UnityEngine.CoreModule1.cpp 1.6 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename T1, typename T2>
  10. struct VirtActionInvoker2
  11. {
  12. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  13. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  17. }
  18. };
  19. template <typename T1, typename T2, typename T3>
  20. struct VirtActionInvoker3
  21. {
  22. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  23. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  27. }
  28. };
  29. template <typename T1>
  30. struct VirtActionInvoker1
  31. {
  32. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  33. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  34. {
  35. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  36. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  37. }
  38. };
  39. template <typename R>
  40. struct VirtFuncInvoker0
  41. {
  42. typedef R (*Func)(void*, const RuntimeMethod*);
  43. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  44. {
  45. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  46. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  47. }
  48. };
  49. template <typename R, typename T1, typename T2>
  50. struct VirtFuncInvoker2
  51. {
  52. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  53. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  54. {
  55. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  56. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  57. }
  58. };
  59. template <typename R, typename T1, typename T2, typename T3, typename T4>
  60. struct VirtFuncInvoker4
  61. {
  62. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  63. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  64. {
  65. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  66. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  67. }
  68. };
  69. template <typename R, typename T1>
  70. struct VirtFuncInvoker1
  71. {
  72. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  73. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  74. {
  75. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  76. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  77. }
  78. };
  79. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  80. struct VirtFuncInvoker8
  81. {
  82. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  83. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  84. {
  85. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  86. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  87. }
  88. };
  89. template <typename R, typename T1, typename T2, typename T3>
  90. struct VirtFuncInvoker3
  91. {
  92. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  93. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  94. {
  95. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  96. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  97. }
  98. };
  99. struct VirtActionInvoker0
  100. {
  101. typedef void (*Action)(void*, const RuntimeMethod*);
  102. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  103. {
  104. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  105. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  106. }
  107. };
  108. struct GenericVirtActionInvoker0
  109. {
  110. typedef void (*Action)(void*, const RuntimeMethod*);
  111. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  112. {
  113. VirtualInvokeData invokeData;
  114. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  115. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  116. }
  117. };
  118. template <typename T1, typename T2>
  119. struct GenericVirtActionInvoker2
  120. {
  121. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  122. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  123. {
  124. VirtualInvokeData invokeData;
  125. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  126. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  127. }
  128. };
  129. template <typename T1, typename T2, typename T3>
  130. struct GenericVirtActionInvoker3
  131. {
  132. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  133. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  134. {
  135. VirtualInvokeData invokeData;
  136. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  137. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  138. }
  139. };
  140. template <typename R, typename T1>
  141. struct GenericVirtFuncInvoker1
  142. {
  143. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  144. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  145. {
  146. VirtualInvokeData invokeData;
  147. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  148. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  149. }
  150. };
  151. template <typename R, typename T1, typename T2>
  152. struct GenericVirtFuncInvoker2
  153. {
  154. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  155. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  156. {
  157. VirtualInvokeData invokeData;
  158. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  159. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  160. }
  161. };
  162. template <typename T1>
  163. struct GenericVirtActionInvoker1
  164. {
  165. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  166. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  167. {
  168. VirtualInvokeData invokeData;
  169. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  170. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  171. }
  172. };
  173. template <typename R, typename T1>
  174. struct InterfaceFuncInvoker1
  175. {
  176. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  177. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  178. {
  179. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  180. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  181. }
  182. };
  183. struct InterfaceActionInvoker0
  184. {
  185. typedef void (*Action)(void*, const RuntimeMethod*);
  186. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  187. {
  188. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  189. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  190. }
  191. };
  192. template <typename R>
  193. struct InterfaceFuncInvoker0
  194. {
  195. typedef R (*Func)(void*, const RuntimeMethod*);
  196. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  197. {
  198. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  199. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  200. }
  201. };
  202. template <typename T1, typename T2>
  203. struct InterfaceActionInvoker2
  204. {
  205. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  206. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  207. {
  208. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  209. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  210. }
  211. };
  212. template <typename T1, typename T2, typename T3>
  213. struct InterfaceActionInvoker3
  214. {
  215. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  216. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  217. {
  218. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  219. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  220. }
  221. };
  222. template <typename R, typename T1, typename T2>
  223. struct InterfaceFuncInvoker2
  224. {
  225. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  226. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  227. {
  228. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  229. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  230. }
  231. };
  232. template <typename T1>
  233. struct InterfaceActionInvoker1
  234. {
  235. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  236. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  237. {
  238. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  239. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  240. }
  241. };
  242. struct GenericInterfaceActionInvoker0
  243. {
  244. typedef void (*Action)(void*, const RuntimeMethod*);
  245. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  246. {
  247. VirtualInvokeData invokeData;
  248. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  249. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  250. }
  251. };
  252. template <typename T1, typename T2>
  253. struct GenericInterfaceActionInvoker2
  254. {
  255. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  256. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  257. {
  258. VirtualInvokeData invokeData;
  259. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  260. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  261. }
  262. };
  263. template <typename T1, typename T2, typename T3>
  264. struct GenericInterfaceActionInvoker3
  265. {
  266. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  267. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  268. {
  269. VirtualInvokeData invokeData;
  270. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  271. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  272. }
  273. };
  274. template <typename R, typename T1>
  275. struct GenericInterfaceFuncInvoker1
  276. {
  277. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  278. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  279. {
  280. VirtualInvokeData invokeData;
  281. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  282. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  283. }
  284. };
  285. template <typename R, typename T1, typename T2>
  286. struct GenericInterfaceFuncInvoker2
  287. {
  288. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  289. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  290. {
  291. VirtualInvokeData invokeData;
  292. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  293. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  294. }
  295. };
  296. template <typename T1>
  297. struct GenericInterfaceActionInvoker1
  298. {
  299. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  300. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  301. {
  302. VirtualInvokeData invokeData;
  303. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  304. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  305. }
  306. };
  307. // System.Action`1<UnityEngine.AsyncOperation>
  308. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
  309. // System.Action`1<UnityEngine.Cubemap>
  310. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7;
  311. // System.Action`1<System.Object>
  312. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  313. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  314. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF;
  315. // System.Action`2<System.Object,System.Int32Enum>
  316. struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF;
  317. // System.Action`2<System.Object,System.Object>
  318. struct Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D;
  319. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  320. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6;
  321. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  322. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F;
  323. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  324. struct AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349;
  325. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  326. struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
  327. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  328. struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
  329. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  330. struct Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399;
  331. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  332. struct EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1;
  333. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  334. struct IEnumerable_1_tCE4ECCD343378F3D3800523073B60FDAB73EA77F;
  335. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  336. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
  337. // System.Collections.Generic.List`1<System.Object>
  338. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  339. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  340. struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
  341. // System.Collections.Generic.List`1<System.String>
  342. struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3;
  343. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  344. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8;
  345. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  346. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA;
  347. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  348. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2;
  349. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  350. struct UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50;
  351. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  352. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906;
  353. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  354. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4;
  355. // UnityEngine.Events.UnityEvent`1<System.Int32>
  356. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
  357. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  358. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
  359. // UnityEngine.Events.UnityEvent`1<System.Object>
  360. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  361. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  362. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  363. // UnityEngine.Events.BaseInvokableCall[]
  364. struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
  365. // System.Boolean[]
  366. struct BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C;
  367. // System.Byte[]
  368. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  369. // UnityEngine.Camera[]
  370. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  371. // System.Char[]
  372. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  373. // System.Delegate[]
  374. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  375. // System.Int32[]
  376. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  377. // System.IntPtr[]
  378. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  379. // UnityEngine.Light[]
  380. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  381. // System.Object[]
  382. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  383. // System.Reflection.ParameterModifier[]
  384. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  385. // System.Diagnostics.StackFrame[]
  386. struct StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1;
  387. // System.Diagnostics.StackTrace[]
  388. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  389. // System.String[]
  390. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  391. // System.Type[]
  392. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  393. // System.UInt16[]
  394. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  395. // UnityEngine.Vector2[]
  396. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  397. // UnityEngine.Camera/RenderRequest[]
  398. struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664;
  399. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  400. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  401. // System.AppDomain
  402. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A;
  403. // UnityEngine.Events.ArgumentCache
  404. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
  405. // System.ArgumentException
  406. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
  407. // System.ArgumentNullException
  408. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
  409. // System.ArgumentOutOfRangeException
  410. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
  411. // System.AssemblyLoadEventHandler
  412. struct AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C;
  413. // System.AsyncCallback
  414. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  415. // UnityEngine.AsyncOperation
  416. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
  417. // System.Attribute
  418. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
  419. // UnityEngine.Events.BaseInvokableCall
  420. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
  421. // UnityEngine.Rendering.BatchRendererGroup
  422. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
  423. // System.Reflection.Binder
  424. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  425. // System.Globalization.Calendar
  426. struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
  427. // UnityEngine.Camera
  428. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  429. // System.Globalization.CodePageDataItem
  430. struct CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E;
  431. // System.Globalization.CompareInfo
  432. struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
  433. // UnityEngine.Component
  434. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  435. // UnityEngine.Cubemap
  436. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
  437. // System.Globalization.CultureData
  438. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
  439. // System.Globalization.CultureInfo
  440. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
  441. // UnityEngine.CustomYieldInstruction
  442. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
  443. // System.Globalization.DateTimeFormatInfo
  444. struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
  445. // System.Text.DecoderFallback
  446. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D;
  447. // System.Text.DecoderReplacementFallback
  448. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130;
  449. // System.Delegate
  450. struct Delegate_t;
  451. // System.DelegateData
  452. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  453. // System.Text.EncoderFallback
  454. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4;
  455. // System.Text.EncoderReplacementFallback
  456. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418;
  457. // System.Text.Encoding
  458. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827;
  459. // System.Enum
  460. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA;
  461. // System.EventHandler
  462. struct EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B;
  463. // System.Threading.EventWaitHandle
  464. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C;
  465. // System.Exception
  466. struct Exception_t;
  467. // System.Threading.ExecutionContext
  468. struct ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414;
  469. // System.Collections.Hashtable
  470. struct Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC;
  471. // System.IAsyncResult
  472. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  473. // System.Collections.IDictionary
  474. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  475. // System.Collections.IEnumerator
  476. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  477. // System.IFormatProvider
  478. struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
  479. // System.Security.Principal.IPrincipal
  480. struct IPrincipal_t850ACE1F48327B64F266DD2C6FD8C5F56E4889E2;
  481. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
  482. struct IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E;
  483. // System.IndexOutOfRangeException
  484. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
  485. // System.Threading.InternalThread
  486. struct InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB;
  487. // UnityEngine.Events.InvokableCall
  488. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
  489. // UnityEngine.Events.InvokableCallList
  490. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  491. // UnityEngine.Light
  492. struct Light_tA2F349FE839781469A0344CF6039B51512394275;
  493. // System.LocalDataStoreHolder
  494. struct LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146;
  495. // System.LocalDataStoreMgr
  496. struct LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A;
  497. // System.Threading.ManualResetEvent
  498. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA;
  499. // System.Runtime.InteropServices.MarshalAsAttribute
  500. struct MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6;
  501. // UnityEngine.Material
  502. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  503. // System.Reflection.MemberFilter
  504. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  505. // System.Reflection.MemberInfo
  506. struct MemberInfo_t;
  507. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  508. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
  509. // System.Reflection.MethodBase
  510. struct MethodBase_t;
  511. // System.Reflection.MethodInfo
  512. struct MethodInfo_t;
  513. // System.MulticastDelegate
  514. struct MulticastDelegate_t;
  515. // System.NotImplementedException
  516. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6;
  517. // System.Globalization.NumberFormatInfo
  518. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
  519. // UnityEngine.Object
  520. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  521. // System.ObjectDisposedException
  522. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
  523. // System.Reflection.ParameterInfo
  524. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7;
  525. // UnityEngine.Events.PersistentCall
  526. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
  527. // UnityEngine.Events.PersistentCallGroup
  528. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  529. // UnityEngine.Scripting.PreserveAttribute
  530. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
  531. // UnityEngine.PropertyAttribute
  532. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
  533. // System.Security.Cryptography.RandomNumberGenerator
  534. struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
  535. // UnityEngine.RectTransform
  536. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  537. // UnityEngine.ReflectionProbe
  538. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3;
  539. // UnityEngine.Rendering.RenderPipeline
  540. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA;
  541. // UnityEngine.Rendering.RenderPipelineAsset
  542. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF;
  543. // UnityEngine.RenderTexture
  544. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
  545. // UnityEngine.Renderer
  546. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
  547. // UnityEngine.RequireComponent
  548. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
  549. // System.ResolveEventHandler
  550. struct ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089;
  551. // UnityEngine.ResourcesAPI
  552. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F;
  553. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  554. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D;
  555. // System.Runtime.Serialization.SafeSerializationManager
  556. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  557. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  558. struct SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1;
  559. // UnityEngine.SceneManagement.SceneManagerAPI
  560. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F;
  561. // UnityEngine.ScriptableObject
  562. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
  563. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  564. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61;
  565. // UnityEngine.SelectionBaseAttribute
  566. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB;
  567. // System.Threading.SendOrPostCallback
  568. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C;
  569. // UnityEngine.SerializeField
  570. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25;
  571. // UnityEngine.Shader
  572. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
  573. // UnityEngine.SpaceAttribute
  574. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8;
  575. // UnityEngine.Sprite
  576. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  577. // UnityEngine.U2D.SpriteAtlas
  578. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9;
  579. // System.Diagnostics.StackTrace
  580. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888;
  581. // System.Diagnostics.Stopwatch
  582. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89;
  583. // System.String
  584. struct String_t;
  585. // System.Text.StringBuilder
  586. struct StringBuilder_t;
  587. // UnityEngine.Rendering.SupportedRenderingFeatures
  588. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54;
  589. // System.Threading.SynchronizationContext
  590. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069;
  591. // UnityEngine.TextAreaAttribute
  592. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B;
  593. // UnityEngine.TextAsset
  594. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234;
  595. // System.Globalization.TextInfo
  596. struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
  597. // UnityEngine.Texture
  598. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  599. // UnityEngine.Texture2D
  600. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  601. // UnityEngine.Texture2DArray
  602. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C;
  603. // UnityEngine.Texture3D
  604. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8;
  605. // System.Threading.Thread
  606. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414;
  607. // UnityEngine.TooltipAttribute
  608. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B;
  609. // UnityEngine.TouchScreenKeyboard
  610. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E;
  611. // UnityEngine.Transform
  612. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  613. // System.Type
  614. struct Type_t;
  615. // UnityEngineInternal.TypeInferenceRuleAttribute
  616. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038;
  617. // System.Text.UTF32Encoding
  618. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014;
  619. // System.Text.UTF8Encoding
  620. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282;
  621. // System.UnhandledExceptionEventArgs
  622. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885;
  623. // System.UnhandledExceptionEventHandler
  624. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64;
  625. // System.Text.UnicodeEncoding
  626. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68;
  627. // UnityEngine.Events.UnityAction
  628. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  629. // UnityEngine.Events.UnityEvent
  630. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4;
  631. // UnityEngine.Events.UnityEventBase
  632. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
  633. // UnityEngine.UnityException
  634. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
  635. // UnityEngine.UnitySynchronizationContext
  636. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3;
  637. // System.Void
  638. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  639. // UnityEngine.WaitForEndOfFrame
  640. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4;
  641. // UnityEngine.WaitForFixedUpdate
  642. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5;
  643. // UnityEngine.WaitForSecondsRealtime
  644. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40;
  645. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  646. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA;
  647. // UnityEngine.YieldInstruction
  648. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
  649. // UnityEngine.Application/LogCallback
  650. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
  651. // UnityEngine.Application/LowMemoryCallback
  652. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
  653. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  654. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
  655. // UnityEngine.Camera/CameraCallback
  656. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  657. // UnityEngine.CullingGroup/StateChanged
  658. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
  659. // UnityEngine.Display/DisplaysUpdatedDelegate
  660. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  661. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  662. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826;
  663. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  664. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
  665. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  666. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
  667. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  668. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
  669. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  670. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
  671. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  672. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
  673. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  674. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
  675. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  676. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
  677. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  678. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
  679. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  680. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
  681. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  682. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
  683. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  684. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
  685. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  686. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
  687. // UnityEngine.RectTransform/ReapplyDrivenProperties
  688. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  689. // UnityEngine.Transform/Enumerator
  690. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259;
  691. // UnityEngine.UnhandledExceptionHandler/<>c
  692. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF;
  693. IL2CPP_EXTERN_C RuntimeClass* Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var;
  694. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
  695. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
  696. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
  697. IL2CPP_EXTERN_C RuntimeClass* BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var;
  698. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var;
  699. IL2CPP_EXTERN_C RuntimeClass* Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var;
  700. IL2CPP_EXTERN_C RuntimeClass* CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var;
  701. IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
  702. IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
  703. IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var;
  704. IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var;
  705. IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var;
  706. IL2CPP_EXTERN_C RuntimeClass* Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var;
  707. IL2CPP_EXTERN_C RuntimeClass* Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var;
  708. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  709. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var;
  710. IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
  711. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var;
  712. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  713. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var;
  714. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
  715. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
  716. IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var;
  717. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
  718. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
  719. IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
  720. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  721. IL2CPP_EXTERN_C RuntimeClass* InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var;
  722. IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
  723. IL2CPP_EXTERN_C RuntimeClass* KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var;
  724. IL2CPP_EXTERN_C RuntimeClass* List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var;
  725. IL2CPP_EXTERN_C RuntimeClass* LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var;
  726. IL2CPP_EXTERN_C RuntimeClass* ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var;
  727. IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
  728. IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var;
  729. IL2CPP_EXTERN_C RuntimeClass* NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var;
  730. IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var;
  731. IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var;
  732. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var;
  733. IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
  734. IL2CPP_EXTERN_C RuntimeClass* PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var;
  735. IL2CPP_EXTERN_C RuntimeClass* PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var;
  736. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
  737. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var;
  738. IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var;
  739. IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var;
  740. IL2CPP_EXTERN_C RuntimeClass* RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var;
  741. IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var;
  742. IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
  743. IL2CPP_EXTERN_C RuntimeClass* SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var;
  744. IL2CPP_EXTERN_C RuntimeClass* SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var;
  745. IL2CPP_EXTERN_C RuntimeClass* Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var;
  746. IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var;
  747. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var;
  748. IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var;
  749. IL2CPP_EXTERN_C RuntimeClass* ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var;
  750. IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var;
  751. IL2CPP_EXTERN_C RuntimeClass* StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var;
  752. IL2CPP_EXTERN_C RuntimeClass* StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var;
  753. IL2CPP_EXTERN_C RuntimeClass* Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var;
  754. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  755. IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var;
  756. IL2CPP_EXTERN_C RuntimeClass* TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var;
  757. IL2CPP_EXTERN_C RuntimeClass* Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var;
  758. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var;
  759. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var;
  760. IL2CPP_EXTERN_C RuntimeClass* TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var;
  761. IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var;
  762. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  763. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var;
  764. IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var;
  765. IL2CPP_EXTERN_C RuntimeClass* UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var;
  766. IL2CPP_EXTERN_C RuntimeClass* UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var;
  767. IL2CPP_EXTERN_C RuntimeClass* UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var;
  768. IL2CPP_EXTERN_C RuntimeClass* UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var;
  769. IL2CPP_EXTERN_C RuntimeClass* UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var;
  770. IL2CPP_EXTERN_C RuntimeClass* UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var;
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  774. IL2CPP_EXTERN_C RuntimeClass* Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var;
  775. IL2CPP_EXTERN_C RuntimeClass* Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var;
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  846. IL2CPP_EXTERN_C String_t* _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D;
  847. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeType* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var;
  896. IL2CPP_EXTERN_C const RuntimeType* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var;
  897. IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
  898. IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
  899. IL2CPP_EXTERN_C const RuntimeType* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var;
  900. IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
  901. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
  902. struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
  903. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
  904. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
  905. struct Delegate_t_marshaled_com;
  906. struct Delegate_t_marshaled_pinvoke;
  907. struct Exception_t_marshaled_com;
  908. struct Exception_t_marshaled_pinvoke;
  909. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
  910. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  911. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
  912. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  913. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  914. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
  915. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  916. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B;
  917. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
  918. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
  919. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  920. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  921. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  922. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
  923. IL2CPP_EXTERN_C_BEGIN
  924. IL2CPP_EXTERN_C_END
  925. #ifdef __clang__
  926. #pragma clang diagnostic push
  927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  928. #pragma clang diagnostic ignored "-Wunused-variable"
  929. #endif
  930. // System.Object
  931. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  932. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
  933. {
  934. public:
  935. // T[] System.Collections.Generic.List`1::_items
  936. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
  937. // System.Int32 System.Collections.Generic.List`1::_size
  938. int32_t ____size_2;
  939. // System.Int32 System.Collections.Generic.List`1::_version
  940. int32_t ____version_3;
  941. // System.Object System.Collections.Generic.List`1::_syncRoot
  942. RuntimeObject * ____syncRoot_4;
  943. public:
  944. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
  945. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
  946. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
  947. inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  948. {
  949. ____items_1 = value;
  950. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  951. }
  952. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
  953. inline int32_t get__size_2() const { return ____size_2; }
  954. inline int32_t* get_address_of__size_2() { return &____size_2; }
  955. inline void set__size_2(int32_t value)
  956. {
  957. ____size_2 = value;
  958. }
  959. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
  960. inline int32_t get__version_3() const { return ____version_3; }
  961. inline int32_t* get_address_of__version_3() { return &____version_3; }
  962. inline void set__version_3(int32_t value)
  963. {
  964. ____version_3 = value;
  965. }
  966. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
  967. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  968. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  969. inline void set__syncRoot_4(RuntimeObject * value)
  970. {
  971. ____syncRoot_4 = value;
  972. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  973. }
  974. };
  975. struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
  976. {
  977. public:
  978. // T[] System.Collections.Generic.List`1::_emptyArray
  979. BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
  980. public:
  981. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
  982. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
  983. inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  984. inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
  985. {
  986. ____emptyArray_5 = value;
  987. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  988. }
  989. };
  990. // System.Collections.Generic.List`1<System.Object>
  991. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  992. {
  993. public:
  994. // T[] System.Collections.Generic.List`1::_items
  995. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  996. // System.Int32 System.Collections.Generic.List`1::_size
  997. int32_t ____size_2;
  998. // System.Int32 System.Collections.Generic.List`1::_version
  999. int32_t ____version_3;
  1000. // System.Object System.Collections.Generic.List`1::_syncRoot
  1001. RuntimeObject * ____syncRoot_4;
  1002. public:
  1003. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1004. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1005. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1006. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1007. {
  1008. ____items_1 = value;
  1009. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1010. }
  1011. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1012. inline int32_t get__size_2() const { return ____size_2; }
  1013. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1014. inline void set__size_2(int32_t value)
  1015. {
  1016. ____size_2 = value;
  1017. }
  1018. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1019. inline int32_t get__version_3() const { return ____version_3; }
  1020. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1021. inline void set__version_3(int32_t value)
  1022. {
  1023. ____version_3 = value;
  1024. }
  1025. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1026. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1027. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1028. inline void set__syncRoot_4(RuntimeObject * value)
  1029. {
  1030. ____syncRoot_4 = value;
  1031. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1032. }
  1033. };
  1034. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1035. {
  1036. public:
  1037. // T[] System.Collections.Generic.List`1::_emptyArray
  1038. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1039. public:
  1040. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1041. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1042. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1043. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1044. {
  1045. ____emptyArray_5 = value;
  1046. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1047. }
  1048. };
  1049. // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
  1050. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject
  1051. {
  1052. public:
  1053. // T[] System.Collections.Generic.List`1::_items
  1054. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1;
  1055. // System.Int32 System.Collections.Generic.List`1::_size
  1056. int32_t ____size_2;
  1057. // System.Int32 System.Collections.Generic.List`1::_version
  1058. int32_t ____version_3;
  1059. // System.Object System.Collections.Generic.List`1::_syncRoot
  1060. RuntimeObject * ____syncRoot_4;
  1061. public:
  1062. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); }
  1063. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; }
  1064. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; }
  1065. inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1066. {
  1067. ____items_1 = value;
  1068. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1069. }
  1070. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); }
  1071. inline int32_t get__size_2() const { return ____size_2; }
  1072. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1073. inline void set__size_2(int32_t value)
  1074. {
  1075. ____size_2 = value;
  1076. }
  1077. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); }
  1078. inline int32_t get__version_3() const { return ____version_3; }
  1079. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1080. inline void set__version_3(int32_t value)
  1081. {
  1082. ____version_3 = value;
  1083. }
  1084. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); }
  1085. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1086. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1087. inline void set__syncRoot_4(RuntimeObject * value)
  1088. {
  1089. ____syncRoot_4 = value;
  1090. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1091. }
  1092. };
  1093. struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields
  1094. {
  1095. public:
  1096. // T[] System.Collections.Generic.List`1::_emptyArray
  1097. RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5;
  1098. public:
  1099. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); }
  1100. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; }
  1101. inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1102. inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
  1103. {
  1104. ____emptyArray_5 = value;
  1105. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1106. }
  1107. };
  1108. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  1109. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA : public RuntimeObject
  1110. {
  1111. public:
  1112. // T[] System.Collections.Generic.List`1::_items
  1113. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____items_1;
  1114. // System.Int32 System.Collections.Generic.List`1::_size
  1115. int32_t ____size_2;
  1116. // System.Int32 System.Collections.Generic.List`1::_version
  1117. int32_t ____version_3;
  1118. // System.Object System.Collections.Generic.List`1::_syncRoot
  1119. RuntimeObject * ____syncRoot_4;
  1120. public:
  1121. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____items_1)); }
  1122. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__items_1() const { return ____items_1; }
  1123. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__items_1() { return &____items_1; }
  1124. inline void set__items_1(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1125. {
  1126. ____items_1 = value;
  1127. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1128. }
  1129. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____size_2)); }
  1130. inline int32_t get__size_2() const { return ____size_2; }
  1131. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1132. inline void set__size_2(int32_t value)
  1133. {
  1134. ____size_2 = value;
  1135. }
  1136. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____version_3)); }
  1137. inline int32_t get__version_3() const { return ____version_3; }
  1138. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1139. inline void set__version_3(int32_t value)
  1140. {
  1141. ____version_3 = value;
  1142. }
  1143. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____syncRoot_4)); }
  1144. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1145. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1146. inline void set__syncRoot_4(RuntimeObject * value)
  1147. {
  1148. ____syncRoot_4 = value;
  1149. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1150. }
  1151. };
  1152. struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields
  1153. {
  1154. public:
  1155. // T[] System.Collections.Generic.List`1::_emptyArray
  1156. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____emptyArray_5;
  1157. public:
  1158. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields, ____emptyArray_5)); }
  1159. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__emptyArray_5() const { return ____emptyArray_5; }
  1160. inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1161. inline void set__emptyArray_5(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
  1162. {
  1163. ____emptyArray_5 = value;
  1164. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1165. }
  1166. };
  1167. // UnityEngine.Events.ArgumentCache
  1168. struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
  1169. {
  1170. public:
  1171. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  1172. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
  1173. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  1174. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  1175. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  1176. int32_t ___m_IntArgument_2;
  1177. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  1178. float ___m_FloatArgument_3;
  1179. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  1180. String_t* ___m_StringArgument_4;
  1181. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  1182. bool ___m_BoolArgument_5;
  1183. public:
  1184. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
  1185. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  1186. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  1187. inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  1188. {
  1189. ___m_ObjectArgument_0 = value;
  1190. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
  1191. }
  1192. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
  1193. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  1194. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  1195. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  1196. {
  1197. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  1198. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
  1199. }
  1200. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
  1201. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  1202. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  1203. inline void set_m_IntArgument_2(int32_t value)
  1204. {
  1205. ___m_IntArgument_2 = value;
  1206. }
  1207. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
  1208. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  1209. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  1210. inline void set_m_FloatArgument_3(float value)
  1211. {
  1212. ___m_FloatArgument_3 = value;
  1213. }
  1214. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
  1215. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  1216. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  1217. inline void set_m_StringArgument_4(String_t* value)
  1218. {
  1219. ___m_StringArgument_4 = value;
  1220. Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
  1221. }
  1222. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
  1223. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  1224. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  1225. inline void set_m_BoolArgument_5(bool value)
  1226. {
  1227. ___m_BoolArgument_5 = value;
  1228. }
  1229. };
  1230. struct Il2CppArrayBounds;
  1231. // System.Array
  1232. // System.Attribute
  1233. struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
  1234. {
  1235. public:
  1236. public:
  1237. };
  1238. // UnityEngine.Events.BaseInvokableCall
  1239. struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
  1240. {
  1241. public:
  1242. public:
  1243. };
  1244. // System.Reflection.Binder
  1245. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 : public RuntimeObject
  1246. {
  1247. public:
  1248. public:
  1249. };
  1250. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1251. struct CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997 : public RuntimeObject
  1252. {
  1253. public:
  1254. public:
  1255. };
  1256. // System.Globalization.CultureInfo
  1257. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
  1258. {
  1259. public:
  1260. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1261. bool ___m_isReadOnly_3;
  1262. // System.Int32 System.Globalization.CultureInfo::cultureID
  1263. int32_t ___cultureID_4;
  1264. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1265. int32_t ___parent_lcid_5;
  1266. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1267. int32_t ___datetime_index_6;
  1268. // System.Int32 System.Globalization.CultureInfo::number_index
  1269. int32_t ___number_index_7;
  1270. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1271. int32_t ___default_calendar_type_8;
  1272. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1273. bool ___m_useUserOverride_9;
  1274. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1275. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1276. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1277. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1278. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1279. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1280. // System.String System.Globalization.CultureInfo::m_name
  1281. String_t* ___m_name_13;
  1282. // System.String System.Globalization.CultureInfo::englishname
  1283. String_t* ___englishname_14;
  1284. // System.String System.Globalization.CultureInfo::nativename
  1285. String_t* ___nativename_15;
  1286. // System.String System.Globalization.CultureInfo::iso3lang
  1287. String_t* ___iso3lang_16;
  1288. // System.String System.Globalization.CultureInfo::iso2lang
  1289. String_t* ___iso2lang_17;
  1290. // System.String System.Globalization.CultureInfo::win3lang
  1291. String_t* ___win3lang_18;
  1292. // System.String System.Globalization.CultureInfo::territory
  1293. String_t* ___territory_19;
  1294. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1295. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
  1296. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1297. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1298. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1299. void* ___textinfo_data_22;
  1300. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1301. int32_t ___m_dataItem_23;
  1302. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1303. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1304. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1305. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
  1306. // System.Boolean System.Globalization.CultureInfo::constructed
  1307. bool ___constructed_26;
  1308. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1309. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
  1310. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1311. CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
  1312. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1313. bool ___m_isInherited_29;
  1314. public:
  1315. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
  1316. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  1317. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  1318. inline void set_m_isReadOnly_3(bool value)
  1319. {
  1320. ___m_isReadOnly_3 = value;
  1321. }
  1322. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
  1323. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  1324. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  1325. inline void set_cultureID_4(int32_t value)
  1326. {
  1327. ___cultureID_4 = value;
  1328. }
  1329. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
  1330. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  1331. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  1332. inline void set_parent_lcid_5(int32_t value)
  1333. {
  1334. ___parent_lcid_5 = value;
  1335. }
  1336. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
  1337. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  1338. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  1339. inline void set_datetime_index_6(int32_t value)
  1340. {
  1341. ___datetime_index_6 = value;
  1342. }
  1343. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
  1344. inline int32_t get_number_index_7() const { return ___number_index_7; }
  1345. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  1346. inline void set_number_index_7(int32_t value)
  1347. {
  1348. ___number_index_7 = value;
  1349. }
  1350. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
  1351. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  1352. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  1353. inline void set_default_calendar_type_8(int32_t value)
  1354. {
  1355. ___default_calendar_type_8 = value;
  1356. }
  1357. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
  1358. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  1359. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  1360. inline void set_m_useUserOverride_9(bool value)
  1361. {
  1362. ___m_useUserOverride_9 = value;
  1363. }
  1364. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
  1365. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
  1366. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
  1367. inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  1368. {
  1369. ___numInfo_10 = value;
  1370. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  1371. }
  1372. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
  1373. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  1374. inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  1375. inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
  1376. {
  1377. ___dateTimeInfo_11 = value;
  1378. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  1379. }
  1380. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
  1381. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
  1382. inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
  1383. inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
  1384. {
  1385. ___textInfo_12 = value;
  1386. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  1387. }
  1388. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
  1389. inline String_t* get_m_name_13() const { return ___m_name_13; }
  1390. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  1391. inline void set_m_name_13(String_t* value)
  1392. {
  1393. ___m_name_13 = value;
  1394. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  1395. }
  1396. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
  1397. inline String_t* get_englishname_14() const { return ___englishname_14; }
  1398. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  1399. inline void set_englishname_14(String_t* value)
  1400. {
  1401. ___englishname_14 = value;
  1402. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  1403. }
  1404. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
  1405. inline String_t* get_nativename_15() const { return ___nativename_15; }
  1406. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  1407. inline void set_nativename_15(String_t* value)
  1408. {
  1409. ___nativename_15 = value;
  1410. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  1411. }
  1412. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
  1413. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  1414. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  1415. inline void set_iso3lang_16(String_t* value)
  1416. {
  1417. ___iso3lang_16 = value;
  1418. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  1419. }
  1420. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
  1421. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  1422. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  1423. inline void set_iso2lang_17(String_t* value)
  1424. {
  1425. ___iso2lang_17 = value;
  1426. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  1427. }
  1428. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
  1429. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  1430. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  1431. inline void set_win3lang_18(String_t* value)
  1432. {
  1433. ___win3lang_18 = value;
  1434. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  1435. }
  1436. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
  1437. inline String_t* get_territory_19() const { return ___territory_19; }
  1438. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  1439. inline void set_territory_19(String_t* value)
  1440. {
  1441. ___territory_19 = value;
  1442. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  1443. }
  1444. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
  1445. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  1446. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  1447. inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  1448. {
  1449. ___native_calendar_names_20 = value;
  1450. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  1451. }
  1452. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
  1453. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
  1454. inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  1455. inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
  1456. {
  1457. ___compareInfo_21 = value;
  1458. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  1459. }
  1460. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
  1461. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  1462. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  1463. inline void set_textinfo_data_22(void* value)
  1464. {
  1465. ___textinfo_data_22 = value;
  1466. }
  1467. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
  1468. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  1469. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  1470. inline void set_m_dataItem_23(int32_t value)
  1471. {
  1472. ___m_dataItem_23 = value;
  1473. }
  1474. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
  1475. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
  1476. inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
  1477. inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
  1478. {
  1479. ___calendar_24 = value;
  1480. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  1481. }
  1482. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
  1483. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
  1484. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  1485. inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1486. {
  1487. ___parent_culture_25 = value;
  1488. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  1489. }
  1490. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
  1491. inline bool get_constructed_26() const { return ___constructed_26; }
  1492. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  1493. inline void set_constructed_26(bool value)
  1494. {
  1495. ___constructed_26 = value;
  1496. }
  1497. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
  1498. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  1499. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  1500. inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  1501. {
  1502. ___cached_serialized_form_27 = value;
  1503. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  1504. }
  1505. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
  1506. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
  1507. inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  1508. inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
  1509. {
  1510. ___m_cultureData_28 = value;
  1511. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  1512. }
  1513. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
  1514. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  1515. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  1516. inline void set_m_isInherited_29(bool value)
  1517. {
  1518. ___m_isInherited_29 = value;
  1519. }
  1520. };
  1521. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
  1522. {
  1523. public:
  1524. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  1525. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
  1526. // System.Object System.Globalization.CultureInfo::shared_table_lock
  1527. RuntimeObject * ___shared_table_lock_1;
  1528. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  1529. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
  1530. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  1531. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
  1532. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  1533. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
  1534. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  1535. Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
  1536. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  1537. Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
  1538. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  1539. bool ___IsTaiwanSku_37;
  1540. public:
  1541. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
  1542. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  1543. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  1544. inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1545. {
  1546. ___invariant_culture_info_0 = value;
  1547. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  1548. }
  1549. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
  1550. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  1551. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  1552. inline void set_shared_table_lock_1(RuntimeObject * value)
  1553. {
  1554. ___shared_table_lock_1 = value;
  1555. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  1556. }
  1557. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
  1558. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
  1559. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  1560. inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1561. {
  1562. ___default_current_culture_2 = value;
  1563. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  1564. }
  1565. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  1566. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  1567. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  1568. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1569. {
  1570. ___s_DefaultThreadCurrentUICulture_33 = value;
  1571. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  1572. }
  1573. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  1574. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  1575. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  1576. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  1577. {
  1578. ___s_DefaultThreadCurrentCulture_34 = value;
  1579. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  1580. }
  1581. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
  1582. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
  1583. inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  1584. inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
  1585. {
  1586. ___shared_by_number_35 = value;
  1587. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  1588. }
  1589. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
  1590. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
  1591. inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  1592. inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
  1593. {
  1594. ___shared_by_name_36 = value;
  1595. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  1596. }
  1597. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
  1598. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  1599. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  1600. inline void set_IsTaiwanSku_37(bool value)
  1601. {
  1602. ___IsTaiwanSku_37 = value;
  1603. }
  1604. };
  1605. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1606. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
  1607. {
  1608. int32_t ___m_isReadOnly_3;
  1609. int32_t ___cultureID_4;
  1610. int32_t ___parent_lcid_5;
  1611. int32_t ___datetime_index_6;
  1612. int32_t ___number_index_7;
  1613. int32_t ___default_calendar_type_8;
  1614. int32_t ___m_useUserOverride_9;
  1615. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1616. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1617. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1618. char* ___m_name_13;
  1619. char* ___englishname_14;
  1620. char* ___nativename_15;
  1621. char* ___iso3lang_16;
  1622. char* ___iso2lang_17;
  1623. char* ___win3lang_18;
  1624. char* ___territory_19;
  1625. char** ___native_calendar_names_20;
  1626. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1627. void* ___textinfo_data_22;
  1628. int32_t ___m_dataItem_23;
  1629. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1630. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
  1631. int32_t ___constructed_26;
  1632. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1633. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
  1634. int32_t ___m_isInherited_29;
  1635. };
  1636. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1637. struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
  1638. {
  1639. int32_t ___m_isReadOnly_3;
  1640. int32_t ___cultureID_4;
  1641. int32_t ___parent_lcid_5;
  1642. int32_t ___datetime_index_6;
  1643. int32_t ___number_index_7;
  1644. int32_t ___default_calendar_type_8;
  1645. int32_t ___m_useUserOverride_9;
  1646. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
  1647. DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
  1648. TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
  1649. Il2CppChar* ___m_name_13;
  1650. Il2CppChar* ___englishname_14;
  1651. Il2CppChar* ___nativename_15;
  1652. Il2CppChar* ___iso3lang_16;
  1653. Il2CppChar* ___iso2lang_17;
  1654. Il2CppChar* ___win3lang_18;
  1655. Il2CppChar* ___territory_19;
  1656. Il2CppChar** ___native_calendar_names_20;
  1657. CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
  1658. void* ___textinfo_data_22;
  1659. int32_t ___m_dataItem_23;
  1660. Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
  1661. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
  1662. int32_t ___constructed_26;
  1663. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1664. CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
  1665. int32_t ___m_isInherited_29;
  1666. };
  1667. // UnityEngine.CustomYieldInstruction
  1668. struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
  1669. {
  1670. public:
  1671. public:
  1672. };
  1673. // System.Text.DecoderFallback
  1674. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D : public RuntimeObject
  1675. {
  1676. public:
  1677. // System.Boolean System.Text.DecoderFallback::bIsMicrosoftBestFitFallback
  1678. bool ___bIsMicrosoftBestFitFallback_0;
  1679. public:
  1680. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D, ___bIsMicrosoftBestFitFallback_0)); }
  1681. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1682. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1683. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1684. {
  1685. ___bIsMicrosoftBestFitFallback_0 = value;
  1686. }
  1687. };
  1688. struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields
  1689. {
  1690. public:
  1691. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::replacementFallback
  1692. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___replacementFallback_1;
  1693. // System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::exceptionFallback
  1694. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___exceptionFallback_2;
  1695. // System.Object System.Text.DecoderFallback::s_InternalSyncObject
  1696. RuntimeObject * ___s_InternalSyncObject_3;
  1697. public:
  1698. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___replacementFallback_1)); }
  1699. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1700. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1701. inline void set_replacementFallback_1(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1702. {
  1703. ___replacementFallback_1 = value;
  1704. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1705. }
  1706. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___exceptionFallback_2)); }
  1707. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1708. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1709. inline void set_exceptionFallback_2(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1710. {
  1711. ___exceptionFallback_2 = value;
  1712. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1713. }
  1714. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___s_InternalSyncObject_3)); }
  1715. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1716. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1717. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1718. {
  1719. ___s_InternalSyncObject_3 = value;
  1720. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1721. }
  1722. };
  1723. // System.Text.EncoderFallback
  1724. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 : public RuntimeObject
  1725. {
  1726. public:
  1727. // System.Boolean System.Text.EncoderFallback::bIsMicrosoftBestFitFallback
  1728. bool ___bIsMicrosoftBestFitFallback_0;
  1729. public:
  1730. inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4, ___bIsMicrosoftBestFitFallback_0)); }
  1731. inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
  1732. inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
  1733. inline void set_bIsMicrosoftBestFitFallback_0(bool value)
  1734. {
  1735. ___bIsMicrosoftBestFitFallback_0 = value;
  1736. }
  1737. };
  1738. struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields
  1739. {
  1740. public:
  1741. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::replacementFallback
  1742. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___replacementFallback_1;
  1743. // System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::exceptionFallback
  1744. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___exceptionFallback_2;
  1745. // System.Object System.Text.EncoderFallback::s_InternalSyncObject
  1746. RuntimeObject * ___s_InternalSyncObject_3;
  1747. public:
  1748. inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___replacementFallback_1)); }
  1749. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_replacementFallback_1() const { return ___replacementFallback_1; }
  1750. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
  1751. inline void set_replacementFallback_1(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1752. {
  1753. ___replacementFallback_1 = value;
  1754. Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
  1755. }
  1756. inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___exceptionFallback_2)); }
  1757. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
  1758. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
  1759. inline void set_exceptionFallback_2(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1760. {
  1761. ___exceptionFallback_2 = value;
  1762. Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
  1763. }
  1764. inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___s_InternalSyncObject_3)); }
  1765. inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
  1766. inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
  1767. inline void set_s_InternalSyncObject_3(RuntimeObject * value)
  1768. {
  1769. ___s_InternalSyncObject_3 = value;
  1770. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
  1771. }
  1772. };
  1773. // System.Text.Encoding
  1774. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 : public RuntimeObject
  1775. {
  1776. public:
  1777. // System.Int32 System.Text.Encoding::m_codePage
  1778. int32_t ___m_codePage_9;
  1779. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  1780. CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * ___dataItem_10;
  1781. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  1782. bool ___m_deserializedFromEverett_11;
  1783. // System.Boolean System.Text.Encoding::m_isReadOnly
  1784. bool ___m_isReadOnly_12;
  1785. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  1786. EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback_13;
  1787. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  1788. DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback_14;
  1789. public:
  1790. inline static int32_t get_offset_of_m_codePage_9() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_codePage_9)); }
  1791. inline int32_t get_m_codePage_9() const { return ___m_codePage_9; }
  1792. inline int32_t* get_address_of_m_codePage_9() { return &___m_codePage_9; }
  1793. inline void set_m_codePage_9(int32_t value)
  1794. {
  1795. ___m_codePage_9 = value;
  1796. }
  1797. inline static int32_t get_offset_of_dataItem_10() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___dataItem_10)); }
  1798. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * get_dataItem_10() const { return ___dataItem_10; }
  1799. inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E ** get_address_of_dataItem_10() { return &___dataItem_10; }
  1800. inline void set_dataItem_10(CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * value)
  1801. {
  1802. ___dataItem_10 = value;
  1803. Il2CppCodeGenWriteBarrier((void**)(&___dataItem_10), (void*)value);
  1804. }
  1805. inline static int32_t get_offset_of_m_deserializedFromEverett_11() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_deserializedFromEverett_11)); }
  1806. inline bool get_m_deserializedFromEverett_11() const { return ___m_deserializedFromEverett_11; }
  1807. inline bool* get_address_of_m_deserializedFromEverett_11() { return &___m_deserializedFromEverett_11; }
  1808. inline void set_m_deserializedFromEverett_11(bool value)
  1809. {
  1810. ___m_deserializedFromEverett_11 = value;
  1811. }
  1812. inline static int32_t get_offset_of_m_isReadOnly_12() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_isReadOnly_12)); }
  1813. inline bool get_m_isReadOnly_12() const { return ___m_isReadOnly_12; }
  1814. inline bool* get_address_of_m_isReadOnly_12() { return &___m_isReadOnly_12; }
  1815. inline void set_m_isReadOnly_12(bool value)
  1816. {
  1817. ___m_isReadOnly_12 = value;
  1818. }
  1819. inline static int32_t get_offset_of_encoderFallback_13() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___encoderFallback_13)); }
  1820. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_encoderFallback_13() const { return ___encoderFallback_13; }
  1821. inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_encoderFallback_13() { return &___encoderFallback_13; }
  1822. inline void set_encoderFallback_13(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
  1823. {
  1824. ___encoderFallback_13 = value;
  1825. Il2CppCodeGenWriteBarrier((void**)(&___encoderFallback_13), (void*)value);
  1826. }
  1827. inline static int32_t get_offset_of_decoderFallback_14() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___decoderFallback_14)); }
  1828. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_decoderFallback_14() const { return ___decoderFallback_14; }
  1829. inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_decoderFallback_14() { return &___decoderFallback_14; }
  1830. inline void set_decoderFallback_14(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
  1831. {
  1832. ___decoderFallback_14 = value;
  1833. Il2CppCodeGenWriteBarrier((void**)(&___decoderFallback_14), (void*)value);
  1834. }
  1835. };
  1836. struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields
  1837. {
  1838. public:
  1839. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  1840. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___defaultEncoding_0;
  1841. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  1842. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___unicodeEncoding_1;
  1843. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  1844. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___bigEndianUnicode_2;
  1845. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  1846. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf7Encoding_3;
  1847. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  1848. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf8Encoding_4;
  1849. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  1850. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf32Encoding_5;
  1851. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  1852. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___asciiEncoding_6;
  1853. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  1854. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___latin1Encoding_7;
  1855. // System.Collections.Hashtable modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  1856. Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * ___encodings_8;
  1857. // System.Object System.Text.Encoding::s_InternalSyncObject
  1858. RuntimeObject * ___s_InternalSyncObject_15;
  1859. public:
  1860. inline static int32_t get_offset_of_defaultEncoding_0() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___defaultEncoding_0)); }
  1861. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_defaultEncoding_0() const { return ___defaultEncoding_0; }
  1862. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_defaultEncoding_0() { return &___defaultEncoding_0; }
  1863. inline void set_defaultEncoding_0(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1864. {
  1865. ___defaultEncoding_0 = value;
  1866. Il2CppCodeGenWriteBarrier((void**)(&___defaultEncoding_0), (void*)value);
  1867. }
  1868. inline static int32_t get_offset_of_unicodeEncoding_1() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___unicodeEncoding_1)); }
  1869. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_unicodeEncoding_1() const { return ___unicodeEncoding_1; }
  1870. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_unicodeEncoding_1() { return &___unicodeEncoding_1; }
  1871. inline void set_unicodeEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1872. {
  1873. ___unicodeEncoding_1 = value;
  1874. Il2CppCodeGenWriteBarrier((void**)(&___unicodeEncoding_1), (void*)value);
  1875. }
  1876. inline static int32_t get_offset_of_bigEndianUnicode_2() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___bigEndianUnicode_2)); }
  1877. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_bigEndianUnicode_2() const { return ___bigEndianUnicode_2; }
  1878. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_bigEndianUnicode_2() { return &___bigEndianUnicode_2; }
  1879. inline void set_bigEndianUnicode_2(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1880. {
  1881. ___bigEndianUnicode_2 = value;
  1882. Il2CppCodeGenWriteBarrier((void**)(&___bigEndianUnicode_2), (void*)value);
  1883. }
  1884. inline static int32_t get_offset_of_utf7Encoding_3() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf7Encoding_3)); }
  1885. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf7Encoding_3() const { return ___utf7Encoding_3; }
  1886. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf7Encoding_3() { return &___utf7Encoding_3; }
  1887. inline void set_utf7Encoding_3(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1888. {
  1889. ___utf7Encoding_3 = value;
  1890. Il2CppCodeGenWriteBarrier((void**)(&___utf7Encoding_3), (void*)value);
  1891. }
  1892. inline static int32_t get_offset_of_utf8Encoding_4() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf8Encoding_4)); }
  1893. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf8Encoding_4() const { return ___utf8Encoding_4; }
  1894. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf8Encoding_4() { return &___utf8Encoding_4; }
  1895. inline void set_utf8Encoding_4(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1896. {
  1897. ___utf8Encoding_4 = value;
  1898. Il2CppCodeGenWriteBarrier((void**)(&___utf8Encoding_4), (void*)value);
  1899. }
  1900. inline static int32_t get_offset_of_utf32Encoding_5() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf32Encoding_5)); }
  1901. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf32Encoding_5() const { return ___utf32Encoding_5; }
  1902. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf32Encoding_5() { return &___utf32Encoding_5; }
  1903. inline void set_utf32Encoding_5(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1904. {
  1905. ___utf32Encoding_5 = value;
  1906. Il2CppCodeGenWriteBarrier((void**)(&___utf32Encoding_5), (void*)value);
  1907. }
  1908. inline static int32_t get_offset_of_asciiEncoding_6() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___asciiEncoding_6)); }
  1909. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_asciiEncoding_6() const { return ___asciiEncoding_6; }
  1910. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_asciiEncoding_6() { return &___asciiEncoding_6; }
  1911. inline void set_asciiEncoding_6(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1912. {
  1913. ___asciiEncoding_6 = value;
  1914. Il2CppCodeGenWriteBarrier((void**)(&___asciiEncoding_6), (void*)value);
  1915. }
  1916. inline static int32_t get_offset_of_latin1Encoding_7() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___latin1Encoding_7)); }
  1917. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_latin1Encoding_7() const { return ___latin1Encoding_7; }
  1918. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_latin1Encoding_7() { return &___latin1Encoding_7; }
  1919. inline void set_latin1Encoding_7(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  1920. {
  1921. ___latin1Encoding_7 = value;
  1922. Il2CppCodeGenWriteBarrier((void**)(&___latin1Encoding_7), (void*)value);
  1923. }
  1924. inline static int32_t get_offset_of_encodings_8() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___encodings_8)); }
  1925. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * get_encodings_8() const { return ___encodings_8; }
  1926. inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC ** get_address_of_encodings_8() { return &___encodings_8; }
  1927. inline void set_encodings_8(Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * value)
  1928. {
  1929. ___encodings_8 = value;
  1930. Il2CppCodeGenWriteBarrier((void**)(&___encodings_8), (void*)value);
  1931. }
  1932. inline static int32_t get_offset_of_s_InternalSyncObject_15() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___s_InternalSyncObject_15)); }
  1933. inline RuntimeObject * get_s_InternalSyncObject_15() const { return ___s_InternalSyncObject_15; }
  1934. inline RuntimeObject ** get_address_of_s_InternalSyncObject_15() { return &___s_InternalSyncObject_15; }
  1935. inline void set_s_InternalSyncObject_15(RuntimeObject * value)
  1936. {
  1937. ___s_InternalSyncObject_15 = value;
  1938. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_15), (void*)value);
  1939. }
  1940. };
  1941. // System.EventArgs
  1942. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA : public RuntimeObject
  1943. {
  1944. public:
  1945. public:
  1946. };
  1947. struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields
  1948. {
  1949. public:
  1950. // System.EventArgs System.EventArgs::Empty
  1951. EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * ___Empty_0;
  1952. public:
  1953. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields, ___Empty_0)); }
  1954. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * get_Empty_0() const { return ___Empty_0; }
  1955. inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA ** get_address_of_Empty_0() { return &___Empty_0; }
  1956. inline void set_Empty_0(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * value)
  1957. {
  1958. ___Empty_0 = value;
  1959. Il2CppCodeGenWriteBarrier((void**)(&___Empty_0), (void*)value);
  1960. }
  1961. };
  1962. // UnityEngine.Events.InvokableCallList
  1963. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
  1964. {
  1965. public:
  1966. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  1967. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
  1968. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  1969. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
  1970. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  1971. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
  1972. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  1973. bool ___m_NeedsUpdate_3;
  1974. public:
  1975. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
  1976. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  1977. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  1978. inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1979. {
  1980. ___m_PersistentCalls_0 = value;
  1981. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
  1982. }
  1983. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
  1984. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  1985. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  1986. inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1987. {
  1988. ___m_RuntimeCalls_1 = value;
  1989. Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
  1990. }
