UnityEngine.AudioModule.cpp 114 KB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. struct VirtActionInvoker0
  10. {
  11. typedef void (*Action)(void*, const RuntimeMethod*);
  12. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  13. {
  14. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  15. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  16. }
  17. };
  18. template <typename T1>
  19. struct VirtActionInvoker1
  20. {
  21. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  22. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  23. {
  24. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  25. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  26. }
  27. };
  28. template <typename T1, typename T2>
  29. struct VirtActionInvoker2
  30. {
  31. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  32. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  36. }
  37. };
  38. struct GenericVirtActionInvoker0
  39. {
  40. typedef void (*Action)(void*, const RuntimeMethod*);
  41. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  42. {
  43. VirtualInvokeData invokeData;
  44. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  45. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  46. }
  47. };
  48. template <typename T1>
  49. struct GenericVirtActionInvoker1
  50. {
  51. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  52. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  53. {
  54. VirtualInvokeData invokeData;
  55. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  56. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  57. }
  58. };
  59. template <typename T1, typename T2>
  60. struct GenericVirtActionInvoker2
  61. {
  62. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  63. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  64. {
  65. VirtualInvokeData invokeData;
  66. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  67. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  68. }
  69. };
  70. struct InterfaceActionInvoker0
  71. {
  72. typedef void (*Action)(void*, const RuntimeMethod*);
  73. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  76. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  77. }
  78. };
  79. template <typename T1>
  80. struct InterfaceActionInvoker1
  81. {
  82. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  83. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  86. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  87. }
  88. };
  89. template <typename T1, typename T2>
  90. struct InterfaceActionInvoker2
  91. {
  92. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  93. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  96. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  97. }
  98. };
  99. struct GenericInterfaceActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  103. {
  104. VirtualInvokeData invokeData;
  105. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  106. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  107. }
  108. };
  109. template <typename T1>
  110. struct GenericInterfaceActionInvoker1
  111. {
  112. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  113. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  114. {
  115. VirtualInvokeData invokeData;
  116. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  117. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  118. }
  119. };
  120. template <typename T1, typename T2>
  121. struct GenericInterfaceActionInvoker2
  122. {
  123. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  124. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  125. {
  126. VirtualInvokeData invokeData;
  127. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  128. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  129. }
  130. };
  131. // System.Char[]
  132. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  133. // System.Delegate[]
  134. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  135. // UnityEngine.Resolution[]
  136. struct ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597;
  137. // System.Single[]
  138. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  139. // UnityEngine.WebCamDevice[]
  140. struct WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E;
  141. // System.Action
  142. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
  143. // System.AsyncCallback
  144. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  145. // UnityEngine.AudioClip
  146. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE;
  147. // UnityEngine.Experimental.Audio.AudioSampleProvider
  148. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B;
  149. // UnityEngine.AudioSource
  150. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B;
  151. // System.Delegate
  152. struct Delegate_t;
  153. // System.DelegateData
  154. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  155. // System.IAsyncResult
  156. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  157. // System.Reflection.MethodInfo
  158. struct MethodInfo_t;
  159. // System.String
  160. struct String_t;
  161. // UnityEngine.Texture
  162. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  163. // System.Void
  164. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  165. // UnityEngine.WebCamTexture
  166. struct WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62;
  167. // UnityEngine.AudioClip/PCMReaderCallback
  168. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B;
  169. // UnityEngine.AudioClip/PCMSetPositionCallback
  170. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C;
  171. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  172. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487;
  173. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  174. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A;
  175. IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var;
  176. IL2CPP_EXTERN_C RuntimeClass* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var;
  177. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  178. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  179. IL2CPP_EXTERN_C RuntimeClass* ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597_il2cpp_TypeInfo_var;
  180. IL2CPP_EXTERN_C RuntimeClass* Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var;
  181. IL2CPP_EXTERN_C RuntimeClass* UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var;
  182. struct Delegate_t_marshaled_com;
  183. struct Delegate_t_marshaled_pinvoke;
  184. struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 ;
  185. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  186. struct ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597;
  187. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA;
  188. struct WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E;
  189. IL2CPP_EXTERN_C_BEGIN
  190. IL2CPP_EXTERN_C_END
  191. #ifdef __clang__
  192. #pragma clang diagnostic push
  193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  194. #pragma clang diagnostic ignored "-Wunused-variable"
  195. #endif
  196. // <Module>
  197. struct U3CModuleU3E_t6975E9BBACF02877D569BBF09DC44C44D3C346CB
  198. {
  199. public:
  200. public:
  201. };
  202. // System.Object
  203. struct Il2CppArrayBounds;
  204. // System.Array
  205. // UnityEngine.Experimental.Audio.AudioSampleProvider
  206. struct AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B : public RuntimeObject
  207. {
  208. public:
  209. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
  210. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesAvailable_0;
  211. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
  212. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * ___sampleFramesOverflow_1;
  213. public:
  214. inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesAvailable_0)); }
  215. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; }
  216. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; }
  217. inline void set_sampleFramesAvailable_0(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  218. {
  219. ___sampleFramesAvailable_0 = value;
  220. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value);
  221. }
  222. inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B, ___sampleFramesOverflow_1)); }
  223. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; }
  224. inline SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; }
  225. inline void set_sampleFramesOverflow_1(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * value)
  226. {
  227. ___sampleFramesOverflow_1 = value;
  228. Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value);
  229. }
  230. };
  231. // UnityEngine.AudioSettings
  232. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08 : public RuntimeObject
  233. {
  234. public:
  235. public:
  236. };
  237. struct AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields
  238. {
  239. public:
  240. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
  241. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * ___OnAudioConfigurationChanged_0;
  242. // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown
  243. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___OnAudioSystemShuttingDown_1;
  244. // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp
  245. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___OnAudioSystemStartedUp_2;
  246. public:
  247. inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioConfigurationChanged_0)); }
  248. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; }
  249. inline AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; }
  250. inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * value)
  251. {
  252. ___OnAudioConfigurationChanged_0 = value;
  253. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value);
  254. }
  255. inline static int32_t get_offset_of_OnAudioSystemShuttingDown_1() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioSystemShuttingDown_1)); }
  256. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_OnAudioSystemShuttingDown_1() const { return ___OnAudioSystemShuttingDown_1; }
  257. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_OnAudioSystemShuttingDown_1() { return &___OnAudioSystemShuttingDown_1; }
  258. inline void set_OnAudioSystemShuttingDown_1(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  259. {
  260. ___OnAudioSystemShuttingDown_1 = value;
  261. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioSystemShuttingDown_1), (void*)value);
  262. }
  263. inline static int32_t get_offset_of_OnAudioSystemStartedUp_2() { return static_cast<int32_t>(offsetof(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields, ___OnAudioSystemStartedUp_2)); }
  264. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_OnAudioSystemStartedUp_2() const { return ___OnAudioSystemStartedUp_2; }
  265. inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_OnAudioSystemStartedUp_2() { return &___OnAudioSystemStartedUp_2; }
  266. inline void set_OnAudioSystemStartedUp_2(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
  267. {
  268. ___OnAudioSystemStartedUp_2 = value;
  269. Il2CppCodeGenWriteBarrier((void**)(&___OnAudioSystemStartedUp_2), (void*)value);
  270. }
  271. };
  272. // System.String
  273. struct String_t : public RuntimeObject
  274. {
  275. public:
  276. // System.Int32 System.String::m_stringLength
  277. int32_t ___m_stringLength_0;
  278. // System.Char System.String::m_firstChar
  279. Il2CppChar ___m_firstChar_1;
  280. public:
  281. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  282. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  283. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  284. inline void set_m_stringLength_0(int32_t value)
  285. {
  286. ___m_stringLength_0 = value;
  287. }
  288. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  289. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  290. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  291. inline void set_m_firstChar_1(Il2CppChar value)
  292. {
  293. ___m_firstChar_1 = value;
  294. }
  295. };
  296. struct String_t_StaticFields
  297. {
  298. public:
  299. // System.String System.String::Empty
  300. String_t* ___Empty_5;
  301. public:
