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- using System.Collections;
- using System.Collections.Generic;
- using UnityEditor;
- using UnityEngine;
- public class LinkerTarget : MonoBehaviour
- {
- [MenuItem("Tools/WebGL_LinkerTarget_Wasm")]
- static void BuildScene1()
- {
- PlayerSettings.WebGL.linkerTarget = WebGLLinkerTarget.Wasm;
- }
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- }
- }
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