  1991. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
  1992. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  1993. inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  1994. inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
  1995. {
  1996. ___m_ExecutingCalls_2 = value;
  1997. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
  1998. }
  1999. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
  2000. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2001. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2002. inline void set_m_NeedsUpdate_3(bool value)
  2003. {
  2004. ___m_NeedsUpdate_3 = value;
  2005. }
  2006. };
  2007. // System.MarshalByRefObject
  2008. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
  2009. {
  2010. public:
  2011. // System.Object System.MarshalByRefObject::_identity
  2012. RuntimeObject * ____identity_0;
  2013. public:
  2014. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
  2015. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  2016. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  2017. inline void set__identity_0(RuntimeObject * value)
  2018. {
  2019. ____identity_0 = value;
  2020. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  2021. }
  2022. };
  2023. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  2024. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  2025. {
  2026. Il2CppIUnknown* ____identity_0;
  2027. };
  2028. // Native definition for COM marshalling of System.MarshalByRefObject
  2029. struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  2030. {
  2031. Il2CppIUnknown* ____identity_0;
  2032. };
  2033. // System.Reflection.MemberInfo
  2034. struct MemberInfo_t : public RuntimeObject
  2035. {
  2036. public:
  2037. public:
  2038. };
  2039. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  2040. struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
  2041. {
  2042. public:
  2043. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  2044. int32_t ___playerId_0;
  2045. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  2046. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
  2047. public:
  2048. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
  2049. inline int32_t get_playerId_0() const { return ___playerId_0; }
  2050. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  2051. inline void set_playerId_0(int32_t value)
  2052. {
  2053. ___playerId_0 = value;
  2054. }
  2055. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
  2056. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
  2057. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
  2058. inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2059. {
  2060. ___data_1 = value;
  2061. Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
  2062. }
  2063. };
  2064. // UnityEngine.Events.PersistentCallGroup
  2065. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
  2066. {
  2067. public:
  2068. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  2069. List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
  2070. public:
  2071. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
  2072. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
  2073. inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2074. inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
  2075. {
  2076. ___m_Calls_0 = value;
  2077. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2078. }
  2079. };
  2080. // UnityEngine.Rendering.RenderPipeline
  2081. struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject
  2082. {
  2083. public:
  2084. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  2085. bool ___U3CdisposedU3Ek__BackingField_0;
  2086. public:
  2087. inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); }
  2088. inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
  2089. inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
  2090. inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
  2091. {
  2092. ___U3CdisposedU3Ek__BackingField_0 = value;
  2093. }
  2094. };
  2095. // UnityEngine.Rendering.RenderPipelineManager
  2096. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject
  2097. {
  2098. public:
  2099. public:
  2100. };
  2101. struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields
  2102. {
  2103. public:
  2104. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  2105. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0;
  2106. // UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  2107. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___s_Cameras_1;
  2108. // System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity
  2109. int32_t ___s_CameraCapacity_2;
  2110. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  2111. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_3;
  2112. public:
  2113. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); }
  2114. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  2115. inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  2116. inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value)
  2117. {
  2118. ___s_CurrentPipelineAsset_0 = value;
  2119. Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
  2120. }
  2121. inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); }
  2122. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_s_Cameras_1() const { return ___s_Cameras_1; }
  2123. inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
  2124. inline void set_s_Cameras_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
  2125. {
  2126. ___s_Cameras_1 = value;
  2127. Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
  2128. }
  2129. inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CameraCapacity_2)); }
  2130. inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; }
  2131. inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; }
  2132. inline void set_s_CameraCapacity_2(int32_t value)
  2133. {
  2134. ___s_CameraCapacity_2 = value;
  2135. }
  2136. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); }
  2137. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; }
  2138. inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; }
  2139. inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value)
  2140. {
  2141. ___U3CcurrentPipelineU3Ek__BackingField_3 = value;
  2142. Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value);
  2143. }
  2144. };
  2145. // UnityEngine.Resources
  2146. struct Resources_t90EC380141241F7E4B284EC353EF4F0386218419 : public RuntimeObject
  2147. {
  2148. public:
  2149. public:
  2150. };
  2151. // UnityEngine.ResourcesAPI
  2152. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F : public RuntimeObject
  2153. {
  2154. public:
  2155. public:
  2156. };
  2157. struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields
  2158. {
  2159. public:
  2160. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
  2161. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___s_DefaultAPI_0;
  2162. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
  2163. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2164. public:
  2165. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___s_DefaultAPI_0)); }
  2166. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2167. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2168. inline void set_s_DefaultAPI_0(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2169. {
  2170. ___s_DefaultAPI_0 = value;
  2171. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2172. }
  2173. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2174. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2175. inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2176. inline void set_U3CoverrideAPIU3Ek__BackingField_1(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
  2177. {
  2178. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2179. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2180. }
  2181. };
  2182. // UnityEngine.ResourcesAPIInternal
  2183. struct ResourcesAPIInternal_tF36BDA842ADD51D0483092DAFA14864F641AF22A : public RuntimeObject
  2184. {
  2185. public:
  2186. public:
  2187. };
  2188. // UnityEngine.SceneManagement.SceneManager
  2189. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA : public RuntimeObject
  2190. {
  2191. public:
  2192. public:
  2193. };
  2194. struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields
  2195. {
  2196. public:
  2197. // System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
  2198. bool ___s_AllowLoadScene_0;
  2199. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  2200. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___sceneLoaded_1;
  2201. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  2202. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___sceneUnloaded_2;
  2203. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  2204. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * ___activeSceneChanged_3;
  2205. public:
  2206. inline static int32_t get_offset_of_s_AllowLoadScene_0() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___s_AllowLoadScene_0)); }
  2207. inline bool get_s_AllowLoadScene_0() const { return ___s_AllowLoadScene_0; }
  2208. inline bool* get_address_of_s_AllowLoadScene_0() { return &___s_AllowLoadScene_0; }
  2209. inline void set_s_AllowLoadScene_0(bool value)
  2210. {
  2211. ___s_AllowLoadScene_0 = value;
  2212. }
  2213. inline static int32_t get_offset_of_sceneLoaded_1() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneLoaded_1)); }
  2214. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * get_sceneLoaded_1() const { return ___sceneLoaded_1; }
  2215. inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 ** get_address_of_sceneLoaded_1() { return &___sceneLoaded_1; }
  2216. inline void set_sceneLoaded_1(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * value)
  2217. {
  2218. ___sceneLoaded_1 = value;
  2219. Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_1), (void*)value);
  2220. }
  2221. inline static int32_t get_offset_of_sceneUnloaded_2() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneUnloaded_2)); }
  2222. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * get_sceneUnloaded_2() const { return ___sceneUnloaded_2; }
  2223. inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 ** get_address_of_sceneUnloaded_2() { return &___sceneUnloaded_2; }
  2224. inline void set_sceneUnloaded_2(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * value)
  2225. {
  2226. ___sceneUnloaded_2 = value;
  2227. Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_2), (void*)value);
  2228. }
  2229. inline static int32_t get_offset_of_activeSceneChanged_3() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___activeSceneChanged_3)); }
  2230. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * get_activeSceneChanged_3() const { return ___activeSceneChanged_3; }
  2231. inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 ** get_address_of_activeSceneChanged_3() { return &___activeSceneChanged_3; }
  2232. inline void set_activeSceneChanged_3(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * value)
  2233. {
  2234. ___activeSceneChanged_3 = value;
  2235. Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_3), (void*)value);
  2236. }
  2237. };
  2238. // UnityEngine.SceneManagement.SceneManagerAPI
  2239. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F : public RuntimeObject
  2240. {
  2241. public:
  2242. public:
  2243. };
  2244. struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields
  2245. {
  2246. public:
  2247. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
  2248. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___s_DefaultAPI_0;
  2249. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
  2250. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___U3CoverrideAPIU3Ek__BackingField_1;
  2251. public:
  2252. inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___s_DefaultAPI_0)); }
  2253. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
  2254. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
  2255. inline void set_s_DefaultAPI_0(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2256. {
  2257. ___s_DefaultAPI_0 = value;
  2258. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
  2259. }
  2260. inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
  2261. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
  2262. inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
  2263. inline void set_U3CoverrideAPIU3Ek__BackingField_1(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
  2264. {
  2265. ___U3CoverrideAPIU3Ek__BackingField_1 = value;
  2266. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
  2267. }
  2268. };
  2269. // UnityEngine.SceneManagement.SceneManagerAPIInternal
  2270. struct SceneManagerAPIInternal_t6A198A908E5373580CEBD84327A14729824B0927 : public RuntimeObject
  2271. {
  2272. public:
  2273. public:
  2274. };
  2275. // UnityEngine.Screen
  2276. struct Screen_t9BCB7372025EBEF02ADC33A4A2397C4F88FC65B0 : public RuntimeObject
  2277. {
  2278. public:
  2279. public:
  2280. };
  2281. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
  2282. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD : public RuntimeObject
  2283. {
  2284. public:
  2285. public:
  2286. };
  2287. struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields
  2288. {
  2289. public:
  2290. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
  2291. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ___s_Instance_0;
  2292. public:
  2293. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields, ___s_Instance_0)); }
  2294. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * get_s_Instance_0() const { return ___s_Instance_0; }
  2295. inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  2296. inline void set_s_Instance_0(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * value)
  2297. {
  2298. ___s_Instance_0 = value;
  2299. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
  2300. }
  2301. };
  2302. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
  2303. struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 : public RuntimeObject
  2304. {
  2305. public:
  2306. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
  2307. RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
  2308. public:
  2309. inline static int32_t get_offset_of_U3CimplementationU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61, ___U3CimplementationU3Ek__BackingField_0)); }
  2310. inline RuntimeObject* get_U3CimplementationU3Ek__BackingField_0() const { return ___U3CimplementationU3Ek__BackingField_0; }
  2311. inline RuntimeObject** get_address_of_U3CimplementationU3Ek__BackingField_0() { return &___U3CimplementationU3Ek__BackingField_0; }
  2312. inline void set_U3CimplementationU3Ek__BackingField_0(RuntimeObject* value)
  2313. {
  2314. ___U3CimplementationU3Ek__BackingField_0 = value;
  2315. Il2CppCodeGenWriteBarrier((void**)(&___U3CimplementationU3Ek__BackingField_0), (void*)value);
  2316. }
  2317. };
  2318. // UnityEngine.ScriptingUtility
  2319. struct ScriptingUtility_t9E44A9DB47F02381261252BC76D190B69102B16F : public RuntimeObject
  2320. {
  2321. public:
  2322. public:
  2323. };
  2324. // UnityEngine.SetupCoroutine
  2325. struct SetupCoroutine_t5EBE04ABA234733C13412DEFD38F5C0DDFC839F0 : public RuntimeObject
  2326. {
  2327. public:
  2328. public:
  2329. };
  2330. // UnityEngine.U2D.SpriteAtlasManager
  2331. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F : public RuntimeObject
  2332. {
  2333. public:
  2334. public:
  2335. };
  2336. struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields
  2337. {
  2338. public:
  2339. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  2340. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * ___atlasRequested_0;
  2341. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  2342. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___atlasRegistered_1;
  2343. public:
  2344. inline static int32_t get_offset_of_atlasRequested_0() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRequested_0)); }
  2345. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * get_atlasRequested_0() const { return ___atlasRequested_0; }
  2346. inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; }
  2347. inline void set_atlasRequested_0(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * value)
  2348. {
  2349. ___atlasRequested_0 = value;
  2350. Il2CppCodeGenWriteBarrier((void**)(&___atlasRequested_0), (void*)value);
  2351. }
  2352. inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRegistered_1)); }
  2353. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * get_atlasRegistered_1() const { return ___atlasRegistered_1; }
  2354. inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; }
  2355. inline void set_atlasRegistered_1(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * value)
  2356. {
  2357. ___atlasRegistered_1 = value;
  2358. Il2CppCodeGenWriteBarrier((void**)(&___atlasRegistered_1), (void*)value);
  2359. }
  2360. };
  2361. // UnityEngine.Experimental.U2D.SpriteRendererGroup
  2362. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E : public RuntimeObject
  2363. {
  2364. public:
  2365. public:
  2366. };
  2367. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2368. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke
  2369. {
  2370. };
  2371. // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
  2372. struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com
  2373. {
  2374. };
  2375. // System.Diagnostics.StackFrame
  2376. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F : public RuntimeObject
  2377. {
  2378. public:
  2379. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  2380. int32_t ___ilOffset_1;
  2381. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  2382. int32_t ___nativeOffset_2;
  2383. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  2384. int64_t ___methodAddress_3;
  2385. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  2386. uint32_t ___methodIndex_4;
  2387. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  2388. MethodBase_t * ___methodBase_5;
  2389. // System.String System.Diagnostics.StackFrame::fileName
  2390. String_t* ___fileName_6;
  2391. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  2392. int32_t ___lineNumber_7;
  2393. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  2394. int32_t ___columnNumber_8;
  2395. // System.String System.Diagnostics.StackFrame::internalMethodName
  2396. String_t* ___internalMethodName_9;
  2397. public:
  2398. inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___ilOffset_1)); }
  2399. inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
  2400. inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
  2401. inline void set_ilOffset_1(int32_t value)
  2402. {
  2403. ___ilOffset_1 = value;
  2404. }
  2405. inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___nativeOffset_2)); }
  2406. inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
  2407. inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
  2408. inline void set_nativeOffset_2(int32_t value)
  2409. {
  2410. ___nativeOffset_2 = value;
  2411. }
  2412. inline static int32_t get_offset_of_methodAddress_3() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodAddress_3)); }
  2413. inline int64_t get_methodAddress_3() const { return ___methodAddress_3; }
  2414. inline int64_t* get_address_of_methodAddress_3() { return &___methodAddress_3; }
  2415. inline void set_methodAddress_3(int64_t value)
  2416. {
  2417. ___methodAddress_3 = value;
  2418. }
  2419. inline static int32_t get_offset_of_methodIndex_4() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodIndex_4)); }
  2420. inline uint32_t get_methodIndex_4() const { return ___methodIndex_4; }
  2421. inline uint32_t* get_address_of_methodIndex_4() { return &___methodIndex_4; }
  2422. inline void set_methodIndex_4(uint32_t value)
  2423. {
  2424. ___methodIndex_4 = value;
  2425. }
  2426. inline static int32_t get_offset_of_methodBase_5() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodBase_5)); }
  2427. inline MethodBase_t * get_methodBase_5() const { return ___methodBase_5; }
  2428. inline MethodBase_t ** get_address_of_methodBase_5() { return &___methodBase_5; }
  2429. inline void set_methodBase_5(MethodBase_t * value)
  2430. {
  2431. ___methodBase_5 = value;
  2432. Il2CppCodeGenWriteBarrier((void**)(&___methodBase_5), (void*)value);
  2433. }
  2434. inline static int32_t get_offset_of_fileName_6() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___fileName_6)); }
  2435. inline String_t* get_fileName_6() const { return ___fileName_6; }
  2436. inline String_t** get_address_of_fileName_6() { return &___fileName_6; }
  2437. inline void set_fileName_6(String_t* value)
  2438. {
  2439. ___fileName_6 = value;
  2440. Il2CppCodeGenWriteBarrier((void**)(&___fileName_6), (void*)value);
  2441. }
  2442. inline static int32_t get_offset_of_lineNumber_7() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___lineNumber_7)); }
  2443. inline int32_t get_lineNumber_7() const { return ___lineNumber_7; }
  2444. inline int32_t* get_address_of_lineNumber_7() { return &___lineNumber_7; }
  2445. inline void set_lineNumber_7(int32_t value)
  2446. {
  2447. ___lineNumber_7 = value;
  2448. }
  2449. inline static int32_t get_offset_of_columnNumber_8() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___columnNumber_8)); }
  2450. inline int32_t get_columnNumber_8() const { return ___columnNumber_8; }
  2451. inline int32_t* get_address_of_columnNumber_8() { return &___columnNumber_8; }
  2452. inline void set_columnNumber_8(int32_t value)
  2453. {
  2454. ___columnNumber_8 = value;
  2455. }
  2456. inline static int32_t get_offset_of_internalMethodName_9() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___internalMethodName_9)); }
  2457. inline String_t* get_internalMethodName_9() const { return ___internalMethodName_9; }
  2458. inline String_t** get_address_of_internalMethodName_9() { return &___internalMethodName_9; }
  2459. inline void set_internalMethodName_9(String_t* value)
  2460. {
  2461. ___internalMethodName_9 = value;
  2462. Il2CppCodeGenWriteBarrier((void**)(&___internalMethodName_9), (void*)value);
  2463. }
  2464. };
  2465. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  2466. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_pinvoke
  2467. {
  2468. int32_t ___ilOffset_1;
  2469. int32_t ___nativeOffset_2;
  2470. int64_t ___methodAddress_3;
  2471. uint32_t ___methodIndex_4;
  2472. MethodBase_t * ___methodBase_5;
  2473. char* ___fileName_6;
  2474. int32_t ___lineNumber_7;
  2475. int32_t ___columnNumber_8;
  2476. char* ___internalMethodName_9;
  2477. };
  2478. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  2479. struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_com
  2480. {
  2481. int32_t ___ilOffset_1;
  2482. int32_t ___nativeOffset_2;
  2483. int64_t ___methodAddress_3;
  2484. uint32_t ___methodIndex_4;
  2485. MethodBase_t * ___methodBase_5;
  2486. Il2CppChar* ___fileName_6;
  2487. int32_t ___lineNumber_7;
  2488. int32_t ___columnNumber_8;
  2489. Il2CppChar* ___internalMethodName_9;
  2490. };
  2491. // System.Diagnostics.StackTrace
  2492. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 : public RuntimeObject
  2493. {
  2494. public:
  2495. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  2496. StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* ___frames_1;
  2497. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  2498. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_2;
  2499. // System.Boolean System.Diagnostics.StackTrace::debug_info
  2500. bool ___debug_info_3;
  2501. public:
  2502. inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___frames_1)); }
  2503. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* get_frames_1() const { return ___frames_1; }
  2504. inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1** get_address_of_frames_1() { return &___frames_1; }
  2505. inline void set_frames_1(StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* value)
  2506. {
  2507. ___frames_1 = value;
  2508. Il2CppCodeGenWriteBarrier((void**)(&___frames_1), (void*)value);
  2509. }
  2510. inline static int32_t get_offset_of_captured_traces_2() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___captured_traces_2)); }
  2511. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_2() const { return ___captured_traces_2; }
  2512. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_2() { return &___captured_traces_2; }
  2513. inline void set_captured_traces_2(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  2514. {
  2515. ___captured_traces_2 = value;
  2516. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_2), (void*)value);
  2517. }
  2518. inline static int32_t get_offset_of_debug_info_3() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___debug_info_3)); }
  2519. inline bool get_debug_info_3() const { return ___debug_info_3; }
  2520. inline bool* get_address_of_debug_info_3() { return &___debug_info_3; }
  2521. inline void set_debug_info_3(bool value)
  2522. {
  2523. ___debug_info_3 = value;
  2524. }
  2525. };
  2526. struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields
  2527. {
  2528. public:
  2529. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  2530. bool ___isAotidSet_4;
  2531. // System.String System.Diagnostics.StackTrace::aotid
  2532. String_t* ___aotid_5;
  2533. public:
  2534. inline static int32_t get_offset_of_isAotidSet_4() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___isAotidSet_4)); }
  2535. inline bool get_isAotidSet_4() const { return ___isAotidSet_4; }
  2536. inline bool* get_address_of_isAotidSet_4() { return &___isAotidSet_4; }
  2537. inline void set_isAotidSet_4(bool value)
  2538. {
  2539. ___isAotidSet_4 = value;
  2540. }
  2541. inline static int32_t get_offset_of_aotid_5() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___aotid_5)); }
  2542. inline String_t* get_aotid_5() const { return ___aotid_5; }
  2543. inline String_t** get_address_of_aotid_5() { return &___aotid_5; }
  2544. inline void set_aotid_5(String_t* value)
  2545. {
  2546. ___aotid_5 = value;
  2547. Il2CppCodeGenWriteBarrier((void**)(&___aotid_5), (void*)value);
  2548. }
  2549. };
  2550. // UnityEngine.StackTraceUtility
  2551. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8 : public RuntimeObject
  2552. {
  2553. public:
  2554. public:
  2555. };
  2556. struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields
  2557. {
  2558. public:
  2559. // System.String UnityEngine.StackTraceUtility::projectFolder
  2560. String_t* ___projectFolder_0;
  2561. public:
  2562. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields, ___projectFolder_0)); }
  2563. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  2564. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  2565. inline void set_projectFolder_0(String_t* value)
  2566. {
  2567. ___projectFolder_0 = value;
  2568. Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_0), (void*)value);
  2569. }
  2570. };
  2571. // System.Diagnostics.Stopwatch
  2572. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 : public RuntimeObject
  2573. {
  2574. public:
  2575. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  2576. int64_t ___elapsed_2;
  2577. // System.Int64 System.Diagnostics.Stopwatch::started
  2578. int64_t ___started_3;
  2579. // System.Boolean System.Diagnostics.Stopwatch::is_running
  2580. bool ___is_running_4;
  2581. public:
  2582. inline static int32_t get_offset_of_elapsed_2() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___elapsed_2)); }
  2583. inline int64_t get_elapsed_2() const { return ___elapsed_2; }
  2584. inline int64_t* get_address_of_elapsed_2() { return &___elapsed_2; }
  2585. inline void set_elapsed_2(int64_t value)
  2586. {
  2587. ___elapsed_2 = value;
  2588. }
  2589. inline static int32_t get_offset_of_started_3() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___started_3)); }
  2590. inline int64_t get_started_3() const { return ___started_3; }
  2591. inline int64_t* get_address_of_started_3() { return &___started_3; }
  2592. inline void set_started_3(int64_t value)
  2593. {
  2594. ___started_3 = value;
  2595. }
  2596. inline static int32_t get_offset_of_is_running_4() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___is_running_4)); }
  2597. inline bool get_is_running_4() const { return ___is_running_4; }
  2598. inline bool* get_address_of_is_running_4() { return &___is_running_4; }
  2599. inline void set_is_running_4(bool value)
  2600. {
  2601. ___is_running_4 = value;
  2602. }
  2603. };
  2604. struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields
  2605. {
  2606. public:
  2607. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  2608. int64_t ___Frequency_0;
  2609. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  2610. bool ___IsHighResolution_1;
  2611. public:
  2612. inline static int32_t get_offset_of_Frequency_0() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___Frequency_0)); }
  2613. inline int64_t get_Frequency_0() const { return ___Frequency_0; }
  2614. inline int64_t* get_address_of_Frequency_0() { return &___Frequency_0; }
  2615. inline void set_Frequency_0(int64_t value)
  2616. {
  2617. ___Frequency_0 = value;
  2618. }
  2619. inline static int32_t get_offset_of_IsHighResolution_1() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___IsHighResolution_1)); }
  2620. inline bool get_IsHighResolution_1() const { return ___IsHighResolution_1; }
  2621. inline bool* get_address_of_IsHighResolution_1() { return &___IsHighResolution_1; }
  2622. inline void set_IsHighResolution_1(bool value)
  2623. {
  2624. ___IsHighResolution_1 = value;
  2625. }
  2626. };
  2627. // System.String
  2628. struct String_t : public RuntimeObject
  2629. {
  2630. public:
  2631. // System.Int32 System.String::m_stringLength
  2632. int32_t ___m_stringLength_0;
  2633. // System.Char System.String::m_firstChar
  2634. Il2CppChar ___m_firstChar_1;
  2635. public:
  2636. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  2637. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  2638. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  2639. inline void set_m_stringLength_0(int32_t value)
  2640. {
  2641. ___m_stringLength_0 = value;
  2642. }
  2643. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  2644. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  2645. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  2646. inline void set_m_firstChar_1(Il2CppChar value)
  2647. {
  2648. ___m_firstChar_1 = value;
  2649. }
  2650. };
  2651. struct String_t_StaticFields
  2652. {
  2653. public:
  2654. // System.String System.String::Empty
  2655. String_t* ___Empty_5;
  2656. public:
  2657. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  2658. inline String_t* get_Empty_5() const { return ___Empty_5; }
  2659. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  2660. inline void set_Empty_5(String_t* value)
  2661. {
  2662. ___Empty_5 = value;
  2663. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  2664. }
  2665. };
  2666. // System.Text.StringBuilder
  2667. struct StringBuilder_t : public RuntimeObject
  2668. {
  2669. public:
  2670. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  2671. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
  2672. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  2673. StringBuilder_t * ___m_ChunkPrevious_1;
  2674. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  2675. int32_t ___m_ChunkLength_2;
  2676. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  2677. int32_t ___m_ChunkOffset_3;
  2678. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  2679. int32_t ___m_MaxCapacity_4;
  2680. public:
  2681. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  2682. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  2683. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  2684. inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  2685. {
  2686. ___m_ChunkChars_0 = value;
  2687. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  2688. }
  2689. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  2690. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  2691. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  2692. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  2693. {
  2694. ___m_ChunkPrevious_1 = value;
  2695. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  2696. }
  2697. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  2698. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  2699. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  2700. inline void set_m_ChunkLength_2(int32_t value)
  2701. {
  2702. ___m_ChunkLength_2 = value;
  2703. }
  2704. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  2705. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  2706. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  2707. inline void set_m_ChunkOffset_3(int32_t value)
  2708. {
  2709. ___m_ChunkOffset_3 = value;
  2710. }
  2711. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  2712. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  2713. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  2714. inline void set_m_MaxCapacity_4(int32_t value)
  2715. {
  2716. ___m_MaxCapacity_4 = value;
  2717. }
  2718. };
  2719. // System.Threading.SynchronizationContext
  2720. struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 : public RuntimeObject
  2721. {
  2722. public:
  2723. public:
  2724. };
  2725. // UnityEngine.SystemInfo
  2726. struct SystemInfo_t649647E096A6051CE590854C2FBEC1E8161CF33C : public RuntimeObject
  2727. {
  2728. public:
  2729. public:
  2730. };
  2731. // UnityEngine.Time
  2732. struct Time_tCE5C6E624BDC86B30112C860F5622AFA25F1EC9F : public RuntimeObject
  2733. {
  2734. public:
  2735. public:
  2736. };
  2737. // UnityEngine.UnhandledExceptionHandler
  2738. struct UnhandledExceptionHandler_tB9372CACCD13A470B7F86851C9707042D211D1DC : public RuntimeObject
  2739. {
  2740. public:
  2741. public:
  2742. };
  2743. // UnityEngine.Events.UnityEventBase
  2744. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  2745. {
  2746. public:
  2747. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2748. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  2749. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2750. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  2751. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2752. bool ___m_CallsDirty_2;
  2753. public:
  2754. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  2755. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  2756. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2757. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  2758. {
  2759. ___m_Calls_0 = value;
  2760. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2761. }
  2762. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  2763. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2764. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2765. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  2766. {
  2767. ___m_PersistentCalls_1 = value;
  2768. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2769. }
  2770. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  2771. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2772. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2773. inline void set_m_CallsDirty_2(bool value)
  2774. {
  2775. ___m_CallsDirty_2 = value;
  2776. }
  2777. };
  2778. // UnityEngine.Events.UnityEventTools
  2779. struct UnityEventTools_t91C81DC8D297A00FAD8427BEC49C6773E0950A09 : public RuntimeObject
  2780. {
  2781. public:
  2782. public:
  2783. };
  2784. // Unity.Collections.LowLevel.Unsafe.UnsafeUtility
  2785. struct UnsafeUtility_tAA965823E05BE8ADD69F58C82BF0DF723476E551 : public RuntimeObject
  2786. {
  2787. public:
  2788. public:
  2789. };
  2790. // System.ValueType
  2791. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  2792. {
  2793. public:
  2794. public:
  2795. };
  2796. // Native definition for P/Invoke marshalling of System.ValueType
  2797. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  2798. {
  2799. };
  2800. // Native definition for COM marshalling of System.ValueType
  2801. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  2802. {
  2803. };
  2804. // UnityEngine.YieldInstruction
  2805. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  2806. {
  2807. public:
  2808. public:
  2809. };
  2810. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2811. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2812. {
  2813. };
  2814. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2815. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2816. {
  2817. };
  2818. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
  2819. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
  2820. {
  2821. public:
  2822. public:
  2823. };
  2824. struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
  2825. {
  2826. public:
  2827. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
  2828. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
  2829. public:
  2830. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
  2831. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2832. inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2833. inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
  2834. {
  2835. ___U3CU3E9_0 = value;
  2836. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2837. }
  2838. };
  2839. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
  2840. struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
  2841. {
  2842. public:
  2843. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
  2844. bool ___msgReceived_0;
  2845. public:
  2846. inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
  2847. inline bool get_msgReceived_0() const { return ___msgReceived_0; }
  2848. inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
  2849. inline void set_msgReceived_0(bool value)
  2850. {
  2851. ___msgReceived_0 = value;
  2852. }
  2853. };
  2854. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  2855. struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
  2856. {
  2857. public:
  2858. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  2859. String_t* ___m_messageTypeId_0;
  2860. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  2861. int32_t ___subscriberCount_1;
  2862. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  2863. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
  2864. public:
  2865. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
  2866. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  2867. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  2868. inline void set_m_messageTypeId_0(String_t* value)
  2869. {
  2870. ___m_messageTypeId_0 = value;
  2871. Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
  2872. }
  2873. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
  2874. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  2875. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  2876. inline void set_subscriberCount_1(int32_t value)
  2877. {
  2878. ___subscriberCount_1 = value;
  2879. }
  2880. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
  2881. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
  2882. inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  2883. inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
  2884. {
  2885. ___messageCallback_2 = value;
  2886. Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
  2887. }
  2888. };
  2889. // UnityEngine.TextAsset/EncodingUtility
  2890. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983 : public RuntimeObject
  2891. {
  2892. public:
  2893. public:
  2894. };
  2895. struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields
  2896. {
  2897. public:
  2898. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
  2899. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* ___encodingLookup_0;
  2900. // System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
  2901. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___targetEncoding_1;
  2902. public:
  2903. inline static int32_t get_offset_of_encodingLookup_0() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___encodingLookup_0)); }
  2904. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* get_encodingLookup_0() const { return ___encodingLookup_0; }
  2905. inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7** get_address_of_encodingLookup_0() { return &___encodingLookup_0; }
  2906. inline void set_encodingLookup_0(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* value)
  2907. {
  2908. ___encodingLookup_0 = value;
  2909. Il2CppCodeGenWriteBarrier((void**)(&___encodingLookup_0), (void*)value);
  2910. }
  2911. inline static int32_t get_offset_of_targetEncoding_1() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___targetEncoding_1)); }
  2912. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_targetEncoding_1() const { return ___targetEncoding_1; }
  2913. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_targetEncoding_1() { return &___targetEncoding_1; }
  2914. inline void set_targetEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2915. {
  2916. ___targetEncoding_1 = value;
  2917. Il2CppCodeGenWriteBarrier((void**)(&___targetEncoding_1), (void*)value);
  2918. }
  2919. };
  2920. // UnityEngine.Transform/Enumerator
  2921. struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 : public RuntimeObject
  2922. {
  2923. public:
  2924. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  2925. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer_0;
  2926. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  2927. int32_t ___currentIndex_1;
  2928. public:
  2929. inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___outer_0)); }
  2930. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_outer_0() const { return ___outer_0; }
  2931. inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_outer_0() { return &___outer_0; }
  2932. inline void set_outer_0(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value)
  2933. {
  2934. ___outer_0 = value;
  2935. Il2CppCodeGenWriteBarrier((void**)(&___outer_0), (void*)value);
  2936. }
  2937. inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___currentIndex_1)); }
  2938. inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
  2939. inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
  2940. inline void set_currentIndex_1(int32_t value)
  2941. {
  2942. ___currentIndex_1 = value;
  2943. }
  2944. };
  2945. // UnityEngine.UnhandledExceptionHandler/<>c
  2946. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF : public RuntimeObject
  2947. {
  2948. public:
  2949. public:
  2950. };
  2951. struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields
  2952. {
  2953. public:
  2954. // UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
  2955. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * ___U3CU3E9_0;
  2956. // System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
  2957. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___U3CU3E9__0_0_1;
  2958. public:
  2959. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9_0)); }
  2960. inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2961. inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2962. inline void set_U3CU3E9_0(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * value)
  2963. {
  2964. ___U3CU3E9_0 = value;
  2965. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2966. }
  2967. inline static int32_t get_offset_of_U3CU3E9__0_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9__0_0_1)); }
  2968. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_U3CU3E9__0_0_1() const { return ___U3CU3E9__0_0_1; }
  2969. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_U3CU3E9__0_0_1() { return &___U3CU3E9__0_0_1; }
  2970. inline void set_U3CU3E9__0_0_1(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
  2971. {
  2972. ___U3CU3E9__0_0_1 = value;
  2973. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__0_0_1), (void*)value);
  2974. }
  2975. };
  2976. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
  2977. struct KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B
  2978. {
  2979. public:
  2980. // TKey System.Collections.Generic.KeyValuePair`2::key
  2981. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key_0;
  2982. // TValue System.Collections.Generic.KeyValuePair`2::value
  2983. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value_1;
  2984. public:
  2985. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___key_0)); }
  2986. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_key_0() const { return ___key_0; }
  2987. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_key_0() { return &___key_0; }
  2988. inline void set_key_0(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  2989. {
  2990. ___key_0 = value;
  2991. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  2992. }
  2993. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___value_1)); }
  2994. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_value_1() const { return ___value_1; }
  2995. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_value_1() { return &___value_1; }
  2996. inline void set_value_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
  2997. {
  2998. ___value_1 = value;
  2999. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3000. }
  3001. };
  3002. // System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
  3003. struct KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625
  3004. {
  3005. public:
  3006. // TKey System.Collections.Generic.KeyValuePair`2::key
  3007. RuntimeObject * ___key_0;
  3008. // TValue System.Collections.Generic.KeyValuePair`2::value
  3009. RuntimeObject * ___value_1;
  3010. public:
  3011. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___key_0)); }
  3012. inline RuntimeObject * get_key_0() const { return ___key_0; }
  3013. inline RuntimeObject ** get_address_of_key_0() { return &___key_0; }
  3014. inline void set_key_0(RuntimeObject * value)
  3015. {
  3016. ___key_0 = value;
  3017. Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
  3018. }
  3019. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___value_1)); }
  3020. inline RuntimeObject * get_value_1() const { return ___value_1; }
  3021. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  3022. inline void set_value_1(RuntimeObject * value)
  3023. {
  3024. ___value_1 = value;
  3025. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3026. }
  3027. };
  3028. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3029. struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3030. {
  3031. public:
  3032. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3033. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3034. public:
  3035. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
  3036. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3037. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3038. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3039. {
  3040. ___m_InvokeArray_3 = value;
  3041. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3042. }
  3043. };
  3044. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  3045. struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  3046. {
  3047. public:
  3048. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3049. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  3050. public:
  3051. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
  3052. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3053. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3054. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  3055. {
  3056. ___m_InvokeArray_3 = value;
  3057. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3058. }
  3059. };
  3060. // System.Boolean
  3061. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  3062. {
  3063. public:
  3064. // System.Boolean System.Boolean::m_value
  3065. bool ___m_value_0;
  3066. public:
  3067. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  3068. inline bool get_m_value_0() const { return ___m_value_0; }
  3069. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3070. inline void set_m_value_0(bool value)
  3071. {
  3072. ___m_value_0 = value;
  3073. }
  3074. };
  3075. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  3076. {
  3077. public:
  3078. // System.String System.Boolean::TrueString
  3079. String_t* ___TrueString_5;
  3080. // System.String System.Boolean::FalseString
  3081. String_t* ___FalseString_6;
  3082. public:
  3083. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  3084. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3085. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3086. inline void set_TrueString_5(String_t* value)
  3087. {
  3088. ___TrueString_5 = value;
  3089. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3090. }
  3091. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  3092. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3093. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3094. inline void set_FalseString_6(String_t* value)
  3095. {
  3096. ___FalseString_6 = value;
  3097. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3098. }
  3099. };
  3100. // System.Byte
  3101. struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
  3102. {
  3103. public:
  3104. // System.Byte System.Byte::m_value
  3105. uint8_t ___m_value_0;
  3106. public:
  3107. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
  3108. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3109. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3110. inline void set_m_value_0(uint8_t value)
  3111. {
  3112. ___m_value_0 = value;
  3113. }
  3114. };
  3115. // UnityEngine.Color
  3116. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  3117. {
  3118. public:
  3119. // System.Single UnityEngine.Color::r
  3120. float ___r_0;
  3121. // System.Single UnityEngine.Color::g
  3122. float ___g_1;
  3123. // System.Single UnityEngine.Color::b
  3124. float ___b_2;
  3125. // System.Single UnityEngine.Color::a
  3126. float ___a_3;
  3127. public:
  3128. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  3129. inline float get_r_0() const { return ___r_0; }
  3130. inline float* get_address_of_r_0() { return &___r_0; }
  3131. inline void set_r_0(float value)
  3132. {
  3133. ___r_0 = value;
  3134. }
  3135. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  3136. inline float get_g_1() const { return ___g_1; }
  3137. inline float* get_address_of_g_1() { return &___g_1; }
  3138. inline void set_g_1(float value)
  3139. {
  3140. ___g_1 = value;
  3141. }
  3142. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  3143. inline float get_b_2() const { return ___b_2; }
  3144. inline float* get_address_of_b_2() { return &___b_2; }
  3145. inline void set_b_2(float value)
  3146. {
  3147. ___b_2 = value;
  3148. }
  3149. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  3150. inline float get_a_3() const { return ___a_3; }
  3151. inline float* get_address_of_a_3() { return &___a_3; }
  3152. inline void set_a_3(float value)
  3153. {
  3154. ___a_3 = value;
  3155. }
  3156. };
  3157. // UnityEngine.CullingGroupEvent
  3158. struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
  3159. {
  3160. public:
  3161. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3162. int32_t ___m_Index_0;
  3163. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3164. uint8_t ___m_PrevState_1;
  3165. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3166. uint8_t ___m_ThisState_2;
  3167. public:
  3168. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
  3169. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3170. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3171. inline void set_m_Index_0(int32_t value)
  3172. {
  3173. ___m_Index_0 = value;
  3174. }
  3175. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
  3176. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3177. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3178. inline void set_m_PrevState_1(uint8_t value)
  3179. {
  3180. ___m_PrevState_1 = value;
  3181. }
  3182. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
  3183. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3184. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3185. inline void set_m_ThisState_2(uint8_t value)
  3186. {
  3187. ___m_ThisState_2 = value;
  3188. }
  3189. };
  3190. // System.Text.DecoderReplacementFallback
  3191. struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 : public DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D
  3192. {
  3193. public:
  3194. // System.String System.Text.DecoderReplacementFallback::strDefault
  3195. String_t* ___strDefault_4;
  3196. public:
  3197. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130, ___strDefault_4)); }
  3198. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3199. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3200. inline void set_strDefault_4(String_t* value)
  3201. {
  3202. ___strDefault_4 = value;
  3203. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3204. }
  3205. };
  3206. // System.Double
  3207. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  3208. {
  3209. public:
  3210. // System.Double System.Double::m_value
  3211. double ___m_value_0;
  3212. public:
  3213. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  3214. inline double get_m_value_0() const { return ___m_value_0; }
  3215. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  3216. inline void set_m_value_0(double value)
  3217. {
  3218. ___m_value_0 = value;
  3219. }
  3220. };
  3221. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  3222. {
  3223. public:
  3224. // System.Double System.Double::NegativeZero
  3225. double ___NegativeZero_7;
  3226. public:
  3227. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  3228. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  3229. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  3230. inline void set_NegativeZero_7(double value)
  3231. {
  3232. ___NegativeZero_7 = value;
  3233. }
  3234. };
  3235. // System.Text.EncoderReplacementFallback
  3236. struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 : public EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4
  3237. {
  3238. public:
  3239. // System.String System.Text.EncoderReplacementFallback::strDefault
  3240. String_t* ___strDefault_4;
  3241. public:
  3242. inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418, ___strDefault_4)); }
  3243. inline String_t* get_strDefault_4() const { return ___strDefault_4; }
  3244. inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
  3245. inline void set_strDefault_4(String_t* value)
  3246. {
  3247. ___strDefault_4 = value;
  3248. Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
  3249. }
  3250. };
  3251. // System.Enum
  3252. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  3253. {
  3254. public:
  3255. public:
  3256. };
  3257. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  3258. {
  3259. public:
  3260. // System.Char[] System.Enum::enumSeperatorCharArray
  3261. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  3262. public:
  3263. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  3264. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3265. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3266. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  3267. {
  3268. ___enumSeperatorCharArray_0 = value;
  3269. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3270. }
  3271. };
  3272. // Native definition for P/Invoke marshalling of System.Enum
  3273. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  3274. {
  3275. };
  3276. // Native definition for COM marshalling of System.Enum
  3277. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  3278. {
  3279. };
  3280. // System.Guid
  3281. struct Guid_t
  3282. {
  3283. public:
  3284. // System.Int32 System.Guid::_a
  3285. int32_t ____a_1;
  3286. // System.Int16 System.Guid::_b
  3287. int16_t ____b_2;
  3288. // System.Int16 System.Guid::_c
  3289. int16_t ____c_3;
  3290. // System.Byte System.Guid::_d
  3291. uint8_t ____d_4;
  3292. // System.Byte System.Guid::_e
  3293. uint8_t ____e_5;
  3294. // System.Byte System.Guid::_f
  3295. uint8_t ____f_6;
  3296. // System.Byte System.Guid::_g
  3297. uint8_t ____g_7;
  3298. // System.Byte System.Guid::_h
  3299. uint8_t ____h_8;
  3300. // System.Byte System.Guid::_i
  3301. uint8_t ____i_9;
  3302. // System.Byte System.Guid::_j
  3303. uint8_t ____j_10;
  3304. // System.Byte System.Guid::_k
  3305. uint8_t ____k_11;
  3306. public:
  3307. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  3308. inline int32_t get__a_1() const { return ____a_1; }
  3309. inline int32_t* get_address_of__a_1() { return &____a_1; }
  3310. inline void set__a_1(int32_t value)
  3311. {
  3312. ____a_1 = value;
  3313. }
  3314. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  3315. inline int16_t get__b_2() const { return ____b_2; }
  3316. inline int16_t* get_address_of__b_2() { return &____b_2; }
  3317. inline void set__b_2(int16_t value)
  3318. {
  3319. ____b_2 = value;
  3320. }
  3321. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  3322. inline int16_t get__c_3() const { return ____c_3; }
  3323. inline int16_t* get_address_of__c_3() { return &____c_3; }
  3324. inline void set__c_3(int16_t value)
  3325. {
  3326. ____c_3 = value;
  3327. }
  3328. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  3329. inline uint8_t get__d_4() const { return ____d_4; }
  3330. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  3331. inline void set__d_4(uint8_t value)
  3332. {
  3333. ____d_4 = value;
  3334. }
  3335. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  3336. inline uint8_t get__e_5() const { return ____e_5; }
  3337. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  3338. inline void set__e_5(uint8_t value)
  3339. {
  3340. ____e_5 = value;
  3341. }
  3342. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  3343. inline uint8_t get__f_6() const { return ____f_6; }
  3344. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  3345. inline void set__f_6(uint8_t value)
  3346. {
  3347. ____f_6 = value;
  3348. }
  3349. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  3350. inline uint8_t get__g_7() const { return ____g_7; }
  3351. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  3352. inline void set__g_7(uint8_t value)
  3353. {
  3354. ____g_7 = value;
  3355. }
  3356. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  3357. inline uint8_t get__h_8() const { return ____h_8; }
  3358. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  3359. inline void set__h_8(uint8_t value)
  3360. {
  3361. ____h_8 = value;
  3362. }
  3363. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  3364. inline uint8_t get__i_9() const { return ____i_9; }
  3365. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  3366. inline void set__i_9(uint8_t value)
  3367. {
  3368. ____i_9 = value;
  3369. }
  3370. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  3371. inline uint8_t get__j_10() const { return ____j_10; }
  3372. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  3373. inline void set__j_10(uint8_t value)
  3374. {
  3375. ____j_10 = value;
  3376. }
  3377. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  3378. inline uint8_t get__k_11() const { return ____k_11; }
  3379. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  3380. inline void set__k_11(uint8_t value)
  3381. {
  3382. ____k_11 = value;
  3383. }
  3384. };
  3385. struct Guid_t_StaticFields
  3386. {
  3387. public:
  3388. // System.Guid System.Guid::Empty
  3389. Guid_t ___Empty_0;
  3390. // System.Object System.Guid::_rngAccess
  3391. RuntimeObject * ____rngAccess_12;
  3392. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  3393. RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
  3394. public:
  3395. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  3396. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  3397. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  3398. inline void set_Empty_0(Guid_t value)
  3399. {
  3400. ___Empty_0 = value;
  3401. }
  3402. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  3403. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  3404. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  3405. inline void set__rngAccess_12(RuntimeObject * value)
  3406. {
  3407. ____rngAccess_12 = value;
  3408. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  3409. }
  3410. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  3411. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
  3412. inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
  3413. inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
  3414. {
  3415. ____rng_13 = value;
  3416. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  3417. }
  3418. };
  3419. // System.Int32
  3420. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  3421. {
  3422. public:
  3423. // System.Int32 System.Int32::m_value
  3424. int32_t ___m_value_0;
  3425. public:
  3426. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  3427. inline int32_t get_m_value_0() const { return ___m_value_0; }
  3428. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3429. inline void set_m_value_0(int32_t value)
  3430. {
  3431. ___m_value_0 = value;
  3432. }
  3433. };
  3434. // System.Int64
  3435. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  3436. {
  3437. public:
  3438. // System.Int64 System.Int64::m_value
  3439. int64_t ___m_value_0;
  3440. public:
  3441. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  3442. inline int64_t get_m_value_0() const { return ___m_value_0; }
  3443. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  3444. inline void set_m_value_0(int64_t value)
  3445. {
  3446. ___m_value_0 = value;
  3447. }
  3448. };
  3449. // System.IntPtr
  3450. struct IntPtr_t
  3451. {
  3452. public:
  3453. // System.Void* System.IntPtr::m_value
  3454. void* ___m_value_0;
  3455. public:
  3456. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  3457. inline void* get_m_value_0() const { return ___m_value_0; }
  3458. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  3459. inline void set_m_value_0(void* value)
  3460. {
  3461. ___m_value_0 = value;
  3462. }
  3463. };
  3464. struct IntPtr_t_StaticFields
  3465. {
  3466. public:
  3467. // System.IntPtr System.IntPtr::Zero
  3468. intptr_t ___Zero_1;
  3469. public:
  3470. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  3471. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  3472. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  3473. inline void set_Zero_1(intptr_t value)
  3474. {
  3475. ___Zero_1 = value;
  3476. }
  3477. };
  3478. // UnityEngine.Events.InvokableCall
  3479. struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
  3480. {
  3481. public:
  3482. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  3483. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
  3484. public:
  3485. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
  3486. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
  3487. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3488. inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  3489. {
  3490. ___Delegate_0 = value;
  3491. Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
  3492. }
  3493. };
  3494. // UnityEngine.Experimental.GlobalIllumination.LinearColor
  3495. struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
  3496. {
  3497. public:
  3498. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
  3499. float ___m_red_0;
  3500. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
  3501. float ___m_green_1;
  3502. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
  3503. float ___m_blue_2;
  3504. // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
  3505. float ___m_intensity_3;
  3506. public:
  3507. inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
  3508. inline float get_m_red_0() const { return ___m_red_0; }
  3509. inline float* get_address_of_m_red_0() { return &___m_red_0; }
  3510. inline void set_m_red_0(float value)
  3511. {
  3512. ___m_red_0 = value;
  3513. }
  3514. inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
  3515. inline float get_m_green_1() const { return ___m_green_1; }
  3516. inline float* get_address_of_m_green_1() { return &___m_green_1; }
  3517. inline void set_m_green_1(float value)
  3518. {
  3519. ___m_green_1 = value;
  3520. }
  3521. inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
  3522. inline float get_m_blue_2() const { return ___m_blue_2; }
  3523. inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
  3524. inline void set_m_blue_2(float value)
  3525. {
  3526. ___m_blue_2 = value;
  3527. }
  3528. inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
  3529. inline float get_m_intensity_3() const { return ___m_intensity_3; }
  3530. inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
  3531. inline void set_m_intensity_3(float value)
  3532. {
  3533. ___m_intensity_3 = value;
  3534. }
  3535. };
  3536. // UnityEngine.Matrix4x4
  3537. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
  3538. {
  3539. public:
  3540. // System.Single UnityEngine.Matrix4x4::m00
  3541. float ___m00_0;
  3542. // System.Single UnityEngine.Matrix4x4::m10
  3543. float ___m10_1;
  3544. // System.Single UnityEngine.Matrix4x4::m20
  3545. float ___m20_2;
  3546. // System.Single UnityEngine.Matrix4x4::m30
  3547. float ___m30_3;
  3548. // System.Single UnityEngine.Matrix4x4::m01
  3549. float ___m01_4;
  3550. // System.Single UnityEngine.Matrix4x4::m11
  3551. float ___m11_5;
  3552. // System.Single UnityEngine.Matrix4x4::m21
  3553. float ___m21_6;
  3554. // System.Single UnityEngine.Matrix4x4::m31
  3555. float ___m31_7;
  3556. // System.Single UnityEngine.Matrix4x4::m02
  3557. float ___m02_8;
  3558. // System.Single UnityEngine.Matrix4x4::m12
  3559. float ___m12_9;
  3560. // System.Single UnityEngine.Matrix4x4::m22
  3561. float ___m22_10;
  3562. // System.Single UnityEngine.Matrix4x4::m32
  3563. float ___m32_11;
  3564. // System.Single UnityEngine.Matrix4x4::m03
  3565. float ___m03_12;
  3566. // System.Single UnityEngine.Matrix4x4::m13
  3567. float ___m13_13;
  3568. // System.Single UnityEngine.Matrix4x4::m23
  3569. float ___m23_14;
  3570. // System.Single UnityEngine.Matrix4x4::m33
  3571. float ___m33_15;
  3572. public:
  3573. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
  3574. inline float get_m00_0() const { return ___m00_0; }
  3575. inline float* get_address_of_m00_0() { return &___m00_0; }
  3576. inline void set_m00_0(float value)
  3577. {
  3578. ___m00_0 = value;
  3579. }
  3580. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
  3581. inline float get_m10_1() const { return ___m10_1; }
  3582. inline float* get_address_of_m10_1() { return &___m10_1; }
  3583. inline void set_m10_1(float value)
  3584. {
  3585. ___m10_1 = value;
  3586. }
  3587. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
  3588. inline float get_m20_2() const { return ___m20_2; }
  3589. inline float* get_address_of_m20_2() { return &___m20_2; }
  3590. inline void set_m20_2(float value)
  3591. {
  3592. ___m20_2 = value;
  3593. }
  3594. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
  3595. inline float get_m30_3() const { return ___m30_3; }
  3596. inline float* get_address_of_m30_3() { return &___m30_3; }
  3597. inline void set_m30_3(float value)
  3598. {
  3599. ___m30_3 = value;
  3600. }
  3601. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
  3602. inline float get_m01_4() const { return ___m01_4; }
  3603. inline float* get_address_of_m01_4() { return &___m01_4; }
  3604. inline void set_m01_4(float value)
  3605. {
  3606. ___m01_4 = value;
  3607. }
  3608. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
  3609. inline float get_m11_5() const { return ___m11_5; }
  3610. inline float* get_address_of_m11_5() { return &___m11_5; }
  3611. inline void set_m11_5(float value)
  3612. {
  3613. ___m11_5 = value;
  3614. }
  3615. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
  3616. inline float get_m21_6() const { return ___m21_6; }
  3617. inline float* get_address_of_m21_6() { return &___m21_6; }
  3618. inline void set_m21_6(float value)
  3619. {
  3620. ___m21_6 = value;
  3621. }
  3622. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
  3623. inline float get_m31_7() const { return ___m31_7; }
  3624. inline float* get_address_of_m31_7() { return &___m31_7; }
  3625. inline void set_m31_7(float value)
  3626. {
  3627. ___m31_7 = value;
  3628. }
  3629. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
  3630. inline float get_m02_8() const { return ___m02_8; }
  3631. inline float* get_address_of_m02_8() { return &___m02_8; }
  3632. inline void set_m02_8(float value)
  3633. {
  3634. ___m02_8 = value;
  3635. }
  3636. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
  3637. inline float get_m12_9() const { return ___m12_9; }
  3638. inline float* get_address_of_m12_9() { return &___m12_9; }
  3639. inline void set_m12_9(float value)
  3640. {
  3641. ___m12_9 = value;
  3642. }
  3643. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
  3644. inline float get_m22_10() const { return ___m22_10; }
  3645. inline float* get_address_of_m22_10() { return &___m22_10; }
  3646. inline void set_m22_10(float value)
  3647. {
  3648. ___m22_10 = value;
  3649. }
  3650. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
  3651. inline float get_m32_11() const { return ___m32_11; }
  3652. inline float* get_address_of_m32_11() { return &___m32_11; }
  3653. inline void set_m32_11(float value)
  3654. {
  3655. ___m32_11 = value;
  3656. }
  3657. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
  3658. inline float get_m03_12() const { return ___m03_12; }
  3659. inline float* get_address_of_m03_12() { return &___m03_12; }
  3660. inline void set_m03_12(float value)
  3661. {
  3662. ___m03_12 = value;
  3663. }
  3664. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
  3665. inline float get_m13_13() const { return ___m13_13; }
  3666. inline float* get_address_of_m13_13() { return &___m13_13; }
  3667. inline void set_m13_13(float value)
  3668. {
  3669. ___m13_13 = value;
  3670. }
  3671. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
  3672. inline float get_m23_14() const { return ___m23_14; }
  3673. inline float* get_address_of_m23_14() { return &___m23_14; }
  3674. inline void set_m23_14(float value)
  3675. {
  3676. ___m23_14 = value;
  3677. }
  3678. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
  3679. inline float get_m33_15() const { return ___m33_15; }
  3680. inline float* get_address_of_m33_15() { return &___m33_15; }
  3681. inline void set_m33_15(float value)
  3682. {
  3683. ___m33_15 = value;
  3684. }
  3685. };
  3686. struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
  3687. {
  3688. public:
  3689. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3690. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
  3691. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3692. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
  3693. public:
  3694. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
  3695. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3696. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3697. inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3698. {
  3699. ___zeroMatrix_16 = value;
  3700. }
  3701. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
  3702. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
  3703. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3704. inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  3705. {
  3706. ___identityMatrix_17 = value;
  3707. }
  3708. };
  3709. // System.Reflection.MethodBase
  3710. struct MethodBase_t : public MemberInfo_t
  3711. {
  3712. public:
  3713. public:
  3714. };
  3715. // System.Reflection.ParameterModifier
  3716. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA
  3717. {
  3718. public:
  3719. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  3720. BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* ____byRef_0;
  3721. public:
  3722. inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA, ____byRef_0)); }
  3723. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* get__byRef_0() const { return ____byRef_0; }
  3724. inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C** get_address_of__byRef_0() { return &____byRef_0; }
  3725. inline void set__byRef_0(BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* value)
  3726. {
  3727. ____byRef_0 = value;
  3728. Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value);
  3729. }
  3730. };
  3731. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  3732. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_pinvoke
  3733. {
  3734. int32_t* ____byRef_0;
  3735. };
  3736. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  3737. struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_com
  3738. {
  3739. int32_t* ____byRef_0;
  3740. };
  3741. // UnityEngine.Scripting.PreserveAttribute
  3742. struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3743. {
  3744. public:
  3745. public:
  3746. };
  3747. // UnityEngine.PropertyAttribute
  3748. struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3749. {
  3750. public:
  3751. public:
  3752. };
  3753. // UnityEngine.Quaternion
  3754. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  3755. {
  3756. public:
  3757. // System.Single UnityEngine.Quaternion::x
  3758. float ___x_0;
  3759. // System.Single UnityEngine.Quaternion::y
  3760. float ___y_1;
  3761. // System.Single UnityEngine.Quaternion::z
  3762. float ___z_2;
  3763. // System.Single UnityEngine.Quaternion::w
  3764. float ___w_3;
  3765. public:
  3766. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  3767. inline float get_x_0() const { return ___x_0; }
  3768. inline float* get_address_of_x_0() { return &___x_0; }
  3769. inline void set_x_0(float value)
  3770. {
  3771. ___x_0 = value;
  3772. }
  3773. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  3774. inline float get_y_1() const { return ___y_1; }
  3775. inline float* get_address_of_y_1() { return &___y_1; }
  3776. inline void set_y_1(float value)
  3777. {
  3778. ___y_1 = value;
  3779. }
  3780. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  3781. inline float get_z_2() const { return ___z_2; }
  3782. inline float* get_address_of_z_2() { return &___z_2; }
  3783. inline void set_z_2(float value)
  3784. {
  3785. ___z_2 = value;
  3786. }
  3787. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  3788. inline float get_w_3() const { return ___w_3; }
  3789. inline float* get_address_of_w_3() { return &___w_3; }
  3790. inline void set_w_3(float value)
  3791. {
  3792. ___w_3 = value;
  3793. }
  3794. };
  3795. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  3796. {
  3797. public:
  3798. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  3799. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  3800. public:
  3801. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  3802. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  3803. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  3804. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  3805. {
  3806. ___identityQuaternion_4 = value;
  3807. }
  3808. };
  3809. // UnityEngine.RangeInt
  3810. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  3811. {
  3812. public:
  3813. // System.Int32 UnityEngine.RangeInt::start
  3814. int32_t ___start_0;
  3815. // System.Int32 UnityEngine.RangeInt::length
  3816. int32_t ___length_1;
  3817. public:
  3818. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  3819. inline int32_t get_start_0() const { return ___start_0; }
  3820. inline int32_t* get_address_of_start_0() { return &___start_0; }
  3821. inline void set_start_0(int32_t value)
  3822. {
  3823. ___start_0 = value;
  3824. }
  3825. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  3826. inline int32_t get_length_1() const { return ___length_1; }
  3827. inline int32_t* get_address_of_length_1() { return &___length_1; }
  3828. inline void set_length_1(int32_t value)
  3829. {
  3830. ___length_1 = value;
  3831. }
  3832. };
  3833. // UnityEngine.Rect
  3834. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  3835. {
  3836. public:
  3837. // System.Single UnityEngine.Rect::m_XMin
  3838. float ___m_XMin_0;
  3839. // System.Single UnityEngine.Rect::m_YMin
  3840. float ___m_YMin_1;
  3841. // System.Single UnityEngine.Rect::m_Width
  3842. float ___m_Width_2;
  3843. // System.Single UnityEngine.Rect::m_Height
  3844. float ___m_Height_3;
  3845. public:
  3846. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  3847. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3848. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3849. inline void set_m_XMin_0(float value)
  3850. {
  3851. ___m_XMin_0 = value;
  3852. }
  3853. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  3854. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3855. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3856. inline void set_m_YMin_1(float value)
  3857. {
  3858. ___m_YMin_1 = value;
  3859. }
  3860. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  3861. inline float get_m_Width_2() const { return ___m_Width_2; }
  3862. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3863. inline void set_m_Width_2(float value)
  3864. {
  3865. ___m_Width_2 = value;
  3866. }
  3867. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  3868. inline float get_m_Height_3() const { return ___m_Height_3; }
  3869. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3870. inline void set_m_Height_3(float value)
  3871. {
  3872. ___m_Height_3 = value;
  3873. }
  3874. };
  3875. // UnityEngine.RequireComponent
  3876. struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3877. {
  3878. public:
  3879. // System.Type UnityEngine.RequireComponent::m_Type0
  3880. Type_t * ___m_Type0_0;
  3881. // System.Type UnityEngine.RequireComponent::m_Type1
  3882. Type_t * ___m_Type1_1;
  3883. // System.Type UnityEngine.RequireComponent::m_Type2
  3884. Type_t * ___m_Type2_2;
  3885. public:
  3886. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
  3887. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  3888. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  3889. inline void set_m_Type0_0(Type_t * value)
  3890. {
  3891. ___m_Type0_0 = value;
  3892. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  3893. }
  3894. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
  3895. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  3896. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  3897. inline void set_m_Type1_1(Type_t * value)
  3898. {
  3899. ___m_Type1_1 = value;
  3900. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  3901. }
  3902. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
  3903. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  3904. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  3905. inline void set_m_Type2_2(Type_t * value)
  3906. {
  3907. ___m_Type2_2 = value;
  3908. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  3909. }
  3910. };
  3911. // UnityEngine.Resolution
  3912. struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767
  3913. {
  3914. public:
  3915. // System.Int32 UnityEngine.Resolution::m_Width
  3916. int32_t ___m_Width_0;
  3917. // System.Int32 UnityEngine.Resolution::m_Height
  3918. int32_t ___m_Height_1;
  3919. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  3920. int32_t ___m_RefreshRate_2;
  3921. public:
  3922. inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Width_0)); }
  3923. inline int32_t get_m_Width_0() const { return ___m_Width_0; }
  3924. inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
  3925. inline void set_m_Width_0(int32_t value)
  3926. {
  3927. ___m_Width_0 = value;
  3928. }
  3929. inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Height_1)); }
  3930. inline int32_t get_m_Height_1() const { return ___m_Height_1; }
  3931. inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
  3932. inline void set_m_Height_1(int32_t value)
  3933. {
  3934. ___m_Height_1 = value;
  3935. }
  3936. inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_RefreshRate_2)); }
  3937. inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
  3938. inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
  3939. inline void set_m_RefreshRate_2(int32_t value)
  3940. {
  3941. ___m_RefreshRate_2 = value;
  3942. }
  3943. };
  3944. // System.SByte
  3945. struct SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B
  3946. {
  3947. public:
  3948. // System.SByte System.SByte::m_value
  3949. int8_t ___m_value_0;
  3950. public:
  3951. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B, ___m_value_0)); }
  3952. inline int8_t get_m_value_0() const { return ___m_value_0; }
  3953. inline int8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3954. inline void set_m_value_0(int8_t value)
  3955. {
  3956. ___m_value_0 = value;
  3957. }
  3958. };
  3959. // UnityEngine.SceneManagement.Scene
  3960. struct Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE
  3961. {
  3962. public:
  3963. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  3964. int32_t ___m_Handle_0;
  3965. public:
  3966. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); }
  3967. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  3968. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3969. inline void set_m_Handle_0(int32_t value)
  3970. {
  3971. ___m_Handle_0 = value;
  3972. }
  3973. };
  3974. // UnityEngine.SelectionBaseAttribute
  3975. struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3976. {
  3977. public:
  3978. public:
  3979. };
  3980. // UnityEngine.SerializeField
  3981. struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3982. {
  3983. public:
  3984. public:
  3985. };
  3986. // UnityEngine.SerializeReference
  3987. struct SerializeReference_t83057B8E7EDCEB5FBB3C32C696FC0422BFFF3677 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  3988. {
  3989. public:
  3990. public:
  3991. };
  3992. // UnityEngine.Rendering.ShaderTagId
  3993. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795
  3994. {
  3995. public:
  3996. // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
  3997. int32_t ___m_Id_1;
  3998. public:
  3999. inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); }
  4000. inline int32_t get_m_Id_1() const { return ___m_Id_1; }
  4001. inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
  4002. inline void set_m_Id_1(int32_t value)
  4003. {
  4004. ___m_Id_1 = value;
  4005. }
  4006. };
  4007. struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields
  4008. {
  4009. public:
  4010. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
  4011. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0;
  4012. public:
  4013. inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); }
  4014. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; }
  4015. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; }
  4016. inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  4017. {
  4018. ___none_0 = value;
  4019. }
  4020. };
  4021. // System.Single
  4022. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  4023. {
  4024. public:
  4025. // System.Single System.Single::m_value
  4026. float ___m_value_0;
  4027. public:
  4028. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  4029. inline float get_m_value_0() const { return ___m_value_0; }
  4030. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  4031. inline void set_m_value_0(float value)
  4032. {
  4033. ___m_value_0 = value;
  4034. }
  4035. };
  4036. // UnityEngine.SortingLayer
  4037. struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B
  4038. {
  4039. public:
  4040. // System.Int32 UnityEngine.SortingLayer::m_Id
  4041. int32_t ___m_Id_0;
  4042. public:
  4043. inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); }
  4044. inline int32_t get_m_Id_0() const { return ___m_Id_0; }
  4045. inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
  4046. inline void set_m_Id_0(int32_t value)
  4047. {
  4048. ___m_Id_0 = value;
  4049. }
  4050. };
  4051. // System.Threading.Thread
  4052. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 : public CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997
  4053. {
  4054. public:
  4055. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  4056. InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * ___internal_thread_6;
  4057. // System.Object System.Threading.Thread::m_ThreadStartArg
  4058. RuntimeObject * ___m_ThreadStartArg_7;
  4059. // System.Object System.Threading.Thread::pending_exception
  4060. RuntimeObject * ___pending_exception_8;
  4061. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  4062. RuntimeObject* ___principal_9;
  4063. // System.Int32 System.Threading.Thread::principal_version
  4064. int32_t ___principal_version_10;
  4065. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  4066. MulticastDelegate_t * ___m_Delegate_12;
  4067. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  4068. ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * ___m_ExecutionContext_13;
  4069. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  4070. bool ___m_ExecutionContextBelongsToOuterScope_14;
  4071. public:
  4072. inline static int32_t get_offset_of_internal_thread_6() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___internal_thread_6)); }
  4073. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * get_internal_thread_6() const { return ___internal_thread_6; }
  4074. inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB ** get_address_of_internal_thread_6() { return &___internal_thread_6; }
  4075. inline void set_internal_thread_6(InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * value)
  4076. {
  4077. ___internal_thread_6 = value;
  4078. Il2CppCodeGenWriteBarrier((void**)(&___internal_thread_6), (void*)value);
  4079. }
  4080. inline static int32_t get_offset_of_m_ThreadStartArg_7() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ThreadStartArg_7)); }
  4081. inline RuntimeObject * get_m_ThreadStartArg_7() const { return ___m_ThreadStartArg_7; }
  4082. inline RuntimeObject ** get_address_of_m_ThreadStartArg_7() { return &___m_ThreadStartArg_7; }
  4083. inline void set_m_ThreadStartArg_7(RuntimeObject * value)
  4084. {
  4085. ___m_ThreadStartArg_7 = value;
  4086. Il2CppCodeGenWriteBarrier((void**)(&___m_ThreadStartArg_7), (void*)value);
  4087. }
  4088. inline static int32_t get_offset_of_pending_exception_8() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___pending_exception_8)); }
  4089. inline RuntimeObject * get_pending_exception_8() const { return ___pending_exception_8; }
  4090. inline RuntimeObject ** get_address_of_pending_exception_8() { return &___pending_exception_8; }
  4091. inline void set_pending_exception_8(RuntimeObject * value)
  4092. {
  4093. ___pending_exception_8 = value;
  4094. Il2CppCodeGenWriteBarrier((void**)(&___pending_exception_8), (void*)value);
  4095. }
  4096. inline static int32_t get_offset_of_principal_9() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_9)); }
  4097. inline RuntimeObject* get_principal_9() const { return ___principal_9; }
  4098. inline RuntimeObject** get_address_of_principal_9() { return &___principal_9; }
  4099. inline void set_principal_9(RuntimeObject* value)
  4100. {
  4101. ___principal_9 = value;
  4102. Il2CppCodeGenWriteBarrier((void**)(&___principal_9), (void*)value);
  4103. }
  4104. inline static int32_t get_offset_of_principal_version_10() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_version_10)); }
  4105. inline int32_t get_principal_version_10() const { return ___principal_version_10; }
  4106. inline int32_t* get_address_of_principal_version_10() { return &___principal_version_10; }
  4107. inline void set_principal_version_10(int32_t value)
  4108. {
  4109. ___principal_version_10 = value;
  4110. }
  4111. inline static int32_t get_offset_of_m_Delegate_12() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_Delegate_12)); }
  4112. inline MulticastDelegate_t * get_m_Delegate_12() const { return ___m_Delegate_12; }
  4113. inline MulticastDelegate_t ** get_address_of_m_Delegate_12() { return &___m_Delegate_12; }
  4114. inline void set_m_Delegate_12(MulticastDelegate_t * value)
  4115. {
  4116. ___m_Delegate_12 = value;
  4117. Il2CppCodeGenWriteBarrier((void**)(&___m_Delegate_12), (void*)value);
  4118. }