  302. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  303. inline String_t* get_Empty_5() const { return ___Empty_5; }
  304. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  305. inline void set_Empty_5(String_t* value)
  306. {
  307. ___Empty_5 = value;
  308. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  309. }
  310. };
  311. // System.ValueType
  312. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  313. {
  314. public:
  315. public:
  316. };
  317. // Native definition for P/Invoke marshalling of System.ValueType
  318. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  319. {
  320. };
  321. // Native definition for COM marshalling of System.ValueType
  322. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  323. {
  324. };
  325. // System.Boolean
  326. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  327. {
  328. public:
  329. // System.Boolean System.Boolean::m_value
  330. bool ___m_value_0;
  331. public:
  332. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  333. inline bool get_m_value_0() const { return ___m_value_0; }
  334. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  335. inline void set_m_value_0(bool value)
  336. {
  337. ___m_value_0 = value;
  338. }
  339. };
  340. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  341. {
  342. public:
  343. // System.String System.Boolean::TrueString
  344. String_t* ___TrueString_5;
  345. // System.String System.Boolean::FalseString
  346. String_t* ___FalseString_6;
  347. public:
  348. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  349. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  350. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  351. inline void set_TrueString_5(String_t* value)
  352. {
  353. ___TrueString_5 = value;
  354. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  355. }
  356. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  357. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  358. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  359. inline void set_FalseString_6(String_t* value)
  360. {
  361. ___FalseString_6 = value;
  362. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  363. }
  364. };
  365. // System.Enum
  366. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  367. {
  368. public:
  369. public:
  370. };
  371. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  372. {
  373. public:
  374. // System.Char[] System.Enum::enumSeperatorCharArray
  375. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  376. public:
  377. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  378. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  379. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  380. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  381. {
  382. ___enumSeperatorCharArray_0 = value;
  383. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  384. }
  385. };
  386. // Native definition for P/Invoke marshalling of System.Enum
  387. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  388. {
  389. };
  390. // Native definition for COM marshalling of System.Enum
  391. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  392. {
  393. };
  394. // System.Int32
  395. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  396. {
  397. public:
  398. // System.Int32 System.Int32::m_value
  399. int32_t ___m_value_0;
  400. public:
  401. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  402. inline int32_t get_m_value_0() const { return ___m_value_0; }
  403. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  404. inline void set_m_value_0(int32_t value)
  405. {
  406. ___m_value_0 = value;
  407. }
  408. };
  409. // System.IntPtr
  410. struct IntPtr_t
  411. {
  412. public:
  413. // System.Void* System.IntPtr::m_value
  414. void* ___m_value_0;
  415. public:
  416. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  417. inline void* get_m_value_0() const { return ___m_value_0; }
  418. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  419. inline void set_m_value_0(void* value)
  420. {
  421. ___m_value_0 = value;
  422. }
  423. };
  424. struct IntPtr_t_StaticFields
  425. {
  426. public:
  427. // System.IntPtr System.IntPtr::Zero
  428. intptr_t ___Zero_1;
  429. public:
  430. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  431. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  432. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  433. inline void set_Zero_1(intptr_t value)
  434. {
  435. ___Zero_1 = value;
  436. }
  437. };
  438. // UnityEngine.Resolution
  439. struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767
  440. {
  441. public:
  442. // System.Int32 UnityEngine.Resolution::m_Width
  443. int32_t ___m_Width_0;
  444. // System.Int32 UnityEngine.Resolution::m_Height
  445. int32_t ___m_Height_1;
  446. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  447. int32_t ___m_RefreshRate_2;
  448. public:
  449. inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Width_0)); }
  450. inline int32_t get_m_Width_0() const { return ___m_Width_0; }
  451. inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
  452. inline void set_m_Width_0(int32_t value)
  453. {
  454. ___m_Width_0 = value;
  455. }
  456. inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Height_1)); }
  457. inline int32_t get_m_Height_1() const { return ___m_Height_1; }
  458. inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
  459. inline void set_m_Height_1(int32_t value)
  460. {
  461. ___m_Height_1 = value;
  462. }
  463. inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_RefreshRate_2)); }
  464. inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
  465. inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
  466. inline void set_m_RefreshRate_2(int32_t value)
  467. {
  468. ___m_RefreshRate_2 = value;
  469. }
  470. };
  471. // System.Single
  472. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  473. {
  474. public:
  475. // System.Single System.Single::m_value
  476. float ___m_value_0;
  477. public:
  478. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  479. inline float get_m_value_0() const { return ___m_value_0; }
  480. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  481. inline void set_m_value_0(float value)
  482. {
  483. ___m_value_0 = value;
  484. }
  485. };
  486. // System.UInt32
  487. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  488. {
  489. public:
  490. // System.UInt32 System.UInt32::m_value
  491. uint32_t ___m_value_0;
  492. public:
  493. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  494. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  495. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  496. inline void set_m_value_0(uint32_t value)
  497. {
  498. ___m_value_0 = value;
  499. }
  500. };
  501. // System.UInt64
  502. struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
  503. {
  504. public:
  505. // System.UInt64 System.UInt64::m_value
  506. uint64_t ___m_value_0;
  507. public:
  508. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
  509. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  510. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  511. inline void set_m_value_0(uint64_t value)
  512. {
  513. ___m_value_0 = value;
  514. }
  515. };
  516. // System.Void
  517. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  518. {
  519. public:
  520. union
  521. {
  522. struct
  523. {
  524. };
  525. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  526. };
  527. public:
  528. };
  529. // System.Delegate
  530. struct Delegate_t : public RuntimeObject
  531. {
  532. public:
  533. // System.IntPtr System.Delegate::method_ptr
  534. Il2CppMethodPointer ___method_ptr_0;
  535. // System.IntPtr System.Delegate::invoke_impl
  536. intptr_t ___invoke_impl_1;
  537. // System.Object System.Delegate::m_target
  538. RuntimeObject * ___m_target_2;
  539. // System.IntPtr System.Delegate::method
  540. intptr_t ___method_3;
  541. // System.IntPtr System.Delegate::delegate_trampoline
  542. intptr_t ___delegate_trampoline_4;
  543. // System.IntPtr System.Delegate::extra_arg
  544. intptr_t ___extra_arg_5;
  545. // System.IntPtr System.Delegate::method_code
  546. intptr_t ___method_code_6;
  547. // System.Reflection.MethodInfo System.Delegate::method_info
  548. MethodInfo_t * ___method_info_7;
  549. // System.Reflection.MethodInfo System.Delegate::original_method_info
  550. MethodInfo_t * ___original_method_info_8;
  551. // System.DelegateData System.Delegate::data
  552. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  553. // System.Boolean System.Delegate::method_is_virtual
  554. bool ___method_is_virtual_10;
  555. public:
  556. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  557. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  558. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  559. inline void set_method_ptr_0(Il2CppMethodPointer value)
  560. {
  561. ___method_ptr_0 = value;
  562. }
  563. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  564. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  565. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  566. inline void set_invoke_impl_1(intptr_t value)
  567. {
  568. ___invoke_impl_1 = value;
  569. }
  570. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  571. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  572. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  573. inline void set_m_target_2(RuntimeObject * value)
  574. {
  575. ___m_target_2 = value;
  576. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  577. }
  578. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  579. inline intptr_t get_method_3() const { return ___method_3; }
  580. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  581. inline void set_method_3(intptr_t value)
  582. {
  583. ___method_3 = value;
  584. }
  585. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  586. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  587. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  588. inline void set_delegate_trampoline_4(intptr_t value)
  589. {
  590. ___delegate_trampoline_4 = value;
  591. }
  592. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  593. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  594. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  595. inline void set_extra_arg_5(intptr_t value)
  596. {
  597. ___extra_arg_5 = value;
  598. }
  599. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  600. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  601. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  602. inline void set_method_code_6(intptr_t value)
  603. {
  604. ___method_code_6 = value;
  605. }
  606. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  607. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  608. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  609. inline void set_method_info_7(MethodInfo_t * value)
  610. {
  611. ___method_info_7 = value;
  612. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  613. }
  614. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  615. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  616. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  617. inline void set_original_method_info_8(MethodInfo_t * value)
  618. {
  619. ___original_method_info_8 = value;
  620. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  621. }
  622. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  623. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  624. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  625. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  626. {
  627. ___data_9 = value;
  628. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  629. }
  630. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  631. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  632. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  633. inline void set_method_is_virtual_10(bool value)
  634. {
  635. ___method_is_virtual_10 = value;
  636. }
  637. };
  638. // Native definition for P/Invoke marshalling of System.Delegate
  639. struct Delegate_t_marshaled_pinvoke
  640. {
  641. intptr_t ___method_ptr_0;
  642. intptr_t ___invoke_impl_1;
  643. Il2CppIUnknown* ___m_target_2;
