoryControls UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::Default
  2146. RuntimeObject* ___Default_0;
  2147. public:
  2148. inline static int32_t get_offset_of_Default_0() { return static_cast<int32_t>(offsetof(DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36_StaticFields, ___Default_0)); }
  2149. inline RuntimeObject* get_Default_0() const { return ___Default_0; }
  2150. inline RuntimeObject** get_address_of_Default_0() { return &___Default_0; }
  2151. inline void set_Default_0(RuntimeObject* value)
  2152. {
  2153. ___Default_0 = value;
  2154. Il2CppCodeGenWriteBarrier((void**)(&___Default_0), (void*)value);
  2155. }
  2156. };
  2157. // UnityEngine.UI.Dropdown/<>c__DisplayClass62_0
  2158. struct U3CU3Ec__DisplayClass62_0_t96A019B47E3FFDA79D4582E287B82C36070F25C1 : public RuntimeObject
  2159. {
  2160. public:
  2161. // UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown/<>c__DisplayClass62_0::item
  2162. DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * ___item_0;
  2163. // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown/<>c__DisplayClass62_0::<>4__this
  2164. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * ___U3CU3E4__this_1;
  2165. public:
  2166. inline static int32_t get_offset_of_item_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass62_0_t96A019B47E3FFDA79D4582E287B82C36070F25C1, ___item_0)); }
  2167. inline DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * get_item_0() const { return ___item_0; }
  2168. inline DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB ** get_address_of_item_0() { return &___item_0; }
  2169. inline void set_item_0(DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * value)
  2170. {
  2171. ___item_0 = value;
  2172. Il2CppCodeGenWriteBarrier((void**)(&___item_0), (void*)value);
  2173. }
  2174. inline static int32_t get_offset_of_U3CU3E4__this_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass62_0_t96A019B47E3FFDA79D4582E287B82C36070F25C1, ___U3CU3E4__this_1)); }
  2175. inline Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * get_U3CU3E4__this_1() const { return ___U3CU3E4__this_1; }
  2176. inline Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 ** get_address_of_U3CU3E4__this_1() { return &___U3CU3E4__this_1; }
  2177. inline void set_U3CU3E4__this_1(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * value)
  2178. {
  2179. ___U3CU3E4__this_1 = value;
  2180. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_1), (void*)value);
  2181. }
  2182. };
  2183. // UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74
  2184. struct U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E : public RuntimeObject
  2185. {
  2186. public:
  2187. // System.Int32 UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::<>1__state
  2188. int32_t ___U3CU3E1__state_0;
  2189. // System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::<>2__current
  2190. RuntimeObject * ___U3CU3E2__current_1;
  2191. // System.Single UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::delay
  2192. float ___delay_2;
  2193. // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::<>4__this
  2194. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * ___U3CU3E4__this_3;
  2195. public:
  2196. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E, ___U3CU3E1__state_0)); }
  2197. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2198. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2199. inline void set_U3CU3E1__state_0(int32_t value)
  2200. {
  2201. ___U3CU3E1__state_0 = value;
  2202. }
  2203. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E, ___U3CU3E2__current_1)); }
  2204. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2205. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2206. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2207. {
  2208. ___U3CU3E2__current_1 = value;
  2209. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2210. }
  2211. inline static int32_t get_offset_of_delay_2() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E, ___delay_2)); }
  2212. inline float get_delay_2() const { return ___delay_2; }
  2213. inline float* get_address_of_delay_2() { return &___delay_2; }
  2214. inline void set_delay_2(float value)
  2215. {
  2216. ___delay_2 = value;
  2217. }
  2218. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E, ___U3CU3E4__this_3)); }
  2219. inline Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  2220. inline Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  2221. inline void set_U3CU3E4__this_3(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * value)
  2222. {
  2223. ___U3CU3E4__this_3 = value;
  2224. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  2225. }
  2226. };
  2227. // UnityEngine.UI.Dropdown/OptionData
  2228. struct OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 : public RuntimeObject
  2229. {
  2230. public:
  2231. // System.String UnityEngine.UI.Dropdown/OptionData::m_Text
  2232. String_t* ___m_Text_0;
  2233. // UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::m_Image
  2234. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Image_1;
  2235. public:
  2236. inline static int32_t get_offset_of_m_Text_0() { return static_cast<int32_t>(offsetof(OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857, ___m_Text_0)); }
  2237. inline String_t* get_m_Text_0() const { return ___m_Text_0; }
  2238. inline String_t** get_address_of_m_Text_0() { return &___m_Text_0; }
  2239. inline void set_m_Text_0(String_t* value)
  2240. {
  2241. ___m_Text_0 = value;
  2242. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_0), (void*)value);
  2243. }
  2244. inline static int32_t get_offset_of_m_Image_1() { return static_cast<int32_t>(offsetof(OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857, ___m_Image_1)); }
  2245. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_Image_1() const { return ___m_Image_1; }
  2246. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_Image_1() { return &___m_Image_1; }
  2247. inline void set_m_Image_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  2248. {
  2249. ___m_Image_1 = value;
  2250. Il2CppCodeGenWriteBarrier((void**)(&___m_Image_1), (void*)value);
  2251. }
  2252. };
  2253. // UnityEngine.UI.Dropdown/OptionDataList
  2254. struct OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 : public RuntimeObject
  2255. {
  2256. public:
  2257. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::m_Options
  2258. List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * ___m_Options_0;
  2259. public:
  2260. inline static int32_t get_offset_of_m_Options_0() { return static_cast<int32_t>(offsetof(OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6, ___m_Options_0)); }
  2261. inline List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * get_m_Options_0() const { return ___m_Options_0; }
  2262. inline List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 ** get_address_of_m_Options_0() { return &___m_Options_0; }
  2263. inline void set_m_Options_0(List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * value)
  2264. {
  2265. ___m_Options_0 = value;
  2266. Il2CppCodeGenWriteBarrier((void**)(&___m_Options_0), (void*)value);
  2267. }
  2268. };
  2269. // UnityEngine.EventSystems.ExecuteEvents/<>c
  2270. struct U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB : public RuntimeObject
  2271. {
  2272. public:
  2273. public:
  2274. };
  2275. struct U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB_StaticFields
  2276. {
  2277. public:
  2278. // UnityEngine.EventSystems.ExecuteEvents/<>c UnityEngine.EventSystems.ExecuteEvents/<>c::<>9
  2279. U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB * ___U3CU3E9_0;
  2280. public:
  2281. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB_StaticFields, ___U3CU3E9_0)); }
  2282. inline U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2283. inline U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2284. inline void set_U3CU3E9_0(U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB * value)
  2285. {
  2286. ___U3CU3E9_0 = value;
  2287. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2288. }
  2289. };
  2290. // UnityEngine.UI.GraphicRaycaster/<>c
  2291. struct U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 : public RuntimeObject
  2292. {
  2293. public:
  2294. public:
  2295. };
  2296. struct U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields
  2297. {
  2298. public:
  2299. // UnityEngine.UI.GraphicRaycaster/<>c UnityEngine.UI.GraphicRaycaster/<>c::<>9
  2300. U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * ___U3CU3E9_0;
  2301. // System.Comparison`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster/<>c::<>9__27_0
  2302. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * ___U3CU3E9__27_0_1;
  2303. public:
  2304. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields, ___U3CU3E9_0)); }
  2305. inline U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2306. inline U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2307. inline void set_U3CU3E9_0(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * value)
  2308. {
  2309. ___U3CU3E9_0 = value;
  2310. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2311. }
  2312. inline static int32_t get_offset_of_U3CU3E9__27_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields, ___U3CU3E9__27_0_1)); }
  2313. inline Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * get_U3CU3E9__27_0_1() const { return ___U3CU3E9__27_0_1; }
  2314. inline Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 ** get_address_of_U3CU3E9__27_0_1() { return &___U3CU3E9__27_0_1; }
  2315. inline void set_U3CU3E9__27_0_1(Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * value)
  2316. {
  2317. ___U3CU3E9__27_0_1 = value;
  2318. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__27_0_1), (void*)value);
  2319. }
  2320. };
  2321. // UnityEngine.UI.InputField/<CaretBlink>d__161
  2322. struct U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 : public RuntimeObject
  2323. {
  2324. public:
  2325. // System.Int32 UnityEngine.UI.InputField/<CaretBlink>d__161::<>1__state
  2326. int32_t ___U3CU3E1__state_0;
  2327. // System.Object UnityEngine.UI.InputField/<CaretBlink>d__161::<>2__current
  2328. RuntimeObject * ___U3CU3E2__current_1;
  2329. // UnityEngine.UI.InputField UnityEngine.UI.InputField/<CaretBlink>d__161::<>4__this
  2330. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * ___U3CU3E4__this_2;
  2331. public:
  2332. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CU3E1__state_0)); }
  2333. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2334. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2335. inline void set_U3CU3E1__state_0(int32_t value)
  2336. {
  2337. ___U3CU3E1__state_0 = value;
  2338. }
  2339. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CU3E2__current_1)); }
  2340. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2341. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2342. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2343. {
  2344. ___U3CU3E2__current_1 = value;
  2345. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2346. }
  2347. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CU3E4__this_2)); }
  2348. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2349. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2350. inline void set_U3CU3E4__this_2(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * value)
  2351. {
  2352. ___U3CU3E4__this_2 = value;
  2353. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2354. }
  2355. };
  2356. // UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183
  2357. struct U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 : public RuntimeObject
  2358. {
  2359. public:
  2360. // System.Int32 UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<>1__state
  2361. int32_t ___U3CU3E1__state_0;
  2362. // System.Object UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<>2__current
  2363. RuntimeObject * ___U3CU3E2__current_1;
  2364. // UnityEngine.EventSystems.PointerEventData UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::eventData
  2365. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData_2;
  2366. // UnityEngine.UI.InputField UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<>4__this
  2367. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * ___U3CU3E4__this_3;
  2368. public:
  2369. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CU3E1__state_0)); }
  2370. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2371. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2372. inline void set_U3CU3E1__state_0(int32_t value)
  2373. {
  2374. ___U3CU3E1__state_0 = value;
  2375. }
  2376. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CU3E2__current_1)); }
  2377. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2378. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2379. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2380. {
  2381. ___U3CU3E2__current_1 = value;
  2382. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2383. }
  2384. inline static int32_t get_offset_of_eventData_2() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___eventData_2)); }
  2385. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_eventData_2() const { return ___eventData_2; }
  2386. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_eventData_2() { return &___eventData_2; }
  2387. inline void set_eventData_2(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  2388. {
  2389. ___eventData_2 = value;
  2390. Il2CppCodeGenWriteBarrier((void**)(&___eventData_2), (void*)value);
  2391. }
  2392. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CU3E4__this_3)); }
  2393. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  2394. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  2395. inline void set_U3CU3E4__this_3(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * value)
  2396. {
  2397. ___U3CU3E4__this_3 = value;
  2398. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  2399. }
  2400. };
  2401. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56
  2402. struct U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE : public RuntimeObject
  2403. {
  2404. public:
  2405. // System.Int32 UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>1__state
  2406. int32_t ___U3CU3E1__state_0;
  2407. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::<>2__current
  2408. RuntimeObject * ___U3CU3E2__current_1;
  2409. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::rectTransform
  2410. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform_2;
  2411. public:
  2412. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E1__state_0)); }
  2413. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2414. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2415. inline void set_U3CU3E1__state_0(int32_t value)
  2416. {
  2417. ___U3CU3E1__state_0 = value;
  2418. }
  2419. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___U3CU3E2__current_1)); }
  2420. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2421. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2422. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2423. {
  2424. ___U3CU3E2__current_1 = value;
  2425. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2426. }
  2427. inline static int32_t get_offset_of_rectTransform_2() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE, ___rectTransform_2)); }
  2428. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_rectTransform_2() const { return ___rectTransform_2; }
  2429. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_rectTransform_2() { return &___rectTransform_2; }
  2430. inline void set_rectTransform_2(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  2431. {
  2432. ___rectTransform_2 = value;
  2433. Il2CppCodeGenWriteBarrier((void**)(&___rectTransform_2), (void*)value);
  2434. }
  2435. };
  2436. // UnityEngine.UI.LayoutRebuilder/<>c
  2437. struct U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE : public RuntimeObject
  2438. {
  2439. public:
  2440. public:
  2441. };
  2442. struct U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields
  2443. {
  2444. public:
  2445. // UnityEngine.UI.LayoutRebuilder/<>c UnityEngine.UI.LayoutRebuilder/<>c::<>9
  2446. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * ___U3CU3E9_0;
  2447. // System.Predicate`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__10_0
  2448. Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * ___U3CU3E9__10_0_1;
  2449. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_0
  2450. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_0_2;
  2451. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_1
  2452. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_1_3;
  2453. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_2
  2454. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_2_4;
  2455. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder/<>c::<>9__12_3
  2456. UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * ___U3CU3E9__12_3_5;
  2457. public:
  2458. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9_0)); }
  2459. inline U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2460. inline U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2461. inline void set_U3CU3E9_0(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * value)
  2462. {
  2463. ___U3CU3E9_0 = value;
  2464. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2465. }
  2466. inline static int32_t get_offset_of_U3CU3E9__10_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__10_0_1)); }
  2467. inline Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * get_U3CU3E9__10_0_1() const { return ___U3CU3E9__10_0_1; }
  2468. inline Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C ** get_address_of_U3CU3E9__10_0_1() { return &___U3CU3E9__10_0_1; }
  2469. inline void set_U3CU3E9__10_0_1(Predicate_1_tBEBACD97616BCB10B35EC8D20237C6EE1D61B96C * value)
  2470. {
  2471. ___U3CU3E9__10_0_1 = value;
  2472. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__10_0_1), (void*)value);
  2473. }
  2474. inline static int32_t get_offset_of_U3CU3E9__12_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_0_2)); }
  2475. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_0_2() const { return ___U3CU3E9__12_0_2; }
  2476. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_0_2() { return &___U3CU3E9__12_0_2; }
  2477. inline void set_U3CU3E9__12_0_2(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2478. {
  2479. ___U3CU3E9__12_0_2 = value;
  2480. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_0_2), (void*)value);
  2481. }
  2482. inline static int32_t get_offset_of_U3CU3E9__12_1_3() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_1_3)); }
  2483. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_1_3() const { return ___U3CU3E9__12_1_3; }
  2484. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_1_3() { return &___U3CU3E9__12_1_3; }
  2485. inline void set_U3CU3E9__12_1_3(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2486. {
  2487. ___U3CU3E9__12_1_3 = value;
  2488. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_1_3), (void*)value);
  2489. }
  2490. inline static int32_t get_offset_of_U3CU3E9__12_2_4() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_2_4)); }
  2491. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_2_4() const { return ___U3CU3E9__12_2_4; }
  2492. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_2_4() { return &___U3CU3E9__12_2_4; }
  2493. inline void set_U3CU3E9__12_2_4(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2494. {
  2495. ___U3CU3E9__12_2_4 = value;
  2496. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_2_4), (void*)value);
  2497. }
  2498. inline static int32_t get_offset_of_U3CU3E9__12_3_5() { return static_cast<int32_t>(offsetof(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields, ___U3CU3E9__12_3_5)); }
  2499. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * get_U3CU3E9__12_3_5() const { return ___U3CU3E9__12_3_5; }
  2500. inline UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE ** get_address_of_U3CU3E9__12_3_5() { return &___U3CU3E9__12_3_5; }
  2501. inline void set_U3CU3E9__12_3_5(UnityAction_1_tEBBE4F10DEAB2C7BBD873B6FF4C2EE1CF0A884BE * value)
  2502. {
  2503. ___U3CU3E9__12_3_5 = value;
  2504. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__12_3_5), (void*)value);
  2505. }
  2506. };
  2507. // UnityEngine.UI.LayoutUtility/<>c
  2508. struct U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 : public RuntimeObject
  2509. {
  2510. public:
  2511. public:
  2512. };
  2513. struct U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields
  2514. {
  2515. public:
  2516. // UnityEngine.UI.LayoutUtility/<>c UnityEngine.UI.LayoutUtility/<>c::<>9
  2517. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * ___U3CU3E9_0;
  2518. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__3_0
  2519. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__3_0_1;
  2520. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__4_0
  2521. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__4_0_2;
  2522. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__4_1
  2523. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__4_1_3;
  2524. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__5_0
  2525. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__5_0_4;
  2526. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__6_0
  2527. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__6_0_5;
  2528. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__7_0
  2529. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__7_0_6;
  2530. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__7_1
  2531. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__7_1_7;
  2532. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility/<>c::<>9__8_0
  2533. Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * ___U3CU3E9__8_0_8;
  2534. public:
  2535. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9_0)); }
  2536. inline U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2537. inline U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2538. inline void set_U3CU3E9_0(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * value)
  2539. {
  2540. ___U3CU3E9_0 = value;
  2541. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2542. }
  2543. inline static int32_t get_offset_of_U3CU3E9__3_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__3_0_1)); }
  2544. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__3_0_1() const { return ___U3CU3E9__3_0_1; }
  2545. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__3_0_1() { return &___U3CU3E9__3_0_1; }
  2546. inline void set_U3CU3E9__3_0_1(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2547. {
  2548. ___U3CU3E9__3_0_1 = value;
  2549. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__3_0_1), (void*)value);
  2550. }
  2551. inline static int32_t get_offset_of_U3CU3E9__4_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__4_0_2)); }
  2552. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__4_0_2() const { return ___U3CU3E9__4_0_2; }
  2553. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__4_0_2() { return &___U3CU3E9__4_0_2; }
  2554. inline void set_U3CU3E9__4_0_2(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2555. {
  2556. ___U3CU3E9__4_0_2 = value;
  2557. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__4_0_2), (void*)value);
  2558. }
  2559. inline static int32_t get_offset_of_U3CU3E9__4_1_3() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__4_1_3)); }
  2560. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__4_1_3() const { return ___U3CU3E9__4_1_3; }
  2561. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__4_1_3() { return &___U3CU3E9__4_1_3; }
  2562. inline void set_U3CU3E9__4_1_3(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2563. {
  2564. ___U3CU3E9__4_1_3 = value;
  2565. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__4_1_3), (void*)value);
  2566. }
  2567. inline static int32_t get_offset_of_U3CU3E9__5_0_4() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__5_0_4)); }
  2568. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__5_0_4() const { return ___U3CU3E9__5_0_4; }
  2569. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__5_0_4() { return &___U3CU3E9__5_0_4; }
  2570. inline void set_U3CU3E9__5_0_4(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2571. {
  2572. ___U3CU3E9__5_0_4 = value;
  2573. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__5_0_4), (void*)value);
  2574. }
  2575. inline static int32_t get_offset_of_U3CU3E9__6_0_5() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__6_0_5)); }
  2576. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__6_0_5() const { return ___U3CU3E9__6_0_5; }
  2577. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__6_0_5() { return &___U3CU3E9__6_0_5; }
  2578. inline void set_U3CU3E9__6_0_5(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2579. {
  2580. ___U3CU3E9__6_0_5 = value;
  2581. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__6_0_5), (void*)value);
  2582. }
  2583. inline static int32_t get_offset_of_U3CU3E9__7_0_6() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__7_0_6)); }
  2584. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__7_0_6() const { return ___U3CU3E9__7_0_6; }
  2585. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__7_0_6() { return &___U3CU3E9__7_0_6; }
  2586. inline void set_U3CU3E9__7_0_6(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2587. {
  2588. ___U3CU3E9__7_0_6 = value;
  2589. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__7_0_6), (void*)value);
  2590. }
  2591. inline static int32_t get_offset_of_U3CU3E9__7_1_7() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__7_1_7)); }
  2592. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__7_1_7() const { return ___U3CU3E9__7_1_7; }
  2593. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__7_1_7() { return &___U3CU3E9__7_1_7; }
  2594. inline void set_U3CU3E9__7_1_7(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2595. {
  2596. ___U3CU3E9__7_1_7 = value;
  2597. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__7_1_7), (void*)value);
  2598. }
  2599. inline static int32_t get_offset_of_U3CU3E9__8_0_8() { return static_cast<int32_t>(offsetof(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields, ___U3CU3E9__8_0_8)); }
  2600. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * get_U3CU3E9__8_0_8() const { return ___U3CU3E9__8_0_8; }
  2601. inline Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA ** get_address_of_U3CU3E9__8_0_8() { return &___U3CU3E9__8_0_8; }
  2602. inline void set_U3CU3E9__8_0_8(Func_2_tEBA626460619958FDB2EFCFCA577D34379F642DA * value)
  2603. {
  2604. ___U3CU3E9__8_0_8 = value;
  2605. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__8_0_8), (void*)value);
  2606. }
  2607. };
  2608. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  2609. struct RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 : public RuntimeObject
  2610. {
  2611. public:
  2612. public:
  2613. };
  2614. struct RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields
  2615. {
  2616. public:
  2617. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::instance
  2618. RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * ___instance_0;
  2619. public:
  2620. inline static int32_t get_offset_of_instance_0() { return static_cast<int32_t>(offsetof(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields, ___instance_0)); }
  2621. inline RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * get_instance_0() const { return ___instance_0; }
  2622. inline RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 ** get_address_of_instance_0() { return &___instance_0; }
  2623. inline void set_instance_0(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * value)
  2624. {
  2625. ___instance_0 = value;
  2626. Il2CppCodeGenWriteBarrier((void**)(&___instance_0), (void*)value);
  2627. }
  2628. };
  2629. // UnityEngine.EventSystems.PointerInputModule/MouseState
  2630. struct MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 : public RuntimeObject
  2631. {
  2632. public:
  2633. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState> UnityEngine.EventSystems.PointerInputModule/MouseState::m_TrackedButtons
  2634. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * ___m_TrackedButtons_0;
  2635. public:
  2636. inline static int32_t get_offset_of_m_TrackedButtons_0() { return static_cast<int32_t>(offsetof(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1, ___m_TrackedButtons_0)); }
  2637. inline List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * get_m_TrackedButtons_0() const { return ___m_TrackedButtons_0; }
  2638. inline List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E ** get_address_of_m_TrackedButtons_0() { return &___m_TrackedButtons_0; }
  2639. inline void set_m_TrackedButtons_0(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * value)
  2640. {
  2641. ___m_TrackedButtons_0 = value;
  2642. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedButtons_0), (void*)value);
  2643. }
  2644. };
  2645. // UnityEngine.UI.ToggleGroup/<>c
  2646. struct U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 : public RuntimeObject
  2647. {
  2648. public:
  2649. public:
  2650. };
  2651. struct U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields
  2652. {
  2653. public:
  2654. // UnityEngine.UI.ToggleGroup/<>c UnityEngine.UI.ToggleGroup/<>c::<>9
  2655. U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * ___U3CU3E9_0;
  2656. // System.Predicate`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup/<>c::<>9__13_0
  2657. Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * ___U3CU3E9__13_0_1;
  2658. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean> UnityEngine.UI.ToggleGroup/<>c::<>9__14_0
  2659. Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * ___U3CU3E9__14_0_2;
  2660. public:
  2661. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields, ___U3CU3E9_0)); }
  2662. inline U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2663. inline U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2664. inline void set_U3CU3E9_0(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * value)
  2665. {
  2666. ___U3CU3E9_0 = value;
  2667. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2668. }
  2669. inline static int32_t get_offset_of_U3CU3E9__13_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields, ___U3CU3E9__13_0_1)); }
  2670. inline Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * get_U3CU3E9__13_0_1() const { return ___U3CU3E9__13_0_1; }
  2671. inline Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 ** get_address_of_U3CU3E9__13_0_1() { return &___U3CU3E9__13_0_1; }
  2672. inline void set_U3CU3E9__13_0_1(Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * value)
  2673. {
  2674. ___U3CU3E9__13_0_1 = value;
  2675. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__13_0_1), (void*)value);
  2676. }
  2677. inline static int32_t get_offset_of_U3CU3E9__14_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields, ___U3CU3E9__14_0_2)); }
  2678. inline Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * get_U3CU3E9__14_0_2() const { return ___U3CU3E9__14_0_2; }
  2679. inline Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE ** get_address_of_U3CU3E9__14_0_2() { return &___U3CU3E9__14_0_2; }
  2680. inline void set_U3CU3E9__14_0_2(Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * value)
  2681. {
  2682. ___U3CU3E9__14_0_2 = value;
  2683. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__14_0_2), (void*)value);
  2684. }
  2685. };
  2686. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  2687. struct KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0
  2688. {
  2689. public:
  2690. // TKey System.Collections.Generic.KeyValuePair`2::key
  2691. int32_t ___key_0;
  2692. // TValue System.Collections.Generic.KeyValuePair`2::value
  2693. RuntimeObject * ___value_1;
  2694. public:
  2695. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0, ___key_0)); }
  2696. inline int32_t get_key_0() const { return ___key_0; }
  2697. inline int32_t* get_address_of_key_0() { return &___key_0; }
  2698. inline void set_key_0(int32_t value)
  2699. {
  2700. ___key_0 = value;
  2701. }
  2702. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0, ___value_1)); }
  2703. inline RuntimeObject * get_value_1() const { return ___value_1; }
  2704. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  2705. inline void set_value_1(RuntimeObject * value)
  2706. {
  2707. ___value_1 = value;
  2708. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  2709. }
  2710. };
  2711. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  2712. struct KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4
  2713. {
  2714. public:
  2715. // TKey System.Collections.Generic.KeyValuePair`2::key
  2716. int32_t ___key_0;
  2717. // TValue System.Collections.Generic.KeyValuePair`2::value
  2718. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___value_1;
  2719. public:
  2720. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4, ___key_0)); }
  2721. inline int32_t get_key_0() const { return ___key_0; }
  2722. inline int32_t* get_address_of_key_0() { return &___key_0; }
  2723. inline void set_key_0(int32_t value)
  2724. {
  2725. ___key_0 = value;
  2726. }
  2727. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4, ___value_1)); }
  2728. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_value_1() const { return ___value_1; }
  2729. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_value_1() { return &___value_1; }
  2730. inline void set_value_1(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  2731. {
  2732. ___value_1 = value;
  2733. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  2734. }
  2735. };
  2736. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  2737. struct UnityEvent_1_t5CD4A65E59B117C339B96E838E5F127A989C5428 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2738. {
  2739. public:
  2740. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2741. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2742. public:
  2743. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5CD4A65E59B117C339B96E838E5F127A989C5428, ___m_InvokeArray_3)); }
  2744. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2745. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2746. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2747. {
  2748. ___m_InvokeArray_3 = value;
  2749. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2750. }
  2751. };
  2752. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  2753. struct UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2754. {
  2755. public:
  2756. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2757. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2758. public:
  2759. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB, ___m_InvokeArray_3)); }
  2760. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2761. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2762. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2763. {
  2764. ___m_InvokeArray_3 = value;
  2765. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2766. }
  2767. };
  2768. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  2769. struct UnityEvent_1_t1238B72D437B572D32DDC7E67B423C2E90691350 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2770. {
  2771. public:
  2772. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2773. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2774. public:
  2775. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t1238B72D437B572D32DDC7E67B423C2E90691350, ___m_InvokeArray_3)); }
  2776. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2777. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2778. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2779. {
  2780. ___m_InvokeArray_3 = value;
  2781. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2782. }
  2783. };
  2784. // UnityEngine.Events.UnityEvent`1<System.Int32>
  2785. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2786. {
  2787. public:
  2788. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2789. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2790. public:
  2791. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  2792. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2793. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2794. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2795. {
  2796. ___m_InvokeArray_3 = value;
  2797. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2798. }
  2799. };
  2800. // UnityEngine.Events.UnityEvent`1<System.Single>
  2801. struct UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2802. {
  2803. public:
  2804. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2805. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2806. public:
  2807. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC, ___m_InvokeArray_3)); }
  2808. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2809. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2810. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2811. {
  2812. ___m_InvokeArray_3 = value;
  2813. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2814. }
  2815. };
  2816. // UnityEngine.Events.UnityEvent`1<System.String>
  2817. struct UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2818. {
  2819. public:
  2820. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2821. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2822. public:
  2823. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0, ___m_InvokeArray_3)); }
  2824. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2825. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2826. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2827. {
  2828. ___m_InvokeArray_3 = value;
  2829. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2830. }
  2831. };
  2832. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  2833. struct UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  2834. {
  2835. public:
  2836. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2837. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  2838. public:
  2839. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C, ___m_InvokeArray_3)); }
  2840. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  2841. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  2842. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  2843. {
  2844. ___m_InvokeArray_3 = value;
  2845. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  2846. }
  2847. };
  2848. // UnityEngine.EventSystems.BaseEventData
  2849. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E : public AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF
  2850. {
  2851. public:
  2852. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  2853. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_1;
  2854. public:
  2855. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E, ___m_EventSystem_1)); }
  2856. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  2857. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  2858. inline void set_m_EventSystem_1(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  2859. {
  2860. ___m_EventSystem_1 = value;
  2861. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value);
  2862. }
  2863. };
  2864. // System.Boolean
  2865. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  2866. {
  2867. public:
  2868. // System.Boolean System.Boolean::m_value
  2869. bool ___m_value_0;
  2870. public:
  2871. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  2872. inline bool get_m_value_0() const { return ___m_value_0; }
  2873. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  2874. inline void set_m_value_0(bool value)
  2875. {
  2876. ___m_value_0 = value;
  2877. }
  2878. };
  2879. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  2880. {
  2881. public:
  2882. // System.String System.Boolean::TrueString
  2883. String_t* ___TrueString_5;
  2884. // System.String System.Boolean::FalseString
  2885. String_t* ___FalseString_6;
  2886. public:
  2887. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  2888. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  2889. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  2890. inline void set_TrueString_5(String_t* value)
  2891. {
  2892. ___TrueString_5 = value;
  2893. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  2894. }
  2895. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  2896. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  2897. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  2898. inline void set_FalseString_6(String_t* value)
  2899. {
  2900. ___FalseString_6 = value;
  2901. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  2902. }
  2903. };
  2904. // System.Char
  2905. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  2906. {
  2907. public:
  2908. // System.Char System.Char::m_value
  2909. Il2CppChar ___m_value_0;
  2910. public:
  2911. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  2912. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  2913. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  2914. inline void set_m_value_0(Il2CppChar value)
  2915. {
  2916. ___m_value_0 = value;
  2917. }
  2918. };
  2919. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  2920. {
  2921. public:
  2922. // System.Byte[] System.Char::categoryForLatin1
  2923. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  2924. public:
  2925. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  2926. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  2927. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  2928. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2929. {
  2930. ___categoryForLatin1_3 = value;
  2931. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  2932. }
  2933. };
  2934. // UnityEngine.Color
  2935. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  2936. {
  2937. public:
  2938. // System.Single UnityEngine.Color::r
  2939. float ___r_0;
  2940. // System.Single UnityEngine.Color::g
  2941. float ___g_1;
  2942. // System.Single UnityEngine.Color::b
  2943. float ___b_2;
  2944. // System.Single UnityEngine.Color::a
  2945. float ___a_3;
  2946. public:
  2947. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  2948. inline float get_r_0() const { return ___r_0; }
  2949. inline float* get_address_of_r_0() { return &___r_0; }
  2950. inline void set_r_0(float value)
  2951. {
  2952. ___r_0 = value;
  2953. }
  2954. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  2955. inline float get_g_1() const { return ___g_1; }
  2956. inline float* get_address_of_g_1() { return &___g_1; }
  2957. inline void set_g_1(float value)
  2958. {
  2959. ___g_1 = value;
  2960. }
  2961. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  2962. inline float get_b_2() const { return ___b_2; }
  2963. inline float* get_address_of_b_2() { return &___b_2; }
  2964. inline void set_b_2(float value)
  2965. {
  2966. ___b_2 = value;
  2967. }
  2968. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  2969. inline float get_a_3() const { return ___a_3; }
  2970. inline float* get_address_of_a_3() { return &___a_3; }
  2971. inline void set_a_3(float value)
  2972. {
  2973. ___a_3 = value;
  2974. }
  2975. };
  2976. // UnityEngine.Color32
  2977. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  2978. {
  2979. public:
  2980. union
  2981. {
  2982. #pragma pack(push, tp, 1)
  2983. struct
  2984. {
  2985. // System.Int32 UnityEngine.Color32::rgba
  2986. int32_t ___rgba_0;
  2987. };
  2988. #pragma pack(pop, tp)
  2989. struct
  2990. {
  2991. int32_t ___rgba_0_forAlignmentOnly;
  2992. };
  2993. #pragma pack(push, tp, 1)
  2994. struct
  2995. {
  2996. // System.Byte UnityEngine.Color32::r
  2997. uint8_t ___r_1;
  2998. };
  2999. #pragma pack(pop, tp)
  3000. struct
  3001. {
  3002. uint8_t ___r_1_forAlignmentOnly;
  3003. };
  3004. #pragma pack(push, tp, 1)
  3005. struct
  3006. {
  3007. char ___g_2_OffsetPadding[1];
  3008. // System.Byte UnityEngine.Color32::g
  3009. uint8_t ___g_2;
  3010. };
  3011. #pragma pack(pop, tp)
  3012. struct
  3013. {
  3014. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3015. uint8_t ___g_2_forAlignmentOnly;
  3016. };
  3017. #pragma pack(push, tp, 1)
  3018. struct
  3019. {
  3020. char ___b_3_OffsetPadding[2];
  3021. // System.Byte UnityEngine.Color32::b
  3022. uint8_t ___b_3;
  3023. };
  3024. #pragma pack(pop, tp)
  3025. struct
  3026. {
  3027. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3028. uint8_t ___b_3_forAlignmentOnly;
  3029. };
  3030. #pragma pack(push, tp, 1)
  3031. struct
  3032. {
  3033. char ___a_4_OffsetPadding[3];
  3034. // System.Byte UnityEngine.Color32::a
  3035. uint8_t ___a_4;
  3036. };
  3037. #pragma pack(pop, tp)
  3038. struct
  3039. {
  3040. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3041. uint8_t ___a_4_forAlignmentOnly;
  3042. };
  3043. };
  3044. public:
  3045. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  3046. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3047. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3048. inline void set_rgba_0(int32_t value)
  3049. {
  3050. ___rgba_0 = value;
  3051. }
  3052. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  3053. inline uint8_t get_r_1() const { return ___r_1; }
  3054. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3055. inline void set_r_1(uint8_t value)
  3056. {
  3057. ___r_1 = value;
  3058. }
  3059. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  3060. inline uint8_t get_g_2() const { return ___g_2; }
  3061. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  3062. inline void set_g_2(uint8_t value)
  3063. {
  3064. ___g_2 = value;
  3065. }
  3066. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  3067. inline uint8_t get_b_3() const { return ___b_3; }
  3068. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  3069. inline void set_b_3(uint8_t value)
  3070. {
  3071. ___b_3 = value;
  3072. }
  3073. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  3074. inline uint8_t get_a_4() const { return ___a_4; }
  3075. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  3076. inline void set_a_4(uint8_t value)
  3077. {
  3078. ___a_4 = value;
  3079. }
  3080. };
  3081. // UnityEngine.DrivenRectTransformTracker
  3082. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  3083. {
  3084. public:
  3085. union
  3086. {
  3087. struct
  3088. {
  3089. };
  3090. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  3091. };
  3092. public:
  3093. };
  3094. // System.Enum
  3095. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3096. {
  3097. public:
  3098. public:
  3099. };
  3100. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3101. {
  3102. public:
  3103. // System.Char[] System.Enum::enumSeperatorCharArray
  3104. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3105. public:
  3106. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3107. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3108. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3109. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3110. {
  3111. ___enumSeperatorCharArray_0 = value;
  3112. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3113. }
  3114. };
  3115. // Native definition for P/Invoke marshalling of System.Enum
  3116. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3117. {
  3118. };
  3119. // Native definition for COM marshalling of System.Enum
  3120. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3121. {
  3122. };
  3123. // System.Int32
  3124. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  3125. {
  3126. public:
  3127. // System.Int32 System.Int32::m_value
  3128. int32_t ___m_value_0;
  3129. public:
  3130. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  3131. inline int32_t get_m_value_0() const { return ___m_value_0; }
  3132. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3133. inline void set_m_value_0(int32_t value)
  3134. {
  3135. ___m_value_0 = value;
  3136. }
  3137. };
  3138. // System.IntPtr
  3139. struct IntPtr_t
  3140. {
  3141. public:
  3142. // System.Void* System.IntPtr::m_value
  3143. void* ___m_value_0;
  3144. public:
  3145. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  3146. inline void* get_m_value_0() const { return ___m_value_0; }
  3147. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  3148. inline void set_m_value_0(void* value)
  3149. {
  3150. ___m_value_0 = value;
  3151. }
  3152. };
  3153. struct IntPtr_t_StaticFields
  3154. {
  3155. public:
  3156. // System.IntPtr System.IntPtr::Zero
  3157. intptr_t ___Zero_1;
  3158. public:
  3159. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  3160. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  3161. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  3162. inline void set_Zero_1(intptr_t value)
  3163. {
  3164. ___Zero_1 = value;
  3165. }
  3166. };
  3167. // UnityEngine.Rect
  3168. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  3169. {
  3170. public:
  3171. // System.Single UnityEngine.Rect::m_XMin
  3172. float ___m_XMin_0;
  3173. // System.Single UnityEngine.Rect::m_YMin
  3174. float ___m_YMin_1;
  3175. // System.Single UnityEngine.Rect::m_Width
  3176. float ___m_Width_2;
  3177. // System.Single UnityEngine.Rect::m_Height
  3178. float ___m_Height_3;
  3179. public:
  3180. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  3181. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3182. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3183. inline void set_m_XMin_0(float value)
  3184. {
  3185. ___m_XMin_0 = value;
  3186. }
  3187. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  3188. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3189. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3190. inline void set_m_YMin_1(float value)
  3191. {
  3192. ___m_YMin_1 = value;
  3193. }
  3194. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  3195. inline float get_m_Width_2() const { return ___m_Width_2; }
  3196. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3197. inline void set_m_Width_2(float value)
  3198. {
  3199. ___m_Width_2 = value;
  3200. }
  3201. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  3202. inline float get_m_Height_3() const { return ___m_Height_3; }
  3203. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3204. inline void set_m_Height_3(float value)
  3205. {
  3206. ___m_Height_3 = value;
  3207. }
  3208. };
  3209. // System.Single
  3210. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  3211. {
  3212. public:
  3213. // System.Single System.Single::m_value
  3214. float ___m_value_0;
  3215. public:
  3216. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  3217. inline float get_m_value_0() const { return ___m_value_0; }
  3218. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  3219. inline void set_m_value_0(float value)
  3220. {
  3221. ___m_value_0 = value;
  3222. }
  3223. };
  3224. // UnityEngine.UI.SpriteState
  3225. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E
  3226. {
  3227. public:
  3228. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  3229. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3230. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  3231. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3232. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
  3233. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3234. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  3235. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3236. public:
  3237. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_HighlightedSprite_0)); }
  3238. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  3239. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  3240. inline void set_m_HighlightedSprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3241. {
  3242. ___m_HighlightedSprite_0 = value;
  3243. Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value);
  3244. }
  3245. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_PressedSprite_1)); }
  3246. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  3247. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  3248. inline void set_m_PressedSprite_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3249. {
  3250. ___m_PressedSprite_1 = value;
  3251. Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value);
  3252. }
  3253. inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_SelectedSprite_2)); }
  3254. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; }
  3255. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; }
  3256. inline void set_m_SelectedSprite_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3257. {
  3258. ___m_SelectedSprite_2 = value;
  3259. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value);
  3260. }
  3261. inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_DisabledSprite_3)); }
  3262. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; }
  3263. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; }
  3264. inline void set_m_DisabledSprite_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3265. {
  3266. ___m_DisabledSprite_3 = value;
  3267. Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value);
  3268. }
  3269. };
  3270. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  3271. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke
  3272. {
  3273. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3274. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3275. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3276. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3277. };
  3278. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  3279. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com
  3280. {
  3281. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  3282. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  3283. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  3284. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  3285. };
  3286. // UnityEngine.Events.UnityEvent
  3287. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3288. {
  3289. public:
  3290. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  3291. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3292. public:
  3293. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); }
  3294. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3295. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3296. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3297. {
  3298. ___m_InvokeArray_3 = value;
  3299. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3300. }
  3301. };
  3302. // UnityEngine.Vector2
  3303. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  3304. {
  3305. public:
  3306. // System.Single UnityEngine.Vector2::x
  3307. float ___x_0;
  3308. // System.Single UnityEngine.Vector2::y
  3309. float ___y_1;
  3310. public:
  3311. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  3312. inline float get_x_0() const { return ___x_0; }
  3313. inline float* get_address_of_x_0() { return &___x_0; }
  3314. inline void set_x_0(float value)
  3315. {
  3316. ___x_0 = value;
  3317. }
  3318. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  3319. inline float get_y_1() const { return ___y_1; }
  3320. inline float* get_address_of_y_1() { return &___y_1; }
  3321. inline void set_y_1(float value)
  3322. {
  3323. ___y_1 = value;
  3324. }
  3325. };
  3326. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  3327. {
  3328. public:
  3329. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  3330. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  3331. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  3332. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  3333. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  3334. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  3335. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  3336. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  3337. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  3338. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  3339. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  3340. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  3341. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  3342. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  3343. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  3344. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  3345. public:
  3346. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  3347. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  3348. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  3349. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3350. {
  3351. ___zeroVector_2 = value;
  3352. }
  3353. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  3354. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  3355. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  3356. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3357. {
  3358. ___oneVector_3 = value;
  3359. }
  3360. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  3361. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  3362. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  3363. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3364. {
  3365. ___upVector_4 = value;
  3366. }
  3367. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  3368. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  3369. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  3370. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3371. {
  3372. ___downVector_5 = value;
  3373. }
  3374. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  3375. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  3376. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  3377. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3378. {
  3379. ___leftVector_6 = value;
  3380. }
  3381. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  3382. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  3383. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  3384. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3385. {
  3386. ___rightVector_7 = value;
  3387. }
  3388. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  3389. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  3390. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  3391. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3392. {
  3393. ___positiveInfinityVector_8 = value;
  3394. }
  3395. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  3396. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  3397. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  3398. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3399. {
  3400. ___negativeInfinityVector_9 = value;
  3401. }
  3402. };
  3403. // UnityEngine.Vector3
  3404. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  3405. {
  3406. public:
  3407. // System.Single UnityEngine.Vector3::x
  3408. float ___x_2;
  3409. // System.Single UnityEngine.Vector3::y
  3410. float ___y_3;
  3411. // System.Single UnityEngine.Vector3::z
  3412. float ___z_4;
  3413. public:
  3414. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  3415. inline float get_x_2() const { return ___x_2; }
  3416. inline float* get_address_of_x_2() { return &___x_2; }
  3417. inline void set_x_2(float value)
  3418. {
  3419. ___x_2 = value;
  3420. }
  3421. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  3422. inline float get_y_3() const { return ___y_3; }
  3423. inline float* get_address_of_y_3() { return &___y_3; }
  3424. inline void set_y_3(float value)
  3425. {
  3426. ___y_3 = value;
  3427. }
  3428. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  3429. inline float get_z_4() const { return ___z_4; }
  3430. inline float* get_address_of_z_4() { return &___z_4; }
  3431. inline void set_z_4(float value)
  3432. {
  3433. ___z_4 = value;
  3434. }
  3435. };
  3436. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  3437. {
  3438. public:
  3439. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  3440. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  3441. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  3442. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  3443. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  3444. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  3445. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  3446. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  3447. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  3448. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  3449. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  3450. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  3451. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  3452. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  3453. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  3454. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  3455. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  3456. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  3457. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  3458. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  3459. public:
  3460. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  3461. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  3462. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3463. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3464. {
  3465. ___zeroVector_5 = value;
  3466. }
  3467. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  3468. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  3469. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  3470. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3471. {
  3472. ___oneVector_6 = value;
  3473. }
  3474. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  3475. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  3476. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  3477. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3478. {
  3479. ___upVector_7 = value;
  3480. }
  3481. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  3482. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  3483. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  3484. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3485. {
  3486. ___downVector_8 = value;
  3487. }
  3488. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  3489. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  3490. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  3491. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3492. {
  3493. ___leftVector_9 = value;
  3494. }
  3495. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  3496. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  3497. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  3498. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3499. {
  3500. ___rightVector_10 = value;
  3501. }
  3502. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  3503. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  3504. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  3505. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3506. {
  3507. ___forwardVector_11 = value;
  3508. }
  3509. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  3510. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  3511. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  3512. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3513. {
  3514. ___backVector_12 = value;
  3515. }
  3516. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  3517. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  3518. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  3519. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3520. {
  3521. ___positiveInfinityVector_13 = value;
  3522. }
  3523. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  3524. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  3525. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  3526. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3527. {
  3528. ___negativeInfinityVector_14 = value;
  3529. }
  3530. };
  3531. // UnityEngine.Vector4
  3532. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  3533. {
  3534. public:
  3535. // System.Single UnityEngine.Vector4::x
  3536. float ___x_1;
  3537. // System.Single UnityEngine.Vector4::y
  3538. float ___y_2;
  3539. // System.Single UnityEngine.Vector4::z
  3540. float ___z_3;
  3541. // System.Single UnityEngine.Vector4::w
  3542. float ___w_4;
  3543. public:
  3544. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  3545. inline float get_x_1() const { return ___x_1; }
  3546. inline float* get_address_of_x_1() { return &___x_1; }
  3547. inline void set_x_1(float value)
  3548. {
  3549. ___x_1 = value;
  3550. }
  3551. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  3552. inline float get_y_2() const { return ___y_2; }
  3553. inline float* get_address_of_y_2() { return &___y_2; }
  3554. inline void set_y_2(float value)
  3555. {
  3556. ___y_2 = value;
  3557. }
  3558. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  3559. inline float get_z_3() const { return ___z_3; }
  3560. inline float* get_address_of_z_3() { return &___z_3; }
  3561. inline void set_z_3(float value)
  3562. {
  3563. ___z_3 = value;
  3564. }
  3565. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  3566. inline float get_w_4() const { return ___w_4; }
  3567. inline float* get_address_of_w_4() { return &___w_4; }
  3568. inline void set_w_4(float value)
  3569. {
  3570. ___w_4 = value;
  3571. }
  3572. };
  3573. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  3574. {
  3575. public:
  3576. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  3577. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  3578. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  3579. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  3580. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  3581. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  3582. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  3583. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  3584. public:
  3585. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  3586. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  3587. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3588. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3589. {
  3590. ___zeroVector_5 = value;
  3591. }
  3592. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  3593. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  3594. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  3595. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3596. {
  3597. ___oneVector_6 = value;
  3598. }
  3599. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  3600. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  3601. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  3602. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3603. {
  3604. ___positiveInfinityVector_7 = value;
  3605. }
  3606. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  3607. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  3608. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  3609. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3610. {
  3611. ___negativeInfinityVector_8 = value;
  3612. }
  3613. };
  3614. // System.Void
  3615. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  3616. {
  3617. public:
  3618. union
  3619. {
  3620. struct
  3621. {
  3622. };
  3623. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  3624. };
  3625. public:
  3626. };
  3627. // UnityEngine.WaitForEndOfFrame
  3628. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  3629. {
  3630. public:
  3631. public:
  3632. };
  3633. // UnityEngine.WaitForSecondsRealtime
  3634. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 : public CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7
  3635. {
  3636. public:
  3637. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  3638. float ___U3CwaitTimeU3Ek__BackingField_0;
  3639. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  3640. float ___m_WaitUntilTime_1;
  3641. public:
  3642. inline static int32_t get_offset_of_U3CwaitTimeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___U3CwaitTimeU3Ek__BackingField_0)); }
  3643. inline float get_U3CwaitTimeU3Ek__BackingField_0() const { return ___U3CwaitTimeU3Ek__BackingField_0; }
  3644. inline float* get_address_of_U3CwaitTimeU3Ek__BackingField_0() { return &___U3CwaitTimeU3Ek__BackingField_0; }
  3645. inline void set_U3CwaitTimeU3Ek__BackingField_0(float value)
  3646. {
  3647. ___U3CwaitTimeU3Ek__BackingField_0 = value;
  3648. }
  3649. inline static int32_t get_offset_of_m_WaitUntilTime_1() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___m_WaitUntilTime_1)); }
  3650. inline float get_m_WaitUntilTime_1() const { return ___m_WaitUntilTime_1; }
  3651. inline float* get_address_of_m_WaitUntilTime_1() { return &___m_WaitUntilTime_1; }
  3652. inline void set_m_WaitUntilTime_1(float value)
  3653. {
  3654. ___m_WaitUntilTime_1 = value;
  3655. }
  3656. };
  3657. // <PrivateImplementationDetails>/__StaticArrayInitTypeSize=12
  3658. struct __StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746
  3659. {
  3660. public:
  3661. union
  3662. {
  3663. struct
  3664. {
  3665. union
  3666. {
  3667. };
  3668. };
  3669. uint8_t __StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746__padding[12];
  3670. };
  3671. public:
  3672. };
  3673. // UnityEngine.UI.DefaultControls/Resources
  3674. struct Resources_tA64317917B3D01310E84588407113D059D802DEB
  3675. {
  3676. public:
  3677. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::standard
  3678. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___standard_0;
  3679. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::background
  3680. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___background_1;
  3681. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::inputField
  3682. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___inputField_2;
  3683. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::knob
  3684. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___knob_3;
  3685. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::checkmark
  3686. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___checkmark_4;
  3687. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::dropdown
  3688. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___dropdown_5;
  3689. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::mask
  3690. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___mask_6;
  3691. public:
  3692. inline static int32_t get_offset_of_standard_0() { return static_cast<int32_t>(offsetof(Resources_tA64317917B3D01310E84588407113D059D802DEB, ___standard_0)); }
  3693. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_standard_0() const { return ___standard_0; }
  3694. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_standard_0() { return &___standard_0; }
  3695. inline void set_standard_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3696. {
  3697. ___standard_0 = value;
  3698. Il2CppCodeGenWriteBarrier((void**)(&___standard_0), (void*)value);
  3699. }
  3700. inline static int32_t get_offset_of_background_1() { return static_cast<int32_t>(offsetof(Resources_tA64317917B3D01310E84588407113D059D802DEB, ___background_1)); }
  3701. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_background_1() const { return ___background_1; }
  3702. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_background_1() { return &___background_1; }
  3703. inline void set_background_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3704. {
  3705. ___background_1 = value;
  3706. Il2CppCodeGenWriteBarrier((void**)(&___background_1), (void*)value);
  3707. }
  3708. inline static int32_t get_offset_of_inputField_2() { return static_cast<int32_t>(offsetof(Resources_tA64317917B3D01310E84588407113D059D802DEB, ___inputField_2)); }
  3709. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_inputField_2() const { return ___inputField_2; }
  3710. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_inputField_2() { return &___inputField_2; }
  3711. inline void set_inputField_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3712. {
  3713. ___inputField_2 = value;
  3714. Il2CppCodeGenWriteBarrier((void**)(&___inputField_2), (void*)value);
  3715. }
  3716. inline static int32_t get_offset_of_knob_3() { return static_cast<int32_t>(offsetof(Resources_tA64317917B3D01310E84588407113D059D802DEB, ___knob_3)); }
  3717. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_knob_3() const { return ___knob_3; }
  3718. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_knob_3() { return &___knob_3; }
  3719. inline void set_knob_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3720. {
  3721. ___knob_3 = value;
  3722. Il2CppCodeGenWriteBarrier((void**)(&___knob_3), (void*)value);
  3723. }
  3724. inline static int32_t get_offset_of_checkmark_4() { return static_cast<int32_t>(offsetof(Resources_tA64317917B3D01310E84588407113D059D802DEB, ___checkmark_4)); }
  3725. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_checkmark_4() const { return ___checkmark_4; }
  3726. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_checkmark_4() { return &___checkmark_4; }
  3727. inline void set_checkmark_4(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3728. {
  3729. ___checkmark_4 = value;
  3730. Il2CppCodeGenWriteBarrier((void**)(&___checkmark_4), (void*)value);
  3731. }
  3732. inline static int32_t get_offset_of_dropdown_5() { return static_cast<int32_t>(offsetof(Resources_tA64317917B3D01310E84588407113D059D802DEB, ___dropdown_5)); }
  3733. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_dropdown_5() const { return ___dropdown_5; }
  3734. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_dropdown_5() { return &___dropdown_5; }
  3735. inline void set_dropdown_5(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3736. {
  3737. ___dropdown_5 = value;
  3738. Il2CppCodeGenWriteBarrier((void**)(&___dropdown_5), (void*)value);
  3739. }
  3740. inline static int32_t get_offset_of_mask_6() { return static_cast<int32_t>(offsetof(Resources_tA64317917B3D01310E84588407113D059D802DEB, ___mask_6)); }
  3741. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_mask_6() const { return ___mask_6; }
  3742. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_mask_6() { return &___mask_6; }
  3743. inline void set_mask_6(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  3744. {
  3745. ___mask_6 = value;
  3746. Il2CppCodeGenWriteBarrier((void**)(&___mask_6), (void*)value);
  3747. }
  3748. };
  3749. // Native definition for P/Invoke marshalling of UnityEngine.UI.DefaultControls/Resources
  3750. struct Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_pinvoke
  3751. {
  3752. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___standard_0;
  3753. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___background_1;
  3754. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___inputField_2;
  3755. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___knob_3;
  3756. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___checkmark_4;
  3757. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___dropdown_5;
  3758. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___mask_6;
  3759. };
  3760. // Native definition for COM marshalling of UnityEngine.UI.DefaultControls/Resources
  3761. struct Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_com
  3762. {
  3763. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___standard_0;
  3764. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___background_1;
  3765. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___inputField_2;
  3766. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___knob_3;
  3767. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___checkmark_4;
  3768. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___dropdown_5;
  3769. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___mask_6;
  3770. };
  3771. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
  3772. struct Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C
  3773. {
  3774. public:
  3775. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  3776. Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * ___dictionary_0;
  3777. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version
  3778. int32_t ___version_1;
  3779. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index
  3780. int32_t ___index_2;
  3781. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  3782. KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 ___current_3;
  3783. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType
  3784. int32_t ___getEnumeratorRetType_4;
  3785. public:
  3786. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___dictionary_0)); }
  3787. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * get_dictionary_0() const { return ___dictionary_0; }
  3788. inline Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3789. inline void set_dictionary_0(Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * value)
  3790. {
  3791. ___dictionary_0 = value;
  3792. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3793. }
  3794. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___version_1)); }
  3795. inline int32_t get_version_1() const { return ___version_1; }
  3796. inline int32_t* get_address_of_version_1() { return &___version_1; }
  3797. inline void set_version_1(int32_t value)
  3798. {
  3799. ___version_1 = value;
  3800. }
  3801. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___index_2)); }
  3802. inline int32_t get_index_2() const { return ___index_2; }
  3803. inline int32_t* get_address_of_index_2() { return &___index_2; }
  3804. inline void set_index_2(int32_t value)
  3805. {
  3806. ___index_2 = value;
  3807. }
  3808. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___current_3)); }
  3809. inline KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 get_current_3() const { return ___current_3; }
  3810. inline KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * get_address_of_current_3() { return &___current_3; }
  3811. inline void set_current_3(KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 value)
  3812. {
  3813. ___current_3 = value;
  3814. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  3815. }
  3816. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C, ___getEnumeratorRetType_4)); }
  3817. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  3818. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  3819. inline void set_getEnumeratorRetType_4(int32_t value)
  3820. {
  3821. ___getEnumeratorRetType_4 = value;
  3822. }
  3823. };
  3824. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3825. struct Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8
  3826. {
  3827. public:
  3828. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  3829. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___dictionary_0;
  3830. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::version
  3831. int32_t ___version_1;
  3832. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::index
  3833. int32_t ___index_2;
  3834. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  3835. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 ___current_3;
  3836. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::getEnumeratorRetType
  3837. int32_t ___getEnumeratorRetType_4;
  3838. public:
  3839. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___dictionary_0)); }
  3840. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_dictionary_0() const { return ___dictionary_0; }
  3841. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3842. inline void set_dictionary_0(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  3843. {
  3844. ___dictionary_0 = value;
  3845. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3846. }
  3847. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___version_1)); }
  3848. inline int32_t get_version_1() const { return ___version_1; }
  3849. inline int32_t* get_address_of_version_1() { return &___version_1; }
  3850. inline void set_version_1(int32_t value)
  3851. {
  3852. ___version_1 = value;
  3853. }
  3854. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___index_2)); }
  3855. inline int32_t get_index_2() const { return ___index_2; }
  3856. inline int32_t* get_address_of_index_2() { return &___index_2; }
  3857. inline void set_index_2(int32_t value)
  3858. {
  3859. ___index_2 = value;
  3860. }
  3861. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___current_3)); }
  3862. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 get_current_3() const { return ___current_3; }
  3863. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * get_address_of_current_3() { return &___current_3; }
  3864. inline void set_current_3(KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 value)
  3865. {
  3866. ___current_3 = value;
  3867. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  3868. }
  3869. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8, ___getEnumeratorRetType_4)); }
  3870. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  3871. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  3872. inline void set_getEnumeratorRetType_4(int32_t value)
  3873. {
  3874. ___getEnumeratorRetType_4 = value;
  3875. }
  3876. };
  3877. // System.Reflection.BindingFlags
  3878. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  3879. {
  3880. public:
  3881. // System.Int32 System.Reflection.BindingFlags::value__
  3882. int32_t ___value___2;
  3883. public:
  3884. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  3885. inline int32_t get_value___2() const { return ___value___2; }
  3886. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3887. inline void set_value___2(int32_t value)
  3888. {
  3889. ___value___2 = value;
  3890. }
  3891. };
  3892. // UnityEngine.UI.CanvasUpdate
  3893. struct CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9
  3894. {
  3895. public:
  3896. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  3897. int32_t ___value___2;
  3898. public:
  3899. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9, ___value___2)); }
  3900. inline int32_t get_value___2() const { return ___value___2; }
  3901. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3902. inline void set_value___2(int32_t value)
  3903. {
  3904. ___value___2 = value;
  3905. }
  3906. };
  3907. // UnityEngine.UI.ColorBlock
  3908. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955
  3909. {
  3910. public:
  3911. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  3912. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_NormalColor_0;
  3913. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  3914. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_HighlightedColor_1;
  3915. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  3916. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_PressedColor_2;
  3917. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
  3918. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectedColor_3;
  3919. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  3920. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_DisabledColor_4;
  3921. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  3922. float ___m_ColorMultiplier_5;
  3923. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  3924. float ___m_FadeDuration_6;
  3925. public:
  3926. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_NormalColor_0)); }
  3927. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  3928. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  3929. inline void set_m_NormalColor_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3930. {
  3931. ___m_NormalColor_0 = value;
  3932. }
  3933. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_HighlightedColor_1)); }
  3934. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  3935. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  3936. inline void set_m_HighlightedColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3937. {
  3938. ___m_HighlightedColor_1 = value;
  3939. }
  3940. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_PressedColor_2)); }
  3941. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  3942. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  3943. inline void set_m_PressedColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3944. {
  3945. ___m_PressedColor_2 = value;
  3946. }
  3947. inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_SelectedColor_3)); }
  3948. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; }
  3949. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; }
  3950. inline void set_m_SelectedColor_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3951. {
  3952. ___m_SelectedColor_3 = value;
  3953. }
  3954. inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_DisabledColor_4)); }
  3955. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; }
  3956. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; }
  3957. inline void set_m_DisabledColor_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  3958. {
  3959. ___m_DisabledColor_4 = value;
  3960. }
  3961. inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_ColorMultiplier_5)); }
  3962. inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; }
  3963. inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; }
  3964. inline void set_m_ColorMultiplier_5(float value)
  3965. {
  3966. ___m_ColorMultiplier_5 = value;
  3967. }
  3968. inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_FadeDuration_6)); }
  3969. inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; }
  3970. inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; }
  3971. inline void set_m_FadeDuration_6(float value)
  3972. {
  3973. ___m_FadeDuration_6 = value;
  3974. }
  3975. };
  3976. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields
  3977. {
  3978. public:
  3979. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock
  3980. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___defaultColorBlock_7;
  3981. public:
  3982. inline static int32_t get_offset_of_defaultColorBlock_7() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields, ___defaultColorBlock_7)); }
  3983. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_defaultColorBlock_7() const { return ___defaultColorBlock_7; }
  3984. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_defaultColorBlock_7() { return &___defaultColorBlock_7; }
  3985. inline void set_defaultColorBlock_7(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  3986. {
  3987. ___defaultColorBlock_7 = value;
  3988. }
  3989. };
  3990. // UnityEngine.Rendering.ColorWriteMask
  3991. struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
  3992. {
  3993. public:
  3994. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  3995. int32_t ___value___2;
  3996. public:
  3997. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
  3998. inline int32_t get_value___2() const { return ___value___2; }
  3999. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4000. inline void set_value___2(int32_t value)
  4001. {
  4002. ___value___2 = value;
  4003. }
  4004. };
  4005. // UnityEngine.Rendering.CompareFunction
  4006. struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075
  4007. {
  4008. public:
  4009. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  4010. int32_t ___value___2;
  4011. public:
  4012. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); }
  4013. inline int32_t get_value___2() const { return ___value___2; }
  4014. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4015. inline void set_value___2(int32_t value)
  4016. {
  4017. ___value___2 = value;
  4018. }
  4019. };
  4020. // UnityEngine.Coroutine
  4021. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4022. {
  4023. public:
  4024. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  4025. intptr_t ___m_Ptr_0;
  4026. public:
  4027. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  4028. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  4029. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  4030. inline void set_m_Ptr_0(intptr_t value)
  4031. {
  4032. ___m_Ptr_0 = value;
  4033. }
  4034. };
  4035. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  4036. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  4037. {
  4038. intptr_t ___m_Ptr_0;
  4039. };
  4040. // Native definition for COM marshalling of UnityEngine.Coroutine
  4041. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  4042. {
  4043. intptr_t ___m_Ptr_0;
  4044. };
  4045. // System.Delegate
  4046. struct Delegate_t : public RuntimeObject
  4047. {
  4048. public:
  4049. // System.IntPtr System.Delegate::method_ptr
  4050. Il2CppMethodPointer ___method_ptr_0;
  4051. // System.IntPtr System.Delegate::invoke_impl
  4052. intptr_t ___invoke_impl_1;
  4053. // System.Object System.Delegate::m_target
  4054. RuntimeObject * ___m_target_2;
  4055. // System.IntPtr System.Delegate::method
  4056. intptr_t ___method_3;
  4057. // System.IntPtr System.Delegate::delegate_trampoline
  4058. intptr_t ___delegate_trampoline_4;
  4059. // System.IntPtr System.Delegate::extra_arg
  4060. intptr_t ___extra_arg_5;
  4061. // System.IntPtr System.Delegate::method_code
  4062. intptr_t ___method_code_6;
  4063. // System.Reflection.MethodInfo System.Delegate::method_info
  4064. MethodInfo_t * ___method_info_7;
  4065. // System.Reflection.MethodInfo System.Delegate::original_method_info
  4066. MethodInfo_t * ___original_method_info_8;
  4067. // System.DelegateData System.Delegate::data
  4068. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  4069. // System.Boolean System.Delegate::method_is_virtual
  4070. bool ___method_is_virtual_10;
  4071. public:
  4072. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  4073. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  4074. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  4075. inline void set_method_ptr_0(Il2CppMethodPointer value)
  4076. {
  4077. ___method_ptr_0 = value;
  4078. }
  4079. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  4080. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  4081. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  4082. inline void set_invoke_impl_1(intptr_t value)
  4083. {
  4084. ___invoke_impl_1 = value;
  4085. }
  4086. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  4087. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  4088. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  4089. inline void set_m_target_2(RuntimeObject * value)
  4090. {
  4091. ___m_target_2 = value;
  4092. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  4093. }
  4094. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  4095. inline intptr_t get_method_3() const { return ___method_3; }
  4096. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  4097. inline void set_method_3(intptr_t value)
  4098. {
  4099. ___method_3 = value;
  4100. }
  4101. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  4102. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  4103. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  4104. inline void set_delegate_trampoline_4(intptr_t value)
  4105. {
  4106. ___delegate_trampoline_4 = value;
  4107. }
  4108. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  4109. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  4110. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  4111. inline void set_extra_arg_5(intptr_t value)
  4112. {
  4113. ___extra_arg_5 = value;
  4114. }
  4115. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  4116. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  4117. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  4118. inline void set_method_code_6(intptr_t value)
  4119. {
  4120. ___method_code_6 = value;
  4121. }
  4122. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  4123. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  4124. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  4125. inline void set_method_info_7(MethodInfo_t * value)
  4126. {
  4127. ___method_info_7 = value;
  4128. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  4129. }
  4130. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  4131. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  4132. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  4133. inline void set_original_method_info_8(MethodInfo_t * value)
  4134. {
  4135. ___original_method_info_8 = value;
  4136. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  4137. }
  4138. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  4139. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  4140. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  4141. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  4142. {
  4143. ___data_9 = value;
  4144. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  4145. }
  4146. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  4147. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  4148. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  4149. inline void set_method_is_virtual_10(bool value)
  4150. {
  4151. ___method_is_virtual_10 = value;
  4152. }
  4153. };
  4154. // Native definition for P/Invoke marshalling of System.Delegate
  4155. struct Delegate_t_marshaled_pinvoke
  4156. {
  4157. intptr_t ___method_ptr_0;
  4158. intptr_t ___invoke_impl_1;
  4159. Il2CppIUnknown* ___m_target_2;
  4160. intptr_t ___method_3;
  4161. intptr_t ___delegate_trampoline_4;
  4162. intptr_t ___extra_arg_5;
  4163. intptr_t ___method_code_6;
  4164. MethodInfo_t * ___method_info_7;
  4165. MethodInfo_t * ___original_method_info_8;
  4166. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  4167. int32_t ___method_is_virtual_10;
  4168. };
  4169. // Native definition for COM marshalling of System.Delegate
  4170. struct Delegate_t_marshaled_com
  4171. {
  4172. intptr_t ___method_ptr_0;
  4173. intptr_t ___invoke_impl_1;
  4174. Il2CppIUnknown* ___m_target_2;
  4175. intptr_t ___method_3;
  4176. intptr_t ___delegate_trampoline_4;
  4177. intptr_t ___extra_arg_5;
  4178. intptr_t ___method_code_6;
  4179. MethodInfo_t * ___method_info_7;
  4180. MethodInfo_t * ___original_method_info_8;
  4181. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  4182. int32_t ___method_is_virtual_10;
  4183. };
  4184. // UnityEngine.EventSystems.EventTriggerType
  4185. struct EventTriggerType_tED9176836ED486B7FEE926108C027C4E2954B9CE
  4186. {
  4187. public:
  4188. // System.Int32 UnityEngine.EventSystems.EventTriggerType::value__
  4189. int32_t ___value___2;
  4190. public:
  4191. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventTriggerType_tED9176836ED486B7FEE926108C027C4E2954B9CE, ___value___2)); }
  4192. inline int32_t get_value___2() const { return ___value___2; }
  4193. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4194. inline void set_value___2(int32_t value)
  4195. {
  4196. ___value___2 = value;
  4197. }
  4198. };
  4199. // System.Exception
  4200. struct Exception_t : public RuntimeObject
  4201. {
  4202. public:
  4203. // System.String System.Exception::_className
  4204. String_t* ____className_1;
  4205. // System.String System.Exception::_message
  4206. String_t* ____message_2;
  4207. // System.Collections.IDictionary System.Exception::_data
  4208. RuntimeObject* ____data_3;
  4209. // System.Exception System.Exception::_innerException
  4210. Exception_t * ____innerException_4;
  4211. // System.String System.Exception::_helpURL
  4212. String_t* ____helpURL_5;
  4213. // System.Object System.Exception::_stackTrace
  4214. RuntimeObject * ____stackTrace_6;
  4215. // System.String System.Exception::_stackTraceString
  4216. String_t* ____stackTraceString_7;
  4217. // System.String System.Exception::_remoteStackTraceString
  4218. String_t* ____remoteStackTraceString_8;
  4219. // System.Int32 System.Exception::_remoteStackIndex
  4220. int32_t ____remoteStackIndex_9;
  4221. // System.Object System.Exception::_dynamicMethods
  4222. RuntimeObject * ____dynamicMethods_10;
  4223. // System.Int32 System.Exception::_HResult
  4224. int32_t ____HResult_11;
  4225. // System.String System.Exception::_source
  4226. String_t* ____source_12;
  4227. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  4228. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  4229. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  4230. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  4231. // System.IntPtr[] System.Exception::native_trace_ips
  4232. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  4233. public:
  4234. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  4235. inline String_t* get__className_1() const { return ____className_1; }
  4236. inline String_t** get_address_of__className_1() { return &____className_1; }
  4237. inline void set__className_1(String_t* value)
  4238. {
  4239. ____className_1 = value;
  4240. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  4241. }
  4242. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  4243. inline String_t* get__message_2() const { return ____message_2; }
  4244. inline String_t** get_address_of__message_2() { return &____message_2; }
  4245. inline void set__message_2(String_t* value)
  4246. {
  4247. ____message_2 = value;
  4248. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  4249. }
  4250. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  4251. inline RuntimeObject* get__data_3() const { return ____data_3; }
  4252. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  4253. inline void set__data_3(RuntimeObject* value)
  4254. {
  4255. ____data_3 = value;
  4256. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  4257. }
  4258. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  4259. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  4260. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  4261. inline void set__innerException_4(Exception_t * value)
  4262. {
  4263. ____innerException_4 = value;
  4264. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  4265. }
  4266. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  4267. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  4268. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  4269. inline void set__helpURL_5(String_t* value)
  4270. {
  4271. ____helpURL_5 = value;
  4272. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  4273. }
  4274. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  4275. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  4276. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  4277. inline void set__stackTrace_6(RuntimeObject * value)
  4278. {
  4279. ____stackTrace_6 = value;
  4280. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  4281. }
  4282. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  4283. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  4284. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  4285. inline void set__stackTraceString_7(String_t* value)
  4286. {
  4287. ____stackTraceString_7 = value;
  4288. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  4289. }
  4290. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  4291. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  4292. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  4293. inline void set__remoteStackTraceString_8(String_t* value)
  4294. {
  4295. ____remoteStackTraceString_8 = value;
  4296. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  4297. }
  4298. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  4299. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  4300. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  4301. inline void set__remoteStackIndex_9(int32_t value)
  4302. {
  4303. ____remoteStackIndex_9 = value;
  4304. }
  4305. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  4306. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  4307. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  4308. inline void set__dynamicMethods_10(RuntimeObject * value)
  4309. {
  4310. ____dynamicMethods_10 = value;
  4311. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  4312. }
  4313. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  4314. inline int32_t get__HResult_11() const { return ____HResult_11; }
  4315. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  4316. inline void set__HResult_11(int32_t value)
  4317. {
  4318. ____HResult_11 = value;
  4319. }
  4320. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  4321. inline String_t* get__source_12() const { return ____source_12; }
  4322. inline String_t** get_address_of__source_12() { return &____source_12; }
  4323. inline void set__source_12(String_t* value)
  4324. {
  4325. ____source_12 = value;
  4326. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  4327. }
  4328. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  4329. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  4330. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  4331. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  4332. {
  4333. ____safeSerializationManager_13 = value;
  4334. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  4335. }
  4336. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  4337. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  4338. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  4339. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  4340. {
  4341. ___captured_traces_14 = value;
  4342. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  4343. }
  4344. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  4345. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  4346. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  4347. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  4348. {
  4349. ___native_trace_ips_15 = value;
  4350. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  4351. }
  4352. };
  4353. struct Exception_t_StaticFields
  4354. {
  4355. public:
  4356. // System.Object System.Exception::s_EDILock
  4357. RuntimeObject * ___s_EDILock_0;
  4358. public:
  4359. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  4360. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  4361. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  4362. inline void set_s_EDILock_0(RuntimeObject * value)
  4363. {
  4364. ___s_EDILock_0 = value;
  4365. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  4366. }
  4367. };
  4368. // Native definition for P/Invoke marshalling of System.Exception
  4369. struct Exception_t_marshaled_pinvoke
  4370. {
  4371. char* ____className_1;
  4372. char* ____message_2;
  4373. RuntimeObject* ____data_3;
  4374. Exception_t_marshaled_pinvoke* ____innerException_4;
  4375. char* ____helpURL_5;
  4376. Il2CppIUnknown* ____stackTrace_6;
  4377. char* ____stackTraceString_7;
  4378. char* ____remoteStackTraceString_8;
  4379. int32_t ____remoteStackIndex_9;
  4380. Il2CppIUnknown* ____dynamicMethods_10;
  4381. int32_t ____HResult_11;
  4382. char* ____source_12;
  4383. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  4384. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  4385. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  4386. };
  4387. // Native definition for COM marshalling of System.Exception
  4388. struct Exception_t_marshaled_com
  4389. {
  4390. Il2CppChar* ____className_1;
  4391. Il2CppChar* ____message_2;
  4392. RuntimeObject* ____data_3;
  4393. Exception_t_marshaled_com* ____innerException_4;
  4394. Il2CppChar* ____helpURL_5;
  4395. Il2CppIUnknown* ____stackTrace_6;
  4396. Il2CppChar* ____stackTraceString_7;
  4397. Il2CppChar* ____remoteStackTraceString_8;
  4398. int32_t ____remoteStackIndex_9;
  4399. Il2CppIUnknown* ____dynamicMethods_10;
  4400. int32_t ____HResult_11;
  4401. Il2CppChar* ____source_12;
  4402. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  4403. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  4404. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  4405. };
  4406. // UnityEngine.FontStyle
  4407. struct FontStyle_t98609253DA79E5B3198BD60AD3518C5B6A2DCF96
  4408. {
  4409. public:
  4410. // System.Int32 UnityEngine.FontStyle::value__
  4411. int32_t ___value___2;
  4412. public:
  4413. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FontStyle_t98609253DA79E5B3198BD60AD3518C5B6A2DCF96, ___value___2)); }
  4414. inline int32_t get_value___2() const { return ___value___2; }
  4415. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4416. inline void set_value___2(int32_t value)
  4417. {
  4418. ___value___2 = value;
  4419. }
  4420. };
  4421. // UnityEngine.HideFlags
  4422. struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12
  4423. {
  4424. public:
  4425. // System.Int32 UnityEngine.HideFlags::value__
  4426. int32_t ___value___2;
  4427. public:
  4428. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); }
  4429. inline int32_t get_value___2() const { return ___value___2; }
  4430. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4431. inline void set_value___2(int32_t value)
  4432. {
  4433. ___value___2 = value;
  4434. }
  4435. };
  4436. // UnityEngine.HorizontalWrapMode
  4437. struct HorizontalWrapMode_tB8F0D84DB114FFAF047F10A58ADB759DEFF2AC63
  4438. {
  4439. public:
  4440. // System.Int32 UnityEngine.HorizontalWrapMode::value__
  4441. int32_t ___value___2;
  4442. public:
  4443. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_tB8F0D84DB114FFAF047F10A58ADB759DEFF2AC63, ___value___2)); }
  4444. inline int32_t get_value___2() const { return ___value___2; }
  4445. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4446. inline void set_value___2(int32_t value)
  4447. {
  4448. ___value___2 = value;
  4449. }
  4450. };
  4451. // UnityEngine.EventSystems.MoveDirection
  4452. struct MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645
  4453. {
  4454. public:
  4455. // System.Int32 UnityEngine.EventSystems.MoveDirection::value__
  4456. int32_t ___value___2;
  4457. public:
  4458. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MoveDirection_t740623362F85DF2963BE20C702F7B8EF44E91645, ___value___2)); }
  4459. inline int32_t get_value___2() const { return ___value___2; }
  4460. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4461. inline void set_value___2(int32_t value)
  4462. {
  4463. ___value___2 = value;
  4464. }
  4465. };
  4466. // UnityEngine.Object
  4467. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  4468. {
  4469. public:
  4470. // System.IntPtr UnityEngine.Object::m_CachedPtr
  4471. intptr_t ___m_CachedPtr_0;
  4472. public:
  4473. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  4474. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  4475. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  4476. inline void set_m_CachedPtr_0(intptr_t value)
  4477. {
  4478. ___m_CachedPtr_0 = value;
  4479. }
  4480. };
  4481. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  4482. {
  4483. public:
  4484. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4485. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4486. public:
  4487. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  4488. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4489. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4490. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  4491. {
  4492. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  4493. }
  4494. };
  4495. // Native definition for P/Invoke marshalling of UnityEngine.Object
  4496. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  4497. {
  4498. intptr_t ___m_CachedPtr_0;
  4499. };
  4500. // Native definition for COM marshalling of UnityEngine.Object
  4501. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  4502. {
  4503. intptr_t ___m_CachedPtr_0;
  4504. };
  4505. // UnityEngine.Ray
  4506. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  4507. {
  4508. public:
  4509. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  4510. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  4511. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  4512. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  4513. public:
  4514. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  4515. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  4516. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  4517. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4518. {
  4519. ___m_Origin_0 = value;
  4520. }
  4521. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  4522. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  4523. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  4524. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4525. {
  4526. ___m_Direction_1 = value;
  4527. }
  4528. };
  4529. // UnityEngine.RaycastHit
  4530. struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89
  4531. {
  4532. public:
  4533. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  4534. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0;
  4535. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  4536. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
  4537. // System.UInt32 UnityEngine.RaycastHit::m_FaceID
  4538. uint32_t ___m_FaceID_2;
  4539. // System.Single UnityEngine.RaycastHit::m_Distance
  4540. float ___m_Distance_3;
  4541. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  4542. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4;
  4543. // System.Int32 UnityEngine.RaycastHit::m_Collider
  4544. int32_t ___m_Collider_5;
  4545. public:
  4546. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); }
  4547. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; }
  4548. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; }
  4549. inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4550. {
  4551. ___m_Point_0 = value;
  4552. }
  4553. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); }
  4554. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
  4555. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  4556. inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4557. {
  4558. ___m_Normal_1 = value;
  4559. }
  4560. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); }
  4561. inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  4562. inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  4563. inline void set_m_FaceID_2(uint32_t value)
  4564. {
  4565. ___m_FaceID_2 = value;
  4566. }
  4567. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); }
  4568. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  4569. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  4570. inline void set_m_Distance_3(float value)
  4571. {
  4572. ___m_Distance_3 = value;
  4573. }
  4574. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); }
  4575. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; }
  4576. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; }
  4577. inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4578. {
  4579. ___m_UV_4 = value;
  4580. }
  4581. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); }
  4582. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  4583. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  4584. inline void set_m_Collider_5(int32_t value)
  4585. {
  4586. ___m_Collider_5 = value;
  4587. }
  4588. };
  4589. // UnityEngine.RaycastHit2D
  4590. struct RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4
  4591. {
  4592. public:
  4593. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  4594. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Centroid_0;
  4595. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  4596. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Point_1;
  4597. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  4598. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Normal_2;
  4599. // System.Single UnityEngine.RaycastHit2D::m_Distance
  4600. float ___m_Distance_3;
  4601. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  4602. float ___m_Fraction_4;
  4603. // System.Int32 UnityEngine.RaycastHit2D::m_Collider
  4604. int32_t ___m_Collider_5;
  4605. public:
  4606. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Centroid_0)); }
  4607. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Centroid_0() const { return ___m_Centroid_0; }
  4608. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  4609. inline void set_m_Centroid_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4610. {
  4611. ___m_Centroid_0 = value;
  4612. }
  4613. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Point_1)); }
  4614. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Point_1() const { return ___m_Point_1; }
  4615. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Point_1() { return &___m_Point_1; }
  4616. inline void set_m_Point_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4617. {
  4618. ___m_Point_1 = value;
  4619. }
  4620. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Normal_2)); }
  4621. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Normal_2() const { return ___m_Normal_2; }
  4622. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  4623. inline void set_m_Normal_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4624. {
  4625. ___m_Normal_2 = value;
  4626. }
  4627. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Distance_3)); }
  4628. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  4629. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  4630. inline void set_m_Distance_3(float value)
  4631. {
  4632. ___m_Distance_3 = value;
  4633. }
  4634. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Fraction_4)); }
  4635. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  4636. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  4637. inline void set_m_Fraction_4(float value)
  4638. {
  4639. ___m_Fraction_4 = value;
  4640. }
  4641. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Collider_5)); }
  4642. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  4643. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  4644. inline void set_m_Collider_5(int32_t value)
  4645. {
  4646. ___m_Collider_5 = value;
  4647. }
  4648. };
  4649. // UnityEngine.EventSystems.RaycastResult
  4650. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE
  4651. {
  4652. public:
  4653. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  4654. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4655. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  4656. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4657. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  4658. float ___distance_2;
  4659. // System.Single UnityEngine.EventSystems.RaycastResult::index
  4660. float ___index_3;
  4661. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  4662. int32_t ___depth_4;
  4663. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  4664. int32_t ___sortingLayer_5;
  4665. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  4666. int32_t ___sortingOrder_6;
  4667. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  4668. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4669. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  4670. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4671. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  4672. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4673. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  4674. int32_t ___displayIndex_10;
  4675. public:
  4676. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___m_GameObject_0)); }
  4677. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_0() const { return ___m_GameObject_0; }
  4678. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  4679. inline void set_m_GameObject_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4680. {
  4681. ___m_GameObject_0 = value;
  4682. Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value);
  4683. }
  4684. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___module_1)); }
  4685. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_module_1() const { return ___module_1; }
  4686. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_module_1() { return &___module_1; }
  4687. inline void set_module_1(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
  4688. {
  4689. ___module_1 = value;
  4690. Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value);
  4691. }
  4692. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___distance_2)); }
  4693. inline float get_distance_2() const { return ___distance_2; }
  4694. inline float* get_address_of_distance_2() { return &___distance_2; }
  4695. inline void set_distance_2(float value)
  4696. {
  4697. ___distance_2 = value;
  4698. }
  4699. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___index_3)); }
  4700. inline float get_index_3() const { return ___index_3; }
  4701. inline float* get_address_of_index_3() { return &___index_3; }
  4702. inline void set_index_3(float value)
  4703. {
  4704. ___index_3 = value;
  4705. }
  4706. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___depth_4)); }
  4707. inline int32_t get_depth_4() const { return ___depth_4; }
  4708. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  4709. inline void set_depth_4(int32_t value)
  4710. {
  4711. ___depth_4 = value;
  4712. }
  4713. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingLayer_5)); }
  4714. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  4715. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  4716. inline void set_sortingLayer_5(int32_t value)
  4717. {
  4718. ___sortingLayer_5 = value;
  4719. }
  4720. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingOrder_6)); }
  4721. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  4722. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  4723. inline void set_sortingOrder_6(int32_t value)
  4724. {
  4725. ___sortingOrder_6 = value;
  4726. }
  4727. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldPosition_7)); }
  4728. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldPosition_7() const { return ___worldPosition_7; }
  4729. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  4730. inline void set_worldPosition_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4731. {
  4732. ___worldPosition_7 = value;
  4733. }
  4734. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldNormal_8)); }
  4735. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldNormal_8() const { return ___worldNormal_8; }
  4736. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  4737. inline void set_worldNormal_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4738. {
  4739. ___worldNormal_8 = value;
  4740. }
  4741. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___screenPosition_9)); }
  4742. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_9() const { return ___screenPosition_9; }
  4743. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  4744. inline void set_screenPosition_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4745. {
  4746. ___screenPosition_9 = value;
  4747. }
  4748. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___displayIndex_10)); }
  4749. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  4750. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  4751. inline void set_displayIndex_10(int32_t value)
  4752. {
  4753. ___displayIndex_10 = value;
  4754. }
  4755. };
  4756. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  4757. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke
  4758. {
  4759. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4760. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4761. float ___distance_2;
  4762. float ___index_3;
  4763. int32_t ___depth_4;
  4764. int32_t ___sortingLayer_5;
  4765. int32_t ___sortingOrder_6;
  4766. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4768. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4769. int32_t ___displayIndex_10;
  4770. };
  4771. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  4772. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com
  4773. {
  4774. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  4775. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  4776. float ___distance_2;
  4777. float ___index_3;
  4778. int32_t ___depth_4;
  4779. int32_t ___sortingLayer_5;
  4780. int32_t ___sortingOrder_6;
  4781. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  4782. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  4783. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  4784. int32_t ___displayIndex_10;
  4785. };
  4786. // System.RuntimeTypeHandle
  4787. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  4788. {
  4789. public:
  4790. // System.IntPtr System.RuntimeTypeHandle::value
  4791. intptr_t ___value_0;
  4792. public:
  4793. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  4794. inline intptr_t get_value_0() const { return ___value_0; }
  4795. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  4796. inline void set_value_0(intptr_t value)
  4797. {
  4798. ___value_0 = value;
  4799. }
  4800. };
  4801. // UnityEngine.Rendering.StencilOp
  4802. struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
  4803. {
  4804. public:
  4805. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  4806. int32_t ___value___2;
  4807. public:
  4808. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
  4809. inline int32_t get_value___2() const { return ___value___2; }
  4810. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4811. inline void set_value___2(int32_t value)
  4812. {
  4813. ___value___2 = value;
  4814. }
  4815. };
  4816. // UnityEngine.TextAnchor
  4817. struct TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232
  4818. {
  4819. public:
  4820. // System.Int32 UnityEngine.TextAnchor::value__
  4821. int32_t ___value___2;
  4822. public:
  4823. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232, ___value___2)); }
  4824. inline int32_t get_value___2() const { return ___value___2; }
  4825. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4826. inline void set_value___2(int32_t value)
  4827. {
  4828. ___value___2 = value;
  4829. }
  4830. };
  4831. // UnityEngine.TextGenerationError
  4832. struct TextGenerationError_t09DA0156E184EBDC8621B676A0927983194A08E4
  4833. {
  4834. public:
  4835. // System.Int32 UnityEngine.TextGenerationError::value__
  4836. int32_t ___value___2;
  4837. public:
  4838. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextGenerationError_t09DA0156E184EBDC8621B676A0927983194A08E4, ___value___2)); }
  4839. inline int32_t get_value___2() const { return ___value___2; }
  4840. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4841. inline void set_value___2(int32_t value)
  4842. {
  4843. ___value___2 = value;
  4844. }
  4845. };
  4846. // UnityEngine.TouchPhase
  4847. struct TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A
  4848. {
  4849. public:
  4850. // System.Int32 UnityEngine.TouchPhase::value__
  4851. int32_t ___value___2;
  4852. public:
  4853. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_tB52B8A497547FB9575DE7975D13AC7D64C3A958A, ___value___2)); }
  4854. inline int32_t get_value___2() const { return ___value___2; }
  4855. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4856. inline void set_value___2(int32_t value)
  4857. {
  4858. ___value___2 = value;
  4859. }
  4860. };
  4861. // UnityEngine.TouchScreenKeyboardType
  4862. struct TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932
  4863. {
  4864. public:
  4865. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  4866. int32_t ___value___2;
  4867. public:
  4868. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932, ___value___2)); }
  4869. inline int32_t get_value___2() const { return ___value___2; }
  4870. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4871. inline void set_value___2(int32_t value)
  4872. {
  4873. ___value___2 = value;
  4874. }
  4875. };
  4876. // UnityEngine.TouchType
  4877. struct TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F
  4878. {
  4879. public:
  4880. // System.Int32 UnityEngine.TouchType::value__
  4881. int32_t ___value___2;
  4882. public:
  4883. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_t2EF726465ABD45681A6686BAC426814AA087C20F, ___value___2)); }
  4884. inline int32_t get_value___2() const { return ___value___2; }
  4885. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4886. inline void set_value___2(int32_t value)
  4887. {
  4888. ___value___2 = value;
  4889. }
  4890. };
  4891. // UnityEngine.UIVertex
  4892. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A
  4893. {
  4894. public:
  4895. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  4896. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0;
  4897. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  4898. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal_1;
  4899. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  4900. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2;
  4901. // UnityEngine.Color32 UnityEngine.UIVertex::color
  4902. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color_3;
  4903. // UnityEngine.Vector4 UnityEngine.UIVertex::uv0
  4904. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv0_4;
  4905. // UnityEngine.Vector4 UnityEngine.UIVertex::uv1
  4906. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv1_5;
  4907. // UnityEngine.Vector4 UnityEngine.UIVertex::uv2
  4908. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv2_6;
  4909. // UnityEngine.Vector4 UnityEngine.UIVertex::uv3
  4910. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv3_7;
  4911. public:
  4912. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___position_0)); }
  4913. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; }
  4914. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; }
  4915. inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4916. {
  4917. ___position_0 = value;
  4918. }
  4919. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___normal_1)); }
  4920. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_normal_1() const { return ___normal_1; }
  4921. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_normal_1() { return &___normal_1; }
  4922. inline void set_normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4923. {
  4924. ___normal_1 = value;
  4925. }
  4926. inline static int32_t get_offset_of_tangent_2() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___tangent_2)); }
  4927. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_tangent_2() const { return ___tangent_2; }
  4928. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_tangent_2() { return &___tangent_2; }
  4929. inline void set_tangent_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4930. {
  4931. ___tangent_2 = value;
  4932. }
  4933. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___color_3)); }
  4934. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_color_3() const { return ___color_3; }
  4935. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_color_3() { return &___color_3; }
  4936. inline void set_color_3(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4937. {
  4938. ___color_3 = value;
  4939. }
  4940. inline static int32_t get_offset_of_uv0_4() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv0_4)); }
  4941. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv0_4() const { return ___uv0_4; }
  4942. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv0_4() { return &___uv0_4; }
  4943. inline void set_uv0_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4944. {
  4945. ___uv0_4 = value;
  4946. }
  4947. inline static int32_t get_offset_of_uv1_5() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv1_5)); }
  4948. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv1_5() const { return ___uv1_5; }
  4949. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv1_5() { return &___uv1_5; }
  4950. inline void set_uv1_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4951. {
  4952. ___uv1_5 = value;
  4953. }
  4954. inline static int32_t get_offset_of_uv2_6() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv2_6)); }
  4955. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv2_6() const { return ___uv2_6; }
  4956. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv2_6() { return &___uv2_6; }
  4957. inline void set_uv2_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4958. {
  4959. ___uv2_6 = value;
  4960. }
  4961. inline static int32_t get_offset_of_uv3_7() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv3_7)); }
  4962. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv3_7() const { return ___uv3_7; }
  4963. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv3_7() { return &___uv3_7; }
  4964. inline void set_uv3_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4965. {
  4966. ___uv3_7 = value;
  4967. }
  4968. };
  4969. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields
  4970. {
  4971. public:
  4972. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  4973. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___s_DefaultColor_8;
  4974. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  4975. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  4976. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  4977. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___simpleVert_10;
  4978. public:
  4979. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultColor_8)); }
  4980. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  4981. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  4982. inline void set_s_DefaultColor_8(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4983. {
  4984. ___s_DefaultColor_8 = value;
  4985. }
  4986. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultTangent_9)); }
  4987. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  4988. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  4989. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4990. {
  4991. ___s_DefaultTangent_9 = value;
  4992. }
  4993. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___simpleVert_10)); }
  4994. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A get_simpleVert_10() const { return ___simpleVert_10; }
  4995. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  4996. inline void set_simpleVert_10(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  4997. {
  4998. ___simpleVert_10 = value;
  4999. }
  5000. };
  5001. // UnityEngine.UI.VertexHelper
  5002. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 : public RuntimeObject
  5003. {
  5004. public:
  5005. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  5006. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Positions_0;
  5007. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  5008. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___m_Colors_1;
  5009. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv0S
  5010. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv0S_2;
  5011. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv1S
  5012. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv1S_3;
  5013. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv2S
  5014. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv2S_4;
  5015. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv3S
  5016. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv3S_5;
  5017. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  5018. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Normals_6;
  5019. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  5020. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Tangents_7;
  5021. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  5022. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_Indices_8;
  5023. // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
  5024. bool ___m_ListsInitalized_11;
  5025. public:
  5026. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Positions_0)); }
  5027. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Positions_0() const { return ___m_Positions_0; }
  5028. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  5029. inline void set_m_Positions_0(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  5030. {
  5031. ___m_Positions_0 = value;
  5032. Il2CppCodeGenWriteBarrier((void**)(&___m_Positions_0), (void*)value);
  5033. }
  5034. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Colors_1)); }
  5035. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * get_m_Colors_1() const { return ___m_Colors_1; }
  5036. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  5037. inline void set_m_Colors_1(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * value)
  5038. {
  5039. ___m_Colors_1 = value;
  5040. Il2CppCodeGenWriteBarrier((void**)(&___m_Colors_1), (void*)value);
  5041. }
  5042. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv0S_2)); }
  5043. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  5044. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  5045. inline void set_m_Uv0S_2(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  5046. {
  5047. ___m_Uv0S_2 = value;
  5048. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv0S_2), (void*)value);
  5049. }
  5050. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv1S_3)); }
  5051. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  5052. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  5053. inline void set_m_Uv1S_3(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  5054. {
  5055. ___m_Uv1S_3 = value;
  5056. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv1S_3), (void*)value);
  5057. }
  5058. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv2S_4)); }
  5059. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  5060. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  5061. inline void set_m_Uv2S_4(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  5062. {
  5063. ___m_Uv2S_4 = value;
  5064. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv2S_4), (void*)value);
  5065. }
  5066. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv3S_5)); }
  5067. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  5068. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  5069. inline void set_m_Uv3S_5(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  5070. {
  5071. ___m_Uv3S_5 = value;
  5072. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv3S_5), (void*)value);
  5073. }
  5074. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Normals_6)); }
  5075. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Normals_6() const { return ___m_Normals_6; }
  5076. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  5077. inline void set_m_Normals_6(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  5078. {
  5079. ___m_Normals_6 = value;
  5080. Il2CppCodeGenWriteBarrier((void**)(&___m_Normals_6), (void*)value);
  5081. }
  5082. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Tangents_7)); }
  5083. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Tangents_7() const { return ___m_Tangents_7; }
  5084. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  5085. inline void set_m_Tangents_7(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  5086. {
  5087. ___m_Tangents_7 = value;
  5088. Il2CppCodeGenWriteBarrier((void**)(&___m_Tangents_7), (void*)value);
  5089. }
  5090. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Indices_8)); }
  5091. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_Indices_8() const { return ___m_Indices_8; }
  5092. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  5093. inline void set_m_Indices_8(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  5094. {
  5095. ___m_Indices_8 = value;
  5096. Il2CppCodeGenWriteBarrier((void**)(&___m_Indices_8), (void*)value);
  5097. }
  5098. inline static int32_t get_offset_of_m_ListsInitalized_11() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_ListsInitalized_11)); }
  5099. inline bool get_m_ListsInitalized_11() const { return ___m_ListsInitalized_11; }
  5100. inline bool* get_address_of_m_ListsInitalized_11() { return &___m_ListsInitalized_11; }
  5101. inline void set_m_ListsInitalized_11(bool value)
  5102. {
  5103. ___m_ListsInitalized_11 = value;
  5104. }
  5105. };
  5106. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields
  5107. {
  5108. public:
  5109. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  5110. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  5111. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  5112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s_DefaultNormal_10;
  5113. public:
  5114. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultTangent_9)); }
  5115. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  5116. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  5117. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5118. {
  5119. ___s_DefaultTangent_9 = value;
  5120. }
  5121. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultNormal_10)); }
  5122. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  5123. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  5124. inline void set_s_DefaultNormal_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  5125. {
  5126. ___s_DefaultNormal_10 = value;
  5127. }
  5128. };
  5129. // UnityEngine.VerticalWrapMode
  5130. struct VerticalWrapMode_t71EBBAE09D28B40254AA63D6EEA14CFCBD618D88
  5131. {
  5132. public:
  5133. // System.Int32 UnityEngine.VerticalWrapMode::value__
  5134. int32_t ___value___2;
  5135. public:
  5136. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t71EBBAE09D28B40254AA63D6EEA14CFCBD618D88, ___value___2)); }
  5137. inline int32_t get_value___2() const { return ___value___2; }
  5138. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5139. inline void set_value___2(int32_t value)
  5140. {
  5141. ___value___2 = value;
  5142. }
  5143. };
  5144. // UnityEngine.UI.AspectRatioFitter/AspectMode
  5145. struct AspectMode_t36213FA489787D7A0D888D00CD344AD5349CD563
  5146. {
  5147. public:
  5148. // System.Int32 UnityEngine.UI.AspectRatioFitter/AspectMode::value__
  5149. int32_t ___value___2;
  5150. public:
  5151. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AspectMode_t36213FA489787D7A0D888D00CD344AD5349CD563, ___value___2)); }
  5152. inline int32_t get_value___2() const { return ___value___2; }
  5153. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5154. inline void set_value___2(int32_t value)
  5155. {
  5156. ___value___2 = value;
  5157. }
  5158. };
  5159. // UnityEngine.UI.Button/ButtonClickedEvent
  5160. struct ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F : public UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4
  5161. {
  5162. public:
  5163. public:
  5164. };
  5165. // UnityEngine.UI.CanvasScaler/ScaleMode
  5166. struct ScaleMode_t0CBCB9FD5EB6F84B682D0F5E4203D0925BCDB069
  5167. {
  5168. public:
  5169. // System.Int32 UnityEngine.UI.CanvasScaler/ScaleMode::value__
  5170. int32_t ___value___2;
  5171. public:
  5172. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScaleMode_t0CBCB9FD5EB6F84B682D0F5E4203D0925BCDB069, ___value___2)); }
  5173. inline int32_t get_value___2() const { return ___value___2; }
  5174. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5175. inline void set_value___2(int32_t value)
  5176. {
  5177. ___value___2 = value;
  5178. }
  5179. };
  5180. // UnityEngine.UI.CanvasScaler/ScreenMatchMode
  5181. struct ScreenMatchMode_t64D475564756A5C040CC9B7C62D321C7133970DB
  5182. {
  5183. public:
  5184. // System.Int32 UnityEngine.UI.CanvasScaler/ScreenMatchMode::value__
  5185. int32_t ___value___2;
  5186. public:
  5187. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScreenMatchMode_t64D475564756A5C040CC9B7C62D321C7133970DB, ___value___2)); }
  5188. inline int32_t get_value___2() const { return ___value___2; }
  5189. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5190. inline void set_value___2(int32_t value)
  5191. {
  5192. ___value___2 = value;
  5193. }
  5194. };
  5195. // UnityEngine.UI.CanvasScaler/Unit
  5196. struct Unit_t48D9126E954FB214B48FD2E199CB041FF97CFF80
  5197. {
  5198. public:
  5199. // System.Int32 UnityEngine.UI.CanvasScaler/Unit::value__
  5200. int32_t ___value___2;
  5201. public:
  5202. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Unit_t48D9126E954FB214B48FD2E199CB041FF97CFF80, ___value___2)); }
  5203. inline int32_t get_value___2() const { return ___value___2; }
  5204. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5205. inline void set_value___2(int32_t value)
  5206. {
  5207. ___value___2 = value;
  5208. }
  5209. };
  5210. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  5211. struct ColorTweenCallback_tFD140F68C9A5F1C9799A2A82FA463C4EF56F9026 : public UnityEvent_1_t1238B72D437B572D32DDC7E67B423C2E90691350
  5212. {
  5213. public:
  5214. public:
  5215. };
  5216. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode
  5217. struct ColorTweenMode_tC8254CFED9F320A1B7A452159F60A143952DFE19
  5218. {
  5219. public:
  5220. // System.Int32 UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode::value__
  5221. int32_t ___value___2;
  5222. public:
  5223. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorTweenMode_tC8254CFED9F320A1B7A452159F60A143952DFE19, ___value___2)); }
  5224. inline int32_t get_value___2() const { return ___value___2; }
  5225. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5226. inline void set_value___2(int32_t value)
  5227. {
  5228. ___value___2 = value;
  5229. }
  5230. };
  5231. // UnityEngine.UI.ContentSizeFitter/FitMode
  5232. struct FitMode_t003CA2D5EEC902650F2182E2D748E327BC6D4571
  5233. {
  5234. public:
  5235. // System.Int32 UnityEngine.UI.ContentSizeFitter/FitMode::value__
  5236. int32_t ___value___2;
  5237. public:
  5238. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FitMode_t003CA2D5EEC902650F2182E2D748E327BC6D4571, ___value___2)); }
  5239. inline int32_t get_value___2() const { return ___value___2; }
  5240. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5241. inline void set_value___2(int32_t value)
  5242. {
  5243. ___value___2 = value;
  5244. }
  5245. };
  5246. // UnityEngine.UI.Dropdown/DropdownEvent
  5247. struct DropdownEvent_tEB2C75C3DBC789936B31D9A979FD62E047846CFB : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  5248. {
  5249. public:
  5250. public:
  5251. };
  5252. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  5253. struct TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 : public UnityEvent_1_t5CD4A65E59B117C339B96E838E5F127A989C5428
  5254. {
  5255. public:
  5256. public:
  5257. };
  5258. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  5259. struct FloatTweenCallback_t56E4D48C62B03C68A69708463C2CCF8E02BBFB23 : public UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC
  5260. {
  5261. public:
  5262. public:
  5263. };
  5264. // UnityEngine.UI.GraphicRaycaster/BlockingObjects
  5265. struct BlockingObjects_t3E2C52C921D1DE2C3EDB3FBC0685E319727BE810
  5266. {
  5267. public:
  5268. // System.Int32 UnityEngine.UI.GraphicRaycaster/BlockingObjects::value__
  5269. int32_t ___value___2;
  5270. public:
  5271. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlockingObjects_t3E2C52C921D1DE2C3EDB3FBC0685E319727BE810, ___value___2)); }
  5272. inline int32_t get_value___2() const { return ___value___2; }
  5273. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5274. inline void set_value___2(int32_t value)
  5275. {
  5276. ___value___2 = value;
  5277. }
  5278. };
  5279. // UnityEngine.UI.GridLayoutGroup/Axis
  5280. struct Axis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE
  5281. {
  5282. public:
  5283. // System.Int32 UnityEngine.UI.GridLayoutGroup/Axis::value__
  5284. int32_t ___value___2;
  5285. public:
  5286. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE, ___value___2)); }
  5287. inline int32_t get_value___2() const { return ___value___2; }
  5288. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5289. inline void set_value___2(int32_t value)
  5290. {
  5291. ___value___2 = value;
  5292. }
  5293. };
  5294. // UnityEngine.UI.GridLayoutGroup/Constraint
  5295. struct Constraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D
  5296. {
  5297. public:
  5298. // System.Int32 UnityEngine.UI.GridLayoutGroup/Constraint::value__
  5299. int32_t ___value___2;
  5300. public:
  5301. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Constraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D, ___value___2)); }
  5302. inline int32_t get_value___2() const { return ___value___2; }
  5303. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5304. inline void set_value___2(int32_t value)
  5305. {
  5306. ___value___2 = value;
  5307. }
  5308. };
  5309. // UnityEngine.UI.GridLayoutGroup/Corner