  4119. inline static int32_t get_offset_of_m_ExecutionContext_13() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContext_13)); }
  4120. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * get_m_ExecutionContext_13() const { return ___m_ExecutionContext_13; }
  4121. inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 ** get_address_of_m_ExecutionContext_13() { return &___m_ExecutionContext_13; }
  4122. inline void set_m_ExecutionContext_13(ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * value)
  4123. {
  4124. ___m_ExecutionContext_13 = value;
  4125. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutionContext_13), (void*)value);
  4126. }
  4127. inline static int32_t get_offset_of_m_ExecutionContextBelongsToOuterScope_14() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContextBelongsToOuterScope_14)); }
  4128. inline bool get_m_ExecutionContextBelongsToOuterScope_14() const { return ___m_ExecutionContextBelongsToOuterScope_14; }
  4129. inline bool* get_address_of_m_ExecutionContextBelongsToOuterScope_14() { return &___m_ExecutionContextBelongsToOuterScope_14; }
  4130. inline void set_m_ExecutionContextBelongsToOuterScope_14(bool value)
  4131. {
  4132. ___m_ExecutionContextBelongsToOuterScope_14 = value;
  4133. }
  4134. };
  4135. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields
  4136. {
  4137. public:
  4138. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  4139. LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * ___s_LocalDataStoreMgr_0;
  4140. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  4141. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentCulture_4;
  4142. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  4143. AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentUICulture_5;
  4144. public:
  4145. inline static int32_t get_offset_of_s_LocalDataStoreMgr_0() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_LocalDataStoreMgr_0)); }
  4146. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * get_s_LocalDataStoreMgr_0() const { return ___s_LocalDataStoreMgr_0; }
  4147. inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A ** get_address_of_s_LocalDataStoreMgr_0() { return &___s_LocalDataStoreMgr_0; }
  4148. inline void set_s_LocalDataStoreMgr_0(LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * value)
  4149. {
  4150. ___s_LocalDataStoreMgr_0 = value;
  4151. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStoreMgr_0), (void*)value);
  4152. }
  4153. inline static int32_t get_offset_of_s_asyncLocalCurrentCulture_4() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentCulture_4)); }
  4154. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentCulture_4() const { return ___s_asyncLocalCurrentCulture_4; }
  4155. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentCulture_4() { return &___s_asyncLocalCurrentCulture_4; }
  4156. inline void set_s_asyncLocalCurrentCulture_4(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4157. {
  4158. ___s_asyncLocalCurrentCulture_4 = value;
  4159. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentCulture_4), (void*)value);
  4160. }
  4161. inline static int32_t get_offset_of_s_asyncLocalCurrentUICulture_5() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentUICulture_5)); }
  4162. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentUICulture_5() const { return ___s_asyncLocalCurrentUICulture_5; }
  4163. inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentUICulture_5() { return &___s_asyncLocalCurrentUICulture_5; }
  4164. inline void set_s_asyncLocalCurrentUICulture_5(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
  4165. {
  4166. ___s_asyncLocalCurrentUICulture_5 = value;
  4167. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentUICulture_5), (void*)value);
  4168. }
  4169. };
  4170. struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields
  4171. {
  4172. public:
  4173. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  4174. LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * ___s_LocalDataStore_1;
  4175. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  4176. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentCulture_2;
  4177. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  4178. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentUICulture_3;
  4179. // System.Threading.Thread System.Threading.Thread::current_thread
  4180. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * ___current_thread_11;
  4181. public:
  4182. inline static int32_t get_offset_of_s_LocalDataStore_1() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___s_LocalDataStore_1)); }
  4183. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * get_s_LocalDataStore_1() const { return ___s_LocalDataStore_1; }
  4184. inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 ** get_address_of_s_LocalDataStore_1() { return &___s_LocalDataStore_1; }
  4185. inline void set_s_LocalDataStore_1(LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * value)
  4186. {
  4187. ___s_LocalDataStore_1 = value;
  4188. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStore_1), (void*)value);
  4189. }
  4190. inline static int32_t get_offset_of_m_CurrentCulture_2() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentCulture_2)); }
  4191. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentCulture_2() const { return ___m_CurrentCulture_2; }
  4192. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentCulture_2() { return &___m_CurrentCulture_2; }
  4193. inline void set_m_CurrentCulture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  4194. {
  4195. ___m_CurrentCulture_2 = value;
  4196. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentCulture_2), (void*)value);
  4197. }
  4198. inline static int32_t get_offset_of_m_CurrentUICulture_3() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentUICulture_3)); }
  4199. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentUICulture_3() const { return ___m_CurrentUICulture_3; }
  4200. inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentUICulture_3() { return &___m_CurrentUICulture_3; }
  4201. inline void set_m_CurrentUICulture_3(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
  4202. {
  4203. ___m_CurrentUICulture_3 = value;
  4204. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentUICulture_3), (void*)value);
  4205. }
  4206. inline static int32_t get_offset_of_current_thread_11() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___current_thread_11)); }
  4207. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * get_current_thread_11() const { return ___current_thread_11; }
  4208. inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 ** get_address_of_current_thread_11() { return &___current_thread_11; }
  4209. inline void set_current_thread_11(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * value)
  4210. {
  4211. ___current_thread_11 = value;
  4212. Il2CppCodeGenWriteBarrier((void**)(&___current_thread_11), (void*)value);
  4213. }
  4214. };
  4215. // UnityEngine.PlayerLoop.TimeUpdate
  4216. struct TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB
  4217. {
  4218. public:
  4219. union
  4220. {
  4221. struct
  4222. {
  4223. };
  4224. uint8_t TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB__padding[1];
  4225. };
  4226. public:
  4227. };
  4228. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  4229. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F
  4230. {
  4231. public:
  4232. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  4233. uint32_t ___keyboardType_0;
  4234. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  4235. uint32_t ___autocorrection_1;
  4236. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  4237. uint32_t ___multiline_2;
  4238. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  4239. uint32_t ___secure_3;
  4240. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  4241. uint32_t ___alert_4;
  4242. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  4243. int32_t ___characterLimit_5;
  4244. public:
  4245. inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___keyboardType_0)); }
  4246. inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
  4247. inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
  4248. inline void set_keyboardType_0(uint32_t value)
  4249. {
  4250. ___keyboardType_0 = value;
  4251. }
  4252. inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___autocorrection_1)); }
  4253. inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
  4254. inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
  4255. inline void set_autocorrection_1(uint32_t value)
  4256. {
  4257. ___autocorrection_1 = value;
  4258. }
  4259. inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___multiline_2)); }
  4260. inline uint32_t get_multiline_2() const { return ___multiline_2; }
  4261. inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
  4262. inline void set_multiline_2(uint32_t value)
  4263. {
  4264. ___multiline_2 = value;
  4265. }
  4266. inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___secure_3)); }
  4267. inline uint32_t get_secure_3() const { return ___secure_3; }
  4268. inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
  4269. inline void set_secure_3(uint32_t value)
  4270. {
  4271. ___secure_3 = value;
  4272. }
  4273. inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___alert_4)); }
  4274. inline uint32_t get_alert_4() const { return ___alert_4; }
  4275. inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
  4276. inline void set_alert_4(uint32_t value)
  4277. {
  4278. ___alert_4 = value;
  4279. }
  4280. inline static int32_t get_offset_of_characterLimit_5() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___characterLimit_5)); }
  4281. inline int32_t get_characterLimit_5() const { return ___characterLimit_5; }
  4282. inline int32_t* get_address_of_characterLimit_5() { return &___characterLimit_5; }
  4283. inline void set_characterLimit_5(int32_t value)
  4284. {
  4285. ___characterLimit_5 = value;
  4286. }
  4287. };
  4288. // UnityEngineInternal.TypeInferenceRuleAttribute
  4289. struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  4290. {
  4291. public:
  4292. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  4293. String_t* ____rule_0;
  4294. public:
  4295. inline static int32_t get_offset_of__rule_0() { return static_cast<int32_t>(offsetof(TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038, ____rule_0)); }
  4296. inline String_t* get__rule_0() const { return ____rule_0; }
  4297. inline String_t** get_address_of__rule_0() { return &____rule_0; }
  4298. inline void set__rule_0(String_t* value)
  4299. {
  4300. ____rule_0 = value;
  4301. Il2CppCodeGenWriteBarrier((void**)(&____rule_0), (void*)value);
  4302. }
  4303. };
  4304. // System.UInt16
  4305. struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD
  4306. {
  4307. public:
  4308. // System.UInt16 System.UInt16::m_value
  4309. uint16_t ___m_value_0;
  4310. public:
  4311. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
  4312. inline uint16_t get_m_value_0() const { return ___m_value_0; }
  4313. inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
  4314. inline void set_m_value_0(uint16_t value)
  4315. {
  4316. ___m_value_0 = value;
  4317. }
  4318. };
  4319. // System.UInt32
  4320. struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
  4321. {
  4322. public:
  4323. // System.UInt32 System.UInt32::m_value
  4324. uint32_t ___m_value_0;
  4325. public:
  4326. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
  4327. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  4328. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  4329. inline void set_m_value_0(uint32_t value)
  4330. {
  4331. ___m_value_0 = value;
  4332. }
  4333. };
  4334. // System.Text.UTF32Encoding
  4335. struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4336. {
  4337. public:
  4338. // System.Boolean System.Text.UTF32Encoding::emitUTF32ByteOrderMark
  4339. bool ___emitUTF32ByteOrderMark_16;
  4340. // System.Boolean System.Text.UTF32Encoding::isThrowException
  4341. bool ___isThrowException_17;
  4342. // System.Boolean System.Text.UTF32Encoding::bigEndian
  4343. bool ___bigEndian_18;
  4344. public:
  4345. inline static int32_t get_offset_of_emitUTF32ByteOrderMark_16() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___emitUTF32ByteOrderMark_16)); }
  4346. inline bool get_emitUTF32ByteOrderMark_16() const { return ___emitUTF32ByteOrderMark_16; }
  4347. inline bool* get_address_of_emitUTF32ByteOrderMark_16() { return &___emitUTF32ByteOrderMark_16; }
  4348. inline void set_emitUTF32ByteOrderMark_16(bool value)
  4349. {
  4350. ___emitUTF32ByteOrderMark_16 = value;
  4351. }
  4352. inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___isThrowException_17)); }
  4353. inline bool get_isThrowException_17() const { return ___isThrowException_17; }
  4354. inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
  4355. inline void set_isThrowException_17(bool value)
  4356. {
  4357. ___isThrowException_17 = value;
  4358. }
  4359. inline static int32_t get_offset_of_bigEndian_18() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___bigEndian_18)); }
  4360. inline bool get_bigEndian_18() const { return ___bigEndian_18; }
  4361. inline bool* get_address_of_bigEndian_18() { return &___bigEndian_18; }
  4362. inline void set_bigEndian_18(bool value)
  4363. {
  4364. ___bigEndian_18 = value;
  4365. }
  4366. };
  4367. // System.Text.UTF8Encoding
  4368. struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4369. {
  4370. public:
  4371. // System.Boolean System.Text.UTF8Encoding::emitUTF8Identifier
  4372. bool ___emitUTF8Identifier_16;
  4373. // System.Boolean System.Text.UTF8Encoding::isThrowException
  4374. bool ___isThrowException_17;
  4375. public:
  4376. inline static int32_t get_offset_of_emitUTF8Identifier_16() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___emitUTF8Identifier_16)); }
  4377. inline bool get_emitUTF8Identifier_16() const { return ___emitUTF8Identifier_16; }
  4378. inline bool* get_address_of_emitUTF8Identifier_16() { return &___emitUTF8Identifier_16; }
  4379. inline void set_emitUTF8Identifier_16(bool value)
  4380. {
  4381. ___emitUTF8Identifier_16 = value;
  4382. }
  4383. inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___isThrowException_17)); }
  4384. inline bool get_isThrowException_17() const { return ___isThrowException_17; }
  4385. inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
  4386. inline void set_isThrowException_17(bool value)
  4387. {
  4388. ___isThrowException_17 = value;
  4389. }
  4390. };
  4391. // System.UnhandledExceptionEventArgs
  4392. struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 : public EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA
  4393. {
  4394. public:
  4395. // System.Object System.UnhandledExceptionEventArgs::_Exception
  4396. RuntimeObject * ____Exception_1;
  4397. // System.Boolean System.UnhandledExceptionEventArgs::_IsTerminating
  4398. bool ____IsTerminating_2;
  4399. public:
  4400. inline static int32_t get_offset_of__Exception_1() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____Exception_1)); }
  4401. inline RuntimeObject * get__Exception_1() const { return ____Exception_1; }
  4402. inline RuntimeObject ** get_address_of__Exception_1() { return &____Exception_1; }
  4403. inline void set__Exception_1(RuntimeObject * value)
  4404. {
  4405. ____Exception_1 = value;
  4406. Il2CppCodeGenWriteBarrier((void**)(&____Exception_1), (void*)value);
  4407. }
  4408. inline static int32_t get_offset_of__IsTerminating_2() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____IsTerminating_2)); }
  4409. inline bool get__IsTerminating_2() const { return ____IsTerminating_2; }
  4410. inline bool* get_address_of__IsTerminating_2() { return &____IsTerminating_2; }
  4411. inline void set__IsTerminating_2(bool value)
  4412. {
  4413. ____IsTerminating_2 = value;
  4414. }
  4415. };
  4416. // System.Text.UnicodeEncoding
  4417. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
  4418. {
  4419. public:
  4420. // System.Boolean System.Text.UnicodeEncoding::isThrowException
  4421. bool ___isThrowException_16;
  4422. // System.Boolean System.Text.UnicodeEncoding::bigEndian
  4423. bool ___bigEndian_17;
  4424. // System.Boolean System.Text.UnicodeEncoding::byteOrderMark
  4425. bool ___byteOrderMark_18;
  4426. public:
  4427. inline static int32_t get_offset_of_isThrowException_16() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___isThrowException_16)); }
  4428. inline bool get_isThrowException_16() const { return ___isThrowException_16; }
  4429. inline bool* get_address_of_isThrowException_16() { return &___isThrowException_16; }
  4430. inline void set_isThrowException_16(bool value)
  4431. {
  4432. ___isThrowException_16 = value;
  4433. }
  4434. inline static int32_t get_offset_of_bigEndian_17() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___bigEndian_17)); }
  4435. inline bool get_bigEndian_17() const { return ___bigEndian_17; }
  4436. inline bool* get_address_of_bigEndian_17() { return &___bigEndian_17; }
  4437. inline void set_bigEndian_17(bool value)
  4438. {
  4439. ___bigEndian_17 = value;
  4440. }
  4441. inline static int32_t get_offset_of_byteOrderMark_18() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___byteOrderMark_18)); }
  4442. inline bool get_byteOrderMark_18() const { return ___byteOrderMark_18; }
  4443. inline bool* get_address_of_byteOrderMark_18() { return &___byteOrderMark_18; }
  4444. inline void set_byteOrderMark_18(bool value)
  4445. {
  4446. ___byteOrderMark_18 = value;
  4447. }
  4448. };
  4449. struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields
  4450. {
  4451. public:
  4452. // System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
  4453. uint64_t ___highLowPatternMask_19;
  4454. public:
  4455. inline static int32_t get_offset_of_highLowPatternMask_19() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields, ___highLowPatternMask_19)); }
  4456. inline uint64_t get_highLowPatternMask_19() const { return ___highLowPatternMask_19; }
  4457. inline uint64_t* get_address_of_highLowPatternMask_19() { return &___highLowPatternMask_19; }
  4458. inline void set_highLowPatternMask_19(uint64_t value)
  4459. {
  4460. ___highLowPatternMask_19 = value;
  4461. }
  4462. };
  4463. // UnityEngine.Events.UnityEvent
  4464. struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  4465. {
  4466. public:
  4467. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  4468. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  4469. public:
  4470. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); }
  4471. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  4472. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  4473. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  4474. {
  4475. ___m_InvokeArray_3 = value;
  4476. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  4477. }
  4478. };
  4479. // UnityEngine.UnitySynchronizationContext
  4480. struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 : public SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069
  4481. {
  4482. public:
  4483. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  4484. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_AsyncWorkQueue_0;
  4485. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  4486. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_CurrentFrameWork_1;
  4487. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  4488. int32_t ___m_MainThreadID_2;
  4489. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  4490. int32_t ___m_TrackedCount_3;
  4491. public:
  4492. inline static int32_t get_offset_of_m_AsyncWorkQueue_0() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_AsyncWorkQueue_0)); }
  4493. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_AsyncWorkQueue_0() const { return ___m_AsyncWorkQueue_0; }
  4494. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_AsyncWorkQueue_0() { return &___m_AsyncWorkQueue_0; }
  4495. inline void set_m_AsyncWorkQueue_0(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  4496. {
  4497. ___m_AsyncWorkQueue_0 = value;
  4498. Il2CppCodeGenWriteBarrier((void**)(&___m_AsyncWorkQueue_0), (void*)value);
  4499. }
  4500. inline static int32_t get_offset_of_m_CurrentFrameWork_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_CurrentFrameWork_1)); }
  4501. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_CurrentFrameWork_1() const { return ___m_CurrentFrameWork_1; }
  4502. inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_CurrentFrameWork_1() { return &___m_CurrentFrameWork_1; }
  4503. inline void set_m_CurrentFrameWork_1(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
  4504. {
  4505. ___m_CurrentFrameWork_1 = value;
  4506. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFrameWork_1), (void*)value);
  4507. }
  4508. inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_MainThreadID_2)); }
  4509. inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
  4510. inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
  4511. inline void set_m_MainThreadID_2(int32_t value)
  4512. {
  4513. ___m_MainThreadID_2 = value;
  4514. }
  4515. inline static int32_t get_offset_of_m_TrackedCount_3() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_TrackedCount_3)); }
  4516. inline int32_t get_m_TrackedCount_3() const { return ___m_TrackedCount_3; }
  4517. inline int32_t* get_address_of_m_TrackedCount_3() { return &___m_TrackedCount_3; }
  4518. inline void set_m_TrackedCount_3(int32_t value)
  4519. {
  4520. ___m_TrackedCount_3 = value;
  4521. }
  4522. };
  4523. // UnityEngine.PlayerLoop.Update
  4524. struct Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE
  4525. {
  4526. public:
  4527. union
  4528. {
  4529. struct
  4530. {
  4531. };
  4532. uint8_t Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE__padding[1];
  4533. };
  4534. public:
  4535. };
  4536. // UnityEngine.Vector2
  4537. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  4538. {
  4539. public:
  4540. // System.Single UnityEngine.Vector2::x
  4541. float ___x_0;
  4542. // System.Single UnityEngine.Vector2::y
  4543. float ___y_1;
  4544. public:
  4545. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  4546. inline float get_x_0() const { return ___x_0; }
  4547. inline float* get_address_of_x_0() { return &___x_0; }
  4548. inline void set_x_0(float value)
  4549. {
  4550. ___x_0 = value;
  4551. }
  4552. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  4553. inline float get_y_1() const { return ___y_1; }
  4554. inline float* get_address_of_y_1() { return &___y_1; }
  4555. inline void set_y_1(float value)
  4556. {
  4557. ___y_1 = value;
  4558. }
  4559. };
  4560. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  4561. {
  4562. public:
  4563. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  4565. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4566. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  4567. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4568. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  4569. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4570. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  4571. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4572. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  4573. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4574. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  4575. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4576. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  4577. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4578. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  4579. public:
  4580. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  4581. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  4582. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4583. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4584. {
  4585. ___zeroVector_2 = value;
  4586. }
  4587. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  4588. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  4589. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4590. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4591. {
  4592. ___oneVector_3 = value;
  4593. }
  4594. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  4595. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  4596. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  4597. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4598. {
  4599. ___upVector_4 = value;
  4600. }
  4601. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  4602. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  4603. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  4604. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4605. {
  4606. ___downVector_5 = value;
  4607. }
  4608. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  4609. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  4610. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4611. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4612. {
  4613. ___leftVector_6 = value;
  4614. }
  4615. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  4616. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  4617. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4618. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4619. {
  4620. ___rightVector_7 = value;
  4621. }
  4622. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  4623. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4624. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4625. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4626. {
  4627. ___positiveInfinityVector_8 = value;
  4628. }
  4629. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  4630. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4631. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4632. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4633. {
  4634. ___negativeInfinityVector_9 = value;
  4635. }
  4636. };
  4637. // UnityEngine.Vector2Int
  4638. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9
  4639. {
  4640. public:
  4641. // System.Int32 UnityEngine.Vector2Int::m_X
  4642. int32_t ___m_X_0;
  4643. // System.Int32 UnityEngine.Vector2Int::m_Y
  4644. int32_t ___m_Y_1;
  4645. public:
  4646. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); }
  4647. inline int32_t get_m_X_0() const { return ___m_X_0; }
  4648. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  4649. inline void set_m_X_0(int32_t value)
  4650. {
  4651. ___m_X_0 = value;
  4652. }
  4653. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); }
  4654. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  4655. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  4656. inline void set_m_Y_1(int32_t value)
  4657. {
  4658. ___m_Y_1 = value;
  4659. }
  4660. };
  4661. struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields
  4662. {
  4663. public:
  4664. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
  4665. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2;
  4666. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
  4667. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3;
  4668. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
  4669. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4;
  4670. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
  4671. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5;
  4672. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
  4673. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6;
  4674. // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
  4675. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7;
  4676. public:
  4677. inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); }
  4678. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; }
  4679. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
  4680. inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4681. {
  4682. ___s_Zero_2 = value;
  4683. }
  4684. inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); }
  4685. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; }
  4686. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; }
  4687. inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4688. {
  4689. ___s_One_3 = value;
  4690. }
  4691. inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); }
  4692. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; }
  4693. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; }
  4694. inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4695. {
  4696. ___s_Up_4 = value;
  4697. }
  4698. inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); }
  4699. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; }
  4700. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; }
  4701. inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4702. {
  4703. ___s_Down_5 = value;
  4704. }
  4705. inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); }
  4706. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; }
  4707. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; }
  4708. inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4709. {
  4710. ___s_Left_6 = value;
  4711. }
  4712. inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); }
  4713. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; }
  4714. inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; }
  4715. inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
  4716. {
  4717. ___s_Right_7 = value;
  4718. }
  4719. };
  4720. // UnityEngine.Vector3
  4721. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  4722. {
  4723. public:
  4724. // System.Single UnityEngine.Vector3::x
  4725. float ___x_2;
  4726. // System.Single UnityEngine.Vector3::y
  4727. float ___y_3;
  4728. // System.Single UnityEngine.Vector3::z
  4729. float ___z_4;
  4730. public:
  4731. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  4732. inline float get_x_2() const { return ___x_2; }
  4733. inline float* get_address_of_x_2() { return &___x_2; }
  4734. inline void set_x_2(float value)
  4735. {
  4736. ___x_2 = value;
  4737. }
  4738. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  4739. inline float get_y_3() const { return ___y_3; }
  4740. inline float* get_address_of_y_3() { return &___y_3; }
  4741. inline void set_y_3(float value)
  4742. {
  4743. ___y_3 = value;
  4744. }
  4745. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  4746. inline float get_z_4() const { return ___z_4; }
  4747. inline float* get_address_of_z_4() { return &___z_4; }
  4748. inline void set_z_4(float value)
  4749. {
  4750. ___z_4 = value;
  4751. }
  4752. };
  4753. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  4754. {
  4755. public:
  4756. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4757. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  4758. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4759. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  4760. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4761. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  4762. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4763. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  4764. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4765. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  4766. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4767. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  4768. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4769. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  4770. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4771. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  4772. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4773. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  4774. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4775. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  4776. public:
  4777. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  4778. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  4779. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4780. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4781. {
  4782. ___zeroVector_5 = value;
  4783. }
  4784. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  4785. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  4786. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  4787. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4788. {
  4789. ___oneVector_6 = value;
  4790. }
  4791. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  4792. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  4793. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  4794. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4795. {
  4796. ___upVector_7 = value;
  4797. }
  4798. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  4799. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  4800. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  4801. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4802. {
  4803. ___downVector_8 = value;
  4804. }
  4805. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  4806. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  4807. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  4808. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4809. {
  4810. ___leftVector_9 = value;
  4811. }
  4812. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  4813. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  4814. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  4815. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4816. {
  4817. ___rightVector_10 = value;
  4818. }
  4819. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  4820. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  4821. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  4822. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4823. {
  4824. ___forwardVector_11 = value;
  4825. }
  4826. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  4827. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  4828. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  4829. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4830. {
  4831. ___backVector_12 = value;
  4832. }
  4833. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  4834. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  4835. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  4836. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4837. {
  4838. ___positiveInfinityVector_13 = value;
  4839. }
  4840. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  4841. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  4842. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  4843. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4844. {
  4845. ___negativeInfinityVector_14 = value;
  4846. }
  4847. };
  4848. // UnityEngine.Vector4
  4849. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  4850. {
  4851. public:
  4852. // System.Single UnityEngine.Vector4::x
  4853. float ___x_1;
  4854. // System.Single UnityEngine.Vector4::y
  4855. float ___y_2;
  4856. // System.Single UnityEngine.Vector4::z
  4857. float ___z_3;
  4858. // System.Single UnityEngine.Vector4::w
  4859. float ___w_4;
  4860. public:
  4861. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  4862. inline float get_x_1() const { return ___x_1; }
  4863. inline float* get_address_of_x_1() { return &___x_1; }
  4864. inline void set_x_1(float value)
  4865. {
  4866. ___x_1 = value;
  4867. }
  4868. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  4869. inline float get_y_2() const { return ___y_2; }
  4870. inline float* get_address_of_y_2() { return &___y_2; }
  4871. inline void set_y_2(float value)
  4872. {
  4873. ___y_2 = value;
  4874. }
  4875. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  4876. inline float get_z_3() const { return ___z_3; }
  4877. inline float* get_address_of_z_3() { return &___z_3; }
  4878. inline void set_z_3(float value)
  4879. {
  4880. ___z_3 = value;
  4881. }
  4882. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  4883. inline float get_w_4() const { return ___w_4; }
  4884. inline float* get_address_of_w_4() { return &___w_4; }
  4885. inline void set_w_4(float value)
  4886. {
  4887. ___w_4 = value;
  4888. }
  4889. };
  4890. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  4891. {
  4892. public:
  4893. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4894. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  4895. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4896. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  4897. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4898. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  4899. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4900. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  4901. public:
  4902. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  4903. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  4904. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4905. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4906. {
  4907. ___zeroVector_5 = value;
  4908. }
  4909. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  4910. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  4911. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  4912. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4913. {
  4914. ___oneVector_6 = value;
  4915. }
  4916. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  4917. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  4918. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  4919. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4920. {
  4921. ___positiveInfinityVector_7 = value;
  4922. }
  4923. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  4924. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  4925. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  4926. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4927. {
  4928. ___negativeInfinityVector_8 = value;
  4929. }
  4930. };
  4931. // System.Void
  4932. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  4933. {
  4934. public:
  4935. union
  4936. {
  4937. struct
  4938. {
  4939. };
  4940. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  4941. };
  4942. public:
  4943. };
  4944. // UnityEngine.WaitForEndOfFrame
  4945. struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4946. {
  4947. public:
  4948. public:
  4949. };
  4950. // UnityEngine.WaitForFixedUpdate
  4951. struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4952. {
  4953. public:
  4954. public:
  4955. };
  4956. // UnityEngine.WaitForSeconds
  4957. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  4958. {
  4959. public:
  4960. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  4961. float ___m_Seconds_0;
  4962. public:
  4963. inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013, ___m_Seconds_0)); }
  4964. inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
  4965. inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
  4966. inline void set_m_Seconds_0(float value)
  4967. {
  4968. ___m_Seconds_0 = value;
  4969. }
  4970. };
  4971. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  4972. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  4973. {
  4974. float ___m_Seconds_0;
  4975. };
  4976. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  4977. struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  4978. {
  4979. float ___m_Seconds_0;
  4980. };
  4981. // UnityEngine.WaitForSecondsRealtime
  4982. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 : public CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7
  4983. {
  4984. public:
  4985. // System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
  4986. float ___U3CwaitTimeU3Ek__BackingField_0;
  4987. // System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
  4988. float ___m_WaitUntilTime_1;
  4989. public:
  4990. inline static int32_t get_offset_of_U3CwaitTimeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___U3CwaitTimeU3Ek__BackingField_0)); }
  4991. inline float get_U3CwaitTimeU3Ek__BackingField_0() const { return ___U3CwaitTimeU3Ek__BackingField_0; }
  4992. inline float* get_address_of_U3CwaitTimeU3Ek__BackingField_0() { return &___U3CwaitTimeU3Ek__BackingField_0; }
  4993. inline void set_U3CwaitTimeU3Ek__BackingField_0(float value)
  4994. {
  4995. ___U3CwaitTimeU3Ek__BackingField_0 = value;
  4996. }
  4997. inline static int32_t get_offset_of_m_WaitUntilTime_1() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___m_WaitUntilTime_1)); }
  4998. inline float get_m_WaitUntilTime_1() const { return ___m_WaitUntilTime_1; }
  4999. inline float* get_address_of_m_WaitUntilTime_1() { return &___m_WaitUntilTime_1; }
  5000. inline void set_m_WaitUntilTime_1(float value)
  5001. {
  5002. ___m_WaitUntilTime_1 = value;
  5003. }
  5004. };
  5005. // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
  5006. struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5007. {
  5008. public:
  5009. public:
  5010. };
  5011. // Unity.Collections.WriteOnlyAttribute
  5012. struct WriteOnlyAttribute_t6897770F57B21F93E440F44DF3D1A5804D6019FA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
  5013. {
  5014. public:
  5015. public:
  5016. };
  5017. // UnityEngine.BeforeRenderHelper/OrderBlock
  5018. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
  5019. {
  5020. public:
  5021. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5022. int32_t ___order_0;
  5023. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5024. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
  5025. public:
  5026. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
  5027. inline int32_t get_order_0() const { return ___order_0; }
  5028. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5029. inline void set_order_0(int32_t value)
  5030. {
  5031. ___order_0 = value;
  5032. }
  5033. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
  5034. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
  5035. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
  5036. inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5037. {
  5038. ___callback_1 = value;
  5039. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  5040. }
  5041. };
  5042. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5043. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
  5044. {
  5045. int32_t ___order_0;
  5046. Il2CppMethodPointer ___callback_1;
  5047. };
  5048. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5049. struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
  5050. {
  5051. int32_t ___order_0;
  5052. Il2CppMethodPointer ___callback_1;
  5053. };
  5054. // UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
  5055. struct ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56
  5056. {
  5057. public:
  5058. union
  5059. {
  5060. struct
  5061. {
  5062. };
  5063. uint8_t ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56__padding[1];
  5064. };
  5065. public:
  5066. };
  5067. // UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
  5068. struct AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC
  5069. {
  5070. public:
  5071. union
  5072. {
  5073. struct
  5074. {
  5075. };
  5076. uint8_t AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC__padding[1];
  5077. };
  5078. public:
  5079. };
  5080. // UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
  5081. struct ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748
  5082. {
  5083. public:
  5084. union
  5085. {
  5086. struct
  5087. {
  5088. };
  5089. uint8_t ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748__padding[1];
  5090. };
  5091. public:
  5092. };
  5093. // UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
  5094. struct ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71
  5095. {
  5096. public:
  5097. union
  5098. {
  5099. struct
  5100. {
  5101. };
  5102. uint8_t ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71__padding[1];
  5103. };
  5104. public:
  5105. };
  5106. // UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
  5107. struct DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049
  5108. {
  5109. public:
  5110. union
  5111. {
  5112. struct
  5113. {
  5114. };
  5115. uint8_t DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049__padding[1];
  5116. };
  5117. public:
  5118. };
  5119. // UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
  5120. struct DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7
  5121. {
  5122. public:
  5123. union
  5124. {
  5125. struct
  5126. {
  5127. };
  5128. uint8_t DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7__padding[1];
  5129. };
  5130. public:
  5131. };
  5132. // UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
  5133. struct ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19
  5134. {
  5135. public:
  5136. union
  5137. {
  5138. struct
  5139. {
  5140. };
  5141. uint8_t ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19__padding[1];
  5142. };
  5143. public:
  5144. };
  5145. // UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
  5146. struct GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F
  5147. {
  5148. public:
  5149. union
  5150. {
  5151. struct
  5152. {
  5153. };
  5154. uint8_t GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F__padding[1];
  5155. };
  5156. public:
  5157. };
  5158. // UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
  5159. struct PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6
  5160. {
  5161. public:
  5162. union
  5163. {
  5164. struct
  5165. {
  5166. };
  5167. uint8_t PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6__padding[1];
  5168. };
  5169. public:
  5170. };
  5171. // UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
  5172. struct PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C
  5173. {
  5174. public:
  5175. union
  5176. {
  5177. struct
  5178. {
  5179. };
  5180. uint8_t PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C__padding[1];
  5181. };
  5182. public:
  5183. };
  5184. // UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
  5185. struct PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E
  5186. {
  5187. public:
  5188. union
  5189. {
  5190. struct
  5191. {
  5192. };
  5193. uint8_t PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E__padding[1];
  5194. };
  5195. public:
  5196. };
  5197. // UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
  5198. struct PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63
  5199. {
  5200. public:
  5201. union
  5202. {
  5203. struct
  5204. {
  5205. };
  5206. uint8_t PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63__padding[1];
  5207. };
  5208. public:
  5209. };
  5210. // UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
  5211. struct PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9
  5212. {
  5213. public:
  5214. union
  5215. {
  5216. struct
  5217. {
  5218. };
  5219. uint8_t PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9__padding[1];
  5220. };
  5221. public:
  5222. };
  5223. // UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
  5224. struct PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0
  5225. {
  5226. public:
  5227. union
  5228. {
  5229. struct
  5230. {
  5231. };
  5232. uint8_t PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0__padding[1];
  5233. };
  5234. public:
  5235. };
  5236. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
  5237. struct ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6
  5238. {
  5239. public:
  5240. union
  5241. {
  5242. struct
  5243. {
  5244. };
  5245. uint8_t ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6__padding[1];
  5246. };
  5247. public:
  5248. };
  5249. // UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
  5250. struct ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3
  5251. {
  5252. public:
  5253. union
  5254. {
  5255. struct
  5256. {
  5257. };
  5258. uint8_t ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3__padding[1];
  5259. };
  5260. public:
  5261. };
  5262. // UnityEngine.PlayerLoop.EarlyUpdate/ProfilerStartFrame
  5263. struct ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C
  5264. {
  5265. public:
  5266. union
  5267. {
  5268. struct
  5269. {
  5270. };
  5271. uint8_t ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C__padding[1];
  5272. };
  5273. public:
  5274. };
  5275. // UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
  5276. struct RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5
  5277. {
  5278. public:
  5279. union
  5280. {
  5281. struct
  5282. {
  5283. };
  5284. uint8_t RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5__padding[1];
  5285. };
  5286. public:
  5287. };
  5288. // UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
  5289. struct ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4
  5290. {
  5291. public:
  5292. union
  5293. {
  5294. struct
  5295. {
  5296. };
  5297. uint8_t ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4__padding[1];
  5298. };
  5299. public:
  5300. };
  5301. // UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
  5302. struct ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298
  5303. {
  5304. public:
  5305. union
  5306. {
  5307. struct
  5308. {
  5309. };
  5310. uint8_t ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298__padding[1];
  5311. };
  5312. public:
  5313. };
  5314. // UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
  5315. struct SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F
  5316. {
  5317. public:
  5318. union
  5319. {
  5320. struct
  5321. {
  5322. };
  5323. uint8_t SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F__padding[1];
  5324. };
  5325. public:
  5326. };
  5327. // UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
  5328. struct TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68
  5329. {
  5330. public:
  5331. union
  5332. {
  5333. struct
  5334. {
  5335. };
  5336. uint8_t TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68__padding[1];
  5337. };
  5338. public:
  5339. };
  5340. // UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
  5341. struct UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781
  5342. {
  5343. public:
  5344. union
  5345. {
  5346. struct
  5347. {
  5348. };
  5349. uint8_t UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781__padding[1];
  5350. };
  5351. public:
  5352. };
  5353. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
  5354. struct UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F
  5355. {
  5356. public:
  5357. union
  5358. {
  5359. struct
  5360. {
  5361. };
  5362. uint8_t UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F__padding[1];
  5363. };
  5364. public:
  5365. };
  5366. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateAutoStreamer
  5367. struct UpdateAutoStreamer_t7D973CF64989CFDD36D200878B3211ECD60EE06E
  5368. {
  5369. public:
  5370. union
  5371. {
  5372. struct
  5373. {
  5374. };
  5375. uint8_t UpdateAutoStreamer_t7D973CF64989CFDD36D200878B3211ECD60EE06E__padding[1];
  5376. };
  5377. public:
  5378. };
  5379. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
  5380. struct UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08
  5381. {
  5382. public:
  5383. union
  5384. {
  5385. struct
  5386. {
  5387. };
  5388. uint8_t UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08__padding[1];
  5389. };
  5390. public:
  5391. };
  5392. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
  5393. struct UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7
  5394. {
  5395. public:
  5396. union
  5397. {
  5398. struct
  5399. {
  5400. };
  5401. uint8_t UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7__padding[1];
  5402. };
  5403. public:
  5404. };
  5405. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
  5406. struct UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331
  5407. {
  5408. public:
  5409. union
  5410. {
  5411. struct
  5412. {
  5413. };
  5414. uint8_t UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331__padding[1];
  5415. };
  5416. public:
  5417. };
  5418. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
  5419. struct UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080
  5420. {
  5421. public:
  5422. union
  5423. {
  5424. struct
  5425. {
  5426. };
  5427. uint8_t UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080__padding[1];
  5428. };
  5429. public:
  5430. };
  5431. // UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
  5432. struct UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4
  5433. {
  5434. public:
  5435. union
  5436. {
  5437. struct
  5438. {
  5439. };
  5440. uint8_t UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4__padding[1];
  5441. };
  5442. public:
  5443. };
  5444. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
  5445. struct UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554
  5446. {
  5447. public:
  5448. union
  5449. {
  5450. struct
  5451. {
  5452. };
  5453. uint8_t UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554__padding[1];
  5454. };
  5455. public:
  5456. };
  5457. // UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
  5458. struct UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A
  5459. {
  5460. public:
  5461. union
  5462. {
  5463. struct
  5464. {
  5465. };
  5466. uint8_t UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A__padding[1];
  5467. };
  5468. public:
  5469. };
  5470. // UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
  5471. struct XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495
  5472. {
  5473. public:
  5474. union
  5475. {
  5476. struct
  5477. {
  5478. };
  5479. uint8_t XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495__padding[1];
  5480. };
  5481. public:
  5482. };
  5483. // UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
  5484. struct AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71
  5485. {
  5486. public:
  5487. union
  5488. {
  5489. struct
  5490. {
  5491. };
  5492. uint8_t AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71__padding[1];
  5493. };
  5494. public:
  5495. };
  5496. // UnityEngine.PlayerLoop.FixedUpdate/ClearLines
  5497. struct ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721
  5498. {
  5499. public:
  5500. union
  5501. {
  5502. struct
  5503. {
  5504. };
  5505. uint8_t ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721__padding[1];
  5506. };
  5507. public:
  5508. };
  5509. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
  5510. struct DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2
  5511. {
  5512. public:
  5513. union
  5514. {
  5515. struct
  5516. {
  5517. };
  5518. uint8_t DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2__padding[1];
  5519. };
  5520. public:
  5521. };
  5522. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
  5523. struct DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA
  5524. {
  5525. public:
  5526. union
  5527. {
  5528. struct
  5529. {
  5530. };
  5531. uint8_t DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA__padding[1];
  5532. };
  5533. public:
  5534. };
  5535. // UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
  5536. struct DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346
  5537. {
  5538. public:
  5539. union
  5540. {
  5541. struct
  5542. {
  5543. };
  5544. uint8_t DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346__padding[1];
  5545. };
  5546. public:
  5547. };
  5548. // UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
  5549. struct LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351
  5550. {
  5551. public:
  5552. union
  5553. {
  5554. struct
  5555. {
  5556. };
  5557. uint8_t LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351__padding[1];
  5558. };
  5559. public:
  5560. };
  5561. // UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
  5562. struct NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC
  5563. {
  5564. public:
  5565. union
  5566. {
  5567. struct
  5568. {
  5569. };
  5570. uint8_t NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC__padding[1];
  5571. };
  5572. public:
  5573. };
  5574. // UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
  5575. struct Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68
  5576. {
  5577. public:
  5578. union
  5579. {
  5580. struct
  5581. {
  5582. };
  5583. uint8_t Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68__padding[1];
  5584. };
  5585. public:
  5586. };
  5587. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
  5588. struct PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275
  5589. {
  5590. public:
  5591. union
  5592. {
  5593. struct
  5594. {
  5595. };
  5596. uint8_t PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275__padding[1];
  5597. };
  5598. public:
  5599. };
  5600. // UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
  5601. struct PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2
  5602. {
  5603. public:
  5604. union
  5605. {
  5606. struct
  5607. {
  5608. };
  5609. uint8_t PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2__padding[1];
  5610. };
  5611. public:
  5612. };
  5613. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
  5614. struct ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203
  5615. {
  5616. public:
  5617. union
  5618. {
  5619. struct
  5620. {
  5621. };
  5622. uint8_t ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203__padding[1];
  5623. };
  5624. public:
  5625. };
  5626. // UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
  5627. struct ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297
  5628. {
  5629. public:
  5630. union
  5631. {
  5632. struct
  5633. {
  5634. };
  5635. uint8_t ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297__padding[1];
  5636. };
  5637. public:
  5638. };
  5639. // UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
  5640. struct XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132
  5641. {
  5642. public:
  5643. union
  5644. {
  5645. struct
  5646. {
  5647. };
  5648. uint8_t XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132__padding[1];
  5649. };
  5650. public:
  5651. };
  5652. // UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
  5653. struct AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610
  5654. {
  5655. public:
  5656. union
  5657. {
  5658. struct
  5659. {
  5660. };
  5661. uint8_t AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610__padding[1];
  5662. };
  5663. public:
  5664. };
  5665. // UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
  5666. struct DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51
  5667. {
  5668. public:
  5669. union
  5670. {
  5671. struct
  5672. {
  5673. };
  5674. uint8_t DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51__padding[1];
  5675. };
  5676. public:
  5677. };
  5678. // UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
  5679. struct SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0
  5680. {
  5681. public:
  5682. union
  5683. {
  5684. struct
  5685. {
  5686. };
  5687. uint8_t SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0__padding[1];
  5688. };
  5689. public:
  5690. };
  5691. // UnityEngine.PlayerLoop.Initialization/SynchronizeState
  5692. struct SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA
  5693. {
  5694. public:
  5695. union
  5696. {
  5697. struct
  5698. {
  5699. };
  5700. uint8_t SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA__padding[1];
  5701. };
  5702. public:
  5703. };
  5704. // UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
  5705. struct UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7
  5706. {
  5707. public:
  5708. union
  5709. {
  5710. struct
  5711. {
  5712. };
  5713. uint8_t UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7__padding[1];
  5714. };
  5715. public:
  5716. };
  5717. // UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
  5718. struct XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86
  5719. {
  5720. public:
  5721. union
  5722. {
  5723. struct
  5724. {
  5725. };
  5726. uint8_t XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86__padding[1];
  5727. };
  5728. public:
  5729. };
  5730. // UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
  5731. struct BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2
  5732. {
  5733. public:
  5734. union
  5735. {
  5736. struct
  5737. {
  5738. };
  5739. uint8_t BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2__padding[1];
  5740. };
  5741. public:
  5742. };
  5743. // UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
  5744. struct ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB
  5745. {
  5746. public:
  5747. union
  5748. {
  5749. struct
  5750. {
  5751. };
  5752. uint8_t ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB__padding[1];
  5753. };
  5754. public:
  5755. };
  5756. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
  5757. struct DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E
  5758. {
  5759. public:
  5760. union
  5761. {
  5762. struct
  5763. {
  5764. };
  5765. uint8_t DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E__padding[1];
  5766. };
  5767. public:
  5768. };
  5769. // UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
  5770. struct DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9
  5771. {
  5772. public:
  5773. union
  5774. {
  5775. struct
  5776. {
  5777. };
  5778. uint8_t DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9__padding[1];
  5779. };
  5780. public:
  5781. };
  5782. // UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
  5783. struct EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350
  5784. {
  5785. public:
  5786. union
  5787. {
  5788. struct
  5789. {
  5790. };
  5791. uint8_t EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350__padding[1];
  5792. };
  5793. public:
  5794. };
  5795. // UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
  5796. struct EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F
  5797. {
  5798. public:
  5799. union
  5800. {
  5801. struct
  5802. {
  5803. };
  5804. uint8_t EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F__padding[1];
  5805. };
  5806. public:
  5807. };
  5808. // UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
  5809. struct ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69
  5810. {
  5811. public:
  5812. union
  5813. {
  5814. struct
  5815. {
  5816. };
  5817. uint8_t ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69__padding[1];
  5818. };
  5819. public:
  5820. };
  5821. // UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
  5822. struct FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5
  5823. {
  5824. public:
  5825. union
  5826. {
  5827. struct
  5828. {
  5829. };
  5830. uint8_t FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5__padding[1];
  5831. };
  5832. public:
  5833. };
  5834. // UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
  5835. struct GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED
  5836. {
  5837. public:
  5838. union
  5839. {
  5840. struct
  5841. {
  5842. };
  5843. uint8_t GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED__padding[1];
  5844. };
  5845. public:
  5846. };
  5847. // UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
  5848. struct InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496
  5849. {
  5850. public:
  5851. union
  5852. {
  5853. struct
  5854. {
  5855. };
  5856. uint8_t InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496__padding[1];
  5857. };
  5858. public:
  5859. };
  5860. // UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
  5861. struct MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA
  5862. {
  5863. public:
  5864. union
  5865. {
  5866. struct
  5867. {
  5868. };
  5869. uint8_t MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA__padding[1];
  5870. };
  5871. public:
  5872. };
  5873. // UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
  5874. struct ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8
  5875. {
  5876. public:
  5877. union
  5878. {
  5879. struct
  5880. {
  5881. };
  5882. uint8_t ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8__padding[1];
  5883. };
  5884. public:
  5885. };
  5886. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
  5887. struct PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1
  5888. {
  5889. public:
  5890. union
  5891. {
  5892. struct
  5893. {
  5894. };
  5895. uint8_t PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1__padding[1];
  5896. };
  5897. public:
  5898. };
  5899. // UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
  5900. struct PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0
  5901. {
  5902. public:
  5903. union
  5904. {
  5905. struct
  5906. {
  5907. };
  5908. uint8_t PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0__padding[1];
  5909. };
  5910. public:
  5911. };
  5912. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
  5913. struct PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278
  5914. {
  5915. public:
  5916. union
  5917. {
  5918. struct
  5919. {
  5920. };
  5921. uint8_t PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278__padding[1];
  5922. };
  5923. public:
  5924. };
  5925. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
  5926. struct PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC
  5927. {
  5928. public:
  5929. union
  5930. {
  5931. struct
  5932. {
  5933. };
  5934. uint8_t PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC__padding[1];
  5935. };
  5936. public:
  5937. };
  5938. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
  5939. struct PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6
  5940. {
  5941. public:
  5942. union
  5943. {
  5944. struct
  5945. {
  5946. };
  5947. uint8_t PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6__padding[1];
  5948. };
  5949. public:
  5950. };
  5951. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
  5952. struct PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A
  5953. {
  5954. public:
  5955. union
  5956. {
  5957. struct
  5958. {
  5959. };
  5960. uint8_t PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A__padding[1];
  5961. };
  5962. public:
  5963. };
  5964. // UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
  5965. struct PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4
  5966. {
  5967. public:
  5968. union
  5969. {
  5970. struct
  5971. {
  5972. };
  5973. uint8_t PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4__padding[1];
  5974. };
  5975. public:
  5976. };
  5977. // UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
  5978. struct PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A
  5979. {
  5980. public:
  5981. union
  5982. {
  5983. struct
  5984. {
  5985. };
  5986. uint8_t PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A__padding[1];
  5987. };
  5988. public:
  5989. };
  5990. // UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
  5991. struct ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124
  5992. {
  5993. public:
  5994. union
  5995. {
  5996. struct
  5997. {
  5998. };
  5999. uint8_t ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124__padding[1];
  6000. };
  6001. public:
  6002. };
  6003. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
  6004. struct ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD
  6005. {
  6006. public:
  6007. union
  6008. {
  6009. struct
  6010. {
  6011. };
  6012. uint8_t ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD__padding[1];
  6013. };
  6014. public:
  6015. };
  6016. // UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
  6017. struct ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB
  6018. {
  6019. public:
  6020. union
  6021. {
  6022. struct
  6023. {
  6024. };
  6025. uint8_t ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB__padding[1];
  6026. };
  6027. public:
  6028. };
  6029. // UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
  6030. struct ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C
  6031. {
  6032. public:
  6033. union
  6034. {
  6035. struct
  6036. {
  6037. };
  6038. uint8_t ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C__padding[1];
  6039. };
  6040. public:
  6041. };
  6042. // UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
  6043. struct ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4
  6044. {
  6045. public:
  6046. union
  6047. {
  6048. struct
  6049. {
  6050. };
  6051. uint8_t ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4__padding[1];
  6052. };
  6053. public:
  6054. };
  6055. // UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
  6056. struct ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92
  6057. {
  6058. public:
  6059. union
  6060. {
  6061. struct
  6062. {
  6063. };
  6064. uint8_t ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92__padding[1];
  6065. };
  6066. public:
  6067. };
  6068. // UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
  6069. struct SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF
  6070. {
  6071. public:
  6072. union
  6073. {
  6074. struct
  6075. {
  6076. };
  6077. uint8_t SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF__padding[1];
  6078. };
  6079. public:
  6080. };
  6081. // UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
  6082. struct ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B
  6083. {
  6084. public:
  6085. union
  6086. {
  6087. struct
  6088. {
  6089. };
  6090. uint8_t ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B__padding[1];
  6091. };
  6092. public:
  6093. };
  6094. // UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
  6095. struct TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424
  6096. {
  6097. public:
  6098. union
  6099. {
  6100. struct
  6101. {
  6102. };
  6103. uint8_t TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424__padding[1];
  6104. };
  6105. public:
  6106. };
  6107. // UnityEngine.PlayerLoop.PostLateUpdate/UIWidgetsVSync
  6108. struct UIWidgetsVSync_tF45F16B02A0B88C293EF13A103370434DF4E8805
  6109. {
  6110. public:
  6111. union
  6112. {
  6113. struct
  6114. {
  6115. };
  6116. uint8_t UIWidgetsVSync_tF45F16B02A0B88C293EF13A103370434DF4E8805__padding[1];
  6117. };
  6118. public:
  6119. };
  6120. // UnityEngine.PlayerLoop.PostLateUpdate/UIWidgetsWait
  6121. struct UIWidgetsWait_tED9A39DD45CDD7F0FB27744C8C63B0B40E817DF6
  6122. {
  6123. public:
  6124. union
  6125. {
  6126. struct
  6127. {
  6128. };
  6129. uint8_t UIWidgetsWait_tED9A39DD45CDD7F0FB27744C8C63B0B40E817DF6__padding[1];
  6130. };
  6131. public:
  6132. };
  6133. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
  6134. struct UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C
  6135. {
  6136. public:
  6137. union
  6138. {
  6139. struct
  6140. {
  6141. };
  6142. uint8_t UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C__padding[1];
  6143. };
  6144. public:
  6145. };
  6146. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
  6147. struct UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6
  6148. {
  6149. public:
  6150. union
  6151. {
  6152. struct
  6153. {
  6154. };
  6155. uint8_t UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6__padding[1];
  6156. };
  6157. public:
  6158. };
  6159. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
  6160. struct UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58
  6161. {
  6162. public:
  6163. union
  6164. {
  6165. struct
  6166. {
  6167. };
  6168. uint8_t UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58__padding[1];
  6169. };
  6170. public:
  6171. };
  6172. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
  6173. struct UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A
  6174. {
  6175. public:
  6176. union
  6177. {
  6178. struct
  6179. {
  6180. };
  6181. uint8_t UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A__padding[1];
  6182. };
  6183. public:
  6184. };
  6185. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
  6186. struct UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483
  6187. {
  6188. public:
  6189. union
  6190. {
  6191. struct
  6192. {
  6193. };
  6194. uint8_t UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483__padding[1];
  6195. };
  6196. public:
  6197. };
  6198. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
  6199. struct UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031
  6200. {
  6201. public:
  6202. union
  6203. {
  6204. struct
  6205. {
  6206. };
  6207. uint8_t UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031__padding[1];
  6208. };
  6209. public:
  6210. };
  6211. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
  6212. struct UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E
  6213. {
  6214. public:
  6215. union
  6216. {
  6217. struct
  6218. {
  6219. };
  6220. uint8_t UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E__padding[1];
  6221. };
  6222. public:
  6223. };
  6224. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
  6225. struct UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13
  6226. {
  6227. public:
  6228. union
  6229. {
  6230. struct
  6231. {
  6232. };
  6233. uint8_t UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13__padding[1];
  6234. };
  6235. public:
  6236. };
  6237. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
  6238. struct UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45
  6239. {
  6240. public:
  6241. union
  6242. {
  6243. struct
  6244. {
  6245. };
  6246. uint8_t UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45__padding[1];
  6247. };
  6248. public:
  6249. };
  6250. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
  6251. struct UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967
  6252. {
  6253. public:
  6254. union
  6255. {
  6256. struct
  6257. {
  6258. };
  6259. uint8_t UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967__padding[1];
  6260. };
  6261. public:
  6262. };
  6263. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
  6264. struct UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064
  6265. {
  6266. public:
  6267. union
  6268. {
  6269. struct
  6270. {
  6271. };
  6272. uint8_t UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064__padding[1];
  6273. };
  6274. public:
  6275. };
  6276. // UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
  6277. struct UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5
  6278. {
  6279. public:
  6280. union
  6281. {
  6282. struct
  6283. {
  6284. };
  6285. uint8_t UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5__padding[1];
  6286. };
  6287. public:
  6288. };
  6289. // UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
  6290. struct VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214
  6291. {
  6292. public:
  6293. union
  6294. {
  6295. struct
  6296. {
  6297. };
  6298. uint8_t VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214__padding[1];
  6299. };
  6300. public:
  6301. };
  6302. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
  6303. struct XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5
  6304. {
  6305. public:
  6306. union
  6307. {
  6308. struct
  6309. {
  6310. };
  6311. uint8_t XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5__padding[1];
  6312. };
  6313. public:
  6314. };
  6315. // UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
  6316. struct XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C
  6317. {
  6318. public:
  6319. union
  6320. {
  6321. struct
  6322. {
  6323. };
  6324. uint8_t XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C__padding[1];
  6325. };
  6326. public:
  6327. };
  6328. // UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
  6329. struct XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251
  6330. {
  6331. public:
  6332. union
  6333. {
  6334. struct
  6335. {
  6336. };
  6337. uint8_t XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251__padding[1];
  6338. };
  6339. public:
  6340. };
  6341. // UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
  6342. struct AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4
  6343. {
  6344. public:
  6345. union
  6346. {
  6347. struct
  6348. {
  6349. };
  6350. uint8_t AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4__padding[1];
  6351. };
  6352. public:
  6353. };
  6354. // UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
  6355. struct ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090
  6356. {
  6357. public:
  6358. union
  6359. {
  6360. struct
  6361. {
  6362. };
  6363. uint8_t ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090__padding[1];
  6364. };
  6365. public:
  6366. };
  6367. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
  6368. struct DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F
  6369. {
  6370. public:
  6371. union
  6372. {
  6373. struct
  6374. {
  6375. };
  6376. uint8_t DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F__padding[1];
  6377. };
  6378. public:
  6379. };
  6380. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
  6381. struct DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74
  6382. {
  6383. public:
  6384. union
  6385. {
  6386. struct
  6387. {
  6388. };
  6389. uint8_t DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74__padding[1];
  6390. };
  6391. public:
  6392. };
  6393. // UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
  6394. struct DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1
  6395. {
  6396. public:
  6397. union
  6398. {
  6399. struct
  6400. {
  6401. };
  6402. uint8_t DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1__padding[1];
  6403. };
  6404. public:
  6405. };
  6406. // UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
  6407. struct EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96
  6408. {
  6409. public:
  6410. union
  6411. {
  6412. struct
  6413. {
  6414. };
  6415. uint8_t EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96__padding[1];
  6416. };
  6417. public:
  6418. };
  6419. // UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
  6420. struct LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37
  6421. {
  6422. public:
  6423. union
  6424. {
  6425. struct
  6426. {
  6427. };
  6428. uint8_t LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37__padding[1];
  6429. };
  6430. public:
  6431. };
  6432. // UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
  6433. struct ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078
  6434. {
  6435. public:
  6436. union
  6437. {
  6438. struct
  6439. {
  6440. };
  6441. uint8_t ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078__padding[1];
  6442. };
  6443. public:
  6444. };
  6445. // UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
  6446. struct Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072
  6447. {
  6448. public:
  6449. union
  6450. {
  6451. struct
  6452. {
  6453. };
  6454. uint8_t Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072__padding[1];
  6455. };
  6456. public:
  6457. };
  6458. // UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
  6459. struct ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A
  6460. {
  6461. public:
  6462. union
  6463. {
  6464. struct
  6465. {
  6466. };
  6467. uint8_t ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A__padding[1];
  6468. };
  6469. public:
  6470. };
  6471. // UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
  6472. struct UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F
  6473. {
  6474. public:
  6475. union
  6476. {
  6477. struct
  6478. {
  6479. };
  6480. uint8_t UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F__padding[1];
  6481. };
  6482. public:
  6483. };
  6484. // UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
  6485. struct UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2
  6486. {
  6487. public:
  6488. union
  6489. {
  6490. struct
  6491. {
  6492. };
  6493. uint8_t UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2__padding[1];
  6494. };
  6495. public:
  6496. };
  6497. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
  6498. struct UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187
  6499. {
  6500. public:
  6501. union
  6502. {
  6503. struct
  6504. {
  6505. };
  6506. uint8_t UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187__padding[1];
  6507. };
  6508. public:
  6509. };
  6510. // UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
  6511. struct UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C
  6512. {
  6513. public:
  6514. union
  6515. {
  6516. struct
  6517. {
  6518. };
  6519. uint8_t UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C__padding[1];
  6520. };
  6521. public:
  6522. };
  6523. // UnityEngine.PlayerLoop.PreUpdate/AIUpdate
  6524. struct AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2
  6525. {
  6526. public:
  6527. union
  6528. {
  6529. struct
  6530. {
  6531. };
  6532. uint8_t AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2__padding[1];
  6533. };
  6534. public:
  6535. };
  6536. // UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
  6537. struct CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432
  6538. {
  6539. public:
  6540. union
  6541. {
  6542. struct
  6543. {
  6544. };
  6545. uint8_t CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432__padding[1];
  6546. };
  6547. public:
  6548. };
  6549. // UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
  6550. struct IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767
  6551. {
  6552. public:
  6553. union
  6554. {
  6555. struct
  6556. {
  6557. };
  6558. uint8_t IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767__padding[1];
  6559. };
  6560. public:
  6561. };
  6562. // UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
  6563. struct NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308
  6564. {
  6565. public:
  6566. union
  6567. {
  6568. struct
  6569. {
  6570. };
  6571. uint8_t NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308__padding[1];
  6572. };
  6573. public:
  6574. };
  6575. // UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
  6576. struct Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60
  6577. {
  6578. public:
  6579. union
  6580. {
  6581. struct
  6582. {
  6583. };
  6584. uint8_t Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60__padding[1];
  6585. };
  6586. public:
  6587. };
  6588. // UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
  6589. struct PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25
  6590. {
  6591. public:
  6592. union
  6593. {
  6594. struct
  6595. {
  6596. };
  6597. uint8_t PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25__padding[1];
  6598. };
  6599. public:
  6600. };
  6601. // UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
  6602. struct SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D
  6603. {
  6604. public:
  6605. union
  6606. {
  6607. struct
  6608. {
  6609. };
  6610. uint8_t SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D__padding[1];
  6611. };
  6612. public:
  6613. };
  6614. // UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
  6615. struct UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD
  6616. {
  6617. public:
  6618. union
  6619. {
  6620. struct
  6621. {
  6622. };
  6623. uint8_t UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD__padding[1];
  6624. };
  6625. public:
  6626. };
  6627. // UnityEngine.PlayerLoop.PreUpdate/WindUpdate
  6628. struct WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150
  6629. {
  6630. public:
  6631. union
  6632. {
  6633. struct
  6634. {
  6635. };
  6636. uint8_t WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150__padding[1];
  6637. };
  6638. public:
  6639. };
  6640. // UnityEngine.ScriptingUtility/TestClass
  6641. struct TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C
  6642. {
  6643. public:
  6644. // System.Int32 UnityEngine.ScriptingUtility/TestClass::value
  6645. int32_t ___value_0;
  6646. public:
  6647. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C, ___value_0)); }
  6648. inline int32_t get_value_0() const { return ___value_0; }
  6649. inline int32_t* get_address_of_value_0() { return &___value_0; }
  6650. inline void set_value_0(int32_t value)
  6651. {
  6652. ___value_0 = value;
  6653. }
  6654. };
  6655. // UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
  6656. struct WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88
  6657. {
  6658. public:
  6659. union
  6660. {
  6661. struct
  6662. {
  6663. };
  6664. uint8_t WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88__padding[1];
  6665. };
  6666. public:
  6667. };
  6668. // UnityEngine.UnitySynchronizationContext/WorkRequest
  6669. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393
  6670. {
  6671. public:
  6672. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  6673. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___m_DelagateCallback_0;
  6674. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  6675. RuntimeObject * ___m_DelagateState_1;
  6676. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  6677. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6678. public:
  6679. inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateCallback_0)); }
  6680. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
  6681. inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
  6682. inline void set_m_DelagateCallback_0(SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * value)
  6683. {
  6684. ___m_DelagateCallback_0 = value;
  6685. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateCallback_0), (void*)value);
  6686. }
  6687. inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateState_1)); }
  6688. inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
  6689. inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
  6690. inline void set_m_DelagateState_1(RuntimeObject * value)
  6691. {
  6692. ___m_DelagateState_1 = value;
  6693. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateState_1), (void*)value);
  6694. }
  6695. inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_WaitHandle_2)); }
  6696. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
  6697. inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
  6698. inline void set_m_WaitHandle_2(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * value)
  6699. {
  6700. ___m_WaitHandle_2 = value;
  6701. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitHandle_2), (void*)value);
  6702. }
  6703. };
  6704. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  6705. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke
  6706. {
  6707. Il2CppMethodPointer ___m_DelagateCallback_0;
  6708. Il2CppIUnknown* ___m_DelagateState_1;
  6709. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6710. };
  6711. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  6712. struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com
  6713. {
  6714. Il2CppMethodPointer ___m_DelagateCallback_0;
  6715. Il2CppIUnknown* ___m_DelagateState_1;
  6716. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
  6717. };
  6718. // UnityEngine.PlayerLoop.Update/DirectorUpdate
  6719. struct DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85
  6720. {
  6721. public:
  6722. union
  6723. {
  6724. struct
  6725. {
  6726. };
  6727. uint8_t DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85__padding[1];
  6728. };
  6729. public:
  6730. };
  6731. // UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
  6732. struct ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536
  6733. {
  6734. public:
  6735. union
  6736. {
  6737. struct
  6738. {
  6739. };
  6740. uint8_t ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536__padding[1];
  6741. };
  6742. public:
  6743. };
  6744. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
  6745. struct ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E
  6746. {
  6747. public:
  6748. union
  6749. {
  6750. struct
  6751. {
  6752. };
  6753. uint8_t ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E__padding[1];
  6754. };
  6755. public:
  6756. };
  6757. // UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
  6758. struct ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A
  6759. {