  644. intptr_t ___method_3;
  645. intptr_t ___delegate_trampoline_4;
  646. intptr_t ___extra_arg_5;
  647. intptr_t ___method_code_6;
  648. MethodInfo_t * ___method_info_7;
  649. MethodInfo_t * ___original_method_info_8;
  650. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  651. int32_t ___method_is_virtual_10;
  652. };
  653. // Native definition for COM marshalling of System.Delegate
  654. struct Delegate_t_marshaled_com
  655. {
  656. intptr_t ___method_ptr_0;
  657. intptr_t ___invoke_impl_1;
  658. Il2CppIUnknown* ___m_target_2;
  659. intptr_t ___method_3;
  660. intptr_t ___delegate_trampoline_4;
  661. intptr_t ___extra_arg_5;
  662. intptr_t ___method_code_6;
  663. MethodInfo_t * ___method_info_7;
  664. MethodInfo_t * ___original_method_info_8;
  665. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  666. int32_t ___method_is_virtual_10;
  667. };
  668. // UnityEngine.Object
  669. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  670. {
  671. public:
  672. // System.IntPtr UnityEngine.Object::m_CachedPtr
  673. intptr_t ___m_CachedPtr_0;
  674. public:
  675. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  676. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  677. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  678. inline void set_m_CachedPtr_0(intptr_t value)
  679. {
  680. ___m_CachedPtr_0 = value;
  681. }
  682. };
  683. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  684. {
  685. public:
  686. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  687. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  688. public:
  689. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  690. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  691. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  692. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  693. {
  694. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  695. }
  696. };
  697. // Native definition for P/Invoke marshalling of UnityEngine.Object
  698. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  699. {
  700. intptr_t ___m_CachedPtr_0;
  701. };
  702. // Native definition for COM marshalling of UnityEngine.Object
  703. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  704. {
  705. intptr_t ___m_CachedPtr_0;
  706. };
  707. // UnityEngine.Playables.PlayableHandle
  708. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  709. {
  710. public:
  711. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  712. intptr_t ___m_Handle_0;
  713. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  714. uint32_t ___m_Version_1;
  715. public:
  716. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  717. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  718. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  719. inline void set_m_Handle_0(intptr_t value)
  720. {
  721. ___m_Handle_0 = value;
  722. }
  723. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  724. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  725. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  726. inline void set_m_Version_1(uint32_t value)
  727. {
  728. ___m_Version_1 = value;
  729. }
  730. };
  731. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  732. {
  733. public:
  734. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  735. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  736. public:
  737. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  738. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  739. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  740. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  741. {
  742. ___m_Null_2 = value;
  743. }
  744. };
  745. // UnityEngine.Playables.PlayableOutputHandle
  746. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  747. {
  748. public:
  749. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  750. intptr_t ___m_Handle_0;
  751. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  752. uint32_t ___m_Version_1;
  753. public:
  754. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  755. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  756. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  757. inline void set_m_Handle_0(intptr_t value)
  758. {
  759. ___m_Handle_0 = value;
  760. }
  761. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  762. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  763. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  764. inline void set_m_Version_1(uint32_t value)
  765. {
  766. ___m_Version_1 = value;
  767. }
  768. };
  769. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  770. {
  771. public:
  772. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  773. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  774. public:
  775. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  776. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  777. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  778. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  779. {
  780. ___m_Null_2 = value;
  781. }
  782. };
  783. // UnityEngine.WebCamKind
  784. struct WebCamKind_t27EA4C0DCCBC088C1C35CC9BB08F0BCF22A890F2
  785. {
  786. public:
  787. // System.Int32 UnityEngine.WebCamKind::value__
  788. int32_t ___value___2;
  789. public:
  790. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(WebCamKind_t27EA4C0DCCBC088C1C35CC9BB08F0BCF22A890F2, ___value___2)); }
  791. inline int32_t get_value___2() const { return ___value___2; }
  792. inline int32_t* get_address_of_value___2() { return &___value___2; }
  793. inline void set_value___2(int32_t value)
  794. {
  795. ___value___2 = value;
  796. }
  797. };
  798. // UnityEngine.AudioClip
  799. struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  800. {
  801. public:
  802. // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
  803. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4;
  804. // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
  805. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5;
  806. public:
  807. inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); }
  808. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; }
  809. inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; }
  810. inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value)
  811. {
  812. ___m_PCMReaderCallback_4 = value;
  813. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value);
  814. }
  815. inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); }
  816. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; }
  817. inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; }
  818. inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value)
  819. {
  820. ___m_PCMSetPositionCallback_5 = value;
  821. Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value);
  822. }
  823. };
  824. // UnityEngine.Audio.AudioClipPlayable
  825. struct AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F
  826. {
  827. public:
  828. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
  829. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  830. public:
  831. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F, ___m_Handle_0)); }
  832. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  833. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  834. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  835. {
  836. ___m_Handle_0 = value;
  837. }
  838. };
  839. // UnityEngine.Audio.AudioMixerPlayable
  840. struct AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A
  841. {
  842. public:
  843. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
  844. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  845. public:
  846. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A, ___m_Handle_0)); }
  847. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  848. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  849. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  850. {
  851. ___m_Handle_0 = value;
  852. }
  853. };
  854. // UnityEngine.Audio.AudioPlayableOutput
  855. struct AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8
  856. {
  857. public:
  858. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
  859. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  860. public:
  861. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioPlayableOutput_t9809407FDE5B55DD34088A665C8C53346AC76EE8, ___m_Handle_0)); }
  862. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  863. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  864. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  865. {
  866. ___m_Handle_0 = value;
  867. }
  868. };
  869. // UnityEngine.Component
  870. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  871. {
  872. public:
  873. public:
  874. };
  875. // System.MulticastDelegate
  876. struct MulticastDelegate_t : public Delegate_t
  877. {
  878. public:
  879. // System.Delegate[] System.MulticastDelegate::delegates
  880. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  881. public:
  882. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  883. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  884. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  885. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  886. {
  887. ___delegates_11 = value;
  888. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  889. }
  890. };
  891. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  892. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  893. {
  894. Delegate_t_marshaled_pinvoke** ___delegates_11;
  895. };
  896. // Native definition for COM marshalling of System.MulticastDelegate
  897. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  898. {
  899. Delegate_t_marshaled_com** ___delegates_11;
  900. };
  901. // UnityEngine.Texture
  902. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  903. {
  904. public:
  905. public:
  906. };
  907. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  908. {
  909. public:
  910. // System.Int32 UnityEngine.Texture::GenerateAllMips
  911. int32_t ___GenerateAllMips_4;
  912. public:
  913. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  914. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  915. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  916. inline void set_GenerateAllMips_4(int32_t value)
  917. {
  918. ___GenerateAllMips_4 = value;
  919. }
  920. };
  921. // UnityEngine.WebCamDevice
  922. struct WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C
  923. {
  924. public:
  925. // System.String UnityEngine.WebCamDevice::m_Name
  926. String_t* ___m_Name_0;
  927. // System.String UnityEngine.WebCamDevice::m_DepthCameraName
  928. String_t* ___m_DepthCameraName_1;
  929. // System.Int32 UnityEngine.WebCamDevice::m_Flags
  930. int32_t ___m_Flags_2;
  931. // UnityEngine.WebCamKind UnityEngine.WebCamDevice::m_Kind
  932. int32_t ___m_Kind_3;
  933. // UnityEngine.Resolution[] UnityEngine.WebCamDevice::m_Resolutions
  934. ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597* ___m_Resolutions_4;
  935. public:
  936. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C, ___m_Name_0)); }
  937. inline String_t* get_m_Name_0() const { return ___m_Name_0; }
  938. inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
  939. inline void set_m_Name_0(String_t* value)
  940. {
  941. ___m_Name_0 = value;
  942. Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value);
  943. }
  944. inline static int32_t get_offset_of_m_DepthCameraName_1() { return static_cast<int32_t>(offsetof(WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C, ___m_DepthCameraName_1)); }
  945. inline String_t* get_m_DepthCameraName_1() const { return ___m_DepthCameraName_1; }
  946. inline String_t** get_address_of_m_DepthCameraName_1() { return &___m_DepthCameraName_1; }
  947. inline void set_m_DepthCameraName_1(String_t* value)
  948. {
  949. ___m_DepthCameraName_1 = value;
  950. Il2CppCodeGenWriteBarrier((void**)(&___m_DepthCameraName_1), (void*)value);
  951. }
  952. inline static int32_t get_offset_of_m_Flags_2() { return static_cast<int32_t>(offsetof(WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C, ___m_Flags_2)); }
  953. inline int32_t get_m_Flags_2() const { return ___m_Flags_2; }