  5310. struct Corner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2
  5311. {
  5312. public:
  5313. // System.Int32 UnityEngine.UI.GridLayoutGroup/Corner::value__
  5314. int32_t ___value___2;
  5315. public:
  5316. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Corner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2, ___value___2)); }
  5317. inline int32_t get_value___2() const { return ___value___2; }
  5318. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5319. inline void set_value___2(int32_t value)
  5320. {
  5321. ___value___2 = value;
  5322. }
  5323. };
  5324. // UnityEngine.UI.Image/FillMethod
  5325. struct FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2
  5326. {
  5327. public:
  5328. // System.Int32 UnityEngine.UI.Image/FillMethod::value__
  5329. int32_t ___value___2;
  5330. public:
  5331. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2, ___value___2)); }
  5332. inline int32_t get_value___2() const { return ___value___2; }
  5333. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5334. inline void set_value___2(int32_t value)
  5335. {
  5336. ___value___2 = value;
  5337. }
  5338. };
  5339. // UnityEngine.UI.Image/Origin180
  5340. struct Origin180_t3B03D734A486C2695209E575030607580CFF7179
  5341. {
  5342. public:
  5343. // System.Int32 UnityEngine.UI.Image/Origin180::value__
  5344. int32_t ___value___2;
  5345. public:
  5346. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Origin180_t3B03D734A486C2695209E575030607580CFF7179, ___value___2)); }
  5347. inline int32_t get_value___2() const { return ___value___2; }
  5348. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5349. inline void set_value___2(int32_t value)
  5350. {
  5351. ___value___2 = value;
  5352. }
  5353. };
  5354. // UnityEngine.UI.Image/Origin360
  5355. struct Origin360_tA24EF1B8CB07A3BEA409758DDA348121A9BC67B7
  5356. {
  5357. public:
  5358. // System.Int32 UnityEngine.UI.Image/Origin360::value__
  5359. int32_t ___value___2;
  5360. public:
  5361. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Origin360_tA24EF1B8CB07A3BEA409758DDA348121A9BC67B7, ___value___2)); }
  5362. inline int32_t get_value___2() const { return ___value___2; }
  5363. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5364. inline void set_value___2(int32_t value)
  5365. {
  5366. ___value___2 = value;
  5367. }
  5368. };
  5369. // UnityEngine.UI.Image/Origin90
  5370. struct Origin90_tB57615AFF706967A9E6E3AC17407E907682BB11C
  5371. {
  5372. public:
  5373. // System.Int32 UnityEngine.UI.Image/Origin90::value__
  5374. int32_t ___value___2;
  5375. public:
  5376. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Origin90_tB57615AFF706967A9E6E3AC17407E907682BB11C, ___value___2)); }
  5377. inline int32_t get_value___2() const { return ___value___2; }
  5378. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5379. inline void set_value___2(int32_t value)
  5380. {
  5381. ___value___2 = value;
  5382. }
  5383. };
  5384. // UnityEngine.UI.Image/OriginHorizontal
  5385. struct OriginHorizontal_t72F5B53ABDB378449F3FCFDC6421A6AADBC4F370
  5386. {
  5387. public:
  5388. // System.Int32 UnityEngine.UI.Image/OriginHorizontal::value__
  5389. int32_t ___value___2;
  5390. public:
  5391. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OriginHorizontal_t72F5B53ABDB378449F3FCFDC6421A6AADBC4F370, ___value___2)); }
  5392. inline int32_t get_value___2() const { return ___value___2; }
  5393. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5394. inline void set_value___2(int32_t value)
  5395. {
  5396. ___value___2 = value;
  5397. }
  5398. };
  5399. // UnityEngine.UI.Image/OriginVertical
  5400. struct OriginVertical_t7465CC451DC60C4921B3D1104E52DFCBFA5A1691
  5401. {
  5402. public:
  5403. // System.Int32 UnityEngine.UI.Image/OriginVertical::value__
  5404. int32_t ___value___2;
  5405. public:
  5406. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OriginVertical_t7465CC451DC60C4921B3D1104E52DFCBFA5A1691, ___value___2)); }
  5407. inline int32_t get_value___2() const { return ___value___2; }
  5408. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5409. inline void set_value___2(int32_t value)
  5410. {
  5411. ___value___2 = value;
  5412. }
  5413. };
  5414. // UnityEngine.UI.Image/Type
  5415. struct Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12
  5416. {
  5417. public:
  5418. // System.Int32 UnityEngine.UI.Image/Type::value__
  5419. int32_t ___value___2;
  5420. public:
  5421. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12, ___value___2)); }
  5422. inline int32_t get_value___2() const { return ___value___2; }
  5423. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5424. inline void set_value___2(int32_t value)
  5425. {
  5426. ___value___2 = value;
  5427. }
  5428. };
  5429. // UnityEngine.UI.InputField/CharacterValidation
  5430. struct CharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41
  5431. {
  5432. public:
  5433. // System.Int32 UnityEngine.UI.InputField/CharacterValidation::value__
  5434. int32_t ___value___2;
  5435. public:
  5436. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41, ___value___2)); }
  5437. inline int32_t get_value___2() const { return ___value___2; }
  5438. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5439. inline void set_value___2(int32_t value)
  5440. {
  5441. ___value___2 = value;
  5442. }
  5443. };
  5444. // UnityEngine.UI.InputField/ContentType
  5445. struct ContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1
  5446. {
  5447. public:
  5448. // System.Int32 UnityEngine.UI.InputField/ContentType::value__
  5449. int32_t ___value___2;
  5450. public:
  5451. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1, ___value___2)); }
  5452. inline int32_t get_value___2() const { return ___value___2; }
  5453. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5454. inline void set_value___2(int32_t value)
  5455. {
  5456. ___value___2 = value;
  5457. }
  5458. };
  5459. // UnityEngine.UI.InputField/EditState
  5460. struct EditState_tB978DACF7D497A639D7FA14E2B6974AE3DA6D29E
  5461. {
  5462. public:
  5463. // System.Int32 UnityEngine.UI.InputField/EditState::value__
  5464. int32_t ___value___2;
  5465. public:
  5466. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EditState_tB978DACF7D497A639D7FA14E2B6974AE3DA6D29E, ___value___2)); }
  5467. inline int32_t get_value___2() const { return ___value___2; }
  5468. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5469. inline void set_value___2(int32_t value)
  5470. {
  5471. ___value___2 = value;
  5472. }
  5473. };
  5474. // UnityEngine.UI.InputField/InputType
  5475. struct InputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2
  5476. {
  5477. public:
  5478. // System.Int32 UnityEngine.UI.InputField/InputType::value__
  5479. int32_t ___value___2;
  5480. public:
  5481. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2, ___value___2)); }
  5482. inline int32_t get_value___2() const { return ___value___2; }
  5483. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5484. inline void set_value___2(int32_t value)
  5485. {
  5486. ___value___2 = value;
  5487. }
  5488. };
  5489. // UnityEngine.UI.InputField/LineType
  5490. struct LineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE
  5491. {
  5492. public:
  5493. // System.Int32 UnityEngine.UI.InputField/LineType::value__
  5494. int32_t ___value___2;
  5495. public:
  5496. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE, ___value___2)); }
  5497. inline int32_t get_value___2() const { return ___value___2; }
  5498. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5499. inline void set_value___2(int32_t value)
  5500. {
  5501. ___value___2 = value;
  5502. }
  5503. };
  5504. // UnityEngine.UI.InputField/OnChangeEvent
  5505. struct OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 : public UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0
  5506. {
  5507. public:
  5508. public:
  5509. };
  5510. // UnityEngine.UI.InputField/SubmitEvent
  5511. struct SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 : public UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0
  5512. {
  5513. public:
  5514. public:
  5515. };
  5516. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  5517. struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 : public UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB
  5518. {
  5519. public:
  5520. public:
  5521. };
  5522. // UnityEngine.UI.Navigation/Mode
  5523. struct Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F
  5524. {
  5525. public:
  5526. // System.Int32 UnityEngine.UI.Navigation/Mode::value__
  5527. int32_t ___value___2;
  5528. public:
  5529. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F, ___value___2)); }
  5530. inline int32_t get_value___2() const { return ___value___2; }
  5531. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5532. inline void set_value___2(int32_t value)
  5533. {
  5534. ___value___2 = value;
  5535. }
  5536. };
  5537. // UnityEngine.EventSystems.PointerEventData/FramePressState
  5538. struct FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7
  5539. {
  5540. public:
  5541. // System.Int32 UnityEngine.EventSystems.PointerEventData/FramePressState::value__
  5542. int32_t ___value___2;
  5543. public:
  5544. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FramePressState_t4BB461B7704D7F72519B36A0C8B3370AB302E7A7, ___value___2)); }
  5545. inline int32_t get_value___2() const { return ___value___2; }
  5546. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5547. inline void set_value___2(int32_t value)
  5548. {
  5549. ___value___2 = value;
  5550. }
  5551. };
  5552. // UnityEngine.EventSystems.PointerEventData/InputButton
  5553. struct InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D
  5554. {
  5555. public:
  5556. // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
  5557. int32_t ___value___2;
  5558. public:
  5559. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D, ___value___2)); }
  5560. inline int32_t get_value___2() const { return ___value___2; }
  5561. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5562. inline void set_value___2(int32_t value)
  5563. {
  5564. ___value___2 = value;
  5565. }
  5566. };
  5567. // UnityEngine.UI.ScrollRect/MovementType
  5568. struct MovementType_tAC9293D74600C5C0F8769961576D21C7107BB258
  5569. {
  5570. public:
  5571. // System.Int32 UnityEngine.UI.ScrollRect/MovementType::value__
  5572. int32_t ___value___2;
  5573. public:
  5574. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MovementType_tAC9293D74600C5C0F8769961576D21C7107BB258, ___value___2)); }
  5575. inline int32_t get_value___2() const { return ___value___2; }
  5576. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5577. inline void set_value___2(int32_t value)
  5578. {
  5579. ___value___2 = value;
  5580. }
  5581. };
  5582. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  5583. struct ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E : public UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C
  5584. {
  5585. public:
  5586. public:
  5587. };
  5588. // UnityEngine.UI.ScrollRect/ScrollbarVisibility
  5589. struct ScrollbarVisibility_t8223EB8BD4F3CB01D1A246265D1563AAB5F89F2E
  5590. {
  5591. public:
  5592. // System.Int32 UnityEngine.UI.ScrollRect/ScrollbarVisibility::value__
  5593. int32_t ___value___2;
  5594. public:
  5595. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t8223EB8BD4F3CB01D1A246265D1563AAB5F89F2E, ___value___2)); }
  5596. inline int32_t get_value___2() const { return ___value___2; }
  5597. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5598. inline void set_value___2(int32_t value)
  5599. {
  5600. ___value___2 = value;
  5601. }
  5602. };
  5603. // UnityEngine.UI.Scrollbar/<ClickRepeat>d__58
  5604. struct U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE : public RuntimeObject
  5605. {
  5606. public:
  5607. // System.Int32 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>1__state
  5608. int32_t ___U3CU3E1__state_0;
  5609. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>2__current
  5610. RuntimeObject * ___U3CU3E2__current_1;
  5611. // UnityEngine.UI.Scrollbar UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::<>4__this
  5612. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * ___U3CU3E4__this_2;
  5613. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::screenPosition
  5614. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_3;
  5615. // UnityEngine.Camera UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::camera
  5616. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera_4;
  5617. public:
  5618. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E1__state_0)); }
  5619. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  5620. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  5621. inline void set_U3CU3E1__state_0(int32_t value)
  5622. {
  5623. ___U3CU3E1__state_0 = value;
  5624. }
  5625. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E2__current_1)); }
  5626. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  5627. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  5628. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  5629. {
  5630. ___U3CU3E2__current_1 = value;
  5631. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  5632. }
  5633. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___U3CU3E4__this_2)); }
  5634. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  5635. inline Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  5636. inline void set_U3CU3E4__this_2(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * value)
  5637. {
  5638. ___U3CU3E4__this_2 = value;
  5639. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  5640. }
  5641. inline static int32_t get_offset_of_screenPosition_3() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___screenPosition_3)); }
  5642. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_3() const { return ___screenPosition_3; }
  5643. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_3() { return &___screenPosition_3; }
  5644. inline void set_screenPosition_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5645. {
  5646. ___screenPosition_3 = value;
  5647. }
  5648. inline static int32_t get_offset_of_camera_4() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE, ___camera_4)); }
  5649. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * get_camera_4() const { return ___camera_4; }
  5650. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** get_address_of_camera_4() { return &___camera_4; }
  5651. inline void set_camera_4(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  5652. {
  5653. ___camera_4 = value;
  5654. Il2CppCodeGenWriteBarrier((void**)(&___camera_4), (void*)value);
  5655. }
  5656. };
  5657. // UnityEngine.UI.Scrollbar/Axis
  5658. struct Axis_t561E10ABB080BB3C1F7C93C39E8DDD06BE6490B1
  5659. {
  5660. public:
  5661. // System.Int32 UnityEngine.UI.Scrollbar/Axis::value__
  5662. int32_t ___value___2;
  5663. public:
  5664. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t561E10ABB080BB3C1F7C93C39E8DDD06BE6490B1, ___value___2)); }
  5665. inline int32_t get_value___2() const { return ___value___2; }
  5666. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5667. inline void set_value___2(int32_t value)
  5668. {
  5669. ___value___2 = value;
  5670. }
  5671. };
  5672. // UnityEngine.UI.Scrollbar/Direction
  5673. struct Direction_tCE7C4B78403A18007E901268411DB754E7B784B7
  5674. {
  5675. public:
  5676. // System.Int32 UnityEngine.UI.Scrollbar/Direction::value__
  5677. int32_t ___value___2;
  5678. public:
  5679. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_tCE7C4B78403A18007E901268411DB754E7B784B7, ___value___2)); }
  5680. inline int32_t get_value___2() const { return ___value___2; }
  5681. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5682. inline void set_value___2(int32_t value)
  5683. {
  5684. ___value___2 = value;
  5685. }
  5686. };
  5687. // UnityEngine.UI.Scrollbar/ScrollEvent
  5688. struct ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED : public UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC
  5689. {
  5690. public:
  5691. public:
  5692. };
  5693. // UnityEngine.UI.Selectable/SelectionState
  5694. struct SelectionState_tB421C4551CDC64C8EB31158E8C7FF118F46FF72F
  5695. {
  5696. public:
  5697. // System.Int32 UnityEngine.UI.Selectable/SelectionState::value__
  5698. int32_t ___value___2;
  5699. public:
  5700. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SelectionState_tB421C4551CDC64C8EB31158E8C7FF118F46FF72F, ___value___2)); }
  5701. inline int32_t get_value___2() const { return ___value___2; }
  5702. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5703. inline void set_value___2(int32_t value)
  5704. {
  5705. ___value___2 = value;
  5706. }
  5707. };
  5708. // UnityEngine.UI.Selectable/Transition
  5709. struct Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14
  5710. {
  5711. public:
  5712. // System.Int32 UnityEngine.UI.Selectable/Transition::value__
  5713. int32_t ___value___2;
  5714. public:
  5715. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14, ___value___2)); }
  5716. inline int32_t get_value___2() const { return ___value___2; }
  5717. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5718. inline void set_value___2(int32_t value)
  5719. {
  5720. ___value___2 = value;
  5721. }
  5722. };
  5723. // UnityEngine.UI.Slider/Axis
  5724. struct Axis_t5BFF2AACB2D94E92243ED4EF295A1DCAF2FC52D5
  5725. {
  5726. public:
  5727. // System.Int32 UnityEngine.UI.Slider/Axis::value__
  5728. int32_t ___value___2;
  5729. public:
  5730. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t5BFF2AACB2D94E92243ED4EF295A1DCAF2FC52D5, ___value___2)); }
  5731. inline int32_t get_value___2() const { return ___value___2; }
  5732. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5733. inline void set_value___2(int32_t value)
  5734. {
  5735. ___value___2 = value;
  5736. }
  5737. };
  5738. // UnityEngine.UI.Slider/Direction
  5739. struct Direction_tFC329DCFF9844C052301C90100CA0F5FA9C65961
  5740. {
  5741. public:
  5742. // System.Int32 UnityEngine.UI.Slider/Direction::value__
  5743. int32_t ___value___2;
  5744. public:
  5745. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_tFC329DCFF9844C052301C90100CA0F5FA9C65961, ___value___2)); }
  5746. inline int32_t get_value___2() const { return ___value___2; }
  5747. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5748. inline void set_value___2(int32_t value)
  5749. {
  5750. ___value___2 = value;
  5751. }
  5752. };
  5753. // UnityEngine.UI.Slider/SliderEvent
  5754. struct SliderEvent_t312D89AE02E00DD965D68D6F7F813BDF455FD780 : public UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC
  5755. {
  5756. public:
  5757. public:
  5758. };
  5759. // UnityEngine.EventSystems.StandaloneInputModule/InputMode
  5760. struct InputMode_tABD640D064CD823116744F702C9DD0836A7E8972
  5761. {
  5762. public:
  5763. // System.Int32 UnityEngine.EventSystems.StandaloneInputModule/InputMode::value__
  5764. int32_t ___value___2;
  5765. public:
  5766. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputMode_tABD640D064CD823116744F702C9DD0836A7E8972, ___value___2)); }
  5767. inline int32_t get_value___2() const { return ___value___2; }
  5768. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5769. inline void set_value___2(int32_t value)
  5770. {
  5771. ___value___2 = value;
  5772. }
  5773. };
  5774. // UnityEngine.UI.Toggle/ToggleEvent
  5775. struct ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 : public UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB
  5776. {
  5777. public:
  5778. public:
  5779. };
  5780. // UnityEngine.UI.Toggle/ToggleTransition
  5781. struct ToggleTransition_t4D1AA30F2BA24242EB9D1DD2E3DF839F0BAC5167
  5782. {
  5783. public:
  5784. // System.Int32 UnityEngine.UI.Toggle/ToggleTransition::value__
  5785. int32_t ___value___2;
  5786. public:
  5787. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ToggleTransition_t4D1AA30F2BA24242EB9D1DD2E3DF839F0BAC5167, ___value___2)); }
  5788. inline int32_t get_value___2() const { return ___value___2; }
  5789. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5790. inline void set_value___2(int32_t value)
  5791. {
  5792. ___value___2 = value;
  5793. }
  5794. };
  5795. // UnityEngine.EventSystems.AxisEventData
  5796. struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
  5797. {
  5798. public:
  5799. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  5800. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CmoveVectorU3Ek__BackingField_2;
  5801. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  5802. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  5803. public:
  5804. inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveVectorU3Ek__BackingField_2)); }
  5805. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; }
  5806. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; }
  5807. inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5808. {
  5809. ___U3CmoveVectorU3Ek__BackingField_2 = value;
  5810. }
  5811. inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E, ___U3CmoveDirU3Ek__BackingField_3)); }
  5812. inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; }
  5813. inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; }
  5814. inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value)
  5815. {
  5816. ___U3CmoveDirU3Ek__BackingField_3 = value;
  5817. }
  5818. };
  5819. // UnityEngine.Component
  5820. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5821. {
  5822. public:
  5823. public:
  5824. };
  5825. // UnityEngine.Font
  5826. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5827. {
  5828. public:
  5829. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  5830. FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * ___m_FontTextureRebuildCallback_5;
  5831. public:
  5832. inline static int32_t get_offset_of_m_FontTextureRebuildCallback_5() { return static_cast<int32_t>(offsetof(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9, ___m_FontTextureRebuildCallback_5)); }
  5833. inline FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * get_m_FontTextureRebuildCallback_5() const { return ___m_FontTextureRebuildCallback_5; }
  5834. inline FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB ** get_address_of_m_FontTextureRebuildCallback_5() { return &___m_FontTextureRebuildCallback_5; }
  5835. inline void set_m_FontTextureRebuildCallback_5(FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * value)
  5836. {
  5837. ___m_FontTextureRebuildCallback_5 = value;
  5838. Il2CppCodeGenWriteBarrier((void**)(&___m_FontTextureRebuildCallback_5), (void*)value);
  5839. }
  5840. };
  5841. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields
  5842. {
  5843. public:
  5844. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  5845. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * ___textureRebuilt_4;
  5846. public:
  5847. inline static int32_t get_offset_of_textureRebuilt_4() { return static_cast<int32_t>(offsetof(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields, ___textureRebuilt_4)); }
  5848. inline Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * get_textureRebuilt_4() const { return ___textureRebuilt_4; }
  5849. inline Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 ** get_address_of_textureRebuilt_4() { return &___textureRebuilt_4; }
  5850. inline void set_textureRebuilt_4(Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * value)
  5851. {
  5852. ___textureRebuilt_4 = value;
  5853. Il2CppCodeGenWriteBarrier((void**)(&___textureRebuilt_4), (void*)value);
  5854. }
  5855. };
  5856. // UnityEngine.UI.FontData
  5857. struct FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 : public RuntimeObject
  5858. {
  5859. public:
  5860. // UnityEngine.Font UnityEngine.UI.FontData::m_Font
  5861. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___m_Font_0;
  5862. // System.Int32 UnityEngine.UI.FontData::m_FontSize
  5863. int32_t ___m_FontSize_1;
  5864. // UnityEngine.FontStyle UnityEngine.UI.FontData::m_FontStyle
  5865. int32_t ___m_FontStyle_2;
  5866. // System.Boolean UnityEngine.UI.FontData::m_BestFit
  5867. bool ___m_BestFit_3;
  5868. // System.Int32 UnityEngine.UI.FontData::m_MinSize
  5869. int32_t ___m_MinSize_4;
  5870. // System.Int32 UnityEngine.UI.FontData::m_MaxSize
  5871. int32_t ___m_MaxSize_5;
  5872. // UnityEngine.TextAnchor UnityEngine.UI.FontData::m_Alignment
  5873. int32_t ___m_Alignment_6;
  5874. // System.Boolean UnityEngine.UI.FontData::m_AlignByGeometry
  5875. bool ___m_AlignByGeometry_7;
  5876. // System.Boolean UnityEngine.UI.FontData::m_RichText
  5877. bool ___m_RichText_8;
  5878. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::m_HorizontalOverflow
  5879. int32_t ___m_HorizontalOverflow_9;
  5880. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::m_VerticalOverflow
  5881. int32_t ___m_VerticalOverflow_10;
  5882. // System.Single UnityEngine.UI.FontData::m_LineSpacing
  5883. float ___m_LineSpacing_11;
  5884. public:
  5885. inline static int32_t get_offset_of_m_Font_0() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_Font_0)); }
  5886. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * get_m_Font_0() const { return ___m_Font_0; }
  5887. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 ** get_address_of_m_Font_0() { return &___m_Font_0; }
  5888. inline void set_m_Font_0(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * value)
  5889. {
  5890. ___m_Font_0 = value;
  5891. Il2CppCodeGenWriteBarrier((void**)(&___m_Font_0), (void*)value);
  5892. }
  5893. inline static int32_t get_offset_of_m_FontSize_1() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_FontSize_1)); }
  5894. inline int32_t get_m_FontSize_1() const { return ___m_FontSize_1; }
  5895. inline int32_t* get_address_of_m_FontSize_1() { return &___m_FontSize_1; }
  5896. inline void set_m_FontSize_1(int32_t value)
  5897. {
  5898. ___m_FontSize_1 = value;
  5899. }
  5900. inline static int32_t get_offset_of_m_FontStyle_2() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_FontStyle_2)); }
  5901. inline int32_t get_m_FontStyle_2() const { return ___m_FontStyle_2; }
  5902. inline int32_t* get_address_of_m_FontStyle_2() { return &___m_FontStyle_2; }
  5903. inline void set_m_FontStyle_2(int32_t value)
  5904. {
  5905. ___m_FontStyle_2 = value;
  5906. }
  5907. inline static int32_t get_offset_of_m_BestFit_3() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_BestFit_3)); }
  5908. inline bool get_m_BestFit_3() const { return ___m_BestFit_3; }
  5909. inline bool* get_address_of_m_BestFit_3() { return &___m_BestFit_3; }
  5910. inline void set_m_BestFit_3(bool value)
  5911. {
  5912. ___m_BestFit_3 = value;
  5913. }
  5914. inline static int32_t get_offset_of_m_MinSize_4() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_MinSize_4)); }
  5915. inline int32_t get_m_MinSize_4() const { return ___m_MinSize_4; }
  5916. inline int32_t* get_address_of_m_MinSize_4() { return &___m_MinSize_4; }
  5917. inline void set_m_MinSize_4(int32_t value)
  5918. {
  5919. ___m_MinSize_4 = value;
  5920. }
  5921. inline static int32_t get_offset_of_m_MaxSize_5() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_MaxSize_5)); }
  5922. inline int32_t get_m_MaxSize_5() const { return ___m_MaxSize_5; }
  5923. inline int32_t* get_address_of_m_MaxSize_5() { return &___m_MaxSize_5; }
  5924. inline void set_m_MaxSize_5(int32_t value)
  5925. {
  5926. ___m_MaxSize_5 = value;
  5927. }
  5928. inline static int32_t get_offset_of_m_Alignment_6() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_Alignment_6)); }
  5929. inline int32_t get_m_Alignment_6() const { return ___m_Alignment_6; }
  5930. inline int32_t* get_address_of_m_Alignment_6() { return &___m_Alignment_6; }
  5931. inline void set_m_Alignment_6(int32_t value)
  5932. {
  5933. ___m_Alignment_6 = value;
  5934. }
  5935. inline static int32_t get_offset_of_m_AlignByGeometry_7() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_AlignByGeometry_7)); }
  5936. inline bool get_m_AlignByGeometry_7() const { return ___m_AlignByGeometry_7; }
  5937. inline bool* get_address_of_m_AlignByGeometry_7() { return &___m_AlignByGeometry_7; }
  5938. inline void set_m_AlignByGeometry_7(bool value)
  5939. {
  5940. ___m_AlignByGeometry_7 = value;
  5941. }
  5942. inline static int32_t get_offset_of_m_RichText_8() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_RichText_8)); }
  5943. inline bool get_m_RichText_8() const { return ___m_RichText_8; }
  5944. inline bool* get_address_of_m_RichText_8() { return &___m_RichText_8; }
  5945. inline void set_m_RichText_8(bool value)
  5946. {
  5947. ___m_RichText_8 = value;
  5948. }
  5949. inline static int32_t get_offset_of_m_HorizontalOverflow_9() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_HorizontalOverflow_9)); }
  5950. inline int32_t get_m_HorizontalOverflow_9() const { return ___m_HorizontalOverflow_9; }
  5951. inline int32_t* get_address_of_m_HorizontalOverflow_9() { return &___m_HorizontalOverflow_9; }
  5952. inline void set_m_HorizontalOverflow_9(int32_t value)
  5953. {
  5954. ___m_HorizontalOverflow_9 = value;
  5955. }
  5956. inline static int32_t get_offset_of_m_VerticalOverflow_10() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_VerticalOverflow_10)); }
  5957. inline int32_t get_m_VerticalOverflow_10() const { return ___m_VerticalOverflow_10; }
  5958. inline int32_t* get_address_of_m_VerticalOverflow_10() { return &___m_VerticalOverflow_10; }
  5959. inline void set_m_VerticalOverflow_10(int32_t value)
  5960. {
  5961. ___m_VerticalOverflow_10 = value;
  5962. }
  5963. inline static int32_t get_offset_of_m_LineSpacing_11() { return static_cast<int32_t>(offsetof(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738, ___m_LineSpacing_11)); }
  5964. inline float get_m_LineSpacing_11() const { return ___m_LineSpacing_11; }
  5965. inline float* get_address_of_m_LineSpacing_11() { return &___m_LineSpacing_11; }
  5966. inline void set_m_LineSpacing_11(float value)
  5967. {
  5968. ___m_LineSpacing_11 = value;
  5969. }
  5970. };
  5971. // UnityEngine.GameObject
  5972. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5973. {
  5974. public:
  5975. public:
  5976. };
  5977. // UnityEngine.Material
  5978. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5979. {
  5980. public:
  5981. public:
  5982. };
  5983. // UnityEngine.Mesh
  5984. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5985. {
  5986. public:
  5987. public:
  5988. };
  5989. // System.MulticastDelegate
  5990. struct MulticastDelegate_t : public Delegate_t
  5991. {
  5992. public:
  5993. // System.Delegate[] System.MulticastDelegate::delegates
  5994. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  5995. public:
  5996. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  5997. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  5998. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  5999. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  6000. {
  6001. ___delegates_11 = value;
  6002. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  6003. }
  6004. };
  6005. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  6006. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  6007. {
  6008. Delegate_t_marshaled_pinvoke** ___delegates_11;
  6009. };
  6010. // Native definition for COM marshalling of System.MulticastDelegate
  6011. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  6012. {
  6013. Delegate_t_marshaled_com** ___delegates_11;
  6014. };
  6015. // UnityEngine.UI.Navigation
  6016. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A
  6017. {
  6018. public:
  6019. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  6020. int32_t ___m_Mode_0;
  6021. // System.Boolean UnityEngine.UI.Navigation::m_WrapAround
  6022. bool ___m_WrapAround_1;
  6023. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  6024. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  6025. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  6026. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  6027. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  6028. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  6029. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  6030. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  6031. public:
  6032. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_Mode_0)); }
  6033. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  6034. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  6035. inline void set_m_Mode_0(int32_t value)
  6036. {
  6037. ___m_Mode_0 = value;
  6038. }
  6039. inline static int32_t get_offset_of_m_WrapAround_1() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_WrapAround_1)); }
  6040. inline bool get_m_WrapAround_1() const { return ___m_WrapAround_1; }
  6041. inline bool* get_address_of_m_WrapAround_1() { return &___m_WrapAround_1; }
  6042. inline void set_m_WrapAround_1(bool value)
  6043. {
  6044. ___m_WrapAround_1 = value;
  6045. }
  6046. inline static int32_t get_offset_of_m_SelectOnUp_2() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnUp_2)); }
  6047. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnUp_2() const { return ___m_SelectOnUp_2; }
  6048. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnUp_2() { return &___m_SelectOnUp_2; }
  6049. inline void set_m_SelectOnUp_2(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  6050. {
  6051. ___m_SelectOnUp_2 = value;
  6052. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_2), (void*)value);
  6053. }
  6054. inline static int32_t get_offset_of_m_SelectOnDown_3() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnDown_3)); }
  6055. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnDown_3() const { return ___m_SelectOnDown_3; }
  6056. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnDown_3() { return &___m_SelectOnDown_3; }
  6057. inline void set_m_SelectOnDown_3(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  6058. {
  6059. ___m_SelectOnDown_3 = value;
  6060. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_3), (void*)value);
  6061. }
  6062. inline static int32_t get_offset_of_m_SelectOnLeft_4() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnLeft_4)); }
  6063. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnLeft_4() const { return ___m_SelectOnLeft_4; }
  6064. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnLeft_4() { return &___m_SelectOnLeft_4; }
  6065. inline void set_m_SelectOnLeft_4(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  6066. {
  6067. ___m_SelectOnLeft_4 = value;
  6068. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_4), (void*)value);
  6069. }
  6070. inline static int32_t get_offset_of_m_SelectOnRight_5() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnRight_5)); }
  6071. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnRight_5() const { return ___m_SelectOnRight_5; }
  6072. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnRight_5() { return &___m_SelectOnRight_5; }
  6073. inline void set_m_SelectOnRight_5(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  6074. {
  6075. ___m_SelectOnRight_5 = value;
  6076. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_5), (void*)value);
  6077. }
  6078. };
  6079. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  6080. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke
  6081. {
  6082. int32_t ___m_Mode_0;
  6083. int32_t ___m_WrapAround_1;
  6084. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  6085. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  6086. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  6087. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  6088. };
  6089. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  6090. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com
  6091. {
  6092. int32_t ___m_Mode_0;
  6093. int32_t ___m_WrapAround_1;
  6094. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  6095. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  6096. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  6097. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  6098. };
  6099. // UnityEngine.EventSystems.PointerEventData
  6100. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
  6101. {
  6102. public:
  6103. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  6104. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerEnterU3Ek__BackingField_2;
  6105. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  6106. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_PointerPress_3;
  6107. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  6108. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3ClastPressU3Ek__BackingField_4;
  6109. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  6110. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CrawPointerPressU3Ek__BackingField_5;
  6111. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  6112. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerDragU3Ek__BackingField_6;
  6113. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
  6114. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerClickU3Ek__BackingField_7;
  6115. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  6116. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  6117. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  6118. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerPressRaycastU3Ek__BackingField_9;
  6119. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  6120. List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___hovered_10;
  6121. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  6122. bool ___U3CeligibleForClickU3Ek__BackingField_11;
  6123. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  6124. int32_t ___U3CpointerIdU3Ek__BackingField_12;
  6125. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  6126. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3Ek__BackingField_13;
  6127. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  6128. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CdeltaU3Ek__BackingField_14;
  6129. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  6130. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpressPositionU3Ek__BackingField_15;
  6131. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  6132. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldPositionU3Ek__BackingField_16;
  6133. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  6134. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldNormalU3Ek__BackingField_17;
  6135. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  6136. float ___U3CclickTimeU3Ek__BackingField_18;
  6137. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  6138. int32_t ___U3CclickCountU3Ek__BackingField_19;
  6139. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  6140. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscrollDeltaU3Ek__BackingField_20;
  6141. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  6142. bool ___U3CuseDragThresholdU3Ek__BackingField_21;
  6143. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  6144. bool ___U3CdraggingU3Ek__BackingField_22;
  6145. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  6146. int32_t ___U3CbuttonU3Ek__BackingField_23;
  6147. public:
  6148. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerEnterU3Ek__BackingField_2)); }
  6149. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  6150. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  6151. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6152. {
  6153. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  6154. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value);
  6155. }
  6156. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___m_PointerPress_3)); }
  6157. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  6158. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  6159. inline void set_m_PointerPress_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6160. {
  6161. ___m_PointerPress_3 = value;
  6162. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value);
  6163. }
  6164. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3ClastPressU3Ek__BackingField_4)); }
  6165. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  6166. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  6167. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6168. {
  6169. ___U3ClastPressU3Ek__BackingField_4 = value;
  6170. Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value);
  6171. }
  6172. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  6173. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  6174. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  6175. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6176. {
  6177. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  6178. Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value);
  6179. }
  6180. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerDragU3Ek__BackingField_6)); }
  6181. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  6182. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  6183. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6184. {
  6185. ___U3CpointerDragU3Ek__BackingField_6 = value;
  6186. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value);
  6187. }
  6188. inline static int32_t get_offset_of_U3CpointerClickU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerClickU3Ek__BackingField_7)); }
  6189. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerClickU3Ek__BackingField_7() const { return ___U3CpointerClickU3Ek__BackingField_7; }
  6190. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerClickU3Ek__BackingField_7() { return &___U3CpointerClickU3Ek__BackingField_7; }
  6191. inline void set_U3CpointerClickU3Ek__BackingField_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  6192. {
  6193. ___U3CpointerClickU3Ek__BackingField_7 = value;
  6194. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerClickU3Ek__BackingField_7), (void*)value);
  6195. }
  6196. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerCurrentRaycastU3Ek__BackingField_8)); }
  6197. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerCurrentRaycastU3Ek__BackingField_8() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  6198. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  6199. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_8(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  6200. {
  6201. ___U3CpointerCurrentRaycastU3Ek__BackingField_8 = value;
  6202. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
  6203. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6204. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
  6205. #endif
  6206. }
  6207. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerPressRaycastU3Ek__BackingField_9)); }
  6208. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerPressRaycastU3Ek__BackingField_9() const { return ___U3CpointerPressRaycastU3Ek__BackingField_9; }
  6209. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return &___U3CpointerPressRaycastU3Ek__BackingField_9; }
  6210. inline void set_U3CpointerPressRaycastU3Ek__BackingField_9(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  6211. {
  6212. ___U3CpointerPressRaycastU3Ek__BackingField_9 = value;
  6213. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___m_GameObject_0), (void*)NULL);
  6214. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6215. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___module_1), (void*)NULL);
  6216. #endif
  6217. }
  6218. inline static int32_t get_offset_of_hovered_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___hovered_10)); }
  6219. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_hovered_10() const { return ___hovered_10; }
  6220. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_hovered_10() { return &___hovered_10; }
  6221. inline void set_hovered_10(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value)
  6222. {
  6223. ___hovered_10 = value;
  6224. Il2CppCodeGenWriteBarrier((void**)(&___hovered_10), (void*)value);
  6225. }
  6226. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CeligibleForClickU3Ek__BackingField_11)); }
  6227. inline bool get_U3CeligibleForClickU3Ek__BackingField_11() const { return ___U3CeligibleForClickU3Ek__BackingField_11; }
  6228. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_11() { return &___U3CeligibleForClickU3Ek__BackingField_11; }
  6229. inline void set_U3CeligibleForClickU3Ek__BackingField_11(bool value)
  6230. {
  6231. ___U3CeligibleForClickU3Ek__BackingField_11 = value;
  6232. }
  6233. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerIdU3Ek__BackingField_12)); }
  6234. inline int32_t get_U3CpointerIdU3Ek__BackingField_12() const { return ___U3CpointerIdU3Ek__BackingField_12; }
  6235. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_12() { return &___U3CpointerIdU3Ek__BackingField_12; }
  6236. inline void set_U3CpointerIdU3Ek__BackingField_12(int32_t value)
  6237. {
  6238. ___U3CpointerIdU3Ek__BackingField_12 = value;
  6239. }
  6240. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpositionU3Ek__BackingField_13)); }
  6241. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpositionU3Ek__BackingField_13() const { return ___U3CpositionU3Ek__BackingField_13; }
  6242. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpositionU3Ek__BackingField_13() { return &___U3CpositionU3Ek__BackingField_13; }
  6243. inline void set_U3CpositionU3Ek__BackingField_13(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6244. {
  6245. ___U3CpositionU3Ek__BackingField_13 = value;
  6246. }
  6247. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdeltaU3Ek__BackingField_14)); }
  6248. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CdeltaU3Ek__BackingField_14() const { return ___U3CdeltaU3Ek__BackingField_14; }
  6249. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CdeltaU3Ek__BackingField_14() { return &___U3CdeltaU3Ek__BackingField_14; }
  6250. inline void set_U3CdeltaU3Ek__BackingField_14(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6251. {
  6252. ___U3CdeltaU3Ek__BackingField_14 = value;
  6253. }
  6254. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpressPositionU3Ek__BackingField_15)); }
  6255. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpressPositionU3Ek__BackingField_15() const { return ___U3CpressPositionU3Ek__BackingField_15; }
  6256. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpressPositionU3Ek__BackingField_15() { return &___U3CpressPositionU3Ek__BackingField_15; }
  6257. inline void set_U3CpressPositionU3Ek__BackingField_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6258. {
  6259. ___U3CpressPositionU3Ek__BackingField_15 = value;
  6260. }
  6261. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldPositionU3Ek__BackingField_16)); }
  6262. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldPositionU3Ek__BackingField_16() const { return ___U3CworldPositionU3Ek__BackingField_16; }
  6263. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldPositionU3Ek__BackingField_16() { return &___U3CworldPositionU3Ek__BackingField_16; }
  6264. inline void set_U3CworldPositionU3Ek__BackingField_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6265. {
  6266. ___U3CworldPositionU3Ek__BackingField_16 = value;
  6267. }
  6268. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldNormalU3Ek__BackingField_17)); }
  6269. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldNormalU3Ek__BackingField_17() const { return ___U3CworldNormalU3Ek__BackingField_17; }
  6270. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldNormalU3Ek__BackingField_17() { return &___U3CworldNormalU3Ek__BackingField_17; }
  6271. inline void set_U3CworldNormalU3Ek__BackingField_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  6272. {
  6273. ___U3CworldNormalU3Ek__BackingField_17 = value;
  6274. }
  6275. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickTimeU3Ek__BackingField_18)); }
  6276. inline float get_U3CclickTimeU3Ek__BackingField_18() const { return ___U3CclickTimeU3Ek__BackingField_18; }
  6277. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_18() { return &___U3CclickTimeU3Ek__BackingField_18; }
  6278. inline void set_U3CclickTimeU3Ek__BackingField_18(float value)
  6279. {
  6280. ___U3CclickTimeU3Ek__BackingField_18 = value;
  6281. }
  6282. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickCountU3Ek__BackingField_19)); }
  6283. inline int32_t get_U3CclickCountU3Ek__BackingField_19() const { return ___U3CclickCountU3Ek__BackingField_19; }
  6284. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_19() { return &___U3CclickCountU3Ek__BackingField_19; }
  6285. inline void set_U3CclickCountU3Ek__BackingField_19(int32_t value)
  6286. {
  6287. ___U3CclickCountU3Ek__BackingField_19 = value;
  6288. }
  6289. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CscrollDeltaU3Ek__BackingField_20)); }
  6290. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CscrollDeltaU3Ek__BackingField_20() const { return ___U3CscrollDeltaU3Ek__BackingField_20; }
  6291. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CscrollDeltaU3Ek__BackingField_20() { return &___U3CscrollDeltaU3Ek__BackingField_20; }
  6292. inline void set_U3CscrollDeltaU3Ek__BackingField_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6293. {
  6294. ___U3CscrollDeltaU3Ek__BackingField_20 = value;
  6295. }
  6296. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CuseDragThresholdU3Ek__BackingField_21)); }
  6297. inline bool get_U3CuseDragThresholdU3Ek__BackingField_21() const { return ___U3CuseDragThresholdU3Ek__BackingField_21; }
  6298. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_21() { return &___U3CuseDragThresholdU3Ek__BackingField_21; }
  6299. inline void set_U3CuseDragThresholdU3Ek__BackingField_21(bool value)
  6300. {
  6301. ___U3CuseDragThresholdU3Ek__BackingField_21 = value;
  6302. }
  6303. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdraggingU3Ek__BackingField_22)); }
  6304. inline bool get_U3CdraggingU3Ek__BackingField_22() const { return ___U3CdraggingU3Ek__BackingField_22; }
  6305. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_22() { return &___U3CdraggingU3Ek__BackingField_22; }
  6306. inline void set_U3CdraggingU3Ek__BackingField_22(bool value)
  6307. {
  6308. ___U3CdraggingU3Ek__BackingField_22 = value;
  6309. }
  6310. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CbuttonU3Ek__BackingField_23)); }
  6311. inline int32_t get_U3CbuttonU3Ek__BackingField_23() const { return ___U3CbuttonU3Ek__BackingField_23; }
  6312. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_23() { return &___U3CbuttonU3Ek__BackingField_23; }
  6313. inline void set_U3CbuttonU3Ek__BackingField_23(int32_t value)
  6314. {
  6315. ___U3CbuttonU3Ek__BackingField_23 = value;
  6316. }
  6317. };
  6318. // UnityEngine.Sprite
  6319. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  6320. {
  6321. public:
  6322. public:
  6323. };
  6324. // System.SystemException
  6325. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  6326. {
  6327. public:
  6328. public:
  6329. };
  6330. // UnityEngine.TextGenerationSettings
  6331. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A
  6332. {
  6333. public:
  6334. // UnityEngine.Font UnityEngine.TextGenerationSettings::font
  6335. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  6336. // UnityEngine.Color UnityEngine.TextGenerationSettings::color
  6337. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  6338. // System.Int32 UnityEngine.TextGenerationSettings::fontSize
  6339. int32_t ___fontSize_2;
  6340. // System.Single UnityEngine.TextGenerationSettings::lineSpacing
  6341. float ___lineSpacing_3;
  6342. // System.Boolean UnityEngine.TextGenerationSettings::richText
  6343. bool ___richText_4;
  6344. // System.Single UnityEngine.TextGenerationSettings::scaleFactor
  6345. float ___scaleFactor_5;
  6346. // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
  6347. int32_t ___fontStyle_6;
  6348. // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
  6349. int32_t ___textAnchor_7;
  6350. // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
  6351. bool ___alignByGeometry_8;
  6352. // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
  6353. bool ___resizeTextForBestFit_9;
  6354. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
  6355. int32_t ___resizeTextMinSize_10;
  6356. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
  6357. int32_t ___resizeTextMaxSize_11;
  6358. // System.Boolean UnityEngine.TextGenerationSettings::updateBounds
  6359. bool ___updateBounds_12;
  6360. // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
  6361. int32_t ___verticalOverflow_13;
  6362. // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
  6363. int32_t ___horizontalOverflow_14;
  6364. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
  6365. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  6366. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
  6367. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  6368. // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
  6369. bool ___generateOutOfBounds_17;
  6370. public:
  6371. inline static int32_t get_offset_of_font_0() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___font_0)); }
  6372. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * get_font_0() const { return ___font_0; }
  6373. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 ** get_address_of_font_0() { return &___font_0; }
  6374. inline void set_font_0(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * value)
  6375. {
  6376. ___font_0 = value;
  6377. Il2CppCodeGenWriteBarrier((void**)(&___font_0), (void*)value);
  6378. }
  6379. inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___color_1)); }
  6380. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_1() const { return ___color_1; }
  6381. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_1() { return &___color_1; }
  6382. inline void set_color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  6383. {
  6384. ___color_1 = value;
  6385. }
  6386. inline static int32_t get_offset_of_fontSize_2() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___fontSize_2)); }
  6387. inline int32_t get_fontSize_2() const { return ___fontSize_2; }
  6388. inline int32_t* get_address_of_fontSize_2() { return &___fontSize_2; }
  6389. inline void set_fontSize_2(int32_t value)
  6390. {
  6391. ___fontSize_2 = value;
  6392. }
  6393. inline static int32_t get_offset_of_lineSpacing_3() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___lineSpacing_3)); }
  6394. inline float get_lineSpacing_3() const { return ___lineSpacing_3; }
  6395. inline float* get_address_of_lineSpacing_3() { return &___lineSpacing_3; }
  6396. inline void set_lineSpacing_3(float value)
  6397. {
  6398. ___lineSpacing_3 = value;
  6399. }
  6400. inline static int32_t get_offset_of_richText_4() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___richText_4)); }
  6401. inline bool get_richText_4() const { return ___richText_4; }
  6402. inline bool* get_address_of_richText_4() { return &___richText_4; }
  6403. inline void set_richText_4(bool value)
  6404. {
  6405. ___richText_4 = value;
  6406. }
  6407. inline static int32_t get_offset_of_scaleFactor_5() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___scaleFactor_5)); }
  6408. inline float get_scaleFactor_5() const { return ___scaleFactor_5; }
  6409. inline float* get_address_of_scaleFactor_5() { return &___scaleFactor_5; }
  6410. inline void set_scaleFactor_5(float value)
  6411. {
  6412. ___scaleFactor_5 = value;
  6413. }
  6414. inline static int32_t get_offset_of_fontStyle_6() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___fontStyle_6)); }
  6415. inline int32_t get_fontStyle_6() const { return ___fontStyle_6; }
  6416. inline int32_t* get_address_of_fontStyle_6() { return &___fontStyle_6; }
  6417. inline void set_fontStyle_6(int32_t value)
  6418. {
  6419. ___fontStyle_6 = value;
  6420. }
  6421. inline static int32_t get_offset_of_textAnchor_7() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___textAnchor_7)); }
  6422. inline int32_t get_textAnchor_7() const { return ___textAnchor_7; }
  6423. inline int32_t* get_address_of_textAnchor_7() { return &___textAnchor_7; }
  6424. inline void set_textAnchor_7(int32_t value)
  6425. {
  6426. ___textAnchor_7 = value;
  6427. }
  6428. inline static int32_t get_offset_of_alignByGeometry_8() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___alignByGeometry_8)); }
  6429. inline bool get_alignByGeometry_8() const { return ___alignByGeometry_8; }
  6430. inline bool* get_address_of_alignByGeometry_8() { return &___alignByGeometry_8; }
  6431. inline void set_alignByGeometry_8(bool value)
  6432. {
  6433. ___alignByGeometry_8 = value;
  6434. }
  6435. inline static int32_t get_offset_of_resizeTextForBestFit_9() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextForBestFit_9)); }
  6436. inline bool get_resizeTextForBestFit_9() const { return ___resizeTextForBestFit_9; }
  6437. inline bool* get_address_of_resizeTextForBestFit_9() { return &___resizeTextForBestFit_9; }
  6438. inline void set_resizeTextForBestFit_9(bool value)
  6439. {
  6440. ___resizeTextForBestFit_9 = value;
  6441. }
  6442. inline static int32_t get_offset_of_resizeTextMinSize_10() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextMinSize_10)); }
  6443. inline int32_t get_resizeTextMinSize_10() const { return ___resizeTextMinSize_10; }
  6444. inline int32_t* get_address_of_resizeTextMinSize_10() { return &___resizeTextMinSize_10; }
  6445. inline void set_resizeTextMinSize_10(int32_t value)
  6446. {
  6447. ___resizeTextMinSize_10 = value;
  6448. }
  6449. inline static int32_t get_offset_of_resizeTextMaxSize_11() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextMaxSize_11)); }
  6450. inline int32_t get_resizeTextMaxSize_11() const { return ___resizeTextMaxSize_11; }
  6451. inline int32_t* get_address_of_resizeTextMaxSize_11() { return &___resizeTextMaxSize_11; }
  6452. inline void set_resizeTextMaxSize_11(int32_t value)
  6453. {
  6454. ___resizeTextMaxSize_11 = value;
  6455. }
  6456. inline static int32_t get_offset_of_updateBounds_12() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___updateBounds_12)); }
  6457. inline bool get_updateBounds_12() const { return ___updateBounds_12; }
  6458. inline bool* get_address_of_updateBounds_12() { return &___updateBounds_12; }
  6459. inline void set_updateBounds_12(bool value)
  6460. {
  6461. ___updateBounds_12 = value;
  6462. }
  6463. inline static int32_t get_offset_of_verticalOverflow_13() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___verticalOverflow_13)); }
  6464. inline int32_t get_verticalOverflow_13() const { return ___verticalOverflow_13; }
  6465. inline int32_t* get_address_of_verticalOverflow_13() { return &___verticalOverflow_13; }
  6466. inline void set_verticalOverflow_13(int32_t value)
  6467. {
  6468. ___verticalOverflow_13 = value;
  6469. }
  6470. inline static int32_t get_offset_of_horizontalOverflow_14() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___horizontalOverflow_14)); }
  6471. inline int32_t get_horizontalOverflow_14() const { return ___horizontalOverflow_14; }
  6472. inline int32_t* get_address_of_horizontalOverflow_14() { return &___horizontalOverflow_14; }
  6473. inline void set_horizontalOverflow_14(int32_t value)
  6474. {
  6475. ___horizontalOverflow_14 = value;
  6476. }
  6477. inline static int32_t get_offset_of_generationExtents_15() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___generationExtents_15)); }
  6478. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_generationExtents_15() const { return ___generationExtents_15; }
  6479. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_generationExtents_15() { return &___generationExtents_15; }
  6480. inline void set_generationExtents_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6481. {
  6482. ___generationExtents_15 = value;
  6483. }
  6484. inline static int32_t get_offset_of_pivot_16() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___pivot_16)); }
  6485. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_pivot_16() const { return ___pivot_16; }
  6486. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_pivot_16() { return &___pivot_16; }
  6487. inline void set_pivot_16(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6488. {
  6489. ___pivot_16 = value;
  6490. }
  6491. inline static int32_t get_offset_of_generateOutOfBounds_17() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___generateOutOfBounds_17)); }
  6492. inline bool get_generateOutOfBounds_17() const { return ___generateOutOfBounds_17; }
  6493. inline bool* get_address_of_generateOutOfBounds_17() { return &___generateOutOfBounds_17; }
  6494. inline void set_generateOutOfBounds_17(bool value)
  6495. {
  6496. ___generateOutOfBounds_17 = value;
  6497. }
  6498. };
  6499. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
  6500. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke
  6501. {
  6502. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  6503. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  6504. int32_t ___fontSize_2;
  6505. float ___lineSpacing_3;
  6506. int32_t ___richText_4;
  6507. float ___scaleFactor_5;
  6508. int32_t ___fontStyle_6;
  6509. int32_t ___textAnchor_7;
  6510. int32_t ___alignByGeometry_8;
  6511. int32_t ___resizeTextForBestFit_9;
  6512. int32_t ___resizeTextMinSize_10;
  6513. int32_t ___resizeTextMaxSize_11;
  6514. int32_t ___updateBounds_12;
  6515. int32_t ___verticalOverflow_13;
  6516. int32_t ___horizontalOverflow_14;
  6517. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  6518. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  6519. int32_t ___generateOutOfBounds_17;
  6520. };
  6521. // Native definition for COM marshalling of UnityEngine.TextGenerationSettings
  6522. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com
  6523. {
  6524. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  6525. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  6526. int32_t ___fontSize_2;
  6527. float ___lineSpacing_3;
  6528. int32_t ___richText_4;
  6529. float ___scaleFactor_5;
  6530. int32_t ___fontStyle_6;
  6531. int32_t ___textAnchor_7;
  6532. int32_t ___alignByGeometry_8;
  6533. int32_t ___resizeTextForBestFit_9;
  6534. int32_t ___resizeTextMinSize_10;
  6535. int32_t ___resizeTextMaxSize_11;
  6536. int32_t ___updateBounds_12;
  6537. int32_t ___verticalOverflow_13;
  6538. int32_t ___horizontalOverflow_14;
  6539. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  6540. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  6541. int32_t ___generateOutOfBounds_17;
  6542. };
  6543. // UnityEngine.Texture
  6544. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  6545. {
  6546. public:
  6547. public:
  6548. };
  6549. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  6550. {
  6551. public:
  6552. // System.Int32 UnityEngine.Texture::GenerateAllMips
  6553. int32_t ___GenerateAllMips_4;
  6554. public:
  6555. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  6556. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  6557. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  6558. inline void set_GenerateAllMips_4(int32_t value)
  6559. {
  6560. ___GenerateAllMips_4 = value;
  6561. }
  6562. };
  6563. // UnityEngine.Touch
  6564. struct Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C
  6565. {
  6566. public:
  6567. // System.Int32 UnityEngine.Touch::m_FingerId
  6568. int32_t ___m_FingerId_0;
  6569. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  6570. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Position_1;
  6571. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  6572. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_RawPosition_2;
  6573. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  6574. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_PositionDelta_3;
  6575. // System.Single UnityEngine.Touch::m_TimeDelta
  6576. float ___m_TimeDelta_4;
  6577. // System.Int32 UnityEngine.Touch::m_TapCount
  6578. int32_t ___m_TapCount_5;
  6579. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  6580. int32_t ___m_Phase_6;
  6581. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  6582. int32_t ___m_Type_7;
  6583. // System.Single UnityEngine.Touch::m_Pressure
  6584. float ___m_Pressure_8;
  6585. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  6586. float ___m_maximumPossiblePressure_9;
  6587. // System.Single UnityEngine.Touch::m_Radius
  6588. float ___m_Radius_10;
  6589. // System.Single UnityEngine.Touch::m_RadiusVariance
  6590. float ___m_RadiusVariance_11;
  6591. // System.Single UnityEngine.Touch::m_AltitudeAngle
  6592. float ___m_AltitudeAngle_12;
  6593. // System.Single UnityEngine.Touch::m_AzimuthAngle
  6594. float ___m_AzimuthAngle_13;
  6595. public:
  6596. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_FingerId_0)); }
  6597. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  6598. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  6599. inline void set_m_FingerId_0(int32_t value)
  6600. {
  6601. ___m_FingerId_0 = value;
  6602. }
  6603. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Position_1)); }
  6604. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Position_1() const { return ___m_Position_1; }
  6605. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Position_1() { return &___m_Position_1; }
  6606. inline void set_m_Position_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6607. {
  6608. ___m_Position_1 = value;
  6609. }
  6610. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RawPosition_2)); }
  6611. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  6612. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  6613. inline void set_m_RawPosition_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6614. {
  6615. ___m_RawPosition_2 = value;
  6616. }
  6617. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_PositionDelta_3)); }
  6618. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  6619. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  6620. inline void set_m_PositionDelta_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6621. {
  6622. ___m_PositionDelta_3 = value;
  6623. }
  6624. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TimeDelta_4)); }
  6625. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  6626. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  6627. inline void set_m_TimeDelta_4(float value)
  6628. {
  6629. ___m_TimeDelta_4 = value;
  6630. }
  6631. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_TapCount_5)); }
  6632. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  6633. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  6634. inline void set_m_TapCount_5(int32_t value)
  6635. {
  6636. ___m_TapCount_5 = value;
  6637. }
  6638. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Phase_6)); }
  6639. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  6640. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  6641. inline void set_m_Phase_6(int32_t value)
  6642. {
  6643. ___m_Phase_6 = value;
  6644. }
  6645. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Type_7)); }
  6646. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  6647. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  6648. inline void set_m_Type_7(int32_t value)
  6649. {
  6650. ___m_Type_7 = value;
  6651. }
  6652. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Pressure_8)); }
  6653. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  6654. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  6655. inline void set_m_Pressure_8(float value)
  6656. {
  6657. ___m_Pressure_8 = value;
  6658. }
  6659. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_maximumPossiblePressure_9)); }
  6660. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  6661. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  6662. inline void set_m_maximumPossiblePressure_9(float value)
  6663. {
  6664. ___m_maximumPossiblePressure_9 = value;
  6665. }
  6666. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_Radius_10)); }
  6667. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  6668. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  6669. inline void set_m_Radius_10(float value)
  6670. {
  6671. ___m_Radius_10 = value;
  6672. }
  6673. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_RadiusVariance_11)); }
  6674. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  6675. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  6676. inline void set_m_RadiusVariance_11(float value)
  6677. {
  6678. ___m_RadiusVariance_11 = value;
  6679. }
  6680. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AltitudeAngle_12)); }
  6681. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  6682. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  6683. inline void set_m_AltitudeAngle_12(float value)
  6684. {
  6685. ___m_AltitudeAngle_12 = value;
  6686. }
  6687. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C, ___m_AzimuthAngle_13)); }
  6688. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  6689. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  6690. inline void set_m_AzimuthAngle_13(float value)
  6691. {
  6692. ___m_AzimuthAngle_13 = value;
  6693. }
  6694. };
  6695. // System.Type
  6696. struct Type_t : public MemberInfo_t
  6697. {
  6698. public:
  6699. // System.RuntimeTypeHandle System.Type::_impl
  6700. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  6701. public:
  6702. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  6703. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  6704. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  6705. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  6706. {
  6707. ____impl_9 = value;
  6708. }
  6709. };
  6710. struct Type_t_StaticFields
  6711. {
  6712. public:
  6713. // System.Reflection.MemberFilter System.Type::FilterAttribute
  6714. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  6715. // System.Reflection.MemberFilter System.Type::FilterName
  6716. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  6717. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  6718. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  6719. // System.Object System.Type::Missing
  6720. RuntimeObject * ___Missing_3;
  6721. // System.Char System.Type::Delimiter
  6722. Il2CppChar ___Delimiter_4;
  6723. // System.Type[] System.Type::EmptyTypes
  6724. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  6725. // System.Reflection.Binder System.Type::defaultBinder
  6726. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  6727. public:
  6728. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  6729. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  6730. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  6731. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  6732. {
  6733. ___FilterAttribute_0 = value;
  6734. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  6735. }
  6736. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  6737. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  6738. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  6739. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  6740. {
  6741. ___FilterName_1 = value;
  6742. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  6743. }
  6744. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  6745. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  6746. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  6747. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  6748. {
  6749. ___FilterNameIgnoreCase_2 = value;
  6750. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  6751. }
  6752. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  6753. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  6754. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  6755. inline void set_Missing_3(RuntimeObject * value)
  6756. {
  6757. ___Missing_3 = value;
  6758. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  6759. }
  6760. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  6761. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  6762. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  6763. inline void set_Delimiter_4(Il2CppChar value)
  6764. {
  6765. ___Delimiter_4 = value;
  6766. }
  6767. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  6768. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  6769. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  6770. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  6771. {
  6772. ___EmptyTypes_5 = value;
  6773. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  6774. }
  6775. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  6776. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  6777. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  6778. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  6779. {
  6780. ___defaultBinder_6 = value;
  6781. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  6782. }
  6783. };
  6784. // UnityEngine.EventSystems.EventTrigger/Entry
  6785. struct Entry_t9C594CD634607709CF020BE9C8A469E1C9033D36 : public RuntimeObject
  6786. {
  6787. public:
  6788. // UnityEngine.EventSystems.EventTriggerType UnityEngine.EventSystems.EventTrigger/Entry::eventID
  6789. int32_t ___eventID_0;
  6790. // UnityEngine.EventSystems.EventTrigger/TriggerEvent UnityEngine.EventSystems.EventTrigger/Entry::callback
  6791. TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 * ___callback_1;
  6792. public:
  6793. inline static int32_t get_offset_of_eventID_0() { return static_cast<int32_t>(offsetof(Entry_t9C594CD634607709CF020BE9C8A469E1C9033D36, ___eventID_0)); }
  6794. inline int32_t get_eventID_0() const { return ___eventID_0; }
  6795. inline int32_t* get_address_of_eventID_0() { return &___eventID_0; }
  6796. inline void set_eventID_0(int32_t value)
  6797. {
  6798. ___eventID_0 = value;
  6799. }
  6800. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(Entry_t9C594CD634607709CF020BE9C8A469E1C9033D36, ___callback_1)); }
  6801. inline TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 * get_callback_1() const { return ___callback_1; }
  6802. inline TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 ** get_address_of_callback_1() { return &___callback_1; }
  6803. inline void set_callback_1(TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 * value)
  6804. {
  6805. ___callback_1 = value;
  6806. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  6807. }
  6808. };
  6809. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  6810. struct ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 : public RuntimeObject
  6811. {
  6812. public:
  6813. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::m_Button
  6814. int32_t ___m_Button_0;
  6815. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::m_EventData
  6816. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ___m_EventData_1;
  6817. public:
  6818. inline static int32_t get_offset_of_m_Button_0() { return static_cast<int32_t>(offsetof(ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562, ___m_Button_0)); }
  6819. inline int32_t get_m_Button_0() const { return ___m_Button_0; }
  6820. inline int32_t* get_address_of_m_Button_0() { return &___m_Button_0; }
  6821. inline void set_m_Button_0(int32_t value)
  6822. {
  6823. ___m_Button_0 = value;
  6824. }
  6825. inline static int32_t get_offset_of_m_EventData_1() { return static_cast<int32_t>(offsetof(ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562, ___m_EventData_1)); }
  6826. inline MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * get_m_EventData_1() const { return ___m_EventData_1; }
  6827. inline MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 ** get_address_of_m_EventData_1() { return &___m_EventData_1; }
  6828. inline void set_m_EventData_1(MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * value)
  6829. {
  6830. ___m_EventData_1 = value;
  6831. Il2CppCodeGenWriteBarrier((void**)(&___m_EventData_1), (void*)value);
  6832. }
  6833. };
  6834. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  6835. struct MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 : public RuntimeObject
  6836. {
  6837. public:
  6838. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonState
  6839. int32_t ___buttonState_0;
  6840. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonData
  6841. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___buttonData_1;
  6842. public:
  6843. inline static int32_t get_offset_of_buttonState_0() { return static_cast<int32_t>(offsetof(MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6, ___buttonState_0)); }
  6844. inline int32_t get_buttonState_0() const { return ___buttonState_0; }
  6845. inline int32_t* get_address_of_buttonState_0() { return &___buttonState_0; }
  6846. inline void set_buttonState_0(int32_t value)
  6847. {
  6848. ___buttonState_0 = value;
  6849. }
  6850. inline static int32_t get_offset_of_buttonData_1() { return static_cast<int32_t>(offsetof(MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6, ___buttonData_1)); }
  6851. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_buttonData_1() const { return ___buttonData_1; }
  6852. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_buttonData_1() { return &___buttonData_1; }
  6853. inline void set_buttonData_1(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  6854. {
  6855. ___buttonData_1 = value;
  6856. Il2CppCodeGenWriteBarrier((void**)(&___buttonData_1), (void*)value);
  6857. }
  6858. };
  6859. // UnityEngine.UI.StencilMaterial/MatEntry
  6860. struct MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E : public RuntimeObject
  6861. {
  6862. public:
  6863. // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::baseMat
  6864. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat_0;
  6865. // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::customMat
  6866. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___customMat_1;
  6867. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::count
  6868. int32_t ___count_2;
  6869. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::stencilId
  6870. int32_t ___stencilId_3;
  6871. // UnityEngine.Rendering.StencilOp UnityEngine.UI.StencilMaterial/MatEntry::operation
  6872. int32_t ___operation_4;
  6873. // UnityEngine.Rendering.CompareFunction UnityEngine.UI.StencilMaterial/MatEntry::compareFunction
  6874. int32_t ___compareFunction_5;
  6875. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::readMask
  6876. int32_t ___readMask_6;
  6877. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::writeMask
  6878. int32_t ___writeMask_7;
  6879. // System.Boolean UnityEngine.UI.StencilMaterial/MatEntry::useAlphaClip
  6880. bool ___useAlphaClip_8;
  6881. // UnityEngine.Rendering.ColorWriteMask UnityEngine.UI.StencilMaterial/MatEntry::colorMask
  6882. int32_t ___colorMask_9;
  6883. public:
  6884. inline static int32_t get_offset_of_baseMat_0() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___baseMat_0)); }
  6885. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_baseMat_0() const { return ___baseMat_0; }
  6886. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_baseMat_0() { return &___baseMat_0; }
  6887. inline void set_baseMat_0(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6888. {
  6889. ___baseMat_0 = value;
  6890. Il2CppCodeGenWriteBarrier((void**)(&___baseMat_0), (void*)value);
  6891. }
  6892. inline static int32_t get_offset_of_customMat_1() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___customMat_1)); }
  6893. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_customMat_1() const { return ___customMat_1; }
  6894. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_customMat_1() { return &___customMat_1; }
  6895. inline void set_customMat_1(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  6896. {
  6897. ___customMat_1 = value;
  6898. Il2CppCodeGenWriteBarrier((void**)(&___customMat_1), (void*)value);
  6899. }
  6900. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___count_2)); }
  6901. inline int32_t get_count_2() const { return ___count_2; }
  6902. inline int32_t* get_address_of_count_2() { return &___count_2; }
  6903. inline void set_count_2(int32_t value)
  6904. {
  6905. ___count_2 = value;
  6906. }
  6907. inline static int32_t get_offset_of_stencilId_3() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___stencilId_3)); }
  6908. inline int32_t get_stencilId_3() const { return ___stencilId_3; }
  6909. inline int32_t* get_address_of_stencilId_3() { return &___stencilId_3; }
  6910. inline void set_stencilId_3(int32_t value)
  6911. {
  6912. ___stencilId_3 = value;
  6913. }
  6914. inline static int32_t get_offset_of_operation_4() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___operation_4)); }
  6915. inline int32_t get_operation_4() const { return ___operation_4; }
  6916. inline int32_t* get_address_of_operation_4() { return &___operation_4; }
  6917. inline void set_operation_4(int32_t value)
  6918. {
  6919. ___operation_4 = value;
  6920. }
  6921. inline static int32_t get_offset_of_compareFunction_5() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___compareFunction_5)); }
  6922. inline int32_t get_compareFunction_5() const { return ___compareFunction_5; }
  6923. inline int32_t* get_address_of_compareFunction_5() { return &___compareFunction_5; }
  6924. inline void set_compareFunction_5(int32_t value)
  6925. {
  6926. ___compareFunction_5 = value;
  6927. }
  6928. inline static int32_t get_offset_of_readMask_6() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___readMask_6)); }
  6929. inline int32_t get_readMask_6() const { return ___readMask_6; }
  6930. inline int32_t* get_address_of_readMask_6() { return &___readMask_6; }
  6931. inline void set_readMask_6(int32_t value)
  6932. {
  6933. ___readMask_6 = value;
  6934. }
  6935. inline static int32_t get_offset_of_writeMask_7() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___writeMask_7)); }
  6936. inline int32_t get_writeMask_7() const { return ___writeMask_7; }
  6937. inline int32_t* get_address_of_writeMask_7() { return &___writeMask_7; }
  6938. inline void set_writeMask_7(int32_t value)
  6939. {
  6940. ___writeMask_7 = value;
  6941. }
  6942. inline static int32_t get_offset_of_useAlphaClip_8() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___useAlphaClip_8)); }
  6943. inline bool get_useAlphaClip_8() const { return ___useAlphaClip_8; }
  6944. inline bool* get_address_of_useAlphaClip_8() { return &___useAlphaClip_8; }
  6945. inline void set_useAlphaClip_8(bool value)
  6946. {
  6947. ___useAlphaClip_8 = value;
  6948. }
  6949. inline static int32_t get_offset_of_colorMask_9() { return static_cast<int32_t>(offsetof(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E, ___colorMask_9)); }
  6950. inline int32_t get_colorMask_9() const { return ___colorMask_9; }
  6951. inline int32_t* get_address_of_colorMask_9() { return &___colorMask_9; }
  6952. inline void set_colorMask_9(int32_t value)
  6953. {
  6954. ___colorMask_9 = value;
  6955. }
  6956. };
  6957. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  6958. struct EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 : public MulticastDelegate_t
  6959. {
  6960. public:
  6961. public:
  6962. };
  6963. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  6964. struct EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A : public MulticastDelegate_t
  6965. {
  6966. public:
  6967. public:
  6968. };
  6969. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  6970. struct EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 : public MulticastDelegate_t
  6971. {
  6972. public:
  6973. public:
  6974. };
  6975. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  6976. struct EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA : public MulticastDelegate_t
  6977. {
  6978. public:
  6979. public:
  6980. };
  6981. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  6982. struct EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD : public MulticastDelegate_t
  6983. {
  6984. public:
  6985. public:
  6986. };
  6987. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  6988. struct EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 : public MulticastDelegate_t
  6989. {
  6990. public:
  6991. public:
  6992. };
  6993. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  6994. struct EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C : public MulticastDelegate_t
  6995. {
  6996. public:
  6997. public:
  6998. };
  6999. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  7000. struct EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 : public MulticastDelegate_t
  7001. {
  7002. public:
  7003. public:
  7004. };
  7005. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  7006. struct EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA : public MulticastDelegate_t
  7007. {
  7008. public:
  7009. public:
  7010. };
  7011. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  7012. struct EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF : public MulticastDelegate_t
  7013. {
  7014. public:
  7015. public:
  7016. };
  7017. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  7018. struct EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 : public MulticastDelegate_t
  7019. {
  7020. public:
  7021. public:
  7022. };
  7023. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  7024. struct EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C : public MulticastDelegate_t
  7025. {
  7026. public:
  7027. public:
  7028. };
  7029. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  7030. struct Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE : public MulticastDelegate_t
  7031. {
  7032. public:
  7033. public:
  7034. };
  7035. // System.Predicate`1<UnityEngine.UI.Toggle>
  7036. struct Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 : public MulticastDelegate_t
  7037. {
  7038. public:
  7039. public:
  7040. };
  7041. // System.ArgumentException
  7042. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  7043. {
  7044. public:
  7045. // System.String System.ArgumentException::m_paramName
  7046. String_t* ___m_paramName_17;
  7047. public:
  7048. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  7049. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  7050. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  7051. inline void set_m_paramName_17(String_t* value)
  7052. {
  7053. ___m_paramName_17 = value;
  7054. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  7055. }
  7056. };
  7057. // System.AsyncCallback
  7058. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  7059. {
  7060. public:
  7061. public:
  7062. };
  7063. // UnityEngine.Behaviour
  7064. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  7065. {
  7066. public:
  7067. public:
  7068. };
  7069. // UnityEngine.CanvasRenderer
  7070. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  7071. {
  7072. public:
  7073. // System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
  7074. bool ___U3CisMaskU3Ek__BackingField_4;
  7075. public:
  7076. inline static int32_t get_offset_of_U3CisMaskU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E, ___U3CisMaskU3Ek__BackingField_4)); }
  7077. inline bool get_U3CisMaskU3Ek__BackingField_4() const { return ___U3CisMaskU3Ek__BackingField_4; }
  7078. inline bool* get_address_of_U3CisMaskU3Ek__BackingField_4() { return &___U3CisMaskU3Ek__BackingField_4; }
  7079. inline void set_U3CisMaskU3Ek__BackingField_4(bool value)
  7080. {
  7081. ___U3CisMaskU3Ek__BackingField_4 = value;
  7082. }
  7083. };
  7084. // System.NotSupportedException
  7085. struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  7086. {
  7087. public:
  7088. public:
  7089. };
  7090. // UnityEngine.TextGenerator
  7091. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 : public RuntimeObject
  7092. {
  7093. public:
  7094. // System.IntPtr UnityEngine.TextGenerator::m_Ptr
  7095. intptr_t ___m_Ptr_0;
  7096. // System.String UnityEngine.TextGenerator::m_LastString
  7097. String_t* ___m_LastString_1;
  7098. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
  7099. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___m_LastSettings_2;
  7100. // System.Boolean UnityEngine.TextGenerator::m_HasGenerated
  7101. bool ___m_HasGenerated_3;
  7102. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
  7103. int32_t ___m_LastValid_4;
  7104. // System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
  7105. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  7106. // System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
  7107. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  7108. // System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
  7109. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  7110. // System.Boolean UnityEngine.TextGenerator::m_CachedVerts
  7111. bool ___m_CachedVerts_8;
  7112. // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
  7113. bool ___m_CachedCharacters_9;
  7114. // System.Boolean UnityEngine.TextGenerator::m_CachedLines
  7115. bool ___m_CachedLines_10;
  7116. public:
  7117. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Ptr_0)); }
  7118. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7119. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7120. inline void set_m_Ptr_0(intptr_t value)
  7121. {
  7122. ___m_Ptr_0 = value;
  7123. }
  7124. inline static int32_t get_offset_of_m_LastString_1() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastString_1)); }
  7125. inline String_t* get_m_LastString_1() const { return ___m_LastString_1; }
  7126. inline String_t** get_address_of_m_LastString_1() { return &___m_LastString_1; }
  7127. inline void set_m_LastString_1(String_t* value)
  7128. {
  7129. ___m_LastString_1 = value;
  7130. Il2CppCodeGenWriteBarrier((void**)(&___m_LastString_1), (void*)value);
  7131. }
  7132. inline static int32_t get_offset_of_m_LastSettings_2() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastSettings_2)); }
  7133. inline TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A get_m_LastSettings_2() const { return ___m_LastSettings_2; }
  7134. inline TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * get_address_of_m_LastSettings_2() { return &___m_LastSettings_2; }
  7135. inline void set_m_LastSettings_2(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A value)
  7136. {
  7137. ___m_LastSettings_2 = value;
  7138. Il2CppCodeGenWriteBarrier((void**)&(((&___m_LastSettings_2))->___font_0), (void*)NULL);
  7139. }
  7140. inline static int32_t get_offset_of_m_HasGenerated_3() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_HasGenerated_3)); }
  7141. inline bool get_m_HasGenerated_3() const { return ___m_HasGenerated_3; }
  7142. inline bool* get_address_of_m_HasGenerated_3() { return &___m_HasGenerated_3; }
  7143. inline void set_m_HasGenerated_3(bool value)
  7144. {
  7145. ___m_HasGenerated_3 = value;
  7146. }
  7147. inline static int32_t get_offset_of_m_LastValid_4() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastValid_4)); }
  7148. inline int32_t get_m_LastValid_4() const { return ___m_LastValid_4; }
  7149. inline int32_t* get_address_of_m_LastValid_4() { return &___m_LastValid_4; }
  7150. inline void set_m_LastValid_4(int32_t value)
  7151. {
  7152. ___m_LastValid_4 = value;
  7153. }
  7154. inline static int32_t get_offset_of_m_Verts_5() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Verts_5)); }
  7155. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * get_m_Verts_5() const { return ___m_Verts_5; }
  7156. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F ** get_address_of_m_Verts_5() { return &___m_Verts_5; }
  7157. inline void set_m_Verts_5(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * value)
  7158. {
  7159. ___m_Verts_5 = value;
  7160. Il2CppCodeGenWriteBarrier((void**)(&___m_Verts_5), (void*)value);
  7161. }
  7162. inline static int32_t get_offset_of_m_Characters_6() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Characters_6)); }
  7163. inline List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * get_m_Characters_6() const { return ___m_Characters_6; }
  7164. inline List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D ** get_address_of_m_Characters_6() { return &___m_Characters_6; }
  7165. inline void set_m_Characters_6(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * value)
  7166. {
  7167. ___m_Characters_6 = value;
  7168. Il2CppCodeGenWriteBarrier((void**)(&___m_Characters_6), (void*)value);
  7169. }
  7170. inline static int32_t get_offset_of_m_Lines_7() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Lines_7)); }
  7171. inline List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * get_m_Lines_7() const { return ___m_Lines_7; }
  7172. inline List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB ** get_address_of_m_Lines_7() { return &___m_Lines_7; }
  7173. inline void set_m_Lines_7(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * value)
  7174. {
  7175. ___m_Lines_7 = value;
  7176. Il2CppCodeGenWriteBarrier((void**)(&___m_Lines_7), (void*)value);
  7177. }
  7178. inline static int32_t get_offset_of_m_CachedVerts_8() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedVerts_8)); }
  7179. inline bool get_m_CachedVerts_8() const { return ___m_CachedVerts_8; }
  7180. inline bool* get_address_of_m_CachedVerts_8() { return &___m_CachedVerts_8; }
  7181. inline void set_m_CachedVerts_8(bool value)
  7182. {
  7183. ___m_CachedVerts_8 = value;
  7184. }
  7185. inline static int32_t get_offset_of_m_CachedCharacters_9() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedCharacters_9)); }
  7186. inline bool get_m_CachedCharacters_9() const { return ___m_CachedCharacters_9; }
  7187. inline bool* get_address_of_m_CachedCharacters_9() { return &___m_CachedCharacters_9; }
  7188. inline void set_m_CachedCharacters_9(bool value)
  7189. {
  7190. ___m_CachedCharacters_9 = value;
  7191. }
  7192. inline static int32_t get_offset_of_m_CachedLines_10() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedLines_10)); }
  7193. inline bool get_m_CachedLines_10() const { return ___m_CachedLines_10; }
  7194. inline bool* get_address_of_m_CachedLines_10() { return &___m_CachedLines_10; }
  7195. inline void set_m_CachedLines_10(bool value)
  7196. {
  7197. ___m_CachedLines_10 = value;
  7198. }
  7199. };
  7200. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
  7201. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_pinvoke
  7202. {
  7203. intptr_t ___m_Ptr_0;
  7204. char* ___m_LastString_1;
  7205. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke ___m_LastSettings_2;
  7206. int32_t ___m_HasGenerated_3;
  7207. int32_t ___m_LastValid_4;
  7208. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  7209. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  7210. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  7211. int32_t ___m_CachedVerts_8;
  7212. int32_t ___m_CachedCharacters_9;
  7213. int32_t ___m_CachedLines_10;
  7214. };
  7215. // Native definition for COM marshalling of UnityEngine.TextGenerator
  7216. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_com
  7217. {
  7218. intptr_t ___m_Ptr_0;
  7219. Il2CppChar* ___m_LastString_1;
  7220. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com ___m_LastSettings_2;
  7221. int32_t ___m_HasGenerated_3;
  7222. int32_t ___m_LastValid_4;
  7223. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  7224. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  7225. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  7226. int32_t ___m_CachedVerts_8;
  7227. int32_t ___m_CachedCharacters_9;
  7228. int32_t ___m_CachedLines_10;
  7229. };
  7230. // UnityEngine.Texture2D
  7231. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  7232. {
  7233. public:
  7234. public:
  7235. };
  7236. // UnityEngine.Transform
  7237. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  7238. {
  7239. public:
  7240. public:
  7241. };
  7242. // UnityEngine.UI.InputField/OnValidateInput
  7243. struct OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F : public MulticastDelegate_t
  7244. {
  7245. public:
  7246. public:
  7247. };
  7248. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  7249. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 : public MulticastDelegate_t
  7250. {
  7251. public:
  7252. public:
  7253. };
  7254. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  7255. struct GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C : public MulticastDelegate_t
  7256. {
  7257. public:
  7258. public:
  7259. };
  7260. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  7261. struct GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 : public MulticastDelegate_t
  7262. {
  7263. public:
  7264. public:
  7265. };
  7266. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  7267. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 : public MulticastDelegate_t
  7268. {
  7269. public:
  7270. public:
  7271. };
  7272. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  7273. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F : public MulticastDelegate_t
  7274. {
  7275. public:
  7276. public:
  7277. };
  7278. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  7279. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 : public MulticastDelegate_t
  7280. {
  7281. public:
  7282. public:
  7283. };
  7284. // UnityEngine.Camera
  7285. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  7286. {
  7287. public:
  7288. public:
  7289. };
  7290. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  7291. {
  7292. public:
  7293. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  7294. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  7295. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  7296. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  7297. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  7298. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  7299. public:
  7300. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  7301. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  7302. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  7303. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  7304. {
  7305. ___onPreCull_4 = value;
  7306. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  7307. }
  7308. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  7309. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  7310. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  7311. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  7312. {
  7313. ___onPreRender_5 = value;
  7314. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  7315. }
  7316. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  7317. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  7318. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  7319. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  7320. {
  7321. ___onPostRender_6 = value;
  7322. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  7323. }
  7324. };
  7325. // UnityEngine.Canvas
  7326. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  7327. {
  7328. public:
  7329. public:
  7330. };
  7331. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields
  7332. {
  7333. public:
  7334. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::preWillRenderCanvases
  7335. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___preWillRenderCanvases_4;
  7336. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  7337. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___willRenderCanvases_5;
  7338. public:
  7339. inline static int32_t get_offset_of_preWillRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___preWillRenderCanvases_4)); }
  7340. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_preWillRenderCanvases_4() const { return ___preWillRenderCanvases_4; }
  7341. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_preWillRenderCanvases_4() { return &___preWillRenderCanvases_4; }
  7342. inline void set_preWillRenderCanvases_4(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  7343. {
  7344. ___preWillRenderCanvases_4 = value;
  7345. Il2CppCodeGenWriteBarrier((void**)(&___preWillRenderCanvases_4), (void*)value);
  7346. }
  7347. inline static int32_t get_offset_of_willRenderCanvases_5() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___willRenderCanvases_5)); }
  7348. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_willRenderCanvases_5() const { return ___willRenderCanvases_5; }
  7349. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_willRenderCanvases_5() { return &___willRenderCanvases_5; }
  7350. inline void set_willRenderCanvases_5(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  7351. {
  7352. ___willRenderCanvases_5 = value;
  7353. Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_5), (void*)value);
  7354. }
  7355. };
  7356. // UnityEngine.MonoBehaviour
  7357. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  7358. {
  7359. public:
  7360. public:
  7361. };
  7362. // UnityEngine.RectTransform
  7363. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  7364. {
  7365. public:
  7366. public:
  7367. };
  7368. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  7369. {
  7370. public:
  7371. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  7372. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  7373. public:
  7374. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  7375. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  7376. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  7377. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  7378. {
  7379. ___reapplyDrivenProperties_4 = value;
  7380. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  7381. }
  7382. };
  7383. // UnityEngine.EventSystems.UIBehaviour
  7384. struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
  7385. {
  7386. public:
  7387. public:
  7388. };
  7389. // UnityEngine.UI.Dropdown/DropdownItem
  7390. struct DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
  7391. {
  7392. public:
  7393. // UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::m_Text
  7394. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___m_Text_4;
  7395. // UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::m_Image
  7396. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___m_Image_5;
  7397. // UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::m_RectTransform
  7398. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_6;
  7399. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::m_Toggle
  7400. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___m_Toggle_7;
  7401. public:
  7402. inline static int32_t get_offset_of_m_Text_4() { return static_cast<int32_t>(offsetof(DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB, ___m_Text_4)); }
  7403. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_m_Text_4() const { return ___m_Text_4; }
  7404. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_m_Text_4() { return &___m_Text_4; }
  7405. inline void set_m_Text_4(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value)
  7406. {
  7407. ___m_Text_4 = value;
  7408. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_4), (void*)value);
  7409. }
  7410. inline static int32_t get_offset_of_m_Image_5() { return static_cast<int32_t>(offsetof(DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB, ___m_Image_5)); }
  7411. inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_m_Image_5() const { return ___m_Image_5; }
  7412. inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_m_Image_5() { return &___m_Image_5; }
  7413. inline void set_m_Image_5(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
  7414. {
  7415. ___m_Image_5 = value;
  7416. Il2CppCodeGenWriteBarrier((void**)(&___m_Image_5), (void*)value);
  7417. }
  7418. inline static int32_t get_offset_of_m_RectTransform_6() { return static_cast<int32_t>(offsetof(DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB, ___m_RectTransform_6)); }
  7419. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_6() const { return ___m_RectTransform_6; }
  7420. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_6() { return &___m_RectTransform_6; }
  7421. inline void set_m_RectTransform_6(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7422. {
  7423. ___m_RectTransform_6 = value;
  7424. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_6), (void*)value);
  7425. }
  7426. inline static int32_t get_offset_of_m_Toggle_7() { return static_cast<int32_t>(offsetof(DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB, ___m_Toggle_7)); }
  7427. inline Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * get_m_Toggle_7() const { return ___m_Toggle_7; }
  7428. inline Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E ** get_address_of_m_Toggle_7() { return &___m_Toggle_7; }
  7429. inline void set_m_Toggle_7(Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * value)
  7430. {
  7431. ___m_Toggle_7 = value;
  7432. Il2CppCodeGenWriteBarrier((void**)(&___m_Toggle_7), (void*)value);
  7433. }
  7434. };
  7435. // UnityEngine.EventSystems.BaseInput
  7436. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7437. {
  7438. public:
  7439. public:
  7440. };
  7441. // UnityEngine.EventSystems.BaseInputModule
  7442. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7443. {
  7444. public:
  7445. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  7446. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___m_RaycastResultCache_4;
  7447. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  7448. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___m_AxisEventData_5;
  7449. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  7450. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_6;
  7451. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  7452. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_BaseEventData_7;
  7453. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  7454. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_InputOverride_8;
  7455. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  7456. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_DefaultInput_9;
  7457. public:
  7458. inline static int32_t get_offset_of_m_RaycastResultCache_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_RaycastResultCache_4)); }
  7459. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * get_m_RaycastResultCache_4() const { return ___m_RaycastResultCache_4; }
  7460. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 ** get_address_of_m_RaycastResultCache_4() { return &___m_RaycastResultCache_4; }
  7461. inline void set_m_RaycastResultCache_4(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * value)
  7462. {
  7463. ___m_RaycastResultCache_4 = value;
  7464. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResultCache_4), (void*)value);
  7465. }
  7466. inline static int32_t get_offset_of_m_AxisEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_AxisEventData_5)); }
  7467. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * get_m_AxisEventData_5() const { return ___m_AxisEventData_5; }
  7468. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E ** get_address_of_m_AxisEventData_5() { return &___m_AxisEventData_5; }
  7469. inline void set_m_AxisEventData_5(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * value)
  7470. {
  7471. ___m_AxisEventData_5 = value;
  7472. Il2CppCodeGenWriteBarrier((void**)(&___m_AxisEventData_5), (void*)value);
  7473. }
  7474. inline static int32_t get_offset_of_m_EventSystem_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_EventSystem_6)); }
  7475. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_6() const { return ___m_EventSystem_6; }
  7476. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_6() { return &___m_EventSystem_6; }
  7477. inline void set_m_EventSystem_6(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  7478. {
  7479. ___m_EventSystem_6 = value;
  7480. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_6), (void*)value);
  7481. }
  7482. inline static int32_t get_offset_of_m_BaseEventData_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_BaseEventData_7)); }
  7483. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_BaseEventData_7() const { return ___m_BaseEventData_7; }
  7484. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_BaseEventData_7() { return &___m_BaseEventData_7; }
  7485. inline void set_m_BaseEventData_7(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  7486. {
  7487. ___m_BaseEventData_7 = value;
  7488. Il2CppCodeGenWriteBarrier((void**)(&___m_BaseEventData_7), (void*)value);
  7489. }
  7490. inline static int32_t get_offset_of_m_InputOverride_8() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_InputOverride_8)); }
  7491. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_InputOverride_8() const { return ___m_InputOverride_8; }
  7492. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_InputOverride_8() { return &___m_InputOverride_8; }
  7493. inline void set_m_InputOverride_8(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  7494. {
  7495. ___m_InputOverride_8 = value;
  7496. Il2CppCodeGenWriteBarrier((void**)(&___m_InputOverride_8), (void*)value);
  7497. }
  7498. inline static int32_t get_offset_of_m_DefaultInput_9() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_DefaultInput_9)); }
  7499. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_DefaultInput_9() const { return ___m_DefaultInput_9; }
  7500. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_DefaultInput_9() { return &___m_DefaultInput_9; }
  7501. inline void set_m_DefaultInput_9(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  7502. {
  7503. ___m_DefaultInput_9 = value;
  7504. Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultInput_9), (void*)value);
  7505. }
  7506. };
  7507. // UnityEngine.EventSystems.EventSystem
  7508. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7509. {
  7510. public:
  7511. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  7512. List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * ___m_SystemInputModules_4;
  7513. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  7514. BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * ___m_CurrentInputModule_5;
  7515. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  7516. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_FirstSelected_7;
  7517. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  7518. bool ___m_sendNavigationEvents_8;
  7519. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  7520. int32_t ___m_DragThreshold_9;
  7521. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  7522. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_CurrentSelected_10;
  7523. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  7524. bool ___m_HasFocus_11;
  7525. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  7526. bool ___m_SelectionGuard_12;
  7527. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  7528. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_DummyData_13;
  7529. public:
  7530. inline static int32_t get_offset_of_m_SystemInputModules_4() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SystemInputModules_4)); }
  7531. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * get_m_SystemInputModules_4() const { return ___m_SystemInputModules_4; }
  7532. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 ** get_address_of_m_SystemInputModules_4() { return &___m_SystemInputModules_4; }
  7533. inline void set_m_SystemInputModules_4(List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * value)
  7534. {
  7535. ___m_SystemInputModules_4 = value;
  7536. Il2CppCodeGenWriteBarrier((void**)(&___m_SystemInputModules_4), (void*)value);
  7537. }
  7538. inline static int32_t get_offset_of_m_CurrentInputModule_5() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentInputModule_5)); }
  7539. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * get_m_CurrentInputModule_5() const { return ___m_CurrentInputModule_5; }
  7540. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 ** get_address_of_m_CurrentInputModule_5() { return &___m_CurrentInputModule_5; }
  7541. inline void set_m_CurrentInputModule_5(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * value)
  7542. {
  7543. ___m_CurrentInputModule_5 = value;
  7544. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentInputModule_5), (void*)value);
  7545. }
  7546. inline static int32_t get_offset_of_m_FirstSelected_7() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_FirstSelected_7)); }
  7547. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_FirstSelected_7() const { return ___m_FirstSelected_7; }
  7548. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_FirstSelected_7() { return &___m_FirstSelected_7; }
  7549. inline void set_m_FirstSelected_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  7550. {
  7551. ___m_FirstSelected_7 = value;
  7552. Il2CppCodeGenWriteBarrier((void**)(&___m_FirstSelected_7), (void*)value);
  7553. }
  7554. inline static int32_t get_offset_of_m_sendNavigationEvents_8() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_sendNavigationEvents_8)); }
  7555. inline bool get_m_sendNavigationEvents_8() const { return ___m_sendNavigationEvents_8; }
  7556. inline bool* get_address_of_m_sendNavigationEvents_8() { return &___m_sendNavigationEvents_8; }
  7557. inline void set_m_sendNavigationEvents_8(bool value)
  7558. {
  7559. ___m_sendNavigationEvents_8 = value;
  7560. }
  7561. inline static int32_t get_offset_of_m_DragThreshold_9() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DragThreshold_9)); }
  7562. inline int32_t get_m_DragThreshold_9() const { return ___m_DragThreshold_9; }
  7563. inline int32_t* get_address_of_m_DragThreshold_9() { return &___m_DragThreshold_9; }
  7564. inline void set_m_DragThreshold_9(int32_t value)
  7565. {
  7566. ___m_DragThreshold_9 = value;
  7567. }
  7568. inline static int32_t get_offset_of_m_CurrentSelected_10() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentSelected_10)); }
  7569. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_CurrentSelected_10() const { return ___m_CurrentSelected_10; }
  7570. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_CurrentSelected_10() { return &___m_CurrentSelected_10; }
  7571. inline void set_m_CurrentSelected_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  7572. {
  7573. ___m_CurrentSelected_10 = value;
  7574. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSelected_10), (void*)value);
  7575. }
  7576. inline static int32_t get_offset_of_m_HasFocus_11() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_HasFocus_11)); }
  7577. inline bool get_m_HasFocus_11() const { return ___m_HasFocus_11; }
  7578. inline bool* get_address_of_m_HasFocus_11() { return &___m_HasFocus_11; }
  7579. inline void set_m_HasFocus_11(bool value)
  7580. {
  7581. ___m_HasFocus_11 = value;
  7582. }
  7583. inline static int32_t get_offset_of_m_SelectionGuard_12() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SelectionGuard_12)); }
  7584. inline bool get_m_SelectionGuard_12() const { return ___m_SelectionGuard_12; }
  7585. inline bool* get_address_of_m_SelectionGuard_12() { return &___m_SelectionGuard_12; }
  7586. inline void set_m_SelectionGuard_12(bool value)
  7587. {
  7588. ___m_SelectionGuard_12 = value;
  7589. }
  7590. inline static int32_t get_offset_of_m_DummyData_13() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DummyData_13)); }
  7591. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_DummyData_13() const { return ___m_DummyData_13; }
  7592. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_DummyData_13() { return &___m_DummyData_13; }
  7593. inline void set_m_DummyData_13(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  7594. {
  7595. ___m_DummyData_13 = value;
  7596. Il2CppCodeGenWriteBarrier((void**)(&___m_DummyData_13), (void*)value);
  7597. }
  7598. };
  7599. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields
  7600. {
  7601. public:
  7602. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  7603. List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * ___m_EventSystems_6;
  7604. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  7605. Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * ___s_RaycastComparer_14;
  7606. public:
  7607. inline static int32_t get_offset_of_m_EventSystems_6() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___m_EventSystems_6)); }
  7608. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * get_m_EventSystems_6() const { return ___m_EventSystems_6; }
  7609. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 ** get_address_of_m_EventSystems_6() { return &___m_EventSystems_6; }
  7610. inline void set_m_EventSystems_6(List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * value)
  7611. {
  7612. ___m_EventSystems_6 = value;
  7613. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystems_6), (void*)value);
  7614. }
  7615. inline static int32_t get_offset_of_s_RaycastComparer_14() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___s_RaycastComparer_14)); }
  7616. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * get_s_RaycastComparer_14() const { return ___s_RaycastComparer_14; }
  7617. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 ** get_address_of_s_RaycastComparer_14() { return &___s_RaycastComparer_14; }
  7618. inline void set_s_RaycastComparer_14(Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * value)
  7619. {
  7620. ___s_RaycastComparer_14 = value;
  7621. Il2CppCodeGenWriteBarrier((void**)(&___s_RaycastComparer_14), (void*)value);
  7622. }
  7623. };
  7624. // UnityEngine.UI.Graphic
  7625. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7626. {
  7627. public:
  7628. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  7629. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_6;
  7630. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  7631. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7;
  7632. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  7633. bool ___m_SkipLayoutUpdate_8;
  7634. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  7635. bool ___m_SkipMaterialUpdate_9;
  7636. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  7637. bool ___m_RaycastTarget_10;
  7638. // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
  7639. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RaycastPadding_11;
  7640. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  7641. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_12;
  7642. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  7643. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CanvasRenderer_13;
  7644. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  7645. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_14;
  7646. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  7647. bool ___m_VertsDirty_15;
  7648. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  7649. bool ___m_MaterialDirty_16;
  7650. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  7651. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyLayoutCallback_17;
  7652. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  7653. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyVertsCallback_18;
  7654. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  7655. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyMaterialCallback_19;
  7656. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  7657. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_CachedMesh_22;
  7658. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  7659. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___m_CachedUvs_23;
  7660. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  7661. TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * ___m_ColorTweenRunner_24;
  7662. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  7663. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;
  7664. public:
  7665. inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Material_6)); }
  7666. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_6() const { return ___m_Material_6; }
  7667. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_6() { return &___m_Material_6; }
  7668. inline void set_m_Material_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  7669. {
  7670. ___m_Material_6 = value;
  7671. Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
  7672. }
  7673. inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Color_7)); }
  7674. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; }
  7675. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; }
  7676. inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  7677. {
  7678. ___m_Color_7 = value;
  7679. }
  7680. inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipLayoutUpdate_8)); }
  7681. inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
  7682. inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
  7683. inline void set_m_SkipLayoutUpdate_8(bool value)
  7684. {
  7685. ___m_SkipLayoutUpdate_8 = value;
  7686. }
  7687. inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipMaterialUpdate_9)); }
  7688. inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
  7689. inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
  7690. inline void set_m_SkipMaterialUpdate_9(bool value)
  7691. {
  7692. ___m_SkipMaterialUpdate_9 = value;
  7693. }
  7694. inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTarget_10)); }
  7695. inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
  7696. inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
  7697. inline void set_m_RaycastTarget_10(bool value)
  7698. {
  7699. ___m_RaycastTarget_10 = value;
  7700. }
  7701. inline static int32_t get_offset_of_m_RaycastPadding_11() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastPadding_11)); }
  7702. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RaycastPadding_11() const { return ___m_RaycastPadding_11; }
  7703. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RaycastPadding_11() { return &___m_RaycastPadding_11; }
  7704. inline void set_m_RaycastPadding_11(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  7705. {
  7706. ___m_RaycastPadding_11 = value;
  7707. }
  7708. inline static int32_t get_offset_of_m_RectTransform_12() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RectTransform_12)); }
  7709. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_12() const { return ___m_RectTransform_12; }
  7710. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_12() { return &___m_RectTransform_12; }
  7711. inline void set_m_RectTransform_12(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7712. {
  7713. ___m_RectTransform_12 = value;
  7714. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_12), (void*)value);
  7715. }
  7716. inline static int32_t get_offset_of_m_CanvasRenderer_13() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CanvasRenderer_13)); }
  7717. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CanvasRenderer_13() const { return ___m_CanvasRenderer_13; }
  7718. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CanvasRenderer_13() { return &___m_CanvasRenderer_13; }
  7719. inline void set_m_CanvasRenderer_13(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value)
  7720. {
  7721. ___m_CanvasRenderer_13 = value;
  7722. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_13), (void*)value);
  7723. }
  7724. inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Canvas_14)); }
  7725. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_14() const { return ___m_Canvas_14; }
  7726. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; }
  7727. inline void set_m_Canvas_14(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
  7728. {
  7729. ___m_Canvas_14 = value;
  7730. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value);
  7731. }
  7732. inline static int32_t get_offset_of_m_VertsDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_VertsDirty_15)); }
  7733. inline bool get_m_VertsDirty_15() const { return ___m_VertsDirty_15; }
  7734. inline bool* get_address_of_m_VertsDirty_15() { return &___m_VertsDirty_15; }
  7735. inline void set_m_VertsDirty_15(bool value)
  7736. {
  7737. ___m_VertsDirty_15 = value;
  7738. }
  7739. inline static int32_t get_offset_of_m_MaterialDirty_16() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_MaterialDirty_16)); }
  7740. inline bool get_m_MaterialDirty_16() const { return ___m_MaterialDirty_16; }
  7741. inline bool* get_address_of_m_MaterialDirty_16() { return &___m_MaterialDirty_16; }
  7742. inline void set_m_MaterialDirty_16(bool value)
  7743. {
  7744. ___m_MaterialDirty_16 = value;
  7745. }
  7746. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyLayoutCallback_17)); }
  7747. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyLayoutCallback_17() const { return ___m_OnDirtyLayoutCallback_17; }
  7748. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyLayoutCallback_17() { return &___m_OnDirtyLayoutCallback_17; }
  7749. inline void set_m_OnDirtyLayoutCallback_17(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  7750. {
  7751. ___m_OnDirtyLayoutCallback_17 = value;
  7752. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_17), (void*)value);
  7753. }
  7754. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyVertsCallback_18)); }
  7755. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyVertsCallback_18() const { return ___m_OnDirtyVertsCallback_18; }
  7756. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyVertsCallback_18() { return &___m_OnDirtyVertsCallback_18; }
  7757. inline void set_m_OnDirtyVertsCallback_18(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  7758. {
  7759. ___m_OnDirtyVertsCallback_18 = value;
  7760. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_18), (void*)value);
  7761. }
  7762. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_19() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyMaterialCallback_19)); }
  7763. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyMaterialCallback_19() const { return ___m_OnDirtyMaterialCallback_19; }
  7764. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyMaterialCallback_19() { return &___m_OnDirtyMaterialCallback_19; }
  7765. inline void set_m_OnDirtyMaterialCallback_19(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  7766. {
  7767. ___m_OnDirtyMaterialCallback_19 = value;
  7768. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_19), (void*)value);
  7769. }
  7770. inline static int32_t get_offset_of_m_CachedMesh_22() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedMesh_22)); }
  7771. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_CachedMesh_22() const { return ___m_CachedMesh_22; }
  7772. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_CachedMesh_22() { return &___m_CachedMesh_22; }
  7773. inline void set_m_CachedMesh_22(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  7774. {
  7775. ___m_CachedMesh_22 = value;
  7776. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_22), (void*)value);
  7777. }
  7778. inline static int32_t get_offset_of_m_CachedUvs_23() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedUvs_23)); }
  7779. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_m_CachedUvs_23() const { return ___m_CachedUvs_23; }
  7780. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_m_CachedUvs_23() { return &___m_CachedUvs_23; }
  7781. inline void set_m_CachedUvs_23(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  7782. {
  7783. ___m_CachedUvs_23 = value;
  7784. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_23), (void*)value);
  7785. }
  7786. inline static int32_t get_offset_of_m_ColorTweenRunner_24() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_ColorTweenRunner_24)); }
  7787. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * get_m_ColorTweenRunner_24() const { return ___m_ColorTweenRunner_24; }
  7788. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 ** get_address_of_m_ColorTweenRunner_24() { return &___m_ColorTweenRunner_24; }
  7789. inline void set_m_ColorTweenRunner_24(TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * value)
  7790. {
  7791. ___m_ColorTweenRunner_24 = value;
  7792. Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_24), (void*)value);
  7793. }
  7794. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25)); }
  7795. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  7796. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  7797. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(bool value)
  7798. {
  7799. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25 = value;
  7800. }
  7801. };
  7802. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields
  7803. {
  7804. public:
  7805. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  7806. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultUI_4;
  7807. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  7808. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_WhiteTexture_5;
  7809. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  7810. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_Mesh_20;
  7811. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  7812. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___s_VertexHelper_21;
  7813. public:
  7814. inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_DefaultUI_4)); }
  7815. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
  7816. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
  7817. inline void set_s_DefaultUI_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  7818. {
  7819. ___s_DefaultUI_4 = value;
  7820. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
  7821. }
  7822. inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_WhiteTexture_5)); }
  7823. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
  7824. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
  7825. inline void set_s_WhiteTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
  7826. {
  7827. ___s_WhiteTexture_5 = value;
  7828. Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
  7829. }
  7830. inline static int32_t get_offset_of_s_Mesh_20() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_Mesh_20)); }
  7831. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_Mesh_20() const { return ___s_Mesh_20; }
  7832. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_Mesh_20() { return &___s_Mesh_20; }
  7833. inline void set_s_Mesh_20(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  7834. {
  7835. ___s_Mesh_20 = value;
  7836. Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_20), (void*)value);
  7837. }
  7838. inline static int32_t get_offset_of_s_VertexHelper_21() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_VertexHelper_21)); }
  7839. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * get_s_VertexHelper_21() const { return ___s_VertexHelper_21; }
  7840. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 ** get_address_of_s_VertexHelper_21() { return &___s_VertexHelper_21; }
  7841. inline void set_s_VertexHelper_21(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * value)
  7842. {
  7843. ___s_VertexHelper_21 = value;
  7844. Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_21), (void*)value);
  7845. }
  7846. };
  7847. // UnityEngine.UI.LayoutGroup
  7848. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7849. {
  7850. public:
  7851. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::m_Padding
  7852. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___m_Padding_4;
  7853. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::m_ChildAlignment
  7854. int32_t ___m_ChildAlignment_5;
  7855. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::m_Rect
  7856. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Rect_6;
  7857. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.LayoutGroup::m_Tracker
  7858. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_7;
  7859. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalMinSize
  7860. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalMinSize_8;
  7861. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalPreferredSize
  7862. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalPreferredSize_9;
  7863. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalFlexibleSize
  7864. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalFlexibleSize_10;
  7865. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::m_RectChildren
  7866. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * ___m_RectChildren_11;
  7867. public:
  7868. inline static int32_t get_offset_of_m_Padding_4() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Padding_4)); }
  7869. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * get_m_Padding_4() const { return ___m_Padding_4; }
  7870. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** get_address_of_m_Padding_4() { return &___m_Padding_4; }
  7871. inline void set_m_Padding_4(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * value)
  7872. {
  7873. ___m_Padding_4 = value;
  7874. Il2CppCodeGenWriteBarrier((void**)(&___m_Padding_4), (void*)value);
  7875. }
  7876. inline static int32_t get_offset_of_m_ChildAlignment_5() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_ChildAlignment_5)); }
  7877. inline int32_t get_m_ChildAlignment_5() const { return ___m_ChildAlignment_5; }
  7878. inline int32_t* get_address_of_m_ChildAlignment_5() { return &___m_ChildAlignment_5; }
  7879. inline void set_m_ChildAlignment_5(int32_t value)
  7880. {
  7881. ___m_ChildAlignment_5 = value;
  7882. }
  7883. inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Rect_6)); }
  7884. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Rect_6() const { return ___m_Rect_6; }
  7885. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Rect_6() { return &___m_Rect_6; }
  7886. inline void set_m_Rect_6(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  7887. {
  7888. ___m_Rect_6 = value;
  7889. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value);
  7890. }
  7891. inline static int32_t get_offset_of_m_Tracker_7() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Tracker_7)); }
  7892. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_7() const { return ___m_Tracker_7; }
  7893. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_7() { return &___m_Tracker_7; }
  7894. inline void set_m_Tracker_7(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  7895. {
  7896. ___m_Tracker_7 = value;
  7897. }
  7898. inline static int32_t get_offset_of_m_TotalMinSize_8() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalMinSize_8)); }
  7899. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalMinSize_8() const { return ___m_TotalMinSize_8; }
  7900. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalMinSize_8() { return &___m_TotalMinSize_8; }
  7901. inline void set_m_TotalMinSize_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7902. {
  7903. ___m_TotalMinSize_8 = value;
  7904. }
  7905. inline static int32_t get_offset_of_m_TotalPreferredSize_9() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalPreferredSize_9)); }
  7906. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalPreferredSize_9() const { return ___m_TotalPreferredSize_9; }
  7907. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalPreferredSize_9() { return &___m_TotalPreferredSize_9; }
  7908. inline void set_m_TotalPreferredSize_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7909. {
  7910. ___m_TotalPreferredSize_9 = value;
  7911. }
  7912. inline static int32_t get_offset_of_m_TotalFlexibleSize_10() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalFlexibleSize_10)); }
  7913. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalFlexibleSize_10() const { return ___m_TotalFlexibleSize_10; }
  7914. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalFlexibleSize_10() { return &___m_TotalFlexibleSize_10; }
  7915. inline void set_m_TotalFlexibleSize_10(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7916. {
  7917. ___m_TotalFlexibleSize_10 = value;
  7918. }
  7919. inline static int32_t get_offset_of_m_RectChildren_11() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_RectChildren_11)); }
  7920. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * get_m_RectChildren_11() const { return ___m_RectChildren_11; }
  7921. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 ** get_address_of_m_RectChildren_11() { return &___m_RectChildren_11; }
  7922. inline void set_m_RectChildren_11(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * value)
  7923. {
  7924. ___m_RectChildren_11 = value;
  7925. Il2CppCodeGenWriteBarrier((void**)(&___m_RectChildren_11), (void*)value);
  7926. }
  7927. };
  7928. // UnityEngine.UI.Selectable
  7929. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  7930. {
  7931. public:
  7932. // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled
  7933. bool ___m_EnableCalled_6;
  7934. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  7935. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___m_Navigation_7;
  7936. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  7937. int32_t ___m_Transition_8;
  7938. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  7939. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___m_Colors_9;
  7940. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  7941. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___m_SpriteState_10;
  7942. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  7943. AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * ___m_AnimationTriggers_11;
  7944. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  7945. bool ___m_Interactable_12;
  7946. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  7947. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_TargetGraphic_13;
  7948. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  7949. bool ___m_GroupsAllowInteraction_14;
  7950. // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
  7951. int32_t ___m_CurrentIndex_15;
  7952. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  7953. bool ___U3CisPointerInsideU3Ek__BackingField_16;
  7954. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  7955. bool ___U3CisPointerDownU3Ek__BackingField_17;
  7956. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  7957. bool ___U3ChasSelectionU3Ek__BackingField_18;
  7958. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  7959. List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * ___m_CanvasGroupCache_19;
  7960. public:
  7961. inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_EnableCalled_6)); }
  7962. inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; }
  7963. inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; }
  7964. inline void set_m_EnableCalled_6(bool value)
  7965. {
  7966. ___m_EnableCalled_6 = value;
  7967. }
  7968. inline static int32_t get_offset_of_m_Navigation_7() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Navigation_7)); }
  7969. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A get_m_Navigation_7() const { return ___m_Navigation_7; }
  7970. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * get_address_of_m_Navigation_7() { return &___m_Navigation_7; }
  7971. inline void set_m_Navigation_7(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A value)
  7972. {
  7973. ___m_Navigation_7 = value;
  7974. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL);
  7975. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7976. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL);
  7977. #endif
  7978. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7979. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL);
  7980. #endif
  7981. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7982. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL);
  7983. #endif
  7984. }
  7985. inline static int32_t get_offset_of_m_Transition_8() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Transition_8)); }
  7986. inline int32_t get_m_Transition_8() const { return ___m_Transition_8; }
  7987. inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; }
  7988. inline void set_m_Transition_8(int32_t value)
  7989. {
  7990. ___m_Transition_8 = value;
  7991. }
  7992. inline static int32_t get_offset_of_m_Colors_9() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Colors_9)); }
  7993. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_m_Colors_9() const { return ___m_Colors_9; }
  7994. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_m_Colors_9() { return &___m_Colors_9; }
  7995. inline void set_m_Colors_9(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  7996. {
  7997. ___m_Colors_9 = value;
  7998. }
  7999. inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_SpriteState_10)); }
  8000. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E get_m_SpriteState_10() const { return ___m_SpriteState_10; }
  8001. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; }
  8002. inline void set_m_SpriteState_10(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E value)
  8003. {
  8004. ___m_SpriteState_10 = value;
  8005. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL);
  8006. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8007. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL);
  8008. #endif
  8009. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8010. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL);
  8011. #endif
  8012. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8013. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL);
  8014. #endif
  8015. }
  8016. inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_AnimationTriggers_11)); }
  8017. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; }
  8018. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; }
  8019. inline void set_m_AnimationTriggers_11(AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * value)
  8020. {
  8021. ___m_AnimationTriggers_11 = value;
  8022. Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value);
  8023. }
  8024. inline static int32_t get_offset_of_m_Interactable_12() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Interactable_12)); }
  8025. inline bool get_m_Interactable_12() const { return ___m_Interactable_12; }
  8026. inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; }
  8027. inline void set_m_Interactable_12(bool value)
  8028. {
  8029. ___m_Interactable_12 = value;
  8030. }
  8031. inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_TargetGraphic_13)); }
  8032. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; }
  8033. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; }
  8034. inline void set_m_TargetGraphic_13(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  8035. {
  8036. ___m_TargetGraphic_13 = value;
  8037. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value);
  8038. }
  8039. inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_GroupsAllowInteraction_14)); }
  8040. inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; }
  8041. inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; }
  8042. inline void set_m_GroupsAllowInteraction_14(bool value)
  8043. {
  8044. ___m_GroupsAllowInteraction_14 = value;
  8045. }
  8046. inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CurrentIndex_15)); }
  8047. inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; }
  8048. inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; }
  8049. inline void set_m_CurrentIndex_15(int32_t value)
  8050. {
  8051. ___m_CurrentIndex_15 = value;
  8052. }
  8053. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerInsideU3Ek__BackingField_16)); }
  8054. inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; }
  8055. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; }
  8056. inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value)
  8057. {
  8058. ___U3CisPointerInsideU3Ek__BackingField_16 = value;
  8059. }
  8060. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerDownU3Ek__BackingField_17)); }
  8061. inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; }
  8062. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; }
  8063. inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value)
  8064. {
  8065. ___U3CisPointerDownU3Ek__BackingField_17 = value;
  8066. }
  8067. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3ChasSelectionU3Ek__BackingField_18)); }
  8068. inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; }
  8069. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; }
  8070. inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value)
  8071. {
  8072. ___U3ChasSelectionU3Ek__BackingField_18 = value;
  8073. }