  6760. public:
  6761. union
  6762. {
  6763. struct
  6764. {
  6765. };
  6766. uint8_t ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A__padding[1];
  6767. };
  6768. public:
  6769. };
  6770. // UnityEngine.PlayerLoop.Update/UIWidgetsUpdate
  6771. struct UIWidgetsUpdate_tFFC010CB5AA31564175901ED00434740523DDACE
  6772. {
  6773. public:
  6774. union
  6775. {
  6776. struct
  6777. {
  6778. };
  6779. uint8_t UIWidgetsUpdate_tFFC010CB5AA31564175901ED00434740523DDACE__padding[1];
  6780. };
  6781. public:
  6782. };
  6783. // Unity.Collections.Allocator
  6784. struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
  6785. {
  6786. public:
  6787. // System.Int32 Unity.Collections.Allocator::value__
  6788. int32_t ___value___2;
  6789. public:
  6790. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
  6791. inline int32_t get_value___2() const { return ___value___2; }
  6792. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6793. inline void set_value___2(int32_t value)
  6794. {
  6795. ___value___2 = value;
  6796. }
  6797. };
  6798. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
  6799. struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
  6800. {
  6801. public:
  6802. // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
  6803. uint8_t ___value___2;
  6804. public:
  6805. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
  6806. inline uint8_t get_value___2() const { return ___value___2; }
  6807. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  6808. inline void set_value___2(uint8_t value)
  6809. {
  6810. ___value___2 = value;
  6811. }
  6812. };
  6813. // System.AppDomain
  6814. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  6815. {
  6816. public:
  6817. // System.IntPtr System.AppDomain::_mono_app_domain
  6818. intptr_t ____mono_app_domain_1;
  6819. // System.Object System.AppDomain::_evidence
  6820. RuntimeObject * ____evidence_6;
  6821. // System.Object System.AppDomain::_granted
  6822. RuntimeObject * ____granted_7;
  6823. // System.Int32 System.AppDomain::_principalPolicy
  6824. int32_t ____principalPolicy_8;
  6825. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  6826. AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * ___AssemblyLoad_11;
  6827. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  6828. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___AssemblyResolve_12;
  6829. // System.EventHandler System.AppDomain::DomainUnload
  6830. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___DomainUnload_13;
  6831. // System.EventHandler System.AppDomain::ProcessExit
  6832. EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___ProcessExit_14;
  6833. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  6834. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ResourceResolve_15;
  6835. // System.ResolveEventHandler System.AppDomain::TypeResolve
  6836. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___TypeResolve_16;
  6837. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  6838. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___UnhandledException_17;
  6839. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  6840. EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * ___FirstChanceException_18;
  6841. // System.Object System.AppDomain::_domain_manager
  6842. RuntimeObject * ____domain_manager_19;
  6843. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  6844. ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ReflectionOnlyAssemblyResolve_20;
  6845. // System.Object System.AppDomain::_activation
  6846. RuntimeObject * ____activation_21;
  6847. // System.Object System.AppDomain::_applicationIdentity
  6848. RuntimeObject * ____applicationIdentity_22;
  6849. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  6850. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  6851. public:
  6852. inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____mono_app_domain_1)); }
  6853. inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; }
  6854. inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; }
  6855. inline void set__mono_app_domain_1(intptr_t value)
  6856. {
  6857. ____mono_app_domain_1 = value;
  6858. }
  6859. inline static int32_t get_offset_of__evidence_6() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____evidence_6)); }
  6860. inline RuntimeObject * get__evidence_6() const { return ____evidence_6; }
  6861. inline RuntimeObject ** get_address_of__evidence_6() { return &____evidence_6; }
  6862. inline void set__evidence_6(RuntimeObject * value)
  6863. {
  6864. ____evidence_6 = value;
  6865. Il2CppCodeGenWriteBarrier((void**)(&____evidence_6), (void*)value);
  6866. }
  6867. inline static int32_t get_offset_of__granted_7() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____granted_7)); }
  6868. inline RuntimeObject * get__granted_7() const { return ____granted_7; }
  6869. inline RuntimeObject ** get_address_of__granted_7() { return &____granted_7; }
  6870. inline void set__granted_7(RuntimeObject * value)
  6871. {
  6872. ____granted_7 = value;
  6873. Il2CppCodeGenWriteBarrier((void**)(&____granted_7), (void*)value);
  6874. }
  6875. inline static int32_t get_offset_of__principalPolicy_8() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____principalPolicy_8)); }
  6876. inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; }
  6877. inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; }
  6878. inline void set__principalPolicy_8(int32_t value)
  6879. {
  6880. ____principalPolicy_8 = value;
  6881. }
  6882. inline static int32_t get_offset_of_AssemblyLoad_11() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyLoad_11)); }
  6883. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * get_AssemblyLoad_11() const { return ___AssemblyLoad_11; }
  6884. inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C ** get_address_of_AssemblyLoad_11() { return &___AssemblyLoad_11; }
  6885. inline void set_AssemblyLoad_11(AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * value)
  6886. {
  6887. ___AssemblyLoad_11 = value;
  6888. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyLoad_11), (void*)value);
  6889. }
  6890. inline static int32_t get_offset_of_AssemblyResolve_12() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyResolve_12)); }
  6891. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_AssemblyResolve_12() const { return ___AssemblyResolve_12; }
  6892. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_AssemblyResolve_12() { return &___AssemblyResolve_12; }
  6893. inline void set_AssemblyResolve_12(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6894. {
  6895. ___AssemblyResolve_12 = value;
  6896. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyResolve_12), (void*)value);
  6897. }
  6898. inline static int32_t get_offset_of_DomainUnload_13() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___DomainUnload_13)); }
  6899. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_DomainUnload_13() const { return ___DomainUnload_13; }
  6900. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_DomainUnload_13() { return &___DomainUnload_13; }
  6901. inline void set_DomainUnload_13(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  6902. {
  6903. ___DomainUnload_13 = value;
  6904. Il2CppCodeGenWriteBarrier((void**)(&___DomainUnload_13), (void*)value);
  6905. }
  6906. inline static int32_t get_offset_of_ProcessExit_14() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ProcessExit_14)); }
  6907. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_ProcessExit_14() const { return ___ProcessExit_14; }
  6908. inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_ProcessExit_14() { return &___ProcessExit_14; }
  6909. inline void set_ProcessExit_14(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
  6910. {
  6911. ___ProcessExit_14 = value;
  6912. Il2CppCodeGenWriteBarrier((void**)(&___ProcessExit_14), (void*)value);
  6913. }
  6914. inline static int32_t get_offset_of_ResourceResolve_15() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ResourceResolve_15)); }
  6915. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ResourceResolve_15() const { return ___ResourceResolve_15; }
  6916. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ResourceResolve_15() { return &___ResourceResolve_15; }
  6917. inline void set_ResourceResolve_15(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6918. {
  6919. ___ResourceResolve_15 = value;
  6920. Il2CppCodeGenWriteBarrier((void**)(&___ResourceResolve_15), (void*)value);
  6921. }
  6922. inline static int32_t get_offset_of_TypeResolve_16() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___TypeResolve_16)); }
  6923. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_TypeResolve_16() const { return ___TypeResolve_16; }
  6924. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_TypeResolve_16() { return &___TypeResolve_16; }
  6925. inline void set_TypeResolve_16(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6926. {
  6927. ___TypeResolve_16 = value;
  6928. Il2CppCodeGenWriteBarrier((void**)(&___TypeResolve_16), (void*)value);
  6929. }
  6930. inline static int32_t get_offset_of_UnhandledException_17() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___UnhandledException_17)); }
  6931. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_UnhandledException_17() const { return ___UnhandledException_17; }
  6932. inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_UnhandledException_17() { return &___UnhandledException_17; }
  6933. inline void set_UnhandledException_17(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
  6934. {
  6935. ___UnhandledException_17 = value;
  6936. Il2CppCodeGenWriteBarrier((void**)(&___UnhandledException_17), (void*)value);
  6937. }
  6938. inline static int32_t get_offset_of_FirstChanceException_18() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___FirstChanceException_18)); }
  6939. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * get_FirstChanceException_18() const { return ___FirstChanceException_18; }
  6940. inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 ** get_address_of_FirstChanceException_18() { return &___FirstChanceException_18; }
  6941. inline void set_FirstChanceException_18(EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * value)
  6942. {
  6943. ___FirstChanceException_18 = value;
  6944. Il2CppCodeGenWriteBarrier((void**)(&___FirstChanceException_18), (void*)value);
  6945. }
  6946. inline static int32_t get_offset_of__domain_manager_19() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____domain_manager_19)); }
  6947. inline RuntimeObject * get__domain_manager_19() const { return ____domain_manager_19; }
  6948. inline RuntimeObject ** get_address_of__domain_manager_19() { return &____domain_manager_19; }
  6949. inline void set__domain_manager_19(RuntimeObject * value)
  6950. {
  6951. ____domain_manager_19 = value;
  6952. Il2CppCodeGenWriteBarrier((void**)(&____domain_manager_19), (void*)value);
  6953. }
  6954. inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_20() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ReflectionOnlyAssemblyResolve_20)); }
  6955. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ReflectionOnlyAssemblyResolve_20() const { return ___ReflectionOnlyAssemblyResolve_20; }
  6956. inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ReflectionOnlyAssemblyResolve_20() { return &___ReflectionOnlyAssemblyResolve_20; }
  6957. inline void set_ReflectionOnlyAssemblyResolve_20(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
  6958. {
  6959. ___ReflectionOnlyAssemblyResolve_20 = value;
  6960. Il2CppCodeGenWriteBarrier((void**)(&___ReflectionOnlyAssemblyResolve_20), (void*)value);
  6961. }
  6962. inline static int32_t get_offset_of__activation_21() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____activation_21)); }
  6963. inline RuntimeObject * get__activation_21() const { return ____activation_21; }
  6964. inline RuntimeObject ** get_address_of__activation_21() { return &____activation_21; }
  6965. inline void set__activation_21(RuntimeObject * value)
  6966. {
  6967. ____activation_21 = value;
  6968. Il2CppCodeGenWriteBarrier((void**)(&____activation_21), (void*)value);
  6969. }
  6970. inline static int32_t get_offset_of__applicationIdentity_22() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____applicationIdentity_22)); }
  6971. inline RuntimeObject * get__applicationIdentity_22() const { return ____applicationIdentity_22; }
  6972. inline RuntimeObject ** get_address_of__applicationIdentity_22() { return &____applicationIdentity_22; }
  6973. inline void set__applicationIdentity_22(RuntimeObject * value)
  6974. {
  6975. ____applicationIdentity_22 = value;
  6976. Il2CppCodeGenWriteBarrier((void**)(&____applicationIdentity_22), (void*)value);
  6977. }
  6978. inline static int32_t get_offset_of_compatibility_switch_23() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___compatibility_switch_23)); }
  6979. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * get_compatibility_switch_23() const { return ___compatibility_switch_23; }
  6980. inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 ** get_address_of_compatibility_switch_23() { return &___compatibility_switch_23; }
  6981. inline void set_compatibility_switch_23(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * value)
  6982. {
  6983. ___compatibility_switch_23 = value;
  6984. Il2CppCodeGenWriteBarrier((void**)(&___compatibility_switch_23), (void*)value);
  6985. }
  6986. };
  6987. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields
  6988. {
  6989. public:
  6990. // System.String System.AppDomain::_process_guid
  6991. String_t* ____process_guid_2;
  6992. // System.AppDomain System.AppDomain::default_domain
  6993. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * ___default_domain_10;
  6994. public:
  6995. inline static int32_t get_offset_of__process_guid_2() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ____process_guid_2)); }
  6996. inline String_t* get__process_guid_2() const { return ____process_guid_2; }
  6997. inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; }
  6998. inline void set__process_guid_2(String_t* value)
  6999. {
  7000. ____process_guid_2 = value;
  7001. Il2CppCodeGenWriteBarrier((void**)(&____process_guid_2), (void*)value);
  7002. }
  7003. inline static int32_t get_offset_of_default_domain_10() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ___default_domain_10)); }
  7004. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * get_default_domain_10() const { return ___default_domain_10; }
  7005. inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A ** get_address_of_default_domain_10() { return &___default_domain_10; }
  7006. inline void set_default_domain_10(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * value)
  7007. {
  7008. ___default_domain_10 = value;
  7009. Il2CppCodeGenWriteBarrier((void**)(&___default_domain_10), (void*)value);
  7010. }
  7011. };
  7012. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields
  7013. {
  7014. public:
  7015. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  7016. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___type_resolve_in_progress_3;
  7017. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  7018. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_4;
  7019. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  7020. Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_refonly_5;
  7021. // System.Object System.AppDomain::_principal
  7022. RuntimeObject * ____principal_9;
  7023. public:
  7024. inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___type_resolve_in_progress_3)); }
  7025. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; }
  7026. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; }
  7027. inline void set_type_resolve_in_progress_3(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7028. {
  7029. ___type_resolve_in_progress_3 = value;
  7030. Il2CppCodeGenWriteBarrier((void**)(&___type_resolve_in_progress_3), (void*)value);
  7031. }
  7032. inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_4)); }
  7033. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; }
  7034. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; }
  7035. inline void set_assembly_resolve_in_progress_4(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7036. {
  7037. ___assembly_resolve_in_progress_4 = value;
  7038. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_4), (void*)value);
  7039. }
  7040. inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); }
  7041. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; }
  7042. inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; }
  7043. inline void set_assembly_resolve_in_progress_refonly_5(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
  7044. {
  7045. ___assembly_resolve_in_progress_refonly_5 = value;
  7046. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_refonly_5), (void*)value);
  7047. }
  7048. inline static int32_t get_offset_of__principal_9() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ____principal_9)); }
  7049. inline RuntimeObject * get__principal_9() const { return ____principal_9; }
  7050. inline RuntimeObject ** get_address_of__principal_9() { return &____principal_9; }
  7051. inline void set__principal_9(RuntimeObject * value)
  7052. {
  7053. ____principal_9 = value;
  7054. Il2CppCodeGenWriteBarrier((void**)(&____principal_9), (void*)value);
  7055. }
  7056. };
  7057. // Native definition for P/Invoke marshalling of System.AppDomain
  7058. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  7059. {
  7060. intptr_t ____mono_app_domain_1;
  7061. Il2CppIUnknown* ____evidence_6;
  7062. Il2CppIUnknown* ____granted_7;
  7063. int32_t ____principalPolicy_8;
  7064. Il2CppMethodPointer ___AssemblyLoad_11;
  7065. Il2CppMethodPointer ___AssemblyResolve_12;
  7066. Il2CppMethodPointer ___DomainUnload_13;
  7067. Il2CppMethodPointer ___ProcessExit_14;
  7068. Il2CppMethodPointer ___ResourceResolve_15;
  7069. Il2CppMethodPointer ___TypeResolve_16;
  7070. Il2CppMethodPointer ___UnhandledException_17;
  7071. Il2CppMethodPointer ___FirstChanceException_18;
  7072. Il2CppIUnknown* ____domain_manager_19;
  7073. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7074. Il2CppIUnknown* ____activation_21;
  7075. Il2CppIUnknown* ____applicationIdentity_22;
  7076. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7077. };
  7078. // Native definition for COM marshalling of System.AppDomain
  7079. struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  7080. {
  7081. intptr_t ____mono_app_domain_1;
  7082. Il2CppIUnknown* ____evidence_6;
  7083. Il2CppIUnknown* ____granted_7;
  7084. int32_t ____principalPolicy_8;
  7085. Il2CppMethodPointer ___AssemblyLoad_11;
  7086. Il2CppMethodPointer ___AssemblyResolve_12;
  7087. Il2CppMethodPointer ___DomainUnload_13;
  7088. Il2CppMethodPointer ___ProcessExit_14;
  7089. Il2CppMethodPointer ___ResourceResolve_15;
  7090. Il2CppMethodPointer ___TypeResolve_16;
  7091. Il2CppMethodPointer ___UnhandledException_17;
  7092. Il2CppMethodPointer ___FirstChanceException_18;
  7093. Il2CppIUnknown* ____domain_manager_19;
  7094. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  7095. Il2CppIUnknown* ____activation_21;
  7096. Il2CppIUnknown* ____applicationIdentity_22;
  7097. List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
  7098. };
  7099. // UnityEngine.AsyncOperation
  7100. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  7101. {
  7102. public:
  7103. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  7104. intptr_t ___m_Ptr_0;
  7105. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  7106. Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
  7107. public:
  7108. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
  7109. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7110. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7111. inline void set_m_Ptr_0(intptr_t value)
  7112. {
  7113. ___m_Ptr_0 = value;
  7114. }
  7115. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
  7116. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  7117. inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  7118. inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
  7119. {
  7120. ___m_completeCallback_1 = value;
  7121. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  7122. }
  7123. };
  7124. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  7125. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  7126. {
  7127. intptr_t ___m_Ptr_0;
  7128. Il2CppMethodPointer ___m_completeCallback_1;
  7129. };
  7130. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  7131. struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  7132. {
  7133. intptr_t ___m_Ptr_0;
  7134. Il2CppMethodPointer ___m_completeCallback_1;
  7135. };
  7136. // UnityEngine.Rendering.BatchRendererGroup
  7137. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
  7138. {
  7139. public:
  7140. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  7141. intptr_t ___m_GroupHandle_0;
  7142. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  7143. OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
  7144. public:
  7145. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
  7146. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  7147. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  7148. inline void set_m_GroupHandle_0(intptr_t value)
  7149. {
  7150. ___m_GroupHandle_0 = value;
  7151. }
  7152. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
  7153. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  7154. inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  7155. inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
  7156. {
  7157. ___m_PerformCulling_1 = value;
  7158. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  7159. }
  7160. };
  7161. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  7162. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
  7163. {
  7164. intptr_t ___m_GroupHandle_0;
  7165. Il2CppMethodPointer ___m_PerformCulling_1;
  7166. };
  7167. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  7168. struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
  7169. {
  7170. intptr_t ___m_GroupHandle_0;
  7171. Il2CppMethodPointer ___m_PerformCulling_1;
  7172. };
  7173. // System.Reflection.BindingFlags
  7174. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  7175. {
  7176. public:
  7177. // System.Int32 System.Reflection.BindingFlags::value__
  7178. int32_t ___value___2;
  7179. public:
  7180. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  7181. inline int32_t get_value___2() const { return ___value___2; }
  7182. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7183. inline void set_value___2(int32_t value)
  7184. {
  7185. ___value___2 = value;
  7186. }
  7187. };
  7188. // UnityEngine.Bounds
  7189. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  7190. {
  7191. public:
  7192. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  7193. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  7194. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  7195. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  7196. public:
  7197. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  7198. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  7199. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  7200. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7201. {
  7202. ___m_Center_0 = value;
  7203. }
  7204. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  7205. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  7206. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  7207. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7208. {
  7209. ___m_Extents_1 = value;
  7210. }
  7211. };
  7212. // UnityEngine.Experimental.GlobalIllumination.Cookie
  7213. struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
  7214. {
  7215. public:
  7216. // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
  7217. int32_t ___instanceID_0;
  7218. // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
  7219. float ___scale_1;
  7220. // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
  7221. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
  7222. public:
  7223. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
  7224. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  7225. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  7226. inline void set_instanceID_0(int32_t value)
  7227. {
  7228. ___instanceID_0 = value;
  7229. }
  7230. inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
  7231. inline float get_scale_1() const { return ___scale_1; }
  7232. inline float* get_address_of_scale_1() { return &___scale_1; }
  7233. inline void set_scale_1(float value)
  7234. {
  7235. ___scale_1 = value;
  7236. }
  7237. inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
  7238. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
  7239. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
  7240. inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7241. {
  7242. ___sizes_2 = value;
  7243. }
  7244. };
  7245. // UnityEngine.Experimental.Rendering.DefaultFormat
  7246. struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
  7247. {
  7248. public:
  7249. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  7250. int32_t ___value___2;
  7251. public:
  7252. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
  7253. inline int32_t get_value___2() const { return ___value___2; }
  7254. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7255. inline void set_value___2(int32_t value)
  7256. {
  7257. ___value___2 = value;
  7258. }
  7259. };
  7260. // System.Delegate
  7261. struct Delegate_t : public RuntimeObject
  7262. {
  7263. public:
  7264. // System.IntPtr System.Delegate::method_ptr
  7265. Il2CppMethodPointer ___method_ptr_0;
  7266. // System.IntPtr System.Delegate::invoke_impl
  7267. intptr_t ___invoke_impl_1;
  7268. // System.Object System.Delegate::m_target
  7269. RuntimeObject * ___m_target_2;
  7270. // System.IntPtr System.Delegate::method
  7271. intptr_t ___method_3;
  7272. // System.IntPtr System.Delegate::delegate_trampoline
  7273. intptr_t ___delegate_trampoline_4;
  7274. // System.IntPtr System.Delegate::extra_arg
  7275. intptr_t ___extra_arg_5;
  7276. // System.IntPtr System.Delegate::method_code
  7277. intptr_t ___method_code_6;
  7278. // System.Reflection.MethodInfo System.Delegate::method_info
  7279. MethodInfo_t * ___method_info_7;
  7280. // System.Reflection.MethodInfo System.Delegate::original_method_info
  7281. MethodInfo_t * ___original_method_info_8;
  7282. // System.DelegateData System.Delegate::data
  7283. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7284. // System.Boolean System.Delegate::method_is_virtual
  7285. bool ___method_is_virtual_10;
  7286. public:
  7287. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  7288. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  7289. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  7290. inline void set_method_ptr_0(Il2CppMethodPointer value)
  7291. {
  7292. ___method_ptr_0 = value;
  7293. }
  7294. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  7295. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  7296. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  7297. inline void set_invoke_impl_1(intptr_t value)
  7298. {
  7299. ___invoke_impl_1 = value;
  7300. }
  7301. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  7302. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  7303. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  7304. inline void set_m_target_2(RuntimeObject * value)
  7305. {
  7306. ___m_target_2 = value;
  7307. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  7308. }
  7309. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  7310. inline intptr_t get_method_3() const { return ___method_3; }
  7311. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  7312. inline void set_method_3(intptr_t value)
  7313. {
  7314. ___method_3 = value;
  7315. }
  7316. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  7317. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  7318. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  7319. inline void set_delegate_trampoline_4(intptr_t value)
  7320. {
  7321. ___delegate_trampoline_4 = value;
  7322. }
  7323. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  7324. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  7325. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  7326. inline void set_extra_arg_5(intptr_t value)
  7327. {
  7328. ___extra_arg_5 = value;
  7329. }
  7330. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  7331. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  7332. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  7333. inline void set_method_code_6(intptr_t value)
  7334. {
  7335. ___method_code_6 = value;
  7336. }
  7337. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  7338. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  7339. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  7340. inline void set_method_info_7(MethodInfo_t * value)
  7341. {
  7342. ___method_info_7 = value;
  7343. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  7344. }
  7345. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  7346. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  7347. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  7348. inline void set_original_method_info_8(MethodInfo_t * value)
  7349. {
  7350. ___original_method_info_8 = value;
  7351. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  7352. }
  7353. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  7354. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  7355. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  7356. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  7357. {
  7358. ___data_9 = value;
  7359. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  7360. }
  7361. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  7362. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  7363. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  7364. inline void set_method_is_virtual_10(bool value)
  7365. {
  7366. ___method_is_virtual_10 = value;
  7367. }
  7368. };
  7369. // Native definition for P/Invoke marshalling of System.Delegate
  7370. struct Delegate_t_marshaled_pinvoke
  7371. {
  7372. intptr_t ___method_ptr_0;
  7373. intptr_t ___invoke_impl_1;
  7374. Il2CppIUnknown* ___m_target_2;
  7375. intptr_t ___method_3;
  7376. intptr_t ___delegate_trampoline_4;
  7377. intptr_t ___extra_arg_5;
  7378. intptr_t ___method_code_6;
  7379. MethodInfo_t * ___method_info_7;
  7380. MethodInfo_t * ___original_method_info_8;
  7381. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7382. int32_t ___method_is_virtual_10;
  7383. };
  7384. // Native definition for COM marshalling of System.Delegate
  7385. struct Delegate_t_marshaled_com
  7386. {
  7387. intptr_t ___method_ptr_0;
  7388. intptr_t ___invoke_impl_1;
  7389. Il2CppIUnknown* ___m_target_2;
  7390. intptr_t ___method_3;
  7391. intptr_t ___delegate_trampoline_4;
  7392. intptr_t ___extra_arg_5;
  7393. intptr_t ___method_code_6;
  7394. MethodInfo_t * ___method_info_7;
  7395. MethodInfo_t * ___original_method_info_8;
  7396. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  7397. int32_t ___method_is_virtual_10;
  7398. };
  7399. // System.Exception
  7400. struct Exception_t : public RuntimeObject
  7401. {
  7402. public:
  7403. // System.String System.Exception::_className
  7404. String_t* ____className_1;
  7405. // System.String System.Exception::_message
  7406. String_t* ____message_2;
  7407. // System.Collections.IDictionary System.Exception::_data
  7408. RuntimeObject* ____data_3;
  7409. // System.Exception System.Exception::_innerException
  7410. Exception_t * ____innerException_4;
  7411. // System.String System.Exception::_helpURL
  7412. String_t* ____helpURL_5;
  7413. // System.Object System.Exception::_stackTrace
  7414. RuntimeObject * ____stackTrace_6;
  7415. // System.String System.Exception::_stackTraceString
  7416. String_t* ____stackTraceString_7;
  7417. // System.String System.Exception::_remoteStackTraceString
  7418. String_t* ____remoteStackTraceString_8;
  7419. // System.Int32 System.Exception::_remoteStackIndex
  7420. int32_t ____remoteStackIndex_9;
  7421. // System.Object System.Exception::_dynamicMethods
  7422. RuntimeObject * ____dynamicMethods_10;
  7423. // System.Int32 System.Exception::_HResult
  7424. int32_t ____HResult_11;
  7425. // System.String System.Exception::_source
  7426. String_t* ____source_12;
  7427. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  7428. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7429. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  7430. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7431. // System.IntPtr[] System.Exception::native_trace_ips
  7432. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  7433. public:
  7434. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  7435. inline String_t* get__className_1() const { return ____className_1; }
  7436. inline String_t** get_address_of__className_1() { return &____className_1; }
  7437. inline void set__className_1(String_t* value)
  7438. {
  7439. ____className_1 = value;
  7440. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  7441. }
  7442. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  7443. inline String_t* get__message_2() const { return ____message_2; }
  7444. inline String_t** get_address_of__message_2() { return &____message_2; }
  7445. inline void set__message_2(String_t* value)
  7446. {
  7447. ____message_2 = value;
  7448. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  7449. }
  7450. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  7451. inline RuntimeObject* get__data_3() const { return ____data_3; }
  7452. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  7453. inline void set__data_3(RuntimeObject* value)
  7454. {
  7455. ____data_3 = value;
  7456. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  7457. }
  7458. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  7459. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  7460. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  7461. inline void set__innerException_4(Exception_t * value)
  7462. {
  7463. ____innerException_4 = value;
  7464. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  7465. }
  7466. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  7467. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  7468. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  7469. inline void set__helpURL_5(String_t* value)
  7470. {
  7471. ____helpURL_5 = value;
  7472. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  7473. }
  7474. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  7475. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  7476. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  7477. inline void set__stackTrace_6(RuntimeObject * value)
  7478. {
  7479. ____stackTrace_6 = value;
  7480. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  7481. }
  7482. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  7483. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  7484. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  7485. inline void set__stackTraceString_7(String_t* value)
  7486. {
  7487. ____stackTraceString_7 = value;
  7488. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  7489. }
  7490. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  7491. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  7492. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  7493. inline void set__remoteStackTraceString_8(String_t* value)
  7494. {
  7495. ____remoteStackTraceString_8 = value;
  7496. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  7497. }
  7498. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  7499. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  7500. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  7501. inline void set__remoteStackIndex_9(int32_t value)
  7502. {
  7503. ____remoteStackIndex_9 = value;
  7504. }
  7505. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  7506. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  7507. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  7508. inline void set__dynamicMethods_10(RuntimeObject * value)
  7509. {
  7510. ____dynamicMethods_10 = value;
  7511. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  7512. }
  7513. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  7514. inline int32_t get__HResult_11() const { return ____HResult_11; }
  7515. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  7516. inline void set__HResult_11(int32_t value)
  7517. {
  7518. ____HResult_11 = value;
  7519. }
  7520. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  7521. inline String_t* get__source_12() const { return ____source_12; }
  7522. inline String_t** get_address_of__source_12() { return &____source_12; }
  7523. inline void set__source_12(String_t* value)
  7524. {
  7525. ____source_12 = value;
  7526. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  7527. }
  7528. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  7529. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  7530. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  7531. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  7532. {
  7533. ____safeSerializationManager_13 = value;
  7534. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  7535. }
  7536. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  7537. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  7538. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  7539. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  7540. {
  7541. ___captured_traces_14 = value;
  7542. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  7543. }
  7544. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  7545. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  7546. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  7547. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  7548. {
  7549. ___native_trace_ips_15 = value;
  7550. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  7551. }
  7552. };
  7553. struct Exception_t_StaticFields
  7554. {
  7555. public:
  7556. // System.Object System.Exception::s_EDILock
  7557. RuntimeObject * ___s_EDILock_0;
  7558. public:
  7559. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  7560. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  7561. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  7562. inline void set_s_EDILock_0(RuntimeObject * value)
  7563. {
  7564. ___s_EDILock_0 = value;
  7565. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  7566. }
  7567. };
  7568. // Native definition for P/Invoke marshalling of System.Exception
  7569. struct Exception_t_marshaled_pinvoke
  7570. {
  7571. char* ____className_1;
  7572. char* ____message_2;
  7573. RuntimeObject* ____data_3;
  7574. Exception_t_marshaled_pinvoke* ____innerException_4;
  7575. char* ____helpURL_5;
  7576. Il2CppIUnknown* ____stackTrace_6;
  7577. char* ____stackTraceString_7;
  7578. char* ____remoteStackTraceString_8;
  7579. int32_t ____remoteStackIndex_9;
  7580. Il2CppIUnknown* ____dynamicMethods_10;
  7581. int32_t ____HResult_11;
  7582. char* ____source_12;
  7583. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7584. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7585. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  7586. };
  7587. // Native definition for COM marshalling of System.Exception
  7588. struct Exception_t_marshaled_com
  7589. {
  7590. Il2CppChar* ____className_1;
  7591. Il2CppChar* ____message_2;
  7592. RuntimeObject* ____data_3;
  7593. Exception_t_marshaled_com* ____innerException_4;
  7594. Il2CppChar* ____helpURL_5;
  7595. Il2CppIUnknown* ____stackTrace_6;
  7596. Il2CppChar* ____stackTraceString_7;
  7597. Il2CppChar* ____remoteStackTraceString_8;
  7598. int32_t ____remoteStackIndex_9;
  7599. Il2CppIUnknown* ____dynamicMethods_10;
  7600. int32_t ____HResult_11;
  7601. Il2CppChar* ____source_12;
  7602. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  7603. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  7604. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  7605. };
  7606. // UnityEngine.Experimental.GlobalIllumination.FalloffType
  7607. struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
  7608. {
  7609. public:
  7610. // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
  7611. uint8_t ___value___2;
  7612. public:
  7613. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
  7614. inline uint8_t get_value___2() const { return ___value___2; }
  7615. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7616. inline void set_value___2(uint8_t value)
  7617. {
  7618. ___value___2 = value;
  7619. }
  7620. };
  7621. // UnityEngine.Experimental.Rendering.FormatUsage
  7622. struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
  7623. {
  7624. public:
  7625. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  7626. int32_t ___value___2;
  7627. public:
  7628. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
  7629. inline int32_t get_value___2() const { return ___value___2; }
  7630. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7631. inline void set_value___2(int32_t value)
  7632. {
  7633. ___value___2 = value;
  7634. }
  7635. };
  7636. // UnityEngine.FullScreenMode
  7637. struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
  7638. {
  7639. public:
  7640. // System.Int32 UnityEngine.FullScreenMode::value__
  7641. int32_t ___value___2;
  7642. public:
  7643. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
  7644. inline int32_t get_value___2() const { return ___value___2; }
  7645. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7646. inline void set_value___2(int32_t value)
  7647. {
  7648. ___value___2 = value;
  7649. }
  7650. };
  7651. // UnityEngine.Experimental.Rendering.GraphicsFormat
  7652. struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
  7653. {
  7654. public:
  7655. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  7656. int32_t ___value___2;
  7657. public:
  7658. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
  7659. inline int32_t get_value___2() const { return ___value___2; }
  7660. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7661. inline void set_value___2(int32_t value)
  7662. {
  7663. ___value___2 = value;
  7664. }
  7665. };
  7666. // System.Int32Enum
  7667. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  7668. {
  7669. public:
  7670. // System.Int32 System.Int32Enum::value__
  7671. int32_t ___value___2;
  7672. public:
  7673. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  7674. inline int32_t get_value___2() const { return ___value___2; }
  7675. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7676. inline void set_value___2(int32_t value)
  7677. {
  7678. ___value___2 = value;
  7679. }
  7680. };
  7681. // Unity.Jobs.JobHandle
  7682. struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
  7683. {
  7684. public:
  7685. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  7686. intptr_t ___jobGroup_0;
  7687. // System.Int32 Unity.Jobs.JobHandle::version
  7688. int32_t ___version_1;
  7689. public:
  7690. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
  7691. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  7692. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  7693. inline void set_jobGroup_0(intptr_t value)
  7694. {
  7695. ___jobGroup_0 = value;
  7696. }
  7697. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
  7698. inline int32_t get_version_1() const { return ___version_1; }
  7699. inline int32_t* get_address_of_version_1() { return &___version_1; }
  7700. inline void set_version_1(int32_t value)
  7701. {
  7702. ___version_1 = value;
  7703. }
  7704. };
  7705. // UnityEngine.Rendering.LODParameters
  7706. struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
  7707. {
  7708. public:
  7709. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  7710. int32_t ___m_IsOrthographic_0;
  7711. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  7712. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
  7713. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  7714. float ___m_FieldOfView_2;
  7715. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  7716. float ___m_OrthoSize_3;
  7717. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  7718. int32_t ___m_CameraPixelHeight_4;
  7719. public:
  7720. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
  7721. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  7722. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  7723. inline void set_m_IsOrthographic_0(int32_t value)
  7724. {
  7725. ___m_IsOrthographic_0 = value;
  7726. }
  7727. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
  7728. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  7729. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  7730. inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7731. {
  7732. ___m_CameraPosition_1 = value;
  7733. }
  7734. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
  7735. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  7736. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  7737. inline void set_m_FieldOfView_2(float value)
  7738. {
  7739. ___m_FieldOfView_2 = value;
  7740. }
  7741. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
  7742. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  7743. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  7744. inline void set_m_OrthoSize_3(float value)
  7745. {
  7746. ___m_OrthoSize_3 = value;
  7747. }
  7748. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
  7749. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  7750. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  7751. inline void set_m_CameraPixelHeight_4(int32_t value)
  7752. {
  7753. ___m_CameraPixelHeight_4 = value;
  7754. }
  7755. };
  7756. // UnityEngine.Experimental.GlobalIllumination.LightMode
  7757. struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
  7758. {
  7759. public:
  7760. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
  7761. uint8_t ___value___2;
  7762. public:
  7763. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
  7764. inline uint8_t get_value___2() const { return ___value___2; }
  7765. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7766. inline void set_value___2(uint8_t value)
  7767. {
  7768. ___value___2 = value;
  7769. }
  7770. };
  7771. // UnityEngine.LightType
  7772. struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
  7773. {
  7774. public:
  7775. // System.Int32 UnityEngine.LightType::value__
  7776. int32_t ___value___2;
  7777. public:
  7778. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
  7779. inline int32_t get_value___2() const { return ___value___2; }
  7780. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7781. inline void set_value___2(int32_t value)
  7782. {
  7783. ___value___2 = value;
  7784. }
  7785. };
  7786. // UnityEngine.Experimental.GlobalIllumination.LightType
  7787. struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
  7788. {
  7789. public:
  7790. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
  7791. uint8_t ___value___2;
  7792. public:
  7793. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
  7794. inline uint8_t get_value___2() const { return ___value___2; }
  7795. inline uint8_t* get_address_of_value___2() { return &___value___2; }
  7796. inline void set_value___2(uint8_t value)
  7797. {
  7798. ___value___2 = value;
  7799. }
  7800. };
  7801. // UnityEngine.LightmapBakeType
  7802. struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
  7803. {
  7804. public:
  7805. // System.Int32 UnityEngine.LightmapBakeType::value__
  7806. int32_t ___value___2;
  7807. public:
  7808. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
  7809. inline int32_t get_value___2() const { return ___value___2; }
  7810. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7811. inline void set_value___2(int32_t value)
  7812. {
  7813. ___value___2 = value;
  7814. }
  7815. };
  7816. // UnityEngine.LightmapsMode
  7817. struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
  7818. {
  7819. public:
  7820. // System.Int32 UnityEngine.LightmapsMode::value__
  7821. int32_t ___value___2;
  7822. public:
  7823. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
  7824. inline int32_t get_value___2() const { return ___value___2; }
  7825. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7826. inline void set_value___2(int32_t value)
  7827. {
  7828. ___value___2 = value;
  7829. }
  7830. };
  7831. // UnityEngine.SceneManagement.LoadSceneMode
  7832. struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
  7833. {
  7834. public:
  7835. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  7836. int32_t ___value___2;
  7837. public:
  7838. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
  7839. inline int32_t get_value___2() const { return ___value___2; }
  7840. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7841. inline void set_value___2(int32_t value)
  7842. {
  7843. ___value___2 = value;
  7844. }
  7845. };
  7846. // UnityEngine.SceneManagement.LocalPhysicsMode
  7847. struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
  7848. {
  7849. public:
  7850. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  7851. int32_t ___value___2;
  7852. public:
  7853. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
  7854. inline int32_t get_value___2() const { return ___value___2; }
  7855. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7856. inline void set_value___2(int32_t value)
  7857. {
  7858. ___value___2 = value;
  7859. }
  7860. };
  7861. // UnityEngine.LogType
  7862. struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
  7863. {
  7864. public:
  7865. // System.Int32 UnityEngine.LogType::value__
  7866. int32_t ___value___2;
  7867. public:
  7868. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
  7869. inline int32_t get_value___2() const { return ___value___2; }
  7870. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7871. inline void set_value___2(int32_t value)
  7872. {
  7873. ___value___2 = value;
  7874. }
  7875. };
  7876. // System.Reflection.MethodInfo
  7877. struct MethodInfo_t : public MethodBase_t
  7878. {
  7879. public:
  7880. public:
  7881. };
  7882. // UnityEngine.MixedLightingMode
  7883. struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
  7884. {
  7885. public:
  7886. // System.Int32 UnityEngine.MixedLightingMode::value__
  7887. int32_t ___value___2;
  7888. public:
  7889. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
  7890. inline int32_t get_value___2() const { return ___value___2; }
  7891. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7892. inline void set_value___2(int32_t value)
  7893. {
  7894. ___value___2 = value;
  7895. }
  7896. };
  7897. // System.Globalization.NumberStyles
  7898. struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
  7899. {
  7900. public:
  7901. // System.Int32 System.Globalization.NumberStyles::value__
  7902. int32_t ___value___2;
  7903. public:
  7904. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
  7905. inline int32_t get_value___2() const { return ___value___2; }
  7906. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7907. inline void set_value___2(int32_t value)
  7908. {
  7909. ___value___2 = value;
  7910. }
  7911. };
  7912. // UnityEngine.Object
  7913. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  7914. {
  7915. public:
  7916. // System.IntPtr UnityEngine.Object::m_CachedPtr
  7917. intptr_t ___m_CachedPtr_0;
  7918. public:
  7919. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  7920. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  7921. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  7922. inline void set_m_CachedPtr_0(intptr_t value)
  7923. {
  7924. ___m_CachedPtr_0 = value;
  7925. }
  7926. };
  7927. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  7928. {
  7929. public:
  7930. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  7931. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  7932. public:
  7933. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  7934. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7935. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7936. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  7937. {
  7938. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  7939. }
  7940. };
  7941. // Native definition for P/Invoke marshalling of UnityEngine.Object
  7942. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  7943. {
  7944. intptr_t ___m_CachedPtr_0;
  7945. };
  7946. // Native definition for COM marshalling of UnityEngine.Object
  7947. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  7948. {
  7949. intptr_t ___m_CachedPtr_0;
  7950. };
  7951. // UnityEngine.OperatingSystemFamily
  7952. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  7953. {
  7954. public:
  7955. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  7956. int32_t ___value___2;
  7957. public:
  7958. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  7959. inline int32_t get_value___2() const { return ___value___2; }
  7960. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7961. inline void set_value___2(int32_t value)
  7962. {
  7963. ___value___2 = value;
  7964. }
  7965. };
  7966. // System.Reflection.ParameterAttributes
  7967. struct ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218
  7968. {
  7969. public:
  7970. // System.Int32 System.Reflection.ParameterAttributes::value__
  7971. int32_t ___value___2;
  7972. public:
  7973. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218, ___value___2)); }
  7974. inline int32_t get_value___2() const { return ___value___2; }
  7975. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7976. inline void set_value___2(int32_t value)
  7977. {
  7978. ___value___2 = value;
  7979. }
  7980. };
  7981. // UnityEngine.Events.PersistentListenerMode
  7982. struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
  7983. {
  7984. public:
  7985. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  7986. int32_t ___value___2;
  7987. public:
  7988. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
  7989. inline int32_t get_value___2() const { return ___value___2; }
  7990. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7991. inline void set_value___2(int32_t value)
  7992. {
  7993. ___value___2 = value;
  7994. }
  7995. };
  7996. // UnityEngine.Playables.PlayableGraph
  7997. struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
  7998. {
  7999. public:
  8000. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  8001. intptr_t ___m_Handle_0;
  8002. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  8003. uint32_t ___m_Version_1;
  8004. public:
  8005. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
  8006. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8007. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8008. inline void set_m_Handle_0(intptr_t value)
  8009. {
  8010. ___m_Handle_0 = value;
  8011. }
  8012. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
  8013. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8014. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8015. inline void set_m_Version_1(uint32_t value)
  8016. {
  8017. ___m_Version_1 = value;
  8018. }
  8019. };
  8020. // UnityEngine.Playables.PlayableHandle
  8021. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
  8022. {
  8023. public:
  8024. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  8025. intptr_t ___m_Handle_0;
  8026. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  8027. uint32_t ___m_Version_1;
  8028. public:
  8029. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
  8030. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8031. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8032. inline void set_m_Handle_0(intptr_t value)
  8033. {
  8034. ___m_Handle_0 = value;
  8035. }
  8036. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
  8037. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8038. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8039. inline void set_m_Version_1(uint32_t value)
  8040. {
  8041. ___m_Version_1 = value;
  8042. }
  8043. };
  8044. struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
  8045. {
  8046. public:
  8047. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  8048. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
  8049. public:
  8050. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
  8051. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
  8052. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
  8053. inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  8054. {
  8055. ___m_Null_2 = value;
  8056. }
  8057. };
  8058. // UnityEngine.Playables.PlayableOutputHandle
  8059. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
  8060. {
  8061. public:
  8062. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  8063. intptr_t ___m_Handle_0;
  8064. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  8065. uint32_t ___m_Version_1;
  8066. public:
  8067. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
  8068. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8069. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8070. inline void set_m_Handle_0(intptr_t value)
  8071. {
  8072. ___m_Handle_0 = value;
  8073. }
  8074. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
  8075. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  8076. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8077. inline void set_m_Version_1(uint32_t value)
  8078. {
  8079. ___m_Version_1 = value;
  8080. }
  8081. };
  8082. struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
  8083. {
  8084. public:
  8085. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  8086. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
  8087. public:
  8088. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
  8089. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
  8090. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
  8091. inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  8092. {
  8093. ___m_Null_2 = value;
  8094. }
  8095. };
  8096. // UnityEngine.RenderTextureCreationFlags
  8097. struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3
  8098. {
  8099. public:
  8100. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  8101. int32_t ___value___2;
  8102. public:
  8103. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); }
  8104. inline int32_t get_value___2() const { return ___value___2; }
  8105. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8106. inline void set_value___2(int32_t value)
  8107. {
  8108. ___value___2 = value;
  8109. }
  8110. };
  8111. // UnityEngine.RenderTextureFormat
  8112. struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
  8113. {
  8114. public:
  8115. // System.Int32 UnityEngine.RenderTextureFormat::value__
  8116. int32_t ___value___2;
  8117. public:
  8118. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
  8119. inline int32_t get_value___2() const { return ___value___2; }
  8120. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8121. inline void set_value___2(int32_t value)
  8122. {
  8123. ___value___2 = value;
  8124. }
  8125. };
  8126. // UnityEngine.RenderTextureMemoryless
  8127. struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67
  8128. {
  8129. public:
  8130. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  8131. int32_t ___value___2;
  8132. public:
  8133. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); }
  8134. inline int32_t get_value___2() const { return ___value___2; }
  8135. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8136. inline void set_value___2(int32_t value)
  8137. {
  8138. ___value___2 = value;
  8139. }
  8140. };
  8141. // UnityEngine.RenderTextureReadWrite
  8142. struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
  8143. {
  8144. public:
  8145. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  8146. int32_t ___value___2;
  8147. public:
  8148. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
  8149. inline int32_t get_value___2() const { return ___value___2; }
  8150. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8151. inline void set_value___2(int32_t value)
  8152. {
  8153. ___value___2 = value;
  8154. }
  8155. };
  8156. // UnityEngine.RuntimeInitializeLoadType
  8157. struct RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5
  8158. {
  8159. public:
  8160. // System.Int32 UnityEngine.RuntimeInitializeLoadType::value__
  8161. int32_t ___value___2;
  8162. public:
  8163. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5, ___value___2)); }
  8164. inline int32_t get_value___2() const { return ___value___2; }
  8165. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8166. inline void set_value___2(int32_t value)
  8167. {
  8168. ___value___2 = value;
  8169. }
  8170. };
  8171. // UnityEngine.RuntimePlatform
  8172. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  8173. {
  8174. public:
  8175. // System.Int32 UnityEngine.RuntimePlatform::value__
  8176. int32_t ___value___2;
  8177. public:
  8178. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  8179. inline int32_t get_value___2() const { return ___value___2; }
  8180. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8181. inline void set_value___2(int32_t value)
  8182. {
  8183. ___value___2 = value;
  8184. }
  8185. };
  8186. // System.RuntimeTypeHandle
  8187. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  8188. {
  8189. public:
  8190. // System.IntPtr System.RuntimeTypeHandle::value
  8191. intptr_t ___value_0;
  8192. public:
  8193. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  8194. inline intptr_t get_value_0() const { return ___value_0; }
  8195. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  8196. inline void set_value_0(intptr_t value)
  8197. {
  8198. ___value_0 = value;
  8199. }
  8200. };
  8201. // UnityEngine.Rendering.ScriptableRenderContext
  8202. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D
  8203. {
  8204. public:
  8205. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  8206. intptr_t ___m_Ptr_1;
  8207. public:
  8208. inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); }
  8209. inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; }
  8210. inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; }
  8211. inline void set_m_Ptr_1(intptr_t value)
  8212. {
  8213. ___m_Ptr_1 = value;
  8214. }
  8215. };
  8216. struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields
  8217. {
  8218. public:
  8219. // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
  8220. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0;
  8221. public:
  8222. inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); }
  8223. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; }
  8224. inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; }
  8225. inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
  8226. {
  8227. ___kRenderTypeTag_0 = value;
  8228. }
  8229. };
  8230. // UnityEngine.SendMessageOptions
  8231. struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
  8232. {
  8233. public:
  8234. // System.Int32 UnityEngine.SendMessageOptions::value__
  8235. int32_t ___value___2;
  8236. public:
  8237. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
  8238. inline int32_t get_value___2() const { return ___value___2; }
  8239. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8240. inline void set_value___2(int32_t value)
  8241. {
  8242. ___value___2 = value;
  8243. }
  8244. };
  8245. // UnityEngine.Rendering.ShaderPropertyFlags
  8246. struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
  8247. {
  8248. public:
  8249. // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
  8250. int32_t ___value___2;
  8251. public:
  8252. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
  8253. inline int32_t get_value___2() const { return ___value___2; }
  8254. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8255. inline void set_value___2(int32_t value)
  8256. {
  8257. ___value___2 = value;
  8258. }
  8259. };
  8260. // UnityEngine.Rendering.ShadowSamplingMode
  8261. struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9
  8262. {
  8263. public:
  8264. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  8265. int32_t ___value___2;
  8266. public:
  8267. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); }
  8268. inline int32_t get_value___2() const { return ___value___2; }
  8269. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8270. inline void set_value___2(int32_t value)
  8271. {
  8272. ___value___2 = value;
  8273. }
  8274. };
  8275. // UnityEngine.Space
  8276. struct Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E
  8277. {
  8278. public:
  8279. // System.Int32 UnityEngine.Space::value__
  8280. int32_t ___value___2;
  8281. public:
  8282. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E, ___value___2)); }
  8283. inline int32_t get_value___2() const { return ___value___2; }
  8284. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8285. inline void set_value___2(int32_t value)
  8286. {
  8287. ___value___2 = value;
  8288. }
  8289. };
  8290. // UnityEngine.SpaceAttribute
  8291. struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8292. {
  8293. public:
  8294. // System.Single UnityEngine.SpaceAttribute::height
  8295. float ___height_0;
  8296. public:
  8297. inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8, ___height_0)); }
  8298. inline float get_height_0() const { return ___height_0; }
  8299. inline float* get_address_of_height_0() { return &___height_0; }
  8300. inline void set_height_0(float value)
  8301. {
  8302. ___height_0 = value;
  8303. }
  8304. };
  8305. // UnityEngine.U2D.SpriteBone
  8306. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D
  8307. {
  8308. public:
  8309. // System.String UnityEngine.U2D.SpriteBone::m_Name
  8310. String_t* ___m_Name_0;
  8311. // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
  8312. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8313. // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
  8314. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8315. // System.Single UnityEngine.U2D.SpriteBone::m_Length
  8316. float ___m_Length_3;
  8317. // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
  8318. int32_t ___m_ParentId_4;
  8319. public:
  8320. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Name_0)); }
  8321. inline String_t* get_m_Name_0() const { return ___m_Name_0; }
  8322. inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
  8323. inline void set_m_Name_0(String_t* value)
  8324. {
  8325. ___m_Name_0 = value;
  8326. Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value);
  8327. }
  8328. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Position_1)); }
  8329. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Position_1() const { return ___m_Position_1; }
  8330. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Position_1() { return &___m_Position_1; }
  8331. inline void set_m_Position_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  8332. {
  8333. ___m_Position_1 = value;
  8334. }
  8335. inline static int32_t get_offset_of_m_Rotation_2() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Rotation_2)); }
  8336. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_m_Rotation_2() const { return ___m_Rotation_2; }
  8337. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_m_Rotation_2() { return &___m_Rotation_2; }
  8338. inline void set_m_Rotation_2(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  8339. {
  8340. ___m_Rotation_2 = value;
  8341. }
  8342. inline static int32_t get_offset_of_m_Length_3() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Length_3)); }
  8343. inline float get_m_Length_3() const { return ___m_Length_3; }
  8344. inline float* get_address_of_m_Length_3() { return &___m_Length_3; }
  8345. inline void set_m_Length_3(float value)
  8346. {
  8347. ___m_Length_3 = value;
  8348. }
  8349. inline static int32_t get_offset_of_m_ParentId_4() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_ParentId_4)); }
  8350. inline int32_t get_m_ParentId_4() const { return ___m_ParentId_4; }
  8351. inline int32_t* get_address_of_m_ParentId_4() { return &___m_ParentId_4; }
  8352. inline void set_m_ParentId_4(int32_t value)
  8353. {
  8354. ___m_ParentId_4 = value;
  8355. }
  8356. };
  8357. // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
  8358. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke
  8359. {
  8360. char* ___m_Name_0;
  8361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8362. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8363. float ___m_Length_3;
  8364. int32_t ___m_ParentId_4;
  8365. };
  8366. // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
  8367. struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com
  8368. {
  8369. Il2CppChar* ___m_Name_0;
  8370. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_1;
  8371. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_2;
  8372. float ___m_Length_3;
  8373. int32_t ___m_ParentId_4;
  8374. };
  8375. // UnityEngine.SpritePackingMode
  8376. struct SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91
  8377. {
  8378. public:
  8379. // System.Int32 UnityEngine.SpritePackingMode::value__
  8380. int32_t ___value___2;
  8381. public:
  8382. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91, ___value___2)); }
  8383. inline int32_t get_value___2() const { return ___value___2; }
  8384. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8385. inline void set_value___2(int32_t value)
  8386. {
  8387. ___value___2 = value;
  8388. }
  8389. };
  8390. // UnityEngine.Rendering.StencilOp
  8391. struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
  8392. {
  8393. public:
  8394. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  8395. int32_t ___value___2;
  8396. public:
  8397. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
  8398. inline int32_t get_value___2() const { return ___value___2; }
  8399. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8400. inline void set_value___2(int32_t value)
  8401. {
  8402. ___value___2 = value;
  8403. }
  8404. };
  8405. // UnityEngine.TextAreaAttribute
  8406. struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8407. {
  8408. public:
  8409. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  8410. int32_t ___minLines_0;
  8411. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  8412. int32_t ___maxLines_1;
  8413. public:
  8414. inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___minLines_0)); }
  8415. inline int32_t get_minLines_0() const { return ___minLines_0; }
  8416. inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
  8417. inline void set_minLines_0(int32_t value)
  8418. {
  8419. ___minLines_0 = value;
  8420. }
  8421. inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___maxLines_1)); }
  8422. inline int32_t get_maxLines_1() const { return ___maxLines_1; }
  8423. inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
  8424. inline void set_maxLines_1(int32_t value)
  8425. {
  8426. ___maxLines_1 = value;
  8427. }
  8428. };
  8429. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  8430. struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
  8431. {
  8432. public:
  8433. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  8434. int32_t ___value___2;
  8435. public:
  8436. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
  8437. inline int32_t get_value___2() const { return ___value___2; }
  8438. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8439. inline void set_value___2(int32_t value)
  8440. {
  8441. ___value___2 = value;
  8442. }
  8443. };
  8444. // UnityEngine.Rendering.TextureDimension
  8445. struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC
  8446. {
  8447. public:
  8448. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  8449. int32_t ___value___2;
  8450. public:
  8451. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); }
  8452. inline int32_t get_value___2() const { return ___value___2; }
  8453. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8454. inline void set_value___2(int32_t value)
  8455. {
  8456. ___value___2 = value;
  8457. }
  8458. };
  8459. // UnityEngine.TextureFormat
  8460. struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
  8461. {
  8462. public:
  8463. // System.Int32 UnityEngine.TextureFormat::value__
  8464. int32_t ___value___2;
  8465. public:
  8466. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
  8467. inline int32_t get_value___2() const { return ___value___2; }
  8468. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8469. inline void set_value___2(int32_t value)
  8470. {
  8471. ___value___2 = value;
  8472. }
  8473. };
  8474. // UnityEngine.TextureWrapMode
  8475. struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB
  8476. {
  8477. public:
  8478. // System.Int32 UnityEngine.TextureWrapMode::value__
  8479. int32_t ___value___2;
  8480. public:
  8481. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); }
  8482. inline int32_t get_value___2() const { return ___value___2; }
  8483. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8484. inline void set_value___2(int32_t value)
  8485. {
  8486. ___value___2 = value;
  8487. }
  8488. };
  8489. // UnityEngine.TooltipAttribute
  8490. struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
  8491. {
  8492. public:
  8493. // System.String UnityEngine.TooltipAttribute::tooltip
  8494. String_t* ___tooltip_0;
  8495. public:
  8496. inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B, ___tooltip_0)); }
  8497. inline String_t* get_tooltip_0() const { return ___tooltip_0; }
  8498. inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
  8499. inline void set_tooltip_0(String_t* value)
  8500. {
  8501. ___tooltip_0 = value;
  8502. Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value);
  8503. }
  8504. };
  8505. // UnityEngine.TouchScreenKeyboard
  8506. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E : public RuntimeObject
  8507. {
  8508. public:
  8509. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  8510. intptr_t ___m_Ptr_0;
  8511. public:
  8512. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E, ___m_Ptr_0)); }
  8513. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8514. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8515. inline void set_m_Ptr_0(intptr_t value)
  8516. {
  8517. ___m_Ptr_0 = value;
  8518. }
  8519. };
  8520. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields
  8521. {
  8522. public:
  8523. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  8524. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  8525. public:
  8526. inline static int32_t get_offset_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields, ___U3CdisableInPlaceEditingU3Ek__BackingField_1)); }
  8527. inline bool get_U3CdisableInPlaceEditingU3Ek__BackingField_1() const { return ___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  8528. inline bool* get_address_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return &___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  8529. inline void set_U3CdisableInPlaceEditingU3Ek__BackingField_1(bool value)
  8530. {
  8531. ___U3CdisableInPlaceEditingU3Ek__BackingField_1 = value;
  8532. }
  8533. };
  8534. // UnityEngine.TouchScreenKeyboardType
  8535. struct TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932
  8536. {
  8537. public:
  8538. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  8539. int32_t ___value___2;
  8540. public:
  8541. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932, ___value___2)); }
  8542. inline int32_t get_value___2() const { return ___value___2; }
  8543. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8544. inline void set_value___2(int32_t value)
  8545. {
  8546. ___value___2 = value;
  8547. }
  8548. };
  8549. // UnityEngine.TrackedReference
  8550. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject
  8551. {
  8552. public:
  8553. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  8554. intptr_t ___m_Ptr_0;
  8555. public:
  8556. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); }
  8557. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8558. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8559. inline void set_m_Ptr_0(intptr_t value)
  8560. {
  8561. ___m_Ptr_0 = value;
  8562. }
  8563. };
  8564. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  8565. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke
  8566. {
  8567. intptr_t ___m_Ptr_0;
  8568. };
  8569. // Native definition for COM marshalling of UnityEngine.TrackedReference
  8570. struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com
  8571. {
  8572. intptr_t ___m_Ptr_0;
  8573. };
  8574. // UnityEngineInternal.TypeInferenceRules
  8575. struct TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC
  8576. {
  8577. public:
  8578. // System.Int32 UnityEngineInternal.TypeInferenceRules::value__
  8579. int32_t ___value___2;
  8580. public:
  8581. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC, ___value___2)); }
  8582. inline int32_t get_value___2() const { return ___value___2; }
  8583. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8584. inline void set_value___2(int32_t value)
  8585. {
  8586. ___value___2 = value;
  8587. }
  8588. };
  8589. // UnityEngine.Events.UnityEventCallState
  8590. struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
  8591. {
  8592. public:
  8593. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  8594. int32_t ___value___2;
  8595. public:
  8596. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
  8597. inline int32_t get_value___2() const { return ___value___2; }
  8598. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8599. inline void set_value___2(int32_t value)
  8600. {
  8601. ___value___2 = value;
  8602. }
  8603. };
  8604. // UnityEngine.UserAuthorization
  8605. struct UserAuthorization_tD0093A861C0EF8B1A1B921B19DBD7E7280C8B4DD
  8606. {
  8607. public:
  8608. // System.Int32 UnityEngine.UserAuthorization::value__
  8609. int32_t ___value___2;
  8610. public:
  8611. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UserAuthorization_tD0093A861C0EF8B1A1B921B19DBD7E7280C8B4DD, ___value___2)); }
  8612. inline int32_t get_value___2() const { return ___value___2; }
  8613. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8614. inline void set_value___2(int32_t value)
  8615. {
  8616. ___value___2 = value;
  8617. }
  8618. };
  8619. // UnityEngine.VRTextureUsage
  8620. struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645
  8621. {
  8622. public:
  8623. // System.Int32 UnityEngine.VRTextureUsage::value__
  8624. int32_t ___value___2;
  8625. public:
  8626. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); }
  8627. inline int32_t get_value___2() const { return ___value___2; }
  8628. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8629. inline void set_value___2(int32_t value)
  8630. {
  8631. ___value___2 = value;
  8632. }
  8633. };
  8634. // UnityEngine.Rendering.VertexAttribute
  8635. struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
  8636. {
  8637. public:
  8638. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  8639. int32_t ___value___2;
  8640. public:
  8641. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
  8642. inline int32_t get_value___2() const { return ___value___2; }
  8643. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8644. inline void set_value___2(int32_t value)
  8645. {
  8646. ___value___2 = value;
  8647. }
  8648. };
  8649. // UnityEngine.Rendering.VertexAttributeFormat
  8650. struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
  8651. {
  8652. public:
  8653. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  8654. int32_t ___value___2;
  8655. public:
  8656. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
  8657. inline int32_t get_value___2() const { return ___value___2; }
  8658. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8659. inline void set_value___2(int32_t value)
  8660. {
  8661. ___value___2 = value;
  8662. }
  8663. };
  8664. // System.Threading.WaitHandle
  8665. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842 : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
  8666. {
  8667. public:
  8668. // System.IntPtr System.Threading.WaitHandle::waitHandle
  8669. intptr_t ___waitHandle_3;
  8670. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  8671. SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * ___safeWaitHandle_4;
  8672. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  8673. bool ___hasThreadAffinity_5;
  8674. public:
  8675. inline static int32_t get_offset_of_waitHandle_3() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___waitHandle_3)); }
  8676. inline intptr_t get_waitHandle_3() const { return ___waitHandle_3; }
  8677. inline intptr_t* get_address_of_waitHandle_3() { return &___waitHandle_3; }
  8678. inline void set_waitHandle_3(intptr_t value)
  8679. {
  8680. ___waitHandle_3 = value;
  8681. }
  8682. inline static int32_t get_offset_of_safeWaitHandle_4() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___safeWaitHandle_4)); }
  8683. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * get_safeWaitHandle_4() const { return ___safeWaitHandle_4; }
  8684. inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 ** get_address_of_safeWaitHandle_4() { return &___safeWaitHandle_4; }
  8685. inline void set_safeWaitHandle_4(SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * value)
  8686. {
  8687. ___safeWaitHandle_4 = value;
  8688. Il2CppCodeGenWriteBarrier((void**)(&___safeWaitHandle_4), (void*)value);
  8689. }
  8690. inline static int32_t get_offset_of_hasThreadAffinity_5() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___hasThreadAffinity_5)); }
  8691. inline bool get_hasThreadAffinity_5() const { return ___hasThreadAffinity_5; }
  8692. inline bool* get_address_of_hasThreadAffinity_5() { return &___hasThreadAffinity_5; }
  8693. inline void set_hasThreadAffinity_5(bool value)
  8694. {
  8695. ___hasThreadAffinity_5 = value;
  8696. }
  8697. };
  8698. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields
  8699. {
  8700. public:
  8701. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  8702. intptr_t ___InvalidHandle_10;
  8703. public:
  8704. inline static int32_t get_offset_of_InvalidHandle_10() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields, ___InvalidHandle_10)); }
  8705. inline intptr_t get_InvalidHandle_10() const { return ___InvalidHandle_10; }
  8706. inline intptr_t* get_address_of_InvalidHandle_10() { return &___InvalidHandle_10; }
  8707. inline void set_InvalidHandle_10(intptr_t value)
  8708. {
  8709. ___InvalidHandle_10 = value;
  8710. }
  8711. };
  8712. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  8713. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
  8714. {
  8715. intptr_t ___waitHandle_3;
  8716. void* ___safeWaitHandle_4;
  8717. int32_t ___hasThreadAffinity_5;
  8718. };
  8719. // Native definition for COM marshalling of System.Threading.WaitHandle
  8720. struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
  8721. {
  8722. intptr_t ___waitHandle_3;
  8723. void* ___safeWaitHandle_4;
  8724. int32_t ___hasThreadAffinity_5;
  8725. };
  8726. // UnityEngine.Camera/MonoOrStereoscopicEye
  8727. struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
  8728. {
  8729. public:
  8730. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  8731. int32_t ___value___2;
  8732. public:
  8733. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
  8734. inline int32_t get_value___2() const { return ___value___2; }
  8735. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8736. inline void set_value___2(int32_t value)
  8737. {
  8738. ___value___2 = value;
  8739. }
  8740. };
  8741. // UnityEngine.Camera/RenderRequestMode
  8742. struct RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313
  8743. {
  8744. public:
  8745. // System.Int32 UnityEngine.Camera/RenderRequestMode::value__
  8746. int32_t ___value___2;
  8747. public:
  8748. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313, ___value___2)); }
  8749. inline int32_t get_value___2() const { return ___value___2; }
  8750. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8751. inline void set_value___2(int32_t value)
  8752. {
  8753. ___value___2 = value;
  8754. }
  8755. };
  8756. // UnityEngine.Camera/RenderRequestOutputSpace
  8757. struct RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5
  8758. {
  8759. public:
  8760. // System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__
  8761. int32_t ___value___2;
  8762. public:
  8763. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5, ___value___2)); }
  8764. inline int32_t get_value___2() const { return ___value___2; }
  8765. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8766. inline void set_value___2(int32_t value)
  8767. {
  8768. ___value___2 = value;
  8769. }
  8770. };
  8771. // UnityEngine.Playables.FrameData/Flags
  8772. struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
  8773. {
  8774. public:
  8775. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  8776. int32_t ___value___2;
  8777. public:
  8778. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
  8779. inline int32_t get_value___2() const { return ___value___2; }
  8780. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8781. inline void set_value___2(int32_t value)
  8782. {
  8783. ___value___2 = value;
  8784. }
  8785. };
  8786. // UnityEngine.Mesh/MeshData
  8787. struct MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1
  8788. {
  8789. public:
  8790. // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
  8791. intptr_t ___m_Ptr_0;
  8792. public:
  8793. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1, ___m_Ptr_0)); }
  8794. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8795. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8796. inline void set_m_Ptr_0(intptr_t value)
  8797. {
  8798. ___m_Ptr_0 = value;
  8799. }
  8800. };
  8801. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
  8802. struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
  8803. {
  8804. public:
  8805. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
  8806. Guid_t ___messageId_0;
  8807. public:
  8808. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
  8809. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8810. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8811. inline void set_messageId_0(Guid_t value)
  8812. {
  8813. ___messageId_0 = value;
  8814. }
  8815. };
  8816. // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
  8817. struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
  8818. {
  8819. public:
  8820. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
  8821. Guid_t ___messageId_0;
  8822. public:
  8823. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
  8824. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8825. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8826. inline void set_messageId_0(Guid_t value)
  8827. {
  8828. ___messageId_0 = value;
  8829. }
  8830. };
  8831. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
  8832. struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
  8833. {
  8834. public:
  8835. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
  8836. Guid_t ___messageId_0;
  8837. public:
  8838. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
  8839. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8840. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8841. inline void set_messageId_0(Guid_t value)
  8842. {
  8843. ___messageId_0 = value;
  8844. }
  8845. };
  8846. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
  8847. struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
  8848. {
  8849. public:
  8850. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
  8851. Guid_t ___messageId_0;
  8852. public:
  8853. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
  8854. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8855. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8856. inline void set_messageId_0(Guid_t value)
  8857. {
  8858. ___messageId_0 = value;
  8859. }
  8860. };
  8861. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
  8862. struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
  8863. {
  8864. public:
  8865. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
  8866. Guid_t ___messageId_0;