  954. inline int32_t* get_address_of_m_Flags_2() { return &___m_Flags_2; }
  955. inline void set_m_Flags_2(int32_t value)
  956. {
  957. ___m_Flags_2 = value;
  958. }
  959. inline static int32_t get_offset_of_m_Kind_3() { return static_cast<int32_t>(offsetof(WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C, ___m_Kind_3)); }
  960. inline int32_t get_m_Kind_3() const { return ___m_Kind_3; }
  961. inline int32_t* get_address_of_m_Kind_3() { return &___m_Kind_3; }
  962. inline void set_m_Kind_3(int32_t value)
  963. {
  964. ___m_Kind_3 = value;
  965. }
  966. inline static int32_t get_offset_of_m_Resolutions_4() { return static_cast<int32_t>(offsetof(WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C, ___m_Resolutions_4)); }
  967. inline ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597* get_m_Resolutions_4() const { return ___m_Resolutions_4; }
  968. inline ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597** get_address_of_m_Resolutions_4() { return &___m_Resolutions_4; }
  969. inline void set_m_Resolutions_4(ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597* value)
  970. {
  971. ___m_Resolutions_4 = value;
  972. Il2CppCodeGenWriteBarrier((void**)(&___m_Resolutions_4), (void*)value);
  973. }
  974. };
  975. // Native definition for P/Invoke marshalling of UnityEngine.WebCamDevice
  976. struct WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_pinvoke
  977. {
  978. char* ___m_Name_0;
  979. char* ___m_DepthCameraName_1;
  980. int32_t ___m_Flags_2;
  981. int32_t ___m_Kind_3;
  982. Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * ___m_Resolutions_4;
  983. };
  984. // Native definition for COM marshalling of UnityEngine.WebCamDevice
  985. struct WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_com
  986. {
  987. Il2CppChar* ___m_Name_0;
  988. Il2CppChar* ___m_DepthCameraName_1;
  989. int32_t ___m_Flags_2;
  990. int32_t ___m_Kind_3;
  991. Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * ___m_Resolutions_4;
  992. };
  993. // System.Action
  994. struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
  995. {
  996. public:
  997. public:
  998. };
  999. // System.AsyncCallback
  1000. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  1001. {
  1002. public:
  1003. public:
  1004. };
  1005. // UnityEngine.Behaviour
  1006. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  1007. {
  1008. public:
  1009. public:
  1010. };
  1011. // UnityEngine.WebCamTexture
  1012. struct WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  1013. {
  1014. public:
  1015. public:
  1016. };
  1017. // UnityEngine.AudioClip/PCMReaderCallback
  1018. struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B : public MulticastDelegate_t
  1019. {
  1020. public:
  1021. public:
  1022. };
  1023. // UnityEngine.AudioClip/PCMSetPositionCallback
  1024. struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C : public MulticastDelegate_t
  1025. {
  1026. public:
  1027. public:
  1028. };
  1029. // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
  1030. struct SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 : public MulticastDelegate_t
  1031. {
  1032. public:
  1033. public:
  1034. };
  1035. // UnityEngine.AudioSettings/AudioConfigurationChangeHandler
  1036. struct AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A : public MulticastDelegate_t
  1037. {
  1038. public:
  1039. public:
  1040. };
  1041. // UnityEngine.AudioBehaviour
  1042. struct AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  1043. {
  1044. public:
  1045. public:
  1046. };
  1047. // UnityEngine.AudioListener
  1048. struct AudioListener_t03B51B434A263F9AFD07AC8AA5CB4FE6402252A3 : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  1049. {
  1050. public:
  1051. public:
  1052. };
  1053. // UnityEngine.AudioSource
  1054. struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
  1055. {
  1056. public:
  1057. public:
  1058. };
  1059. #ifdef __clang__
  1060. #pragma clang diagnostic pop
  1061. #endif
  1062. // System.Single[]
  1063. struct SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA : public RuntimeArray
  1064. {
  1065. public:
  1066. ALIGN_FIELD (8) float m_Items[1];
  1067. public:
  1068. inline float GetAt(il2cpp_array_size_t index) const
  1069. {
  1070. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1071. return m_Items[index];
  1072. }
  1073. inline float* GetAddressAt(il2cpp_array_size_t index)
  1074. {
  1075. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1076. return m_Items + index;
  1077. }
  1078. inline void SetAt(il2cpp_array_size_t index, float value)
  1079. {
  1080. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1081. m_Items[index] = value;
  1082. }
  1083. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  1084. {
  1085. return m_Items[index];
  1086. }
  1087. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  1088. {
  1089. return m_Items + index;
  1090. }
  1091. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  1092. {
  1093. m_Items[index] = value;
  1094. }
  1095. };
  1096. // UnityEngine.Resolution[]
  1097. struct ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597 : public RuntimeArray
  1098. {
  1099. public:
  1100. ALIGN_FIELD (8) Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 m_Items[1];
  1101. public:
  1102. inline Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 GetAt(il2cpp_array_size_t index) const
  1103. {
  1104. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1105. return m_Items[index];
  1106. }
  1107. inline Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * GetAddressAt(il2cpp_array_size_t index)
  1108. {
  1109. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1110. return m_Items + index;
  1111. }
  1112. inline void SetAt(il2cpp_array_size_t index, Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 value)
  1113. {
  1114. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1115. m_Items[index] = value;
  1116. }
  1117. inline Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 GetAtUnchecked(il2cpp_array_size_t index) const
  1118. {
  1119. return m_Items[index];
  1120. }
  1121. inline Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1122. {
  1123. return m_Items + index;
  1124. }
  1125. inline void SetAtUnchecked(il2cpp_array_size_t index, Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 value)
  1126. {
  1127. m_Items[index] = value;
  1128. }
  1129. };
  1130. // UnityEngine.WebCamDevice[]
  1131. struct WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E : public RuntimeArray
  1132. {
  1133. public:
  1134. ALIGN_FIELD (8) WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C m_Items[1];
  1135. public:
  1136. inline WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C GetAt(il2cpp_array_size_t index) const
  1137. {
  1138. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1139. return m_Items[index];
  1140. }
  1141. inline WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C * GetAddressAt(il2cpp_array_size_t index)
  1142. {
  1143. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1144. return m_Items + index;
  1145. }
  1146. inline void SetAt(il2cpp_array_size_t index, WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C value)
  1147. {
  1148. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1149. m_Items[index] = value;
  1150. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Name_0), (void*)NULL);
  1151. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1152. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DepthCameraName_1), (void*)NULL);
  1153. #endif
  1154. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1155. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Resolutions_4), (void*)NULL);
  1156. #endif
  1157. }
  1158. inline WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C GetAtUnchecked(il2cpp_array_size_t index) const
  1159. {
  1160. return m_Items[index];
  1161. }
  1162. inline WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1163. {
  1164. return m_Items + index;
  1165. }
  1166. inline void SetAtUnchecked(il2cpp_array_size_t index, WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C value)
  1167. {
  1168. m_Items[index] = value;
  1169. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Name_0), (void*)NULL);
  1170. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1171. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DepthCameraName_1), (void*)NULL);
  1172. #endif
  1173. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1174. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Resolutions_4), (void*)NULL);
  1175. #endif
  1176. }
  1177. };
  1178. // System.Delegate[]
  1179. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  1180. {
  1181. public:
  1182. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  1183. public:
  1184. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  1185. {
  1186. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1187. return m_Items[index];
  1188. }
  1189. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  1190. {
  1191. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1192. return m_Items + index;
  1193. }
  1194. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  1195. {
  1196. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1197. m_Items[index] = value;
  1198. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1199. }
  1200. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  1201. {
  1202. return m_Items[index];
  1203. }
  1204. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1205. {
  1206. return m_Items + index;
  1207. }
  1208. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  1209. {
  1210. m_Items[index] = value;
  1211. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1212. }
  1213. };
  1214. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  1215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method);
  1216. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  1217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method);
  1218. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  1219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method);
  1220. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  1221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  1222. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  1223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method);
  1224. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  1225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method);
  1226. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  1227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method);
  1228. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  1229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
  1230. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  1231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
  1232. // System.Void System.Action::Invoke()
  1233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
  1234. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  1235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method);
  1236. // System.String UnityEngine.WebCamDevice::get_name()
  1237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* WebCamDevice_get_name_mD475CBF038076E5657D55D4DA43A7DC69CE6B6D4 (WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C * __this, const RuntimeMethod* method);
  1238. // System.Void UnityEngine.Texture::.ctor()
  1239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  1240. // System.Void UnityEngine.WebCamTexture::Internal_CreateWebCamTexture(UnityEngine.WebCamTexture,System.String,System.Int32,System.Int32,System.Int32)
  1241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Internal_CreateWebCamTexture_m5C3072ED09EF5C96C2F88C04E8860C1BCEFDAD38 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * ___self0, String_t* ___scriptingDevice1, int32_t ___requestedWidth2, int32_t ___requestedHeight3, int32_t ___maxFramerate4, const RuntimeMethod* method);
  1242. #ifdef __clang__
  1243. #pragma clang diagnostic push
  1244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1245. #pragma clang diagnostic ignored "-Wunused-variable"
  1246. #endif
  1247. #ifdef __clang__
  1248. #pragma clang diagnostic pop