  8074. inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CanvasGroupCache_19)); }
  8075. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; }
  8076. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; }
  8077. inline void set_m_CanvasGroupCache_19(List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * value)
  8078. {
  8079. ___m_CanvasGroupCache_19 = value;
  8080. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value);
  8081. }
  8082. };
  8083. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields
  8084. {
  8085. public:
  8086. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
  8087. SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* ___s_Selectables_4;
  8088. // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
  8089. int32_t ___s_SelectableCount_5;
  8090. public:
  8091. inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_Selectables_4)); }
  8092. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* get_s_Selectables_4() const { return ___s_Selectables_4; }
  8093. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535** get_address_of_s_Selectables_4() { return &___s_Selectables_4; }
  8094. inline void set_s_Selectables_4(SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* value)
  8095. {
  8096. ___s_Selectables_4 = value;
  8097. Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value);
  8098. }
  8099. inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_SelectableCount_5)); }
  8100. inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; }
  8101. inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; }
  8102. inline void set_s_SelectableCount_5(int32_t value)
  8103. {
  8104. ___s_SelectableCount_5 = value;
  8105. }
  8106. };
  8107. // UnityEngine.UI.ToggleGroup
  8108. struct ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  8109. {
  8110. public:
  8111. // System.Boolean UnityEngine.UI.ToggleGroup::m_AllowSwitchOff
  8112. bool ___m_AllowSwitchOff_4;
  8113. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::m_Toggles
  8114. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * ___m_Toggles_5;
  8115. public:
  8116. inline static int32_t get_offset_of_m_AllowSwitchOff_4() { return static_cast<int32_t>(offsetof(ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95, ___m_AllowSwitchOff_4)); }
  8117. inline bool get_m_AllowSwitchOff_4() const { return ___m_AllowSwitchOff_4; }
  8118. inline bool* get_address_of_m_AllowSwitchOff_4() { return &___m_AllowSwitchOff_4; }
  8119. inline void set_m_AllowSwitchOff_4(bool value)
  8120. {
  8121. ___m_AllowSwitchOff_4 = value;
  8122. }
  8123. inline static int32_t get_offset_of_m_Toggles_5() { return static_cast<int32_t>(offsetof(ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95, ___m_Toggles_5)); }
  8124. inline List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * get_m_Toggles_5() const { return ___m_Toggles_5; }
  8125. inline List_1_tECEEA56321275CFF8DECB929786CE364F743B07D ** get_address_of_m_Toggles_5() { return &___m_Toggles_5; }
  8126. inline void set_m_Toggles_5(List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * value)
  8127. {
  8128. ___m_Toggles_5 = value;
  8129. Il2CppCodeGenWriteBarrier((void**)(&___m_Toggles_5), (void*)value);
  8130. }
  8131. };
  8132. // UnityEngine.UI.Button
  8133. struct Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  8134. {
  8135. public:
  8136. // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::m_OnClick
  8137. ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * ___m_OnClick_20;
  8138. public:
  8139. inline static int32_t get_offset_of_m_OnClick_20() { return static_cast<int32_t>(offsetof(Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D, ___m_OnClick_20)); }
  8140. inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * get_m_OnClick_20() const { return ___m_OnClick_20; }
  8141. inline ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F ** get_address_of_m_OnClick_20() { return &___m_OnClick_20; }
  8142. inline void set_m_OnClick_20(ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * value)
  8143. {
  8144. ___m_OnClick_20 = value;
  8145. Il2CppCodeGenWriteBarrier((void**)(&___m_OnClick_20), (void*)value);
  8146. }
  8147. };
  8148. // UnityEngine.UI.Dropdown
  8149. struct Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  8150. {
  8151. public:
  8152. // UnityEngine.RectTransform UnityEngine.UI.Dropdown::m_Template
  8153. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Template_20;
  8154. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_CaptionText
  8155. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___m_CaptionText_21;
  8156. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_CaptionImage
  8157. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___m_CaptionImage_22;
  8158. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_ItemText
  8159. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___m_ItemText_23;
  8160. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_ItemImage
  8161. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___m_ItemImage_24;
  8162. // System.Int32 UnityEngine.UI.Dropdown::m_Value
  8163. int32_t ___m_Value_25;
  8164. // UnityEngine.UI.Dropdown/OptionDataList UnityEngine.UI.Dropdown::m_Options
  8165. OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * ___m_Options_26;
  8166. // UnityEngine.UI.Dropdown/DropdownEvent UnityEngine.UI.Dropdown::m_OnValueChanged
  8167. DropdownEvent_tEB2C75C3DBC789936B31D9A979FD62E047846CFB * ___m_OnValueChanged_27;
  8168. // System.Single UnityEngine.UI.Dropdown::m_AlphaFadeSpeed
  8169. float ___m_AlphaFadeSpeed_28;
  8170. // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Dropdown
  8171. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_Dropdown_29;
  8172. // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Blocker
  8173. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_Blocker_30;
  8174. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem> UnityEngine.UI.Dropdown::m_Items
  8175. List_1_t4CFF6A6E1A912AE4990A34B2AA4A1FE2C9FB0033 * ___m_Items_31;
  8176. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween> UnityEngine.UI.Dropdown::m_AlphaTweenRunner
  8177. TweenRunner_1_t428873023FD8831B6DCE3CBD53ADD7D37AC8222D * ___m_AlphaTweenRunner_32;
  8178. // System.Boolean UnityEngine.UI.Dropdown::validTemplate
  8179. bool ___validTemplate_33;
  8180. public:
  8181. inline static int32_t get_offset_of_m_Template_20() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_Template_20)); }
  8182. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Template_20() const { return ___m_Template_20; }
  8183. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Template_20() { return &___m_Template_20; }
  8184. inline void set_m_Template_20(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  8185. {
  8186. ___m_Template_20 = value;
  8187. Il2CppCodeGenWriteBarrier((void**)(&___m_Template_20), (void*)value);
  8188. }
  8189. inline static int32_t get_offset_of_m_CaptionText_21() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_CaptionText_21)); }
  8190. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_m_CaptionText_21() const { return ___m_CaptionText_21; }
  8191. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_m_CaptionText_21() { return &___m_CaptionText_21; }
  8192. inline void set_m_CaptionText_21(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value)
  8193. {
  8194. ___m_CaptionText_21 = value;
  8195. Il2CppCodeGenWriteBarrier((void**)(&___m_CaptionText_21), (void*)value);
  8196. }
  8197. inline static int32_t get_offset_of_m_CaptionImage_22() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_CaptionImage_22)); }
  8198. inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_m_CaptionImage_22() const { return ___m_CaptionImage_22; }
  8199. inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_m_CaptionImage_22() { return &___m_CaptionImage_22; }
  8200. inline void set_m_CaptionImage_22(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
  8201. {
  8202. ___m_CaptionImage_22 = value;
  8203. Il2CppCodeGenWriteBarrier((void**)(&___m_CaptionImage_22), (void*)value);
  8204. }
  8205. inline static int32_t get_offset_of_m_ItemText_23() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_ItemText_23)); }
  8206. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_m_ItemText_23() const { return ___m_ItemText_23; }
  8207. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_m_ItemText_23() { return &___m_ItemText_23; }
  8208. inline void set_m_ItemText_23(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value)
  8209. {
  8210. ___m_ItemText_23 = value;
  8211. Il2CppCodeGenWriteBarrier((void**)(&___m_ItemText_23), (void*)value);
  8212. }
  8213. inline static int32_t get_offset_of_m_ItemImage_24() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_ItemImage_24)); }
  8214. inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_m_ItemImage_24() const { return ___m_ItemImage_24; }
  8215. inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_m_ItemImage_24() { return &___m_ItemImage_24; }
  8216. inline void set_m_ItemImage_24(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
  8217. {
  8218. ___m_ItemImage_24 = value;
  8219. Il2CppCodeGenWriteBarrier((void**)(&___m_ItemImage_24), (void*)value);
  8220. }
  8221. inline static int32_t get_offset_of_m_Value_25() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_Value_25)); }
  8222. inline int32_t get_m_Value_25() const { return ___m_Value_25; }
  8223. inline int32_t* get_address_of_m_Value_25() { return &___m_Value_25; }
  8224. inline void set_m_Value_25(int32_t value)
  8225. {
  8226. ___m_Value_25 = value;
  8227. }
  8228. inline static int32_t get_offset_of_m_Options_26() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_Options_26)); }
  8229. inline OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * get_m_Options_26() const { return ___m_Options_26; }
  8230. inline OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 ** get_address_of_m_Options_26() { return &___m_Options_26; }
  8231. inline void set_m_Options_26(OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * value)
  8232. {
  8233. ___m_Options_26 = value;
  8234. Il2CppCodeGenWriteBarrier((void**)(&___m_Options_26), (void*)value);
  8235. }
  8236. inline static int32_t get_offset_of_m_OnValueChanged_27() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_OnValueChanged_27)); }
  8237. inline DropdownEvent_tEB2C75C3DBC789936B31D9A979FD62E047846CFB * get_m_OnValueChanged_27() const { return ___m_OnValueChanged_27; }
  8238. inline DropdownEvent_tEB2C75C3DBC789936B31D9A979FD62E047846CFB ** get_address_of_m_OnValueChanged_27() { return &___m_OnValueChanged_27; }
  8239. inline void set_m_OnValueChanged_27(DropdownEvent_tEB2C75C3DBC789936B31D9A979FD62E047846CFB * value)
  8240. {
  8241. ___m_OnValueChanged_27 = value;
  8242. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_27), (void*)value);
  8243. }
  8244. inline static int32_t get_offset_of_m_AlphaFadeSpeed_28() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_AlphaFadeSpeed_28)); }
  8245. inline float get_m_AlphaFadeSpeed_28() const { return ___m_AlphaFadeSpeed_28; }
  8246. inline float* get_address_of_m_AlphaFadeSpeed_28() { return &___m_AlphaFadeSpeed_28; }
  8247. inline void set_m_AlphaFadeSpeed_28(float value)
  8248. {
  8249. ___m_AlphaFadeSpeed_28 = value;
  8250. }
  8251. inline static int32_t get_offset_of_m_Dropdown_29() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_Dropdown_29)); }
  8252. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_Dropdown_29() const { return ___m_Dropdown_29; }
  8253. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_Dropdown_29() { return &___m_Dropdown_29; }
  8254. inline void set_m_Dropdown_29(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  8255. {
  8256. ___m_Dropdown_29 = value;
  8257. Il2CppCodeGenWriteBarrier((void**)(&___m_Dropdown_29), (void*)value);
  8258. }
  8259. inline static int32_t get_offset_of_m_Blocker_30() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_Blocker_30)); }
  8260. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_Blocker_30() const { return ___m_Blocker_30; }
  8261. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_Blocker_30() { return &___m_Blocker_30; }
  8262. inline void set_m_Blocker_30(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  8263. {
  8264. ___m_Blocker_30 = value;
  8265. Il2CppCodeGenWriteBarrier((void**)(&___m_Blocker_30), (void*)value);
  8266. }
  8267. inline static int32_t get_offset_of_m_Items_31() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_Items_31)); }
  8268. inline List_1_t4CFF6A6E1A912AE4990A34B2AA4A1FE2C9FB0033 * get_m_Items_31() const { return ___m_Items_31; }
  8269. inline List_1_t4CFF6A6E1A912AE4990A34B2AA4A1FE2C9FB0033 ** get_address_of_m_Items_31() { return &___m_Items_31; }
  8270. inline void set_m_Items_31(List_1_t4CFF6A6E1A912AE4990A34B2AA4A1FE2C9FB0033 * value)
  8271. {
  8272. ___m_Items_31 = value;
  8273. Il2CppCodeGenWriteBarrier((void**)(&___m_Items_31), (void*)value);
  8274. }
  8275. inline static int32_t get_offset_of_m_AlphaTweenRunner_32() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___m_AlphaTweenRunner_32)); }
  8276. inline TweenRunner_1_t428873023FD8831B6DCE3CBD53ADD7D37AC8222D * get_m_AlphaTweenRunner_32() const { return ___m_AlphaTweenRunner_32; }
  8277. inline TweenRunner_1_t428873023FD8831B6DCE3CBD53ADD7D37AC8222D ** get_address_of_m_AlphaTweenRunner_32() { return &___m_AlphaTweenRunner_32; }
  8278. inline void set_m_AlphaTweenRunner_32(TweenRunner_1_t428873023FD8831B6DCE3CBD53ADD7D37AC8222D * value)
  8279. {
  8280. ___m_AlphaTweenRunner_32 = value;
  8281. Il2CppCodeGenWriteBarrier((void**)(&___m_AlphaTweenRunner_32), (void*)value);
  8282. }
  8283. inline static int32_t get_offset_of_validTemplate_33() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96, ___validTemplate_33)); }
  8284. inline bool get_validTemplate_33() const { return ___validTemplate_33; }
  8285. inline bool* get_address_of_validTemplate_33() { return &___validTemplate_33; }
  8286. inline void set_validTemplate_33(bool value)
  8287. {
  8288. ___validTemplate_33 = value;
  8289. }
  8290. };
  8291. struct Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96_StaticFields
  8292. {
  8293. public:
  8294. // UnityEngine.UI.Dropdown/OptionData UnityEngine.UI.Dropdown::s_NoOptionData
  8295. OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * ___s_NoOptionData_34;
  8296. public:
  8297. inline static int32_t get_offset_of_s_NoOptionData_34() { return static_cast<int32_t>(offsetof(Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96_StaticFields, ___s_NoOptionData_34)); }
  8298. inline OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * get_s_NoOptionData_34() const { return ___s_NoOptionData_34; }
  8299. inline OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 ** get_address_of_s_NoOptionData_34() { return &___s_NoOptionData_34; }
  8300. inline void set_s_NoOptionData_34(OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * value)
  8301. {
  8302. ___s_NoOptionData_34 = value;
  8303. Il2CppCodeGenWriteBarrier((void**)(&___s_NoOptionData_34), (void*)value);
  8304. }
  8305. };
  8306. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  8307. struct HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 : public LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2
  8308. {
  8309. public:
  8310. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_Spacing
  8311. float ___m_Spacing_12;
  8312. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandWidth
  8313. bool ___m_ChildForceExpandWidth_13;
  8314. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandHeight
  8315. bool ___m_ChildForceExpandHeight_14;
  8316. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlWidth
  8317. bool ___m_ChildControlWidth_15;
  8318. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlHeight
  8319. bool ___m_ChildControlHeight_16;
  8320. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildScaleWidth
  8321. bool ___m_ChildScaleWidth_17;
  8322. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildScaleHeight
  8323. bool ___m_ChildScaleHeight_18;
  8324. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ReverseArrangement
  8325. bool ___m_ReverseArrangement_19;
  8326. public:
  8327. inline static int32_t get_offset_of_m_Spacing_12() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_Spacing_12)); }
  8328. inline float get_m_Spacing_12() const { return ___m_Spacing_12; }
  8329. inline float* get_address_of_m_Spacing_12() { return &___m_Spacing_12; }
  8330. inline void set_m_Spacing_12(float value)
  8331. {
  8332. ___m_Spacing_12 = value;
  8333. }
  8334. inline static int32_t get_offset_of_m_ChildForceExpandWidth_13() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildForceExpandWidth_13)); }
  8335. inline bool get_m_ChildForceExpandWidth_13() const { return ___m_ChildForceExpandWidth_13; }
  8336. inline bool* get_address_of_m_ChildForceExpandWidth_13() { return &___m_ChildForceExpandWidth_13; }
  8337. inline void set_m_ChildForceExpandWidth_13(bool value)
  8338. {
  8339. ___m_ChildForceExpandWidth_13 = value;
  8340. }
  8341. inline static int32_t get_offset_of_m_ChildForceExpandHeight_14() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildForceExpandHeight_14)); }
  8342. inline bool get_m_ChildForceExpandHeight_14() const { return ___m_ChildForceExpandHeight_14; }
  8343. inline bool* get_address_of_m_ChildForceExpandHeight_14() { return &___m_ChildForceExpandHeight_14; }
  8344. inline void set_m_ChildForceExpandHeight_14(bool value)
  8345. {
  8346. ___m_ChildForceExpandHeight_14 = value;
  8347. }
  8348. inline static int32_t get_offset_of_m_ChildControlWidth_15() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildControlWidth_15)); }
  8349. inline bool get_m_ChildControlWidth_15() const { return ___m_ChildControlWidth_15; }
  8350. inline bool* get_address_of_m_ChildControlWidth_15() { return &___m_ChildControlWidth_15; }
  8351. inline void set_m_ChildControlWidth_15(bool value)
  8352. {
  8353. ___m_ChildControlWidth_15 = value;
  8354. }
  8355. inline static int32_t get_offset_of_m_ChildControlHeight_16() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildControlHeight_16)); }
  8356. inline bool get_m_ChildControlHeight_16() const { return ___m_ChildControlHeight_16; }
  8357. inline bool* get_address_of_m_ChildControlHeight_16() { return &___m_ChildControlHeight_16; }
  8358. inline void set_m_ChildControlHeight_16(bool value)
  8359. {
  8360. ___m_ChildControlHeight_16 = value;
  8361. }
  8362. inline static int32_t get_offset_of_m_ChildScaleWidth_17() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildScaleWidth_17)); }
  8363. inline bool get_m_ChildScaleWidth_17() const { return ___m_ChildScaleWidth_17; }
  8364. inline bool* get_address_of_m_ChildScaleWidth_17() { return &___m_ChildScaleWidth_17; }
  8365. inline void set_m_ChildScaleWidth_17(bool value)
  8366. {
  8367. ___m_ChildScaleWidth_17 = value;
  8368. }
  8369. inline static int32_t get_offset_of_m_ChildScaleHeight_18() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildScaleHeight_18)); }
  8370. inline bool get_m_ChildScaleHeight_18() const { return ___m_ChildScaleHeight_18; }
  8371. inline bool* get_address_of_m_ChildScaleHeight_18() { return &___m_ChildScaleHeight_18; }
  8372. inline void set_m_ChildScaleHeight_18(bool value)
  8373. {
  8374. ___m_ChildScaleHeight_18 = value;
  8375. }
  8376. inline static int32_t get_offset_of_m_ReverseArrangement_19() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ReverseArrangement_19)); }
  8377. inline bool get_m_ReverseArrangement_19() const { return ___m_ReverseArrangement_19; }
  8378. inline bool* get_address_of_m_ReverseArrangement_19() { return &___m_ReverseArrangement_19; }
  8379. inline void set_m_ReverseArrangement_19(bool value)
  8380. {
  8381. ___m_ReverseArrangement_19 = value;
  8382. }
  8383. };
  8384. // UnityEngine.UI.InputField
  8385. struct InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  8386. {
  8387. public:
  8388. // UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::m_Keyboard
  8389. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * ___m_Keyboard_20;
  8390. // UnityEngine.UI.Text UnityEngine.UI.InputField::m_TextComponent
  8391. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___m_TextComponent_22;
  8392. // UnityEngine.UI.Graphic UnityEngine.UI.InputField::m_Placeholder
  8393. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_Placeholder_23;
  8394. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::m_ContentType
  8395. int32_t ___m_ContentType_24;
  8396. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::m_InputType
  8397. int32_t ___m_InputType_25;
  8398. // System.Char UnityEngine.UI.InputField::m_AsteriskChar
  8399. Il2CppChar ___m_AsteriskChar_26;
  8400. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::m_KeyboardType
  8401. int32_t ___m_KeyboardType_27;
  8402. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::m_LineType
  8403. int32_t ___m_LineType_28;
  8404. // System.Boolean UnityEngine.UI.InputField::m_HideMobileInput
  8405. bool ___m_HideMobileInput_29;
  8406. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::m_CharacterValidation
  8407. int32_t ___m_CharacterValidation_30;
  8408. // System.Int32 UnityEngine.UI.InputField::m_CharacterLimit
  8409. int32_t ___m_CharacterLimit_31;
  8410. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::m_OnEndEdit
  8411. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * ___m_OnEndEdit_32;
  8412. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::m_OnValueChanged
  8413. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * ___m_OnValueChanged_33;
  8414. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::m_OnValidateInput
  8415. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * ___m_OnValidateInput_34;
  8416. // UnityEngine.Color UnityEngine.UI.InputField::m_CaretColor
  8417. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_CaretColor_35;
  8418. // System.Boolean UnityEngine.UI.InputField::m_CustomCaretColor
  8419. bool ___m_CustomCaretColor_36;
  8420. // UnityEngine.Color UnityEngine.UI.InputField::m_SelectionColor
  8421. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectionColor_37;
  8422. // System.String UnityEngine.UI.InputField::m_Text
  8423. String_t* ___m_Text_38;
  8424. // System.Single UnityEngine.UI.InputField::m_CaretBlinkRate
  8425. float ___m_CaretBlinkRate_39;
  8426. // System.Int32 UnityEngine.UI.InputField::m_CaretWidth
  8427. int32_t ___m_CaretWidth_40;
  8428. // System.Boolean UnityEngine.UI.InputField::m_ReadOnly
  8429. bool ___m_ReadOnly_41;
  8430. // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateOnSelect
  8431. bool ___m_ShouldActivateOnSelect_42;
  8432. // System.Int32 UnityEngine.UI.InputField::m_CaretPosition
  8433. int32_t ___m_CaretPosition_43;
  8434. // System.Int32 UnityEngine.UI.InputField::m_CaretSelectPosition
  8435. int32_t ___m_CaretSelectPosition_44;
  8436. // UnityEngine.RectTransform UnityEngine.UI.InputField::caretRectTrans
  8437. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___caretRectTrans_45;
  8438. // UnityEngine.UIVertex[] UnityEngine.UI.InputField::m_CursorVerts
  8439. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___m_CursorVerts_46;
  8440. // UnityEngine.TextGenerator UnityEngine.UI.InputField::m_InputTextCache
  8441. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_InputTextCache_47;
  8442. // UnityEngine.CanvasRenderer UnityEngine.UI.InputField::m_CachedInputRenderer
  8443. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CachedInputRenderer_48;
  8444. // System.Boolean UnityEngine.UI.InputField::m_PreventFontCallback
  8445. bool ___m_PreventFontCallback_49;
  8446. // UnityEngine.Mesh UnityEngine.UI.InputField::m_Mesh
  8447. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_Mesh_50;
  8448. // System.Boolean UnityEngine.UI.InputField::m_AllowInput
  8449. bool ___m_AllowInput_51;
  8450. // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateNextUpdate
  8451. bool ___m_ShouldActivateNextUpdate_52;
  8452. // System.Boolean UnityEngine.UI.InputField::m_UpdateDrag
  8453. bool ___m_UpdateDrag_53;
  8454. // System.Boolean UnityEngine.UI.InputField::m_DragPositionOutOfBounds
  8455. bool ___m_DragPositionOutOfBounds_54;
  8456. // System.Boolean UnityEngine.UI.InputField::m_CaretVisible
  8457. bool ___m_CaretVisible_57;
  8458. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_BlinkCoroutine
  8459. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___m_BlinkCoroutine_58;
  8460. // System.Single UnityEngine.UI.InputField::m_BlinkStartTime
  8461. float ___m_BlinkStartTime_59;
  8462. // System.Int32 UnityEngine.UI.InputField::m_DrawStart
  8463. int32_t ___m_DrawStart_60;
  8464. // System.Int32 UnityEngine.UI.InputField::m_DrawEnd
  8465. int32_t ___m_DrawEnd_61;
  8466. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_DragCoroutine
  8467. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___m_DragCoroutine_62;
  8468. // System.String UnityEngine.UI.InputField::m_OriginalText
  8469. String_t* ___m_OriginalText_63;
  8470. // System.Boolean UnityEngine.UI.InputField::m_WasCanceled
  8471. bool ___m_WasCanceled_64;
  8472. // System.Boolean UnityEngine.UI.InputField::m_HasDoneFocusTransition
  8473. bool ___m_HasDoneFocusTransition_65;
  8474. // UnityEngine.WaitForSecondsRealtime UnityEngine.UI.InputField::m_WaitForSecondsRealtime
  8475. WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * ___m_WaitForSecondsRealtime_66;
  8476. // System.Boolean UnityEngine.UI.InputField::m_TouchKeyboardAllowsInPlaceEditing
  8477. bool ___m_TouchKeyboardAllowsInPlaceEditing_67;
  8478. // UnityEngine.Event UnityEngine.UI.InputField::m_ProcessingEvent
  8479. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___m_ProcessingEvent_69;
  8480. public:
  8481. inline static int32_t get_offset_of_m_Keyboard_20() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Keyboard_20)); }
  8482. inline TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * get_m_Keyboard_20() const { return ___m_Keyboard_20; }
  8483. inline TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E ** get_address_of_m_Keyboard_20() { return &___m_Keyboard_20; }
  8484. inline void set_m_Keyboard_20(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * value)
  8485. {
  8486. ___m_Keyboard_20 = value;
  8487. Il2CppCodeGenWriteBarrier((void**)(&___m_Keyboard_20), (void*)value);
  8488. }
  8489. inline static int32_t get_offset_of_m_TextComponent_22() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_TextComponent_22)); }
  8490. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_m_TextComponent_22() const { return ___m_TextComponent_22; }
  8491. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_m_TextComponent_22() { return &___m_TextComponent_22; }
  8492. inline void set_m_TextComponent_22(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value)
  8493. {
  8494. ___m_TextComponent_22 = value;
  8495. Il2CppCodeGenWriteBarrier((void**)(&___m_TextComponent_22), (void*)value);
  8496. }
  8497. inline static int32_t get_offset_of_m_Placeholder_23() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Placeholder_23)); }
  8498. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_Placeholder_23() const { return ___m_Placeholder_23; }
  8499. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_Placeholder_23() { return &___m_Placeholder_23; }
  8500. inline void set_m_Placeholder_23(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  8501. {
  8502. ___m_Placeholder_23 = value;
  8503. Il2CppCodeGenWriteBarrier((void**)(&___m_Placeholder_23), (void*)value);
  8504. }
  8505. inline static int32_t get_offset_of_m_ContentType_24() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ContentType_24)); }
  8506. inline int32_t get_m_ContentType_24() const { return ___m_ContentType_24; }
  8507. inline int32_t* get_address_of_m_ContentType_24() { return &___m_ContentType_24; }
  8508. inline void set_m_ContentType_24(int32_t value)
  8509. {
  8510. ___m_ContentType_24 = value;
  8511. }
  8512. inline static int32_t get_offset_of_m_InputType_25() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_InputType_25)); }
  8513. inline int32_t get_m_InputType_25() const { return ___m_InputType_25; }
  8514. inline int32_t* get_address_of_m_InputType_25() { return &___m_InputType_25; }
  8515. inline void set_m_InputType_25(int32_t value)
  8516. {
  8517. ___m_InputType_25 = value;
  8518. }
  8519. inline static int32_t get_offset_of_m_AsteriskChar_26() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_AsteriskChar_26)); }
  8520. inline Il2CppChar get_m_AsteriskChar_26() const { return ___m_AsteriskChar_26; }
  8521. inline Il2CppChar* get_address_of_m_AsteriskChar_26() { return &___m_AsteriskChar_26; }
  8522. inline void set_m_AsteriskChar_26(Il2CppChar value)
  8523. {
  8524. ___m_AsteriskChar_26 = value;
  8525. }
  8526. inline static int32_t get_offset_of_m_KeyboardType_27() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_KeyboardType_27)); }
  8527. inline int32_t get_m_KeyboardType_27() const { return ___m_KeyboardType_27; }
  8528. inline int32_t* get_address_of_m_KeyboardType_27() { return &___m_KeyboardType_27; }
  8529. inline void set_m_KeyboardType_27(int32_t value)
  8530. {
  8531. ___m_KeyboardType_27 = value;
  8532. }
  8533. inline static int32_t get_offset_of_m_LineType_28() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_LineType_28)); }
  8534. inline int32_t get_m_LineType_28() const { return ___m_LineType_28; }
  8535. inline int32_t* get_address_of_m_LineType_28() { return &___m_LineType_28; }
  8536. inline void set_m_LineType_28(int32_t value)
  8537. {
  8538. ___m_LineType_28 = value;
  8539. }
  8540. inline static int32_t get_offset_of_m_HideMobileInput_29() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_HideMobileInput_29)); }
  8541. inline bool get_m_HideMobileInput_29() const { return ___m_HideMobileInput_29; }
  8542. inline bool* get_address_of_m_HideMobileInput_29() { return &___m_HideMobileInput_29; }
  8543. inline void set_m_HideMobileInput_29(bool value)
  8544. {
  8545. ___m_HideMobileInput_29 = value;
  8546. }
  8547. inline static int32_t get_offset_of_m_CharacterValidation_30() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CharacterValidation_30)); }
  8548. inline int32_t get_m_CharacterValidation_30() const { return ___m_CharacterValidation_30; }
  8549. inline int32_t* get_address_of_m_CharacterValidation_30() { return &___m_CharacterValidation_30; }
  8550. inline void set_m_CharacterValidation_30(int32_t value)
  8551. {
  8552. ___m_CharacterValidation_30 = value;
  8553. }
  8554. inline static int32_t get_offset_of_m_CharacterLimit_31() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CharacterLimit_31)); }
  8555. inline int32_t get_m_CharacterLimit_31() const { return ___m_CharacterLimit_31; }
  8556. inline int32_t* get_address_of_m_CharacterLimit_31() { return &___m_CharacterLimit_31; }
  8557. inline void set_m_CharacterLimit_31(int32_t value)
  8558. {
  8559. ___m_CharacterLimit_31 = value;
  8560. }
  8561. inline static int32_t get_offset_of_m_OnEndEdit_32() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OnEndEdit_32)); }
  8562. inline SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * get_m_OnEndEdit_32() const { return ___m_OnEndEdit_32; }
  8563. inline SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 ** get_address_of_m_OnEndEdit_32() { return &___m_OnEndEdit_32; }
  8564. inline void set_m_OnEndEdit_32(SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * value)
  8565. {
  8566. ___m_OnEndEdit_32 = value;
  8567. Il2CppCodeGenWriteBarrier((void**)(&___m_OnEndEdit_32), (void*)value);
  8568. }
  8569. inline static int32_t get_offset_of_m_OnValueChanged_33() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OnValueChanged_33)); }
  8570. inline OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * get_m_OnValueChanged_33() const { return ___m_OnValueChanged_33; }
  8571. inline OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 ** get_address_of_m_OnValueChanged_33() { return &___m_OnValueChanged_33; }
  8572. inline void set_m_OnValueChanged_33(OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * value)
  8573. {
  8574. ___m_OnValueChanged_33 = value;
  8575. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_33), (void*)value);
  8576. }
  8577. inline static int32_t get_offset_of_m_OnValidateInput_34() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OnValidateInput_34)); }
  8578. inline OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * get_m_OnValidateInput_34() const { return ___m_OnValidateInput_34; }
  8579. inline OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F ** get_address_of_m_OnValidateInput_34() { return &___m_OnValidateInput_34; }
  8580. inline void set_m_OnValidateInput_34(OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * value)
  8581. {
  8582. ___m_OnValidateInput_34 = value;
  8583. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValidateInput_34), (void*)value);
  8584. }
  8585. inline static int32_t get_offset_of_m_CaretColor_35() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretColor_35)); }
  8586. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_CaretColor_35() const { return ___m_CaretColor_35; }
  8587. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_CaretColor_35() { return &___m_CaretColor_35; }
  8588. inline void set_m_CaretColor_35(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  8589. {
  8590. ___m_CaretColor_35 = value;
  8591. }
  8592. inline static int32_t get_offset_of_m_CustomCaretColor_36() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CustomCaretColor_36)); }
  8593. inline bool get_m_CustomCaretColor_36() const { return ___m_CustomCaretColor_36; }
  8594. inline bool* get_address_of_m_CustomCaretColor_36() { return &___m_CustomCaretColor_36; }
  8595. inline void set_m_CustomCaretColor_36(bool value)
  8596. {
  8597. ___m_CustomCaretColor_36 = value;
  8598. }
  8599. inline static int32_t get_offset_of_m_SelectionColor_37() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_SelectionColor_37)); }
  8600. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectionColor_37() const { return ___m_SelectionColor_37; }
  8601. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectionColor_37() { return &___m_SelectionColor_37; }
  8602. inline void set_m_SelectionColor_37(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  8603. {
  8604. ___m_SelectionColor_37 = value;
  8605. }
  8606. inline static int32_t get_offset_of_m_Text_38() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Text_38)); }
  8607. inline String_t* get_m_Text_38() const { return ___m_Text_38; }
  8608. inline String_t** get_address_of_m_Text_38() { return &___m_Text_38; }
  8609. inline void set_m_Text_38(String_t* value)
  8610. {
  8611. ___m_Text_38 = value;
  8612. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_38), (void*)value);
  8613. }
  8614. inline static int32_t get_offset_of_m_CaretBlinkRate_39() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretBlinkRate_39)); }
  8615. inline float get_m_CaretBlinkRate_39() const { return ___m_CaretBlinkRate_39; }
  8616. inline float* get_address_of_m_CaretBlinkRate_39() { return &___m_CaretBlinkRate_39; }
  8617. inline void set_m_CaretBlinkRate_39(float value)
  8618. {
  8619. ___m_CaretBlinkRate_39 = value;
  8620. }
  8621. inline static int32_t get_offset_of_m_CaretWidth_40() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretWidth_40)); }
  8622. inline int32_t get_m_CaretWidth_40() const { return ___m_CaretWidth_40; }
  8623. inline int32_t* get_address_of_m_CaretWidth_40() { return &___m_CaretWidth_40; }
  8624. inline void set_m_CaretWidth_40(int32_t value)
  8625. {
  8626. ___m_CaretWidth_40 = value;
  8627. }
  8628. inline static int32_t get_offset_of_m_ReadOnly_41() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ReadOnly_41)); }
  8629. inline bool get_m_ReadOnly_41() const { return ___m_ReadOnly_41; }
  8630. inline bool* get_address_of_m_ReadOnly_41() { return &___m_ReadOnly_41; }
  8631. inline void set_m_ReadOnly_41(bool value)
  8632. {
  8633. ___m_ReadOnly_41 = value;
  8634. }
  8635. inline static int32_t get_offset_of_m_ShouldActivateOnSelect_42() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ShouldActivateOnSelect_42)); }
  8636. inline bool get_m_ShouldActivateOnSelect_42() const { return ___m_ShouldActivateOnSelect_42; }
  8637. inline bool* get_address_of_m_ShouldActivateOnSelect_42() { return &___m_ShouldActivateOnSelect_42; }
  8638. inline void set_m_ShouldActivateOnSelect_42(bool value)
  8639. {
  8640. ___m_ShouldActivateOnSelect_42 = value;
  8641. }
  8642. inline static int32_t get_offset_of_m_CaretPosition_43() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretPosition_43)); }
  8643. inline int32_t get_m_CaretPosition_43() const { return ___m_CaretPosition_43; }
  8644. inline int32_t* get_address_of_m_CaretPosition_43() { return &___m_CaretPosition_43; }
  8645. inline void set_m_CaretPosition_43(int32_t value)
  8646. {
  8647. ___m_CaretPosition_43 = value;
  8648. }
  8649. inline static int32_t get_offset_of_m_CaretSelectPosition_44() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretSelectPosition_44)); }
  8650. inline int32_t get_m_CaretSelectPosition_44() const { return ___m_CaretSelectPosition_44; }
  8651. inline int32_t* get_address_of_m_CaretSelectPosition_44() { return &___m_CaretSelectPosition_44; }
  8652. inline void set_m_CaretSelectPosition_44(int32_t value)
  8653. {
  8654. ___m_CaretSelectPosition_44 = value;
  8655. }
  8656. inline static int32_t get_offset_of_caretRectTrans_45() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___caretRectTrans_45)); }
  8657. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_caretRectTrans_45() const { return ___caretRectTrans_45; }
  8658. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_caretRectTrans_45() { return &___caretRectTrans_45; }
  8659. inline void set_caretRectTrans_45(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  8660. {
  8661. ___caretRectTrans_45 = value;
  8662. Il2CppCodeGenWriteBarrier((void**)(&___caretRectTrans_45), (void*)value);
  8663. }
  8664. inline static int32_t get_offset_of_m_CursorVerts_46() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CursorVerts_46)); }
  8665. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get_m_CursorVerts_46() const { return ___m_CursorVerts_46; }
  8666. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of_m_CursorVerts_46() { return &___m_CursorVerts_46; }
  8667. inline void set_m_CursorVerts_46(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  8668. {
  8669. ___m_CursorVerts_46 = value;
  8670. Il2CppCodeGenWriteBarrier((void**)(&___m_CursorVerts_46), (void*)value);
  8671. }
  8672. inline static int32_t get_offset_of_m_InputTextCache_47() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_InputTextCache_47)); }
  8673. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_InputTextCache_47() const { return ___m_InputTextCache_47; }
  8674. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_InputTextCache_47() { return &___m_InputTextCache_47; }
  8675. inline void set_m_InputTextCache_47(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
  8676. {
  8677. ___m_InputTextCache_47 = value;
  8678. Il2CppCodeGenWriteBarrier((void**)(&___m_InputTextCache_47), (void*)value);
  8679. }
  8680. inline static int32_t get_offset_of_m_CachedInputRenderer_48() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CachedInputRenderer_48)); }
  8681. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CachedInputRenderer_48() const { return ___m_CachedInputRenderer_48; }
  8682. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CachedInputRenderer_48() { return &___m_CachedInputRenderer_48; }
  8683. inline void set_m_CachedInputRenderer_48(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value)
  8684. {
  8685. ___m_CachedInputRenderer_48 = value;
  8686. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedInputRenderer_48), (void*)value);
  8687. }
  8688. inline static int32_t get_offset_of_m_PreventFontCallback_49() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_PreventFontCallback_49)); }
  8689. inline bool get_m_PreventFontCallback_49() const { return ___m_PreventFontCallback_49; }
  8690. inline bool* get_address_of_m_PreventFontCallback_49() { return &___m_PreventFontCallback_49; }
  8691. inline void set_m_PreventFontCallback_49(bool value)
  8692. {
  8693. ___m_PreventFontCallback_49 = value;
  8694. }
  8695. inline static int32_t get_offset_of_m_Mesh_50() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Mesh_50)); }
  8696. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_Mesh_50() const { return ___m_Mesh_50; }
  8697. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_Mesh_50() { return &___m_Mesh_50; }
  8698. inline void set_m_Mesh_50(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  8699. {
  8700. ___m_Mesh_50 = value;
  8701. Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_50), (void*)value);
  8702. }
  8703. inline static int32_t get_offset_of_m_AllowInput_51() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_AllowInput_51)); }
  8704. inline bool get_m_AllowInput_51() const { return ___m_AllowInput_51; }
  8705. inline bool* get_address_of_m_AllowInput_51() { return &___m_AllowInput_51; }
  8706. inline void set_m_AllowInput_51(bool value)
  8707. {
  8708. ___m_AllowInput_51 = value;
  8709. }
  8710. inline static int32_t get_offset_of_m_ShouldActivateNextUpdate_52() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ShouldActivateNextUpdate_52)); }
  8711. inline bool get_m_ShouldActivateNextUpdate_52() const { return ___m_ShouldActivateNextUpdate_52; }
  8712. inline bool* get_address_of_m_ShouldActivateNextUpdate_52() { return &___m_ShouldActivateNextUpdate_52; }
  8713. inline void set_m_ShouldActivateNextUpdate_52(bool value)
  8714. {
  8715. ___m_ShouldActivateNextUpdate_52 = value;
  8716. }
  8717. inline static int32_t get_offset_of_m_UpdateDrag_53() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_UpdateDrag_53)); }
  8718. inline bool get_m_UpdateDrag_53() const { return ___m_UpdateDrag_53; }
  8719. inline bool* get_address_of_m_UpdateDrag_53() { return &___m_UpdateDrag_53; }
  8720. inline void set_m_UpdateDrag_53(bool value)
  8721. {
  8722. ___m_UpdateDrag_53 = value;
  8723. }
  8724. inline static int32_t get_offset_of_m_DragPositionOutOfBounds_54() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DragPositionOutOfBounds_54)); }
  8725. inline bool get_m_DragPositionOutOfBounds_54() const { return ___m_DragPositionOutOfBounds_54; }
  8726. inline bool* get_address_of_m_DragPositionOutOfBounds_54() { return &___m_DragPositionOutOfBounds_54; }
  8727. inline void set_m_DragPositionOutOfBounds_54(bool value)
  8728. {
  8729. ___m_DragPositionOutOfBounds_54 = value;
  8730. }
  8731. inline static int32_t get_offset_of_m_CaretVisible_57() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretVisible_57)); }
  8732. inline bool get_m_CaretVisible_57() const { return ___m_CaretVisible_57; }
  8733. inline bool* get_address_of_m_CaretVisible_57() { return &___m_CaretVisible_57; }
  8734. inline void set_m_CaretVisible_57(bool value)
  8735. {
  8736. ___m_CaretVisible_57 = value;
  8737. }
  8738. inline static int32_t get_offset_of_m_BlinkCoroutine_58() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_BlinkCoroutine_58)); }
  8739. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * get_m_BlinkCoroutine_58() const { return ___m_BlinkCoroutine_58; }
  8740. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 ** get_address_of_m_BlinkCoroutine_58() { return &___m_BlinkCoroutine_58; }
  8741. inline void set_m_BlinkCoroutine_58(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * value)
  8742. {
  8743. ___m_BlinkCoroutine_58 = value;
  8744. Il2CppCodeGenWriteBarrier((void**)(&___m_BlinkCoroutine_58), (void*)value);
  8745. }
  8746. inline static int32_t get_offset_of_m_BlinkStartTime_59() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_BlinkStartTime_59)); }
  8747. inline float get_m_BlinkStartTime_59() const { return ___m_BlinkStartTime_59; }
  8748. inline float* get_address_of_m_BlinkStartTime_59() { return &___m_BlinkStartTime_59; }
  8749. inline void set_m_BlinkStartTime_59(float value)
  8750. {
  8751. ___m_BlinkStartTime_59 = value;
  8752. }
  8753. inline static int32_t get_offset_of_m_DrawStart_60() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DrawStart_60)); }
  8754. inline int32_t get_m_DrawStart_60() const { return ___m_DrawStart_60; }
  8755. inline int32_t* get_address_of_m_DrawStart_60() { return &___m_DrawStart_60; }
  8756. inline void set_m_DrawStart_60(int32_t value)
  8757. {
  8758. ___m_DrawStart_60 = value;
  8759. }
  8760. inline static int32_t get_offset_of_m_DrawEnd_61() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DrawEnd_61)); }
  8761. inline int32_t get_m_DrawEnd_61() const { return ___m_DrawEnd_61; }
  8762. inline int32_t* get_address_of_m_DrawEnd_61() { return &___m_DrawEnd_61; }
  8763. inline void set_m_DrawEnd_61(int32_t value)
  8764. {
  8765. ___m_DrawEnd_61 = value;
  8766. }
  8767. inline static int32_t get_offset_of_m_DragCoroutine_62() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DragCoroutine_62)); }
  8768. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * get_m_DragCoroutine_62() const { return ___m_DragCoroutine_62; }
  8769. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 ** get_address_of_m_DragCoroutine_62() { return &___m_DragCoroutine_62; }
  8770. inline void set_m_DragCoroutine_62(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * value)
  8771. {
  8772. ___m_DragCoroutine_62 = value;
  8773. Il2CppCodeGenWriteBarrier((void**)(&___m_DragCoroutine_62), (void*)value);
  8774. }
  8775. inline static int32_t get_offset_of_m_OriginalText_63() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OriginalText_63)); }
  8776. inline String_t* get_m_OriginalText_63() const { return ___m_OriginalText_63; }
  8777. inline String_t** get_address_of_m_OriginalText_63() { return &___m_OriginalText_63; }
  8778. inline void set_m_OriginalText_63(String_t* value)
  8779. {
  8780. ___m_OriginalText_63 = value;
  8781. Il2CppCodeGenWriteBarrier((void**)(&___m_OriginalText_63), (void*)value);
  8782. }
  8783. inline static int32_t get_offset_of_m_WasCanceled_64() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_WasCanceled_64)); }
  8784. inline bool get_m_WasCanceled_64() const { return ___m_WasCanceled_64; }
  8785. inline bool* get_address_of_m_WasCanceled_64() { return &___m_WasCanceled_64; }
  8786. inline void set_m_WasCanceled_64(bool value)
  8787. {
  8788. ___m_WasCanceled_64 = value;
  8789. }
  8790. inline static int32_t get_offset_of_m_HasDoneFocusTransition_65() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_HasDoneFocusTransition_65)); }
  8791. inline bool get_m_HasDoneFocusTransition_65() const { return ___m_HasDoneFocusTransition_65; }
  8792. inline bool* get_address_of_m_HasDoneFocusTransition_65() { return &___m_HasDoneFocusTransition_65; }
  8793. inline void set_m_HasDoneFocusTransition_65(bool value)
  8794. {
  8795. ___m_HasDoneFocusTransition_65 = value;
  8796. }
  8797. inline static int32_t get_offset_of_m_WaitForSecondsRealtime_66() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_WaitForSecondsRealtime_66)); }
  8798. inline WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * get_m_WaitForSecondsRealtime_66() const { return ___m_WaitForSecondsRealtime_66; }
  8799. inline WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 ** get_address_of_m_WaitForSecondsRealtime_66() { return &___m_WaitForSecondsRealtime_66; }
  8800. inline void set_m_WaitForSecondsRealtime_66(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * value)
  8801. {
  8802. ___m_WaitForSecondsRealtime_66 = value;
  8803. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitForSecondsRealtime_66), (void*)value);
  8804. }
  8805. inline static int32_t get_offset_of_m_TouchKeyboardAllowsInPlaceEditing_67() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_TouchKeyboardAllowsInPlaceEditing_67)); }
  8806. inline bool get_m_TouchKeyboardAllowsInPlaceEditing_67() const { return ___m_TouchKeyboardAllowsInPlaceEditing_67; }
  8807. inline bool* get_address_of_m_TouchKeyboardAllowsInPlaceEditing_67() { return &___m_TouchKeyboardAllowsInPlaceEditing_67; }
  8808. inline void set_m_TouchKeyboardAllowsInPlaceEditing_67(bool value)
  8809. {
  8810. ___m_TouchKeyboardAllowsInPlaceEditing_67 = value;
  8811. }
  8812. inline static int32_t get_offset_of_m_ProcessingEvent_69() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ProcessingEvent_69)); }
  8813. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * get_m_ProcessingEvent_69() const { return ___m_ProcessingEvent_69; }
  8814. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E ** get_address_of_m_ProcessingEvent_69() { return &___m_ProcessingEvent_69; }
  8815. inline void set_m_ProcessingEvent_69(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * value)
  8816. {
  8817. ___m_ProcessingEvent_69 = value;
  8818. Il2CppCodeGenWriteBarrier((void**)(&___m_ProcessingEvent_69), (void*)value);
  8819. }
  8820. };
  8821. struct InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_StaticFields
  8822. {
  8823. public:
  8824. // System.Char[] UnityEngine.UI.InputField::kSeparators
  8825. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___kSeparators_21;
  8826. public:
  8827. inline static int32_t get_offset_of_kSeparators_21() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_StaticFields, ___kSeparators_21)); }
  8828. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_kSeparators_21() const { return ___kSeparators_21; }
  8829. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_kSeparators_21() { return &___kSeparators_21; }
  8830. inline void set_kSeparators_21(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  8831. {
  8832. ___kSeparators_21 = value;
  8833. Il2CppCodeGenWriteBarrier((void**)(&___kSeparators_21), (void*)value);
  8834. }
  8835. };
  8836. // UnityEngine.UI.MaskableGraphic
  8837. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE : public Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24
  8838. {
  8839. public:
  8840. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  8841. bool ___m_ShouldRecalculateStencil_26;
  8842. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  8843. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_27;
  8844. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  8845. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___m_ParentMask_28;
  8846. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  8847. bool ___m_Maskable_29;
  8848. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
  8849. bool ___m_IsMaskingGraphic_30;
  8850. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  8851. bool ___m_IncludeForMasking_31;
  8852. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  8853. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___m_OnCullStateChanged_32;
  8854. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  8855. bool ___m_ShouldRecalculate_33;
  8856. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  8857. int32_t ___m_StencilValue_34;
  8858. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  8859. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_35;
  8860. public:
  8861. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculateStencil_26)); }
  8862. inline bool get_m_ShouldRecalculateStencil_26() const { return ___m_ShouldRecalculateStencil_26; }
  8863. inline bool* get_address_of_m_ShouldRecalculateStencil_26() { return &___m_ShouldRecalculateStencil_26; }
  8864. inline void set_m_ShouldRecalculateStencil_26(bool value)
  8865. {
  8866. ___m_ShouldRecalculateStencil_26 = value;
  8867. }
  8868. inline static int32_t get_offset_of_m_MaskMaterial_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_MaskMaterial_27)); }
  8869. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_27() const { return ___m_MaskMaterial_27; }
  8870. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_27() { return &___m_MaskMaterial_27; }
  8871. inline void set_m_MaskMaterial_27(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  8872. {
  8873. ___m_MaskMaterial_27 = value;
  8874. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_27), (void*)value);
  8875. }
  8876. inline static int32_t get_offset_of_m_ParentMask_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ParentMask_28)); }
  8877. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * get_m_ParentMask_28() const { return ___m_ParentMask_28; }
  8878. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 ** get_address_of_m_ParentMask_28() { return &___m_ParentMask_28; }
  8879. inline void set_m_ParentMask_28(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * value)
  8880. {
  8881. ___m_ParentMask_28 = value;
  8882. Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_28), (void*)value);
  8883. }
  8884. inline static int32_t get_offset_of_m_Maskable_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Maskable_29)); }
  8885. inline bool get_m_Maskable_29() const { return ___m_Maskable_29; }
  8886. inline bool* get_address_of_m_Maskable_29() { return &___m_Maskable_29; }
  8887. inline void set_m_Maskable_29(bool value)
  8888. {
  8889. ___m_Maskable_29 = value;
  8890. }
  8891. inline static int32_t get_offset_of_m_IsMaskingGraphic_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IsMaskingGraphic_30)); }
  8892. inline bool get_m_IsMaskingGraphic_30() const { return ___m_IsMaskingGraphic_30; }
  8893. inline bool* get_address_of_m_IsMaskingGraphic_30() { return &___m_IsMaskingGraphic_30; }
  8894. inline void set_m_IsMaskingGraphic_30(bool value)
  8895. {
  8896. ___m_IsMaskingGraphic_30 = value;
  8897. }
  8898. inline static int32_t get_offset_of_m_IncludeForMasking_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IncludeForMasking_31)); }
  8899. inline bool get_m_IncludeForMasking_31() const { return ___m_IncludeForMasking_31; }
  8900. inline bool* get_address_of_m_IncludeForMasking_31() { return &___m_IncludeForMasking_31; }
  8901. inline void set_m_IncludeForMasking_31(bool value)
  8902. {
  8903. ___m_IncludeForMasking_31 = value;
  8904. }
  8905. inline static int32_t get_offset_of_m_OnCullStateChanged_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_OnCullStateChanged_32)); }
  8906. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * get_m_OnCullStateChanged_32() const { return ___m_OnCullStateChanged_32; }
  8907. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 ** get_address_of_m_OnCullStateChanged_32() { return &___m_OnCullStateChanged_32; }
  8908. inline void set_m_OnCullStateChanged_32(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * value)
  8909. {
  8910. ___m_OnCullStateChanged_32 = value;
  8911. Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_32), (void*)value);
  8912. }
  8913. inline static int32_t get_offset_of_m_ShouldRecalculate_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculate_33)); }
  8914. inline bool get_m_ShouldRecalculate_33() const { return ___m_ShouldRecalculate_33; }
  8915. inline bool* get_address_of_m_ShouldRecalculate_33() { return &___m_ShouldRecalculate_33; }
  8916. inline void set_m_ShouldRecalculate_33(bool value)
  8917. {
  8918. ___m_ShouldRecalculate_33 = value;
  8919. }
  8920. inline static int32_t get_offset_of_m_StencilValue_34() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_StencilValue_34)); }
  8921. inline int32_t get_m_StencilValue_34() const { return ___m_StencilValue_34; }
  8922. inline int32_t* get_address_of_m_StencilValue_34() { return &___m_StencilValue_34; }
  8923. inline void set_m_StencilValue_34(int32_t value)
  8924. {
  8925. ___m_StencilValue_34 = value;
  8926. }
  8927. inline static int32_t get_offset_of_m_Corners_35() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Corners_35)); }
  8928. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_35() const { return ___m_Corners_35; }
  8929. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_35() { return &___m_Corners_35; }
  8930. inline void set_m_Corners_35(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  8931. {
  8932. ___m_Corners_35 = value;
  8933. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_35), (void*)value);
  8934. }
  8935. };
  8936. // UnityEngine.EventSystems.PointerInputModule
  8937. struct PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 : public BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924
  8938. {
  8939. public:
  8940. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> UnityEngine.EventSystems.PointerInputModule::m_PointerData
  8941. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * ___m_PointerData_14;
  8942. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::m_MouseState
  8943. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * ___m_MouseState_15;
  8944. public:
  8945. inline static int32_t get_offset_of_m_PointerData_14() { return static_cast<int32_t>(offsetof(PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421, ___m_PointerData_14)); }
  8946. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * get_m_PointerData_14() const { return ___m_PointerData_14; }
  8947. inline Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 ** get_address_of_m_PointerData_14() { return &___m_PointerData_14; }
  8948. inline void set_m_PointerData_14(Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * value)
  8949. {
  8950. ___m_PointerData_14 = value;
  8951. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerData_14), (void*)value);
  8952. }
  8953. inline static int32_t get_offset_of_m_MouseState_15() { return static_cast<int32_t>(offsetof(PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421, ___m_MouseState_15)); }
  8954. inline MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * get_m_MouseState_15() const { return ___m_MouseState_15; }
  8955. inline MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 ** get_address_of_m_MouseState_15() { return &___m_MouseState_15; }
  8956. inline void set_m_MouseState_15(MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * value)
  8957. {
  8958. ___m_MouseState_15 = value;
  8959. Il2CppCodeGenWriteBarrier((void**)(&___m_MouseState_15), (void*)value);
  8960. }
  8961. };
  8962. // UnityEngine.UI.Scrollbar
  8963. struct Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  8964. {
  8965. public:
  8966. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
  8967. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_HandleRect_20;
  8968. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::m_Direction
  8969. int32_t ___m_Direction_21;
  8970. // System.Single UnityEngine.UI.Scrollbar::m_Value
  8971. float ___m_Value_22;
  8972. // System.Single UnityEngine.UI.Scrollbar::m_Size
  8973. float ___m_Size_23;
  8974. // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
  8975. int32_t ___m_NumberOfSteps_24;
  8976. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
  8977. ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * ___m_OnValueChanged_25;
  8978. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
  8979. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_ContainerRect_26;
  8980. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
  8981. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Offset_27;
  8982. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
  8983. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_28;
  8984. // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
  8985. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___m_PointerDownRepeat_29;
  8986. // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
  8987. bool ___isPointerDownAndNotDragging_30;
  8988. // System.Boolean UnityEngine.UI.Scrollbar::m_DelayedUpdateVisuals
  8989. bool ___m_DelayedUpdateVisuals_31;
  8990. public:
  8991. inline static int32_t get_offset_of_m_HandleRect_20() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_HandleRect_20)); }
  8992. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_HandleRect_20() const { return ___m_HandleRect_20; }
  8993. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_HandleRect_20() { return &___m_HandleRect_20; }
  8994. inline void set_m_HandleRect_20(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  8995. {
  8996. ___m_HandleRect_20 = value;
  8997. Il2CppCodeGenWriteBarrier((void**)(&___m_HandleRect_20), (void*)value);
  8998. }
  8999. inline static int32_t get_offset_of_m_Direction_21() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Direction_21)); }
  9000. inline int32_t get_m_Direction_21() const { return ___m_Direction_21; }
  9001. inline int32_t* get_address_of_m_Direction_21() { return &___m_Direction_21; }
  9002. inline void set_m_Direction_21(int32_t value)
  9003. {
  9004. ___m_Direction_21 = value;
  9005. }
  9006. inline static int32_t get_offset_of_m_Value_22() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Value_22)); }
  9007. inline float get_m_Value_22() const { return ___m_Value_22; }
  9008. inline float* get_address_of_m_Value_22() { return &___m_Value_22; }
  9009. inline void set_m_Value_22(float value)
  9010. {
  9011. ___m_Value_22 = value;
  9012. }
  9013. inline static int32_t get_offset_of_m_Size_23() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Size_23)); }
  9014. inline float get_m_Size_23() const { return ___m_Size_23; }
  9015. inline float* get_address_of_m_Size_23() { return &___m_Size_23; }
  9016. inline void set_m_Size_23(float value)
  9017. {
  9018. ___m_Size_23 = value;
  9019. }
  9020. inline static int32_t get_offset_of_m_NumberOfSteps_24() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_NumberOfSteps_24)); }
  9021. inline int32_t get_m_NumberOfSteps_24() const { return ___m_NumberOfSteps_24; }
  9022. inline int32_t* get_address_of_m_NumberOfSteps_24() { return &___m_NumberOfSteps_24; }
  9023. inline void set_m_NumberOfSteps_24(int32_t value)
  9024. {
  9025. ___m_NumberOfSteps_24 = value;
  9026. }
  9027. inline static int32_t get_offset_of_m_OnValueChanged_25() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_OnValueChanged_25)); }
  9028. inline ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * get_m_OnValueChanged_25() const { return ___m_OnValueChanged_25; }
  9029. inline ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED ** get_address_of_m_OnValueChanged_25() { return &___m_OnValueChanged_25; }
  9030. inline void set_m_OnValueChanged_25(ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * value)
  9031. {
  9032. ___m_OnValueChanged_25 = value;
  9033. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_25), (void*)value);
  9034. }
  9035. inline static int32_t get_offset_of_m_ContainerRect_26() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_ContainerRect_26)); }
  9036. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_ContainerRect_26() const { return ___m_ContainerRect_26; }
  9037. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_ContainerRect_26() { return &___m_ContainerRect_26; }
  9038. inline void set_m_ContainerRect_26(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  9039. {
  9040. ___m_ContainerRect_26 = value;
  9041. Il2CppCodeGenWriteBarrier((void**)(&___m_ContainerRect_26), (void*)value);
  9042. }
  9043. inline static int32_t get_offset_of_m_Offset_27() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Offset_27)); }
  9044. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Offset_27() const { return ___m_Offset_27; }
  9045. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Offset_27() { return &___m_Offset_27; }
  9046. inline void set_m_Offset_27(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  9047. {
  9048. ___m_Offset_27 = value;
  9049. }
  9050. inline static int32_t get_offset_of_m_Tracker_28() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_Tracker_28)); }
  9051. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_28() const { return ___m_Tracker_28; }
  9052. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_28() { return &___m_Tracker_28; }
  9053. inline void set_m_Tracker_28(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  9054. {
  9055. ___m_Tracker_28 = value;
  9056. }
  9057. inline static int32_t get_offset_of_m_PointerDownRepeat_29() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_PointerDownRepeat_29)); }
  9058. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * get_m_PointerDownRepeat_29() const { return ___m_PointerDownRepeat_29; }
  9059. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 ** get_address_of_m_PointerDownRepeat_29() { return &___m_PointerDownRepeat_29; }
  9060. inline void set_m_PointerDownRepeat_29(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * value)
  9061. {
  9062. ___m_PointerDownRepeat_29 = value;
  9063. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerDownRepeat_29), (void*)value);
  9064. }
  9065. inline static int32_t get_offset_of_isPointerDownAndNotDragging_30() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___isPointerDownAndNotDragging_30)); }
  9066. inline bool get_isPointerDownAndNotDragging_30() const { return ___isPointerDownAndNotDragging_30; }
  9067. inline bool* get_address_of_isPointerDownAndNotDragging_30() { return &___isPointerDownAndNotDragging_30; }
  9068. inline void set_isPointerDownAndNotDragging_30(bool value)
  9069. {
  9070. ___isPointerDownAndNotDragging_30 = value;
  9071. }
  9072. inline static int32_t get_offset_of_m_DelayedUpdateVisuals_31() { return static_cast<int32_t>(offsetof(Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28, ___m_DelayedUpdateVisuals_31)); }
  9073. inline bool get_m_DelayedUpdateVisuals_31() const { return ___m_DelayedUpdateVisuals_31; }
  9074. inline bool* get_address_of_m_DelayedUpdateVisuals_31() { return &___m_DelayedUpdateVisuals_31; }
  9075. inline void set_m_DelayedUpdateVisuals_31(bool value)
  9076. {
  9077. ___m_DelayedUpdateVisuals_31 = value;
  9078. }
  9079. };
  9080. // UnityEngine.UI.Toggle
  9081. struct Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  9082. {
  9083. public:
  9084. // UnityEngine.UI.Toggle/ToggleTransition UnityEngine.UI.Toggle::toggleTransition
  9085. int32_t ___toggleTransition_20;
  9086. // UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic
  9087. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___graphic_21;
  9088. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group
  9089. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * ___m_Group_22;
  9090. // UnityEngine.UI.Toggle/ToggleEvent UnityEngine.UI.Toggle::onValueChanged
  9091. ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 * ___onValueChanged_23;
  9092. // System.Boolean UnityEngine.UI.Toggle::m_IsOn
  9093. bool ___m_IsOn_24;
  9094. public:
  9095. inline static int32_t get_offset_of_toggleTransition_20() { return static_cast<int32_t>(offsetof(Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E, ___toggleTransition_20)); }
  9096. inline int32_t get_toggleTransition_20() const { return ___toggleTransition_20; }
  9097. inline int32_t* get_address_of_toggleTransition_20() { return &___toggleTransition_20; }
  9098. inline void set_toggleTransition_20(int32_t value)
  9099. {
  9100. ___toggleTransition_20 = value;
  9101. }
  9102. inline static int32_t get_offset_of_graphic_21() { return static_cast<int32_t>(offsetof(Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E, ___graphic_21)); }
  9103. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_graphic_21() const { return ___graphic_21; }
  9104. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_graphic_21() { return &___graphic_21; }
  9105. inline void set_graphic_21(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  9106. {
  9107. ___graphic_21 = value;
  9108. Il2CppCodeGenWriteBarrier((void**)(&___graphic_21), (void*)value);
  9109. }
  9110. inline static int32_t get_offset_of_m_Group_22() { return static_cast<int32_t>(offsetof(Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E, ___m_Group_22)); }
  9111. inline ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * get_m_Group_22() const { return ___m_Group_22; }
  9112. inline ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 ** get_address_of_m_Group_22() { return &___m_Group_22; }
  9113. inline void set_m_Group_22(ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * value)
  9114. {
  9115. ___m_Group_22 = value;
  9116. Il2CppCodeGenWriteBarrier((void**)(&___m_Group_22), (void*)value);
  9117. }
  9118. inline static int32_t get_offset_of_onValueChanged_23() { return static_cast<int32_t>(offsetof(Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E, ___onValueChanged_23)); }
  9119. inline ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 * get_onValueChanged_23() const { return ___onValueChanged_23; }
  9120. inline ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 ** get_address_of_onValueChanged_23() { return &___onValueChanged_23; }
  9121. inline void set_onValueChanged_23(ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 * value)
  9122. {
  9123. ___onValueChanged_23 = value;
  9124. Il2CppCodeGenWriteBarrier((void**)(&___onValueChanged_23), (void*)value);
  9125. }
  9126. inline static int32_t get_offset_of_m_IsOn_24() { return static_cast<int32_t>(offsetof(Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E, ___m_IsOn_24)); }
  9127. inline bool get_m_IsOn_24() const { return ___m_IsOn_24; }
  9128. inline bool* get_address_of_m_IsOn_24() { return &___m_IsOn_24; }
  9129. inline void set_m_IsOn_24(bool value)
  9130. {
  9131. ___m_IsOn_24 = value;
  9132. }
  9133. };
  9134. // UnityEngine.UI.Image
  9135. struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
  9136. {
  9137. public:
  9138. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  9139. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_37;
  9140. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  9141. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_OverrideSprite_38;
  9142. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
  9143. int32_t ___m_Type_39;
  9144. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  9145. bool ___m_PreserveAspect_40;
  9146. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  9147. bool ___m_FillCenter_41;
  9148. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
  9149. int32_t ___m_FillMethod_42;
  9150. // System.Single UnityEngine.UI.Image::m_FillAmount
  9151. float ___m_FillAmount_43;
  9152. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  9153. bool ___m_FillClockwise_44;
  9154. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  9155. int32_t ___m_FillOrigin_45;
  9156. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  9157. float ___m_AlphaHitTestMinimumThreshold_46;
  9158. // System.Boolean UnityEngine.UI.Image::m_Tracked
  9159. bool ___m_Tracked_47;
  9160. // System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
  9161. bool ___m_UseSpriteMesh_48;
  9162. // System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
  9163. float ___m_PixelsPerUnitMultiplier_49;
  9164. // System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
  9165. float ___m_CachedReferencePixelsPerUnit_50;
  9166. public:
  9167. inline static int32_t get_offset_of_m_Sprite_37() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Sprite_37)); }
  9168. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_Sprite_37() const { return ___m_Sprite_37; }
  9169. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_Sprite_37() { return &___m_Sprite_37; }
  9170. inline void set_m_Sprite_37(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  9171. {
  9172. ___m_Sprite_37 = value;
  9173. Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_37), (void*)value);
  9174. }
  9175. inline static int32_t get_offset_of_m_OverrideSprite_38() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_OverrideSprite_38)); }
  9176. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_OverrideSprite_38() const { return ___m_OverrideSprite_38; }
  9177. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_OverrideSprite_38() { return &___m_OverrideSprite_38; }
  9178. inline void set_m_OverrideSprite_38(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  9179. {
  9180. ___m_OverrideSprite_38 = value;
  9181. Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_38), (void*)value);
  9182. }
  9183. inline static int32_t get_offset_of_m_Type_39() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Type_39)); }
  9184. inline int32_t get_m_Type_39() const { return ___m_Type_39; }
  9185. inline int32_t* get_address_of_m_Type_39() { return &___m_Type_39; }
  9186. inline void set_m_Type_39(int32_t value)
  9187. {
  9188. ___m_Type_39 = value;
  9189. }
  9190. inline static int32_t get_offset_of_m_PreserveAspect_40() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PreserveAspect_40)); }
  9191. inline bool get_m_PreserveAspect_40() const { return ___m_PreserveAspect_40; }
  9192. inline bool* get_address_of_m_PreserveAspect_40() { return &___m_PreserveAspect_40; }
  9193. inline void set_m_PreserveAspect_40(bool value)
  9194. {
  9195. ___m_PreserveAspect_40 = value;
  9196. }
  9197. inline static int32_t get_offset_of_m_FillCenter_41() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillCenter_41)); }
  9198. inline bool get_m_FillCenter_41() const { return ___m_FillCenter_41; }
  9199. inline bool* get_address_of_m_FillCenter_41() { return &___m_FillCenter_41; }
  9200. inline void set_m_FillCenter_41(bool value)
  9201. {
  9202. ___m_FillCenter_41 = value;
  9203. }
  9204. inline static int32_t get_offset_of_m_FillMethod_42() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillMethod_42)); }
  9205. inline int32_t get_m_FillMethod_42() const { return ___m_FillMethod_42; }
  9206. inline int32_t* get_address_of_m_FillMethod_42() { return &___m_FillMethod_42; }
  9207. inline void set_m_FillMethod_42(int32_t value)
  9208. {
  9209. ___m_FillMethod_42 = value;
  9210. }
  9211. inline static int32_t get_offset_of_m_FillAmount_43() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillAmount_43)); }
  9212. inline float get_m_FillAmount_43() const { return ___m_FillAmount_43; }
  9213. inline float* get_address_of_m_FillAmount_43() { return &___m_FillAmount_43; }
  9214. inline void set_m_FillAmount_43(float value)
  9215. {
  9216. ___m_FillAmount_43 = value;
  9217. }
  9218. inline static int32_t get_offset_of_m_FillClockwise_44() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillClockwise_44)); }
  9219. inline bool get_m_FillClockwise_44() const { return ___m_FillClockwise_44; }
  9220. inline bool* get_address_of_m_FillClockwise_44() { return &___m_FillClockwise_44; }
  9221. inline void set_m_FillClockwise_44(bool value)
  9222. {
  9223. ___m_FillClockwise_44 = value;
  9224. }
  9225. inline static int32_t get_offset_of_m_FillOrigin_45() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillOrigin_45)); }
  9226. inline int32_t get_m_FillOrigin_45() const { return ___m_FillOrigin_45; }
  9227. inline int32_t* get_address_of_m_FillOrigin_45() { return &___m_FillOrigin_45; }
  9228. inline void set_m_FillOrigin_45(int32_t value)
  9229. {
  9230. ___m_FillOrigin_45 = value;
  9231. }
  9232. inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_46() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_AlphaHitTestMinimumThreshold_46)); }
  9233. inline float get_m_AlphaHitTestMinimumThreshold_46() const { return ___m_AlphaHitTestMinimumThreshold_46; }
  9234. inline float* get_address_of_m_AlphaHitTestMinimumThreshold_46() { return &___m_AlphaHitTestMinimumThreshold_46; }
  9235. inline void set_m_AlphaHitTestMinimumThreshold_46(float value)
  9236. {
  9237. ___m_AlphaHitTestMinimumThreshold_46 = value;
  9238. }
  9239. inline static int32_t get_offset_of_m_Tracked_47() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Tracked_47)); }
  9240. inline bool get_m_Tracked_47() const { return ___m_Tracked_47; }
  9241. inline bool* get_address_of_m_Tracked_47() { return &___m_Tracked_47; }
  9242. inline void set_m_Tracked_47(bool value)
  9243. {
  9244. ___m_Tracked_47 = value;
  9245. }
  9246. inline static int32_t get_offset_of_m_UseSpriteMesh_48() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_UseSpriteMesh_48)); }
  9247. inline bool get_m_UseSpriteMesh_48() const { return ___m_UseSpriteMesh_48; }
  9248. inline bool* get_address_of_m_UseSpriteMesh_48() { return &___m_UseSpriteMesh_48; }
  9249. inline void set_m_UseSpriteMesh_48(bool value)
  9250. {
  9251. ___m_UseSpriteMesh_48 = value;
  9252. }
  9253. inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_49() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PixelsPerUnitMultiplier_49)); }
  9254. inline float get_m_PixelsPerUnitMultiplier_49() const { return ___m_PixelsPerUnitMultiplier_49; }
  9255. inline float* get_address_of_m_PixelsPerUnitMultiplier_49() { return &___m_PixelsPerUnitMultiplier_49; }
  9256. inline void set_m_PixelsPerUnitMultiplier_49(float value)
  9257. {
  9258. ___m_PixelsPerUnitMultiplier_49 = value;
  9259. }
  9260. inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_50() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_CachedReferencePixelsPerUnit_50)); }
  9261. inline float get_m_CachedReferencePixelsPerUnit_50() const { return ___m_CachedReferencePixelsPerUnit_50; }
  9262. inline float* get_address_of_m_CachedReferencePixelsPerUnit_50() { return &___m_CachedReferencePixelsPerUnit_50; }
  9263. inline void set_m_CachedReferencePixelsPerUnit_50(float value)
  9264. {
  9265. ___m_CachedReferencePixelsPerUnit_50 = value;
  9266. }
  9267. };
  9268. struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields
  9269. {
  9270. public:
  9271. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  9272. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_ETC1DefaultUI_36;
  9273. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  9274. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_VertScratch_51;
  9275. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  9276. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_UVScratch_52;
  9277. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  9278. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Xy_53;
  9279. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  9280. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Uv_54;
  9281. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  9282. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * ___m_TrackedTexturelessImages_55;
  9283. // System.Boolean UnityEngine.UI.Image::s_Initialized
  9284. bool ___s_Initialized_56;
  9285. public:
  9286. inline static int32_t get_offset_of_s_ETC1DefaultUI_36() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_ETC1DefaultUI_36)); }
  9287. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_ETC1DefaultUI_36() const { return ___s_ETC1DefaultUI_36; }
  9288. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_ETC1DefaultUI_36() { return &___s_ETC1DefaultUI_36; }
  9289. inline void set_s_ETC1DefaultUI_36(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  9290. {
  9291. ___s_ETC1DefaultUI_36 = value;
  9292. Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_36), (void*)value);
  9293. }
  9294. inline static int32_t get_offset_of_s_VertScratch_51() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_VertScratch_51)); }
  9295. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_VertScratch_51() const { return ___s_VertScratch_51; }
  9296. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_VertScratch_51() { return &___s_VertScratch_51; }
  9297. inline void set_s_VertScratch_51(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  9298. {
  9299. ___s_VertScratch_51 = value;
  9300. Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_51), (void*)value);
  9301. }
  9302. inline static int32_t get_offset_of_s_UVScratch_52() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_UVScratch_52)); }
  9303. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_UVScratch_52() const { return ___s_UVScratch_52; }
  9304. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_UVScratch_52() { return &___s_UVScratch_52; }
  9305. inline void set_s_UVScratch_52(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  9306. {
  9307. ___s_UVScratch_52 = value;
  9308. Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_52), (void*)value);
  9309. }
  9310. inline static int32_t get_offset_of_s_Xy_53() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Xy_53)); }
  9311. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Xy_53() const { return ___s_Xy_53; }
  9312. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Xy_53() { return &___s_Xy_53; }
  9313. inline void set_s_Xy_53(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  9314. {
  9315. ___s_Xy_53 = value;
  9316. Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_53), (void*)value);
  9317. }
  9318. inline static int32_t get_offset_of_s_Uv_54() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Uv_54)); }
  9319. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Uv_54() const { return ___s_Uv_54; }
  9320. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Uv_54() { return &___s_Uv_54; }
  9321. inline void set_s_Uv_54(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  9322. {
  9323. ___s_Uv_54 = value;
  9324. Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_54), (void*)value);
  9325. }
  9326. inline static int32_t get_offset_of_m_TrackedTexturelessImages_55() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___m_TrackedTexturelessImages_55)); }
  9327. inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE * get_m_TrackedTexturelessImages_55() const { return ___m_TrackedTexturelessImages_55; }
  9328. inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE ** get_address_of_m_TrackedTexturelessImages_55() { return &___m_TrackedTexturelessImages_55; }
  9329. inline void set_m_TrackedTexturelessImages_55(List_1_t815A476B0A21E183042059E705F9E505478CD8AE * value)
  9330. {
  9331. ___m_TrackedTexturelessImages_55 = value;
  9332. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_55), (void*)value);
  9333. }
  9334. inline static int32_t get_offset_of_s_Initialized_56() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Initialized_56)); }
  9335. inline bool get_s_Initialized_56() const { return ___s_Initialized_56; }
  9336. inline bool* get_address_of_s_Initialized_56() { return &___s_Initialized_56; }
  9337. inline void set_s_Initialized_56(bool value)
  9338. {
  9339. ___s_Initialized_56 = value;
  9340. }
  9341. };
  9342. // UnityEngine.EventSystems.StandaloneInputModule
  9343. struct StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD : public PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421
  9344. {
  9345. public:
  9346. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_PrevActionTime
  9347. float ___m_PrevActionTime_16;
  9348. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMoveVector
  9349. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_LastMoveVector_17;
  9350. // System.Int32 UnityEngine.EventSystems.StandaloneInputModule::m_ConsecutiveMoveCount
  9351. int32_t ___m_ConsecutiveMoveCount_18;
  9352. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMousePosition
  9353. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_LastMousePosition_19;
  9354. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_MousePosition
  9355. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_MousePosition_20;
  9356. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::m_CurrentFocusedGameObject
  9357. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_CurrentFocusedGameObject_21;
  9358. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.StandaloneInputModule::m_InputPointerEvent
  9359. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___m_InputPointerEvent_22;
  9360. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_HorizontalAxis
  9361. String_t* ___m_HorizontalAxis_23;
  9362. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_VerticalAxis
  9363. String_t* ___m_VerticalAxis_24;
  9364. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_SubmitButton
  9365. String_t* ___m_SubmitButton_25;
  9366. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_CancelButton
  9367. String_t* ___m_CancelButton_26;
  9368. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_InputActionsPerSecond
  9369. float ___m_InputActionsPerSecond_27;
  9370. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_RepeatDelay
  9371. float ___m_RepeatDelay_28;
  9372. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::m_ForceModuleActive
  9373. bool ___m_ForceModuleActive_29;
  9374. public:
  9375. inline static int32_t get_offset_of_m_PrevActionTime_16() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_PrevActionTime_16)); }
  9376. inline float get_m_PrevActionTime_16() const { return ___m_PrevActionTime_16; }
  9377. inline float* get_address_of_m_PrevActionTime_16() { return &___m_PrevActionTime_16; }
  9378. inline void set_m_PrevActionTime_16(float value)
  9379. {
  9380. ___m_PrevActionTime_16 = value;
  9381. }
  9382. inline static int32_t get_offset_of_m_LastMoveVector_17() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_LastMoveVector_17)); }
  9383. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_LastMoveVector_17() const { return ___m_LastMoveVector_17; }
  9384. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_LastMoveVector_17() { return &___m_LastMoveVector_17; }
  9385. inline void set_m_LastMoveVector_17(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  9386. {
  9387. ___m_LastMoveVector_17 = value;
  9388. }
  9389. inline static int32_t get_offset_of_m_ConsecutiveMoveCount_18() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_ConsecutiveMoveCount_18)); }
  9390. inline int32_t get_m_ConsecutiveMoveCount_18() const { return ___m_ConsecutiveMoveCount_18; }
  9391. inline int32_t* get_address_of_m_ConsecutiveMoveCount_18() { return &___m_ConsecutiveMoveCount_18; }
  9392. inline void set_m_ConsecutiveMoveCount_18(int32_t value)
  9393. {
  9394. ___m_ConsecutiveMoveCount_18 = value;
  9395. }
  9396. inline static int32_t get_offset_of_m_LastMousePosition_19() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_LastMousePosition_19)); }
  9397. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_LastMousePosition_19() const { return ___m_LastMousePosition_19; }
  9398. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_LastMousePosition_19() { return &___m_LastMousePosition_19; }
  9399. inline void set_m_LastMousePosition_19(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  9400. {
  9401. ___m_LastMousePosition_19 = value;
  9402. }
  9403. inline static int32_t get_offset_of_m_MousePosition_20() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_MousePosition_20)); }
  9404. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_MousePosition_20() const { return ___m_MousePosition_20; }
  9405. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_MousePosition_20() { return &___m_MousePosition_20; }
  9406. inline void set_m_MousePosition_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  9407. {
  9408. ___m_MousePosition_20 = value;
  9409. }
  9410. inline static int32_t get_offset_of_m_CurrentFocusedGameObject_21() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_CurrentFocusedGameObject_21)); }
  9411. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_CurrentFocusedGameObject_21() const { return ___m_CurrentFocusedGameObject_21; }
  9412. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_CurrentFocusedGameObject_21() { return &___m_CurrentFocusedGameObject_21; }
  9413. inline void set_m_CurrentFocusedGameObject_21(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  9414. {
  9415. ___m_CurrentFocusedGameObject_21 = value;
  9416. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFocusedGameObject_21), (void*)value);
  9417. }
  9418. inline static int32_t get_offset_of_m_InputPointerEvent_22() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_InputPointerEvent_22)); }
  9419. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_m_InputPointerEvent_22() const { return ___m_InputPointerEvent_22; }
  9420. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_m_InputPointerEvent_22() { return &___m_InputPointerEvent_22; }
  9421. inline void set_m_InputPointerEvent_22(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  9422. {
  9423. ___m_InputPointerEvent_22 = value;
  9424. Il2CppCodeGenWriteBarrier((void**)(&___m_InputPointerEvent_22), (void*)value);
  9425. }
  9426. inline static int32_t get_offset_of_m_HorizontalAxis_23() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_HorizontalAxis_23)); }
  9427. inline String_t* get_m_HorizontalAxis_23() const { return ___m_HorizontalAxis_23; }
  9428. inline String_t** get_address_of_m_HorizontalAxis_23() { return &___m_HorizontalAxis_23; }
  9429. inline void set_m_HorizontalAxis_23(String_t* value)
  9430. {
  9431. ___m_HorizontalAxis_23 = value;
  9432. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalAxis_23), (void*)value);
  9433. }
  9434. inline static int32_t get_offset_of_m_VerticalAxis_24() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_VerticalAxis_24)); }
  9435. inline String_t* get_m_VerticalAxis_24() const { return ___m_VerticalAxis_24; }
  9436. inline String_t** get_address_of_m_VerticalAxis_24() { return &___m_VerticalAxis_24; }
  9437. inline void set_m_VerticalAxis_24(String_t* value)
  9438. {
  9439. ___m_VerticalAxis_24 = value;
  9440. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalAxis_24), (void*)value);
  9441. }
  9442. inline static int32_t get_offset_of_m_SubmitButton_25() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_SubmitButton_25)); }
  9443. inline String_t* get_m_SubmitButton_25() const { return ___m_SubmitButton_25; }
  9444. inline String_t** get_address_of_m_SubmitButton_25() { return &___m_SubmitButton_25; }
  9445. inline void set_m_SubmitButton_25(String_t* value)
  9446. {
  9447. ___m_SubmitButton_25 = value;
  9448. Il2CppCodeGenWriteBarrier((void**)(&___m_SubmitButton_25), (void*)value);
  9449. }
  9450. inline static int32_t get_offset_of_m_CancelButton_26() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_CancelButton_26)); }
  9451. inline String_t* get_m_CancelButton_26() const { return ___m_CancelButton_26; }
  9452. inline String_t** get_address_of_m_CancelButton_26() { return &___m_CancelButton_26; }
  9453. inline void set_m_CancelButton_26(String_t* value)
  9454. {
  9455. ___m_CancelButton_26 = value;
  9456. Il2CppCodeGenWriteBarrier((void**)(&___m_CancelButton_26), (void*)value);
  9457. }
  9458. inline static int32_t get_offset_of_m_InputActionsPerSecond_27() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_InputActionsPerSecond_27)); }
  9459. inline float get_m_InputActionsPerSecond_27() const { return ___m_InputActionsPerSecond_27; }
  9460. inline float* get_address_of_m_InputActionsPerSecond_27() { return &___m_InputActionsPerSecond_27; }
  9461. inline void set_m_InputActionsPerSecond_27(float value)
  9462. {
  9463. ___m_InputActionsPerSecond_27 = value;
  9464. }
  9465. inline static int32_t get_offset_of_m_RepeatDelay_28() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_RepeatDelay_28)); }
  9466. inline float get_m_RepeatDelay_28() const { return ___m_RepeatDelay_28; }
  9467. inline float* get_address_of_m_RepeatDelay_28() { return &___m_RepeatDelay_28; }
  9468. inline void set_m_RepeatDelay_28(float value)
  9469. {
  9470. ___m_RepeatDelay_28 = value;
  9471. }
  9472. inline static int32_t get_offset_of_m_ForceModuleActive_29() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD, ___m_ForceModuleActive_29)); }
  9473. inline bool get_m_ForceModuleActive_29() const { return ___m_ForceModuleActive_29; }
  9474. inline bool* get_address_of_m_ForceModuleActive_29() { return &___m_ForceModuleActive_29; }
  9475. inline void set_m_ForceModuleActive_29(bool value)
  9476. {
  9477. ___m_ForceModuleActive_29 = value;
  9478. }
  9479. };
  9480. // UnityEngine.UI.Text
  9481. struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
  9482. {
  9483. public:
  9484. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  9485. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * ___m_FontData_36;
  9486. // System.String UnityEngine.UI.Text::m_Text
  9487. String_t* ___m_Text_37;
  9488. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  9489. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCache_38;
  9490. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  9491. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCacheForLayout_39;
  9492. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  9493. bool ___m_DisableFontTextureRebuiltCallback_41;
  9494. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  9495. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___m_TempVerts_42;
  9496. public:
  9497. inline static int32_t get_offset_of_m_FontData_36() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_FontData_36)); }
  9498. inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * get_m_FontData_36() const { return ___m_FontData_36; }
  9499. inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 ** get_address_of_m_FontData_36() { return &___m_FontData_36; }
  9500. inline void set_m_FontData_36(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * value)
  9501. {
  9502. ___m_FontData_36 = value;
  9503. Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_36), (void*)value);
  9504. }
  9505. inline static int32_t get_offset_of_m_Text_37() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_Text_37)); }
  9506. inline String_t* get_m_Text_37() const { return ___m_Text_37; }
  9507. inline String_t** get_address_of_m_Text_37() { return &___m_Text_37; }
  9508. inline void set_m_Text_37(String_t* value)
  9509. {
  9510. ___m_Text_37 = value;
  9511. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_37), (void*)value);
  9512. }
  9513. inline static int32_t get_offset_of_m_TextCache_38() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCache_38)); }
  9514. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCache_38() const { return ___m_TextCache_38; }
  9515. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCache_38() { return &___m_TextCache_38; }
  9516. inline void set_m_TextCache_38(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
  9517. {
  9518. ___m_TextCache_38 = value;
  9519. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_38), (void*)value);
  9520. }
  9521. inline static int32_t get_offset_of_m_TextCacheForLayout_39() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCacheForLayout_39)); }
  9522. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCacheForLayout_39() const { return ___m_TextCacheForLayout_39; }
  9523. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCacheForLayout_39() { return &___m_TextCacheForLayout_39; }
  9524. inline void set_m_TextCacheForLayout_39(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
  9525. {
  9526. ___m_TextCacheForLayout_39 = value;
  9527. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_39), (void*)value);
  9528. }
  9529. inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_41() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_DisableFontTextureRebuiltCallback_41)); }
  9530. inline bool get_m_DisableFontTextureRebuiltCallback_41() const { return ___m_DisableFontTextureRebuiltCallback_41; }
  9531. inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_41() { return &___m_DisableFontTextureRebuiltCallback_41; }
  9532. inline void set_m_DisableFontTextureRebuiltCallback_41(bool value)
  9533. {
  9534. ___m_DisableFontTextureRebuiltCallback_41 = value;
  9535. }
  9536. inline static int32_t get_offset_of_m_TempVerts_42() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TempVerts_42)); }
  9537. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get_m_TempVerts_42() const { return ___m_TempVerts_42; }
  9538. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of_m_TempVerts_42() { return &___m_TempVerts_42; }
  9539. inline void set_m_TempVerts_42(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  9540. {
  9541. ___m_TempVerts_42 = value;
  9542. Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_42), (void*)value);
  9543. }
  9544. };
  9545. struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields
  9546. {
  9547. public:
  9548. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  9549. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultText_40;
  9550. public:
  9551. inline static int32_t get_offset_of_s_DefaultText_40() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields, ___s_DefaultText_40)); }
  9552. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultText_40() const { return ___s_DefaultText_40; }
  9553. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultText_40() { return &___s_DefaultText_40; }
  9554. inline void set_s_DefaultText_40(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  9555. {
  9556. ___s_DefaultText_40 = value;
  9557. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_40), (void*)value);
  9558. }
  9559. };
  9560. // UnityEngine.EventSystems.TouchInputModule
  9561. struct TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B : public PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421
  9562. {
  9563. public:
  9564. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_LastMousePosition
  9565. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_LastMousePosition_16;
  9566. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_MousePosition
  9567. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_MousePosition_17;
  9568. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.TouchInputModule::m_InputPointerEvent
  9569. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___m_InputPointerEvent_18;
  9570. // System.Boolean UnityEngine.EventSystems.TouchInputModule::m_ForceModuleActive
  9571. bool ___m_ForceModuleActive_19;
  9572. public:
  9573. inline static int32_t get_offset_of_m_LastMousePosition_16() { return static_cast<int32_t>(offsetof(TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B, ___m_LastMousePosition_16)); }
  9574. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_LastMousePosition_16() const { return ___m_LastMousePosition_16; }
  9575. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_LastMousePosition_16() { return &___m_LastMousePosition_16; }
  9576. inline void set_m_LastMousePosition_16(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  9577. {
  9578. ___m_LastMousePosition_16 = value;
  9579. }
  9580. inline static int32_t get_offset_of_m_MousePosition_17() { return static_cast<int32_t>(offsetof(TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B, ___m_MousePosition_17)); }
  9581. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_MousePosition_17() const { return ___m_MousePosition_17; }
  9582. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_MousePosition_17() { return &___m_MousePosition_17; }
  9583. inline void set_m_MousePosition_17(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  9584. {
  9585. ___m_MousePosition_17 = value;
  9586. }
  9587. inline static int32_t get_offset_of_m_InputPointerEvent_18() { return static_cast<int32_t>(offsetof(TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B, ___m_InputPointerEvent_18)); }
  9588. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_m_InputPointerEvent_18() const { return ___m_InputPointerEvent_18; }
  9589. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_m_InputPointerEvent_18() { return &___m_InputPointerEvent_18; }
  9590. inline void set_m_InputPointerEvent_18(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  9591. {
  9592. ___m_InputPointerEvent_18 = value;
  9593. Il2CppCodeGenWriteBarrier((void**)(&___m_InputPointerEvent_18), (void*)value);
  9594. }
  9595. inline static int32_t get_offset_of_m_ForceModuleActive_19() { return static_cast<int32_t>(offsetof(TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B, ___m_ForceModuleActive_19)); }
  9596. inline bool get_m_ForceModuleActive_19() const { return ___m_ForceModuleActive_19; }
  9597. inline bool* get_address_of_m_ForceModuleActive_19() { return &___m_ForceModuleActive_19; }
  9598. inline void set_m_ForceModuleActive_19(bool value)
  9599. {
  9600. ___m_ForceModuleActive_19 = value;
  9601. }
  9602. };
  9603. // UnityEngine.UI.VerticalLayoutGroup
  9604. struct VerticalLayoutGroup_t18FC738F7F168EC2C879630C51B75CC0726F287A : public HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108
  9605. {
  9606. public:
  9607. public:
  9608. };
  9609. #ifdef __clang__
  9610. #pragma clang diagnostic pop
  9611. #endif
  9612. // System.Object[]
  9613. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  9614. {
  9615. public:
  9616. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  9617. public:
  9618. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  9619. {
  9620. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9621. return m_Items[index];
  9622. }
  9623. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  9624. {
  9625. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9626. return m_Items + index;
  9627. }
  9628. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  9629. {
  9630. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9631. m_Items[index] = value;
  9632. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9633. }
  9634. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  9635. {
  9636. return m_Items[index];
  9637. }
  9638. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  9639. {
  9640. return m_Items + index;
  9641. }
  9642. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  9643. {
  9644. m_Items[index] = value;
  9645. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9646. }
  9647. };
  9648. // UnityEngine.UIVertex[]
  9649. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A : public RuntimeArray
  9650. {
  9651. public:
  9652. ALIGN_FIELD (8) UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A m_Items[1];
  9653. public:
  9654. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A GetAt(il2cpp_array_size_t index) const
  9655. {
  9656. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9657. return m_Items[index];
  9658. }
  9659. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * GetAddressAt(il2cpp_array_size_t index)
  9660. {
  9661. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9662. return m_Items + index;
  9663. }
  9664. inline void SetAt(il2cpp_array_size_t index, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  9665. {
  9666. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9667. m_Items[index] = value;
  9668. }
  9669. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A GetAtUnchecked(il2cpp_array_size_t index) const
  9670. {
  9671. return m_Items[index];
  9672. }
  9673. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9674. {
  9675. return m_Items + index;
  9676. }
  9677. inline void SetAtUnchecked(il2cpp_array_size_t index, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  9678. {
  9679. m_Items[index] = value;
  9680. }
  9681. };
  9682. // UnityEngine.Vector3[]
  9683. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  9684. {
  9685. public:
  9686. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  9687. public:
  9688. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  9689. {
  9690. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9691. return m_Items[index];
  9692. }
  9693. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  9694. {
  9695. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9696. return m_Items + index;
  9697. }
  9698. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9699. {
  9700. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9701. m_Items[index] = value;
  9702. }
  9703. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  9704. {
  9705. return m_Items[index];
  9706. }
  9707. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9708. {
  9709. return m_Items + index;
  9710. }
  9711. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9712. {
  9713. m_Items[index] = value;
  9714. }
  9715. };
  9716. // UnityEngine.Color32[]
  9717. struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
  9718. {
  9719. public:
  9720. ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
  9721. public:
  9722. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
  9723. {
  9724. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9725. return m_Items[index];
  9726. }
  9727. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
  9728. {
  9729. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9730. return m_Items + index;
  9731. }
  9732. inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  9733. {
  9734. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9735. m_Items[index] = value;
  9736. }
  9737. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
  9738. {
  9739. return m_Items[index];
  9740. }
  9741. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9742. {
  9743. return m_Items + index;
  9744. }
  9745. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  9746. {
  9747. m_Items[index] = value;
  9748. }
  9749. };
  9750. // UnityEngine.Vector4[]
  9751. struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray
  9752. {
  9753. public:
  9754. ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1];
  9755. public:
  9756. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const
  9757. {
  9758. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9759. return m_Items[index];
  9760. }
  9761. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index)
  9762. {
  9763. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9764. return m_Items + index;
  9765. }
  9766. inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  9767. {
  9768. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9769. m_Items[index] = value;
  9770. }
  9771. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const
  9772. {
  9773. return m_Items[index];
  9774. }
  9775. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9776. {
  9777. return m_Items + index;
  9778. }
  9779. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  9780. {
  9781. m_Items[index] = value;
  9782. }
  9783. };
  9784. // System.Int32[]
  9785. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  9786. {
  9787. public:
  9788. ALIGN_FIELD (8) int32_t m_Items[1];
  9789. public:
  9790. inline int32_t GetAt(il2cpp_array_size_t index) const
  9791. {
  9792. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9793. return m_Items[index];
  9794. }
  9795. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  9796. {
  9797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9798. return m_Items + index;
  9799. }
  9800. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  9801. {
  9802. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9803. m_Items[index] = value;
  9804. }
  9805. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  9806. {
  9807. return m_Items[index];
  9808. }
  9809. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  9810. {
  9811. return m_Items + index;
  9812. }
  9813. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  9814. {
  9815. m_Items[index] = value;
  9816. }
  9817. };
  9818. // System.Type[]
  9819. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  9820. {
  9821. public:
  9822. ALIGN_FIELD (8) Type_t * m_Items[1];
  9823. public:
  9824. inline Type_t * GetAt(il2cpp_array_size_t index) const
  9825. {
  9826. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9827. return m_Items[index];
  9828. }
  9829. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  9830. {
  9831. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9832. return m_Items + index;
  9833. }
  9834. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  9835. {
  9836. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9837. m_Items[index] = value;
  9838. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9839. }
  9840. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  9841. {
  9842. return m_Items[index];
  9843. }
  9844. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  9845. {
  9846. return m_Items + index;
  9847. }
  9848. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  9849. {
  9850. m_Items[index] = value;
  9851. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9852. }
  9853. };
  9854. // System.Delegate[]
  9855. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  9856. {
  9857. public:
  9858. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  9859. public:
  9860. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  9861. {
  9862. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9863. return m_Items[index];
  9864. }
  9865. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  9866. {
  9867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9868. return m_Items + index;
  9869. }
  9870. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  9871. {
  9872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9873. m_Items[index] = value;
  9874. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9875. }
  9876. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  9877. {
  9878. return m_Items[index];
  9879. }
  9880. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  9881. {
  9882. return m_Items + index;
  9883. }
  9884. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  9885. {
  9886. m_Items[index] = value;
  9887. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9888. }
  9889. };
  9890. // UnityEngine.RaycastHit2D[]
  9891. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09 : public RuntimeArray
  9892. {
  9893. public:
  9894. ALIGN_FIELD (8) RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 m_Items[1];
  9895. public:
  9896. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAt(il2cpp_array_size_t index) const
  9897. {
  9898. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9899. return m_Items[index];
  9900. }
  9901. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAt(il2cpp_array_size_t index)
  9902. {
  9903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9904. return m_Items + index;
  9905. }
  9906. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  9907. {
  9908. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9909. m_Items[index] = value;
  9910. }
  9911. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAtUnchecked(il2cpp_array_size_t index) const
  9912. {
  9913. return m_Items[index];
  9914. }
  9915. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9916. {
  9917. return m_Items + index;
  9918. }
  9919. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  9920. {
  9921. m_Items[index] = value;
  9922. }
  9923. };
  9924. // UnityEngine.RaycastHit[]
  9925. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09 : public RuntimeArray
  9926. {
  9927. public:
  9928. ALIGN_FIELD (8) RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 m_Items[1];
  9929. public:
  9930. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAt(il2cpp_array_size_t index) const
  9931. {
  9932. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9933. return m_Items[index];
  9934. }
  9935. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAt(il2cpp_array_size_t index)
  9936. {
  9937. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9938. return m_Items + index;
  9939. }
  9940. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  9941. {
  9942. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9943. m_Items[index] = value;
  9944. }
  9945. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAtUnchecked(il2cpp_array_size_t index) const
  9946. {
  9947. return m_Items[index];
  9948. }
  9949. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9950. {
  9951. return m_Items + index;
  9952. }
  9953. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  9954. {
  9955. m_Items[index] = value;
  9956. }
  9957. };
  9958. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  9959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t10AC44967751F27B2BFC1CDA880B1466D87483F1 * ___functor2, const RuntimeMethod* method);
  9960. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<System.Object>(UnityEngine.GameObject)
  9961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method);
  9962. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  9963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mF48BF6C7ED453A0A5CDFABFB4975E7C876509603_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t10AC44967751F27B2BFC1CDA880B1466D87483F1 * ___callbackFunction2, const RuntimeMethod* method);
  9964. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  9965. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  9966. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  9967. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  9968. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  9969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  9970. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  9971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  9972. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  9973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  9974. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  9975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  9976. // !!0 UnityEngine.Resources::GetBuiltinResource<System.Object>(System.String)
  9977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Resources_GetBuiltinResource_TisRuntimeObject_mEFE806C359F59E719E60AD86FFF7C2577FB98ED2_gshared (String_t* ___path0, const RuntimeMethod* method);
  9978. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  9979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_gshared (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, bool ___arg00, const RuntimeMethod* method);
  9980. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  9981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  9982. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  9983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  9984. // System.Int32 System.Linq.Enumerable::Count<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  9985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Enumerable_Count_TisRuntimeObject_mF35F8B37C78D02C08BB4F806038CA6EDE548A6B5_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
  9986. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  9987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  9988. // !0 System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<!0>)
  9989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * List_1_Find_mBE8A91B51D29EC296321E6070FCD76081576B31E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method);
  9990. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  9991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  9992. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  9993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
  9994. // !!0 System.Linq.Enumerable::First<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  9995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_First_TisRuntimeObject_mFC89774BB9348B656E12C9D2C73495237A31A399_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
  9996. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator()
  9997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C Dictionary_2_GetEnumerator_m17437D82A5AF502166F10DD12B5C5830DDB95444_gshared (Dictionary_2_tE1E5B6327FFA2C7AE34A69E0011815C914771C2F * __this, const RuntimeMethod* method);
  9998. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current()
  9999. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  10000. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::ToString()
  10001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* KeyValuePair_2_ToString_mE819840750F962CCE6C12B7FE3DFF3C6BACD542C_gshared (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 * __this, const RuntimeMethod* method);
  10002. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext()
  10003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mEEAA9A380252BB2F9B2403853F4C00F2F643ADC4_gshared (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  10004. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose()
  10005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m7567E65C01E35A09AD2AD4814D708A8E76469D31_gshared (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method);
  10006. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  10008. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m6A4C0446DF95BFD0FBCE148CEDC0A572FE82ED13_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  10010. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
  10011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method);
  10012. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  10014. // System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  10016. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Get()
  10017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73_gshared (const RuntimeMethod* method);
  10018. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Get()
  10019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ListPool_1_Get_m0D365A62D41AAD1767A42261730305251A7ED060_gshared (const RuntimeMethod* method);
  10020. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Get()
  10021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_gshared (const RuntimeMethod* method);
  10022. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Int32>::Get()
  10023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ListPool_1_Get_m779B59B1479710289B06CB10646D1FED4428B760_gshared (const RuntimeMethod* method);
  10024. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Release(System.Collections.Generic.List`1<T>)
  10025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___toRelease0, const RuntimeMethod* method);
  10026. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Release(System.Collections.Generic.List`1<T>)
  10027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_mED4CF77F8B8F15734E685A1AE43B8E350CC9009A_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___toRelease0, const RuntimeMethod* method);
  10028. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Release(System.Collections.Generic.List`1<T>)
  10029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___toRelease0, const RuntimeMethod* method);
  10030. // System.Void UnityEngine.UI.ListPool`1<System.Int32>::Release(System.Collections.Generic.List`1<T>)
  10031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_mE4775B6B7220D916739E5659042C511C7EB3F17D_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___toRelease0, const RuntimeMethod* method);
  10032. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear()
  10033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method);
  10034. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear()
  10035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m83FE75551E6A40A29FDFF65DF681289573D8A03D_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, const RuntimeMethod* method);
  10036. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
  10037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method);
  10038. // System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
  10039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  10040. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
  10041. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method);
  10042. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  10043. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
  10044. // !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
  10045. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, const RuntimeMethod* method);
  10046. // !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32)
  10047. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D List_1_get_Item_m18C2F32A08B3CCA28DBF32123E093F868BD9CB32_gshared_inline (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, int32_t ___index0, const RuntimeMethod* method);
  10048. // !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
  10049. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_gshared_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, const RuntimeMethod* method);
  10050. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0)
  10051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value1, const RuntimeMethod* method);
  10052. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0)
  10053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m72D361E83B5B78DB588215BC67E3AA2EF2E49134_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, int32_t ___index0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value1, const RuntimeMethod* method);
  10054. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0)
  10055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method);
  10056. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0)
  10057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___item0, const RuntimeMethod* method);
  10058. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0)
  10059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m97DC82736F0DD1CB475124571831124BBDC57847_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___item0, const RuntimeMethod* method);
  10060. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0)
  10061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___item0, const RuntimeMethod* method);
  10062. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  10063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
  10064. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  10065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m632B1AC6010416860C58BFFD4788D8A11AEEB089_gshared (UnityEvent_1_t1238B72D437B572D32DDC7E67B423C2E90691350 * __this, const RuntimeMethod* method);
  10066. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  10067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method);
  10068. // !!0 UnityEngine.Component::GetComponentInParent<System.Object>()
  10069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInParent_TisRuntimeObject_mADA186D1675BEA6779C469918206294354385EC3_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  10070. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  10071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, const RuntimeMethod* method);
  10072. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  10073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_gshared (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, const RuntimeMethod* method);
  10074. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  10075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7_gshared (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, const RuntimeMethod* method);
  10076. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::.ctor()
  10077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mF2353BD6855BD9E925E30E1CD4BC8582182DE0C7_gshared (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C * __this, const RuntimeMethod* method);
  10078. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_highlightedSprite()
  10079. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_highlightedSprite_m695FD2C0827908CBAFFF5D5033FEED380D4219FA_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method);
  10080. // System.Void UnityEngine.UI.SpriteState::set_highlightedSprite(UnityEngine.Sprite)
  10081. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_m3B5F7EF5AF584C6917BA3FB7155701F697B6070D_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method);
  10082. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_pressedSprite()
  10083. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_pressedSprite_mDCEB9F07BDD7C2CFCDC7F7680D05B47EA71965D6_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method);
  10084. // System.Void UnityEngine.UI.SpriteState::set_pressedSprite(UnityEngine.Sprite)
  10085. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_m21C5C37D35A794F750D6D4A95F794633B9027602_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method);
  10086. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_selectedSprite()
  10087. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_selectedSprite_mA85714CC6BF3801A63CC42B026E66CEDFD36949E_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method);
  10088. // System.Void UnityEngine.UI.SpriteState::set_selectedSprite(UnityEngine.Sprite)
  10089. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_selectedSprite_m00EC0C38B3ADBA12D9524CAE982BE8B21F608A54_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method);
  10090. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_disabledSprite()
  10091. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_disabledSprite_m7AF976C63DA03ED035B031D5A98413C39894F50C_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method);
  10092. // System.Void UnityEngine.UI.SpriteState::set_disabledSprite(UnityEngine.Sprite)
  10093. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_mB368418E0E6ED9F220570BC9F066C6B6BF227B13_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method);
  10094. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  10095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  10096. // System.Boolean UnityEngine.UI.SpriteState::Equals(UnityEngine.UI.SpriteState)
  10097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteState_Equals_m2190A8BFFC45EC86766FC68C808F3DFE18E35827 (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___other0, const RuntimeMethod* method);
  10098. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  10099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m7286C77CA28195FA2034695E55DD8A9D9B696DC5 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method);
  10100. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  10101. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  10102. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused()
  10103. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_m22370735AB4FCB930C65F3766E5965FCBDD55407_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  10104. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  10105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m27721F13F2C71F806C0CFFFB2D69CB647528911D (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method);
  10106. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  10107. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10108. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  10109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  10110. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  10111. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10112. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  10113. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10114. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  10115. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method);
  10116. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  10117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_mEE3FAAA8B87CAE09F156322B7A38E2EC5460E1BB (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___currentOverGo1, const RuntimeMethod* method);
  10118. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  10119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  10120. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  10121. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10122. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  10123. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67_inline (const RuntimeMethod* method);
  10124. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10125. inline bool ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ___functor2, const RuntimeMethod* method)
  10126. {
  10127. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10128. }
  10129. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject)
  10130. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method)
  10131. {
  10132. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared)(___root0, method);
  10133. }
  10134. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerClick()
  10135. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10136. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  10137. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10138. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler()
  10139. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * ExecuteEvents_get_pointerClickHandler_m8D0C77485F58F6FA716E739DB2594DF069530EBB_inline (const RuntimeMethod* method);
  10140. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10141. inline bool ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * ___functor2, const RuntimeMethod* method)
  10142. {
  10143. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10144. }
  10145. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler()
  10146. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * ExecuteEvents_get_dropHandler_mD0816EFA2E1E46EF2B3B06C64868B197B574A1C3_inline (const RuntimeMethod* method);
  10147. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IDropHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10148. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * ___callbackFunction2, const RuntimeMethod* method)
  10149. {
  10150. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mF48BF6C7ED453A0A5CDFABFB4975E7C876509603_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  10151. }
  10152. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  10153. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  10154. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  10155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  10156. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  10157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  10158. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerClick(UnityEngine.GameObject)
  10159. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  10160. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler()
  10161. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * ExecuteEvents_get_endDragHandler_mB81B25D98F3A84B074490C936E178DEB5E0D6EC3_inline (const RuntimeMethod* method);
  10162. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IEndDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10163. inline bool ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * ___functor2, const RuntimeMethod* method)
  10164. {
  10165. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10166. }
  10167. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  10168. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  10169. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  10170. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  10171. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  10172. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10173. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  10174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___currentPointerData0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___newEnterTarget1, const RuntimeMethod* method);
  10175. // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule()
  10176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_m6B2322F919981823C1859A6E51DAACDC9F2DAD61 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  10177. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  10178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  10179. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  10180. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  10181. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  10182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  10183. // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule()
  10184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_mA7960DD1DBAB0650F626B160128205601C86C0E4 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  10185. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  10186. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  10187. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject()
  10188. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_firstSelectedGameObject_mE8CE4C529A7849B4A0C0EC51E61037A0F7227EF0_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  10189. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  10190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___selected0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___pointer1, const RuntimeMethod* method);
  10191. // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule()
  10192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_mCB2874A23D5FE0C781DE61D118E94DDC058D7EC5 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  10193. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  10194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m98255DD7C5D23CDA50EE98C14A0EB2705CBD1233 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, const RuntimeMethod* method);
  10195. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  10196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_mDB8B0FD5B0C1AD356C91FF1B301E1EB64197506F (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method);
  10197. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  10198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_m2C06F4FED9D3F300031E889330180C5004034DBA (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method);
  10199. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  10200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m0E5CCCC3F32DF86C32E02873DDE2BF29E9A05E37 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method);
  10201. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents()
  10202. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m6577B15136A3AAE95673BBE20109F12C4BB2D023_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  10203. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  10204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_mA86033B85BCC6D4BB5846B590AB1F2A21FE347ED (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method);
  10205. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  10206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m294066868523F9D8AB5DA828F9A326C2F6999ED0 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method);
  10207. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  10208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050 (Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C * __this, const RuntimeMethod* method);
  10209. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  10210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetTouchPointerEventData_mA53FE69943897DF12DAE6A1C342A53334A41E59F (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method);
  10211. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  10212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m1ACFC2288CC51BD8C85C6894994923B1762B0B49 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method);
  10213. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  10214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_m0DB8FD2375F00D7A1059AD4582F52C1CF048158B (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data0, const RuntimeMethod* method);
  10215. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  10216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  10217. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  10218. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  10219. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  10220. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method);
  10221. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  10222. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10223. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  10224. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  10225. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  10226. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_mAF28B12216468A02DACA9900B0A57FA1BF3B94F4_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method);
  10227. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  10228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m691EBB4E49657B1C21D25B79FB1C2F6ABD870A92 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___currentOverGo0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___pointerEvent1, const RuntimeMethod* method);
  10229. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  10230. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  10231. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler()
  10232. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * ExecuteEvents_get_pointerDownHandler_m9C9261D6CAB8B6DB61C1165F28B52A3EC1F84C3A_inline (const RuntimeMethod* method);
  10233. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerDownHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10234. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * ___callbackFunction2, const RuntimeMethod* method)
  10235. {
  10236. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mF48BF6C7ED453A0A5CDFABFB4975E7C876509603_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  10237. }
  10238. // System.Single UnityEngine.Time::get_unscaledTime()
  10239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258 (const RuntimeMethod* method);
  10240. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  10241. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10242. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  10243. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m08F7FD164EFE2AE7B47A15C70BC418632B9E5950_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10244. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  10245. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mB44AAB99335BD7D2BD93E40DAC282A56202E44F2_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10246. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  10247. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method);
  10248. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  10249. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method);
  10250. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject)
  10251. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method)
  10252. {
  10253. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared)(___root0, method);
  10254. }
  10255. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag()
  10256. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * ExecuteEvents_get_initializePotentialDrag_m726CADE4F0D36D5A2699A9CD02699116D34C799A_inline (const RuntimeMethod* method);
  10257. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IInitializePotentialDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10258. inline bool ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * ___functor2, const RuntimeMethod* method)
  10259. {
  10260. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10261. }
  10262. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler()
  10263. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * ExecuteEvents_get_pointerExitHandler_mE6B90ECE2E2AFFBF4487BE3B3E9A1F43A5C72BCB_inline (const RuntimeMethod* method);
  10264. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10265. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA_mA6F521FAB90B5772ABBD42BE2E6FFC93C2363E33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * ___callbackFunction2, const RuntimeMethod* method)
  10266. {
  10267. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mF48BF6C7ED453A0A5CDFABFB4975E7C876509603_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  10268. }
  10269. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler()
  10270. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * ExecuteEvents_get_submitHandler_m6B589A2BEB9E2CF3BDAB2E39E1A67BF76B4D6095_inline (const RuntimeMethod* method);
  10271. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISubmitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10272. inline bool ExecuteEvents_Execute_TisISubmitHandler_t20677BB54F3FD568032702852052A70355A0D774_m85570C9153E80406C8213FBC08891128A51BB892 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * ___functor2, const RuntimeMethod* method)
  10273. {
  10274. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10275. }
  10276. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler()
  10277. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * ExecuteEvents_get_cancelHandler_m3DC78C07BF9678E9DF9064D9BC987E9F1FA221C8_inline (const RuntimeMethod* method);
  10278. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ICancelHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10279. inline bool ExecuteEvents_Execute_TisICancelHandler_t9288977907DA5B88ED40625672C05460E60752F8_m198C79464DD56A595A6161B19B78E5E2FD1044D9 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * ___functor2, const RuntimeMethod* method)
  10280. {
  10281. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10282. }
  10283. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  10284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 StandaloneInputModule_GetRawMoveVector_mDA3F235097E686FE09FEC4E1A3BC0EB6F8EDF1FE (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method);
  10285. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  10286. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  10287. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  10288. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline (AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * __this, const RuntimeMethod* method);
  10289. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler()
  10290. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * ExecuteEvents_get_moveHandler_mEA286929FEB1FF5040F9FA8913B5B819808F9F90_inline (const RuntimeMethod* method);
  10291. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IMoveHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10292. inline bool ExecuteEvents_Execute_TisIMoveHandler_t603A54D1EA15704B37D022CCE294EFE3F831559F_m0504DE3A83975304D129D6089B0608393E0C7AF7 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * ___functor2, const RuntimeMethod* method)
  10293. {
  10294. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10295. }
  10296. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  10297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m1D697D9E5F2FDF5B770471185CD364D12A89B18A (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, int32_t ___id0, const RuntimeMethod* method);
  10298. // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton)
  10299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, int32_t ___button0, const RuntimeMethod* method);
  10300. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData()
  10301. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method);
  10302. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  10303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_mE5D5A47900D7FAFCBBC58ACBDCB03BE2958FF7A6 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ___data0, const RuntimeMethod* method);
  10304. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  10305. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10306. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject)
  10307. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_GetEventHandler_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_mAC9DF9D93BF477348C4D0C918293847319BD04E1 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, const RuntimeMethod* method)
  10308. {
  10309. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m6438D665F9FC8B7823449A1BE5B86AE4D044E357_gshared)(___root0, method);
  10310. }
  10311. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler()
  10312. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * ExecuteEvents_get_scrollHandler_m4C8DF1B6D5EC3243AFE2EAEA87BAE72E87AB6456_inline (const RuntimeMethod* method);
  10313. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10314. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_m9A7CDD374FDCD7D5FCF1E1F91DE2458B86A22069 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___root0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * ___callbackFunction2, const RuntimeMethod* method)
  10315. {
  10316. return (( GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mF48BF6C7ED453A0A5CDFABFB4975E7C876509603_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  10317. }
  10318. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler()
  10319. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * ExecuteEvents_get_updateSelectedHandler_mA6B61ECA1F26501A2294B4EB06EBC2532E423891_inline (const RuntimeMethod* method);