  8867. public:
  8868. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
  8869. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  8870. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  8871. inline void set_messageId_0(Guid_t value)
  8872. {
  8873. ___messageId_0 = value;
  8874. }
  8875. };
  8876. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  8877. struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
  8878. {
  8879. public:
  8880. public:
  8881. };
  8882. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  8883. struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
  8884. {
  8885. public:
  8886. public:
  8887. };
  8888. // UnityEngine.RectTransform/Axis
  8889. struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
  8890. {
  8891. public:
  8892. // System.Int32 UnityEngine.RectTransform/Axis::value__
  8893. int32_t ___value___2;
  8894. public:
  8895. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
  8896. inline int32_t get_value___2() const { return ___value___2; }
  8897. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8898. inline void set_value___2(int32_t value)
  8899. {
  8900. ___value___2 = value;
  8901. }
  8902. };
  8903. // UnityEngine.ReflectionProbe/ReflectionProbeEvent
  8904. struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A
  8905. {
  8906. public:
  8907. // System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
  8908. int32_t ___value___2;
  8909. public:
  8910. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); }
  8911. inline int32_t get_value___2() const { return ___value___2; }
  8912. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8913. inline void set_value___2(int32_t value)
  8914. {
  8915. ___value___2 = value;
  8916. }
  8917. };
  8918. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes
  8919. struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75
  8920. {
  8921. public:
  8922. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__
  8923. int32_t ___value___2;
  8924. public:
  8925. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); }
  8926. inline int32_t get_value___2() const { return ___value___2; }
  8927. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8928. inline void set_value___2(int32_t value)
  8929. {
  8930. ___value___2 = value;
  8931. }
  8932. };
  8933. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes
  8934. struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A
  8935. {
  8936. public:
  8937. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__
  8938. int32_t ___value___2;
  8939. public:
  8940. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); }
  8941. inline int32_t get_value___2() const { return ___value___2; }
  8942. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8943. inline void set_value___2(int32_t value)
  8944. {
  8945. ___value___2 = value;
  8946. }
  8947. };
  8948. // UnityEngine.TouchScreenKeyboard/Status
  8949. struct Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF
  8950. {
  8951. public:
  8952. // System.Int32 UnityEngine.TouchScreenKeyboard/Status::value__
  8953. int32_t ___value___2;
  8954. public:
  8955. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF, ___value___2)); }
  8956. inline int32_t get_value___2() const { return ___value___2; }
  8957. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8958. inline void set_value___2(int32_t value)
  8959. {
  8960. ___value___2 = value;
  8961. }
  8962. };
  8963. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  8964. struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
  8965. {
  8966. public:
  8967. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8968. void* ___m_Buffer_0;
  8969. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8970. int32_t ___m_Length_1;
  8971. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8972. int32_t ___m_AllocatorLabel_2;
  8973. public:
  8974. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
  8975. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8976. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8977. inline void set_m_Buffer_0(void* value)
  8978. {
  8979. ___m_Buffer_0 = value;
  8980. }
  8981. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
  8982. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8983. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8984. inline void set_m_Length_1(int32_t value)
  8985. {
  8986. ___m_Length_1 = value;
  8987. }
  8988. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
  8989. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8990. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8991. inline void set_m_AllocatorLabel_2(int32_t value)
  8992. {
  8993. ___m_AllocatorLabel_2 = value;
  8994. }
  8995. };
  8996. // Unity.Collections.NativeArray`1<System.Int32>
  8997. struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
  8998. {
  8999. public:
  9000. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  9001. void* ___m_Buffer_0;
  9002. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  9003. int32_t ___m_Length_1;
  9004. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  9005. int32_t ___m_AllocatorLabel_2;
  9006. public:
  9007. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
  9008. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  9009. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  9010. inline void set_m_Buffer_0(void* value)
  9011. {
  9012. ___m_Buffer_0 = value;
  9013. }
  9014. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
  9015. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  9016. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  9017. inline void set_m_Length_1(int32_t value)
  9018. {
  9019. ___m_Length_1 = value;
  9020. }
  9021. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
  9022. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9023. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9024. inline void set_m_AllocatorLabel_2(int32_t value)
  9025. {
  9026. ___m_AllocatorLabel_2 = value;
  9027. }
  9028. };
  9029. // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
  9030. struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
  9031. {
  9032. public:
  9033. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  9034. void* ___m_Buffer_0;
  9035. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  9036. int32_t ___m_Length_1;
  9037. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  9038. int32_t ___m_AllocatorLabel_2;
  9039. public:
  9040. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
  9041. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  9042. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  9043. inline void set_m_Buffer_0(void* value)
  9044. {
  9045. ___m_Buffer_0 = value;
  9046. }
  9047. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
  9048. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  9049. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  9050. inline void set_m_Length_1(int32_t value)
  9051. {
  9052. ___m_Length_1 = value;
  9053. }
  9054. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
  9055. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9056. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9057. inline void set_m_AllocatorLabel_2(int32_t value)
  9058. {
  9059. ___m_AllocatorLabel_2 = value;
  9060. }
  9061. };
  9062. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  9063. struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
  9064. {
  9065. public:
  9066. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  9067. void* ___m_Buffer_0;
  9068. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  9069. int32_t ___m_Length_1;
  9070. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  9071. int32_t ___m_AllocatorLabel_2;
  9072. public:
  9073. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
  9074. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  9075. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  9076. inline void set_m_Buffer_0(void* value)
  9077. {
  9078. ___m_Buffer_0 = value;
  9079. }
  9080. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
  9081. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  9082. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  9083. inline void set_m_Length_1(int32_t value)
  9084. {
  9085. ___m_Length_1 = value;
  9086. }
  9087. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
  9088. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  9089. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  9090. inline void set_m_AllocatorLabel_2(int32_t value)
  9091. {
  9092. ___m_AllocatorLabel_2 = value;
  9093. }
  9094. };
  9095. // UnityEngine.Component
  9096. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9097. {
  9098. public:
  9099. public:
  9100. };
  9101. // UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9102. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
  9103. {
  9104. public:
  9105. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
  9106. int32_t ___instanceID_0;
  9107. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
  9108. bool ___shadow_1;
  9109. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
  9110. uint8_t ___mode_2;
  9111. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
  9112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9113. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
  9114. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9115. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
  9116. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9117. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
  9118. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9119. // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
  9120. float ___penumbraWidthRadian_7;
  9121. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
  9122. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9123. public:
  9124. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
  9125. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9126. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9127. inline void set_instanceID_0(int32_t value)
  9128. {
  9129. ___instanceID_0 = value;
  9130. }
  9131. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
  9132. inline bool get_shadow_1() const { return ___shadow_1; }
  9133. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9134. inline void set_shadow_1(bool value)
  9135. {
  9136. ___shadow_1 = value;
  9137. }
  9138. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
  9139. inline uint8_t get_mode_2() const { return ___mode_2; }
  9140. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9141. inline void set_mode_2(uint8_t value)
  9142. {
  9143. ___mode_2 = value;
  9144. }
  9145. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
  9146. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9147. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9148. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9149. {
  9150. ___position_3 = value;
  9151. }
  9152. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
  9153. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9154. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9155. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9156. {
  9157. ___orientation_4 = value;
  9158. }
  9159. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
  9160. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9161. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9162. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9163. {
  9164. ___color_5 = value;
  9165. }
  9166. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
  9167. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9168. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9169. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9170. {
  9171. ___indirectColor_6 = value;
  9172. }
  9173. inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
  9174. inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
  9175. inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
  9176. inline void set_penumbraWidthRadian_7(float value)
  9177. {
  9178. ___penumbraWidthRadian_7 = value;
  9179. }
  9180. inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
  9181. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
  9182. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
  9183. inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9184. {
  9185. ___direction_8 = value;
  9186. }
  9187. };
  9188. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9189. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
  9190. {
  9191. int32_t ___instanceID_0;
  9192. int32_t ___shadow_1;
  9193. uint8_t ___mode_2;
  9194. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9195. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9196. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9197. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9198. float ___penumbraWidthRadian_7;
  9199. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9200. };
  9201. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
  9202. struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
  9203. {
  9204. int32_t ___instanceID_0;
  9205. int32_t ___shadow_1;
  9206. uint8_t ___mode_2;
  9207. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9208. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9209. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9210. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9211. float ___penumbraWidthRadian_7;
  9212. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
  9213. };
  9214. // UnityEngine.Experimental.GlobalIllumination.DiscLight
  9215. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
  9216. {
  9217. public:
  9218. // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
  9219. int32_t ___instanceID_0;
  9220. // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
  9221. bool ___shadow_1;
  9222. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
  9223. uint8_t ___mode_2;
  9224. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
  9225. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9226. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
  9227. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9228. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
  9229. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9230. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
  9231. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9232. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
  9233. float ___range_7;
  9234. // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
  9235. float ___radius_8;
  9236. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
  9237. uint8_t ___falloff_9;
  9238. public:
  9239. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
  9240. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9241. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9242. inline void set_instanceID_0(int32_t value)
  9243. {
  9244. ___instanceID_0 = value;
  9245. }
  9246. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
  9247. inline bool get_shadow_1() const { return ___shadow_1; }
  9248. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  9249. inline void set_shadow_1(bool value)
  9250. {
  9251. ___shadow_1 = value;
  9252. }
  9253. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
  9254. inline uint8_t get_mode_2() const { return ___mode_2; }
  9255. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  9256. inline void set_mode_2(uint8_t value)
  9257. {
  9258. ___mode_2 = value;
  9259. }
  9260. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
  9261. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  9262. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  9263. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9264. {
  9265. ___position_3 = value;
  9266. }
  9267. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
  9268. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  9269. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  9270. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9271. {
  9272. ___orientation_4 = value;
  9273. }
  9274. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
  9275. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  9276. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  9277. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9278. {
  9279. ___color_5 = value;
  9280. }
  9281. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
  9282. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  9283. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  9284. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9285. {
  9286. ___indirectColor_6 = value;
  9287. }
  9288. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
  9289. inline float get_range_7() const { return ___range_7; }
  9290. inline float* get_address_of_range_7() { return &___range_7; }
  9291. inline void set_range_7(float value)
  9292. {
  9293. ___range_7 = value;
  9294. }
  9295. inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
  9296. inline float get_radius_8() const { return ___radius_8; }
  9297. inline float* get_address_of_radius_8() { return &___radius_8; }
  9298. inline void set_radius_8(float value)
  9299. {
  9300. ___radius_8 = value;
  9301. }
  9302. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
  9303. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  9304. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  9305. inline void set_falloff_9(uint8_t value)
  9306. {
  9307. ___falloff_9 = value;
  9308. }
  9309. };
  9310. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  9311. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
  9312. {
  9313. int32_t ___instanceID_0;
  9314. int32_t ___shadow_1;
  9315. uint8_t ___mode_2;
  9316. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9317. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9318. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9319. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9320. float ___range_7;
  9321. float ___radius_8;
  9322. uint8_t ___falloff_9;
  9323. };
  9324. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
  9325. struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
  9326. {
  9327. int32_t ___instanceID_0;
  9328. int32_t ___shadow_1;
  9329. uint8_t ___mode_2;
  9330. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  9331. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  9332. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  9333. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  9334. float ___range_7;
  9335. float ___radius_8;
  9336. uint8_t ___falloff_9;
  9337. };
  9338. // System.Threading.EventWaitHandle
  9339. struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C : public WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842
  9340. {
  9341. public:
  9342. public:
  9343. };
  9344. // UnityEngine.Experimental.GlobalIllumination.LightDataGI
  9345. struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
  9346. {
  9347. public:
  9348. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
  9349. int32_t ___instanceID_0;
  9350. // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
  9351. int32_t ___cookieID_1;
  9352. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
  9353. float ___cookieScale_2;
  9354. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
  9355. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
  9356. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
  9357. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
  9358. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
  9359. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
  9360. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
  9361. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
  9362. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
  9363. float ___range_7;
  9364. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
  9365. float ___coneAngle_8;
  9366. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
  9367. float ___innerConeAngle_9;
  9368. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
  9369. float ___shape0_10;
  9370. // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
  9371. float ___shape1_11;
  9372. // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
  9373. uint8_t ___type_12;
  9374. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
  9375. uint8_t ___mode_13;
  9376. // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
  9377. uint8_t ___shadow_14;
  9378. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
  9379. uint8_t ___falloff_15;
  9380. public:
  9381. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
  9382. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  9383. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  9384. inline void set_instanceID_0(int32_t value)
  9385. {
  9386. ___instanceID_0 = value;
  9387. }
  9388. inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
  9389. inline int32_t get_cookieID_1() const { return ___cookieID_1; }
  9390. inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
  9391. inline void set_cookieID_1(int32_t value)
  9392. {
  9393. ___cookieID_1 = value;
  9394. }
  9395. inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
  9396. inline float get_cookieScale_2() const { return ___cookieScale_2; }
  9397. inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
  9398. inline void set_cookieScale_2(float value)
  9399. {
  9400. ___cookieScale_2 = value;
  9401. }
  9402. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
  9403. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
  9404. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
  9405. inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9406. {
  9407. ___color_3 = value;
  9408. }
  9409. inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
  9410. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
  9411. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
  9412. inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  9413. {
  9414. ___indirectColor_4 = value;
  9415. }
  9416. inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
  9417. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
  9418. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
  9419. inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  9420. {
  9421. ___orientation_5 = value;
  9422. }
  9423. inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
  9424. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
  9425. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
  9426. inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  9427. {
  9428. ___position_6 = value;
  9429. }
  9430. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
  9431. inline float get_range_7() const { return ___range_7; }
  9432. inline float* get_address_of_range_7() { return &___range_7; }
  9433. inline void set_range_7(float value)
  9434. {
  9435. ___range_7 = value;
  9436. }
  9437. inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
  9438. inline float get_coneAngle_8() const { return ___coneAngle_8; }
  9439. inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
  9440. inline void set_coneAngle_8(float value)
  9441. {
  9442. ___coneAngle_8 = value;
  9443. }
  9444. inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
  9445. inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
  9446. inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
  9447. inline void set_innerConeAngle_9(float value)
  9448. {
  9449. ___innerConeAngle_9 = value;
  9450. }
  9451. inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
  9452. inline float get_shape0_10() const { return ___shape0_10; }
  9453. inline float* get_address_of_shape0_10() { return &___shape0_10; }
  9454. inline void set_shape0_10(float value)
  9455. {
  9456. ___shape0_10 = value;
  9457. }
  9458. inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
  9459. inline float get_shape1_11() const { return ___shape1_11; }
  9460. inline float* get_address_of_shape1_11() { return &___shape1_11; }
  9461. inline void set_shape1_11(float value)
  9462. {
  9463. ___shape1_11 = value;
  9464. }
  9465. inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
  9466. inline uint8_t get_type_12() const { return ___type_12; }
  9467. inline uint8_t* get_address_of_type_12() { return &___type_12; }
  9468. inline void set_type_12(uint8_t value)
  9469. {
  9470. ___type_12 = value;
  9471. }
  9472. inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
  9473. inline uint8_t get_mode_13() const { return ___mode_13; }
  9474. inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
  9475. inline void set_mode_13(uint8_t value)
  9476. {
  9477. ___mode_13 = value;
  9478. }
  9479. inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
  9480. inline uint8_t get_shadow_14() const { return ___shadow_14; }
  9481. inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
  9482. inline void set_shadow_14(uint8_t value)
  9483. {
  9484. ___shadow_14 = value;
  9485. }
  9486. inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
  9487. inline uint8_t get_falloff_15() const { return ___falloff_15; }
  9488. inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
  9489. inline void set_falloff_15(uint8_t value)
  9490. {
  9491. ___falloff_15 = value;
  9492. }
  9493. };
  9494. // UnityEngine.SceneManagement.LoadSceneParameters
  9495. struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
  9496. {
  9497. public:
  9498. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  9499. int32_t ___m_LoadSceneMode_0;
  9500. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  9501. int32_t ___m_LocalPhysicsMode_1;
  9502. public:
  9503. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
  9504. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  9505. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  9506. inline void set_m_LoadSceneMode_0(int32_t value)
  9507. {
  9508. ___m_LoadSceneMode_0 = value;
  9509. }
  9510. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
  9511. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  9512. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  9513. inline void set_m_LocalPhysicsMode_1(int32_t value)
  9514. {
  9515. ___m_LocalPhysicsMode_1 = value;
  9516. }
  9517. };
  9518. // UnityEngine.Material
  9519. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  9520. {
  9521. public:
  9522. public:
  9523. };
  9524. // System.MulticastDelegate
  9525. struct MulticastDelegate_t : public Delegate_t
  9526. {
  9527. public:
  9528. // System.Delegate[] System.MulticastDelegate::delegates
  9529. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  9530. public:
  9531. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  9532. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  9533. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  9534. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  9535. {
  9536. ___delegates_11 = value;
  9537. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  9538. }
  9539. };
  9540. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  9541. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  9542. {
  9543. Delegate_t_marshaled_pinvoke** ___delegates_11;
  9544. };
  9545. // Native definition for COM marshalling of System.MulticastDelegate
  9546. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  9547. {
  9548. Delegate_t_marshaled_com** ___delegates_11;
  9549. };
  9550. // System.Globalization.NumberFormatInfo
  9551. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
  9552. {
  9553. public:
  9554. // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
  9555. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
  9556. // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
  9557. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
  9558. // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
  9559. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
  9560. // System.String System.Globalization.NumberFormatInfo::positiveSign
  9561. String_t* ___positiveSign_4;
  9562. // System.String System.Globalization.NumberFormatInfo::negativeSign
  9563. String_t* ___negativeSign_5;
  9564. // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
  9565. String_t* ___numberDecimalSeparator_6;
  9566. // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
  9567. String_t* ___numberGroupSeparator_7;
  9568. // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
  9569. String_t* ___currencyGroupSeparator_8;
  9570. // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
  9571. String_t* ___currencyDecimalSeparator_9;
  9572. // System.String System.Globalization.NumberFormatInfo::currencySymbol
  9573. String_t* ___currencySymbol_10;
  9574. // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
  9575. String_t* ___ansiCurrencySymbol_11;
  9576. // System.String System.Globalization.NumberFormatInfo::nanSymbol
  9577. String_t* ___nanSymbol_12;
  9578. // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
  9579. String_t* ___positiveInfinitySymbol_13;
  9580. // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
  9581. String_t* ___negativeInfinitySymbol_14;
  9582. // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
  9583. String_t* ___percentDecimalSeparator_15;
  9584. // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
  9585. String_t* ___percentGroupSeparator_16;
  9586. // System.String System.Globalization.NumberFormatInfo::percentSymbol
  9587. String_t* ___percentSymbol_17;
  9588. // System.String System.Globalization.NumberFormatInfo::perMilleSymbol
  9589. String_t* ___perMilleSymbol_18;
  9590. // System.String[] System.Globalization.NumberFormatInfo::nativeDigits
  9591. StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
  9592. // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
  9593. int32_t ___m_dataItem_20;
  9594. // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
  9595. int32_t ___numberDecimalDigits_21;
  9596. // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
  9597. int32_t ___currencyDecimalDigits_22;
  9598. // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
  9599. int32_t ___currencyPositivePattern_23;
  9600. // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
  9601. int32_t ___currencyNegativePattern_24;
  9602. // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
  9603. int32_t ___numberNegativePattern_25;
  9604. // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
  9605. int32_t ___percentPositivePattern_26;
  9606. // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
  9607. int32_t ___percentNegativePattern_27;
  9608. // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
  9609. int32_t ___percentDecimalDigits_28;
  9610. // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
  9611. int32_t ___digitSubstitution_29;
  9612. // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
  9613. bool ___isReadOnly_30;
  9614. // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
  9615. bool ___m_useUserOverride_31;
  9616. // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
  9617. bool ___m_isInvariant_32;
  9618. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
  9619. bool ___validForParseAsNumber_33;
  9620. // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
  9621. bool ___validForParseAsCurrency_34;
  9622. public:
  9623. inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
  9624. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
  9625. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
  9626. inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9627. {
  9628. ___numberGroupSizes_1 = value;
  9629. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
  9630. }
  9631. inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
  9632. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
  9633. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
  9634. inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9635. {
  9636. ___currencyGroupSizes_2 = value;
  9637. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
  9638. }
  9639. inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
  9640. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
  9641. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
  9642. inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  9643. {
  9644. ___percentGroupSizes_3 = value;
  9645. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
  9646. }
  9647. inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
  9648. inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
  9649. inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
  9650. inline void set_positiveSign_4(String_t* value)
  9651. {
  9652. ___positiveSign_4 = value;
  9653. Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
  9654. }
  9655. inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
  9656. inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
  9657. inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
  9658. inline void set_negativeSign_5(String_t* value)
  9659. {
  9660. ___negativeSign_5 = value;
  9661. Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
  9662. }
  9663. inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
  9664. inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
  9665. inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
  9666. inline void set_numberDecimalSeparator_6(String_t* value)
  9667. {
  9668. ___numberDecimalSeparator_6 = value;
  9669. Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
  9670. }
  9671. inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
  9672. inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
  9673. inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
  9674. inline void set_numberGroupSeparator_7(String_t* value)
  9675. {
  9676. ___numberGroupSeparator_7 = value;
  9677. Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
  9678. }
  9679. inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
  9680. inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
  9681. inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
  9682. inline void set_currencyGroupSeparator_8(String_t* value)
  9683. {
  9684. ___currencyGroupSeparator_8 = value;
  9685. Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
  9686. }
  9687. inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
  9688. inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
  9689. inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
  9690. inline void set_currencyDecimalSeparator_9(String_t* value)
  9691. {
  9692. ___currencyDecimalSeparator_9 = value;
  9693. Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
  9694. }
  9695. inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
  9696. inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
  9697. inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
  9698. inline void set_currencySymbol_10(String_t* value)
  9699. {
  9700. ___currencySymbol_10 = value;
  9701. Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
  9702. }
  9703. inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
  9704. inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
  9705. inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
  9706. inline void set_ansiCurrencySymbol_11(String_t* value)
  9707. {
  9708. ___ansiCurrencySymbol_11 = value;
  9709. Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
  9710. }
  9711. inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
  9712. inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
  9713. inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
  9714. inline void set_nanSymbol_12(String_t* value)
  9715. {
  9716. ___nanSymbol_12 = value;
  9717. Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
  9718. }
  9719. inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
  9720. inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
  9721. inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
  9722. inline void set_positiveInfinitySymbol_13(String_t* value)
  9723. {
  9724. ___positiveInfinitySymbol_13 = value;
  9725. Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
  9726. }
  9727. inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
  9728. inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
  9729. inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
  9730. inline void set_negativeInfinitySymbol_14(String_t* value)
  9731. {
  9732. ___negativeInfinitySymbol_14 = value;
  9733. Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
  9734. }
  9735. inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
  9736. inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
  9737. inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
  9738. inline void set_percentDecimalSeparator_15(String_t* value)
  9739. {
  9740. ___percentDecimalSeparator_15 = value;
  9741. Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
  9742. }
  9743. inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
  9744. inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
  9745. inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
  9746. inline void set_percentGroupSeparator_16(String_t* value)
  9747. {
  9748. ___percentGroupSeparator_16 = value;
  9749. Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
  9750. }
  9751. inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
  9752. inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
  9753. inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
  9754. inline void set_percentSymbol_17(String_t* value)
  9755. {
  9756. ___percentSymbol_17 = value;
  9757. Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
  9758. }
  9759. inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
  9760. inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
  9761. inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
  9762. inline void set_perMilleSymbol_18(String_t* value)
  9763. {
  9764. ___perMilleSymbol_18 = value;
  9765. Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
  9766. }
  9767. inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
  9768. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
  9769. inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
  9770. inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
  9771. {
  9772. ___nativeDigits_19 = value;
  9773. Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
  9774. }
  9775. inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
  9776. inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
  9777. inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
  9778. inline void set_m_dataItem_20(int32_t value)
  9779. {
  9780. ___m_dataItem_20 = value;
  9781. }
  9782. inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
  9783. inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
  9784. inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
  9785. inline void set_numberDecimalDigits_21(int32_t value)
  9786. {
  9787. ___numberDecimalDigits_21 = value;
  9788. }
  9789. inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
  9790. inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
  9791. inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
  9792. inline void set_currencyDecimalDigits_22(int32_t value)
  9793. {
  9794. ___currencyDecimalDigits_22 = value;
  9795. }
  9796. inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
  9797. inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
  9798. inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
  9799. inline void set_currencyPositivePattern_23(int32_t value)
  9800. {
  9801. ___currencyPositivePattern_23 = value;
  9802. }
  9803. inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
  9804. inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
  9805. inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
  9806. inline void set_currencyNegativePattern_24(int32_t value)
  9807. {
  9808. ___currencyNegativePattern_24 = value;
  9809. }
  9810. inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
  9811. inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
  9812. inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
  9813. inline void set_numberNegativePattern_25(int32_t value)
  9814. {
  9815. ___numberNegativePattern_25 = value;
  9816. }
  9817. inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
  9818. inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
  9819. inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
  9820. inline void set_percentPositivePattern_26(int32_t value)
  9821. {
  9822. ___percentPositivePattern_26 = value;
  9823. }
  9824. inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
  9825. inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
  9826. inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
  9827. inline void set_percentNegativePattern_27(int32_t value)
  9828. {
  9829. ___percentNegativePattern_27 = value;
  9830. }
  9831. inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
  9832. inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
  9833. inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
  9834. inline void set_percentDecimalDigits_28(int32_t value)
  9835. {
  9836. ___percentDecimalDigits_28 = value;
  9837. }
  9838. inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
  9839. inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
  9840. inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
  9841. inline void set_digitSubstitution_29(int32_t value)
  9842. {
  9843. ___digitSubstitution_29 = value;
  9844. }
  9845. inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
  9846. inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
  9847. inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
  9848. inline void set_isReadOnly_30(bool value)
  9849. {
  9850. ___isReadOnly_30 = value;
  9851. }
  9852. inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
  9853. inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
  9854. inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
  9855. inline void set_m_useUserOverride_31(bool value)
  9856. {
  9857. ___m_useUserOverride_31 = value;
  9858. }
  9859. inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
  9860. inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
  9861. inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
  9862. inline void set_m_isInvariant_32(bool value)
  9863. {
  9864. ___m_isInvariant_32 = value;
  9865. }
  9866. inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
  9867. inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
  9868. inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
  9869. inline void set_validForParseAsNumber_33(bool value)
  9870. {
  9871. ___validForParseAsNumber_33 = value;
  9872. }
  9873. inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
  9874. inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
  9875. inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
  9876. inline void set_validForParseAsCurrency_34(bool value)
  9877. {
  9878. ___validForParseAsCurrency_34 = value;
  9879. }
  9880. };
  9881. struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
  9882. {
  9883. public:
  9884. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
  9885. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
  9886. public:
  9887. inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
  9888. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
  9889. inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
  9890. inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
  9891. {
  9892. ___invariantInfo_0 = value;
  9893. Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
  9894. }
  9895. };
  9896. // System.Reflection.ParameterInfo
  9897. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 : public RuntimeObject
  9898. {
  9899. public:
  9900. // System.Type System.Reflection.ParameterInfo::ClassImpl
  9901. Type_t * ___ClassImpl_0;
  9902. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  9903. RuntimeObject * ___DefaultValueImpl_1;
  9904. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  9905. MemberInfo_t * ___MemberImpl_2;
  9906. // System.String System.Reflection.ParameterInfo::NameImpl
  9907. String_t* ___NameImpl_3;
  9908. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  9909. int32_t ___PositionImpl_4;
  9910. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  9911. int32_t ___AttrsImpl_5;
  9912. // System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs
  9913. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9914. public:
  9915. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___ClassImpl_0)); }
  9916. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  9917. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  9918. inline void set_ClassImpl_0(Type_t * value)
  9919. {
  9920. ___ClassImpl_0 = value;
  9921. Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value);
  9922. }
  9923. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___DefaultValueImpl_1)); }
  9924. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  9925. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  9926. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  9927. {
  9928. ___DefaultValueImpl_1 = value;
  9929. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value);
  9930. }
  9931. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___MemberImpl_2)); }
  9932. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  9933. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  9934. inline void set_MemberImpl_2(MemberInfo_t * value)
  9935. {
  9936. ___MemberImpl_2 = value;
  9937. Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value);
  9938. }
  9939. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___NameImpl_3)); }
  9940. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  9941. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  9942. inline void set_NameImpl_3(String_t* value)
  9943. {
  9944. ___NameImpl_3 = value;
  9945. Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value);
  9946. }
  9947. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___PositionImpl_4)); }
  9948. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  9949. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  9950. inline void set_PositionImpl_4(int32_t value)
  9951. {
  9952. ___PositionImpl_4 = value;
  9953. }
  9954. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___AttrsImpl_5)); }
  9955. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  9956. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  9957. inline void set_AttrsImpl_5(int32_t value)
  9958. {
  9959. ___AttrsImpl_5 = value;
  9960. }
  9961. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___marshalAs_6)); }
  9962. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * get_marshalAs_6() const { return ___marshalAs_6; }
  9963. inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  9964. inline void set_marshalAs_6(MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * value)
  9965. {
  9966. ___marshalAs_6 = value;
  9967. Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value);
  9968. }
  9969. };
  9970. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  9971. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_pinvoke
  9972. {
  9973. Type_t * ___ClassImpl_0;
  9974. Il2CppIUnknown* ___DefaultValueImpl_1;
  9975. MemberInfo_t * ___MemberImpl_2;
  9976. char* ___NameImpl_3;
  9977. int32_t ___PositionImpl_4;
  9978. int32_t ___AttrsImpl_5;
  9979. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9980. };
  9981. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  9982. struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_com
  9983. {
  9984. Type_t * ___ClassImpl_0;
  9985. Il2CppIUnknown* ___DefaultValueImpl_1;
  9986. MemberInfo_t * ___MemberImpl_2;
  9987. Il2CppChar* ___NameImpl_3;
  9988. int32_t ___PositionImpl_4;
  9989. int32_t ___AttrsImpl_5;
  9990. MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
  9991. };
  9992. // UnityEngine.Events.PersistentCall
  9993. struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
  9994. {
  9995. public:
  9996. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9997. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
  9998. // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
  9999. String_t* ___m_TargetAssemblyTypeName_1;
  10000. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  10001. String_t* ___m_MethodName_2;
  10002. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  10003. int32_t ___m_Mode_3;
  10004. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  10005. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
  10006. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  10007. int32_t ___m_CallState_5;
  10008. public:
  10009. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
  10010. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
  10011. inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
  10012. inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
  10013. {
  10014. ___m_Target_0 = value;
  10015. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  10016. }
  10017. inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
  10018. inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
  10019. inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
  10020. inline void set_m_TargetAssemblyTypeName_1(String_t* value)
  10021. {
  10022. ___m_TargetAssemblyTypeName_1 = value;
  10023. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
  10024. }
  10025. inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
  10026. inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
  10027. inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
  10028. inline void set_m_MethodName_2(String_t* value)
  10029. {
  10030. ___m_MethodName_2 = value;
  10031. Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
  10032. }
  10033. inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
  10034. inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
  10035. inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
  10036. inline void set_m_Mode_3(int32_t value)
  10037. {
  10038. ___m_Mode_3 = value;
  10039. }
  10040. inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
  10041. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
  10042. inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
  10043. inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
  10044. {
  10045. ___m_Arguments_4 = value;
  10046. Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
  10047. }
  10048. inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
  10049. inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
  10050. inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
  10051. inline void set_m_CallState_5(int32_t value)
  10052. {
  10053. ___m_CallState_5 = value;
  10054. }
  10055. };
  10056. // UnityEngine.Playables.PlayableOutput
  10057. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
  10058. {
  10059. public:
  10060. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  10061. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  10062. public:
  10063. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
  10064. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  10065. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10066. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  10067. {
  10068. ___m_Handle_0 = value;
  10069. }
  10070. };
  10071. struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
  10072. {
  10073. public:
  10074. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  10075. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
  10076. public:
  10077. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
  10078. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  10079. inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  10080. inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
  10081. {
  10082. ___m_NullPlayableOutput_1 = value;
  10083. }
  10084. };
  10085. // UnityEngine.Experimental.GlobalIllumination.PointLight
  10086. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
  10087. {
  10088. public:
  10089. // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
  10090. int32_t ___instanceID_0;
  10091. // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
  10092. bool ___shadow_1;
  10093. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
  10094. uint8_t ___mode_2;
  10095. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
  10096. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10097. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
  10098. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10099. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
  10100. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10101. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
  10102. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10103. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
  10104. float ___range_7;
  10105. // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
  10106. float ___sphereRadius_8;
  10107. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
  10108. uint8_t ___falloff_9;
  10109. public:
  10110. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
  10111. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10112. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10113. inline void set_instanceID_0(int32_t value)
  10114. {
  10115. ___instanceID_0 = value;
  10116. }
  10117. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
  10118. inline bool get_shadow_1() const { return ___shadow_1; }
  10119. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10120. inline void set_shadow_1(bool value)
  10121. {
  10122. ___shadow_1 = value;
  10123. }
  10124. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
  10125. inline uint8_t get_mode_2() const { return ___mode_2; }
  10126. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10127. inline void set_mode_2(uint8_t value)
  10128. {
  10129. ___mode_2 = value;
  10130. }
  10131. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
  10132. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10133. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10134. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10135. {
  10136. ___position_3 = value;
  10137. }
  10138. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); }
  10139. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10140. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10141. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10142. {
  10143. ___orientation_4 = value;
  10144. }
  10145. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); }
  10146. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10147. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10148. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10149. {
  10150. ___color_5 = value;
  10151. }
  10152. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); }
  10153. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10154. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10155. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10156. {
  10157. ___indirectColor_6 = value;
  10158. }
  10159. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); }
  10160. inline float get_range_7() const { return ___range_7; }
  10161. inline float* get_address_of_range_7() { return &___range_7; }
  10162. inline void set_range_7(float value)
  10163. {
  10164. ___range_7 = value;
  10165. }
  10166. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); }
  10167. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  10168. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  10169. inline void set_sphereRadius_8(float value)
  10170. {
  10171. ___sphereRadius_8 = value;
  10172. }
  10173. inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); }
  10174. inline uint8_t get_falloff_9() const { return ___falloff_9; }
  10175. inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
  10176. inline void set_falloff_9(uint8_t value)
  10177. {
  10178. ___falloff_9 = value;
  10179. }
  10180. };
  10181. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  10182. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
  10183. {
  10184. int32_t ___instanceID_0;
  10185. int32_t ___shadow_1;
  10186. uint8_t ___mode_2;
  10187. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10188. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10189. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10190. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10191. float ___range_7;
  10192. float ___sphereRadius_8;
  10193. uint8_t ___falloff_9;
  10194. };
  10195. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
  10196. struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
  10197. {
  10198. int32_t ___instanceID_0;
  10199. int32_t ___shadow_1;
  10200. uint8_t ___mode_2;
  10201. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10202. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10203. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10204. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10205. float ___range_7;
  10206. float ___sphereRadius_8;
  10207. uint8_t ___falloff_9;
  10208. };
  10209. // UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10210. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
  10211. {
  10212. public:
  10213. // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
  10214. int32_t ___instanceID_0;
  10215. // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
  10216. bool ___shadow_1;
  10217. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
  10218. uint8_t ___mode_2;
  10219. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
  10220. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10221. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
  10222. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10223. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
  10224. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10225. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
  10226. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10227. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
  10228. float ___range_7;
  10229. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
  10230. float ___width_8;
  10231. // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
  10232. float ___height_9;
  10233. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
  10234. uint8_t ___falloff_10;
  10235. public:
  10236. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
  10237. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10238. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10239. inline void set_instanceID_0(int32_t value)
  10240. {
  10241. ___instanceID_0 = value;
  10242. }
  10243. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
  10244. inline bool get_shadow_1() const { return ___shadow_1; }
  10245. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10246. inline void set_shadow_1(bool value)
  10247. {
  10248. ___shadow_1 = value;
  10249. }
  10250. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
  10251. inline uint8_t get_mode_2() const { return ___mode_2; }
  10252. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10253. inline void set_mode_2(uint8_t value)
  10254. {
  10255. ___mode_2 = value;
  10256. }
  10257. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
  10258. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10259. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10260. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10261. {
  10262. ___position_3 = value;
  10263. }
  10264. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
  10265. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10266. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10267. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10268. {
  10269. ___orientation_4 = value;
  10270. }
  10271. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
  10272. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10273. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10274. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10275. {
  10276. ___color_5 = value;
  10277. }
  10278. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
  10279. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10280. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10281. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10282. {
  10283. ___indirectColor_6 = value;
  10284. }
  10285. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
  10286. inline float get_range_7() const { return ___range_7; }
  10287. inline float* get_address_of_range_7() { return &___range_7; }
  10288. inline void set_range_7(float value)
  10289. {
  10290. ___range_7 = value;
  10291. }
  10292. inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
  10293. inline float get_width_8() const { return ___width_8; }
  10294. inline float* get_address_of_width_8() { return &___width_8; }
  10295. inline void set_width_8(float value)
  10296. {
  10297. ___width_8 = value;
  10298. }
  10299. inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
  10300. inline float get_height_9() const { return ___height_9; }
  10301. inline float* get_address_of_height_9() { return &___height_9; }
  10302. inline void set_height_9(float value)
  10303. {
  10304. ___height_9 = value;
  10305. }
  10306. inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
  10307. inline uint8_t get_falloff_10() const { return ___falloff_10; }
  10308. inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
  10309. inline void set_falloff_10(uint8_t value)
  10310. {
  10311. ___falloff_10 = value;
  10312. }
  10313. };
  10314. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10315. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
  10316. {
  10317. int32_t ___instanceID_0;
  10318. int32_t ___shadow_1;
  10319. uint8_t ___mode_2;
  10320. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10321. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10322. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10323. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10324. float ___range_7;
  10325. float ___width_8;
  10326. float ___height_9;
  10327. uint8_t ___falloff_10;
  10328. };
  10329. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
  10330. struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
  10331. {
  10332. int32_t ___instanceID_0;
  10333. int32_t ___shadow_1;
  10334. uint8_t ___mode_2;
  10335. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10336. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10337. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10338. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10339. float ___range_7;
  10340. float ___width_8;
  10341. float ___height_9;
  10342. uint8_t ___falloff_10;
  10343. };
  10344. // UnityEngine.RenderSettings
  10345. struct RenderSettings_t27BCBBFA42D1BA1E8CB224228FD67DD1187E36E1 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10346. {
  10347. public:
  10348. public:
  10349. };
  10350. // UnityEngine.RenderTextureDescriptor
  10351. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47
  10352. {
  10353. public:
  10354. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  10355. int32_t ___U3CwidthU3Ek__BackingField_0;
  10356. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  10357. int32_t ___U3CheightU3Ek__BackingField_1;
  10358. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  10359. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  10360. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  10361. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  10362. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  10363. int32_t ___U3CmipCountU3Ek__BackingField_4;
  10364. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  10365. int32_t ____graphicsFormat_5;
  10366. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  10367. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  10368. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  10369. int32_t ____depthBufferBits_7;
  10370. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  10371. int32_t ___U3CdimensionU3Ek__BackingField_9;
  10372. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  10373. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
  10374. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  10375. int32_t ___U3CvrUsageU3Ek__BackingField_11;
  10376. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  10377. int32_t ____flags_12;
  10378. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  10379. int32_t ___U3CmemorylessU3Ek__BackingField_13;
  10380. public:
  10381. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); }
  10382. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  10383. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  10384. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  10385. {
  10386. ___U3CwidthU3Ek__BackingField_0 = value;
  10387. }
  10388. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); }
  10389. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  10390. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  10391. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  10392. {
  10393. ___U3CheightU3Ek__BackingField_1 = value;
  10394. }
  10395. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  10396. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  10397. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  10398. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  10399. {
  10400. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  10401. }
  10402. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  10403. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  10404. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  10405. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  10406. {
  10407. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  10408. }
  10409. inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); }
  10410. inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
  10411. inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
  10412. inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
  10413. {
  10414. ___U3CmipCountU3Ek__BackingField_4 = value;
  10415. }
  10416. inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); }
  10417. inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
  10418. inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
  10419. inline void set__graphicsFormat_5(int32_t value)
  10420. {
  10421. ____graphicsFormat_5 = value;
  10422. }
  10423. inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); }
  10424. inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
  10425. inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
  10426. inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
  10427. {
  10428. ___U3CstencilFormatU3Ek__BackingField_6 = value;
  10429. }
  10430. inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); }
  10431. inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
  10432. inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
  10433. inline void set__depthBufferBits_7(int32_t value)
  10434. {
  10435. ____depthBufferBits_7 = value;
  10436. }
  10437. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); }
  10438. inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
  10439. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
  10440. inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
  10441. {
  10442. ___U3CdimensionU3Ek__BackingField_9 = value;
  10443. }
  10444. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
  10445. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
  10446. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
  10447. inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
  10448. {
  10449. ___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
  10450. }
  10451. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); }
  10452. inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
  10453. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
  10454. inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
  10455. {
  10456. ___U3CvrUsageU3Ek__BackingField_11 = value;
  10457. }
  10458. inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); }
  10459. inline int32_t get__flags_12() const { return ____flags_12; }
  10460. inline int32_t* get_address_of__flags_12() { return &____flags_12; }
  10461. inline void set__flags_12(int32_t value)
  10462. {
  10463. ____flags_12 = value;
  10464. }
  10465. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); }
  10466. inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
  10467. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
  10468. inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
  10469. {
  10470. ___U3CmemorylessU3Ek__BackingField_13 = value;
  10471. }
  10472. };
  10473. struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields
  10474. {
  10475. public:
  10476. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  10477. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8;
  10478. public:
  10479. inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); }
  10480. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
  10481. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
  10482. inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  10483. {
  10484. ___depthFormatBits_8 = value;
  10485. Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
  10486. }
  10487. };
  10488. // UnityEngine.ResourceRequest
  10489. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86
  10490. {
  10491. public:
  10492. // System.String UnityEngine.ResourceRequest::m_Path
  10493. String_t* ___m_Path_2;
  10494. // System.Type UnityEngine.ResourceRequest::m_Type
  10495. Type_t * ___m_Type_3;
  10496. public:
  10497. inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Path_2)); }
  10498. inline String_t* get_m_Path_2() const { return ___m_Path_2; }
  10499. inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
  10500. inline void set_m_Path_2(String_t* value)
  10501. {
  10502. ___m_Path_2 = value;
  10503. Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
  10504. }
  10505. inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Type_3)); }
  10506. inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
  10507. inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
  10508. inline void set_m_Type_3(Type_t * value)
  10509. {
  10510. ___m_Type_3 = value;
  10511. Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
  10512. }
  10513. };
  10514. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  10515. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke
  10516. {
  10517. char* ___m_Path_2;
  10518. Type_t * ___m_Type_3;
  10519. };
  10520. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  10521. struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com
  10522. {
  10523. Il2CppChar* ___m_Path_2;
  10524. Type_t * ___m_Type_3;
  10525. };
  10526. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  10527. struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D : public PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948
  10528. {
  10529. public:
  10530. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  10531. int32_t ___m_LoadType_0;
  10532. public:
  10533. inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D, ___m_LoadType_0)); }
  10534. inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; }
  10535. inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; }
  10536. inline void set_m_LoadType_0(int32_t value)
  10537. {
  10538. ___m_LoadType_0 = value;
  10539. }
  10540. };
  10541. // UnityEngine.Playables.ScriptPlayableOutput
  10542. struct ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087
  10543. {
  10544. public:
  10545. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  10546. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  10547. public:
  10548. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087, ___m_Handle_0)); }
  10549. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  10550. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10551. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  10552. {
  10553. ___m_Handle_0 = value;
  10554. }
  10555. };
  10556. // UnityEngine.ScriptableObject
  10557. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10558. {
  10559. public:
  10560. public:
  10561. };
  10562. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  10563. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  10564. {
  10565. };
  10566. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  10567. struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  10568. {
  10569. };
  10570. // UnityEngine.Shader
  10571. struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10572. {
  10573. public:
  10574. public:
  10575. };
  10576. // UnityEngine.Experimental.GlobalIllumination.SpotLight
  10577. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
  10578. {
  10579. public:
  10580. // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
  10581. int32_t ___instanceID_0;
  10582. // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
  10583. bool ___shadow_1;
  10584. // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
  10585. uint8_t ___mode_2;
  10586. // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
  10587. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10588. // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
  10589. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10590. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
  10591. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10592. // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
  10593. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10594. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
  10595. float ___range_7;
  10596. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
  10597. float ___sphereRadius_8;
  10598. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
  10599. float ___coneAngle_9;
  10600. // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
  10601. float ___innerConeAngle_10;
  10602. // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
  10603. uint8_t ___falloff_11;
  10604. // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
  10605. uint8_t ___angularFalloff_12;
  10606. public:
  10607. inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
  10608. inline int32_t get_instanceID_0() const { return ___instanceID_0; }
  10609. inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
  10610. inline void set_instanceID_0(int32_t value)
  10611. {
  10612. ___instanceID_0 = value;
  10613. }
  10614. inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
  10615. inline bool get_shadow_1() const { return ___shadow_1; }
  10616. inline bool* get_address_of_shadow_1() { return &___shadow_1; }
  10617. inline void set_shadow_1(bool value)
  10618. {
  10619. ___shadow_1 = value;
  10620. }
  10621. inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
  10622. inline uint8_t get_mode_2() const { return ___mode_2; }
  10623. inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
  10624. inline void set_mode_2(uint8_t value)
  10625. {
  10626. ___mode_2 = value;
  10627. }
  10628. inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
  10629. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
  10630. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
  10631. inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  10632. {
  10633. ___position_3 = value;
  10634. }
  10635. inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
  10636. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
  10637. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
  10638. inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  10639. {
  10640. ___orientation_4 = value;
  10641. }
  10642. inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
  10643. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
  10644. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
  10645. inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10646. {
  10647. ___color_5 = value;
  10648. }
  10649. inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
  10650. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
  10651. inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
  10652. inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
  10653. {
  10654. ___indirectColor_6 = value;
  10655. }
  10656. inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
  10657. inline float get_range_7() const { return ___range_7; }
  10658. inline float* get_address_of_range_7() { return &___range_7; }
  10659. inline void set_range_7(float value)
  10660. {
  10661. ___range_7 = value;
  10662. }
  10663. inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
  10664. inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
  10665. inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
  10666. inline void set_sphereRadius_8(float value)
  10667. {
  10668. ___sphereRadius_8 = value;
  10669. }
  10670. inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
  10671. inline float get_coneAngle_9() const { return ___coneAngle_9; }
  10672. inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
  10673. inline void set_coneAngle_9(float value)
  10674. {
  10675. ___coneAngle_9 = value;
  10676. }
  10677. inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
  10678. inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
  10679. inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
  10680. inline void set_innerConeAngle_10(float value)
  10681. {
  10682. ___innerConeAngle_10 = value;
  10683. }
  10684. inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
  10685. inline uint8_t get_falloff_11() const { return ___falloff_11; }
  10686. inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
  10687. inline void set_falloff_11(uint8_t value)
  10688. {
  10689. ___falloff_11 = value;
  10690. }
  10691. inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
  10692. inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
  10693. inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
  10694. inline void set_angularFalloff_12(uint8_t value)
  10695. {
  10696. ___angularFalloff_12 = value;
  10697. }
  10698. };
  10699. // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10700. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
  10701. {
  10702. int32_t ___instanceID_0;
  10703. int32_t ___shadow_1;
  10704. uint8_t ___mode_2;
  10705. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10706. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10707. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10708. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10709. float ___range_7;
  10710. float ___sphereRadius_8;
  10711. float ___coneAngle_9;
  10712. float ___innerConeAngle_10;
  10713. uint8_t ___falloff_11;
  10714. uint8_t ___angularFalloff_12;
  10715. };
  10716. // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
  10717. struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
  10718. {
  10719. int32_t ___instanceID_0;
  10720. int32_t ___shadow_1;
  10721. uint8_t ___mode_2;
  10722. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
  10723. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
  10724. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
  10725. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
  10726. float ___range_7;
  10727. float ___sphereRadius_8;
  10728. float ___coneAngle_9;
  10729. float ___innerConeAngle_10;
  10730. uint8_t ___falloff_11;
  10731. uint8_t ___angularFalloff_12;
  10732. };
  10733. // UnityEngine.Sprite
  10734. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10735. {
  10736. public:
  10737. public:
  10738. };
  10739. // UnityEngine.U2D.SpriteAtlas
  10740. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  10741. {
  10742. public:
  10743. public:
  10744. };
  10745. // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
  10746. struct SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299
  10747. {
  10748. public:
  10749. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
  10750. int32_t ___SpriteID_0;
  10751. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
  10752. int32_t ___TextureID_1;
  10753. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
  10754. int32_t ___MaterialID_2;
  10755. // UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
  10756. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___Color_3;
  10757. // UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
  10758. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___Transform_4;
  10759. // UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
  10760. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___Bounds_5;
  10761. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
  10762. int32_t ___Layer_6;
  10763. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
  10764. int32_t ___SortingLayer_7;
  10765. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
  10766. int32_t ___SortingOrder_8;
  10767. // System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
  10768. uint64_t ___SceneCullingMask_9;
  10769. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
  10770. intptr_t ___IndexData_10;
  10771. // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
  10772. intptr_t ___VertexData_11;
  10773. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
  10774. int32_t ___IndexCount_12;
  10775. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
  10776. int32_t ___VertexCount_13;
  10777. // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
  10778. int32_t ___ShaderChannelMask_14;
  10779. public:
  10780. inline static int32_t get_offset_of_SpriteID_0() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SpriteID_0)); }
  10781. inline int32_t get_SpriteID_0() const { return ___SpriteID_0; }
  10782. inline int32_t* get_address_of_SpriteID_0() { return &___SpriteID_0; }
  10783. inline void set_SpriteID_0(int32_t value)
  10784. {
  10785. ___SpriteID_0 = value;
  10786. }
  10787. inline static int32_t get_offset_of_TextureID_1() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___TextureID_1)); }
  10788. inline int32_t get_TextureID_1() const { return ___TextureID_1; }
  10789. inline int32_t* get_address_of_TextureID_1() { return &___TextureID_1; }
  10790. inline void set_TextureID_1(int32_t value)
  10791. {
  10792. ___TextureID_1 = value;
  10793. }
  10794. inline static int32_t get_offset_of_MaterialID_2() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___MaterialID_2)); }
  10795. inline int32_t get_MaterialID_2() const { return ___MaterialID_2; }
  10796. inline int32_t* get_address_of_MaterialID_2() { return &___MaterialID_2; }
  10797. inline void set_MaterialID_2(int32_t value)
  10798. {
  10799. ___MaterialID_2 = value;
  10800. }
  10801. inline static int32_t get_offset_of_Color_3() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Color_3)); }
  10802. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_Color_3() const { return ___Color_3; }
  10803. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_Color_3() { return &___Color_3; }
  10804. inline void set_Color_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  10805. {
  10806. ___Color_3 = value;
  10807. }
  10808. inline static int32_t get_offset_of_Transform_4() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Transform_4)); }
  10809. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_Transform_4() const { return ___Transform_4; }
  10810. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_Transform_4() { return &___Transform_4; }
  10811. inline void set_Transform_4(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  10812. {
  10813. ___Transform_4 = value;
  10814. }
  10815. inline static int32_t get_offset_of_Bounds_5() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Bounds_5)); }
  10816. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_Bounds_5() const { return ___Bounds_5; }
  10817. inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_Bounds_5() { return &___Bounds_5; }
  10818. inline void set_Bounds_5(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
  10819. {
  10820. ___Bounds_5 = value;
  10821. }
  10822. inline static int32_t get_offset_of_Layer_6() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Layer_6)); }
  10823. inline int32_t get_Layer_6() const { return ___Layer_6; }
  10824. inline int32_t* get_address_of_Layer_6() { return &___Layer_6; }
  10825. inline void set_Layer_6(int32_t value)
  10826. {
  10827. ___Layer_6 = value;
  10828. }
  10829. inline static int32_t get_offset_of_SortingLayer_7() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingLayer_7)); }
  10830. inline int32_t get_SortingLayer_7() const { return ___SortingLayer_7; }
  10831. inline int32_t* get_address_of_SortingLayer_7() { return &___SortingLayer_7; }
  10832. inline void set_SortingLayer_7(int32_t value)
  10833. {
  10834. ___SortingLayer_7 = value;
  10835. }
  10836. inline static int32_t get_offset_of_SortingOrder_8() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingOrder_8)); }
  10837. inline int32_t get_SortingOrder_8() const { return ___SortingOrder_8; }
  10838. inline int32_t* get_address_of_SortingOrder_8() { return &___SortingOrder_8; }
  10839. inline void set_SortingOrder_8(int32_t value)
  10840. {
  10841. ___SortingOrder_8 = value;
  10842. }
  10843. inline static int32_t get_offset_of_SceneCullingMask_9() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SceneCullingMask_9)); }
  10844. inline uint64_t get_SceneCullingMask_9() const { return ___SceneCullingMask_9; }
  10845. inline uint64_t* get_address_of_SceneCullingMask_9() { return &___SceneCullingMask_9; }
  10846. inline void set_SceneCullingMask_9(uint64_t value)
  10847. {
  10848. ___SceneCullingMask_9 = value;
  10849. }
  10850. inline static int32_t get_offset_of_IndexData_10() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexData_10)); }
  10851. inline intptr_t get_IndexData_10() const { return ___IndexData_10; }
  10852. inline intptr_t* get_address_of_IndexData_10() { return &___IndexData_10; }
  10853. inline void set_IndexData_10(intptr_t value)
  10854. {
  10855. ___IndexData_10 = value;
  10856. }
  10857. inline static int32_t get_offset_of_VertexData_11() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexData_11)); }
  10858. inline intptr_t get_VertexData_11() const { return ___VertexData_11; }
  10859. inline intptr_t* get_address_of_VertexData_11() { return &___VertexData_11; }
  10860. inline void set_VertexData_11(intptr_t value)
  10861. {
  10862. ___VertexData_11 = value;
  10863. }
  10864. inline static int32_t get_offset_of_IndexCount_12() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexCount_12)); }
  10865. inline int32_t get_IndexCount_12() const { return ___IndexCount_12; }
  10866. inline int32_t* get_address_of_IndexCount_12() { return &___IndexCount_12; }
  10867. inline void set_IndexCount_12(int32_t value)
  10868. {
  10869. ___IndexCount_12 = value;
  10870. }
  10871. inline static int32_t get_offset_of_VertexCount_13() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexCount_13)); }
  10872. inline int32_t get_VertexCount_13() const { return ___VertexCount_13; }
  10873. inline int32_t* get_address_of_VertexCount_13() { return &___VertexCount_13; }
  10874. inline void set_VertexCount_13(int32_t value)
  10875. {
  10876. ___VertexCount_13 = value;
  10877. }
  10878. inline static int32_t get_offset_of_ShaderChannelMask_14() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___ShaderChannelMask_14)); }
  10879. inline int32_t get_ShaderChannelMask_14() const { return ___ShaderChannelMask_14; }
  10880. inline int32_t* get_address_of_ShaderChannelMask_14() { return &___ShaderChannelMask_14; }
  10881. inline void set_ShaderChannelMask_14(int32_t value)
  10882. {
  10883. ___ShaderChannelMask_14 = value;
  10884. }
  10885. };
  10886. // UnityEngine.Rendering.SupportedRenderingFeatures
  10887. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject
  10888. {
  10889. public:
  10890. // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
  10891. int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
  10892. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
  10893. int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  10894. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
  10895. int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
  10896. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
  10897. int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
  10898. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
  10899. int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