  1249. #endif
  1250. #ifdef __clang__
  1251. #pragma clang diagnostic push
  1252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1253. #pragma clang diagnostic ignored "-Wunused-variable"
  1254. #endif
  1255. #ifdef __clang__
  1256. #pragma clang diagnostic pop
  1257. #endif
  1258. #ifdef __clang__
  1259. #pragma clang diagnostic push
  1260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1261. #pragma clang diagnostic ignored "-Wunused-variable"
  1262. #endif
  1263. // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
  1264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1265. {
  1266. bool V_0 = false;
  1267. {
  1268. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_0 = __this->get_m_PCMReaderCallback_4();
  1269. V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1270. bool L_1 = V_0;
  1271. if (!L_1)
  1272. {
  1273. goto IL_001b;
  1274. }
  1275. }
  1276. {
  1277. PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * L_2 = __this->get_m_PCMReaderCallback_4();
  1278. SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* L_3 = ___data0;
  1279. PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387(L_2, L_3, /*hidden argument*/NULL);
  1280. }
  1281. IL_001b:
  1282. {
  1283. return;
  1284. }
  1285. }
  1286. // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
  1287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D (AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * __this, int32_t ___position0, const RuntimeMethod* method)
  1288. {
  1289. bool V_0 = false;
  1290. {
  1291. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_0 = __this->get_m_PCMSetPositionCallback_5();
  1292. V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1293. bool L_1 = V_0;
  1294. if (!L_1)
  1295. {
  1296. goto IL_001b;
  1297. }
  1298. }
  1299. {
  1300. PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * L_2 = __this->get_m_PCMSetPositionCallback_5();
  1301. int32_t L_3 = ___position0;
  1302. PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E(L_2, L_3, /*hidden argument*/NULL);
  1303. }
  1304. IL_001b:
  1305. {
  1306. return;
  1307. }
  1308. }
  1309. #ifdef __clang__
  1310. #pragma clang diagnostic pop
  1311. #endif
  1312. #ifdef __clang__
  1313. #pragma clang diagnostic push
  1314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1315. #pragma clang diagnostic ignored "-Wunused-variable"
  1316. #endif
  1317. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  1318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8 (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, const RuntimeMethod* method)
  1319. {
  1320. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  1321. memset((&V_0), 0, sizeof(V_0));
  1322. {
  1323. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  1324. V_0 = L_0;
  1325. goto IL_000a;
  1326. }
  1327. IL_000a:
  1328. {
  1329. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  1330. return L_1;
  1331. }
  1332. }
  1333. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1334. {
  1335. int32_t _offset = 1;
  1336. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  1337. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  1338. _returnValue = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8(_thisAdjusted, method);
  1339. return _returnValue;
  1340. }
  1341. // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  1342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E (AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  1343. {
  1344. static bool s_Il2CppMethodInitialized;
  1345. if (!s_Il2CppMethodInitialized)
  1346. {
  1347. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1348. s_Il2CppMethodInitialized = true;
  1349. }
  1350. bool V_0 = false;
  1351. {
  1352. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1353. L_0 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)__this, /*hidden argument*/NULL);
  1354. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1355. L_1 = AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8((AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *)(&___other0), /*hidden argument*/NULL);
  1356. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1357. bool L_2;
  1358. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1359. V_0 = L_2;
  1360. goto IL_0016;
  1361. }
  1362. IL_0016:
  1363. {
  1364. bool L_3 = V_0;
  1365. return L_3;
  1366. }
  1367. }
  1368. IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F ___other0, const RuntimeMethod* method)
  1369. {
  1370. int32_t _offset = 1;
  1371. AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t3574B22284CE09FDEAD15BD18D66C4A21D59FA5F *>(__this + _offset);
  1372. bool _returnValue;
  1373. _returnValue = AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E(_thisAdjusted, ___other0, method);
  1374. return _returnValue;
  1375. }
  1376. #ifdef __clang__
  1377. #pragma clang diagnostic pop
  1378. #endif
  1379. #ifdef __clang__
  1380. #pragma clang diagnostic push
  1381. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1382. #pragma clang diagnostic ignored "-Wunused-variable"
  1383. #endif
  1384. #ifdef __clang__
  1385. #pragma clang diagnostic pop
  1386. #endif
  1387. #ifdef __clang__
  1388. #pragma clang diagnostic push
  1389. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1390. #pragma clang diagnostic ignored "-Wunused-variable"
  1391. #endif
  1392. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  1393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, const RuntimeMethod* method)
  1394. {
  1395. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  1396. memset((&V_0), 0, sizeof(V_0));
  1397. {
  1398. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  1399. V_0 = L_0;
  1400. goto IL_000a;
  1401. }
  1402. IL_000a:
  1403. {
  1404. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  1405. return L_1;
  1406. }
  1407. }
  1408. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1409. {
  1410. int32_t _offset = 1;
  1411. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1412. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  1413. _returnValue = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17(_thisAdjusted, method);
  1414. return _returnValue;
  1415. }
  1416. // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  1417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8 (AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1418. {
  1419. static bool s_Il2CppMethodInitialized;
  1420. if (!s_Il2CppMethodInitialized)
  1421. {
  1422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1423. s_Il2CppMethodInitialized = true;
  1424. }
  1425. bool V_0 = false;
  1426. {
  1427. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  1428. L_0 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)__this, /*hidden argument*/NULL);
  1429. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  1430. L_1 = AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17((AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *)(&___other0), /*hidden argument*/NULL);
  1431. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  1432. bool L_2;
  1433. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  1434. V_0 = L_2;
  1435. goto IL_0016;
  1436. }
  1437. IL_0016:
  1438. {
  1439. bool L_3 = V_0;
  1440. return L_3;
  1441. }
  1442. }
  1443. IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A ___other0, const RuntimeMethod* method)
  1444. {
  1445. int32_t _offset = 1;
  1446. AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t80531461F1E238E237D7BB2BAE7E031ABDE95C4A *>(__this + _offset);
  1447. bool _returnValue;
  1448. _returnValue = AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8(_thisAdjusted, ___other0, method);
  1449. return _returnValue;
  1450. }
  1451. #ifdef __clang__
  1452. #pragma clang diagnostic pop
  1453. #endif
  1454. #ifdef __clang__
  1455. #pragma clang diagnostic push
  1456. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1457. #pragma clang diagnostic ignored "-Wunused-variable"
  1458. #endif
  1459. #ifdef __clang__
  1460. #pragma clang diagnostic pop
  1461. #endif
  1462. #ifdef __clang__
  1463. #pragma clang diagnostic push
  1464. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1465. #pragma clang diagnostic ignored "-Wunused-variable"
  1466. #endif
  1467. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
  1468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method)
  1469. {
  1470. bool V_0 = false;
  1471. {
  1472. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesAvailable_0();
  1473. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1474. bool L_1 = V_0;
  1475. if (!L_1)
  1476. {
  1477. goto IL_001c;
  1478. }
  1479. }
  1480. {
  1481. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesAvailable_0();
  1482. int32_t L_3 = ___sampleFrameCount0;
  1483. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1484. }
  1485. IL_001c:
  1486. {
  1487. return;
  1488. }
  1489. }
  1490. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
  1491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78 (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method)
  1492. {
  1493. bool V_0 = false;
  1494. {
  1495. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_0 = __this->get_sampleFramesOverflow_1();
  1496. V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1497. bool L_1 = V_0;
  1498. if (!L_1)
  1499. {
  1500. goto IL_001c;
  1501. }
  1502. }
  1503. {
  1504. SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * L_2 = __this->get_sampleFramesOverflow_1();
  1505. int32_t L_3 = ___droppedSampleFrameCount0;
  1506. SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779(L_2, __this, L_3, /*hidden argument*/NULL);
  1507. }
  1508. IL_001c:
  1509. {
  1510. return;
  1511. }
  1512. }
  1513. #ifdef __clang__
  1514. #pragma clang diagnostic pop
  1515. #endif
  1516. #ifdef __clang__
  1517. #pragma clang diagnostic push
  1518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1519. #pragma clang diagnostic ignored "-Wunused-variable"
  1520. #endif
  1521. // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
  1522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m2CBD1FC39E7AE46E07E777990310D1DC40FB980E (bool ___deviceWasChanged0, const RuntimeMethod* method)
  1523. {
  1524. static bool s_Il2CppMethodInitialized;
  1525. if (!s_Il2CppMethodInitialized)
  1526. {
  1527. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1528. s_Il2CppMethodInitialized = true;
  1529. }
  1530. bool V_0 = false;
  1531. {
  1532. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1533. V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  1534. bool L_1 = V_0;
  1535. if (!L_1)
  1536. {
  1537. goto IL_0019;
  1538. }
  1539. }
  1540. {
  1541. AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * L_2 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
  1542. bool L_3 = ___deviceWasChanged0;
  1543. AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911(L_2, L_3, /*hidden argument*/NULL);
  1544. }
  1545. IL_0019:
  1546. {
  1547. return;
  1548. }
  1549. }
  1550. // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown()
  1551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_mFC13542FE10DED62F53F5DBF3F98A7FAD2F7A8D8 (const RuntimeMethod* method)
  1552. {
  1553. static bool s_Il2CppMethodInitialized;
  1554. if (!s_Il2CppMethodInitialized)
  1555. {
  1556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1557. s_Il2CppMethodInitialized = true;
  1558. }
  1559. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL;
  1560. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL;
  1561. {
  1562. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioSystemShuttingDown_1();
  1563. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0;
  1564. G_B1_0 = L_1;
  1565. if (L_1)
  1566. {
  1567. G_B2_0 = L_1;
  1568. goto IL_000b;
  1569. }
  1570. }
  1571. {
  1572. goto IL_0011;
  1573. }
  1574. IL_000b:
  1575. {
  1576. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL);
  1577. }
  1578. IL_0011:
  1579. {
  1580. return;
  1581. }
  1582. }
  1583. // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp()
  1584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_mE33E76B3D5480EE298219B734A5F736F75B1C24E (const RuntimeMethod* method)