  10320. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IUpdateSelectedHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10321. inline bool ExecuteEvents_Execute_TisIUpdateSelectedHandler_tD5D76B759B900C3F557E3CEC55F6E08EE6909806_mBFD650297AF62567370432ED0EC48C057FBA7C72 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___target0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData1, EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * ___functor2, const RuntimeMethod* method)
  10322. {
  10323. return (( bool (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *, EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared)(___target0, ___eventData1, ___functor2, method);
  10324. }
  10325. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame()
  10326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_mEB9CB4D5EFBFDD43BB877CBA36FCE0DA8F21C3FF (MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * __this, const RuntimeMethod* method);
  10327. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame()
  10328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_m014BA45901727A4D5C432BB239D0E076D8A82EA1 (MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * __this, const RuntimeMethod* method);
  10329. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  10330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, int32_t ___readMask5, int32_t ___writeMask6, const RuntimeMethod* method);
  10331. // System.Boolean UnityEngine.Application::get_isBatchMode()
  10332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB (const RuntimeMethod* method);
  10333. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  10334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  10335. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  10336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method);
  10337. // System.String UnityEngine.Object::get_name()
  10338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  10339. // System.String System.String::Concat(System.String,System.String,System.String)
  10340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  10341. // System.Void UnityEngine.UI.StencilMaterial::LogWarningWhenNotInBatchmode(System.String,UnityEngine.Object)
  10342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9 (String_t* ___warning0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  10343. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Count()
  10344. inline int32_t List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_inline (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * __this, const RuntimeMethod* method)
  10345. {
  10346. return (( int32_t (*) (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  10347. }
  10348. // !0 System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Item(System.Int32)
  10349. inline MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_inline (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * __this, int32_t ___index0, const RuntimeMethod* method)
  10350. {
  10351. return (( MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * (*) (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  10352. }
  10353. // System.Void UnityEngine.UI.StencilMaterial/MatEntry::.ctor()
  10354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MatEntry__ctor_mE5E902719906D17EAC17E5861CD3A6BB91B913A0 (MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * __this, const RuntimeMethod* method);
  10355. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  10356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD0C3D9CFAFE0FB858D864092467387D7FA178245 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source0, const RuntimeMethod* method);
  10357. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  10358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method);
  10359. // System.String System.String::Format(System.String,System.Object[])
  10360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  10361. // System.Void UnityEngine.Object::set_name(System.String)
  10362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method);
  10363. // System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
  10364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method);
  10365. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  10366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method);
  10367. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  10368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method);
  10369. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Add(!0)
  10370. inline void List_1_Add_m76B59C1CDDC08B09DAD61CC72583F756EC66D5F7 (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * __this, MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * ___item0, const RuntimeMethod* method)
  10371. {
  10372. (( void (*) (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 *, MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  10373. }
  10374. // System.Void UnityEngine.UI.Misc::DestroyImmediate(UnityEngine.Object)
  10375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Misc_DestroyImmediate_m3BC4E96D6AF557F44FC567795BFA0BC7B73BFF94 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  10376. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::RemoveAt(System.Int32)
  10377. inline void List_1_RemoveAt_m699343CCAD737DBE97A74D690192E9EE18B92875 (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * __this, int32_t ___index0, const RuntimeMethod* method)
  10378. {
  10379. (( void (*) (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared)(__this, ___index0, method);
  10380. }
  10381. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Clear()
  10382. inline void List_1_Clear_m6FCC5E5631A51B060452D9EF0759A8626C4934BD (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * __this, const RuntimeMethod* method)
  10383. {
  10384. (( void (*) (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  10385. }
  10386. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::.ctor()
  10387. inline void List_1__ctor_m2344660D7A523EFBB244802B52937DEAA0982A8C (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * __this, const RuntimeMethod* method)
  10388. {
  10389. (( void (*) (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  10390. }
  10391. // UnityEngine.UI.FontData UnityEngine.UI.FontData::get_defaultFontData()
  10392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * FontData_get_defaultFontData_m654EF34537A4653001B16343CB01B5937CEFED88 (const RuntimeMethod* method);
  10393. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  10394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  10395. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  10396. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method);
  10397. // System.Int32 System.String::get_Length()
  10398. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  10399. // System.Void UnityEngine.TextGenerator::.ctor()
  10400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2018893FBFC055D3BBB11F0BEF120799E670E90D (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  10401. // System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
  10402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m1476375B22A72960883563CFB9590528F2439EE0 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, int32_t ___initialCapacity0, const RuntimeMethod* method);
  10403. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  10404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  10405. // UnityEngine.Material UnityEngine.Font::get_material()
  10406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565 (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method);
  10407. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  10408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method);
  10409. // UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture()
  10410. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Graphic_get_mainTexture_m92495D19AF1E318C85255FCD82605A6FDD0C6E56_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  10411. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  10412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  10413. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  10414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  10415. // System.Void UnityEngine.TextGenerator::Invalidate()
  10416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Invalidate_m5A27D34A969A8607A2115999DE68530949DAB591 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  10417. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingGraphics()
  10418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingGraphics_mD6E0ABA699EE9F2EB20B2E630473321A5695648E (const RuntimeMethod* method);
  10419. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  10420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7 (const RuntimeMethod* method);
  10421. // UnityEngine.Font UnityEngine.UI.FontData::get_font()
  10422. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * FontData_get_font_mF59D5C9E97B46D8F298E83AD5A91B59740ACB8AF_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10423. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  10424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  10425. // System.Void UnityEngine.UI.FontUpdateTracker::UntrackText(UnityEngine.UI.Text)
  10426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker_UntrackText_m1799E29626E2250B0428881391DF596F984156C9 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___t0, const RuntimeMethod* method);
  10427. // System.Void UnityEngine.UI.FontData::set_font(UnityEngine.Font)
  10428. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_font_m026F16527DCD0CD4F25361B4DED1756553D0FAE8_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___value0, const RuntimeMethod* method);
  10429. // System.Void UnityEngine.UI.FontUpdateTracker::TrackText(UnityEngine.UI.Text)
  10430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker_TrackText_m3455C2F921AA8A4E9756D23624FC3E9D6F8BFD60 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___t0, const RuntimeMethod* method);
  10431. // System.Boolean System.String::IsNullOrEmpty(System.String)
  10432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  10433. // System.Boolean System.String::op_Inequality(System.String,System.String)
  10434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Inequality_mDDA2DDED3E7EF042987EB7180EE3E88105F0AAE2 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  10435. // System.Boolean UnityEngine.UI.FontData::get_richText()
  10436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_richText_mA3A81900C3BA0C464AD07736326CF5E01D1DE6A5_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10437. // System.Void UnityEngine.UI.FontData::set_richText(System.Boolean)
  10438. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_richText_mD08E389ADCE118C9B2043555896565070F4A61B3_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, bool ___value0, const RuntimeMethod* method);
  10439. // System.Boolean UnityEngine.UI.FontData::get_bestFit()
  10440. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_bestFit_mF1603689DD76EEBD462794B6F16E571AA84642DE_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10441. // System.Void UnityEngine.UI.FontData::set_bestFit(System.Boolean)
  10442. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_bestFit_m88B35F336FB48E710623DE8DCBF4809F257A76E4_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, bool ___value0, const RuntimeMethod* method);
  10443. // System.Int32 UnityEngine.UI.FontData::get_minSize()
  10444. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_minSize_m5EF405821A9665106B19F0B1C72ECD0FE27DE727_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10445. // System.Void UnityEngine.UI.FontData::set_minSize(System.Int32)
  10446. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_minSize_m882073EF72432C453CF5EE554F1C40EB369B1267_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method);
  10447. // System.Int32 UnityEngine.UI.FontData::get_maxSize()
  10448. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_maxSize_m53ECFA4C6AD93DD56EA3D42414EF29BC83882A56_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10449. // System.Void UnityEngine.UI.FontData::set_maxSize(System.Int32)
  10450. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_maxSize_m19265E3D2E977671F9AA2F5FA6B67893FC8B6D4D_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method);
  10451. // UnityEngine.TextAnchor UnityEngine.UI.FontData::get_alignment()
  10452. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_alignment_m432230C0F14D50D39C51713158D703898B7B37A5_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10453. // System.Void UnityEngine.UI.FontData::set_alignment(UnityEngine.TextAnchor)
  10454. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignment_m37A3B04BD3E107BA0ED5790C113325979BE96B80_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method);
  10455. // System.Boolean UnityEngine.UI.FontData::get_alignByGeometry()
  10456. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_alignByGeometry_m0445778A81F8A695935D1DD8AF02E11CB054B753_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10457. // System.Void UnityEngine.UI.FontData::set_alignByGeometry(System.Boolean)
  10458. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignByGeometry_m37B399E7776DD78B91DD17BA99521012A0AA9DB3_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, bool ___value0, const RuntimeMethod* method);
  10459. // System.Int32 UnityEngine.UI.FontData::get_fontSize()
  10460. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontSize_mE13F5F1B45827C6011C8A31B05E618B60832331B_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10461. // System.Void UnityEngine.UI.FontData::set_fontSize(System.Int32)
  10462. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontSize_mE9B82951CCF0D998F6F115E6C9D8E5E907781D76_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method);
  10463. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::get_horizontalOverflow()
  10464. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_horizontalOverflow_m4753C85F6030408730D122DA0EAD7266903A9958_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10465. // System.Void UnityEngine.UI.FontData::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  10466. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_horizontalOverflow_mFE27939FF5E996F996B9FFA277243D2F50566E03_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method);
  10467. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::get_verticalOverflow()
  10468. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_verticalOverflow_m2F782F21A1721A387126B5968DD8C5616C8EA2BD_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10469. // System.Void UnityEngine.UI.FontData::set_verticalOverflow(UnityEngine.VerticalWrapMode)
  10470. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_verticalOverflow_m1EBDF75A9D5F98CB815612FA35249CE177DC1E5C_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method);
  10471. // System.Single UnityEngine.UI.FontData::get_lineSpacing()
  10472. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FontData_get_lineSpacing_m5868C02CEDB7C34057BB5AE97ACE7721BD3B5110_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10473. // System.Void UnityEngine.UI.FontData::set_lineSpacing(System.Single)
  10474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_lineSpacing_mEBE69BC6FF339D085BE81D829861627240F64EDD_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, float ___value0, const RuntimeMethod* method);
  10475. // UnityEngine.FontStyle UnityEngine.UI.FontData::get_fontStyle()
  10476. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontStyle_mBDCA14034A03D890A46B8BC82CFDE821352D1CB1_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method);
  10477. // System.Void UnityEngine.UI.FontData::set_fontStyle(UnityEngine.FontStyle)
  10478. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontStyle_m7E34F839351D0096FA9B81CE87E5A22B995765D1_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method);
  10479. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  10480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  10481. // System.Boolean UnityEngine.Font::get_dynamic()
  10482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method);
  10483. // System.Single UnityEngine.Canvas::get_scaleFactor()
  10484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m3F0D7E3B97B0493F4E98B2BBCA7A57BC1E1CB710 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  10485. // System.Int32 UnityEngine.Font::get_fontSize()
  10486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Font_get_fontSize_m284493C6ABD87266D2DC3D32619D9972F6711261 (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, const RuntimeMethod* method);
  10487. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  10488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m61F2B68A4560CAB2A40C3C6F6AF74C3C10D80AE8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  10489. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  10490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m85189B68E2DBE5ECCFBC9B2A1385F38050FE2686 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  10491. // System.Void UnityEngine.UI.Graphic::UpdateGeometry()
  10492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UpdateGeometry_m28D710BB5ABA1340DB4350B6CBC65DC687655EC5 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  10493. // !!0 UnityEngine.Resources::GetBuiltinResource<UnityEngine.Font>(System.String)
  10494. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * Resources_GetBuiltinResource_TisFont_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_m69FC1ACCDDCB6D05652CE0B82BEDEC0CDF3AE888 (String_t* ___path0, const RuntimeMethod* method)
  10495. {
  10496. return (( Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * (*) (String_t*, const RuntimeMethod*))Resources_GetBuiltinResource_TisRuntimeObject_mEFE806C359F59E719E60AD86FFF7C2577FB98ED2_gshared)(___path0, method);
  10497. }
  10498. // System.Void UnityEngine.UI.Text::set_font(UnityEngine.Font)
  10499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_font_m10F529719C942343F7B963D28480A20940CD0B52 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___value0, const RuntimeMethod* method);
  10500. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  10501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  10502. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  10503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  10504. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  10505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  10506. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  10507. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  10508. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  10509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  10510. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  10511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  10512. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  10513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___extents0, const RuntimeMethod* method);
  10514. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  10515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  10516. // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
  10517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_mE5FA5DB6EBB1EBA92C3A09DC213EB8607396F265 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___context2, const RuntimeMethod* method);
  10518. // System.Collections.Generic.IList`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::get_verts()
  10519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_verts_m24E5F72EF4BB465321EA39A7B87285B48B423131 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  10520. // System.Void UnityEngine.UI.VertexHelper::Clear()
  10521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  10522. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  10523. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  10524. // UnityEngine.Vector2 UnityEngine.UI.Graphic::PixelAdjustPoint(UnityEngine.Vector2)
  10525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Graphic_PixelAdjustPoint_m97EB91CCF7ED5D9892043E53DC0574FED3EF89AA (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method);
  10526. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  10527. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  10528. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  10529. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  10530. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  10531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m16C46AF7CE9A2D9E1AE47A4B9799081A707C47B5 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___verts0, const RuntimeMethod* method);
  10532. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  10533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * Text_get_cachedTextGeneratorForLayout_m464140899A674C970F9BBAD836EDDC1AD74DFF66 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  10534. // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
  10535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_mF951E0E3DDE4CD9688C698AB81CE96699DE53206 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method);
  10536. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  10537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  10538. // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
  10539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_mE685E293F9A571A49FDCCD3D7B45F8D732F5E195 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method);
  10540. // System.Void UnityEngine.UI.Toggle::SetToggleGroup(UnityEngine.UI.ToggleGroup,System.Boolean)
  10541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetToggleGroup_m50058F84A8AD3CF060D50147D7DF0FD9DA8FDD12 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * ___newGroup0, bool ___setMemberValue1, const RuntimeMethod* method);
  10542. // System.Void UnityEngine.UI.Toggle::PlayEffect(System.Boolean)
  10543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_PlayEffect_m60130B573D4FA4821127FFAFB1D1822315D5ACAA (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___instant0, const RuntimeMethod* method);
  10544. // System.Void UnityEngine.UI.Toggle/ToggleEvent::.ctor()
  10545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleEvent__ctor_m8B27AC4348B70FDEF171E184CE39A0B40CD07022 (ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 * __this, const RuntimeMethod* method);
  10546. // System.Void UnityEngine.UI.Selectable::.ctor()
  10547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  10548. // System.Void UnityEngine.UI.ToggleGroup::EnsureValidState()
  10549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_EnsureValidState_m8995EE9A121B4ED71723E21A317B6264C08E03FE (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method);
  10550. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
  10551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_m7D4F82D8ADD8723A4712F376C5D5F0F18A856966 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  10552. // System.Void UnityEngine.UI.Selectable::OnEnable()
  10553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  10554. // System.Void UnityEngine.UI.Selectable::OnDisable()
  10555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  10556. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  10557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  10558. // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
  10559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 CanvasRenderer_GetColor_mEE82D01DA3B43136DAEBEC212A38AABC16D20931 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  10560. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean,System.Boolean)
  10561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Set_mDFEF33CCBD142D223B80FEBA43C75DD3A0ECA312 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___value0, bool ___sendCallback1, const RuntimeMethod* method);
  10562. // System.Void UnityEngine.UI.Selectable::OnDidApplyAnimationProperties()
  10563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDidApplyAnimationProperties_mF971F5679B02796A1626742C7D4D66DFE6A9A122 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  10564. // System.Void UnityEngine.UI.ToggleGroup::UnregisterToggle(UnityEngine.UI.Toggle)
  10565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_UnregisterToggle_m1903602F193762B2E5264642D7C09B2A91B52685 (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, const RuntimeMethod* method);
  10566. // System.Void UnityEngine.UI.ToggleGroup::RegisterToggle(UnityEngine.UI.Toggle)
  10567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_RegisterToggle_m7E87D7943C6D2CCBE0B792326F69AA18A726848C (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, const RuntimeMethod* method);
  10568. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  10569. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m2B1F3640101A6FCDA6B5AF27924FFD10E3A89A6C_inline (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method);
  10570. // System.Void UnityEngine.UI.ToggleGroup::NotifyToggleOn(UnityEngine.UI.Toggle,System.Boolean)
  10571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_NotifyToggleOn_m4B1E6B18DFFFB672B2227C4DCAB68A26440FA33F (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, bool ___sendCallback1, const RuntimeMethod* method);
  10572. // System.Boolean UnityEngine.UI.ToggleGroup::AnyTogglesOn()
  10573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ToggleGroup_AnyTogglesOn_mA6EB9869F012D763BF7150EC335DFF548A02837D (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method);
  10574. // System.Boolean UnityEngine.UI.ToggleGroup::get_allowSwitchOff()
  10575. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_m970C9B6CFCC408D8146B2D4100780E6BECC080F0_inline (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method);
  10576. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  10577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  10578. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  10579. inline void UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, bool ___arg00, const RuntimeMethod* method)
  10580. {
  10581. (( void (*) (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB *, bool, const RuntimeMethod*))UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_gshared)(__this, ___arg00, method);
  10582. }
  10583. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  10584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_isOn_mB018B9F410D7236AAB71D6D1A5BACC64C891F507 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___value0, const RuntimeMethod* method);
  10585. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  10586. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  10587. // System.Void UnityEngine.UI.Toggle::InternalToggle()
  10588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_InternalToggle_m3C04FA487B0F311CD814F7C6796D1F8EEBF9A594 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method);
  10589. // UnityEngine.Transform UnityEngine.Component::get_transform()
  10590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  10591. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::.ctor()
  10592. inline void List_1__ctor_m95C7DC8B3DDE421AE22731EFA00ED616D8373A14 (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * __this, const RuntimeMethod* method)
  10593. {
  10594. (( void (*) (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  10595. }
  10596. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  10597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  10598. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  10599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_m7334773773C9454A7A6E95613E60762E68B728F7 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  10600. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  10601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method);
  10602. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Contains(!0)
  10603. inline bool List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047 (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___item0, const RuntimeMethod* method)
  10604. {
  10605. return (( bool (*) (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E *, const RuntimeMethod*))List_1_Contains_m99C700668AC6D272188471D2D6B784A2B5636C8E_gshared)(__this, ___item0, method);
  10606. }
  10607. // System.Void System.ArgumentException::.ctor(System.String)
  10608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  10609. // System.Void UnityEngine.UI.ToggleGroup::ValidateToggleIsInGroup(UnityEngine.UI.Toggle)
  10610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_ValidateToggleIsInGroup_mE666CF7D1CF799910B808A81855D087F9E44E93D (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, const RuntimeMethod* method);
  10611. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Item(System.Int32)
  10612. inline Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * __this, int32_t ___index0, const RuntimeMethod* method)
  10613. {
  10614. return (( Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * (*) (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  10615. }
  10616. // System.Void UnityEngine.UI.Toggle::SetIsOnWithoutNotify(System.Boolean)
  10617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetIsOnWithoutNotify_mD07469424A970A7894F38F2AE3A84CC465AE7952 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___value0, const RuntimeMethod* method);
  10618. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Count()
  10619. inline int32_t List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_inline (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * __this, const RuntimeMethod* method)
  10620. {
  10621. return (( int32_t (*) (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  10622. }
  10623. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Remove(!0)
  10624. inline bool List_1_Remove_m0366C59CB3ADD4728DFD69DD6988EB53B002F4D3 (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___item0, const RuntimeMethod* method)
  10625. {
  10626. return (( bool (*) (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
  10627. }
  10628. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Add(!0)
  10629. inline void List_1_Add_mE96000FCFD17C692A6E200F1681071903719297D (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___item0, const RuntimeMethod* method)
  10630. {
  10631. (( void (*) (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  10632. }
  10633. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::ActiveToggles()
  10634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ToggleGroup_ActiveToggles_m4CF8A6DBB4637A10A5CDB852B42C4C4FBCFC3C00 (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method);
  10635. // System.Int32 System.Linq.Enumerable::Count<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<!!0>)
  10636. inline int32_t Enumerable_Count_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m2470347548AFE0EC575E361DFBFA7FA41DEA9E09 (RuntimeObject* ___source0, const RuntimeMethod* method)
  10637. {
  10638. return (( int32_t (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Count_TisRuntimeObject_mF35F8B37C78D02C08BB4F806038CA6EDE548A6B5_gshared)(___source0, method);
  10639. }
  10640. // UnityEngine.UI.Toggle UnityEngine.UI.ToggleGroup::GetFirstActiveToggle()
  10641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ToggleGroup_GetFirstActiveToggle_mB4938A5F6C3AB10118C16C4F09B02E0EE1AD223A (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method);
  10642. // System.Void System.Predicate`1<UnityEngine.UI.Toggle>::.ctor(System.Object,System.IntPtr)
  10643. inline void Predicate_1__ctor_m2367A8896ACF57EAC1684512369C90B7A8924A38 (Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  10644. {
  10645. (( void (*) (Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method);
  10646. }
  10647. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Find(System.Predicate`1<!0>)
  10648. inline Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * List_1_Find_mAA2EDB6DC2F4B42C74EBDD7413437B9EE1E68232 (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * __this, Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * ___match0, const RuntimeMethod* method)
  10649. {
  10650. return (( Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * (*) (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *, Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 *, const RuntimeMethod*))List_1_Find_mBE8A91B51D29EC296321E6070FCD76081576B31E_gshared)(__this, ___match0, method);
  10651. }
  10652. // System.Void System.Func`2<UnityEngine.UI.Toggle,System.Boolean>::.ctor(System.Object,System.IntPtr)
  10653. inline void Func_2__ctor_m5F2D629FADC675310F05C902148B37A0B32D9F25 (Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  10654. {
  10655. (( void (*) (Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method);
  10656. }
  10657. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  10658. inline RuntimeObject* Enumerable_Where_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m7CABA3A9BF05C9F146B7B60DCEF04D6941D67834 (RuntimeObject* ___source0, Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * ___predicate1, const RuntimeMethod* method)
  10659. {
  10660. return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared)(___source0, ___predicate1, method);
  10661. }
  10662. // !!0 System.Linq.Enumerable::First<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<!!0>)
  10663. inline Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * Enumerable_First_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m555CB77DD2872A6630FD273BCC6B86E3A6F6CF7E (RuntimeObject* ___source0, const RuntimeMethod* method)
  10664. {
  10665. return (( Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_First_TisRuntimeObject_mFC89774BB9348B656E12C9D2C73495237A31A399_gshared)(___source0, method);
  10666. }
  10667. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  10668. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m0D30D44DE67C0220BDE939DB70F47100344ABD62_inline (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method);
  10669. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  10670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_mAE7BEFCC688D9572A01983A0EADDC72C8BC55302 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method);
  10671. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  10672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_mF581740619A868F99690CCA249941049306D6227 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method);
  10673. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  10674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_mF1371956D57515679F23FD9A3CE7EEA1335C0C99 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method);
  10675. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  10676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m3705E3E72EAB93BF7476A160ACFF17E8002E3A85 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method);
  10677. // System.Void System.Text.StringBuilder::.ctor()
  10678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m5A81DE19E748F748E19FF13FB6FFD2547F9212D9 (StringBuilder_t * __this, const RuntimeMethod* method);
  10679. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine(System.String)
  10680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  10681. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  10682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113 (PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 * __this, int32_t ___id0, const RuntimeMethod* method);
  10683. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  10684. inline Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * __this, const RuntimeMethod* method)
  10685. {
  10686. return (( Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 (*) (Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m17437D82A5AF502166F10DD12B5C5830DDB95444_gshared)(__this, method);
  10687. }
  10688. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  10689. inline KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_inline (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  10690. {
  10691. return (( KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline)(__this, method);
  10692. }
  10693. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::ToString()
  10694. inline String_t* KeyValuePair_2_ToString_m39E9192F7D89EFD6CCF3FA55B86F36A89663F7C3 (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 * __this, const RuntimeMethod* method)
  10695. {
  10696. return (( String_t* (*) (KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *, const RuntimeMethod*))KeyValuePair_2_ToString_mE819840750F962CCE6C12B7FE3DFF3C6BACD542C_gshared)(__this, method);
  10697. }
  10698. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  10699. inline bool Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  10700. {
  10701. return (( bool (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_MoveNext_mEEAA9A380252BB2F9B2403853F4C00F2F643ADC4_gshared)(__this, method);
  10702. }
  10703. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  10704. inline void Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473 (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 * __this, const RuntimeMethod* method)
  10705. {
  10706. (( void (*) (Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *, const RuntimeMethod*))Enumerator_Dispose_m7567E65C01E35A09AD2AD4814D708A8E76469D31_gshared)(__this, method);
  10707. }
  10708. // System.Void UnityEngine.MonoBehaviour::.ctor()
  10709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method);
  10710. // System.Void System.Object::.ctor()
  10711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  10712. // System.Void UnityEngine.UI.VertexHelper::InitializeListIfRequired()
  10713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  10714. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  10715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  10716. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10717. inline void List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  10718. {
  10719. (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_gshared)(__this, ___collection0, method);
  10720. }
  10721. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  10722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  10723. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10724. inline void List_1_AddRange_m6A4C0446DF95BFD0FBCE148CEDC0A572FE82ED13 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  10725. {
  10726. (( void (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m6A4C0446DF95BFD0FBCE148CEDC0A572FE82ED13_gshared)(__this, ___collection0, method);
  10727. }
  10728. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
  10729. inline void List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method)
  10730. {
  10731. (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_gshared)(__this, method);
  10732. }
  10733. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  10734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method);
  10735. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10736. inline void List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  10737. {
  10738. (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_gshared)(__this, ___collection0, method);
  10739. }
  10740. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  10741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  10742. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  10743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  10744. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  10745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  10746. // System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10747. inline void List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  10748. {
  10749. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_gshared)(__this, ___collection0, method);
  10750. }
  10751. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Get()
  10752. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73 (const RuntimeMethod* method)
  10753. {
  10754. return (( List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * (*) (const RuntimeMethod*))ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73_gshared)(method);
  10755. }
  10756. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Get()
  10757. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ListPool_1_Get_m0D365A62D41AAD1767A42261730305251A7ED060 (const RuntimeMethod* method)
  10758. {
  10759. return (( List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * (*) (const RuntimeMethod*))ListPool_1_Get_m0D365A62D41AAD1767A42261730305251A7ED060_gshared)(method);
  10760. }
  10761. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Get()
  10762. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39 (const RuntimeMethod* method)
  10763. {
  10764. return (( List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * (*) (const RuntimeMethod*))ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_gshared)(method);
  10765. }
  10766. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Int32>::Get()
  10767. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ListPool_1_Get_m779B59B1479710289B06CB10646D1FED4428B760 (const RuntimeMethod* method)
  10768. {
  10769. return (( List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * (*) (const RuntimeMethod*))ListPool_1_Get_m779B59B1479710289B06CB10646D1FED4428B760_gshared)(method);
  10770. }
  10771. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Release(System.Collections.Generic.List`1<T>)
  10772. inline void ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___toRelease0, const RuntimeMethod* method)
  10773. {
  10774. (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359_gshared)(___toRelease0, method);
  10775. }
  10776. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Release(System.Collections.Generic.List`1<T>)
  10777. inline void ListPool_1_Release_mED4CF77F8B8F15734E685A1AE43B8E350CC9009A (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___toRelease0, const RuntimeMethod* method)
  10778. {
  10779. (( void (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))ListPool_1_Release_mED4CF77F8B8F15734E685A1AE43B8E350CC9009A_gshared)(___toRelease0, method);
  10780. }
  10781. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Release(System.Collections.Generic.List`1<T>)
  10782. inline void ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___toRelease0, const RuntimeMethod* method)
  10783. {
  10784. (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_gshared)(___toRelease0, method);
  10785. }
  10786. // System.Void UnityEngine.UI.ListPool`1<System.Int32>::Release(System.Collections.Generic.List`1<T>)
  10787. inline void ListPool_1_Release_mE4775B6B7220D916739E5659042C511C7EB3F17D (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___toRelease0, const RuntimeMethod* method)
  10788. {
  10789. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))ListPool_1_Release_mE4775B6B7220D916739E5659042C511C7EB3F17D_gshared)(___toRelease0, method);
  10790. }
  10791. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear()
  10792. inline void List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method)
  10793. {
  10794. (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702_gshared)(__this, method);
  10795. }
  10796. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear()
  10797. inline void List_1_Clear_m83FE75551E6A40A29FDFF65DF681289573D8A03D (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, const RuntimeMethod* method)
  10798. {
  10799. (( void (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))List_1_Clear_m83FE75551E6A40A29FDFF65DF681289573D8A03D_gshared)(__this, method);
  10800. }
  10801. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
  10802. inline void List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, const RuntimeMethod* method)
  10803. {
  10804. (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_gshared)(__this, method);
  10805. }
  10806. // System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
  10807. inline void List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  10808. {
  10809. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_gshared)(__this, method);
  10810. }
  10811. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
  10812. inline int32_t List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method)
  10813. {
  10814. return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_gshared_inline)(__this, method);
  10815. }
  10816. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  10817. inline int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  10818. {
  10819. return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline)(__this, method);
  10820. }
  10821. // !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
  10822. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, const RuntimeMethod* method)
  10823. {
  10824. return (( Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, const RuntimeMethod*))List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_gshared_inline)(__this, ___index0, method);
  10825. }
  10826. // !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32)
  10827. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D List_1_get_Item_m18C2F32A08B3CCA28DBF32123E093F868BD9CB32_inline (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, int32_t ___index0, const RuntimeMethod* method)
  10828. {
  10829. return (( Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, const RuntimeMethod*))List_1_get_Item_m18C2F32A08B3CCA28DBF32123E093F868BD9CB32_gshared_inline)(__this, ___index0, method);
  10830. }
  10831. // !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
  10832. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, const RuntimeMethod* method)
  10833. {
  10834. return (( Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_gshared_inline)(__this, ___index0, method);
  10835. }
  10836. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0)
  10837. inline void List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value1, const RuntimeMethod* method)
  10838. {
  10839. (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , const RuntimeMethod*))List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406_gshared)(__this, ___index0, ___value1, method);
  10840. }
  10841. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0)
  10842. inline void List_1_set_Item_m72D361E83B5B78DB588215BC67E3AA2EF2E49134 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, int32_t ___index0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value1, const RuntimeMethod* method)
  10843. {
  10844. (( void (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D , const RuntimeMethod*))List_1_set_Item_m72D361E83B5B78DB588215BC67E3AA2EF2E49134_gshared)(__this, ___index0, ___value1, method);
  10845. }
  10846. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0)
  10847. inline void List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7 (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method)
  10848. {
  10849. (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 , const RuntimeMethod*))List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_gshared)(__this, ___index0, ___value1, method);
  10850. }
  10851. // System.Void UnityEngine.Mesh::Clear()
  10852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  10853. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  10854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method);
  10855. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  10856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, const RuntimeMethod* method);
  10857. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  10858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method);
  10859. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  10860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, const RuntimeMethod* method);
  10861. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  10862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, const RuntimeMethod* method);
  10863. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  10864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method);
  10865. // System.Void UnityEngine.Mesh::RecalculateBounds()
  10866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  10867. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0)
  10868. inline void List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___item0, const RuntimeMethod* method)
  10869. {
  10870. (( void (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , const RuntimeMethod*))List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_gshared)(__this, ___item0, method);
  10871. }
  10872. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0)
  10873. inline void List_1_Add_m97DC82736F0DD1CB475124571831124BBDC57847 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___item0, const RuntimeMethod* method)
  10874. {
  10875. (( void (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D , const RuntimeMethod*))List_1_Add_m97DC82736F0DD1CB475124571831124BBDC57847_gshared)(__this, ___item0, method);
  10876. }
  10877. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0)
  10878. inline void List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___item0, const RuntimeMethod* method)
  10879. {
  10880. (( void (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 , const RuntimeMethod*))List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_gshared)(__this, ___item0, method);
  10881. }
  10882. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  10883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method);
  10884. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  10885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m0988345B2D2BCC66B875E9F07B99E12C68C4590C (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv13, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv24, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv35, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal6, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent7, const RuntimeMethod* method);
  10886. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  10887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3428A0D5A377CBF2191350B793299EF1EC3503B1 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv13, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent5, const RuntimeMethod* method);
  10888. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  10889. inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
  10890. {
  10891. (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method);
  10892. }
  10893. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  10894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  10895. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  10896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method);
  10897. // System.Void UnityEngine.CanvasRenderer::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  10898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_AddUIVertexStream_mB8DD7B70CA8C35C724BF72B467E87309B9F12B9E (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___positions1, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___colors2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv0S3, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv1S4, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv2S5, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv3S6, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___normals7, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents8, const RuntimeMethod* method);
  10899. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreams(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  10900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreams_m5C6173A24593B7CCF544611CAED2EFD594CE1912 (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___positions1, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___colors2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv0S3, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv1S4, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv2S5, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv3S6, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___normals7, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents8, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___indices9, const RuntimeMethod* method);
  10901. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  10902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStream_mE53F102DD8CACFF7CE3159BF90328C0D0A2AAFCD (List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___positions1, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___colors2, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv0S3, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv1S4, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv2S5, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uv3S6, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___normals7, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___tangents8, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___indices9, const RuntimeMethod* method);
  10903. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  10904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  10905. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  10906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method);
  10907. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::.ctor()
  10908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup__ctor_m3FC0FB5106A29D484A1D08F92547715FBBB39337 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method);
  10909. // System.Void UnityEngine.UI.LayoutGroup::CalculateLayoutInputHorizontal()
  10910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_CalculateLayoutInputHorizontal_m5E1D66D491C159A1F45014E6115A56719B3B9933 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  10911. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::CalcAlongAxis(System.Int32,System.Boolean)
  10912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m88F784D17AA542ED1CD28A4541F422A7E90CBE14 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  10913. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::SetChildrenAlongAxis(System.Int32,System.Boolean)
  10914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m478E2367383D18BF103AD4C58360BDB002F7A88C (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  10915. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors()
  10916. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 Selectable_get_colors_m47C712DD0CFA000DAACD750853E81E981C90B7D9_inline (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  10917. // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
  10918. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m37083141F2C18A45CC211E4683D1903E3A614B1C_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, const RuntimeMethod* method);
  10919. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  10920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method);
  10921. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState()
  10922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_m2F4651DC6AA8CD09F3395F178523D937DFDFCD2E (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  10923. // System.Void System.NotSupportedException::.ctor()
  10924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * __this, const RuntimeMethod* method);
  10925. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  10926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m98D9C5A59898546B23A45388CFACA25F52A9E5A6 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method);
  10927. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  10928. inline void UnityEvent_1__ctor_m632B1AC6010416860C58BFFD4788D8A11AEEB089 (UnityEvent_1_t1238B72D437B572D32DDC7E67B423C2E90691350 * __this, const RuntimeMethod* method)
  10929. {
  10930. (( void (*) (UnityEvent_1_t1238B72D437B572D32DDC7E67B423C2E90691350 *, const RuntimeMethod*))UnityEvent_1__ctor_m632B1AC6010416860C58BFFD4788D8A11AEEB089_gshared)(__this, method);
  10931. }
  10932. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  10933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method);
  10934. // System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.ctor()
  10935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_m491525093C771A05048F78F1B5936D8B8F914F25 (DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36 * __this, const RuntimeMethod* method);
  10936. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle()
  10937. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * DropdownItem_get_toggle_m696C6516BE86A6014F90D07B549868A999E2B247_inline (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, const RuntimeMethod* method);
  10938. // System.Void UnityEngine.UI.Dropdown::OnSelectItem(UnityEngine.UI.Toggle)
  10939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSelectItem_m51485B5AF5732C5C7A63A7C0984267D00534E31C (Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, const RuntimeMethod* method);
  10940. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  10941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___time0, const RuntimeMethod* method);
  10942. // System.Void UnityEngine.UI.Dropdown::ImmediateDestroyDropdownList()
  10943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ImmediateDestroyDropdownList_mA6162FD9DB206E8593ED2878AB2D3B8C95DA760E (Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * __this, const RuntimeMethod* method);
  10944. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  10945. inline void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method)
  10946. {
  10947. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, const RuntimeMethod*))UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared)(__this, method);
  10948. }
  10949. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  10950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2 (const RuntimeMethod* method);
  10951. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  10952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m1B663E3ECF102F750BAA354FBD391BA13B8CBE55 (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___selected0, const RuntimeMethod* method);
  10953. // !!0 UnityEngine.Component::GetComponentInParent<UnityEngine.UI.Dropdown>()
  10954. inline Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * Component_GetComponentInParent_TisDropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96_mE183A45973375E80BD54402E4038DF51FEE5E09C (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  10955. {
  10956. return (( Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponentInParent_TisRuntimeObject_mADA186D1675BEA6779C469918206294354385EC3_gshared)(__this, method);
  10957. }
  10958. // System.Void UnityEngine.UI.Dropdown::Hide()
  10959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Hide_m730F238F76DFA575F75C31AFADA880004B324544 (Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * __this, const RuntimeMethod* method);
  10960. // System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String)
  10961. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OptionData_set_text_m23C74889CF93559CD64F90EC8DA69C20C13FC549_inline (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, String_t* ___value0, const RuntimeMethod* method);
  10962. // System.Void UnityEngine.UI.Dropdown/OptionData::set_image(UnityEngine.Sprite)
  10963. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OptionData_set_image_m575DC2D9B5CF0727CBEB9F32B51B9B1E219C5A0C_inline (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method);
  10964. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::.ctor()
  10965. inline void List_1__ctor_m37D32197A325BBDB71BB482DB0F77094E739CBDD (List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * __this, const RuntimeMethod* method)
  10966. {
  10967. (( void (*) (List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  10968. }
  10969. // System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
  10970. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OptionDataList_set_options_mC0550A0E7A192C60A93B5A6DF56D86BDC6609A8E_inline (OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * __this, List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * ___value0, const RuntimeMethod* method);
  10971. // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor()
  10972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m6693E5CD57DF6DFB9411F5AE5C0C35958CC9FBFD (TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 * __this, const RuntimeMethod* method);
  10973. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::.ctor()
  10974. inline void UnityEvent_1__ctor_m62F724813F4091B75FBC3A02E7C89A0DB7022DFD (UnityEvent_1_t5CD4A65E59B117C339B96E838E5F127A989C5428 * __this, const RuntimeMethod* method)
  10975. {
  10976. (( void (*) (UnityEvent_1_t5CD4A65E59B117C339B96E838E5F127A989C5428 *, const RuntimeMethod*))UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared)(__this, method);
  10977. }
  10978. // System.Void UnityEngine.EventSystems.ExecuteEvents/<>c::.ctor()
  10979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m24D38AEEE1FA8E42B3C01646B97028C9CCEB1C4B (U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB * __this, const RuntimeMethod* method);
  10980. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>::Clear()
  10981. inline void List_1_Clear_mB69BB06C60350FA7105A85EE3AE7912E48EB01EB (List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5 * __this, const RuntimeMethod* method)
  10982. {
  10983. (( void (*) (List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  10984. }
  10985. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  10986. inline void UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC * __this, const RuntimeMethod* method)
  10987. {
  10988. (( void (*) (UnityEvent_1_t84B4EA1A2A00DEAC63B85AFAA89EBF67CA749DBC *, const RuntimeMethod*))UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_gshared)(__this, method);
  10989. }
  10990. // System.Void UnityEngine.UI.GraphicRaycaster/<>c::.ctor()
  10991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mD924EE81C8A13ED0718AF48F253124F294ABB2DB (U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * __this, const RuntimeMethod* method);
  10992. // System.Int32 UnityEngine.UI.Graphic::get_depth()
  10993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphic_get_depth_m8AF43A1523D90A3A42A812835D516940E320CD17 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  10994. // System.Int32 System.Int32::CompareTo(System.Int32)
  10995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_CompareTo_m2DD1093B956B4D96C3AC3C27FDEE3CA447B044D3 (int32_t* __this, int32_t ___value0, const RuntimeMethod* method);
  10996. // System.Boolean UnityEngine.UI.InputField::get_hasSelection()
  10997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  10998. // System.Void UnityEngine.UI.InputField::MarkGeometryAsDirty()
  10999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  11000. // System.Boolean UnityEngine.UI.InputField::get_isFocused()
  11001. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418_inline (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  11002. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  11003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___position1, const RuntimeMethod* method);
  11004. // UnityEngine.UI.Text UnityEngine.UI.InputField::get_textComponent()
  11005. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F_inline (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  11006. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  11007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  11008. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  11009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___localPoint3, const RuntimeMethod* method);
  11010. // System.Boolean UnityEngine.UI.InputField::get_multiLine()
  11011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  11012. // System.Single UnityEngine.Rect::get_yMax()
  11013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  11014. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean,System.Boolean)
  11015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveUp_mAC099D941C00DF9BE47A1C55D43C9CF7B9CD4304 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___goToFirstChar1, const RuntimeMethod* method);
  11016. // System.Single UnityEngine.Rect::get_yMin()
  11017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  11018. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean,System.Boolean)
  11019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveDown_m791D171F5C4611A775AF835297E5CB4505FC3E9B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___goToLastChar1, const RuntimeMethod* method);
  11020. // System.Single UnityEngine.Rect::get_xMin()
  11021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  11022. // System.Void UnityEngine.UI.InputField::MoveLeft(System.Boolean,System.Boolean)
  11023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveLeft_m0671A9AC1D833070233E3F966F8B00680D1E1FB3 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method);
  11024. // System.Single UnityEngine.Rect::get_xMax()
  11025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  11026. // System.Void UnityEngine.UI.InputField::MoveRight(System.Boolean,System.Boolean)
  11027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveRight_m02C718260771AED239B61770F1DB38E7AE266D7A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method);
  11028. // System.Void UnityEngine.UI.InputField::UpdateLabel()
  11029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  11030. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  11031. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method);
  11032. // System.Void UnityEngine.Events.UnityEvent`1<System.String>::.ctor()
  11033. inline void UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8 (UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0 * __this, const RuntimeMethod* method)
  11034. {
  11035. (( void (*) (UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0 *, const RuntimeMethod*))UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared)(__this, method);
  11036. }
  11037. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  11038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, const RuntimeMethod* method);
  11039. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::.ctor()
  11040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m08AEBA4CF31106A157D26C8F80A5BAC82544DA2A (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, const RuntimeMethod* method);
  11041. // System.Void UnityEngine.UI.LayoutRebuilder::Clear()
  11042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_Clear_m28BB858DDB42479A0E2C9FA91467381CF8755669 (LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * __this, const RuntimeMethod* method);
  11043. // System.Void UnityEngine.UI.LayoutUtility/<>c::.ctor()
  11044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m1B199444775398EC661E1E5A54F902DDEC91E77F (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, const RuntimeMethod* method);
  11045. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  11046. inline void UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7 (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB * __this, const RuntimeMethod* method)
  11047. {
  11048. (( void (*) (UnityEvent_1_t10C429A2DAF73A4517568E494115F7503F9E17EB *, const RuntimeMethod*))UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7_gshared)(__this, method);
  11049. }
  11050. // System.Single UnityEngine.RaycastHit::get_distance()
  11051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  11052. // System.Int32 System.Single::CompareTo(System.Single)
  11053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_CompareTo_m80B5B5A70A2343C3A8673F35635EBED4458109B4 (float* __this, float ___value0, const RuntimeMethod* method);
  11054. // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.ctor()
  11055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_m261F5A7BB4E3DD3FD760B27E70D84197DEF00F98 (RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * __this, const RuntimeMethod* method);
  11056. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Count()
  11057. inline int32_t List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_inline (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * __this, const RuntimeMethod* method)
  11058. {
  11059. return (( int32_t (*) (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  11060. }
  11061. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Item(System.Int32)
  11062. inline ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_inline (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * __this, int32_t ___index0, const RuntimeMethod* method)
  11063. {
  11064. return (( ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * (*) (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  11065. }
  11066. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button()
  11067. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m7C3B83551E176EDC1232A65589B4FC685CE022A5_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method);
  11068. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor()
  11069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_m7D9B7D5AB76C393C5A3CD720ECAA2FCE990E8E6F (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method);
  11070. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  11071. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_button_mBEA15BAD80964F6716746E100CFF406537D38261_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, int32_t ___value0, const RuntimeMethod* method);
  11072. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor()
  11073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m66CCB772A4D986FB2A401E96F6296A56BBD6A238 (MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * __this, const RuntimeMethod* method);
  11074. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  11075. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m85A92E7A2104B5A248A7AEA7A8C86F41DB47CC73_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ___value0, const RuntimeMethod* method);
  11076. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::Add(!0)
  11077. inline void List_1_Add_mF8F04CCC152C90AF4F492908E81C5D98C0113933 (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * __this, ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * ___item0, const RuntimeMethod* method)
  11078. {
  11079. (( void (*) (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E *, ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  11080. }
  11081. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::.ctor()
  11082. inline void List_1__ctor_m2C561949211613B6EB1147E314EC59F5F5D06FF1 (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * __this, const RuntimeMethod* method)
  11083. {
  11084. (( void (*) (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  11085. }
  11086. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::.ctor()
  11087. inline void UnityEvent_1__ctor_mF2353BD6855BD9E925E30E1CD4BC8582182DE0C7 (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C * __this, const RuntimeMethod* method)
  11088. {
  11089. (( void (*) (UnityEvent_1_t3E6599546F71BCEFF271ED16D5DF9646BD868D7C *, const RuntimeMethod*))UnityEvent_1__ctor_mF2353BD6855BD9E925E30E1CD4BC8582182DE0C7_gshared)(__this, method);
  11090. }
  11091. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  11092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, const RuntimeMethod* method);
  11093. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  11094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  11095. // System.Single UnityEngine.UI.Scrollbar::get_size()
  11096. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B_inline (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  11097. // System.Single UnityEngine.UI.Scrollbar::get_value()
  11098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  11099. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  11100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method);
  11101. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  11102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197 (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, float ___value0, const RuntimeMethod* method);
  11103. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  11104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method);
  11105. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  11106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method);
  11107. // System.Void UnityEngine.UI.ToggleGroup/<>c::.ctor()
  11108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE529EC087B06A93509276E7E9CA68D3E3E6CC257 (U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * __this, const RuntimeMethod* method);
  11109. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  11110. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  11111. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  11112. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  11113. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  11114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  11115. #ifdef __clang__
  11116. #pragma clang diagnostic push
  11117. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11118. #pragma clang diagnostic ignored "-Wunused-variable"
  11119. #endif
  11120. // Conversion methods for marshalling of: UnityEngine.UI.SpriteState
  11121. IL2CPP_EXTERN_C void SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshal_pinvoke(const SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E& unmarshaled, SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke& marshaled)
  11122. {
  11123. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  11124. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  11125. }
  11126. IL2CPP_EXTERN_C void SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshal_pinvoke_back(const SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke& marshaled, SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E& unmarshaled)
  11127. {
  11128. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  11129. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  11130. }
  11131. // Conversion method for clean up from marshalling of: UnityEngine.UI.SpriteState
  11132. IL2CPP_EXTERN_C void SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshal_pinvoke_cleanup(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke& marshaled)
  11133. {
  11134. }
  11135. // Conversion methods for marshalling of: UnityEngine.UI.SpriteState
  11136. IL2CPP_EXTERN_C void SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshal_com(const SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E& unmarshaled, SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com& marshaled)
  11137. {
  11138. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  11139. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  11140. }
  11141. IL2CPP_EXTERN_C void SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshal_com_back(const SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com& marshaled, SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E& unmarshaled)
  11142. {
  11143. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  11144. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception, NULL);
  11145. }
  11146. // Conversion method for clean up from marshalling of: UnityEngine.UI.SpriteState
  11147. IL2CPP_EXTERN_C void SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshal_com_cleanup(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com& marshaled)
  11148. {
  11149. }
  11150. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_highlightedSprite()
  11151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_highlightedSprite_m695FD2C0827908CBAFFF5D5033FEED380D4219FA (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  11152. {
  11153. {
  11154. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  11155. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_HighlightedSprite_0();
  11156. return L_0;
  11157. }
  11158. }
  11159. IL2CPP_EXTERN_C Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_highlightedSprite_m695FD2C0827908CBAFFF5D5033FEED380D4219FA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  11160. {
  11161. int32_t _offset = 1;
  11162. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11163. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * _returnValue;
  11164. _returnValue = SpriteState_get_highlightedSprite_m695FD2C0827908CBAFFF5D5033FEED380D4219FA_inline(_thisAdjusted, method);
  11165. return _returnValue;
  11166. }
  11167. // System.Void UnityEngine.UI.SpriteState::set_highlightedSprite(UnityEngine.Sprite)
  11168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_m3B5F7EF5AF584C6917BA3FB7155701F697B6070D (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11169. {
  11170. {
  11171. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  11172. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  11173. __this->set_m_HighlightedSprite_0(L_0);
  11174. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  11175. return;
  11176. }
  11177. }
  11178. IL2CPP_EXTERN_C void SpriteState_set_highlightedSprite_m3B5F7EF5AF584C6917BA3FB7155701F697B6070D_AdjustorThunk (RuntimeObject * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11179. {
  11180. int32_t _offset = 1;
  11181. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11182. SpriteState_set_highlightedSprite_m3B5F7EF5AF584C6917BA3FB7155701F697B6070D_inline(_thisAdjusted, ___value0, method);
  11183. }
  11184. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_pressedSprite()
  11185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_pressedSprite_mDCEB9F07BDD7C2CFCDC7F7680D05B47EA71965D6 (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  11186. {
  11187. {
  11188. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  11189. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_PressedSprite_1();
  11190. return L_0;
  11191. }
  11192. }
  11193. IL2CPP_EXTERN_C Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_pressedSprite_mDCEB9F07BDD7C2CFCDC7F7680D05B47EA71965D6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  11194. {
  11195. int32_t _offset = 1;
  11196. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11197. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * _returnValue;
  11198. _returnValue = SpriteState_get_pressedSprite_mDCEB9F07BDD7C2CFCDC7F7680D05B47EA71965D6_inline(_thisAdjusted, method);
  11199. return _returnValue;
  11200. }
  11201. // System.Void UnityEngine.UI.SpriteState::set_pressedSprite(UnityEngine.Sprite)
  11202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_m21C5C37D35A794F750D6D4A95F794633B9027602 (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11203. {
  11204. {
  11205. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  11206. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  11207. __this->set_m_PressedSprite_1(L_0);
  11208. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  11209. return;
  11210. }
  11211. }
  11212. IL2CPP_EXTERN_C void SpriteState_set_pressedSprite_m21C5C37D35A794F750D6D4A95F794633B9027602_AdjustorThunk (RuntimeObject * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11213. {
  11214. int32_t _offset = 1;
  11215. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11216. SpriteState_set_pressedSprite_m21C5C37D35A794F750D6D4A95F794633B9027602_inline(_thisAdjusted, ___value0, method);
  11217. }
  11218. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_selectedSprite()
  11219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_selectedSprite_mA85714CC6BF3801A63CC42B026E66CEDFD36949E (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  11220. {
  11221. {
  11222. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  11223. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_SelectedSprite_2();
  11224. return L_0;
  11225. }
  11226. }
  11227. IL2CPP_EXTERN_C Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_selectedSprite_mA85714CC6BF3801A63CC42B026E66CEDFD36949E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  11228. {
  11229. int32_t _offset = 1;
  11230. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11231. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * _returnValue;
  11232. _returnValue = SpriteState_get_selectedSprite_mA85714CC6BF3801A63CC42B026E66CEDFD36949E_inline(_thisAdjusted, method);
  11233. return _returnValue;
  11234. }
  11235. // System.Void UnityEngine.UI.SpriteState::set_selectedSprite(UnityEngine.Sprite)
  11236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_selectedSprite_m00EC0C38B3ADBA12D9524CAE982BE8B21F608A54 (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11237. {
  11238. {
  11239. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  11240. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  11241. __this->set_m_SelectedSprite_2(L_0);
  11242. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  11243. return;
  11244. }
  11245. }
  11246. IL2CPP_EXTERN_C void SpriteState_set_selectedSprite_m00EC0C38B3ADBA12D9524CAE982BE8B21F608A54_AdjustorThunk (RuntimeObject * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11247. {
  11248. int32_t _offset = 1;
  11249. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11250. SpriteState_set_selectedSprite_m00EC0C38B3ADBA12D9524CAE982BE8B21F608A54_inline(_thisAdjusted, ___value0, method);
  11251. }
  11252. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_disabledSprite()
  11253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_disabledSprite_m7AF976C63DA03ED035B031D5A98413C39894F50C (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  11254. {
  11255. {
  11256. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  11257. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_DisabledSprite_3();
  11258. return L_0;
  11259. }
  11260. }
  11261. IL2CPP_EXTERN_C Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_disabledSprite_m7AF976C63DA03ED035B031D5A98413C39894F50C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  11262. {
  11263. int32_t _offset = 1;
  11264. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11265. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * _returnValue;
  11266. _returnValue = SpriteState_get_disabledSprite_m7AF976C63DA03ED035B031D5A98413C39894F50C_inline(_thisAdjusted, method);
  11267. return _returnValue;
  11268. }
  11269. // System.Void UnityEngine.UI.SpriteState::set_disabledSprite(UnityEngine.Sprite)
  11270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_mB368418E0E6ED9F220570BC9F066C6B6BF227B13 (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11271. {
  11272. {
  11273. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  11274. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  11275. __this->set_m_DisabledSprite_3(L_0);
  11276. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  11277. return;
  11278. }
  11279. }
  11280. IL2CPP_EXTERN_C void SpriteState_set_disabledSprite_mB368418E0E6ED9F220570BC9F066C6B6BF227B13_AdjustorThunk (RuntimeObject * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  11281. {
  11282. int32_t _offset = 1;
  11283. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11284. SpriteState_set_disabledSprite_mB368418E0E6ED9F220570BC9F066C6B6BF227B13_inline(_thisAdjusted, ___value0, method);
  11285. }
  11286. // System.Boolean UnityEngine.UI.SpriteState::Equals(UnityEngine.UI.SpriteState)
  11287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteState_Equals_m2190A8BFFC45EC86766FC68C808F3DFE18E35827 (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___other0, const RuntimeMethod* method)
  11288. {
  11289. static bool s_Il2CppMethodInitialized;
  11290. if (!s_Il2CppMethodInitialized)
  11291. {
  11292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11293. s_Il2CppMethodInitialized = true;
  11294. }
  11295. {
  11296. // return highlightedSprite == other.highlightedSprite &&
  11297. // pressedSprite == other.pressedSprite &&
  11298. // selectedSprite == other.selectedSprite &&
  11299. // disabledSprite == other.disabledSprite;
  11300. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  11301. L_0 = SpriteState_get_highlightedSprite_m695FD2C0827908CBAFFF5D5033FEED380D4219FA_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)__this, /*hidden argument*/NULL);
  11302. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1;
  11303. L_1 = SpriteState_get_highlightedSprite_m695FD2C0827908CBAFFF5D5033FEED380D4219FA_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)(&___other0), /*hidden argument*/NULL);
  11304. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11305. bool L_2;
  11306. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, L_1, /*hidden argument*/NULL);
  11307. if (!L_2)
  11308. {
  11309. goto IL_004f;
  11310. }
  11311. }
  11312. {
  11313. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  11314. L_3 = SpriteState_get_pressedSprite_mDCEB9F07BDD7C2CFCDC7F7680D05B47EA71965D6_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)__this, /*hidden argument*/NULL);
  11315. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4;
  11316. L_4 = SpriteState_get_pressedSprite_mDCEB9F07BDD7C2CFCDC7F7680D05B47EA71965D6_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)(&___other0), /*hidden argument*/NULL);
  11317. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11318. bool L_5;
  11319. L_5 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, L_4, /*hidden argument*/NULL);
  11320. if (!L_5)
  11321. {
  11322. goto IL_004f;
  11323. }
  11324. }
  11325. {
  11326. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6;
  11327. L_6 = SpriteState_get_selectedSprite_mA85714CC6BF3801A63CC42B026E66CEDFD36949E_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)__this, /*hidden argument*/NULL);
  11328. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_7;
  11329. L_7 = SpriteState_get_selectedSprite_mA85714CC6BF3801A63CC42B026E66CEDFD36949E_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)(&___other0), /*hidden argument*/NULL);
  11330. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11331. bool L_8;
  11332. L_8 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_6, L_7, /*hidden argument*/NULL);
  11333. if (!L_8)
  11334. {
  11335. goto IL_004f;
  11336. }
  11337. }
  11338. {
  11339. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9;
  11340. L_9 = SpriteState_get_disabledSprite_m7AF976C63DA03ED035B031D5A98413C39894F50C_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)__this, /*hidden argument*/NULL);
  11341. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10;
  11342. L_10 = SpriteState_get_disabledSprite_m7AF976C63DA03ED035B031D5A98413C39894F50C_inline((SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *)(&___other0), /*hidden argument*/NULL);
  11343. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11344. bool L_11;
  11345. L_11 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, L_10, /*hidden argument*/NULL);
  11346. return L_11;
  11347. }
  11348. IL_004f:
  11349. {
  11350. return (bool)0;
  11351. }
  11352. }
  11353. IL2CPP_EXTERN_C bool SpriteState_Equals_m2190A8BFFC45EC86766FC68C808F3DFE18E35827_AdjustorThunk (RuntimeObject * __this, SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___other0, const RuntimeMethod* method)
  11354. {
  11355. int32_t _offset = 1;
  11356. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * _thisAdjusted = reinterpret_cast<SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E *>(__this + _offset);
  11357. bool _returnValue;
  11358. _returnValue = SpriteState_Equals_m2190A8BFFC45EC86766FC68C808F3DFE18E35827(_thisAdjusted, ___other0, method);
  11359. return _returnValue;
  11360. }
  11361. #ifdef __clang__
  11362. #pragma clang diagnostic pop
  11363. #endif
  11364. #ifdef __clang__
  11365. #pragma clang diagnostic push
  11366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11367. #pragma clang diagnostic ignored "-Wunused-variable"
  11368. #endif
  11369. // System.Void UnityEngine.EventSystems.StandaloneInputModule::.ctor()
  11370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule__ctor_mC5A24967FF3EE2090171F5284125781551B4CA03 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11371. {
  11372. static bool s_Il2CppMethodInitialized;
  11373. if (!s_Il2CppMethodInitialized)
  11374. {
  11375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral190CDBBC7377A308B78E27EF91319FD2DA386895);
  11376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A);
  11377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E);
  11378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93717CD8FCD45BAB4F15D3BACC989A6A93BA2674);
  11379. s_Il2CppMethodInitialized = true;
  11380. }
  11381. {
  11382. // private string m_HorizontalAxis = "Horizontal";
  11383. __this->set_m_HorizontalAxis_23(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E);
  11384. // private string m_VerticalAxis = "Vertical";
  11385. __this->set_m_VerticalAxis_24(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A);
  11386. // private string m_SubmitButton = "Submit";
  11387. __this->set_m_SubmitButton_25(_stringLiteral190CDBBC7377A308B78E27EF91319FD2DA386895);
  11388. // private string m_CancelButton = "Cancel";
  11389. __this->set_m_CancelButton_26(_stringLiteral93717CD8FCD45BAB4F15D3BACC989A6A93BA2674);
  11390. // private float m_InputActionsPerSecond = 10;
  11391. __this->set_m_InputActionsPerSecond_27((10.0f));
  11392. // private float m_RepeatDelay = 0.5f;
  11393. __this->set_m_RepeatDelay_28((0.5f));
  11394. // protected StandaloneInputModule()
  11395. PointerInputModule__ctor_m7286C77CA28195FA2034695E55DD8A9D9B696DC5(__this, /*hidden argument*/NULL);
  11396. // }
  11397. return;
  11398. }
  11399. }
  11400. // UnityEngine.EventSystems.StandaloneInputModule/InputMode UnityEngine.EventSystems.StandaloneInputModule::get_inputMode()
  11401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StandaloneInputModule_get_inputMode_m8045A329EAFE94211AFAAC7FB28597AC9BCC933B (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11402. {
  11403. {
  11404. // get { return InputMode.Mouse; }
  11405. return (int32_t)(0);
  11406. }
  11407. }
  11408. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_allowActivationOnMobileDevice()
  11409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_allowActivationOnMobileDevice_m4BF8B0EBEA49CEA7A11A926BADFD21BD4EA78B05 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11410. {
  11411. {
  11412. // get { return m_ForceModuleActive; }
  11413. bool L_0 = __this->get_m_ForceModuleActive_29();
  11414. return L_0;
  11415. }
  11416. }
  11417. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_allowActivationOnMobileDevice(System.Boolean)
  11418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_allowActivationOnMobileDevice_mCFF331A9424D7484C0FE8460A86C92F1CCF0305B (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, bool ___value0, const RuntimeMethod* method)
  11419. {
  11420. {
  11421. // set { m_ForceModuleActive = value; }
  11422. bool L_0 = ___value0;
  11423. __this->set_m_ForceModuleActive_29(L_0);
  11424. // set { m_ForceModuleActive = value; }
  11425. return;
  11426. }
  11427. }
  11428. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_forceModuleActive()
  11429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_forceModuleActive_mAA6BA392D58A841E38CD703DCDD6D9FBEF6F0E44 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11430. {
  11431. {
  11432. // get { return m_ForceModuleActive; }
  11433. bool L_0 = __this->get_m_ForceModuleActive_29();
  11434. return L_0;
  11435. }
  11436. }
  11437. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_forceModuleActive(System.Boolean)
  11438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_forceModuleActive_m95923244ACCDF3CCF37DA3EEB9024E8054C844EC (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, bool ___value0, const RuntimeMethod* method)
  11439. {
  11440. {
  11441. // set { m_ForceModuleActive = value; }
  11442. bool L_0 = ___value0;
  11443. __this->set_m_ForceModuleActive_29(L_0);
  11444. // set { m_ForceModuleActive = value; }
  11445. return;
  11446. }
  11447. }
  11448. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_inputActionsPerSecond()
  11449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_inputActionsPerSecond_m13886FBCF0A097713959E0512944A0B25835CCCE (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11450. {
  11451. {
  11452. // get { return m_InputActionsPerSecond; }
  11453. float L_0 = __this->get_m_InputActionsPerSecond_27();
  11454. return L_0;
  11455. }
  11456. }
  11457. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_inputActionsPerSecond(System.Single)
  11458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_inputActionsPerSecond_m7FCEEB1ED0F3FA6AB68F5A3E261843FCE74C563C (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, float ___value0, const RuntimeMethod* method)
  11459. {
  11460. {
  11461. // set { m_InputActionsPerSecond = value; }
  11462. float L_0 = ___value0;
  11463. __this->set_m_InputActionsPerSecond_27(L_0);
  11464. // set { m_InputActionsPerSecond = value; }
  11465. return;
  11466. }
  11467. }
  11468. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_repeatDelay()
  11469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_repeatDelay_m8CD97CB5F5C9A5BB94FA5652A94EFCED831C6C76 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11470. {
  11471. {
  11472. // get { return m_RepeatDelay; }
  11473. float L_0 = __this->get_m_RepeatDelay_28();
  11474. return L_0;
  11475. }
  11476. }
  11477. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_repeatDelay(System.Single)
  11478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_repeatDelay_m1DE2E64F91DE672BB1D10EB8E84BDAABEDE8FDAE (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, float ___value0, const RuntimeMethod* method)
  11479. {
  11480. {
  11481. // set { m_RepeatDelay = value; }
  11482. float L_0 = ___value0;
  11483. __this->set_m_RepeatDelay_28(L_0);
  11484. // set { m_RepeatDelay = value; }
  11485. return;
  11486. }
  11487. }
  11488. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_horizontalAxis()
  11489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_horizontalAxis_mCA9D35F564EBE1AC37D150B9C5223A2B231796D0 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11490. {
  11491. {
  11492. // get { return m_HorizontalAxis; }
  11493. String_t* L_0 = __this->get_m_HorizontalAxis_23();
  11494. return L_0;
  11495. }
  11496. }
  11497. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_horizontalAxis(System.String)
  11498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_horizontalAxis_mAE493FDCAC85A5C3C9B4C45206F1B6DF616B7CA0 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, String_t* ___value0, const RuntimeMethod* method)
  11499. {
  11500. {
  11501. // set { m_HorizontalAxis = value; }
  11502. String_t* L_0 = ___value0;
  11503. __this->set_m_HorizontalAxis_23(L_0);
  11504. // set { m_HorizontalAxis = value; }
  11505. return;
  11506. }
  11507. }
  11508. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_verticalAxis()
  11509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_verticalAxis_mAE5B1955B8E33C0CE6A20D55787DC88FB3D8E1C8 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11510. {
  11511. {
  11512. // get { return m_VerticalAxis; }
  11513. String_t* L_0 = __this->get_m_VerticalAxis_24();
  11514. return L_0;
  11515. }
  11516. }
  11517. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_verticalAxis(System.String)
  11518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_verticalAxis_m5468886D85C85A4A53F42264D73E7E192DFADF8A (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, String_t* ___value0, const RuntimeMethod* method)
  11519. {
  11520. {
  11521. // set { m_VerticalAxis = value; }
  11522. String_t* L_0 = ___value0;
  11523. __this->set_m_VerticalAxis_24(L_0);
  11524. // set { m_VerticalAxis = value; }
  11525. return;
  11526. }
  11527. }
  11528. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_submitButton()
  11529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_submitButton_m4352EE0238C6CF552AB370E34B73F9CFB07567FE (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11530. {
  11531. {
  11532. // get { return m_SubmitButton; }
  11533. String_t* L_0 = __this->get_m_SubmitButton_25();
  11534. return L_0;
  11535. }
  11536. }
  11537. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_submitButton(System.String)
  11538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_submitButton_m0454BCA229604DFBFB917842CD923F5F79E1DB45 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, String_t* ___value0, const RuntimeMethod* method)
  11539. {
  11540. {
  11541. // set { m_SubmitButton = value; }
  11542. String_t* L_0 = ___value0;
  11543. __this->set_m_SubmitButton_25(L_0);
  11544. // set { m_SubmitButton = value; }
  11545. return;
  11546. }
  11547. }
  11548. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_cancelButton()
  11549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_cancelButton_mE8453E7FE91651674F844B22250704B54BE0C7AB (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11550. {
  11551. {
  11552. // get { return m_CancelButton; }
  11553. String_t* L_0 = __this->get_m_CancelButton_26();
  11554. return L_0;
  11555. }
  11556. }
  11557. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_cancelButton(System.String)
  11558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_cancelButton_m1BC3CEE85F591C710FA067F6A34F5D2A3F37ED10 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, String_t* ___value0, const RuntimeMethod* method)
  11559. {
  11560. {
  11561. // set { m_CancelButton = value; }
  11562. String_t* L_0 = ___value0;
  11563. __this->set_m_CancelButton_26(L_0);
  11564. // set { m_CancelButton = value; }
  11565. return;
  11566. }
  11567. }
  11568. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  11569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m27721F13F2C71F806C0CFFFB2D69CB647528911D (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11570. {
  11571. {
  11572. // return true;
  11573. return (bool)1;
  11574. }
  11575. }
  11576. // System.Void UnityEngine.EventSystems.StandaloneInputModule::UpdateModule()
  11577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_UpdateModule_mAEF77BAA4F991BF7CF8E81294AFEB94B7DA1B278 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11578. {
  11579. static bool s_Il2CppMethodInitialized;
  11580. if (!s_Il2CppMethodInitialized)
  11581. {
  11582. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11583. s_Il2CppMethodInitialized = true;
  11584. }
  11585. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_0;
  11586. memset((&V_0), 0, sizeof(V_0));
  11587. {
  11588. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  11589. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  11590. L_0 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  11591. bool L_1;
  11592. L_1 = EventSystem_get_isFocused_m22370735AB4FCB930C65F3766E5965FCBDD55407_inline(L_0, /*hidden argument*/NULL);
  11593. if (L_1)
  11594. {
  11595. goto IL_0064;
  11596. }
  11597. }
  11598. {
  11599. bool L_2;
  11600. L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m27721F13F2C71F806C0CFFFB2D69CB647528911D(__this, /*hidden argument*/NULL);
  11601. if (!L_2)
  11602. {
  11603. goto IL_0064;
  11604. }
  11605. }
  11606. {
  11607. // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging)
  11608. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = __this->get_m_InputPointerEvent_22();
  11609. if (!L_3)
  11610. {
  11611. goto IL_005c;
  11612. }
  11613. }
  11614. {
  11615. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = __this->get_m_InputPointerEvent_22();
  11616. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5;
  11617. L_5 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_4, /*hidden argument*/NULL);
  11618. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11619. bool L_6;
  11620. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11621. if (!L_6)
  11622. {
  11623. goto IL_005c;
  11624. }
  11625. }
  11626. {
  11627. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = __this->get_m_InputPointerEvent_22();
  11628. bool L_8;
  11629. L_8 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_7, /*hidden argument*/NULL);
  11630. if (!L_8)
  11631. {
  11632. goto IL_005c;
  11633. }
  11634. }
  11635. {
  11636. // ReleaseMouse(m_InputPointerEvent, m_InputPointerEvent.pointerCurrentRaycast.gameObject);
  11637. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = __this->get_m_InputPointerEvent_22();
  11638. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = __this->get_m_InputPointerEvent_22();
  11639. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_11;
  11640. L_11 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_10, /*hidden argument*/NULL);
  11641. V_0 = L_11;
  11642. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  11643. L_12 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_0), /*hidden argument*/NULL);
  11644. StandaloneInputModule_ReleaseMouse_mEE3FAAA8B87CAE09F156322B7A38E2EC5460E1BB(__this, L_9, L_12, /*hidden argument*/NULL);
  11645. }
  11646. IL_005c:
  11647. {
  11648. // m_InputPointerEvent = null;
  11649. __this->set_m_InputPointerEvent_22((PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)NULL);
  11650. // return;
  11651. return;
  11652. }
  11653. IL_0064:
  11654. {
  11655. // m_LastMousePosition = m_MousePosition;
  11656. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = __this->get_m_MousePosition_20();
  11657. __this->set_m_LastMousePosition_19(L_13);
  11658. // m_MousePosition = input.mousePosition;
  11659. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_14;
  11660. L_14 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11661. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  11662. L_15 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_14);
  11663. __this->set_m_MousePosition_20(L_15);
  11664. // }
  11665. return;
  11666. }
  11667. }
  11668. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  11669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_mEE3FAAA8B87CAE09F156322B7A38E2EC5460E1BB (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___currentOverGo1, const RuntimeMethod* method)
  11670. {
  11671. static bool s_Il2CppMethodInitialized;
  11672. if (!s_Il2CppMethodInitialized)
  11673. {
  11674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1_RuntimeMethod_var);
  11675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  11676. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2_RuntimeMethod_var);
  11677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  11678. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  11679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  11680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11681. s_Il2CppMethodInitialized = true;
  11682. }
  11683. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  11684. {
  11685. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  11686. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___pointerEvent0;
  11687. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1;
  11688. L_1 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C_inline(L_0, /*hidden argument*/NULL);
  11689. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___pointerEvent0;
  11690. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  11691. EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * L_3;
  11692. L_3 = ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67_inline(/*hidden argument*/NULL);
  11693. bool L_4;
  11694. L_4 = ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91(L_1, L_2, L_3, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  11695. // var pointerClickHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  11696. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = ___currentOverGo1;
  11697. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6;
  11698. L_6 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA(L_5, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  11699. V_0 = L_6;
  11700. // if (pointerEvent.pointerClick == pointerClickHandler && pointerEvent.eligibleForClick)
  11701. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___pointerEvent0;
  11702. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
  11703. L_8 = PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F_inline(L_7, /*hidden argument*/NULL);
  11704. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9 = V_0;
  11705. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11706. bool L_10;
  11707. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, L_9, /*hidden argument*/NULL);
  11708. if (!L_10)
  11709. {
  11710. goto IL_0041;
  11711. }
  11712. }
  11713. {
  11714. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = ___pointerEvent0;
  11715. bool L_12;
  11716. L_12 = PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline(L_11, /*hidden argument*/NULL);
  11717. if (!L_12)
  11718. {
  11719. goto IL_0041;
  11720. }
  11721. }
  11722. {
  11723. // ExecuteEvents.Execute(pointerEvent.pointerClick, pointerEvent, ExecuteEvents.pointerClickHandler);
  11724. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = ___pointerEvent0;
  11725. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
  11726. L_14 = PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F_inline(L_13, /*hidden argument*/NULL);
  11727. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_15 = ___pointerEvent0;
  11728. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  11729. EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * L_16;
  11730. L_16 = ExecuteEvents_get_pointerClickHandler_m8D0C77485F58F6FA716E739DB2594DF069530EBB_inline(/*hidden argument*/NULL);
  11731. bool L_17;
  11732. L_17 = ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2(L_14, L_15, L_16, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2_RuntimeMethod_var);
  11733. }
  11734. IL_0041:
  11735. {
  11736. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  11737. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_18 = ___pointerEvent0;
  11738. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19;
  11739. L_19 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_18, /*hidden argument*/NULL);
  11740. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11741. bool L_20;
  11742. L_20 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_19, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11743. if (!L_20)
  11744. {
  11745. goto IL_0064;
  11746. }
  11747. }
  11748. {
  11749. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_21 = ___pointerEvent0;
  11750. bool L_22;
  11751. L_22 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_21, /*hidden argument*/NULL);
  11752. if (!L_22)
  11753. {
  11754. goto IL_0064;
  11755. }
  11756. }
  11757. {
  11758. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  11759. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23 = ___currentOverGo1;
  11760. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_24 = ___pointerEvent0;
  11761. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  11762. EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * L_25;
  11763. L_25 = ExecuteEvents_get_dropHandler_mD0816EFA2E1E46EF2B3B06C64868B197B574A1C3_inline(/*hidden argument*/NULL);
  11764. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26;
  11765. L_26 = ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1(L_23, L_24, L_25, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1_RuntimeMethod_var);
  11766. }
  11767. IL_0064:
  11768. {
  11769. // pointerEvent.eligibleForClick = false;
  11770. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_27 = ___pointerEvent0;
  11771. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_27, (bool)0, /*hidden argument*/NULL);
  11772. // pointerEvent.pointerPress = null;
  11773. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_28 = ___pointerEvent0;
  11774. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_28, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  11775. // pointerEvent.rawPointerPress = null;
  11776. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_29 = ___pointerEvent0;
  11777. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_29, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  11778. // pointerEvent.pointerClick = null;
  11779. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_30 = ___pointerEvent0;
  11780. PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E_inline(L_30, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  11781. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  11782. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = ___pointerEvent0;
  11783. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32;
  11784. L_32 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_31, /*hidden argument*/NULL);
  11785. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11786. bool L_33;
  11787. L_33 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11788. if (!L_33)
  11789. {
  11790. goto IL_00a8;
  11791. }
  11792. }
  11793. {
  11794. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_34 = ___pointerEvent0;
  11795. bool L_35;
  11796. L_35 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_34, /*hidden argument*/NULL);
  11797. if (!L_35)
  11798. {
  11799. goto IL_00a8;
  11800. }
  11801. }
  11802. {
  11803. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  11804. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_36 = ___pointerEvent0;
  11805. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37;
  11806. L_37 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_36, /*hidden argument*/NULL);
  11807. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_38 = ___pointerEvent0;
  11808. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  11809. EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * L_39;
  11810. L_39 = ExecuteEvents_get_endDragHandler_mB81B25D98F3A84B074490C936E178DEB5E0D6EC3_inline(/*hidden argument*/NULL);
  11811. bool L_40;
  11812. L_40 = ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01(L_37, L_38, L_39, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  11813. }
  11814. IL_00a8:
  11815. {
  11816. // pointerEvent.dragging = false;
  11817. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_41 = ___pointerEvent0;
  11818. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_41, (bool)0, /*hidden argument*/NULL);
  11819. // pointerEvent.pointerDrag = null;
  11820. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = ___pointerEvent0;
  11821. PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline(L_42, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  11822. // if (currentOverGo != pointerEvent.pointerEnter)
  11823. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_43 = ___currentOverGo1;
  11824. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_44 = ___pointerEvent0;
  11825. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_45;
  11826. L_45 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_44, /*hidden argument*/NULL);
  11827. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11828. bool L_46;
  11829. L_46 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_43, L_45, /*hidden argument*/NULL);
  11830. if (!L_46)
  11831. {
  11832. goto IL_00d4;
  11833. }
  11834. }
  11835. {
  11836. // HandlePointerExitAndEnter(pointerEvent, null);
  11837. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_47 = ___pointerEvent0;
  11838. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_47, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  11839. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  11840. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_48 = ___pointerEvent0;
  11841. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_49 = ___currentOverGo1;
  11842. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_48, L_49, /*hidden argument*/NULL);
  11843. }
  11844. IL_00d4:
  11845. {
  11846. // m_InputPointerEvent = pointerEvent;
  11847. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_50 = ___pointerEvent0;
  11848. __this->set_m_InputPointerEvent_22(L_50);
  11849. // }
  11850. return;
  11851. }
  11852. }
  11853. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::IsModuleSupported()
  11854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_IsModuleSupported_m3570BE55A4362C2E4CD65603CFD94A425F15011D (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11855. {
  11856. {
  11857. // return m_ForceModuleActive || input.mousePresent || input.touchSupported;
  11858. bool L_0 = __this->get_m_ForceModuleActive_29();
  11859. if (L_0)
  11860. {
  11861. goto IL_0021;
  11862. }
  11863. }
  11864. {
  11865. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_1;
  11866. L_1 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11867. bool L_2;
  11868. L_2 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_1);
  11869. if (L_2)
  11870. {
  11871. goto IL_0021;
  11872. }
  11873. }
  11874. {
  11875. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_3;
  11876. L_3 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11877. bool L_4;
  11878. L_4 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_3);
  11879. return L_4;
  11880. }
  11881. IL_0021:
  11882. {
  11883. return (bool)1;
  11884. }
  11885. }
  11886. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldActivateModule()
  11887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldActivateModule_m2108FFC28DBE61F2574DC0F3D6DAB46E1539F3CC (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11888. {
  11889. bool V_0 = false;
  11890. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  11891. memset((&V_1), 0, sizeof(V_1));
  11892. {
  11893. // if (!base.ShouldActivateModule())
  11894. bool L_0;
  11895. L_0 = BaseInputModule_ShouldActivateModule_m6B2322F919981823C1859A6E51DAACDC9F2DAD61(__this, /*hidden argument*/NULL);
  11896. if (L_0)
  11897. {
  11898. goto IL_000a;
  11899. }
  11900. }
  11901. {
  11902. // return false;
  11903. return (bool)0;
  11904. }
  11905. IL_000a:
  11906. {
  11907. // var shouldActivate = m_ForceModuleActive;
  11908. bool L_1 = __this->get_m_ForceModuleActive_29();
  11909. V_0 = L_1;
  11910. // shouldActivate |= input.GetButtonDown(m_SubmitButton);
  11911. bool L_2 = V_0;
  11912. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_3;
  11913. L_3 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11914. String_t* L_4 = __this->get_m_SubmitButton_25();
  11915. bool L_5;
  11916. L_5 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_3, L_4);
  11917. V_0 = (bool)((int32_t)((int32_t)L_2|(int32_t)L_5));
  11918. // shouldActivate |= input.GetButtonDown(m_CancelButton);
  11919. bool L_6 = V_0;
  11920. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_7;
  11921. L_7 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11922. String_t* L_8 = __this->get_m_CancelButton_26();
  11923. bool L_9;
  11924. L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  11925. V_0 = (bool)((int32_t)((int32_t)L_6|(int32_t)L_9));
  11926. // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_HorizontalAxis), 0.0f);
  11927. bool L_10 = V_0;
  11928. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_11;
  11929. L_11 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11930. String_t* L_12 = __this->get_m_HorizontalAxis_23();
  11931. float L_13;
  11932. L_13 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_11, L_12);
  11933. bool L_14;
  11934. L_14 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_13, (0.0f), /*hidden argument*/NULL);
  11935. V_0 = (bool)((int32_t)((int32_t)L_10|(int32_t)((((int32_t)L_14) == ((int32_t)0))? 1 : 0)));
  11936. // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_VerticalAxis), 0.0f);
  11937. bool L_15 = V_0;
  11938. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_16;
  11939. L_16 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11940. String_t* L_17 = __this->get_m_VerticalAxis_24();
  11941. float L_18;
  11942. L_18 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_16, L_17);
  11943. bool L_19;
  11944. L_19 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_18, (0.0f), /*hidden argument*/NULL);
  11945. V_0 = (bool)((int32_t)((int32_t)L_15|(int32_t)((((int32_t)L_19) == ((int32_t)0))? 1 : 0)));
  11946. // shouldActivate |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f;
  11947. bool L_20 = V_0;
  11948. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = __this->get_m_MousePosition_20();
  11949. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22 = __this->get_m_LastMousePosition_19();
  11950. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  11951. L_23 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_21, L_22, /*hidden argument*/NULL);
  11952. V_1 = L_23;
  11953. float L_24;
  11954. L_24 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  11955. V_0 = (bool)((int32_t)((int32_t)L_20|(int32_t)((((float)L_24) > ((float)(0.0f)))? 1 : 0)));
  11956. // shouldActivate |= input.GetMouseButtonDown(0);
  11957. bool L_25 = V_0;
  11958. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_26;
  11959. L_26 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11960. bool L_27;
  11961. L_27 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_26, 0);
  11962. V_0 = (bool)((int32_t)((int32_t)L_25|(int32_t)L_27));
  11963. // if (input.touchCount > 0)
  11964. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_28;
  11965. L_28 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  11966. int32_t L_29;
  11967. L_29 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_28);
  11968. if ((((int32_t)L_29) <= ((int32_t)0)))
  11969. {
  11970. goto IL_00bd;
  11971. }
  11972. }
  11973. {
  11974. // shouldActivate = true;
  11975. V_0 = (bool)1;
  11976. }
  11977. IL_00bd:
  11978. {
  11979. // return shouldActivate;
  11980. bool L_30 = V_0;
  11981. return L_30;
  11982. }
  11983. }
  11984. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ActivateModule()
  11985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ActivateModule_m7462FAE46BEB2A289F8BB2B001A3474206AB8E8F (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  11986. {
  11987. static bool s_Il2CppMethodInitialized;
  11988. if (!s_Il2CppMethodInitialized)
  11989. {
  11990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11991. s_Il2CppMethodInitialized = true;
  11992. }
  11993. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  11994. {
  11995. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  11996. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  11997. L_0 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  11998. bool L_1;
  11999. L_1 = EventSystem_get_isFocused_m22370735AB4FCB930C65F3766E5965FCBDD55407_inline(L_0, /*hidden argument*/NULL);
  12000. if (L_1)
  12001. {
  12002. goto IL_0016;
  12003. }
  12004. }
  12005. {
  12006. bool L_2;
  12007. L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m27721F13F2C71F806C0CFFFB2D69CB647528911D(__this, /*hidden argument*/NULL);
  12008. if (!L_2)
  12009. {
  12010. goto IL_0016;
  12011. }
  12012. }
  12013. {
  12014. // return;
  12015. return;
  12016. }
  12017. IL_0016:
  12018. {
  12019. // base.ActivateModule();
  12020. BaseInputModule_ActivateModule_mA7960DD1DBAB0650F626B160128205601C86C0E4(__this, /*hidden argument*/NULL);
  12021. // m_MousePosition = input.mousePosition;
  12022. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_3;
  12023. L_3 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12024. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  12025. L_4 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3);
  12026. __this->set_m_MousePosition_20(L_4);
  12027. // m_LastMousePosition = input.mousePosition;
  12028. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_5;
  12029. L_5 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12030. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  12031. L_6 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  12032. __this->set_m_LastMousePosition_19(L_6);
  12033. // var toSelect = eventSystem.currentSelectedGameObject;
  12034. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  12035. L_7 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12036. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
  12037. L_8 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline(L_7, /*hidden argument*/NULL);
  12038. V_0 = L_8;
  12039. // if (toSelect == null)
  12040. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9 = V_0;
  12041. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12042. bool L_10;
  12043. L_10 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12044. if (!L_10)
  12045. {
  12046. goto IL_005f;
  12047. }
  12048. }
  12049. {
  12050. // toSelect = eventSystem.firstSelectedGameObject;
  12051. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_11;
  12052. L_11 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12053. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
  12054. L_12 = EventSystem_get_firstSelectedGameObject_mE8CE4C529A7849B4A0C0EC51E61037A0F7227EF0_inline(L_11, /*hidden argument*/NULL);
  12055. V_0 = L_12;
  12056. }
  12057. IL_005f:
  12058. {
  12059. // eventSystem.SetSelectedGameObject(toSelect, GetBaseEventData());
  12060. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_13;
  12061. L_13 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12062. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = V_0;
  12063. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_15;
  12064. L_15 = VirtFuncInvoker0< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  12065. EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F(L_13, L_14, L_15, /*hidden argument*/NULL);
  12066. // }
  12067. return;
  12068. }
  12069. }
  12070. // System.Void UnityEngine.EventSystems.StandaloneInputModule::DeactivateModule()
  12071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_DeactivateModule_m6268DCE57831BB227F94F374A1D80CA4BD10C5A2 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  12072. {
  12073. {
  12074. // base.DeactivateModule();
  12075. BaseInputModule_DeactivateModule_mCB2874A23D5FE0C781DE61D118E94DDC058D7EC5(__this, /*hidden argument*/NULL);
  12076. // ClearSelection();
  12077. PointerInputModule_ClearSelection_m98255DD7C5D23CDA50EE98C14A0EB2705CBD1233(__this, /*hidden argument*/NULL);
  12078. // }
  12079. return;
  12080. }
  12081. }
  12082. // System.Void UnityEngine.EventSystems.StandaloneInputModule::Process()
  12083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_Process_mEA8D89C754B958916467AEB75592670B15519D98 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  12084. {
  12085. bool V_0 = false;
  12086. {
  12087. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  12088. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  12089. L_0 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12090. bool L_1;
  12091. L_1 = EventSystem_get_isFocused_m22370735AB4FCB930C65F3766E5965FCBDD55407_inline(L_0, /*hidden argument*/NULL);
  12092. if (L_1)
  12093. {
  12094. goto IL_0016;
  12095. }
  12096. }
  12097. {
  12098. bool L_2;
  12099. L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m27721F13F2C71F806C0CFFFB2D69CB647528911D(__this, /*hidden argument*/NULL);
  12100. if (!L_2)
  12101. {
  12102. goto IL_0016;
  12103. }
  12104. }
  12105. {
  12106. // return;
  12107. return;
  12108. }
  12109. IL_0016:
  12110. {
  12111. // bool usedEvent = SendUpdateEventToSelectedObject();
  12112. bool L_3;
  12113. L_3 = StandaloneInputModule_SendUpdateEventToSelectedObject_mDB8B0FD5B0C1AD356C91FF1B301E1EB64197506F(__this, /*hidden argument*/NULL);
  12114. V_0 = L_3;
  12115. // if (!ProcessTouchEvents() && input.mousePresent)
  12116. bool L_4;
  12117. L_4 = StandaloneInputModule_ProcessTouchEvents_m2C06F4FED9D3F300031E889330180C5004034DBA(__this, /*hidden argument*/NULL);
  12118. if (L_4)
  12119. {
  12120. goto IL_0038;
  12121. }
  12122. }
  12123. {
  12124. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_5;
  12125. L_5 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12126. bool L_6;
  12127. L_6 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_5);
  12128. if (!L_6)
  12129. {
  12130. goto IL_0038;
  12131. }
  12132. }
  12133. {
  12134. // ProcessMouseEvent();
  12135. StandaloneInputModule_ProcessMouseEvent_m0E5CCCC3F32DF86C32E02873DDE2BF29E9A05E37(__this, /*hidden argument*/NULL);
  12136. }
  12137. IL_0038:
  12138. {
  12139. // if (eventSystem.sendNavigationEvents)
  12140. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  12141. L_7 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12142. bool L_8;
  12143. L_8 = EventSystem_get_sendNavigationEvents_m6577B15136A3AAE95673BBE20109F12C4BB2D023_inline(L_7, /*hidden argument*/NULL);
  12144. if (!L_8)
  12145. {
  12146. goto IL_005b;
  12147. }
  12148. }
  12149. {
  12150. // if (!usedEvent)
  12151. bool L_9 = V_0;
  12152. if (L_9)
  12153. {
  12154. goto IL_0051;
  12155. }
  12156. }
  12157. {
  12158. // usedEvent |= SendMoveEventToSelectedObject();
  12159. bool L_10 = V_0;
  12160. bool L_11;
  12161. L_11 = StandaloneInputModule_SendMoveEventToSelectedObject_mA86033B85BCC6D4BB5846B590AB1F2A21FE347ED(__this, /*hidden argument*/NULL);
  12162. V_0 = (bool)((int32_t)((int32_t)L_10|(int32_t)L_11));
  12163. }
  12164. IL_0051:
  12165. {
  12166. // if (!usedEvent)
  12167. bool L_12 = V_0;
  12168. if (L_12)
  12169. {
  12170. goto IL_005b;
  12171. }
  12172. }
  12173. {
  12174. // SendSubmitEventToSelectedObject();
  12175. bool L_13;
  12176. L_13 = StandaloneInputModule_SendSubmitEventToSelectedObject_m294066868523F9D8AB5DA828F9A326C2F6999ED0(__this, /*hidden argument*/NULL);
  12177. }
  12178. IL_005b:
  12179. {
  12180. // }
  12181. return;
  12182. }
  12183. }
  12184. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  12185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_m2C06F4FED9D3F300031E889330180C5004034DBA (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  12186. {
  12187. int32_t V_0 = 0;
  12188. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C V_1;
  12189. memset((&V_1), 0, sizeof(V_1));
  12190. bool V_2 = false;
  12191. bool V_3 = false;
  12192. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_4 = NULL;
  12193. {
  12194. // for (int i = 0; i < input.touchCount; ++i)
  12195. V_0 = 0;
  12196. goto IL_0053;
  12197. }
  12198. IL_0004:
  12199. {
  12200. // Touch touch = input.GetTouch(i);
  12201. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_0;
  12202. L_0 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12203. int32_t L_1 = V_0;
  12204. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C L_2;
  12205. L_2 = VirtFuncInvoker1< Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  12206. V_1 = L_2;
  12207. // if (touch.type == TouchType.Indirect)
  12208. int32_t L_3;
  12209. L_3 = Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&V_1), /*hidden argument*/NULL);
  12210. if ((((int32_t)L_3) == ((int32_t)1)))
  12211. {
  12212. goto IL_004f;
  12213. }
  12214. }
  12215. {
  12216. // var pointer = GetTouchPointerEventData(touch, out pressed, out released);
  12217. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C L_4 = V_1;
  12218. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5;
  12219. L_5 = PointerInputModule_GetTouchPointerEventData_mA53FE69943897DF12DAE6A1C342A53334A41E59F(__this, L_4, (bool*)(&V_3), (bool*)(&V_2), /*hidden argument*/NULL);
  12220. V_4 = L_5;
  12221. // ProcessTouchPress(pointer, pressed, released);
  12222. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = V_4;
  12223. bool L_7 = V_3;
  12224. bool L_8 = V_2;
  12225. StandaloneInputModule_ProcessTouchPress_m1ACFC2288CC51BD8C85C6894994923B1762B0B49(__this, L_6, L_7, L_8, /*hidden argument*/NULL);
  12226. // if (!released)
  12227. bool L_9 = V_2;
  12228. if (L_9)
  12229. {
  12230. goto IL_0047;
  12231. }
  12232. }
  12233. {
  12234. // ProcessMove(pointer);
  12235. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = V_4;
  12236. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  12237. // ProcessDrag(pointer);
  12238. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = V_4;
  12239. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  12240. // }
  12241. goto IL_004f;
  12242. }
  12243. IL_0047:
  12244. {
  12245. // RemovePointerData(pointer);
  12246. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = V_4;
  12247. PointerInputModule_RemovePointerData_m0DB8FD2375F00D7A1059AD4582F52C1CF048158B(__this, L_12, /*hidden argument*/NULL);
  12248. }
  12249. IL_004f:
  12250. {
  12251. // for (int i = 0; i < input.touchCount; ++i)
  12252. int32_t L_13 = V_0;
  12253. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  12254. }
  12255. IL_0053:
  12256. {
  12257. // for (int i = 0; i < input.touchCount; ++i)
  12258. int32_t L_14 = V_0;
  12259. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_15;
  12260. L_15 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12261. int32_t L_16;
  12262. L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  12263. if ((((int32_t)L_14) < ((int32_t)L_16)))
  12264. {
  12265. goto IL_0004;
  12266. }
  12267. }
  12268. {
  12269. // return input.touchCount > 0;
  12270. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_17;
  12271. L_17 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12272. int32_t L_18;
  12273. L_18 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_17);
  12274. return (bool)((((int32_t)L_18) > ((int32_t)0))? 1 : 0);
  12275. }
  12276. }
  12277. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  12278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m1ACFC2288CC51BD8C85C6894994923B1762B0B49 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method)
  12279. {
  12280. static bool s_Il2CppMethodInitialized;
  12281. if (!s_Il2CppMethodInitialized)
  12282. {
  12283. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1_RuntimeMethod_var);
  12284. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C_RuntimeMethod_var);
  12285. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA_mA6F521FAB90B5772ABBD42BE2E6FFC93C2363E33_RuntimeMethod_var);
  12286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  12287. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D_RuntimeMethod_var);
  12288. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2_RuntimeMethod_var);
  12289. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  12290. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8_RuntimeMethod_var);
  12291. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  12292. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12294. s_Il2CppMethodInitialized = true;
  12295. }
  12296. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  12297. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_1;
  12298. memset((&V_1), 0, sizeof(V_1));
  12299. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_2 = NULL;
  12300. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_3 = NULL;
  12301. float V_4 = 0.0f;
  12302. int32_t V_5 = 0;
  12303. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_6 = NULL;
  12304. {
  12305. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  12306. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___pointerEvent0;
  12307. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_1;
  12308. L_1 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_0, /*hidden argument*/NULL);
  12309. V_1 = L_1;
  12310. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
  12311. L_2 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_1), /*hidden argument*/NULL);
  12312. V_0 = L_2;
  12313. // if (pressed)
  12314. bool L_3 = ___pressed1;
  12315. if (!L_3)
  12316. {
  12317. goto IL_012b;
  12318. }
  12319. }
  12320. {
  12321. // pointerEvent.eligibleForClick = true;
  12322. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___pointerEvent0;
  12323. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_4, (bool)1, /*hidden argument*/NULL);
  12324. // pointerEvent.delta = Vector2.zero;
  12325. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5 = ___pointerEvent0;
  12326. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  12327. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  12328. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_5, L_6, /*hidden argument*/NULL);
  12329. // pointerEvent.dragging = false;
  12330. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___pointerEvent0;
  12331. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_7, (bool)0, /*hidden argument*/NULL);
  12332. // pointerEvent.useDragThreshold = true;
  12333. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = ___pointerEvent0;
  12334. PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline(L_8, (bool)1, /*hidden argument*/NULL);
  12335. // pointerEvent.pressPosition = pointerEvent.position;
  12336. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___pointerEvent0;
  12337. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = ___pointerEvent0;
  12338. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  12339. L_11 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_10, /*hidden argument*/NULL);
  12340. PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline(L_9, L_11, /*hidden argument*/NULL);
  12341. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  12342. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = ___pointerEvent0;
  12343. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = ___pointerEvent0;
  12344. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_14;
  12345. L_14 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_13, /*hidden argument*/NULL);
  12346. PointerEventData_set_pointerPressRaycast_mAF28B12216468A02DACA9900B0A57FA1BF3B94F4_inline(L_12, L_14, /*hidden argument*/NULL);
  12347. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  12348. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = V_0;
  12349. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_16 = ___pointerEvent0;
  12350. PointerInputModule_DeselectIfSelectionChanged_m691EBB4E49657B1C21D25B79FB1C2F6ABD870A92(__this, L_15, L_16, /*hidden argument*/NULL);
  12351. // if (pointerEvent.pointerEnter != currentOverGo)
  12352. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_17 = ___pointerEvent0;
  12353. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18;
  12354. L_18 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_17, /*hidden argument*/NULL);
  12355. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_0;
  12356. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12357. bool L_20;
  12358. L_20 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_18, L_19, /*hidden argument*/NULL);
  12359. if (!L_20)
  12360. {
  12361. goto IL_0072;
  12362. }
  12363. }
  12364. {
  12365. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  12366. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_21 = ___pointerEvent0;
  12367. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = V_0;
  12368. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_21, L_22, /*hidden argument*/NULL);
  12369. // pointerEvent.pointerEnter = currentOverGo;
  12370. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_23 = ___pointerEvent0;
  12371. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = V_0;
  12372. PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline(L_23, L_24, /*hidden argument*/NULL);
  12373. }
  12374. IL_0072:
  12375. {
  12376. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  12377. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25 = V_0;
  12378. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_26 = ___pointerEvent0;
  12379. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12380. EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * L_27;
  12381. L_27 = ExecuteEvents_get_pointerDownHandler_m9C9261D6CAB8B6DB61C1165F28B52A3EC1F84C3A_inline(/*hidden argument*/NULL);
  12382. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28;
  12383. L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C(L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C_RuntimeMethod_var);
  12384. V_2 = L_28;
  12385. // var newClick = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  12386. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29 = V_0;
  12387. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30;
  12388. L_30 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA(L_29, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  12389. V_3 = L_30;
  12390. // if (newPressed == null)
  12391. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31 = V_2;
  12392. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12393. bool L_32;
  12394. L_32 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_31, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12395. if (!L_32)
  12396. {
  12397. goto IL_0091;
  12398. }
  12399. }
  12400. {
  12401. // newPressed = newClick;
  12402. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_33 = V_3;
  12403. V_2 = L_33;
  12404. }
  12405. IL_0091:
  12406. {
  12407. // float time = Time.unscaledTime;
  12408. float L_34;
  12409. L_34 = Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258(/*hidden argument*/NULL);
  12410. V_4 = L_34;
  12411. // if (newPressed == pointerEvent.lastPress)
  12412. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_35 = V_2;
  12413. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_36 = ___pointerEvent0;
  12414. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37;
  12415. L_37 = PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline(L_36, /*hidden argument*/NULL);
  12416. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12417. bool L_38;
  12418. L_38 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_35, L_37, /*hidden argument*/NULL);
  12419. if (!L_38)
  12420. {
  12421. goto IL_00db;
  12422. }
  12423. }
  12424. {
  12425. // var diffTime = time - pointerEvent.clickTime;
  12426. float L_39 = V_4;
  12427. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_40 = ___pointerEvent0;
  12428. float L_41;
  12429. L_41 = PointerEventData_get_clickTime_m08F7FD164EFE2AE7B47A15C70BC418632B9E5950_inline(L_40, /*hidden argument*/NULL);
  12430. // if (diffTime < 0.3f)
  12431. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_39, (float)L_41))) < ((float)(0.300000012f)))))
  12432. {
  12433. goto IL_00ca;
  12434. }
  12435. }
  12436. {
  12437. // ++pointerEvent.clickCount;
  12438. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = ___pointerEvent0;
  12439. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_43 = L_42;
  12440. int32_t L_44;
  12441. L_44 = PointerEventData_get_clickCount_mB44AAB99335BD7D2BD93E40DAC282A56202E44F2_inline(L_43, /*hidden argument*/NULL);
  12442. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1));
  12443. int32_t L_45 = V_5;
  12444. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_43, L_45, /*hidden argument*/NULL);
  12445. goto IL_00d1;
  12446. }
  12447. IL_00ca:
  12448. {
  12449. // pointerEvent.clickCount = 1;
  12450. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_46 = ___pointerEvent0;
  12451. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_46, 1, /*hidden argument*/NULL);
  12452. }
  12453. IL_00d1:
  12454. {
  12455. // pointerEvent.clickTime = time;
  12456. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_47 = ___pointerEvent0;
  12457. float L_48 = V_4;
  12458. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(L_47, L_48, /*hidden argument*/NULL);
  12459. // }
  12460. goto IL_00e2;
  12461. }
  12462. IL_00db:
  12463. {
  12464. // pointerEvent.clickCount = 1;
  12465. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_49 = ___pointerEvent0;
  12466. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_49, 1, /*hidden argument*/NULL);
  12467. }
  12468. IL_00e2:
  12469. {
  12470. // pointerEvent.pointerPress = newPressed;
  12471. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_50 = ___pointerEvent0;
  12472. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_51 = V_2;
  12473. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_50, L_51, /*hidden argument*/NULL);
  12474. // pointerEvent.rawPointerPress = currentOverGo;
  12475. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_52 = ___pointerEvent0;
  12476. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_53 = V_0;
  12477. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_52, L_53, /*hidden argument*/NULL);
  12478. // pointerEvent.pointerClick = newClick;
  12479. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_54 = ___pointerEvent0;
  12480. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_55 = V_3;
  12481. PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E_inline(L_54, L_55, /*hidden argument*/NULL);
  12482. // pointerEvent.clickTime = time;
  12483. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_56 = ___pointerEvent0;
  12484. float L_57 = V_4;
  12485. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(L_56, L_57, /*hidden argument*/NULL);
  12486. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  12487. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_58 = ___pointerEvent0;
  12488. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_59 = V_0;
  12489. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12490. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_60;
  12491. L_60 = ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8(L_59, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8_RuntimeMethod_var);
  12492. PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline(L_58, L_60, /*hidden argument*/NULL);
  12493. // if (pointerEvent.pointerDrag != null)
  12494. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_61 = ___pointerEvent0;
  12495. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_62;
  12496. L_62 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_61, /*hidden argument*/NULL);
  12497. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12498. bool L_63;
  12499. L_63 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_62, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12500. if (!L_63)
  12501. {
  12502. goto IL_012b;
  12503. }
  12504. }
  12505. {
  12506. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  12507. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_64 = ___pointerEvent0;
  12508. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_65;
  12509. L_65 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_64, /*hidden argument*/NULL);
  12510. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_66 = ___pointerEvent0;
  12511. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12512. EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * L_67;
  12513. L_67 = ExecuteEvents_get_initializePotentialDrag_m726CADE4F0D36D5A2699A9CD02699116D34C799A_inline(/*hidden argument*/NULL);
  12514. bool L_68;
  12515. L_68 = ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D(L_65, L_66, L_67, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D_RuntimeMethod_var);
  12516. }
  12517. IL_012b:
  12518. {
  12519. // if (released)
  12520. bool L_69 = ___released2;
  12521. if (!L_69)
  12522. {
  12523. goto IL_0202;
  12524. }
  12525. }
  12526. {
  12527. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  12528. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_70 = ___pointerEvent0;
  12529. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_71;
  12530. L_71 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C_inline(L_70, /*hidden argument*/NULL);
  12531. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_72 = ___pointerEvent0;
  12532. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12533. EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * L_73;
  12534. L_73 = ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67_inline(/*hidden argument*/NULL);
  12535. bool L_74;
  12536. L_74 = ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91(L_71, L_72, L_73, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  12537. // var pointerClickHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  12538. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_75 = V_0;
  12539. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_76;
  12540. L_76 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA(L_75, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  12541. V_6 = L_76;
  12542. // if (pointerEvent.pointerClick == pointerClickHandler && pointerEvent.eligibleForClick)
  12543. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_77 = ___pointerEvent0;
  12544. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_78;
  12545. L_78 = PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F_inline(L_77, /*hidden argument*/NULL);
