UnityEngine.AnimationModule.cpp 239 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R, typename T1>
  10. struct VirtFuncInvoker1
  11. {
  12. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  17. }
  18. };
  19. struct VirtActionInvoker0
  20. {
  21. typedef void (*Action)(void*, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  26. }
  27. };
  28. struct GenericVirtActionInvoker0
  29. {
  30. typedef void (*Action)(void*, const RuntimeMethod*);
  31. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  32. {
  33. VirtualInvokeData invokeData;
  34. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  35. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  36. }
  37. };
  38. struct InterfaceActionInvoker0
  39. {
  40. typedef void (*Action)(void*, const RuntimeMethod*);
  41. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  44. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  45. }
  46. };
  47. struct GenericInterfaceActionInvoker0
  48. {
  49. typedef void (*Action)(void*, const RuntimeMethod*);
  50. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  51. {
  52. VirtualInvokeData invokeData;
  53. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  54. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  55. }
  56. };
  57. // System.Char[]
  58. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  59. // System.Delegate[]
  60. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  61. // System.IntPtr[]
  62. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  63. // System.Diagnostics.StackTrace[]
  64. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  65. // UnityEngine.AnimationEvent
  66. struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF;
  67. // UnityEngine.AnimationState
  68. struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD;
  69. // UnityEngine.Animator
  70. struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149;
  71. // UnityEngine.AnimatorOverrideController
  72. struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA;
  73. // System.AsyncCallback
  74. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  75. // System.Delegate
  76. struct Delegate_t;
  77. // System.DelegateData
  78. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  79. // System.IAsyncResult
  80. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  81. // System.Collections.IDictionary
  82. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  83. // System.InvalidCastException
  84. struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463;
  85. // System.InvalidOperationException
  86. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB;
  87. // System.Reflection.MethodInfo
  88. struct MethodInfo_t;
  89. // UnityEngine.Object
  90. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  91. // System.Runtime.Serialization.SafeSerializationManager
  92. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  93. // UnityEngine.ScriptableObject
  94. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  95. // UnityEngine.StateMachineBehaviour
  96. struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F;
  97. // System.String
  98. struct String_t;
  99. // System.Void
  100. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  101. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
  102. struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C;
  103. IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var;
  104. IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var;
  105. IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var;
  106. IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var;
  107. IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var;
  108. IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var;
  109. IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var;
  110. IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var;
  111. IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var;
  112. IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var;
  113. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  114. IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286;
  115. IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C;
  116. IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630;
  117. IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018;
  118. IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1;
  119. IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665;
  120. IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1;
  121. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  122. IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9;
  123. IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2;
  124. IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var;
  125. IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var;
  126. IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var;
  127. IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var;
  128. IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var;
  129. IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var;
  130. IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var;
  131. IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var;
  132. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var;
  133. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var;
  134. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var;
  135. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var;
  136. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var;
  137. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var;
  138. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var;
  139. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var;
  140. struct Delegate_t_marshaled_com;
  141. struct Delegate_t_marshaled_pinvoke;
  142. struct Exception_t_marshaled_com;
  143. struct Exception_t_marshaled_pinvoke;
  144. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;;
  145. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;
  146. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;;
  147. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;
  148. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;;
  149. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  150. IL2CPP_EXTERN_C_BEGIN
  151. IL2CPP_EXTERN_C_END
  152. #ifdef __clang__
  153. #pragma clang diagnostic push
  154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  155. #pragma clang diagnostic ignored "-Wunused-variable"
  156. #endif
  157. // <Module>
  158. struct U3CModuleU3E_t3C417EDD55E853BAA084114A5B12880739B4473C
  159. {
  160. public:
  161. public:
  162. };
  163. // System.Object
  164. struct Il2CppArrayBounds;
  165. // System.Array
  166. // System.Attribute
  167. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  168. {
  169. public:
  170. public:
  171. };
  172. // System.String
  173. struct String_t : public RuntimeObject
  174. {
  175. public:
  176. // System.Int32 System.String::m_stringLength
  177. int32_t ___m_stringLength_0;
  178. // System.Char System.String::m_firstChar
  179. Il2CppChar ___m_firstChar_1;
  180. public:
  181. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  182. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  183. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  184. inline void set_m_stringLength_0(int32_t value)
  185. {
  186. ___m_stringLength_0 = value;
  187. }
  188. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  189. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  190. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  191. inline void set_m_firstChar_1(Il2CppChar value)
  192. {
  193. ___m_firstChar_1 = value;
  194. }
  195. };
  196. struct String_t_StaticFields
  197. {
  198. public:
  199. // System.String System.String::Empty
  200. String_t* ___Empty_5;
  201. public:
  202. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  203. inline String_t* get_Empty_5() const { return ___Empty_5; }
  204. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  205. inline void set_Empty_5(String_t* value)
  206. {
  207. ___Empty_5 = value;
  208. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  209. }
  210. };
  211. // System.ValueType
  212. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  213. {
  214. public:
  215. public:
  216. };
  217. // Native definition for P/Invoke marshalling of System.ValueType
  218. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  219. {
  220. };
  221. // Native definition for COM marshalling of System.ValueType
  222. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  223. {
  224. };
  225. // UnityEngine.AnimatorClipInfo
  226. struct AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610
  227. {
  228. public:
  229. // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
  230. int32_t ___m_ClipInstanceID_0;
  231. // System.Single UnityEngine.AnimatorClipInfo::m_Weight
  232. float ___m_Weight_1;
  233. public:
  234. inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_ClipInstanceID_0)); }
  235. inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
  236. inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
  237. inline void set_m_ClipInstanceID_0(int32_t value)
  238. {
  239. ___m_ClipInstanceID_0 = value;
  240. }
  241. inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_Weight_1)); }
  242. inline float get_m_Weight_1() const { return ___m_Weight_1; }
  243. inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
  244. inline void set_m_Weight_1(float value)
  245. {
  246. ___m_Weight_1 = value;
  247. }
  248. };
  249. // UnityEngine.AnimatorStateInfo
  250. struct AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA
  251. {
  252. public:
  253. // System.Int32 UnityEngine.AnimatorStateInfo::m_Name
  254. int32_t ___m_Name_0;
  255. // System.Int32 UnityEngine.AnimatorStateInfo::m_Path
  256. int32_t ___m_Path_1;
  257. // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
  258. int32_t ___m_FullPath_2;
  259. // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
  260. float ___m_NormalizedTime_3;
  261. // System.Single UnityEngine.AnimatorStateInfo::m_Length
  262. float ___m_Length_4;
  263. // System.Single UnityEngine.AnimatorStateInfo::m_Speed
  264. float ___m_Speed_5;
  265. // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
  266. float ___m_SpeedMultiplier_6;
  267. // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
  268. int32_t ___m_Tag_7;
  269. // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
  270. int32_t ___m_Loop_8;
  271. public:
  272. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Name_0)); }
  273. inline int32_t get_m_Name_0() const { return ___m_Name_0; }
  274. inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
  275. inline void set_m_Name_0(int32_t value)
  276. {
  277. ___m_Name_0 = value;
  278. }
  279. inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Path_1)); }
  280. inline int32_t get_m_Path_1() const { return ___m_Path_1; }
  281. inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
  282. inline void set_m_Path_1(int32_t value)
  283. {
  284. ___m_Path_1 = value;
  285. }
  286. inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_FullPath_2)); }
  287. inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
  288. inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
  289. inline void set_m_FullPath_2(int32_t value)
  290. {
  291. ___m_FullPath_2 = value;
  292. }
  293. inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_NormalizedTime_3)); }
  294. inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
  295. inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
  296. inline void set_m_NormalizedTime_3(float value)
  297. {
  298. ___m_NormalizedTime_3 = value;
  299. }
  300. inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Length_4)); }
  301. inline float get_m_Length_4() const { return ___m_Length_4; }
  302. inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
  303. inline void set_m_Length_4(float value)
  304. {
  305. ___m_Length_4 = value;
  306. }
  307. inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Speed_5)); }
  308. inline float get_m_Speed_5() const { return ___m_Speed_5; }
  309. inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
  310. inline void set_m_Speed_5(float value)
  311. {
  312. ___m_Speed_5 = value;
  313. }
  314. inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_SpeedMultiplier_6)); }
  315. inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
  316. inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
  317. inline void set_m_SpeedMultiplier_6(float value)
  318. {
  319. ___m_SpeedMultiplier_6 = value;
  320. }
  321. inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Tag_7)); }
  322. inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
  323. inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
  324. inline void set_m_Tag_7(int32_t value)
  325. {
  326. ___m_Tag_7 = value;
  327. }
  328. inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Loop_8)); }
  329. inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
  330. inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
  331. inline void set_m_Loop_8(int32_t value)
  332. {
  333. ___m_Loop_8 = value;
  334. }
  335. };
  336. // UnityEngine.AnimatorTransitionInfo
  337. struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0
  338. {
  339. public:
  340. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
  341. int32_t ___m_FullPath_0;
  342. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
  343. int32_t ___m_UserName_1;
  344. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
  345. int32_t ___m_Name_2;
  346. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
  347. bool ___m_HasFixedDuration_3;
  348. // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
  349. float ___m_Duration_4;
  350. // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
  351. float ___m_NormalizedTime_5;
  352. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
  353. bool ___m_AnyState_6;
  354. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
  355. int32_t ___m_TransitionType_7;
  356. public:
  357. inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_FullPath_0)); }
  358. inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
  359. inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
  360. inline void set_m_FullPath_0(int32_t value)
  361. {
  362. ___m_FullPath_0 = value;
  363. }
  364. inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_UserName_1)); }
  365. inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
  366. inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
  367. inline void set_m_UserName_1(int32_t value)
  368. {
  369. ___m_UserName_1 = value;
  370. }
  371. inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Name_2)); }
  372. inline int32_t get_m_Name_2() const { return ___m_Name_2; }
  373. inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
  374. inline void set_m_Name_2(int32_t value)
  375. {
  376. ___m_Name_2 = value;
  377. }
  378. inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_HasFixedDuration_3)); }
  379. inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; }
  380. inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; }
  381. inline void set_m_HasFixedDuration_3(bool value)
  382. {
  383. ___m_HasFixedDuration_3 = value;
  384. }
  385. inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Duration_4)); }
  386. inline float get_m_Duration_4() const { return ___m_Duration_4; }
  387. inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
  388. inline void set_m_Duration_4(float value)
  389. {
  390. ___m_Duration_4 = value;
  391. }
  392. inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_NormalizedTime_5)); }
  393. inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; }
  394. inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; }
  395. inline void set_m_NormalizedTime_5(float value)
  396. {
  397. ___m_NormalizedTime_5 = value;
  398. }
  399. inline static int32_t get_offset_of_m_AnyState_6() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_AnyState_6)); }
  400. inline bool get_m_AnyState_6() const { return ___m_AnyState_6; }
  401. inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; }
  402. inline void set_m_AnyState_6(bool value)
  403. {
  404. ___m_AnyState_6 = value;
  405. }
  406. inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_TransitionType_7)); }
  407. inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; }
  408. inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; }
  409. inline void set_m_TransitionType_7(int32_t value)
  410. {
  411. ___m_TransitionType_7 = value;
  412. }
  413. };
  414. // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
  415. struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke
  416. {
  417. int32_t ___m_FullPath_0;
  418. int32_t ___m_UserName_1;
  419. int32_t ___m_Name_2;
  420. int32_t ___m_HasFixedDuration_3;
  421. float ___m_Duration_4;
  422. float ___m_NormalizedTime_5;
  423. int32_t ___m_AnyState_6;
  424. int32_t ___m_TransitionType_7;
  425. };
  426. // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
  427. struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com
  428. {
  429. int32_t ___m_FullPath_0;
  430. int32_t ___m_UserName_1;
  431. int32_t ___m_Name_2;
  432. int32_t ___m_HasFixedDuration_3;
  433. float ___m_Duration_4;
  434. float ___m_NormalizedTime_5;
  435. int32_t ___m_AnyState_6;
  436. int32_t ___m_TransitionType_7;
  437. };
  438. // System.Boolean
  439. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  440. {
  441. public:
  442. // System.Boolean System.Boolean::m_value
  443. bool ___m_value_0;
  444. public:
  445. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  446. inline bool get_m_value_0() const { return ___m_value_0; }
  447. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  448. inline void set_m_value_0(bool value)
  449. {
  450. ___m_value_0 = value;
  451. }
  452. };
  453. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  454. {
  455. public:
  456. // System.String System.Boolean::TrueString
  457. String_t* ___TrueString_5;
  458. // System.String System.Boolean::FalseString
  459. String_t* ___FalseString_6;
  460. public:
  461. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  462. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  463. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  464. inline void set_TrueString_5(String_t* value)
  465. {
  466. ___TrueString_5 = value;
  467. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  468. }
  469. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  470. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  471. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  472. inline void set_FalseString_6(String_t* value)
  473. {
  474. ___FalseString_6 = value;
  475. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  476. }
  477. };
  478. // System.Enum
  479. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  480. {
  481. public:
  482. public:
  483. };
  484. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  485. {
  486. public:
  487. // System.Char[] System.Enum::enumSeperatorCharArray
  488. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  489. public:
  490. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  491. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  492. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  493. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  494. {
  495. ___enumSeperatorCharArray_0 = value;
  496. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  497. }
  498. };
  499. // Native definition for P/Invoke marshalling of System.Enum
  500. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  501. {
  502. };
  503. // Native definition for COM marshalling of System.Enum
  504. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  505. {
  506. };
  507. // System.Int32
  508. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  509. {
  510. public:
  511. // System.Int32 System.Int32::m_value
  512. int32_t ___m_value_0;
  513. public:
  514. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  515. inline int32_t get_m_value_0() const { return ___m_value_0; }
  516. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  517. inline void set_m_value_0(int32_t value)
  518. {
  519. ___m_value_0 = value;
  520. }
  521. };
  522. // System.IntPtr
  523. struct IntPtr_t
  524. {
  525. public:
  526. // System.Void* System.IntPtr::m_value
  527. void* ___m_value_0;
  528. public:
  529. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  530. inline void* get_m_value_0() const { return ___m_value_0; }
  531. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  532. inline void set_m_value_0(void* value)