  1585. {
  1586. static bool s_Il2CppMethodInitialized;
  1587. if (!s_Il2CppMethodInitialized)
  1588. {
  1589. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var);
  1590. s_Il2CppMethodInitialized = true;
  1591. }
  1592. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL;
  1593. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL;
  1594. {
  1595. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t1941E7DE9FEF65F7742713EB862D3025244FCB08_il2cpp_TypeInfo_var))->get_OnAudioSystemStartedUp_2();
  1596. Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0;
  1597. G_B1_0 = L_1;
  1598. if (L_1)
  1599. {
  1600. G_B2_0 = L_1;
  1601. goto IL_000b;
  1602. }
  1603. }
  1604. {
  1605. goto IL_0011;
  1606. }
  1607. IL_000b:
  1608. {
  1609. Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL);
  1610. }
  1611. IL_0011:
  1612. {
  1613. return;
  1614. }
  1615. }
  1616. #ifdef __clang__
  1617. #pragma clang diagnostic pop
  1618. #endif
  1619. #ifdef __clang__
  1620. #pragma clang diagnostic push
  1621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1622. #pragma clang diagnostic ignored "-Wunused-variable"
  1623. #endif
  1624. // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  1625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___source0, uint64_t ___delay1, const RuntimeMethod* method)
  1626. {
  1627. typedef void (*AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn) (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B *, uint64_t);
  1628. static AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn _il2cpp_icall_func;
  1629. if (!_il2cpp_icall_func)
  1630. _il2cpp_icall_func = (AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
  1631. _il2cpp_icall_func(___source0, ___delay1);
  1632. }
  1633. // System.Void UnityEngine.AudioSource::Play()
  1634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method)
  1635. {
  1636. {
  1637. AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814(__this, ((int64_t)((int64_t)0)), /*hidden argument*/NULL);
  1638. return;
  1639. }
  1640. }
  1641. #ifdef __clang__
  1642. #pragma clang diagnostic pop
  1643. #endif
  1644. #ifdef __clang__
  1645. #pragma clang diagnostic push
  1646. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1647. #pragma clang diagnostic ignored "-Wunused-variable"
  1648. #endif
  1649. // Conversion methods for marshalling of: UnityEngine.WebCamDevice
  1650. IL2CPP_EXTERN_C void WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshal_pinvoke(const WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C& unmarshaled, WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_pinvoke& marshaled)
  1651. {
  1652. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
  1653. marshaled.___m_DepthCameraName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_DepthCameraName_1());
  1654. marshaled.___m_Flags_2 = unmarshaled.get_m_Flags_2();
  1655. marshaled.___m_Kind_3 = unmarshaled.get_m_Kind_3();
  1656. if (unmarshaled.get_m_Resolutions_4() != NULL)
  1657. {
  1658. il2cpp_array_size_t _unmarshaled_m_Resolutions_Length = (unmarshaled.get_m_Resolutions_4())->max_length;
  1659. marshaled.___m_Resolutions_4 = il2cpp_codegen_marshal_allocate_array<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 >(_unmarshaled_m_Resolutions_Length);
  1660. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_m_Resolutions_Length); i++)
  1661. {
  1662. (marshaled.___m_Resolutions_4)[i] = (unmarshaled.get_m_Resolutions_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  1663. }
  1664. }
  1665. else
  1666. {
  1667. marshaled.___m_Resolutions_4 = NULL;
  1668. }
  1669. }
  1670. IL2CPP_EXTERN_C void WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshal_pinvoke_back(const WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_pinvoke& marshaled, WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C& unmarshaled)
  1671. {
  1672. static bool s_Il2CppMethodInitialized;
  1673. if (!s_Il2CppMethodInitialized)
  1674. {
  1675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597_il2cpp_TypeInfo_var);
  1676. s_Il2CppMethodInitialized = true;
  1677. }
  1678. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  1679. unmarshaled.set_m_DepthCameraName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_DepthCameraName_1));
  1680. int32_t unmarshaled_m_Flags_temp_2 = 0;
  1681. unmarshaled_m_Flags_temp_2 = marshaled.___m_Flags_2;
  1682. unmarshaled.set_m_Flags_2(unmarshaled_m_Flags_temp_2);
  1683. int32_t unmarshaled_m_Kind_temp_3 = 0;
  1684. unmarshaled_m_Kind_temp_3 = marshaled.___m_Kind_3;
  1685. unmarshaled.set_m_Kind_3(unmarshaled_m_Kind_temp_3);
  1686. if (marshaled.___m_Resolutions_4 != NULL)
  1687. {
  1688. if (unmarshaled.get_m_Resolutions_4() == NULL)
  1689. {
  1690. unmarshaled.set_m_Resolutions_4(reinterpret_cast<ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597*>((ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597*)SZArrayNew(ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597_il2cpp_TypeInfo_var, 1)));
  1691. }
  1692. il2cpp_array_size_t _arrayLength = (unmarshaled.get_m_Resolutions_4())->max_length;
  1693. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  1694. {
  1695. (unmarshaled.get_m_Resolutions_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___m_Resolutions_4)[i]);
  1696. }
  1697. }
  1698. }
  1699. // Conversion method for clean up from marshalling of: UnityEngine.WebCamDevice
  1700. IL2CPP_EXTERN_C void WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshal_pinvoke_cleanup(WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_pinvoke& marshaled)
  1701. {
  1702. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  1703. marshaled.___m_Name_0 = NULL;
  1704. il2cpp_codegen_marshal_free(marshaled.___m_DepthCameraName_1);
  1705. marshaled.___m_DepthCameraName_1 = NULL;
  1706. if (marshaled.___m_Resolutions_4 != NULL)
  1707. {
  1708. il2cpp_codegen_marshal_free(marshaled.___m_Resolutions_4);
  1709. marshaled.___m_Resolutions_4 = NULL;
  1710. }
  1711. }
  1712. // Conversion methods for marshalling of: UnityEngine.WebCamDevice
  1713. IL2CPP_EXTERN_C void WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshal_com(const WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C& unmarshaled, WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_com& marshaled)
  1714. {
  1715. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
  1716. marshaled.___m_DepthCameraName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_DepthCameraName_1());
  1717. marshaled.___m_Flags_2 = unmarshaled.get_m_Flags_2();
  1718. marshaled.___m_Kind_3 = unmarshaled.get_m_Kind_3();
  1719. if (unmarshaled.get_m_Resolutions_4() != NULL)
  1720. {
  1721. il2cpp_array_size_t _unmarshaled_m_Resolutions_Length = (unmarshaled.get_m_Resolutions_4())->max_length;
  1722. marshaled.___m_Resolutions_4 = il2cpp_codegen_marshal_allocate_array<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 >(_unmarshaled_m_Resolutions_Length);
  1723. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_m_Resolutions_Length); i++)
  1724. {
  1725. (marshaled.___m_Resolutions_4)[i] = (unmarshaled.get_m_Resolutions_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
  1726. }
  1727. }
  1728. else
  1729. {
  1730. marshaled.___m_Resolutions_4 = NULL;
  1731. }
  1732. }
  1733. IL2CPP_EXTERN_C void WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshal_com_back(const WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_com& marshaled, WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C& unmarshaled)
  1734. {
  1735. static bool s_Il2CppMethodInitialized;
  1736. if (!s_Il2CppMethodInitialized)
  1737. {
  1738. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597_il2cpp_TypeInfo_var);
  1739. s_Il2CppMethodInitialized = true;
  1740. }
  1741. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  1742. unmarshaled.set_m_DepthCameraName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_DepthCameraName_1));
  1743. int32_t unmarshaled_m_Flags_temp_2 = 0;
  1744. unmarshaled_m_Flags_temp_2 = marshaled.___m_Flags_2;
  1745. unmarshaled.set_m_Flags_2(unmarshaled_m_Flags_temp_2);
  1746. int32_t unmarshaled_m_Kind_temp_3 = 0;
  1747. unmarshaled_m_Kind_temp_3 = marshaled.___m_Kind_3;
  1748. unmarshaled.set_m_Kind_3(unmarshaled_m_Kind_temp_3);
  1749. if (marshaled.___m_Resolutions_4 != NULL)
  1750. {
  1751. if (unmarshaled.get_m_Resolutions_4() == NULL)
  1752. {
  1753. unmarshaled.set_m_Resolutions_4(reinterpret_cast<ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597*>((ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597*)SZArrayNew(ResolutionU5BU5D_t06BC9930CBEA8A2A4EEBA9534C2498E7CD0B5597_il2cpp_TypeInfo_var, 1)));
  1754. }
  1755. il2cpp_array_size_t _arrayLength = (unmarshaled.get_m_Resolutions_4())->max_length;
  1756. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
  1757. {
  1758. (unmarshaled.get_m_Resolutions_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___m_Resolutions_4)[i]);
  1759. }
  1760. }
  1761. }
  1762. // Conversion method for clean up from marshalling of: UnityEngine.WebCamDevice
  1763. IL2CPP_EXTERN_C void WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshal_com_cleanup(WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C_marshaled_com& marshaled)
  1764. {
  1765. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  1766. marshaled.___m_Name_0 = NULL;
  1767. il2cpp_codegen_marshal_free_bstring(marshaled.___m_DepthCameraName_1);
  1768. marshaled.___m_DepthCameraName_1 = NULL;
  1769. if (marshaled.___m_Resolutions_4 != NULL)
  1770. {
  1771. il2cpp_codegen_marshal_free(marshaled.___m_Resolutions_4);
  1772. marshaled.___m_Resolutions_4 = NULL;
  1773. }
  1774. }
  1775. // System.String UnityEngine.WebCamDevice::get_name()
  1776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* WebCamDevice_get_name_mD475CBF038076E5657D55D4DA43A7DC69CE6B6D4 (WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C * __this, const RuntimeMethod* method)
  1777. {
  1778. String_t* V_0 = NULL;
  1779. {
  1780. String_t* L_0 = __this->get_m_Name_0();
  1781. V_0 = L_0;
  1782. goto IL_000a;
  1783. }
  1784. IL_000a:
  1785. {
  1786. String_t* L_1 = V_0;
  1787. return L_1;
  1788. }
  1789. }
  1790. IL2CPP_EXTERN_C String_t* WebCamDevice_get_name_mD475CBF038076E5657D55D4DA43A7DC69CE6B6D4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1791. {
  1792. int32_t _offset = 1;
  1793. WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C * _thisAdjusted = reinterpret_cast<WebCamDevice_t84AC34018729892FB910F4F146AB9820DD006A2C *>(__this + _offset);
  1794. String_t* _returnValue;
  1795. _returnValue = WebCamDevice_get_name_mD475CBF038076E5657D55D4DA43A7DC69CE6B6D4(_thisAdjusted, method);
  1796. return _returnValue;
  1797. }
  1798. #ifdef __clang__
  1799. #pragma clang diagnostic pop
  1800. #endif
  1801. #ifdef __clang__
  1802. #pragma clang diagnostic push
  1803. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1804. #pragma clang diagnostic ignored "-Wunused-variable"
  1805. #endif
  1806. #ifdef __clang__
  1807. #pragma clang diagnostic pop
  1808. #endif
  1809. #ifdef __clang__
  1810. #pragma clang diagnostic push
  1811. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1812. #pragma clang diagnostic ignored "-Wunused-variable"
  1813. #endif
  1814. // UnityEngine.WebCamDevice[] UnityEngine.WebCamTexture::get_devices()
  1815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E* WebCamTexture_get_devices_m5E211AF8615AED8AAF97A669F41845FC85A0CD7C (const RuntimeMethod* method)
  1816. {
  1817. typedef WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E* (*WebCamTexture_get_devices_m5E211AF8615AED8AAF97A669F41845FC85A0CD7C_ftn) ();
  1818. static WebCamTexture_get_devices_m5E211AF8615AED8AAF97A669F41845FC85A0CD7C_ftn _il2cpp_icall_func;
  1819. if (!_il2cpp_icall_func)
  1820. _il2cpp_icall_func = (WebCamTexture_get_devices_m5E211AF8615AED8AAF97A669F41845FC85A0CD7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WebCamTexture::get_devices()");
  1821. WebCamDeviceU5BU5D_t5509CE66483F44F4D0DB82BF41F86C649CB7B70E* icallRetVal = _il2cpp_icall_func();
  1822. return icallRetVal;
  1823. }
  1824. // System.Void UnityEngine.WebCamTexture::.ctor(System.String,System.Int32,System.Int32,System.Int32)