  12546. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_79 = V_6;
  12547. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12548. bool L_80;
  12549. L_80 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_78, L_79, /*hidden argument*/NULL);
  12550. if (!L_80)
  12551. {
  12552. goto IL_0174;
  12553. }
  12554. }
  12555. {
  12556. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_81 = ___pointerEvent0;
  12557. bool L_82;
  12558. L_82 = PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline(L_81, /*hidden argument*/NULL);
  12559. if (!L_82)
  12560. {
  12561. goto IL_0174;
  12562. }
  12563. }
  12564. {
  12565. // ExecuteEvents.Execute(pointerEvent.pointerClick, pointerEvent, ExecuteEvents.pointerClickHandler);
  12566. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_83 = ___pointerEvent0;
  12567. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_84;
  12568. L_84 = PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F_inline(L_83, /*hidden argument*/NULL);
  12569. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_85 = ___pointerEvent0;
  12570. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12571. EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * L_86;
  12572. L_86 = ExecuteEvents_get_pointerClickHandler_m8D0C77485F58F6FA716E739DB2594DF069530EBB_inline(/*hidden argument*/NULL);
  12573. bool L_87;
  12574. L_87 = ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2(L_84, L_85, L_86, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2_RuntimeMethod_var);
  12575. }
  12576. IL_0174:
  12577. {
  12578. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  12579. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_88 = ___pointerEvent0;
  12580. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_89;
  12581. L_89 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_88, /*hidden argument*/NULL);
  12582. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12583. bool L_90;
  12584. L_90 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_89, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12585. if (!L_90)
  12586. {
  12587. goto IL_0197;
  12588. }
  12589. }
  12590. {
  12591. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_91 = ___pointerEvent0;
  12592. bool L_92;
  12593. L_92 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_91, /*hidden argument*/NULL);
  12594. if (!L_92)
  12595. {
  12596. goto IL_0197;
  12597. }
  12598. }
  12599. {
  12600. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  12601. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_93 = V_0;
  12602. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_94 = ___pointerEvent0;
  12603. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12604. EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * L_95;
  12605. L_95 = ExecuteEvents_get_dropHandler_mD0816EFA2E1E46EF2B3B06C64868B197B574A1C3_inline(/*hidden argument*/NULL);
  12606. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_96;
  12607. L_96 = ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1(L_93, L_94, L_95, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1_RuntimeMethod_var);
  12608. }
  12609. IL_0197:
  12610. {
  12611. // pointerEvent.eligibleForClick = false;
  12612. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_97 = ___pointerEvent0;
  12613. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_97, (bool)0, /*hidden argument*/NULL);
  12614. // pointerEvent.pointerPress = null;
  12615. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_98 = ___pointerEvent0;
  12616. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_98, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  12617. // pointerEvent.rawPointerPress = null;
  12618. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_99 = ___pointerEvent0;
  12619. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_99, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  12620. // pointerEvent.pointerClick = null;
  12621. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_100 = ___pointerEvent0;
  12622. PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E_inline(L_100, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  12623. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  12624. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_101 = ___pointerEvent0;
  12625. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_102;
  12626. L_102 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_101, /*hidden argument*/NULL);
  12627. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12628. bool L_103;
  12629. L_103 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_102, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12630. if (!L_103)
  12631. {
  12632. goto IL_01db;
  12633. }
  12634. }
  12635. {
  12636. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_104 = ___pointerEvent0;
  12637. bool L_105;
  12638. L_105 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_104, /*hidden argument*/NULL);
  12639. if (!L_105)
  12640. {
  12641. goto IL_01db;
  12642. }
  12643. }
  12644. {
  12645. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  12646. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_106 = ___pointerEvent0;
  12647. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_107;
  12648. L_107 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_106, /*hidden argument*/NULL);
  12649. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_108 = ___pointerEvent0;
  12650. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12651. EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * L_109;
  12652. L_109 = ExecuteEvents_get_endDragHandler_mB81B25D98F3A84B074490C936E178DEB5E0D6EC3_inline(/*hidden argument*/NULL);
  12653. bool L_110;
  12654. L_110 = ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01(L_107, L_108, L_109, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  12655. }
  12656. IL_01db:
  12657. {
  12658. // pointerEvent.dragging = false;
  12659. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_111 = ___pointerEvent0;
  12660. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_111, (bool)0, /*hidden argument*/NULL);
  12661. // pointerEvent.pointerDrag = null;
  12662. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_112 = ___pointerEvent0;
  12663. PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline(L_112, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  12664. // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler);
  12665. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_113 = ___pointerEvent0;
  12666. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_114;
  12667. L_114 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_113, /*hidden argument*/NULL);
  12668. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_115 = ___pointerEvent0;
  12669. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12670. EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * L_116;
  12671. L_116 = ExecuteEvents_get_pointerExitHandler_mE6B90ECE2E2AFFBF4487BE3B3E9A1F43A5C72BCB_inline(/*hidden argument*/NULL);
  12672. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_117;
  12673. L_117 = ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA_mA6F521FAB90B5772ABBD42BE2E6FFC93C2363E33(L_114, L_115, L_116, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA_mA6F521FAB90B5772ABBD42BE2E6FFC93C2363E33_RuntimeMethod_var);
  12674. // pointerEvent.pointerEnter = null;
  12675. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_118 = ___pointerEvent0;
  12676. PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline(L_118, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  12677. }
  12678. IL_0202:
  12679. {
  12680. // m_InputPointerEvent = pointerEvent;
  12681. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_119 = ___pointerEvent0;
  12682. __this->set_m_InputPointerEvent_22(L_119);
  12683. // }
  12684. return;
  12685. }
  12686. }
  12687. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  12688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m294066868523F9D8AB5DA828F9A326C2F6999ED0 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  12689. {
  12690. static bool s_Il2CppMethodInitialized;
  12691. if (!s_Il2CppMethodInitialized)
  12692. {
  12693. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisICancelHandler_t9288977907DA5B88ED40625672C05460E60752F8_m198C79464DD56A595A6161B19B78E5E2FD1044D9_RuntimeMethod_var);
  12694. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisISubmitHandler_t20677BB54F3FD568032702852052A70355A0D774_m85570C9153E80406C8213FBC08891128A51BB892_RuntimeMethod_var);
  12695. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12696. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12697. s_Il2CppMethodInitialized = true;
  12698. }
  12699. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * V_0 = NULL;
  12700. {
  12701. // if (eventSystem.currentSelectedGameObject == null)
  12702. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  12703. L_0 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12704. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1;
  12705. L_1 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline(L_0, /*hidden argument*/NULL);
  12706. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  12707. bool L_2;
  12708. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  12709. if (!L_2)
  12710. {
  12711. goto IL_0015;
  12712. }
  12713. }
  12714. {
  12715. // return false;
  12716. return (bool)0;
  12717. }
  12718. IL_0015:
  12719. {
  12720. // var data = GetBaseEventData();
  12721. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_3;
  12722. L_3 = VirtFuncInvoker0< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  12723. V_0 = L_3;
  12724. // if (input.GetButtonDown(m_SubmitButton))
  12725. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_4;
  12726. L_4 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12727. String_t* L_5 = __this->get_m_SubmitButton_25();
  12728. bool L_6;
  12729. L_6 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_4, L_5);
  12730. if (!L_6)
  12731. {
  12732. goto IL_0046;
  12733. }
  12734. }
  12735. {
  12736. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.submitHandler);
  12737. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  12738. L_7 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12739. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
  12740. L_8 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline(L_7, /*hidden argument*/NULL);
  12741. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_9 = V_0;
  12742. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12743. EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * L_10;
  12744. L_10 = ExecuteEvents_get_submitHandler_m6B589A2BEB9E2CF3BDAB2E39E1A67BF76B4D6095_inline(/*hidden argument*/NULL);
  12745. bool L_11;
  12746. L_11 = ExecuteEvents_Execute_TisISubmitHandler_t20677BB54F3FD568032702852052A70355A0D774_m85570C9153E80406C8213FBC08891128A51BB892(L_8, L_9, L_10, /*hidden argument*/ExecuteEvents_Execute_TisISubmitHandler_t20677BB54F3FD568032702852052A70355A0D774_m85570C9153E80406C8213FBC08891128A51BB892_RuntimeMethod_var);
  12747. }
  12748. IL_0046:
  12749. {
  12750. // if (input.GetButtonDown(m_CancelButton))
  12751. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_12;
  12752. L_12 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12753. String_t* L_13 = __this->get_m_CancelButton_26();
  12754. bool L_14;
  12755. L_14 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_12, L_13);
  12756. if (!L_14)
  12757. {
  12758. goto IL_0070;
  12759. }
  12760. }
  12761. {
  12762. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.cancelHandler);
  12763. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_15;
  12764. L_15 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  12765. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16;
  12766. L_16 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline(L_15, /*hidden argument*/NULL);
  12767. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_17 = V_0;
  12768. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12769. EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * L_18;
  12770. L_18 = ExecuteEvents_get_cancelHandler_m3DC78C07BF9678E9DF9064D9BC987E9F1FA221C8_inline(/*hidden argument*/NULL);
  12771. bool L_19;
  12772. L_19 = ExecuteEvents_Execute_TisICancelHandler_t9288977907DA5B88ED40625672C05460E60752F8_m198C79464DD56A595A6161B19B78E5E2FD1044D9(L_16, L_17, L_18, /*hidden argument*/ExecuteEvents_Execute_TisICancelHandler_t9288977907DA5B88ED40625672C05460E60752F8_m198C79464DD56A595A6161B19B78E5E2FD1044D9_RuntimeMethod_var);
  12773. }
  12774. IL_0070:
  12775. {
  12776. // return data.used;
  12777. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_20 = V_0;
  12778. bool L_21;
  12779. L_21 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_20);
  12780. return L_21;
  12781. }
  12782. }
  12783. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  12784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 StandaloneInputModule_GetRawMoveVector_mDA3F235097E686FE09FEC4E1A3BC0EB6F8EDF1FE (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  12785. {
  12786. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  12787. memset((&V_0), 0, sizeof(V_0));
  12788. {
  12789. // Vector2 move = Vector2.zero;
  12790. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  12791. L_0 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  12792. V_0 = L_0;
  12793. // move.x = input.GetAxisRaw(m_HorizontalAxis);
  12794. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_1;
  12795. L_1 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12796. String_t* L_2 = __this->get_m_HorizontalAxis_23();
  12797. float L_3;
  12798. L_3 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_1, L_2);
  12799. (&V_0)->set_x_0(L_3);
  12800. // move.y = input.GetAxisRaw(m_VerticalAxis);
  12801. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_4;
  12802. L_4 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12803. String_t* L_5 = __this->get_m_VerticalAxis_24();
  12804. float L_6;
  12805. L_6 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_4, L_5);
  12806. (&V_0)->set_y_1(L_6);
  12807. // if (input.GetButtonDown(m_HorizontalAxis))
  12808. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_7;
  12809. L_7 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12810. String_t* L_8 = __this->get_m_HorizontalAxis_23();
  12811. bool L_9;
  12812. L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  12813. if (!L_9)
  12814. {
  12815. goto IL_007b;
  12816. }
  12817. }
  12818. {
  12819. // if (move.x < 0)
  12820. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
  12821. float L_11 = L_10.get_x_0();
  12822. if ((!(((float)L_11) < ((float)(0.0f)))))
  12823. {
  12824. goto IL_0062;
  12825. }
  12826. }
  12827. {
  12828. // move.x = -1f;
  12829. (&V_0)->set_x_0((-1.0f));
  12830. }
  12831. IL_0062:
  12832. {
  12833. // if (move.x > 0)
  12834. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_0;
  12835. float L_13 = L_12.get_x_0();
  12836. if ((!(((float)L_13) > ((float)(0.0f)))))
  12837. {
  12838. goto IL_007b;
  12839. }
  12840. }
  12841. {
  12842. // move.x = 1f;
  12843. (&V_0)->set_x_0((1.0f));
  12844. }
  12845. IL_007b:
  12846. {
  12847. // if (input.GetButtonDown(m_VerticalAxis))
  12848. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_14;
  12849. L_14 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  12850. String_t* L_15 = __this->get_m_VerticalAxis_24();
  12851. bool L_16;
  12852. L_16 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_14, L_15);
  12853. if (!L_16)
  12854. {
  12855. goto IL_00c0;
  12856. }
  12857. }
  12858. {
  12859. // if (move.y < 0)
  12860. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17 = V_0;
  12861. float L_18 = L_17.get_y_1();
  12862. if ((!(((float)L_18) < ((float)(0.0f)))))
  12863. {
  12864. goto IL_00a7;
  12865. }
  12866. }
  12867. {
  12868. // move.y = -1f;
  12869. (&V_0)->set_y_1((-1.0f));
  12870. }
  12871. IL_00a7:
  12872. {
  12873. // if (move.y > 0)
  12874. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19 = V_0;
  12875. float L_20 = L_19.get_y_1();
  12876. if ((!(((float)L_20) > ((float)(0.0f)))))
  12877. {
  12878. goto IL_00c0;
  12879. }
  12880. }
  12881. {
  12882. // move.y = 1f;
  12883. (&V_0)->set_y_1((1.0f));
  12884. }
  12885. IL_00c0:
  12886. {
  12887. // return move;
  12888. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = V_0;
  12889. return L_21;
  12890. }
  12891. }
  12892. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  12893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_mA86033B85BCC6D4BB5846B590AB1F2A21FE347ED (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  12894. {
  12895. static bool s_Il2CppMethodInitialized;
  12896. if (!s_Il2CppMethodInitialized)
  12897. {
  12898. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIMoveHandler_t603A54D1EA15704B37D022CCE294EFE3F831559F_m0504DE3A83975304D129D6089B0608393E0C7AF7_RuntimeMethod_var);
  12899. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  12900. s_Il2CppMethodInitialized = true;
  12901. }
  12902. float V_0 = 0.0f;
  12903. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  12904. memset((&V_1), 0, sizeof(V_1));
  12905. bool V_2 = false;
  12906. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * V_3 = NULL;
  12907. {
  12908. // float time = Time.unscaledTime;
  12909. float L_0;
  12910. L_0 = Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258(/*hidden argument*/NULL);
  12911. V_0 = L_0;
  12912. // Vector2 movement = GetRawMoveVector();
  12913. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  12914. L_1 = StandaloneInputModule_GetRawMoveVector_mDA3F235097E686FE09FEC4E1A3BC0EB6F8EDF1FE(__this, /*hidden argument*/NULL);
  12915. V_1 = L_1;
  12916. // if (Mathf.Approximately(movement.x, 0f) && Mathf.Approximately(movement.y, 0f))
  12917. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = V_1;
  12918. float L_3 = L_2.get_x_0();
  12919. bool L_4;
  12920. L_4 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_3, (0.0f), /*hidden argument*/NULL);
  12921. if (!L_4)
  12922. {
  12923. goto IL_003a;
  12924. }
  12925. }
  12926. {
  12927. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_1;
  12928. float L_6 = L_5.get_y_1();
  12929. bool L_7;
  12930. L_7 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_6, (0.0f), /*hidden argument*/NULL);
  12931. if (!L_7)
  12932. {
  12933. goto IL_003a;
  12934. }
  12935. }
  12936. {
  12937. // m_ConsecutiveMoveCount = 0;
  12938. __this->set_m_ConsecutiveMoveCount_18(0);
  12939. // return false;
  12940. return (bool)0;
  12941. }
  12942. IL_003a:
  12943. {
  12944. // bool similarDir = (Vector2.Dot(movement, m_LastMoveVector) > 0);
  12945. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_1;
  12946. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = __this->get_m_LastMoveVector_17();
  12947. float L_10;
  12948. L_10 = Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48_inline(L_8, L_9, /*hidden argument*/NULL);
  12949. V_2 = (bool)((((float)L_10) > ((float)(0.0f)))? 1 : 0);
  12950. // if (similarDir && m_ConsecutiveMoveCount == 1)
  12951. bool L_11 = V_2;
  12952. if (!L_11)
  12953. {
  12954. goto IL_006c;
  12955. }
  12956. }
  12957. {
  12958. int32_t L_12 = __this->get_m_ConsecutiveMoveCount_18();
  12959. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  12960. {
  12961. goto IL_006c;
  12962. }
  12963. }
  12964. {
  12965. // if (time <= m_PrevActionTime + m_RepeatDelay)
  12966. float L_13 = V_0;
  12967. float L_14 = __this->get_m_PrevActionTime_16();
  12968. float L_15 = __this->get_m_RepeatDelay_28();
  12969. if ((!(((float)L_13) <= ((float)((float)il2cpp_codegen_add((float)L_14, (float)L_15))))))
  12970. {
  12971. goto IL_0084;
  12972. }
  12973. }
  12974. {
  12975. // return false;
  12976. return (bool)0;
  12977. }
  12978. IL_006c:
  12979. {
  12980. // if (time <= m_PrevActionTime + 1f / m_InputActionsPerSecond)
  12981. float L_16 = V_0;
  12982. float L_17 = __this->get_m_PrevActionTime_16();
  12983. float L_18 = __this->get_m_InputActionsPerSecond_27();
  12984. if ((!(((float)L_16) <= ((float)((float)il2cpp_codegen_add((float)L_17, (float)((float)((float)(1.0f)/(float)L_18))))))))
  12985. {
  12986. goto IL_0084;
  12987. }
  12988. }
  12989. {
  12990. // return false;
  12991. return (bool)0;
  12992. }
  12993. IL_0084:
  12994. {
  12995. // var axisEventData = GetAxisEventData(movement.x, movement.y, 0.6f);
  12996. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19 = V_1;
  12997. float L_20 = L_19.get_x_0();
  12998. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = V_1;
  12999. float L_22 = L_21.get_y_1();
  13000. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_23;
  13001. L_23 = VirtFuncInvoker3< AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E *, float, float, float >::Invoke(18 /* UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single) */, __this, L_20, L_22, (0.600000024f));
  13002. V_3 = L_23;
  13003. // if (axisEventData.moveDir != MoveDirection.None)
  13004. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_24 = V_3;
  13005. int32_t L_25;
  13006. L_25 = AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline(L_24, /*hidden argument*/NULL);
  13007. if ((((int32_t)L_25) == ((int32_t)4)))
  13008. {
  13009. goto IL_00e4;
  13010. }
  13011. }
  13012. {
  13013. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, axisEventData, ExecuteEvents.moveHandler);
  13014. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_26;
  13015. L_26 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  13016. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27;
  13017. L_27 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline(L_26, /*hidden argument*/NULL);
  13018. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_28 = V_3;
  13019. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13020. EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * L_29;
  13021. L_29 = ExecuteEvents_get_moveHandler_mEA286929FEB1FF5040F9FA8913B5B819808F9F90_inline(/*hidden argument*/NULL);
  13022. bool L_30;
  13023. L_30 = ExecuteEvents_Execute_TisIMoveHandler_t603A54D1EA15704B37D022CCE294EFE3F831559F_m0504DE3A83975304D129D6089B0608393E0C7AF7(L_27, L_28, L_29, /*hidden argument*/ExecuteEvents_Execute_TisIMoveHandler_t603A54D1EA15704B37D022CCE294EFE3F831559F_m0504DE3A83975304D129D6089B0608393E0C7AF7_RuntimeMethod_var);
  13024. // if (!similarDir)
  13025. bool L_31 = V_2;
  13026. if (L_31)
  13027. {
  13028. goto IL_00c6;
  13029. }
  13030. }
  13031. {
  13032. // m_ConsecutiveMoveCount = 0;
  13033. __this->set_m_ConsecutiveMoveCount_18(0);
  13034. }
  13035. IL_00c6:
  13036. {
  13037. // m_ConsecutiveMoveCount++;
  13038. int32_t L_32 = __this->get_m_ConsecutiveMoveCount_18();
  13039. __this->set_m_ConsecutiveMoveCount_18(((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1)));
  13040. // m_PrevActionTime = time;
  13041. float L_33 = V_0;
  13042. __this->set_m_PrevActionTime_16(L_33);
  13043. // m_LastMoveVector = movement;
  13044. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34 = V_1;
  13045. __this->set_m_LastMoveVector_17(L_34);
  13046. // }
  13047. goto IL_00eb;
  13048. }
  13049. IL_00e4:
  13050. {
  13051. // m_ConsecutiveMoveCount = 0;
  13052. __this->set_m_ConsecutiveMoveCount_18(0);
  13053. }
  13054. IL_00eb:
  13055. {
  13056. // return axisEventData.used;
  13057. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * L_35 = V_3;
  13058. bool L_36;
  13059. L_36 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_35);
  13060. return L_36;
  13061. }
  13062. }
  13063. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  13064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m0E5CCCC3F32DF86C32E02873DDE2BF29E9A05E37 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  13065. {
  13066. {
  13067. // ProcessMouseEvent(0);
  13068. StandaloneInputModule_ProcessMouseEvent_m1D697D9E5F2FDF5B770471185CD364D12A89B18A(__this, 0, /*hidden argument*/NULL);
  13069. // }
  13070. return;
  13071. }
  13072. }
  13073. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ForceAutoSelect()
  13074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ForceAutoSelect_m009DD883E1783D97901AFF2D7B7573EB28BC4DBC (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  13075. {
  13076. {
  13077. // return false;
  13078. return (bool)0;
  13079. }
  13080. }
  13081. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  13082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m1D697D9E5F2FDF5B770471185CD364D12A89B18A (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, int32_t ___id0, const RuntimeMethod* method)
  13083. {
  13084. static bool s_Il2CppMethodInitialized;
  13085. if (!s_Il2CppMethodInitialized)
  13086. {
  13087. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_m9A7CDD374FDCD7D5FCF1E1F91DE2458B86A22069_RuntimeMethod_var);
  13088. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_mAC9DF9D93BF477348C4D0C918293847319BD04E1_RuntimeMethod_var);
  13089. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13090. s_Il2CppMethodInitialized = true;
  13091. }
  13092. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * V_0 = NULL;
  13093. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * V_1 = NULL;
  13094. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_2;
  13095. memset((&V_2), 0, sizeof(V_2));
  13096. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  13097. memset((&V_3), 0, sizeof(V_3));
  13098. {
  13099. // var mouseData = GetMousePointerEventData(id);
  13100. int32_t L_0 = ___id0;
  13101. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_1;
  13102. L_1 = VirtFuncInvoker1< MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, L_0);
  13103. V_0 = L_1;
  13104. // var leftButtonData = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData;
  13105. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_2 = V_0;
  13106. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_3;
  13107. L_3 = MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32(L_2, 0, /*hidden argument*/NULL);
  13108. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_4;
  13109. L_4 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_3, /*hidden argument*/NULL);
  13110. V_1 = L_4;
  13111. // m_CurrentFocusedGameObject = leftButtonData.buttonData.pointerCurrentRaycast.gameObject;
  13112. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_5 = V_1;
  13113. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = L_5->get_buttonData_1();
  13114. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_7;
  13115. L_7 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_6, /*hidden argument*/NULL);
  13116. V_2 = L_7;
  13117. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
  13118. L_8 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_2), /*hidden argument*/NULL);
  13119. __this->set_m_CurrentFocusedGameObject_21(L_8);
  13120. // ProcessMousePress(leftButtonData);
  13121. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_9 = V_1;
  13122. StandaloneInputModule_ProcessMousePress_mE5D5A47900D7FAFCBBC58ACBDCB03BE2958FF7A6(__this, L_9, /*hidden argument*/NULL);
  13123. // ProcessMove(leftButtonData.buttonData);
  13124. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_10 = V_1;
  13125. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = L_10->get_buttonData_1();
  13126. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  13127. // ProcessDrag(leftButtonData.buttonData);
  13128. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_12 = V_1;
  13129. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = L_12->get_buttonData_1();
  13130. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_13);
  13131. // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData);
  13132. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_14 = V_0;
  13133. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_15;
  13134. L_15 = MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32(L_14, 1, /*hidden argument*/NULL);
  13135. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_16;
  13136. L_16 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_15, /*hidden argument*/NULL);
  13137. StandaloneInputModule_ProcessMousePress_mE5D5A47900D7FAFCBBC58ACBDCB03BE2958FF7A6(__this, L_16, /*hidden argument*/NULL);
  13138. // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData);
  13139. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_17 = V_0;
  13140. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_18;
  13141. L_18 = MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32(L_17, 1, /*hidden argument*/NULL);
  13142. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_19;
  13143. L_19 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_18, /*hidden argument*/NULL);
  13144. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_20 = L_19->get_buttonData_1();
  13145. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_20);
  13146. // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData);
  13147. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_21 = V_0;
  13148. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_22;
  13149. L_22 = MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32(L_21, 2, /*hidden argument*/NULL);
  13150. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_23;
  13151. L_23 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_22, /*hidden argument*/NULL);
  13152. StandaloneInputModule_ProcessMousePress_mE5D5A47900D7FAFCBBC58ACBDCB03BE2958FF7A6(__this, L_23, /*hidden argument*/NULL);
  13153. // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData);
  13154. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_24 = V_0;
  13155. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_25;
  13156. L_25 = MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32(L_24, 2, /*hidden argument*/NULL);
  13157. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_26;
  13158. L_26 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_25, /*hidden argument*/NULL);
  13159. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_27 = L_26->get_buttonData_1();
  13160. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_27);
  13161. // if (!Mathf.Approximately(leftButtonData.buttonData.scrollDelta.sqrMagnitude, 0.0f))
  13162. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_28 = V_1;
  13163. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_29 = L_28->get_buttonData_1();
  13164. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  13165. L_30 = PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline(L_29, /*hidden argument*/NULL);
  13166. V_3 = L_30;
  13167. float L_31;
  13168. L_31 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), /*hidden argument*/NULL);
  13169. bool L_32;
  13170. L_32 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_31, (0.0f), /*hidden argument*/NULL);
  13171. if (L_32)
  13172. {
  13173. goto IL_00e7;
  13174. }
  13175. }
  13176. {
  13177. // var scrollHandler = ExecuteEvents.GetEventHandler<IScrollHandler>(leftButtonData.buttonData.pointerCurrentRaycast.gameObject);
  13178. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_33 = V_1;
  13179. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_34 = L_33->get_buttonData_1();
  13180. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_35;
  13181. L_35 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_34, /*hidden argument*/NULL);
  13182. V_2 = L_35;
  13183. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36;
  13184. L_36 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_2), /*hidden argument*/NULL);
  13185. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13186. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37;
  13187. L_37 = ExecuteEvents_GetEventHandler_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_mAC9DF9D93BF477348C4D0C918293847319BD04E1(L_36, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_mAC9DF9D93BF477348C4D0C918293847319BD04E1_RuntimeMethod_var);
  13188. // ExecuteEvents.ExecuteHierarchy(scrollHandler, leftButtonData.buttonData, ExecuteEvents.scrollHandler);
  13189. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_38 = V_1;
  13190. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_39 = L_38->get_buttonData_1();
  13191. EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * L_40;
  13192. L_40 = ExecuteEvents_get_scrollHandler_m4C8DF1B6D5EC3243AFE2EAEA87BAE72E87AB6456_inline(/*hidden argument*/NULL);
  13193. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_41;
  13194. L_41 = ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_m9A7CDD374FDCD7D5FCF1E1F91DE2458B86A22069(L_37, L_39, L_40, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t5AB554ABD3C72CC8CA80EA99B069D902F383D0B1_m9A7CDD374FDCD7D5FCF1E1F91DE2458B86A22069_RuntimeMethod_var);
  13195. }
  13196. IL_00e7:
  13197. {
  13198. // }
  13199. return;
  13200. }
  13201. }
  13202. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  13203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_mDB8B0FD5B0C1AD356C91FF1B301E1EB64197506F (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  13204. {
  13205. static bool s_Il2CppMethodInitialized;
  13206. if (!s_Il2CppMethodInitialized)
  13207. {
  13208. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIUpdateSelectedHandler_tD5D76B759B900C3F557E3CEC55F6E08EE6909806_mBFD650297AF62567370432ED0EC48C057FBA7C72_RuntimeMethod_var);
  13209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13211. s_Il2CppMethodInitialized = true;
  13212. }
  13213. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * V_0 = NULL;
  13214. {
  13215. // if (eventSystem.currentSelectedGameObject == null)
  13216. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  13217. L_0 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  13218. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1;
  13219. L_1 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline(L_0, /*hidden argument*/NULL);
  13220. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13221. bool L_2;
  13222. L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13223. if (!L_2)
  13224. {
  13225. goto IL_0015;
  13226. }
  13227. }
  13228. {
  13229. // return false;
  13230. return (bool)0;
  13231. }
  13232. IL_0015:
  13233. {
  13234. // var data = GetBaseEventData();
  13235. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_3;
  13236. L_3 = VirtFuncInvoker0< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  13237. V_0 = L_3;
  13238. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.updateSelectedHandler);
  13239. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_4;
  13240. L_4 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  13241. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5;
  13242. L_5 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline(L_4, /*hidden argument*/NULL);
  13243. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_6 = V_0;
  13244. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13245. EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * L_7;
  13246. L_7 = ExecuteEvents_get_updateSelectedHandler_mA6B61ECA1F26501A2294B4EB06EBC2532E423891_inline(/*hidden argument*/NULL);
  13247. bool L_8;
  13248. L_8 = ExecuteEvents_Execute_TisIUpdateSelectedHandler_tD5D76B759B900C3F557E3CEC55F6E08EE6909806_mBFD650297AF62567370432ED0EC48C057FBA7C72(L_5, L_6, L_7, /*hidden argument*/ExecuteEvents_Execute_TisIUpdateSelectedHandler_tD5D76B759B900C3F557E3CEC55F6E08EE6909806_mBFD650297AF62567370432ED0EC48C057FBA7C72_RuntimeMethod_var);
  13249. // return data.used;
  13250. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_9 = V_0;
  13251. bool L_10;
  13252. L_10 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_9);
  13253. return L_10;
  13254. }
  13255. }
  13256. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  13257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_mE5D5A47900D7FAFCBBC58ACBDCB03BE2958FF7A6 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ___data0, const RuntimeMethod* method)
  13258. {
  13259. static bool s_Il2CppMethodInitialized;
  13260. if (!s_Il2CppMethodInitialized)
  13261. {
  13262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C_RuntimeMethod_var);
  13263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D_RuntimeMethod_var);
  13264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8_RuntimeMethod_var);
  13265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  13266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13268. s_Il2CppMethodInitialized = true;
  13269. }
  13270. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_0 = NULL;
  13271. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_1 = NULL;
  13272. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_2;
  13273. memset((&V_2), 0, sizeof(V_2));
  13274. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_3 = NULL;
  13275. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_4 = NULL;
  13276. float V_5 = 0.0f;
  13277. int32_t V_6 = 0;
  13278. {
  13279. // var pointerEvent = data.buttonData;
  13280. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_0 = ___data0;
  13281. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_1 = L_0->get_buttonData_1();
  13282. V_0 = L_1;
  13283. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  13284. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = V_0;
  13285. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_3;
  13286. L_3 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_2, /*hidden argument*/NULL);
  13287. V_2 = L_3;
  13288. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  13289. L_4 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_2), /*hidden argument*/NULL);
  13290. V_1 = L_4;
  13291. // if (data.PressedThisFrame())
  13292. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_5 = ___data0;
  13293. bool L_6;
  13294. L_6 = MouseButtonEventData_PressedThisFrame_mEB9CB4D5EFBFDD43BB877CBA36FCE0DA8F21C3FF(L_5, /*hidden argument*/NULL);
  13295. if (!L_6)
  13296. {
  13297. goto IL_0124;
  13298. }
  13299. }
  13300. {
  13301. // pointerEvent.eligibleForClick = true;
  13302. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = V_0;
  13303. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_7, (bool)1, /*hidden argument*/NULL);
  13304. // pointerEvent.delta = Vector2.zero;
  13305. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = V_0;
  13306. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  13307. L_9 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  13308. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_8, L_9, /*hidden argument*/NULL);
  13309. // pointerEvent.dragging = false;
  13310. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = V_0;
  13311. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_10, (bool)0, /*hidden argument*/NULL);
  13312. // pointerEvent.useDragThreshold = true;
  13313. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = V_0;
  13314. PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline(L_11, (bool)1, /*hidden argument*/NULL);
  13315. // pointerEvent.pressPosition = pointerEvent.position;
  13316. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = V_0;
  13317. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = V_0;
  13318. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  13319. L_14 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_13, /*hidden argument*/NULL);
  13320. PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline(L_12, L_14, /*hidden argument*/NULL);
  13321. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  13322. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_15 = V_0;
  13323. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_16 = V_0;
  13324. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_17;
  13325. L_17 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_16, /*hidden argument*/NULL);
  13326. PointerEventData_set_pointerPressRaycast_mAF28B12216468A02DACA9900B0A57FA1BF3B94F4_inline(L_15, L_17, /*hidden argument*/NULL);
  13327. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  13328. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = V_1;
  13329. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = V_0;
  13330. PointerInputModule_DeselectIfSelectionChanged_m691EBB4E49657B1C21D25B79FB1C2F6ABD870A92(__this, L_18, L_19, /*hidden argument*/NULL);
  13331. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  13332. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20 = V_1;
  13333. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_21 = V_0;
  13334. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13335. EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * L_22;
  13336. L_22 = ExecuteEvents_get_pointerDownHandler_m9C9261D6CAB8B6DB61C1165F28B52A3EC1F84C3A_inline(/*hidden argument*/NULL);
  13337. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23;
  13338. L_23 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C(L_20, L_21, L_22, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C_RuntimeMethod_var);
  13339. V_3 = L_23;
  13340. // var newClick = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  13341. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = V_1;
  13342. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25;
  13343. L_25 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA(L_24, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  13344. V_4 = L_25;
  13345. // if (newPressed == null)
  13346. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_26 = V_3;
  13347. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13348. bool L_27;
  13349. L_27 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_26, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13350. if (!L_27)
  13351. {
  13352. goto IL_0082;
  13353. }
  13354. }
  13355. {
  13356. // newPressed = newClick;
  13357. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28 = V_4;
  13358. V_3 = L_28;
  13359. }
  13360. IL_0082:
  13361. {
  13362. // float time = Time.unscaledTime;
  13363. float L_29;
  13364. L_29 = Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258(/*hidden argument*/NULL);
  13365. V_5 = L_29;
  13366. // if (newPressed == pointerEvent.lastPress)
  13367. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30 = V_3;
  13368. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_31 = V_0;
  13369. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32;
  13370. L_32 = PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline(L_31, /*hidden argument*/NULL);
  13371. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13372. bool L_33;
  13373. L_33 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_30, L_32, /*hidden argument*/NULL);
  13374. if (!L_33)
  13375. {
  13376. goto IL_00cc;
  13377. }
  13378. }
  13379. {
  13380. // var diffTime = time - pointerEvent.clickTime;
  13381. float L_34 = V_5;
  13382. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_35 = V_0;
  13383. float L_36;
  13384. L_36 = PointerEventData_get_clickTime_m08F7FD164EFE2AE7B47A15C70BC418632B9E5950_inline(L_35, /*hidden argument*/NULL);
  13385. // if (diffTime < 0.3f)
  13386. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_34, (float)L_36))) < ((float)(0.300000012f)))))
  13387. {
  13388. goto IL_00bb;
  13389. }
  13390. }
  13391. {
  13392. // ++pointerEvent.clickCount;
  13393. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_37 = V_0;
  13394. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_38 = L_37;
  13395. int32_t L_39;
  13396. L_39 = PointerEventData_get_clickCount_mB44AAB99335BD7D2BD93E40DAC282A56202E44F2_inline(L_38, /*hidden argument*/NULL);
  13397. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1));
  13398. int32_t L_40 = V_6;
  13399. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_38, L_40, /*hidden argument*/NULL);
  13400. goto IL_00c2;
  13401. }
  13402. IL_00bb:
  13403. {
  13404. // pointerEvent.clickCount = 1;
  13405. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_41 = V_0;
  13406. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_41, 1, /*hidden argument*/NULL);
  13407. }
  13408. IL_00c2:
  13409. {
  13410. // pointerEvent.clickTime = time;
  13411. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = V_0;
  13412. float L_43 = V_5;
  13413. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(L_42, L_43, /*hidden argument*/NULL);
  13414. // }
  13415. goto IL_00d3;
  13416. }
  13417. IL_00cc:
  13418. {
  13419. // pointerEvent.clickCount = 1;
  13420. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_44 = V_0;
  13421. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_44, 1, /*hidden argument*/NULL);
  13422. }
  13423. IL_00d3:
  13424. {
  13425. // pointerEvent.pointerPress = newPressed;
  13426. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_45 = V_0;
  13427. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_46 = V_3;
  13428. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_45, L_46, /*hidden argument*/NULL);
  13429. // pointerEvent.rawPointerPress = currentOverGo;
  13430. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_47 = V_0;
  13431. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_48 = V_1;
  13432. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_47, L_48, /*hidden argument*/NULL);
  13433. // pointerEvent.pointerClick = newClick;
  13434. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_49 = V_0;
  13435. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_50 = V_4;
  13436. PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E_inline(L_49, L_50, /*hidden argument*/NULL);
  13437. // pointerEvent.clickTime = time;
  13438. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_51 = V_0;
  13439. float L_52 = V_5;
  13440. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(L_51, L_52, /*hidden argument*/NULL);
  13441. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  13442. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_53 = V_0;
  13443. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_54 = V_1;
  13444. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13445. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_55;
  13446. L_55 = ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8(L_54, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8_RuntimeMethod_var);
  13447. PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline(L_53, L_55, /*hidden argument*/NULL);
  13448. // if (pointerEvent.pointerDrag != null)
  13449. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_56 = V_0;
  13450. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_57;
  13451. L_57 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_56, /*hidden argument*/NULL);
  13452. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13453. bool L_58;
  13454. L_58 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_57, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13455. if (!L_58)
  13456. {
  13457. goto IL_011d;
  13458. }
  13459. }
  13460. {
  13461. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  13462. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_59 = V_0;
  13463. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_60;
  13464. L_60 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_59, /*hidden argument*/NULL);
  13465. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_61 = V_0;
  13466. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  13467. EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * L_62;
  13468. L_62 = ExecuteEvents_get_initializePotentialDrag_m726CADE4F0D36D5A2699A9CD02699116D34C799A_inline(/*hidden argument*/NULL);
  13469. bool L_63;
  13470. L_63 = ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D(L_60, L_61, L_62, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D_RuntimeMethod_var);
  13471. }
  13472. IL_011d:
  13473. {
  13474. // m_InputPointerEvent = pointerEvent;
  13475. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_64 = V_0;
  13476. __this->set_m_InputPointerEvent_22(L_64);
  13477. }
  13478. IL_0124:
  13479. {
  13480. // if (data.ReleasedThisFrame())
  13481. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_65 = ___data0;
  13482. bool L_66;
  13483. L_66 = MouseButtonEventData_ReleasedThisFrame_m014BA45901727A4D5C432BB239D0E076D8A82EA1(L_65, /*hidden argument*/NULL);
  13484. if (!L_66)
  13485. {
  13486. goto IL_0134;
  13487. }
  13488. }
  13489. {
  13490. // ReleaseMouse(pointerEvent, currentOverGo);
  13491. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_67 = V_0;
  13492. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_68 = V_1;
  13493. StandaloneInputModule_ReleaseMouse_mEE3FAAA8B87CAE09F156322B7A38E2EC5460E1BB(__this, L_67, L_68, /*hidden argument*/NULL);
  13494. }
  13495. IL_0134:
  13496. {
  13497. // }
  13498. return;
  13499. }
  13500. }
  13501. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::GetCurrentFocusedGameObject()
  13502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * StandaloneInputModule_GetCurrentFocusedGameObject_m2DFA63DC619408591F3B0D45186DF2BBEA36AAD1 (StandaloneInputModule_tA1F0F27C9314CBB9B5E3E583D455DD97355E8BAD * __this, const RuntimeMethod* method)
  13503. {
  13504. {
  13505. // return m_CurrentFocusedGameObject;
  13506. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_CurrentFocusedGameObject_21();
  13507. return L_0;
  13508. }
  13509. }
  13510. #ifdef __clang__
  13511. #pragma clang diagnostic pop
  13512. #endif
  13513. #ifdef __clang__
  13514. #pragma clang diagnostic push
  13515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13516. #pragma clang diagnostic ignored "-Wunused-variable"
  13517. #endif
  13518. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32)
  13519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m6EA90543EE9AD9E937555A88E5FBCC801CE93A82 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, const RuntimeMethod* method)
  13520. {
  13521. {
  13522. // public static Material Add(Material baseMat, int stencilID) { return null; }
  13523. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13524. }
  13525. }
  13526. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask)
  13527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m822DC42F3519F5EC9ED1DCD0250D1834D9D06673 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, const RuntimeMethod* method)
  13528. {
  13529. static bool s_Il2CppMethodInitialized;
  13530. if (!s_Il2CppMethodInitialized)
  13531. {
  13532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13533. s_Il2CppMethodInitialized = true;
  13534. }
  13535. {
  13536. // return Add(baseMat, stencilID, operation, compareFunction, colorWriteMask, 255, 255);
  13537. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___baseMat0;
  13538. int32_t L_1 = ___stencilID1;
  13539. int32_t L_2 = ___operation2;
  13540. int32_t L_3 = ___compareFunction3;
  13541. int32_t L_4 = ___colorWriteMask4;
  13542. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13543. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5;
  13544. L_5 = StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25(L_0, L_1, L_2, L_3, L_4, ((int32_t)255), ((int32_t)255), /*hidden argument*/NULL);
  13545. return L_5;
  13546. }
  13547. }
  13548. // System.Void UnityEngine.UI.StencilMaterial::LogWarningWhenNotInBatchmode(System.String,UnityEngine.Object)
  13549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9 (String_t* ___warning0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method)
  13550. {
  13551. static bool s_Il2CppMethodInitialized;
  13552. if (!s_Il2CppMethodInitialized)
  13553. {
  13554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  13555. s_Il2CppMethodInitialized = true;
  13556. }
  13557. {
  13558. // if (!Application.isBatchMode)
  13559. bool L_0;
  13560. L_0 = Application_get_isBatchMode_m215E452DEF633146433A61A538F52B84ACA15CBB(/*hidden argument*/NULL);
  13561. if (L_0)
  13562. {
  13563. goto IL_000e;
  13564. }
  13565. }
  13566. {
  13567. // Debug.LogWarning(warning, context);
  13568. String_t* L_1 = ___warning0;
  13569. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1;
  13570. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  13571. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(L_1, L_2, /*hidden argument*/NULL);
  13572. }
  13573. IL_000e:
  13574. {
  13575. // }
  13576. return;
  13577. }
  13578. }
  13579. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  13580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * StencilMaterial_Add_m096013C81D92CB4B37053C97B427A64EDFA61F25 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, int32_t ___readMask5, int32_t ___writeMask6, const RuntimeMethod* method)
  13581. {
  13582. static bool s_Il2CppMethodInitialized;
  13583. if (!s_Il2CppMethodInitialized)
  13584. {
  13585. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var);
  13586. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0_il2cpp_TypeInfo_var);
  13587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075_il2cpp_TypeInfo_var);
  13588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  13589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m76B59C1CDDC08B09DAD61CC72583F756EC66D5F7_RuntimeMethod_var);
  13590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_RuntimeMethod_var);
  13591. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_RuntimeMethod_var);
  13592. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E_il2cpp_TypeInfo_var);
  13593. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var);
  13594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  13595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13597. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD_il2cpp_TypeInfo_var);
  13598. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F52C788AC4796FE5841155F7DF3896E049C051E);
  13599. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1278EE5A385E6F1ED1D60B4887FE9D53476A899A);
  13600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14254BB83373B11756D2303A8E187014374CE5D9);
  13601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2010EA04D3D3AB54BFDF830272F0AF4D1BEC511C);
  13602. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236);
  13603. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D334A061889D9255A5FB3A0020B19191A3EE18E);
  13604. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5ECA508019ED4EB6B88D49932A176E84BC448126);
  13605. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F4654381E5B48E9455811A632D48301D49A5298);
  13606. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58);
  13607. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EEC8C7DA706669BD0B16BFB492B793CD7CA971E);
  13608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral97BE74F6BDD964B6117097C57EF1E5E04FBBE50B);
  13609. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA91AF9188AE7A0C8DBB69942D4F8B9F603BE7B4);
  13610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD9DBE51C720372F84FFC7F716527FD61D493EC1);
  13611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0A6E6DC25E45868734BB4AF5E23E886068187CE);
  13612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD880F261C51445E5913AD2E4F89FA983CE73C51E);
  13613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDA733AED06AEB4E76C3DB3A838CAD145ED04EF6);
  13614. s_Il2CppMethodInitialized = true;
  13615. }
  13616. int32_t V_0 = 0;
  13617. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * V_1 = NULL;
  13618. int32_t V_2 = 0;
  13619. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * V_3 = NULL;
  13620. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * G_B29_0 = NULL;
  13621. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * G_B28_0 = NULL;
  13622. int32_t G_B30_0 = 0;
  13623. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * G_B30_1 = NULL;
  13624. String_t* G_B32_0 = NULL;
  13625. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B32_1 = NULL;
  13626. String_t* G_B31_0 = NULL;
  13627. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B31_1 = NULL;
  13628. int32_t G_B33_0 = 0;
  13629. String_t* G_B33_1 = NULL;
  13630. Material_t8927C00353A72755313F046D0CE85178AE8218EE * G_B33_2 = NULL;
  13631. {
  13632. // if ((stencilID <= 0 && colorWriteMask == ColorWriteMask.All) || baseMat == null)
  13633. int32_t L_0 = ___stencilID1;
  13634. if ((((int32_t)L_0) > ((int32_t)0)))
  13635. {
  13636. goto IL_000a;
  13637. }
  13638. }
  13639. {
  13640. int32_t L_1 = ___colorWriteMask4;
  13641. if ((((int32_t)L_1) == ((int32_t)((int32_t)15))))
  13642. {
  13643. goto IL_0013;
  13644. }
  13645. }
  13646. IL_000a:
  13647. {
  13648. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_2 = ___baseMat0;
  13649. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13650. bool L_3;
  13651. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  13652. if (!L_3)
  13653. {
  13654. goto IL_0015;
  13655. }
  13656. }
  13657. IL_0013:
  13658. {
  13659. // return baseMat;
  13660. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = ___baseMat0;
  13661. return L_4;
  13662. }
  13663. IL_0015:
  13664. {
  13665. // if (!baseMat.HasProperty("_Stencil"))
  13666. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = ___baseMat0;
  13667. bool L_6;
  13668. L_6 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_5, _stringLiteral2010EA04D3D3AB54BFDF830272F0AF4D1BEC511C, /*hidden argument*/NULL);
  13669. if (L_6)
  13670. {
  13671. goto IL_003f;
  13672. }
  13673. }
  13674. {
  13675. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _Stencil property", baseMat);
  13676. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7 = ___baseMat0;
  13677. String_t* L_8;
  13678. L_8 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_7, /*hidden argument*/NULL);
  13679. String_t* L_9;
  13680. L_9 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_8, _stringLiteral1278EE5A385E6F1ED1D60B4887FE9D53476A899A, /*hidden argument*/NULL);
  13681. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10 = ___baseMat0;
  13682. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13683. StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9(L_9, L_10, /*hidden argument*/NULL);
  13684. // return baseMat;
  13685. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11 = ___baseMat0;
  13686. return L_11;
  13687. }
  13688. IL_003f:
  13689. {
  13690. // if (!baseMat.HasProperty("_StencilOp"))
  13691. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = ___baseMat0;
  13692. bool L_13;
  13693. L_13 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_12, _stringLiteral5ECA508019ED4EB6B88D49932A176E84BC448126, /*hidden argument*/NULL);
  13694. if (L_13)
  13695. {
  13696. goto IL_0069;
  13697. }
  13698. }
  13699. {
  13700. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilOp property", baseMat);
  13701. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = ___baseMat0;
  13702. String_t* L_15;
  13703. L_15 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_14, /*hidden argument*/NULL);
  13704. String_t* L_16;
  13705. L_16 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_15, _stringLiteralCD9DBE51C720372F84FFC7F716527FD61D493EC1, /*hidden argument*/NULL);
  13706. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = ___baseMat0;
  13707. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13708. StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9(L_16, L_17, /*hidden argument*/NULL);
  13709. // return baseMat;
  13710. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_18 = ___baseMat0;
  13711. return L_18;
  13712. }
  13713. IL_0069:
  13714. {
  13715. // if (!baseMat.HasProperty("_StencilComp"))
  13716. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_19 = ___baseMat0;
  13717. bool L_20;
  13718. L_20 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_19, _stringLiteral0F52C788AC4796FE5841155F7DF3896E049C051E, /*hidden argument*/NULL);
  13719. if (L_20)
  13720. {
  13721. goto IL_0093;
  13722. }
  13723. }
  13724. {
  13725. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilComp property", baseMat);
  13726. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_21 = ___baseMat0;
  13727. String_t* L_22;
  13728. L_22 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_21, /*hidden argument*/NULL);
  13729. String_t* L_23;
  13730. L_23 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_22, _stringLiteralD880F261C51445E5913AD2E4F89FA983CE73C51E, /*hidden argument*/NULL);
  13731. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_24 = ___baseMat0;
  13732. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13733. StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9(L_23, L_24, /*hidden argument*/NULL);
  13734. // return baseMat;
  13735. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_25 = ___baseMat0;
  13736. return L_25;
  13737. }
  13738. IL_0093:
  13739. {
  13740. // if (!baseMat.HasProperty("_StencilReadMask"))
  13741. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_26 = ___baseMat0;
  13742. bool L_27;
  13743. L_27 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_26, _stringLiteral14254BB83373B11756D2303A8E187014374CE5D9, /*hidden argument*/NULL);
  13744. if (L_27)
  13745. {
  13746. goto IL_00bd;
  13747. }
  13748. }
  13749. {
  13750. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilReadMask property", baseMat);
  13751. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_28 = ___baseMat0;
  13752. String_t* L_29;
  13753. L_29 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_28, /*hidden argument*/NULL);
  13754. String_t* L_30;
  13755. L_30 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_29, _stringLiteral97BE74F6BDD964B6117097C57EF1E5E04FBBE50B, /*hidden argument*/NULL);
  13756. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_31 = ___baseMat0;
  13757. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13758. StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9(L_30, L_31, /*hidden argument*/NULL);
  13759. // return baseMat;
  13760. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_32 = ___baseMat0;
  13761. return L_32;
  13762. }
  13763. IL_00bd:
  13764. {
  13765. // if (!baseMat.HasProperty("_StencilWriteMask"))
  13766. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_33 = ___baseMat0;
  13767. bool L_34;
  13768. L_34 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_33, _stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236, /*hidden argument*/NULL);
  13769. if (L_34)
  13770. {
  13771. goto IL_00e7;
  13772. }
  13773. }
  13774. {
  13775. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _StencilWriteMask property", baseMat);
  13776. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_35 = ___baseMat0;
  13777. String_t* L_36;
  13778. L_36 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_35, /*hidden argument*/NULL);
  13779. String_t* L_37;
  13780. L_37 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_36, _stringLiteral5D334A061889D9255A5FB3A0020B19191A3EE18E, /*hidden argument*/NULL);
  13781. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_38 = ___baseMat0;
  13782. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13783. StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9(L_37, L_38, /*hidden argument*/NULL);
  13784. // return baseMat;
  13785. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_39 = ___baseMat0;
  13786. return L_39;
  13787. }
  13788. IL_00e7:
  13789. {
  13790. // if (!baseMat.HasProperty("_ColorMask"))
  13791. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_40 = ___baseMat0;
  13792. bool L_41;
  13793. L_41 = Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E(L_40, _stringLiteralD0A6E6DC25E45868734BB4AF5E23E886068187CE, /*hidden argument*/NULL);
  13794. if (L_41)
  13795. {
  13796. goto IL_0111;
  13797. }
  13798. }
  13799. {
  13800. // LogWarningWhenNotInBatchmode("Material " + baseMat.name + " doesn't have _ColorMask property", baseMat);
  13801. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_42 = ___baseMat0;
  13802. String_t* L_43;
  13803. L_43 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_42, /*hidden argument*/NULL);
  13804. String_t* L_44;
  13805. L_44 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral681FE31D1E9449F8A9A62C354D83737C2F5FFE58, L_43, _stringLiteral7EEC8C7DA706669BD0B16BFB492B793CD7CA971E, /*hidden argument*/NULL);
  13806. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_45 = ___baseMat0;
  13807. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13808. StencilMaterial_LogWarningWhenNotInBatchmode_m7B9EF8ED87D9B8DC4ABC75083664AA44C0B511F9(L_44, L_45, /*hidden argument*/NULL);
  13809. // return baseMat;
  13810. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_46 = ___baseMat0;
  13811. return L_46;
  13812. }
  13813. IL_0111:
  13814. {
  13815. // var listCount = m_List.Count;
  13816. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13817. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_47 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  13818. int32_t L_48;
  13819. L_48 = List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_inline(L_47, /*hidden argument*/List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_RuntimeMethod_var);
  13820. V_0 = L_48;
  13821. // for (int i = 0; i < listCount; ++i)
  13822. V_2 = 0;
  13823. goto IL_018c;
  13824. }
  13825. IL_0120:
  13826. {
  13827. // MatEntry ent = m_List[i];
  13828. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  13829. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_49 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  13830. int32_t L_50 = V_2;
  13831. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_51;
  13832. L_51 = List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_inline(L_49, L_50, /*hidden argument*/List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_RuntimeMethod_var);
  13833. V_3 = L_51;
  13834. // if (ent.baseMat == baseMat
  13835. // && ent.stencilId == stencilID
  13836. // && ent.operation == operation
  13837. // && ent.compareFunction == compareFunction
  13838. // && ent.readMask == readMask
  13839. // && ent.writeMask == writeMask
  13840. // && ent.colorMask == colorWriteMask)
  13841. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_52 = V_3;
  13842. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_53 = L_52->get_baseMat_0();
  13843. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_54 = ___baseMat0;
  13844. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13845. bool L_55;
  13846. L_55 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_53, L_54, /*hidden argument*/NULL);
  13847. if (!L_55)
  13848. {
  13849. goto IL_0188;
  13850. }
  13851. }
  13852. {
  13853. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_56 = V_3;
  13854. int32_t L_57 = L_56->get_stencilId_3();
  13855. int32_t L_58 = ___stencilID1;
  13856. if ((!(((uint32_t)L_57) == ((uint32_t)L_58))))
  13857. {
  13858. goto IL_0188;
  13859. }
  13860. }
  13861. {
  13862. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_59 = V_3;
  13863. int32_t L_60 = L_59->get_operation_4();
  13864. int32_t L_61 = ___operation2;
  13865. if ((!(((uint32_t)L_60) == ((uint32_t)L_61))))
  13866. {
  13867. goto IL_0188;
  13868. }
  13869. }
  13870. {
  13871. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_62 = V_3;
  13872. int32_t L_63 = L_62->get_compareFunction_5();
  13873. int32_t L_64 = ___compareFunction3;
  13874. if ((!(((uint32_t)L_63) == ((uint32_t)L_64))))
  13875. {
  13876. goto IL_0188;
  13877. }
  13878. }
  13879. {
  13880. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_65 = V_3;
  13881. int32_t L_66 = L_65->get_readMask_6();
  13882. int32_t L_67 = ___readMask5;
  13883. if ((!(((uint32_t)L_66) == ((uint32_t)L_67))))
  13884. {
  13885. goto IL_0188;
  13886. }
  13887. }
  13888. {
  13889. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_68 = V_3;
  13890. int32_t L_69 = L_68->get_writeMask_7();
  13891. int32_t L_70 = ___writeMask6;
  13892. if ((!(((uint32_t)L_69) == ((uint32_t)L_70))))
  13893. {
  13894. goto IL_0188;
  13895. }
  13896. }
  13897. {
  13898. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_71 = V_3;
  13899. int32_t L_72 = L_71->get_colorMask_9();
  13900. int32_t L_73 = ___colorWriteMask4;
  13901. if ((!(((uint32_t)L_72) == ((uint32_t)L_73))))
  13902. {
  13903. goto IL_0188;
  13904. }
  13905. }
  13906. {
  13907. // ++ent.count;
  13908. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_74 = V_3;
  13909. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_75 = L_74;
  13910. int32_t L_76 = L_75->get_count_2();
  13911. L_75->set_count_2(((int32_t)il2cpp_codegen_add((int32_t)L_76, (int32_t)1)));
  13912. // return ent.customMat;
  13913. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_77 = V_3;
  13914. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_78 = L_77->get_customMat_1();
  13915. return L_78;
  13916. }
  13917. IL_0188:
  13918. {
  13919. // for (int i = 0; i < listCount; ++i)
  13920. int32_t L_79 = V_2;
  13921. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_79, (int32_t)1));
  13922. }
  13923. IL_018c:
  13924. {
  13925. // for (int i = 0; i < listCount; ++i)
  13926. int32_t L_80 = V_2;
  13927. int32_t L_81 = V_0;
  13928. if ((((int32_t)L_80) < ((int32_t)L_81)))
  13929. {
  13930. goto IL_0120;
  13931. }
  13932. }
  13933. {
  13934. // var newEnt = new MatEntry();
  13935. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_82 = (MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E *)il2cpp_codegen_object_new(MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E_il2cpp_TypeInfo_var);
  13936. MatEntry__ctor_mE5E902719906D17EAC17E5861CD3A6BB91B913A0(L_82, /*hidden argument*/NULL);
  13937. V_1 = L_82;
  13938. // newEnt.count = 1;
  13939. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_83 = V_1;
  13940. L_83->set_count_2(1);
  13941. // newEnt.baseMat = baseMat;
  13942. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_84 = V_1;
  13943. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_85 = ___baseMat0;
  13944. L_84->set_baseMat_0(L_85);
  13945. // newEnt.customMat = new Material(baseMat);
  13946. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_86 = V_1;
  13947. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_87 = ___baseMat0;
  13948. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_88 = (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)il2cpp_codegen_object_new(Material_t8927C00353A72755313F046D0CE85178AE8218EE_il2cpp_TypeInfo_var);
  13949. Material__ctor_mD0C3D9CFAFE0FB858D864092467387D7FA178245(L_88, L_87, /*hidden argument*/NULL);
  13950. L_86->set_customMat_1(L_88);
  13951. // newEnt.customMat.hideFlags = HideFlags.HideAndDontSave;
  13952. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_89 = V_1;
  13953. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_90 = L_89->get_customMat_1();
  13954. Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_90, ((int32_t)61), /*hidden argument*/NULL);
  13955. // newEnt.stencilId = stencilID;
  13956. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_91 = V_1;
  13957. int32_t L_92 = ___stencilID1;
  13958. L_91->set_stencilId_3(L_92);
  13959. // newEnt.operation = operation;
  13960. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_93 = V_1;
  13961. int32_t L_94 = ___operation2;
  13962. L_93->set_operation_4(L_94);
  13963. // newEnt.compareFunction = compareFunction;
  13964. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_95 = V_1;
  13965. int32_t L_96 = ___compareFunction3;
  13966. L_95->set_compareFunction_5(L_96);
  13967. // newEnt.readMask = readMask;
  13968. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_97 = V_1;
  13969. int32_t L_98 = ___readMask5;
  13970. L_97->set_readMask_6(L_98);
  13971. // newEnt.writeMask = writeMask;
  13972. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_99 = V_1;
  13973. int32_t L_100 = ___writeMask6;
  13974. L_99->set_writeMask_7(L_100);
  13975. // newEnt.colorMask = colorWriteMask;
  13976. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_101 = V_1;
  13977. int32_t L_102 = ___colorWriteMask4;
  13978. L_101->set_colorMask_9(L_102);
  13979. // newEnt.useAlphaClip = operation != StencilOp.Keep && writeMask > 0;
  13980. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_103 = V_1;
  13981. int32_t L_104 = ___operation2;
  13982. G_B28_0 = L_103;
  13983. if (!L_104)
  13984. {
  13985. G_B29_0 = L_103;
  13986. goto IL_01f5;
  13987. }
  13988. }
  13989. {
  13990. int32_t L_105 = ___writeMask6;
  13991. G_B30_0 = ((((int32_t)L_105) > ((int32_t)0))? 1 : 0);
  13992. G_B30_1 = G_B28_0;
  13993. goto IL_01f6;
  13994. }
  13995. IL_01f5:
  13996. {
  13997. G_B30_0 = 0;
  13998. G_B30_1 = G_B29_0;
  13999. }
  14000. IL_01f6:
  14001. {
  14002. G_B30_1->set_useAlphaClip_8((bool)G_B30_0);
  14003. // newEnt.customMat.name = string.Format("Stencil Id:{0}, Op:{1}, Comp:{2}, WriteMask:{3}, ReadMask:{4}, ColorMask:{5} AlphaClip:{6} ({7})", stencilID, operation, compareFunction, writeMask, readMask, colorWriteMask, newEnt.useAlphaClip, baseMat.name);
  14004. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_106 = V_1;
  14005. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_107 = L_106->get_customMat_1();
  14006. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_108 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)8);
  14007. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_109 = L_108;
  14008. int32_t L_110 = ___stencilID1;
  14009. int32_t L_111 = L_110;
  14010. RuntimeObject * L_112 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_111);
  14011. ArrayElementTypeCheck (L_109, L_112);
  14012. (L_109)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_112);
  14013. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_113 = L_109;
  14014. int32_t L_114 = ___operation2;
  14015. int32_t L_115 = L_114;
  14016. RuntimeObject * L_116 = Box(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD_il2cpp_TypeInfo_var, &L_115);
  14017. ArrayElementTypeCheck (L_113, L_116);
  14018. (L_113)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_116);
  14019. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_117 = L_113;
  14020. int32_t L_118 = ___compareFunction3;
  14021. int32_t L_119 = L_118;
  14022. RuntimeObject * L_120 = Box(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075_il2cpp_TypeInfo_var, &L_119);
  14023. ArrayElementTypeCheck (L_117, L_120);
  14024. (L_117)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_120);
  14025. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_121 = L_117;
  14026. int32_t L_122 = ___writeMask6;
  14027. int32_t L_123 = L_122;
  14028. RuntimeObject * L_124 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_123);
  14029. ArrayElementTypeCheck (L_121, L_124);
  14030. (L_121)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_124);
  14031. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_125 = L_121;
  14032. int32_t L_126 = ___readMask5;
  14033. int32_t L_127 = L_126;
  14034. RuntimeObject * L_128 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_127);
  14035. ArrayElementTypeCheck (L_125, L_128);
  14036. (L_125)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_128);
  14037. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_129 = L_125;
  14038. int32_t L_130 = ___colorWriteMask4;
  14039. int32_t L_131 = L_130;
  14040. RuntimeObject * L_132 = Box(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0_il2cpp_TypeInfo_var, &L_131);
  14041. ArrayElementTypeCheck (L_129, L_132);
  14042. (L_129)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_132);
  14043. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_133 = L_129;
  14044. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_134 = V_1;
  14045. bool L_135 = L_134->get_useAlphaClip_8();
  14046. bool L_136 = L_135;
  14047. RuntimeObject * L_137 = Box(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var, &L_136);
  14048. ArrayElementTypeCheck (L_133, L_137);
  14049. (L_133)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_137);
  14050. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_138 = L_133;
  14051. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_139 = ___baseMat0;
  14052. String_t* L_140;
  14053. L_140 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_139, /*hidden argument*/NULL);
  14054. ArrayElementTypeCheck (L_138, L_140);
  14055. (L_138)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_140);
  14056. String_t* L_141;
  14057. L_141 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(_stringLiteralFDA733AED06AEB4E76C3DB3A838CAD145ED04EF6, L_138, /*hidden argument*/NULL);
  14058. Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_107, L_141, /*hidden argument*/NULL);
  14059. // newEnt.customMat.SetInt("_Stencil", stencilID);
  14060. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_142 = V_1;
  14061. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_143 = L_142->get_customMat_1();
  14062. int32_t L_144 = ___stencilID1;
  14063. Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87(L_143, _stringLiteral2010EA04D3D3AB54BFDF830272F0AF4D1BEC511C, L_144, /*hidden argument*/NULL);
  14064. // newEnt.customMat.SetInt("_StencilOp", (int)operation);
  14065. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_145 = V_1;
  14066. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_146 = L_145->get_customMat_1();
  14067. int32_t L_147 = ___operation2;
  14068. Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87(L_146, _stringLiteral5ECA508019ED4EB6B88D49932A176E84BC448126, L_147, /*hidden argument*/NULL);
  14069. // newEnt.customMat.SetInt("_StencilComp", (int)compareFunction);
  14070. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_148 = V_1;
  14071. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_149 = L_148->get_customMat_1();
  14072. int32_t L_150 = ___compareFunction3;
  14073. Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87(L_149, _stringLiteral0F52C788AC4796FE5841155F7DF3896E049C051E, L_150, /*hidden argument*/NULL);
  14074. // newEnt.customMat.SetInt("_StencilReadMask", readMask);
  14075. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_151 = V_1;
  14076. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_152 = L_151->get_customMat_1();
  14077. int32_t L_153 = ___readMask5;
  14078. Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87(L_152, _stringLiteral14254BB83373B11756D2303A8E187014374CE5D9, L_153, /*hidden argument*/NULL);
  14079. // newEnt.customMat.SetInt("_StencilWriteMask", writeMask);
  14080. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_154 = V_1;
  14081. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_155 = L_154->get_customMat_1();
  14082. int32_t L_156 = ___writeMask6;
  14083. Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87(L_155, _stringLiteral394B8C6C8CA442EF8C63386789D48EEDD0084236, L_156, /*hidden argument*/NULL);
  14084. // newEnt.customMat.SetInt("_ColorMask", (int)colorWriteMask);
  14085. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_157 = V_1;
  14086. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_158 = L_157->get_customMat_1();
  14087. int32_t L_159 = ___colorWriteMask4;
  14088. Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87(L_158, _stringLiteralD0A6E6DC25E45868734BB4AF5E23E886068187CE, L_159, /*hidden argument*/NULL);
  14089. // newEnt.customMat.SetInt("_UseUIAlphaClip", newEnt.useAlphaClip ? 1 : 0);
  14090. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_160 = V_1;
  14091. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_161 = L_160->get_customMat_1();
  14092. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_162 = V_1;
  14093. bool L_163 = L_162->get_useAlphaClip_8();
  14094. G_B31_0 = _stringLiteralCA91AF9188AE7A0C8DBB69942D4F8B9F603BE7B4;
  14095. G_B31_1 = L_161;
  14096. if (L_163)
  14097. {
  14098. G_B32_0 = _stringLiteralCA91AF9188AE7A0C8DBB69942D4F8B9F603BE7B4;
  14099. G_B32_1 = L_161;
  14100. goto IL_02e5;
  14101. }
  14102. }
  14103. {
  14104. G_B33_0 = 0;
  14105. G_B33_1 = G_B31_0;
  14106. G_B33_2 = G_B31_1;
  14107. goto IL_02e6;
  14108. }
  14109. IL_02e5:
  14110. {
  14111. G_B33_0 = 1;
  14112. G_B33_1 = G_B32_0;
  14113. G_B33_2 = G_B32_1;
  14114. }
  14115. IL_02e6:
  14116. {
  14117. Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87(G_B33_2, G_B33_1, G_B33_0, /*hidden argument*/NULL);
  14118. // if (newEnt.useAlphaClip)
  14119. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_164 = V_1;
  14120. bool L_165 = L_164->get_useAlphaClip_8();
  14121. if (!L_165)
  14122. {
  14123. goto IL_0305;
  14124. }
  14125. }
  14126. {
  14127. // newEnt.customMat.EnableKeyword("UNITY_UI_ALPHACLIP");
  14128. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_166 = V_1;
  14129. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_167 = L_166->get_customMat_1();
  14130. Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D(L_167, _stringLiteral5F4654381E5B48E9455811A632D48301D49A5298, /*hidden argument*/NULL);
  14131. goto IL_0315;
  14132. }
  14133. IL_0305:
  14134. {
  14135. // newEnt.customMat.DisableKeyword("UNITY_UI_ALPHACLIP");
  14136. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_168 = V_1;
  14137. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_169 = L_168->get_customMat_1();
  14138. Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18(L_169, _stringLiteral5F4654381E5B48E9455811A632D48301D49A5298, /*hidden argument*/NULL);
  14139. }
  14140. IL_0315:
  14141. {
  14142. // m_List.Add(newEnt);
  14143. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14144. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_170 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  14145. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_171 = V_1;
  14146. List_1_Add_m76B59C1CDDC08B09DAD61CC72583F756EC66D5F7(L_170, L_171, /*hidden argument*/List_1_Add_m76B59C1CDDC08B09DAD61CC72583F756EC66D5F7_RuntimeMethod_var);
  14147. // return newEnt.customMat;
  14148. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_172 = V_1;
  14149. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_173 = L_172->get_customMat_1();
  14150. return L_173;
  14151. }
  14152. }
  14153. // System.Void UnityEngine.UI.StencilMaterial::Remove(UnityEngine.Material)
  14154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_Remove_m8C971D3D0DDDD92710C011FD7B630E6C853B744D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___customMat0, const RuntimeMethod* method)
  14155. {
  14156. static bool s_Il2CppMethodInitialized;
  14157. if (!s_Il2CppMethodInitialized)
  14158. {
  14159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m699343CCAD737DBE97A74D690192E9EE18B92875_RuntimeMethod_var);
  14160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_RuntimeMethod_var);
  14161. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_RuntimeMethod_var);
  14162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14163. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14164. s_Il2CppMethodInitialized = true;
  14165. }
  14166. int32_t V_0 = 0;
  14167. int32_t V_1 = 0;
  14168. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * V_2 = NULL;
  14169. int32_t V_3 = 0;
  14170. {
  14171. // if (customMat == null)
  14172. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___customMat0;
  14173. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14174. bool L_1;
  14175. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14176. if (!L_1)
  14177. {
  14178. goto IL_000a;
  14179. }
  14180. }
  14181. {
  14182. // return;
  14183. return;
  14184. }
  14185. IL_000a:
  14186. {
  14187. // var listCount = m_List.Count;
  14188. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14189. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_2 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  14190. int32_t L_3;
  14191. L_3 = List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_inline(L_2, /*hidden argument*/List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_RuntimeMethod_var);
  14192. V_0 = L_3;
  14193. // for (int i = 0; i < listCount; ++i)
  14194. V_1 = 0;
  14195. goto IL_0068;
  14196. }
  14197. IL_0019:
  14198. {
  14199. // MatEntry ent = m_List[i];
  14200. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14201. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_4 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  14202. int32_t L_5 = V_1;
  14203. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_6;
  14204. L_6 = List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_RuntimeMethod_var);
  14205. V_2 = L_6;
  14206. // if (ent.customMat != customMat)
  14207. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_7 = V_2;
  14208. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8 = L_7->get_customMat_1();
  14209. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9 = ___customMat0;
  14210. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14211. bool L_10;
  14212. L_10 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_8, L_9, /*hidden argument*/NULL);
  14213. if (L_10)
  14214. {
  14215. goto IL_0064;
  14216. }
  14217. }
  14218. {
  14219. // if (--ent.count == 0)
  14220. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_11 = V_2;
  14221. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_12 = L_11;
  14222. int32_t L_13 = L_12->get_count_2();
  14223. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1));
  14224. int32_t L_14 = V_3;
  14225. L_12->set_count_2(L_14);
  14226. int32_t L_15 = V_3;
  14227. if (L_15)
  14228. {
  14229. goto IL_0063;
  14230. }
  14231. }
  14232. {
  14233. // Misc.DestroyImmediate(ent.customMat);
  14234. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_16 = V_2;
  14235. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_17 = L_16->get_customMat_1();
  14236. Misc_DestroyImmediate_m3BC4E96D6AF557F44FC567795BFA0BC7B73BFF94(L_17, /*hidden argument*/NULL);
  14237. // ent.baseMat = null;
  14238. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_18 = V_2;
  14239. L_18->set_baseMat_0((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  14240. // m_List.RemoveAt(i);
  14241. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14242. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_19 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  14243. int32_t L_20 = V_1;
  14244. List_1_RemoveAt_m699343CCAD737DBE97A74D690192E9EE18B92875(L_19, L_20, /*hidden argument*/List_1_RemoveAt_m699343CCAD737DBE97A74D690192E9EE18B92875_RuntimeMethod_var);
  14245. }
  14246. IL_0063:
  14247. {
  14248. // return;
  14249. return;
  14250. }
  14251. IL_0064:
  14252. {
  14253. // for (int i = 0; i < listCount; ++i)
  14254. int32_t L_21 = V_1;
  14255. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  14256. }
  14257. IL_0068:
  14258. {
  14259. // for (int i = 0; i < listCount; ++i)
  14260. int32_t L_22 = V_1;
  14261. int32_t L_23 = V_0;
  14262. if ((((int32_t)L_22) < ((int32_t)L_23)))
  14263. {
  14264. goto IL_0019;
  14265. }
  14266. }
  14267. {
  14268. // }
  14269. return;
  14270. }
  14271. }
  14272. // System.Void UnityEngine.UI.StencilMaterial::ClearAll()
  14273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial_ClearAll_m54B220438C29076511B2D18DB472269867222B8C (const RuntimeMethod* method)
  14274. {
  14275. static bool s_Il2CppMethodInitialized;
  14276. if (!s_Il2CppMethodInitialized)
  14277. {
  14278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6FCC5E5631A51B060452D9EF0759A8626C4934BD_RuntimeMethod_var);
  14279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_RuntimeMethod_var);
  14280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_RuntimeMethod_var);
  14281. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14282. s_Il2CppMethodInitialized = true;
  14283. }
  14284. int32_t V_0 = 0;
  14285. int32_t V_1 = 0;
  14286. {
  14287. // var listCount = m_List.Count;
  14288. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14289. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_0 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  14290. int32_t L_1;
  14291. L_1 = List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_inline(L_0, /*hidden argument*/List_1_get_Count_mED4FBC3BD6F8A84589A0AE542F3E38F04C900C43_RuntimeMethod_var);
  14292. V_0 = L_1;
  14293. // for (int i = 0; i < listCount; ++i)
  14294. V_1 = 0;
  14295. goto IL_002f;
  14296. }
  14297. IL_000f:
  14298. {
  14299. // MatEntry ent = m_List[i];
  14300. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14301. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_2 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  14302. int32_t L_3 = V_1;
  14303. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_4;
  14304. L_4 = List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m520F2172B4E1E35452CE11BDEB8536BF552588F3_RuntimeMethod_var);
  14305. // Misc.DestroyImmediate(ent.customMat);
  14306. MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * L_5 = L_4;
  14307. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6 = L_5->get_customMat_1();
  14308. Misc_DestroyImmediate_m3BC4E96D6AF557F44FC567795BFA0BC7B73BFF94(L_6, /*hidden argument*/NULL);
  14309. // ent.baseMat = null;
  14310. L_5->set_baseMat_0((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  14311. // for (int i = 0; i < listCount; ++i)
  14312. int32_t L_7 = V_1;
  14313. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  14314. }
  14315. IL_002f:
  14316. {
  14317. // for (int i = 0; i < listCount; ++i)
  14318. int32_t L_8 = V_1;
  14319. int32_t L_9 = V_0;
  14320. if ((((int32_t)L_8) < ((int32_t)L_9)))
  14321. {
  14322. goto IL_000f;
  14323. }
  14324. }
  14325. {
  14326. // m_List.Clear();
  14327. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14328. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_10 = ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->get_m_List_0();
  14329. List_1_Clear_m6FCC5E5631A51B060452D9EF0759A8626C4934BD(L_10, /*hidden argument*/List_1_Clear_m6FCC5E5631A51B060452D9EF0759A8626C4934BD_RuntimeMethod_var);
  14330. // }
  14331. return;
  14332. }
  14333. }
  14334. // System.Void UnityEngine.UI.StencilMaterial::.cctor()
  14335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilMaterial__cctor_m88932F393117D00F7BC1ED9E0C4C0EDE6D2959AD (const RuntimeMethod* method)
  14336. {
  14337. static bool s_Il2CppMethodInitialized;
  14338. if (!s_Il2CppMethodInitialized)
  14339. {
  14340. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2344660D7A523EFBB244802B52937DEAA0982A8C_RuntimeMethod_var);
  14341. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t81B435AD26EAEDC4948F109696316554CD0DC100_il2cpp_TypeInfo_var);
  14342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var);
  14343. s_Il2CppMethodInitialized = true;
  14344. }
  14345. {
  14346. // private static List<MatEntry> m_List = new List<MatEntry>();
  14347. List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 * L_0 = (List_1_t81B435AD26EAEDC4948F109696316554CD0DC100 *)il2cpp_codegen_object_new(List_1_t81B435AD26EAEDC4948F109696316554CD0DC100_il2cpp_TypeInfo_var);
  14348. List_1__ctor_m2344660D7A523EFBB244802B52937DEAA0982A8C(L_0, /*hidden argument*/List_1__ctor_m2344660D7A523EFBB244802B52937DEAA0982A8C_RuntimeMethod_var);
  14349. ((StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t498DA9A7C15643B79E27575F27F1D2FC2FEA6AC5_il2cpp_TypeInfo_var))->set_m_List_0(L_0);
  14350. return;
  14351. }
  14352. }
  14353. #ifdef __clang__
  14354. #pragma clang diagnostic pop
  14355. #endif
  14356. #ifdef __clang__
  14357. #pragma clang diagnostic push
  14358. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14359. #pragma clang diagnostic ignored "-Wunused-variable"
  14360. #endif
  14361. // System.Void UnityEngine.UI.Text::.ctor()
  14362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text__ctor_mB8DEA3FF32B10CF70732F6F91D4B144506689FE7 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14363. {
  14364. static bool s_Il2CppMethodInitialized;
  14365. if (!s_Il2CppMethodInitialized)
  14366. {
  14367. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var);
  14368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A_il2cpp_TypeInfo_var);
  14369. s_Il2CppMethodInitialized = true;
  14370. }
  14371. {
  14372. // [SerializeField] private FontData m_FontData = FontData.defaultFontData;
  14373. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0;
  14374. L_0 = FontData_get_defaultFontData_m654EF34537A4653001B16343CB01B5937CEFED88(/*hidden argument*/NULL);
  14375. __this->set_m_FontData_36(L_0);
  14376. // [TextArea(3, 10)][SerializeField] protected string m_Text = String.Empty;
  14377. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5();
  14378. __this->set_m_Text_37(L_1);
  14379. // readonly UIVertex[] m_TempVerts = new UIVertex[4];
  14380. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_2 = (UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A*)(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A*)SZArrayNew(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A_il2cpp_TypeInfo_var, (uint32_t)4);
  14381. __this->set_m_TempVerts_42(L_2);
  14382. // protected Text()
  14383. MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D(__this, /*hidden argument*/NULL);
  14384. // useLegacyMeshGeneration = false;
  14385. Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline(__this, (bool)0, /*hidden argument*/NULL);
  14386. // }
  14387. return;
  14388. }
  14389. }
  14390. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  14391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14392. {
  14393. static bool s_Il2CppMethodInitialized;
  14394. if (!s_Il2CppMethodInitialized)
  14395. {
  14396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_il2cpp_TypeInfo_var);
  14397. s_Il2CppMethodInitialized = true;
  14398. }
  14399. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * V_0 = NULL;
  14400. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * G_B5_0 = NULL;
  14401. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * G_B1_0 = NULL;
  14402. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * G_B3_0 = NULL;
  14403. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * G_B2_0 = NULL;
  14404. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * G_B4_0 = NULL;
  14405. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * G_B4_1 = NULL;
  14406. {
  14407. // get { return m_TextCache ?? (m_TextCache = (m_Text.Length != 0 ? new TextGenerator(m_Text.Length) : new TextGenerator())); }
  14408. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_0 = __this->get_m_TextCache_38();
  14409. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_1 = L_0;
  14410. G_B1_0 = L_1;
  14411. if (L_1)
  14412. {
  14413. G_B5_0 = L_1;
  14414. goto IL_0037;
  14415. }
  14416. }
  14417. {
  14418. String_t* L_2 = __this->get_m_Text_37();
  14419. int32_t L_3;
  14420. L_3 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_2, /*hidden argument*/NULL);
  14421. G_B2_0 = __this;
  14422. if (L_3)
  14423. {
  14424. G_B3_0 = __this;
  14425. goto IL_001f;
  14426. }
  14427. }
  14428. {
  14429. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_4 = (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *)il2cpp_codegen_object_new(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_il2cpp_TypeInfo_var);
  14430. TextGenerator__ctor_m2018893FBFC055D3BBB11F0BEF120799E670E90D(L_4, /*hidden argument*/NULL);
  14431. G_B4_0 = L_4;
  14432. G_B4_1 = G_B2_0;
  14433. goto IL_002f;
  14434. }
  14435. IL_001f:
  14436. {
  14437. String_t* L_5 = __this->get_m_Text_37();
  14438. int32_t L_6;
  14439. L_6 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_5, /*hidden argument*/NULL);
  14440. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_7 = (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *)il2cpp_codegen_object_new(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_il2cpp_TypeInfo_var);
  14441. TextGenerator__ctor_m1476375B22A72960883563CFB9590528F2439EE0(L_7, L_6, /*hidden argument*/NULL);
  14442. G_B4_0 = L_7;
  14443. G_B4_1 = G_B3_0;
  14444. }
  14445. IL_002f:
  14446. {
  14447. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_8 = G_B4_0;
  14448. V_0 = L_8;
  14449. G_B4_1->set_m_TextCache_38(L_8);
  14450. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_9 = V_0;
  14451. G_B5_0 = L_9;
  14452. }
  14453. IL_0037:
  14454. {
  14455. return G_B5_0;
  14456. }
  14457. }
  14458. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  14459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * Text_get_cachedTextGeneratorForLayout_m464140899A674C970F9BBAD836EDDC1AD74DFF66 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14460. {
  14461. static bool s_Il2CppMethodInitialized;
  14462. if (!s_Il2CppMethodInitialized)
  14463. {
  14464. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_il2cpp_TypeInfo_var);
  14465. s_Il2CppMethodInitialized = true;
  14466. }
  14467. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * V_0 = NULL;
  14468. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * G_B2_0 = NULL;
  14469. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * G_B1_0 = NULL;
  14470. {
  14471. // get { return m_TextCacheForLayout ?? (m_TextCacheForLayout = new TextGenerator()); }
  14472. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_0 = __this->get_m_TextCacheForLayout_39();
  14473. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_1 = L_0;
  14474. G_B1_0 = L_1;
  14475. if (L_1)
  14476. {
  14477. G_B2_0 = L_1;
  14478. goto IL_0018;
  14479. }
  14480. }
  14481. {
  14482. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_2 = (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *)il2cpp_codegen_object_new(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_il2cpp_TypeInfo_var);
  14483. TextGenerator__ctor_m2018893FBFC055D3BBB11F0BEF120799E670E90D(L_2, /*hidden argument*/NULL);
  14484. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_3 = L_2;
  14485. V_0 = L_3;
  14486. __this->set_m_TextCacheForLayout_39(L_3);
  14487. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_4 = V_0;
  14488. G_B2_0 = L_4;
  14489. }
  14490. IL_0018:
  14491. {
  14492. return G_B2_0;
  14493. }
  14494. }
  14495. // UnityEngine.Texture UnityEngine.UI.Text::get_mainTexture()
  14496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Text_get_mainTexture_m3B1A372943D77082ED6C76201D5EB90AFC100991 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14497. {
  14498. static bool s_Il2CppMethodInitialized;
  14499. if (!s_Il2CppMethodInitialized)
  14500. {
  14501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14502. s_Il2CppMethodInitialized = true;
  14503. }
  14504. {
  14505. // if (font != null && font.material != null && font.material.mainTexture != null)
  14506. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_0;
  14507. L_0 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  14508. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14509. bool L_1;
  14510. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14511. if (!L_1)
  14512. {
  14513. goto IL_004a;
  14514. }
  14515. }
  14516. {
  14517. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_2;
  14518. L_2 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  14519. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3;
  14520. L_3 = Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565(L_2, /*hidden argument*/NULL);
  14521. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14522. bool L_4;
  14523. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14524. if (!L_4)
  14525. {
  14526. goto IL_004a;
  14527. }
  14528. }
  14529. {
  14530. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_5;
  14531. L_5 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  14532. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_6;
  14533. L_6 = Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565(L_5, /*hidden argument*/NULL);
  14534. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_7;
  14535. L_7 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_6, /*hidden argument*/NULL);
  14536. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14537. bool L_8;
  14538. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14539. if (!L_8)
  14540. {
  14541. goto IL_004a;
  14542. }
  14543. }
  14544. {
  14545. // return font.material.mainTexture;
  14546. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_9;
  14547. L_9 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  14548. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10;
  14549. L_10 = Font_get_material_m799A85F3FF161469D8AF8CC0CCA6D550A6491565(L_9, /*hidden argument*/NULL);
  14550. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_11;
  14551. L_11 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_10, /*hidden argument*/NULL);
  14552. return L_11;
  14553. }
  14554. IL_004a:
  14555. {
  14556. // if (m_Material != null)
  14557. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->get_m_Material_6();
  14558. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14559. bool L_13;
  14560. L_13 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14561. if (!L_13)
  14562. {
  14563. goto IL_0064;
  14564. }
  14565. }
  14566. {
  14567. // return m_Material.mainTexture;
  14568. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_14 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->get_m_Material_6();
  14569. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_15;
  14570. L_15 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_14, /*hidden argument*/NULL);
  14571. return L_15;
  14572. }
  14573. IL_0064:
  14574. {
  14575. // return base.mainTexture;
  14576. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_16;
  14577. L_16 = Graphic_get_mainTexture_m92495D19AF1E318C85255FCD82605A6FDD0C6E56_inline(__this, /*hidden argument*/NULL);
  14578. return L_16;
  14579. }
  14580. }
  14581. // System.Void UnityEngine.UI.Text::FontTextureChanged()
  14582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_FontTextureChanged_mF4E2911B04AD15B2C482113179EB78653D6C33DF (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14583. {
  14584. static bool s_Il2CppMethodInitialized;
  14585. if (!s_Il2CppMethodInitialized)
  14586. {
  14587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  14588. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14589. s_Il2CppMethodInitialized = true;
  14590. }
  14591. {
  14592. // if (!this)
  14593. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14594. bool L_0;
  14595. L_0 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(__this, /*hidden argument*/NULL);
  14596. if (L_0)
  14597. {
  14598. goto IL_0009;
  14599. }
  14600. }
  14601. {
  14602. // return;
  14603. return;
  14604. }
  14605. IL_0009:
  14606. {
  14607. // if (m_DisableFontTextureRebuiltCallback)
  14608. bool L_1 = __this->get_m_DisableFontTextureRebuiltCallback_41();
  14609. if (!L_1)
  14610. {
  14611. goto IL_0012;
  14612. }
  14613. }
  14614. {
  14615. // return;
  14616. return;
  14617. }
  14618. IL_0012:
  14619. {
  14620. // cachedTextGenerator.Invalidate();
  14621. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_2;
  14622. L_2 = Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65(__this, /*hidden argument*/NULL);
  14623. TextGenerator_Invalidate_m5A27D34A969A8607A2115999DE68530949DAB591(L_2, /*hidden argument*/NULL);
  14624. // if (!IsActive())
  14625. bool L_3;
  14626. L_3 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  14627. if (L_3)
  14628. {
  14629. goto IL_0026;
  14630. }
  14631. }
  14632. {
  14633. // return;
  14634. return;
  14635. }
  14636. IL_0026:
  14637. {
  14638. // if (CanvasUpdateRegistry.IsRebuildingGraphics() || CanvasUpdateRegistry.IsRebuildingLayout())
  14639. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  14640. bool L_4;
  14641. L_4 = CanvasUpdateRegistry_IsRebuildingGraphics_mD6E0ABA699EE9F2EB20B2E630473321A5695648E(/*hidden argument*/NULL);
  14642. if (L_4)
  14643. {
  14644. goto IL_0034;
  14645. }
  14646. }
  14647. {
  14648. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  14649. bool L_5;
  14650. L_5 = CanvasUpdateRegistry_IsRebuildingLayout_m8A61A652F09978C4F7D9776425DE43C8C6EE01D7(/*hidden argument*/NULL);
  14651. if (!L_5)
  14652. {
  14653. goto IL_003b;
  14654. }
  14655. }
  14656. IL_0034:
  14657. {
  14658. // UpdateGeometry();
  14659. VirtActionInvoker0::Invoke(41 /* System.Void UnityEngine.UI.Graphic::UpdateGeometry() */, __this);
  14660. return;
  14661. }
  14662. IL_003b:
  14663. {
  14664. // SetAllDirty();
  14665. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  14666. // }
  14667. return;
  14668. }
  14669. }
  14670. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  14671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14672. {
  14673. {
  14674. // return m_FontData.font;
  14675. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14676. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_1;
  14677. L_1 = FontData_get_font_mF59D5C9E97B46D8F298E83AD5A91B59740ACB8AF_inline(L_0, /*hidden argument*/NULL);
  14678. return L_1;
  14679. }
  14680. }
  14681. // System.Void UnityEngine.UI.Text::set_font(UnityEngine.Font)
  14682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_font_m10F529719C942343F7B963D28480A20940CD0B52 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___value0, const RuntimeMethod* method)
  14683. {
  14684. static bool s_Il2CppMethodInitialized;
  14685. if (!s_Il2CppMethodInitialized)
  14686. {
  14687. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var);
  14688. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14689. s_Il2CppMethodInitialized = true;
  14690. }
  14691. {
  14692. // if (m_FontData.font == value)
  14693. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14694. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_1;
  14695. L_1 = FontData_get_font_mF59D5C9E97B46D8F298E83AD5A91B59740ACB8AF_inline(L_0, /*hidden argument*/NULL);
  14696. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_2 = ___value0;
  14697. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14698. bool L_3;
  14699. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, L_2, /*hidden argument*/NULL);
  14700. if (!L_3)
  14701. {
  14702. goto IL_0014;
  14703. }
  14704. }
  14705. {
  14706. // return;
  14707. return;
  14708. }
  14709. IL_0014:
  14710. {
  14711. // if (isActiveAndEnabled)
  14712. bool L_4;
  14713. L_4 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  14714. if (!L_4)
  14715. {
  14716. goto IL_0022;
  14717. }
  14718. }
  14719. {
  14720. // FontUpdateTracker.UntrackText(this);
  14721. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var);
  14722. FontUpdateTracker_UntrackText_m1799E29626E2250B0428881391DF596F984156C9(__this, /*hidden argument*/NULL);
  14723. }
  14724. IL_0022:
  14725. {
  14726. // m_FontData.font = value;
  14727. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_5 = __this->get_m_FontData_36();
  14728. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_6 = ___value0;
  14729. FontData_set_font_m026F16527DCD0CD4F25361B4DED1756553D0FAE8_inline(L_5, L_6, /*hidden argument*/NULL);
  14730. // if (isActiveAndEnabled)
  14731. bool L_7;
  14732. L_7 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  14733. if (!L_7)
  14734. {
  14735. goto IL_003c;
  14736. }
  14737. }
  14738. {
  14739. // FontUpdateTracker.TrackText(this);
  14740. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var);
  14741. FontUpdateTracker_TrackText_m3455C2F921AA8A4E9756D23624FC3E9D6F8BFD60(__this, /*hidden argument*/NULL);
  14742. }
  14743. IL_003c:
  14744. {
  14745. // SetAllDirty();
  14746. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  14747. // }
  14748. return;
  14749. }
  14750. }
  14751. // System.String UnityEngine.UI.Text::get_text()
  14752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Text_get_text_mA9A5B551F443FE797B101B12A8F109CBFE82251A (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14753. {
  14754. {
  14755. // return m_Text;
  14756. String_t* L_0 = __this->get_m_Text_37();
  14757. return L_0;
  14758. }
  14759. }
  14760. // System.Void UnityEngine.UI.Text::set_text(System.String)
  14761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_text_mD2EA82E603CB39FCAE5BDFAE21E5D747307E4239 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, String_t* ___value0, const RuntimeMethod* method)
  14762. {
  14763. static bool s_Il2CppMethodInitialized;
  14764. if (!s_Il2CppMethodInitialized)
  14765. {
  14766. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  14767. s_Il2CppMethodInitialized = true;
  14768. }
  14769. {
  14770. // if (String.IsNullOrEmpty(value))
  14771. String_t* L_0 = ___value0;
  14772. bool L_1;
  14773. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  14774. if (!L_1)
  14775. {
  14776. goto IL_0028;
  14777. }
  14778. }
  14779. {
  14780. // if (String.IsNullOrEmpty(m_Text))
  14781. String_t* L_2 = __this->get_m_Text_37();
  14782. bool L_3;
  14783. L_3 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_2, /*hidden argument*/NULL);
  14784. if (!L_3)
  14785. {
  14786. goto IL_0016;
  14787. }
  14788. }
  14789. {
  14790. // return;
  14791. return;
  14792. }
  14793. IL_0016:
  14794. {
  14795. // m_Text = "";
  14796. __this->set_m_Text_37(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  14797. // SetVerticesDirty();
  14798. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14799. // }
  14800. return;
  14801. }
  14802. IL_0028:
  14803. {
  14804. // else if (m_Text != value)
  14805. String_t* L_4 = __this->get_m_Text_37();
  14806. String_t* L_5 = ___value0;
  14807. bool L_6;
  14808. L_6 = String_op_Inequality_mDDA2DDED3E7EF042987EB7180EE3E88105F0AAE2(L_4, L_5, /*hidden argument*/NULL);
  14809. if (!L_6)
  14810. {
  14811. goto IL_0049;
  14812. }
  14813. }
  14814. {
  14815. // m_Text = value;
  14816. String_t* L_7 = ___value0;
  14817. __this->set_m_Text_37(L_7);
  14818. // SetVerticesDirty();
  14819. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14820. // SetLayoutDirty();
  14821. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14822. }
  14823. IL_0049:
  14824. {
  14825. // }
  14826. return;
  14827. }
  14828. }
  14829. // System.Boolean UnityEngine.UI.Text::get_supportRichText()
  14830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Text_get_supportRichText_mE259102B63D4404BA6C997BF184546FEADBECE89 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14831. {
  14832. {
  14833. // return m_FontData.richText;
  14834. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14835. bool L_1;
  14836. L_1 = FontData_get_richText_mA3A81900C3BA0C464AD07736326CF5E01D1DE6A5_inline(L_0, /*hidden argument*/NULL);
  14837. return L_1;
  14838. }
  14839. }
  14840. // System.Void UnityEngine.UI.Text::set_supportRichText(System.Boolean)
  14841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_supportRichText_m62254112F808CB0F15355E81FEA2C8174FC6D66D (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, bool ___value0, const RuntimeMethod* method)
  14842. {
  14843. {
  14844. // if (m_FontData.richText == value)
  14845. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14846. bool L_1;
  14847. L_1 = FontData_get_richText_mA3A81900C3BA0C464AD07736326CF5E01D1DE6A5_inline(L_0, /*hidden argument*/NULL);
  14848. bool L_2 = ___value0;
  14849. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14850. {
  14851. goto IL_000f;
  14852. }
  14853. }
  14854. {
  14855. // return;
  14856. return;
  14857. }
  14858. IL_000f:
  14859. {
  14860. // m_FontData.richText = value;
  14861. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  14862. bool L_4 = ___value0;
  14863. FontData_set_richText_mD08E389ADCE118C9B2043555896565070F4A61B3_inline(L_3, L_4, /*hidden argument*/NULL);
  14864. // SetVerticesDirty();
  14865. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14866. // SetLayoutDirty();
  14867. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14868. // }
  14869. return;
  14870. }
  14871. }
  14872. // System.Boolean UnityEngine.UI.Text::get_resizeTextForBestFit()
  14873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Text_get_resizeTextForBestFit_m3569E556E4152E54CF17021CCE84F31911EBCCD1 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14874. {
  14875. {
  14876. // return m_FontData.bestFit;
  14877. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14878. bool L_1;
  14879. L_1 = FontData_get_bestFit_mF1603689DD76EEBD462794B6F16E571AA84642DE_inline(L_0, /*hidden argument*/NULL);
  14880. return L_1;
  14881. }
  14882. }
  14883. // System.Void UnityEngine.UI.Text::set_resizeTextForBestFit(System.Boolean)
  14884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_resizeTextForBestFit_m0FFB3B0A6531A963B2A55122CF2903AE87CAEBE7 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, bool ___value0, const RuntimeMethod* method)
  14885. {
  14886. {
  14887. // if (m_FontData.bestFit == value)
  14888. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14889. bool L_1;
  14890. L_1 = FontData_get_bestFit_mF1603689DD76EEBD462794B6F16E571AA84642DE_inline(L_0, /*hidden argument*/NULL);
  14891. bool L_2 = ___value0;
  14892. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14893. {
  14894. goto IL_000f;
  14895. }
  14896. }
  14897. {
  14898. // return;
  14899. return;
  14900. }
  14901. IL_000f:
  14902. {
  14903. // m_FontData.bestFit = value;
  14904. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  14905. bool L_4 = ___value0;
  14906. FontData_set_bestFit_m88B35F336FB48E710623DE8DCBF4809F257A76E4_inline(L_3, L_4, /*hidden argument*/NULL);
  14907. // SetVerticesDirty();
  14908. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14909. // SetLayoutDirty();
  14910. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14911. // }
  14912. return;
  14913. }
  14914. }
  14915. // System.Int32 UnityEngine.UI.Text::get_resizeTextMinSize()
  14916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_resizeTextMinSize_mBCEDC46AF1B0F0BF2F282B6EB1A35AA86DEC5D39 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14917. {
  14918. {
  14919. // return m_FontData.minSize;
  14920. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14921. int32_t L_1;
  14922. L_1 = FontData_get_minSize_m5EF405821A9665106B19F0B1C72ECD0FE27DE727_inline(L_0, /*hidden argument*/NULL);
  14923. return L_1;
  14924. }
  14925. }
  14926. // System.Void UnityEngine.UI.Text::set_resizeTextMinSize(System.Int32)
  14927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_resizeTextMinSize_m78D4AF5080EFFB22D06943643D1F6771FAE617D6 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method)
  14928. {
  14929. {
  14930. // if (m_FontData.minSize == value)
  14931. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14932. int32_t L_1;
  14933. L_1 = FontData_get_minSize_m5EF405821A9665106B19F0B1C72ECD0FE27DE727_inline(L_0, /*hidden argument*/NULL);
  14934. int32_t L_2 = ___value0;
  14935. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14936. {
  14937. goto IL_000f;
  14938. }
  14939. }
  14940. {
  14941. // return;
  14942. return;
  14943. }
  14944. IL_000f:
  14945. {
  14946. // m_FontData.minSize = value;
  14947. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  14948. int32_t L_4 = ___value0;
  14949. FontData_set_minSize_m882073EF72432C453CF5EE554F1C40EB369B1267_inline(L_3, L_4, /*hidden argument*/NULL);
  14950. // SetVerticesDirty();
  14951. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14952. // SetLayoutDirty();
  14953. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14954. // }
  14955. return;
  14956. }
  14957. }
  14958. // System.Int32 UnityEngine.UI.Text::get_resizeTextMaxSize()
  14959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_resizeTextMaxSize_m7F3E89688C621994454CD6507FBD711EFF630C8B (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  14960. {
  14961. {
  14962. // return m_FontData.maxSize;
  14963. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14964. int32_t L_1;
  14965. L_1 = FontData_get_maxSize_m53ECFA4C6AD93DD56EA3D42414EF29BC83882A56_inline(L_0, /*hidden argument*/NULL);
  14966. return L_1;
  14967. }
  14968. }
  14969. // System.Void UnityEngine.UI.Text::set_resizeTextMaxSize(System.Int32)
  14970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_resizeTextMaxSize_m94CD82876E80E3391B1FD5FF5140ACAACA2C5CF2 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method)
  14971. {
  14972. {
  14973. // if (m_FontData.maxSize == value)
  14974. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  14975. int32_t L_1;
  14976. L_1 = FontData_get_maxSize_m53ECFA4C6AD93DD56EA3D42414EF29BC83882A56_inline(L_0, /*hidden argument*/NULL);
  14977. int32_t L_2 = ___value0;
  14978. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14979. {
  14980. goto IL_000f;
  14981. }
  14982. }
  14983. {
  14984. // return;
  14985. return;
  14986. }
  14987. IL_000f:
  14988. {
  14989. // m_FontData.maxSize = value;
  14990. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  14991. int32_t L_4 = ___value0;
  14992. FontData_set_maxSize_m19265E3D2E977671F9AA2F5FA6B67893FC8B6D4D_inline(L_3, L_4, /*hidden argument*/NULL);
  14993. // SetVerticesDirty();
  14994. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14995. // SetLayoutDirty();
  14996. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14997. // }
  14998. return;
  14999. }
  15000. }
  15001. // UnityEngine.TextAnchor UnityEngine.UI.Text::get_alignment()
  15002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_alignment_m815A072002DEFDA14F8D523DE96403F3D70B2BBA (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15003. {
  15004. {
  15005. // return m_FontData.alignment;
  15006. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15007. int32_t L_1;
  15008. L_1 = FontData_get_alignment_m432230C0F14D50D39C51713158D703898B7B37A5_inline(L_0, /*hidden argument*/NULL);
  15009. return L_1;
  15010. }
  15011. }
  15012. // System.Void UnityEngine.UI.Text::set_alignment(UnityEngine.TextAnchor)
  15013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_alignment_mBA9424D5CCC6FB11861B67A40E0C0F6DDBFDAB2C (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method)
  15014. {
  15015. {
  15016. // if (m_FontData.alignment == value)
  15017. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15018. int32_t L_1;
  15019. L_1 = FontData_get_alignment_m432230C0F14D50D39C51713158D703898B7B37A5_inline(L_0, /*hidden argument*/NULL);
  15020. int32_t L_2 = ___value0;
  15021. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15022. {
  15023. goto IL_000f;
  15024. }
  15025. }
  15026. {
  15027. // return;
  15028. return;
  15029. }
  15030. IL_000f:
  15031. {
  15032. // m_FontData.alignment = value;
  15033. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  15034. int32_t L_4 = ___value0;
  15035. FontData_set_alignment_m37A3B04BD3E107BA0ED5790C113325979BE96B80_inline(L_3, L_4, /*hidden argument*/NULL);
  15036. // SetVerticesDirty();
  15037. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15038. // SetLayoutDirty();
  15039. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  15040. // }
  15041. return;
  15042. }
  15043. }
  15044. // System.Boolean UnityEngine.UI.Text::get_alignByGeometry()
  15045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Text_get_alignByGeometry_m822AE54A8A9E711E634E9EE0DD5D23B410AFC6D6 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15046. {
  15047. {
  15048. // return m_FontData.alignByGeometry;
  15049. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15050. bool L_1;
  15051. L_1 = FontData_get_alignByGeometry_m0445778A81F8A695935D1DD8AF02E11CB054B753_inline(L_0, /*hidden argument*/NULL);
  15052. return L_1;
  15053. }
  15054. }
  15055. // System.Void UnityEngine.UI.Text::set_alignByGeometry(System.Boolean)
  15056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_alignByGeometry_m6AF8EDE5E32FC1126F3C7C8D3D794C0EDDBC52E7 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, bool ___value0, const RuntimeMethod* method)
  15057. {
  15058. {
  15059. // if (m_FontData.alignByGeometry == value)
  15060. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15061. bool L_1;
  15062. L_1 = FontData_get_alignByGeometry_m0445778A81F8A695935D1DD8AF02E11CB054B753_inline(L_0, /*hidden argument*/NULL);
  15063. bool L_2 = ___value0;
  15064. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15065. {
  15066. goto IL_000f;
  15067. }
  15068. }
  15069. {
  15070. // return;
  15071. return;
  15072. }
  15073. IL_000f:
  15074. {
  15075. // m_FontData.alignByGeometry = value;
  15076. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  15077. bool L_4 = ___value0;
  15078. FontData_set_alignByGeometry_m37B399E7776DD78B91DD17BA99521012A0AA9DB3_inline(L_3, L_4, /*hidden argument*/NULL);
  15079. // SetVerticesDirty();
  15080. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15081. // }
  15082. return;
  15083. }
  15084. }
  15085. // System.Int32 UnityEngine.UI.Text::get_fontSize()
  15086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_fontSize_m63951F82E2028B2AAFCB4FEF0C4E6464370AE72A (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15087. {
  15088. {
  15089. // return m_FontData.fontSize;
  15090. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15091. int32_t L_1;
  15092. L_1 = FontData_get_fontSize_mE13F5F1B45827C6011C8A31B05E618B60832331B_inline(L_0, /*hidden argument*/NULL);
  15093. return L_1;
  15094. }
  15095. }
  15096. // System.Void UnityEngine.UI.Text::set_fontSize(System.Int32)
  15097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_fontSize_m0D32489043916BCE64E51E0BDFCC12AC1B829411 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method)
  15098. {
  15099. {
  15100. // if (m_FontData.fontSize == value)
  15101. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15102. int32_t L_1;
  15103. L_1 = FontData_get_fontSize_mE13F5F1B45827C6011C8A31B05E618B60832331B_inline(L_0, /*hidden argument*/NULL);
  15104. int32_t L_2 = ___value0;
  15105. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15106. {
  15107. goto IL_000f;
  15108. }
  15109. }
  15110. {
  15111. // return;
  15112. return;
  15113. }
  15114. IL_000f:
  15115. {
  15116. // m_FontData.fontSize = value;
  15117. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  15118. int32_t L_4 = ___value0;
  15119. FontData_set_fontSize_mE9B82951CCF0D998F6F115E6C9D8E5E907781D76_inline(L_3, L_4, /*hidden argument*/NULL);
  15120. // SetVerticesDirty();
  15121. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15122. // SetLayoutDirty();
  15123. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  15124. // }
  15125. return;
  15126. }
  15127. }
  15128. // UnityEngine.HorizontalWrapMode UnityEngine.UI.Text::get_horizontalOverflow()
  15129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_horizontalOverflow_m8613B65EAC12945ADC0CA56C742198DB59FB5BBE (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15130. {
  15131. {
  15132. // return m_FontData.horizontalOverflow;
  15133. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15134. int32_t L_1;
  15135. L_1 = FontData_get_horizontalOverflow_m4753C85F6030408730D122DA0EAD7266903A9958_inline(L_0, /*hidden argument*/NULL);
  15136. return L_1;
  15137. }
  15138. }
  15139. // System.Void UnityEngine.UI.Text::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  15140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_horizontalOverflow_m2D8B7DD9E784AE082C388FE483CFDB296950F60B (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method)
  15141. {
  15142. {
  15143. // if (m_FontData.horizontalOverflow == value)
  15144. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15145. int32_t L_1;
  15146. L_1 = FontData_get_horizontalOverflow_m4753C85F6030408730D122DA0EAD7266903A9958_inline(L_0, /*hidden argument*/NULL);
  15147. int32_t L_2 = ___value0;
  15148. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15149. {
  15150. goto IL_000f;
  15151. }
  15152. }
  15153. {
  15154. // return;
  15155. return;
  15156. }
  15157. IL_000f:
  15158. {
  15159. // m_FontData.horizontalOverflow = value;
  15160. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  15161. int32_t L_4 = ___value0;
  15162. FontData_set_horizontalOverflow_mFE27939FF5E996F996B9FFA277243D2F50566E03_inline(L_3, L_4, /*hidden argument*/NULL);
  15163. // SetVerticesDirty();
  15164. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15165. // SetLayoutDirty();
  15166. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  15167. // }
  15168. return;
  15169. }
  15170. }
  15171. // UnityEngine.VerticalWrapMode UnityEngine.UI.Text::get_verticalOverflow()
  15172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_verticalOverflow_mC80112C002317C58616F6CBC2489A113A2E3ECA8 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15173. {
  15174. {
  15175. // return m_FontData.verticalOverflow;
  15176. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15177. int32_t L_1;
  15178. L_1 = FontData_get_verticalOverflow_m2F782F21A1721A387126B5968DD8C5616C8EA2BD_inline(L_0, /*hidden argument*/NULL);
  15179. return L_1;
  15180. }
  15181. }
  15182. // System.Void UnityEngine.UI.Text::set_verticalOverflow(UnityEngine.VerticalWrapMode)
  15183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_verticalOverflow_mBB9FA4C8CA6236354168B93AB6666BEB4D82D0BD (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method)
  15184. {
  15185. {
  15186. // if (m_FontData.verticalOverflow == value)
  15187. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15188. int32_t L_1;
  15189. L_1 = FontData_get_verticalOverflow_m2F782F21A1721A387126B5968DD8C5616C8EA2BD_inline(L_0, /*hidden argument*/NULL);
  15190. int32_t L_2 = ___value0;
  15191. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15192. {
  15193. goto IL_000f;
  15194. }
  15195. }
  15196. {
  15197. // return;
  15198. return;
  15199. }
  15200. IL_000f:
  15201. {
  15202. // m_FontData.verticalOverflow = value;
  15203. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  15204. int32_t L_4 = ___value0;
  15205. FontData_set_verticalOverflow_m1EBDF75A9D5F98CB815612FA35249CE177DC1E5C_inline(L_3, L_4, /*hidden argument*/NULL);
  15206. // SetVerticesDirty();
  15207. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15208. // SetLayoutDirty();
  15209. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  15210. // }
  15211. return;
  15212. }
  15213. }
  15214. // System.Single UnityEngine.UI.Text::get_lineSpacing()
  15215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_lineSpacing_mA977B63BADFC5E82528B7B010E450B57F3BBCD09 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15216. {
  15217. {
  15218. // return m_FontData.lineSpacing;
  15219. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15220. float L_1;
  15221. L_1 = FontData_get_lineSpacing_m5868C02CEDB7C34057BB5AE97ACE7721BD3B5110_inline(L_0, /*hidden argument*/NULL);
  15222. return L_1;
  15223. }
  15224. }
  15225. // System.Void UnityEngine.UI.Text::set_lineSpacing(System.Single)
  15226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_lineSpacing_mBEFCEE561D8E0827A7E0CD65BBAF9CD6A1C944F1 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, float ___value0, const RuntimeMethod* method)
  15227. {
  15228. {
  15229. // if (m_FontData.lineSpacing == value)
  15230. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15231. float L_1;
  15232. L_1 = FontData_get_lineSpacing_m5868C02CEDB7C34057BB5AE97ACE7721BD3B5110_inline(L_0, /*hidden argument*/NULL);
  15233. float L_2 = ___value0;
  15234. if ((!(((float)L_1) == ((float)L_2))))
  15235. {
  15236. goto IL_000f;
  15237. }
  15238. }
  15239. {
  15240. // return;
  15241. return;
  15242. }
  15243. IL_000f:
  15244. {
  15245. // m_FontData.lineSpacing = value;
  15246. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  15247. float L_4 = ___value0;
  15248. FontData_set_lineSpacing_mEBE69BC6FF339D085BE81D829861627240F64EDD_inline(L_3, L_4, /*hidden argument*/NULL);
  15249. // SetVerticesDirty();
  15250. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15251. // SetLayoutDirty();
  15252. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  15253. // }
  15254. return;
  15255. }
  15256. }
  15257. // UnityEngine.FontStyle UnityEngine.UI.Text::get_fontStyle()
  15258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_fontStyle_m5068017317D8AE127A308676FD1AD98E6CCFE4A7 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15259. {
  15260. {
  15261. // return m_FontData.fontStyle;
  15262. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15263. int32_t L_1;
  15264. L_1 = FontData_get_fontStyle_mBDCA14034A03D890A46B8BC82CFDE821352D1CB1_inline(L_0, /*hidden argument*/NULL);
  15265. return L_1;
  15266. }
  15267. }
  15268. // System.Void UnityEngine.UI.Text::set_fontStyle(UnityEngine.FontStyle)
  15269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_fontStyle_mA7869224CE4806D14EC614E68DB3873C6C2D54DD (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method)
  15270. {
  15271. {
  15272. // if (m_FontData.fontStyle == value)
  15273. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_0 = __this->get_m_FontData_36();
  15274. int32_t L_1;
  15275. L_1 = FontData_get_fontStyle_mBDCA14034A03D890A46B8BC82CFDE821352D1CB1_inline(L_0, /*hidden argument*/NULL);
  15276. int32_t L_2 = ___value0;
  15277. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  15278. {
  15279. goto IL_000f;
  15280. }
  15281. }
  15282. {
  15283. // return;
  15284. return;
  15285. }
  15286. IL_000f:
  15287. {
  15288. // m_FontData.fontStyle = value;
  15289. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_3 = __this->get_m_FontData_36();
  15290. int32_t L_4 = ___value0;
  15291. FontData_set_fontStyle_m7E34F839351D0096FA9B81CE87E5A22B995765D1_inline(L_3, L_4, /*hidden argument*/NULL);
  15292. // SetVerticesDirty();
  15293. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15294. // SetLayoutDirty();
  15295. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  15296. // }
  15297. return;
  15298. }
  15299. }
  15300. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  15301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15302. {
  15303. static bool s_Il2CppMethodInitialized;
  15304. if (!s_Il2CppMethodInitialized)
  15305. {
  15306. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15307. s_Il2CppMethodInitialized = true;
  15308. }
  15309. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_0 = NULL;
  15310. {
  15311. // var localCanvas = canvas;
  15312. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  15313. L_0 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  15314. V_0 = L_0;
  15315. // if (!localCanvas)
  15316. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_1 = V_0;
  15317. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15318. bool L_2;
  15319. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  15320. if (L_2)
  15321. {
  15322. goto IL_0015;
  15323. }
  15324. }
  15325. {
  15326. // return 1;
  15327. return (1.0f);
  15328. }
  15329. IL_0015:
  15330. {
  15331. // if (!font || font.dynamic)
  15332. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_3;
  15333. L_3 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15334. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15335. bool L_4;
  15336. L_4 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_3, /*hidden argument*/NULL);
  15337. if (!L_4)
  15338. {
  15339. goto IL_002f;
  15340. }
  15341. }
  15342. {
  15343. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_5;
  15344. L_5 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15345. bool L_6;
  15346. L_6 = Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD(L_5, /*hidden argument*/NULL);
  15347. if (!L_6)
  15348. {
  15349. goto IL_0036;
  15350. }
  15351. }
  15352. IL_002f:
  15353. {
  15354. // return localCanvas.scaleFactor;
  15355. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_7 = V_0;
  15356. float L_8;
  15357. L_8 = Canvas_get_scaleFactor_m3F0D7E3B97B0493F4E98B2BBCA7A57BC1E1CB710(L_7, /*hidden argument*/NULL);
  15358. return L_8;
  15359. }
  15360. IL_0036:
  15361. {
  15362. // if (m_FontData.fontSize <= 0 || font.fontSize <= 0)
  15363. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_9 = __this->get_m_FontData_36();
  15364. int32_t L_10;
  15365. L_10 = FontData_get_fontSize_mE13F5F1B45827C6011C8A31B05E618B60832331B_inline(L_9, /*hidden argument*/NULL);
  15366. if ((((int32_t)L_10) <= ((int32_t)0)))
  15367. {
  15368. goto IL_0052;
  15369. }
  15370. }
  15371. {
  15372. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_11;
  15373. L_11 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15374. int32_t L_12;
  15375. L_12 = Font_get_fontSize_m284493C6ABD87266D2DC3D32619D9972F6711261(L_11, /*hidden argument*/NULL);
  15376. if ((((int32_t)L_12) > ((int32_t)0)))
  15377. {
  15378. goto IL_0058;
  15379. }
  15380. }
  15381. IL_0052:
  15382. {
  15383. // return 1;
  15384. return (1.0f);
  15385. }
  15386. IL_0058:
  15387. {
  15388. // return font.fontSize / (float)m_FontData.fontSize;
  15389. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_13;
  15390. L_13 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15391. int32_t L_14;
  15392. L_14 = Font_get_fontSize_m284493C6ABD87266D2DC3D32619D9972F6711261(L_13, /*hidden argument*/NULL);
  15393. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_15 = __this->get_m_FontData_36();
  15394. int32_t L_16;
  15395. L_16 = FontData_get_fontSize_mE13F5F1B45827C6011C8A31B05E618B60832331B_inline(L_15, /*hidden argument*/NULL);
  15396. return ((float)((float)((float)((float)L_14))/(float)((float)((float)L_16))));
  15397. }
  15398. }
  15399. // System.Void UnityEngine.UI.Text::OnEnable()
  15400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_OnEnable_m868042773CA7FE4508671FB715140B0FCAAD79F3 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15401. {
  15402. static bool s_Il2CppMethodInitialized;
  15403. if (!s_Il2CppMethodInitialized)
  15404. {
  15405. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var);
  15406. s_Il2CppMethodInitialized = true;
  15407. }
  15408. {
  15409. // base.OnEnable();
  15410. MaskableGraphic_OnEnable_m61F2B68A4560CAB2A40C3C6F6AF74C3C10D80AE8(__this, /*hidden argument*/NULL);
  15411. // cachedTextGenerator.Invalidate();
  15412. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_0;
  15413. L_0 = Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65(__this, /*hidden argument*/NULL);
  15414. TextGenerator_Invalidate_m5A27D34A969A8607A2115999DE68530949DAB591(L_0, /*hidden argument*/NULL);
  15415. // FontUpdateTracker.TrackText(this);
  15416. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var);
  15417. FontUpdateTracker_TrackText_m3455C2F921AA8A4E9756D23624FC3E9D6F8BFD60(__this, /*hidden argument*/NULL);
  15418. // }
  15419. return;
  15420. }
  15421. }
  15422. // System.Void UnityEngine.UI.Text::OnDisable()
  15423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_OnDisable_m678E9C3DB6A7DBDA6F55D454627C91F99B173A4E (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15424. {
  15425. static bool s_Il2CppMethodInitialized;
  15426. if (!s_Il2CppMethodInitialized)
  15427. {
  15428. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var);
  15429. s_Il2CppMethodInitialized = true;
  15430. }
  15431. {
  15432. // FontUpdateTracker.UntrackText(this);
  15433. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t6CDAB2F65201DFA5C15166ED2318E076F58620CF_il2cpp_TypeInfo_var);
  15434. FontUpdateTracker_UntrackText_m1799E29626E2250B0428881391DF596F984156C9(__this, /*hidden argument*/NULL);
  15435. // base.OnDisable();
  15436. MaskableGraphic_OnDisable_m85189B68E2DBE5ECCFBC9B2A1385F38050FE2686(__this, /*hidden argument*/NULL);
  15437. // }
  15438. return;
  15439. }
  15440. }
  15441. // System.Void UnityEngine.UI.Text::UpdateGeometry()
  15442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_UpdateGeometry_m8CC00C6CE511C1CBD96E138025788A6DFDBFC9BC (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15443. {
  15444. static bool s_Il2CppMethodInitialized;
  15445. if (!s_Il2CppMethodInitialized)
  15446. {
  15447. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15448. s_Il2CppMethodInitialized = true;
  15449. }
  15450. {
  15451. // if (font != null)
  15452. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_0;
  15453. L_0 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15454. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15455. bool L_1;
  15456. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15457. if (!L_1)
  15458. {
  15459. goto IL_0014;
  15460. }
  15461. }
  15462. {
  15463. // base.UpdateGeometry();
  15464. Graphic_UpdateGeometry_m28D710BB5ABA1340DB4350B6CBC65DC687655EC5(__this, /*hidden argument*/NULL);
  15465. }
  15466. IL_0014:
  15467. {
  15468. // }
  15469. return;
  15470. }
  15471. }
  15472. // System.Void UnityEngine.UI.Text::AssignDefaultFont()
  15473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_AssignDefaultFont_m480C1C4CC4F14095138E0E82EDBDD434D1545B0F (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  15474. {
  15475. static bool s_Il2CppMethodInitialized;
  15476. if (!s_Il2CppMethodInitialized)
  15477. {
  15478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_GetBuiltinResource_TisFont_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_m69FC1ACCDDCB6D05652CE0B82BEDEC0CDF3AE888_RuntimeMethod_var);
  15479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1C4303CE90A80E03466A934F3A49CF1FBA75C709);
  15480. s_Il2CppMethodInitialized = true;
  15481. }
  15482. {
  15483. // font = Resources.GetBuiltinResource<Font>("Arial.ttf");
  15484. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_0;
  15485. L_0 = Resources_GetBuiltinResource_TisFont_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_m69FC1ACCDDCB6D05652CE0B82BEDEC0CDF3AE888(_stringLiteral1C4303CE90A80E03466A934F3A49CF1FBA75C709, /*hidden argument*/Resources_GetBuiltinResource_TisFont_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_m69FC1ACCDDCB6D05652CE0B82BEDEC0CDF3AE888_RuntimeMethod_var);
  15486. Text_set_font_m10F529719C942343F7B963D28480A20940CD0B52(__this, L_0, /*hidden argument*/NULL);
  15487. // }
  15488. return;
  15489. }
  15490. }
  15491. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  15492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___extents0, const RuntimeMethod* method)
  15493. {
  15494. static bool s_Il2CppMethodInitialized;
  15495. if (!s_Il2CppMethodInitialized)
  15496. {
  15497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15498. s_Il2CppMethodInitialized = true;
  15499. }
  15500. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_0;
  15501. memset((&V_0), 0, sizeof(V_0));
  15502. {
  15503. // var settings = new TextGenerationSettings();
  15504. il2cpp_codegen_initobj((&V_0), sizeof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ));
  15505. // settings.generationExtents = extents;
  15506. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___extents0;
  15507. (&V_0)->set_generationExtents_15(L_0);
  15508. // if (font != null && font.dynamic)
  15509. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_1;
  15510. L_1 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15511. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15512. bool L_2;
  15513. L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15514. if (!L_2)
  15515. {
  15516. goto IL_0061;
  15517. }
  15518. }
  15519. {
  15520. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_3;
  15521. L_3 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15522. bool L_4;
  15523. L_4 = Font_get_dynamic_m2CA1DFFB862B41EAE100830F654880CD668F23AD(L_3, /*hidden argument*/NULL);
  15524. if (!L_4)
  15525. {
  15526. goto IL_0061;
  15527. }
  15528. }
  15529. {
  15530. // settings.fontSize = m_FontData.fontSize;
  15531. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_5 = __this->get_m_FontData_36();
  15532. int32_t L_6;
  15533. L_6 = FontData_get_fontSize_mE13F5F1B45827C6011C8A31B05E618B60832331B_inline(L_5, /*hidden argument*/NULL);
  15534. (&V_0)->set_fontSize_2(L_6);
  15535. // settings.resizeTextMinSize = m_FontData.minSize;
  15536. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_7 = __this->get_m_FontData_36();
  15537. int32_t L_8;
  15538. L_8 = FontData_get_minSize_m5EF405821A9665106B19F0B1C72ECD0FE27DE727_inline(L_7, /*hidden argument*/NULL);
  15539. (&V_0)->set_resizeTextMinSize_10(L_8);
  15540. // settings.resizeTextMaxSize = m_FontData.maxSize;
  15541. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_9 = __this->get_m_FontData_36();
  15542. int32_t L_10;
  15543. L_10 = FontData_get_maxSize_m53ECFA4C6AD93DD56EA3D42414EF29BC83882A56_inline(L_9, /*hidden argument*/NULL);
  15544. (&V_0)->set_resizeTextMaxSize_11(L_10);
  15545. }
  15546. IL_0061:
  15547. {
  15548. // settings.textAnchor = m_FontData.alignment;
  15549. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_11 = __this->get_m_FontData_36();
  15550. int32_t L_12;
  15551. L_12 = FontData_get_alignment_m432230C0F14D50D39C51713158D703898B7B37A5_inline(L_11, /*hidden argument*/NULL);
  15552. (&V_0)->set_textAnchor_7(L_12);
  15553. // settings.alignByGeometry = m_FontData.alignByGeometry;
  15554. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_13 = __this->get_m_FontData_36();
  15555. bool L_14;
  15556. L_14 = FontData_get_alignByGeometry_m0445778A81F8A695935D1DD8AF02E11CB054B753_inline(L_13, /*hidden argument*/NULL);
  15557. (&V_0)->set_alignByGeometry_8(L_14);
  15558. // settings.scaleFactor = pixelsPerUnit;
  15559. float L_15;
  15560. L_15 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(__this, /*hidden argument*/NULL);
  15561. (&V_0)->set_scaleFactor_5(L_15);
  15562. // settings.color = color;
  15563. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16;
  15564. L_16 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15565. (&V_0)->set_color_1(L_16);
  15566. // settings.font = font;
  15567. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_17;
  15568. L_17 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15569. (&V_0)->set_font_0(L_17);
  15570. // settings.pivot = rectTransform.pivot;
  15571. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_18;
  15572. L_18 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  15573. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  15574. L_19 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_18, /*hidden argument*/NULL);
  15575. (&V_0)->set_pivot_16(L_19);
  15576. // settings.richText = m_FontData.richText;
  15577. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_20 = __this->get_m_FontData_36();
  15578. bool L_21;
  15579. L_21 = FontData_get_richText_mA3A81900C3BA0C464AD07736326CF5E01D1DE6A5_inline(L_20, /*hidden argument*/NULL);
  15580. (&V_0)->set_richText_4(L_21);
  15581. // settings.lineSpacing = m_FontData.lineSpacing;
  15582. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_22 = __this->get_m_FontData_36();
  15583. float L_23;
  15584. L_23 = FontData_get_lineSpacing_m5868C02CEDB7C34057BB5AE97ACE7721BD3B5110_inline(L_22, /*hidden argument*/NULL);
  15585. (&V_0)->set_lineSpacing_3(L_23);
  15586. // settings.fontStyle = m_FontData.fontStyle;
  15587. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_24 = __this->get_m_FontData_36();
  15588. int32_t L_25;
  15589. L_25 = FontData_get_fontStyle_mBDCA14034A03D890A46B8BC82CFDE821352D1CB1_inline(L_24, /*hidden argument*/NULL);
  15590. (&V_0)->set_fontStyle_6(L_25);
  15591. // settings.resizeTextForBestFit = m_FontData.bestFit;
  15592. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_26 = __this->get_m_FontData_36();
  15593. bool L_27;
  15594. L_27 = FontData_get_bestFit_mF1603689DD76EEBD462794B6F16E571AA84642DE_inline(L_26, /*hidden argument*/NULL);
  15595. (&V_0)->set_resizeTextForBestFit_9(L_27);
  15596. // settings.updateBounds = false;
  15597. (&V_0)->set_updateBounds_12((bool)0);
  15598. // settings.horizontalOverflow = m_FontData.horizontalOverflow;
  15599. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_28 = __this->get_m_FontData_36();
  15600. int32_t L_29;
  15601. L_29 = FontData_get_horizontalOverflow_m4753C85F6030408730D122DA0EAD7266903A9958_inline(L_28, /*hidden argument*/NULL);
  15602. (&V_0)->set_horizontalOverflow_14(L_29);
  15603. // settings.verticalOverflow = m_FontData.verticalOverflow;
  15604. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * L_30 = __this->get_m_FontData_36();
  15605. int32_t L_31;
  15606. L_31 = FontData_get_verticalOverflow_m2F782F21A1721A387126B5968DD8C5616C8EA2BD_inline(L_30, /*hidden argument*/NULL);
  15607. (&V_0)->set_verticalOverflow_13(L_31);
  15608. // return settings;
  15609. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_32 = V_0;
  15610. return L_32;
  15611. }
  15612. }
  15613. // UnityEngine.Vector2 UnityEngine.UI.Text::GetTextAnchorPivot(UnityEngine.TextAnchor)
  15614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Text_GetTextAnchorPivot_mA3E450F9674CD16B18E4104864F5AB792DEBC27D (int32_t ___anchor0, const RuntimeMethod* method)
  15615. {
  15616. {
  15617. int32_t L_0 = ___anchor0;
  15618. switch (L_0)
  15619. {
  15620. case 0:
  15621. {
  15622. goto IL_008f;
  15623. }
  15624. case 1:
  15625. {
  15626. goto IL_009f;
  15627. }
  15628. case 2:
  15629. {
  15630. goto IL_00af;
  15631. }
  15632. case 3:
  15633. {
  15634. goto IL_005f;
  15635. }
  15636. case 4:
  15637. {
  15638. goto IL_006f;
  15639. }
  15640. case 5:
  15641. {
  15642. goto IL_007f;
  15643. }
  15644. case 6:
  15645. {
  15646. goto IL_002f;
  15647. }
  15648. case 7:
  15649. {
  15650. goto IL_003f;
  15651. }
  15652. case 8:
  15653. {
  15654. goto IL_004f;
  15655. }
  15656. }
  15657. }
  15658. {
  15659. goto IL_00bf;
  15660. }
  15661. IL_002f:
  15662. {
  15663. // case TextAnchor.LowerLeft: return new Vector2(0, 0);
  15664. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  15665. memset((&L_1), 0, sizeof(L_1));
  15666. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (0.0f), (0.0f), /*hidden argument*/NULL);
  15667. return L_1;
  15668. }
  15669. IL_003f:
  15670. {
  15671. // case TextAnchor.LowerCenter: return new Vector2(0.5f, 0);
  15672. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  15673. memset((&L_2), 0, sizeof(L_2));
  15674. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.5f), (0.0f), /*hidden argument*/NULL);
  15675. return L_2;
  15676. }
  15677. IL_004f:
  15678. {
  15679. // case TextAnchor.LowerRight: return new Vector2(1, 0);
  15680. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  15681. memset((&L_3), 0, sizeof(L_3));
  15682. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (1.0f), (0.0f), /*hidden argument*/NULL);
  15683. return L_3;
  15684. }
  15685. IL_005f:
  15686. {
  15687. // case TextAnchor.MiddleLeft: return new Vector2(0, 0.5f);
  15688. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  15689. memset((&L_4), 0, sizeof(L_4));
  15690. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), (0.0f), (0.5f), /*hidden argument*/NULL);
  15691. return L_4;
  15692. }
  15693. IL_006f:
  15694. {
  15695. // case TextAnchor.MiddleCenter: return new Vector2(0.5f, 0.5f);
  15696. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  15697. memset((&L_5), 0, sizeof(L_5));
  15698. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_5), (0.5f), (0.5f), /*hidden argument*/NULL);
  15699. return L_5;
  15700. }
  15701. IL_007f:
  15702. {
  15703. // case TextAnchor.MiddleRight: return new Vector2(1, 0.5f);
  15704. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  15705. memset((&L_6), 0, sizeof(L_6));
  15706. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), (1.0f), (0.5f), /*hidden argument*/NULL);
  15707. return L_6;
  15708. }
  15709. IL_008f:
  15710. {
  15711. // case TextAnchor.UpperLeft: return new Vector2(0, 1);
  15712. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  15713. memset((&L_7), 0, sizeof(L_7));
  15714. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), (0.0f), (1.0f), /*hidden argument*/NULL);
  15715. return L_7;
  15716. }
  15717. IL_009f:
  15718. {
  15719. // case TextAnchor.UpperCenter: return new Vector2(0.5f, 1);
  15720. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  15721. memset((&L_8), 0, sizeof(L_8));
  15722. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), (0.5f), (1.0f), /*hidden argument*/NULL);
  15723. return L_8;
  15724. }
  15725. IL_00af:
  15726. {
  15727. // case TextAnchor.UpperRight: return new Vector2(1, 1);
  15728. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  15729. memset((&L_9), 0, sizeof(L_9));
  15730. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_9), (1.0f), (1.0f), /*hidden argument*/NULL);
  15731. return L_9;
  15732. }
  15733. IL_00bf:
  15734. {
  15735. // default: return Vector2.zero;
  15736. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  15737. L_10 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  15738. return L_10;
  15739. }
  15740. }
  15741. // System.Void UnityEngine.UI.Text::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  15742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_OnPopulateMesh_m4E8D3BD94E7F21D6D0887B0A0BC8F40389A1C778 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, const RuntimeMethod* method)
  15743. {
  15744. static bool s_Il2CppMethodInitialized;
  15745. if (!s_Il2CppMethodInitialized)
  15746. {
  15747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_t3EE86E29834FD772F0E40D81BDB4B88B4132BF49_il2cpp_TypeInfo_var);
  15748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC_il2cpp_TypeInfo_var);
  15749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15750. s_Il2CppMethodInitialized = true;
  15751. }
  15752. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  15753. memset((&V_0), 0, sizeof(V_0));
  15754. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_1;
  15755. memset((&V_1), 0, sizeof(V_1));
  15756. RuntimeObject* V_2 = NULL;
  15757. float V_3 = 0.0f;
  15758. int32_t V_4 = 0;
  15759. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5;
  15760. memset((&V_5), 0, sizeof(V_5));
  15761. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_6;
  15762. memset((&V_6), 0, sizeof(V_6));
  15763. int32_t V_7 = 0;
  15764. int32_t V_8 = 0;
  15765. int32_t V_9 = 0;
  15766. int32_t V_10 = 0;
  15767. {
  15768. // if (font == null)
  15769. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_0;
  15770. L_0 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(__this, /*hidden argument*/NULL);
  15771. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15772. bool L_1;
  15773. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15774. if (!L_1)
  15775. {
  15776. goto IL_000f;
  15777. }
  15778. }
  15779. {
  15780. // return;
  15781. return;
  15782. }
  15783. IL_000f:
  15784. {
  15785. // m_DisableFontTextureRebuiltCallback = true;
  15786. __this->set_m_DisableFontTextureRebuiltCallback_41((bool)1);
  15787. // Vector2 extents = rectTransform.rect.size;
  15788. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2;
  15789. L_2 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  15790. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  15791. L_3 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_2, /*hidden argument*/NULL);
  15792. V_6 = L_3;
  15793. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  15794. L_4 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_6), /*hidden argument*/NULL);
  15795. V_0 = L_4;
  15796. // var settings = GetGenerationSettings(extents);
  15797. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  15798. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_6;
  15799. L_6 = Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE(__this, L_5, /*hidden argument*/NULL);
  15800. V_1 = L_6;
  15801. // cachedTextGenerator.PopulateWithErrors(text, settings, gameObject);
  15802. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_7;
  15803. L_7 = Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65(__this, /*hidden argument*/NULL);
  15804. String_t* L_8;
  15805. L_8 = VirtFuncInvoker0< String_t* >::Invoke(74 /* System.String UnityEngine.UI.Text::get_text() */, __this);
  15806. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_9 = V_1;
  15807. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
  15808. L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  15809. bool L_11;
  15810. L_11 = TextGenerator_PopulateWithErrors_mE5FA5DB6EBB1EBA92C3A09DC213EB8607396F265(L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  15811. // IList<UIVertex> verts = cachedTextGenerator.verts;
  15812. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_12;
  15813. L_12 = Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65(__this, /*hidden argument*/NULL);
  15814. RuntimeObject* L_13;
  15815. L_13 = TextGenerator_get_verts_m24E5F72EF4BB465321EA39A7B87285B48B423131(L_12, /*hidden argument*/NULL);
  15816. V_2 = L_13;
  15817. // float unitsPerPixel = 1 / pixelsPerUnit;
  15818. float L_14;
  15819. L_14 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(__this, /*hidden argument*/NULL);
  15820. V_3 = ((float)((float)(1.0f)/(float)L_14));
  15821. // int vertCount = verts.Count;
  15822. RuntimeObject* L_15 = V_2;
  15823. int32_t L_16;
  15824. L_16 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UIVertex>::get_Count() */, ICollection_1_t3EE86E29834FD772F0E40D81BDB4B88B4132BF49_il2cpp_TypeInfo_var, L_15);
  15825. V_4 = L_16;
  15826. // if (vertCount <= 0)
  15827. int32_t L_17 = V_4;
  15828. if ((((int32_t)L_17) > ((int32_t)0)))
  15829. {
  15830. goto IL_0079;
  15831. }
  15832. }
  15833. {
  15834. // toFill.Clear();
  15835. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_18 = ___toFill0;
  15836. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_18, /*hidden argument*/NULL);
  15837. // return;
  15838. return;
  15839. }
  15840. IL_0079:
  15841. {
  15842. // Vector2 roundingOffset = new Vector2(verts[0].position.x, verts[0].position.y) * unitsPerPixel;
  15843. RuntimeObject* L_19 = V_2;
  15844. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_20;
  15845. L_20 = InterfaceFuncInvoker1< UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC_il2cpp_TypeInfo_var, L_19, 0);
  15846. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = L_20.get_position_0();
  15847. float L_22 = L_21.get_x_2();
  15848. RuntimeObject* L_23 = V_2;
  15849. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_24;
  15850. L_24 = InterfaceFuncInvoker1< UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC_il2cpp_TypeInfo_var, L_23, 0);
  15851. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_25 = L_24.get_position_0();
  15852. float L_26 = L_25.get_y_3();
  15853. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27;
  15854. memset((&L_27), 0, sizeof(L_27));
  15855. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_27), L_22, L_26, /*hidden argument*/NULL);
  15856. float L_28 = V_3;
  15857. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  15858. L_29 = Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline(L_27, L_28, /*hidden argument*/NULL);
  15859. V_5 = L_29;
  15860. // roundingOffset = PixelAdjustPoint(roundingOffset) - roundingOffset;
  15861. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = V_5;
  15862. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31;
  15863. L_31 = Graphic_PixelAdjustPoint_m97EB91CCF7ED5D9892043E53DC0574FED3EF89AA(__this, L_30, /*hidden argument*/NULL);
  15864. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32 = V_5;
  15865. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33;
  15866. L_33 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_31, L_32, /*hidden argument*/NULL);
  15867. V_5 = L_33;
  15868. // toFill.Clear();
  15869. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_34 = ___toFill0;
  15870. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_34, /*hidden argument*/NULL);
  15871. // if (roundingOffset != Vector2.zero)
  15872. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = V_5;
  15873. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36;
  15874. L_36 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  15875. bool L_37;
  15876. L_37 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_35, L_36, /*hidden argument*/NULL);
  15877. if (!L_37)
  15878. {
  15879. goto IL_017c;
  15880. }
  15881. }
  15882. {
  15883. // for (int i = 0; i < vertCount; ++i)
  15884. V_7 = 0;
  15885. goto IL_0171;
  15886. }
  15887. IL_00d8:
  15888. {
  15889. // int tempVertsIndex = i & 3;
  15890. int32_t L_38 = V_7;
  15891. V_8 = ((int32_t)((int32_t)L_38&(int32_t)3));
  15892. // m_TempVerts[tempVertsIndex] = verts[i];
  15893. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_39 = __this->get_m_TempVerts_42();
  15894. int32_t L_40 = V_8;
  15895. RuntimeObject* L_41 = V_2;
  15896. int32_t L_42 = V_7;
  15897. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_43;
  15898. L_43 = InterfaceFuncInvoker1< UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC_il2cpp_TypeInfo_var, L_41, L_42);
  15899. (L_39)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_40), (UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A )L_43);
  15900. // m_TempVerts[tempVertsIndex].position *= unitsPerPixel;
  15901. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_44 = __this->get_m_TempVerts_42();
  15902. int32_t L_45 = V_8;
  15903. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_46 = ((L_44)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_45)))->get_address_of_position_0();
  15904. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_47 = L_46;
  15905. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_48 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_47);
  15906. float L_49 = V_3;
  15907. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_50;
  15908. L_50 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_48, L_49, /*hidden argument*/NULL);
  15909. *(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_47 = L_50;
  15910. // m_TempVerts[tempVertsIndex].position.x += roundingOffset.x;
  15911. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_51 = __this->get_m_TempVerts_42();
  15912. int32_t L_52 = V_8;
  15913. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_53 = ((L_51)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_52)))->get_address_of_position_0();
  15914. float* L_54 = L_53->get_address_of_x_2();
  15915. float* L_55 = L_54;
  15916. float L_56 = *((float*)L_55);
  15917. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_57 = V_5;
  15918. float L_58 = L_57.get_x_0();
  15919. *((float*)L_55) = (float)((float)il2cpp_codegen_add((float)L_56, (float)L_58));
  15920. // m_TempVerts[tempVertsIndex].position.y += roundingOffset.y;
  15921. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_59 = __this->get_m_TempVerts_42();
  15922. int32_t L_60 = V_8;
  15923. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_61 = ((L_59)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_60)))->get_address_of_position_0();
  15924. float* L_62 = L_61->get_address_of_y_3();
  15925. float* L_63 = L_62;
  15926. float L_64 = *((float*)L_63);
  15927. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65 = V_5;
  15928. float L_66 = L_65.get_y_1();
  15929. *((float*)L_63) = (float)((float)il2cpp_codegen_add((float)L_64, (float)L_66));
  15930. // if (tempVertsIndex == 3)
  15931. int32_t L_67 = V_8;
  15932. if ((!(((uint32_t)L_67) == ((uint32_t)3))))
  15933. {
  15934. goto IL_016b;
  15935. }
  15936. }
  15937. {
  15938. // toFill.AddUIVertexQuad(m_TempVerts);
  15939. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_68 = ___toFill0;
  15940. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_69 = __this->get_m_TempVerts_42();
  15941. VertexHelper_AddUIVertexQuad_m16C46AF7CE9A2D9E1AE47A4B9799081A707C47B5(L_68, L_69, /*hidden argument*/NULL);
  15942. }
  15943. IL_016b:
  15944. {
  15945. // for (int i = 0; i < vertCount; ++i)
  15946. int32_t L_70 = V_7;
  15947. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_70, (int32_t)1));
  15948. }
  15949. IL_0171:
  15950. {
  15951. // for (int i = 0; i < vertCount; ++i)
  15952. int32_t L_71 = V_7;
  15953. int32_t L_72 = V_4;
  15954. if ((((int32_t)L_71) < ((int32_t)L_72)))
  15955. {
  15956. goto IL_00d8;
  15957. }
  15958. }
  15959. {
  15960. // }
  15961. goto IL_01dc;
  15962. }
  15963. IL_017c:
  15964. {
  15965. // for (int i = 0; i < vertCount; ++i)
  15966. V_9 = 0;
  15967. goto IL_01d6;
  15968. }
  15969. IL_0181:
  15970. {
  15971. // int tempVertsIndex = i & 3;
  15972. int32_t L_73 = V_9;
  15973. V_10 = ((int32_t)((int32_t)L_73&(int32_t)3));
  15974. // m_TempVerts[tempVertsIndex] = verts[i];
  15975. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_74 = __this->get_m_TempVerts_42();
  15976. int32_t L_75 = V_10;
  15977. RuntimeObject* L_76 = V_2;
  15978. int32_t L_77 = V_9;
  15979. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_78;
  15980. L_78 = InterfaceFuncInvoker1< UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t9D4F1686F3A0953D589D83AE1857161911E266CC_il2cpp_TypeInfo_var, L_76, L_77);
  15981. (L_74)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_75), (UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A )L_78);
  15982. // m_TempVerts[tempVertsIndex].position *= unitsPerPixel;
  15983. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_79 = __this->get_m_TempVerts_42();
  15984. int32_t L_80 = V_10;
  15985. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_81 = ((L_79)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_80)))->get_address_of_position_0();
  15986. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_82 = L_81;
  15987. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_83 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_82);
  15988. float L_84 = V_3;
  15989. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_85;
  15990. L_85 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_83, L_84, /*hidden argument*/NULL);
  15991. *(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_82 = L_85;
  15992. // if (tempVertsIndex == 3)
  15993. int32_t L_86 = V_10;
  15994. if ((!(((uint32_t)L_86) == ((uint32_t)3))))
  15995. {
  15996. goto IL_01d0;
  15997. }
  15998. }
  15999. {
  16000. // toFill.AddUIVertexQuad(m_TempVerts);
  16001. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_87 = ___toFill0;
  16002. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_88 = __this->get_m_TempVerts_42();
  16003. VertexHelper_AddUIVertexQuad_m16C46AF7CE9A2D9E1AE47A4B9799081A707C47B5(L_87, L_88, /*hidden argument*/NULL);
  16004. }
  16005. IL_01d0:
  16006. {
  16007. // for (int i = 0; i < vertCount; ++i)
  16008. int32_t L_89 = V_9;
  16009. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_89, (int32_t)1));
  16010. }
  16011. IL_01d6:
  16012. {
  16013. // for (int i = 0; i < vertCount; ++i)
  16014. int32_t L_90 = V_9;
  16015. int32_t L_91 = V_4;
  16016. if ((((int32_t)L_90) < ((int32_t)L_91)))
  16017. {
  16018. goto IL_0181;
  16019. }
  16020. }
  16021. IL_01dc:
  16022. {
  16023. // m_DisableFontTextureRebuiltCallback = false;
  16024. __this->set_m_DisableFontTextureRebuiltCallback_41((bool)0);
  16025. // }
  16026. return;
  16027. }
  16028. }
  16029. // System.Void UnityEngine.UI.Text::CalculateLayoutInputHorizontal()
  16030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_CalculateLayoutInputHorizontal_mB2B8BAA95A0D8A825CB20C7A919EE9D857580139 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16031. {
  16032. {
  16033. // public virtual void CalculateLayoutInputHorizontal() {}
  16034. return;
  16035. }
  16036. }
  16037. // System.Void UnityEngine.UI.Text::CalculateLayoutInputVertical()
  16038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_CalculateLayoutInputVertical_mEF4CCC05582EC841C0CB0C0F786213E78C64B13B (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16039. {
  16040. {
  16041. // public virtual void CalculateLayoutInputVertical() {}
  16042. return;
  16043. }
  16044. }
  16045. // System.Single UnityEngine.UI.Text::get_minWidth()
  16046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_minWidth_m31CB8C5C847BF46105FE2E6186AB801446D9FB9D (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16047. {
  16048. {
  16049. // get { return 0; }
  16050. return (0.0f);
  16051. }
  16052. }
  16053. // System.Single UnityEngine.UI.Text::get_preferredWidth()
  16054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_preferredWidth_m7FEDB1F56EC6BC313DE2F8CBB443CEA29CCB3E8C (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16055. {
  16056. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_0;
  16057. memset((&V_0), 0, sizeof(V_0));
  16058. {
  16059. // var settings = GetGenerationSettings(Vector2.zero);
  16060. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  16061. L_0 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  16062. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_1;
  16063. L_1 = Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE(__this, L_0, /*hidden argument*/NULL);
  16064. V_0 = L_1;
  16065. // return cachedTextGeneratorForLayout.GetPreferredWidth(m_Text, settings) / pixelsPerUnit;
  16066. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_2;
  16067. L_2 = Text_get_cachedTextGeneratorForLayout_m464140899A674C970F9BBAD836EDDC1AD74DFF66(__this, /*hidden argument*/NULL);
  16068. String_t* L_3 = __this->get_m_Text_37();
  16069. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_4 = V_0;
  16070. float L_5;
  16071. L_5 = TextGenerator_GetPreferredWidth_mF951E0E3DDE4CD9688C698AB81CE96699DE53206(L_2, L_3, L_4, /*hidden argument*/NULL);
  16072. float L_6;
  16073. L_6 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(__this, /*hidden argument*/NULL);
  16074. return ((float)((float)L_5/(float)L_6));
  16075. }
  16076. }
  16077. // System.Single UnityEngine.UI.Text::get_flexibleWidth()
  16078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_flexibleWidth_mB59646E08036BC4316208E3911F29A46A8BD2322 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16079. {
  16080. {
  16081. // public virtual float flexibleWidth { get { return -1; } }
  16082. return (-1.0f);
  16083. }
  16084. }
  16085. // System.Single UnityEngine.UI.Text::get_minHeight()
  16086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_minHeight_m092B0806C09C26E338CCD04670E3CD1356789016 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16087. {
  16088. {
  16089. // get { return 0; }
  16090. return (0.0f);
  16091. }
  16092. }
  16093. // System.Single UnityEngine.UI.Text::get_preferredHeight()
  16094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_preferredHeight_mD0CDFAE12ADBF007F24A5B895CB2ADE526219AC8 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16095. {
  16096. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_0;
  16097. memset((&V_0), 0, sizeof(V_0));
  16098. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  16099. memset((&V_1), 0, sizeof(V_1));
  16100. {
  16101. // var settings = GetGenerationSettings(new Vector2(GetPixelAdjustedRect().size.x, 0.0f));
  16102. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
  16103. L_0 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  16104. V_1 = L_0;
  16105. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  16106. L_1 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  16107. float L_2 = L_1.get_x_0();
  16108. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  16109. memset((&L_3), 0, sizeof(L_3));
  16110. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), L_2, (0.0f), /*hidden argument*/NULL);
  16111. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_4;
  16112. L_4 = Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE(__this, L_3, /*hidden argument*/NULL);
  16113. V_0 = L_4;
  16114. // return cachedTextGeneratorForLayout.GetPreferredHeight(m_Text, settings) / pixelsPerUnit;
  16115. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_5;
  16116. L_5 = Text_get_cachedTextGeneratorForLayout_m464140899A674C970F9BBAD836EDDC1AD74DFF66(__this, /*hidden argument*/NULL);
  16117. String_t* L_6 = __this->get_m_Text_37();
  16118. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_7 = V_0;
  16119. float L_8;
  16120. L_8 = TextGenerator_GetPreferredHeight_mE685E293F9A571A49FDCCD3D7B45F8D732F5E195(L_5, L_6, L_7, /*hidden argument*/NULL);
  16121. float L_9;
  16122. L_9 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(__this, /*hidden argument*/NULL);
  16123. return ((float)((float)L_8/(float)L_9));
  16124. }
  16125. }
  16126. // System.Single UnityEngine.UI.Text::get_flexibleHeight()
  16127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_flexibleHeight_mFF13C6F1C12057AE3757E99A2449E5F13EE6966A (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16128. {
  16129. {
  16130. // public virtual float flexibleHeight { get { return -1; } }
  16131. return (-1.0f);
  16132. }
  16133. }
  16134. // System.Int32 UnityEngine.UI.Text::get_layoutPriority()
  16135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Text_get_layoutPriority_mBB3F6A8BB6C56D9EEFA85D69F84A5F52867FE158 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method)
  16136. {
  16137. {
  16138. // public virtual int layoutPriority { get { return 0; } }
  16139. return 0;
  16140. }
  16141. }
  16142. // System.Void UnityEngine.UI.Text::.cctor()
  16143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text__cctor_mC434721CD45636C9EBC350F52E6155E1B9E07BEC (const RuntimeMethod* method)
  16144. {
  16145. {
  16146. return;
  16147. }
  16148. }
  16149. #ifdef __clang__
  16150. #pragma clang diagnostic pop
  16151. #endif
  16152. #ifdef __clang__
  16153. #pragma clang diagnostic push
  16154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16155. #pragma clang diagnostic ignored "-Wunused-variable"
  16156. #endif
  16157. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::get_group()
  16158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * Toggle_get_group_m32DE73FB5899A95C8BC31B377F31F8D5167D2BE2 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16159. {
  16160. {
  16161. // get { return m_Group; }
  16162. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_0 = __this->get_m_Group_22();
  16163. return L_0;
  16164. }
  16165. }
  16166. // System.Void UnityEngine.UI.Toggle::set_group(UnityEngine.UI.ToggleGroup)
  16167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_group_mDE3F57C5F225B7A7856F40A7AB6CA1A22C0C2B23 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * ___value0, const RuntimeMethod* method)
  16168. {
  16169. {
  16170. // SetToggleGroup(value, true);
  16171. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_0 = ___value0;
  16172. Toggle_SetToggleGroup_m50058F84A8AD3CF060D50147D7DF0FD9DA8FDD12(__this, L_0, (bool)1, /*hidden argument*/NULL);
  16173. // PlayEffect(true);
  16174. Toggle_PlayEffect_m60130B573D4FA4821127FFAFB1D1822315D5ACAA(__this, (bool)1, /*hidden argument*/NULL);
  16175. // }
  16176. return;
  16177. }
  16178. }
  16179. // System.Void UnityEngine.UI.Toggle::.ctor()
  16180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle__ctor_m73EB2B8A5201BDE4789E0317CF7F8D66A22F392E (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16181. {
  16182. static bool s_Il2CppMethodInitialized;
  16183. if (!s_Il2CppMethodInitialized)
  16184. {
  16185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  16186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075_il2cpp_TypeInfo_var);
  16187. s_Il2CppMethodInitialized = true;
  16188. }
  16189. {
  16190. // public ToggleTransition toggleTransition = ToggleTransition.Fade;
  16191. __this->set_toggleTransition_20(1);
  16192. // public ToggleEvent onValueChanged = new ToggleEvent();
  16193. ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 * L_0 = (ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 *)il2cpp_codegen_object_new(ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075_il2cpp_TypeInfo_var);
  16194. ToggleEvent__ctor_m8B27AC4348B70FDEF171E184CE39A0B40CD07022(L_0, /*hidden argument*/NULL);
  16195. __this->set_onValueChanged_23(L_0);
  16196. // protected Toggle()
  16197. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  16198. Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D(__this, /*hidden argument*/NULL);
  16199. // {}
  16200. return;
  16201. }
  16202. }
  16203. // System.Void UnityEngine.UI.Toggle::Rebuild(UnityEngine.UI.CanvasUpdate)
  16204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Rebuild_m03534F97F2ED9B61AF2E01F07B13A59B425DDA11 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, int32_t ___executing0, const RuntimeMethod* method)
  16205. {
  16206. {
  16207. // }
  16208. return;
  16209. }
  16210. }
  16211. // System.Void UnityEngine.UI.Toggle::LayoutComplete()
  16212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_LayoutComplete_m1E1D7A8F53C7AE28B65D6F7CFF406D093D875A66 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16213. {
  16214. {
  16215. // {}
  16216. return;
  16217. }
  16218. }
  16219. // System.Void UnityEngine.UI.Toggle::GraphicUpdateComplete()
  16220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_GraphicUpdateComplete_m68CA8BA30F7C56559E8CBEAFA28EB2B25F9E9EB6 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16221. {
  16222. {
  16223. // {}
  16224. return;
  16225. }
  16226. }
  16227. // System.Void UnityEngine.UI.Toggle::OnDestroy()
  16228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnDestroy_m2E15215B509E798734CDFFECA1146A749ADC9A0F (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16229. {
  16230. static bool s_Il2CppMethodInitialized;
  16231. if (!s_Il2CppMethodInitialized)
  16232. {
  16233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16234. s_Il2CppMethodInitialized = true;
  16235. }
  16236. {
  16237. // if (m_Group != null)
  16238. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_0 = __this->get_m_Group_22();
  16239. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16240. bool L_1;
  16241. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16242. if (!L_1)
  16243. {
  16244. goto IL_0019;
  16245. }
  16246. }
  16247. {
  16248. // m_Group.EnsureValidState();
  16249. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_2 = __this->get_m_Group_22();
  16250. ToggleGroup_EnsureValidState_m8995EE9A121B4ED71723E21A317B6264C08E03FE(L_2, /*hidden argument*/NULL);
  16251. }
  16252. IL_0019:
  16253. {
  16254. // base.OnDestroy();
  16255. UIBehaviour_OnDestroy_m7D4F82D8ADD8723A4712F376C5D5F0F18A856966(__this, /*hidden argument*/NULL);
  16256. // }
  16257. return;
  16258. }
  16259. }
  16260. // System.Void UnityEngine.UI.Toggle::OnEnable()
  16261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnEnable_m88F408A8D38B70537BAEF7919CAF8AC33F32BB53 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16262. {
  16263. {
  16264. // base.OnEnable();
  16265. Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6(__this, /*hidden argument*/NULL);
  16266. // SetToggleGroup(m_Group, false);
  16267. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_0 = __this->get_m_Group_22();
  16268. Toggle_SetToggleGroup_m50058F84A8AD3CF060D50147D7DF0FD9DA8FDD12(__this, L_0, (bool)0, /*hidden argument*/NULL);
  16269. // PlayEffect(true);
  16270. Toggle_PlayEffect_m60130B573D4FA4821127FFAFB1D1822315D5ACAA(__this, (bool)1, /*hidden argument*/NULL);
  16271. // }
  16272. return;
  16273. }
  16274. }
  16275. // System.Void UnityEngine.UI.Toggle::OnDisable()
  16276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnDisable_m01F709F5D7780EB81C27B55DE74674DF3B4322DC (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16277. {
  16278. {
  16279. // SetToggleGroup(null, false);
  16280. Toggle_SetToggleGroup_m50058F84A8AD3CF060D50147D7DF0FD9DA8FDD12(__this, (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 *)NULL, (bool)0, /*hidden argument*/NULL);
  16281. // base.OnDisable();
  16282. Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5(__this, /*hidden argument*/NULL);
  16283. // }
  16284. return;
  16285. }
  16286. }
  16287. // System.Void UnityEngine.UI.Toggle::OnDidApplyAnimationProperties()
  16288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnDidApplyAnimationProperties_m0662478457D843C95CC4689CF0C46E1FF2052B3D (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16289. {
  16290. static bool s_Il2CppMethodInitialized;
  16291. if (!s_Il2CppMethodInitialized)
  16292. {
  16293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16294. s_Il2CppMethodInitialized = true;
  16295. }
  16296. bool V_0 = false;
  16297. {
  16298. // if (graphic != null)
  16299. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0 = __this->get_graphic_21();
  16300. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16301. bool L_1;
  16302. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16303. if (!L_1)
  16304. {
  16305. goto IL_004c;
  16306. }
  16307. }
  16308. {
  16309. // bool oldValue = !Mathf.Approximately(graphic.canvasRenderer.GetColor().a, 0);
  16310. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2 = __this->get_graphic_21();
  16311. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_3;
  16312. L_3 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_2, /*hidden argument*/NULL);
  16313. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4;
  16314. L_4 = CanvasRenderer_GetColor_mEE82D01DA3B43136DAEBEC212A38AABC16D20931(L_3, /*hidden argument*/NULL);
  16315. float L_5 = L_4.get_a_3();
  16316. bool L_6;
  16317. L_6 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_5, (0.0f), /*hidden argument*/NULL);
  16318. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  16319. // if (m_IsOn != oldValue)
  16320. bool L_7 = __this->get_m_IsOn_24();
  16321. bool L_8 = V_0;
  16322. if ((((int32_t)L_7) == ((int32_t)L_8)))
  16323. {
  16324. goto IL_004c;
  16325. }
  16326. }
  16327. {
  16328. // m_IsOn = oldValue;
  16329. bool L_9 = V_0;
  16330. __this->set_m_IsOn_24(L_9);
  16331. // Set(!oldValue);
  16332. bool L_10 = V_0;
  16333. Toggle_Set_mDFEF33CCBD142D223B80FEBA43C75DD3A0ECA312(__this, (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0), (bool)1, /*hidden argument*/NULL);
  16334. }
  16335. IL_004c:
  16336. {
  16337. // base.OnDidApplyAnimationProperties();
  16338. Selectable_OnDidApplyAnimationProperties_mF971F5679B02796A1626742C7D4D66DFE6A9A122(__this, /*hidden argument*/NULL);
  16339. // }
  16340. return;
  16341. }
  16342. }
  16343. // System.Void UnityEngine.UI.Toggle::SetToggleGroup(UnityEngine.UI.ToggleGroup,System.Boolean)
  16344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetToggleGroup_m50058F84A8AD3CF060D50147D7DF0FD9DA8FDD12 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * ___newGroup0, bool ___setMemberValue1, const RuntimeMethod* method)
  16345. {
  16346. static bool s_Il2CppMethodInitialized;
  16347. if (!s_Il2CppMethodInitialized)
  16348. {
  16349. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16350. s_Il2CppMethodInitialized = true;
  16351. }
  16352. {
  16353. // if (m_Group != null)
  16354. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_0 = __this->get_m_Group_22();
  16355. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16356. bool L_1;
  16357. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16358. if (!L_1)
  16359. {
  16360. goto IL_001a;
  16361. }
  16362. }
  16363. {
  16364. // m_Group.UnregisterToggle(this);
  16365. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_2 = __this->get_m_Group_22();
  16366. ToggleGroup_UnregisterToggle_m1903602F193762B2E5264642D7C09B2A91B52685(L_2, __this, /*hidden argument*/NULL);
  16367. }
  16368. IL_001a:
  16369. {
  16370. // if (setMemberValue)
  16371. bool L_3 = ___setMemberValue1;
  16372. if (!L_3)
  16373. {
  16374. goto IL_0024;
  16375. }
  16376. }
  16377. {
  16378. // m_Group = newGroup;
  16379. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_4 = ___newGroup0;
  16380. __this->set_m_Group_22(L_4);
  16381. }
  16382. IL_0024:
  16383. {
  16384. // if (newGroup != null && IsActive())
  16385. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_5 = ___newGroup0;
  16386. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16387. bool L_6;
  16388. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16389. if (!L_6)
  16390. {
  16391. goto IL_003c;
  16392. }
  16393. }
  16394. {
  16395. bool L_7;
  16396. L_7 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16397. if (!L_7)
  16398. {
  16399. goto IL_003c;
  16400. }
  16401. }
  16402. {
  16403. // newGroup.RegisterToggle(this);
  16404. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_8 = ___newGroup0;
  16405. ToggleGroup_RegisterToggle_m7E87D7943C6D2CCBE0B792326F69AA18A726848C(L_8, __this, /*hidden argument*/NULL);
  16406. }
  16407. IL_003c:
  16408. {
  16409. // if (newGroup != null && isOn && IsActive())
  16410. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_9 = ___newGroup0;
  16411. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16412. bool L_10;
  16413. L_10 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16414. if (!L_10)
  16415. {
  16416. goto IL_005d;
  16417. }
  16418. }
  16419. {
  16420. bool L_11;
  16421. L_11 = Toggle_get_isOn_m2B1F3640101A6FCDA6B5AF27924FFD10E3A89A6C_inline(__this, /*hidden argument*/NULL);
  16422. if (!L_11)
  16423. {
  16424. goto IL_005d;
  16425. }
  16426. }
  16427. {
  16428. bool L_12;
  16429. L_12 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16430. if (!L_12)
  16431. {
  16432. goto IL_005d;
  16433. }
  16434. }
  16435. {
  16436. // newGroup.NotifyToggleOn(this);
  16437. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_13 = ___newGroup0;
  16438. ToggleGroup_NotifyToggleOn_m4B1E6B18DFFFB672B2227C4DCAB68A26440FA33F(L_13, __this, (bool)1, /*hidden argument*/NULL);
  16439. }
  16440. IL_005d:
  16441. {
  16442. // }
  16443. return;
  16444. }
  16445. }
  16446. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  16447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m2B1F3640101A6FCDA6B5AF27924FFD10E3A89A6C (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16448. {
  16449. {
  16450. // get { return m_IsOn; }
  16451. bool L_0 = __this->get_m_IsOn_24();
  16452. return L_0;
  16453. }
  16454. }
  16455. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  16456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_isOn_mB018B9F410D7236AAB71D6D1A5BACC64C891F507 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___value0, const RuntimeMethod* method)
  16457. {
  16458. {
  16459. // Set(value);
  16460. bool L_0 = ___value0;
  16461. Toggle_Set_mDFEF33CCBD142D223B80FEBA43C75DD3A0ECA312(__this, L_0, (bool)1, /*hidden argument*/NULL);
  16462. // }
  16463. return;
  16464. }
  16465. }
  16466. // System.Void UnityEngine.UI.Toggle::SetIsOnWithoutNotify(System.Boolean)
  16467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_SetIsOnWithoutNotify_mD07469424A970A7894F38F2AE3A84CC465AE7952 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___value0, const RuntimeMethod* method)
  16468. {
  16469. {
  16470. // Set(value, false);
  16471. bool L_0 = ___value0;
  16472. Toggle_Set_mDFEF33CCBD142D223B80FEBA43C75DD3A0ECA312(__this, L_0, (bool)0, /*hidden argument*/NULL);
  16473. // }
  16474. return;
  16475. }
  16476. }
  16477. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean,System.Boolean)
  16478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Set_mDFEF33CCBD142D223B80FEBA43C75DD3A0ECA312 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___value0, bool ___sendCallback1, const RuntimeMethod* method)
  16479. {
  16480. static bool s_Il2CppMethodInitialized;
  16481. if (!s_Il2CppMethodInitialized)
  16482. {
  16483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var);
  16485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3EB03D009A33971830796BAFC73EA828AF86469A);
  16486. s_Il2CppMethodInitialized = true;
  16487. }
  16488. {
  16489. // if (m_IsOn == value)
  16490. bool L_0 = __this->get_m_IsOn_24();
  16491. bool L_1 = ___value0;
  16492. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  16493. {
  16494. goto IL_000a;
  16495. }
  16496. }
  16497. {
  16498. // return;
  16499. return;
  16500. }
  16501. IL_000a:
  16502. {
  16503. // m_IsOn = value;
  16504. bool L_2 = ___value0;
  16505. __this->set_m_IsOn_24(L_2);
  16506. // if (m_Group != null && m_Group.isActiveAndEnabled && IsActive())
  16507. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_3 = __this->get_m_Group_22();
  16508. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16509. bool L_4;
  16510. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16511. if (!L_4)
  16512. {
  16513. goto IL_006a;
  16514. }
  16515. }
  16516. {
  16517. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_5 = __this->get_m_Group_22();
  16518. bool L_6;
  16519. L_6 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(L_5, /*hidden argument*/NULL);
  16520. if (!L_6)
  16521. {
  16522. goto IL_006a;
  16523. }
  16524. }
  16525. {
  16526. bool L_7;
  16527. L_7 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16528. if (!L_7)
  16529. {
  16530. goto IL_006a;
  16531. }
  16532. }
  16533. {
  16534. // if (m_IsOn || (!m_Group.AnyTogglesOn() && !m_Group.allowSwitchOff))
  16535. bool L_8 = __this->get_m_IsOn_24();
  16536. if (L_8)
  16537. {
  16538. goto IL_0056;
  16539. }
  16540. }
  16541. {
  16542. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_9 = __this->get_m_Group_22();
  16543. bool L_10;
  16544. L_10 = ToggleGroup_AnyTogglesOn_mA6EB9869F012D763BF7150EC335DFF548A02837D(L_9, /*hidden argument*/NULL);
  16545. if (L_10)
  16546. {
  16547. goto IL_006a;
  16548. }
  16549. }
  16550. {
  16551. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_11 = __this->get_m_Group_22();
  16552. bool L_12;
  16553. L_12 = ToggleGroup_get_allowSwitchOff_m970C9B6CFCC408D8146B2D4100780E6BECC080F0_inline(L_11, /*hidden argument*/NULL);
  16554. if (L_12)
  16555. {
  16556. goto IL_006a;
  16557. }
  16558. }
  16559. IL_0056:
  16560. {
  16561. // m_IsOn = true;
  16562. __this->set_m_IsOn_24((bool)1);
  16563. // m_Group.NotifyToggleOn(this, sendCallback);
  16564. ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * L_13 = __this->get_m_Group_22();
  16565. bool L_14 = ___sendCallback1;
  16566. ToggleGroup_NotifyToggleOn_m4B1E6B18DFFFB672B2227C4DCAB68A26440FA33F(L_13, __this, L_14, /*hidden argument*/NULL);
  16567. }
  16568. IL_006a:
  16569. {
  16570. // PlayEffect(toggleTransition == ToggleTransition.None);
  16571. int32_t L_15 = __this->get_toggleTransition_20();
  16572. Toggle_PlayEffect_m60130B573D4FA4821127FFAFB1D1822315D5ACAA(__this, (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  16573. // if (sendCallback)
  16574. bool L_16 = ___sendCallback1;
  16575. if (!L_16)
  16576. {
  16577. goto IL_0098;
  16578. }
  16579. }
  16580. {
  16581. // UISystemProfilerApi.AddMarker("Toggle.value", this);
  16582. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteral3EB03D009A33971830796BAFC73EA828AF86469A, __this, /*hidden argument*/NULL);
  16583. // onValueChanged.Invoke(m_IsOn);
  16584. ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 * L_17 = __this->get_onValueChanged_23();
  16585. bool L_18 = __this->get_m_IsOn_24();
  16586. UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F(L_17, L_18, /*hidden argument*/UnityEvent_1_Invoke_m93A9A80D13EE147EB2805A92EFD48453AF727D7F_RuntimeMethod_var);
  16587. }
  16588. IL_0098:
  16589. {
  16590. // }
  16591. return;
  16592. }
  16593. }
  16594. // System.Void UnityEngine.UI.Toggle::PlayEffect(System.Boolean)
  16595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_PlayEffect_m60130B573D4FA4821127FFAFB1D1822315D5ACAA (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, bool ___instant0, const RuntimeMethod* method)
  16596. {
  16597. static bool s_Il2CppMethodInitialized;
  16598. if (!s_Il2CppMethodInitialized)
  16599. {
  16600. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16601. s_Il2CppMethodInitialized = true;
  16602. }
  16603. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B4_0 = NULL;
  16604. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B3_0 = NULL;
  16605. float G_B5_0 = 0.0f;
  16606. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B5_1 = NULL;
  16607. float G_B7_0 = 0.0f;
  16608. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B7_1 = NULL;
  16609. float G_B6_0 = 0.0f;
  16610. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B6_1 = NULL;
  16611. float G_B8_0 = 0.0f;
  16612. float G_B8_1 = 0.0f;
  16613. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * G_B8_2 = NULL;
  16614. {
  16615. // if (graphic == null)
  16616. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0 = __this->get_graphic_21();
  16617. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16618. bool L_1;
  16619. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16620. if (!L_1)
  16621. {
  16622. goto IL_000f;
  16623. }
  16624. }
  16625. {
  16626. // return;
  16627. return;
  16628. }
  16629. IL_000f:
  16630. {
  16631. // graphic.CrossFadeAlpha(m_IsOn ? 1f : 0f, instant ? 0f : 0.1f, true);
  16632. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2 = __this->get_graphic_21();
  16633. bool L_3 = __this->get_m_IsOn_24();
  16634. G_B3_0 = L_2;
  16635. if (L_3)
  16636. {
  16637. G_B4_0 = L_2;
  16638. goto IL_0024;
  16639. }
  16640. }
  16641. {
  16642. G_B5_0 = (0.0f);
  16643. G_B5_1 = G_B3_0;
  16644. goto IL_0029;
  16645. }
  16646. IL_0024:
  16647. {
  16648. G_B5_0 = (1.0f);
  16649. G_B5_1 = G_B4_0;
  16650. }
  16651. IL_0029:
  16652. {
  16653. bool L_4 = ___instant0;
  16654. G_B6_0 = G_B5_0;
  16655. G_B6_1 = G_B5_1;
  16656. if (L_4)
  16657. {
  16658. G_B7_0 = G_B5_0;
  16659. G_B7_1 = G_B5_1;
  16660. goto IL_0033;
  16661. }
  16662. }
  16663. {
  16664. G_B8_0 = (0.100000001f);
  16665. G_B8_1 = G_B6_0;
  16666. G_B8_2 = G_B6_1;
  16667. goto IL_0038;
  16668. }
  16669. IL_0033:
  16670. {
  16671. G_B8_0 = (0.0f);
  16672. G_B8_1 = G_B7_0;
  16673. G_B8_2 = G_B7_1;
  16674. }
  16675. IL_0038:
  16676. {
  16677. VirtActionInvoker3< float, float, bool >::Invoke(49 /* System.Void UnityEngine.UI.Graphic::CrossFadeAlpha(System.Single,System.Single,System.Boolean) */, G_B8_2, G_B8_1, G_B8_0, (bool)1);
  16678. // }
  16679. return;
  16680. }
  16681. }
  16682. // System.Void UnityEngine.UI.Toggle::Start()
  16683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_Start_mA6FA457EBD527A089B6B195C134C971F94918813 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16684. {
  16685. {
  16686. // PlayEffect(true);
  16687. Toggle_PlayEffect_m60130B573D4FA4821127FFAFB1D1822315D5ACAA(__this, (bool)1, /*hidden argument*/NULL);
  16688. // }
  16689. return;
  16690. }
  16691. }
  16692. // System.Void UnityEngine.UI.Toggle::InternalToggle()
  16693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_InternalToggle_m3C04FA487B0F311CD814F7C6796D1F8EEBF9A594 (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16694. {
  16695. {
  16696. // if (!IsActive() || !IsInteractable())
  16697. bool L_0;
  16698. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16699. if (!L_0)
  16700. {
  16701. goto IL_0010;
  16702. }
  16703. }
  16704. {
  16705. bool L_1;
  16706. L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  16707. if (L_1)
  16708. {
  16709. goto IL_0011;
  16710. }
  16711. }
  16712. IL_0010:
  16713. {
  16714. // return;
  16715. return;
  16716. }
  16717. IL_0011:
  16718. {
  16719. // isOn = !isOn;
  16720. bool L_2;
  16721. L_2 = Toggle_get_isOn_m2B1F3640101A6FCDA6B5AF27924FFD10E3A89A6C_inline(__this, /*hidden argument*/NULL);
  16722. Toggle_set_isOn_mB018B9F410D7236AAB71D6D1A5BACC64C891F507(__this, (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  16723. // }
  16724. return;
  16725. }
  16726. }
  16727. // System.Void UnityEngine.UI.Toggle::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  16728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnPointerClick_m917A59AE7AE323514F157EB7FF38BE346D1EC0EA (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  16729. {
  16730. {
  16731. // if (eventData.button != PointerEventData.InputButton.Left)
  16732. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  16733. int32_t L_1;
  16734. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  16735. if (!L_1)
  16736. {
  16737. goto IL_0009;
  16738. }
  16739. }
  16740. {
  16741. // return;
  16742. return;
  16743. }
  16744. IL_0009:
  16745. {
  16746. // InternalToggle();
  16747. Toggle_InternalToggle_m3C04FA487B0F311CD814F7C6796D1F8EEBF9A594(__this, /*hidden argument*/NULL);
  16748. // }
  16749. return;
  16750. }
  16751. }
  16752. // System.Void UnityEngine.UI.Toggle::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  16753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_OnSubmit_mD0E022F5E0799162461A46EF25BE058B47C14EDC (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method)
  16754. {
  16755. {
  16756. // InternalToggle();
  16757. Toggle_InternalToggle_m3C04FA487B0F311CD814F7C6796D1F8EEBF9A594(__this, /*hidden argument*/NULL);
  16758. // }
  16759. return;
  16760. }
  16761. }
  16762. // UnityEngine.Transform UnityEngine.UI.Toggle::UnityEngine.UI.ICanvasElement.get_transform()
  16763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Toggle_UnityEngine_UI_ICanvasElement_get_transform_m824C6DB82B23058726C8ACE7F39AF72DE9125FBA (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  16764. {
  16765. {
  16766. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  16767. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  16768. return L_0;
  16769. }
  16770. }
  16771. #ifdef __clang__
  16772. #pragma clang diagnostic pop
  16773. #endif
  16774. #ifdef __clang__
  16775. #pragma clang diagnostic push
  16776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16777. #pragma clang diagnostic ignored "-Wunused-variable"
  16778. #endif
  16779. // System.Boolean UnityEngine.UI.ToggleGroup::get_allowSwitchOff()
  16780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_m970C9B6CFCC408D8146B2D4100780E6BECC080F0 (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  16781. {
  16782. {
  16783. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  16784. bool L_0 = __this->get_m_AllowSwitchOff_4();
  16785. return L_0;
  16786. }
  16787. }
  16788. // System.Void UnityEngine.UI.ToggleGroup::set_allowSwitchOff(System.Boolean)
  16789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_set_allowSwitchOff_mFA7B1BA141BA27AF0B25FDACA84DCE31544828FC (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, bool ___value0, const RuntimeMethod* method)
  16790. {
  16791. {
  16792. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  16793. bool L_0 = ___value0;
  16794. __this->set_m_AllowSwitchOff_4(L_0);
  16795. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  16796. return;
  16797. }
  16798. }
  16799. // System.Void UnityEngine.UI.ToggleGroup::.ctor()
  16800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup__ctor_mEB26AD500D667CC983BEB0E7F34B13145480A395 (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  16801. {
  16802. static bool s_Il2CppMethodInitialized;
  16803. if (!s_Il2CppMethodInitialized)
  16804. {
  16805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m95C7DC8B3DDE421AE22731EFA00ED616D8373A14_RuntimeMethod_var);
  16806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tECEEA56321275CFF8DECB929786CE364F743B07D_il2cpp_TypeInfo_var);
  16807. s_Il2CppMethodInitialized = true;
  16808. }
  16809. {
  16810. // protected List<Toggle> m_Toggles = new List<Toggle>();
  16811. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_0 = (List_1_tECEEA56321275CFF8DECB929786CE364F743B07D *)il2cpp_codegen_object_new(List_1_tECEEA56321275CFF8DECB929786CE364F743B07D_il2cpp_TypeInfo_var);
  16812. List_1__ctor_m95C7DC8B3DDE421AE22731EFA00ED616D8373A14(L_0, /*hidden argument*/List_1__ctor_m95C7DC8B3DDE421AE22731EFA00ED616D8373A14_RuntimeMethod_var);
  16813. __this->set_m_Toggles_5(L_0);
  16814. // protected ToggleGroup()
  16815. UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7(__this, /*hidden argument*/NULL);
  16816. // {}
  16817. return;
  16818. }
  16819. }
  16820. // System.Void UnityEngine.UI.ToggleGroup::Start()
  16821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_Start_mD457A294157374B7A5F913F0904D40E9C4A1819D (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  16822. {
  16823. {
  16824. // EnsureValidState();
  16825. ToggleGroup_EnsureValidState_m8995EE9A121B4ED71723E21A317B6264C08E03FE(__this, /*hidden argument*/NULL);
  16826. // base.Start();
  16827. UIBehaviour_Start_m7334773773C9454A7A6E95613E60762E68B728F7(__this, /*hidden argument*/NULL);
  16828. // }
  16829. return;
  16830. }
  16831. }
  16832. // System.Void UnityEngine.UI.ToggleGroup::OnEnable()
  16833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_OnEnable_m8B12EB3F11AE1A3600B0C663486D005DABB1233F (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  16834. {
  16835. {
  16836. // EnsureValidState();
  16837. ToggleGroup_EnsureValidState_m8995EE9A121B4ED71723E21A317B6264C08E03FE(__this, /*hidden argument*/NULL);
  16838. // base.OnEnable();
  16839. UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0(__this, /*hidden argument*/NULL);
  16840. // }
  16841. return;
  16842. }
  16843. }
  16844. // System.Void UnityEngine.UI.ToggleGroup::ValidateToggleIsInGroup(UnityEngine.UI.Toggle)
  16845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_ValidateToggleIsInGroup_mE666CF7D1CF799910B808A81855D087F9E44E93D (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, const RuntimeMethod* method)
  16846. {
  16847. static bool s_Il2CppMethodInitialized;
  16848. if (!s_Il2CppMethodInitialized)
  16849. {
  16850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047_RuntimeMethod_var);
  16851. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16852. s_Il2CppMethodInitialized = true;
  16853. }
  16854. {
  16855. // if (toggle == null || !m_Toggles.Contains(toggle))
  16856. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_0 = ___toggle0;
  16857. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16858. bool L_1;
  16859. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16860. if (L_1)
  16861. {
  16862. goto IL_0017;
  16863. }
  16864. }
  16865. {
  16866. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_2 = __this->get_m_Toggles_5();
  16867. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_3 = ___toggle0;
  16868. bool L_4;
  16869. L_4 = List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047(L_2, L_3, /*hidden argument*/List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047_RuntimeMethod_var);
  16870. if (L_4)
  16871. {
  16872. goto IL_0035;
  16873. }
  16874. }
  16875. IL_0017:
  16876. {
  16877. // throw new ArgumentException(string.Format("Toggle {0} is not part of ToggleGroup {1}", new object[] {toggle, this}));
  16878. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var)), (uint32_t)2);
  16879. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5;
  16880. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_7 = ___toggle0;
  16881. ArrayElementTypeCheck (L_6, L_7);
  16882. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_7);
  16883. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_6;
  16884. ArrayElementTypeCheck (L_8, __this);
  16885. (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)__this);
  16886. String_t* L_9;
  16887. L_9 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB39F4B5CF835D651F396D3AC06F48986FF569D14)), L_8, /*hidden argument*/NULL);
  16888. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  16889. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_10, L_9, /*hidden argument*/NULL);
  16890. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ToggleGroup_ValidateToggleIsInGroup_mE666CF7D1CF799910B808A81855D087F9E44E93D_RuntimeMethod_var)));
  16891. }
  16892. IL_0035:
  16893. {
  16894. // }
  16895. return;
  16896. }
  16897. }
  16898. // System.Void UnityEngine.UI.ToggleGroup::NotifyToggleOn(UnityEngine.UI.Toggle,System.Boolean)
  16899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_NotifyToggleOn_m4B1E6B18DFFFB672B2227C4DCAB68A26440FA33F (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, bool ___sendCallback1, const RuntimeMethod* method)
  16900. {
  16901. static bool s_Il2CppMethodInitialized;
  16902. if (!s_Il2CppMethodInitialized)
  16903. {
  16904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_RuntimeMethod_var);
  16905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  16906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16907. s_Il2CppMethodInitialized = true;
  16908. }
  16909. int32_t V_0 = 0;
  16910. {
  16911. // ValidateToggleIsInGroup(toggle);
  16912. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_0 = ___toggle0;
  16913. ToggleGroup_ValidateToggleIsInGroup_mE666CF7D1CF799910B808A81855D087F9E44E93D(__this, L_0, /*hidden argument*/NULL);
  16914. // for (var i = 0; i < m_Toggles.Count; i++)
  16915. V_0 = 0;
  16916. goto IL_004c;
  16917. }
  16918. IL_000b:
  16919. {
  16920. // if (m_Toggles[i] == toggle)
  16921. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_1 = __this->get_m_Toggles_5();
  16922. int32_t L_2 = V_0;
  16923. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_3;
  16924. L_3 = List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  16925. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_4 = ___toggle0;
  16926. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16927. bool L_5;
  16928. L_5 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, L_4, /*hidden argument*/NULL);
  16929. if (L_5)
  16930. {
  16931. goto IL_0048;
  16932. }
  16933. }
  16934. {
  16935. // if (sendCallback)
  16936. bool L_6 = ___sendCallback1;
  16937. if (!L_6)
  16938. {
  16939. goto IL_0036;
  16940. }
  16941. }
  16942. {
  16943. // m_Toggles[i].isOn = false;
  16944. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_7 = __this->get_m_Toggles_5();
  16945. int32_t L_8 = V_0;
  16946. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_9;
  16947. L_9 = List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  16948. Toggle_set_isOn_mB018B9F410D7236AAB71D6D1A5BACC64C891F507(L_9, (bool)0, /*hidden argument*/NULL);
  16949. goto IL_0048;
  16950. }
  16951. IL_0036:
  16952. {
  16953. // m_Toggles[i].SetIsOnWithoutNotify(false);
  16954. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_10 = __this->get_m_Toggles_5();
  16955. int32_t L_11 = V_0;
  16956. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_12;
  16957. L_12 = List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  16958. Toggle_SetIsOnWithoutNotify_mD07469424A970A7894F38F2AE3A84CC465AE7952(L_12, (bool)0, /*hidden argument*/NULL);
  16959. }
  16960. IL_0048:
  16961. {
  16962. // for (var i = 0; i < m_Toggles.Count; i++)
  16963. int32_t L_13 = V_0;
  16964. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  16965. }
  16966. IL_004c:
  16967. {
  16968. // for (var i = 0; i < m_Toggles.Count; i++)
  16969. int32_t L_14 = V_0;
  16970. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_15 = __this->get_m_Toggles_5();
  16971. int32_t L_16;
  16972. L_16 = List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_inline(L_15, /*hidden argument*/List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_RuntimeMethod_var);
  16973. if ((((int32_t)L_14) < ((int32_t)L_16)))
  16974. {
  16975. goto IL_000b;
  16976. }
  16977. }
  16978. {
  16979. // }
  16980. return;
  16981. }
  16982. }
  16983. // System.Void UnityEngine.UI.ToggleGroup::UnregisterToggle(UnityEngine.UI.Toggle)
  16984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_UnregisterToggle_m1903602F193762B2E5264642D7C09B2A91B52685 (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, const RuntimeMethod* method)
  16985. {
  16986. static bool s_Il2CppMethodInitialized;
  16987. if (!s_Il2CppMethodInitialized)
  16988. {
  16989. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047_RuntimeMethod_var);
  16990. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m0366C59CB3ADD4728DFD69DD6988EB53B002F4D3_RuntimeMethod_var);
  16991. s_Il2CppMethodInitialized = true;
  16992. }
  16993. {
  16994. // if (m_Toggles.Contains(toggle))
  16995. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_0 = __this->get_m_Toggles_5();
  16996. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_1 = ___toggle0;
  16997. bool L_2;
  16998. L_2 = List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047(L_0, L_1, /*hidden argument*/List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047_RuntimeMethod_var);
  16999. if (!L_2)
  17000. {
  17001. goto IL_001b;
  17002. }
  17003. }
  17004. {
  17005. // m_Toggles.Remove(toggle);
  17006. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_3 = __this->get_m_Toggles_5();
  17007. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_4 = ___toggle0;
  17008. bool L_5;
  17009. L_5 = List_1_Remove_m0366C59CB3ADD4728DFD69DD6988EB53B002F4D3(L_3, L_4, /*hidden argument*/List_1_Remove_m0366C59CB3ADD4728DFD69DD6988EB53B002F4D3_RuntimeMethod_var);
  17010. }
  17011. IL_001b:
  17012. {
  17013. // }
  17014. return;
  17015. }
  17016. }
  17017. // System.Void UnityEngine.UI.ToggleGroup::RegisterToggle(UnityEngine.UI.Toggle)
  17018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_RegisterToggle_m7E87D7943C6D2CCBE0B792326F69AA18A726848C (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___toggle0, const RuntimeMethod* method)
  17019. {
  17020. static bool s_Il2CppMethodInitialized;
  17021. if (!s_Il2CppMethodInitialized)
  17022. {
  17023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE96000FCFD17C692A6E200F1681071903719297D_RuntimeMethod_var);
  17024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047_RuntimeMethod_var);
  17025. s_Il2CppMethodInitialized = true;
  17026. }
  17027. {
  17028. // if (!m_Toggles.Contains(toggle))
  17029. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_0 = __this->get_m_Toggles_5();
  17030. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_1 = ___toggle0;
  17031. bool L_2;
  17032. L_2 = List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047(L_0, L_1, /*hidden argument*/List_1_Contains_m36E3AAD979D0B6F6F64A98537E5A6D1D42897047_RuntimeMethod_var);
  17033. if (L_2)
  17034. {
  17035. goto IL_001a;
  17036. }
  17037. }
  17038. {
  17039. // m_Toggles.Add(toggle);
  17040. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_3 = __this->get_m_Toggles_5();
  17041. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_4 = ___toggle0;
  17042. List_1_Add_mE96000FCFD17C692A6E200F1681071903719297D(L_3, L_4, /*hidden argument*/List_1_Add_mE96000FCFD17C692A6E200F1681071903719297D_RuntimeMethod_var);
  17043. }
  17044. IL_001a:
  17045. {
  17046. // }
  17047. return;
  17048. }
  17049. }
  17050. // System.Void UnityEngine.UI.ToggleGroup::EnsureValidState()
  17051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_EnsureValidState_m8995EE9A121B4ED71723E21A317B6264C08E03FE (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  17052. {
  17053. static bool s_Il2CppMethodInitialized;
  17054. if (!s_Il2CppMethodInitialized)
  17055. {
  17056. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Count_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m2470347548AFE0EC575E361DFBFA7FA41DEA9E09_RuntimeMethod_var);
  17057. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  17058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t35B960AD9F3A85AB26EDDA29F4C5BD40824232AA_il2cpp_TypeInfo_var);
  17059. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t99BED1701ABFF66DF1E86A5ADECC06542CD91690_il2cpp_TypeInfo_var);
  17060. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  17061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_RuntimeMethod_var);
  17062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  17063. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17064. s_Il2CppMethodInitialized = true;
  17065. }
  17066. RuntimeObject* V_0 = NULL;
  17067. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * V_1 = NULL;
  17068. RuntimeObject* V_2 = NULL;
  17069. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * V_3 = NULL;
  17070. Exception_t * __last_unhandled_exception = 0;
  17071. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  17072. {
  17073. // if (!allowSwitchOff && !AnyTogglesOn() && m_Toggles.Count != 0)
  17074. bool L_0;
  17075. L_0 = ToggleGroup_get_allowSwitchOff_m970C9B6CFCC408D8146B2D4100780E6BECC080F0_inline(__this, /*hidden argument*/NULL);
  17076. if (L_0)
  17077. {
  17078. goto IL_0042;
  17079. }
  17080. }
  17081. {
  17082. bool L_1;
  17083. L_1 = ToggleGroup_AnyTogglesOn_mA6EB9869F012D763BF7150EC335DFF548A02837D(__this, /*hidden argument*/NULL);
  17084. if (L_1)
  17085. {
  17086. goto IL_0042;
  17087. }
  17088. }
  17089. {
  17090. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_2 = __this->get_m_Toggles_5();
  17091. int32_t L_3;
  17092. L_3 = List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_inline(L_2, /*hidden argument*/List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_RuntimeMethod_var);
  17093. if (!L_3)
  17094. {
  17095. goto IL_0042;
  17096. }
  17097. }
  17098. {
  17099. // m_Toggles[0].isOn = true;
  17100. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_4 = __this->get_m_Toggles_5();
  17101. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_5;
  17102. L_5 = List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline(L_4, 0, /*hidden argument*/List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  17103. Toggle_set_isOn_mB018B9F410D7236AAB71D6D1A5BACC64C891F507(L_5, (bool)1, /*hidden argument*/NULL);
  17104. // NotifyToggleOn(m_Toggles[0]);
  17105. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_6 = __this->get_m_Toggles_5();
  17106. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_7;
  17107. L_7 = List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline(L_6, 0, /*hidden argument*/List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  17108. ToggleGroup_NotifyToggleOn_m4B1E6B18DFFFB672B2227C4DCAB68A26440FA33F(__this, L_7, (bool)1, /*hidden argument*/NULL);
  17109. }
  17110. IL_0042:
  17111. {
  17112. // IEnumerable<Toggle> activeToggles = ActiveToggles();
  17113. RuntimeObject* L_8;
  17114. L_8 = ToggleGroup_ActiveToggles_m4CF8A6DBB4637A10A5CDB852B42C4C4FBCFC3C00(__this, /*hidden argument*/NULL);
  17115. V_0 = L_8;
  17116. // if (activeToggles.Count() > 1)
  17117. RuntimeObject* L_9 = V_0;
  17118. int32_t L_10;
  17119. L_10 = Enumerable_Count_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m2470347548AFE0EC575E361DFBFA7FA41DEA9E09(L_9, /*hidden argument*/Enumerable_Count_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m2470347548AFE0EC575E361DFBFA7FA41DEA9E09_RuntimeMethod_var);
  17120. if ((((int32_t)L_10) <= ((int32_t)1)))
  17121. {
  17122. goto IL_008d;
  17123. }
  17124. }
  17125. {
  17126. // Toggle firstActive = GetFirstActiveToggle();
  17127. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_11;
  17128. L_11 = ToggleGroup_GetFirstActiveToggle_mB4938A5F6C3AB10118C16C4F09B02E0EE1AD223A(__this, /*hidden argument*/NULL);
  17129. V_1 = L_11;
  17130. // foreach (Toggle toggle in activeToggles)
  17131. RuntimeObject* L_12 = V_0;
  17132. RuntimeObject* L_13;
  17133. L_13 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle>::GetEnumerator() */, IEnumerable_1_t35B960AD9F3A85AB26EDDA29F4C5BD40824232AA_il2cpp_TypeInfo_var, L_12);
  17134. V_2 = L_13;
  17135. }
  17136. IL_0060:
  17137. try
  17138. { // begin try (depth: 1)
  17139. {
  17140. goto IL_0079;
  17141. }
  17142. IL_0062:
  17143. {
  17144. // foreach (Toggle toggle in activeToggles)
  17145. RuntimeObject* L_14 = V_2;
  17146. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_15;
  17147. L_15 = InterfaceFuncInvoker0< Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.UI.Toggle>::get_Current() */, IEnumerator_1_t99BED1701ABFF66DF1E86A5ADECC06542CD91690_il2cpp_TypeInfo_var, L_14);
  17148. V_3 = L_15;
  17149. // if (toggle == firstActive)
  17150. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_16 = V_3;
  17151. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_17 = V_1;
  17152. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17153. bool L_18;
  17154. L_18 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_16, L_17, /*hidden argument*/NULL);
  17155. if (L_18)
  17156. {
  17157. goto IL_0079;
  17158. }
  17159. }
  17160. IL_0072:
  17161. {
  17162. // toggle.isOn = false;
  17163. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_19 = V_3;
  17164. Toggle_set_isOn_mB018B9F410D7236AAB71D6D1A5BACC64C891F507(L_19, (bool)0, /*hidden argument*/NULL);
  17165. }
  17166. IL_0079:
  17167. {
  17168. // foreach (Toggle toggle in activeToggles)
  17169. RuntimeObject* L_20 = V_2;
  17170. bool L_21;
  17171. L_21 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_20);
  17172. if (L_21)
  17173. {
  17174. goto IL_0062;
  17175. }
  17176. }
  17177. IL_0081:
  17178. {
  17179. IL2CPP_LEAVE(0x8D, FINALLY_0083);
  17180. }
  17181. } // end try (depth: 1)
  17182. catch(Il2CppExceptionWrapper& e)
  17183. {
  17184. __last_unhandled_exception = (Exception_t *)e.ex;
  17185. goto FINALLY_0083;
  17186. }
  17187. FINALLY_0083:
  17188. { // begin finally (depth: 1)
  17189. {
  17190. RuntimeObject* L_22 = V_2;
  17191. if (!L_22)
  17192. {
  17193. goto IL_008c;
  17194. }
  17195. }
  17196. IL_0086:
  17197. {
  17198. RuntimeObject* L_23 = V_2;
  17199. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_23);
  17200. }
  17201. IL_008c:
  17202. {
  17203. IL2CPP_END_FINALLY(131)
  17204. }
  17205. } // end finally (depth: 1)
  17206. IL2CPP_CLEANUP(131)
  17207. {
  17208. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  17209. IL2CPP_JUMP_TBL(0x8D, IL_008d)
  17210. }
  17211. IL_008d:
  17212. {
  17213. // }
  17214. return;
  17215. }
  17216. }
  17217. // System.Boolean UnityEngine.UI.ToggleGroup::AnyTogglesOn()
  17218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ToggleGroup_AnyTogglesOn_mA6EB9869F012D763BF7150EC335DFF548A02837D (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  17219. {
  17220. static bool s_Il2CppMethodInitialized;
  17221. if (!s_Il2CppMethodInitialized)
  17222. {
  17223. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Find_mAA2EDB6DC2F4B42C74EBDD7413437B9EE1E68232_RuntimeMethod_var);
  17224. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17225. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m2367A8896ACF57EAC1684512369C90B7A8924A38_RuntimeMethod_var);
  17226. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166_il2cpp_TypeInfo_var);
  17227. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m6B58E5D7E10F6C3A857BF297744D758E5D81B6B4_RuntimeMethod_var);
  17228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  17229. s_Il2CppMethodInitialized = true;
  17230. }
  17231. Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * G_B2_0 = NULL;
  17232. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * G_B2_1 = NULL;
  17233. Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * G_B1_0 = NULL;
  17234. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * G_B1_1 = NULL;
  17235. {
  17236. // return m_Toggles.Find(x => x.isOn) != null;
  17237. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_0 = __this->get_m_Toggles_5();
  17238. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  17239. Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * L_1 = ((U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var))->get_U3CU3E9__13_0_1();
  17240. Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * L_2 = L_1;
  17241. G_B1_0 = L_2;
  17242. G_B1_1 = L_0;
  17243. if (L_2)
  17244. {
  17245. G_B2_0 = L_2;
  17246. G_B2_1 = L_0;
  17247. goto IL_0025;
  17248. }
  17249. }
  17250. {
  17251. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  17252. U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * L_3 = ((U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  17253. Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * L_4 = (Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 *)il2cpp_codegen_object_new(Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166_il2cpp_TypeInfo_var);
  17254. Predicate_1__ctor_m2367A8896ACF57EAC1684512369C90B7A8924A38(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m6B58E5D7E10F6C3A857BF297744D758E5D81B6B4_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m2367A8896ACF57EAC1684512369C90B7A8924A38_RuntimeMethod_var);
  17255. Predicate_1_t0AABBBAF16CED490518BA49ED7BC02D9A9475166 * L_5 = L_4;
  17256. ((U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var))->set_U3CU3E9__13_0_1(L_5);
  17257. G_B2_0 = L_5;
  17258. G_B2_1 = G_B1_1;
  17259. }
  17260. IL_0025:
  17261. {
  17262. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_6;
  17263. L_6 = List_1_Find_mAA2EDB6DC2F4B42C74EBDD7413437B9EE1E68232(G_B2_1, G_B2_0, /*hidden argument*/List_1_Find_mAA2EDB6DC2F4B42C74EBDD7413437B9EE1E68232_RuntimeMethod_var);
  17264. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17265. bool L_7;
  17266. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17267. return L_7;
  17268. }
  17269. }
  17270. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::ActiveToggles()
  17271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ToggleGroup_ActiveToggles_m4CF8A6DBB4637A10A5CDB852B42C4C4FBCFC3C00 (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  17272. {
  17273. static bool s_Il2CppMethodInitialized;
  17274. if (!s_Il2CppMethodInitialized)
  17275. {
  17276. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m7CABA3A9BF05C9F146B7B60DCEF04D6941D67834_RuntimeMethod_var);
  17277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m5F2D629FADC675310F05C902148B37A0B32D9F25_RuntimeMethod_var);
  17278. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE_il2cpp_TypeInfo_var);
  17279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m8A396237A2696D3A2068BE32BCB869F70904C9AD_RuntimeMethod_var);
  17280. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  17281. s_Il2CppMethodInitialized = true;
  17282. }
  17283. Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * G_B2_0 = NULL;
  17284. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * G_B2_1 = NULL;
  17285. Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * G_B1_0 = NULL;
  17286. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * G_B1_1 = NULL;
  17287. {
  17288. // return m_Toggles.Where(x => x.isOn);
  17289. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_0 = __this->get_m_Toggles_5();
  17290. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  17291. Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * L_1 = ((U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var))->get_U3CU3E9__14_0_2();
  17292. Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * L_2 = L_1;
  17293. G_B1_0 = L_2;
  17294. G_B1_1 = L_0;
  17295. if (L_2)
  17296. {
  17297. G_B2_0 = L_2;
  17298. G_B2_1 = L_0;
  17299. goto IL_0025;
  17300. }
  17301. }
  17302. {
  17303. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  17304. U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * L_3 = ((U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  17305. Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * L_4 = (Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE *)il2cpp_codegen_object_new(Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE_il2cpp_TypeInfo_var);
  17306. Func_2__ctor_m5F2D629FADC675310F05C902148B37A0B32D9F25(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m8A396237A2696D3A2068BE32BCB869F70904C9AD_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m5F2D629FADC675310F05C902148B37A0B32D9F25_RuntimeMethod_var);
  17307. Func_2_tCE3CE3D7F67C20FF5576ED2A6E74518A0756E2DE * L_5 = L_4;
  17308. ((U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var))->set_U3CU3E9__14_0_2(L_5);
  17309. G_B2_0 = L_5;
  17310. G_B2_1 = G_B1_1;
  17311. }
  17312. IL_0025:
  17313. {
  17314. RuntimeObject* L_6;
  17315. L_6 = Enumerable_Where_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m7CABA3A9BF05C9F146B7B60DCEF04D6941D67834(G_B2_1, G_B2_0, /*hidden argument*/Enumerable_Where_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m7CABA3A9BF05C9F146B7B60DCEF04D6941D67834_RuntimeMethod_var);
  17316. return L_6;
  17317. }
  17318. }
  17319. // UnityEngine.UI.Toggle UnityEngine.UI.ToggleGroup::GetFirstActiveToggle()
  17320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ToggleGroup_GetFirstActiveToggle_mB4938A5F6C3AB10118C16C4F09B02E0EE1AD223A (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  17321. {
  17322. static bool s_Il2CppMethodInitialized;
  17323. if (!s_Il2CppMethodInitialized)
  17324. {
  17325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Count_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m2470347548AFE0EC575E361DFBFA7FA41DEA9E09_RuntimeMethod_var);
  17326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_First_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m555CB77DD2872A6630FD273BCC6B86E3A6F6CF7E_RuntimeMethod_var);
  17327. s_Il2CppMethodInitialized = true;
  17328. }
  17329. RuntimeObject* V_0 = NULL;
  17330. {
  17331. // IEnumerable<Toggle> activeToggles = ActiveToggles();
  17332. RuntimeObject* L_0;
  17333. L_0 = ToggleGroup_ActiveToggles_m4CF8A6DBB4637A10A5CDB852B42C4C4FBCFC3C00(__this, /*hidden argument*/NULL);
  17334. V_0 = L_0;
  17335. // return activeToggles.Count() > 0 ? activeToggles.First() : null;
  17336. RuntimeObject* L_1 = V_0;
  17337. int32_t L_2;
  17338. L_2 = Enumerable_Count_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m2470347548AFE0EC575E361DFBFA7FA41DEA9E09(L_1, /*hidden argument*/Enumerable_Count_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m2470347548AFE0EC575E361DFBFA7FA41DEA9E09_RuntimeMethod_var);
  17339. if ((((int32_t)L_2) > ((int32_t)0)))
  17340. {
  17341. goto IL_0012;
  17342. }
  17343. }
  17344. {
  17345. return (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E *)NULL;
  17346. }
  17347. IL_0012:
  17348. {
  17349. RuntimeObject* L_3 = V_0;
  17350. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_4;
  17351. L_4 = Enumerable_First_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m555CB77DD2872A6630FD273BCC6B86E3A6F6CF7E(L_3, /*hidden argument*/Enumerable_First_TisToggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E_m555CB77DD2872A6630FD273BCC6B86E3A6F6CF7E_RuntimeMethod_var);
  17352. return L_4;
  17353. }
  17354. }
  17355. // System.Void UnityEngine.UI.ToggleGroup::SetAllTogglesOff(System.Boolean)
  17356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleGroup_SetAllTogglesOff_mCE1A2D61E940E3AE772367D181CD3221F4529090 (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, bool ___sendCallback0, const RuntimeMethod* method)
  17357. {
  17358. static bool s_Il2CppMethodInitialized;
  17359. if (!s_Il2CppMethodInitialized)
  17360. {
  17361. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_RuntimeMethod_var);
  17362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  17363. s_Il2CppMethodInitialized = true;
  17364. }
  17365. bool V_0 = false;
  17366. int32_t V_1 = 0;
  17367. int32_t V_2 = 0;
  17368. {
  17369. // bool oldAllowSwitchOff = m_AllowSwitchOff;
  17370. bool L_0 = __this->get_m_AllowSwitchOff_4();
  17371. V_0 = L_0;
  17372. // m_AllowSwitchOff = true;
  17373. __this->set_m_AllowSwitchOff_4((bool)1);
  17374. // if (sendCallback)
  17375. bool L_1 = ___sendCallback0;
  17376. if (!L_1)
  17377. {
  17378. goto IL_003b;
  17379. }
  17380. }
  17381. {
  17382. // for (var i = 0; i < m_Toggles.Count; i++)
  17383. V_1 = 0;
  17384. goto IL_002b;
  17385. }
  17386. IL_0015:
  17387. {
  17388. // m_Toggles[i].isOn = false;
  17389. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_2 = __this->get_m_Toggles_5();
  17390. int32_t L_3 = V_1;
  17391. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_4;
  17392. L_4 = List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  17393. Toggle_set_isOn_mB018B9F410D7236AAB71D6D1A5BACC64C891F507(L_4, (bool)0, /*hidden argument*/NULL);
  17394. // for (var i = 0; i < m_Toggles.Count; i++)
  17395. int32_t L_5 = V_1;
  17396. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  17397. }
  17398. IL_002b:
  17399. {
  17400. // for (var i = 0; i < m_Toggles.Count; i++)
  17401. int32_t L_6 = V_1;
  17402. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_7 = __this->get_m_Toggles_5();
  17403. int32_t L_8;
  17404. L_8 = List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_inline(L_7, /*hidden argument*/List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_RuntimeMethod_var);
  17405. if ((((int32_t)L_6) < ((int32_t)L_8)))
  17406. {
  17407. goto IL_0015;
  17408. }
  17409. }
  17410. {
  17411. // }
  17412. goto IL_0063;
  17413. }
  17414. IL_003b:
  17415. {
  17416. // for (var i = 0; i < m_Toggles.Count; i++)
  17417. V_2 = 0;
  17418. goto IL_0055;
  17419. }
  17420. IL_003f:
  17421. {
  17422. // m_Toggles[i].SetIsOnWithoutNotify(false);
  17423. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_9 = __this->get_m_Toggles_5();
  17424. int32_t L_10 = V_2;
  17425. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_11;
  17426. L_11 = List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mA7A9E9E1FBD8E71F3978195BE8C555EB38341F9C_RuntimeMethod_var);
  17427. Toggle_SetIsOnWithoutNotify_mD07469424A970A7894F38F2AE3A84CC465AE7952(L_11, (bool)0, /*hidden argument*/NULL);
  17428. // for (var i = 0; i < m_Toggles.Count; i++)
  17429. int32_t L_12 = V_2;
  17430. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  17431. }
  17432. IL_0055:
  17433. {
  17434. // for (var i = 0; i < m_Toggles.Count; i++)
  17435. int32_t L_13 = V_2;
  17436. List_1_tECEEA56321275CFF8DECB929786CE364F743B07D * L_14 = __this->get_m_Toggles_5();
  17437. int32_t L_15;
  17438. L_15 = List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_inline(L_14, /*hidden argument*/List_1_get_Count_m9F7EDB272A3DBF43051D59CE57AC66D7D0208119_RuntimeMethod_var);
  17439. if ((((int32_t)L_13) < ((int32_t)L_15)))
  17440. {
  17441. goto IL_003f;
  17442. }
  17443. }
  17444. IL_0063:
  17445. {
  17446. // m_AllowSwitchOff = oldAllowSwitchOff;
  17447. bool L_16 = V_0;
  17448. __this->set_m_AllowSwitchOff_4(L_16);
  17449. // }
  17450. return;
  17451. }
  17452. }
  17453. #ifdef __clang__
  17454. #pragma clang diagnostic pop
  17455. #endif
  17456. #ifdef __clang__
  17457. #pragma clang diagnostic push
  17458. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17459. #pragma clang diagnostic ignored "-Wunused-variable"
  17460. #endif
  17461. // System.Void UnityEngine.EventSystems.TouchInputModule::.ctor()
  17462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule__ctor_m6DA57CEEFDE230F74BEE3CDED82735AF0ED6E0A1 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17463. {
  17464. {
  17465. // protected TouchInputModule()
  17466. PointerInputModule__ctor_m7286C77CA28195FA2034695E55DD8A9D9B696DC5(__this, /*hidden argument*/NULL);
  17467. // {}
  17468. return;
  17469. }
  17470. }
  17471. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_allowActivationOnStandalone()
  17472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_allowActivationOnStandalone_mA995FC27A62E6723C391AB3FDEBB7BCFFEAB6F93 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17473. {
  17474. {
  17475. // get { return m_ForceModuleActive; }
  17476. bool L_0 = __this->get_m_ForceModuleActive_19();
  17477. return L_0;
  17478. }
  17479. }
  17480. // System.Void UnityEngine.EventSystems.TouchInputModule::set_allowActivationOnStandalone(System.Boolean)
  17481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_allowActivationOnStandalone_mB1EFDB582D30720FE84868FC957CC38042517BD9 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, bool ___value0, const RuntimeMethod* method)
  17482. {
  17483. {
  17484. // set { m_ForceModuleActive = value; }
  17485. bool L_0 = ___value0;
  17486. __this->set_m_ForceModuleActive_19(L_0);
  17487. // set { m_ForceModuleActive = value; }
  17488. return;
  17489. }
  17490. }
  17491. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  17492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m0D30D44DE67C0220BDE939DB70F47100344ABD62 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17493. {
  17494. {
  17495. // get { return m_ForceModuleActive; }
  17496. bool L_0 = __this->get_m_ForceModuleActive_19();
  17497. return L_0;
  17498. }
  17499. }
  17500. // System.Void UnityEngine.EventSystems.TouchInputModule::set_forceModuleActive(System.Boolean)
  17501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_forceModuleActive_mDB0018F8FE614769EFBD8F59E088D13BDB9F6DC0 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, bool ___value0, const RuntimeMethod* method)
  17502. {
  17503. {
  17504. // set { m_ForceModuleActive = value; }
  17505. bool L_0 = ___value0;
  17506. __this->set_m_ForceModuleActive_19(L_0);
  17507. // set { m_ForceModuleActive = value; }
  17508. return;
  17509. }
  17510. }
  17511. // System.Void UnityEngine.EventSystems.TouchInputModule::UpdateModule()
  17512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_UpdateModule_m8B96D764DBEC18DCEF5C58D7DB787435600C8BE7 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17513. {
  17514. static bool s_Il2CppMethodInitialized;
  17515. if (!s_Il2CppMethodInitialized)
  17516. {
  17517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  17518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  17519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17520. s_Il2CppMethodInitialized = true;
  17521. }
  17522. {
  17523. // if (!eventSystem.isFocused)
  17524. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  17525. L_0 = BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline(__this, /*hidden argument*/NULL);
  17526. bool L_1;
  17527. L_1 = EventSystem_get_isFocused_m22370735AB4FCB930C65F3766E5965FCBDD55407_inline(L_0, /*hidden argument*/NULL);
  17528. if (L_1)
  17529. {
  17530. goto IL_0058;
  17531. }
  17532. }
  17533. {
  17534. // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging)
  17535. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = __this->get_m_InputPointerEvent_18();
  17536. if (!L_2)
  17537. {
  17538. goto IL_0051;
  17539. }
  17540. }
  17541. {
  17542. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = __this->get_m_InputPointerEvent_18();
  17543. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  17544. L_4 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_3, /*hidden argument*/NULL);
  17545. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17546. bool L_5;
  17547. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17548. if (!L_5)
  17549. {
  17550. goto IL_0051;
  17551. }
  17552. }
  17553. {
  17554. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = __this->get_m_InputPointerEvent_18();
  17555. bool L_7;
  17556. L_7 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_6, /*hidden argument*/NULL);
  17557. if (!L_7)
  17558. {
  17559. goto IL_0051;
  17560. }
  17561. }
  17562. {
  17563. // ExecuteEvents.Execute(m_InputPointerEvent.pointerDrag, m_InputPointerEvent, ExecuteEvents.endDragHandler);
  17564. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = __this->get_m_InputPointerEvent_18();
  17565. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9;
  17566. L_9 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_8, /*hidden argument*/NULL);
  17567. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = __this->get_m_InputPointerEvent_18();
  17568. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  17569. EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * L_11;
  17570. L_11 = ExecuteEvents_get_endDragHandler_mB81B25D98F3A84B074490C936E178DEB5E0D6EC3_inline(/*hidden argument*/NULL);
  17571. bool L_12;
  17572. L_12 = ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01(L_9, L_10, L_11, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  17573. }
  17574. IL_0051:
  17575. {
  17576. // m_InputPointerEvent = null;
  17577. __this->set_m_InputPointerEvent_18((PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 *)NULL);
  17578. }
  17579. IL_0058:
  17580. {
  17581. // m_LastMousePosition = m_MousePosition;
  17582. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = __this->get_m_MousePosition_17();
  17583. __this->set_m_LastMousePosition_16(L_13);
  17584. // m_MousePosition = input.mousePosition;
  17585. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_14;
  17586. L_14 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17587. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  17588. L_15 = VirtFuncInvoker0< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_14);
  17589. __this->set_m_MousePosition_17(L_15);
  17590. // }
  17591. return;
  17592. }
  17593. }
  17594. // System.Boolean UnityEngine.EventSystems.TouchInputModule::IsModuleSupported()
  17595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_IsModuleSupported_mB634972650F8E3B3DDCC21B32CF85567FFD269C3 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17596. {
  17597. {
  17598. // return forceModuleActive || input.touchSupported;
  17599. bool L_0;
  17600. L_0 = TouchInputModule_get_forceModuleActive_m0D30D44DE67C0220BDE939DB70F47100344ABD62_inline(__this, /*hidden argument*/NULL);
  17601. if (L_0)
  17602. {
  17603. goto IL_0014;
  17604. }
  17605. }
  17606. {
  17607. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_1;
  17608. L_1 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17609. bool L_2;
  17610. L_2 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_1);
  17611. return L_2;
  17612. }
  17613. IL_0014:
  17614. {
  17615. return (bool)1;
  17616. }
  17617. }
  17618. // System.Boolean UnityEngine.EventSystems.TouchInputModule::ShouldActivateModule()
  17619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_ShouldActivateModule_mACEA2CCCEFD2A21BA3F43E0D806C386D9F426A52 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17620. {
  17621. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  17622. memset((&V_0), 0, sizeof(V_0));
  17623. {
  17624. // if (!base.ShouldActivateModule())
  17625. bool L_0;
  17626. L_0 = BaseInputModule_ShouldActivateModule_m6B2322F919981823C1859A6E51DAACDC9F2DAD61(__this, /*hidden argument*/NULL);
  17627. if (L_0)
  17628. {
  17629. goto IL_000a;
  17630. }
  17631. }
  17632. {
  17633. // return false;
  17634. return (bool)0;
  17635. }
  17636. IL_000a:
  17637. {
  17638. // if (m_ForceModuleActive)
  17639. bool L_1 = __this->get_m_ForceModuleActive_19();
  17640. if (!L_1)
  17641. {
  17642. goto IL_0014;
  17643. }
  17644. }
  17645. {
  17646. // return true;
  17647. return (bool)1;
  17648. }
  17649. IL_0014:
  17650. {
  17651. // if (UseFakeInput())
  17652. bool L_2;
  17653. L_2 = TouchInputModule_UseFakeInput_mAE7BEFCC688D9572A01983A0EADDC72C8BC55302(__this, /*hidden argument*/NULL);
  17654. if (!L_2)
  17655. {
  17656. goto IL_004a;
  17657. }
  17658. }
  17659. {
  17660. // bool wantsEnable = input.GetMouseButtonDown(0);
  17661. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_3;
  17662. L_3 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17663. bool L_4;
  17664. L_4 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_3, 0);
  17665. // wantsEnable |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f;
  17666. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = __this->get_m_MousePosition_17();
  17667. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = __this->get_m_LastMousePosition_16();
  17668. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  17669. L_7 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_5, L_6, /*hidden argument*/NULL);
  17670. V_0 = L_7;
  17671. float L_8;
  17672. L_8 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  17673. // return wantsEnable;
  17674. return (bool)((int32_t)((int32_t)L_4|(int32_t)((((float)L_8) > ((float)(0.0f)))? 1 : 0)));
  17675. }
  17676. IL_004a:
  17677. {
  17678. // return input.touchCount > 0;
  17679. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_9;
  17680. L_9 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17681. int32_t L_10;
  17682. L_10 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_9);
  17683. return (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
  17684. }
  17685. }
  17686. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  17687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_mAE7BEFCC688D9572A01983A0EADDC72C8BC55302 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17688. {
  17689. {
  17690. // return !input.touchSupported;
  17691. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_0;
  17692. L_0 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17693. bool L_1;
  17694. L_1 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_0);
  17695. return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  17696. }
  17697. }
  17698. // System.Void UnityEngine.EventSystems.TouchInputModule::Process()
  17699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_Process_m8A9D5A7E3C80EE254E8260DC59B369EB70C5EC9C (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17700. {
  17701. {
  17702. // if (UseFakeInput())
  17703. bool L_0;
  17704. L_0 = TouchInputModule_UseFakeInput_mAE7BEFCC688D9572A01983A0EADDC72C8BC55302(__this, /*hidden argument*/NULL);
  17705. if (!L_0)
  17706. {
  17707. goto IL_000f;
  17708. }
  17709. }
  17710. {
  17711. // FakeTouches();
  17712. TouchInputModule_FakeTouches_mF581740619A868F99690CCA249941049306D6227(__this, /*hidden argument*/NULL);
  17713. return;
  17714. }
  17715. IL_000f:
  17716. {
  17717. // ProcessTouchEvents();
  17718. TouchInputModule_ProcessTouchEvents_mF1371956D57515679F23FD9A3CE7EEA1335C0C99(__this, /*hidden argument*/NULL);
  17719. // }
  17720. return;
  17721. }
  17722. }
  17723. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  17724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_mF581740619A868F99690CCA249941049306D6227 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17725. {
  17726. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * V_0 = NULL;
  17727. {
  17728. // var pointerData = GetMousePointerEventData(0);
  17729. MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * L_0;
  17730. L_0 = VirtFuncInvoker1< MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  17731. // var leftPressData = pointerData.GetButtonState(PointerEventData.InputButton.Left).eventData;
  17732. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_1;
  17733. L_1 = MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32(L_0, 0, /*hidden argument*/NULL);
  17734. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_2;
  17735. L_2 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_1, /*hidden argument*/NULL);
  17736. V_0 = L_2;
  17737. // if (leftPressData.PressedThisFrame())
  17738. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_3 = V_0;
  17739. bool L_4;
  17740. L_4 = MouseButtonEventData_PressedThisFrame_mEB9CB4D5EFBFDD43BB877CBA36FCE0DA8F21C3FF(L_3, /*hidden argument*/NULL);
  17741. if (!L_4)
  17742. {
  17743. goto IL_002b;
  17744. }
  17745. }
  17746. {
  17747. // leftPressData.buttonData.delta = Vector2.zero;
  17748. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_5 = V_0;
  17749. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = L_5->get_buttonData_1();
  17750. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  17751. L_7 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  17752. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_6, L_7, /*hidden argument*/NULL);
  17753. }
  17754. IL_002b:
  17755. {
  17756. // ProcessTouchPress(leftPressData.buttonData, leftPressData.PressedThisFrame(), leftPressData.ReleasedThisFrame());
  17757. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_8 = V_0;
  17758. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = L_8->get_buttonData_1();
  17759. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_10 = V_0;
  17760. bool L_11;
  17761. L_11 = MouseButtonEventData_PressedThisFrame_mEB9CB4D5EFBFDD43BB877CBA36FCE0DA8F21C3FF(L_10, /*hidden argument*/NULL);
  17762. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_12 = V_0;
  17763. bool L_13;
  17764. L_13 = MouseButtonEventData_ReleasedThisFrame_m014BA45901727A4D5C432BB239D0E076D8A82EA1(L_12, /*hidden argument*/NULL);
  17765. TouchInputModule_ProcessTouchPress_m3705E3E72EAB93BF7476A160ACFF17E8002E3A85(__this, L_9, L_11, L_13, /*hidden argument*/NULL);
  17766. // if (input.GetMouseButton(0))
  17767. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_14;
  17768. L_14 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17769. bool L_15;
  17770. L_15 = VirtFuncInvoker1< bool, int32_t >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32) */, L_14, 0);
  17771. if (!L_15)
  17772. {
  17773. goto IL_0069;
  17774. }
  17775. }
  17776. {
  17777. // ProcessMove(leftPressData.buttonData);
  17778. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_16 = V_0;
  17779. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_17 = L_16->get_buttonData_1();
  17780. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_17);
  17781. // ProcessDrag(leftPressData.buttonData);
  17782. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_18 = V_0;
  17783. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = L_18->get_buttonData_1();
  17784. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_19);
  17785. }
  17786. IL_0069:
  17787. {
  17788. // }
  17789. return;
  17790. }
  17791. }
  17792. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  17793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_mF1371956D57515679F23FD9A3CE7EEA1335C0C99 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  17794. {
  17795. int32_t V_0 = 0;
  17796. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C V_1;
  17797. memset((&V_1), 0, sizeof(V_1));
  17798. bool V_2 = false;
  17799. bool V_3 = false;
  17800. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_4 = NULL;
  17801. {
  17802. // for (int i = 0; i < input.touchCount; ++i)
  17803. V_0 = 0;
  17804. goto IL_0053;
  17805. }
  17806. IL_0004:
  17807. {
  17808. // Touch touch = input.GetTouch(i);
  17809. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_0;
  17810. L_0 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17811. int32_t L_1 = V_0;
  17812. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C L_2;
  17813. L_2 = VirtFuncInvoker1< Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  17814. V_1 = L_2;
  17815. // if (touch.type == TouchType.Indirect)
  17816. int32_t L_3;
  17817. L_3 = Touch_get_type_m33FB24B6A53A307E8AC9881ED3B483DD4B44C050((Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C *)(&V_1), /*hidden argument*/NULL);
  17818. if ((((int32_t)L_3) == ((int32_t)1)))
  17819. {
  17820. goto IL_004f;
  17821. }
  17822. }
  17823. {
  17824. // var pointer = GetTouchPointerEventData(touch, out pressed, out released);
  17825. Touch_tDEFED247540BCFA4AD452F1D37EEF4E09B4ACD8C L_4 = V_1;
  17826. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5;
  17827. L_5 = PointerInputModule_GetTouchPointerEventData_mA53FE69943897DF12DAE6A1C342A53334A41E59F(__this, L_4, (bool*)(&V_3), (bool*)(&V_2), /*hidden argument*/NULL);
  17828. V_4 = L_5;
  17829. // ProcessTouchPress(pointer, pressed, released);
  17830. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = V_4;
  17831. bool L_7 = V_3;
  17832. bool L_8 = V_2;
  17833. TouchInputModule_ProcessTouchPress_m3705E3E72EAB93BF7476A160ACFF17E8002E3A85(__this, L_6, L_7, L_8, /*hidden argument*/NULL);
  17834. // if (!released)
  17835. bool L_9 = V_2;
  17836. if (L_9)
  17837. {
  17838. goto IL_0047;
  17839. }
  17840. }
  17841. {
  17842. // ProcessMove(pointer);
  17843. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = V_4;
  17844. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  17845. // ProcessDrag(pointer);
  17846. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = V_4;
  17847. VirtActionInvoker1< PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  17848. // }
  17849. goto IL_004f;
  17850. }
  17851. IL_0047:
  17852. {
  17853. // RemovePointerData(pointer);
  17854. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = V_4;
  17855. PointerInputModule_RemovePointerData_m0DB8FD2375F00D7A1059AD4582F52C1CF048158B(__this, L_12, /*hidden argument*/NULL);
  17856. }
  17857. IL_004f:
  17858. {
  17859. // for (int i = 0; i < input.touchCount; ++i)
  17860. int32_t L_13 = V_0;
  17861. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  17862. }
  17863. IL_0053:
  17864. {
  17865. // for (int i = 0; i < input.touchCount; ++i)
  17866. int32_t L_14 = V_0;
  17867. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_15;
  17868. L_15 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(__this, /*hidden argument*/NULL);
  17869. int32_t L_16;
  17870. L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  17871. if ((((int32_t)L_14) < ((int32_t)L_16)))
  17872. {
  17873. goto IL_0004;
  17874. }
  17875. }
  17876. {
  17877. // }
  17878. return;
  17879. }
  17880. }
  17881. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  17882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m3705E3E72EAB93BF7476A160ACFF17E8002E3A85 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method)
  17883. {
  17884. static bool s_Il2CppMethodInitialized;
  17885. if (!s_Il2CppMethodInitialized)
  17886. {
  17887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1_RuntimeMethod_var);
  17888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C_RuntimeMethod_var);
  17889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA_mA6F521FAB90B5772ABBD42BE2E6FFC93C2363E33_RuntimeMethod_var);
  17890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  17891. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D_RuntimeMethod_var);
  17892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2_RuntimeMethod_var);
  17893. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  17894. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8_RuntimeMethod_var);
  17895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  17896. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  17897. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17898. s_Il2CppMethodInitialized = true;
  17899. }
  17900. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
  17901. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_1;
  17902. memset((&V_1), 0, sizeof(V_1));
  17903. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_2 = NULL;
  17904. float V_3 = 0.0f;
  17905. int32_t V_4 = 0;
  17906. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_5 = NULL;
  17907. {
  17908. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  17909. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___pointerEvent0;
  17910. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_1;
  17911. L_1 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_0, /*hidden argument*/NULL);
  17912. V_1 = L_1;
  17913. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
  17914. L_2 = RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_1), /*hidden argument*/NULL);
  17915. V_0 = L_2;
  17916. // if (pressed)
  17917. bool L_3 = ___pressed1;
  17918. if (!L_3)
  17919. {
  17920. goto IL_0125;
  17921. }
  17922. }
  17923. {
  17924. // pointerEvent.eligibleForClick = true;
  17925. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___pointerEvent0;
  17926. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_4, (bool)1, /*hidden argument*/NULL);
  17927. // pointerEvent.delta = Vector2.zero;
  17928. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5 = ___pointerEvent0;
  17929. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  17930. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  17931. PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline(L_5, L_6, /*hidden argument*/NULL);
  17932. // pointerEvent.dragging = false;
  17933. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___pointerEvent0;
  17934. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_7, (bool)0, /*hidden argument*/NULL);
  17935. // pointerEvent.useDragThreshold = true;
  17936. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = ___pointerEvent0;
  17937. PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline(L_8, (bool)1, /*hidden argument*/NULL);
  17938. // pointerEvent.pressPosition = pointerEvent.position;
  17939. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_9 = ___pointerEvent0;
  17940. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = ___pointerEvent0;
  17941. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  17942. L_11 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_10, /*hidden argument*/NULL);
  17943. PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline(L_9, L_11, /*hidden argument*/NULL);
  17944. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  17945. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_12 = ___pointerEvent0;
  17946. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_13 = ___pointerEvent0;
  17947. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_14;
  17948. L_14 = PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline(L_13, /*hidden argument*/NULL);
  17949. PointerEventData_set_pointerPressRaycast_mAF28B12216468A02DACA9900B0A57FA1BF3B94F4_inline(L_12, L_14, /*hidden argument*/NULL);
  17950. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  17951. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = V_0;
  17952. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_16 = ___pointerEvent0;
  17953. PointerInputModule_DeselectIfSelectionChanged_m691EBB4E49657B1C21D25B79FB1C2F6ABD870A92(__this, L_15, L_16, /*hidden argument*/NULL);
  17954. // if (pointerEvent.pointerEnter != currentOverGo)
  17955. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_17 = ___pointerEvent0;
  17956. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18;
  17957. L_18 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_17, /*hidden argument*/NULL);
  17958. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_0;
  17959. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17960. bool L_20;
  17961. L_20 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_18, L_19, /*hidden argument*/NULL);
  17962. if (!L_20)
  17963. {
  17964. goto IL_0072;
  17965. }
  17966. }
  17967. {
  17968. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  17969. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_21 = ___pointerEvent0;
  17970. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = V_0;
  17971. BaseInputModule_HandlePointerExitAndEnter_mC94EE79B9295384EF83DAABA1FB5EF1146DF969F(__this, L_21, L_22, /*hidden argument*/NULL);
  17972. // pointerEvent.pointerEnter = currentOverGo;
  17973. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_23 = ___pointerEvent0;
  17974. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_24 = V_0;
  17975. PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline(L_23, L_24, /*hidden argument*/NULL);
  17976. }
  17977. IL_0072:
  17978. {
  17979. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  17980. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25 = V_0;
  17981. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_26 = ___pointerEvent0;
  17982. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  17983. EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * L_27;
  17984. L_27 = ExecuteEvents_get_pointerDownHandler_m9C9261D6CAB8B6DB61C1165F28B52A3EC1F84C3A_inline(/*hidden argument*/NULL);
  17985. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28;
  17986. L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C(L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD8B28A09D1D5F93DAB6905DE3890FC73E6DF1E0C_m85F0FBE1A24E6569B49441102862CB6A96563E5C_RuntimeMethod_var);
  17987. V_2 = L_28;
  17988. // if (newPressed == null)
  17989. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29 = V_2;
  17990. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17991. bool L_30;
  17992. L_30 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_29, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17993. if (!L_30)
  17994. {
  17995. goto IL_008f;
  17996. }
  17997. }
  17998. {
  17999. // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  18000. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31 = V_0;
  18001. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18002. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32;
  18003. L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA(L_31, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  18004. V_2 = L_32;
  18005. }
  18006. IL_008f:
  18007. {
  18008. // float time = Time.unscaledTime;
  18009. float L_33;
  18010. L_33 = Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258(/*hidden argument*/NULL);
  18011. V_3 = L_33;
  18012. // if (newPressed == pointerEvent.lastPress)
  18013. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_34 = V_2;
  18014. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_35 = ___pointerEvent0;
  18015. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_36;
  18016. L_36 = PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline(L_35, /*hidden argument*/NULL);
  18017. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18018. bool L_37;
  18019. L_37 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_34, L_36, /*hidden argument*/NULL);
  18020. if (!L_37)
  18021. {
  18022. goto IL_00d6;
  18023. }
  18024. }
  18025. {
  18026. // var diffTime = time - pointerEvent.clickTime;
  18027. float L_38 = V_3;
  18028. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_39 = ___pointerEvent0;
  18029. float L_40;
  18030. L_40 = PointerEventData_get_clickTime_m08F7FD164EFE2AE7B47A15C70BC418632B9E5950_inline(L_39, /*hidden argument*/NULL);
  18031. // if (diffTime < 0.3f)
  18032. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))) < ((float)(0.300000012f)))))
  18033. {
  18034. goto IL_00c6;
  18035. }
  18036. }
  18037. {
  18038. // ++pointerEvent.clickCount;
  18039. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_41 = ___pointerEvent0;
  18040. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_42 = L_41;
  18041. int32_t L_43;
  18042. L_43 = PointerEventData_get_clickCount_mB44AAB99335BD7D2BD93E40DAC282A56202E44F2_inline(L_42, /*hidden argument*/NULL);
  18043. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  18044. int32_t L_44 = V_4;
  18045. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_42, L_44, /*hidden argument*/NULL);
  18046. goto IL_00cd;
  18047. }
  18048. IL_00c6:
  18049. {
  18050. // pointerEvent.clickCount = 1;
  18051. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_45 = ___pointerEvent0;
  18052. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_45, 1, /*hidden argument*/NULL);
  18053. }
  18054. IL_00cd:
  18055. {
  18056. // pointerEvent.clickTime = time;
  18057. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_46 = ___pointerEvent0;
  18058. float L_47 = V_3;
  18059. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(L_46, L_47, /*hidden argument*/NULL);
  18060. // }
  18061. goto IL_00dd;
  18062. }
  18063. IL_00d6:
  18064. {
  18065. // pointerEvent.clickCount = 1;
  18066. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_48 = ___pointerEvent0;
  18067. PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline(L_48, 1, /*hidden argument*/NULL);
  18068. }
  18069. IL_00dd:
  18070. {
  18071. // pointerEvent.pointerPress = newPressed;
  18072. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_49 = ___pointerEvent0;
  18073. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_50 = V_2;
  18074. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_49, L_50, /*hidden argument*/NULL);
  18075. // pointerEvent.rawPointerPress = currentOverGo;
  18076. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_51 = ___pointerEvent0;
  18077. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_52 = V_0;
  18078. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_51, L_52, /*hidden argument*/NULL);
  18079. // pointerEvent.clickTime = time;
  18080. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_53 = ___pointerEvent0;
  18081. float L_54 = V_3;
  18082. PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline(L_53, L_54, /*hidden argument*/NULL);
  18083. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  18084. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_55 = ___pointerEvent0;
  18085. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_56 = V_0;
  18086. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18087. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_57;
  18088. L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8(L_56, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t8C234934FE04088749A83D51BE49D1DDBD53350F_mFA11ACE98FA239AFB5E9CF1A9C95284D3F12E8F8_RuntimeMethod_var);
  18089. PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline(L_55, L_57, /*hidden argument*/NULL);
  18090. // if (pointerEvent.pointerDrag != null)
  18091. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_58 = ___pointerEvent0;
  18092. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_59;
  18093. L_59 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_58, /*hidden argument*/NULL);
  18094. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18095. bool L_60;
  18096. L_60 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_59, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18097. if (!L_60)
  18098. {
  18099. goto IL_011e;
  18100. }
  18101. }
  18102. {
  18103. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  18104. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_61 = ___pointerEvent0;
  18105. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_62;
  18106. L_62 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_61, /*hidden argument*/NULL);
  18107. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_63 = ___pointerEvent0;
  18108. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18109. EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * L_64;
  18110. L_64 = ExecuteEvents_get_initializePotentialDrag_m726CADE4F0D36D5A2699A9CD02699116D34C799A_inline(/*hidden argument*/NULL);
  18111. bool L_65;
  18112. L_65 = ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D(L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t6D9DBECDA3908EE39728449AA0CB2D314B43A0E3_m41B2C8664EE6E01D2D569C0EB09200D3FB172A5D_RuntimeMethod_var);
  18113. }
  18114. IL_011e:
  18115. {
  18116. // m_InputPointerEvent = pointerEvent;
  18117. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_66 = ___pointerEvent0;
  18118. __this->set_m_InputPointerEvent_18(L_66);
  18119. }
  18120. IL_0125:
  18121. {
  18122. // if (released)
  18123. bool L_67 = ___released2;
  18124. if (!L_67)
  18125. {
  18126. goto IL_01fe;
  18127. }
  18128. }
  18129. {
  18130. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  18131. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_68 = ___pointerEvent0;
  18132. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_69;
  18133. L_69 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C_inline(L_68, /*hidden argument*/NULL);
  18134. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_70 = ___pointerEvent0;
  18135. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18136. EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * L_71;
  18137. L_71 = ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67_inline(/*hidden argument*/NULL);
  18138. bool L_72;
  18139. L_72 = ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91(L_69, L_70, L_71, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t9B0CCCD8169032FD78C8D22CAFC3A89E1709A180_m97673FB8C4F7988E3AB925901A55AEF15FD52F91_RuntimeMethod_var);
  18140. // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  18141. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_73 = V_0;
  18142. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_74;
  18143. L_74 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA(L_73, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m07A94374DDEDD87BB9A9B5A869150F0C5A8722DA_RuntimeMethod_var);
  18144. V_5 = L_74;
  18145. // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick)
  18146. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_75 = ___pointerEvent0;
  18147. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_76;
  18148. L_76 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C_inline(L_75, /*hidden argument*/NULL);
  18149. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_77 = V_5;
  18150. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18151. bool L_78;
  18152. L_78 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_76, L_77, /*hidden argument*/NULL);
  18153. if (!L_78)
  18154. {
  18155. goto IL_0170;
  18156. }
  18157. }
  18158. {
  18159. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_79 = ___pointerEvent0;
  18160. bool L_80;
  18161. L_80 = PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline(L_79, /*hidden argument*/NULL);
  18162. if (!L_80)
  18163. {
  18164. goto IL_0170;
  18165. }
  18166. }
  18167. {
  18168. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler);
  18169. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_81 = ___pointerEvent0;
  18170. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_82;
  18171. L_82 = PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C_inline(L_81, /*hidden argument*/NULL);
  18172. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_83 = ___pointerEvent0;
  18173. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18174. EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * L_84;
  18175. L_84 = ExecuteEvents_get_pointerClickHandler_m8D0C77485F58F6FA716E739DB2594DF069530EBB_inline(/*hidden argument*/NULL);
  18176. bool L_85;
  18177. L_85 = ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2(L_82, L_83, L_84, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2_RuntimeMethod_var);
  18178. // }
  18179. goto IL_0193;
  18180. }
  18181. IL_0170:
  18182. {
  18183. // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  18184. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_86 = ___pointerEvent0;
  18185. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_87;
  18186. L_87 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_86, /*hidden argument*/NULL);
  18187. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18188. bool L_88;
  18189. L_88 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_87, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18190. if (!L_88)
  18191. {
  18192. goto IL_0193;
  18193. }
  18194. }
  18195. {
  18196. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_89 = ___pointerEvent0;
  18197. bool L_90;
  18198. L_90 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_89, /*hidden argument*/NULL);
  18199. if (!L_90)
  18200. {
  18201. goto IL_0193;
  18202. }
  18203. }
  18204. {
  18205. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  18206. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_91 = V_0;
  18207. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_92 = ___pointerEvent0;
  18208. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18209. EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * L_93;
  18210. L_93 = ExecuteEvents_get_dropHandler_mD0816EFA2E1E46EF2B3B06C64868B197B574A1C3_inline(/*hidden argument*/NULL);
  18211. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_94;
  18212. L_94 = ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1(L_91, L_92, L_93, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t4C6C44AF24CF3830774D87C0F4326DD208882F09_m2EC13CE27119899D978C098DE2D7992FFCFE21A1_RuntimeMethod_var);
  18213. }
  18214. IL_0193:
  18215. {
  18216. // pointerEvent.eligibleForClick = false;
  18217. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_95 = ___pointerEvent0;
  18218. PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline(L_95, (bool)0, /*hidden argument*/NULL);
  18219. // pointerEvent.pointerPress = null;
  18220. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_96 = ___pointerEvent0;
  18221. PointerEventData_set_pointerPress_mF37D23566DDB326EB2CFE59592F8538F23BA0EC0(L_96, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  18222. // pointerEvent.rawPointerPress = null;
  18223. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_97 = ___pointerEvent0;
  18224. PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline(L_97, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  18225. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  18226. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_98 = ___pointerEvent0;
  18227. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_99;
  18228. L_99 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_98, /*hidden argument*/NULL);
  18229. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18230. bool L_100;
  18231. L_100 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_99, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18232. if (!L_100)
  18233. {
  18234. goto IL_01d0;
  18235. }
  18236. }
  18237. {
  18238. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_101 = ___pointerEvent0;
  18239. bool L_102;
  18240. L_102 = PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline(L_101, /*hidden argument*/NULL);
  18241. if (!L_102)
  18242. {
  18243. goto IL_01d0;
  18244. }
  18245. }
  18246. {
  18247. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  18248. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_103 = ___pointerEvent0;
  18249. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_104;
  18250. L_104 = PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline(L_103, /*hidden argument*/NULL);
  18251. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_105 = ___pointerEvent0;
  18252. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18253. EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * L_106;
  18254. L_106 = ExecuteEvents_get_endDragHandler_mB81B25D98F3A84B074490C936E178DEB5E0D6EC3_inline(/*hidden argument*/NULL);
  18255. bool L_107;
  18256. L_107 = ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01(L_104, L_105, L_106, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tE8E1151CFFBAA4C9E7B9A28E50D7085A27F2185E_mD0EAD259C83B2289D29ABC4AEC5A4639CEA75D01_RuntimeMethod_var);
  18257. }
  18258. IL_01d0:
  18259. {
  18260. // pointerEvent.dragging = false;
  18261. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_108 = ___pointerEvent0;
  18262. PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline(L_108, (bool)0, /*hidden argument*/NULL);
  18263. // pointerEvent.pointerDrag = null;
  18264. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_109 = ___pointerEvent0;
  18265. PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline(L_109, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  18266. // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler);
  18267. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_110 = ___pointerEvent0;
  18268. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_111;
  18269. L_111 = PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline(L_110, /*hidden argument*/NULL);
  18270. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_112 = ___pointerEvent0;
  18271. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  18272. EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * L_113;
  18273. L_113 = ExecuteEvents_get_pointerExitHandler_mE6B90ECE2E2AFFBF4487BE3B3E9A1F43A5C72BCB_inline(/*hidden argument*/NULL);
  18274. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_114;
  18275. L_114 = ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA_mA6F521FAB90B5772ABBD42BE2E6FFC93C2363E33(L_111, L_112, L_113, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_tAD3266B80199BA075943DC26B735E7DFE41131EA_mA6F521FAB90B5772ABBD42BE2E6FFC93C2363E33_RuntimeMethod_var);
  18276. // pointerEvent.pointerEnter = null;
  18277. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_115 = ___pointerEvent0;
  18278. PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline(L_115, (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL, /*hidden argument*/NULL);
  18279. // m_InputPointerEvent = pointerEvent;
  18280. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_116 = ___pointerEvent0;
  18281. __this->set_m_InputPointerEvent_18(L_116);
  18282. }
  18283. IL_01fe:
  18284. {
  18285. // }
  18286. return;
  18287. }
  18288. }
  18289. // System.Void UnityEngine.EventSystems.TouchInputModule::DeactivateModule()
  18290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_DeactivateModule_m9DBFE2349C399250B64EDF8BE50E094C8C6EC1E7 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  18291. {
  18292. {
  18293. // base.DeactivateModule();
  18294. BaseInputModule_DeactivateModule_mCB2874A23D5FE0C781DE61D118E94DDC058D7EC5(__this, /*hidden argument*/NULL);
  18295. // ClearSelection();
  18296. PointerInputModule_ClearSelection_m98255DD7C5D23CDA50EE98C14A0EB2705CBD1233(__this, /*hidden argument*/NULL);
  18297. // }
  18298. return;
  18299. }
  18300. }
  18301. // System.String UnityEngine.EventSystems.TouchInputModule::ToString()
  18302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchInputModule_ToString_m928AD9BE065AED416E067B806A95FBC650956142 (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  18303. {
  18304. static bool s_Il2CppMethodInitialized;
  18305. if (!s_Il2CppMethodInitialized)
  18306. {
  18307. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var);
  18308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var);
  18309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var);
  18310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var);
  18311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_ToString_m39E9192F7D89EFD6CCF3FA55B86F36A89663F7C3_RuntimeMethod_var);
  18312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral55489C2AE4CD8276F5514C1F5C0FC0E6C828316F);
  18314. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9778C320E07EB86C3995D33DDB63310A2DC91762);
  18315. s_Il2CppMethodInitialized = true;
  18316. }
  18317. StringBuilder_t * V_0 = NULL;
  18318. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * V_1 = NULL;
  18319. Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 V_2;
  18320. memset((&V_2), 0, sizeof(V_2));
  18321. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 V_3;
  18322. memset((&V_3), 0, sizeof(V_3));
  18323. Exception_t * __last_unhandled_exception = 0;
  18324. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  18325. StringBuilder_t * G_B2_0 = NULL;
  18326. StringBuilder_t * G_B1_0 = NULL;
  18327. String_t* G_B3_0 = NULL;
  18328. StringBuilder_t * G_B3_1 = NULL;
  18329. {
  18330. // var sb = new StringBuilder();
  18331. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18332. StringBuilder__ctor_m5A81DE19E748F748E19FF13FB6FFD2547F9212D9(L_0, /*hidden argument*/NULL);
  18333. V_0 = L_0;
  18334. // sb.AppendLine(UseFakeInput() ? "Input: Faked" : "Input: Touch");
  18335. StringBuilder_t * L_1 = V_0;
  18336. bool L_2;
  18337. L_2 = TouchInputModule_UseFakeInput_mAE7BEFCC688D9572A01983A0EADDC72C8BC55302(__this, /*hidden argument*/NULL);
  18338. G_B1_0 = L_1;
  18339. if (L_2)
  18340. {
  18341. G_B2_0 = L_1;
  18342. goto IL_0016;
  18343. }
  18344. }
  18345. {
  18346. G_B3_0 = _stringLiteral55489C2AE4CD8276F5514C1F5C0FC0E6C828316F;
  18347. G_B3_1 = G_B1_0;
  18348. goto IL_001b;
  18349. }
  18350. IL_0016:
  18351. {
  18352. G_B3_0 = _stringLiteral9778C320E07EB86C3995D33DDB63310A2DC91762;
  18353. G_B3_1 = G_B2_0;
  18354. }
  18355. IL_001b:
  18356. {
  18357. StringBuilder_t * L_3;
  18358. L_3 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  18359. // if (UseFakeInput())
  18360. bool L_4;
  18361. L_4 = TouchInputModule_UseFakeInput_mAE7BEFCC688D9572A01983A0EADDC72C8BC55302(__this, /*hidden argument*/NULL);
  18362. if (!L_4)
  18363. {
  18364. goto IL_0043;
  18365. }
  18366. }
  18367. {
  18368. // var pointerData = GetLastPointerEventData(kMouseLeftId);
  18369. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5;
  18370. L_5 = PointerInputModule_GetLastPointerEventData_m06FD0ACEF8FA7B77D2600271D386A235B9CB4113(__this, (-1), /*hidden argument*/NULL);
  18371. V_1 = L_5;
  18372. // if (pointerData != null)
  18373. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = V_1;
  18374. if (!L_6)
  18375. {
  18376. goto IL_0086;
  18377. }
  18378. }
  18379. {
  18380. // sb.AppendLine(pointerData.ToString());
  18381. StringBuilder_t * L_7 = V_0;
  18382. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_8 = V_1;
  18383. String_t* L_9;
  18384. L_9 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
  18385. StringBuilder_t * L_10;
  18386. L_10 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_7, L_9, /*hidden argument*/NULL);
  18387. // }
  18388. goto IL_0086;
  18389. }
  18390. IL_0043:
  18391. {
  18392. // foreach (var pointerEventData in m_PointerData)
  18393. Dictionary_2_t52ECB6047A9EDAD198D0CC53F331CDEAAA83BED8 * L_11 = ((PointerInputModule_tD7460503C6A4E1060914FFD213535AEF6AE2F421 *)__this)->get_m_PointerData_14();
  18394. Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 L_12;
  18395. L_12 = Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA(L_11, /*hidden argument*/Dictionary_2_GetEnumerator_mDC1CD3A6C04E6BF874764C2DF9E4D3DD7EEC1FDA_RuntimeMethod_var);
  18396. V_2 = L_12;
  18397. }
  18398. IL_004f:
  18399. try
  18400. { // begin try (depth: 1)
  18401. {
  18402. goto IL_006d;
  18403. }
  18404. IL_0051:
  18405. {
  18406. // foreach (var pointerEventData in m_PointerData)
  18407. KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 L_13;
  18408. L_13 = Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_inline((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_2), /*hidden argument*/Enumerator_get_Current_mF994CA9A1512F1C87617C2D07EFD592D29E15DAC_RuntimeMethod_var);
  18409. V_3 = L_13;
  18410. // sb.AppendLine(pointerEventData.ToString());
  18411. StringBuilder_t * L_14 = V_0;
  18412. String_t* L_15;
  18413. L_15 = KeyValuePair_2_ToString_m39E9192F7D89EFD6CCF3FA55B86F36A89663F7C3((KeyValuePair_2_tAEADF6DEE211D6774340DCE4C349B659CA7B4CA4 *)(&V_3), /*hidden argument*/KeyValuePair_2_ToString_m39E9192F7D89EFD6CCF3FA55B86F36A89663F7C3_RuntimeMethod_var);
  18414. StringBuilder_t * L_16;
  18415. L_16 = StringBuilder_AppendLine_m4FBF9761747825683B04B18842DF906473EEF7C8(L_14, L_15, /*hidden argument*/NULL);
  18416. }
  18417. IL_006d:
  18418. {
  18419. // foreach (var pointerEventData in m_PointerData)
  18420. bool L_17;
  18421. L_17 = Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_2), /*hidden argument*/Enumerator_MoveNext_m77FB977F5CCA4859611236236A0483D2EBC0A4EE_RuntimeMethod_var);
  18422. if (L_17)
  18423. {
  18424. goto IL_0051;
  18425. }
  18426. }
  18427. IL_0076:
  18428. {
  18429. IL2CPP_LEAVE(0x86, FINALLY_0078);
  18430. }
  18431. } // end try (depth: 1)
  18432. catch(Il2CppExceptionWrapper& e)
  18433. {
  18434. __last_unhandled_exception = (Exception_t *)e.ex;
  18435. goto FINALLY_0078;
  18436. }
  18437. FINALLY_0078:
  18438. { // begin finally (depth: 1)
  18439. Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473((Enumerator_t9E9FA3CF82BEE9BE87D63BE7104C3C83FEC21CB8 *)(&V_2), /*hidden argument*/Enumerator_Dispose_m28ACA6F982660172672DE8A6BCAFF0F3CBC76473_RuntimeMethod_var);
  18440. IL2CPP_END_FINALLY(120)
  18441. } // end finally (depth: 1)
  18442. IL2CPP_CLEANUP(120)
  18443. {
  18444. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18445. IL2CPP_JUMP_TBL(0x86, IL_0086)
  18446. }
  18447. IL_0086:
  18448. {
  18449. // return sb.ToString();
  18450. StringBuilder_t * L_18 = V_0;
  18451. String_t* L_19;
  18452. L_19 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_18);
  18453. return L_19;
  18454. }
  18455. }
  18456. #ifdef __clang__
  18457. #pragma clang diagnostic pop
  18458. #endif
  18459. #ifdef __clang__
  18460. #pragma clang diagnostic push
  18461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18462. #pragma clang diagnostic ignored "-Wunused-variable"
  18463. #endif
  18464. // System.Void UnityEngine.EventSystems.UIBehaviour::Awake()
  18465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Awake_m0A6FB0A0089B29A53768BFE65D6E06183A1B60BE (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18466. {
  18467. {
  18468. // {}
  18469. return;
  18470. }
  18471. }
  18472. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  18473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m9BE8F521B232703E4A0EF14EA43F264EDAF3B3F0 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18474. {
  18475. {
  18476. // {}
  18477. return;
  18478. }
  18479. }
  18480. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  18481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_m7334773773C9454A7A6E95613E60762E68B728F7 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18482. {
  18483. {
  18484. // {}
  18485. return;
  18486. }
  18487. }
  18488. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  18489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m7D3E0D1AC43330C5A50B17DD296D2CB84994CA23 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18490. {
  18491. {
  18492. // {}
  18493. return;
  18494. }
  18495. }
  18496. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
  18497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_m7D4F82D8ADD8723A4712F376C5D5F0F18A856966 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18498. {
  18499. {
  18500. // {}
  18501. return;
  18502. }
  18503. }
  18504. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  18505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m14EAD5699E8E72A360B1241146393349E5DCEF07 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18506. {
  18507. {
  18508. // return isActiveAndEnabled;
  18509. bool L_0;
  18510. L_0 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(__this, /*hidden argument*/NULL);
  18511. return L_0;
  18512. }
  18513. }
  18514. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  18515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_mF5614DB1353F7D1E1FC8235641AECFE94DBE03E0 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18516. {
  18517. {
  18518. // {}
  18519. return;
  18520. }
  18521. }
  18522. // System.Void UnityEngine.EventSystems.UIBehaviour::OnBeforeTransformParentChanged()
  18523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnBeforeTransformParentChanged_mEFF5109EE955F34D2D068F0DAD4C4312F5297CD3 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18524. {
  18525. {
  18526. // {}
  18527. return;
  18528. }
  18529. }
  18530. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  18531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_m8D3C0D2ADCDFF54D4FB6BD4DB0E91FA7199BB1DB (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18532. {
  18533. {
  18534. // {}
  18535. return;
  18536. }
  18537. }
  18538. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties()
  18539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_mC4A4AF43FD946053995575D0899A4E1E4D444E16 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18540. {
  18541. {
  18542. // {}
  18543. return;
  18544. }
  18545. }
  18546. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasGroupChanged()
  18547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasGroupChanged_m1DE1A5688A487CCD9028F5A544D7EC025C2E15BB (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18548. {
  18549. {
  18550. // {}
  18551. return;
  18552. }
  18553. }
  18554. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  18555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_mE516A02869AA87FCF106F85EC95A536C71C8CC67 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18556. {
  18557. {
  18558. // {}
  18559. return;
  18560. }
  18561. }
  18562. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsDestroyed()
  18563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsDestroyed_m28D16D52C10659BE98248139BDE1D9C5423043A5 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18564. {
  18565. static bool s_Il2CppMethodInitialized;
  18566. if (!s_Il2CppMethodInitialized)
  18567. {
  18568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18569. s_Il2CppMethodInitialized = true;
  18570. }
  18571. {
  18572. // return this == null;
  18573. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18574. bool L_0;
  18575. L_0 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(__this, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18576. return L_0;
  18577. }
  18578. }
  18579. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  18580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m869436738107AF382FD4D10DE9641F8241B323C7 (UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E * __this, const RuntimeMethod* method)
  18581. {
  18582. {
  18583. MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
  18584. return;
  18585. }
  18586. }
  18587. #ifdef __clang__
  18588. #pragma clang diagnostic pop
  18589. #endif
  18590. #ifdef __clang__
  18591. #pragma clang diagnostic push
  18592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18593. #pragma clang diagnostic ignored "-Wunused-variable"
  18594. #endif
  18595. // System.Void UnityEngine.UI.VertexHelper::.ctor()
  18596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_m66DE6882DBEBE377C3E672DD0E9DEB88694069B6 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method)
  18597. {
  18598. {
  18599. // public VertexHelper()
  18600. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  18601. // {}
  18602. return;
  18603. }
  18604. }
  18605. // System.Void UnityEngine.UI.VertexHelper::.ctor(UnityEngine.Mesh)
  18606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_m393544BA4187E8E1FF628CC7FD3755AEB5EA76EE (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m0, const RuntimeMethod* method)
  18607. {
  18608. static bool s_Il2CppMethodInitialized;
  18609. if (!s_Il2CppMethodInitialized)
  18610. {
  18611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_RuntimeMethod_var);
  18612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m6A4C0446DF95BFD0FBCE148CEDC0A572FE82ED13_RuntimeMethod_var);
  18613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_RuntimeMethod_var);
  18614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_RuntimeMethod_var);
  18615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_RuntimeMethod_var);
  18616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var);
  18617. s_Il2CppMethodInitialized = true;
  18618. }
  18619. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * V_0 = NULL;
  18620. {
  18621. // public VertexHelper(Mesh m)
  18622. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  18623. // InitializeListIfRequired();
  18624. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  18625. // m_Positions.AddRange(m.vertices);
  18626. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = __this->get_m_Positions_0();
  18627. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_1 = ___m0;
  18628. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_2;
  18629. L_2 = Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595(L_1, /*hidden argument*/NULL);
  18630. List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0(L_0, (RuntimeObject*)(RuntimeObject*)L_2, /*hidden argument*/List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_RuntimeMethod_var);
  18631. // m_Colors.AddRange(m.colors32);
  18632. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_3 = __this->get_m_Colors_1();
  18633. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = ___m0;
  18634. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_5;
  18635. L_5 = Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32(L_4, /*hidden argument*/NULL);
  18636. List_1_AddRange_m6A4C0446DF95BFD0FBCE148CEDC0A572FE82ED13(L_3, (RuntimeObject*)(RuntimeObject*)L_5, /*hidden argument*/List_1_AddRange_m6A4C0446DF95BFD0FBCE148CEDC0A572FE82ED13_RuntimeMethod_var);
  18637. // List<Vector4> tempUVList = new List<Vector4>();
  18638. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)il2cpp_codegen_object_new(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_il2cpp_TypeInfo_var);
  18639. List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6(L_6, /*hidden argument*/List_1__ctor_m8C48C3F6EF447031F54430F3EF5AEB57666345E6_RuntimeMethod_var);
  18640. V_0 = L_6;
  18641. // m.GetUVs(0, tempUVList);
  18642. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_7 = ___m0;
  18643. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = V_0;
  18644. Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1(L_7, 0, L_8, /*hidden argument*/NULL);
  18645. // m_Uv0S.AddRange(tempUVList);
  18646. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_9 = __this->get_m_Uv0S_2();
  18647. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_10 = V_0;
  18648. List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0(L_9, L_10, /*hidden argument*/List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_RuntimeMethod_var);
  18649. // m.GetUVs(1, tempUVList);
  18650. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_11 = ___m0;
  18651. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_12 = V_0;
  18652. Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1(L_11, 1, L_12, /*hidden argument*/NULL);
  18653. // m_Uv1S.AddRange(tempUVList);
  18654. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_13 = __this->get_m_Uv1S_3();
  18655. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_14 = V_0;
  18656. List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0(L_13, L_14, /*hidden argument*/List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_RuntimeMethod_var);
  18657. // m.GetUVs(2, tempUVList);
  18658. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_15 = ___m0;
  18659. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_16 = V_0;
  18660. Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1(L_15, 2, L_16, /*hidden argument*/NULL);
  18661. // m_Uv2S.AddRange(tempUVList);
  18662. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_17 = __this->get_m_Uv2S_4();
  18663. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_18 = V_0;
  18664. List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0(L_17, L_18, /*hidden argument*/List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_RuntimeMethod_var);
  18665. // m.GetUVs(3, tempUVList);
  18666. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_19 = ___m0;
  18667. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_20 = V_0;
  18668. Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1(L_19, 3, L_20, /*hidden argument*/NULL);
  18669. // m_Uv3S.AddRange(tempUVList);
  18670. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_21 = __this->get_m_Uv3S_5();
  18671. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_22 = V_0;
  18672. List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0(L_21, L_22, /*hidden argument*/List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_RuntimeMethod_var);
  18673. // m_Normals.AddRange(m.normals);
  18674. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_23 = __this->get_m_Normals_6();
  18675. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_24 = ___m0;
  18676. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_25;
  18677. L_25 = Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0(L_24, /*hidden argument*/NULL);
  18678. List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0(L_23, (RuntimeObject*)(RuntimeObject*)L_25, /*hidden argument*/List_1_AddRange_m7446E642547606757C513F52A561F3443C468EC0_RuntimeMethod_var);
  18679. // m_Tangents.AddRange(m.tangents);
  18680. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_26 = __this->get_m_Tangents_7();
  18681. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_27 = ___m0;
  18682. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_28;
  18683. L_28 = Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3(L_27, /*hidden argument*/NULL);
  18684. List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0(L_26, (RuntimeObject*)(RuntimeObject*)L_28, /*hidden argument*/List_1_AddRange_m1A0EE0B145681D6E62FE6D0C9C0073C0E2D2B4F0_RuntimeMethod_var);
  18685. // m_Indices.AddRange(m.GetIndices(0));
  18686. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_29 = __this->get_m_Indices_8();
  18687. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_30 = ___m0;
  18688. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_31;
  18689. L_31 = Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D(L_30, 0, /*hidden argument*/NULL);
  18690. List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A(L_29, (RuntimeObject*)(RuntimeObject*)L_31, /*hidden argument*/List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_RuntimeMethod_var);
  18691. // }
  18692. return;
  18693. }
  18694. }
  18695. // System.Void UnityEngine.UI.VertexHelper::InitializeListIfRequired()
  18696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method)
  18697. {
  18698. static bool s_Il2CppMethodInitialized;
  18699. if (!s_Il2CppMethodInitialized)
  18700. {
  18701. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m0D365A62D41AAD1767A42261730305251A7ED060_RuntimeMethod_var);
  18702. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_m779B59B1479710289B06CB10646D1FED4428B760_RuntimeMethod_var);
  18703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_RuntimeMethod_var);
  18704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73_RuntimeMethod_var);
  18705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t1192597BE407F0380D34BB1D5616EB0018BE9624_il2cpp_TypeInfo_var);
  18706. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t17421B353E26CF6FF16F63609D87052A2185147A_il2cpp_TypeInfo_var);
  18707. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tA7DF3B13AFB228A08786C47393FD091D6253BB32_il2cpp_TypeInfo_var);
  18708. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tBF578DC0C23453ED001A32BDFA51B7C449F746BA_il2cpp_TypeInfo_var);
  18709. s_Il2CppMethodInitialized = true;
  18710. }
  18711. {
  18712. // if (!m_ListsInitalized)
  18713. bool L_0 = __this->get_m_ListsInitalized_11();
  18714. if (L_0)
  18715. {
  18716. goto IL_0072;
  18717. }
  18718. }
  18719. {
  18720. // m_Positions = ListPool<Vector3>.Get();
  18721. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t1192597BE407F0380D34BB1D5616EB0018BE9624_il2cpp_TypeInfo_var);
  18722. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1;