  10900. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
  10901. bool ___U3CenlightenU3Ek__BackingField_6;
  10902. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
  10903. bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
  10904. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
  10905. bool ___U3CmotionVectorsU3Ek__BackingField_8;
  10906. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
  10907. bool ___U3CreceiveShadowsU3Ek__BackingField_9;
  10908. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
  10909. bool ___U3CreflectionProbesU3Ek__BackingField_10;
  10910. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
  10911. bool ___U3CrendererPriorityU3Ek__BackingField_11;
  10912. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
  10913. bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
  10914. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
  10915. bool ___U3CrendersUIOverlayU3Ek__BackingField_13;
  10916. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
  10917. bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14;
  10918. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
  10919. bool ___U3CoverridesFogU3Ek__BackingField_15;
  10920. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
  10921. bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16;
  10922. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
  10923. bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17;
  10924. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
  10925. bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18;
  10926. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
  10927. bool ___U3CoverridesLODBiasU3Ek__BackingField_19;
  10928. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
  10929. bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20;
  10930. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
  10931. bool ___U3CrendererProbesU3Ek__BackingField_21;
  10932. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
  10933. bool ___U3CparticleSystemInstancingU3Ek__BackingField_22;
  10934. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
  10935. bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_23;
  10936. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
  10937. bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24;
  10938. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
  10939. bool ___U3CoverridesShadowmaskU3Ek__BackingField_25;
  10940. // System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
  10941. String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26;
  10942. public:
  10943. inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
  10944. inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
  10945. inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
  10946. inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
  10947. {
  10948. ___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
  10949. }
  10950. inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
  10951. inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  10952. inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  10953. inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
  10954. {
  10955. ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
  10956. }
  10957. inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
  10958. inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
  10959. inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
  10960. inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
  10961. {
  10962. ___U3CmixedLightingModesU3Ek__BackingField_3 = value;
  10963. }
  10964. inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
  10965. inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  10966. inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  10967. inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
  10968. {
  10969. ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
  10970. }
  10971. inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); }
  10972. inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
  10973. inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
  10974. inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
  10975. {
  10976. ___U3ClightmapsModesU3Ek__BackingField_5 = value;
  10977. }
  10978. inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); }
  10979. inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
  10980. inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
  10981. inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
  10982. {
  10983. ___U3CenlightenU3Ek__BackingField_6 = value;
  10984. }
  10985. inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
  10986. inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  10987. inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  10988. inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
  10989. {
  10990. ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
  10991. }
  10992. inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); }
  10993. inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
  10994. inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
  10995. inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
  10996. {
  10997. ___U3CmotionVectorsU3Ek__BackingField_8 = value;
  10998. }
  10999. inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
  11000. inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
  11001. inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
  11002. inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
  11003. {
  11004. ___U3CreceiveShadowsU3Ek__BackingField_9 = value;
  11005. }
  11006. inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); }
  11007. inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
  11008. inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
  11009. inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
  11010. {
  11011. ___U3CreflectionProbesU3Ek__BackingField_10 = value;
  11012. }
  11013. inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); }
  11014. inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
  11015. inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
  11016. inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
  11017. {
  11018. ___U3CrendererPriorityU3Ek__BackingField_11 = value;
  11019. }
  11020. inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
  11021. inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  11022. inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  11023. inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
  11024. {
  11025. ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
  11026. }
  11027. inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); }
  11028. inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; }
  11029. inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; }
  11030. inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value)
  11031. {
  11032. ___U3CrendersUIOverlayU3Ek__BackingField_13 = value;
  11033. }
  11034. inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); }
  11035. inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  11036. inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
  11037. inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value)
  11038. {
  11039. ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value;
  11040. }
  11041. inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); }
  11042. inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; }
  11043. inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; }
  11044. inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value)
  11045. {
  11046. ___U3CoverridesFogU3Ek__BackingField_15 = value;
  11047. }
  11048. inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); }
  11049. inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  11050. inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
  11051. inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value)
  11052. {
  11053. ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value;
  11054. }
  11055. inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); }
  11056. inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  11057. inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
  11058. inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value)
  11059. {
  11060. ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value;
  11061. }
  11062. inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); }
  11063. inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  11064. inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
  11065. inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value)
  11066. {
  11067. ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value;
  11068. }
  11069. inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); }
  11070. inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; }
  11071. inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; }
  11072. inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value)
  11073. {
  11074. ___U3CoverridesLODBiasU3Ek__BackingField_19 = value;
  11075. }
  11076. inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); }
  11077. inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  11078. inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
  11079. inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value)
  11080. {
  11081. ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value;
  11082. }
  11083. inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); }
  11084. inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; }
  11085. inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; }
  11086. inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value)
  11087. {
  11088. ___U3CrendererProbesU3Ek__BackingField_21 = value;
  11089. }
  11090. inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); }
  11091. inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  11092. inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; }
  11093. inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value)
  11094. {
  11095. ___U3CparticleSystemInstancingU3Ek__BackingField_22 = value;
  11096. }
  11097. inline static int32_t get_offset_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoAmbientProbeBakingU3Ek__BackingField_23)); }
  11098. inline bool get_U3CautoAmbientProbeBakingU3Ek__BackingField_23() const { return ___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
  11099. inline bool* get_address_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return &___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
  11100. inline void set_U3CautoAmbientProbeBakingU3Ek__BackingField_23(bool value)
  11101. {
  11102. ___U3CautoAmbientProbeBakingU3Ek__BackingField_23 = value;
  11103. }
  11104. inline static int32_t get_offset_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24)); }
  11105. inline bool get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() const { return ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
  11106. inline bool* get_address_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return &___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
  11107. inline void set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24(bool value)
  11108. {
  11109. ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24 = value;
  11110. }
  11111. inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_25)); }
  11112. inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_25() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_25; }
  11113. inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return &___U3CoverridesShadowmaskU3Ek__BackingField_25; }
  11114. inline void set_U3CoverridesShadowmaskU3Ek__BackingField_25(bool value)
  11115. {
  11116. ___U3CoverridesShadowmaskU3Ek__BackingField_25 = value;
  11117. }
  11118. inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26)); }
  11119. inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
  11120. inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
  11121. inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(String_t* value)
  11122. {
  11123. ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26 = value;
  11124. Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_26), (void*)value);
  11125. }
  11126. };
  11127. struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields
  11128. {
  11129. public:
  11130. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
  11131. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0;
  11132. public:
  11133. inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); }
  11134. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; }
  11135. inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; }
  11136. inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value)
  11137. {
  11138. ___s_Active_0 = value;
  11139. Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
  11140. }
  11141. };
  11142. // System.SystemException
  11143. struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
  11144. {
  11145. public:
  11146. public:
  11147. };
  11148. // UnityEngine.TextAsset
  11149. struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11150. {
  11151. public:
  11152. public:
  11153. };
  11154. // UnityEngine.Texture
  11155. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  11156. {
  11157. public:
  11158. public:
  11159. };
  11160. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  11161. {
  11162. public:
  11163. // System.Int32 UnityEngine.Texture::GenerateAllMips
  11164. int32_t ___GenerateAllMips_4;
  11165. public:
  11166. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  11167. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  11168. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  11169. inline void set_GenerateAllMips_4(int32_t value)
  11170. {
  11171. ___GenerateAllMips_4 = value;
  11172. }
  11173. };
  11174. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  11175. struct TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405
  11176. {
  11177. public:
  11178. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  11179. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
  11180. public:
  11181. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405, ___m_Handle_0)); }
  11182. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
  11183. inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11184. inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
  11185. {
  11186. ___m_Handle_0 = value;
  11187. }
  11188. };
  11189. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  11190. struct TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530
  11191. {
  11192. public:
  11193. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  11194. PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
  11195. public:
  11196. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530, ___m_Handle_0)); }
  11197. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
  11198. inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  11199. inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
  11200. {
  11201. ___m_Handle_0 = value;
  11202. }
  11203. };
  11204. // System.Type
  11205. struct Type_t : public MemberInfo_t
  11206. {
  11207. public:
  11208. // System.RuntimeTypeHandle System.Type::_impl
  11209. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  11210. public:
  11211. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  11212. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  11213. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  11214. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  11215. {
  11216. ____impl_9 = value;
  11217. }
  11218. };
  11219. struct Type_t_StaticFields
  11220. {
  11221. public:
  11222. // System.Reflection.MemberFilter System.Type::FilterAttribute
  11223. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  11224. // System.Reflection.MemberFilter System.Type::FilterName
  11225. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  11226. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  11227. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  11228. // System.Object System.Type::Missing
  11229. RuntimeObject * ___Missing_3;
  11230. // System.Char System.Type::Delimiter
  11231. Il2CppChar ___Delimiter_4;
  11232. // System.Type[] System.Type::EmptyTypes
  11233. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  11234. // System.Reflection.Binder System.Type::defaultBinder
  11235. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  11236. public:
  11237. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  11238. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  11239. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  11240. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11241. {
  11242. ___FilterAttribute_0 = value;
  11243. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  11244. }
  11245. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  11246. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  11247. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  11248. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11249. {
  11250. ___FilterName_1 = value;
  11251. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  11252. }
  11253. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  11254. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  11255. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  11256. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  11257. {
  11258. ___FilterNameIgnoreCase_2 = value;
  11259. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  11260. }
  11261. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  11262. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  11263. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  11264. inline void set_Missing_3(RuntimeObject * value)
  11265. {
  11266. ___Missing_3 = value;
  11267. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  11268. }
  11269. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  11270. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  11271. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  11272. inline void set_Delimiter_4(Il2CppChar value)
  11273. {
  11274. ___Delimiter_4 = value;
  11275. }
  11276. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  11277. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  11278. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  11279. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  11280. {
  11281. ___EmptyTypes_5 = value;
  11282. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  11283. }
  11284. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  11285. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  11286. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  11287. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  11288. {
  11289. ___defaultBinder_6 = value;
  11290. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  11291. }
  11292. };
  11293. // UnityEngine.UnityException
  11294. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  11295. {
  11296. public:
  11297. public:
  11298. };
  11299. // UnityEngine.Camera/RenderRequest
  11300. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94
  11301. {
  11302. public:
  11303. // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
  11304. int32_t ___m_CameraRenderMode_0;
  11305. // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
  11306. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11307. // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
  11308. int32_t ___m_OutputSpace_2;
  11309. public:
  11310. inline static int32_t get_offset_of_m_CameraRenderMode_0() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_CameraRenderMode_0)); }
  11311. inline int32_t get_m_CameraRenderMode_0() const { return ___m_CameraRenderMode_0; }
  11312. inline int32_t* get_address_of_m_CameraRenderMode_0() { return &___m_CameraRenderMode_0; }
  11313. inline void set_m_CameraRenderMode_0(int32_t value)
  11314. {
  11315. ___m_CameraRenderMode_0 = value;
  11316. }
  11317. inline static int32_t get_offset_of_m_ResultRT_1() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_ResultRT_1)); }
  11318. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_ResultRT_1() const { return ___m_ResultRT_1; }
  11319. inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_ResultRT_1() { return &___m_ResultRT_1; }
  11320. inline void set_m_ResultRT_1(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value)
  11321. {
  11322. ___m_ResultRT_1 = value;
  11323. Il2CppCodeGenWriteBarrier((void**)(&___m_ResultRT_1), (void*)value);
  11324. }
  11325. inline static int32_t get_offset_of_m_OutputSpace_2() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_OutputSpace_2)); }
  11326. inline int32_t get_m_OutputSpace_2() const { return ___m_OutputSpace_2; }
  11327. inline int32_t* get_address_of_m_OutputSpace_2() { return &___m_OutputSpace_2; }
  11328. inline void set_m_OutputSpace_2(int32_t value)
  11329. {
  11330. ___m_OutputSpace_2 = value;
  11331. }
  11332. };
  11333. // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
  11334. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke
  11335. {
  11336. int32_t ___m_CameraRenderMode_0;
  11337. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11338. int32_t ___m_OutputSpace_2;
  11339. };
  11340. // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
  11341. struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com
  11342. {
  11343. int32_t ___m_CameraRenderMode_0;
  11344. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
  11345. int32_t ___m_OutputSpace_2;
  11346. };
  11347. // System.Action`1<UnityEngine.AsyncOperation>
  11348. struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
  11349. {
  11350. public:
  11351. public:
  11352. };
  11353. // System.Action`1<UnityEngine.Cubemap>
  11354. struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t
  11355. {
  11356. public:
  11357. public:
  11358. };
  11359. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  11360. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF : public MulticastDelegate_t
  11361. {
  11362. public:
  11363. public:
  11364. };
  11365. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  11366. struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t
  11367. {
  11368. public:
  11369. public:
  11370. };
  11371. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  11372. struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F : public MulticastDelegate_t
  11373. {
  11374. public:
  11375. public:
  11376. };
  11377. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  11378. struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 : public MulticastDelegate_t
  11379. {
  11380. public:
  11381. public:
  11382. };
  11383. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  11384. struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 : public MulticastDelegate_t
  11385. {
  11386. public:
  11387. public:
  11388. };
  11389. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  11390. struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 : public MulticastDelegate_t
  11391. {
  11392. public:
  11393. public:
  11394. };
  11395. // System.ArgumentException
  11396. struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11397. {
  11398. public:
  11399. // System.String System.ArgumentException::m_paramName
  11400. String_t* ___m_paramName_17;
  11401. public:
  11402. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
  11403. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  11404. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  11405. inline void set_m_paramName_17(String_t* value)
  11406. {
  11407. ___m_paramName_17 = value;
  11408. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  11409. }
  11410. };
  11411. // System.AsyncCallback
  11412. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA : public MulticastDelegate_t
  11413. {
  11414. public:
  11415. public:
  11416. };
  11417. // UnityEngine.Rendering.BatchCullingContext
  11418. struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
  11419. {
  11420. public:
  11421. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  11422. NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
  11423. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  11424. NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
  11425. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  11426. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
  11427. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
  11428. NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
  11429. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  11430. LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
  11431. // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
  11432. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
  11433. // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
  11434. float ___nearPlane_6;
  11435. public:
  11436. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
  11437. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  11438. inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  11439. inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
  11440. {
  11441. ___cullingPlanes_0 = value;
  11442. }
  11443. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
  11444. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
  11445. inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  11446. inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
  11447. {
  11448. ___batchVisibility_1 = value;
  11449. }
  11450. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
  11451. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
  11452. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  11453. inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  11454. {
  11455. ___visibleIndices_2 = value;
  11456. }
  11457. inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
  11458. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
  11459. inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
  11460. inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
  11461. {
  11462. ___visibleIndicesY_3 = value;
  11463. }
  11464. inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
  11465. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
  11466. inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
  11467. inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
  11468. {
  11469. ___lodParameters_4 = value;
  11470. }
  11471. inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
  11472. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
  11473. inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
  11474. inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
  11475. {
  11476. ___cullingMatrix_5 = value;
  11477. }
  11478. inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
  11479. inline float get_nearPlane_6() const { return ___nearPlane_6; }
  11480. inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
  11481. inline void set_nearPlane_6(float value)
  11482. {
  11483. ___nearPlane_6 = value;
  11484. }
  11485. };
  11486. // UnityEngine.Behaviour
  11487. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11488. {
  11489. public:
  11490. public:
  11491. };
  11492. // UnityEngine.Cubemap
  11493. struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11494. {
  11495. public:
  11496. public:
  11497. };
  11498. // System.IndexOutOfRangeException
  11499. struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11500. {
  11501. public:
  11502. public:
  11503. };
  11504. // System.InvalidOperationException
  11505. struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11506. {
  11507. public:
  11508. public:
  11509. };
  11510. // System.Threading.ManualResetEvent
  11511. struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA : public EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C
  11512. {
  11513. public:
  11514. public:
  11515. };
  11516. // System.NotImplementedException
  11517. struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
  11518. {
  11519. public:
  11520. public:
  11521. };
  11522. // UnityEngine.Rendering.RenderPipelineAsset
  11523. struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
  11524. {
  11525. public:
  11526. public:
  11527. };
  11528. // UnityEngine.RenderTexture
  11529. struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11530. {
  11531. public:
  11532. public:
  11533. };
  11534. // UnityEngine.Renderer
  11535. struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11536. {
  11537. public:
  11538. public:
  11539. };
  11540. // System.Threading.SendOrPostCallback
  11541. struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C : public MulticastDelegate_t
  11542. {
  11543. public:
  11544. public:
  11545. };
  11546. // UnityEngine.Texture2D
  11547. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11548. {
  11549. public:
  11550. public:
  11551. };
  11552. // UnityEngine.Texture2DArray
  11553. struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11554. {
  11555. public:
  11556. public:
  11557. };
  11558. // UnityEngine.Texture3D
  11559. struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  11560. {
  11561. public:
  11562. public:
  11563. };
  11564. // UnityEngine.Transform
  11565. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  11566. {
  11567. public:
  11568. public:
  11569. };
  11570. // System.UnhandledExceptionEventHandler
  11571. struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 : public MulticastDelegate_t
  11572. {
  11573. public:
  11574. public:
  11575. };
  11576. // UnityEngine.Events.UnityAction
  11577. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  11578. {
  11579. public:
  11580. public:
  11581. };
  11582. // UnityEngine.Application/LogCallback
  11583. struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
  11584. {
  11585. public:
  11586. public:
  11587. };
  11588. // UnityEngine.Application/LowMemoryCallback
  11589. struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
  11590. {
  11591. public:
  11592. public:
  11593. };
  11594. // UnityEngine.Camera/CameraCallback
  11595. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
  11596. {
  11597. public:
  11598. public:
  11599. };
  11600. // UnityEngine.CullingGroup/StateChanged
  11601. struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
  11602. {
  11603. public:
  11604. public:
  11605. };
  11606. // UnityEngine.Display/DisplaysUpdatedDelegate
  11607. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
  11608. {
  11609. public:
  11610. public:
  11611. };
  11612. // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
  11613. struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
  11614. {
  11615. public:
  11616. public:
  11617. };
  11618. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  11619. struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
  11620. {
  11621. public:
  11622. public:
  11623. };
  11624. // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
  11625. struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
  11626. {
  11627. public:
  11628. public:
  11629. };
  11630. // UnityEngine.RectTransform/ReapplyDrivenProperties
  11631. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
  11632. {
  11633. public:
  11634. public:
  11635. };
  11636. // System.ArgumentNullException
  11637. struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  11638. {
  11639. public:
  11640. public:
  11641. };
  11642. // System.ArgumentOutOfRangeException
  11643. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
  11644. {
  11645. public:
  11646. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  11647. RuntimeObject * ___m_actualValue_19;
  11648. public:
  11649. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
  11650. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  11651. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  11652. inline void set_m_actualValue_19(RuntimeObject * value)
  11653. {
  11654. ___m_actualValue_19 = value;
  11655. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  11656. }
  11657. };
  11658. struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
  11659. {
  11660. public:
  11661. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  11662. String_t* ____rangeMessage_18;
  11663. public:
  11664. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
  11665. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  11666. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  11667. inline void set__rangeMessage_18(String_t* value)
  11668. {
  11669. ____rangeMessage_18 = value;
  11670. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  11671. }
  11672. };
  11673. // UnityEngine.Camera
  11674. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11675. {
  11676. public:
  11677. public:
  11678. };
  11679. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  11680. {
  11681. public:
  11682. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  11683. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  11684. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  11685. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  11686. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  11687. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  11688. public:
  11689. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  11690. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  11691. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  11692. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11693. {
  11694. ___onPreCull_4 = value;
  11695. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  11696. }
  11697. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  11698. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  11699. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  11700. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11701. {
  11702. ___onPreRender_5 = value;
  11703. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  11704. }
  11705. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  11706. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  11707. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  11708. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  11709. {
  11710. ___onPostRender_6 = value;
  11711. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  11712. }
  11713. };
  11714. // UnityEngine.Light
  11715. struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11716. {
  11717. public:
  11718. // System.Int32 UnityEngine.Light::m_BakedIndex
  11719. int32_t ___m_BakedIndex_4;
  11720. public:
  11721. inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
  11722. inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
  11723. inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
  11724. inline void set_m_BakedIndex_4(int32_t value)
  11725. {
  11726. ___m_BakedIndex_4 = value;
  11727. }
  11728. };
  11729. // System.ObjectDisposedException
  11730. struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
  11731. {
  11732. public:
  11733. // System.String System.ObjectDisposedException::objectName
  11734. String_t* ___objectName_17;
  11735. public:
  11736. inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
  11737. inline String_t* get_objectName_17() const { return ___objectName_17; }
  11738. inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
  11739. inline void set_objectName_17(String_t* value)
  11740. {
  11741. ___objectName_17 = value;
  11742. Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
  11743. }
  11744. };
  11745. // UnityEngine.RectTransform
  11746. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  11747. {
  11748. public:
  11749. public:
  11750. };
  11751. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  11752. {
  11753. public:
  11754. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  11755. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  11756. public:
  11757. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  11758. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  11759. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  11760. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  11761. {
  11762. ___reapplyDrivenProperties_4 = value;
  11763. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  11764. }
  11765. };
  11766. // UnityEngine.ReflectionProbe
  11767. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11768. {
  11769. public:
  11770. public:
  11771. };
  11772. struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields
  11773. {
  11774. public:
  11775. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  11776. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4;
  11777. // System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
  11778. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5;
  11779. public:
  11780. inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); }
  11781. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
  11782. inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
  11783. inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value)
  11784. {
  11785. ___reflectionProbeChanged_4 = value;
  11786. Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
  11787. }
  11788. inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); }
  11789. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
  11790. inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
  11791. inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value)
  11792. {
  11793. ___defaultReflectionSet_5 = value;
  11794. Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
  11795. }
  11796. };
  11797. // UnityEngine.Skybox
  11798. struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  11799. {
  11800. public:
  11801. public:
  11802. };
  11803. // UnityEngine.SpriteRenderer
  11804. struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
  11805. {
  11806. public:
  11807. public:
  11808. };
  11809. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  11810. struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
  11811. {
  11812. public:
  11813. public:
  11814. };
  11815. #ifdef __clang__
  11816. #pragma clang diagnostic pop
  11817. #endif
  11818. // UnityEngine.Camera[]
  11819. struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
  11820. {
  11821. public:
  11822. ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
  11823. public:
  11824. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
  11825. {
  11826. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11827. return m_Items[index];
  11828. }
  11829. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
  11830. {
  11831. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11832. return m_Items + index;
  11833. }
  11834. inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11835. {
  11836. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11837. m_Items[index] = value;
  11838. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11839. }
  11840. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
  11841. {
  11842. return m_Items[index];
  11843. }
  11844. inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11845. {
  11846. return m_Items + index;
  11847. }
  11848. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
  11849. {
  11850. m_Items[index] = value;
  11851. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11852. }
  11853. };
  11854. // System.String[]
  11855. struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
  11856. {
  11857. public:
  11858. ALIGN_FIELD (8) String_t* m_Items[1];
  11859. public:
  11860. inline String_t* GetAt(il2cpp_array_size_t index) const
  11861. {
  11862. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11863. return m_Items[index];
  11864. }
  11865. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  11866. {
  11867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11868. return m_Items + index;
  11869. }
  11870. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  11871. {
  11872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11873. m_Items[index] = value;
  11874. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11875. }
  11876. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  11877. {
  11878. return m_Items[index];
  11879. }
  11880. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11881. {
  11882. return m_Items + index;
  11883. }
  11884. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  11885. {
  11886. m_Items[index] = value;
  11887. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11888. }
  11889. };
  11890. // System.Int32[]
  11891. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
  11892. {
  11893. public:
  11894. ALIGN_FIELD (8) int32_t m_Items[1];
  11895. public:
  11896. inline int32_t GetAt(il2cpp_array_size_t index) const
  11897. {
  11898. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11899. return m_Items[index];
  11900. }
  11901. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11902. {
  11903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11904. return m_Items + index;
  11905. }
  11906. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11907. {
  11908. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11909. m_Items[index] = value;
  11910. }
  11911. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11912. {
  11913. return m_Items[index];
  11914. }
  11915. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11916. {
  11917. return m_Items + index;
  11918. }
  11919. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11920. {
  11921. m_Items[index] = value;
  11922. }
  11923. };
  11924. // System.Object[]
  11925. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  11926. {
  11927. public:
  11928. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  11929. public:
  11930. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  11931. {
  11932. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11933. return m_Items[index];
  11934. }
  11935. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  11936. {
  11937. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11938. return m_Items + index;
  11939. }
  11940. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  11941. {
  11942. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11943. m_Items[index] = value;
  11944. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11945. }
  11946. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  11947. {
  11948. return m_Items[index];
  11949. }
  11950. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11951. {
  11952. return m_Items + index;
  11953. }
  11954. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  11955. {
  11956. m_Items[index] = value;
  11957. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  11958. }
  11959. };
  11960. // System.Reflection.ParameterModifier[]
  11961. struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B : public RuntimeArray
  11962. {
  11963. public:
  11964. ALIGN_FIELD (8) ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA m_Items[1];
  11965. public:
  11966. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAt(il2cpp_array_size_t index) const
  11967. {
  11968. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11969. return m_Items[index];
  11970. }
  11971. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAt(il2cpp_array_size_t index)
  11972. {
  11973. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11974. return m_Items + index;
  11975. }
  11976. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  11977. {
  11978. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11979. m_Items[index] = value;
  11980. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  11981. }
  11982. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAtUnchecked(il2cpp_array_size_t index) const
  11983. {
  11984. return m_Items[index];
  11985. }
  11986. inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11987. {
  11988. return m_Items + index;
  11989. }
  11990. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
  11991. {
  11992. m_Items[index] = value;
  11993. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  11994. }
  11995. };
  11996. // UnityEngine.Vector2[]
  11997. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
  11998. {
  11999. public:
  12000. ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
  12001. public:
  12002. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
  12003. {
  12004. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12005. return m_Items[index];
  12006. }
  12007. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
  12008. {
  12009. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12010. return m_Items + index;
  12011. }
  12012. inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  12013. {
  12014. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12015. m_Items[index] = value;
  12016. }
  12017. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
  12018. {
  12019. return m_Items[index];
  12020. }
  12021. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12022. {
  12023. return m_Items + index;
  12024. }
  12025. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  12026. {
  12027. m_Items[index] = value;
  12028. }
  12029. };
  12030. // System.UInt16[]
  12031. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray
  12032. {
  12033. public:
  12034. ALIGN_FIELD (8) uint16_t m_Items[1];
  12035. public:
  12036. inline uint16_t GetAt(il2cpp_array_size_t index) const
  12037. {
  12038. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12039. return m_Items[index];
  12040. }
  12041. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  12042. {
  12043. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12044. return m_Items + index;
  12045. }
  12046. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  12047. {
  12048. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12049. m_Items[index] = value;
  12050. }
  12051. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  12052. {
  12053. return m_Items[index];
  12054. }
  12055. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12056. {
  12057. return m_Items + index;
  12058. }
  12059. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  12060. {
  12061. m_Items[index] = value;
  12062. }
  12063. };
  12064. // System.Reflection.ParameterInfo[]
  12065. struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B : public RuntimeArray
  12066. {
  12067. public:
  12068. ALIGN_FIELD (8) ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * m_Items[1];
  12069. public:
  12070. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAt(il2cpp_array_size_t index) const
  12071. {
  12072. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12073. return m_Items[index];
  12074. }
  12075. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAt(il2cpp_array_size_t index)
  12076. {
  12077. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12078. return m_Items + index;
  12079. }
  12080. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  12081. {
  12082. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12083. m_Items[index] = value;
  12084. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12085. }
  12086. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAtUnchecked(il2cpp_array_size_t index) const
  12087. {
  12088. return m_Items[index];
  12089. }
  12090. inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12091. {
  12092. return m_Items + index;
  12093. }
  12094. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
  12095. {
  12096. m_Items[index] = value;
  12097. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12098. }
  12099. };
  12100. // System.Byte[]
  12101. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
  12102. {
  12103. public:
  12104. ALIGN_FIELD (8) uint8_t m_Items[1];
  12105. public:
  12106. inline uint8_t GetAt(il2cpp_array_size_t index) const
  12107. {
  12108. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12109. return m_Items[index];
  12110. }
  12111. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  12112. {
  12113. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12114. return m_Items + index;
  12115. }
  12116. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  12117. {
  12118. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12119. m_Items[index] = value;
  12120. }
  12121. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  12122. {
  12123. return m_Items[index];
  12124. }
  12125. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12126. {
  12127. return m_Items + index;
  12128. }
  12129. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  12130. {
  12131. m_Items[index] = value;
  12132. }
  12133. };
  12134. // System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
  12135. struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7 : public RuntimeArray
  12136. {
  12137. public:
  12138. ALIGN_FIELD (8) KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B m_Items[1];
  12139. public:
  12140. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAt(il2cpp_array_size_t index) const
  12141. {
  12142. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12143. return m_Items[index];
  12144. }
  12145. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAt(il2cpp_array_size_t index)
  12146. {
  12147. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12148. return m_Items + index;
  12149. }
  12150. inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  12151. {
  12152. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12153. m_Items[index] = value;
  12154. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  12155. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12156. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  12157. #endif
  12158. }
  12159. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAtUnchecked(il2cpp_array_size_t index) const
  12160. {
  12161. return m_Items[index];
  12162. }
  12163. inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12164. {
  12165. return m_Items + index;
  12166. }
  12167. inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
  12168. {
  12169. m_Items[index] = value;
  12170. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
  12171. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12172. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
  12173. #endif
  12174. }
  12175. };
  12176. // System.Delegate[]
  12177. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
  12178. {
  12179. public:
  12180. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  12181. public:
  12182. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  12183. {
  12184. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12185. return m_Items[index];
  12186. }
  12187. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  12188. {
  12189. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12190. return m_Items + index;
  12191. }
  12192. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  12193. {
  12194. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12195. m_Items[index] = value;
  12196. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12197. }
  12198. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  12199. {
  12200. return m_Items[index];
  12201. }
  12202. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12203. {
  12204. return m_Items + index;
  12205. }
  12206. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  12207. {
  12208. m_Items[index] = value;
  12209. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12210. }
  12211. };
  12212. // System.Type[]
  12213. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  12214. {
  12215. public:
  12216. ALIGN_FIELD (8) Type_t * m_Items[1];
  12217. public:
  12218. inline Type_t * GetAt(il2cpp_array_size_t index) const
  12219. {
  12220. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12221. return m_Items[index];
  12222. }
  12223. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  12224. {
  12225. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12226. return m_Items + index;
  12227. }
  12228. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  12229. {
  12230. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12231. m_Items[index] = value;
  12232. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12233. }
  12234. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  12235. {
  12236. return m_Items[index];
  12237. }
  12238. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12239. {
  12240. return m_Items + index;
  12241. }
  12242. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  12243. {
  12244. m_Items[index] = value;
  12245. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12246. }
  12247. };
  12248. // UnityEngine.Light[]
  12249. struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
  12250. {
  12251. public:
  12252. ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
  12253. public:
  12254. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
  12255. {
  12256. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12257. return m_Items[index];
  12258. }
  12259. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
  12260. {
  12261. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12262. return m_Items + index;
  12263. }
  12264. inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  12265. {
  12266. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12267. m_Items[index] = value;
  12268. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12269. }
  12270. inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
  12271. {
  12272. return m_Items[index];
  12273. }
  12274. inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12275. {
  12276. return m_Items + index;
  12277. }
  12278. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
  12279. {
  12280. m_Items[index] = value;
  12281. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  12282. }
  12283. };
  12284. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  12285. struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F : public RuntimeArray
  12286. {
  12287. public:
  12288. ALIGN_FIELD (8) WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 m_Items[1];
  12289. public:
  12290. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAt(il2cpp_array_size_t index) const
  12291. {
  12292. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12293. return m_Items[index];
  12294. }
  12295. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAt(il2cpp_array_size_t index)
  12296. {
  12297. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12298. return m_Items + index;
  12299. }
  12300. inline void SetAt(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  12301. {
  12302. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12303. m_Items[index] = value;
  12304. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  12305. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12306. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  12307. #endif
  12308. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12309. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  12310. #endif
  12311. }
  12312. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAtUnchecked(il2cpp_array_size_t index) const
  12313. {
  12314. return m_Items[index];
  12315. }
  12316. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12317. {
  12318. return m_Items + index;
  12319. }
  12320. inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
  12321. {
  12322. m_Items[index] = value;
  12323. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
  12324. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12325. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
  12326. #endif
  12327. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  12328. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
  12329. #endif
  12330. }
  12331. };
  12332. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
  12333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
  12334. // System.Void System.Action`1<System.Object>::Invoke(!0)
  12335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12336. // System.Void System.Array::Resize<System.Object>(!!0[]&,System.Int32)
  12337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** ___array0, int32_t ___newSize1, const RuntimeMethod* method);
  12338. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
  12339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared (UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method);
  12340. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method);
  12342. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method);
  12344. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  12345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12346. // System.Void System.Action`2<System.Object,System.Object>::Invoke(!0,!1)
  12347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m54EE979C4D83695ED736A3177A68C2968C8C4382_gshared (Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D * __this, RuntimeObject * ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method);
  12348. // !0 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
  12349. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  12350. // !1 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
  12351. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
  12352. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  12353. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  12354. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  12355. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  12356. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  12357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method);
  12358. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  12359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  12360. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  12362. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  12363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  12364. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  12365. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method);
  12366. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  12367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
  12368. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  12369. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
  12370. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  12371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method);
  12372. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  12373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, const RuntimeMethod* method);
  12374. // System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(!0,!1)
  12375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m74B9EB9E16A0CC0F80B0AB74B8E1E91C16E6998E_gshared (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12376. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
  12377. inline void Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
  12378. {
  12379. (( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared)(__this, ___arg10, ___arg21, method);
  12380. }
  12381. // System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
  12382. inline void Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method)
  12383. {
  12384. (( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12385. }
  12386. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  12387. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  12388. // System.String System.String::Format(System.String,System.Object)
  12389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12390. // System.Void System.ObjectDisposedException::.ctor(System.String)
  12391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
  12392. // System.Void System.GC::SuppressFinalize(System.Object)
  12393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  12394. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  12395. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method);
  12396. // System.Void UnityEngine.Debug::LogException(System.Exception)
  12397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
  12398. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  12399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12400. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  12401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method);
  12402. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  12403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
  12404. // System.Void UnityEngine.ScriptableObject::.ctor()
  12405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
  12406. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  12407. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method);
  12408. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  12409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
  12410. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  12411. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method);
  12412. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  12413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12414. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  12415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method);
  12416. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  12417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12418. // System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32)
  12419. inline void Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** ___array0, int32_t ___newSize1, const RuntimeMethod* method)
  12420. {
  12421. (( void (*) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared)(___array0, ___newSize1, method);
  12422. }
  12423. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  12424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
  12425. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  12426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method);
  12427. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  12428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F (RuntimeArray * ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method);
  12429. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  12430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method);
  12431. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  12432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method);
  12433. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  12434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method);
  12435. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  12437. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  12438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method);
  12439. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  12440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
  12441. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  12442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method);
  12443. // System.Void UnityEngine.Texture::.ctor()
  12444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12445. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  12446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  12447. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  12448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method);
  12449. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  12450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
  12451. // System.Void System.ArgumentNullException::.ctor(System.String)
  12452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
  12453. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  12454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12455. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  12456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
  12457. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  12458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
  12459. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12461. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  12462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  12463. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
  12465. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method);
  12467. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  12468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method);
  12469. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  12470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
  12471. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  12472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method);
  12473. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  12474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
  12475. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  12476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
  12477. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  12478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
  12479. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  12480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12481. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12483. // System.String System.String::Concat(System.String,System.String,System.String)
  12484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  12485. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  12486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  12487. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  12488. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12489. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  12490. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12491. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  12492. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12493. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  12494. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12495. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  12496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
  12497. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  12498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
  12499. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  12500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  12501. // System.String System.String::Format(System.String,System.Object,System.Object)
  12502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  12503. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  12504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
  12505. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  12506. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12507. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  12508. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12509. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  12510. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12511. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  12512. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12513. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  12514. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12515. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  12516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
  12517. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12519. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  12520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12521. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  12522. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12523. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  12524. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12525. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  12526. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12527. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  12528. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
  12529. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  12530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
  12531. // System.Void System.Attribute::.ctor()
  12532. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
  12533. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
  12535. // System.String UnityEngine.Resolution::ToString()
  12536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method);
  12537. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  12538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  12539. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  12540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12541. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  12542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method);
  12543. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  12544. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method);
  12545. // System.Void System.Object::.ctor()
  12546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  12547. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  12548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  12549. // System.Void UnityEngine.ResourcesAPI::.ctor()
  12550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method);
  12551. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  12552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method);
  12553. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  12554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method);
  12555. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  12556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  12557. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  12558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
  12559. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  12560. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12561. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  12562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method);
  12563. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  12564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method);
  12565. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  12566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
  12567. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  12568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method);
  12569. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  12570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12571. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  12572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method);
  12573. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  12574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method);
  12575. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  12576. inline void UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method)
  12577. {
  12578. (( void (*) (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared)(__this, ___arg00, ___arg11, method);
  12579. }
  12580. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12581. inline void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763 (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method)
  12582. {
  12583. (( void (*) (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared)(__this, ___arg00, method);
  12584. }
  12585. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12586. inline void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596 (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method)
  12587. {
  12588. (( void (*) (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared)(__this, ___arg00, ___arg11, method);
  12589. }
  12590. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  12591. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method);
  12592. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  12593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12594. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  12595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method);
  12596. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  12597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  12598. // System.Void UnityEngine.Object::.ctor()
  12599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12600. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  12601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method);
  12602. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  12603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method);
  12604. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  12605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method);
  12606. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  12607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12608. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  12609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
  12610. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  12611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
  12612. // System.Boolean System.IntPtr::Equals(System.Object)
  12613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12614. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  12615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method);
  12616. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  12617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12618. // System.Int32 System.IntPtr::GetHashCode()
  12619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
  12620. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  12621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
  12622. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  12623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method);
  12624. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  12625. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  12626. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  12627. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12628. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  12629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
  12630. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12632. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
  12634. // System.Type System.Object::GetType()
  12635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
  12636. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  12637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method);
  12638. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  12639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method);
  12640. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  12641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12642. // System.Int32 System.Int32::GetHashCode()
  12643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667 (int32_t* __this, const RuntimeMethod* method);
  12644. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  12645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method);
  12646. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
  12648. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  12649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12650. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  12651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12652. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  12653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12654. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  12655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12656. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  12657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
  12658. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  12659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
  12660. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  12661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
  12662. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  12663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  12664. // System.Int32 UnityEngine.Sprite::GetPacked()
  12665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12666. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  12667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12668. // System.Boolean UnityEngine.Sprite::get_packed()
  12669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12670. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  12671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12672. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  12673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method);
  12674. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  12675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  12676. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  12677. inline void Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12678. {
  12679. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared)(__this, ___object0, ___method1, method);
  12680. }
  12681. // System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1)
  12682. inline void Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * __this, String_t* ___arg10, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___arg21, const RuntimeMethod* method)
  12683. {
  12684. (( void (*) (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *, String_t*, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, const RuntimeMethod*))Action_2_Invoke_m54EE979C4D83695ED736A3177A68C2968C8C4382_gshared)(__this, ___arg10, ___arg21, method);
  12685. }
  12686. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  12688. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  12690. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0)
  12691. inline void Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___obj0, const RuntimeMethod* method)
  12692. {
  12693. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
  12694. }
  12695. // System.Boolean System.String::IsNullOrEmpty(System.String)
  12696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  12697. // System.String System.String::Replace(System.String,System.String)
  12698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method);
  12699. // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
  12700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method);
  12701. // System.Text.Encoding System.Text.Encoding::get_UTF8()
  12702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E (const RuntimeMethod* method);
  12703. // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
  12704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6 (String_t* __this, int8_t* ___value0, int32_t ___startIndex1, int32_t ___length2, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___enc3, const RuntimeMethod* method);
  12705. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  12706. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * __this, int32_t ___skipFrames0, bool ___fNeedFileInfo1, const RuntimeMethod* method);
  12707. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  12708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method);
  12709. // System.Void System.ArgumentException::.ctor(System.String)
  12710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
  12711. // System.Int32 System.String::get_Length()
  12712. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  12713. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  12714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E (StringBuilder_t * __this, int32_t ___capacity0, const RuntimeMethod* method);
  12715. // System.Type System.Exception::GetType()
  12716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F (Exception_t * __this, const RuntimeMethod* method);
  12717. // System.String System.String::Trim()
  12718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
  12719. // System.String System.String::Concat(System.String,System.String)
  12720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  12721. // System.Exception System.Exception::get_InnerException()
  12722. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method);
  12723. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  12724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
  12725. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  12726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  12727. // System.Boolean System.String::op_Equality(System.String,System.String)
  12728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  12729. // System.Boolean System.String::StartsWith(System.String)
  12730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  12731. // System.String System.String::Substring(System.Int32,System.Int32)
  12732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  12733. // System.String System.Int32::ToString()
  12734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
  12735. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  12736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method);
  12737. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  12738. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12739. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  12740. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12741. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  12742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method);
  12743. // System.Void System.IntPtr::.ctor(System.Void*)
  12744. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method);
  12745. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  12746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  12747. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  12748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method);
  12749. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  12750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  12751. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  12752. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12753. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  12754. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12755. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  12756. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12757. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  12758. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12759. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  12760. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12761. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  12762. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
  12763. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  12764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method);
  12765. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  12766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96 (Type_t * ___enumType0, RuntimeObject * ___value1, const RuntimeMethod* method);
  12767. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  12768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method);
  12769. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  12770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method);
  12771. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  12772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  12773. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  12774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method);
  12775. // System.String UnityEngine.TextAsset::get_text()
  12776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
  12777. // !0 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
  12778. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  12779. {
  12780. return (( ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline)(__this, method);
  12781. }
  12782. // !1 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
  12783. inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
  12784. {
  12785. return (( Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline)(__this, method);
  12786. }
  12787. // System.Int32 UnityEngine.Texture::GetScriptWidth()
  12788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12789. // System.Void System.NotImplementedException::.ctor()
  12790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83 (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * __this, const RuntimeMethod* method);
  12791. // System.Int32 UnityEngine.Texture::GetScriptHeight()
  12792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  12793. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  12794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
  12795. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  12796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method);
  12797. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  12798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method);
  12799. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  12800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  12801. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  12802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E (int32_t ___format0, const RuntimeMethod* method);
  12803. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  12804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12805. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  12807. // System.String UnityEngine.Object::get_name()
  12808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  12809. // System.Void UnityEngine.UnityException::.ctor(System.String)
  12810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
  12811. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  12812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method);
  12813. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  12814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method);
  12815. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  12816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method);
  12817. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  12819. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  12821. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  12823. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method);
  12825. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  12827. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  12828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
  12829. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  12830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
  12831. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  12832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method);
  12833. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  12835. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  12837. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  12838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  12839. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  12840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method);
  12841. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  12842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
  12843. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  12844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method);
  12845. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  12846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  12847. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  12848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method);
  12849. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
  12851. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  12852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method);
  12853. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  12855. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  12856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method);
  12857. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  12858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  12859. // System.Void System.Object::Finalize()
  12860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
  12861. // System.UInt32 System.Convert::ToUInt32(System.Object)
  12862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD (RuntimeObject * ___value0, const RuntimeMethod* method);
  12863. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  12864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3 (bool ___value0, const RuntimeMethod* method);
  12865. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  12866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
  12867. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  12868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method);