  1825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture__ctor_m8369712442E77D9130CD2F76A3FA4846F74F16CB (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * __this, String_t* ___deviceName0, int32_t ___requestedWidth1, int32_t ___requestedHeight2, int32_t ___requestedFPS3, const RuntimeMethod* method)
  1826. {
  1827. static bool s_Il2CppMethodInitialized;
  1828. if (!s_Il2CppMethodInitialized)
  1829. {
  1830. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  1831. s_Il2CppMethodInitialized = true;
  1832. }
  1833. {
  1834. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  1835. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  1836. String_t* L_0 = ___deviceName0;
  1837. int32_t L_1 = ___requestedWidth1;
  1838. int32_t L_2 = ___requestedHeight2;
  1839. int32_t L_3 = ___requestedFPS3;
  1840. WebCamTexture_Internal_CreateWebCamTexture_m5C3072ED09EF5C96C2F88C04E8860C1BCEFDAD38(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  1841. return;
  1842. }
  1843. }
  1844. // System.Void UnityEngine.WebCamTexture::Play()
  1845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Play_m8527994B54606AE71602DB93195D2BA44CEDC2B1 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * __this, const RuntimeMethod* method)
  1846. {
  1847. typedef void (*WebCamTexture_Play_m8527994B54606AE71602DB93195D2BA44CEDC2B1_ftn) (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 *);
  1848. static WebCamTexture_Play_m8527994B54606AE71602DB93195D2BA44CEDC2B1_ftn _il2cpp_icall_func;
  1849. if (!_il2cpp_icall_func)
  1850. _il2cpp_icall_func = (WebCamTexture_Play_m8527994B54606AE71602DB93195D2BA44CEDC2B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WebCamTexture::Play()");
  1851. _il2cpp_icall_func(__this);
  1852. }
  1853. // System.Void UnityEngine.WebCamTexture::Pause()
  1854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Pause_m28F48B76F0144DFC965ED28A9C03C70E6DB56F10 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * __this, const RuntimeMethod* method)
  1855. {
  1856. typedef void (*WebCamTexture_Pause_m28F48B76F0144DFC965ED28A9C03C70E6DB56F10_ftn) (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 *);
  1857. static WebCamTexture_Pause_m28F48B76F0144DFC965ED28A9C03C70E6DB56F10_ftn _il2cpp_icall_func;
  1858. if (!_il2cpp_icall_func)
  1859. _il2cpp_icall_func = (WebCamTexture_Pause_m28F48B76F0144DFC965ED28A9C03C70E6DB56F10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WebCamTexture::Pause()");
  1860. _il2cpp_icall_func(__this);
  1861. }
  1862. // System.Void UnityEngine.WebCamTexture::Stop()
  1863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Stop_m55FF77D033EF17D83A6B717418EBA39F174B5708 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * __this, const RuntimeMethod* method)
  1864. {
  1865. typedef void (*WebCamTexture_Stop_m55FF77D033EF17D83A6B717418EBA39F174B5708_ftn) (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 *);
  1866. static WebCamTexture_Stop_m55FF77D033EF17D83A6B717418EBA39F174B5708_ftn _il2cpp_icall_func;
  1867. if (!_il2cpp_icall_func)
  1868. _il2cpp_icall_func = (WebCamTexture_Stop_m55FF77D033EF17D83A6B717418EBA39F174B5708_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WebCamTexture::Stop()");
  1869. _il2cpp_icall_func(__this);
  1870. }
  1871. // System.Void UnityEngine.WebCamTexture::Internal_CreateWebCamTexture(UnityEngine.WebCamTexture,System.String,System.Int32,System.Int32,System.Int32)
  1872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WebCamTexture_Internal_CreateWebCamTexture_m5C3072ED09EF5C96C2F88C04E8860C1BCEFDAD38 (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 * ___self0, String_t* ___scriptingDevice1, int32_t ___requestedWidth2, int32_t ___requestedHeight3, int32_t ___maxFramerate4, const RuntimeMethod* method)
  1873. {
  1874. typedef void (*WebCamTexture_Internal_CreateWebCamTexture_m5C3072ED09EF5C96C2F88C04E8860C1BCEFDAD38_ftn) (WebCamTexture_t8E1DA1358E0E093A75FF35A336DD81B9EEC7AA62 *, String_t*, int32_t, int32_t, int32_t);
  1875. static WebCamTexture_Internal_CreateWebCamTexture_m5C3072ED09EF5C96C2F88C04E8860C1BCEFDAD38_ftn _il2cpp_icall_func;
  1876. if (!_il2cpp_icall_func)
  1877. _il2cpp_icall_func = (WebCamTexture_Internal_CreateWebCamTexture_m5C3072ED09EF5C96C2F88C04E8860C1BCEFDAD38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.WebCamTexture::Internal_CreateWebCamTexture(UnityEngine.WebCamTexture,System.String,System.Int32,System.Int32,System.Int32)");
  1878. _il2cpp_icall_func(___self0, ___scriptingDevice1, ___requestedWidth2, ___requestedHeight3, ___maxFramerate4);
  1879. }
  1880. #ifdef __clang__
  1881. #pragma clang diagnostic pop
  1882. #endif
  1883. #ifdef __clang__
  1884. #pragma clang diagnostic push
  1885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1886. #pragma clang diagnostic ignored "-Wunused-variable"
  1887. #endif
  1888. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1889. {
  1890. typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
  1891. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  1892. // Marshaling of parameter '___data0' to native representation
  1893. float* ____data0_marshaled = NULL;
  1894. if (___data0 != NULL)
  1895. {
  1896. ____data0_marshaled = reinterpret_cast<float*>((___data0)->GetAddressAtUnchecked(0));
  1897. }
  1898. // Native function invocation
  1899. il2cppPInvokeFunc(____data0_marshaled);
  1900. }
  1901. // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
  1902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  1903. {
  1904. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  1905. __this->set_method_3(___method1);
  1906. __this->set_m_target_2(___object0);
  1907. }
  1908. // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
  1909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, const RuntimeMethod* method)
  1910. {
  1911. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  1912. Delegate_t** delegatesToInvoke;
  1913. il2cpp_array_size_t length;
  1914. if (delegateArrayToInvoke != NULL)
  1915. {
  1916. length = delegateArrayToInvoke->max_length;
  1917. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  1918. }
  1919. else
  1920. {
  1921. length = 1;
  1922. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  1923. }
  1924. for (il2cpp_array_size_t i = 0; i < length; i++)
  1925. {
  1926. Delegate_t* currentDelegate = delegatesToInvoke[i];
  1927. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  1928. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  1929. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  1930. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  1931. {
  1932. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  1933. }
  1934. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  1935. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  1936. if (___methodIsStatic)
  1937. {
  1938. if (___parameterCount == 1)
  1939. {
  1940. // open
  1941. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1942. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1943. }
  1944. else
  1945. {
  1946. // closed
  1947. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1948. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  1949. }
  1950. }
  1951. else if (___parameterCount != 1)
  1952. {
  1953. // open
  1954. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1955. {
  1956. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1957. {
  1958. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1959. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0);
  1960. else
  1961. GenericVirtActionInvoker0::Invoke(targetMethod, ___data0);
  1962. }
  1963. else
  1964. {
  1965. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1966. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0);
  1967. else
  1968. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0);
  1969. }
  1970. }
  1971. else
  1972. {
  1973. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  1974. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  1975. }
  1976. }
  1977. else
  1978. {
  1979. // closed
  1980. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  1981. {
  1982. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  1983. {
  1984. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1985. GenericInterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0);
  1986. else
  1987. GenericVirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(targetMethod, targetThis, ___data0);
  1988. }
  1989. else
  1990. {
  1991. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  1992. InterfaceActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___data0);
  1993. else
  1994. VirtActionInvoker1< SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___data0);
  1995. }
  1996. }
  1997. else
  1998. {
  1999. if (targetThis == NULL)
  2000. {
  2001. typedef void (*FunctionPointerType) (SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  2002. ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
  2003. }
  2004. else
  2005. {
  2006. typedef void (*FunctionPointerType) (void*, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA*, const RuntimeMethod*);
  2007. ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
  2008. }
  2009. }
  2010. }
  2011. }
  2012. }
  2013. // System.IAsyncResult UnityEngine.AudioClip/PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object)
  2014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMReaderCallback_BeginInvoke_mA4B5DF478312B7B7A00E13D869DF0AD4E01795A9 (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, SingleU5BU5D_t47E8DBF5B597C122478D1FFBD9DD57399A0650FA* ___data0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  2015. {
  2016. void *__d_args[2] = {0};
  2017. __d_args[0] = ___data0;
  2018. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  2019. }
  2020. // System.Void UnityEngine.AudioClip/PCMReaderCallback::EndInvoke(System.IAsyncResult)
  2021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_EndInvoke_m79DD97AB2919A10EBC91F78331213523EA5494DE (PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  2022. {
  2023. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  2024. }
  2025. #ifdef __clang__
  2026. #pragma clang diagnostic pop
  2027. #endif
  2028. #ifdef __clang__
  2029. #pragma clang diagnostic push
  2030. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2031. #pragma clang diagnostic ignored "-Wunused-variable"
  2032. #endif
  2033. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  2034. {
  2035. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  2036. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  2037. // Native function invocation
  2038. il2cppPInvokeFunc(___position0);
  2039. }
  2040. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
  2041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  2042. {
  2043. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  2044. __this->set_method_3(___method1);
  2045. __this->set_m_target_2(___object0);
  2046. }
  2047. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
  2048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, const RuntimeMethod* method)
  2049. {
  2050. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  2051. Delegate_t** delegatesToInvoke;
  2052. il2cpp_array_size_t length;
  2053. if (delegateArrayToInvoke != NULL)
  2054. {
  2055. length = delegateArrayToInvoke->max_length;
  2056. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  2057. }
  2058. else
  2059. {
  2060. length = 1;
  2061. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  2062. }
  2063. for (il2cpp_array_size_t i = 0; i < length; i++)
  2064. {
  2065. Delegate_t* currentDelegate = delegatesToInvoke[i];
  2066. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  2067. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  2068. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  2069. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  2070. {
  2071. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  2072. }
  2073. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  2074. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  2075. if (___methodIsStatic)
  2076. {
  2077. if (___parameterCount == 1)
  2078. {
  2079. // open