  18723. L_1 = ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73(/*hidden argument*/ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73_RuntimeMethod_var);
  18724. __this->set_m_Positions_0(L_1);
  18725. // m_Colors = ListPool<Color32>.Get();
  18726. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t17421B353E26CF6FF16F63609D87052A2185147A_il2cpp_TypeInfo_var);
  18727. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_2;
  18728. L_2 = ListPool_1_Get_m0D365A62D41AAD1767A42261730305251A7ED060(/*hidden argument*/ListPool_1_Get_m0D365A62D41AAD1767A42261730305251A7ED060_RuntimeMethod_var);
  18729. __this->set_m_Colors_1(L_2);
  18730. // m_Uv0S = ListPool<Vector4>.Get();
  18731. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tBF578DC0C23453ED001A32BDFA51B7C449F746BA_il2cpp_TypeInfo_var);
  18732. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_3;
  18733. L_3 = ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39(/*hidden argument*/ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_RuntimeMethod_var);
  18734. __this->set_m_Uv0S_2(L_3);
  18735. // m_Uv1S = ListPool<Vector4>.Get();
  18736. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4;
  18737. L_4 = ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39(/*hidden argument*/ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_RuntimeMethod_var);
  18738. __this->set_m_Uv1S_3(L_4);
  18739. // m_Uv2S = ListPool<Vector4>.Get();
  18740. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5;
  18741. L_5 = ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39(/*hidden argument*/ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_RuntimeMethod_var);
  18742. __this->set_m_Uv2S_4(L_5);
  18743. // m_Uv3S = ListPool<Vector4>.Get();
  18744. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6;
  18745. L_6 = ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39(/*hidden argument*/ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_RuntimeMethod_var);
  18746. __this->set_m_Uv3S_5(L_6);
  18747. // m_Normals = ListPool<Vector3>.Get();
  18748. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_7;
  18749. L_7 = ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73(/*hidden argument*/ListPool_1_Get_mEBB32C4FEC4C7A60170635A4DB59BF97D4E7ED73_RuntimeMethod_var);
  18750. __this->set_m_Normals_6(L_7);
  18751. // m_Tangents = ListPool<Vector4>.Get();
  18752. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8;
  18753. L_8 = ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39(/*hidden argument*/ListPool_1_Get_mDF56CDAE083FF1692FC21A42A871A23BBBF81D39_RuntimeMethod_var);
  18754. __this->set_m_Tangents_7(L_8);
  18755. // m_Indices = ListPool<int>.Get();
  18756. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tA7DF3B13AFB228A08786C47393FD091D6253BB32_il2cpp_TypeInfo_var);
  18757. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_9;
  18758. L_9 = ListPool_1_Get_m779B59B1479710289B06CB10646D1FED4428B760(/*hidden argument*/ListPool_1_Get_m779B59B1479710289B06CB10646D1FED4428B760_RuntimeMethod_var);
  18759. __this->set_m_Indices_8(L_9);
  18760. // m_ListsInitalized = true;
  18761. __this->set_m_ListsInitalized_11((bool)1);
  18762. }
  18763. IL_0072:
  18764. {
  18765. // }
  18766. return;
  18767. }
  18768. }
  18769. // System.Void UnityEngine.UI.VertexHelper::Dispose()
  18770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Dispose_m1F4448E484FD377DDA18AE871DE116EEBE39A5FB (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method)
  18771. {
  18772. static bool s_Il2CppMethodInitialized;
  18773. if (!s_Il2CppMethodInitialized)
  18774. {
  18775. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_RuntimeMethod_var);
  18776. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359_RuntimeMethod_var);
  18777. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mE4775B6B7220D916739E5659042C511C7EB3F17D_RuntimeMethod_var);
  18778. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_Release_mED4CF77F8B8F15734E685A1AE43B8E350CC9009A_RuntimeMethod_var);
  18779. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t1192597BE407F0380D34BB1D5616EB0018BE9624_il2cpp_TypeInfo_var);
  18780. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_t17421B353E26CF6FF16F63609D87052A2185147A_il2cpp_TypeInfo_var);
  18781. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tA7DF3B13AFB228A08786C47393FD091D6253BB32_il2cpp_TypeInfo_var);
  18782. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ListPool_1_tBF578DC0C23453ED001A32BDFA51B7C449F746BA_il2cpp_TypeInfo_var);
  18783. s_Il2CppMethodInitialized = true;
  18784. }
  18785. {
  18786. // if (m_ListsInitalized)
  18787. bool L_0 = __this->get_m_ListsInitalized_11();
  18788. if (!L_0)
  18789. {
  18790. goto IL_00b4;
  18791. }
  18792. }
  18793. {
  18794. // ListPool<Vector3>.Release(m_Positions);
  18795. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = __this->get_m_Positions_0();
  18796. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t1192597BE407F0380D34BB1D5616EB0018BE9624_il2cpp_TypeInfo_var);
  18797. ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359(L_1, /*hidden argument*/ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359_RuntimeMethod_var);
  18798. // ListPool<Color32>.Release(m_Colors);
  18799. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_2 = __this->get_m_Colors_1();
  18800. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t17421B353E26CF6FF16F63609D87052A2185147A_il2cpp_TypeInfo_var);
  18801. ListPool_1_Release_mED4CF77F8B8F15734E685A1AE43B8E350CC9009A(L_2, /*hidden argument*/ListPool_1_Release_mED4CF77F8B8F15734E685A1AE43B8E350CC9009A_RuntimeMethod_var);
  18802. // ListPool<Vector4>.Release(m_Uv0S);
  18803. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_3 = __this->get_m_Uv0S_2();
  18804. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tBF578DC0C23453ED001A32BDFA51B7C449F746BA_il2cpp_TypeInfo_var);
  18805. ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB(L_3, /*hidden argument*/ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_RuntimeMethod_var);
  18806. // ListPool<Vector4>.Release(m_Uv1S);
  18807. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = __this->get_m_Uv1S_3();
  18808. ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB(L_4, /*hidden argument*/ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_RuntimeMethod_var);
  18809. // ListPool<Vector4>.Release(m_Uv2S);
  18810. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = __this->get_m_Uv2S_4();
  18811. ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB(L_5, /*hidden argument*/ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_RuntimeMethod_var);
  18812. // ListPool<Vector4>.Release(m_Uv3S);
  18813. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = __this->get_m_Uv3S_5();
  18814. ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB(L_6, /*hidden argument*/ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_RuntimeMethod_var);
  18815. // ListPool<Vector3>.Release(m_Normals);
  18816. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_7 = __this->get_m_Normals_6();
  18817. ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359(L_7, /*hidden argument*/ListPool_1_Release_m934CEC65DE08D9A2C42E1D42FE731502194C3359_RuntimeMethod_var);
  18818. // ListPool<Vector4>.Release(m_Tangents);
  18819. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = __this->get_m_Tangents_7();
  18820. ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB(L_8, /*hidden argument*/ListPool_1_Release_m5DD66F3C3170E10D51A71A8715B8EC21131BE5DB_RuntimeMethod_var);
  18821. // ListPool<int>.Release(m_Indices);
  18822. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_9 = __this->get_m_Indices_8();
  18823. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tA7DF3B13AFB228A08786C47393FD091D6253BB32_il2cpp_TypeInfo_var);
  18824. ListPool_1_Release_mE4775B6B7220D916739E5659042C511C7EB3F17D(L_9, /*hidden argument*/ListPool_1_Release_mE4775B6B7220D916739E5659042C511C7EB3F17D_RuntimeMethod_var);
  18825. // m_Positions = null;
  18826. __this->set_m_Positions_0((List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *)NULL);
  18827. // m_Colors = null;
  18828. __this->set_m_Colors_1((List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *)NULL);
  18829. // m_Uv0S = null;
  18830. __this->set_m_Uv0S_2((List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)NULL);
  18831. // m_Uv1S = null;
  18832. __this->set_m_Uv1S_3((List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)NULL);
  18833. // m_Uv2S = null;
  18834. __this->set_m_Uv2S_4((List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)NULL);
  18835. // m_Uv3S = null;
  18836. __this->set_m_Uv3S_5((List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)NULL);
  18837. // m_Normals = null;
  18838. __this->set_m_Normals_6((List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *)NULL);
  18839. // m_Tangents = null;
  18840. __this->set_m_Tangents_7((List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *)NULL);
  18841. // m_Indices = null;
  18842. __this->set_m_Indices_8((List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)NULL);
  18843. // m_ListsInitalized = false;
  18844. __this->set_m_ListsInitalized_11((bool)0);
  18845. }
  18846. IL_00b4:
  18847. {
  18848. // }
  18849. return;
  18850. }
  18851. }
  18852. // System.Void UnityEngine.UI.VertexHelper::Clear()
  18853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method)
  18854. {
  18855. static bool s_Il2CppMethodInitialized;
  18856. if (!s_Il2CppMethodInitialized)
  18857. {
  18858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var);
  18859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_RuntimeMethod_var);
  18860. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m83FE75551E6A40A29FDFF65DF681289573D8A03D_RuntimeMethod_var);
  18861. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702_RuntimeMethod_var);
  18862. s_Il2CppMethodInitialized = true;
  18863. }
  18864. {
  18865. // if (m_ListsInitalized)
  18866. bool L_0 = __this->get_m_ListsInitalized_11();
  18867. if (!L_0)
  18868. {
  18869. goto IL_006b;
  18870. }
  18871. }
  18872. {
  18873. // m_Positions.Clear();
  18874. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = __this->get_m_Positions_0();
  18875. List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702(L_1, /*hidden argument*/List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702_RuntimeMethod_var);
  18876. // m_Colors.Clear();
  18877. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_2 = __this->get_m_Colors_1();
  18878. List_1_Clear_m83FE75551E6A40A29FDFF65DF681289573D8A03D(L_2, /*hidden argument*/List_1_Clear_m83FE75551E6A40A29FDFF65DF681289573D8A03D_RuntimeMethod_var);
  18879. // m_Uv0S.Clear();
  18880. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_3 = __this->get_m_Uv0S_2();
  18881. List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC(L_3, /*hidden argument*/List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var);
  18882. // m_Uv1S.Clear();
  18883. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = __this->get_m_Uv1S_3();
  18884. List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC(L_4, /*hidden argument*/List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var);
  18885. // m_Uv2S.Clear();
  18886. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = __this->get_m_Uv2S_4();
  18887. List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC(L_5, /*hidden argument*/List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var);
  18888. // m_Uv3S.Clear();
  18889. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = __this->get_m_Uv3S_5();
  18890. List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC(L_6, /*hidden argument*/List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var);
  18891. // m_Normals.Clear();
  18892. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_7 = __this->get_m_Normals_6();
  18893. List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702(L_7, /*hidden argument*/List_1_Clear_mE0F03A2E42E2F7F8A282AE01C12945F7379DC702_RuntimeMethod_var);
  18894. // m_Tangents.Clear();
  18895. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = __this->get_m_Tangents_7();
  18896. List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC(L_8, /*hidden argument*/List_1_Clear_m06065F47F36FB47C1D674BF6D5AC5A767DF614DC_RuntimeMethod_var);
  18897. // m_Indices.Clear();
  18898. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_9 = __this->get_m_Indices_8();
  18899. List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A(L_9, /*hidden argument*/List_1_Clear_m508B72E5229FAE7042D99A04555F66F10C597C7A_RuntimeMethod_var);
  18900. }
  18901. IL_006b:
  18902. {
  18903. // }
  18904. return;
  18905. }
  18906. }
  18907. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  18908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method)
  18909. {
  18910. static bool s_Il2CppMethodInitialized;
  18911. if (!s_Il2CppMethodInitialized)
  18912. {
  18913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_RuntimeMethod_var);
  18914. s_Il2CppMethodInitialized = true;
  18915. }
  18916. {
  18917. // get { return m_Positions != null ? m_Positions.Count : 0; }
  18918. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = __this->get_m_Positions_0();
  18919. if (L_0)
  18920. {
  18921. goto IL_000a;
  18922. }
  18923. }
  18924. {
  18925. return 0;
  18926. }
  18927. IL_000a:
  18928. {
  18929. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = __this->get_m_Positions_0();
  18930. int32_t L_2;
  18931. L_2 = List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_inline(L_1, /*hidden argument*/List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_RuntimeMethod_var);
  18932. return L_2;
  18933. }
  18934. }
  18935. // System.Int32 UnityEngine.UI.VertexHelper::get_currentIndexCount()
  18936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentIndexCount_mBE8966E80B9260A6A8FF56FA7881E027E25702D8 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method)
  18937. {
  18938. static bool s_Il2CppMethodInitialized;
  18939. if (!s_Il2CppMethodInitialized)
  18940. {
  18941. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var);
  18942. s_Il2CppMethodInitialized = true;
  18943. }
  18944. {
  18945. // get { return m_Indices != null ? m_Indices.Count : 0; }
  18946. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_Indices_8();
  18947. if (L_0)
  18948. {
  18949. goto IL_000a;
  18950. }
  18951. }
  18952. {
  18953. return 0;
  18954. }
  18955. IL_000a:
  18956. {
  18957. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = __this->get_m_Indices_8();
  18958. int32_t L_2;
  18959. L_2 = List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_inline(L_1, /*hidden argument*/List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_RuntimeMethod_var);
  18960. return L_2;
  18961. }
  18962. }
  18963. // System.Void UnityEngine.UI.VertexHelper::PopulateUIVertex(UnityEngine.UIVertex&,System.Int32)
  18964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_PopulateUIVertex_m540F0A80C1A55C7444259CEE118CAC61F198B555 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * ___vertex0, int32_t ___i1, const RuntimeMethod* method)
  18965. {
  18966. static bool s_Il2CppMethodInitialized;
  18967. if (!s_Il2CppMethodInitialized)
  18968. {
  18969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m18C2F32A08B3CCA28DBF32123E093F868BD9CB32_RuntimeMethod_var);
  18970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_RuntimeMethod_var);
  18971. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var);
  18972. s_Il2CppMethodInitialized = true;
  18973. }
  18974. {
  18975. // InitializeListIfRequired();
  18976. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  18977. // vertex.position = m_Positions[i];
  18978. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_0 = ___vertex0;
  18979. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = __this->get_m_Positions_0();
  18980. int32_t L_2 = ___i1;
  18981. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  18982. L_3 = List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_RuntimeMethod_var);
  18983. L_0->set_position_0(L_3);
  18984. // vertex.color = m_Colors[i];
  18985. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_4 = ___vertex0;
  18986. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_5 = __this->get_m_Colors_1();
  18987. int32_t L_6 = ___i1;
  18988. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_7;
  18989. L_7 = List_1_get_Item_m18C2F32A08B3CCA28DBF32123E093F868BD9CB32_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_m18C2F32A08B3CCA28DBF32123E093F868BD9CB32_RuntimeMethod_var);
  18990. L_4->set_color_3(L_7);
  18991. // vertex.uv0 = m_Uv0S[i];
  18992. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_8 = ___vertex0;
  18993. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_9 = __this->get_m_Uv0S_2();
  18994. int32_t L_10 = ___i1;
  18995. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11;
  18996. L_11 = List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var);
  18997. L_8->set_uv0_4(L_11);
  18998. // vertex.uv1 = m_Uv1S[i];
  18999. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_12 = ___vertex0;
  19000. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_13 = __this->get_m_Uv1S_3();
  19001. int32_t L_14 = ___i1;
  19002. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15;
  19003. L_15 = List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var);
  19004. L_12->set_uv1_5(L_15);
  19005. // vertex.uv2 = m_Uv2S[i];
  19006. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_16 = ___vertex0;
  19007. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_17 = __this->get_m_Uv2S_4();
  19008. int32_t L_18 = ___i1;
  19009. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19;
  19010. L_19 = List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline(L_17, L_18, /*hidden argument*/List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var);
  19011. L_16->set_uv2_6(L_19);
  19012. // vertex.uv3 = m_Uv3S[i];
  19013. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_20 = ___vertex0;
  19014. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_21 = __this->get_m_Uv3S_5();
  19015. int32_t L_22 = ___i1;
  19016. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23;
  19017. L_23 = List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline(L_21, L_22, /*hidden argument*/List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var);
  19018. L_20->set_uv3_7(L_23);
  19019. // vertex.normal = m_Normals[i];
  19020. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_24 = ___vertex0;
  19021. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_25 = __this->get_m_Normals_6();
  19022. int32_t L_26 = ___i1;
  19023. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27;
  19024. L_27 = List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_inline(L_25, L_26, /*hidden argument*/List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_RuntimeMethod_var);
  19025. L_24->set_normal_1(L_27);
  19026. // vertex.tangent = m_Tangents[i];
  19027. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * L_28 = ___vertex0;
  19028. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_29 = __this->get_m_Tangents_7();
  19029. int32_t L_30 = ___i1;
  19030. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31;
  19031. L_31 = List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_inline(L_29, L_30, /*hidden argument*/List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_RuntimeMethod_var);
  19032. L_28->set_tangent_2(L_31);
  19033. // }
  19034. return;
  19035. }
  19036. }
  19037. // System.Void UnityEngine.UI.VertexHelper::SetUIVertex(UnityEngine.UIVertex,System.Int32)
  19038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_SetUIVertex_mE6E1BF09DA31C90FA922B6F96123D7C363A71D7E (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___vertex0, int32_t ___i1, const RuntimeMethod* method)
  19039. {
  19040. static bool s_Il2CppMethodInitialized;
  19041. if (!s_Il2CppMethodInitialized)
  19042. {
  19043. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406_RuntimeMethod_var);
  19044. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m72D361E83B5B78DB588215BC67E3AA2EF2E49134_RuntimeMethod_var);
  19045. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var);
  19046. s_Il2CppMethodInitialized = true;
  19047. }
  19048. {
  19049. // InitializeListIfRequired();
  19050. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  19051. // m_Positions[i] = vertex.position;
  19052. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = __this->get_m_Positions_0();
  19053. int32_t L_1 = ___i1;
  19054. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_2 = ___vertex0;
  19055. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = L_2.get_position_0();
  19056. List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406(L_0, L_1, L_3, /*hidden argument*/List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406_RuntimeMethod_var);
  19057. // m_Colors[i] = vertex.color;
  19058. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_4 = __this->get_m_Colors_1();
  19059. int32_t L_5 = ___i1;
  19060. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_6 = ___vertex0;
  19061. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_7 = L_6.get_color_3();
  19062. List_1_set_Item_m72D361E83B5B78DB588215BC67E3AA2EF2E49134(L_4, L_5, L_7, /*hidden argument*/List_1_set_Item_m72D361E83B5B78DB588215BC67E3AA2EF2E49134_RuntimeMethod_var);
  19063. // m_Uv0S[i] = vertex.uv0;
  19064. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = __this->get_m_Uv0S_2();
  19065. int32_t L_9 = ___i1;
  19066. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_10 = ___vertex0;
  19067. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11 = L_10.get_uv0_4();
  19068. List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7(L_8, L_9, L_11, /*hidden argument*/List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var);
  19069. // m_Uv1S[i] = vertex.uv1;
  19070. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_12 = __this->get_m_Uv1S_3();
  19071. int32_t L_13 = ___i1;
  19072. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_14 = ___vertex0;
  19073. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15 = L_14.get_uv1_5();
  19074. List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7(L_12, L_13, L_15, /*hidden argument*/List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var);
  19075. // m_Uv2S[i] = vertex.uv2;
  19076. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_16 = __this->get_m_Uv2S_4();
  19077. int32_t L_17 = ___i1;
  19078. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_18 = ___vertex0;
  19079. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19 = L_18.get_uv2_6();
  19080. List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7(L_16, L_17, L_19, /*hidden argument*/List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var);
  19081. // m_Uv3S[i] = vertex.uv3;
  19082. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_20 = __this->get_m_Uv3S_5();
  19083. int32_t L_21 = ___i1;
  19084. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_22 = ___vertex0;
  19085. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23 = L_22.get_uv3_7();
  19086. List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7(L_20, L_21, L_23, /*hidden argument*/List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var);
  19087. // m_Normals[i] = vertex.normal;
  19088. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_24 = __this->get_m_Normals_6();
  19089. int32_t L_25 = ___i1;
  19090. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_26 = ___vertex0;
  19091. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = L_26.get_normal_1();
  19092. List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406(L_24, L_25, L_27, /*hidden argument*/List_1_set_Item_m47BD350016A981C60BB5DA25E124EE6F98450406_RuntimeMethod_var);
  19093. // m_Tangents[i] = vertex.tangent;
  19094. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_28 = __this->get_m_Tangents_7();
  19095. int32_t L_29 = ___i1;
  19096. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_30 = ___vertex0;
  19097. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31 = L_30.get_tangent_2();
  19098. List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7(L_28, L_29, L_31, /*hidden argument*/List_1_set_Item_m8FD13D7FBB9FF111E04333055A0048CD53D0F6C7_RuntimeMethod_var);
  19099. // }
  19100. return;
  19101. }
  19102. }
  19103. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  19104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m69ADAB814A243F7F5578BC07086F373B85A34269 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, const RuntimeMethod* method)
  19105. {
  19106. static bool s_Il2CppMethodInitialized;
  19107. if (!s_Il2CppMethodInitialized)
  19108. {
  19109. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_RuntimeMethod_var);
  19110. s_Il2CppMethodInitialized = true;
  19111. }
  19112. {
  19113. // InitializeListIfRequired();
  19114. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  19115. // mesh.Clear();
  19116. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = ___mesh0;
  19117. Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE(L_0, /*hidden argument*/NULL);
  19118. // if (m_Positions.Count >= 65000)
  19119. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = __this->get_m_Positions_0();
  19120. int32_t L_2;
  19121. L_2 = List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_inline(L_1, /*hidden argument*/List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_RuntimeMethod_var);
  19122. if ((((int32_t)L_2) < ((int32_t)((int32_t)65000))))
  19123. {
  19124. goto IL_0029;
  19125. }
  19126. }
  19127. {
  19128. // throw new ArgumentException("Mesh can not have more than 65000 vertices");
  19129. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  19130. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFDDA5A71603115BE1B96859DB981B148FC40333D)), /*hidden argument*/NULL);
  19131. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&VertexHelper_FillMesh_m69ADAB814A243F7F5578BC07086F373B85A34269_RuntimeMethod_var)));
  19132. }
  19133. IL_0029:
  19134. {
  19135. // mesh.SetVertices(m_Positions);
  19136. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = ___mesh0;
  19137. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_5 = __this->get_m_Positions_0();
  19138. Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD(L_4, L_5, /*hidden argument*/NULL);
  19139. // mesh.SetColors(m_Colors);
  19140. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_6 = ___mesh0;
  19141. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_7 = __this->get_m_Colors_1();
  19142. Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F(L_6, L_7, /*hidden argument*/NULL);
  19143. // mesh.SetUVs(0, m_Uv0S);
  19144. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_8 = ___mesh0;
  19145. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_9 = __this->get_m_Uv0S_2();
  19146. Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE(L_8, 0, L_9, /*hidden argument*/NULL);
  19147. // mesh.SetUVs(1, m_Uv1S);
  19148. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_10 = ___mesh0;
  19149. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_11 = __this->get_m_Uv1S_3();
  19150. Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE(L_10, 1, L_11, /*hidden argument*/NULL);
  19151. // mesh.SetUVs(2, m_Uv2S);
  19152. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_12 = ___mesh0;
  19153. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_13 = __this->get_m_Uv2S_4();
  19154. Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE(L_12, 2, L_13, /*hidden argument*/NULL);
  19155. // mesh.SetUVs(3, m_Uv3S);
  19156. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_14 = ___mesh0;
  19157. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_15 = __this->get_m_Uv3S_5();
  19158. Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE(L_14, 3, L_15, /*hidden argument*/NULL);
  19159. // mesh.SetNormals(m_Normals);
  19160. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_16 = ___mesh0;
  19161. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_17 = __this->get_m_Normals_6();
  19162. Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168(L_16, L_17, /*hidden argument*/NULL);
  19163. // mesh.SetTangents(m_Tangents);
  19164. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_18 = ___mesh0;
  19165. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_19 = __this->get_m_Tangents_7();
  19166. Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E(L_18, L_19, /*hidden argument*/NULL);
  19167. // mesh.SetTriangles(m_Indices, 0);
  19168. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_20 = ___mesh0;
  19169. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_21 = __this->get_m_Indices_8();
  19170. Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129(L_20, L_21, 0, /*hidden argument*/NULL);
  19171. // mesh.RecalculateBounds();
  19172. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_22 = ___mesh0;
  19173. Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737(L_22, /*hidden argument*/NULL);
  19174. // }
  19175. return;
  19176. }
  19177. }
  19178. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  19179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m0988345B2D2BCC66B875E9F07B99E12C68C4590C (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv13, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv24, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv35, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal6, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent7, const RuntimeMethod* method)
  19180. {
  19181. static bool s_Il2CppMethodInitialized;
  19182. if (!s_Il2CppMethodInitialized)
  19183. {
  19184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var);
  19185. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m97DC82736F0DD1CB475124571831124BBDC57847_RuntimeMethod_var);
  19186. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var);
  19187. s_Il2CppMethodInitialized = true;
  19188. }
  19189. {
  19190. // InitializeListIfRequired();
  19191. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  19192. // m_Positions.Add(position);
  19193. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = __this->get_m_Positions_0();
  19194. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___position0;
  19195. List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59(L_0, L_1, /*hidden argument*/List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var);
  19196. // m_Colors.Add(color);
  19197. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_2 = __this->get_m_Colors_1();
  19198. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_3 = ___color1;
  19199. List_1_Add_m97DC82736F0DD1CB475124571831124BBDC57847(L_2, L_3, /*hidden argument*/List_1_Add_m97DC82736F0DD1CB475124571831124BBDC57847_RuntimeMethod_var);
  19200. // m_Uv0S.Add(uv0);
  19201. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = __this->get_m_Uv0S_2();
  19202. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = ___uv02;
  19203. List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_4, L_5, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var);
  19204. // m_Uv1S.Add(uv1);
  19205. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = __this->get_m_Uv1S_3();
  19206. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___uv13;
  19207. List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_6, L_7, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var);
  19208. // m_Uv2S.Add(uv2);
  19209. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_8 = __this->get_m_Uv2S_4();
  19210. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___uv24;
  19211. List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_8, L_9, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var);
  19212. // m_Uv3S.Add(uv3);
  19213. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_10 = __this->get_m_Uv3S_5();
  19214. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11 = ___uv35;
  19215. List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_10, L_11, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var);
  19216. // m_Normals.Add(normal);
  19217. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_12 = __this->get_m_Normals_6();
  19218. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___normal6;
  19219. List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59(L_12, L_13, /*hidden argument*/List_1_Add_mAE131B53917AD7132F6BA2C05D5D17C38C5A2E59_RuntimeMethod_var);
  19220. // m_Tangents.Add(tangent);
  19221. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_14 = __this->get_m_Tangents_7();
  19222. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15 = ___tangent7;
  19223. List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A(L_14, L_15, /*hidden argument*/List_1_Add_m637DB31CF77746D0A935939E71999D8D3741EC7A_RuntimeMethod_var);
  19224. // }
  19225. return;
  19226. }
  19227. }
  19228. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector3,UnityEngine.Vector4)
  19229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3428A0D5A377CBF2191350B793299EF1EC3503B1 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv13, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal4, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent5, const RuntimeMethod* method)
  19230. {
  19231. {
  19232. // AddVert(position, color, uv0, uv1, Vector4.zero, Vector4.zero, normal, tangent);
  19233. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  19234. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_1 = ___color1;
  19235. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___uv02;
  19236. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___uv13;
  19237. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  19238. L_4 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  19239. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5;
  19240. L_5 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  19241. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___normal4;
  19242. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___tangent5;
  19243. VertexHelper_AddVert_m0988345B2D2BCC66B875E9F07B99E12C68C4590C(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  19244. // }
  19245. return;
  19246. }
  19247. }
  19248. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4)
  19249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, const RuntimeMethod* method)
  19250. {
  19251. static bool s_Il2CppMethodInitialized;
  19252. if (!s_Il2CppMethodInitialized)
  19253. {
  19254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var);
  19255. s_Il2CppMethodInitialized = true;
  19256. }
  19257. {
  19258. // AddVert(position, color, uv0, Vector4.zero, s_DefaultNormal, s_DefaultTangent);
  19259. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
  19260. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_1 = ___color1;
  19261. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___uv02;
  19262. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  19263. L_3 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  19264. IL2CPP_RUNTIME_CLASS_INIT(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var);
  19265. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ((VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var))->get_s_DefaultNormal_10();
  19266. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = ((VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var))->get_s_DefaultTangent_9();
  19267. VertexHelper_AddVert_m3428A0D5A377CBF2191350B793299EF1EC3503B1(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  19268. // }
  19269. return;
  19270. }
  19271. }
  19272. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.UIVertex)
  19273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m7A43A65F746413AF697EBD1D0A8EA87A0A7ED032 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___v0, const RuntimeMethod* method)
  19274. {
  19275. {
  19276. // AddVert(v.position, v.color, v.uv0, v.uv1, v.uv2, v.uv3, v.normal, v.tangent);
  19277. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_0 = ___v0;
  19278. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = L_0.get_position_0();
  19279. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_2 = ___v0;
  19280. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_3 = L_2.get_color_3();
  19281. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_4 = ___v0;
  19282. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = L_4.get_uv0_4();
  19283. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_6 = ___v0;
  19284. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = L_6.get_uv1_5();
  19285. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_8 = ___v0;
  19286. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = L_8.get_uv2_6();
  19287. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_10 = ___v0;
  19288. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11 = L_10.get_uv3_7();
  19289. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_12 = ___v0;
  19290. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12.get_normal_1();
  19291. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_14 = ___v0;
  19292. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15 = L_14.get_tangent_2();
  19293. VertexHelper_AddVert_m0988345B2D2BCC66B875E9F07B99E12C68C4590C(__this, L_1, L_3, L_5, L_7, L_9, L_11, L_13, L_15, /*hidden argument*/NULL);
  19294. // }
  19295. return;
  19296. }
  19297. }
  19298. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  19299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method)
  19300. {
  19301. static bool s_Il2CppMethodInitialized;
  19302. if (!s_Il2CppMethodInitialized)
  19303. {
  19304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  19305. s_Il2CppMethodInitialized = true;
  19306. }
  19307. {
  19308. // InitializeListIfRequired();
  19309. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  19310. // m_Indices.Add(idx0);
  19311. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_Indices_8();
  19312. int32_t L_1 = ___idx00;
  19313. List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_0, L_1, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  19314. // m_Indices.Add(idx1);
  19315. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_2 = __this->get_m_Indices_8();
  19316. int32_t L_3 = ___idx11;
  19317. List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_2, L_3, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  19318. // m_Indices.Add(idx2);
  19319. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = __this->get_m_Indices_8();
  19320. int32_t L_5 = ___idx22;
  19321. List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_4, L_5, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
  19322. // }
  19323. return;
  19324. }
  19325. }
  19326. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  19327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m16C46AF7CE9A2D9E1AE47A4B9799081A707C47B5 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___verts0, const RuntimeMethod* method)
  19328. {
  19329. int32_t V_0 = 0;
  19330. int32_t V_1 = 0;
  19331. {
  19332. // int startIndex = currentVertCount;
  19333. int32_t L_0;
  19334. L_0 = VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807(__this, /*hidden argument*/NULL);
  19335. V_0 = L_0;
  19336. // for (int i = 0; i < 4; i++)
  19337. V_1 = 0;
  19338. goto IL_005d;
  19339. }
  19340. IL_000b:
  19341. {
  19342. // AddVert(verts[i].position, verts[i].color, verts[i].uv0, verts[i].uv1, verts[i].normal, verts[i].tangent);
  19343. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_1 = ___verts0;
  19344. int32_t L_2 = V_1;
  19345. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ((L_1)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_2)))->get_position_0();
  19346. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_4 = ___verts0;
  19347. int32_t L_5 = V_1;
  19348. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_6 = ((L_4)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_5)))->get_color_3();
  19349. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_7 = ___verts0;
  19350. int32_t L_8 = V_1;
  19351. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ((L_7)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_8)))->get_uv0_4();
  19352. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_10 = ___verts0;
  19353. int32_t L_11 = V_1;
  19354. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ((L_10)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_11)))->get_uv1_5();
  19355. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_13 = ___verts0;
  19356. int32_t L_14 = V_1;
  19357. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ((L_13)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_14)))->get_normal_1();
  19358. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_16 = ___verts0;
  19359. int32_t L_17 = V_1;
  19360. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = ((L_16)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_17)))->get_tangent_2();
  19361. VertexHelper_AddVert_m3428A0D5A377CBF2191350B793299EF1EC3503B1(__this, L_3, L_6, L_9, L_12, L_15, L_18, /*hidden argument*/NULL);
  19362. // for (int i = 0; i < 4; i++)
  19363. int32_t L_19 = V_1;
  19364. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  19365. }
  19366. IL_005d:
  19367. {
  19368. // for (int i = 0; i < 4; i++)
  19369. int32_t L_20 = V_1;
  19370. if ((((int32_t)L_20) < ((int32_t)4)))
  19371. {
  19372. goto IL_000b;
  19373. }
  19374. }
  19375. {
  19376. // AddTriangle(startIndex, startIndex + 1, startIndex + 2);
  19377. int32_t L_21 = V_0;
  19378. int32_t L_22 = V_0;
  19379. int32_t L_23 = V_0;
  19380. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(__this, L_21, ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)2)), /*hidden argument*/NULL);
  19381. // AddTriangle(startIndex + 2, startIndex + 3, startIndex);
  19382. int32_t L_24 = V_0;
  19383. int32_t L_25 = V_0;
  19384. int32_t L_26 = V_0;
  19385. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(__this, ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)3)), L_26, /*hidden argument*/NULL);
  19386. // }
  19387. return;
  19388. }
  19389. }
  19390. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<System.Int32>)
  19391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexStream_m979FD37B1176E5B5A217065C04B64EDB568DC85B (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___indices1, const RuntimeMethod* method)
  19392. {
  19393. static bool s_Il2CppMethodInitialized;
  19394. if (!s_Il2CppMethodInitialized)
  19395. {
  19396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_RuntimeMethod_var);
  19397. s_Il2CppMethodInitialized = true;
  19398. }
  19399. {
  19400. // InitializeListIfRequired();
  19401. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  19402. // if (verts != null)
  19403. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_0 = ___verts0;
  19404. if (!L_0)
  19405. {
  19406. goto IL_003f;
  19407. }
  19408. }
  19409. {
  19410. // CanvasRenderer.AddUIVertexStream(verts, m_Positions, m_Colors, m_Uv0S, m_Uv1S, m_Uv2S, m_Uv3S, m_Normals, m_Tangents);
  19411. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_1 = ___verts0;
  19412. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_2 = __this->get_m_Positions_0();
  19413. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_3 = __this->get_m_Colors_1();
  19414. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = __this->get_m_Uv0S_2();
  19415. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = __this->get_m_Uv1S_3();
  19416. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = __this->get_m_Uv2S_4();
  19417. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_7 = __this->get_m_Uv3S_5();
  19418. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_8 = __this->get_m_Normals_6();
  19419. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_9 = __this->get_m_Tangents_7();
  19420. CanvasRenderer_AddUIVertexStream_mB8DD7B70CA8C35C724BF72B467E87309B9F12B9E(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  19421. }
  19422. IL_003f:
  19423. {
  19424. // if (indices != null)
  19425. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_10 = ___indices1;
  19426. if (!L_10)
  19427. {
  19428. goto IL_004e;
  19429. }
  19430. }
  19431. {
  19432. // m_Indices.AddRange(indices);
  19433. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_11 = __this->get_m_Indices_8();
  19434. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_12 = ___indices1;
  19435. List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A(L_11, L_12, /*hidden argument*/List_1_AddRange_mC88D9925C6FF0E600794E6235CED09BE7537AB4A_RuntimeMethod_var);
  19436. }
  19437. IL_004e:
  19438. {
  19439. // }
  19440. return;
  19441. }
  19442. }
  19443. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  19444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m3FC7DF3D1DA3F0D40025258E3B8FF5830EE7CE55 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___verts0, const RuntimeMethod* method)
  19445. {
  19446. {
  19447. // if (verts == null)
  19448. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_0 = ___verts0;
  19449. if (L_0)
  19450. {
  19451. goto IL_0004;
  19452. }
  19453. }
  19454. {
  19455. // return;
  19456. return;
  19457. }
  19458. IL_0004:
  19459. {
  19460. // InitializeListIfRequired();
  19461. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  19462. // CanvasRenderer.SplitUIVertexStreams(verts, m_Positions, m_Colors, m_Uv0S, m_Uv1S, m_Uv2S, m_Uv3S, m_Normals, m_Tangents, m_Indices);
  19463. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_1 = ___verts0;
  19464. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_2 = __this->get_m_Positions_0();
  19465. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_3 = __this->get_m_Colors_1();
  19466. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = __this->get_m_Uv0S_2();
  19467. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = __this->get_m_Uv1S_3();
  19468. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = __this->get_m_Uv2S_4();
  19469. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_7 = __this->get_m_Uv3S_5();
  19470. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_8 = __this->get_m_Normals_6();
  19471. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_9 = __this->get_m_Tangents_7();
  19472. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_10 = __this->get_m_Indices_8();
  19473. CanvasRenderer_SplitUIVertexStreams_m5C6173A24593B7CCF544611CAED2EFD594CE1912(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  19474. // }
  19475. return;
  19476. }
  19477. }
  19478. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  19479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_mA3E62A7B45BFFFC73D72BC7B8BFAD5388F8578BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___stream0, const RuntimeMethod* method)
  19480. {
  19481. {
  19482. // if (stream == null)
  19483. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_0 = ___stream0;
  19484. if (L_0)
  19485. {
  19486. goto IL_0004;
  19487. }
  19488. }
  19489. {
  19490. // return;
  19491. return;
  19492. }
  19493. IL_0004:
  19494. {
  19495. // InitializeListIfRequired();
  19496. VertexHelper_InitializeListIfRequired_m6CCC5B58B5B1EC87F651B36220440A58B38728CF(__this, /*hidden argument*/NULL);
  19497. // CanvasRenderer.CreateUIVertexStream(stream, m_Positions, m_Colors, m_Uv0S, m_Uv1S, m_Uv2S, m_Uv3S, m_Normals, m_Tangents, m_Indices);
  19498. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * L_1 = ___stream0;
  19499. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_2 = __this->get_m_Positions_0();
  19500. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_3 = __this->get_m_Colors_1();
  19501. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_4 = __this->get_m_Uv0S_2();
  19502. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_5 = __this->get_m_Uv1S_3();
  19503. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_6 = __this->get_m_Uv2S_4();
  19504. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_7 = __this->get_m_Uv3S_5();
  19505. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_8 = __this->get_m_Normals_6();
  19506. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_9 = __this->get_m_Tangents_7();
  19507. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_10 = __this->get_m_Indices_8();
  19508. CanvasRenderer_CreateUIVertexStream_mE53F102DD8CACFF7CE3159BF90328C0D0A2AAFCD(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  19509. // }
  19510. return;
  19511. }
  19512. }
  19513. // System.Void UnityEngine.UI.VertexHelper::.cctor()
  19514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__cctor_mBB5A60A031C02D4D294AC842BCC7F73153B00FC5 (const RuntimeMethod* method)
  19515. {
  19516. static bool s_Il2CppMethodInitialized;
  19517. if (!s_Il2CppMethodInitialized)
  19518. {
  19519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var);
  19520. s_Il2CppMethodInitialized = true;
  19521. }
  19522. {
  19523. // private static readonly Vector4 s_DefaultTangent = new Vector4(1.0f, 0.0f, 0.0f, -1.0f);
  19524. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  19525. memset((&L_0), 0, sizeof(L_0));
  19526. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (1.0f), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  19527. ((VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var))->set_s_DefaultTangent_9(L_0);
  19528. // private static readonly Vector3 s_DefaultNormal = Vector3.back;
  19529. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  19530. L_1 = Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220(/*hidden argument*/NULL);
  19531. ((VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var))->set_s_DefaultNormal_10(L_1);
  19532. return;
  19533. }
  19534. }
  19535. #ifdef __clang__
  19536. #pragma clang diagnostic pop
  19537. #endif
  19538. #ifdef __clang__
  19539. #pragma clang diagnostic push
  19540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19541. #pragma clang diagnostic ignored "-Wunused-variable"
  19542. #endif
  19543. // System.Void UnityEngine.UI.VerticalLayoutGroup::.ctor()
  19544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VerticalLayoutGroup__ctor_m50FC410FAF5C69492B239DA9A18189563054E4D0 (VerticalLayoutGroup_t18FC738F7F168EC2C879630C51B75CC0726F287A * __this, const RuntimeMethod* method)
  19545. {
  19546. {
  19547. // protected VerticalLayoutGroup()
  19548. HorizontalOrVerticalLayoutGroup__ctor_m3FC0FB5106A29D484A1D08F92547715FBBB39337(__this, /*hidden argument*/NULL);
  19549. // {}
  19550. return;
  19551. }
  19552. }
  19553. // System.Void UnityEngine.UI.VerticalLayoutGroup::CalculateLayoutInputHorizontal()
  19554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VerticalLayoutGroup_CalculateLayoutInputHorizontal_m6C97EB48D36329CEDA4D94DC825DA2DD8D49AF99 (VerticalLayoutGroup_t18FC738F7F168EC2C879630C51B75CC0726F287A * __this, const RuntimeMethod* method)
  19555. {
  19556. {
  19557. // base.CalculateLayoutInputHorizontal();
  19558. LayoutGroup_CalculateLayoutInputHorizontal_m5E1D66D491C159A1F45014E6115A56719B3B9933(__this, /*hidden argument*/NULL);
  19559. // CalcAlongAxis(0, true);
  19560. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m88F784D17AA542ED1CD28A4541F422A7E90CBE14(__this, 0, (bool)1, /*hidden argument*/NULL);
  19561. // }
  19562. return;
  19563. }
  19564. }
  19565. // System.Void UnityEngine.UI.VerticalLayoutGroup::CalculateLayoutInputVertical()
  19566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VerticalLayoutGroup_CalculateLayoutInputVertical_mD376BB61F211CE987B424108EA749D9BA17D1F52 (VerticalLayoutGroup_t18FC738F7F168EC2C879630C51B75CC0726F287A * __this, const RuntimeMethod* method)
  19567. {
  19568. {
  19569. // CalcAlongAxis(1, true);
  19570. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m88F784D17AA542ED1CD28A4541F422A7E90CBE14(__this, 1, (bool)1, /*hidden argument*/NULL);
  19571. // }
  19572. return;
  19573. }
  19574. }
  19575. // System.Void UnityEngine.UI.VerticalLayoutGroup::SetLayoutHorizontal()
  19576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VerticalLayoutGroup_SetLayoutHorizontal_m6CE79D24AC376A32573E305024D9ED763BED8CDB (VerticalLayoutGroup_t18FC738F7F168EC2C879630C51B75CC0726F287A * __this, const RuntimeMethod* method)
  19577. {
  19578. {
  19579. // SetChildrenAlongAxis(0, true);
  19580. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m478E2367383D18BF103AD4C58360BDB002F7A88C(__this, 0, (bool)1, /*hidden argument*/NULL);
  19581. // }
  19582. return;
  19583. }
  19584. }
  19585. // System.Void UnityEngine.UI.VerticalLayoutGroup::SetLayoutVertical()
  19586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VerticalLayoutGroup_SetLayoutVertical_m41201990B993E828922B56DA65C656505F0FA2E3 (VerticalLayoutGroup_t18FC738F7F168EC2C879630C51B75CC0726F287A * __this, const RuntimeMethod* method)
  19587. {
  19588. {
  19589. // SetChildrenAlongAxis(1, true);
  19590. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m478E2367383D18BF103AD4C58360BDB002F7A88C(__this, 1, (bool)1, /*hidden argument*/NULL);
  19591. // }
  19592. return;
  19593. }
  19594. }
  19595. #ifdef __clang__
  19596. #pragma clang diagnostic pop
  19597. #endif
  19598. #ifdef __clang__
  19599. #pragma clang diagnostic push
  19600. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19601. #pragma clang diagnostic ignored "-Wunused-variable"
  19602. #endif
  19603. #ifdef __clang__
  19604. #pragma clang diagnostic pop
  19605. #endif
  19606. #ifdef __clang__
  19607. #pragma clang diagnostic push
  19608. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19609. #pragma clang diagnostic ignored "-Wunused-variable"
  19610. #endif
  19611. #ifdef __clang__
  19612. #pragma clang diagnostic pop
  19613. #endif
  19614. #ifdef __clang__
  19615. #pragma clang diagnostic push
  19616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19617. #pragma clang diagnostic ignored "-Wunused-variable"
  19618. #endif
  19619. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::.ctor(System.Int32)
  19620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9__ctor_m4663BB761D062DC802EABBD3FDBD8FDFA03551EC (U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  19621. {
  19622. {
  19623. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19624. int32_t L_0 = ___U3CU3E1__state0;
  19625. __this->set_U3CU3E1__state_0(L_0);
  19626. return;
  19627. }
  19628. }
  19629. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.IDisposable.Dispose()
  19630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_IDisposable_Dispose_m1EB4BF5C53168DA8C48EFAC7FFE209B4E4090FB6 (U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0 * __this, const RuntimeMethod* method)
  19631. {
  19632. {
  19633. return;
  19634. }
  19635. }
  19636. // System.Boolean UnityEngine.UI.Button/<OnFinishSubmit>d__9::MoveNext()
  19637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3COnFinishSubmitU3Ed__9_MoveNext_m23D48ECBECED3420D3B57B062BA5D612B44907B2 (U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0 * __this, const RuntimeMethod* method)
  19638. {
  19639. int32_t V_0 = 0;
  19640. Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * V_1 = NULL;
  19641. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 V_2;
  19642. memset((&V_2), 0, sizeof(V_2));
  19643. {
  19644. int32_t L_0 = __this->get_U3CU3E1__state_0();
  19645. V_0 = L_0;
  19646. Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_1 = __this->get_U3CU3E4__this_2();
  19647. V_1 = L_1;
  19648. int32_t L_2 = V_0;
  19649. if (!L_2)
  19650. {
  19651. goto IL_0017;
  19652. }
  19653. }
  19654. {
  19655. int32_t L_3 = V_0;
  19656. if ((((int32_t)L_3) == ((int32_t)1)))
  19657. {
  19658. goto IL_0061;
  19659. }
  19660. }
  19661. {
  19662. return (bool)0;
  19663. }
  19664. IL_0017:
  19665. {
  19666. __this->set_U3CU3E1__state_0((-1));
  19667. // var fadeTime = colors.fadeDuration;
  19668. Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_4 = V_1;
  19669. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 L_5;
  19670. L_5 = Selectable_get_colors_m47C712DD0CFA000DAACD750853E81E981C90B7D9_inline(L_4, /*hidden argument*/NULL);
  19671. V_2 = L_5;
  19672. float L_6;
  19673. L_6 = ColorBlock_get_fadeDuration_m37083141F2C18A45CC211E4683D1903E3A614B1C_inline((ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 *)(&V_2), /*hidden argument*/NULL);
  19674. __this->set_U3CfadeTimeU3E5__2_3(L_6);
  19675. // var elapsedTime = 0f;
  19676. __this->set_U3CelapsedTimeU3E5__3_4((0.0f));
  19677. goto IL_0068;
  19678. }
  19679. IL_003f:
  19680. {
  19681. // elapsedTime += Time.unscaledDeltaTime;
  19682. float L_7 = __this->get_U3CelapsedTimeU3E5__3_4();
  19683. float L_8;
  19684. L_8 = Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84(/*hidden argument*/NULL);
  19685. __this->set_U3CelapsedTimeU3E5__3_4(((float)il2cpp_codegen_add((float)L_7, (float)L_8)));
  19686. // yield return null;
  19687. __this->set_U3CU3E2__current_1(NULL);
  19688. __this->set_U3CU3E1__state_0(1);
  19689. return (bool)1;
  19690. }
  19691. IL_0061:
  19692. {
  19693. __this->set_U3CU3E1__state_0((-1));
  19694. }
  19695. IL_0068:
  19696. {
  19697. // while (elapsedTime < fadeTime)
  19698. float L_9 = __this->get_U3CelapsedTimeU3E5__3_4();
  19699. float L_10 = __this->get_U3CfadeTimeU3E5__2_3();
  19700. if ((((float)L_9) < ((float)L_10)))
  19701. {
  19702. goto IL_003f;
  19703. }
  19704. }
  19705. {
  19706. // DoStateTransition(currentSelectionState, false);
  19707. Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_11 = V_1;
  19708. Button_tA893FC15AB26E1439AC25BDCA7079530587BB65D * L_12 = V_1;
  19709. int32_t L_13;
  19710. L_13 = Selectable_get_currentSelectionState_m2F4651DC6AA8CD09F3395F178523D937DFDFCD2E(L_12, /*hidden argument*/NULL);
  19711. VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, L_11, L_13, (bool)0);
  19712. // }
  19713. return (bool)0;
  19714. }
  19715. }
  19716. // System.Object UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  19717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ed__9_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mCE5F932F82D5E0662EB7EC1F04EA53AA6E9E3A62 (U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0 * __this, const RuntimeMethod* method)
  19718. {
  19719. {
  19720. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  19721. return L_0;
  19722. }
  19723. }
  19724. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.Collections.IEnumerator.Reset()
  19725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_m8C34DF18B3EE52EC98CAECD371811E60CCA7BC1D (U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0 * __this, const RuntimeMethod* method)
  19726. {
  19727. {
  19728. NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
  19729. NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
  19730. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_m8C34DF18B3EE52EC98CAECD371811E60CCA7BC1D_RuntimeMethod_var)));
  19731. }
  19732. }
  19733. // System.Object UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.Collections.IEnumerator.get_Current()
  19734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_get_Current_m1336764E1957C2B5EBE654AB0C8834996F183534 (U3COnFinishSubmitU3Ed__9_t270CA6BB596B5C583A2E70FB6BED90A6D04C43C0 * __this, const RuntimeMethod* method)
  19735. {
  19736. {
  19737. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  19738. return L_0;
  19739. }
  19740. }
  19741. #ifdef __clang__
  19742. #pragma clang diagnostic pop
  19743. #endif
  19744. #ifdef __clang__
  19745. #pragma clang diagnostic push
  19746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19747. #pragma clang diagnostic ignored "-Wunused-variable"
  19748. #endif
  19749. // System.Void UnityEngine.UI.Button/ButtonClickedEvent::.ctor()
  19750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_m83123C7524AB4DC1FFB95F86455F859572F1B6A8 (ButtonClickedEvent_tE6D6D94ED8100451CF00D2BED1FB2253F37BB14F * __this, const RuntimeMethod* method)
  19751. {
  19752. {
  19753. UnityEvent__ctor_m98D9C5A59898546B23A45388CFACA25F52A9E5A6(__this, /*hidden argument*/NULL);
  19754. return;
  19755. }
  19756. }
  19757. #ifdef __clang__
  19758. #pragma clang diagnostic pop
  19759. #endif
  19760. #ifdef __clang__
  19761. #pragma clang diagnostic push
  19762. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19763. #pragma clang diagnostic ignored "-Wunused-variable"
  19764. #endif
  19765. #ifdef __clang__
  19766. #pragma clang diagnostic pop
  19767. #endif
  19768. #ifdef __clang__
  19769. #pragma clang diagnostic push
  19770. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19771. #pragma clang diagnostic ignored "-Wunused-variable"
  19772. #endif
  19773. #ifdef __clang__
  19774. #pragma clang diagnostic pop
  19775. #endif
  19776. #ifdef __clang__
  19777. #pragma clang diagnostic push
  19778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19779. #pragma clang diagnostic ignored "-Wunused-variable"
  19780. #endif
  19781. #ifdef __clang__
  19782. #pragma clang diagnostic pop
  19783. #endif
  19784. #ifdef __clang__
  19785. #pragma clang diagnostic push
  19786. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19787. #pragma clang diagnostic ignored "-Wunused-variable"
  19788. #endif
  19789. // System.Void UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback::.ctor()
  19790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_m657B9693A9F289FE37673F95D76A89BCF250FAA9 (ColorTweenCallback_tFD140F68C9A5F1C9799A2A82FA463C4EF56F9026 * __this, const RuntimeMethod* method)
  19791. {
  19792. static bool s_Il2CppMethodInitialized;
  19793. if (!s_Il2CppMethodInitialized)
  19794. {
  19795. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m632B1AC6010416860C58BFFD4788D8A11AEEB089_RuntimeMethod_var);
  19796. s_Il2CppMethodInitialized = true;
  19797. }
  19798. {
  19799. UnityEvent_1__ctor_m632B1AC6010416860C58BFFD4788D8A11AEEB089(__this, /*hidden argument*/UnityEvent_1__ctor_m632B1AC6010416860C58BFFD4788D8A11AEEB089_RuntimeMethod_var);
  19800. return;
  19801. }
  19802. }
  19803. #ifdef __clang__
  19804. #pragma clang diagnostic pop
  19805. #endif
  19806. #ifdef __clang__
  19807. #pragma clang diagnostic push
  19808. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19809. #pragma clang diagnostic ignored "-Wunused-variable"
  19810. #endif
  19811. #ifdef __clang__
  19812. #pragma clang diagnostic pop
  19813. #endif
  19814. #ifdef __clang__
  19815. #pragma clang diagnostic push
  19816. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19817. #pragma clang diagnostic ignored "-Wunused-variable"
  19818. #endif
  19819. #ifdef __clang__
  19820. #pragma clang diagnostic pop
  19821. #endif
  19822. #ifdef __clang__
  19823. #pragma clang diagnostic push
  19824. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19825. #pragma clang diagnostic ignored "-Wunused-variable"
  19826. #endif
  19827. // UnityEngine.GameObject UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::CreateGameObject(System.String,System.Type[])
  19828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * DefaultRuntimeFactory_CreateGameObject_mC8B02B41466EBE09F2EF2501E6A060AA1796EF15 (DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method)
  19829. {
  19830. static bool s_Il2CppMethodInitialized;
  19831. if (!s_Il2CppMethodInitialized)
  19832. {
  19833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var);
  19834. s_Il2CppMethodInitialized = true;
  19835. }
  19836. {
  19837. // return new GameObject(name, components);
  19838. String_t* L_0 = ___name0;
  19839. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_1 = ___components1;
  19840. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2 = (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)il2cpp_codegen_object_new(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var);
  19841. GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8(L_2, L_0, L_1, /*hidden argument*/NULL);
  19842. return L_2;
  19843. }
  19844. }
  19845. // System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.ctor()
  19846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_m491525093C771A05048F78F1B5936D8B8F914F25 (DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36 * __this, const RuntimeMethod* method)
  19847. {
  19848. {
  19849. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19850. return;
  19851. }
  19852. }
  19853. // System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.cctor()
  19854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__cctor_m869E23106AEA2ACF2E08115261813E638ADC8A22 (const RuntimeMethod* method)
  19855. {
  19856. static bool s_Il2CppMethodInitialized;
  19857. if (!s_Il2CppMethodInitialized)
  19858. {
  19859. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36_il2cpp_TypeInfo_var);
  19860. s_Il2CppMethodInitialized = true;
  19861. }
  19862. {
  19863. // public static IFactoryControls Default = new DefaultRuntimeFactory();
  19864. DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36 * L_0 = (DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36 *)il2cpp_codegen_object_new(DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36_il2cpp_TypeInfo_var);
  19865. DefaultRuntimeFactory__ctor_m491525093C771A05048F78F1B5936D8B8F914F25(L_0, /*hidden argument*/NULL);
  19866. ((DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t4E24DBF7E133BB9F56A10FB79743B3EEB6F4AF36_il2cpp_TypeInfo_var))->set_Default_0(L_0);
  19867. return;
  19868. }
  19869. }
  19870. #ifdef __clang__
  19871. #pragma clang diagnostic pop
  19872. #endif
  19873. #ifdef __clang__
  19874. #pragma clang diagnostic push
  19875. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19876. #pragma clang diagnostic ignored "-Wunused-variable"
  19877. #endif
  19878. // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
  19879. IL2CPP_EXTERN_C void Resources_tA64317917B3D01310E84588407113D059D802DEB_marshal_pinvoke(const Resources_tA64317917B3D01310E84588407113D059D802DEB& unmarshaled, Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_pinvoke& marshaled)
  19880. {
  19881. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  19882. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  19883. }
  19884. IL2CPP_EXTERN_C void Resources_tA64317917B3D01310E84588407113D059D802DEB_marshal_pinvoke_back(const Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_pinvoke& marshaled, Resources_tA64317917B3D01310E84588407113D059D802DEB& unmarshaled)
  19885. {
  19886. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  19887. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  19888. }
  19889. // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
  19890. IL2CPP_EXTERN_C void Resources_tA64317917B3D01310E84588407113D059D802DEB_marshal_pinvoke_cleanup(Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_pinvoke& marshaled)
  19891. {
  19892. }
  19893. // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
  19894. IL2CPP_EXTERN_C void Resources_tA64317917B3D01310E84588407113D059D802DEB_marshal_com(const Resources_tA64317917B3D01310E84588407113D059D802DEB& unmarshaled, Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_com& marshaled)
  19895. {
  19896. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  19897. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  19898. }
  19899. IL2CPP_EXTERN_C void Resources_tA64317917B3D01310E84588407113D059D802DEB_marshal_com_back(const Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_com& marshaled, Resources_tA64317917B3D01310E84588407113D059D802DEB& unmarshaled)
  19900. {
  19901. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  19902. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  19903. }
  19904. // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
  19905. IL2CPP_EXTERN_C void Resources_tA64317917B3D01310E84588407113D059D802DEB_marshal_com_cleanup(Resources_tA64317917B3D01310E84588407113D059D802DEB_marshaled_com& marshaled)
  19906. {
  19907. }
  19908. #ifdef __clang__
  19909. #pragma clang diagnostic pop
  19910. #endif
  19911. #ifdef __clang__
  19912. #pragma clang diagnostic push
  19913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19914. #pragma clang diagnostic ignored "-Wunused-variable"
  19915. #endif
  19916. // System.Void UnityEngine.UI.Dropdown/<>c__DisplayClass62_0::.ctor()
  19917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass62_0__ctor_mBA6C8DB5B10B5D42244608B642BE0BBD152CA6B9 (U3CU3Ec__DisplayClass62_0_t96A019B47E3FFDA79D4582E287B82C36070F25C1 * __this, const RuntimeMethod* method)
  19918. {
  19919. {
  19920. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19921. return;
  19922. }
  19923. }
  19924. // System.Void UnityEngine.UI.Dropdown/<>c__DisplayClass62_0::<Show>b__0(System.Boolean)
  19925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass62_0_U3CShowU3Eb__0_m5F420619C490D3F9D15E910AE603DDC1587FE67C (U3CU3Ec__DisplayClass62_0_t96A019B47E3FFDA79D4582E287B82C36070F25C1 * __this, bool ___x0, const RuntimeMethod* method)
  19926. {
  19927. {
  19928. // item.toggle.onValueChanged.AddListener(x => OnSelectItem(item.toggle));
  19929. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * L_0 = __this->get_U3CU3E4__this_1();
  19930. DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * L_1 = __this->get_item_0();
  19931. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_2;
  19932. L_2 = DropdownItem_get_toggle_m696C6516BE86A6014F90D07B549868A999E2B247_inline(L_1, /*hidden argument*/NULL);
  19933. Dropdown_OnSelectItem_m51485B5AF5732C5C7A63A7C0984267D00534E31C(L_0, L_2, /*hidden argument*/NULL);
  19934. return;
  19935. }
  19936. }
  19937. #ifdef __clang__
  19938. #pragma clang diagnostic pop
  19939. #endif
  19940. #ifdef __clang__
  19941. #pragma clang diagnostic push
  19942. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19943. #pragma clang diagnostic ignored "-Wunused-variable"
  19944. #endif
  19945. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::.ctor(System.Int32)
  19946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__74__ctor_m47F7B39693015A0154E03348470A8D7EF64BAFB6 (U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  19947. {
  19948. {
  19949. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19950. int32_t L_0 = ___U3CU3E1__state0;
  19951. __this->set_U3CU3E1__state_0(L_0);
  19952. return;
  19953. }
  19954. }
  19955. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::System.IDisposable.Dispose()
  19956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__74_System_IDisposable_Dispose_m4DC536FF9B3AD19072CC3CD897C43B828AA965EC (U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E * __this, const RuntimeMethod* method)
  19957. {
  19958. {
  19959. return;
  19960. }
  19961. }
  19962. // System.Boolean UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::MoveNext()
  19963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDelayedDestroyDropdownListU3Ed__74_MoveNext_m101DD596DA954DE80DD3414E76999EE1A3C42E1C (U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E * __this, const RuntimeMethod* method)
  19964. {
  19965. static bool s_Il2CppMethodInitialized;
  19966. if (!s_Il2CppMethodInitialized)
  19967. {
  19968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40_il2cpp_TypeInfo_var);
  19969. s_Il2CppMethodInitialized = true;
  19970. }
  19971. int32_t V_0 = 0;
  19972. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * V_1 = NULL;
  19973. {
  19974. int32_t L_0 = __this->get_U3CU3E1__state_0();
  19975. V_0 = L_0;
  19976. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * L_1 = __this->get_U3CU3E4__this_3();
  19977. V_1 = L_1;
  19978. int32_t L_2 = V_0;
  19979. if (!L_2)
  19980. {
  19981. goto IL_0017;
  19982. }
  19983. }
  19984. {
  19985. int32_t L_3 = V_0;
  19986. if ((((int32_t)L_3) == ((int32_t)1)))
  19987. {
  19988. goto IL_0038;
  19989. }
  19990. }
  19991. {
  19992. return (bool)0;
  19993. }
  19994. IL_0017:
  19995. {
  19996. __this->set_U3CU3E1__state_0((-1));
  19997. // yield return new WaitForSecondsRealtime(delay);
  19998. float L_4 = __this->get_delay_2();
  19999. WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * L_5 = (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 *)il2cpp_codegen_object_new(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40_il2cpp_TypeInfo_var);
  20000. WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225(L_5, L_4, /*hidden argument*/NULL);
  20001. __this->set_U3CU3E2__current_1(L_5);
  20002. __this->set_U3CU3E1__state_0(1);
  20003. return (bool)1;
  20004. }
  20005. IL_0038:
  20006. {
  20007. __this->set_U3CU3E1__state_0((-1));
  20008. // ImmediateDestroyDropdownList();
  20009. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * L_6 = V_1;
  20010. Dropdown_ImmediateDestroyDropdownList_mA6162FD9DB206E8593ED2878AB2D3B8C95DA760E(L_6, /*hidden argument*/NULL);
  20011. // }
  20012. return (bool)0;
  20013. }
  20014. }
  20015. // System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  20016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedDestroyDropdownListU3Ed__74_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m49DA3EC199648459FFB9577029D3A53680CF92AD (U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E * __this, const RuntimeMethod* method)
  20017. {
  20018. {
  20019. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20020. return L_0;
  20021. }
  20022. }
  20023. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::System.Collections.IEnumerator.Reset()
  20024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__74_System_Collections_IEnumerator_Reset_mAA72D5E5648F8CA9AF9F1E127BFEB662E0338813 (U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E * __this, const RuntimeMethod* method)
  20025. {
  20026. {
  20027. NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
  20028. NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
  20029. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CDelayedDestroyDropdownListU3Ed__74_System_Collections_IEnumerator_Reset_mAA72D5E5648F8CA9AF9F1E127BFEB662E0338813_RuntimeMethod_var)));
  20030. }
  20031. }
  20032. // System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::System.Collections.IEnumerator.get_Current()
  20033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedDestroyDropdownListU3Ed__74_System_Collections_IEnumerator_get_Current_m5BE4D754984594526D9B93B0FC321106E37017BD (U3CDelayedDestroyDropdownListU3Ed__74_tFA5A06284A89E19506BA684072E3EF1C366FC38E * __this, const RuntimeMethod* method)
  20034. {
  20035. {
  20036. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20037. return L_0;
  20038. }
  20039. }
  20040. #ifdef __clang__
  20041. #pragma clang diagnostic pop
  20042. #endif
  20043. #ifdef __clang__
  20044. #pragma clang diagnostic push
  20045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20046. #pragma clang diagnostic ignored "-Wunused-variable"
  20047. #endif
  20048. // System.Void UnityEngine.UI.Dropdown/DropdownEvent::.ctor()
  20049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownEvent__ctor_mE2A2ECC494E83733FD196E30F74CB19B05B940B9 (DropdownEvent_tEB2C75C3DBC789936B31D9A979FD62E047846CFB * __this, const RuntimeMethod* method)
  20050. {
  20051. static bool s_Il2CppMethodInitialized;
  20052. if (!s_Il2CppMethodInitialized)
  20053. {
  20054. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  20055. s_Il2CppMethodInitialized = true;
  20056. }
  20057. {
  20058. UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF(__this, /*hidden argument*/UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  20059. return;
  20060. }
  20061. }
  20062. #ifdef __clang__
  20063. #pragma clang diagnostic pop
  20064. #endif
  20065. #ifdef __clang__
  20066. #pragma clang diagnostic push
  20067. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20068. #pragma clang diagnostic ignored "-Wunused-variable"
  20069. #endif
  20070. // UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::get_text()
  20071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * DropdownItem_get_text_mFFE89EDD35FAA758C0793DC0743D2C7265150904 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, const RuntimeMethod* method)
  20072. {
  20073. {
  20074. // public Text text { get { return m_Text; } set { m_Text = value; } }
  20075. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_Text_4();
  20076. return L_0;
  20077. }
  20078. }
  20079. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_text(UnityEngine.UI.Text)
  20080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_text_mC11250A9655C633527F6D09FD3774BE37740B8D6 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___value0, const RuntimeMethod* method)
  20081. {
  20082. {
  20083. // public Text text { get { return m_Text; } set { m_Text = value; } }
  20084. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = ___value0;
  20085. __this->set_m_Text_4(L_0);
  20086. // public Text text { get { return m_Text; } set { m_Text = value; } }
  20087. return;
  20088. }
  20089. }
  20090. // UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::get_image()
  20091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * DropdownItem_get_image_m2CCA7CA013F2EBB8C75827D616370928023827D2 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, const RuntimeMethod* method)
  20092. {
  20093. {
  20094. // public Image image { get { return m_Image; } set { m_Image = value; } }
  20095. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_0 = __this->get_m_Image_5();
  20096. return L_0;
  20097. }
  20098. }
  20099. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_image(UnityEngine.UI.Image)
  20100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_image_mFE9F20CF013BAFC91ACE79C9FD199282D3038CE8 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___value0, const RuntimeMethod* method)
  20101. {
  20102. {
  20103. // public Image image { get { return m_Image; } set { m_Image = value; } }
  20104. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_0 = ___value0;
  20105. __this->set_m_Image_5(L_0);
  20106. // public Image image { get { return m_Image; } set { m_Image = value; } }
  20107. return;
  20108. }
  20109. }
  20110. // UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::get_rectTransform()
  20111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * DropdownItem_get_rectTransform_m848D2741413CF956597F825EDCAA547655EAB7E4 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, const RuntimeMethod* method)
  20112. {
  20113. {
  20114. // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
  20115. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get_m_RectTransform_6();
  20116. return L_0;
  20117. }
  20118. }
  20119. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_rectTransform(UnityEngine.RectTransform)
  20120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_mFE5A54410202CA0E151BEECFAE71CC9D4B81E50F (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___value0, const RuntimeMethod* method)
  20121. {
  20122. {
  20123. // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
  20124. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = ___value0;
  20125. __this->set_m_RectTransform_6(L_0);
  20126. // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
  20127. return;
  20128. }
  20129. }
  20130. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle()
  20131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * DropdownItem_get_toggle_m696C6516BE86A6014F90D07B549868A999E2B247 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, const RuntimeMethod* method)
  20132. {
  20133. {
  20134. // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
  20135. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_0 = __this->get_m_Toggle_7();
  20136. return L_0;
  20137. }
  20138. }
  20139. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_toggle(UnityEngine.UI.Toggle)
  20140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_mACFADA4ED419E2959BE14A979DDF7195562A441A (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___value0, const RuntimeMethod* method)
  20141. {
  20142. {
  20143. // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
  20144. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_0 = ___value0;
  20145. __this->set_m_Toggle_7(L_0);
  20146. // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
  20147. return;
  20148. }
  20149. }
  20150. // System.Void UnityEngine.UI.Dropdown/DropdownItem::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  20151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_OnPointerEnter_m27B152E33C585BB46FA85CA0B155290CF7465618 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  20152. {
  20153. static bool s_Il2CppMethodInitialized;
  20154. if (!s_Il2CppMethodInitialized)
  20155. {
  20156. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  20157. s_Il2CppMethodInitialized = true;
  20158. }
  20159. {
  20160. // EventSystem.current.SetSelectedGameObject(gameObject);
  20161. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  20162. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  20163. L_0 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  20164. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1;
  20165. L_1 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  20166. EventSystem_SetSelectedGameObject_m1B663E3ECF102F750BAA354FBD391BA13B8CBE55(L_0, L_1, /*hidden argument*/NULL);
  20167. // }
  20168. return;
  20169. }
  20170. }
  20171. // System.Void UnityEngine.UI.Dropdown/DropdownItem::OnCancel(UnityEngine.EventSystems.BaseEventData)
  20172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_OnCancel_m2A6C5ACB0FDD94E53B364C56F39A70A891C9CB8F (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method)
  20173. {
  20174. static bool s_Il2CppMethodInitialized;
  20175. if (!s_Il2CppMethodInitialized)
  20176. {
  20177. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentInParent_TisDropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96_mE183A45973375E80BD54402E4038DF51FEE5E09C_RuntimeMethod_var);
  20178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20179. s_Il2CppMethodInitialized = true;
  20180. }
  20181. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * V_0 = NULL;
  20182. {
  20183. // Dropdown dropdown = GetComponentInParent<Dropdown>();
  20184. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * L_0;
  20185. L_0 = Component_GetComponentInParent_TisDropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96_mE183A45973375E80BD54402E4038DF51FEE5E09C(__this, /*hidden argument*/Component_GetComponentInParent_TisDropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96_mE183A45973375E80BD54402E4038DF51FEE5E09C_RuntimeMethod_var);
  20186. V_0 = L_0;
  20187. // if (dropdown)
  20188. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * L_1 = V_0;
  20189. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20190. bool L_2;
  20191. L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
  20192. if (!L_2)
  20193. {
  20194. goto IL_0015;
  20195. }
  20196. }
  20197. {
  20198. // dropdown.Hide();
  20199. Dropdown_t099F5232BB75810BC79EED6E27DDCED46C3BCD96 * L_3 = V_0;
  20200. Dropdown_Hide_m730F238F76DFA575F75C31AFADA880004B324544(L_3, /*hidden argument*/NULL);
  20201. }
  20202. IL_0015:
  20203. {
  20204. // }
  20205. return;
  20206. }
  20207. }
  20208. // System.Void UnityEngine.UI.Dropdown/DropdownItem::.ctor()
  20209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem__ctor_mC4429F24D5D1E49FA86D33B61DADC33464728B97 (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, const RuntimeMethod* method)
  20210. {
  20211. {
  20212. MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
  20213. return;
  20214. }
  20215. }
  20216. #ifdef __clang__
  20217. #pragma clang diagnostic pop
  20218. #endif
  20219. #ifdef __clang__
  20220. #pragma clang diagnostic push
  20221. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20222. #pragma clang diagnostic ignored "-Wunused-variable"
  20223. #endif
  20224. // System.String UnityEngine.UI.Dropdown/OptionData::get_text()
  20225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m8652FE3866405C4C7C3782659009EF2C7E54D232 (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, const RuntimeMethod* method)
  20226. {
  20227. {
  20228. // public string text { get { return m_Text; } set { m_Text = value; } }
  20229. String_t* L_0 = __this->get_m_Text_0();
  20230. return L_0;
  20231. }
  20232. }
  20233. // System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String)
  20234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData_set_text_m23C74889CF93559CD64F90EC8DA69C20C13FC549 (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, String_t* ___value0, const RuntimeMethod* method)
  20235. {
  20236. {
  20237. // public string text { get { return m_Text; } set { m_Text = value; } }
  20238. String_t* L_0 = ___value0;
  20239. __this->set_m_Text_0(L_0);
  20240. // public string text { get { return m_Text; } set { m_Text = value; } }
  20241. return;
  20242. }
  20243. }
  20244. // UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::get_image()
  20245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * OptionData_get_image_m3A9639CF8946C3DF2D8A2364B62E69D52FD6C1BC (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, const RuntimeMethod* method)
  20246. {
  20247. {
  20248. // public Sprite image { get { return m_Image; } set { m_Image = value; } }
  20249. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_Image_1();
  20250. return L_0;
  20251. }
  20252. }
  20253. // System.Void UnityEngine.UI.Dropdown/OptionData::set_image(UnityEngine.Sprite)
  20254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData_set_image_m575DC2D9B5CF0727CBEB9F32B51B9B1E219C5A0C (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  20255. {
  20256. {
  20257. // public Sprite image { get { return m_Image; } set { m_Image = value; } }
  20258. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  20259. __this->set_m_Image_1(L_0);
  20260. // public Sprite image { get { return m_Image; } set { m_Image = value; } }
  20261. return;
  20262. }
  20263. }
  20264. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor()
  20265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_mA1D3FE8359A7237C62D802A3E94221D451364056 (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, const RuntimeMethod* method)
  20266. {
  20267. {
  20268. // public OptionData()
  20269. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20270. // }
  20271. return;
  20272. }
  20273. }
  20274. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String)
  20275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m5AF14BD8BBF6118AC51A7A9A38AE3AB2DE3C2675 (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, String_t* ___text0, const RuntimeMethod* method)
  20276. {
  20277. {
  20278. // public OptionData(string text)
  20279. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20280. // this.text = text;
  20281. String_t* L_0 = ___text0;
  20282. OptionData_set_text_m23C74889CF93559CD64F90EC8DA69C20C13FC549_inline(__this, L_0, /*hidden argument*/NULL);
  20283. // }
  20284. return;
  20285. }
  20286. }
  20287. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(UnityEngine.Sprite)
  20288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m8C980A8F61978E1BD5091A7476453792CD07FDF0 (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___image0, const RuntimeMethod* method)
  20289. {
  20290. {
  20291. // public OptionData(Sprite image)
  20292. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20293. // this.image = image;
  20294. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___image0;
  20295. OptionData_set_image_m575DC2D9B5CF0727CBEB9F32B51B9B1E219C5A0C_inline(__this, L_0, /*hidden argument*/NULL);
  20296. // }
  20297. return;
  20298. }
  20299. }
  20300. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String,UnityEngine.Sprite)
  20301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_mD0A7C0F3F57C0259BF4307389CE24E2B33C7FD8B (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, String_t* ___text0, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___image1, const RuntimeMethod* method)
  20302. {
  20303. {
  20304. // public OptionData(string text, Sprite image)
  20305. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20306. // this.text = text;
  20307. String_t* L_0 = ___text0;
  20308. OptionData_set_text_m23C74889CF93559CD64F90EC8DA69C20C13FC549_inline(__this, L_0, /*hidden argument*/NULL);
  20309. // this.image = image;
  20310. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1 = ___image1;
  20311. OptionData_set_image_m575DC2D9B5CF0727CBEB9F32B51B9B1E219C5A0C_inline(__this, L_1, /*hidden argument*/NULL);
  20312. // }
  20313. return;
  20314. }
  20315. }
  20316. #ifdef __clang__
  20317. #pragma clang diagnostic pop
  20318. #endif
  20319. #ifdef __clang__
  20320. #pragma clang diagnostic push
  20321. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20322. #pragma clang diagnostic ignored "-Wunused-variable"
  20323. #endif
  20324. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::get_options()
  20325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * OptionDataList_get_options_mDC1404A7BE88BEF7957F1E5C2D66EEA7F0B1B712 (OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * __this, const RuntimeMethod* method)
  20326. {
  20327. {
  20328. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  20329. List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * L_0 = __this->get_m_Options_0();
  20330. return L_0;
  20331. }
  20332. }
  20333. // System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
  20334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList_set_options_mC0550A0E7A192C60A93B5A6DF56D86BDC6609A8E (OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * __this, List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * ___value0, const RuntimeMethod* method)
  20335. {
  20336. {
  20337. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  20338. List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * L_0 = ___value0;
  20339. __this->set_m_Options_0(L_0);
  20340. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  20341. return;
  20342. }
  20343. }
  20344. // System.Void UnityEngine.UI.Dropdown/OptionDataList::.ctor()
  20345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList__ctor_mAEA703E51D910C8FA6BE11A012B9C9F932E187C7 (OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * __this, const RuntimeMethod* method)
  20346. {
  20347. static bool s_Il2CppMethodInitialized;
  20348. if (!s_Il2CppMethodInitialized)
  20349. {
  20350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m37D32197A325BBDB71BB482DB0F77094E739CBDD_RuntimeMethod_var);
  20351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4_il2cpp_TypeInfo_var);
  20352. s_Il2CppMethodInitialized = true;
  20353. }
  20354. {
  20355. // public OptionDataList()
  20356. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20357. // options = new List<OptionData>();
  20358. List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * L_0 = (List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 *)il2cpp_codegen_object_new(List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4_il2cpp_TypeInfo_var);
  20359. List_1__ctor_m37D32197A325BBDB71BB482DB0F77094E739CBDD(L_0, /*hidden argument*/List_1__ctor_m37D32197A325BBDB71BB482DB0F77094E739CBDD_RuntimeMethod_var);
  20360. OptionDataList_set_options_mC0550A0E7A192C60A93B5A6DF56D86BDC6609A8E_inline(__this, L_0, /*hidden argument*/NULL);
  20361. // }
  20362. return;
  20363. }
  20364. }
  20365. #ifdef __clang__
  20366. #pragma clang diagnostic pop
  20367. #endif
  20368. #ifdef __clang__
  20369. #pragma clang diagnostic push
  20370. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20371. #pragma clang diagnostic ignored "-Wunused-variable"
  20372. #endif
  20373. // System.Void UnityEngine.EventSystems.EventTrigger/Entry::.ctor()
  20374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Entry__ctor_m033E853903D01DE79E1534A6DD2692E8CC9AAA7F (Entry_t9C594CD634607709CF020BE9C8A469E1C9033D36 * __this, const RuntimeMethod* method)
  20375. {
  20376. static bool s_Il2CppMethodInitialized;
  20377. if (!s_Il2CppMethodInitialized)
  20378. {
  20379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276_il2cpp_TypeInfo_var);
  20380. s_Il2CppMethodInitialized = true;
  20381. }
  20382. {
  20383. // public EventTriggerType eventID = EventTriggerType.PointerClick;
  20384. __this->set_eventID_0(4);
  20385. // public TriggerEvent callback = new TriggerEvent();
  20386. TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 * L_0 = (TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 *)il2cpp_codegen_object_new(TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276_il2cpp_TypeInfo_var);
  20387. TriggerEvent__ctor_m6693E5CD57DF6DFB9411F5AE5C0C35958CC9FBFD(L_0, /*hidden argument*/NULL);
  20388. __this->set_callback_1(L_0);
  20389. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20390. return;
  20391. }
  20392. }
  20393. #ifdef __clang__
  20394. #pragma clang diagnostic pop
  20395. #endif
  20396. #ifdef __clang__
  20397. #pragma clang diagnostic push
  20398. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20399. #pragma clang diagnostic ignored "-Wunused-variable"
  20400. #endif
  20401. // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor()
  20402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m6693E5CD57DF6DFB9411F5AE5C0C35958CC9FBFD (TriggerEvent_t6C4DB59340B55DE906C54EE3FF7DAE4DE24A1276 * __this, const RuntimeMethod* method)
  20403. {
  20404. static bool s_Il2CppMethodInitialized;
  20405. if (!s_Il2CppMethodInitialized)
  20406. {
  20407. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m62F724813F4091B75FBC3A02E7C89A0DB7022DFD_RuntimeMethod_var);
  20408. s_Il2CppMethodInitialized = true;
  20409. }
  20410. {
  20411. UnityEvent_1__ctor_m62F724813F4091B75FBC3A02E7C89A0DB7022DFD(__this, /*hidden argument*/UnityEvent_1__ctor_m62F724813F4091B75FBC3A02E7C89A0DB7022DFD_RuntimeMethod_var);
  20412. return;
  20413. }
  20414. }
  20415. #ifdef __clang__
  20416. #pragma clang diagnostic pop
  20417. #endif
  20418. #ifdef __clang__
  20419. #pragma clang diagnostic push
  20420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20421. #pragma clang diagnostic ignored "-Wunused-variable"
  20422. #endif
  20423. // System.Void UnityEngine.EventSystems.ExecuteEvents/<>c::.cctor()
  20424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mCF410D531FF915F4179912643764728610DE7261 (const RuntimeMethod* method)
  20425. {
  20426. static bool s_Il2CppMethodInitialized;
  20427. if (!s_Il2CppMethodInitialized)
  20428. {
  20429. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB_il2cpp_TypeInfo_var);
  20430. s_Il2CppMethodInitialized = true;
  20431. }
  20432. {
  20433. U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB * L_0 = (U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB *)il2cpp_codegen_object_new(U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB_il2cpp_TypeInfo_var);
  20434. U3CU3Ec__ctor_m24D38AEEE1FA8E42B3C01646B97028C9CCEB1C4B(L_0, /*hidden argument*/NULL);
  20435. ((U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  20436. return;
  20437. }
  20438. }
  20439. // System.Void UnityEngine.EventSystems.ExecuteEvents/<>c::.ctor()
  20440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m24D38AEEE1FA8E42B3C01646B97028C9CCEB1C4B (U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB * __this, const RuntimeMethod* method)
  20441. {
  20442. {
  20443. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20444. return;
  20445. }
  20446. }
  20447. // System.Void UnityEngine.EventSystems.ExecuteEvents/<>c::<.cctor>b__79_0(System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>)
  20448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__79_0_m43DB792DBF6037E0969D46AD75F3CED7CD0918E0 (U3CU3Ec_t20C9A4C48478BFCA11C0533F07831530FE1782BB * __this, List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5 * ___l0, const RuntimeMethod* method)
  20449. {
  20450. static bool s_Il2CppMethodInitialized;
  20451. if (!s_Il2CppMethodInitialized)
  20452. {
  20453. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mB69BB06C60350FA7105A85EE3AE7912E48EB01EB_RuntimeMethod_var);
  20454. s_Il2CppMethodInitialized = true;
  20455. }
  20456. {
  20457. // private static readonly ObjectPool<List<IEventSystemHandler>> s_HandlerListPool = new ObjectPool<List<IEventSystemHandler>>(null, l => l.Clear());
  20458. List_1_t9F9214BCC9E2E91710F684F76185A72C087B90F5 * L_0 = ___l0;
  20459. List_1_Clear_mB69BB06C60350FA7105A85EE3AE7912E48EB01EB(L_0, /*hidden argument*/List_1_Clear_mB69BB06C60350FA7105A85EE3AE7912E48EB01EB_RuntimeMethod_var);
  20460. return;
  20461. }
  20462. }
  20463. #ifdef __clang__
  20464. #pragma clang diagnostic pop
  20465. #endif
  20466. #ifdef __clang__
  20467. #pragma clang diagnostic push
  20468. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20469. #pragma clang diagnostic ignored "-Wunused-variable"
  20470. #endif
  20471. // System.Void UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback::.ctor()
  20472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_m5BD825A7E915816E2F70423A9567C4D82959C309 (FloatTweenCallback_t56E4D48C62B03C68A69708463C2CCF8E02BBFB23 * __this, const RuntimeMethod* method)
  20473. {
  20474. static bool s_Il2CppMethodInitialized;
  20475. if (!s_Il2CppMethodInitialized)
  20476. {
  20477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var);
  20478. s_Il2CppMethodInitialized = true;
  20479. }
  20480. {
  20481. UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED(__this, /*hidden argument*/UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var);
  20482. return;
  20483. }
  20484. }
  20485. #ifdef __clang__
  20486. #pragma clang diagnostic pop
  20487. #endif
  20488. #ifdef __clang__
  20489. #pragma clang diagnostic push
  20490. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20491. #pragma clang diagnostic ignored "-Wunused-variable"
  20492. #endif
  20493. // System.Void UnityEngine.UI.GraphicRaycaster/<>c::.cctor()
  20494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mEF2D6179052C21DB4A2B864871CB982341EA50CB (const RuntimeMethod* method)
  20495. {
  20496. static bool s_Il2CppMethodInitialized;
  20497. if (!s_Il2CppMethodInitialized)
  20498. {
  20499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var);
  20500. s_Il2CppMethodInitialized = true;
  20501. }
  20502. {
  20503. U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * L_0 = (U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 *)il2cpp_codegen_object_new(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var);
  20504. U3CU3Ec__ctor_mD924EE81C8A13ED0718AF48F253124F294ABB2DB(L_0, /*hidden argument*/NULL);
  20505. ((U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  20506. return;
  20507. }
  20508. }
  20509. // System.Void UnityEngine.UI.GraphicRaycaster/<>c::.ctor()
  20510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mD924EE81C8A13ED0718AF48F253124F294ABB2DB (U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * __this, const RuntimeMethod* method)
  20511. {
  20512. {
  20513. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20514. return;
  20515. }
  20516. }
  20517. // System.Int32 UnityEngine.UI.GraphicRaycaster/<>c::<Raycast>b__27_0(UnityEngine.UI.Graphic,UnityEngine.UI.Graphic)
  20518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CRaycastU3Eb__27_0_mE359E2E78D7A20EDFC2AE14298F21CCD3245506E (U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * __this, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___g10, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___g21, const RuntimeMethod* method)
  20519. {
  20520. int32_t V_0 = 0;
  20521. {
  20522. // s_SortedGraphics.Sort((g1, g2) => g2.depth.CompareTo(g1.depth));
  20523. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0 = ___g21;
  20524. int32_t L_1;
  20525. L_1 = Graphic_get_depth_m8AF43A1523D90A3A42A812835D516940E320CD17(L_0, /*hidden argument*/NULL);
  20526. V_0 = L_1;
  20527. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2 = ___g10;
  20528. int32_t L_3;
  20529. L_3 = Graphic_get_depth_m8AF43A1523D90A3A42A812835D516940E320CD17(L_2, /*hidden argument*/NULL);
  20530. int32_t L_4;
  20531. L_4 = Int32_CompareTo_m2DD1093B956B4D96C3AC3C27FDEE3CA447B044D3((int32_t*)(&V_0), L_3, /*hidden argument*/NULL);
  20532. return L_4;
  20533. }
  20534. }
  20535. #ifdef __clang__
  20536. #pragma clang diagnostic pop
  20537. #endif
  20538. #ifdef __clang__
  20539. #pragma clang diagnostic push
  20540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20541. #pragma clang diagnostic ignored "-Wunused-variable"
  20542. #endif
  20543. #ifdef __clang__
  20544. #pragma clang diagnostic pop
  20545. #endif
  20546. #ifdef __clang__
  20547. #pragma clang diagnostic push
  20548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20549. #pragma clang diagnostic ignored "-Wunused-variable"
  20550. #endif
  20551. #ifdef __clang__
  20552. #pragma clang diagnostic pop
  20553. #endif
  20554. #ifdef __clang__
  20555. #pragma clang diagnostic push
  20556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20557. #pragma clang diagnostic ignored "-Wunused-variable"
  20558. #endif
  20559. #ifdef __clang__
  20560. #pragma clang diagnostic pop
  20561. #endif
  20562. #ifdef __clang__
  20563. #pragma clang diagnostic push
  20564. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20565. #pragma clang diagnostic ignored "-Wunused-variable"
  20566. #endif
  20567. #ifdef __clang__
  20568. #pragma clang diagnostic pop
  20569. #endif
  20570. #ifdef __clang__
  20571. #pragma clang diagnostic push
  20572. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20573. #pragma clang diagnostic ignored "-Wunused-variable"
  20574. #endif
  20575. #ifdef __clang__
  20576. #pragma clang diagnostic pop
  20577. #endif
  20578. #ifdef __clang__
  20579. #pragma clang diagnostic push
  20580. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20581. #pragma clang diagnostic ignored "-Wunused-variable"
  20582. #endif
  20583. #ifdef __clang__
  20584. #pragma clang diagnostic pop
  20585. #endif
  20586. #ifdef __clang__
  20587. #pragma clang diagnostic push
  20588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20589. #pragma clang diagnostic ignored "-Wunused-variable"
  20590. #endif
  20591. #ifdef __clang__
  20592. #pragma clang diagnostic pop
  20593. #endif
  20594. #ifdef __clang__
  20595. #pragma clang diagnostic push
  20596. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20597. #pragma clang diagnostic ignored "-Wunused-variable"
  20598. #endif
  20599. #ifdef __clang__
  20600. #pragma clang diagnostic pop
  20601. #endif
  20602. #ifdef __clang__
  20603. #pragma clang diagnostic push
  20604. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20605. #pragma clang diagnostic ignored "-Wunused-variable"
  20606. #endif
  20607. #ifdef __clang__
  20608. #pragma clang diagnostic pop
  20609. #endif
  20610. #ifdef __clang__
  20611. #pragma clang diagnostic push
  20612. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20613. #pragma clang diagnostic ignored "-Wunused-variable"
  20614. #endif
  20615. #ifdef __clang__
  20616. #pragma clang diagnostic pop
  20617. #endif
  20618. #ifdef __clang__
  20619. #pragma clang diagnostic push
  20620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20621. #pragma clang diagnostic ignored "-Wunused-variable"
  20622. #endif
  20623. #ifdef __clang__
  20624. #pragma clang diagnostic pop
  20625. #endif
  20626. #ifdef __clang__
  20627. #pragma clang diagnostic push
  20628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20629. #pragma clang diagnostic ignored "-Wunused-variable"
  20630. #endif
  20631. // System.Void UnityEngine.UI.InputField/<CaretBlink>d__161::.ctor(System.Int32)
  20632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ed__161__ctor_m367C2A2FFE443FE713D5EF985B46A4EF32ACC434 (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  20633. {
  20634. {
  20635. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20636. int32_t L_0 = ___U3CU3E1__state0;
  20637. __this->set_U3CU3E1__state_0(L_0);
  20638. return;
  20639. }
  20640. }
  20641. // System.Void UnityEngine.UI.InputField/<CaretBlink>d__161::System.IDisposable.Dispose()
  20642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ed__161_System_IDisposable_Dispose_mF1B4B298FD074600F3F387B1B1C776C5ABB252A6 (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * __this, const RuntimeMethod* method)
  20643. {
  20644. {
  20645. return;
  20646. }
  20647. }
  20648. // System.Boolean UnityEngine.UI.InputField/<CaretBlink>d__161::MoveNext()
  20649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CCaretBlinkU3Ed__161_MoveNext_m48CF5193D5E540007BB08E7DABC17D7E9119ACBF (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * __this, const RuntimeMethod* method)
  20650. {
  20651. int32_t V_0 = 0;
  20652. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * V_1 = NULL;
  20653. float V_2 = 0.0f;
  20654. bool V_3 = false;
  20655. {
  20656. int32_t L_0 = __this->get_U3CU3E1__state_0();
  20657. V_0 = L_0;
  20658. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_1 = __this->get_U3CU3E4__this_2();
  20659. V_1 = L_1;
  20660. int32_t L_2 = V_0;
  20661. switch (L_2)
  20662. {
  20663. case 0:
  20664. {
  20665. goto IL_0022;
  20666. }
  20667. case 1:
  20668. {
  20669. goto IL_0040;
  20670. }
  20671. case 2:
  20672. {
  20673. goto IL_009c;
  20674. }
  20675. }
  20676. }
  20677. {
  20678. return (bool)0;
  20679. }
  20680. IL_0022:
  20681. {
  20682. __this->set_U3CU3E1__state_0((-1));
  20683. // m_CaretVisible = true;
  20684. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_3 = V_1;
  20685. L_3->set_m_CaretVisible_57((bool)1);
  20686. // yield return null;
  20687. __this->set_U3CU3E2__current_1(NULL);
  20688. __this->set_U3CU3E1__state_0(1);
  20689. return (bool)1;
  20690. }
  20691. IL_0040:
  20692. {
  20693. __this->set_U3CU3E1__state_0((-1));
  20694. goto IL_00a3;
  20695. }
  20696. IL_0049:
  20697. {
  20698. // float blinkPeriod = 1f / m_CaretBlinkRate;
  20699. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_4 = V_1;
  20700. float L_5 = L_4->get_m_CaretBlinkRate_39();
  20701. V_2 = ((float)((float)(1.0f)/(float)L_5));
  20702. // bool blinkState = (Time.unscaledTime - m_BlinkStartTime) % blinkPeriod < blinkPeriod / 2;
  20703. float L_6;
  20704. L_6 = Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258(/*hidden argument*/NULL);
  20705. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_7 = V_1;
  20706. float L_8 = L_7->get_m_BlinkStartTime_59();
  20707. float L_9 = V_2;
  20708. float L_10 = V_2;
  20709. V_3 = (bool)((((float)(fmodf(((float)il2cpp_codegen_subtract((float)L_6, (float)L_8)), L_9))) < ((float)((float)((float)L_10/(float)(2.0f)))))? 1 : 0);
  20710. // if (m_CaretVisible != blinkState)
  20711. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_11 = V_1;
  20712. bool L_12 = L_11->get_m_CaretVisible_57();
  20713. bool L_13 = V_3;
  20714. if ((((int32_t)L_12) == ((int32_t)L_13)))
  20715. {
  20716. goto IL_008c;
  20717. }
  20718. }
  20719. {
  20720. // m_CaretVisible = blinkState;
  20721. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_14 = V_1;
  20722. bool L_15 = V_3;
  20723. L_14->set_m_CaretVisible_57(L_15);
  20724. // if (!hasSelection)
  20725. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_16 = V_1;
  20726. bool L_17;
  20727. L_17 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(L_16, /*hidden argument*/NULL);
  20728. if (L_17)
  20729. {
  20730. goto IL_008c;
  20731. }
  20732. }
  20733. {
  20734. // MarkGeometryAsDirty();
  20735. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_18 = V_1;
  20736. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(L_18, /*hidden argument*/NULL);
  20737. }
  20738. IL_008c:
  20739. {
  20740. // yield return null;
  20741. __this->set_U3CU3E2__current_1(NULL);
  20742. __this->set_U3CU3E1__state_0(2);
  20743. return (bool)1;
  20744. }
  20745. IL_009c:
  20746. {
  20747. __this->set_U3CU3E1__state_0((-1));
  20748. }
  20749. IL_00a3:
  20750. {
  20751. // while (isFocused && m_CaretBlinkRate > 0)
  20752. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_19 = V_1;
  20753. bool L_20;
  20754. L_20 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418_inline(L_19, /*hidden argument*/NULL);
  20755. if (!L_20)
  20756. {
  20757. goto IL_00b8;
  20758. }
  20759. }
  20760. {
  20761. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_21 = V_1;
  20762. float L_22 = L_21->get_m_CaretBlinkRate_39();
  20763. if ((((float)L_22) > ((float)(0.0f))))
  20764. {
  20765. goto IL_0049;
  20766. }
  20767. }
  20768. IL_00b8:
  20769. {
  20770. // m_BlinkCoroutine = null;
  20771. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_23 = V_1;
  20772. L_23->set_m_BlinkCoroutine_58((Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)NULL);
  20773. // }
  20774. return (bool)0;
  20775. }
  20776. }
  20777. // System.Object UnityEngine.UI.InputField/<CaretBlink>d__161::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  20778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCaretBlinkU3Ed__161_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mF4692CFFC7E97F20CD820CFEC2F8EFD201ECF140 (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * __this, const RuntimeMethod* method)
  20779. {
  20780. {
  20781. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20782. return L_0;
  20783. }
  20784. }
  20785. // System.Void UnityEngine.UI.InputField/<CaretBlink>d__161::System.Collections.IEnumerator.Reset()
  20786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ed__161_System_Collections_IEnumerator_Reset_m6F4D3D89FDEEC3541C9CBA2596357E7B8B9F7B76 (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * __this, const RuntimeMethod* method)
  20787. {
  20788. {
  20789. NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
  20790. NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
  20791. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CCaretBlinkU3Ed__161_System_Collections_IEnumerator_Reset_m6F4D3D89FDEEC3541C9CBA2596357E7B8B9F7B76_RuntimeMethod_var)));
  20792. }
  20793. }
  20794. // System.Object UnityEngine.UI.InputField/<CaretBlink>d__161::System.Collections.IEnumerator.get_Current()
  20795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCaretBlinkU3Ed__161_System_Collections_IEnumerator_get_Current_mFCFDEA1DD56197E06DF3A0E864248625D9C16462 (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * __this, const RuntimeMethod* method)
  20796. {
  20797. {
  20798. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20799. return L_0;
  20800. }
  20801. }
  20802. #ifdef __clang__
  20803. #pragma clang diagnostic pop
  20804. #endif
  20805. #ifdef __clang__
  20806. #pragma clang diagnostic push
  20807. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20808. #pragma clang diagnostic ignored "-Wunused-variable"
  20809. #endif
  20810. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::.ctor(System.Int32)
  20811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ed__183__ctor_mE95A387FBCBB4B9F10D56E1B8666C44FD11ADE72 (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  20812. {
  20813. {
  20814. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  20815. int32_t L_0 = ___U3CU3E1__state0;
  20816. __this->set_U3CU3E1__state_0(L_0);
  20817. return;
  20818. }
  20819. }
  20820. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::System.IDisposable.Dispose()
  20821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ed__183_System_IDisposable_Dispose_m9E975FAA29DC22EC51520AE9D4587ACB5A801100 (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * __this, const RuntimeMethod* method)
  20822. {
  20823. {
  20824. return;
  20825. }
  20826. }
  20827. // System.Boolean UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::MoveNext()
  20828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CMouseDragOutsideRectU3Ed__183_MoveNext_m0399ECCCDDE4E8F169C5DA980D1C8F3F1B696D1F (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * __this, const RuntimeMethod* method)
  20829. {
  20830. static bool s_Il2CppMethodInitialized;
  20831. if (!s_Il2CppMethodInitialized)
  20832. {
  20833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  20834. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40_il2cpp_TypeInfo_var);
  20835. s_Il2CppMethodInitialized = true;
  20836. }
  20837. int32_t V_0 = 0;
  20838. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * V_1 = NULL;
  20839. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  20840. memset((&V_2), 0, sizeof(V_2));
  20841. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  20842. memset((&V_3), 0, sizeof(V_3));
  20843. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  20844. memset((&V_4), 0, sizeof(V_4));
  20845. float V_5 = 0.0f;
  20846. float G_B17_0 = 0.0f;
  20847. {
  20848. int32_t L_0 = __this->get_U3CU3E1__state_0();
  20849. V_0 = L_0;
  20850. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_1 = __this->get_U3CU3E4__this_3();
  20851. V_1 = L_1;
  20852. int32_t L_2 = V_0;
  20853. if (!L_2)
  20854. {
  20855. goto IL_001a;
  20856. }
  20857. }
  20858. {
  20859. int32_t L_3 = V_0;
  20860. if ((((int32_t)L_3) == ((int32_t)1)))
  20861. {
  20862. goto IL_012e;
  20863. }
  20864. }
  20865. {
  20866. return (bool)0;
  20867. }
  20868. IL_001a:
  20869. {
  20870. __this->set_U3CU3E1__state_0((-1));
  20871. goto IL_0135;
  20872. }
  20873. IL_0026:
  20874. {
  20875. // Vector2 position = Vector2.zero;
  20876. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  20877. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  20878. V_2 = L_4;
  20879. // if (!MultipleDisplayUtilities.GetRelativeMousePositionForDrag(eventData, ref position))
  20880. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5 = __this->get_eventData_2();
  20881. bool L_6;
  20882. L_6 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6(L_5, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), /*hidden argument*/NULL);
  20883. if (!L_6)
  20884. {
  20885. goto IL_0148;
  20886. }
  20887. }
  20888. {
  20889. // RectTransformUtility.ScreenPointToLocalPointInRectangle(textComponent.rectTransform, position, eventData.pressEventCamera, out localMousePos);
  20890. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_7 = V_1;
  20891. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_8;
  20892. L_8 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F_inline(L_7, /*hidden argument*/NULL);
  20893. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9;
  20894. L_9 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_8, /*hidden argument*/NULL);
  20895. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_2;
  20896. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_11 = __this->get_eventData_2();
  20897. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12;
  20898. L_12 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_11, /*hidden argument*/NULL);
  20899. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  20900. bool L_13;
  20901. L_13 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_9, L_10, L_12, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_3), /*hidden argument*/NULL);
  20902. // Rect rect = textComponent.rectTransform.rect;
  20903. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_14 = V_1;
  20904. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_15;
  20905. L_15 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F_inline(L_14, /*hidden argument*/NULL);
  20906. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16;
  20907. L_16 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_15, /*hidden argument*/NULL);
  20908. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_17;
  20909. L_17 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_16, /*hidden argument*/NULL);
  20910. V_4 = L_17;
  20911. // if (multiLine)
  20912. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_18 = V_1;
  20913. bool L_19;
  20914. L_19 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(L_18, /*hidden argument*/NULL);
  20915. if (!L_19)
  20916. {
  20917. goto IL_00a9;
  20918. }
  20919. }
  20920. {
  20921. // if (localMousePos.y > rect.yMax)
  20922. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20 = V_3;
  20923. float L_21 = L_20.get_y_1();
  20924. float L_22;
  20925. L_22 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  20926. if ((!(((float)L_21) > ((float)L_22))))
  20927. {
  20928. goto IL_0090;
  20929. }
  20930. }
  20931. {
  20932. // MoveUp(true, true);
  20933. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_23 = V_1;
  20934. InputField_MoveUp_mAC099D941C00DF9BE47A1C55D43C9CF7B9CD4304(L_23, (bool)1, (bool)1, /*hidden argument*/NULL);
  20935. goto IL_00d9;
  20936. }
  20937. IL_0090:
  20938. {
  20939. // else if (localMousePos.y < rect.yMin)
  20940. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24 = V_3;
  20941. float L_25 = L_24.get_y_1();
  20942. float L_26;
  20943. L_26 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  20944. if ((!(((float)L_25) < ((float)L_26))))
  20945. {
  20946. goto IL_00d9;
  20947. }
  20948. }
  20949. {
  20950. // MoveDown(true, true);
  20951. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_27 = V_1;
  20952. InputField_MoveDown_m791D171F5C4611A775AF835297E5CB4505FC3E9B(L_27, (bool)1, (bool)1, /*hidden argument*/NULL);
  20953. // }
  20954. goto IL_00d9;
  20955. }
  20956. IL_00a9:
  20957. {
  20958. // if (localMousePos.x < rect.xMin)
  20959. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28 = V_3;
  20960. float L_29 = L_28.get_x_0();
  20961. float L_30;
  20962. L_30 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  20963. if ((!(((float)L_29) < ((float)L_30))))
  20964. {
  20965. goto IL_00c2;
  20966. }
  20967. }
  20968. {
  20969. // MoveLeft(true, false);
  20970. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_31 = V_1;
  20971. InputField_MoveLeft_m0671A9AC1D833070233E3F966F8B00680D1E1FB3(L_31, (bool)1, (bool)0, /*hidden argument*/NULL);
  20972. goto IL_00d9;
  20973. }
  20974. IL_00c2:
  20975. {
  20976. // else if (localMousePos.x > rect.xMax)
  20977. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32 = V_3;
  20978. float L_33 = L_32.get_x_0();
  20979. float L_34;
  20980. L_34 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  20981. if ((!(((float)L_33) > ((float)L_34))))
  20982. {
  20983. goto IL_00d9;
  20984. }
  20985. }
  20986. {
  20987. // MoveRight(true, false);
  20988. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_35 = V_1;
  20989. InputField_MoveRight_m02C718260771AED239B61770F1DB38E7AE266D7A(L_35, (bool)1, (bool)0, /*hidden argument*/NULL);
  20990. }
  20991. IL_00d9:
  20992. {
  20993. // UpdateLabel();
  20994. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_36 = V_1;
  20995. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(L_36, /*hidden argument*/NULL);
  20996. // float delay = multiLine ? kVScrollSpeed : kHScrollSpeed;
  20997. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_37 = V_1;
  20998. bool L_38;
  20999. L_38 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(L_37, /*hidden argument*/NULL);
  21000. if (L_38)
  21001. {
  21002. goto IL_00ee;
  21003. }
  21004. }
  21005. {
  21006. G_B17_0 = (0.0500000007f);
  21007. goto IL_00f3;
  21008. }
  21009. IL_00ee:
  21010. {
  21011. G_B17_0 = (0.100000001f);
  21012. }
  21013. IL_00f3:
  21014. {
  21015. V_5 = G_B17_0;
  21016. // if (m_WaitForSecondsRealtime == null)
  21017. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_39 = V_1;
  21018. WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * L_40 = L_39->get_m_WaitForSecondsRealtime_66();
  21019. if (L_40)
  21020. {
  21021. goto IL_010c;
  21022. }
  21023. }
  21024. {
  21025. // m_WaitForSecondsRealtime = new WaitForSecondsRealtime(delay);
  21026. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_41 = V_1;
  21027. float L_42 = V_5;
  21028. WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * L_43 = (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 *)il2cpp_codegen_object_new(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40_il2cpp_TypeInfo_var);
  21029. WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225(L_43, L_42, /*hidden argument*/NULL);
  21030. L_41->set_m_WaitForSecondsRealtime_66(L_43);
  21031. goto IL_0119;
  21032. }
  21033. IL_010c:
  21034. {
  21035. // m_WaitForSecondsRealtime.waitTime = delay;
  21036. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_44 = V_1;
  21037. WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * L_45 = L_44->get_m_WaitForSecondsRealtime_66();
  21038. float L_46 = V_5;
  21039. WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline(L_45, L_46, /*hidden argument*/NULL);
  21040. }
  21041. IL_0119:
  21042. {
  21043. // yield return m_WaitForSecondsRealtime;
  21044. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_47 = V_1;
  21045. WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * L_48 = L_47->get_m_WaitForSecondsRealtime_66();
  21046. __this->set_U3CU3E2__current_1(L_48);
  21047. __this->set_U3CU3E1__state_0(1);
  21048. return (bool)1;
  21049. }
  21050. IL_012e:
  21051. {
  21052. __this->set_U3CU3E1__state_0((-1));
  21053. }
  21054. IL_0135:
  21055. {
  21056. // while (m_UpdateDrag && m_DragPositionOutOfBounds)
  21057. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_49 = V_1;
  21058. bool L_50 = L_49->get_m_UpdateDrag_53();
  21059. if (!L_50)
  21060. {
  21061. goto IL_0148;
  21062. }
  21063. }
  21064. {
  21065. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_51 = V_1;
  21066. bool L_52 = L_51->get_m_DragPositionOutOfBounds_54();
  21067. if (L_52)
  21068. {
  21069. goto IL_0026;
  21070. }
  21071. }
  21072. IL_0148:
  21073. {
  21074. // m_DragCoroutine = null;
  21075. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * L_53 = V_1;
  21076. L_53->set_m_DragCoroutine_62((Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)NULL);
  21077. // }
  21078. return (bool)0;
  21079. }
  21080. }
  21081. // System.Object UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  21082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMouseDragOutsideRectU3Ed__183_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m1BFE4B6B555E00B1FD1E72E575C3579DD4E8803D (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * __this, const RuntimeMethod* method)
  21083. {
  21084. {
  21085. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21086. return L_0;
  21087. }
  21088. }
  21089. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::System.Collections.IEnumerator.Reset()
  21090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ed__183_System_Collections_IEnumerator_Reset_mDE2E4D16EA7E532F3EBAC657AEA7450D8D5D0339 (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * __this, const RuntimeMethod* method)
  21091. {
  21092. {
  21093. NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
  21094. NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
  21095. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CMouseDragOutsideRectU3Ed__183_System_Collections_IEnumerator_Reset_mDE2E4D16EA7E532F3EBAC657AEA7450D8D5D0339_RuntimeMethod_var)));
  21096. }
  21097. }
  21098. // System.Object UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::System.Collections.IEnumerator.get_Current()
  21099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMouseDragOutsideRectU3Ed__183_System_Collections_IEnumerator_get_Current_mE48FCD001D2853005455C3171E29CC2B1596D0F1 (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * __this, const RuntimeMethod* method)
  21100. {
  21101. {
  21102. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21103. return L_0;
  21104. }
  21105. }
  21106. #ifdef __clang__
  21107. #pragma clang diagnostic pop
  21108. #endif
  21109. #ifdef __clang__
  21110. #pragma clang diagnostic push
  21111. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21112. #pragma clang diagnostic ignored "-Wunused-variable"
  21113. #endif
  21114. #ifdef __clang__
  21115. #pragma clang diagnostic pop
  21116. #endif
  21117. #ifdef __clang__
  21118. #pragma clang diagnostic push
  21119. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21120. #pragma clang diagnostic ignored "-Wunused-variable"
  21121. #endif
  21122. #ifdef __clang__
  21123. #pragma clang diagnostic pop
  21124. #endif
  21125. #ifdef __clang__
  21126. #pragma clang diagnostic push
  21127. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21128. #pragma clang diagnostic ignored "-Wunused-variable"
  21129. #endif
  21130. #ifdef __clang__
  21131. #pragma clang diagnostic pop
  21132. #endif
  21133. #ifdef __clang__
  21134. #pragma clang diagnostic push
  21135. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21136. #pragma clang diagnostic ignored "-Wunused-variable"
  21137. #endif
  21138. #ifdef __clang__
  21139. #pragma clang diagnostic pop
  21140. #endif
  21141. #ifdef __clang__
  21142. #pragma clang diagnostic push
  21143. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21144. #pragma clang diagnostic ignored "-Wunused-variable"
  21145. #endif
  21146. #ifdef __clang__
  21147. #pragma clang diagnostic pop
  21148. #endif
  21149. #ifdef __clang__
  21150. #pragma clang diagnostic push
  21151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21152. #pragma clang diagnostic ignored "-Wunused-variable"
  21153. #endif
  21154. // System.Void UnityEngine.UI.InputField/OnChangeEvent::.ctor()
  21155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnChangeEvent__ctor_mB146DCA915176957A9B5CF48F08FF1EF64E44F5F (OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * __this, const RuntimeMethod* method)
  21156. {
  21157. static bool s_Il2CppMethodInitialized;
  21158. if (!s_Il2CppMethodInitialized)
  21159. {
  21160. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8_RuntimeMethod_var);
  21161. s_Il2CppMethodInitialized = true;
  21162. }
  21163. {
  21164. UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8(__this, /*hidden argument*/UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8_RuntimeMethod_var);
  21165. return;
  21166. }
  21167. }
  21168. #ifdef __clang__
  21169. #pragma clang diagnostic pop
  21170. #endif
  21171. #ifdef __clang__
  21172. #pragma clang diagnostic push
  21173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21174. #pragma clang diagnostic ignored "-Wunused-variable"
  21175. #endif
  21176. IL2CPP_EXTERN_C Il2CppChar DelegatePInvokeWrapper_OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, const RuntimeMethod* method)
  21177. {
  21178. typedef uint8_t (DEFAULT_CALL *PInvokeFunc)(char*, int32_t, uint8_t);
  21179. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  21180. // Marshaling of parameter '___text0' to native representation
  21181. char* ____text0_marshaled = NULL;
  21182. ____text0_marshaled = il2cpp_codegen_marshal_string(___text0);
  21183. // Native function invocation
  21184. uint8_t returnValue = il2cppPInvokeFunc(____text0_marshaled, ___charIndex1, static_cast<uint8_t>(___addedChar2));
  21185. // Marshaling cleanup of parameter '___text0' native representation
  21186. il2cpp_codegen_marshal_free(____text0_marshaled);
  21187. ____text0_marshaled = NULL;
  21188. return static_cast<Il2CppChar>(returnValue);
  21189. }
  21190. // System.Void UnityEngine.UI.InputField/OnValidateInput::.ctor(System.Object,System.IntPtr)
  21191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnValidateInput__ctor_m79176985D76F3F168B4682FDE46B33C400806149 (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  21192. {
  21193. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  21194. __this->set_method_3(___method1);
  21195. __this->set_m_target_2(___object0);
  21196. }
  21197. // System.Char UnityEngine.UI.InputField/OnValidateInput::Invoke(System.String,System.Int32,System.Char)
  21198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar OnValidateInput_Invoke_mFD5B2C2FE9905B863CB61FC6FC6B1D20ED50FDBF (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, const RuntimeMethod* method)
  21199. {
  21200. Il2CppChar result = 0x0;
  21201. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  21202. Delegate_t** delegatesToInvoke;
  21203. il2cpp_array_size_t length;
  21204. if (delegateArrayToInvoke != NULL)
  21205. {
  21206. length = delegateArrayToInvoke->max_length;
  21207. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  21208. }
  21209. else
  21210. {
  21211. length = 1;
  21212. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  21213. }
  21214. for (il2cpp_array_size_t i = 0; i < length; i++)
  21215. {
  21216. Delegate_t* currentDelegate = delegatesToInvoke[i];
  21217. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  21218. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  21219. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  21220. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  21221. {
  21222. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  21223. }
  21224. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  21225. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  21226. if (___methodIsStatic)
  21227. {
  21228. if (___parameterCount == 3)
  21229. {
  21230. // open
  21231. typedef Il2CppChar (*FunctionPointerType) (String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  21232. result = ((FunctionPointerType)targetMethodPointer)(___text0, ___charIndex1, ___addedChar2, targetMethod);
  21233. }
  21234. else
  21235. {
  21236. // closed
  21237. typedef Il2CppChar (*FunctionPointerType) (void*, String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  21238. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___text0, ___charIndex1, ___addedChar2, targetMethod);
  21239. }
  21240. }
  21241. else if (___parameterCount != 3)
  21242. {
  21243. // open
  21244. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  21245. {
  21246. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  21247. {
  21248. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  21249. result = GenericInterfaceFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(targetMethod, ___text0, ___charIndex1, ___addedChar2);
  21250. else
  21251. result = GenericVirtFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(targetMethod, ___text0, ___charIndex1, ___addedChar2);
  21252. }
  21253. else
  21254. {
  21255. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  21256. result = InterfaceFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___text0, ___charIndex1, ___addedChar2);
  21257. else
  21258. result = VirtFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___text0, ___charIndex1, ___addedChar2);
  21259. }
  21260. }
  21261. else
  21262. {
  21263. typedef Il2CppChar (*FunctionPointerType) (String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  21264. result = ((FunctionPointerType)targetMethodPointer)(___text0, ___charIndex1, ___addedChar2, targetMethod);
  21265. }
  21266. }
  21267. else
  21268. {
  21269. // closed
  21270. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  21271. {
  21272. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  21273. {
  21274. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  21275. result = GenericInterfaceFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(targetMethod, targetThis, ___text0, ___charIndex1, ___addedChar2);
  21276. else
  21277. result = GenericVirtFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(targetMethod, targetThis, ___text0, ___charIndex1, ___addedChar2);
  21278. }
  21279. else
  21280. {
  21281. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  21282. result = InterfaceFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___text0, ___charIndex1, ___addedChar2);
  21283. else
  21284. result = VirtFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___text0, ___charIndex1, ___addedChar2);
  21285. }
  21286. }
  21287. else
  21288. {
  21289. if (targetThis == NULL)
  21290. {
  21291. typedef Il2CppChar (*FunctionPointerType) (String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  21292. result = ((FunctionPointerType)targetMethodPointer)(___text0, ___charIndex1, ___addedChar2, targetMethod);
  21293. }
  21294. else
  21295. {
  21296. typedef Il2CppChar (*FunctionPointerType) (void*, String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  21297. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___text0, ___charIndex1, ___addedChar2, targetMethod);
  21298. }
  21299. }
  21300. }
  21301. }
  21302. return result;
  21303. }
  21304. // System.IAsyncResult UnityEngine.UI.InputField/OnValidateInput::BeginInvoke(System.String,System.Int32,System.Char,System.AsyncCallback,System.Object)
  21305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnValidateInput_BeginInvoke_m3B34E2413C3D091F4A38582A8F786705F1CD4FED (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  21306. {
  21307. static bool s_Il2CppMethodInitialized;
  21308. if (!s_Il2CppMethodInitialized)
  21309. {
  21310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  21311. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  21312. s_Il2CppMethodInitialized = true;
  21313. }
  21314. void *__d_args[4] = {0};
  21315. __d_args[0] = ___text0;
  21316. __d_args[1] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___charIndex1);
  21317. __d_args[2] = Box(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var, &___addedChar2);
  21318. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);;
  21319. }
  21320. // System.Char UnityEngine.UI.InputField/OnValidateInput::EndInvoke(System.IAsyncResult)
  21321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar OnValidateInput_EndInvoke_m12D40F5D1A80B60996DC349AD5B3CC3711DAA517 (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  21322. {
  21323. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  21324. return *(Il2CppChar*)UnBox ((RuntimeObject*)__result);;
  21325. }
  21326. #ifdef __clang__
  21327. #pragma clang diagnostic pop
  21328. #endif
  21329. #ifdef __clang__
  21330. #pragma clang diagnostic push
  21331. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21332. #pragma clang diagnostic ignored "-Wunused-variable"
  21333. #endif
  21334. // System.Void UnityEngine.UI.InputField/SubmitEvent::.ctor()
  21335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubmitEvent__ctor_m32C23EA2D0183736A8039A9B638734819D760CE4 (SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * __this, const RuntimeMethod* method)
  21336. {
  21337. static bool s_Il2CppMethodInitialized;
  21338. if (!s_Il2CppMethodInitialized)
  21339. {
  21340. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8_RuntimeMethod_var);
  21341. s_Il2CppMethodInitialized = true;
  21342. }
  21343. {
  21344. UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8(__this, /*hidden argument*/UnityEvent_1__ctor_mD50FDA7FD92E5D18A75BF906A19D113AB769CDA8_RuntimeMethod_var);
  21345. return;
  21346. }
  21347. }
  21348. #ifdef __clang__
  21349. #pragma clang diagnostic pop
  21350. #endif
  21351. #ifdef __clang__
  21352. #pragma clang diagnostic push
  21353. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21354. #pragma clang diagnostic ignored "-Wunused-variable"
  21355. #endif
  21356. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::.ctor(System.Int32)
  21357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ed__56__ctor_mA52F10924596857781781E2D32305ED395CCFC40 (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  21358. {
  21359. {
  21360. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21361. int32_t L_0 = ___U3CU3E1__state0;
  21362. __this->set_U3CU3E1__state_0(L_0);
  21363. return;
  21364. }
  21365. }
  21366. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::System.IDisposable.Dispose()
  21367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ed__56_System_IDisposable_Dispose_mB2EEBBFE1EDA19D7668469D89C5DC20135F92CA3 (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, const RuntimeMethod* method)
  21368. {
  21369. {
  21370. return;
  21371. }
  21372. }
  21373. // System.Boolean UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::MoveNext()
  21374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDelayedSetDirtyU3Ed__56_MoveNext_m2600A9E03E1423A54B1E91926F6AD71E180719BC (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, const RuntimeMethod* method)
  21375. {
  21376. static bool s_Il2CppMethodInitialized;
  21377. if (!s_Il2CppMethodInitialized)
  21378. {
  21379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  21380. s_Il2CppMethodInitialized = true;
  21381. }
  21382. int32_t V_0 = 0;
  21383. {
  21384. int32_t L_0 = __this->get_U3CU3E1__state_0();
  21385. V_0 = L_0;
  21386. int32_t L_1 = V_0;
  21387. if (!L_1)
  21388. {
  21389. goto IL_0010;
  21390. }
  21391. }
  21392. {
  21393. int32_t L_2 = V_0;
  21394. if ((((int32_t)L_2) == ((int32_t)1)))
  21395. {
  21396. goto IL_0027;
  21397. }
  21398. }
  21399. {
  21400. return (bool)0;
  21401. }
  21402. IL_0010:
  21403. {
  21404. __this->set_U3CU3E1__state_0((-1));
  21405. // yield return null;
  21406. __this->set_U3CU3E2__current_1(NULL);
  21407. __this->set_U3CU3E1__state_0(1);
  21408. return (bool)1;
  21409. }
  21410. IL_0027:
  21411. {
  21412. __this->set_U3CU3E1__state_0((-1));
  21413. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  21414. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = __this->get_rectTransform_2();
  21415. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585_il2cpp_TypeInfo_var);
  21416. LayoutRebuilder_MarkLayoutForRebuild_m1BDFA10259B85AEBD3A758B78EF4702BE014D1FE(L_3, /*hidden argument*/NULL);
  21417. // }
  21418. return (bool)0;
  21419. }
  21420. }
  21421. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  21422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedSetDirtyU3Ed__56_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mC0766D0840885F5FD82287052C846A487A3C954D (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, const RuntimeMethod* method)
  21423. {
  21424. {
  21425. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21426. return L_0;
  21427. }
  21428. }
  21429. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::System.Collections.IEnumerator.Reset()
  21430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ed__56_System_Collections_IEnumerator_Reset_mD3851B6C7275A35789E989AAFB19866B0240BEAC (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, const RuntimeMethod* method)
  21431. {
  21432. {
  21433. NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
  21434. NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
  21435. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CDelayedSetDirtyU3Ed__56_System_Collections_IEnumerator_Reset_mD3851B6C7275A35789E989AAFB19866B0240BEAC_RuntimeMethod_var)));
  21436. }
  21437. }
  21438. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>d__56::System.Collections.IEnumerator.get_Current()
  21439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedSetDirtyU3Ed__56_System_Collections_IEnumerator_get_Current_mFA346E997DCBDC2A7E20F57FD48C4A012EC0ED4E (U3CDelayedSetDirtyU3Ed__56_tFC01B8A0930877A6B06D182C0DEA09660B57E7DE * __this, const RuntimeMethod* method)
  21440. {
  21441. {
  21442. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21443. return L_0;
  21444. }
  21445. }
  21446. #ifdef __clang__
  21447. #pragma clang diagnostic pop
  21448. #endif
  21449. #ifdef __clang__
  21450. #pragma clang diagnostic push
  21451. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21452. #pragma clang diagnostic ignored "-Wunused-variable"
  21453. #endif
  21454. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::.cctor()
  21455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mED93E562BDABEA3DF3EC4B657D6D55CC06145307 (const RuntimeMethod* method)
  21456. {
  21457. static bool s_Il2CppMethodInitialized;
  21458. if (!s_Il2CppMethodInitialized)
  21459. {
  21460. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  21461. s_Il2CppMethodInitialized = true;
  21462. }
  21463. {
  21464. U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * L_0 = (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE *)il2cpp_codegen_object_new(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var);
  21465. U3CU3Ec__ctor_m08AEBA4CF31106A157D26C8F80A5BAC82544DA2A(L_0, /*hidden argument*/NULL);
  21466. ((U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  21467. return;
  21468. }
  21469. }
  21470. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::.ctor()
  21471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m08AEBA4CF31106A157D26C8F80A5BAC82544DA2A (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, const RuntimeMethod* method)
  21472. {
  21473. {
  21474. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21475. return;
  21476. }
  21477. }
  21478. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::<.cctor>b__5_0(UnityEngine.UI.LayoutRebuilder)
  21479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__5_0_m8E25902030C5EC6F9AF84E1FACF3135A511EE87E (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * ___x0, const RuntimeMethod* method)
  21480. {
  21481. {
  21482. // static ObjectPool<LayoutRebuilder> s_Rebuilders = new ObjectPool<LayoutRebuilder>(null, x => x.Clear());
  21483. LayoutRebuilder_tE88B8B9EA50644E438123BDCE2BC2A3287E07585 * L_0 = ___x0;
  21484. LayoutRebuilder_Clear_m28BB858DDB42479A0E2C9FA91467381CF8755669(L_0, /*hidden argument*/NULL);
  21485. return;
  21486. }
  21487. }
  21488. // System.Boolean UnityEngine.UI.LayoutRebuilder/<>c::<StripDisabledBehavioursFromList>b__10_0(UnityEngine.Component)
  21489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CStripDisabledBehavioursFromListU3Eb__10_0_m701215783D65B7E21FBEDF6DD2D14AB22719C28D (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___e0, const RuntimeMethod* method)
  21490. {
  21491. static bool s_Il2CppMethodInitialized;
  21492. if (!s_Il2CppMethodInitialized)
  21493. {
  21494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var);
  21495. s_Il2CppMethodInitialized = true;
  21496. }
  21497. {
  21498. // components.RemoveAll(e => e is Behaviour && !((Behaviour)e).isActiveAndEnabled);
  21499. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_0 = ___e0;
  21500. if (!((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)IsInstClass((RuntimeObject*)L_0, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)))
  21501. {
  21502. goto IL_0017;
  21503. }
  21504. }
  21505. {
  21506. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1 = ___e0;
  21507. bool L_2;
  21508. L_2 = Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA(((Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *)CastclassClass((RuntimeObject*)L_1, Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  21509. return (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  21510. }
  21511. IL_0017:
  21512. {
  21513. return (bool)0;
  21514. }
  21515. }
  21516. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::<Rebuild>b__12_0(UnityEngine.Component)
  21517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRebuildU3Eb__12_0_mA041A1DCC1746B1827D000661B5CD0D3AABE0161 (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___e0, const RuntimeMethod* method)
  21518. {
  21519. static bool s_Il2CppMethodInitialized;
  21520. if (!s_Il2CppMethodInitialized)
  21521. {
  21522. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21523. s_Il2CppMethodInitialized = true;
  21524. }
  21525. {
  21526. // PerformLayoutCalculation(m_ToRebuild, e => (e as ILayoutElement).CalculateLayoutInputHorizontal());
  21527. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_0 = ___e0;
  21528. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.ILayoutElement::CalculateLayoutInputHorizontal() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var)));
  21529. return;
  21530. }
  21531. }
  21532. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::<Rebuild>b__12_1(UnityEngine.Component)
  21533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRebuildU3Eb__12_1_mB33AEEFC02E5A2BADD0EC1020E2975B7ABCA9107 (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___e0, const RuntimeMethod* method)
  21534. {
  21535. static bool s_Il2CppMethodInitialized;
  21536. if (!s_Il2CppMethodInitialized)
  21537. {
  21538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_il2cpp_TypeInfo_var);
  21539. s_Il2CppMethodInitialized = true;
  21540. }
  21541. {
  21542. // PerformLayoutControl(m_ToRebuild, e => (e as ILayoutController).SetLayoutHorizontal());
  21543. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_0 = ___e0;
  21544. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.ILayoutController::SetLayoutHorizontal() */, ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_il2cpp_TypeInfo_var)));
  21545. return;
  21546. }
  21547. }
  21548. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::<Rebuild>b__12_2(UnityEngine.Component)
