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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using System.Runtime.InteropServices;
- using UnityEngine.SceneManagement;
- public class homeScript : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- }
- public void SetScene(string type)
- {
- if (type == "1")
- {
- SceneManager.LoadScene("light");
- }
- else if (type == "2")
- {
- SceneManager.LoadScene("police");
- }
- else if (type == "3")
- {
- SceneManager.LoadScene("pay");
- }
- else if (type == "4")
- {
- SceneManager.LoadScene("necklace");
- }
- else if (type == "5")
- {
- SceneManager.LoadScene("door");
- }
- else if (type == "6")
- {
- SceneManager.LoadScene("curtains");
- }
- }
- }
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