  12869. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  12870. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline (const RuntimeMethod* method);
  12871. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  12872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
  12873. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  12874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method);
  12875. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  12876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  12877. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  12878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  12879. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  12881. // System.Void UnityEngine.Component::.ctor()
  12882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  12883. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  12884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12885. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  12886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12887. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  12888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12889. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  12890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12891. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  12892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12893. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  12894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
  12895. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method);
  12897. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  12898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
  12899. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  12900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  12901. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  12902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  12903. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  12904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
  12905. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  12906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
  12907. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  12908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12909. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  12910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
  12911. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  12912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12913. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  12914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method);
  12915. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  12916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12917. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  12918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method);
  12919. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  12920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  12921. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  12922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12923. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  12924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
  12925. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  12926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12927. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12928. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  12929. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  12930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  12931. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  12932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method);
  12933. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  12934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12935. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  12936. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12937. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  12938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  12939. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  12940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  12941. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  12942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  12943. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  12944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  12945. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  12946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
  12947. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  12948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  12949. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  12950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method);
  12951. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12953. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12955. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
  12957. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  12958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
  12959. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  12960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method);
  12961. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  12962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method);
  12963. // System.AppDomain System.AppDomain::get_CurrentDomain()
  12964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E (const RuntimeMethod* method);
  12965. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  12966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691 (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12967. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  12968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E (AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * __this, UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___value0, const RuntimeMethod* method);
  12969. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  12970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12971. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  12972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  12973. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  12974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  12975. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  12976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method);
  12977. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  12979. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  12980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  12981. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  12982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  12983. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12984. inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
  12985. {
  12986. return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  12987. }
  12988. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  12989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method);
  12990. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12991. inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
  12992. {
  12993. return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  12994. }
  12995. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  12996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  12997. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  12998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method);
  12999. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  13000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  13001. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  13002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13003. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  13004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
  13005. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  13006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13007. // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
  13008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13009. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  13010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13011. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  13012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
  13013. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  13014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method);
  13015. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  13016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  13017. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  13018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method);
  13019. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  13020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
  13021. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  13022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  13023. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  13024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
  13025. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  13026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
  13027. // System.String System.Object::ToString()
  13028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06 (RuntimeObject * __this, const RuntimeMethod* method);
  13029. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  13030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89 (Type_t * __this, String_t* ___name0, int32_t ___bindingAttr1, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___binder2, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types3, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B* ___modifiers4, const RuntimeMethod* method);
  13031. // System.Boolean System.Type::get_IsPrimitive()
  13032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3 (Type_t * __this, const RuntimeMethod* method);
  13033. // System.Int32 System.String::IndexOf(System.String)
  13034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  13035. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  13036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  13037. // System.Boolean System.String::EndsWith(System.String)
  13038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  13039. // System.Void System.Exception::.ctor(System.String)
  13040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
  13041. // System.Void System.Exception::set_HResult(System.Int32)
  13042. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method);
  13043. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  13044. inline void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method)
  13045. {
  13046. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared)(__this, ___capacity0, method);
  13047. }
  13048. // System.Void System.Threading.SynchronizationContext::.ctor()
  13049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391 (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * __this, const RuntimeMethod* method);
  13050. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  13051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC (const RuntimeMethod* method);
  13052. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  13053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0 (Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * __this, const RuntimeMethod* method);
  13054. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  13055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461 (SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * __this, RuntimeObject * ___state0, const RuntimeMethod* method);
  13056. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  13057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850 (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * __this, bool ___initialState0, const RuntimeMethod* method);
  13058. // System.Void System.Threading.Monitor::Enter(System.Object)
  13059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  13060. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  13061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method);
  13062. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  13063. inline void List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  13064. {
  13065. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_gshared)(__this, ___item0, method);
  13066. }
  13067. // System.Void System.Threading.Monitor::Exit(System.Object)
  13068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
  13069. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  13070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method);
  13071. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  13072. inline void List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  13073. {
  13074. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_gshared)(__this, ___collection0, method);
  13075. }
  13076. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  13077. inline void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  13078. {
  13079. (( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared)(__this, method);
  13080. }
  13081. // !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
  13082. inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  13083. {
  13084. return (( WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline)(__this, ___index0, method);
  13085. }
  13086. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
  13087. inline bool List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
  13088. {
  13089. return (( bool (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_gshared)(__this, ___item0, method);
  13090. }
  13091. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  13092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method);
  13093. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  13094. inline int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  13095. {
  13096. return (( int32_t (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline)(__this, method);
  13097. }
  13098. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  13099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method);
  13100. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  13101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * ___syncContext0, const RuntimeMethod* method);
  13102. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  13103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942 (const RuntimeMethod* method);
  13104. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  13105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  13106. // System.Void System.Diagnostics.Stopwatch::.ctor()
  13107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13108. // System.Void System.Diagnostics.Stopwatch::Start()
  13109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13110. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  13111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
  13112. // System.Void System.Threading.Thread::Sleep(System.Int32)
  13113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC (int32_t ___millisecondsTimeout0, const RuntimeMethod* method);
  13114. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  13115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
  13116. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  13117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
  13118. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  13119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  13120. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  13121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13122. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  13123. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  13124. // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
  13125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
  13126. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  13127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13128. // System.String UnityEngine.Vector2::ToString()
  13129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13130. // System.String System.Single::ToString(System.String,System.IFormatProvider)
  13131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13132. // System.Int32 System.Single::GetHashCode()
  13133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
  13134. // System.Int32 UnityEngine.Vector2::GetHashCode()
  13135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13136. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  13137. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method);
  13138. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  13139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13140. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  13141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  13142. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  13143. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  13144. // System.Int32 UnityEngine.Vector2Int::get_x()
  13145. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13146. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  13147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  13148. // System.Int32 UnityEngine.Vector2Int::get_y()
  13149. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13150. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  13151. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
  13152. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  13153. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method);
  13154. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  13155. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method);
  13156. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  13157. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13158. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  13159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13160. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  13161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13162. // System.String UnityEngine.Vector2Int::ToString()
  13163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
  13164. // System.String System.Int32::ToString(System.String,System.IFormatProvider)
  13165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
  13166. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  13167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  13168. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  13169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
  13170. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  13171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13172. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  13173. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  13174. // System.Int32 UnityEngine.Vector3::GetHashCode()
  13175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13176. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  13177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
  13178. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  13179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13180. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  13181. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method);
  13182. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  13183. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  13184. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  13185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  13186. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  13187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  13188. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  13189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13190. // System.Single UnityEngine.Vector3::get_magnitude()
  13191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13192. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  13193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13194. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  13195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
  13196. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  13197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  13198. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  13199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  13200. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  13201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13202. // System.String UnityEngine.Vector3::ToString()
  13203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
  13204. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  13205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method);
  13206. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  13207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13208. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  13209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  13210. // System.Int32 UnityEngine.Vector4::GetHashCode()
  13211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13212. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  13213. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
  13214. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  13215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13216. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  13217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method);
  13218. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  13219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13220. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  13221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
  13222. // System.String UnityEngine.Vector4::ToString()
  13223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  13224. // System.Void UnityEngine.YieldInstruction::.ctor()
  13225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
  13226. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  13227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method);
  13228. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  13229. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method);
  13230. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  13231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method);
  13232. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  13233. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method);
  13234. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  13235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method);
  13236. // UnityEngine.LightType UnityEngine.Light::get_type()
  13237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
  13238. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
  13239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method);
  13240. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13242. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13244. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
  13245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method);
  13246. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13248. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
  13249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method);
  13250. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13252. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
  13253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method);
  13254. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13256. // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
  13257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method);
  13258. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
  13259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
  13260. // System.Int32 UnityEngine.Object::GetInstanceID()
  13261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  13262. // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
  13263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
  13264. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  13265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
  13266. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  13267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  13268. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  13269. inline void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method)
  13270. {
  13271. (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, const RuntimeMethod*))UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared)(__this, method);
  13272. }
  13273. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  13274. inline void UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, const RuntimeMethod* method)
  13275. {
  13276. (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, const RuntimeMethod*))UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared)(__this, method);
  13277. }
  13278. // System.Void System.Guid::.ctor(System.String)
  13279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
  13280. // System.String System.Guid::ToString()
  13281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
  13282. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
  13284. // System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
  13285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4 (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  13286. // System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
  13287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253 (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * __this, String_t* ___replacement0, const RuntimeMethod* method);
  13288. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
  13289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2 (int32_t ___codepage0, EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback1, DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback2, const RuntimeMethod* method);
  13290. // System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  13291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidCharacters2, const RuntimeMethod* method);
  13292. // System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
  13293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidBytes2, const RuntimeMethod* method);
  13294. // System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
  13295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449 (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * __this, bool ___encoderShouldEmitUTF8Identifier0, bool ___throwOnInvalidBytes1, const RuntimeMethod* method);
  13296. // System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(!0,!1)
  13297. inline void KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key0, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value1, const RuntimeMethod* method)
  13298. {
  13299. (( void (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 *, const RuntimeMethod*))KeyValuePair_2__ctor_m74B9EB9E16A0CC0F80B0AB74B8E1E91C16E6998E_gshared)(__this, ___key0, ___value1, method);
  13300. }
  13301. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  13302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
  13303. // System.Int32 UnityEngine.Transform::get_childCount()
  13304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  13305. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  13306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method);
  13307. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  13308. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method);
  13309. // System.Boolean System.Threading.EventWaitHandle::Set()
  13310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38 (EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C * __this, const RuntimeMethod* method);
  13311. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  13313. #ifdef __clang__
  13314. #pragma clang diagnostic push
  13315. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13316. #pragma clang diagnostic ignored "-Wunused-variable"
  13317. #endif
  13318. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13319. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  13320. {
  13321. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  13322. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  13323. marshaled.___mode_2 = unmarshaled.get_mode_2();
  13324. marshaled.___position_3 = unmarshaled.get_position_3();
  13325. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  13326. marshaled.___color_5 = unmarshaled.get_color_5();
  13327. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  13328. marshaled.___range_7 = unmarshaled.get_range_7();
  13329. marshaled.___width_8 = unmarshaled.get_width_8();
  13330. marshaled.___height_9 = unmarshaled.get_height_9();
  13331. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  13332. }
  13333. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  13334. {
  13335. int32_t unmarshaled_instanceID_temp_0 = 0;
  13336. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  13337. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  13338. bool unmarshaled_shadow_temp_1 = false;
  13339. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  13340. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  13341. uint8_t unmarshaled_mode_temp_2 = 0;
  13342. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  13343. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  13344. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  13345. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  13346. unmarshaled_position_temp_3 = marshaled.___position_3;
  13347. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  13348. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  13349. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  13350. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  13351. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  13352. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  13353. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  13354. unmarshaled_color_temp_5 = marshaled.___color_5;
  13355. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  13356. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  13357. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  13358. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  13359. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  13360. float unmarshaled_range_temp_7 = 0.0f;
  13361. unmarshaled_range_temp_7 = marshaled.___range_7;
  13362. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  13363. float unmarshaled_width_temp_8 = 0.0f;
  13364. unmarshaled_width_temp_8 = marshaled.___width_8;
  13365. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  13366. float unmarshaled_height_temp_9 = 0.0f;
  13367. unmarshaled_height_temp_9 = marshaled.___height_9;
  13368. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  13369. uint8_t unmarshaled_falloff_temp_10 = 0;
  13370. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  13371. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  13372. }
  13373. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13374. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
  13375. {
  13376. }
  13377. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13378. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  13379. {
  13380. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  13381. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  13382. marshaled.___mode_2 = unmarshaled.get_mode_2();
  13383. marshaled.___position_3 = unmarshaled.get_position_3();
  13384. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  13385. marshaled.___color_5 = unmarshaled.get_color_5();
  13386. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  13387. marshaled.___range_7 = unmarshaled.get_range_7();
  13388. marshaled.___width_8 = unmarshaled.get_width_8();
  13389. marshaled.___height_9 = unmarshaled.get_height_9();
  13390. marshaled.___falloff_10 = unmarshaled.get_falloff_10();
  13391. }
  13392. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
  13393. {
  13394. int32_t unmarshaled_instanceID_temp_0 = 0;
  13395. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  13396. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  13397. bool unmarshaled_shadow_temp_1 = false;
  13398. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  13399. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  13400. uint8_t unmarshaled_mode_temp_2 = 0;
  13401. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  13402. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  13403. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  13404. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  13405. unmarshaled_position_temp_3 = marshaled.___position_3;
  13406. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  13407. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  13408. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  13409. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  13410. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  13411. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  13412. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  13413. unmarshaled_color_temp_5 = marshaled.___color_5;
  13414. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  13415. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  13416. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  13417. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  13418. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  13419. float unmarshaled_range_temp_7 = 0.0f;
  13420. unmarshaled_range_temp_7 = marshaled.___range_7;
  13421. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  13422. float unmarshaled_width_temp_8 = 0.0f;
  13423. unmarshaled_width_temp_8 = marshaled.___width_8;
  13424. unmarshaled.set_width_8(unmarshaled_width_temp_8);
  13425. float unmarshaled_height_temp_9 = 0.0f;
  13426. unmarshaled_height_temp_9 = marshaled.___height_9;
  13427. unmarshaled.set_height_9(unmarshaled_height_temp_9);
  13428. uint8_t unmarshaled_falloff_temp_10 = 0;
  13429. unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
  13430. unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
  13431. }
  13432. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
  13433. IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
  13434. {
  13435. }
  13436. #ifdef __clang__
  13437. #pragma clang diagnostic pop
  13438. #endif
  13439. #ifdef __clang__
  13440. #pragma clang diagnostic push
  13441. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13442. #pragma clang diagnostic ignored "-Wunused-variable"
  13443. #endif
  13444. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
  13445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
  13446. {
  13447. static bool s_Il2CppMethodInitialized;
  13448. if (!s_Il2CppMethodInitialized)
  13449. {
  13450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  13451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  13452. s_Il2CppMethodInitialized = true;
  13453. }
  13454. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL;
  13455. bool V_1 = false;
  13456. {
  13457. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
  13458. V_0 = L_0;
  13459. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0;
  13460. V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13461. bool L_2 = V_1;
  13462. if (!L_2)
  13463. {
  13464. goto IL_0018;
  13465. }
  13466. }
  13467. {
  13468. Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0;
  13469. ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0;
  13470. int32_t L_5 = ___probeEvent1;
  13471. Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
  13472. }
  13473. IL_0018:
  13474. {
  13475. return;
  13476. }
  13477. }
  13478. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
  13479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method)
  13480. {
  13481. static bool s_Il2CppMethodInitialized;
  13482. if (!s_Il2CppMethodInitialized)
  13483. {
  13484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  13485. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
  13486. s_Il2CppMethodInitialized = true;
  13487. }
  13488. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL;
  13489. bool V_1 = false;
  13490. {
  13491. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
  13492. V_0 = L_0;
  13493. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0;
  13494. V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  13495. bool L_2 = V_1;
  13496. if (!L_2)
  13497. {
  13498. goto IL_0017;
  13499. }
  13500. }
  13501. {
  13502. Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0;
  13503. Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0;
  13504. Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
  13505. }
  13506. IL_0017:
  13507. {
  13508. return;
  13509. }
  13510. }
  13511. #ifdef __clang__
  13512. #pragma clang diagnostic pop
  13513. #endif
  13514. #ifdef __clang__
  13515. #pragma clang diagnostic push
  13516. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13517. #pragma clang diagnostic ignored "-Wunused-variable"
  13518. #endif
  13519. // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  13520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  13521. {
  13522. {
  13523. return;
  13524. }
  13525. }
  13526. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  13527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
  13528. {
  13529. bool V_0 = false;
  13530. {
  13531. bool L_0;
  13532. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  13533. V_0 = L_0;
  13534. bool L_1 = V_0;
  13535. if (!L_1)
  13536. {
  13537. goto IL_001c;
  13538. }
  13539. }
  13540. {
  13541. String_t* L_2;
  13542. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  13543. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  13544. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  13545. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var)));
  13546. }
  13547. IL_001c:
  13548. {
  13549. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  13550. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  13551. VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5);
  13552. return;
  13553. }
  13554. }
  13555. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  13556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  13557. {
  13558. bool V_0 = false;
  13559. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0;
  13560. memset((&G_B5_0), 0, sizeof(G_B5_0));
  13561. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL;
  13562. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0;
  13563. memset((&G_B3_0), 0, sizeof(G_B3_0));
  13564. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL;
  13565. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0;
  13566. memset((&G_B4_0), 0, sizeof(G_B4_0));
  13567. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL;
  13568. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL;
  13569. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1;
  13570. memset((&G_B6_1), 0, sizeof(G_B6_1));
  13571. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL;
  13572. {
  13573. bool L_0;
  13574. L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
  13575. V_0 = L_0;
  13576. bool L_1 = V_0;
  13577. if (!L_1)
  13578. {
  13579. goto IL_001c;
  13580. }
  13581. }
  13582. {
  13583. String_t* L_2;
  13584. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
  13585. ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
  13586. ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
  13587. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var)));
  13588. }
  13589. IL_001c:
  13590. {
  13591. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
  13592. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
  13593. G_B3_0 = L_4;
  13594. G_B3_1 = __this;
  13595. if (!L_5)
  13596. {
  13597. G_B5_0 = L_4;
  13598. G_B5_1 = __this;
  13599. goto IL_002a;
  13600. }
  13601. }
  13602. {
  13603. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ___cameras1;
  13604. G_B4_0 = G_B3_0;
  13605. G_B4_1 = G_B3_1;
  13606. if (!(((RuntimeArray*)L_6)->max_length))
  13607. {
  13608. G_B5_0 = G_B3_0;
  13609. G_B5_1 = G_B3_1;
  13610. goto IL_002a;
  13611. }
  13612. }
  13613. {
  13614. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras1;
  13615. int32_t L_8 = 0;
  13616. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
  13617. G_B6_0 = L_9;
  13618. G_B6_1 = G_B4_0;
  13619. G_B6_2 = G_B4_1;
  13620. goto IL_002b;
  13621. }
  13622. IL_002a:
  13623. {
  13624. G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
  13625. G_B6_1 = G_B5_0;
  13626. G_B6_2 = G_B5_1;
  13627. }
  13628. IL_002b:
  13629. {
  13630. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2;
  13631. VirtActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
  13632. return;
  13633. }
  13634. }
  13635. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  13636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  13637. {
  13638. {
  13639. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  13640. return L_0;
  13641. }
  13642. }
  13643. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  13644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  13645. {
  13646. {
  13647. bool L_0 = ___value0;
  13648. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  13649. return;
  13650. }
  13651. }
  13652. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  13653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  13654. {
  13655. static bool s_Il2CppMethodInitialized;
  13656. if (!s_Il2CppMethodInitialized)
  13657. {
  13658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  13659. s_Il2CppMethodInitialized = true;
  13660. }
  13661. {
  13662. VirtActionInvoker1< bool >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  13663. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  13664. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  13665. RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL);
  13666. return;
  13667. }
  13668. }
  13669. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  13670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method)
  13671. {
  13672. {
  13673. return;
  13674. }
  13675. }
  13676. #ifdef __clang__
  13677. #pragma clang diagnostic pop
  13678. #endif
  13679. #ifdef __clang__
  13680. #pragma clang diagnostic push
  13681. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13682. #pragma clang diagnostic ignored "-Wunused-variable"
  13683. #endif
  13684. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  13685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13686. {
  13687. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL;
  13688. Exception_t * V_1 = NULL;
  13689. bool V_2 = false;
  13690. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL;
  13691. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  13692. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  13693. int32_t G_B6_0 = 0;
  13694. {
  13695. V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL;
  13696. }
  13697. IL_0003:
  13698. try
  13699. { // begin try (depth: 1)
  13700. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  13701. L_0 = VirtFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  13702. V_0 = L_0;
  13703. goto IL_0065;
  13704. } // end try (depth: 1)
  13705. catch(Il2CppExceptionWrapper& e)
  13706. {
  13707. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  13708. {
  13709. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  13710. goto CATCH_000e;
  13711. }
  13712. throw e;
  13713. }
  13714. CATCH_000e:
  13715. { // begin catch(System.Exception)
  13716. {
  13717. V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  13718. Exception_t * L_1 = V_1;
  13719. RuntimeObject* L_2;
  13720. L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  13721. bool L_3;
  13722. L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(2 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13723. if (!L_3)
  13724. {
  13725. goto IL_0056;
  13726. }
  13727. }
  13728. IL_0022:
  13729. {
  13730. Exception_t * L_4 = V_1;
  13731. RuntimeObject* L_5;
  13732. L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  13733. RuntimeObject * L_6;
  13734. L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13735. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)))))
  13736. {
  13737. goto IL_0056;
  13738. }
  13739. }
  13740. IL_0039:
  13741. {
  13742. Exception_t * L_7 = V_1;
  13743. RuntimeObject* L_8;
  13744. L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  13745. RuntimeObject * L_9;
  13746. L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
  13747. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13748. goto IL_0057;
  13749. }
  13750. IL_0056:
  13751. {
  13752. G_B6_0 = 1;
  13753. }
  13754. IL_0057:
  13755. {
  13756. V_2 = (bool)G_B6_0;
  13757. bool L_10 = V_2;
  13758. if (!L_10)
  13759. {
  13760. goto IL_0062;
  13761. }
  13762. }
  13763. IL_005b:
  13764. {
  13765. Exception_t * L_11 = V_1;
  13766. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  13767. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
  13768. }
  13769. IL_0062:
  13770. {
  13771. IL2CPP_POP_ACTIVE_EXCEPTION();
  13772. goto IL_0065;
  13773. }
  13774. } // end catch (depth: 1)
  13775. IL_0065:
  13776. {
  13777. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0;
  13778. V_3 = L_12;
  13779. goto IL_0069;
  13780. }
  13781. IL_0069:
  13782. {
  13783. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3;
  13784. return L_13;
  13785. }
  13786. }
  13787. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  13788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13789. {
  13790. {
  13791. return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL;
  13792. }
  13793. }
  13794. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  13795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13796. {
  13797. {
  13798. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13799. }
  13800. }
  13801. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  13802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13803. {
  13804. {
  13805. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13806. }
  13807. }
  13808. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  13809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13810. {
  13811. {
  13812. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13813. }
  13814. }
  13815. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  13816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13817. {
  13818. {
  13819. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13820. }
  13821. }
  13822. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  13823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13824. {
  13825. {
  13826. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13827. }
  13828. }
  13829. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  13830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13831. {
  13832. {
  13833. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13834. }
  13835. }
  13836. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  13837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13838. {
  13839. {
  13840. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13841. }
  13842. }
  13843. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  13844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13845. {
  13846. {
  13847. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13848. }
  13849. }
  13850. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  13851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13852. {
  13853. {
  13854. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13855. }
  13856. }
  13857. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  13858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13859. {
  13860. {
  13861. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13862. }
  13863. }
  13864. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  13865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13866. {
  13867. {
  13868. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13869. }
  13870. }
  13871. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  13872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13873. {
  13874. {
  13875. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13876. }
  13877. }
  13878. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  13879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13880. {
  13881. {
  13882. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13883. }
  13884. }
  13885. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  13886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13887. {
  13888. {
  13889. return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
  13890. }
  13891. }
  13892. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  13893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13894. {
  13895. {
  13896. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13897. }
  13898. }
  13899. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  13900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13901. {
  13902. {
  13903. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13904. }
  13905. }
  13906. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  13907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13908. {
  13909. {
  13910. return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
  13911. }
  13912. }
  13913. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  13914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13915. {
  13916. static bool s_Il2CppMethodInitialized;
  13917. if (!s_Il2CppMethodInitialized)
  13918. {
  13919. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13920. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13921. s_Il2CppMethodInitialized = true;
  13922. }
  13923. bool V_0 = false;
  13924. {
  13925. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13926. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  13927. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  13928. bool L_1;
  13929. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL);
  13930. V_0 = L_1;
  13931. bool L_2 = V_0;
  13932. if (!L_2)
  13933. {
  13934. goto IL_001f;
  13935. }
  13936. }
  13937. {
  13938. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13939. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  13940. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL);
  13941. }
  13942. IL_001f:
  13943. {
  13944. return;
  13945. }
  13946. }
  13947. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  13948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13949. {
  13950. static bool s_Il2CppMethodInitialized;
  13951. if (!s_Il2CppMethodInitialized)
  13952. {
  13953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13954. s_Il2CppMethodInitialized = true;
  13955. }
  13956. {
  13957. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13958. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  13959. return;
  13960. }
  13961. }
  13962. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  13963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
  13964. {
  13965. {
  13966. ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
  13967. return;
  13968. }
  13969. }
  13970. #ifdef __clang__
  13971. #pragma clang diagnostic pop
  13972. #endif
  13973. #ifdef __clang__
  13974. #pragma clang diagnostic push
  13975. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13976. #pragma clang diagnostic ignored "-Wunused-variable"
  13977. #endif
  13978. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  13979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611 (const RuntimeMethod* method)
  13980. {
  13981. static bool s_Il2CppMethodInitialized;
  13982. if (!s_Il2CppMethodInitialized)
  13983. {
  13984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13985. s_Il2CppMethodInitialized = true;
  13986. }
  13987. {
  13988. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  13989. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  13990. return L_0;
  13991. }
  13992. }
  13993. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  13994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  13995. {
  13996. static bool s_Il2CppMethodInitialized;
  13997. if (!s_Il2CppMethodInitialized)
  13998. {
  13999. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14000. s_Il2CppMethodInitialized = true;
  14001. }
  14002. {
  14003. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  14004. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14005. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  14006. return;
  14007. }
  14008. }
  14009. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  14010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method)
  14011. {
  14012. static bool s_Il2CppMethodInitialized;
  14013. if (!s_Il2CppMethodInitialized)
  14014. {
  14015. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14016. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  14017. s_Il2CppMethodInitialized = true;
  14018. }
  14019. bool V_0 = false;
  14020. int32_t G_B3_0 = 0;
  14021. {
  14022. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14023. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
  14024. L_0 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14025. if (!L_0)
  14026. {
  14027. goto IL_0017;
  14028. }
  14029. }
  14030. {
  14031. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14032. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  14033. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14034. bool L_2;
  14035. L_2 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_1, /*hidden argument*/NULL);
  14036. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14037. goto IL_0018;
  14038. }
  14039. IL_0017:
  14040. {
  14041. G_B3_0 = 0;
  14042. }
  14043. IL_0018:
  14044. {
  14045. V_0 = (bool)G_B3_0;
  14046. bool L_3 = V_0;
  14047. if (!L_3)
  14048. {
  14049. goto IL_0041;
  14050. }
  14051. }
  14052. {
  14053. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14054. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
  14055. L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14056. RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F(L_4, /*hidden argument*/NULL);
  14057. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)NULL);
  14058. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline((RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL, /*hidden argument*/NULL);
  14059. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_5 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  14060. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_5, /*hidden argument*/NULL);
  14061. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  14062. SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54(L_5, /*hidden argument*/NULL);
  14063. }
  14064. IL_0041:
  14065. {
  14066. return;
  14067. }
  14068. }
  14069. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  14070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method)
  14071. {
  14072. static bool s_Il2CppMethodInitialized;
  14073. if (!s_Il2CppMethodInitialized)
  14074. {
  14075. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
  14076. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14077. s_Il2CppMethodInitialized = true;
  14078. }
  14079. int32_t V_0 = 0;
  14080. bool V_1 = false;
  14081. int32_t V_2 = 0;
  14082. bool V_3 = false;
  14083. {
  14084. int32_t L_0;
  14085. L_0 = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL);
  14086. V_0 = L_0;
  14087. int32_t L_1 = V_0;
  14088. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14089. int32_t L_2 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CameraCapacity_2();
  14090. V_1 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14091. bool L_3 = V_1;
  14092. if (!L_3)
  14093. {
  14094. goto IL_002c;
  14095. }
  14096. }
  14097. {
  14098. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14099. int32_t L_4 = V_0;
  14100. Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F((CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_s_Cameras_1()), L_4, /*hidden argument*/Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
  14101. int32_t L_5 = V_0;
  14102. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(L_5);
  14103. }
  14104. IL_002c:
  14105. {
  14106. V_2 = 0;
  14107. goto IL_0045;
  14108. }
  14109. IL_0030:
  14110. {
  14111. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14112. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14113. int32_t L_7 = V_2;
  14114. int32_t L_8 = V_2;
  14115. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9;
  14116. L_9 = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_8, /*hidden argument*/NULL);
  14117. ArrayElementTypeCheck (L_6, L_9);
  14118. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)L_9);
  14119. int32_t L_10 = V_2;
  14120. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  14121. }
  14122. IL_0045:
  14123. {
  14124. int32_t L_11 = V_2;
  14125. int32_t L_12 = V_0;
  14126. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  14127. bool L_13 = V_3;
  14128. if (L_13)
  14129. {
  14130. goto IL_0030;
  14131. }
  14132. }
  14133. {
  14134. return;
  14135. }
  14136. }
  14137. // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
  14138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m43950BFAB0F05B48BE90B2B19679C0249D46273F (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipe0, intptr_t ___loopPtr1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
  14139. {
  14140. static bool s_Il2CppMethodInitialized;
  14141. if (!s_Il2CppMethodInitialized)
  14142. {
  14143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14144. s_Il2CppMethodInitialized = true;
  14145. }
  14146. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D V_0;
  14147. memset((&V_0), 0, sizeof(V_0));
  14148. bool V_1 = false;
  14149. bool V_2 = false;
  14150. {
  14151. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipe0;
  14152. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14153. RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(L_0, /*hidden argument*/NULL);
  14154. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
  14155. L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14156. V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14157. bool L_2 = V_1;
  14158. if (!L_2)
  14159. {
  14160. goto IL_0016;
  14161. }
  14162. }
  14163. {
  14164. goto IL_0078;
  14165. }
  14166. IL_0016:
  14167. {
  14168. intptr_t L_3 = ___loopPtr1;
  14169. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL);
  14170. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14171. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14172. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14173. Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_4, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))), /*hidden argument*/NULL);
  14174. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_6 = V_0;
  14175. RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938(L_6, /*hidden argument*/NULL);
  14176. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_7 = ___renderRequests2;
  14177. V_2 = (bool)((((RuntimeObject*)(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14178. bool L_8 = V_2;
  14179. if (!L_8)
  14180. {
  14181. goto IL_0053;
  14182. }
  14183. }
  14184. {
  14185. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14186. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_9;
  14187. L_9 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14188. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_10 = V_0;
  14189. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_11 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14190. RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA(L_9, L_10, L_11, /*hidden argument*/NULL);
  14191. goto IL_0065;
  14192. }
  14193. IL_0053:
  14194. {
  14195. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14196. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12;
  14197. L_12 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14198. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_13 = V_0;
  14199. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_14 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14200. List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_15 = ___renderRequests2;
  14201. RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  14202. }
  14203. IL_0065:
  14204. {
  14205. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14206. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_16 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14207. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_17 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  14208. Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_16, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length))), /*hidden argument*/NULL);
  14209. }
  14210. IL_0078:
  14211. {
  14212. return;
  14213. }
  14214. }
  14215. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  14216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
  14217. {
  14218. static bool s_Il2CppMethodInitialized;
  14219. if (!s_Il2CppMethodInitialized)
  14220. {
  14221. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14222. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14223. s_Il2CppMethodInitialized = true;
  14224. }
  14225. bool V_0 = false;
  14226. bool V_1 = false;
  14227. int32_t G_B6_0 = 0;
  14228. int32_t G_B8_0 = 0;
  14229. {
  14230. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14231. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14232. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ___pipelineAsset0;
  14233. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14234. bool L_2 = V_0;
  14235. if (!L_2)
  14236. {
  14237. goto IL_001e;
  14238. }
  14239. }
  14240. {
  14241. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14242. RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
  14243. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_3 = ___pipelineAsset0;
  14244. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3);
  14245. }
  14246. IL_001e:
  14247. {
  14248. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14249. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14250. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14251. bool L_5;
  14252. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14253. if (!L_5)
  14254. {
  14255. goto IL_0041;
  14256. }
  14257. }
  14258. {
  14259. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14260. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_6;
  14261. L_6 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14262. if (!L_6)
  14263. {
  14264. goto IL_003e;
  14265. }
  14266. }
  14267. {
  14268. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14269. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_7;
  14270. L_7 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
  14271. bool L_8;
  14272. L_8 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_7, /*hidden argument*/NULL);
  14273. G_B6_0 = ((int32_t)(L_8));
  14274. goto IL_003f;
  14275. }
  14276. IL_003e:
  14277. {
  14278. G_B6_0 = 1;
  14279. }
  14280. IL_003f:
  14281. {
  14282. G_B8_0 = G_B6_0;
  14283. goto IL_0042;
  14284. }
  14285. IL_0041:
  14286. {
  14287. G_B8_0 = 0;
  14288. }
  14289. IL_0042:
  14290. {
  14291. V_1 = (bool)G_B8_0;
  14292. bool L_9 = V_1;
  14293. if (!L_9)
  14294. {
  14295. goto IL_0058;
  14296. }
  14297. }
  14298. {
  14299. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14300. RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_10 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  14301. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_11;
  14302. L_11 = RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406(L_10, /*hidden argument*/NULL);
  14303. RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline(L_11, /*hidden argument*/NULL);
  14304. }
  14305. IL_0058:
  14306. {
  14307. return;
  14308. }
  14309. }
  14310. // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
  14311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_mAF92ABD8F7586C49F9E8AAE720EBE21A2700CF6D (const RuntimeMethod* method)
  14312. {
  14313. static bool s_Il2CppMethodInitialized;
  14314. if (!s_Il2CppMethodInitialized)
  14315. {
  14316. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var);
  14317. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  14318. s_Il2CppMethodInitialized = true;
  14319. }
  14320. {
  14321. CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)0);
  14322. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0);
  14323. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(0);
  14324. return;
  14325. }
  14326. }
  14327. #ifdef __clang__
  14328. #pragma clang diagnostic pop
  14329. #endif
  14330. #ifdef __clang__
  14331. #pragma clang diagnostic push
  14332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14333. #pragma clang diagnostic ignored "-Wunused-variable"
  14334. #endif
  14335. #ifdef __clang__
  14336. #pragma clang diagnostic pop
  14337. #endif
  14338. #ifdef __clang__
  14339. #pragma clang diagnostic push
  14340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14341. #pragma clang diagnostic ignored "-Wunused-variable"
  14342. #endif
  14343. // System.Int32 UnityEngine.RenderTexture::get_width()
  14344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14345. {
  14346. typedef int32_t (*RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14347. static RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn _il2cpp_icall_func;
  14348. if (!_il2cpp_icall_func)
  14349. _il2cpp_icall_func = (RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  14350. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14351. return icallRetVal;
  14352. }
  14353. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  14354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14355. {
  14356. typedef void (*RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14357. static RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn _il2cpp_icall_func;
  14358. if (!_il2cpp_icall_func)
  14359. _il2cpp_icall_func = (RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  14360. _il2cpp_icall_func(__this, ___value0);
  14361. }
  14362. // System.Int32 UnityEngine.RenderTexture::get_height()
  14363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14364. {
  14365. typedef int32_t (*RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14366. static RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn _il2cpp_icall_func;
  14367. if (!_il2cpp_icall_func)
  14368. _il2cpp_icall_func = (RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  14369. int32_t icallRetVal = _il2cpp_icall_func(__this);
  14370. return icallRetVal;
  14371. }
  14372. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  14373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14374. {
  14375. typedef void (*RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14376. static RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn _il2cpp_icall_func;
  14377. if (!_il2cpp_icall_func)
  14378. _il2cpp_icall_func = (RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  14379. _il2cpp_icall_func(__this, ___value0);
  14380. }
  14381. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  14382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14383. {
  14384. typedef void (*RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14385. static RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn _il2cpp_icall_func;
  14386. if (!_il2cpp_icall_func)
  14387. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  14388. _il2cpp_icall_func(__this, ___value0);
  14389. }
  14390. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  14391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method)
  14392. {
  14393. typedef void (*RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
  14394. static RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn _il2cpp_icall_func;
  14395. if (!_il2cpp_icall_func)
  14396. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  14397. _il2cpp_icall_func(__this, ___srgb0);
  14398. }
  14399. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  14400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
  14401. {
  14402. typedef void (*RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
  14403. static RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn _il2cpp_icall_func;
  14404. if (!_il2cpp_icall_func)
  14405. _il2cpp_icall_func = (RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  14406. _il2cpp_icall_func(___rt0);
  14407. }
  14408. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  14409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14410. {
  14411. {
  14412. RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14413. return;
  14414. }
  14415. }
  14416. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  14417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14418. {
  14419. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  14420. memset((&V_0), 0, sizeof(V_0));
  14421. {
  14422. RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL);
  14423. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0;
  14424. return L_0;
  14425. }
  14426. }
  14427. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  14428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
  14429. {
  14430. typedef void (*RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
  14431. static RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn _il2cpp_icall_func;
  14432. if (!_il2cpp_icall_func)
  14433. _il2cpp_icall_func = (RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
  14434. _il2cpp_icall_func(__this, ___value0);
  14435. }
  14436. // System.Void UnityEngine.RenderTexture::.ctor()
  14437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m41C9973A79AF4CAD32E6C8987874BB20C9C87DF7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14438. {
  14439. static bool s_Il2CppMethodInitialized;
  14440. if (!s_Il2CppMethodInitialized)
  14441. {
  14442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14443. s_Il2CppMethodInitialized = true;
  14444. }
  14445. {
  14446. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14447. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14448. return;
  14449. }
  14450. }
  14451. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  14452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m96C4C4C7B41EE884420046EFE4B8EC528B10D8BD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14453. {
  14454. static bool s_Il2CppMethodInitialized;
  14455. if (!s_Il2CppMethodInitialized)
  14456. {
  14457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14458. s_Il2CppMethodInitialized = true;
  14459. }
  14460. {
  14461. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14462. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14463. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
  14464. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  14465. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14466. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
  14467. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  14468. return;
  14469. }
  14470. }
  14471. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  14472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___textureToCopy0, const RuntimeMethod* method)
  14473. {
  14474. static bool s_Il2CppMethodInitialized;
  14475. if (!s_Il2CppMethodInitialized)
  14476. {
  14477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14479. s_Il2CppMethodInitialized = true;
  14480. }
  14481. bool V_0 = false;
  14482. {
  14483. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14484. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14485. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___textureToCopy0;
  14486. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14487. bool L_1;
  14488. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14489. V_0 = L_1;
  14490. bool L_2 = V_0;
  14491. if (!L_2)
  14492. {
  14493. goto IL_001e;
  14494. }
  14495. }
  14496. {
  14497. ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
  14498. ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), /*hidden argument*/NULL);
  14499. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var)));
  14500. }
  14501. IL_001e:
  14502. {
  14503. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___textureToCopy0;
  14504. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5;
  14505. L_5 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_4, /*hidden argument*/NULL);
  14506. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_5, /*hidden argument*/NULL);
  14507. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14508. RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___textureToCopy0;
  14509. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7;
  14510. L_7 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_6, /*hidden argument*/NULL);
  14511. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_7, /*hidden argument*/NULL);
  14512. return;
  14513. }
  14514. }
  14515. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  14516. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mE4898D07FB66535165C92D4AA6E37DAC7FF57D50 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14517. {
  14518. {
  14519. int32_t L_0 = ___width0;
  14520. int32_t L_1 = ___height1;
  14521. int32_t L_2 = ___depth2;
  14522. int32_t L_3 = ___format3;
  14523. int32_t L_4;
  14524. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  14525. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  14526. return;
  14527. }
  14528. }
  14529. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  14530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14531. {
  14532. static bool s_Il2CppMethodInitialized;
  14533. if (!s_Il2CppMethodInitialized)
  14534. {
  14535. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14536. s_Il2CppMethodInitialized = true;
  14537. }
  14538. bool V_0 = false;
  14539. {
  14540. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14541. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14542. int32_t L_0 = ___format3;
  14543. bool L_1;
  14544. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  14545. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14546. bool L_2 = V_0;
  14547. if (!L_2)
  14548. {
  14549. goto IL_001a;
  14550. }
  14551. }
  14552. {
  14553. goto IL_0050;
  14554. }
  14555. IL_001a:
  14556. {
  14557. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14558. int32_t L_3 = ___width0;
  14559. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14560. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  14561. int32_t L_4 = ___height1;
  14562. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  14563. int32_t L_5 = ___depth2;
  14564. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  14565. int32_t L_6 = ___format3;
  14566. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  14567. int32_t L_7 = ___format3;
  14568. bool L_8;
  14569. L_8 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_7, /*hidden argument*/NULL);
  14570. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_8, /*hidden argument*/NULL);
  14571. }
  14572. IL_0050:
  14573. {
  14574. return;
  14575. }
  14576. }
  14577. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  14578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  14579. {
  14580. static bool s_Il2CppMethodInitialized;
  14581. if (!s_Il2CppMethodInitialized)
  14582. {
  14583. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14584. s_Il2CppMethodInitialized = true;
  14585. }
  14586. bool V_0 = false;
  14587. {
  14588. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14589. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  14590. int32_t L_0 = ___format3;
  14591. bool L_1;
  14592. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
  14593. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14594. bool L_2 = V_0;
  14595. if (!L_2)
  14596. {
  14597. goto IL_001a;
  14598. }
  14599. }
  14600. {
  14601. goto IL_0063;
  14602. }
  14603. IL_001a:
  14604. {
  14605. RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
  14606. int32_t L_3 = ___width0;
  14607. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  14608. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  14609. int32_t L_4 = ___height1;
  14610. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  14611. int32_t L_5 = ___depth2;
  14612. RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
  14613. int32_t L_6 = ___format3;
  14614. RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
  14615. int32_t L_7 = ___width0;
  14616. int32_t L_8 = ___height1;
  14617. int32_t L_9 = ___format3;
  14618. int32_t L_10 = ___depth2;
  14619. int32_t L_11 = ___mipCount4;
  14620. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_12;
  14621. memset((&L_12), 0, sizeof(L_12));
  14622. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  14623. RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881(__this, L_12, /*hidden argument*/NULL);
  14624. int32_t L_13 = ___format3;
  14625. bool L_14;
  14626. L_14 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_13, /*hidden argument*/NULL);
  14627. RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_14, /*hidden argument*/NULL);
  14628. }
  14629. IL_0063:
  14630. {
  14631. return;
  14632. }
  14633. }
  14634. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
  14636. {
  14637. {
  14638. int32_t L_0 = ___width0;
  14639. int32_t L_1 = ___height1;
  14640. int32_t L_2 = ___depth2;
  14641. int32_t L_3 = ___format3;
  14642. int32_t L_4 = ___readWrite4;
  14643. int32_t L_5;
  14644. L_5 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, L_4, /*hidden argument*/NULL);
  14645. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
  14646. return;
  14647. }
  14648. }
  14649. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  14650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  14651. {
  14652. {
  14653. int32_t L_0 = ___width0;
  14654. int32_t L_1 = ___height1;
  14655. int32_t L_2 = ___depth2;
  14656. int32_t L_3 = ___format3;
  14657. int32_t L_4;
  14658. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  14659. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  14660. return;
  14661. }
  14662. }
  14663. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  14664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
  14665. {
  14666. {
  14667. int32_t L_0 = ___width0;
  14668. int32_t L_1 = ___height1;
  14669. int32_t L_2 = ___depth2;
  14670. int32_t L_3;
  14671. L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
  14672. RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  14673. return;
  14674. }
  14675. }
  14676. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  14677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m262905210EC882BA3F8B34B322848879561240F6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  14678. {
  14679. {
  14680. int32_t L_0 = ___width0;
  14681. int32_t L_1 = ___height1;
  14682. int32_t L_2 = ___depth2;
  14683. int32_t L_3 = ___format3;
  14684. int32_t L_4;
  14685. L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
  14686. int32_t L_5 = ___mipCount4;
  14687. RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  14688. return;
  14689. }
  14690. }
  14691. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  14692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
  14693. {
  14694. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
  14695. memset((&V_0), 0, sizeof(V_0));
  14696. {
  14697. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0;
  14698. L_0 = RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79(__this, /*hidden argument*/NULL);
  14699. V_0 = L_0;
  14700. goto IL_000a;
  14701. }
  14702. IL_000a:
  14703. {
  14704. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = V_0;
  14705. return L_1;
  14706. }
  14707. }
  14708. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  14709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method)
  14710. {
  14711. {
  14712. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0;
  14713. RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
  14714. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___value0;
  14715. RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
  14716. return;
  14717. }
  14718. }
  14719. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  14720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
  14721. {
  14722. bool V_0 = false;
  14723. int32_t V_1 = 0;
  14724. bool V_2 = false;
  14725. bool V_3 = false;
  14726. bool V_4 = false;
  14727. bool V_5 = false;
  14728. bool V_6 = false;
  14729. int32_t G_B13_0 = 0;
  14730. int32_t G_B19_0 = 0;
  14731. {
  14732. int32_t L_0;
  14733. L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14734. bool L_1;
  14735. L_1 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, 4, /*hidden argument*/NULL);
  14736. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  14737. bool L_2 = V_0;
  14738. if (!L_2)
  14739. {
  14740. goto IL_0044;
  14741. }
  14742. }
  14743. {
  14744. int32_t L_3;
  14745. L_3 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14746. V_1 = L_3;
  14747. RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&V_1));
  14748. String_t* L_5;
  14749. L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  14750. V_1 = *(int32_t*)UnBox(L_4);
  14751. String_t* L_6;
  14752. L_6 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), /*hidden argument*/NULL);
  14753. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14754. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), /*hidden argument*/NULL);
  14755. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14756. }
  14757. IL_0044:
  14758. {
  14759. int32_t L_8;
  14760. L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14761. V_2 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14762. bool L_9 = V_2;
  14763. if (!L_9)
  14764. {
  14765. goto IL_0065;
  14766. }
  14767. }
  14768. {
  14769. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14770. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), /*hidden argument*/NULL);
  14771. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14772. }
  14773. IL_0065:
  14774. {
  14775. int32_t L_11;
  14776. L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14777. V_3 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14778. bool L_12 = V_3;
  14779. if (!L_12)
  14780. {
  14781. goto IL_0086;
  14782. }
  14783. }
  14784. {
  14785. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14786. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), /*hidden argument*/NULL);
  14787. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14788. }
  14789. IL_0086:
  14790. {
  14791. int32_t L_14;
  14792. L_14 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14793. V_4 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14794. bool L_15 = V_4;
  14795. if (!L_15)
  14796. {
  14797. goto IL_00a9;
  14798. }
  14799. }
  14800. {
  14801. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_16 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14802. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), /*hidden argument*/NULL);
  14803. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14804. }
  14805. IL_00a9:
  14806. {
  14807. int32_t L_17;
  14808. L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14809. if ((((int32_t)L_17) == ((int32_t)1)))
  14810. {
  14811. goto IL_00d6;
  14812. }
  14813. }
  14814. {
  14815. int32_t L_18;
  14816. L_18 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14817. if ((((int32_t)L_18) == ((int32_t)2)))
  14818. {
  14819. goto IL_00d6;
  14820. }
  14821. }
  14822. {
  14823. int32_t L_19;
  14824. L_19 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14825. if ((((int32_t)L_19) == ((int32_t)4)))
  14826. {
  14827. goto IL_00d6;
  14828. }
  14829. }
  14830. {
  14831. int32_t L_20;
  14832. L_20 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14833. G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14834. goto IL_00d7;
  14835. }
  14836. IL_00d6:
  14837. {
  14838. G_B13_0 = 0;
  14839. }
  14840. IL_00d7:
  14841. {
  14842. V_5 = (bool)G_B13_0;
  14843. bool L_21 = V_5;
  14844. if (!L_21)
  14845. {
  14846. goto IL_00ed;
  14847. }
  14848. }
  14849. {
  14850. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_22 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14851. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), /*hidden argument*/NULL);
  14852. IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14853. }
  14854. IL_00ed:
  14855. {
  14856. int32_t L_23;
  14857. L_23 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14858. if (!L_23)
  14859. {
  14860. goto IL_0111;
  14861. }
  14862. }
  14863. {
  14864. int32_t L_24;
  14865. L_24 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14866. if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
  14867. {
  14868. goto IL_0111;
  14869. }
  14870. }
  14871. {
  14872. int32_t L_25;
  14873. L_25 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
  14874. G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14875. goto IL_0112;
  14876. }
  14877. IL_0111:
  14878. {
  14879. G_B19_0 = 0;
  14880. }
  14881. IL_0112:
  14882. {
  14883. V_6 = (bool)G_B19_0;
  14884. bool L_26 = V_6;
  14885. if (!L_26)
  14886. {
  14887. goto IL_0128;
  14888. }
  14889. }
  14890. {
  14891. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_27 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  14892. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral99AA39F5C9085F25562DA39E26FD6A9BF5267BFA)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral65B6909112857A033A71C6E4279231564A6C2F45)), /*hidden argument*/NULL);
  14893. IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
  14894. }
  14895. IL_0128:
  14896. {
  14897. return;
  14898. }
  14899. }
  14900. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  14901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
  14902. {
  14903. static bool s_Il2CppMethodInitialized;
  14904. if (!s_Il2CppMethodInitialized)
  14905. {
  14906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14907. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  14908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
  14909. s_Il2CppMethodInitialized = true;
  14910. }
  14911. int32_t V_0 = 0;
  14912. int32_t V_1 = 0;
  14913. bool V_2 = false;
  14914. int32_t V_3 = 0;
  14915. {
  14916. int32_t L_0 = ___renderTextureFormat0;
  14917. int32_t L_1 = ___readWrite1;
  14918. int32_t L_2;
  14919. L_2 = GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8(L_0, L_1, /*hidden argument*/NULL);
  14920. V_0 = L_2;
  14921. int32_t L_3 = V_0;
  14922. int32_t L_4;
  14923. L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL);
  14924. V_1 = L_4;
  14925. int32_t L_5 = V_0;
  14926. int32_t L_6 = V_1;
  14927. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  14928. bool L_7 = V_2;
  14929. if (!L_7)
  14930. {
  14931. goto IL_001e;
  14932. }
  14933. }
  14934. {
  14935. int32_t L_8 = V_0;
  14936. V_3 = L_8;
  14937. goto IL_004d;
  14938. }
  14939. IL_001e:
  14940. {
  14941. RuntimeObject * L_9 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_0));
  14942. String_t* L_10;
  14943. L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  14944. V_0 = *(int32_t*)UnBox(L_9);
  14945. RuntimeObject * L_11 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_1));
  14946. String_t* L_12;
  14947. L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
  14948. V_1 = *(int32_t*)UnBox(L_11);
  14949. String_t* L_13;
  14950. L_13 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, /*hidden argument*/NULL);
  14951. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  14952. Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(L_13, /*hidden argument*/NULL);
  14953. int32_t L_14 = V_1;
  14954. V_3 = L_14;
  14955. goto IL_004d;
  14956. }
  14957. IL_004d:
  14958. {
  14959. int32_t L_15 = V_3;
  14960. return L_15;
  14961. }
  14962. }
  14963. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
  14965. {
  14966. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  14967. static RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn _il2cpp_icall_func;
  14968. if (!_il2cpp_icall_func)
  14969. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  14970. _il2cpp_icall_func(__this, ___desc0);