  21549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRebuildU3Eb__12_2_mA37813EF3059FEDE8365C5F941899CD429089586 (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___e0, const RuntimeMethod* method)
  21550. {
  21551. static bool s_Il2CppMethodInitialized;
  21552. if (!s_Il2CppMethodInitialized)
  21553. {
  21554. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21555. s_Il2CppMethodInitialized = true;
  21556. }
  21557. {
  21558. // PerformLayoutCalculation(m_ToRebuild, e => (e as ILayoutElement).CalculateLayoutInputVertical());
  21559. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_0 = ___e0;
  21560. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.UI.ILayoutElement::CalculateLayoutInputVertical() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var)));
  21561. return;
  21562. }
  21563. }
  21564. // System.Void UnityEngine.UI.LayoutRebuilder/<>c::<Rebuild>b__12_3(UnityEngine.Component)
  21565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRebuildU3Eb__12_3_m50289A90C028D9B108DB0F8551E1237AD636337F (U3CU3Ec_tF79F3380B4FBBEE2D222FA51ECA9C5F326A844EE * __this, Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * ___e0, const RuntimeMethod* method)
  21566. {
  21567. static bool s_Il2CppMethodInitialized;
  21568. if (!s_Il2CppMethodInitialized)
  21569. {
  21570. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_il2cpp_TypeInfo_var);
  21571. s_Il2CppMethodInitialized = true;
  21572. }
  21573. {
  21574. // PerformLayoutControl(m_ToRebuild, e => (e as ILayoutController).SetLayoutVertical());
  21575. Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_0 = ___e0;
  21576. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.UI.ILayoutController::SetLayoutVertical() */, ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutController_tF2880E0D8295D36BEA0298A9F862C1DF937FCEA8_il2cpp_TypeInfo_var)));
  21577. return;
  21578. }
  21579. }
  21580. #ifdef __clang__
  21581. #pragma clang diagnostic pop
  21582. #endif
  21583. #ifdef __clang__
  21584. #pragma clang diagnostic push
  21585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21586. #pragma clang diagnostic ignored "-Wunused-variable"
  21587. #endif
  21588. // System.Void UnityEngine.UI.LayoutUtility/<>c::.cctor()
  21589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mF1ADF4C7AE970B77BB4C949F313143B8465F6D35 (const RuntimeMethod* method)
  21590. {
  21591. static bool s_Il2CppMethodInitialized;
  21592. if (!s_Il2CppMethodInitialized)
  21593. {
  21594. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  21595. s_Il2CppMethodInitialized = true;
  21596. }
  21597. {
  21598. U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * L_0 = (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 *)il2cpp_codegen_object_new(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var);
  21599. U3CU3Ec__ctor_m1B199444775398EC661E1E5A54F902DDEC91E77F(L_0, /*hidden argument*/NULL);
  21600. ((U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  21601. return;
  21602. }
  21603. }
  21604. // System.Void UnityEngine.UI.LayoutUtility/<>c::.ctor()
  21605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m1B199444775398EC661E1E5A54F902DDEC91E77F (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, const RuntimeMethod* method)
  21606. {
  21607. {
  21608. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21609. return;
  21610. }
  21611. }
  21612. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetMinWidth>b__3_0(UnityEngine.UI.ILayoutElement)
  21613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetMinWidthU3Eb__3_0_mCBA85C4A1F5E5868352281A6D02ECB2DB3CA543A (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21614. {
  21615. static bool s_Il2CppMethodInitialized;
  21616. if (!s_Il2CppMethodInitialized)
  21617. {
  21618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21619. s_Il2CppMethodInitialized = true;
  21620. }
  21621. {
  21622. // return GetLayoutProperty(rect, e => e.minWidth, 0);
  21623. RuntimeObject* L_0 = ___e0;
  21624. float L_1;
  21625. L_1 = InterfaceFuncInvoker0< float >::Invoke(2 /* System.Single UnityEngine.UI.ILayoutElement::get_minWidth() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21626. return L_1;
  21627. }
  21628. }
  21629. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetPreferredWidth>b__4_0(UnityEngine.UI.ILayoutElement)
  21630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetPreferredWidthU3Eb__4_0_m98B9DCF76E6BF84270C3DA0B8E3A98868E056390 (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21631. {
  21632. static bool s_Il2CppMethodInitialized;
  21633. if (!s_Il2CppMethodInitialized)
  21634. {
  21635. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21636. s_Il2CppMethodInitialized = true;
  21637. }
  21638. {
  21639. // return Mathf.Max(GetLayoutProperty(rect, e => e.minWidth, 0), GetLayoutProperty(rect, e => e.preferredWidth, 0));
  21640. RuntimeObject* L_0 = ___e0;
  21641. float L_1;
  21642. L_1 = InterfaceFuncInvoker0< float >::Invoke(2 /* System.Single UnityEngine.UI.ILayoutElement::get_minWidth() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21643. return L_1;
  21644. }
  21645. }
  21646. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetPreferredWidth>b__4_1(UnityEngine.UI.ILayoutElement)
  21647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetPreferredWidthU3Eb__4_1_m4460F5F291EA091DC96FA574787BFBE261FFD659 (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21648. {
  21649. static bool s_Il2CppMethodInitialized;
  21650. if (!s_Il2CppMethodInitialized)
  21651. {
  21652. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21653. s_Il2CppMethodInitialized = true;
  21654. }
  21655. {
  21656. // return Mathf.Max(GetLayoutProperty(rect, e => e.minWidth, 0), GetLayoutProperty(rect, e => e.preferredWidth, 0));
  21657. RuntimeObject* L_0 = ___e0;
  21658. float L_1;
  21659. L_1 = InterfaceFuncInvoker0< float >::Invoke(3 /* System.Single UnityEngine.UI.ILayoutElement::get_preferredWidth() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21660. return L_1;
  21661. }
  21662. }
  21663. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetFlexibleWidth>b__5_0(UnityEngine.UI.ILayoutElement)
  21664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetFlexibleWidthU3Eb__5_0_m168AAD0730CBC71061EF59ACE641DBAA2F73EEF5 (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21665. {
  21666. static bool s_Il2CppMethodInitialized;
  21667. if (!s_Il2CppMethodInitialized)
  21668. {
  21669. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21670. s_Il2CppMethodInitialized = true;
  21671. }
  21672. {
  21673. // return GetLayoutProperty(rect, e => e.flexibleWidth, 0);
  21674. RuntimeObject* L_0 = ___e0;
  21675. float L_1;
  21676. L_1 = InterfaceFuncInvoker0< float >::Invoke(4 /* System.Single UnityEngine.UI.ILayoutElement::get_flexibleWidth() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21677. return L_1;
  21678. }
  21679. }
  21680. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetMinHeight>b__6_0(UnityEngine.UI.ILayoutElement)
  21681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetMinHeightU3Eb__6_0_mE547AB359DF68B6250AC20EAE08BF7A6B370039B (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21682. {
  21683. static bool s_Il2CppMethodInitialized;
  21684. if (!s_Il2CppMethodInitialized)
  21685. {
  21686. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21687. s_Il2CppMethodInitialized = true;
  21688. }
  21689. {
  21690. // return GetLayoutProperty(rect, e => e.minHeight, 0);
  21691. RuntimeObject* L_0 = ___e0;
  21692. float L_1;
  21693. L_1 = InterfaceFuncInvoker0< float >::Invoke(5 /* System.Single UnityEngine.UI.ILayoutElement::get_minHeight() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21694. return L_1;
  21695. }
  21696. }
  21697. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetPreferredHeight>b__7_0(UnityEngine.UI.ILayoutElement)
  21698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetPreferredHeightU3Eb__7_0_mD751E70588985A919D25922900C1C3CBE2CC7A9B (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21699. {
  21700. static bool s_Il2CppMethodInitialized;
  21701. if (!s_Il2CppMethodInitialized)
  21702. {
  21703. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21704. s_Il2CppMethodInitialized = true;
  21705. }
  21706. {
  21707. // return Mathf.Max(GetLayoutProperty(rect, e => e.minHeight, 0), GetLayoutProperty(rect, e => e.preferredHeight, 0));
  21708. RuntimeObject* L_0 = ___e0;
  21709. float L_1;
  21710. L_1 = InterfaceFuncInvoker0< float >::Invoke(5 /* System.Single UnityEngine.UI.ILayoutElement::get_minHeight() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21711. return L_1;
  21712. }
  21713. }
  21714. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetPreferredHeight>b__7_1(UnityEngine.UI.ILayoutElement)
  21715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetPreferredHeightU3Eb__7_1_m490DBFE3A1AFF5E10F751C55998C2E951C542594 (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21716. {
  21717. static bool s_Il2CppMethodInitialized;
  21718. if (!s_Il2CppMethodInitialized)
  21719. {
  21720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21721. s_Il2CppMethodInitialized = true;
  21722. }
  21723. {
  21724. // return Mathf.Max(GetLayoutProperty(rect, e => e.minHeight, 0), GetLayoutProperty(rect, e => e.preferredHeight, 0));
  21725. RuntimeObject* L_0 = ___e0;
  21726. float L_1;
  21727. L_1 = InterfaceFuncInvoker0< float >::Invoke(6 /* System.Single UnityEngine.UI.ILayoutElement::get_preferredHeight() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21728. return L_1;
  21729. }
  21730. }
  21731. // System.Single UnityEngine.UI.LayoutUtility/<>c::<GetFlexibleHeight>b__8_0(UnityEngine.UI.ILayoutElement)
  21732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec_U3CGetFlexibleHeightU3Eb__8_0_m500C6DA403AFD260B45ABFCE746ED86872EECC2F (U3CU3Ec_t7FCAF6521DF9F0C0224AF729F0D318FEBBDF7425 * __this, RuntimeObject* ___e0, const RuntimeMethod* method)
  21733. {
  21734. static bool s_Il2CppMethodInitialized;
  21735. if (!s_Il2CppMethodInitialized)
  21736. {
  21737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var);
  21738. s_Il2CppMethodInitialized = true;
  21739. }
  21740. {
  21741. // return GetLayoutProperty(rect, e => e.flexibleHeight, 0);
  21742. RuntimeObject* L_0 = ___e0;
  21743. float L_1;
  21744. L_1 = InterfaceFuncInvoker0< float >::Invoke(7 /* System.Single UnityEngine.UI.ILayoutElement::get_flexibleHeight() */, ILayoutElement_t8273808ADBE740C4FE99A05EFDC5762920B71AD9_il2cpp_TypeInfo_var, L_0);
  21745. return L_1;
  21746. }
  21747. }
  21748. #ifdef __clang__
  21749. #pragma clang diagnostic pop
  21750. #endif
  21751. #ifdef __clang__
  21752. #pragma clang diagnostic push
  21753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21754. #pragma clang diagnostic ignored "-Wunused-variable"
  21755. #endif
  21756. // System.Void UnityEngine.UI.MaskableGraphic/CullStateChangedEvent::.ctor()
  21757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullStateChangedEvent__ctor_m733D6A4DFDEED4F4812B6EFD581007DB79C1FB57 (CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * __this, const RuntimeMethod* method)
  21758. {
  21759. static bool s_Il2CppMethodInitialized;
  21760. if (!s_Il2CppMethodInitialized)
  21761. {
  21762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7_RuntimeMethod_var);
  21763. s_Il2CppMethodInitialized = true;
  21764. }
  21765. {
  21766. UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7(__this, /*hidden argument*/UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7_RuntimeMethod_var);
  21767. return;
  21768. }
  21769. }
  21770. #ifdef __clang__
  21771. #pragma clang diagnostic pop
  21772. #endif
  21773. #ifdef __clang__
  21774. #pragma clang diagnostic push
  21775. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21776. #pragma clang diagnostic ignored "-Wunused-variable"
  21777. #endif
  21778. #ifdef __clang__
  21779. #pragma clang diagnostic pop
  21780. #endif
  21781. #ifdef __clang__
  21782. #pragma clang diagnostic push
  21783. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21784. #pragma clang diagnostic ignored "-Wunused-variable"
  21785. #endif
  21786. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::Compare(UnityEngine.RaycastHit,UnityEngine.RaycastHit)
  21787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RaycastHitComparer_Compare_m856F219A57E2827C0E4E0E075D0A7205CC6C39CE (RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * __this, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 ___x0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 ___y1, const RuntimeMethod* method)
  21788. {
  21789. float V_0 = 0.0f;
  21790. {
  21791. // return x.distance.CompareTo(y.distance);
  21792. float L_0;
  21793. L_0 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&___x0), /*hidden argument*/NULL);
  21794. V_0 = L_0;
  21795. float L_1;
  21796. L_1 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)(&___y1), /*hidden argument*/NULL);
  21797. int32_t L_2;
  21798. L_2 = Single_CompareTo_m80B5B5A70A2343C3A8673F35635EBED4458109B4((float*)(&V_0), L_1, /*hidden argument*/NULL);
  21799. return L_2;
  21800. }
  21801. }
  21802. // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.ctor()
  21803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_m261F5A7BB4E3DD3FD760B27E70D84197DEF00F98 (RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * __this, const RuntimeMethod* method)
  21804. {
  21805. {
  21806. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21807. return;
  21808. }
  21809. }
  21810. // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.cctor()
  21811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__cctor_m459166A92BCDDCF83F2A33C4266B6AB6524DE04B (const RuntimeMethod* method)
  21812. {
  21813. static bool s_Il2CppMethodInitialized;
  21814. if (!s_Il2CppMethodInitialized)
  21815. {
  21816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var);
  21817. s_Il2CppMethodInitialized = true;
  21818. }
  21819. {
  21820. // public static RaycastHitComparer instance = new RaycastHitComparer();
  21821. RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 * L_0 = (RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877 *)il2cpp_codegen_object_new(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var);
  21822. RaycastHitComparer__ctor_m261F5A7BB4E3DD3FD760B27E70D84197DEF00F98(L_0, /*hidden argument*/NULL);
  21823. ((RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_tC1146CEF99040544A2E1034A40CA0E4747E83877_il2cpp_TypeInfo_var))->set_instance_0(L_0);
  21824. return;
  21825. }
  21826. }
  21827. #ifdef __clang__
  21828. #pragma clang diagnostic pop
  21829. #endif
  21830. #ifdef __clang__
  21831. #pragma clang diagnostic push
  21832. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21833. #pragma clang diagnostic ignored "-Wunused-variable"
  21834. #endif
  21835. #ifdef __clang__
  21836. #pragma clang diagnostic pop
  21837. #endif
  21838. #ifdef __clang__
  21839. #pragma clang diagnostic push
  21840. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21841. #pragma clang diagnostic ignored "-Wunused-variable"
  21842. #endif
  21843. #ifdef __clang__
  21844. #pragma clang diagnostic pop
  21845. #endif
  21846. #ifdef __clang__
  21847. #pragma clang diagnostic push
  21848. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21849. #pragma clang diagnostic ignored "-Wunused-variable"
  21850. #endif
  21851. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData()
  21852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method)
  21853. {
  21854. {
  21855. // get { return m_EventData; }
  21856. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_0 = __this->get_m_EventData_1();
  21857. return L_0;
  21858. }
  21859. }
  21860. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  21861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m85A92E7A2104B5A248A7AEA7A8C86F41DB47CC73 (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ___value0, const RuntimeMethod* method)
  21862. {
  21863. {
  21864. // set { m_EventData = value; }
  21865. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_0 = ___value0;
  21866. __this->set_m_EventData_1(L_0);
  21867. // set { m_EventData = value; }
  21868. return;
  21869. }
  21870. }
  21871. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button()
  21872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m7C3B83551E176EDC1232A65589B4FC685CE022A5 (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method)
  21873. {
  21874. {
  21875. // get { return m_Button; }
  21876. int32_t L_0 = __this->get_m_Button_0();
  21877. return L_0;
  21878. }
  21879. }
  21880. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  21881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_button_mBEA15BAD80964F6716746E100CFF406537D38261 (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, int32_t ___value0, const RuntimeMethod* method)
  21882. {
  21883. {
  21884. // set { m_Button = value; }
  21885. int32_t L_0 = ___value0;
  21886. __this->set_m_Button_0(L_0);
  21887. // set { m_Button = value; }
  21888. return;
  21889. }
  21890. }
  21891. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor()
  21892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_m7D9B7D5AB76C393C5A3CD720ECAA2FCE990E8E6F (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method)
  21893. {
  21894. {
  21895. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21896. return;
  21897. }
  21898. }
  21899. #ifdef __clang__
  21900. #pragma clang diagnostic pop
  21901. #endif
  21902. #ifdef __clang__
  21903. #pragma clang diagnostic push
  21904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21905. #pragma clang diagnostic ignored "-Wunused-variable"
  21906. #endif
  21907. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame()
  21908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_mEB9CB4D5EFBFDD43BB877CBA36FCE0DA8F21C3FF (MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * __this, const RuntimeMethod* method)
  21909. {
  21910. {
  21911. // return buttonState == PointerEventData.FramePressState.Pressed || buttonState == PointerEventData.FramePressState.PressedAndReleased;
  21912. int32_t L_0 = __this->get_buttonState_0();
  21913. if (!L_0)
  21914. {
  21915. goto IL_0012;
  21916. }
  21917. }
  21918. {
  21919. int32_t L_1 = __this->get_buttonState_0();
  21920. return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  21921. }
  21922. IL_0012:
  21923. {
  21924. return (bool)1;
  21925. }
  21926. }
  21927. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame()
  21928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_m014BA45901727A4D5C432BB239D0E076D8A82EA1 (MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * __this, const RuntimeMethod* method)
  21929. {
  21930. {
  21931. // return buttonState == PointerEventData.FramePressState.Released || buttonState == PointerEventData.FramePressState.PressedAndReleased;
  21932. int32_t L_0 = __this->get_buttonState_0();
  21933. if ((((int32_t)L_0) == ((int32_t)1)))
  21934. {
  21935. goto IL_0013;
  21936. }
  21937. }
  21938. {
  21939. int32_t L_1 = __this->get_buttonState_0();
  21940. return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  21941. }
  21942. IL_0013:
  21943. {
  21944. return (bool)1;
  21945. }
  21946. }
  21947. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor()
  21948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m66CCB772A4D986FB2A401E96F6296A56BBD6A238 (MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * __this, const RuntimeMethod* method)
  21949. {
  21950. {
  21951. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21952. return;
  21953. }
  21954. }
  21955. #ifdef __clang__
  21956. #pragma clang diagnostic pop
  21957. #endif
  21958. #ifdef __clang__
  21959. #pragma clang diagnostic push
  21960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21961. #pragma clang diagnostic ignored "-Wunused-variable"
  21962. #endif
  21963. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseState::AnyPressesThisFrame()
  21964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyPressesThisFrame_mC4D468788B94FA92C544B911EF76F4B51EAD42DD (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, const RuntimeMethod* method)
  21965. {
  21966. static bool s_Il2CppMethodInitialized;
  21967. if (!s_Il2CppMethodInitialized)
  21968. {
  21969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_RuntimeMethod_var);
  21970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_RuntimeMethod_var);
  21971. s_Il2CppMethodInitialized = true;
  21972. }
  21973. int32_t V_0 = 0;
  21974. int32_t V_1 = 0;
  21975. {
  21976. // var trackedButtonsCount = m_TrackedButtons.Count;
  21977. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_0 = __this->get_m_TrackedButtons_0();
  21978. int32_t L_1;
  21979. L_1 = List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_inline(L_0, /*hidden argument*/List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_RuntimeMethod_var);
  21980. V_0 = L_1;
  21981. // for (int i = 0; i < trackedButtonsCount; i++)
  21982. V_1 = 0;
  21983. goto IL_002e;
  21984. }
  21985. IL_0010:
  21986. {
  21987. // if (m_TrackedButtons[i].eventData.PressedThisFrame())
  21988. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_2 = __this->get_m_TrackedButtons_0();
  21989. int32_t L_3 = V_1;
  21990. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_4;
  21991. L_4 = List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_RuntimeMethod_var);
  21992. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_5;
  21993. L_5 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_4, /*hidden argument*/NULL);
  21994. bool L_6;
  21995. L_6 = MouseButtonEventData_PressedThisFrame_mEB9CB4D5EFBFDD43BB877CBA36FCE0DA8F21C3FF(L_5, /*hidden argument*/NULL);
  21996. if (!L_6)
  21997. {
  21998. goto IL_002a;
  21999. }
  22000. }
  22001. {
  22002. // return true;
  22003. return (bool)1;
  22004. }
  22005. IL_002a:
  22006. {
  22007. // for (int i = 0; i < trackedButtonsCount; i++)
  22008. int32_t L_7 = V_1;
  22009. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  22010. }
  22011. IL_002e:
  22012. {
  22013. // for (int i = 0; i < trackedButtonsCount; i++)
  22014. int32_t L_8 = V_1;
  22015. int32_t L_9 = V_0;
  22016. if ((((int32_t)L_8) < ((int32_t)L_9)))
  22017. {
  22018. goto IL_0010;
  22019. }
  22020. }
  22021. {
  22022. // return false;
  22023. return (bool)0;
  22024. }
  22025. }
  22026. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseState::AnyReleasesThisFrame()
  22027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyReleasesThisFrame_m1086E36B13BD7BA488138E0B1416AF02D51E8549 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, const RuntimeMethod* method)
  22028. {
  22029. static bool s_Il2CppMethodInitialized;
  22030. if (!s_Il2CppMethodInitialized)
  22031. {
  22032. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_RuntimeMethod_var);
  22033. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_RuntimeMethod_var);
  22034. s_Il2CppMethodInitialized = true;
  22035. }
  22036. int32_t V_0 = 0;
  22037. int32_t V_1 = 0;
  22038. {
  22039. // var trackedButtonsCount = m_TrackedButtons.Count;
  22040. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_0 = __this->get_m_TrackedButtons_0();
  22041. int32_t L_1;
  22042. L_1 = List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_inline(L_0, /*hidden argument*/List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_RuntimeMethod_var);
  22043. V_0 = L_1;
  22044. // for (int i = 0; i < trackedButtonsCount; i++)
  22045. V_1 = 0;
  22046. goto IL_002e;
  22047. }
  22048. IL_0010:
  22049. {
  22050. // if (m_TrackedButtons[i].eventData.ReleasedThisFrame())
  22051. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_2 = __this->get_m_TrackedButtons_0();
  22052. int32_t L_3 = V_1;
  22053. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_4;
  22054. L_4 = List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_RuntimeMethod_var);
  22055. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_5;
  22056. L_5 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_4, /*hidden argument*/NULL);
  22057. bool L_6;
  22058. L_6 = MouseButtonEventData_ReleasedThisFrame_m014BA45901727A4D5C432BB239D0E076D8A82EA1(L_5, /*hidden argument*/NULL);
  22059. if (!L_6)
  22060. {
  22061. goto IL_002a;
  22062. }
  22063. }
  22064. {
  22065. // return true;
  22066. return (bool)1;
  22067. }
  22068. IL_002a:
  22069. {
  22070. // for (int i = 0; i < trackedButtonsCount; i++)
  22071. int32_t L_7 = V_1;
  22072. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  22073. }
  22074. IL_002e:
  22075. {
  22076. // for (int i = 0; i < trackedButtonsCount; i++)
  22077. int32_t L_8 = V_1;
  22078. int32_t L_9 = V_0;
  22079. if ((((int32_t)L_8) < ((int32_t)L_9)))
  22080. {
  22081. goto IL_0010;
  22082. }
  22083. }
  22084. {
  22085. // return false;
  22086. return (bool)0;
  22087. }
  22088. }
  22089. // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton)
  22090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, int32_t ___button0, const RuntimeMethod* method)
  22091. {
  22092. static bool s_Il2CppMethodInitialized;
  22093. if (!s_Il2CppMethodInitialized)
  22094. {
  22095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562_il2cpp_TypeInfo_var);
  22096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF8F04CCC152C90AF4F492908E81C5D98C0113933_RuntimeMethod_var);
  22097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_RuntimeMethod_var);
  22098. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_RuntimeMethod_var);
  22099. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6_il2cpp_TypeInfo_var);
  22100. s_Il2CppMethodInitialized = true;
  22101. }
  22102. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * V_0 = NULL;
  22103. int32_t V_1 = 0;
  22104. int32_t V_2 = 0;
  22105. {
  22106. // ButtonState tracked = null;
  22107. V_0 = (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 *)NULL;
  22108. // var trackedButtonsCount = m_TrackedButtons.Count;
  22109. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_0 = __this->get_m_TrackedButtons_0();
  22110. int32_t L_1;
  22111. L_1 = List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_inline(L_0, /*hidden argument*/List_1_get_Count_m69ED5B756629D6CD329C68F5F7E1D1595ACDE013_RuntimeMethod_var);
  22112. V_1 = L_1;
  22113. // for (int i = 0; i < trackedButtonsCount; i++)
  22114. V_2 = 0;
  22115. goto IL_0039;
  22116. }
  22117. IL_0012:
  22118. {
  22119. // if (m_TrackedButtons[i].button == button)
  22120. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_2 = __this->get_m_TrackedButtons_0();
  22121. int32_t L_3 = V_2;
  22122. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_4;
  22123. L_4 = List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_RuntimeMethod_var);
  22124. int32_t L_5;
  22125. L_5 = ButtonState_get_button_m7C3B83551E176EDC1232A65589B4FC685CE022A5_inline(L_4, /*hidden argument*/NULL);
  22126. int32_t L_6 = ___button0;
  22127. if ((!(((uint32_t)L_5) == ((uint32_t)L_6))))
  22128. {
  22129. goto IL_0035;
  22130. }
  22131. }
  22132. {
  22133. // tracked = m_TrackedButtons[i];
  22134. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_7 = __this->get_m_TrackedButtons_0();
  22135. int32_t L_8 = V_2;
  22136. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_9;
  22137. L_9 = List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m5A36446CF0CC467BCA9AB624438BC52C8F04398A_RuntimeMethod_var);
  22138. V_0 = L_9;
  22139. // break;
  22140. goto IL_003d;
  22141. }
  22142. IL_0035:
  22143. {
  22144. // for (int i = 0; i < trackedButtonsCount; i++)
  22145. int32_t L_10 = V_2;
  22146. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  22147. }
  22148. IL_0039:
  22149. {
  22150. // for (int i = 0; i < trackedButtonsCount; i++)
  22151. int32_t L_11 = V_2;
  22152. int32_t L_12 = V_1;
  22153. if ((((int32_t)L_11) < ((int32_t)L_12)))
  22154. {
  22155. goto IL_0012;
  22156. }
  22157. }
  22158. IL_003d:
  22159. {
  22160. // if (tracked == null)
  22161. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_13 = V_0;
  22162. if (L_13)
  22163. {
  22164. goto IL_0064;
  22165. }
  22166. }
  22167. {
  22168. // tracked = new ButtonState { button = button, eventData = new MouseButtonEventData() };
  22169. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_14 = (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 *)il2cpp_codegen_object_new(ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562_il2cpp_TypeInfo_var);
  22170. ButtonState__ctor_m7D9B7D5AB76C393C5A3CD720ECAA2FCE990E8E6F(L_14, /*hidden argument*/NULL);
  22171. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_15 = L_14;
  22172. int32_t L_16 = ___button0;
  22173. ButtonState_set_button_mBEA15BAD80964F6716746E100CFF406537D38261_inline(L_15, L_16, /*hidden argument*/NULL);
  22174. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_17 = L_15;
  22175. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_18 = (MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 *)il2cpp_codegen_object_new(MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6_il2cpp_TypeInfo_var);
  22176. MouseButtonEventData__ctor_m66CCB772A4D986FB2A401E96F6296A56BBD6A238(L_18, /*hidden argument*/NULL);
  22177. ButtonState_set_eventData_m85A92E7A2104B5A248A7AEA7A8C86F41DB47CC73_inline(L_17, L_18, /*hidden argument*/NULL);
  22178. V_0 = L_17;
  22179. // m_TrackedButtons.Add(tracked);
  22180. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_19 = __this->get_m_TrackedButtons_0();
  22181. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_20 = V_0;
  22182. List_1_Add_mF8F04CCC152C90AF4F492908E81C5D98C0113933(L_19, L_20, /*hidden argument*/List_1_Add_mF8F04CCC152C90AF4F492908E81C5D98C0113933_RuntimeMethod_var);
  22183. }
  22184. IL_0064:
  22185. {
  22186. // return tracked;
  22187. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_21 = V_0;
  22188. return L_21;
  22189. }
  22190. }
  22191. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  22192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_mA97DA94B17CF78F158EC17EC16283626BE513937 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___data2, const RuntimeMethod* method)
  22193. {
  22194. {
  22195. // var toModify = GetButtonState(button);
  22196. int32_t L_0 = ___button0;
  22197. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_1;
  22198. L_1 = MouseState_GetButtonState_m4CB357F518E9333CAB0CE3A54755429A6B8D0A32(__this, L_0, /*hidden argument*/NULL);
  22199. // toModify.eventData.buttonState = stateForMouseButton;
  22200. ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * L_2 = L_1;
  22201. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_3;
  22202. L_3 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_2, /*hidden argument*/NULL);
  22203. int32_t L_4 = ___stateForMouseButton1;
  22204. L_3->set_buttonState_0(L_4);
  22205. // toModify.eventData.buttonData = data;
  22206. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_5;
  22207. L_5 = ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline(L_2, /*hidden argument*/NULL);
  22208. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_6 = ___data2;
  22209. L_5->set_buttonData_1(L_6);
  22210. // }
  22211. return;
  22212. }
  22213. }
  22214. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  22215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_m16EF8D45AF8A178368547BD1CE4FBF9DBC563605 (MouseState_tD62A64A795CF964D179003BB566EF667DB7DACC1 * __this, const RuntimeMethod* method)
  22216. {
  22217. static bool s_Il2CppMethodInitialized;
  22218. if (!s_Il2CppMethodInitialized)
  22219. {
  22220. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2C561949211613B6EB1147E314EC59F5F5D06FF1_RuntimeMethod_var);
  22221. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E_il2cpp_TypeInfo_var);
  22222. s_Il2CppMethodInitialized = true;
  22223. }
  22224. {
  22225. // private List<ButtonState> m_TrackedButtons = new List<ButtonState>();
  22226. List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E * L_0 = (List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E *)il2cpp_codegen_object_new(List_1_t75FFBEBE24171F12D0459DE4BA90E0FD3E22A60E_il2cpp_TypeInfo_var);
  22227. List_1__ctor_m2C561949211613B6EB1147E314EC59F5F5D06FF1(L_0, /*hidden argument*/List_1__ctor_m2C561949211613B6EB1147E314EC59F5F5D06FF1_RuntimeMethod_var);
  22228. __this->set_m_TrackedButtons_0(L_0);
  22229. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  22230. return;
  22231. }
  22232. }
  22233. #ifdef __clang__
  22234. #pragma clang diagnostic pop
  22235. #endif
  22236. #ifdef __clang__
  22237. #pragma clang diagnostic push
  22238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22239. #pragma clang diagnostic ignored "-Wunused-variable"
  22240. #endif
  22241. IL2CPP_EXTERN_C RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* DelegatePInvokeWrapper_GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
  22242. {
  22243. static bool s_Il2CppMethodInitialized;
  22244. if (!s_Il2CppMethodInitialized)
  22245. {
  22246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var);
  22247. s_Il2CppMethodInitialized = true;
  22248. }
  22249. typedef RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * (DEFAULT_CALL *PInvokeFunc)(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t);
  22250. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  22251. // Native function invocation
  22252. RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * returnValue = il2cppPInvokeFunc(___r0, ___f1, ___i2);
  22253. // Marshaling of return value back from native representation
  22254. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* _returnValue_unmarshaled = NULL;
  22255. if (returnValue != NULL)
  22256. {
  22257. _returnValue_unmarshaled = reinterpret_cast<RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*>((RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*)SZArrayNew(RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09_il2cpp_TypeInfo_var, 1));
  22258. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(1); i++)
  22259. {
  22260. (_returnValue_unmarshaled)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (returnValue)[i]);
  22261. }
  22262. }
  22263. // Marshaling cleanup of return value native representation
  22264. il2cpp_codegen_marshal_free(returnValue);
  22265. returnValue = NULL;
  22266. return _returnValue_unmarshaled;
  22267. }
  22268. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::.ctor(System.Object,System.IntPtr)
  22269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetRayIntersectionAllCallback__ctor_m3FB3501090DF1536469BE66442205BC29D4D2725 (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22270. {
  22271. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22272. __this->set_method_3(___method1);
  22273. __this->set_m_target_2(___object0);
  22274. }
  22275. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  22276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* GetRayIntersectionAllCallback_Invoke_mC413E2F7F934A21FCF43D6FC99DB7A16A85427FC (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
  22277. {
  22278. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* result = NULL;
  22279. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  22280. Delegate_t** delegatesToInvoke;
  22281. il2cpp_array_size_t length;
  22282. if (delegateArrayToInvoke != NULL)
  22283. {
  22284. length = delegateArrayToInvoke->max_length;
  22285. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  22286. }
  22287. else
  22288. {
  22289. length = 1;
  22290. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  22291. }
  22292. for (il2cpp_array_size_t i = 0; i < length; i++)
  22293. {
  22294. Delegate_t* currentDelegate = delegatesToInvoke[i];
  22295. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  22296. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  22297. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  22298. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  22299. {
  22300. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22301. }
  22302. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22303. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  22304. if (___methodIsStatic)
  22305. {
  22306. if (___parameterCount == 3)
  22307. {
  22308. // open
  22309. typedef RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* (*FunctionPointerType) (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t, const RuntimeMethod*);
  22310. result = ((FunctionPointerType)targetMethodPointer)(___r0, ___f1, ___i2, targetMethod);
  22311. }
  22312. else
  22313. {
  22314. // closed
  22315. typedef RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t, const RuntimeMethod*);
  22316. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___f1, ___i2, targetMethod);
  22317. }
  22318. }
  22319. else
  22320. {
  22321. // closed
  22322. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22323. {
  22324. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22325. {
  22326. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22327. result = GenericInterfaceFuncInvoker3< RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  22328. else
  22329. result = GenericVirtFuncInvoker3< RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  22330. }
  22331. else
  22332. {
  22333. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22334. result = InterfaceFuncInvoker3< RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___f1, ___i2);
  22335. else
  22336. result = VirtFuncInvoker3< RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___f1, ___i2);
  22337. }
  22338. }
  22339. else
  22340. {
  22341. if (targetThis == NULL)
  22342. {
  22343. typedef RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* (*FunctionPointerType) (RuntimeObject*, float, int32_t, const RuntimeMethod*);
  22344. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___r0) - 1), ___f1, ___i2, targetMethod);
  22345. }
  22346. else
  22347. {
  22348. typedef RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t, const RuntimeMethod*);
  22349. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___f1, ___i2, targetMethod);
  22350. }
  22351. }
  22352. }
  22353. }
  22354. return result;
  22355. }
  22356. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::BeginInvoke(UnityEngine.Ray,System.Single,System.Int32,System.AsyncCallback,System.Object)
  22357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GetRayIntersectionAllCallback_BeginInvoke_m28BC711B1ADD07E7E1CFE655540570F1CB7CA8A5 (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  22358. {
  22359. static bool s_Il2CppMethodInitialized;
  22360. if (!s_Il2CppMethodInitialized)
  22361. {
  22362. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  22363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var);
  22364. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var);
  22365. s_Il2CppMethodInitialized = true;
  22366. }
  22367. void *__d_args[4] = {0};
  22368. __d_args[0] = Box(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var, &___r0);
  22369. __d_args[1] = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &___f1);
  22370. __d_args[2] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___i2);
  22371. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);;
  22372. }
  22373. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::EndInvoke(System.IAsyncResult)
  22374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* GetRayIntersectionAllCallback_EndInvoke_m2CD8143576A1A90F130FB217CAE90D8E3701E2EF (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  22375. {
  22376. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  22377. return (RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*)__result;;
  22378. }
  22379. #ifdef __clang__
  22380. #pragma clang diagnostic pop
  22381. #endif
  22382. #ifdef __clang__
  22383. #pragma clang diagnostic push
  22384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22385. #pragma clang diagnostic ignored "-Wunused-variable"
  22386. #endif
  22387. IL2CPP_EXTERN_C int32_t DelegatePInvokeWrapper_GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22388. {
  22389. typedef int32_t (DEFAULT_CALL *PInvokeFunc)(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *, float, int32_t);
  22390. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  22391. // Marshaling of parameter '___results1' to native representation
  22392. RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * ____results1_marshaled = NULL;
  22393. if (___results1 != NULL)
  22394. {
  22395. ____results1_marshaled = reinterpret_cast<RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *>((___results1)->GetAddressAtUnchecked(0));
  22396. }
  22397. // Native function invocation
  22398. int32_t returnValue = il2cppPInvokeFunc(___r0, ____results1_marshaled, ___f2, ___i3);
  22399. return returnValue;
  22400. }
  22401. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::.ctor(System.Object,System.IntPtr)
  22402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetRayIntersectionAllNonAllocCallback__ctor_mBC32BC06655600F7870640A99A1D0A4970FD0403 (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22403. {
  22404. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22405. __this->set_method_3(___method1);
  22406. __this->set_m_target_2(___object0);
  22407. }
  22408. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  22409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m3A03F6D1E31D55B967B4688FE35EA70C618B1BC9 (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22410. {
  22411. int32_t result = 0;
  22412. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  22413. Delegate_t** delegatesToInvoke;
  22414. il2cpp_array_size_t length;
  22415. if (delegateArrayToInvoke != NULL)
  22416. {
  22417. length = delegateArrayToInvoke->max_length;
  22418. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  22419. }
  22420. else
  22421. {
  22422. length = 1;
  22423. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  22424. }
  22425. for (il2cpp_array_size_t i = 0; i < length; i++)
  22426. {
  22427. Delegate_t* currentDelegate = delegatesToInvoke[i];
  22428. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  22429. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  22430. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  22431. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  22432. {
  22433. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22434. }
  22435. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22436. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  22437. if (___methodIsStatic)
  22438. {
  22439. if (___parameterCount == 4)
  22440. {
  22441. // open
  22442. typedef int32_t (*FunctionPointerType) (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t, const RuntimeMethod*);
  22443. result = ((FunctionPointerType)targetMethodPointer)(___r0, ___results1, ___f2, ___i3, targetMethod);
  22444. }
  22445. else
  22446. {
  22447. // closed
  22448. typedef int32_t (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t, const RuntimeMethod*);
  22449. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  22450. }
  22451. }
  22452. else
  22453. {
  22454. // closed
  22455. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22456. {
  22457. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22458. {
  22459. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22460. result = GenericInterfaceFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  22461. else
  22462. result = GenericVirtFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  22463. }
  22464. else
  22465. {
  22466. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22467. result = InterfaceFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  22468. else
  22469. result = VirtFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  22470. }
  22471. }
  22472. else
  22473. {
  22474. if (targetThis == NULL)
  22475. {
  22476. typedef int32_t (*FunctionPointerType) (RuntimeObject*, RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t, const RuntimeMethod*);
  22477. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___r0) - 1), ___results1, ___f2, ___i3, targetMethod);
  22478. }
  22479. else
  22480. {
  22481. typedef int32_t (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09*, float, int32_t, const RuntimeMethod*);
  22482. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  22483. }
  22484. }
  22485. }
  22486. }
  22487. return result;
  22488. }
  22489. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32,System.AsyncCallback,System.Object)
  22490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GetRayIntersectionAllNonAllocCallback_BeginInvoke_m11D1A4ADD9C26978DE03AB28C0A419E11D2A0569 (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* ___results1, float ___f2, int32_t ___i3, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  22491. {
  22492. static bool s_Il2CppMethodInitialized;
  22493. if (!s_Il2CppMethodInitialized)
  22494. {
  22495. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  22496. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var);
  22497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var);
  22498. s_Il2CppMethodInitialized = true;
  22499. }
  22500. void *__d_args[5] = {0};
  22501. __d_args[0] = Box(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var, &___r0);
  22502. __d_args[1] = ___results1;
  22503. __d_args[2] = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &___f2);
  22504. __d_args[3] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___i3);
  22505. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);;
  22506. }
  22507. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::EndInvoke(System.IAsyncResult)
  22508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_EndInvoke_mD095B5BFC09387E0AE997CF77DE71D138E97C8C3 (GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  22509. {
  22510. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  22511. return *(int32_t*)UnBox ((RuntimeObject*)__result);;
  22512. }
  22513. #ifdef __clang__
  22514. #pragma clang diagnostic pop
  22515. #endif
  22516. #ifdef __clang__
  22517. #pragma clang diagnostic push
  22518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22519. #pragma clang diagnostic ignored "-Wunused-variable"
  22520. #endif
  22521. IL2CPP_EXTERN_C int32_t DelegatePInvokeWrapper_GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22522. {
  22523. typedef int32_t (DEFAULT_CALL *PInvokeFunc)(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t);
  22524. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  22525. // Marshaling of parameter '___results1' to native representation
  22526. RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ____results1_marshaled = NULL;
  22527. if (___results1 != NULL)
  22528. {
  22529. ____results1_marshaled = reinterpret_cast<RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *>((___results1)->GetAddressAtUnchecked(0));
  22530. }
  22531. // Native function invocation
  22532. int32_t returnValue = il2cppPInvokeFunc(___r0, ____results1_marshaled, ___f2, ___i3);
  22533. return returnValue;
  22534. }
  22535. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::.ctor(System.Object,System.IntPtr)
  22536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GetRaycastNonAllocCallback__ctor_m5EF88C8923C7A175F825682E242A0A21F7F9CDC1 (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22537. {
  22538. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22539. __this->set_method_3(___method1);
  22540. __this->set_m_target_2(___object0);
  22541. }
  22542. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  22543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m9F06CE1FAAC409FACB2138A85B6E69E6A38099E5 (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22544. {
  22545. int32_t result = 0;
  22546. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  22547. Delegate_t** delegatesToInvoke;
  22548. il2cpp_array_size_t length;
  22549. if (delegateArrayToInvoke != NULL)
  22550. {
  22551. length = delegateArrayToInvoke->max_length;
  22552. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  22553. }
  22554. else
  22555. {
  22556. length = 1;
  22557. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  22558. }
  22559. for (il2cpp_array_size_t i = 0; i < length; i++)
  22560. {
  22561. Delegate_t* currentDelegate = delegatesToInvoke[i];
  22562. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  22563. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  22564. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  22565. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  22566. {
  22567. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22568. }
  22569. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22570. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  22571. if (___methodIsStatic)
  22572. {
  22573. if (___parameterCount == 4)
  22574. {
  22575. // open
  22576. typedef int32_t (*FunctionPointerType) (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t, const RuntimeMethod*);
  22577. result = ((FunctionPointerType)targetMethodPointer)(___r0, ___results1, ___f2, ___i3, targetMethod);
  22578. }
  22579. else
  22580. {
  22581. // closed
  22582. typedef int32_t (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t, const RuntimeMethod*);
  22583. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  22584. }
  22585. }
  22586. else
  22587. {
  22588. // closed
  22589. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22590. {
  22591. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22592. {
  22593. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22594. result = GenericInterfaceFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  22595. else
  22596. result = GenericVirtFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  22597. }
  22598. else
  22599. {
  22600. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22601. result = InterfaceFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  22602. else
  22603. result = VirtFuncInvoker4< int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  22604. }
  22605. }
  22606. else
  22607. {
  22608. if (targetThis == NULL)
  22609. {
  22610. typedef int32_t (*FunctionPointerType) (RuntimeObject*, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t, const RuntimeMethod*);
  22611. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___r0) - 1), ___results1, ___f2, ___i3, targetMethod);
  22612. }
  22613. else
  22614. {
  22615. typedef int32_t (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t, const RuntimeMethod*);
  22616. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  22617. }
  22618. }
  22619. }
  22620. }
  22621. return result;
  22622. }
  22623. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,System.AsyncCallback,System.Object)
  22624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GetRaycastNonAllocCallback_BeginInvoke_m7AC50FE945DA1CE964D3C6BB7AD97DEB4440B32C (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___f2, int32_t ___i3, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  22625. {
  22626. static bool s_Il2CppMethodInitialized;
  22627. if (!s_Il2CppMethodInitialized)
  22628. {
  22629. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  22630. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var);
  22631. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var);
  22632. s_Il2CppMethodInitialized = true;
  22633. }
  22634. void *__d_args[5] = {0};
  22635. __d_args[0] = Box(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var, &___r0);
  22636. __d_args[1] = ___results1;
  22637. __d_args[2] = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &___f2);
  22638. __d_args[3] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___i3);
  22639. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);;
  22640. }
  22641. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::EndInvoke(System.IAsyncResult)
  22642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_EndInvoke_m8F4495A70A254C556EFC0730A30AC71E4BD4FB0B (GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  22643. {
  22644. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  22645. return *(int32_t*)UnBox ((RuntimeObject*)__result);;
  22646. }
  22647. #ifdef __clang__
  22648. #pragma clang diagnostic pop
  22649. #endif
  22650. #ifdef __clang__
  22651. #pragma clang diagnostic push
  22652. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22653. #pragma clang diagnostic ignored "-Wunused-variable"
  22654. #endif
  22655. IL2CPP_EXTERN_C RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 DelegatePInvokeWrapper_Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 (Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___p10, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___p21, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22656. {
  22657. typedef RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 (DEFAULT_CALL *PInvokeFunc)(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t);
  22658. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  22659. // Native function invocation
  22660. RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 returnValue = il2cppPInvokeFunc(___p10, ___p21, ___f2, ___i3);
  22661. return returnValue;
  22662. }
  22663. // System.Void UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::.ctor(System.Object,System.IntPtr)
  22664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Raycast2DCallback__ctor_mBE2DD6E8DBBE5E92D144CF9E21D3F7B446A84DF0 (Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22665. {
  22666. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22667. __this->set_method_3(___method1);
  22668. __this->set_m_target_2(___object0);
  22669. }
  22670. // UnityEngine.RaycastHit2D UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::Invoke(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32)
  22671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 Raycast2DCallback_Invoke_mD30E994123A65522A82EF29EBAA5A75ED1A25097 (Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___p10, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___p21, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22672. {
  22673. RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 result;
  22674. memset((&result), 0, sizeof(result));
  22675. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  22676. Delegate_t** delegatesToInvoke;
  22677. il2cpp_array_size_t length;
  22678. if (delegateArrayToInvoke != NULL)
  22679. {
  22680. length = delegateArrayToInvoke->max_length;
  22681. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  22682. }
  22683. else
  22684. {
  22685. length = 1;
  22686. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  22687. }
  22688. for (il2cpp_array_size_t i = 0; i < length; i++)
  22689. {
  22690. Delegate_t* currentDelegate = delegatesToInvoke[i];
  22691. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  22692. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  22693. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  22694. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  22695. {
  22696. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22697. }
  22698. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22699. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  22700. if (___methodIsStatic)
  22701. {
  22702. if (___parameterCount == 4)
  22703. {
  22704. // open
  22705. typedef RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 (*FunctionPointerType) (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t, const RuntimeMethod*);
  22706. result = ((FunctionPointerType)targetMethodPointer)(___p10, ___p21, ___f2, ___i3, targetMethod);
  22707. }
  22708. else
  22709. {
  22710. // closed
  22711. typedef RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 (*FunctionPointerType) (void*, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t, const RuntimeMethod*);
  22712. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___p10, ___p21, ___f2, ___i3, targetMethod);
  22713. }
  22714. }
  22715. else
  22716. {
  22717. // closed
  22718. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22719. {
  22720. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22721. {
  22722. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22723. result = GenericInterfaceFuncInvoker4< RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t >::Invoke(targetMethod, targetThis, ___p10, ___p21, ___f2, ___i3);
  22724. else
  22725. result = GenericVirtFuncInvoker4< RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t >::Invoke(targetMethod, targetThis, ___p10, ___p21, ___f2, ___i3);
  22726. }
  22727. else
  22728. {
  22729. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22730. result = InterfaceFuncInvoker4< RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___p10, ___p21, ___f2, ___i3);
  22731. else
  22732. result = VirtFuncInvoker4< RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___p10, ___p21, ___f2, ___i3);
  22733. }
  22734. }
  22735. else
  22736. {
  22737. if (targetThis == NULL)
  22738. {
  22739. typedef RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 (*FunctionPointerType) (RuntimeObject*, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t, const RuntimeMethod*);
  22740. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___p10) - 1), ___p21, ___f2, ___i3, targetMethod);
  22741. }
  22742. else
  22743. {
  22744. typedef RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 (*FunctionPointerType) (void*, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , float, int32_t, const RuntimeMethod*);
  22745. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___p10, ___p21, ___f2, ___i3, targetMethod);
  22746. }
  22747. }
  22748. }
  22749. }
  22750. return result;
  22751. }
  22752. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::BeginInvoke(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32,System.AsyncCallback,System.Object)
  22753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Raycast2DCallback_BeginInvoke_m5A041AB9DB48B5D5C0CA2169D51BCC12200C319C (Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___p10, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___p21, float ___f2, int32_t ___i3, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  22754. {
  22755. static bool s_Il2CppMethodInitialized;
  22756. if (!s_Il2CppMethodInitialized)
  22757. {
  22758. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  22759. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var);
  22760. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  22761. s_Il2CppMethodInitialized = true;
  22762. }
  22763. void *__d_args[5] = {0};
  22764. __d_args[0] = Box(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var, &___p10);
  22765. __d_args[1] = Box(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var, &___p21);
  22766. __d_args[2] = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &___f2);
  22767. __d_args[3] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___i3);
  22768. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);;
  22769. }
  22770. // UnityEngine.RaycastHit2D UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::EndInvoke(System.IAsyncResult)
  22771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 Raycast2DCallback_EndInvoke_m93B7E9EAD357455F829161F77D937B90361F648A (Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  22772. {
  22773. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  22774. return *(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)UnBox ((RuntimeObject*)__result);;
  22775. }
  22776. #ifdef __clang__
  22777. #pragma clang diagnostic pop
  22778. #endif
  22779. #ifdef __clang__
  22780. #pragma clang diagnostic push
  22781. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22782. #pragma clang diagnostic ignored "-Wunused-variable"
  22783. #endif
  22784. IL2CPP_EXTERN_C bool DelegatePInvokeWrapper_Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F (Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22785. {
  22786. typedef int32_t (DEFAULT_CALL *PInvokeFunc)(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t);
  22787. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  22788. // Native function invocation
  22789. int32_t returnValue = il2cppPInvokeFunc(___r0, ___hit1, ___f2, ___i3);
  22790. return static_cast<bool>(returnValue);
  22791. }
  22792. // System.Void UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::.ctor(System.Object,System.IntPtr)
  22793. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Raycast3DCallback__ctor_mAAD87D0BBDD341D9798A282988F3E29209F367EC (Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22794. {
  22795. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22796. __this->set_method_3(___method1);
  22797. __this->set_m_target_2(___object0);
  22798. }
  22799. // System.Boolean UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
  22800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Raycast3DCallback_Invoke_mC1E4D81B6EF4118CAB6ED4ECEA3312AFB1E81744 (Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  22801. {
  22802. bool result = false;
  22803. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  22804. Delegate_t** delegatesToInvoke;
  22805. il2cpp_array_size_t length;
  22806. if (delegateArrayToInvoke != NULL)
  22807. {
  22808. length = delegateArrayToInvoke->max_length;
  22809. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  22810. }
  22811. else
  22812. {
  22813. length = 1;
  22814. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  22815. }
  22816. for (il2cpp_array_size_t i = 0; i < length; i++)
  22817. {
  22818. Delegate_t* currentDelegate = delegatesToInvoke[i];
  22819. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  22820. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  22821. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  22822. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  22823. {
  22824. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22825. }
  22826. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22827. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  22828. if (___methodIsStatic)
  22829. {
  22830. if (___parameterCount == 4)
  22831. {
  22832. // open
  22833. typedef bool (*FunctionPointerType) (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t, const RuntimeMethod*);
  22834. result = ((FunctionPointerType)targetMethodPointer)(___r0, ___hit1, ___f2, ___i3, targetMethod);
  22835. }
  22836. else
  22837. {
  22838. // closed
  22839. typedef bool (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t, const RuntimeMethod*);
  22840. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___hit1, ___f2, ___i3, targetMethod);
  22841. }
  22842. }
  22843. else
  22844. {
  22845. // closed
  22846. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22847. {
  22848. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22849. {
  22850. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22851. result = GenericInterfaceFuncInvoker4< bool, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___hit1, ___f2, ___i3);
  22852. else
  22853. result = GenericVirtFuncInvoker4< bool, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___hit1, ___f2, ___i3);
  22854. }
  22855. else
  22856. {
  22857. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22858. result = InterfaceFuncInvoker4< bool, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___hit1, ___f2, ___i3);
  22859. else
  22860. result = VirtFuncInvoker4< bool, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___hit1, ___f2, ___i3);
  22861. }
  22862. }
  22863. else
  22864. {
  22865. if (targetThis == NULL)
  22866. {
  22867. typedef bool (*FunctionPointerType) (RuntimeObject*, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t, const RuntimeMethod*);
  22868. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___r0) - 1), ___hit1, ___f2, ___i3, targetMethod);
  22869. }
  22870. else
  22871. {
  22872. typedef bool (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, float, int32_t, const RuntimeMethod*);
  22873. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___hit1, ___f2, ___i3, targetMethod);
  22874. }
  22875. }
  22876. }
  22877. }
  22878. return result;
  22879. }
  22880. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,System.AsyncCallback,System.Object)
  22881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Raycast3DCallback_BeginInvoke_mD96B941801A9E258E0E5F32AD7E37E99532A7DC7 (Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit1, float ___f2, int32_t ___i3, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  22882. {
  22883. static bool s_Il2CppMethodInitialized;
  22884. if (!s_Il2CppMethodInitialized)
  22885. {
  22886. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  22887. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var);
  22888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_il2cpp_TypeInfo_var);
  22889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var);
  22890. s_Il2CppMethodInitialized = true;
  22891. }
  22892. void *__d_args[5] = {0};
  22893. __d_args[0] = Box(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var, &___r0);
  22894. __d_args[1] = Box(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89_il2cpp_TypeInfo_var, &*___hit1);
  22895. __d_args[2] = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &___f2);
  22896. __d_args[3] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___i3);
  22897. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);;
  22898. }
  22899. // System.Boolean UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::EndInvoke(UnityEngine.RaycastHit&,System.IAsyncResult)
  22900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Raycast3DCallback_EndInvoke_m45E04D8E5C1288FA778A3364599532EFB4834AC5 (Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * __this, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit0, RuntimeObject* ___result1, const RuntimeMethod* method)
  22901. {
  22902. void* ___out_args[] = {
  22903. ___hit0,
  22904. };
  22905. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result1, ___out_args);
  22906. return *(bool*)UnBox ((RuntimeObject*)__result);;
  22907. }
  22908. #ifdef __clang__
  22909. #pragma clang diagnostic pop
  22910. #endif
  22911. #ifdef __clang__
  22912. #pragma clang diagnostic push
  22913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22914. #pragma clang diagnostic ignored "-Wunused-variable"
  22915. #endif
  22916. IL2CPP_EXTERN_C RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* DelegatePInvokeWrapper_RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
  22917. {
  22918. static bool s_Il2CppMethodInitialized;
  22919. if (!s_Il2CppMethodInitialized)
  22920. {
  22921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var);
  22922. s_Il2CppMethodInitialized = true;
  22923. }
  22924. typedef RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * (DEFAULT_CALL *PInvokeFunc)(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t);
  22925. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  22926. // Native function invocation
  22927. RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * returnValue = il2cppPInvokeFunc(___r0, ___f1, ___i2);
  22928. // Marshaling of return value back from native representation
  22929. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* _returnValue_unmarshaled = NULL;
  22930. if (returnValue != NULL)
  22931. {
  22932. _returnValue_unmarshaled = reinterpret_cast<RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*>((RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)SZArrayNew(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var, 1));
  22933. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(1); i++)
  22934. {
  22935. (_returnValue_unmarshaled)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (returnValue)[i]);
  22936. }
  22937. }
  22938. // Marshaling cleanup of return value native representation
  22939. il2cpp_codegen_marshal_free(returnValue);
  22940. returnValue = NULL;
  22941. return _returnValue_unmarshaled;
  22942. }
  22943. // System.Void UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::.ctor(System.Object,System.IntPtr)
  22944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastAllCallback__ctor_m219974A3E0AE674C4843A1638B9B97E967D942B6 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22945. {
  22946. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22947. __this->set_method_3(___method1);
  22948. __this->set_m_target_2(___object0);
  22949. }
  22950. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  22951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* RaycastAllCallback_Invoke_m4A107AB96A1A28BD319A50AFBFD401A791E8DD26 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
  22952. {
  22953. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* result = NULL;
  22954. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  22955. Delegate_t** delegatesToInvoke;
  22956. il2cpp_array_size_t length;
  22957. if (delegateArrayToInvoke != NULL)
  22958. {
  22959. length = delegateArrayToInvoke->max_length;
  22960. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  22961. }
  22962. else
  22963. {
  22964. length = 1;
  22965. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  22966. }
  22967. for (il2cpp_array_size_t i = 0; i < length; i++)
  22968. {
  22969. Delegate_t* currentDelegate = delegatesToInvoke[i];
  22970. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  22971. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  22972. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  22973. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  22974. {
  22975. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22976. }
  22977. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22978. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  22979. if (___methodIsStatic)
  22980. {
  22981. if (___parameterCount == 3)
  22982. {
  22983. // open
  22984. typedef RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* (*FunctionPointerType) (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t, const RuntimeMethod*);
  22985. result = ((FunctionPointerType)targetMethodPointer)(___r0, ___f1, ___i2, targetMethod);
  22986. }
  22987. else
  22988. {
  22989. // closed
  22990. typedef RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t, const RuntimeMethod*);
  22991. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___f1, ___i2, targetMethod);
  22992. }
  22993. }
  22994. else
  22995. {
  22996. // closed
  22997. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22998. {
  22999. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  23000. {
  23001. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23002. result = GenericInterfaceFuncInvoker3< RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  23003. else
  23004. result = GenericVirtFuncInvoker3< RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  23005. }
  23006. else
  23007. {
  23008. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23009. result = InterfaceFuncInvoker3< RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___f1, ___i2);
  23010. else
  23011. result = VirtFuncInvoker3< RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___f1, ___i2);
  23012. }
  23013. }
  23014. else
  23015. {
  23016. if (targetThis == NULL)
  23017. {
  23018. typedef RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* (*FunctionPointerType) (RuntimeObject*, float, int32_t, const RuntimeMethod*);
  23019. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___r0) - 1), ___f1, ___i2, targetMethod);
  23020. }
  23021. else
  23022. {
  23023. typedef RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* (*FunctionPointerType) (void*, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 , float, int32_t, const RuntimeMethod*);
  23024. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___f1, ___i2, targetMethod);
  23025. }
  23026. }
  23027. }
  23028. }
  23029. return result;
  23030. }
  23031. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::BeginInvoke(UnityEngine.Ray,System.Single,System.Int32,System.AsyncCallback,System.Object)
  23032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastAllCallback_BeginInvoke_m4343AD48520C9F524B3206CE11A9D7F1BF7265C6 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  23033. {
  23034. static bool s_Il2CppMethodInitialized;
  23035. if (!s_Il2CppMethodInitialized)
  23036. {
  23037. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  23038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var);
  23039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var);
  23040. s_Il2CppMethodInitialized = true;
  23041. }
  23042. void *__d_args[4] = {0};
  23043. __d_args[0] = Box(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6_il2cpp_TypeInfo_var, &___r0);
  23044. __d_args[1] = Box(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var, &___f1);
  23045. __d_args[2] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___i2);
  23046. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);;
  23047. }
  23048. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::EndInvoke(System.IAsyncResult)
  23049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* RaycastAllCallback_EndInvoke_mCD8F79E5C1A4870FAEEED315823042FD990D30D5 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  23050. {
  23051. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  23052. return (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)__result;;
  23053. }
  23054. #ifdef __clang__
  23055. #pragma clang diagnostic pop
  23056. #endif
  23057. #ifdef __clang__
  23058. #pragma clang diagnostic push
  23059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23060. #pragma clang diagnostic ignored "-Wunused-variable"
  23061. #endif
  23062. #ifdef __clang__
  23063. #pragma clang diagnostic pop
  23064. #endif
  23065. #ifdef __clang__
  23066. #pragma clang diagnostic push
  23067. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23068. #pragma clang diagnostic ignored "-Wunused-variable"
  23069. #endif
  23070. // System.Void UnityEngine.UI.ScrollRect/ScrollRectEvent::.ctor()
  23071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRectEvent__ctor_mF8413852D2A70FE11491D494D0909CA5BD0FD303 (ScrollRectEvent_tA2F08EF8BB0B0B0F72DB8242DC5AB17BB0D1731E * __this, const RuntimeMethod* method)
  23072. {
  23073. static bool s_Il2CppMethodInitialized;
  23074. if (!s_Il2CppMethodInitialized)
  23075. {
  23076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mF2353BD6855BD9E925E30E1CD4BC8582182DE0C7_RuntimeMethod_var);
  23077. s_Il2CppMethodInitialized = true;
  23078. }
  23079. {
  23080. UnityEvent_1__ctor_mF2353BD6855BD9E925E30E1CD4BC8582182DE0C7(__this, /*hidden argument*/UnityEvent_1__ctor_mF2353BD6855BD9E925E30E1CD4BC8582182DE0C7_RuntimeMethod_var);
  23081. return;
  23082. }
  23083. }
  23084. #ifdef __clang__
  23085. #pragma clang diagnostic pop
  23086. #endif
  23087. #ifdef __clang__
  23088. #pragma clang diagnostic push
  23089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23090. #pragma clang diagnostic ignored "-Wunused-variable"
  23091. #endif
  23092. #ifdef __clang__
  23093. #pragma clang diagnostic pop
  23094. #endif
  23095. #ifdef __clang__
  23096. #pragma clang diagnostic push
  23097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23098. #pragma clang diagnostic ignored "-Wunused-variable"
  23099. #endif
  23100. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::.ctor(System.Int32)
  23101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58__ctor_m8873755FA35DD3F2FD77BC0BBF4790DEDAD63E34 (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  23102. {
  23103. {
  23104. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23105. int32_t L_0 = ___U3CU3E1__state0;
  23106. __this->set_U3CU3E1__state_0(L_0);
  23107. return;
  23108. }
  23109. }
  23110. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.IDisposable.Dispose()
  23111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58_System_IDisposable_Dispose_m53CB1C56045E24999148EA191B041CB6815839BA (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, const RuntimeMethod* method)
  23112. {
  23113. {
  23114. return;
  23115. }
  23116. }
  23117. // System.Boolean UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::MoveNext()
  23118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CClickRepeatU3Ed__58_MoveNext_mB0F8287D6C01B3C1F27761E3736E533046D2C813 (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, const RuntimeMethod* method)
  23119. {
  23120. static bool s_Il2CppMethodInitialized;
  23121. if (!s_Il2CppMethodInitialized)
  23122. {
  23123. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  23124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var);
  23125. s_Il2CppMethodInitialized = true;
  23126. }
  23127. int32_t V_0 = 0;
  23128. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * V_1 = NULL;
  23129. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  23130. memset((&V_2), 0, sizeof(V_2));
  23131. float V_3 = 0.0f;
  23132. float G_B9_0 = 0.0f;
  23133. float G_B12_0 = 0.0f;
  23134. float G_B14_0 = 0.0f;
  23135. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B14_1 = NULL;
  23136. float G_B13_0 = 0.0f;
  23137. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B13_1 = NULL;
  23138. float G_B15_0 = 0.0f;
  23139. float G_B15_1 = 0.0f;
  23140. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * G_B15_2 = NULL;
  23141. {
  23142. int32_t L_0 = __this->get_U3CU3E1__state_0();
  23143. V_0 = L_0;
  23144. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_1 = __this->get_U3CU3E4__this_2();
  23145. V_1 = L_1;
  23146. int32_t L_2 = V_0;
  23147. if (!L_2)
  23148. {
  23149. goto IL_001a;
  23150. }
  23151. }
  23152. {
  23153. int32_t L_3 = V_0;
  23154. if ((((int32_t)L_3) == ((int32_t)1)))
  23155. {
  23156. goto IL_00b5;
  23157. }
  23158. }
  23159. {
  23160. return (bool)0;
  23161. }
  23162. IL_001a:
  23163. {
  23164. __this->set_U3CU3E1__state_0((-1));
  23165. goto IL_00bc;
  23166. }
  23167. IL_0026:
  23168. {
  23169. // if (!RectTransformUtility.RectangleContainsScreenPoint(m_HandleRect, screenPosition, camera))
  23170. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_4 = V_1;
  23171. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = L_4->get_m_HandleRect_20();
  23172. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = __this->get_screenPosition_3();
  23173. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_7 = __this->get_camera_4();
  23174. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  23175. bool L_8;
  23176. L_8 = RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595(L_5, L_6, L_7, /*hidden argument*/NULL);
  23177. if (L_8)
  23178. {
  23179. goto IL_00a1;
  23180. }
  23181. }
  23182. {
  23183. // if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_HandleRect, screenPosition, camera, out localMousePos))
  23184. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_9 = V_1;
  23185. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = L_9->get_m_HandleRect_20();
  23186. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = __this->get_screenPosition_3();
  23187. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12 = __this->get_camera_4();
  23188. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  23189. bool L_13;
  23190. L_13 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_10, L_11, L_12, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), /*hidden argument*/NULL);
  23191. if (!L_13)
  23192. {
  23193. goto IL_00a1;
  23194. }
  23195. }
  23196. {
  23197. // var axisCoordinate = axis == 0 ? localMousePos.x : localMousePos.y;
  23198. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_14 = V_1;
  23199. int32_t L_15;
  23200. L_15 = Scrollbar_get_axis_m98559873075F3EC100F759F77D85F125DF3EAD5F(L_14, /*hidden argument*/NULL);
  23201. if (!L_15)
  23202. {
  23203. goto IL_006a;
  23204. }
  23205. }
  23206. {
  23207. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_2;
  23208. float L_17 = L_16.get_y_1();
  23209. G_B9_0 = L_17;
  23210. goto IL_0070;
  23211. }
  23212. IL_006a:
  23213. {
  23214. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18 = V_2;
  23215. float L_19 = L_18.get_x_0();
  23216. G_B9_0 = L_19;
  23217. }
  23218. IL_0070:
  23219. {
  23220. // float change = axisCoordinate < 0 ? size : -size;
  23221. if ((((float)G_B9_0) < ((float)(0.0f))))
  23222. {
  23223. goto IL_0080;
  23224. }
  23225. }
  23226. {
  23227. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_20 = V_1;
  23228. float L_21;
  23229. L_21 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B_inline(L_20, /*hidden argument*/NULL);
  23230. G_B12_0 = ((-L_21));
  23231. goto IL_0086;
  23232. }
  23233. IL_0080:
  23234. {
  23235. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_22 = V_1;
  23236. float L_23;
  23237. L_23 = Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B_inline(L_22, /*hidden argument*/NULL);
  23238. G_B12_0 = L_23;
  23239. }
  23240. IL_0086:
  23241. {
  23242. V_3 = G_B12_0;
  23243. // value += reverseValue ? change : -change;
  23244. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_24 = V_1;
  23245. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_25 = V_1;
  23246. float L_26;
  23247. L_26 = Scrollbar_get_value_mC925448739BB4DC891D49F600D370D808296BD07(L_25, /*hidden argument*/NULL);
  23248. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_27 = V_1;
  23249. bool L_28;
  23250. L_28 = Scrollbar_get_reverseValue_mE21B1C18892A9E7A7B977092CA78D190DE9D2038(L_27, /*hidden argument*/NULL);
  23251. G_B13_0 = L_26;
  23252. G_B13_1 = L_24;
  23253. if (L_28)
  23254. {
  23255. G_B14_0 = L_26;
  23256. G_B14_1 = L_24;
  23257. goto IL_009a;
  23258. }
  23259. }
  23260. {
  23261. float L_29 = V_3;
  23262. G_B15_0 = ((-L_29));
  23263. G_B15_1 = G_B13_0;
  23264. G_B15_2 = G_B13_1;
  23265. goto IL_009b;
  23266. }
  23267. IL_009a:
  23268. {
  23269. float L_30 = V_3;
  23270. G_B15_0 = L_30;
  23271. G_B15_1 = G_B14_0;
  23272. G_B15_2 = G_B14_1;
  23273. }
  23274. IL_009b:
  23275. {
  23276. Scrollbar_set_value_mEDFFDDF8153EA01B897198648DCFB1D1EA539197(G_B15_2, ((float)il2cpp_codegen_add((float)G_B15_1, (float)G_B15_0)), /*hidden argument*/NULL);
  23277. }
  23278. IL_00a1:
  23279. {
  23280. // yield return new WaitForEndOfFrame();
  23281. WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * L_31 = (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 *)il2cpp_codegen_object_new(WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4_il2cpp_TypeInfo_var);
  23282. WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA(L_31, /*hidden argument*/NULL);
  23283. __this->set_U3CU3E2__current_1(L_31);
  23284. __this->set_U3CU3E1__state_0(1);
  23285. return (bool)1;
  23286. }
  23287. IL_00b5:
  23288. {
  23289. __this->set_U3CU3E1__state_0((-1));
  23290. }
  23291. IL_00bc:
  23292. {
  23293. // while (isPointerDownAndNotDragging)
  23294. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_32 = V_1;
  23295. bool L_33 = L_32->get_isPointerDownAndNotDragging_30();
  23296. if (L_33)
  23297. {
  23298. goto IL_0026;
  23299. }
  23300. }
  23301. {
  23302. // StopCoroutine(m_PointerDownRepeat);
  23303. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_34 = V_1;
  23304. Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * L_35 = V_1;
  23305. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_36 = L_35->get_m_PointerDownRepeat_29();
  23306. MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413(L_34, L_36, /*hidden argument*/NULL);
  23307. // }
  23308. return (bool)0;
  23309. }
  23310. }
  23311. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  23312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CClickRepeatU3Ed__58_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m2D1D5B3A420C829CDCF5FF31E77ACBE2CF12C033 (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, const RuntimeMethod* method)
  23313. {
  23314. {
  23315. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  23316. return L_0;
  23317. }
  23318. }
  23319. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.Collections.IEnumerator.Reset()
  23320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_Reset_m91332A8DFD75C0F222997DD4D8573EA9AAC27F36 (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, const RuntimeMethod* method)
  23321. {
  23322. {
  23323. NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
  23324. NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
  23325. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_Reset_m91332A8DFD75C0F222997DD4D8573EA9AAC27F36_RuntimeMethod_var)));
  23326. }
  23327. }
  23328. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>d__58::System.Collections.IEnumerator.get_Current()
  23329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CClickRepeatU3Ed__58_System_Collections_IEnumerator_get_Current_m52060FC222F29953E4BC040BC88CCC64EF3C8492 (U3CClickRepeatU3Ed__58_t4A7572863E83E4FDDB7EC44F38E5C0055224BDCE * __this, const RuntimeMethod* method)
  23330. {
  23331. {
  23332. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  23333. return L_0;
  23334. }
  23335. }
  23336. #ifdef __clang__
  23337. #pragma clang diagnostic pop
  23338. #endif
  23339. #ifdef __clang__
  23340. #pragma clang diagnostic push
  23341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23342. #pragma clang diagnostic ignored "-Wunused-variable"
  23343. #endif
  23344. #ifdef __clang__
  23345. #pragma clang diagnostic pop
  23346. #endif
  23347. #ifdef __clang__
  23348. #pragma clang diagnostic push
  23349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23350. #pragma clang diagnostic ignored "-Wunused-variable"
  23351. #endif
  23352. #ifdef __clang__
  23353. #pragma clang diagnostic pop
  23354. #endif
  23355. #ifdef __clang__
  23356. #pragma clang diagnostic push
  23357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23358. #pragma clang diagnostic ignored "-Wunused-variable"
  23359. #endif
  23360. // System.Void UnityEngine.UI.Scrollbar/ScrollEvent::.ctor()
  23361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollEvent__ctor_m44DC6D36587E09ACF8AC837A3251B4345559ACE8 (ScrollEvent_tD181ECDC6DDCEE9E32FBEFB0E657F0001E3099ED * __this, const RuntimeMethod* method)
  23362. {
  23363. static bool s_Il2CppMethodInitialized;
  23364. if (!s_Il2CppMethodInitialized)
  23365. {
  23366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var);
  23367. s_Il2CppMethodInitialized = true;
  23368. }
  23369. {
  23370. UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED(__this, /*hidden argument*/UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var);
  23371. return;
  23372. }
  23373. }
  23374. #ifdef __clang__
  23375. #pragma clang diagnostic pop
  23376. #endif
  23377. #ifdef __clang__
  23378. #pragma clang diagnostic push
  23379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23380. #pragma clang diagnostic ignored "-Wunused-variable"
  23381. #endif
  23382. #ifdef __clang__
  23383. #pragma clang diagnostic pop
  23384. #endif
  23385. #ifdef __clang__
  23386. #pragma clang diagnostic push
  23387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23388. #pragma clang diagnostic ignored "-Wunused-variable"
  23389. #endif
  23390. #ifdef __clang__
  23391. #pragma clang diagnostic pop
  23392. #endif
  23393. #ifdef __clang__
  23394. #pragma clang diagnostic push
  23395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23396. #pragma clang diagnostic ignored "-Wunused-variable"
  23397. #endif
  23398. #ifdef __clang__
  23399. #pragma clang diagnostic pop
  23400. #endif
  23401. #ifdef __clang__
  23402. #pragma clang diagnostic push
  23403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23404. #pragma clang diagnostic ignored "-Wunused-variable"
  23405. #endif
  23406. #ifdef __clang__
  23407. #pragma clang diagnostic pop
  23408. #endif
  23409. #ifdef __clang__
  23410. #pragma clang diagnostic push
  23411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23412. #pragma clang diagnostic ignored "-Wunused-variable"
  23413. #endif
  23414. // System.Void UnityEngine.UI.Slider/SliderEvent::.ctor()
  23415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SliderEvent__ctor_m9D53B3806FC27FCFEB6B8EE6CF86FD7257DC0E6F (SliderEvent_t312D89AE02E00DD965D68D6F7F813BDF455FD780 * __this, const RuntimeMethod* method)
  23416. {
  23417. static bool s_Il2CppMethodInitialized;
  23418. if (!s_Il2CppMethodInitialized)
  23419. {
  23420. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var);
  23421. s_Il2CppMethodInitialized = true;
  23422. }
  23423. {
  23424. UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED(__this, /*hidden argument*/UnityEvent_1__ctor_m246DC0A35C4C4D26AD4DCE093E231B72C66C86ED_RuntimeMethod_var);
  23425. return;
  23426. }
  23427. }
  23428. #ifdef __clang__
  23429. #pragma clang diagnostic pop
  23430. #endif
  23431. #ifdef __clang__
  23432. #pragma clang diagnostic push
  23433. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23434. #pragma clang diagnostic ignored "-Wunused-variable"
  23435. #endif
  23436. #ifdef __clang__
  23437. #pragma clang diagnostic pop
  23438. #endif
  23439. #ifdef __clang__
  23440. #pragma clang diagnostic push
  23441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23442. #pragma clang diagnostic ignored "-Wunused-variable"
  23443. #endif
  23444. // System.Void UnityEngine.UI.StencilMaterial/MatEntry::.ctor()
  23445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MatEntry__ctor_mE5E902719906D17EAC17E5861CD3A6BB91B913A0 (MatEntry_t94DD6F2A201E3EF569EE31B20C3EC8274A9E022E * __this, const RuntimeMethod* method)
  23446. {
  23447. {
  23448. // public CompareFunction compareFunction = CompareFunction.Always;
  23449. __this->set_compareFunction_5(8);
  23450. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23451. return;
  23452. }
  23453. }
  23454. #ifdef __clang__
  23455. #pragma clang diagnostic pop
  23456. #endif
  23457. #ifdef __clang__
  23458. #pragma clang diagnostic push
  23459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23460. #pragma clang diagnostic ignored "-Wunused-variable"
  23461. #endif
  23462. // System.Void UnityEngine.UI.Toggle/ToggleEvent::.ctor()
  23463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToggleEvent__ctor_m8B27AC4348B70FDEF171E184CE39A0B40CD07022 (ToggleEvent_t7B9EFE80B7D7F16F3E7B8FA75FEF45B00E0C0075 * __this, const RuntimeMethod* method)
  23464. {
  23465. static bool s_Il2CppMethodInitialized;
  23466. if (!s_Il2CppMethodInitialized)
  23467. {
  23468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7_RuntimeMethod_var);
  23469. s_Il2CppMethodInitialized = true;
  23470. }
  23471. {
  23472. UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7(__this, /*hidden argument*/UnityEvent_1__ctor_m55B3D17A5D50746ED6618952C2C745FB5A73BAA7_RuntimeMethod_var);
  23473. return;
  23474. }
  23475. }
  23476. #ifdef __clang__
  23477. #pragma clang diagnostic pop
  23478. #endif
  23479. #ifdef __clang__
  23480. #pragma clang diagnostic push
  23481. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23482. #pragma clang diagnostic ignored "-Wunused-variable"
  23483. #endif
  23484. #ifdef __clang__
  23485. #pragma clang diagnostic pop
  23486. #endif
  23487. #ifdef __clang__
  23488. #pragma clang diagnostic push
  23489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23490. #pragma clang diagnostic ignored "-Wunused-variable"
  23491. #endif
  23492. // System.Void UnityEngine.UI.ToggleGroup/<>c::.cctor()
  23493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m7AE6250C08FB205F11B09FB6971AC66417AA6438 (const RuntimeMethod* method)
  23494. {
  23495. static bool s_Il2CppMethodInitialized;
  23496. if (!s_Il2CppMethodInitialized)
  23497. {
  23498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  23499. s_Il2CppMethodInitialized = true;
  23500. }
  23501. {
  23502. U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * L_0 = (U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 *)il2cpp_codegen_object_new(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var);
  23503. U3CU3Ec__ctor_mE529EC087B06A93509276E7E9CA68D3E3E6CC257(L_0, /*hidden argument*/NULL);
  23504. ((U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  23505. return;
  23506. }
  23507. }
  23508. // System.Void UnityEngine.UI.ToggleGroup/<>c::.ctor()
  23509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE529EC087B06A93509276E7E9CA68D3E3E6CC257 (U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * __this, const RuntimeMethod* method)
  23510. {
  23511. {
  23512. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23513. return;
  23514. }
  23515. }
  23516. // System.Boolean UnityEngine.UI.ToggleGroup/<>c::<AnyTogglesOn>b__13_0(UnityEngine.UI.Toggle)
  23517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CAnyTogglesOnU3Eb__13_0_m6B58E5D7E10F6C3A857BF297744D758E5D81B6B4 (U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___x0, const RuntimeMethod* method)
  23518. {
  23519. {
  23520. // return m_Toggles.Find(x => x.isOn) != null;
  23521. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_0 = ___x0;
  23522. bool L_1;
  23523. L_1 = Toggle_get_isOn_m2B1F3640101A6FCDA6B5AF27924FFD10E3A89A6C_inline(L_0, /*hidden argument*/NULL);
  23524. return L_1;
  23525. }
  23526. }
  23527. // System.Boolean UnityEngine.UI.ToggleGroup/<>c::<ActiveToggles>b__14_0(UnityEngine.UI.Toggle)
  23528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CActiveTogglesU3Eb__14_0_m8A396237A2696D3A2068BE32BCB869F70904C9AD (U3CU3Ec_t6FADCC9ADE15B1BB28A4FA9CDCE1340EFAEB9961 * __this, Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * ___x0, const RuntimeMethod* method)
  23529. {
  23530. {
  23531. // return m_Toggles.Where(x => x.isOn);
  23532. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_0 = ___x0;
  23533. bool L_1;
  23534. L_1 = Toggle_get_isOn_m2B1F3640101A6FCDA6B5AF27924FFD10E3A89A6C_inline(L_0, /*hidden argument*/NULL);
  23535. return L_1;
  23536. }
  23537. }
  23538. #ifdef __clang__
  23539. #pragma clang diagnostic pop
  23540. #endif
  23541. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_highlightedSprite_m695FD2C0827908CBAFFF5D5033FEED380D4219FA_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  23542. {
  23543. {
  23544. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  23545. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_HighlightedSprite_0();
  23546. return L_0;
  23547. }
  23548. }
  23549. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_m3B5F7EF5AF584C6917BA3FB7155701F697B6070D_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  23550. {
  23551. {
  23552. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  23553. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  23554. __this->set_m_HighlightedSprite_0(L_0);
  23555. // public Sprite highlightedSprite { get { return m_HighlightedSprite; } set { m_HighlightedSprite = value; } }
  23556. return;
  23557. }
  23558. }
  23559. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_pressedSprite_mDCEB9F07BDD7C2CFCDC7F7680D05B47EA71965D6_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  23560. {
  23561. {
  23562. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  23563. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_PressedSprite_1();
  23564. return L_0;
  23565. }
  23566. }
  23567. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_m21C5C37D35A794F750D6D4A95F794633B9027602_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  23568. {
  23569. {
  23570. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  23571. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  23572. __this->set_m_PressedSprite_1(L_0);
  23573. // public Sprite pressedSprite { get { return m_PressedSprite; } set { m_PressedSprite = value; } }
  23574. return;
  23575. }
  23576. }
  23577. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_selectedSprite_mA85714CC6BF3801A63CC42B026E66CEDFD36949E_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  23578. {
  23579. {
  23580. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  23581. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_SelectedSprite_2();
  23582. return L_0;
  23583. }
  23584. }
  23585. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_selectedSprite_m00EC0C38B3ADBA12D9524CAE982BE8B21F608A54_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  23586. {
  23587. {
  23588. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  23589. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  23590. __this->set_m_SelectedSprite_2(L_0);
  23591. // public Sprite selectedSprite { get { return m_SelectedSprite; } set { m_SelectedSprite = value; } }
  23592. return;
  23593. }
  23594. }
  23595. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * SpriteState_get_disabledSprite_m7AF976C63DA03ED035B031D5A98413C39894F50C_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, const RuntimeMethod* method)
  23596. {
  23597. {
  23598. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  23599. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_DisabledSprite_3();
  23600. return L_0;
  23601. }
  23602. }
  23603. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_mB368418E0E6ED9F220570BC9F066C6B6BF227B13_inline (SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  23604. {
  23605. {
  23606. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  23607. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  23608. __this->set_m_DisabledSprite_3(L_0);
  23609. // public Sprite disabledSprite { get { return m_DisabledSprite; } set { m_DisabledSprite = value; } }
  23610. return;
  23611. }
  23612. }
  23613. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * BaseInputModule_get_eventSystem_m84626EB81106D5CC20F49FB0F6724626D168EE8D_inline (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method)
  23614. {
  23615. {
  23616. // get { return m_EventSystem; }
  23617. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0 = __this->get_m_EventSystem_6();
  23618. return L_0;
  23619. }
  23620. }
  23621. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_m22370735AB4FCB930C65F3766E5965FCBDD55407_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method)
  23622. {
  23623. {
  23624. // get { return m_HasFocus; }
  23625. bool L_0 = __this->get_m_HasFocus_11();
  23626. return L_0;
  23627. }
  23628. }
  23629. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerDrag_m5FD1D758CA629D9EBB8BDA3207132BC9BAB91ACE_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23630. {
  23631. {
  23632. // public GameObject pointerDrag { get; set; }
  23633. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  23634. return L_0;
  23635. }
  23636. }
  23637. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m7FD3F5D4D8DAC559A57EDB88F2B2B5DEA4B48266_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23638. {
  23639. {
  23640. // public bool dragging { get; set; }
  23641. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_22();
  23642. return L_0;
  23643. }
  23644. }
  23645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerCurrentRaycast_m8F200C53C20879FC2A2EECFDDFA9B453E63964B3_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23646. {
  23647. {
  23648. // public RaycastResult pointerCurrentRaycast { get; set; }
  23649. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_8();
  23650. return L_0;
  23651. }
  23652. }
  23653. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * RaycastResult_get_gameObject_mABA10AC828B2E6603A6C088A4CCD40932F6AF5FF_inline (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, const RuntimeMethod* method)
  23654. {
  23655. {
  23656. // get { return m_GameObject; }
  23657. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_GameObject_0();
  23658. return L_0;
  23659. }
  23660. }
  23661. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerPress_mB55C5528AF445DB7B912086E43F0BCD9CDFF409C_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23662. {
  23663. {
  23664. // get { return m_PointerPress; }
  23665. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_PointerPress_3();
  23666. return L_0;
  23667. }
  23668. }
  23669. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * ExecuteEvents_get_pointerUpHandler_m9E843EA7C17EDBEFF9F3003FAEEA4FB644562E67_inline (const RuntimeMethod* method)
  23670. {
  23671. static bool s_Il2CppMethodInitialized;
  23672. if (!s_Il2CppMethodInitialized)
  23673. {
  23674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23675. s_Il2CppMethodInitialized = true;
  23676. }
  23677. {
  23678. // get { return s_PointerUpHandler; }
  23679. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23680. EventFunction_1_t7FBE64714A4E50EF106796C42BB2493D33F6C7CA * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_PointerUpHandler_3();
  23681. return L_0;
  23682. }
  23683. }
  23684. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerClick_mBB8D52B230FF80A2ABCEA6B7C8E04AF5D6330F3F_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23685. {
  23686. {
  23687. // public GameObject pointerClick { get; set; }
  23688. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerClickU3Ek__BackingField_7();
  23689. return L_0;
  23690. }
  23691. }
  23692. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_mEE3ADEFAD3CF5BCBBAC695A1974870E9F3781AA7_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23693. {
  23694. {
  23695. // public bool eligibleForClick { get; set; }
  23696. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_11();
  23697. return L_0;
  23698. }
  23699. }
  23700. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * ExecuteEvents_get_pointerClickHandler_m8D0C77485F58F6FA716E739DB2594DF069530EBB_inline (const RuntimeMethod* method)
  23701. {
  23702. static bool s_Il2CppMethodInitialized;
  23703. if (!s_Il2CppMethodInitialized)
  23704. {
  23705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23706. s_Il2CppMethodInitialized = true;
  23707. }
  23708. {
  23709. // get { return s_PointerClickHandler; }
  23710. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23711. EventFunction_1_t4870461507D94C55EB84820C99AC6C495DCE4A53 * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_PointerClickHandler_4();
  23712. return L_0;
  23713. }
  23714. }
  23715. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * ExecuteEvents_get_dropHandler_mD0816EFA2E1E46EF2B3B06C64868B197B574A1C3_inline (const RuntimeMethod* method)
  23716. {
  23717. static bool s_Il2CppMethodInitialized;
  23718. if (!s_Il2CppMethodInitialized)
  23719. {
  23720. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23721. s_Il2CppMethodInitialized = true;
  23722. }
  23723. {
  23724. // get { return s_DropHandler; }
  23725. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23726. EventFunction_1_t5660F2E7C674760C0F595E987D232818F4E0AA0A * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_DropHandler_9();
  23727. return L_0;
  23728. }
  23729. }
  23730. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m5CFAF671C2B33AF8E9153FA4826D93B9308C4C07_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  23731. {
  23732. {
  23733. // public bool eligibleForClick { get; set; }
  23734. bool L_0 = ___value0;
  23735. __this->set_U3CeligibleForClickU3Ek__BackingField_11(L_0);
  23736. return;
  23737. }
  23738. }
  23739. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m0BEEB9CA5E44F570C2C0803553BA9736F4DF58F0_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  23740. {
  23741. {
  23742. // public GameObject rawPointerPress { get; set; }
  23743. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  23744. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  23745. return;
  23746. }
  23747. }
  23748. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerClick_mDF51451241642D1771C8C6CF8598CD76CFF43A4E_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  23749. {
  23750. {
  23751. // public GameObject pointerClick { get; set; }
  23752. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  23753. __this->set_U3CpointerClickU3Ek__BackingField_7(L_0);
  23754. return;
  23755. }
  23756. }
  23757. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * ExecuteEvents_get_endDragHandler_mB81B25D98F3A84B074490C936E178DEB5E0D6EC3_inline (const RuntimeMethod* method)
  23758. {
  23759. static bool s_Il2CppMethodInitialized;
  23760. if (!s_Il2CppMethodInitialized)
  23761. {
  23762. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23763. s_Il2CppMethodInitialized = true;
  23764. }
  23765. {
  23766. // get { return s_EndDragHandler; }
  23767. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23768. EventFunction_1_tEAD99CB0B6FC23ECDE82646A3710D24E183A26C5 * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_EndDragHandler_8();
  23769. return L_0;
  23770. }
  23771. }
  23772. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_mEB739C44F1B1848B4B3F4E7FBB9B376587C2C7E1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  23773. {
  23774. {
  23775. // public bool dragging { get; set; }
  23776. bool L_0 = ___value0;
  23777. __this->set_U3CdraggingU3Ek__BackingField_22(L_0);
  23778. return;
  23779. }
  23780. }
  23781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m2E9F059EC1CDF71E0A097A0D3CCBA564E0C463C2_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  23782. {
  23783. {
  23784. // public GameObject pointerDrag { get; set; }
  23785. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  23786. __this->set_U3CpointerDragU3Ek__BackingField_6(L_0);
  23787. return;
  23788. }
  23789. }
  23790. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_pointerEnter_m6F16C8962F195BB6ED58150986AEF584E4B979CB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23791. {
  23792. {
  23793. // public GameObject pointerEnter { get; set; }
  23794. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  23795. return L_0;
  23796. }
  23797. }
  23798. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  23799. {
  23800. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  23801. memset((&V_0), 0, sizeof(V_0));
  23802. {
  23803. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  23804. float L_1 = L_0.get_x_0();
  23805. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  23806. float L_3 = L_2.get_x_0();
  23807. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  23808. float L_5 = L_4.get_y_1();
  23809. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  23810. float L_7 = L_6.get_y_1();
  23811. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  23812. memset((&L_8), 0, sizeof(L_8));
  23813. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  23814. V_0 = L_8;
  23815. goto IL_0023;
  23816. }
  23817. IL_0023:
  23818. {
  23819. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  23820. return L_9;
  23821. }
  23822. }
  23823. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method)
  23824. {
  23825. {
  23826. // get { return m_CurrentSelected; }
  23827. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_CurrentSelected_10();
  23828. return L_0;
  23829. }
  23830. }
  23831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_firstSelectedGameObject_mE8CE4C529A7849B4A0C0EC51E61037A0F7227EF0_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method)
  23832. {
  23833. {
  23834. // get { return m_FirstSelected; }
  23835. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_m_FirstSelected_7();
  23836. return L_0;
  23837. }
  23838. }
  23839. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m6577B15136A3AAE95673BBE20109F12C4BB2D023_inline (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method)
  23840. {
  23841. {
  23842. // get { return m_sendNavigationEvents; }
  23843. bool L_0 = __this->get_m_sendNavigationEvents_8();
  23844. return L_0;
  23845. }
  23846. }
  23847. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m30E0BE702A57A13FEA52CA55D4B29DDE66931261_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  23848. {
  23849. {
  23850. // public Vector2 delta { get; set; }
  23851. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  23852. __this->set_U3CdeltaU3Ek__BackingField_14(L_0);
  23853. return;
  23854. }
  23855. }
  23856. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m146893D383B122225651D7882A6998FFB4274C85_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, bool ___value0, const RuntimeMethod* method)
  23857. {
  23858. {
  23859. // public bool useDragThreshold { get; set; }
  23860. bool L_0 = ___value0;
  23861. __this->set_U3CuseDragThresholdU3Ek__BackingField_21(L_0);
  23862. return;
  23863. }
  23864. }
  23865. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23866. {
  23867. {
  23868. // public Vector2 position { get; set; }
  23869. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpositionU3Ek__BackingField_13();
  23870. return L_0;
  23871. }
  23872. }
  23873. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_mE644EE1603DFF2087224FF6364EA0204D04D7939_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  23874. {
  23875. {
  23876. // public Vector2 pressPosition { get; set; }
  23877. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
  23878. __this->set_U3CpressPositionU3Ek__BackingField_15(L_0);
  23879. return;
  23880. }
  23881. }
  23882. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_mAF28B12216468A02DACA9900B0A57FA1BF3B94F4_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___value0, const RuntimeMethod* method)
  23883. {
  23884. {
  23885. // public RaycastResult pointerPressRaycast { get; set; }
  23886. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = ___value0;
  23887. __this->set_U3CpointerPressRaycastU3Ek__BackingField_9(L_0);
  23888. return;
  23889. }
  23890. }
  23891. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mA547F8B280EA1AE5DE27EB5FF14AC3CF156A86D1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method)
  23892. {
  23893. {
  23894. // public GameObject pointerEnter { get; set; }
  23895. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = ___value0;
  23896. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  23897. return;
  23898. }
  23899. }
  23900. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * ExecuteEvents_get_pointerDownHandler_m9C9261D6CAB8B6DB61C1165F28B52A3EC1F84C3A_inline (const RuntimeMethod* method)
  23901. {
  23902. static bool s_Il2CppMethodInitialized;
  23903. if (!s_Il2CppMethodInitialized)
  23904. {
  23905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23906. s_Il2CppMethodInitialized = true;
  23907. }
  23908. {
  23909. // get { return s_PointerDownHandler; }
  23910. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23911. EventFunction_1_t613569DE3BDA144DA5A8D56AFFCA0A1F03DCD96C * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_PointerDownHandler_2();
  23912. return L_0;
  23913. }
  23914. }
  23915. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * PointerEventData_get_lastPress_m362C5876B8C9F50BACC27D9026DB3709D6950C0B_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23916. {
  23917. {
  23918. // public GameObject lastPress { get; private set; }
  23919. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  23920. return L_0;
  23921. }
  23922. }
  23923. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m08F7FD164EFE2AE7B47A15C70BC418632B9E5950_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23924. {
  23925. {
  23926. // public float clickTime { get; set; }
  23927. float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_18();
  23928. return L_0;
  23929. }
  23930. }
  23931. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mB44AAB99335BD7D2BD93E40DAC282A56202E44F2_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  23932. {
  23933. {
  23934. // public int clickCount { get; set; }
  23935. int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_19();
  23936. return L_0;
  23937. }
  23938. }
  23939. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m2EAAB7F43CE26BF505B7FCF7D509C988DCFD7F28_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, int32_t ___value0, const RuntimeMethod* method)
  23940. {
  23941. {
  23942. // public int clickCount { get; set; }
  23943. int32_t L_0 = ___value0;
  23944. __this->set_U3CclickCountU3Ek__BackingField_19(L_0);
  23945. return;
  23946. }
  23947. }
  23948. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m215E254F8585FFC518E3161FAF9137388F64AC58_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, float ___value0, const RuntimeMethod* method)
  23949. {
  23950. {
  23951. // public float clickTime { get; set; }
  23952. float L_0 = ___value0;
  23953. __this->set_U3CclickTimeU3Ek__BackingField_18(L_0);
  23954. return;
  23955. }
  23956. }
  23957. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * ExecuteEvents_get_initializePotentialDrag_m726CADE4F0D36D5A2699A9CD02699116D34C799A_inline (const RuntimeMethod* method)
  23958. {
  23959. static bool s_Il2CppMethodInitialized;
  23960. if (!s_Il2CppMethodInitialized)
  23961. {
  23962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23963. s_Il2CppMethodInitialized = true;
  23964. }
  23965. {
  23966. // get { return s_InitializePotentialDragHandler; }
  23967. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23968. EventFunction_1_t2890FC9B45E7B56EDFEC06B764D49D1EDB7E4ADA * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_InitializePotentialDragHandler_5();
  23969. return L_0;
  23970. }
  23971. }
  23972. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * ExecuteEvents_get_pointerExitHandler_mE6B90ECE2E2AFFBF4487BE3B3E9A1F43A5C72BCB_inline (const RuntimeMethod* method)
  23973. {
  23974. static bool s_Il2CppMethodInitialized;
  23975. if (!s_Il2CppMethodInitialized)
  23976. {
  23977. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23978. s_Il2CppMethodInitialized = true;
  23979. }
  23980. {
  23981. // get { return s_PointerExitHandler; }
  23982. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23983. EventFunction_1_t9E4CEC2DA9A249AE1B4E40E3D2B396741E347F60 * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_PointerExitHandler_1();
  23984. return L_0;
  23985. }
  23986. }
  23987. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * ExecuteEvents_get_submitHandler_m6B589A2BEB9E2CF3BDAB2E39E1A67BF76B4D6095_inline (const RuntimeMethod* method)
  23988. {
  23989. static bool s_Il2CppMethodInitialized;
  23990. if (!s_Il2CppMethodInitialized)
  23991. {
  23992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23993. s_Il2CppMethodInitialized = true;
  23994. }
  23995. {
  23996. // get { return s_SubmitHandler; }
  23997. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  23998. EventFunction_1_tD45A9BFBDD99A872DA88945877EBDFD3542C9E23 * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_SubmitHandler_15();
  23999. return L_0;
  24000. }
  24001. }
  24002. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * ExecuteEvents_get_cancelHandler_m3DC78C07BF9678E9DF9064D9BC987E9F1FA221C8_inline (const RuntimeMethod* method)
  24003. {
  24004. static bool s_Il2CppMethodInitialized;
  24005. if (!s_Il2CppMethodInitialized)
  24006. {
  24007. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24008. s_Il2CppMethodInitialized = true;
  24009. }
  24010. {
  24011. // get { return s_CancelHandler; }
  24012. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24013. EventFunction_1_t62770D319A98A721900E1C08EC156D59926CDC42 * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_CancelHandler_16();
  24014. return L_0;
  24015. }
  24016. }
  24017. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  24018. {
  24019. float V_0 = 0.0f;
  24020. {
  24021. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  24022. float L_1 = L_0.get_x_0();
  24023. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  24024. float L_3 = L_2.get_x_0();
  24025. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  24026. float L_5 = L_4.get_y_1();
  24027. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  24028. float L_7 = L_6.get_y_1();
  24029. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
  24030. goto IL_001f;
  24031. }
  24032. IL_001f:
  24033. {
  24034. float L_8 = V_0;
  24035. return L_8;
  24036. }
  24037. }
  24038. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mEE3B3409B871B022C83343228C554D4CBA4FDB7C_inline (AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * __this, const RuntimeMethod* method)
  24039. {
  24040. {
  24041. // public MoveDirection moveDir { get; set; }
  24042. int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3();
  24043. return L_0;
  24044. }
  24045. }
  24046. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * ExecuteEvents_get_moveHandler_mEA286929FEB1FF5040F9FA8913B5B819808F9F90_inline (const RuntimeMethod* method)
  24047. {
  24048. static bool s_Il2CppMethodInitialized;
  24049. if (!s_Il2CppMethodInitialized)
  24050. {
  24051. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24052. s_Il2CppMethodInitialized = true;
  24053. }
  24054. {
  24055. // get { return s_MoveHandler; }
  24056. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24057. EventFunction_1_t5BDB9EBC3BFFC71A97904CD3E01ED89BEBEE00AD * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_MoveHandler_14();
  24058. return L_0;
  24059. }
  24060. }
  24061. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ButtonState_get_eventData_mC7A3D0172F44EEE3570A751D9DD154C465F0C48F_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method)
  24062. {
  24063. {
  24064. // get { return m_EventData; }
  24065. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_0 = __this->get_m_EventData_1();
  24066. return L_0;
  24067. }
  24068. }
  24069. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_scrollDelta_m4E15304EBE0928F78F7178A5497C1533FC33E7A8_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  24070. {
  24071. {
  24072. // public Vector2 scrollDelta { get; set; }
  24073. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_20();
  24074. return L_0;
  24075. }
  24076. }
  24077. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * ExecuteEvents_get_scrollHandler_m4C8DF1B6D5EC3243AFE2EAEA87BAE72E87AB6456_inline (const RuntimeMethod* method)
  24078. {
  24079. static bool s_Il2CppMethodInitialized;
  24080. if (!s_Il2CppMethodInitialized)
  24081. {
  24082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24083. s_Il2CppMethodInitialized = true;
  24084. }
  24085. {
  24086. // get { return s_ScrollHandler; }
  24087. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24088. EventFunction_1_tA4599B6CC5BFC12FBD61E3E846515E4DEBA873EF * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_ScrollHandler_10();
  24089. return L_0;
  24090. }
  24091. }
  24092. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * ExecuteEvents_get_updateSelectedHandler_mA6B61ECA1F26501A2294B4EB06EBC2532E423891_inline (const RuntimeMethod* method)
  24093. {
  24094. static bool s_Il2CppMethodInitialized;
  24095. if (!s_Il2CppMethodInitialized)
  24096. {
  24097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24098. s_Il2CppMethodInitialized = true;
  24099. }
  24100. {
  24101. // get { return s_UpdateSelectedHandler; }
  24102. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var);
  24103. EventFunction_1_tB6C6DD6D13924F282523CD3468E286DA3742C74C * L_0 = ((ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_tEA324150A01AFB802974FA8B7DB1C19F83FECA68_il2cpp_TypeInfo_var))->get_s_UpdateSelectedHandler_11();
  24104. return L_0;
  24105. }
  24106. }
  24107. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method)
  24108. {
  24109. {
  24110. // protected bool useLegacyMeshGeneration { get; set; }
  24111. bool L_0 = ___value0;
  24112. __this->set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(L_0);
  24113. return;
  24114. }
  24115. }
  24116. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  24117. {
  24118. {
  24119. int32_t L_0 = __this->get_m_stringLength_0();
  24120. return L_0;
  24121. }
  24122. }
  24123. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Graphic_get_mainTexture_m92495D19AF1E318C85255FCD82605A6FDD0C6E56_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method)
  24124. {
  24125. static bool s_Il2CppMethodInitialized;
  24126. if (!s_Il2CppMethodInitialized)
  24127. {
  24128. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  24129. s_Il2CppMethodInitialized = true;
  24130. }
  24131. {
  24132. // return s_WhiteTexture;
  24133. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  24134. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var))->get_s_WhiteTexture_5();
  24135. return L_0;
  24136. }
  24137. }
  24138. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * FontData_get_font_mF59D5C9E97B46D8F298E83AD5A91B59740ACB8AF_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24139. {
  24140. {
  24141. // get { return m_Font; }
  24142. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_0 = __this->get_m_Font_0();
  24143. return L_0;
  24144. }
  24145. }
  24146. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_font_m026F16527DCD0CD4F25361B4DED1756553D0FAE8_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___value0, const RuntimeMethod* method)
  24147. {
  24148. {
  24149. // set { m_Font = value; }
  24150. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_0 = ___value0;
  24151. __this->set_m_Font_0(L_0);
  24152. // set { m_Font = value; }
  24153. return;
  24154. }
  24155. }
  24156. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_richText_mA3A81900C3BA0C464AD07736326CF5E01D1DE6A5_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24157. {
  24158. {
  24159. // get { return m_RichText; }
  24160. bool L_0 = __this->get_m_RichText_8();
  24161. return L_0;
  24162. }
  24163. }
  24164. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_richText_mD08E389ADCE118C9B2043555896565070F4A61B3_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, bool ___value0, const RuntimeMethod* method)
  24165. {
  24166. {
  24167. // set { m_RichText = value; }
  24168. bool L_0 = ___value0;
  24169. __this->set_m_RichText_8(L_0);
  24170. // set { m_RichText = value; }
  24171. return;
  24172. }
  24173. }
  24174. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_bestFit_mF1603689DD76EEBD462794B6F16E571AA84642DE_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24175. {
  24176. {
  24177. // get { return m_BestFit; }
  24178. bool L_0 = __this->get_m_BestFit_3();
  24179. return L_0;
  24180. }
  24181. }
  24182. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_bestFit_m88B35F336FB48E710623DE8DCBF4809F257A76E4_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, bool ___value0, const RuntimeMethod* method)
  24183. {
  24184. {
  24185. // set { m_BestFit = value; }
  24186. bool L_0 = ___value0;
  24187. __this->set_m_BestFit_3(L_0);
  24188. // set { m_BestFit = value; }
  24189. return;
  24190. }
  24191. }
  24192. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_minSize_m5EF405821A9665106B19F0B1C72ECD0FE27DE727_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24193. {
  24194. {
  24195. // get { return m_MinSize; }
  24196. int32_t L_0 = __this->get_m_MinSize_4();
  24197. return L_0;
  24198. }
  24199. }
  24200. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_minSize_m882073EF72432C453CF5EE554F1C40EB369B1267_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method)
  24201. {
  24202. {
  24203. // set { m_MinSize = value; }
  24204. int32_t L_0 = ___value0;
  24205. __this->set_m_MinSize_4(L_0);
  24206. // set { m_MinSize = value; }
  24207. return;
  24208. }
  24209. }
  24210. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_maxSize_m53ECFA4C6AD93DD56EA3D42414EF29BC83882A56_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24211. {
  24212. {
  24213. // get { return m_MaxSize; }
  24214. int32_t L_0 = __this->get_m_MaxSize_5();
  24215. return L_0;
  24216. }
  24217. }
  24218. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_maxSize_m19265E3D2E977671F9AA2F5FA6B67893FC8B6D4D_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method)
  24219. {
  24220. {
  24221. // set { m_MaxSize = value; }
  24222. int32_t L_0 = ___value0;
  24223. __this->set_m_MaxSize_5(L_0);
  24224. // set { m_MaxSize = value; }
  24225. return;
  24226. }
  24227. }
  24228. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_alignment_m432230C0F14D50D39C51713158D703898B7B37A5_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24229. {
  24230. {
  24231. // get { return m_Alignment; }
  24232. int32_t L_0 = __this->get_m_Alignment_6();
  24233. return L_0;
  24234. }
  24235. }
  24236. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignment_m37A3B04BD3E107BA0ED5790C113325979BE96B80_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method)
  24237. {
  24238. {
  24239. // set { m_Alignment = value; }
  24240. int32_t L_0 = ___value0;
  24241. __this->set_m_Alignment_6(L_0);
  24242. // set { m_Alignment = value; }
  24243. return;
  24244. }
  24245. }
  24246. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool FontData_get_alignByGeometry_m0445778A81F8A695935D1DD8AF02E11CB054B753_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24247. {
  24248. {
  24249. // get { return m_AlignByGeometry; }
  24250. bool L_0 = __this->get_m_AlignByGeometry_7();
  24251. return L_0;
  24252. }
  24253. }
  24254. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_alignByGeometry_m37B399E7776DD78B91DD17BA99521012A0AA9DB3_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, bool ___value0, const RuntimeMethod* method)
  24255. {
  24256. {
  24257. // set { m_AlignByGeometry = value; }
  24258. bool L_0 = ___value0;
  24259. __this->set_m_AlignByGeometry_7(L_0);
  24260. // set { m_AlignByGeometry = value; }
  24261. return;
  24262. }
  24263. }
  24264. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontSize_mE13F5F1B45827C6011C8A31B05E618B60832331B_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24265. {
  24266. {
  24267. // get { return m_FontSize; }
  24268. int32_t L_0 = __this->get_m_FontSize_1();
  24269. return L_0;
  24270. }
  24271. }
  24272. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontSize_mE9B82951CCF0D998F6F115E6C9D8E5E907781D76_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method)
  24273. {
  24274. {
  24275. // set { m_FontSize = value; }
  24276. int32_t L_0 = ___value0;
  24277. __this->set_m_FontSize_1(L_0);
  24278. // set { m_FontSize = value; }
  24279. return;
  24280. }
  24281. }
  24282. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_horizontalOverflow_m4753C85F6030408730D122DA0EAD7266903A9958_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24283. {
  24284. {
  24285. // get { return m_HorizontalOverflow; }
  24286. int32_t L_0 = __this->get_m_HorizontalOverflow_9();
  24287. return L_0;
  24288. }
  24289. }
  24290. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_horizontalOverflow_mFE27939FF5E996F996B9FFA277243D2F50566E03_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method)
  24291. {
  24292. {
  24293. // set { m_HorizontalOverflow = value; }
  24294. int32_t L_0 = ___value0;
  24295. __this->set_m_HorizontalOverflow_9(L_0);
  24296. // set { m_HorizontalOverflow = value; }
  24297. return;
  24298. }
  24299. }
  24300. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_verticalOverflow_m2F782F21A1721A387126B5968DD8C5616C8EA2BD_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24301. {
  24302. {
  24303. // get { return m_VerticalOverflow; }
  24304. int32_t L_0 = __this->get_m_VerticalOverflow_10();
  24305. return L_0;
  24306. }
  24307. }
  24308. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_verticalOverflow_m1EBDF75A9D5F98CB815612FA35249CE177DC1E5C_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method)
  24309. {
  24310. {
  24311. // set { m_VerticalOverflow = value; }
  24312. int32_t L_0 = ___value0;
  24313. __this->set_m_VerticalOverflow_10(L_0);
  24314. // set { m_VerticalOverflow = value; }
  24315. return;
  24316. }
  24317. }
  24318. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float FontData_get_lineSpacing_m5868C02CEDB7C34057BB5AE97ACE7721BD3B5110_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24319. {
  24320. {
  24321. // get { return m_LineSpacing; }
  24322. float L_0 = __this->get_m_LineSpacing_11();
  24323. return L_0;
  24324. }
  24325. }
  24326. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_lineSpacing_mEBE69BC6FF339D085BE81D829861627240F64EDD_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, float ___value0, const RuntimeMethod* method)
  24327. {
  24328. {
  24329. // set { m_LineSpacing = value; }
  24330. float L_0 = ___value0;
  24331. __this->set_m_LineSpacing_11(L_0);
  24332. // set { m_LineSpacing = value; }
  24333. return;
  24334. }
  24335. }
  24336. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FontData_get_fontStyle_mBDCA14034A03D890A46B8BC82CFDE821352D1CB1_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, const RuntimeMethod* method)
  24337. {
  24338. {
  24339. // get { return m_FontStyle; }
  24340. int32_t L_0 = __this->get_m_FontStyle_2();
  24341. return L_0;
  24342. }
  24343. }
  24344. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontData_set_fontStyle_m7E34F839351D0096FA9B81CE87E5A22B995765D1_inline (FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * __this, int32_t ___value0, const RuntimeMethod* method)
  24345. {
  24346. {
  24347. // set { m_FontStyle = value; }
  24348. int32_t L_0 = ___value0;
  24349. __this->set_m_FontStyle_2(L_0);
  24350. // set { m_FontStyle = value; }
  24351. return;
  24352. }
  24353. }
  24354. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  24355. {
  24356. {
  24357. float L_0 = ___x0;
  24358. __this->set_x_0(L_0);
  24359. float L_1 = ___y1;
  24360. __this->set_y_1(L_1);
  24361. return;
  24362. }
  24363. }
  24364. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  24365. {
  24366. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  24367. memset((&V_0), 0, sizeof(V_0));
  24368. {
  24369. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  24370. float L_1 = L_0.get_x_0();
  24371. float L_2 = ___d1;
  24372. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  24373. float L_4 = L_3.get_y_1();
  24374. float L_5 = ___d1;
  24375. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  24376. memset((&L_6), 0, sizeof(L_6));
  24377. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  24378. V_0 = L_6;
  24379. goto IL_0019;
  24380. }
  24381. IL_0019:
  24382. {
  24383. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  24384. return L_7;
  24385. }
  24386. }
  24387. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  24388. {
  24389. bool V_0 = false;
  24390. {
  24391. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  24392. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  24393. bool L_2;
  24394. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  24395. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24396. goto IL_000e;
  24397. }
  24398. IL_000e:
  24399. {
  24400. bool L_3 = V_0;
  24401. return L_3;
  24402. }
  24403. }
  24404. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  24405. {
  24406. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  24407. memset((&V_0), 0, sizeof(V_0));
  24408. {
  24409. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  24410. float L_1 = L_0.get_x_2();
  24411. float L_2 = ___d1;
  24412. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  24413. float L_4 = L_3.get_y_3();
  24414. float L_5 = ___d1;
  24415. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  24416. float L_7 = L_6.get_z_4();
  24417. float L_8 = ___d1;
  24418. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  24419. memset((&L_9), 0, sizeof(L_9));
  24420. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  24421. V_0 = L_9;
  24422. goto IL_0021;
  24423. }
  24424. IL_0021:
  24425. {
  24426. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  24427. return L_10;
  24428. }
  24429. }
  24430. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m2B1F3640101A6FCDA6B5AF27924FFD10E3A89A6C_inline (Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * __this, const RuntimeMethod* method)
  24431. {
  24432. {
  24433. // get { return m_IsOn; }
  24434. bool L_0 = __this->get_m_IsOn_24();
  24435. return L_0;
  24436. }
  24437. }
  24438. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_m970C9B6CFCC408D8146B2D4100780E6BECC080F0_inline (ToggleGroup_t12E1DFDEB3FFD979A20299EE42A94388AC619C95 * __this, const RuntimeMethod* method)
  24439. {
  24440. {
  24441. // public bool allowSwitchOff { get { return m_AllowSwitchOff; } set { m_AllowSwitchOff = value; } }
  24442. bool L_0 = __this->get_m_AllowSwitchOff_4();
  24443. return L_0;
  24444. }
  24445. }
  24446. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  24447. {
  24448. {
  24449. // public InputButton button { get; set; }
  24450. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_23();
  24451. return L_0;
  24452. }
  24453. }
  24454. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m0D30D44DE67C0220BDE939DB70F47100344ABD62_inline (TouchInputModule_tC92ADD4A36C73348565AD94F128327F6D44DBB9B * __this, const RuntimeMethod* method)
  24455. {
  24456. {
  24457. // get { return m_ForceModuleActive; }
  24458. bool L_0 = __this->get_m_ForceModuleActive_19();
  24459. return L_0;
  24460. }
  24461. }
  24462. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 Selectable_get_colors_m47C712DD0CFA000DAACD750853E81E981C90B7D9_inline (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method)
  24463. {
  24464. {
  24465. // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } }
  24466. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 L_0 = __this->get_m_Colors_9();
  24467. return L_0;
  24468. }
  24469. }
  24470. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m37083141F2C18A45CC211E4683D1903E3A614B1C_inline (ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * __this, const RuntimeMethod* method)
  24471. {
  24472. {
  24473. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  24474. float L_0 = __this->get_m_FadeDuration_6();
  24475. return L_0;
  24476. }
  24477. }
  24478. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * DropdownItem_get_toggle_m696C6516BE86A6014F90D07B549868A999E2B247_inline (DropdownItem_t4D0754A7D4953D1DDC5663E6877182138BF8DEEB * __this, const RuntimeMethod* method)
  24479. {
  24480. {
  24481. // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
  24482. Toggle_t68F5A84CDD2BBAEA866F42EB4E0C9F2B431D612E * L_0 = __this->get_m_Toggle_7();
  24483. return L_0;
  24484. }
  24485. }
  24486. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OptionData_set_text_m23C74889CF93559CD64F90EC8DA69C20C13FC549_inline (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, String_t* ___value0, const RuntimeMethod* method)
  24487. {
  24488. {
  24489. // public string text { get { return m_Text; } set { m_Text = value; } }
  24490. String_t* L_0 = ___value0;
  24491. __this->set_m_Text_0(L_0);
  24492. // public string text { get { return m_Text; } set { m_Text = value; } }
  24493. return;
  24494. }
  24495. }
  24496. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OptionData_set_image_m575DC2D9B5CF0727CBEB9F32B51B9B1E219C5A0C_inline (OptionData_t5F665DC13C1E4307727D66ECC1100B3A77E3E857 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  24497. {
  24498. {
  24499. // public Sprite image { get { return m_Image; } set { m_Image = value; } }
  24500. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___value0;
  24501. __this->set_m_Image_1(L_0);
  24502. // public Sprite image { get { return m_Image; } set { m_Image = value; } }
  24503. return;
  24504. }
  24505. }
  24506. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OptionDataList_set_options_mC0550A0E7A192C60A93B5A6DF56D86BDC6609A8E_inline (OptionDataList_t524EBDB7A2B178269FD5B4740108D0EC6404B4B6 * __this, List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * ___value0, const RuntimeMethod* method)
  24507. {
  24508. {
  24509. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  24510. List_1_tAF6577A540702C9F6C407DE69A8FAFB502339DC4 * L_0 = ___value0;
  24511. __this->set_m_Options_0(L_0);
  24512. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  24513. return;
  24514. }
  24515. }
  24516. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418_inline (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24517. {
  24518. {
  24519. // get { return m_AllowInput; }
  24520. bool L_0 = __this->get_m_AllowInput_51();
  24521. return L_0;
  24522. }
  24523. }
  24524. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F_inline (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24525. {
  24526. {
  24527. // get { return m_TextComponent; }
  24528. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  24529. return L_0;
  24530. }
  24531. }
  24532. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  24533. {
  24534. {
  24535. float L_0 = ___value0;
  24536. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  24537. return;
  24538. }
  24539. }
  24540. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m7C3B83551E176EDC1232A65589B4FC685CE022A5_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, const RuntimeMethod* method)
  24541. {
  24542. {
  24543. // get { return m_Button; }
  24544. int32_t L_0 = __this->get_m_Button_0();
  24545. return L_0;
  24546. }
  24547. }
  24548. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_button_mBEA15BAD80964F6716746E100CFF406537D38261_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, int32_t ___value0, const RuntimeMethod* method)
  24549. {
  24550. {
  24551. // set { m_Button = value; }
  24552. int32_t L_0 = ___value0;
  24553. __this->set_m_Button_0(L_0);
  24554. // set { m_Button = value; }
  24555. return;
  24556. }
  24557. }
  24558. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m85A92E7A2104B5A248A7AEA7A8C86F41DB47CC73_inline (ButtonState_t49AF0FCF7DF429002E167972B40DC5A2A3804562 * __this, MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * ___value0, const RuntimeMethod* method)
  24559. {
  24560. {
  24561. // set { m_EventData = value; }
  24562. MouseButtonEventData_tE8E157C9D47E03160B193B4853B5DF5AA3FA65B6 * L_0 = ___value0;
  24563. __this->set_m_EventData_1(L_0);
  24564. // set { m_EventData = value; }
  24565. return;
  24566. }
  24567. }
  24568. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Scrollbar_get_size_m5D2EDDF92A6BA31ED642067D57E8B7174778E69B_inline (Scrollbar_tECAC7FD315210FC856A3EC60AE1847A66AAF6C28 * __this, const RuntimeMethod* method)
  24569. {
  24570. {
  24571. // public float size { get { return m_Size; } set { if (SetPropertyUtility.SetStruct(ref m_Size, Mathf.Clamp01(value))) UpdateVisuals(); } }
  24572. float L_0 = __this->get_m_Size_23();
  24573. return L_0;
  24574. }
  24575. }
  24576. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  24577. {
  24578. {
  24579. int32_t L_0 = (int32_t)__this->get__size_2();
  24580. return (int32_t)L_0;
  24581. }
  24582. }
  24583. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  24584. {
  24585. {
  24586. int32_t L_0 = ___index0;
  24587. int32_t L_1 = (int32_t)__this->get__size_2();
  24588. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  24589. {
  24590. goto IL_000e;
  24591. }
  24592. }
  24593. {
  24594. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  24595. }
  24596. IL_000e:
  24597. {
  24598. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  24599. int32_t L_3 = ___index0;
  24600. RuntimeObject * L_4;
  24601. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  24602. return (RuntimeObject *)L_4;
  24603. }
  24604. }
  24605. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 Enumerator_get_Current_mE5033FC555E7BC63DDC919B903A8A305C3AADBEB_gshared_inline (Enumerator_t1AD96AD2810CD9FF13D02CD49EC9D4D447C1485C * __this, const RuntimeMethod* method)
  24606. {
  24607. {
  24608. KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 L_0 = (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 )__this->get_current_3();
  24609. return (KeyValuePair_2_t56E20A5489EE435FD8BBE3EFACF6219A626E04C0 )L_0;
  24610. }
  24611. }
  24612. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m320FF0DD39F83A684F9E277C6A0D07BC3CEDA7D9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, const RuntimeMethod* method)
  24613. {
  24614. {
  24615. int32_t L_0 = (int32_t)__this->get__size_2();
  24616. return (int32_t)L_0;
  24617. }
  24618. }
  24619. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7FA90926D9267868473EF90941F6BF794EC87FF2_gshared_inline (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
  24620. {
  24621. {
  24622. int32_t L_0 = (int32_t)__this->get__size_2();
  24623. return (int32_t)L_0;
  24624. }
  24625. }
  24626. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E List_1_get_Item_m554804AC447B0BA1F93C64E863FF7DB0527AFED9_gshared_inline (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * __this, int32_t ___index0, const RuntimeMethod* method)
  24627. {
  24628. {
  24629. int32_t L_0 = ___index0;
  24630. int32_t L_1 = (int32_t)__this->get__size_2();
  24631. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  24632. {
  24633. goto IL_000e;
  24634. }
  24635. }
  24636. {
  24637. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  24638. }
  24639. IL_000e:
  24640. {
  24641. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_2 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)__this->get__items_1();
  24642. int32_t L_3 = ___index0;
  24643. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  24644. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)L_2, (int32_t)L_3);
  24645. return (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_4;
  24646. }
  24647. }
  24648. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D List_1_get_Item_m18C2F32A08B3CCA28DBF32123E093F868BD9CB32_gshared_inline (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * __this, int32_t ___index0, const RuntimeMethod* method)
  24649. {
  24650. {
  24651. int32_t L_0 = ___index0;
  24652. int32_t L_1 = (int32_t)__this->get__size_2();
  24653. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  24654. {
  24655. goto IL_000e;
  24656. }
  24657. }
  24658. {
  24659. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  24660. }
  24661. IL_000e:
  24662. {
  24663. Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_2 = (Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2*)__this->get__items_1();
  24664. int32_t L_3 = ___index0;
  24665. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_4;
  24666. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2*)L_2, (int32_t)L_3);
  24667. return (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D )L_4;
  24668. }
  24669. }
  24670. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 List_1_get_Item_mBC15B4BA533085E756DCF99A50854221DC56EACD_gshared_inline (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * __this, int32_t ___index0, const RuntimeMethod* method)
  24671. {
  24672. {
  24673. int32_t L_0 = ___index0;
  24674. int32_t L_1 = (int32_t)__this->get__size_2();
  24675. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  24676. {
  24677. goto IL_000e;
  24678. }
  24679. }
  24680. {
  24681. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  24682. }
  24683. IL_000e:
  24684. {
  24685. Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_2 = (Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)__this->get__items_1();
  24686. int32_t L_3 = ___index0;
  24687. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  24688. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*)L_2, (int32_t)L_3);
  24689. return (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 )L_4;
  24690. }
  24691. }
  24692. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  24693. {
  24694. float V_0 = 0.0f;
  24695. float V_1 = 0.0f;
  24696. bool V_2 = false;
  24697. {
  24698. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  24699. float L_1 = L_0.get_x_0();
  24700. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  24701. float L_3 = L_2.get_x_0();
  24702. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  24703. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  24704. float L_5 = L_4.get_y_1();
  24705. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  24706. float L_7 = L_6.get_y_1();
  24707. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  24708. float L_8 = V_0;
  24709. float L_9 = V_0;
  24710. float L_10 = V_1;
  24711. float L_11 = V_1;
  24712. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  24713. goto IL_002e;
  24714. }
  24715. IL_002e:
  24716. {
  24717. bool L_12 = V_2;
  24718. return L_12;
  24719. }
  24720. }
  24721. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  24722. {
  24723. {
  24724. float L_0 = ___x0;
  24725. __this->set_x_2(L_0);
  24726. float L_1 = ___y1;
  24727. __this->set_y_3(L_1);
  24728. float L_2 = ___z2;
  24729. __this->set_z_4(L_2);
  24730. return;
  24731. }
  24732. }