  533. {
  534. ___m_value_0 = value;
  535. }
  536. };
  537. struct IntPtr_t_StaticFields
  538. {
  539. public:
  540. // System.IntPtr System.IntPtr::Zero
  541. intptr_t ___Zero_1;
  542. public:
  543. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  544. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  545. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  546. inline void set_Zero_1(intptr_t value)
  547. {
  548. ___Zero_1 = value;
  549. }
  550. };
  551. // UnityEngine.Animations.NotKeyableAttribute
  552. struct NotKeyableAttribute_tE0C94B5FF990C6B4BB118486BCA35CCDA91AA905 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  553. {
  554. public:
  555. public:
  556. };
  557. // UnityEngine.Quaternion
  558. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  559. {
  560. public:
  561. // System.Single UnityEngine.Quaternion::x
  562. float ___x_0;
  563. // System.Single UnityEngine.Quaternion::y
  564. float ___y_1;
  565. // System.Single UnityEngine.Quaternion::z
  566. float ___z_2;
  567. // System.Single UnityEngine.Quaternion::w
  568. float ___w_3;
  569. public:
  570. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  571. inline float get_x_0() const { return ___x_0; }
  572. inline float* get_address_of_x_0() { return &___x_0; }
  573. inline void set_x_0(float value)
  574. {
  575. ___x_0 = value;
  576. }
  577. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  578. inline float get_y_1() const { return ___y_1; }
  579. inline float* get_address_of_y_1() { return &___y_1; }
  580. inline void set_y_1(float value)
  581. {
  582. ___y_1 = value;
  583. }
  584. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  585. inline float get_z_2() const { return ___z_2; }
  586. inline float* get_address_of_z_2() { return &___z_2; }
  587. inline void set_z_2(float value)
  588. {
  589. ___z_2 = value;
  590. }
  591. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  592. inline float get_w_3() const { return ___w_3; }
  593. inline float* get_address_of_w_3() { return &___w_3; }
  594. inline void set_w_3(float value)
  595. {
  596. ___w_3 = value;
  597. }
  598. };
  599. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  600. {
  601. public:
  602. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  603. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  604. public:
  605. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  606. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  607. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  608. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  609. {
  610. ___identityQuaternion_4 = value;
  611. }
  612. };
  613. // UnityEngine.SharedBetweenAnimatorsAttribute
  614. struct SharedBetweenAnimatorsAttribute_t1F94A6AF21AC0F90F38FFEDE964054F34A117279 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  615. {
  616. public:
  617. public:
  618. };
  619. // System.Single
  620. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  621. {
  622. public:
  623. // System.Single System.Single::m_value
  624. float ___m_value_0;
  625. public:
  626. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  627. inline float get_m_value_0() const { return ___m_value_0; }
  628. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  629. inline void set_m_value_0(float value)
  630. {
  631. ___m_value_0 = value;
  632. }
  633. };
  634. // UnityEngine.Vector3
  635. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  636. {
  637. public:
  638. // System.Single UnityEngine.Vector3::x
  639. float ___x_2;
  640. // System.Single UnityEngine.Vector3::y
  641. float ___y_3;
  642. // System.Single UnityEngine.Vector3::z
  643. float ___z_4;
  644. public:
  645. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  646. inline float get_x_2() const { return ___x_2; }
  647. inline float* get_address_of_x_2() { return &___x_2; }
  648. inline void set_x_2(float value)
  649. {
  650. ___x_2 = value;
  651. }
  652. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  653. inline float get_y_3() const { return ___y_3; }
  654. inline float* get_address_of_y_3() { return &___y_3; }
  655. inline void set_y_3(float value)
  656. {
  657. ___y_3 = value;
  658. }
  659. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  660. inline float get_z_4() const { return ___z_4; }
  661. inline float* get_address_of_z_4() { return &___z_4; }
  662. inline void set_z_4(float value)
  663. {
  664. ___z_4 = value;
  665. }
  666. };
  667. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  668. {
  669. public:
  670. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  671. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  672. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  673. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  674. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  675. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  676. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  677. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  678. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  679. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  680. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  681. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  682. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  683. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  684. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  685. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  686. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  687. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  688. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  689. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  690. public:
  691. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  692. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  693. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  694. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  695. {
  696. ___zeroVector_5 = value;
  697. }
  698. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  699. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  700. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  701. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  702. {
  703. ___oneVector_6 = value;
  704. }
  705. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  706. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  707. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  708. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  709. {
  710. ___upVector_7 = value;
  711. }
  712. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  713. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  714. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  715. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  716. {
  717. ___downVector_8 = value;
  718. }
  719. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  720. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  721. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  722. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  723. {
  724. ___leftVector_9 = value;
  725. }
  726. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  727. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  728. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  729. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  730. {
  731. ___rightVector_10 = value;
  732. }
  733. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  734. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  735. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  736. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  737. {
  738. ___forwardVector_11 = value;
  739. }
  740. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  741. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  742. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  743. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  744. {
  745. ___backVector_12 = value;
  746. }
  747. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  748. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  749. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  750. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  751. {
  752. ___positiveInfinityVector_13 = value;
  753. }
  754. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  755. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  756. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  757. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  758. {
  759. ___negativeInfinityVector_14 = value;
  760. }
  761. };
  762. // System.Void
  763. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  764. {
  765. public:
  766. union
  767. {
  768. struct
  769. {
  770. };
  771. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  772. };
  773. public:
  774. };
  775. // UnityEngine.AnimationEventSource
  776. struct AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630
  777. {
  778. public:
  779. // System.Int32 UnityEngine.AnimationEventSource::value__
  780. int32_t ___value___2;
  781. public:
  782. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630, ___value___2)); }
  783. inline int32_t get_value___2() const { return ___value___2; }
  784. inline int32_t* get_address_of_value___2() { return &___value___2; }
  785. inline void set_value___2(int32_t value)
  786. {
  787. ___value___2 = value;
  788. }
  789. };
  790. // UnityEngine.Animations.AnimationHumanStream
  791. struct AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F
  792. {
  793. public:
  794. // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream
  795. intptr_t ___stream_0;
  796. public:
  797. inline static int32_t get_offset_of_stream_0() { return static_cast<int32_t>(offsetof(AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F, ___stream_0)); }
  798. inline intptr_t get_stream_0() const { return ___stream_0; }
  799. inline intptr_t* get_address_of_stream_0() { return &___stream_0; }
  800. inline void set_stream_0(intptr_t value)
  801. {
  802. ___stream_0 = value;
  803. }
  804. };
  805. // UnityEngine.Animations.AnimationStream
  806. struct AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714
  807. {
  808. public:
  809. // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion
  810. uint32_t ___m_AnimatorBindingsVersion_0;
  811. // System.IntPtr UnityEngine.Animations.AnimationStream::constant
  812. intptr_t ___constant_1;
  813. // System.IntPtr UnityEngine.Animations.AnimationStream::input
  814. intptr_t ___input_2;
  815. // System.IntPtr UnityEngine.Animations.AnimationStream::output
  816. intptr_t ___output_3;
  817. // System.IntPtr UnityEngine.Animations.AnimationStream::workspace
  818. intptr_t ___workspace_4;
  819. // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor
  820. intptr_t ___inputStreamAccessor_5;
  821. // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder
  822. intptr_t ___animationHandleBinder_6;
  823. public:
  824. inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___m_AnimatorBindingsVersion_0)); }
  825. inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; }
  826. inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; }
  827. inline void set_m_AnimatorBindingsVersion_0(uint32_t value)
  828. {
  829. ___m_AnimatorBindingsVersion_0 = value;
  830. }
  831. inline static int32_t get_offset_of_constant_1() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___constant_1)); }
  832. inline intptr_t get_constant_1() const { return ___constant_1; }
  833. inline intptr_t* get_address_of_constant_1() { return &___constant_1; }
  834. inline void set_constant_1(intptr_t value)
  835. {
  836. ___constant_1 = value;
  837. }
  838. inline static int32_t get_offset_of_input_2() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___input_2)); }
  839. inline intptr_t get_input_2() const { return ___input_2; }
  840. inline intptr_t* get_address_of_input_2() { return &___input_2; }
  841. inline void set_input_2(intptr_t value)
  842. {
  843. ___input_2 = value;
  844. }
  845. inline static int32_t get_offset_of_output_3() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___output_3)); }
  846. inline intptr_t get_output_3() const { return ___output_3; }
  847. inline intptr_t* get_address_of_output_3() { return &___output_3; }
  848. inline void set_output_3(intptr_t value)
  849. {
  850. ___output_3 = value;
  851. }
  852. inline static int32_t get_offset_of_workspace_4() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___workspace_4)); }
  853. inline intptr_t get_workspace_4() const { return ___workspace_4; }
  854. inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; }
  855. inline void set_workspace_4(intptr_t value)
  856. {
  857. ___workspace_4 = value;
  858. }
  859. inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___inputStreamAccessor_5)); }
  860. inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; }
  861. inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; }
  862. inline void set_inputStreamAccessor_5(intptr_t value)
  863. {
  864. ___inputStreamAccessor_5 = value;
  865. }
  866. inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___animationHandleBinder_6)); }
  867. inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; }
  868. inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; }
  869. inline void set_animationHandleBinder_6(intptr_t value)
  870. {
  871. ___animationHandleBinder_6 = value;
  872. }
  873. };
  874. // System.Delegate
  875. struct Delegate_t : public RuntimeObject
  876. {
  877. public:
  878. // System.IntPtr System.Delegate::method_ptr
  879. Il2CppMethodPointer ___method_ptr_0;
  880. // System.IntPtr System.Delegate::invoke_impl
  881. intptr_t ___invoke_impl_1;
  882. // System.Object System.Delegate::m_target
  883. RuntimeObject * ___m_target_2;
  884. // System.IntPtr System.Delegate::method
  885. intptr_t ___method_3;
  886. // System.IntPtr System.Delegate::delegate_trampoline
  887. intptr_t ___delegate_trampoline_4;
  888. // System.IntPtr System.Delegate::extra_arg
  889. intptr_t ___extra_arg_5;
  890. // System.IntPtr System.Delegate::method_code
  891. intptr_t ___method_code_6;
  892. // System.Reflection.MethodInfo System.Delegate::method_info
  893. MethodInfo_t * ___method_info_7;
  894. // System.Reflection.MethodInfo System.Delegate::original_method_info
  895. MethodInfo_t * ___original_method_info_8;
  896. // System.DelegateData System.Delegate::data
  897. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  898. // System.Boolean System.Delegate::method_is_virtual
  899. bool ___method_is_virtual_10;
  900. public:
  901. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  902. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  903. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  904. inline void set_method_ptr_0(Il2CppMethodPointer value)
  905. {
  906. ___method_ptr_0 = value;
  907. }
  908. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  909. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  910. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  911. inline void set_invoke_impl_1(intptr_t value)
  912. {
  913. ___invoke_impl_1 = value;
  914. }
  915. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  916. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  917. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  918. inline void set_m_target_2(RuntimeObject * value)
  919. {
  920. ___m_target_2 = value;
  921. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  922. }
  923. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  924. inline intptr_t get_method_3() const { return ___method_3; }
  925. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  926. inline void set_method_3(intptr_t value)
  927. {
  928. ___method_3 = value;
  929. }
  930. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  931. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  932. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  933. inline void set_delegate_trampoline_4(intptr_t value)
  934. {
  935. ___delegate_trampoline_4 = value;
  936. }
  937. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  938. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  939. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  940. inline void set_extra_arg_5(intptr_t value)
  941. {
  942. ___extra_arg_5 = value;
  943. }
  944. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  945. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  946. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  947. inline void set_method_code_6(intptr_t value)
  948. {
  949. ___method_code_6 = value;
  950. }
  951. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  952. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  953. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  954. inline void set_method_info_7(MethodInfo_t * value)
  955. {
  956. ___method_info_7 = value;
  957. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  958. }
  959. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  960. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  961. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  962. inline void set_original_method_info_8(MethodInfo_t * value)
  963. {
  964. ___original_method_info_8 = value;
  965. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  966. }
  967. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  968. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  969. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  970. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  971. {
  972. ___data_9 = value;
  973. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  974. }
  975. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  976. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  977. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  978. inline void set_method_is_virtual_10(bool value)
  979. {
  980. ___method_is_virtual_10 = value;
  981. }
  982. };
  983. // Native definition for P/Invoke marshalling of System.Delegate
  984. struct Delegate_t_marshaled_pinvoke
  985. {
  986. intptr_t ___method_ptr_0;
  987. intptr_t ___invoke_impl_1;
  988. Il2CppIUnknown* ___m_target_2;
  989. intptr_t ___method_3;
  990. intptr_t ___delegate_trampoline_4;
  991. intptr_t ___extra_arg_5;
  992. intptr_t ___method_code_6;
  993. MethodInfo_t * ___method_info_7;
  994. MethodInfo_t * ___original_method_info_8;
  995. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  996. int32_t ___method_is_virtual_10;
  997. };
  998. // Native definition for COM marshalling of System.Delegate
  999. struct Delegate_t_marshaled_com
  1000. {
  1001. intptr_t ___method_ptr_0;
  1002. intptr_t ___invoke_impl_1;
  1003. Il2CppIUnknown* ___m_target_2;
  1004. intptr_t ___method_3;
  1005. intptr_t ___delegate_trampoline_4;
  1006. intptr_t ___extra_arg_5;
  1007. intptr_t ___method_code_6;
  1008. MethodInfo_t * ___method_info_7;
  1009. MethodInfo_t * ___original_method_info_8;
  1010. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  1011. int32_t ___method_is_virtual_10;
  1012. };
  1013. // System.Exception
  1014. struct Exception_t : public RuntimeObject
  1015. {
  1016. public:
  1017. // System.String System.Exception::_className
  1018. String_t* ____className_1;
  1019. // System.String System.Exception::_message
  1020. String_t* ____message_2;
  1021. // System.Collections.IDictionary System.Exception::_data
  1022. RuntimeObject* ____data_3;
  1023. // System.Exception System.Exception::_innerException
  1024. Exception_t * ____innerException_4;
  1025. // System.String System.Exception::_helpURL
  1026. String_t* ____helpURL_5;
  1027. // System.Object System.Exception::_stackTrace
  1028. RuntimeObject * ____stackTrace_6;
  1029. // System.String System.Exception::_stackTraceString
  1030. String_t* ____stackTraceString_7;
  1031. // System.String System.Exception::_remoteStackTraceString
  1032. String_t* ____remoteStackTraceString_8;
  1033. // System.Int32 System.Exception::_remoteStackIndex
  1034. int32_t ____remoteStackIndex_9;
  1035. // System.Object System.Exception::_dynamicMethods
  1036. RuntimeObject * ____dynamicMethods_10;
  1037. // System.Int32 System.Exception::_HResult
  1038. int32_t ____HResult_11;
  1039. // System.String System.Exception::_source
  1040. String_t* ____source_12;
  1041. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  1042. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  1043. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  1044. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  1045. // System.IntPtr[] System.Exception::native_trace_ips
  1046. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  1047. public:
  1048. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  1049. inline String_t* get__className_1() const { return ____className_1; }
  1050. inline String_t** get_address_of__className_1() { return &____className_1; }
  1051. inline void set__className_1(String_t* value)
  1052. {
  1053. ____className_1 = value;
  1054. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  1055. }
  1056. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  1057. inline String_t* get__message_2() const { return ____message_2; }
  1058. inline String_t** get_address_of__message_2() { return &____message_2; }
  1059. inline void set__message_2(String_t* value)
  1060. {
  1061. ____message_2 = value;
  1062. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  1063. }
  1064. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  1065. inline RuntimeObject* get__data_3() const { return ____data_3; }
  1066. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  1067. inline void set__data_3(RuntimeObject* value)
  1068. {
  1069. ____data_3 = value;
  1070. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  1071. }
  1072. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  1073. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  1074. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  1075. inline void set__innerException_4(Exception_t * value)
  1076. {
  1077. ____innerException_4 = value;
  1078. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  1079. }
  1080. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  1081. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  1082. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  1083. inline void set__helpURL_5(String_t* value)
  1084. {
  1085. ____helpURL_5 = value;
  1086. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  1087. }
  1088. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  1089. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  1090. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  1091. inline void set__stackTrace_6(RuntimeObject * value)
  1092. {
  1093. ____stackTrace_6 = value;
  1094. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  1095. }
  1096. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  1097. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  1098. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  1099. inline void set__stackTraceString_7(String_t* value)
  1100. {
  1101. ____stackTraceString_7 = value;
  1102. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  1103. }
  1104. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  1105. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  1106. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  1107. inline void set__remoteStackTraceString_8(String_t* value)
  1108. {
  1109. ____remoteStackTraceString_8 = value;
  1110. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  1111. }
  1112. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  1113. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  1114. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  1115. inline void set__remoteStackIndex_9(int32_t value)
  1116. {
  1117. ____remoteStackIndex_9 = value;
  1118. }
  1119. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  1120. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  1121. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  1122. inline void set__dynamicMethods_10(RuntimeObject * value)
  1123. {
  1124. ____dynamicMethods_10 = value;
  1125. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  1126. }
  1127. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  1128. inline int32_t get__HResult_11() const { return ____HResult_11; }
  1129. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  1130. inline void set__HResult_11(int32_t value)
  1131. {
  1132. ____HResult_11 = value;
  1133. }
  1134. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  1135. inline String_t* get__source_12() const { return ____source_12; }
  1136. inline String_t** get_address_of__source_12() { return &____source_12; }
  1137. inline void set__source_12(String_t* value)
  1138. {
  1139. ____source_12 = value;
  1140. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  1141. }
  1142. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  1143. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  1144. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  1145. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  1146. {
  1147. ____safeSerializationManager_13 = value;
  1148. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  1149. }
  1150. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  1151. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  1152. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  1153. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  1154. {
  1155. ___captured_traces_14 = value;
  1156. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  1157. }
  1158. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  1159. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  1160. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  1161. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  1162. {
  1163. ___native_trace_ips_15 = value;
  1164. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  1165. }
  1166. };
  1167. struct Exception_t_StaticFields
  1168. {
  1169. public:
  1170. // System.Object System.Exception::s_EDILock
  1171. RuntimeObject * ___s_EDILock_0;
  1172. public:
  1173. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  1174. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  1175. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  1176. inline void set_s_EDILock_0(RuntimeObject * value)
  1177. {
  1178. ___s_EDILock_0 = value;
  1179. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  1180. }
  1181. };
  1182. // Native definition for P/Invoke marshalling of System.Exception
  1183. struct Exception_t_marshaled_pinvoke
  1184. {
  1185. char* ____className_1;
  1186. char* ____message_2;
  1187. RuntimeObject* ____data_3;
  1188. Exception_t_marshaled_pinvoke* ____innerException_4;
  1189. char* ____helpURL_5;
  1190. Il2CppIUnknown* ____stackTrace_6;
  1191. char* ____stackTraceString_7;
  1192. char* ____remoteStackTraceString_8;
  1193. int32_t ____remoteStackIndex_9;
  1194. Il2CppIUnknown* ____dynamicMethods_10;
  1195. int32_t ____HResult_11;
  1196. char* ____source_12;
  1197. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  1198. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  1199. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  1200. };
  1201. // Native definition for COM marshalling of System.Exception
  1202. struct Exception_t_marshaled_com
  1203. {
  1204. Il2CppChar* ____className_1;
  1205. Il2CppChar* ____message_2;
  1206. RuntimeObject* ____data_3;
  1207. Exception_t_marshaled_com* ____innerException_4;
  1208. Il2CppChar* ____helpURL_5;
  1209. Il2CppIUnknown* ____stackTrace_6;
  1210. Il2CppChar* ____stackTraceString_7;
  1211. Il2CppChar* ____remoteStackTraceString_8;
  1212. int32_t ____remoteStackIndex_9;
  1213. Il2CppIUnknown* ____dynamicMethods_10;
  1214. int32_t ____HResult_11;
  1215. Il2CppChar* ____source_12;
  1216. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  1217. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  1218. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  1219. };
  1220. // UnityEngine.HumanLimit
  1221. struct HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8
  1222. {
  1223. public:
  1224. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
  1225. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Min_0;
  1226. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
  1227. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Max_1;
  1228. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
  1229. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_2;
  1230. // System.Single UnityEngine.HumanLimit::m_AxisLength
  1231. float ___m_AxisLength_3;
  1232. // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
  1233. int32_t ___m_UseDefaultValues_4;
  1234. public:
  1235. inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Min_0)); }
  1236. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Min_0() const { return ___m_Min_0; }
  1237. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Min_0() { return &___m_Min_0; }
  1238. inline void set_m_Min_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1239. {
  1240. ___m_Min_0 = value;
  1241. }
  1242. inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Max_1)); }
  1243. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Max_1() const { return ___m_Max_1; }
  1244. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Max_1() { return &___m_Max_1; }
  1245. inline void set_m_Max_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1246. {
  1247. ___m_Max_1 = value;
  1248. }
  1249. inline static int32_t get_offset_of_m_Center_2() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Center_2)); }
  1250. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_2() const { return ___m_Center_2; }
  1251. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_2() { return &___m_Center_2; }
  1252. inline void set_m_Center_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1253. {
  1254. ___m_Center_2 = value;
  1255. }
  1256. inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_AxisLength_3)); }
  1257. inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; }
  1258. inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; }
  1259. inline void set_m_AxisLength_3(float value)
  1260. {
  1261. ___m_AxisLength_3 = value;
  1262. }
  1263. inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_UseDefaultValues_4)); }
  1264. inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; }
  1265. inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; }
  1266. inline void set_m_UseDefaultValues_4(int32_t value)
  1267. {
  1268. ___m_UseDefaultValues_4 = value;
  1269. }
  1270. };
  1271. // UnityEngine.Object
  1272. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  1273. {
  1274. public:
  1275. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1276. intptr_t ___m_CachedPtr_0;
  1277. public:
  1278. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  1279. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1280. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1281. inline void set_m_CachedPtr_0(intptr_t value)
  1282. {
  1283. ___m_CachedPtr_0 = value;
  1284. }
  1285. };
  1286. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  1287. {
  1288. public:
  1289. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1290. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1291. public:
  1292. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1293. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1294. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1295. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1296. {
  1297. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1298. }
  1299. };
  1300. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1301. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  1302. {
  1303. intptr_t ___m_CachedPtr_0;
  1304. };
  1305. // Native definition for COM marshalling of UnityEngine.Object
  1306. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  1307. {
  1308. intptr_t ___m_CachedPtr_0;
  1309. };
  1310. // UnityEngine.Playables.PlayableHandle
  1311. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  1312. {
  1313. public:
  1314. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  1315. intptr_t ___m_Handle_0;
  1316. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  1317. uint32_t ___m_Version_1;
  1318. public:
  1319. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  1320. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1321. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1322. inline void set_m_Handle_0(intptr_t value)
  1323. {
  1324. ___m_Handle_0 = value;
  1325. }
  1326. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  1327. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  1328. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1329. inline void set_m_Version_1(uint32_t value)
  1330. {
  1331. ___m_Version_1 = value;
  1332. }
  1333. };
  1334. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  1335. {
  1336. public:
  1337. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  1338. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  1339. public:
  1340. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  1341. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  1342. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  1343. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1344. {
  1345. ___m_Null_2 = value;
  1346. }
  1347. };
  1348. // UnityEngine.Playables.PlayableOutputHandle
  1349. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  1350. {
  1351. public:
  1352. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  1353. intptr_t ___m_Handle_0;
  1354. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  1355. uint32_t ___m_Version_1;
  1356. public:
  1357. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  1358. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1359. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1360. inline void set_m_Handle_0(intptr_t value)
  1361. {
  1362. ___m_Handle_0 = value;
  1363. }
  1364. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  1365. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  1366. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1367. inline void set_m_Version_1(uint32_t value)
  1368. {
  1369. ___m_Version_1 = value;
  1370. }
  1371. };
  1372. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  1373. {
  1374. public:
  1375. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  1376. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  1377. public:
  1378. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  1379. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  1380. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  1381. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  1382. {
  1383. ___m_Null_2 = value;
  1384. }
  1385. };
  1386. // UnityEngine.SkeletonBone
  1387. struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E
  1388. {
  1389. public:
  1390. // System.String UnityEngine.SkeletonBone::name
  1391. String_t* ___name_0;
  1392. // System.String UnityEngine.SkeletonBone::parentName
  1393. String_t* ___parentName_1;
  1394. // UnityEngine.Vector3 UnityEngine.SkeletonBone::position
  1395. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2;
  1396. // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
  1397. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3;
  1398. // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
  1399. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4;
  1400. public:
  1401. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___name_0)); }
  1402. inline String_t* get_name_0() const { return ___name_0; }
  1403. inline String_t** get_address_of_name_0() { return &___name_0; }
  1404. inline void set_name_0(String_t* value)
  1405. {
  1406. ___name_0 = value;
  1407. Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
  1408. }
  1409. inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___parentName_1)); }
  1410. inline String_t* get_parentName_1() const { return ___parentName_1; }
  1411. inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
  1412. inline void set_parentName_1(String_t* value)
  1413. {
  1414. ___parentName_1 = value;
  1415. Il2CppCodeGenWriteBarrier((void**)(&___parentName_1), (void*)value);
  1416. }
  1417. inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___position_2)); }
  1418. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_2() const { return ___position_2; }
  1419. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_2() { return &___position_2; }
  1420. inline void set_position_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1421. {
  1422. ___position_2 = value;
  1423. }
  1424. inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___rotation_3)); }
  1425. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_rotation_3() const { return ___rotation_3; }
  1426. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_rotation_3() { return &___rotation_3; }
  1427. inline void set_rotation_3(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  1428. {
  1429. ___rotation_3 = value;
  1430. }
  1431. inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___scale_4)); }
  1432. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_scale_4() const { return ___scale_4; }
  1433. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_scale_4() { return &___scale_4; }
  1434. inline void set_scale_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  1435. {
  1436. ___scale_4 = value;
  1437. }
  1438. };
  1439. // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
  1440. struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke
  1441. {
  1442. char* ___name_0;
  1443. char* ___parentName_1;
  1444. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2;
  1445. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3;
  1446. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4;
  1447. };
  1448. // Native definition for COM marshalling of UnityEngine.SkeletonBone
  1449. struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com
  1450. {
  1451. Il2CppChar* ___name_0;
  1452. Il2CppChar* ___parentName_1;
  1453. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2;
  1454. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3;
  1455. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4;
  1456. };
  1457. // UnityEngine.TrackedReference
  1458. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject
  1459. {
  1460. public:
  1461. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  1462. intptr_t ___m_Ptr_0;
  1463. public:
  1464. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); }
  1465. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  1466. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  1467. inline void set_m_Ptr_0(intptr_t value)
  1468. {
  1469. ___m_Ptr_0 = value;
  1470. }
  1471. };
  1472. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  1473. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke
  1474. {
  1475. intptr_t ___m_Ptr_0;
  1476. };
  1477. // Native definition for COM marshalling of UnityEngine.TrackedReference
  1478. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com
  1479. {
  1480. intptr_t ___m_Ptr_0;
  1481. };
  1482. // UnityEngine.Animations.AnimationClipPlayable
  1483. struct AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953
  1484. {
  1485. public:
  1486. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
  1487. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1488. public:
  1489. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953, ___m_Handle_0)); }
  1490. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1491. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1492. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1493. {
  1494. ___m_Handle_0 = value;
  1495. }
  1496. };
  1497. // UnityEngine.AnimationEvent
  1498. struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF : public RuntimeObject
  1499. {
  1500. public:
  1501. // System.Single UnityEngine.AnimationEvent::m_Time
  1502. float ___m_Time_0;
  1503. // System.String UnityEngine.AnimationEvent::m_FunctionName
  1504. String_t* ___m_FunctionName_1;
  1505. // System.String UnityEngine.AnimationEvent::m_StringParameter
  1506. String_t* ___m_StringParameter_2;
  1507. // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
  1508. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectReferenceParameter_3;
  1509. // System.Single UnityEngine.AnimationEvent::m_FloatParameter
  1510. float ___m_FloatParameter_4;
  1511. // System.Int32 UnityEngine.AnimationEvent::m_IntParameter
  1512. int32_t ___m_IntParameter_5;
  1513. // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
  1514. int32_t ___m_MessageOptions_6;
  1515. // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
  1516. int32_t ___m_Source_7;
  1517. // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
  1518. AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8;
  1519. // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
  1520. AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9;
  1521. // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
  1522. AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10;
  1523. public:
  1524. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Time_0)); }
  1525. inline float get_m_Time_0() const { return ___m_Time_0; }