  2080. typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
  2081. ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod);
  2082. }
  2083. else
  2084. {
  2085. // closed
  2086. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  2087. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  2088. }
  2089. }
  2090. else
  2091. {
  2092. // closed
  2093. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  2094. {
  2095. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  2096. {
  2097. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2098. GenericInterfaceActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
  2099. else
  2100. GenericVirtActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
  2101. }
  2102. else
  2103. {
  2104. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2105. InterfaceActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___position0);
  2106. else
  2107. VirtActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___position0);
  2108. }
  2109. }
  2110. else
  2111. {
  2112. typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
  2113. ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
  2114. }
  2115. }
  2116. }
  2117. }
  2118. // System.IAsyncResult UnityEngine.AudioClip/PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object)
  2119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMSetPositionCallback_BeginInvoke_mF8CA8E07FDAF6B0821D2F1AE8F8545DC0FADC3A3 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, int32_t ___position0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  2120. {
  2121. static bool s_Il2CppMethodInitialized;
  2122. if (!s_Il2CppMethodInitialized)
  2123. {
  2124. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  2125. s_Il2CppMethodInitialized = true;
  2126. }
  2127. void *__d_args[2] = {0};
  2128. __d_args[0] = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &___position0);
  2129. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  2130. }
  2131. // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::EndInvoke(System.IAsyncResult)
  2132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_EndInvoke_m7096B994374E95A90C84B87625494BE1076B8574 (PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  2133. {
  2134. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  2135. }
  2136. #ifdef __clang__
  2137. #pragma clang diagnostic pop
  2138. #endif
  2139. #ifdef __clang__
  2140. #pragma clang diagnostic push
  2141. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2142. #pragma clang diagnostic ignored "-Wunused-variable"
  2143. #endif
  2144. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
  2145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  2146. {
  2147. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  2148. __this->set_method_3(___method1);
  2149. __this->set_m_target_2(___object0);
  2150. }
  2151. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  2152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
  2153. {
  2154. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  2155. Delegate_t** delegatesToInvoke;
  2156. il2cpp_array_size_t length;
  2157. if (delegateArrayToInvoke != NULL)
  2158. {
  2159. length = delegateArrayToInvoke->max_length;
  2160. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  2161. }
  2162. else
  2163. {
  2164. length = 1;
  2165. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  2166. }
  2167. for (il2cpp_array_size_t i = 0; i < length; i++)
  2168. {
  2169. Delegate_t* currentDelegate = delegatesToInvoke[i];
  2170. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  2171. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  2172. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  2173. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  2174. {
  2175. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  2176. }
  2177. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  2178. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  2179. if (___methodIsStatic)
  2180. {
  2181. if (___parameterCount == 2)
  2182. {
  2183. // open
  2184. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  2185. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  2186. }
  2187. else
  2188. {
  2189. // closed
  2190. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  2191. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  2192. }
  2193. }
  2194. else if (___parameterCount != 2)
  2195. {
  2196. // open
  2197. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  2198. {
  2199. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  2200. {
  2201. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2202. GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  2203. else
  2204. GenericVirtActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
  2205. }
  2206. else
  2207. {
  2208. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2209. InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1);
  2210. else
  2211. VirtActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1);
  2212. }
  2213. }
  2214. else
  2215. {
  2216. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  2217. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  2218. }
  2219. }
  2220. else
  2221. {
  2222. // closed
  2223. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  2224. {
  2225. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  2226. {
  2227. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2228. GenericInterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
  2229. else
  2230. GenericVirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
  2231. }
  2232. else
  2233. {
  2234. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2235. InterfaceActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
  2236. else
  2237. VirtActionInvoker2< AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
  2238. }
  2239. }
  2240. else
  2241. {
  2242. if (targetThis == NULL)
  2243. {
  2244. typedef void (*FunctionPointerType) (AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  2245. ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
  2246. }
  2247. else
  2248. {
  2249. typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B *, uint32_t, const RuntimeMethod*);
  2250. ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
  2251. }
  2252. }
  2253. }
  2254. }
  2255. }
  2256. // System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object)
  2257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SampleFramesHandler_BeginInvoke_m79D52B9AB6F6E72A9A9260F6608F7FA9F6A10ADC (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, AudioSampleProvider_tD8B613D55D09D6CE86B851A5D8F33560FFCC705B * ___provider0, uint32_t ___sampleFrameCount1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  2258. {
  2259. static bool s_Il2CppMethodInitialized;
  2260. if (!s_Il2CppMethodInitialized)
  2261. {
  2262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var);
  2263. s_Il2CppMethodInitialized = true;
  2264. }
  2265. void *__d_args[3] = {0};
  2266. __d_args[0] = ___provider0;
  2267. __d_args[1] = Box(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15_il2cpp_TypeInfo_var, &___sampleFrameCount1);
  2268. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  2269. }
  2270. // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::EndInvoke(System.IAsyncResult)
  2271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_EndInvoke_mC5357233A55B232AC8507FA4A04E06271EDE0309 (SampleFramesHandler_tCF0215103F7BD1AD5397731D86079D6E68AC9487 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  2272. {
  2273. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  2274. }
  2275. #ifdef __clang__
  2276. #pragma clang diagnostic pop
  2277. #endif
  2278. #ifdef __clang__
  2279. #pragma clang diagnostic push
  2280. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2281. #pragma clang diagnostic ignored "-Wunused-variable"
  2282. #endif
  2283. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  2284. {
  2285. typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
  2286. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  2287. // Native function invocation
  2288. il2cppPInvokeFunc(static_cast<int32_t>(___deviceWasChanged0));
  2289. }
  2290. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
  2291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  2292. {
  2293. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  2294. __this->set_method_3(___method1);
  2295. __this->set_m_target_2(___object0);
  2296. }
  2297. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
  2298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
  2299. {
  2300. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  2301. Delegate_t** delegatesToInvoke;
  2302. il2cpp_array_size_t length;
  2303. if (delegateArrayToInvoke != NULL)
  2304. {
  2305. length = delegateArrayToInvoke->max_length;
  2306. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  2307. }
  2308. else
  2309. {
  2310. length = 1;
  2311. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  2312. }
  2313. for (il2cpp_array_size_t i = 0; i < length; i++)
  2314. {
  2315. Delegate_t* currentDelegate = delegatesToInvoke[i];
  2316. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  2317. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  2318. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  2319. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  2320. {
  2321. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  2322. }
  2323. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  2324. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  2325. if (___methodIsStatic)
  2326. {
  2327. if (___parameterCount == 1)
  2328. {
  2329. // open
  2330. typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
  2331. ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod);
  2332. }
  2333. else
  2334. {
  2335. // closed
  2336. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  2337. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  2338. }
  2339. }
  2340. else
  2341. {
  2342. // closed
  2343. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  2344. {
  2345. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  2346. {
  2347. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2348. GenericInterfaceActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
  2349. else
  2350. GenericVirtActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
  2351. }
  2352. else
  2353. {
  2354. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  2355. InterfaceActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___deviceWasChanged0);
  2356. else
  2357. VirtActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___deviceWasChanged0);
  2358. }
  2359. }
  2360. else
  2361. {
  2362. typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
  2363. ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
  2364. }
  2365. }
  2366. }
  2367. }
  2368. // System.IAsyncResult UnityEngine.AudioSettings/AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object)
  2369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioConfigurationChangeHandler_BeginInvoke_m2F17366BD1D34B7BB9FC60C1EF34EDC074D0003B (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, bool ___deviceWasChanged0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  2370. {
  2371. static bool s_Il2CppMethodInitialized;
  2372. if (!s_Il2CppMethodInitialized)
  2373. {
  2374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var);
  2375. s_Il2CppMethodInitialized = true;
  2376. }
  2377. void *__d_args[2] = {0};
  2378. __d_args[0] = Box(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_il2cpp_TypeInfo_var, &___deviceWasChanged0);
  2379. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  2380. }
  2381. // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult)
  2382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_EndInvoke_m78A4BB19DA6FBEACEC4F57A51D8076A337E02F4C (AudioConfigurationChangeHandler_t1A997C51DF7B553A94DAD358F8D968308994774A * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  2383. {
  2384. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  2385. }
  2386. #ifdef __clang__
  2387. #pragma clang diagnostic pop
  2388. #endif