  1526. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  1527. inline void set_m_Time_0(float value)
  1528. {
  1529. ___m_Time_0 = value;
  1530. }
  1531. inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FunctionName_1)); }
  1532. inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
  1533. inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
  1534. inline void set_m_FunctionName_1(String_t* value)
  1535. {
  1536. ___m_FunctionName_1 = value;
  1537. Il2CppCodeGenWriteBarrier((void**)(&___m_FunctionName_1), (void*)value);
  1538. }
  1539. inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StringParameter_2)); }
  1540. inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
  1541. inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
  1542. inline void set_m_StringParameter_2(String_t* value)
  1543. {
  1544. ___m_StringParameter_2 = value;
  1545. Il2CppCodeGenWriteBarrier((void**)(&___m_StringParameter_2), (void*)value);
  1546. }
  1547. inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_ObjectReferenceParameter_3)); }
  1548. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
  1549. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
  1550. inline void set_m_ObjectReferenceParameter_3(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1551. {
  1552. ___m_ObjectReferenceParameter_3 = value;
  1553. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectReferenceParameter_3), (void*)value);
  1554. }
  1555. inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FloatParameter_4)); }
  1556. inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
  1557. inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
  1558. inline void set_m_FloatParameter_4(float value)
  1559. {
  1560. ___m_FloatParameter_4 = value;
  1561. }
  1562. inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_IntParameter_5)); }
  1563. inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
  1564. inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
  1565. inline void set_m_IntParameter_5(int32_t value)
  1566. {
  1567. ___m_IntParameter_5 = value;
  1568. }
  1569. inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_MessageOptions_6)); }
  1570. inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
  1571. inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
  1572. inline void set_m_MessageOptions_6(int32_t value)
  1573. {
  1574. ___m_MessageOptions_6 = value;
  1575. }
  1576. inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Source_7)); }
  1577. inline int32_t get_m_Source_7() const { return ___m_Source_7; }
  1578. inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
  1579. inline void set_m_Source_7(int32_t value)
  1580. {
  1581. ___m_Source_7 = value;
  1582. }
  1583. inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StateSender_8)); }
  1584. inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * get_m_StateSender_8() const { return ___m_StateSender_8; }
  1585. inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
  1586. inline void set_m_StateSender_8(AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * value)
  1587. {
  1588. ___m_StateSender_8 = value;
  1589. Il2CppCodeGenWriteBarrier((void**)(&___m_StateSender_8), (void*)value);
  1590. }
  1591. inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorStateInfo_9)); }
  1592. inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
  1593. inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
  1594. inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA value)
  1595. {
  1596. ___m_AnimatorStateInfo_9 = value;
  1597. }
  1598. inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorClipInfo_10)); }
  1599. inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
  1600. inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
  1601. inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 value)
  1602. {
  1603. ___m_AnimatorClipInfo_10 = value;
  1604. }
  1605. };
  1606. // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
  1607. struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke
  1608. {
  1609. float ___m_Time_0;
  1610. char* ___m_FunctionName_1;
  1611. char* ___m_StringParameter_2;
  1612. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
  1613. float ___m_FloatParameter_4;
  1614. int32_t ___m_IntParameter_5;
  1615. int32_t ___m_MessageOptions_6;
  1616. int32_t ___m_Source_7;
  1617. AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8;
  1618. AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9;
  1619. AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10;
  1620. };
  1621. // Native definition for COM marshalling of UnityEngine.AnimationEvent
  1622. struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com
  1623. {
  1624. float ___m_Time_0;
  1625. Il2CppChar* ___m_FunctionName_1;
  1626. Il2CppChar* ___m_StringParameter_2;
  1627. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_ObjectReferenceParameter_3;
  1628. float ___m_FloatParameter_4;
  1629. int32_t ___m_IntParameter_5;
  1630. int32_t ___m_MessageOptions_6;
  1631. int32_t ___m_Source_7;
  1632. AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8;
  1633. AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9;
  1634. AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10;
  1635. };
  1636. // UnityEngine.Animations.AnimationLayerMixerPlayable
  1637. struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880
  1638. {
  1639. public:
  1640. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
  1641. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1642. public:
  1643. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880, ___m_Handle_0)); }
  1644. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1645. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1646. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1647. {
  1648. ___m_Handle_0 = value;
  1649. }
  1650. };
  1651. struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields
  1652. {
  1653. public:
  1654. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
  1655. AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___m_NullPlayable_1;
  1656. public:
  1657. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields, ___m_NullPlayable_1)); }
  1658. inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1659. inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1660. inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 value)
  1661. {
  1662. ___m_NullPlayable_1 = value;
  1663. }
  1664. };
  1665. // UnityEngine.Animations.AnimationMixerPlayable
  1666. struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741
  1667. {
  1668. public:
  1669. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
  1670. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1671. public:
  1672. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741, ___m_Handle_0)); }
  1673. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1674. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1675. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1676. {
  1677. ___m_Handle_0 = value;
  1678. }
  1679. };
  1680. struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields
  1681. {
  1682. public:
  1683. // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
  1684. AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___m_NullPlayable_1;
  1685. public:
  1686. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields, ___m_NullPlayable_1)); }
  1687. inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1688. inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1689. inline void set_m_NullPlayable_1(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 value)
  1690. {
  1691. ___m_NullPlayable_1 = value;
  1692. }
  1693. };
  1694. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
  1695. struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076
  1696. {
  1697. public:
  1698. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
  1699. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1700. public:
  1701. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076, ___m_Handle_0)); }
  1702. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1703. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1704. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1705. {
  1706. ___m_Handle_0 = value;
  1707. }
  1708. };
  1709. struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields
  1710. {
  1711. public:
  1712. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
  1713. AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___m_NullPlayable_1;
  1714. public:
  1715. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields, ___m_NullPlayable_1)); }
  1716. inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1717. inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1718. inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 value)
  1719. {
  1720. ___m_NullPlayable_1 = value;
  1721. }
  1722. };
  1723. // UnityEngine.Animations.AnimationOffsetPlayable
  1724. struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941
  1725. {
  1726. public:
  1727. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
  1728. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1729. public:
  1730. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941, ___m_Handle_0)); }
  1731. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1732. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1733. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1734. {
  1735. ___m_Handle_0 = value;
  1736. }
  1737. };
  1738. struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields
  1739. {
  1740. public:
  1741. // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
  1742. AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___m_NullPlayable_1;
  1743. public:
  1744. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields, ___m_NullPlayable_1)); }
  1745. inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1746. inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1747. inline void set_m_NullPlayable_1(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 value)
  1748. {
  1749. ___m_NullPlayable_1 = value;
  1750. }
  1751. };
  1752. // UnityEngine.Animations.AnimationPlayableOutput
  1753. struct AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17
  1754. {
  1755. public:
  1756. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
  1757. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  1758. public:
  1759. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17, ___m_Handle_0)); }
  1760. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  1761. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1762. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  1763. {
  1764. ___m_Handle_0 = value;
  1765. }
  1766. };
  1767. // UnityEngine.Animations.AnimationPosePlayable
  1768. struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9
  1769. {
  1770. public:
  1771. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
  1772. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1773. public:
  1774. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9, ___m_Handle_0)); }
  1775. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1776. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1777. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1778. {
  1779. ___m_Handle_0 = value;
  1780. }
  1781. };
  1782. struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields
  1783. {
  1784. public:
  1785. // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
  1786. AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___m_NullPlayable_1;
  1787. public:
  1788. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields, ___m_NullPlayable_1)); }
  1789. inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1790. inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1791. inline void set_m_NullPlayable_1(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 value)
  1792. {
  1793. ___m_NullPlayable_1 = value;
  1794. }
  1795. };
  1796. // UnityEngine.Animations.AnimationRemoveScalePlayable
  1797. struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429
  1798. {
  1799. public:
  1800. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
  1801. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1802. public:
  1803. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429, ___m_Handle_0)); }
  1804. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1805. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1806. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1807. {
  1808. ___m_Handle_0 = value;
  1809. }
  1810. };
  1811. struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields
  1812. {
  1813. public:
  1814. // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
  1815. AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___m_NullPlayable_1;
  1816. public:
  1817. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields, ___m_NullPlayable_1)); }
  1818. inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1819. inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1820. inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 value)
  1821. {
  1822. ___m_NullPlayable_1 = value;
  1823. }
  1824. };
  1825. // UnityEngine.Animations.AnimationScriptPlayable
  1826. struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B
  1827. {
  1828. public:
  1829. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle
  1830. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1831. public:
  1832. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B, ___m_Handle_0)); }
  1833. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1834. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1835. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1836. {
  1837. ___m_Handle_0 = value;
  1838. }
  1839. };
  1840. struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields
  1841. {
  1842. public:
  1843. // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable
  1844. AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___m_NullPlayable_1;
  1845. public:
  1846. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields, ___m_NullPlayable_1)); }
  1847. inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1848. inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1849. inline void set_m_NullPlayable_1(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B value)
  1850. {
  1851. ___m_NullPlayable_1 = value;
  1852. }
  1853. };
  1854. // UnityEngine.AnimationState
  1855. struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD : public TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514
  1856. {
  1857. public:
  1858. public:
  1859. };
  1860. // UnityEngine.Animations.AnimatorControllerPlayable
  1861. struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4
  1862. {
  1863. public:
  1864. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
  1865. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  1866. public:
  1867. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4, ___m_Handle_0)); }
  1868. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  1869. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1870. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  1871. {
  1872. ___m_Handle_0 = value;
  1873. }
  1874. };
  1875. struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields
  1876. {
  1877. public:
  1878. // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
  1879. AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___m_NullPlayable_1;
  1880. public:
  1881. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields, ___m_NullPlayable_1)); }
  1882. inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1883. inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1884. inline void set_m_NullPlayable_1(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 value)
  1885. {
  1886. ___m_NullPlayable_1 = value;
  1887. }
  1888. };
  1889. // UnityEngine.Component
  1890. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1891. {
  1892. public:
  1893. public:
  1894. };
  1895. // UnityEngine.HumanBone
  1896. struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D
  1897. {
  1898. public:
  1899. // System.String UnityEngine.HumanBone::m_BoneName
  1900. String_t* ___m_BoneName_0;
  1901. // System.String UnityEngine.HumanBone::m_HumanName
  1902. String_t* ___m_HumanName_1;
  1903. // UnityEngine.HumanLimit UnityEngine.HumanBone::limit
  1904. HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2;
  1905. public:
  1906. inline static int32_t get_offset_of_m_BoneName_0() { return static_cast<int32_t>(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_BoneName_0)); }
  1907. inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; }
  1908. inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; }
  1909. inline void set_m_BoneName_0(String_t* value)
  1910. {
  1911. ___m_BoneName_0 = value;
  1912. Il2CppCodeGenWriteBarrier((void**)(&___m_BoneName_0), (void*)value);
  1913. }
  1914. inline static int32_t get_offset_of_m_HumanName_1() { return static_cast<int32_t>(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_HumanName_1)); }
  1915. inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; }
  1916. inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; }
  1917. inline void set_m_HumanName_1(String_t* value)
  1918. {
  1919. ___m_HumanName_1 = value;
  1920. Il2CppCodeGenWriteBarrier((void**)(&___m_HumanName_1), (void*)value);
  1921. }
  1922. inline static int32_t get_offset_of_limit_2() { return static_cast<int32_t>(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___limit_2)); }
  1923. inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 get_limit_2() const { return ___limit_2; }
  1924. inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 * get_address_of_limit_2() { return &___limit_2; }
  1925. inline void set_limit_2(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 value)
  1926. {
  1927. ___limit_2 = value;
  1928. }
  1929. };
  1930. // Native definition for P/Invoke marshalling of UnityEngine.HumanBone
  1931. struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke
  1932. {
  1933. char* ___m_BoneName_0;
  1934. char* ___m_HumanName_1;
  1935. HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2;
  1936. };
  1937. // Native definition for COM marshalling of UnityEngine.HumanBone
  1938. struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com
  1939. {
  1940. Il2CppChar* ___m_BoneName_0;
  1941. Il2CppChar* ___m_HumanName_1;
  1942. HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2;
  1943. };
  1944. // System.MulticastDelegate
  1945. struct MulticastDelegate_t : public Delegate_t
  1946. {
  1947. public:
  1948. // System.Delegate[] System.MulticastDelegate::delegates
  1949. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  1950. public:
  1951. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  1952. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  1953. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  1954. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  1955. {
  1956. ___delegates_11 = value;
  1957. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  1958. }
  1959. };
  1960. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  1961. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  1962. {
  1963. Delegate_t_marshaled_pinvoke** ___delegates_11;
  1964. };
  1965. // Native definition for COM marshalling of System.MulticastDelegate
  1966. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  1967. {
  1968. Delegate_t_marshaled_com** ___delegates_11;
  1969. };
  1970. // UnityEngine.RuntimeAnimatorController
  1971. struct RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1972. {
  1973. public:
  1974. public:
  1975. };
  1976. // UnityEngine.ScriptableObject
  1977. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  1978. {
  1979. public:
  1980. public:
  1981. };
  1982. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  1983. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  1984. {
  1985. };
  1986. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  1987. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  1988. {
  1989. };
  1990. // System.SystemException
  1991. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  1992. {
  1993. public:
  1994. public:
  1995. };
  1996. // UnityEngine.AnimatorOverrideController
  1997. struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA : public RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB
  1998. {
  1999. public:
  2000. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
  2001. OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * ___OnOverrideControllerDirty_4;
  2002. public:
  2003. inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast<int32_t>(offsetof(AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA, ___OnOverrideControllerDirty_4)); }
  2004. inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; }
  2005. inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; }
  2006. inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * value)
  2007. {
  2008. ___OnOverrideControllerDirty_4 = value;
  2009. Il2CppCodeGenWriteBarrier((void**)(&___OnOverrideControllerDirty_4), (void*)value);
  2010. }
  2011. };
  2012. // System.AsyncCallback
  2013. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  2014. {
  2015. public:
  2016. public:
  2017. };
  2018. // UnityEngine.Behaviour
  2019. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  2020. {
  2021. public:
  2022. public:
  2023. };
  2024. // System.InvalidCastException
  2025. struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  2026. {
  2027. public:
  2028. public:
  2029. };
  2030. // System.InvalidOperationException
  2031. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  2032. {
  2033. public:
  2034. public:
  2035. };
  2036. // UnityEngine.StateMachineBehaviour
  2037. struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  2038. {
  2039. public:
  2040. public:
  2041. };
  2042. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
  2043. struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C : public MulticastDelegate_t
  2044. {
  2045. public:
  2046. public:
  2047. };
  2048. // UnityEngine.Animator
  2049. struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  2050. {
  2051. public:
  2052. public:
  2053. };
  2054. #ifdef __clang__
  2055. #pragma clang diagnostic pop
  2056. #endif
  2057. // System.Delegate[]
  2058. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  2059. {
  2060. public:
  2061. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  2062. public:
  2063. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  2064. {
  2065. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2066. return m_Items[index];
  2067. }
  2068. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  2069. {
  2070. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2071. return m_Items + index;
  2072. }
  2073. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  2074. {
  2075. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2076. m_Items[index] = value;
  2077. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2078. }
  2079. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  2080. {
  2081. return m_Items[index];
  2082. }
  2083. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  2084. {
  2085. return m_Items + index;
  2086. }
  2087. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  2088. {
  2089. m_Items[index] = value;
  2090. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2091. }
  2092. };
  2093. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  2094. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  2095. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
  2096. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  2097. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
  2098. IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
  2099. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  2100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2101. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
  2102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2103. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
  2104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2105. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  2106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2107. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
  2108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2109. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
  2110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2111. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
  2112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2113. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  2114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2115. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  2116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method);
  2117. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  2118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  2119. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  2120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method);
  2121. // System.Void System.Object::.ctor()
  2122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  2123. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  2124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
  2125. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  2126. inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2127. {
  2128. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared)(__this, method);
  2129. }
  2130. // System.Void System.InvalidCastException::.ctor(System.String)
  2131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3 (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * __this, String_t* ___message0, const RuntimeMethod* method);
  2132. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2134. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  2135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method);
  2136. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  2137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method);
  2138. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  2139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method);
  2140. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
  2141. inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2142. {
  2143. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared)(__this, method);
  2144. }
  2145. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2147. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  2148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method);
  2149. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  2150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method);
  2151. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
  2152. inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2153. {
  2154. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared)(__this, method);
  2155. }
  2156. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2158. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  2159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method);
  2160. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  2161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method);
  2162. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  2163. inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2164. {
  2165. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared)(__this, method);
  2166. }
  2167. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2169. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  2170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method);
  2171. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  2172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method);
  2173. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
  2174. inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2175. {
  2176. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared)(__this, method);
  2177. }
  2178. // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2180. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
  2181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method);
  2182. // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
  2183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method);
  2184. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
  2185. inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2186. {
  2187. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared)(__this, method);
  2188. }
  2189. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2191. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
  2192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method);
  2193. // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
  2194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method);
  2195. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
  2196. inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2197. {
  2198. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared)(__this, method);
  2199. }
  2200. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2202. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
  2203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method);
  2204. // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
  2205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method);
  2206. // System.Void UnityEngine.Animator::SetTriggerString(System.String)
  2207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method);
  2208. // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
  2209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method);
  2210. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  2211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2212. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
  2214. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  2215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method);
  2216. // System.Void System.InvalidOperationException::.ctor(System.String)
  2217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * __this, String_t* ___message0, const RuntimeMethod* method);
  2218. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  2219. inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
  2220. {
  2221. return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared)(__this, method);
  2222. }
  2223. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  2224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method);
  2225. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
  2226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method);
  2227. // System.Void UnityEngine.ScriptableObject::.ctor()
  2228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  2229. #ifdef __clang__
  2230. #pragma clang diagnostic push
  2231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2232. #pragma clang diagnostic ignored "-Wunused-variable"
  2233. #endif
  2234. #ifdef __clang__
  2235. #pragma clang diagnostic pop
  2236. #endif
  2237. #ifdef __clang__
  2238. #pragma clang diagnostic push
  2239. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2240. #pragma clang diagnostic ignored "-Wunused-variable"
  2241. #endif
  2242. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  2243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method)
  2244. {
  2245. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  2246. memset((&V_0), 0, sizeof(V_0));
  2247. {
  2248. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  2249. V_0 = L_0;
  2250. goto IL_000a;
  2251. }
  2252. IL_000a:
  2253. {
  2254. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  2255. return L_1;
  2256. }
  2257. }
  2258. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2259. {
  2260. int32_t _offset = 1;
  2261. AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *>(__this + _offset);
  2262. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  2263. _returnValue = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122(_thisAdjusted, method);
  2264. return _returnValue;
  2265. }
  2266. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  2267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method)
  2268. {
  2269. static bool s_Il2CppMethodInitialized;
  2270. if (!s_Il2CppMethodInitialized)
  2271. {
  2272. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2273. s_Il2CppMethodInitialized = true;
  2274. }
  2275. bool V_0 = false;
  2276. {
  2277. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2278. L_0 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)__this, /*hidden argument*/NULL);
  2279. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  2280. L_1 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)(&___other0), /*hidden argument*/NULL);
  2281. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2282. bool L_2;
  2283. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  2284. V_0 = L_2;
  2285. goto IL_0016;
  2286. }
  2287. IL_0016:
  2288. {
  2289. bool L_3 = V_0;
  2290. return L_3;
  2291. }
  2292. }
  2293. IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method)
  2294. {
  2295. int32_t _offset = 1;
  2296. AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *>(__this + _offset);
  2297. bool _returnValue;
  2298. _returnValue = AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814(_thisAdjusted, ___other0, method);
  2299. return _returnValue;
  2300. }
  2301. #ifdef __clang__
  2302. #pragma clang diagnostic pop
  2303. #endif
  2304. #ifdef __clang__
  2305. #pragma clang diagnostic push
  2306. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2307. #pragma clang diagnostic ignored "-Wunused-variable"
  2308. #endif
  2309. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  2310. IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled)
  2311. {
  2312. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2313. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2314. }
  2315. IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled)
  2316. {
  2317. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2318. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2319. }
  2320. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  2321. IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled)
  2322. {
  2323. }
  2324. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  2325. IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled)
  2326. {
  2327. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2328. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2329. }
  2330. IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled)
  2331. {
  2332. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2333. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2334. }
  2335. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  2336. IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled)
  2337. {
  2338. }
  2339. // System.Void UnityEngine.AnimationEvent::.ctor()
  2340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mA2780A113EA8DD56C3C2EDD0D60BBA78047BACDE (AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF * __this, const RuntimeMethod* method)
  2341. {
  2342. static bool s_Il2CppMethodInitialized;
  2343. if (!s_Il2CppMethodInitialized)
  2344. {
  2345. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  2346. s_Il2CppMethodInitialized = true;
  2347. }
  2348. {
  2349. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  2350. __this->set_m_Time_0((0.0f));
  2351. __this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  2352. __this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  2353. __this->set_m_ObjectReferenceParameter_3((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL);
  2354. __this->set_m_FloatParameter_4((0.0f));
  2355. __this->set_m_IntParameter_5(0);
  2356. __this->set_m_MessageOptions_6(0);
  2357. __this->set_m_Source_7(0);
  2358. __this->set_m_StateSender_8((AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *)NULL);
  2359. return;
  2360. }
  2361. }
  2362. #ifdef __clang__
  2363. #pragma clang diagnostic pop
  2364. #endif
  2365. #ifdef __clang__
  2366. #pragma clang diagnostic push
  2367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2368. #pragma clang diagnostic ignored "-Wunused-variable"
  2369. #endif
  2370. #ifdef __clang__
  2371. #pragma clang diagnostic pop
  2372. #endif
  2373. #ifdef __clang__
  2374. #pragma clang diagnostic push
  2375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2376. #pragma clang diagnostic ignored "-Wunused-variable"
  2377. #endif
  2378. #ifdef __clang__
  2379. #pragma clang diagnostic pop
  2380. #endif
  2381. #ifdef __clang__
  2382. #pragma clang diagnostic push
  2383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2384. #pragma clang diagnostic ignored "-Wunused-variable"
  2385. #endif
  2386. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2388. {
  2389. static bool s_Il2CppMethodInitialized;
  2390. if (!s_Il2CppMethodInitialized)
  2391. {
  2392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var);
  2393. s_Il2CppMethodInitialized = true;
  2394. }
  2395. bool V_0 = false;
  2396. bool V_1 = false;
  2397. {
  2398. bool L_0;
  2399. L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  2400. V_0 = L_0;
  2401. bool L_1 = V_0;
  2402. if (!L_1)
  2403. {
  2404. goto IL_0027;
  2405. }
  2406. }
  2407. {
  2408. bool L_2;
  2409. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var);
  2410. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2411. bool L_3 = V_1;
  2412. if (!L_3)
  2413. {
  2414. goto IL_0026;
  2415. }
  2416. }
  2417. {
  2418. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  2419. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), /*hidden argument*/NULL);
  2420. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var)));
  2421. }
  2422. IL_0026:
  2423. {
  2424. }
  2425. IL_0027:
  2426. {
  2427. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
  2428. __this->set_m_Handle_0(L_5);
  2429. return;
  2430. }
  2431. }
  2432. IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2433. {
  2434. int32_t _offset = 1;
  2435. AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *>(__this + _offset);
  2436. AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B(_thisAdjusted, ___handle0, method);
  2437. }
  2438. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  2439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method)
  2440. {
  2441. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  2442. memset((&V_0), 0, sizeof(V_0));
  2443. {
  2444. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  2445. V_0 = L_0;
  2446. goto IL_000a;
  2447. }
  2448. IL_000a:
  2449. {
  2450. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  2451. return L_1;
  2452. }
  2453. }
  2454. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2455. {
  2456. int32_t _offset = 1;
  2457. AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *>(__this + _offset);
  2458. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  2459. _returnValue = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439(_thisAdjusted, method);
  2460. return _returnValue;
  2461. }
  2462. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  2463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method)
  2464. {
  2465. static bool s_Il2CppMethodInitialized;
  2466. if (!s_Il2CppMethodInitialized)
  2467. {
  2468. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2469. s_Il2CppMethodInitialized = true;
  2470. }
  2471. bool V_0 = false;
  2472. {
  2473. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2474. L_0 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)__this, /*hidden argument*/NULL);
  2475. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  2476. L_1 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)(&___other0), /*hidden argument*/NULL);
  2477. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2478. bool L_2;
  2479. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  2480. V_0 = L_2;
  2481. goto IL_0016;
  2482. }
  2483. IL_0016:
  2484. {
  2485. bool L_3 = V_0;
  2486. return L_3;
  2487. }
  2488. }
  2489. IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method)
  2490. {
  2491. int32_t _offset = 1;
  2492. AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *>(__this + _offset);
  2493. bool _returnValue;
  2494. _returnValue = AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA(_thisAdjusted, ___other0, method);
  2495. return _returnValue;
  2496. }
  2497. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
  2498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_mBE9F47E968D356F7BB549E705A4E91E1AEAEE807 (const RuntimeMethod* method)
  2499. {
  2500. static bool s_Il2CppMethodInitialized;
  2501. if (!s_Il2CppMethodInitialized)
  2502. {
  2503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var);
  2504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2505. s_Il2CppMethodInitialized = true;
  2506. }
  2507. {
  2508. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2509. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2510. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  2511. AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 L_1;
  2512. memset((&L_1), 0, sizeof(L_1));
  2513. AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B((&L_1), L_0, /*hidden argument*/NULL);
  2514. ((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2515. return;
  2516. }
  2517. }
  2518. #ifdef __clang__
  2519. #pragma clang diagnostic pop
  2520. #endif
  2521. #ifdef __clang__
  2522. #pragma clang diagnostic push
  2523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2524. #pragma clang diagnostic ignored "-Wunused-variable"
  2525. #endif
  2526. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2528. {
  2529. static bool s_Il2CppMethodInitialized;
  2530. if (!s_Il2CppMethodInitialized)
  2531. {
  2532. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var);
  2533. s_Il2CppMethodInitialized = true;
  2534. }
  2535. bool V_0 = false;
  2536. bool V_1 = false;
  2537. {
  2538. bool L_0;
  2539. L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  2540. V_0 = L_0;
  2541. bool L_1 = V_0;
  2542. if (!L_1)
  2543. {
  2544. goto IL_0027;
  2545. }
  2546. }
  2547. {
  2548. bool L_2;
  2549. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var);
  2550. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2551. bool L_3 = V_1;
  2552. if (!L_3)
  2553. {
  2554. goto IL_0026;
  2555. }
  2556. }
  2557. {
  2558. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  2559. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), /*hidden argument*/NULL);
  2560. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var)));
  2561. }
  2562. IL_0026:
  2563. {
  2564. }
  2565. IL_0027:
  2566. {
  2567. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
  2568. __this->set_m_Handle_0(L_5);
  2569. return;
  2570. }
  2571. }
  2572. IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2573. {
  2574. int32_t _offset = 1;
  2575. AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *>(__this + _offset);
  2576. AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0(_thisAdjusted, ___handle0, method);
  2577. }
  2578. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  2579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method)
  2580. {
  2581. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  2582. memset((&V_0), 0, sizeof(V_0));
  2583. {
  2584. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  2585. V_0 = L_0;
  2586. goto IL_000a;
  2587. }
  2588. IL_000a:
  2589. {
  2590. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  2591. return L_1;
  2592. }
  2593. }
  2594. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2595. {
  2596. int32_t _offset = 1;
  2597. AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *>(__this + _offset);
  2598. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  2599. _returnValue = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3(_thisAdjusted, method);
  2600. return _returnValue;
  2601. }
  2602. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  2603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method)
  2604. {
  2605. static bool s_Il2CppMethodInitialized;
  2606. if (!s_Il2CppMethodInitialized)
  2607. {
  2608. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2609. s_Il2CppMethodInitialized = true;
  2610. }
  2611. bool V_0 = false;
  2612. {
  2613. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2614. L_0 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)__this, /*hidden argument*/NULL);
  2615. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  2616. L_1 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)(&___other0), /*hidden argument*/NULL);
  2617. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2618. bool L_2;
  2619. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  2620. V_0 = L_2;
  2621. goto IL_0016;
  2622. }
  2623. IL_0016:
  2624. {
  2625. bool L_3 = V_0;
  2626. return L_3;
  2627. }
  2628. }
  2629. IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method)
  2630. {
  2631. int32_t _offset = 1;
  2632. AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *>(__this + _offset);
  2633. bool _returnValue;
  2634. _returnValue = AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B(_thisAdjusted, ___other0, method);
  2635. return _returnValue;
  2636. }
  2637. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
  2638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m8DB71DF60AD75D3274E24FDB9DAC8F4D8FDD5C1D (const RuntimeMethod* method)
  2639. {
  2640. static bool s_Il2CppMethodInitialized;
  2641. if (!s_Il2CppMethodInitialized)
  2642. {
  2643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var);
  2644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2645. s_Il2CppMethodInitialized = true;
  2646. }
  2647. {
  2648. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2649. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2650. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  2651. AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 L_1;
  2652. memset((&L_1), 0, sizeof(L_1));
  2653. AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0((&L_1), L_0, /*hidden argument*/NULL);
  2654. ((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2655. return;
  2656. }
  2657. }
  2658. #ifdef __clang__
  2659. #pragma clang diagnostic pop
  2660. #endif
  2661. #ifdef __clang__
  2662. #pragma clang diagnostic push
  2663. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2664. #pragma clang diagnostic ignored "-Wunused-variable"
  2665. #endif
  2666. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2668. {
  2669. static bool s_Il2CppMethodInitialized;
  2670. if (!s_Il2CppMethodInitialized)
  2671. {
  2672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var);
  2673. s_Il2CppMethodInitialized = true;
  2674. }
  2675. bool V_0 = false;
  2676. bool V_1 = false;
  2677. {
  2678. bool L_0;
  2679. L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  2680. V_0 = L_0;
  2681. bool L_1 = V_0;
  2682. if (!L_1)
  2683. {
  2684. goto IL_0027;
  2685. }
  2686. }
  2687. {
  2688. bool L_2;
  2689. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var);
  2690. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2691. bool L_3 = V_1;
  2692. if (!L_3)
  2693. {
  2694. goto IL_0026;
  2695. }
  2696. }
  2697. {
  2698. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  2699. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), /*hidden argument*/NULL);
  2700. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var)));
  2701. }
  2702. IL_0026:
  2703. {
  2704. }
  2705. IL_0027:
  2706. {
  2707. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
  2708. __this->set_m_Handle_0(L_5);
  2709. return;
  2710. }
  2711. }
  2712. IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2713. {
  2714. int32_t _offset = 1;
  2715. AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *>(__this + _offset);
  2716. AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93(_thisAdjusted, ___handle0, method);
  2717. }
  2718. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  2719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method)
  2720. {
  2721. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  2722. memset((&V_0), 0, sizeof(V_0));
  2723. {
  2724. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  2725. V_0 = L_0;
  2726. goto IL_000a;
  2727. }
  2728. IL_000a:
  2729. {
  2730. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  2731. return L_1;
  2732. }
  2733. }
  2734. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2735. {
  2736. int32_t _offset = 1;
  2737. AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *>(__this + _offset);
  2738. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  2739. _returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA(_thisAdjusted, method);
  2740. return _returnValue;
  2741. }
  2742. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  2743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method)
  2744. {
  2745. static bool s_Il2CppMethodInitialized;
  2746. if (!s_Il2CppMethodInitialized)
  2747. {
  2748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2749. s_Il2CppMethodInitialized = true;
  2750. }
  2751. bool V_0 = false;
  2752. {
  2753. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2754. L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)__this, /*hidden argument*/NULL);
  2755. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  2756. L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)(&___other0), /*hidden argument*/NULL);
  2757. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2758. bool L_2;
  2759. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  2760. V_0 = L_2;
  2761. goto IL_0016;
  2762. }
  2763. IL_0016:
  2764. {
  2765. bool L_3 = V_0;
  2766. return L_3;
  2767. }
  2768. }
  2769. IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method)
  2770. {
  2771. int32_t _offset = 1;
  2772. AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *>(__this + _offset);
  2773. bool _returnValue;
  2774. _returnValue = AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E(_thisAdjusted, ___other0, method);
  2775. return _returnValue;
  2776. }
  2777. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
  2778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_m0C46BAE776A8D7FAB7CEE08C4D6EBC63B08708FD (const RuntimeMethod* method)
  2779. {
  2780. static bool s_Il2CppMethodInitialized;
  2781. if (!s_Il2CppMethodInitialized)
  2782. {
  2783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var);
  2784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2785. s_Il2CppMethodInitialized = true;
  2786. }
  2787. {
  2788. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2789. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2790. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  2791. AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 L_1;
  2792. memset((&L_1), 0, sizeof(L_1));
  2793. AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93((&L_1), L_0, /*hidden argument*/NULL);
  2794. ((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2795. return;
  2796. }
  2797. }
  2798. #ifdef __clang__
  2799. #pragma clang diagnostic pop
  2800. #endif
  2801. #ifdef __clang__
  2802. #pragma clang diagnostic push
  2803. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2804. #pragma clang diagnostic ignored "-Wunused-variable"
  2805. #endif
  2806. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2808. {
  2809. static bool s_Il2CppMethodInitialized;
  2810. if (!s_Il2CppMethodInitialized)
  2811. {
  2812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var);
  2813. s_Il2CppMethodInitialized = true;
  2814. }
  2815. bool V_0 = false;
  2816. bool V_1 = false;
  2817. {
  2818. bool L_0;
  2819. L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  2820. V_0 = L_0;
  2821. bool L_1 = V_0;
  2822. if (!L_1)
  2823. {
  2824. goto IL_0027;
  2825. }
  2826. }
  2827. {
  2828. bool L_2;
  2829. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var);
  2830. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2831. bool L_3 = V_1;
  2832. if (!L_3)
  2833. {
  2834. goto IL_0026;
  2835. }
  2836. }
  2837. {
  2838. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  2839. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), /*hidden argument*/NULL);
  2840. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var)));
  2841. }
  2842. IL_0026:
  2843. {
  2844. }
  2845. IL_0027:
  2846. {
  2847. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
  2848. __this->set_m_Handle_0(L_5);
  2849. return;
  2850. }
  2851. }
  2852. IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2853. {
  2854. int32_t _offset = 1;
  2855. AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *>(__this + _offset);
  2856. AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E(_thisAdjusted, ___handle0, method);
  2857. }
  2858. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  2859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method)
  2860. {
  2861. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  2862. memset((&V_0), 0, sizeof(V_0));
  2863. {
  2864. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  2865. V_0 = L_0;
  2866. goto IL_000a;
  2867. }
  2868. IL_000a:
  2869. {
  2870. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  2871. return L_1;
  2872. }
  2873. }
  2874. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2875. {
  2876. int32_t _offset = 1;
  2877. AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *>(__this + _offset);
  2878. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  2879. _returnValue = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049(_thisAdjusted, method);
  2880. return _returnValue;
  2881. }
  2882. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  2883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method)
  2884. {
  2885. static bool s_Il2CppMethodInitialized;
  2886. if (!s_Il2CppMethodInitialized)
  2887. {
  2888. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var);
  2889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2890. s_Il2CppMethodInitialized = true;
  2891. }
  2892. bool V_0 = false;
  2893. {
  2894. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2895. L_0 = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)(&___other0), /*hidden argument*/NULL);
  2896. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0;
  2897. RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1);
  2898. RuntimeObject * L_3 = Box(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var, __this);
  2899. bool L_4;
  2900. L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
  2901. *__this = *(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)UnBox(L_3);
  2902. V_0 = L_4;
  2903. goto IL_001c;
  2904. }
  2905. IL_001c:
  2906. {
  2907. bool L_5 = V_0;
  2908. return L_5;
  2909. }
  2910. }
  2911. IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method)
  2912. {
  2913. int32_t _offset = 1;
  2914. AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *>(__this + _offset);
  2915. bool _returnValue;
  2916. _returnValue = AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA(_thisAdjusted, ___other0, method);
  2917. return _returnValue;
  2918. }
  2919. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
  2920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m00251ED10BD7F52F20BC9D0A36B9C8AC52F15FA6 (const RuntimeMethod* method)
  2921. {
  2922. static bool s_Il2CppMethodInitialized;
  2923. if (!s_Il2CppMethodInitialized)
  2924. {
  2925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var);
  2926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2927. s_Il2CppMethodInitialized = true;
  2928. }
  2929. {
  2930. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  2931. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  2932. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  2933. AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 L_1;
  2934. memset((&L_1), 0, sizeof(L_1));
  2935. AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E((&L_1), L_0, /*hidden argument*/NULL);
  2936. ((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2937. return;
  2938. }
  2939. }
  2940. #ifdef __clang__
  2941. #pragma clang diagnostic pop
  2942. #endif
  2943. #ifdef __clang__
  2944. #pragma clang diagnostic push
  2945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2946. #pragma clang diagnostic ignored "-Wunused-variable"
  2947. #endif
  2948. #ifdef __clang__
  2949. #pragma clang diagnostic pop
  2950. #endif
  2951. #ifdef __clang__
  2952. #pragma clang diagnostic push
  2953. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2954. #pragma clang diagnostic ignored "-Wunused-variable"
  2955. #endif
  2956. // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  2958. {
  2959. static bool s_Il2CppMethodInitialized;
  2960. if (!s_Il2CppMethodInitialized)
  2961. {
  2962. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var);
  2963. s_Il2CppMethodInitialized = true;
  2964. }
  2965. bool V_0 = false;
  2966. bool V_1 = false;
  2967. {
  2968. bool L_0;
  2969. L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  2970. V_0 = L_0;
  2971. bool L_1 = V_0;
  2972. if (!L_1)
  2973. {
  2974. goto IL_0027;
  2975. }
  2976. }
  2977. {
  2978. bool L_2;
  2979. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var);
  2980. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2981. bool L_3 = V_1;
  2982. if (!L_3)
  2983. {
  2984. goto IL_0026;
  2985. }
  2986. }
  2987. {
  2988. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  2989. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), /*hidden argument*/NULL);
  2990. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var)));
  2991. }
  2992. IL_0026:
  2993. {
  2994. }
  2995. IL_0027:
  2996. {
  2997. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
  2998. __this->set_m_Handle_0(L_5);
  2999. return;
  3000. }
  3001. }
  3002. IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3003. {
  3004. int32_t _offset = 1;
  3005. AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *>(__this + _offset);
  3006. AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57(_thisAdjusted, ___handle0, method);
  3007. }
  3008. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
  3009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method)
  3010. {
  3011. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  3012. memset((&V_0), 0, sizeof(V_0));
  3013. {
  3014. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  3015. V_0 = L_0;
  3016. goto IL_000a;
  3017. }
  3018. IL_000a:
  3019. {
  3020. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  3021. return L_1;
  3022. }
  3023. }
  3024. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3025. {
  3026. int32_t _offset = 1;
  3027. AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *>(__this + _offset);
  3028. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  3029. _returnValue = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE(_thisAdjusted, method);
  3030. return _returnValue;
  3031. }
  3032. // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
  3033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method)
  3034. {
  3035. static bool s_Il2CppMethodInitialized;
  3036. if (!s_Il2CppMethodInitialized)
  3037. {
  3038. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var);
  3039. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3040. s_Il2CppMethodInitialized = true;
  3041. }
  3042. bool V_0 = false;
  3043. {
  3044. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3045. L_0 = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)(&___other0), /*hidden argument*/NULL);
  3046. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0;
  3047. RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1);
  3048. RuntimeObject * L_3 = Box(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var, __this);
  3049. bool L_4;
  3050. L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
  3051. *__this = *(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)UnBox(L_3);
  3052. V_0 = L_4;
  3053. goto IL_001c;
  3054. }
  3055. IL_001c:
  3056. {
  3057. bool L_5 = V_0;
  3058. return L_5;
  3059. }
  3060. }
  3061. IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method)
  3062. {
  3063. int32_t _offset = 1;
  3064. AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *>(__this + _offset);
  3065. bool _returnValue;
  3066. _returnValue = AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1(_thisAdjusted, ___other0, method);
  3067. return _returnValue;
  3068. }
  3069. // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
  3070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_m61B5F097B084BBB3CD21AE5E565AB35450C85B1C (const RuntimeMethod* method)
  3071. {
  3072. static bool s_Il2CppMethodInitialized;
  3073. if (!s_Il2CppMethodInitialized)
  3074. {
  3075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var);
  3076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3077. s_Il2CppMethodInitialized = true;
  3078. }
  3079. {
  3080. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3081. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3082. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  3083. AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 L_1;
  3084. memset((&L_1), 0, sizeof(L_1));
  3085. AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57((&L_1), L_0, /*hidden argument*/NULL);
  3086. ((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3087. return;
  3088. }
  3089. }
  3090. #ifdef __clang__
  3091. #pragma clang diagnostic pop
  3092. #endif
  3093. #ifdef __clang__
  3094. #pragma clang diagnostic push
  3095. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3096. #pragma clang diagnostic ignored "-Wunused-variable"
  3097. #endif
  3098. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3100. {
  3101. static bool s_Il2CppMethodInitialized;
  3102. if (!s_Il2CppMethodInitialized)
  3103. {
  3104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var);
  3105. s_Il2CppMethodInitialized = true;
  3106. }
  3107. bool V_0 = false;
  3108. bool V_1 = false;
  3109. {
  3110. bool L_0;
  3111. L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  3112. V_0 = L_0;
  3113. bool L_1 = V_0;
  3114. if (!L_1)
  3115. {
  3116. goto IL_0027;
  3117. }
  3118. }
  3119. {
  3120. bool L_2;
  3121. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var);
  3122. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3123. bool L_3 = V_1;
  3124. if (!L_3)
  3125. {
  3126. goto IL_0026;
  3127. }
  3128. }
  3129. {
  3130. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  3131. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), /*hidden argument*/NULL);
  3132. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var)));
  3133. }
  3134. IL_0026:
  3135. {
  3136. }
  3137. IL_0027:
  3138. {
  3139. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
  3140. __this->set_m_Handle_0(L_5);
  3141. return;
  3142. }
  3143. }
  3144. IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3145. {
  3146. int32_t _offset = 1;
  3147. AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *>(__this + _offset);
  3148. AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F(_thisAdjusted, ___handle0, method);
  3149. }
  3150. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
  3151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method)
  3152. {
  3153. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  3154. memset((&V_0), 0, sizeof(V_0));
  3155. {
  3156. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  3157. V_0 = L_0;
  3158. goto IL_000a;
  3159. }
  3160. IL_000a:
  3161. {
  3162. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  3163. return L_1;
  3164. }
  3165. }
  3166. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3167. {
  3168. int32_t _offset = 1;
  3169. AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *>(__this + _offset);
  3170. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  3171. _returnValue = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8(_thisAdjusted, method);
  3172. return _returnValue;
  3173. }
  3174. // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
  3175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method)
  3176. {
  3177. static bool s_Il2CppMethodInitialized;
  3178. if (!s_Il2CppMethodInitialized)
  3179. {
  3180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var);
  3181. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3182. s_Il2CppMethodInitialized = true;
  3183. }
  3184. bool V_0 = false;
  3185. {
  3186. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3187. L_0 = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)(&___other0), /*hidden argument*/NULL);
  3188. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0;
  3189. RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1);
  3190. RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var, __this);
  3191. bool L_4;
  3192. L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
  3193. *__this = *(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)UnBox(L_3);
  3194. V_0 = L_4;
  3195. goto IL_001c;
  3196. }
  3197. IL_001c:
  3198. {
  3199. bool L_5 = V_0;
  3200. return L_5;
  3201. }
  3202. }
  3203. IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method)
  3204. {
  3205. int32_t _offset = 1;
  3206. AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *>(__this + _offset);
  3207. bool _returnValue;
  3208. _returnValue = AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397(_thisAdjusted, ___other0, method);
  3209. return _returnValue;
  3210. }
  3211. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
  3212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_mA35B93BA4FDEDAA98ACE6A314BF0ED50839B8A98 (const RuntimeMethod* method)
  3213. {
  3214. static bool s_Il2CppMethodInitialized;
  3215. if (!s_Il2CppMethodInitialized)
  3216. {
  3217. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var);
  3218. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3219. s_Il2CppMethodInitialized = true;
  3220. }
  3221. {
  3222. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3223. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3224. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  3225. AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 L_1;
  3226. memset((&L_1), 0, sizeof(L_1));
  3227. AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F((&L_1), L_0, /*hidden argument*/NULL);
  3228. ((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3229. return;
  3230. }
  3231. }
  3232. #ifdef __clang__
  3233. #pragma clang diagnostic pop
  3234. #endif
  3235. #ifdef __clang__
  3236. #pragma clang diagnostic push
  3237. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3238. #pragma clang diagnostic ignored "-Wunused-variable"
  3239. #endif
  3240. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3242. {
  3243. static bool s_Il2CppMethodInitialized;
  3244. if (!s_Il2CppMethodInitialized)
  3245. {
  3246. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var);
  3247. s_Il2CppMethodInitialized = true;
  3248. }
  3249. bool V_0 = false;
  3250. bool V_1 = false;
  3251. {
  3252. bool L_0;
  3253. L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  3254. V_0 = L_0;
  3255. bool L_1 = V_0;
  3256. if (!L_1)
  3257. {
  3258. goto IL_0027;
  3259. }
  3260. }
  3261. {
  3262. bool L_2;
  3263. L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var);
  3264. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3265. bool L_3 = V_1;
  3266. if (!L_3)
  3267. {
  3268. goto IL_0026;
  3269. }
  3270. }
  3271. {
  3272. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  3273. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), /*hidden argument*/NULL);
  3274. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var)));
  3275. }
  3276. IL_0026:
  3277. {
  3278. }
  3279. IL_0027:
  3280. {
  3281. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
  3282. __this->set_m_Handle_0(L_5);
  3283. return;
  3284. }
  3285. }
  3286. IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3287. {
  3288. int32_t _offset = 1;
  3289. AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *>(__this + _offset);
  3290. AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56(_thisAdjusted, ___handle0, method);
  3291. }
  3292. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
  3293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method)
  3294. {
  3295. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  3296. memset((&V_0), 0, sizeof(V_0));
  3297. {
  3298. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  3299. V_0 = L_0;
  3300. goto IL_000a;
  3301. }
  3302. IL_000a:
  3303. {
  3304. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  3305. return L_1;
  3306. }
  3307. }
  3308. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3309. {
  3310. int32_t _offset = 1;
  3311. AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *>(__this + _offset);
  3312. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  3313. _returnValue = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18(_thisAdjusted, method);
  3314. return _returnValue;
  3315. }
  3316. // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
  3317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method)
  3318. {
  3319. static bool s_Il2CppMethodInitialized;
  3320. if (!s_Il2CppMethodInitialized)
  3321. {
  3322. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3323. s_Il2CppMethodInitialized = true;
  3324. }
  3325. bool V_0 = false;
  3326. {
  3327. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3328. L_0 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)__this, /*hidden argument*/NULL);
  3329. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  3330. L_1 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)(&___other0), /*hidden argument*/NULL);
  3331. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3332. bool L_2;
  3333. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  3334. V_0 = L_2;
  3335. goto IL_0016;
  3336. }
  3337. IL_0016:
  3338. {
  3339. bool L_3 = V_0;
  3340. return L_3;
  3341. }
  3342. }
  3343. IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method)
  3344. {
  3345. int32_t _offset = 1;
  3346. AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *>(__this + _offset);
  3347. bool _returnValue;
  3348. _returnValue = AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8(_thisAdjusted, ___other0, method);
  3349. return _returnValue;
  3350. }
  3351. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
  3352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m2E7AD0269606C2EB23E1A6A1407E53ACAE1C6F31 (const RuntimeMethod* method)
  3353. {
  3354. static bool s_Il2CppMethodInitialized;
  3355. if (!s_Il2CppMethodInitialized)
  3356. {
  3357. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var);
  3358. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3359. s_Il2CppMethodInitialized = true;
  3360. }
  3361. {
  3362. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3363. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3364. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  3365. AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B L_1;
  3366. memset((&L_1), 0, sizeof(L_1));
  3367. AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56((&L_1), L_0, /*hidden argument*/NULL);
  3368. ((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3369. return;
  3370. }
  3371. }
  3372. #ifdef __clang__
  3373. #pragma clang diagnostic pop
  3374. #endif
  3375. #ifdef __clang__
  3376. #pragma clang diagnostic push
  3377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3378. #pragma clang diagnostic ignored "-Wunused-variable"
  3379. #endif
  3380. #ifdef __clang__
  3381. #pragma clang diagnostic pop
  3382. #endif
  3383. #ifdef __clang__
  3384. #pragma clang diagnostic push
  3385. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3386. #pragma clang diagnostic ignored "-Wunused-variable"
  3387. #endif
  3388. #ifdef __clang__
  3389. #pragma clang diagnostic pop
  3390. #endif
  3391. #ifdef __clang__
  3392. #pragma clang diagnostic push
  3393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3394. #pragma clang diagnostic ignored "-Wunused-variable"
  3395. #endif
  3396. // System.Void UnityEngine.Animator::SetTrigger(System.String)
  3397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
  3398. {
  3399. {
  3400. String_t* L_0 = ___name0;
  3401. Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0(__this, L_0, /*hidden argument*/NULL);
  3402. return;
  3403. }
  3404. }
  3405. // System.Void UnityEngine.Animator::ResetTrigger(System.String)
  3406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m02F8CF7EABE466CC3D008A8538171E14BFB907FA (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
  3407. {
  3408. {
  3409. String_t* L_0 = ___name0;
  3410. Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2(__this, L_0, /*hidden argument*/NULL);
  3411. return;
  3412. }
  3413. }
  3414. // System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
  3415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method)
  3416. {
  3417. typedef bool (*Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *);
  3418. static Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn _il2cpp_icall_func;
  3419. if (!_il2cpp_icall_func)
  3420. _il2cpp_icall_func = (Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
  3421. bool icallRetVal = _il2cpp_icall_func(__this);
  3422. return icallRetVal;
  3423. }
  3424. // System.Void UnityEngine.Animator::SetTriggerString(System.String)
  3425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
  3426. {
  3427. typedef void (*Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*);
  3428. static Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn _il2cpp_icall_func;
  3429. if (!_il2cpp_icall_func)
  3430. _il2cpp_icall_func = (Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
  3431. _il2cpp_icall_func(__this, ___name0);
  3432. }
  3433. // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
  3434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
  3435. {
  3436. typedef void (*Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*);
  3437. static Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn _il2cpp_icall_func;
  3438. if (!_il2cpp_icall_func)
  3439. _il2cpp_icall_func = (Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
  3440. _il2cpp_icall_func(__this, ___name0);
  3441. }
  3442. #ifdef __clang__
  3443. #pragma clang diagnostic pop
  3444. #endif
  3445. #ifdef __clang__
  3446. #pragma clang diagnostic push
  3447. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3448. #pragma clang diagnostic ignored "-Wunused-variable"
  3449. #endif
  3450. #ifdef __clang__
  3451. #pragma clang diagnostic pop
  3452. #endif
  3453. #ifdef __clang__
  3454. #pragma clang diagnostic push
  3455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3456. #pragma clang diagnostic ignored "-Wunused-variable"
  3457. #endif
  3458. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3460. {
  3461. static bool s_Il2CppMethodInitialized;
  3462. if (!s_Il2CppMethodInitialized)
  3463. {
  3464. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3465. s_Il2CppMethodInitialized = true;
  3466. }
  3467. {
  3468. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3469. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3470. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  3471. __this->set_m_Handle_0(L_0);
  3472. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___handle0;
  3473. AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, L_1, /*hidden argument*/NULL);
  3474. return;
  3475. }
  3476. }
  3477. IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3478. {
  3479. int32_t _offset = 1;
  3480. AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
  3481. AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8(_thisAdjusted, ___handle0, method);
  3482. }
  3483. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  3484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method)
  3485. {
  3486. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  3487. memset((&V_0), 0, sizeof(V_0));
  3488. {
  3489. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  3490. V_0 = L_0;
  3491. goto IL_000a;
  3492. }
  3493. IL_000a:
  3494. {
  3495. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  3496. return L_1;
  3497. }
  3498. }
  3499. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3500. {
  3501. int32_t _offset = 1;
  3502. AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
  3503. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  3504. _returnValue = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C(_thisAdjusted, method);
  3505. return _returnValue;
  3506. }
  3507. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  3508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3509. {
  3510. static bool s_Il2CppMethodInitialized;
  3511. if (!s_Il2CppMethodInitialized)
  3512. {
  3513. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var);
  3514. s_Il2CppMethodInitialized = true;
  3515. }
  3516. bool V_0 = false;
  3517. bool V_1 = false;
  3518. bool V_2 = false;
  3519. {
  3520. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0();
  3521. bool L_1;
  3522. L_1 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL);
  3523. V_0 = L_1;
  3524. bool L_2 = V_0;
  3525. if (!L_2)
  3526. {
  3527. goto IL_001b;
  3528. }
  3529. }
  3530. {
  3531. InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_3 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var)));
  3532. InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), /*hidden argument*/NULL);
  3533. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var)));
  3534. }
  3535. IL_001b:
  3536. {
  3537. bool L_4;
  3538. L_4 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
  3539. V_1 = L_4;
  3540. bool L_5 = V_1;
  3541. if (!L_5)
  3542. {
  3543. goto IL_0041;
  3544. }
  3545. }
  3546. {
  3547. bool L_6;
  3548. L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var);
  3549. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  3550. bool L_7 = V_2;
  3551. if (!L_7)
  3552. {
  3553. goto IL_0040;
  3554. }
  3555. }
  3556. {
  3557. InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_8 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
  3558. InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), /*hidden argument*/NULL);
  3559. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var)));
  3560. }
  3561. IL_0040:
  3562. {
  3563. }
  3564. IL_0041:
  3565. {
  3566. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_9 = ___handle0;
  3567. __this->set_m_Handle_0(L_9);
  3568. return;
  3569. }
  3570. }
  3571. IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
  3572. {
  3573. int32_t _offset = 1;
  3574. AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
  3575. AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38(_thisAdjusted, ___handle0, method);
  3576. }
  3577. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  3578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method)
  3579. {
  3580. static bool s_Il2CppMethodInitialized;
  3581. if (!s_Il2CppMethodInitialized)
  3582. {
  3583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3584. s_Il2CppMethodInitialized = true;
  3585. }
  3586. bool V_0 = false;
  3587. {
  3588. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3589. L_0 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, /*hidden argument*/NULL);
  3590. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  3591. L_1 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)(&___other0), /*hidden argument*/NULL);
  3592. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3593. bool L_2;
  3594. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  3595. V_0 = L_2;
  3596. goto IL_0016;
  3597. }
  3598. IL_0016:
  3599. {
  3600. bool L_3 = V_0;
  3601. return L_3;
  3602. }
  3603. }
  3604. IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method)
  3605. {
  3606. int32_t _offset = 1;
  3607. AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
  3608. bool _returnValue;
  3609. _returnValue = AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730(_thisAdjusted, ___other0, method);
  3610. return _returnValue;
  3611. }
  3612. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
  3613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m82C2FF3AEAD5D042648E50B513269EF367C51EB4 (const RuntimeMethod* method)
  3614. {
  3615. static bool s_Il2CppMethodInitialized;
  3616. if (!s_Il2CppMethodInitialized)
  3617. {
  3618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var);
  3619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3620. s_Il2CppMethodInitialized = true;
  3621. }
  3622. {
  3623. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  3624. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  3625. L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
  3626. AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 L_1;
  3627. memset((&L_1), 0, sizeof(L_1));
  3628. AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8((&L_1), L_0, /*hidden argument*/NULL);
  3629. ((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3630. return;
  3631. }
  3632. }
  3633. #ifdef __clang__
  3634. #pragma clang diagnostic pop
  3635. #endif
  3636. #ifdef __clang__
  3637. #pragma clang diagnostic push
  3638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3639. #pragma clang diagnostic ignored "-Wunused-variable"
  3640. #endif
  3641. // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
  3642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_m579571520B7C607B6983D4973EBAE982EAC9AA40 (AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * ___controller0, const RuntimeMethod* method)
  3643. {
  3644. bool V_0 = false;
  3645. {
  3646. AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_0 = ___controller0;
  3647. OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_1 = L_0->get_OnOverrideControllerDirty_4();
  3648. V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  3649. bool L_2 = V_0;
  3650. if (!L_2)
  3651. {
  3652. goto IL_001a;
  3653. }
  3654. }
  3655. {
  3656. AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_3 = ___controller0;
  3657. OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_4 = L_3->get_OnOverrideControllerDirty_4();
  3658. OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330(L_4, /*hidden argument*/NULL);
  3659. }
  3660. IL_001a:
  3661. {
  3662. return;
  3663. }
  3664. }
  3665. #ifdef __clang__
  3666. #pragma clang diagnostic pop
  3667. #endif
  3668. #ifdef __clang__
  3669. #pragma clang diagnostic push
  3670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3671. #pragma clang diagnostic ignored "-Wunused-variable"
  3672. #endif
  3673. #ifdef __clang__
  3674. #pragma clang diagnostic pop
  3675. #endif
  3676. #ifdef __clang__
  3677. #pragma clang diagnostic push
  3678. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3679. #pragma clang diagnostic ignored "-Wunused-variable"
  3680. #endif
  3681. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  3682. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled)
  3683. {
  3684. marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
  3685. marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
  3686. marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
  3687. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
  3688. marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
  3689. marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
  3690. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
  3691. marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
  3692. }
  3693. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled)
  3694. {
  3695. int32_t unmarshaled_m_FullPath_temp_0 = 0;
  3696. unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
  3697. unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
  3698. int32_t unmarshaled_m_UserName_temp_1 = 0;
  3699. unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
  3700. unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
  3701. int32_t unmarshaled_m_Name_temp_2 = 0;
  3702. unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
  3703. unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
  3704. bool unmarshaled_m_HasFixedDuration_temp_3 = false;
  3705. unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  3706. unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
  3707. float unmarshaled_m_Duration_temp_4 = 0.0f;
  3708. unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
  3709. unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
  3710. float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
  3711. unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  3712. unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
  3713. bool unmarshaled_m_AnyState_temp_6 = false;
  3714. unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  3715. unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
  3716. int32_t unmarshaled_m_TransitionType_temp_7 = 0;
  3717. unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  3718. unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
  3719. }
  3720. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  3721. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled)
  3722. {
  3723. }
  3724. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  3725. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled)
  3726. {
  3727. marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
  3728. marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
  3729. marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
  3730. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
  3731. marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
  3732. marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
  3733. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
  3734. marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
  3735. }
  3736. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled)
  3737. {
  3738. int32_t unmarshaled_m_FullPath_temp_0 = 0;
  3739. unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
  3740. unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
  3741. int32_t unmarshaled_m_UserName_temp_1 = 0;
  3742. unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
  3743. unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
  3744. int32_t unmarshaled_m_Name_temp_2 = 0;
  3745. unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
  3746. unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
  3747. bool unmarshaled_m_HasFixedDuration_temp_3 = false;
  3748. unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  3749. unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
  3750. float unmarshaled_m_Duration_temp_4 = 0.0f;
  3751. unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
  3752. unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
  3753. float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
  3754. unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  3755. unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
  3756. bool unmarshaled_m_AnyState_temp_6 = false;
  3757. unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  3758. unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
  3759. int32_t unmarshaled_m_TransitionType_temp_7 = 0;
  3760. unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  3761. unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
  3762. }
  3763. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  3764. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled)
  3765. {
  3766. }
  3767. #ifdef __clang__
  3768. #pragma clang diagnostic pop
  3769. #endif
  3770. #ifdef __clang__
  3771. #pragma clang diagnostic push
  3772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3773. #pragma clang diagnostic ignored "-Wunused-variable"
  3774. #endif
  3775. // Conversion methods for marshalling of: UnityEngine.HumanBone
  3776. IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled)
  3777. {
  3778. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0());
  3779. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1());
  3780. marshaled.___limit_2 = unmarshaled.get_limit_2();
  3781. }
  3782. IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled)
  3783. {
  3784. unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
  3785. unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
  3786. HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2;
  3787. memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
  3788. unmarshaled_limit_temp_2 = marshaled.___limit_2;
  3789. unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
  3790. }
  3791. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  3792. IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled)
  3793. {
  3794. il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
  3795. marshaled.___m_BoneName_0 = NULL;
  3796. il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
  3797. marshaled.___m_HumanName_1 = NULL;
  3798. }
  3799. // Conversion methods for marshalling of: UnityEngine.HumanBone
  3800. IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled)
  3801. {
  3802. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0());
  3803. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1());
  3804. marshaled.___limit_2 = unmarshaled.get_limit_2();
  3805. }
  3806. IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled)
  3807. {
  3808. unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
  3809. unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
  3810. HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2;
  3811. memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
  3812. unmarshaled_limit_temp_2 = marshaled.___limit_2;
  3813. unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
  3814. }
  3815. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  3816. IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled)
  3817. {
  3818. il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
  3819. marshaled.___m_BoneName_0 = NULL;
  3820. il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
  3821. marshaled.___m_HumanName_1 = NULL;
  3822. }
  3823. #ifdef __clang__
  3824. #pragma clang diagnostic pop
  3825. #endif
  3826. #ifdef __clang__
  3827. #pragma clang diagnostic push
  3828. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3829. #pragma clang diagnostic ignored "-Wunused-variable"
  3830. #endif
  3831. #ifdef __clang__
  3832. #pragma clang diagnostic pop
  3833. #endif
  3834. #ifdef __clang__
  3835. #pragma clang diagnostic push
  3836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3837. #pragma clang diagnostic ignored "-Wunused-variable"
  3838. #endif
  3839. #ifdef __clang__
  3840. #pragma clang diagnostic pop
  3841. #endif
  3842. #ifdef __clang__
  3843. #pragma clang diagnostic push
  3844. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3845. #pragma clang diagnostic ignored "-Wunused-variable"
  3846. #endif
  3847. #ifdef __clang__
  3848. #pragma clang diagnostic pop
  3849. #endif
  3850. #ifdef __clang__
  3851. #pragma clang diagnostic push
  3852. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3853. #pragma clang diagnostic ignored "-Wunused-variable"
  3854. #endif
  3855. #ifdef __clang__
  3856. #pragma clang diagnostic pop
  3857. #endif
  3858. #ifdef __clang__
  3859. #pragma clang diagnostic push
  3860. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3861. #pragma clang diagnostic ignored "-Wunused-variable"
  3862. #endif
  3863. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  3864. IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled)
  3865. {
  3866. marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
  3867. marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
  3868. marshaled.___position_2 = unmarshaled.get_position_2();
  3869. marshaled.___rotation_3 = unmarshaled.get_rotation_3();
  3870. marshaled.___scale_4 = unmarshaled.get_scale_4();
  3871. }
  3872. IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled)
  3873. {
  3874. unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
  3875. unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
  3876. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2;
  3877. memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
  3878. unmarshaled_position_temp_2 = marshaled.___position_2;
  3879. unmarshaled.set_position_2(unmarshaled_position_temp_2);
  3880. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3;
  3881. memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
  3882. unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
  3883. unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
  3884. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4;
  3885. memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
  3886. unmarshaled_scale_temp_4 = marshaled.___scale_4;
  3887. unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
  3888. }
  3889. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  3890. IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled)
  3891. {
  3892. il2cpp_codegen_marshal_free(marshaled.___name_0);
  3893. marshaled.___name_0 = NULL;
  3894. il2cpp_codegen_marshal_free(marshaled.___parentName_1);
  3895. marshaled.___parentName_1 = NULL;
  3896. }
  3897. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  3898. IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled)
  3899. {
  3900. marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
  3901. marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
  3902. marshaled.___position_2 = unmarshaled.get_position_2();
  3903. marshaled.___rotation_3 = unmarshaled.get_rotation_3();
  3904. marshaled.___scale_4 = unmarshaled.get_scale_4();
  3905. }
  3906. IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled)
  3907. {
  3908. unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
  3909. unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
  3910. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2;
  3911. memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
  3912. unmarshaled_position_temp_2 = marshaled.___position_2;
  3913. unmarshaled.set_position_2(unmarshaled_position_temp_2);
  3914. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3;
  3915. memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
  3916. unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
  3917. unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
  3918. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4;
  3919. memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
  3920. unmarshaled_scale_temp_4 = marshaled.___scale_4;
  3921. unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
  3922. }
  3923. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  3924. IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled)
  3925. {
  3926. il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
  3927. marshaled.___name_0 = NULL;
  3928. il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
  3929. marshaled.___parentName_1 = NULL;
  3930. }
  3931. #ifdef __clang__
  3932. #pragma clang diagnostic pop
  3933. #endif
  3934. #ifdef __clang__
  3935. #pragma clang diagnostic push
  3936. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3937. #pragma clang diagnostic ignored "-Wunused-variable"
  3938. #endif
  3939. // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  3940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0B5055A01EEF9070E7611D3C3165AAA118D22953 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  3941. {
  3942. {
  3943. return;
  3944. }
  3945. }
  3946. // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  3947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_m2FF9D5AD07DF99860C7B0033791FE08F2EF919F1 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  3948. {
  3949. {
  3950. return;
  3951. }
  3952. }
  3953. // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  3954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mE8EADFCEA482A101BF13AFB773A06C3C2C8B3208 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  3955. {
  3956. {
  3957. return;
  3958. }
  3959. }
  3960. // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  3961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mB51A6EA16DA5038BF7C4E46863C8ECA1338EFBDD (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  3962. {
  3963. {
  3964. return;
  3965. }
  3966. }
  3967. // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  3968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m2BB5A0CD4B083CCDFAC7EE2F8233D2B11825197F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  3969. {
  3970. {
  3971. return;
  3972. }
  3973. }
  3974. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
  3975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m8696CC6EE9DC7577A07023F84DCF6E4F80E75ACC (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
  3976. {
  3977. {
  3978. return;
  3979. }
  3980. }
  3981. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
  3982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m7FD170C30229751A93F64C26AFFF9C9BA057BF3D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
  3983. {
  3984. {
  3985. return;
  3986. }
  3987. }
  3988. // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  3989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0027D5548D58C0E2777A4CF9420F015FD56CEC18 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
  3990. {
  3991. {
  3992. return;
  3993. }
  3994. }
  3995. // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  3996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF81F7D0AB02EB31012A7C50E75295C40301A5055 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
  3997. {
  3998. {
  3999. return;
  4000. }
  4001. }
  4002. // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m795DAE1099CF045D5E61ABBBAD017455F48B0707 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
  4004. {
  4005. {
  4006. return;
  4007. }
  4008. }
  4009. // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m29F850CE0258906408520515E4E157D43AFEB181 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
  4011. {
  4012. {
  4013. return;
  4014. }
  4015. }
  4016. // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m96E18AE1A75046F85EB7FEB5C05CEC7377F72C1F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
  4018. {
  4019. {
  4020. return;
  4021. }
  4022. }
  4023. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_mF2DF6E7A25D30F05E99984F3E8D4083D695F23CA (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method)
  4025. {
  4026. {
  4027. return;
  4028. }
  4029. }
  4030. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8AC70A1160FE329D0E1EC31F08B1E85B59DB516D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method)
  4032. {
  4033. {
  4034. return;
  4035. }
  4036. }
  4037. // System.Void UnityEngine.StateMachineBehaviour::.ctor()
  4038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_mDB0650FD738799E5880150E656D4A88524D0EBE0 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, const RuntimeMethod* method)
  4039. {
  4040. {
  4041. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  4042. return;
  4043. }
  4044. }
  4045. #ifdef __clang__
  4046. #pragma clang diagnostic pop
  4047. #endif
  4048. #ifdef __clang__
  4049. #pragma clang diagnostic push
  4050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4051. #pragma clang diagnostic ignored "-Wunused-variable"
  4052. #endif
  4053. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method)
  4054. {
  4055. typedef void (DEFAULT_CALL *PInvokeFunc)();
  4056. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  4057. // Native function invocation
  4058. il2cppPInvokeFunc();
  4059. }
  4060. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
  4061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA35F55BEB8A4BD57D109684E857F85C1F0A6C1B5 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  4062. {
  4063. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  4064. __this->set_method_3(___method1);
  4065. __this->set_m_target_2(___object0);
  4066. }
  4067. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
  4068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method)
  4069. {
  4070. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  4071. Delegate_t** delegatesToInvoke;
  4072. il2cpp_array_size_t length;
  4073. if (delegateArrayToInvoke != NULL)
  4074. {
  4075. length = delegateArrayToInvoke->max_length;
  4076. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  4077. }
  4078. else
  4079. {
  4080. length = 1;
  4081. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  4082. }
  4083. for (il2cpp_array_size_t i = 0; i < length; i++)
  4084. {
  4085. Delegate_t* currentDelegate = delegatesToInvoke[i];
  4086. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  4087. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  4088. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  4089. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  4090. {
  4091. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  4092. }
  4093. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  4094. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  4095. if (___methodIsStatic)
  4096. {
  4097. if (___parameterCount == 0)
  4098. {
  4099. // open
  4100. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  4101. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  4102. }
  4103. else
  4104. {
  4105. // closed
  4106. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4107. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4108. }
  4109. }
  4110. else
  4111. {
  4112. // closed
  4113. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  4114. {
  4115. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  4116. {
  4117. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  4118. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  4119. else
  4120. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  4121. }
  4122. else
  4123. {
  4124. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  4125. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  4126. else
  4127. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  4128. }
  4129. }
  4130. else
  4131. {
  4132. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4133. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4134. }
  4135. }
  4136. }
  4137. }
  4138. // System.IAsyncResult UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object)
  4139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnOverrideControllerDirtyCallback_BeginInvoke_m40D5810BF8C5066DB2C7987E7C76FD23D2AC47E3 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  4140. {
  4141. void *__d_args[1] = {0};
  4142. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  4143. }
  4144. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult)
  4145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_EndInvoke_mAF3C7805FADE63999DC2121032B11DF86668E9F4 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  4146. {
  4147. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  4148. }
  4149. #ifdef __clang__
  4150. #pragma clang diagnostic pop
  4151. #endif