  14971. }
  14972. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  14973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method)
  14974. {
  14975. typedef void (*RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
  14976. static RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn _il2cpp_icall_func;
  14977. if (!_il2cpp_icall_func)
  14978. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  14979. _il2cpp_icall_func(__this, ___ret0);
  14980. }
  14981. #ifdef __clang__
  14982. #pragma clang diagnostic pop
  14983. #endif
  14984. #ifdef __clang__
  14985. #pragma clang diagnostic push
  14986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14987. #pragma clang diagnostic ignored "-Wunused-variable"
  14988. #endif
  14989. #ifdef __clang__
  14990. #pragma clang diagnostic pop
  14991. #endif
  14992. #ifdef __clang__
  14993. #pragma clang diagnostic push
  14994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14995. #pragma clang diagnostic ignored "-Wunused-variable"
  14996. #endif
  14997. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  14998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  14999. {
  15000. {
  15001. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  15002. return L_0;
  15003. }
  15004. }
  15005. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15006. {
  15007. int32_t _offset = 1;
  15008. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15009. int32_t _returnValue;
  15010. _returnValue = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline(_thisAdjusted, method);
  15011. return _returnValue;
  15012. }
  15013. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  15014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15015. {
  15016. {
  15017. int32_t L_0 = ___value0;
  15018. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  15019. return;
  15020. }
  15021. }
  15022. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15023. {
  15024. int32_t _offset = 1;
  15025. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15026. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline(_thisAdjusted, ___value0, method);
  15027. }
  15028. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  15029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15030. {
  15031. {
  15032. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  15033. return L_0;
  15034. }
  15035. }
  15036. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15037. {
  15038. int32_t _offset = 1;
  15039. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15040. int32_t _returnValue;
  15041. _returnValue = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline(_thisAdjusted, method);
  15042. return _returnValue;
  15043. }
  15044. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  15045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15046. {
  15047. {
  15048. int32_t L_0 = ___value0;
  15049. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  15050. return;
  15051. }
  15052. }
  15053. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15054. {
  15055. int32_t _offset = 1;
  15056. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15057. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline(_thisAdjusted, ___value0, method);
  15058. }
  15059. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  15060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15061. {
  15062. {
  15063. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  15064. return L_0;
  15065. }
  15066. }
  15067. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15068. {
  15069. int32_t _offset = 1;
  15070. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15071. int32_t _returnValue;
  15072. _returnValue = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline(_thisAdjusted, method);
  15073. return _returnValue;
  15074. }
  15075. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  15076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15077. {
  15078. {
  15079. int32_t L_0 = ___value0;
  15080. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  15081. return;
  15082. }
  15083. }
  15084. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15085. {
  15086. int32_t _offset = 1;
  15087. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15088. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline(_thisAdjusted, ___value0, method);
  15089. }
  15090. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  15091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15092. {
  15093. {
  15094. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  15095. return L_0;
  15096. }
  15097. }
  15098. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15099. {
  15100. int32_t _offset = 1;
  15101. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15102. int32_t _returnValue;
  15103. _returnValue = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline(_thisAdjusted, method);
  15104. return _returnValue;
  15105. }
  15106. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  15107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15108. {
  15109. {
  15110. int32_t L_0 = ___value0;
  15111. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  15112. return;
  15113. }
  15114. }
  15115. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15116. {
  15117. int32_t _offset = 1;
  15118. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15119. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline(_thisAdjusted, ___value0, method);
  15120. }
  15121. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  15122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15123. {
  15124. {
  15125. int32_t L_0 = ___value0;
  15126. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  15127. return;
  15128. }
  15129. }
  15130. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15131. {
  15132. int32_t _offset = 1;
  15133. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15134. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline(_thisAdjusted, ___value0, method);
  15135. }
  15136. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  15137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15138. {
  15139. int32_t V_0 = 0;
  15140. {
  15141. int32_t L_0 = __this->get__graphicsFormat_5();
  15142. V_0 = L_0;
  15143. goto IL_000a;
  15144. }
  15145. IL_000a:
  15146. {
  15147. int32_t L_1 = V_0;
  15148. return L_1;
  15149. }
  15150. }
  15151. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15152. {
  15153. int32_t _offset = 1;
  15154. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15155. int32_t _returnValue;
  15156. _returnValue = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85(_thisAdjusted, method);
  15157. return _returnValue;
  15158. }
  15159. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  15160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15161. {
  15162. {
  15163. int32_t L_0 = ___value0;
  15164. __this->set__graphicsFormat_5(L_0);
  15165. int32_t L_1 = ___value0;
  15166. bool L_2;
  15167. L_2 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_1, /*hidden argument*/NULL);
  15168. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, 4, /*hidden argument*/NULL);
  15169. return;
  15170. }
  15171. }
  15172. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15173. {
  15174. int32_t _offset = 1;
  15175. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15176. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4(_thisAdjusted, ___value0, method);
  15177. }
  15178. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  15179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  15180. {
  15181. static bool s_Il2CppMethodInitialized;
  15182. if (!s_Il2CppMethodInitialized)
  15183. {
  15184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15185. s_Il2CppMethodInitialized = true;
  15186. }
  15187. int32_t V_0 = 0;
  15188. {
  15189. IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15190. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
  15191. int32_t L_1 = __this->get__depthBufferBits_7();
  15192. int32_t L_2 = L_1;
  15193. int32_t L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2));
  15194. V_0 = L_3;
  15195. goto IL_0010;
  15196. }
  15197. IL_0010:
  15198. {
  15199. int32_t L_4 = V_0;
  15200. return L_4;
  15201. }
  15202. }
  15203. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15204. {
  15205. int32_t _offset = 1;
  15206. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15207. int32_t _returnValue;
  15208. _returnValue = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C(_thisAdjusted, method);
  15209. return _returnValue;
  15210. }
  15211. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  15212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15213. {
  15214. bool V_0 = false;
  15215. bool V_1 = false;
  15216. {
  15217. int32_t L_0 = ___value0;
  15218. V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15219. bool L_1 = V_0;
  15220. if (!L_1)
  15221. {
  15222. goto IL_0015;
  15223. }
  15224. }
  15225. {
  15226. __this->set__depthBufferBits_7(0);
  15227. goto IL_0031;
  15228. }
  15229. IL_0015:
  15230. {
  15231. int32_t L_2 = ___value0;
  15232. V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15233. bool L_3 = V_1;
  15234. if (!L_3)
  15235. {
  15236. goto IL_002a;
  15237. }
  15238. }
  15239. {
  15240. __this->set__depthBufferBits_7(1);
  15241. goto IL_0031;
  15242. }
  15243. IL_002a:
  15244. {
  15245. __this->set__depthBufferBits_7(2);
  15246. }
  15247. IL_0031:
  15248. {
  15249. return;
  15250. }
  15251. }
  15252. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15253. {
  15254. int32_t _offset = 1;
  15255. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15256. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85(_thisAdjusted, ___value0, method);
  15257. }
  15258. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  15259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15260. {
  15261. {
  15262. int32_t L_0 = ___value0;
  15263. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  15264. return;
  15265. }
  15266. }
  15267. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15268. {
  15269. int32_t _offset = 1;
  15270. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15271. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline(_thisAdjusted, ___value0, method);
  15272. }
  15273. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  15274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15275. {
  15276. {
  15277. int32_t L_0 = ___value0;
  15278. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  15279. return;
  15280. }
  15281. }
  15282. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15283. {
  15284. int32_t _offset = 1;
  15285. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15286. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline(_thisAdjusted, ___value0, method);
  15287. }
  15288. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  15289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15290. {
  15291. {
  15292. int32_t L_0 = ___value0;
  15293. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  15294. return;
  15295. }
  15296. }
  15297. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15298. {
  15299. int32_t _offset = 1;
  15300. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15301. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline(_thisAdjusted, ___value0, method);
  15302. }
  15303. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  15304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  15305. {
  15306. {
  15307. int32_t L_0 = ___value0;
  15308. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  15309. return;
  15310. }
  15311. }
  15312. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  15313. {
  15314. int32_t _offset = 1;
  15315. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15316. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline(_thisAdjusted, ___value0, method);
  15317. }
  15318. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  15319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  15320. {
  15321. {
  15322. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ));
  15323. __this->set__flags_12(((int32_t)130));
  15324. int32_t L_0 = ___width0;
  15325. RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, /*hidden argument*/NULL);
  15326. int32_t L_1 = ___height1;
  15327. RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_1, /*hidden argument*/NULL);
  15328. RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  15329. RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
  15330. int32_t L_2 = ___colorFormat2;
  15331. RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL);
  15332. int32_t L_3 = ___depthBufferBits3;
  15333. RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL);
  15334. int32_t L_4 = ___mipCount4;
  15335. RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_4, /*hidden argument*/NULL);
  15336. RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  15337. RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
  15338. RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  15339. RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
  15340. return;
  15341. }
  15342. }
  15343. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  15344. {
  15345. int32_t _offset = 1;
  15346. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15347. RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
  15348. }
  15349. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  15350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  15351. {
  15352. bool V_0 = false;
  15353. {
  15354. bool L_0 = ___value0;
  15355. V_0 = L_0;
  15356. bool L_1 = V_0;
  15357. if (!L_1)
  15358. {
  15359. goto IL_0018;
  15360. }
  15361. }
  15362. {
  15363. int32_t L_2 = __this->get__flags_12();
  15364. int32_t L_3 = ___flag1;
  15365. __this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
  15366. goto IL_0029;
  15367. }
  15368. IL_0018:
  15369. {
  15370. int32_t L_4 = __this->get__flags_12();
  15371. int32_t L_5 = ___flag1;
  15372. __this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
  15373. }
  15374. IL_0029:
  15375. {
  15376. return;
  15377. }
  15378. }
  15379. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  15380. {
  15381. int32_t _offset = 1;
  15382. RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
  15383. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044(_thisAdjusted, ___value0, ___flag1, method);
  15384. }
  15385. // System.Void UnityEngine.RenderTextureDescriptor::.cctor()
  15386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mD4015195DE93496CA03515BD76A118751F6CB88F (const RuntimeMethod* method)
  15387. {
  15388. static bool s_Il2CppMethodInitialized;
  15389. if (!s_Il2CppMethodInitialized)
  15390. {
  15391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
  15392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
  15393. s_Il2CppMethodInitialized = true;
  15394. }
  15395. {
  15396. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3);
  15397. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = L_0;
  15398. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
  15399. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1;
  15400. (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
  15401. ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
  15402. return;
  15403. }
  15404. }
  15405. #ifdef __clang__
  15406. #pragma clang diagnostic pop
  15407. #endif
  15408. #ifdef __clang__
  15409. #pragma clang diagnostic push
  15410. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15411. #pragma clang diagnostic ignored "-Wunused-variable"
  15412. #endif
  15413. #ifdef __clang__
  15414. #pragma clang diagnostic pop
  15415. #endif
  15416. #ifdef __clang__
  15417. #pragma clang diagnostic push
  15418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15419. #pragma clang diagnostic ignored "-Wunused-variable"
  15420. #endif
  15421. #ifdef __clang__
  15422. #pragma clang diagnostic pop
  15423. #endif
  15424. #ifdef __clang__
  15425. #pragma clang diagnostic push
  15426. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15427. #pragma clang diagnostic ignored "-Wunused-variable"
  15428. #endif
  15429. #ifdef __clang__
  15430. #pragma clang diagnostic pop
  15431. #endif
  15432. #ifdef __clang__
  15433. #pragma clang diagnostic push
  15434. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15435. #pragma clang diagnostic ignored "-Wunused-variable"
  15436. #endif
  15437. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  15438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15439. {
  15440. typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15441. static Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn _il2cpp_icall_func;
  15442. if (!_il2cpp_icall_func)
  15443. _il2cpp_icall_func = (Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  15444. Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
  15445. return icallRetVal;
  15446. }
  15447. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  15448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15449. {
  15450. typedef int32_t (*Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15451. static Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn _il2cpp_icall_func;
  15452. if (!_il2cpp_icall_func)
  15453. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  15454. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15455. return icallRetVal;
  15456. }
  15457. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  15458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15459. {
  15460. typedef int32_t (*Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
  15461. static Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn _il2cpp_icall_func;
  15462. if (!_il2cpp_icall_func)
  15463. _il2cpp_icall_func = (Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  15464. int32_t icallRetVal = _il2cpp_icall_func(__this);
  15465. return icallRetVal;
  15466. }
  15467. // UnityEngine.Material UnityEngine.Renderer::get_material()
  15468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
  15469. {
  15470. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
  15471. {
  15472. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
  15473. L_0 = Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3(__this, /*hidden argument*/NULL);
  15474. V_0 = L_0;
  15475. goto IL_000a;
  15476. }
  15477. IL_000a:
  15478. {
  15479. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
  15480. return L_1;
  15481. }
  15482. }
  15483. #ifdef __clang__
  15484. #pragma clang diagnostic pop
  15485. #endif
  15486. #ifdef __clang__
  15487. #pragma clang diagnostic push
  15488. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15489. #pragma clang diagnostic ignored "-Wunused-variable"
  15490. #endif
  15491. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  15492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m5EC89D3D22D7D880E1B88A5C9FADF1FBDC713EE4 (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
  15493. {
  15494. {
  15495. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  15496. Type_t * L_0 = ___requiredComponent0;
  15497. __this->set_m_Type0_0(L_0);
  15498. return;
  15499. }
  15500. }
  15501. #ifdef __clang__
  15502. #pragma clang diagnostic pop
  15503. #endif
  15504. #ifdef __clang__
  15505. #pragma clang diagnostic push
  15506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15507. #pragma clang diagnostic ignored "-Wunused-variable"
  15508. #endif
  15509. // System.String UnityEngine.Resolution::ToString()
  15510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method)
  15511. {
  15512. static bool s_Il2CppMethodInitialized;
  15513. if (!s_Il2CppMethodInitialized)
  15514. {
  15515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
  15516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  15517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
  15518. s_Il2CppMethodInitialized = true;
  15519. }
  15520. String_t* V_0 = NULL;
  15521. {
  15522. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  15523. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  15524. int32_t L_2 = __this->get_m_Width_0();
  15525. int32_t L_3 = L_2;
  15526. RuntimeObject * L_4 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_3);
  15527. ArrayElementTypeCheck (L_1, L_4);
  15528. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  15529. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_1;
  15530. int32_t L_6 = __this->get_m_Height_1();
  15531. int32_t L_7 = L_6;
  15532. RuntimeObject * L_8 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_7);
  15533. ArrayElementTypeCheck (L_5, L_8);
  15534. (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  15535. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_5;
  15536. int32_t L_10 = __this->get_m_RefreshRate_2();
  15537. int32_t L_11 = L_10;
  15538. RuntimeObject * L_12 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_11);
  15539. ArrayElementTypeCheck (L_9, L_12);
  15540. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  15541. String_t* L_13;
  15542. L_13 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, /*hidden argument*/NULL);
  15543. V_0 = L_13;
  15544. goto IL_003e;
  15545. }
  15546. IL_003e:
  15547. {
  15548. String_t* L_14 = V_0;
  15549. return L_14;
  15550. }
  15551. }
  15552. IL2CPP_EXTERN_C String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15553. {
  15554. int32_t _offset = 1;
  15555. Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * _thisAdjusted = reinterpret_cast<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 *>(__this + _offset);
  15556. String_t* _returnValue;
  15557. _returnValue = Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B(_thisAdjusted, method);
  15558. return _returnValue;
  15559. }
  15560. #ifdef __clang__
  15561. #pragma clang diagnostic pop
  15562. #endif
  15563. #ifdef __clang__
  15564. #pragma clang diagnostic push
  15565. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15566. #pragma clang diagnostic ignored "-Wunused-variable"
  15567. #endif
  15568. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  15569. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  15570. {
  15571. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15572. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15573. }
  15574. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  15575. {
  15576. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15577. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15578. }
  15579. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  15580. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
  15581. {
  15582. }
  15583. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  15584. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  15585. {
  15586. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15587. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15588. }
  15589. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
  15590. {
  15591. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  15592. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  15593. }
  15594. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  15595. IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
  15596. {
  15597. }
  15598. #ifdef __clang__
  15599. #pragma clang diagnostic pop
  15600. #endif
  15601. #ifdef __clang__
  15602. #pragma clang diagnostic push
  15603. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15604. #pragma clang diagnostic ignored "-Wunused-variable"
  15605. #endif
  15606. // UnityEngine.Object UnityEngine.Resources::Load(System.String)
  15607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m011631B3740AFD38D496838F10D3DA635A061120 (String_t* ___path0, const RuntimeMethod* method)
  15608. {
  15609. static bool s_Il2CppMethodInitialized;
  15610. if (!s_Il2CppMethodInitialized)
  15611. {
  15612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  15613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  15614. s_Il2CppMethodInitialized = true;
  15615. }
  15616. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  15617. {
  15618. String_t* L_0 = ___path0;
  15619. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  15620. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15621. Type_t * L_2;
  15622. L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL);
  15623. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  15624. L_3 = Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C(L_0, L_2, /*hidden argument*/NULL);
  15625. V_0 = L_3;
  15626. goto IL_0014;
  15627. }
  15628. IL_0014:
  15629. {
  15630. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  15631. return L_4;
  15632. }
  15633. }
  15634. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  15635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15636. {
  15637. static bool s_Il2CppMethodInitialized;
  15638. if (!s_Il2CppMethodInitialized)
  15639. {
  15640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15641. s_Il2CppMethodInitialized = true;
  15642. }
  15643. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
  15644. {
  15645. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15646. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  15647. L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
  15648. String_t* L_1 = ___path0;
  15649. Type_t * L_2 = ___systemTypeInstance1;
  15650. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
  15651. L_3 = VirtFuncInvoker2< Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, Type_t * >::Invoke(4 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
  15652. V_0 = L_3;
  15653. goto IL_0010;
  15654. }
  15655. IL_0010:
  15656. {
  15657. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
  15658. return L_4;
  15659. }
  15660. }
  15661. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  15662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6 (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
  15663. {
  15664. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn) (Type_t *, String_t*);
  15665. static Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn _il2cpp_icall_func;
  15666. if (!_il2cpp_icall_func)
  15667. _il2cpp_icall_func = (Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  15668. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___type0, ___path1);
  15669. return icallRetVal;
  15670. }
  15671. #ifdef __clang__
  15672. #pragma clang diagnostic pop
  15673. #endif
  15674. #ifdef __clang__
  15675. #pragma clang diagnostic push
  15676. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15677. #pragma clang diagnostic ignored "-Wunused-variable"
  15678. #endif
  15679. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
  15680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method)
  15681. {
  15682. static bool s_Il2CppMethodInitialized;
  15683. if (!s_Il2CppMethodInitialized)
  15684. {
  15685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15686. s_Il2CppMethodInitialized = true;
  15687. }
  15688. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B2_0 = NULL;
  15689. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B1_0 = NULL;
  15690. {
  15691. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15692. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
  15693. L_0 = ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline(/*hidden argument*/NULL);
  15694. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_1 = L_0;
  15695. G_B1_0 = L_1;
  15696. if (L_1)
  15697. {
  15698. G_B2_0 = L_1;
  15699. goto IL_000e;
  15700. }
  15701. }
  15702. {
  15703. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15704. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_2 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  15705. G_B2_0 = L_2;
  15706. }
  15707. IL_000e:
  15708. {
  15709. return G_B2_0;
  15710. }
  15711. }
  15712. // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
  15713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6 (const RuntimeMethod* method)
  15714. {
  15715. static bool s_Il2CppMethodInitialized;
  15716. if (!s_Il2CppMethodInitialized)
  15717. {
  15718. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15719. s_Il2CppMethodInitialized = true;
  15720. }
  15721. {
  15722. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15723. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  15724. return L_0;
  15725. }
  15726. }
  15727. // System.Void UnityEngine.ResourcesAPI::.ctor()
  15728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method)
  15729. {
  15730. {
  15731. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  15732. return;
  15733. }
  15734. }
  15735. // UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
  15736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPI_Load_m2E98767AD80F67567FCC40CD2AFD6BCB6AA9B7CD (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15737. {
  15738. {
  15739. String_t* L_0 = ___path0;
  15740. Type_t * L_1 = ___systemTypeInstance1;
  15741. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
  15742. L_2 = ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F(L_0, L_1, /*hidden argument*/NULL);
  15743. return L_2;
  15744. }
  15745. }
  15746. // System.Void UnityEngine.ResourcesAPI::.cctor()
  15747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_mF299A2749244ECE9CA0B1686E6C363EE37BA8952 (const RuntimeMethod* method)
  15748. {
  15749. static bool s_Il2CppMethodInitialized;
  15750. if (!s_Il2CppMethodInitialized)
  15751. {
  15752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15753. s_Il2CppMethodInitialized = true;
  15754. }
  15755. {
  15756. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F *)il2cpp_codegen_object_new(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  15757. ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912(L_0, /*hidden argument*/NULL);
  15758. ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  15759. return;
  15760. }
  15761. }
  15762. #ifdef __clang__
  15763. #pragma clang diagnostic pop
  15764. #endif
  15765. #ifdef __clang__
  15766. #pragma clang diagnostic push
  15767. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15768. #pragma clang diagnostic ignored "-Wunused-variable"
  15769. #endif
  15770. // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
  15771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  15772. {
  15773. typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn) (String_t*, Type_t *);
  15774. static ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn _il2cpp_icall_func;
  15775. if (!_il2cpp_icall_func)
  15776. _il2cpp_icall_func = (ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
  15777. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  15778. return icallRetVal;
  15779. }
  15780. #ifdef __clang__
  15781. #pragma clang diagnostic pop
  15782. #endif
  15783. #ifdef __clang__
  15784. #pragma clang diagnostic push
  15785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15786. #pragma clang diagnostic ignored "-Wunused-variable"
  15787. #endif
  15788. #ifdef __clang__
  15789. #pragma clang diagnostic pop
  15790. #endif
  15791. #ifdef __clang__
  15792. #pragma clang diagnostic push
  15793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15794. #pragma clang diagnostic ignored "-Wunused-variable"
  15795. #endif
  15796. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  15797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mAEDC96FCA281601682E7207BD386A1553C1B6081 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, const RuntimeMethod* method)
  15798. {
  15799. {
  15800. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  15801. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, 0, /*hidden argument*/NULL);
  15802. return;
  15803. }
  15804. }
  15805. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  15806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___loadType0, const RuntimeMethod* method)
  15807. {
  15808. {
  15809. PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
  15810. int32_t L_0 = ___loadType0;
  15811. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, L_0, /*hidden argument*/NULL);
  15812. return;
  15813. }
  15814. }
  15815. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  15816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method)
  15817. {
  15818. {
  15819. int32_t L_0 = ___value0;
  15820. __this->set_m_LoadType_0(L_0);
  15821. return;
  15822. }
  15823. }
  15824. #ifdef __clang__
  15825. #pragma clang diagnostic pop
  15826. #endif
  15827. #ifdef __clang__
  15828. #pragma clang diagnostic push
  15829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15830. #pragma clang diagnostic ignored "-Wunused-variable"
  15831. #endif
  15832. #ifdef __clang__
  15833. #pragma clang diagnostic pop
  15834. #endif
  15835. #ifdef __clang__
  15836. #pragma clang diagnostic push
  15837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15838. #pragma clang diagnostic ignored "-Wunused-variable"
  15839. #endif
  15840. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  15841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  15842. {
  15843. int32_t V_0 = 0;
  15844. {
  15845. int32_t L_0 = __this->get_m_Handle_0();
  15846. V_0 = L_0;
  15847. goto IL_000a;
  15848. }
  15849. IL_000a:
  15850. {
  15851. int32_t L_1 = V_0;
  15852. return L_1;
  15853. }
  15854. }
  15855. IL2CPP_EXTERN_C int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15856. {
  15857. int32_t _offset = 1;
  15858. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15859. int32_t _returnValue;
  15860. _returnValue = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C(_thisAdjusted, method);
  15861. return _returnValue;
  15862. }
  15863. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  15864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
  15865. {
  15866. int32_t V_0 = 0;
  15867. {
  15868. int32_t L_0 = __this->get_m_Handle_0();
  15869. V_0 = L_0;
  15870. goto IL_000a;
  15871. }
  15872. IL_000a:
  15873. {
  15874. int32_t L_1 = V_0;
  15875. return L_1;
  15876. }
  15877. }
  15878. IL2CPP_EXTERN_C int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15879. {
  15880. int32_t _offset = 1;
  15881. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15882. int32_t _returnValue;
  15883. _returnValue = Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB(_thisAdjusted, method);
  15884. return _returnValue;
  15885. }
  15886. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  15887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15888. {
  15889. static bool s_Il2CppMethodInitialized;
  15890. if (!s_Il2CppMethodInitialized)
  15891. {
  15892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var);
  15893. s_Il2CppMethodInitialized = true;
  15894. }
  15895. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  15896. memset((&V_0), 0, sizeof(V_0));
  15897. bool V_1 = false;
  15898. bool V_2 = false;
  15899. {
  15900. RuntimeObject * L_0 = ___other0;
  15901. V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15902. bool L_1 = V_1;
  15903. if (!L_1)
  15904. {
  15905. goto IL_0015;
  15906. }
  15907. }
  15908. {
  15909. V_2 = (bool)0;
  15910. goto IL_002e;
  15911. }
  15912. IL_0015:
  15913. {
  15914. RuntimeObject * L_2 = ___other0;
  15915. V_0 = ((*(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)UnBox(L_2, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))));
  15916. int32_t L_3;
  15917. L_3 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
  15918. int32_t L_4;
  15919. L_4 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  15920. V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  15921. goto IL_002e;
  15922. }
  15923. IL_002e:
  15924. {
  15925. bool L_5 = V_2;
  15926. return L_5;
  15927. }
  15928. }
  15929. IL2CPP_EXTERN_C bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15930. {
  15931. int32_t _offset = 1;
  15932. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
  15933. bool _returnValue;
  15934. _returnValue = Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D(_thisAdjusted, ___other0, method);
  15935. return _returnValue;
  15936. }
  15937. #ifdef __clang__
  15938. #pragma clang diagnostic pop
  15939. #endif
  15940. #ifdef __clang__
  15941. #pragma clang diagnostic push
  15942. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15943. #pragma clang diagnostic ignored "-Wunused-variable"
  15944. #endif
  15945. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  15946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method)
  15947. {
  15948. typedef int32_t (*SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn) ();
  15949. static SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn _il2cpp_icall_func;
  15950. if (!_il2cpp_icall_func)
  15951. _il2cpp_icall_func = (SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
  15952. int32_t icallRetVal = _il2cpp_icall_func();
  15953. return icallRetVal;
  15954. }
  15955. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  15956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method)
  15957. {
  15958. static bool s_Il2CppMethodInitialized;
  15959. if (!s_Il2CppMethodInitialized)
  15960. {
  15961. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15962. s_Il2CppMethodInitialized = true;
  15963. }
  15964. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  15965. memset((&V_0), 0, sizeof(V_0));
  15966. {
  15967. int32_t L_0 = ___index0;
  15968. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15969. SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A(L_0, (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
  15970. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_1 = V_0;
  15971. return L_1;
  15972. }
  15973. }
  15974. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  15975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  15976. {
  15977. static bool s_Il2CppMethodInitialized;
  15978. if (!s_Il2CppMethodInitialized)
  15979. {
  15980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  15981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15982. s_Il2CppMethodInitialized = true;
  15983. }
  15984. bool V_0 = false;
  15985. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_1 = NULL;
  15986. {
  15987. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  15988. bool L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_s_AllowLoadScene_0();
  15989. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  15990. bool L_1 = V_0;
  15991. if (!L_1)
  15992. {
  15993. goto IL_0011;
  15994. }
  15995. }
  15996. {
  15997. V_1 = (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  15998. goto IL_0022;
  15999. }
  16000. IL_0011:
  16001. {
  16002. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16003. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2;
  16004. L_2 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  16005. String_t* L_3 = ___sceneName0;
  16006. int32_t L_4 = ___sceneBuildIndex1;
  16007. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_5 = ___parameters2;
  16008. bool L_6 = ___mustCompleteNextFrame3;
  16009. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_7;
  16010. L_7 = VirtFuncInvoker4< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 , bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
  16011. V_1 = L_7;
  16012. goto IL_0022;
  16013. }
  16014. IL_0022:
  16015. {
  16016. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_8 = V_1;
  16017. return L_8;
  16018. }
  16019. }
  16020. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
  16021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadFirstScene_Internal_mC0778CB81D17E92E17A814E25C7481E0747A573E (bool ___async0, const RuntimeMethod* method)
  16022. {
  16023. static bool s_Il2CppMethodInitialized;
  16024. if (!s_Il2CppMethodInitialized)
  16025. {
  16026. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16027. s_Il2CppMethodInitialized = true;
  16028. }
  16029. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_0 = NULL;
  16030. {
  16031. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16032. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  16033. L_0 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
  16034. bool L_1 = ___async0;
  16035. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  16036. L_2 = VirtFuncInvoker1< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
  16037. V_0 = L_2;
  16038. goto IL_000f;
  16039. }
  16040. IL_000f:
  16041. {
  16042. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3 = V_0;
  16043. return L_3;
  16044. }
  16045. }
  16046. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
  16047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092 (String_t* ___sceneName0, const RuntimeMethod* method)
  16048. {
  16049. static bool s_Il2CppMethodInitialized;
  16050. if (!s_Il2CppMethodInitialized)
  16051. {
  16052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16053. s_Il2CppMethodInitialized = true;
  16054. }
  16055. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 V_0;
  16056. memset((&V_0), 0, sizeof(V_0));
  16057. {
  16058. LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC((LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&V_0), 0, /*hidden argument*/NULL);
  16059. String_t* L_0 = ___sceneName0;
  16060. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = V_0;
  16061. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16062. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_2;
  16063. L_2 = SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591(L_0, L_1, /*hidden argument*/NULL);
  16064. return;
  16065. }
  16066. }
  16067. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  16068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method)
  16069. {
  16070. static bool s_Il2CppMethodInitialized;
  16071. if (!s_Il2CppMethodInitialized)
  16072. {
  16073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16074. s_Il2CppMethodInitialized = true;
  16075. }
  16076. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
  16077. memset((&V_0), 0, sizeof(V_0));
  16078. {
  16079. String_t* L_0 = ___sceneName0;
  16080. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = ___parameters1;
  16081. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16082. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
  16083. L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659(L_0, (-1), L_1, (bool)1, /*hidden argument*/NULL);
  16084. int32_t L_3;
  16085. L_3 = SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E(/*hidden argument*/NULL);
  16086. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4;
  16087. L_4 = SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F(((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)), /*hidden argument*/NULL);
  16088. V_0 = L_4;
  16089. goto IL_001a;
  16090. }
  16091. IL_001a:
  16092. {
  16093. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_5 = V_0;
  16094. return L_5;
  16095. }
  16096. }
  16097. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  16098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m3546B371F03BC8DC053FFF165AB25ADF44A183BE (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, int32_t ___mode1, const RuntimeMethod* method)
  16099. {
  16100. static bool s_Il2CppMethodInitialized;
  16101. if (!s_Il2CppMethodInitialized)
  16102. {
  16103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
  16105. s_Il2CppMethodInitialized = true;
  16106. }
  16107. bool V_0 = false;
  16108. {
  16109. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16110. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  16111. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16112. bool L_1 = V_0;
  16113. if (!L_1)
  16114. {
  16115. goto IL_001c;
  16116. }
  16117. }
  16118. {
  16119. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16120. UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
  16121. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  16122. int32_t L_4 = ___mode1;
  16123. UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
  16124. }
  16125. IL_001c:
  16126. {
  16127. return;
  16128. }
  16129. }
  16130. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  16131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m9A68F15B0FA483633F24E0E50574CFB6DD2D5520 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, const RuntimeMethod* method)
  16132. {
  16133. static bool s_Il2CppMethodInitialized;
  16134. if (!s_Il2CppMethodInitialized)
  16135. {
  16136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
  16138. s_Il2CppMethodInitialized = true;
  16139. }
  16140. bool V_0 = false;
  16141. {
  16142. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16143. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  16144. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16145. bool L_1 = V_0;
  16146. if (!L_1)
  16147. {
  16148. goto IL_001b;
  16149. }
  16150. }
  16151. {
  16152. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16153. UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
  16154. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
  16155. UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
  16156. }
  16157. IL_001b:
  16158. {
  16159. return;
  16160. }
  16161. }
  16162. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  16163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m4094F4307C6B3DE0BB87ED646EA9BD6640B831DC (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___previousActiveScene0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___newActiveScene1, const RuntimeMethod* method)
  16164. {
  16165. static bool s_Il2CppMethodInitialized;
  16166. if (!s_Il2CppMethodInitialized)
  16167. {
  16168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16169. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
  16170. s_Il2CppMethodInitialized = true;
  16171. }
  16172. bool V_0 = false;
  16173. {
  16174. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16175. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  16176. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16177. bool L_1 = V_0;
  16178. if (!L_1)
  16179. {
  16180. goto IL_001c;
  16181. }
  16182. }
  16183. {
  16184. IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16185. UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
  16186. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___previousActiveScene0;
  16187. Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4 = ___newActiveScene1;
  16188. UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
  16189. }
  16190. IL_001c:
  16191. {
  16192. return;
  16193. }
  16194. }
  16195. // System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
  16196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m5D677C6723892CAB16E0F9710AF214D7A328B396 (const RuntimeMethod* method)
  16197. {
  16198. static bool s_Il2CppMethodInitialized;
  16199. if (!s_Il2CppMethodInitialized)
  16200. {
  16201. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
  16202. s_Il2CppMethodInitialized = true;
  16203. }
  16204. {
  16205. ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->set_s_AllowLoadScene_0((bool)1);
  16206. return;
  16207. }
  16208. }
  16209. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  16210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method)
  16211. {
  16212. typedef void (*SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn) (int32_t, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *);
  16213. static SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn _il2cpp_icall_func;
  16214. if (!_il2cpp_icall_func)
  16215. _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
  16216. _il2cpp_icall_func(___index0, ___ret1);
  16217. }
  16218. #ifdef __clang__
  16219. #pragma clang diagnostic pop
  16220. #endif
  16221. #ifdef __clang__
  16222. #pragma clang diagnostic push
  16223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16224. #pragma clang diagnostic ignored "-Wunused-variable"
  16225. #endif
  16226. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
  16227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method)
  16228. {
  16229. static bool s_Il2CppMethodInitialized;
  16230. if (!s_Il2CppMethodInitialized)
  16231. {
  16232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16233. s_Il2CppMethodInitialized = true;
  16234. }
  16235. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B2_0 = NULL;
  16236. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B1_0 = NULL;
  16237. {
  16238. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16239. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
  16240. L_0 = SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline(/*hidden argument*/NULL);
  16241. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_1 = L_0;
  16242. G_B1_0 = L_1;
  16243. if (L_1)
  16244. {
  16245. G_B2_0 = L_1;
  16246. goto IL_000e;
  16247. }
  16248. }
  16249. {
  16250. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16251. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
  16252. G_B2_0 = L_2;
  16253. }
  16254. IL_000e:
  16255. {
  16256. return G_B2_0;
  16257. }
  16258. }
  16259. // UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
  16260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7 (const RuntimeMethod* method)
  16261. {
  16262. static bool s_Il2CppMethodInitialized;
  16263. if (!s_Il2CppMethodInitialized)
  16264. {
  16265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16266. s_Il2CppMethodInitialized = true;
  16267. }
  16268. {
  16269. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16270. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  16271. return L_0;
  16272. }
  16273. }
  16274. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
  16275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method)
  16276. {
  16277. {
  16278. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16279. return;
  16280. }
  16281. }
  16282. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  16283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadSceneAsyncByNameOrIndex_m351028028E2A19B144F133011B7314DC8714495B (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16284. {
  16285. {
  16286. String_t* L_0 = ___sceneName0;
  16287. int32_t L_1 = ___sceneBuildIndex1;
  16288. LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_2 = ___parameters2;
  16289. bool L_3 = ___mustCompleteNextFrame3;
  16290. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_4;
  16291. L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  16292. return L_4;
  16293. }
  16294. }
  16295. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
  16296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadFirstScene_m0ECE028BAA91CE0EEAF39C713493667B6BFFE759 (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, bool ___mustLoadAsync0, const RuntimeMethod* method)
  16297. {
  16298. {
  16299. return (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
  16300. }
  16301. }
  16302. // System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
  16303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mE2DB55CFCB089B29C626309084CDBFDAE704F8EB (const RuntimeMethod* method)
  16304. {
  16305. static bool s_Il2CppMethodInitialized;
  16306. if (!s_Il2CppMethodInitialized)
  16307. {
  16308. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16309. s_Il2CppMethodInitialized = true;
  16310. }
  16311. {
  16312. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F *)il2cpp_codegen_object_new(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  16313. SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF(L_0, /*hidden argument*/NULL);
  16314. ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
  16315. return;
  16316. }
  16317. }
  16318. #ifdef __clang__
  16319. #pragma clang diagnostic pop
  16320. #endif
  16321. #ifdef __clang__
  16322. #pragma clang diagnostic push
  16323. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16324. #pragma clang diagnostic ignored "-Wunused-variable"
  16325. #endif
  16326. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  16327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16328. {
  16329. {
  16330. String_t* L_0 = ___sceneName0;
  16331. int32_t L_1 = ___sceneBuildIndex1;
  16332. bool L_2 = ___mustCompleteNextFrame3;
  16333. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3;
  16334. L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D(L_0, L_1, (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&___parameters2), L_2, /*hidden argument*/NULL);
  16335. return L_3;
  16336. }
  16337. }
  16338. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  16339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  16340. {
  16341. typedef AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn) (String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *, bool);
  16342. static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn _il2cpp_icall_func;
  16343. if (!_il2cpp_icall_func)
  16344. _il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
  16345. AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * icallRetVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___parameters2, ___mustCompleteNextFrame3);
  16346. return icallRetVal;
  16347. }
  16348. #ifdef __clang__
  16349. #pragma clang diagnostic pop
  16350. #endif
  16351. #ifdef __clang__
  16352. #pragma clang diagnostic push
  16353. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16354. #pragma clang diagnostic ignored "-Wunused-variable"
  16355. #endif
  16356. // System.Int32 UnityEngine.Screen::get_width()
  16357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method)
  16358. {
  16359. typedef int32_t (*Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn) ();
  16360. static Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn _il2cpp_icall_func;
  16361. if (!_il2cpp_icall_func)
  16362. _il2cpp_icall_func = (Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  16363. int32_t icallRetVal = _il2cpp_icall_func();
  16364. return icallRetVal;
  16365. }
  16366. // System.Int32 UnityEngine.Screen::get_height()
  16367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method)
  16368. {
  16369. typedef int32_t (*Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn) ();
  16370. static Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn _il2cpp_icall_func;
  16371. if (!_il2cpp_icall_func)
  16372. _il2cpp_icall_func = (Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  16373. int32_t icallRetVal = _il2cpp_icall_func();
  16374. return icallRetVal;
  16375. }
  16376. // System.Single UnityEngine.Screen::get_dpi()
  16377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55 (const RuntimeMethod* method)
  16378. {
  16379. typedef float (*Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn) ();
  16380. static Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn _il2cpp_icall_func;
  16381. if (!_il2cpp_icall_func)
  16382. _il2cpp_icall_func = (Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  16383. float icallRetVal = _il2cpp_icall_func();
  16384. return icallRetVal;
  16385. }
  16386. // UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
  16387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method)
  16388. {
  16389. typedef int32_t (*Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn) ();
  16390. static Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn _il2cpp_icall_func;
  16391. if (!_il2cpp_icall_func)
  16392. _il2cpp_icall_func = (Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()");
  16393. int32_t icallRetVal = _il2cpp_icall_func();
  16394. return icallRetVal;
  16395. }
  16396. #ifdef __clang__
  16397. #pragma clang diagnostic pop
  16398. #endif
  16399. #ifdef __clang__
  16400. #pragma clang diagnostic push
  16401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16402. #pragma clang diagnostic ignored "-Wunused-variable"
  16403. #endif
  16404. #ifdef __clang__
  16405. #pragma clang diagnostic pop
  16406. #endif
  16407. #ifdef __clang__
  16408. #pragma clang diagnostic push
  16409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16410. #pragma clang diagnostic ignored "-Wunused-variable"
  16411. #endif
  16412. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  16413. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  16414. {
  16415. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  16416. }
  16417. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  16418. {
  16419. intptr_t unmarshaled_m_CachedPtr_temp_0;
  16420. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  16421. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  16422. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  16423. }
  16424. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  16425. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
  16426. {
  16427. }
  16428. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  16429. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  16430. {
  16431. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  16432. }
  16433. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
  16434. {
  16435. intptr_t unmarshaled_m_CachedPtr_temp_0;
  16436. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  16437. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  16438. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  16439. }
  16440. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  16441. IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
  16442. {
  16443. }
  16444. // System.Void UnityEngine.ScriptableObject::.ctor()
  16445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method)
  16446. {
  16447. static bool s_Il2CppMethodInitialized;
  16448. if (!s_Il2CppMethodInitialized)
  16449. {
  16450. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16451. s_Il2CppMethodInitialized = true;
  16452. }
  16453. {
  16454. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16455. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  16456. ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B(__this, /*hidden argument*/NULL);
  16457. return;
  16458. }
  16459. }
  16460. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  16461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateInstance_m5371BDC0B4F60FE15914A7BB3FBE07D0ACA0A8D4 (Type_t * ___type0, const RuntimeMethod* method)
  16462. {
  16463. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * V_0 = NULL;
  16464. {
  16465. Type_t * L_0 = ___type0;
  16466. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_1;
  16467. L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD(L_0, (bool)1, /*hidden argument*/NULL);
  16468. V_0 = L_1;
  16469. goto IL_000b;
  16470. }
  16471. IL_000b:
  16472. {
  16473. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_2 = V_0;
  16474. return L_2;
  16475. }
  16476. }
  16477. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  16478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method)
  16479. {
  16480. typedef void (*ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn) (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *);
  16481. static ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn _il2cpp_icall_func;
  16482. if (!_il2cpp_icall_func)
  16483. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  16484. _il2cpp_icall_func(___self0);
  16485. }
  16486. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  16487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method)
  16488. {
  16489. typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn) (Type_t *, bool);
  16490. static ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn _il2cpp_icall_func;
  16491. if (!_il2cpp_icall_func)
  16492. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  16493. ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1);
  16494. return icallRetVal;
  16495. }
  16496. #ifdef __clang__
  16497. #pragma clang diagnostic pop
  16498. #endif
  16499. #ifdef __clang__
  16500. #pragma clang diagnostic push
  16501. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16502. #pragma clang diagnostic ignored "-Wunused-variable"
  16503. #endif
  16504. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  16505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16506. {
  16507. static bool s_Il2CppMethodInitialized;
  16508. if (!s_Il2CppMethodInitialized)
  16509. {
  16510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16511. s_Il2CppMethodInitialized = true;
  16512. }
  16513. {
  16514. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16515. int32_t L_0;
  16516. L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
  16517. return L_0;
  16518. }
  16519. }
  16520. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16521. {
  16522. int32_t _offset = 1;
  16523. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16524. int32_t _returnValue;
  16525. _returnValue = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F(_thisAdjusted, method);
  16526. return _returnValue;
  16527. }
  16528. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  16529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
  16530. {
  16531. static bool s_Il2CppMethodInitialized;
  16532. if (!s_Il2CppMethodInitialized)
  16533. {
  16534. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16535. s_Il2CppMethodInitialized = true;
  16536. }
  16537. {
  16538. int32_t L_0 = ___index0;
  16539. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16540. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
  16541. L_1 = ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
  16542. return L_1;
  16543. }
  16544. }
  16545. IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16546. {
  16547. int32_t _offset = 1;
  16548. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16549. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
  16550. _returnValue = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646(_thisAdjusted, ___index0, method);
  16551. return _returnValue;
  16552. }
  16553. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  16554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  16555. {
  16556. {
  16557. intptr_t L_0 = ___ptr0;
  16558. __this->set_m_Ptr_1((intptr_t)L_0);
  16559. return;
  16560. }
  16561. }
  16562. IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  16563. {
  16564. int32_t _offset = 1;
  16565. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16566. ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA(_thisAdjusted, ___ptr0, method);
  16567. }
  16568. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  16569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16570. {
  16571. int32_t V_0 = 0;
  16572. {
  16573. int32_t L_0;
  16574. L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
  16575. V_0 = L_0;
  16576. goto IL_000a;
  16577. }
  16578. IL_000a:
  16579. {
  16580. int32_t L_1 = V_0;
  16581. return L_1;
  16582. }
  16583. }
  16584. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16585. {
  16586. int32_t _offset = 1;
  16587. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16588. int32_t _returnValue;
  16589. _returnValue = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6(_thisAdjusted, method);
  16590. return _returnValue;
  16591. }
  16592. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  16593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
  16594. {
  16595. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
  16596. {
  16597. int32_t L_0 = ___index0;
  16598. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
  16599. L_1 = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
  16600. V_0 = L_1;
  16601. goto IL_000b;
  16602. }
  16603. IL_000b:
  16604. {
  16605. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = V_0;
  16606. return L_2;
  16607. }
  16608. }
  16609. IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  16610. {
  16611. int32_t _offset = 1;
  16612. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16613. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
  16614. _returnValue = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA(_thisAdjusted, ___index0, method);
  16615. return _returnValue;
  16616. }
  16617. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  16618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  16619. {
  16620. static bool s_Il2CppMethodInitialized;
  16621. if (!s_Il2CppMethodInitialized)
  16622. {
  16623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  16624. s_Il2CppMethodInitialized = true;
  16625. }
  16626. bool V_0 = false;
  16627. {
  16628. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  16629. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___other0;
  16630. intptr_t L_2 = L_1.get_m_Ptr_1();
  16631. intptr_t L_3 = L_2;
  16632. RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
  16633. bool L_5;
  16634. L_5 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
  16635. V_0 = L_5;
  16636. goto IL_001a;
  16637. }
  16638. IL_001a:
  16639. {
  16640. bool L_6 = V_0;
  16641. return L_6;
  16642. }
  16643. }
  16644. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
  16645. {
  16646. int32_t _offset = 1;
  16647. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16648. bool _returnValue;
  16649. _returnValue = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7(_thisAdjusted, ___other0, method);
  16650. return _returnValue;
  16651. }
  16652. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  16653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16654. {
  16655. static bool s_Il2CppMethodInitialized;
  16656. if (!s_Il2CppMethodInitialized)
  16657. {
  16658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16659. s_Il2CppMethodInitialized = true;
  16660. }
  16661. bool V_0 = false;
  16662. bool V_1 = false;
  16663. int32_t G_B5_0 = 0;
  16664. {
  16665. RuntimeObject * L_0 = ___obj0;
  16666. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  16667. bool L_1 = V_0;
  16668. if (!L_1)
  16669. {
  16670. goto IL_000d;
  16671. }
  16672. }
  16673. {
  16674. V_1 = (bool)0;
  16675. goto IL_0027;
  16676. }
  16677. IL_000d:
  16678. {
  16679. RuntimeObject * L_2 = ___obj0;
  16680. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))
  16681. {
  16682. goto IL_0023;
  16683. }
  16684. }
  16685. {
  16686. RuntimeObject * L_3 = ___obj0;
  16687. bool L_4;
  16688. L_4 = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, ((*(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)UnBox(L_3, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16689. G_B5_0 = ((int32_t)(L_4));
  16690. goto IL_0024;
  16691. }
  16692. IL_0023:
  16693. {
  16694. G_B5_0 = 0;
  16695. }
  16696. IL_0024:
  16697. {
  16698. V_1 = (bool)G_B5_0;
  16699. goto IL_0027;
  16700. }
  16701. IL_0027:
  16702. {
  16703. bool L_5 = V_1;
  16704. return L_5;
  16705. }
  16706. }
  16707. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16708. {
  16709. int32_t _offset = 1;
  16710. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16711. bool _returnValue;
  16712. _returnValue = ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D(_thisAdjusted, ___obj0, method);
  16713. return _returnValue;
  16714. }
  16715. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  16716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
  16717. {
  16718. int32_t V_0 = 0;
  16719. {
  16720. intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
  16721. int32_t L_1;
  16722. L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
  16723. V_0 = L_1;
  16724. goto IL_000f;
  16725. }
  16726. IL_000f:
  16727. {
  16728. int32_t L_2 = V_0;
  16729. return L_2;
  16730. }
  16731. }
  16732. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16733. {
  16734. int32_t _offset = 1;
  16735. ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
  16736. int32_t _returnValue;
  16737. _returnValue = ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D(_thisAdjusted, method);
  16738. return _returnValue;
  16739. }
  16740. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
  16741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m6993C6472C0532CA5057135C3B5D3015C8729C46 (const RuntimeMethod* method)
  16742. {
  16743. static bool s_Il2CppMethodInitialized;
  16744. if (!s_Il2CppMethodInitialized)
  16745. {
  16746. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
  16747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
  16748. s_Il2CppMethodInitialized = true;
  16749. }
  16750. {
  16751. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0;
  16752. memset((&L_0), 0, sizeof(L_0));
  16753. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
  16754. ((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var))->set_kRenderTypeTag_0(L_0);
  16755. return;
  16756. }
  16757. }
  16758. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  16759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method)
  16760. {
  16761. typedef int32_t (*ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *);
  16762. static ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn _il2cpp_icall_func;
  16763. if (!_il2cpp_icall_func)
  16764. _il2cpp_icall_func = (ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
  16765. int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
  16766. return icallRetVal;
  16767. }
  16768. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  16769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
  16770. {
  16771. typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, int32_t);
  16772. static ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn _il2cpp_icall_func;
  16773. if (!_il2cpp_icall_func)
  16774. _il2cpp_icall_func = (ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)");
  16775. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1);
  16776. return icallRetVal;
  16777. }
  16778. #ifdef __clang__
  16779. #pragma clang diagnostic pop
  16780. #endif
  16781. #ifdef __clang__
  16782. #pragma clang diagnostic push
  16783. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16784. #pragma clang diagnostic ignored "-Wunused-variable"
  16785. #endif
  16786. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  16787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mE9EF71AD222FC661C616AC9687961D98946D8680 (RuntimeObject* ___value0, const RuntimeMethod* method)
  16788. {
  16789. static bool s_Il2CppMethodInitialized;
  16790. if (!s_Il2CppMethodInitialized)
  16791. {
  16792. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  16793. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16794. s_Il2CppMethodInitialized = true;
  16795. }
  16796. bool V_0 = false;
  16797. bool V_1 = false;
  16798. {
  16799. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16800. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16801. RuntimeObject* L_1;
  16802. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_0, /*hidden argument*/NULL);
  16803. RuntimeObject* L_2 = ___value0;
  16804. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16805. bool L_3 = V_0;
  16806. if (!L_3)
  16807. {
  16808. goto IL_0038;
  16809. }
  16810. }
  16811. {
  16812. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16813. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_4 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16814. RuntimeObject* L_5;
  16815. L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_4, /*hidden argument*/NULL);
  16816. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  16817. bool L_6 = V_1;
  16818. if (!L_6)
  16819. {
  16820. goto IL_0037;
  16821. }
  16822. }
  16823. {
  16824. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16825. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_7 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16826. RuntimeObject* L_8;
  16827. L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_7, /*hidden argument*/NULL);
  16828. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_8);
  16829. }
  16830. IL_0037:
  16831. {
  16832. }
  16833. IL_0038:
  16834. {
  16835. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16836. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_9 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16837. RuntimeObject* L_10 = ___value0;
  16838. ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline(L_9, L_10, /*hidden argument*/NULL);
  16839. return;
  16840. }
  16841. }
  16842. // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
  16843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mC8110BFC8188AAFC7D4EC56780617AB33CB2D71C (const RuntimeMethod* method)
  16844. {
  16845. static bool s_Il2CppMethodInitialized;
  16846. if (!s_Il2CppMethodInitialized)
  16847. {
  16848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16849. s_Il2CppMethodInitialized = true;
  16850. }
  16851. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * V_0 = NULL;
  16852. {
  16853. IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16854. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
  16855. V_0 = L_0;
  16856. goto IL_0009;
  16857. }
  16858. IL_0009:
  16859. {
  16860. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_1 = V_0;
  16861. return L_1;
  16862. }
  16863. }
  16864. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
  16865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF (const RuntimeMethod* method)
  16866. {
  16867. typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn) ();
  16868. static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn _il2cpp_icall_func;
  16869. if (!_il2cpp_icall_func)
  16870. _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
  16871. _il2cpp_icall_func();
  16872. }
  16873. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
  16874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m24D01EC03C21F2E3A40CC9C0DC4A646C8690096A (const RuntimeMethod* method)
  16875. {
  16876. static bool s_Il2CppMethodInitialized;
  16877. if (!s_Il2CppMethodInitialized)
  16878. {
  16879. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
  16880. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  16881. s_Il2CppMethodInitialized = true;
  16882. }
  16883. {
  16884. ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 *)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
  16885. ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC(L_0, /*hidden argument*/NULL);
  16886. ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0);
  16887. return;
  16888. }
  16889. }
  16890. #ifdef __clang__
  16891. #pragma clang diagnostic pop
  16892. #endif
  16893. #ifdef __clang__
  16894. #pragma clang diagnostic push
  16895. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16896. #pragma clang diagnostic ignored "-Wunused-variable"
  16897. #endif
  16898. // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
  16899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  16900. {
  16901. {
  16902. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  16903. return L_0;
  16904. }
  16905. }
  16906. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
  16907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  16908. {
  16909. {
  16910. RuntimeObject* L_0 = ___value0;
  16911. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  16912. return;
  16913. }
  16914. }
  16915. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
  16916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mC04DACDD9BF402C3D12DE78F286A36B3A81BA547 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, bool* ___result0, const RuntimeMethod* method)
  16917. {
  16918. static bool s_Il2CppMethodInitialized;
  16919. if (!s_Il2CppMethodInitialized)
  16920. {
  16921. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var);
  16922. s_Il2CppMethodInitialized = true;
  16923. }
  16924. bool* G_B2_0 = NULL;
  16925. bool* G_B1_0 = NULL;
  16926. int32_t G_B3_0 = 0;
  16927. bool* G_B3_1 = NULL;
  16928. {
  16929. bool* L_0 = ___result0;
  16930. RuntimeObject* L_1;
  16931. L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  16932. G_B1_0 = L_0;
  16933. if (!L_1)
  16934. {
  16935. G_B2_0 = L_0;
  16936. goto IL_0017;
  16937. }
  16938. }
  16939. {
  16940. RuntimeObject* L_2;
  16941. L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
  16942. bool L_3;
  16943. L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var, L_2);
  16944. G_B3_0 = ((int32_t)(L_3));
  16945. G_B3_1 = G_B1_0;
  16946. goto IL_0018;
  16947. }
  16948. IL_0017:
  16949. {
  16950. G_B3_0 = 0;
  16951. G_B3_1 = G_B2_0;
  16952. }
  16953. IL_0018:
  16954. {
  16955. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  16956. return;
  16957. }
  16958. }
  16959. // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
  16960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  16961. {
  16962. {
  16963. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  16964. return;
  16965. }
  16966. }
  16967. #ifdef __clang__
  16968. #pragma clang diagnostic pop
  16969. #endif
  16970. #ifdef __clang__
  16971. #pragma clang diagnostic push
  16972. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16973. #pragma clang diagnostic ignored "-Wunused-variable"
  16974. #endif
  16975. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  16976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m176E49DF0BCA69480A3D9360DAED8DDDB8732F68 (const RuntimeMethod* method)
  16977. {
  16978. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_0;
  16979. memset((&V_0), 0, sizeof(V_0));
  16980. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_1;
  16981. memset((&V_1), 0, sizeof(V_1));
  16982. bool V_2 = false;
  16983. {
  16984. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C ));
  16985. (&V_1)->set_value_0(((int32_t)42));
  16986. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_0 = V_1;
  16987. V_0 = L_0;
  16988. TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_1 = V_0;
  16989. int32_t L_2 = L_1.get_value_0();
  16990. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  16991. goto IL_0021;
  16992. }
  16993. IL_0021:
  16994. {
  16995. bool L_3 = V_2;
  16996. return L_3;
  16997. }
  16998. }
  16999. #ifdef __clang__
  17000. #pragma clang diagnostic pop
  17001. #endif
  17002. #ifdef __clang__
  17003. #pragma clang diagnostic push
  17004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17005. #pragma clang diagnostic ignored "-Wunused-variable"
  17006. #endif
  17007. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  17008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_mDCDA943585A570BA4243FEFB022DABA360910E11 (SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB * __this, const RuntimeMethod* method)
  17009. {
  17010. {
  17011. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  17012. return;
  17013. }
  17014. }
  17015. #ifdef __clang__
  17016. #pragma clang diagnostic pop
  17017. #endif
  17018. #ifdef __clang__
  17019. #pragma clang diagnostic push
  17020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17021. #pragma clang diagnostic ignored "-Wunused-variable"
  17022. #endif
  17023. #ifdef __clang__
  17024. #pragma clang diagnostic pop
  17025. #endif
  17026. #ifdef __clang__
  17027. #pragma clang diagnostic push
  17028. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17029. #pragma clang diagnostic ignored "-Wunused-variable"
  17030. #endif
  17031. // System.Void UnityEngine.SerializeField::.ctor()
  17032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mDE6A7673BA2C1FAD03CFEC65C6D473CC37889DD3 (SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 * __this, const RuntimeMethod* method)
  17033. {
  17034. {
  17035. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  17036. return;
  17037. }
  17038. }
  17039. #ifdef __clang__
  17040. #pragma clang diagnostic pop
  17041. #endif
  17042. #ifdef __clang__
  17043. #pragma clang diagnostic push
  17044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17045. #pragma clang diagnostic ignored "-Wunused-variable"
  17046. #endif
  17047. #ifdef __clang__
  17048. #pragma clang diagnostic pop
  17049. #endif
  17050. #ifdef __clang__
  17051. #pragma clang diagnostic push
  17052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17053. #pragma clang diagnostic ignored "-Wunused-variable"
  17054. #endif
  17055. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  17056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  17057. {
  17058. static bool s_Il2CppMethodInitialized;
  17059. if (!s_Il2CppMethodInitialized)
  17060. {
  17061. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
  17062. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  17063. s_Il2CppMethodInitialized = true;
  17064. }
  17065. bool V_0 = false;
  17066. {
  17067. intptr_t L_0 = ___returnValueAddress1;
  17068. bool L_1;
  17069. L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  17070. V_0 = L_1;
  17071. bool L_2 = V_0;
  17072. if (!L_2)
  17073. {
  17074. goto IL_0020;
  17075. }
  17076. }
  17077. {
  17078. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  17079. ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
  17080. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var)));
  17081. }
  17082. IL_0020:
  17083. {
  17084. intptr_t L_4 = ___returnValueAddress1;
  17085. void* L_5;
  17086. L_5 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_4, /*hidden argument*/NULL);
  17087. RuntimeObject* L_6 = ___enumerator0;
  17088. bool L_7;
  17089. L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_6);
  17090. *((int8_t*)L_5) = (int8_t)L_7;
  17091. return;
  17092. }
  17093. }
  17094. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  17095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m953E000F2B95EA72D6B1BC2330F0C844A2C0C680 (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
  17096. {
  17097. static bool s_Il2CppMethodInitialized;
  17098. if (!s_Il2CppMethodInitialized)
  17099. {
  17100. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  17101. s_Il2CppMethodInitialized = true;
  17102. }
  17103. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
  17104. bool V_1 = false;
  17105. RuntimeObject * V_2 = NULL;
  17106. {
  17107. V_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL;
  17108. RuntimeObject * L_0 = ___variable2;
  17109. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17110. bool L_1 = V_1;
  17111. if (!L_1)
  17112. {
  17113. goto IL_0018;
  17114. }
  17115. }
  17116. {
  17117. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
  17118. V_0 = L_2;
  17119. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = V_0;
  17120. RuntimeObject * L_4 = ___variable2;
  17121. ArrayElementTypeCheck (L_3, L_4);
  17122. (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  17123. }
  17124. IL_0018:
  17125. {
  17126. RuntimeObject * L_5 = ___behaviour0;
  17127. Type_t * L_6;
  17128. L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
  17129. String_t* L_7 = ___name1;
  17130. RuntimeObject * L_8 = ___behaviour0;
  17131. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
  17132. RuntimeObject * L_10;
  17133. L_10 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *, RuntimeObject *, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*, CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* >::Invoke(22 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, (CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *)NULL, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL);
  17134. V_2 = L_10;
  17135. goto IL_0032;
  17136. }
  17137. IL_0032:
  17138. {
  17139. RuntimeObject * L_11 = V_2;
  17140. return L_11;
  17141. }
  17142. }
  17143. #ifdef __clang__
  17144. #pragma clang diagnostic pop
  17145. #endif
  17146. #ifdef __clang__
  17147. #pragma clang diagnostic push
  17148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17149. #pragma clang diagnostic ignored "-Wunused-variable"
  17150. #endif
  17151. // System.Int32 UnityEngine.Shader::TagToID(System.String)
  17152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method)
  17153. {
  17154. typedef int32_t (*Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn) (String_t*);
  17155. static Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn _il2cpp_icall_func;
  17156. if (!_il2cpp_icall_func)
  17157. _il2cpp_icall_func = (Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
  17158. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  17159. return icallRetVal;
  17160. }
  17161. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  17162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method)
  17163. {
  17164. typedef int32_t (*Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn) (String_t*);
  17165. static Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn _il2cpp_icall_func;
  17166. if (!_il2cpp_icall_func)
  17167. _il2cpp_icall_func = (Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  17168. int32_t icallRetVal = _il2cpp_icall_func(___name0);
  17169. return icallRetVal;
  17170. }
  17171. #ifdef __clang__
  17172. #pragma clang diagnostic pop
  17173. #endif
  17174. #ifdef __clang__
  17175. #pragma clang diagnostic push
  17176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17177. #pragma clang diagnostic ignored "-Wunused-variable"
  17178. #endif
  17179. #ifdef __clang__
  17180. #pragma clang diagnostic pop
  17181. #endif
  17182. #ifdef __clang__
  17183. #pragma clang diagnostic push
  17184. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17185. #pragma clang diagnostic ignored "-Wunused-variable"
  17186. #endif
  17187. // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
  17188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method)
  17189. {
  17190. {
  17191. String_t* L_0 = ___name0;
  17192. int32_t L_1;
  17193. L_1 = Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221(L_0, /*hidden argument*/NULL);
  17194. __this->set_m_Id_1(L_1);
  17195. return;
  17196. }
  17197. }
  17198. IL2CPP_EXTERN_C void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  17199. {
  17200. int32_t _offset = 1;
  17201. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17202. ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830(_thisAdjusted, ___name0, method);
  17203. }
  17204. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
  17205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  17206. {
  17207. static bool s_Il2CppMethodInitialized;
  17208. if (!s_Il2CppMethodInitialized)
  17209. {
  17210. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  17211. s_Il2CppMethodInitialized = true;
  17212. }
  17213. bool V_0 = false;
  17214. int32_t G_B3_0 = 0;
  17215. {
  17216. RuntimeObject * L_0 = ___obj0;
  17217. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))
  17218. {
  17219. goto IL_0017;
  17220. }
  17221. }
  17222. {
  17223. RuntimeObject * L_1 = ___obj0;
  17224. bool L_2;
  17225. L_2 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)__this, ((*(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)UnBox(L_1, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17226. G_B3_0 = ((int32_t)(L_2));
  17227. goto IL_0018;
  17228. }
  17229. IL_0017:
  17230. {
  17231. G_B3_0 = 0;
  17232. }
  17233. IL_0018:
  17234. {
  17235. V_0 = (bool)G_B3_0;
  17236. goto IL_001b;
  17237. }
  17238. IL_001b:
  17239. {
  17240. bool L_3 = V_0;
  17241. return L_3;
  17242. }
  17243. }
  17244. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  17245. {
  17246. int32_t _offset = 1;
  17247. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17248. bool _returnValue;
  17249. _returnValue = ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7(_thisAdjusted, ___obj0, method);
  17250. return _returnValue;
  17251. }
  17252. // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
  17253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  17254. {
  17255. bool V_0 = false;
  17256. {
  17257. int32_t L_0 = __this->get_m_Id_1();
  17258. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1 = ___other0;
  17259. int32_t L_2 = L_1.get_m_Id_1();
  17260. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  17261. goto IL_0012;
  17262. }
  17263. IL_0012:
  17264. {
  17265. bool L_3 = V_0;
  17266. return L_3;
  17267. }
  17268. }
  17269. IL2CPP_EXTERN_C bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3_AdjustorThunk (RuntimeObject * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
  17270. {
  17271. int32_t _offset = 1;
  17272. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17273. bool _returnValue;
  17274. _returnValue = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3(_thisAdjusted, ___other0, method);
  17275. return _returnValue;
  17276. }
  17277. // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
  17278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method)
  17279. {
  17280. int32_t V_0 = 0;
  17281. int32_t V_1 = 0;
  17282. {
  17283. V_0 = ((int32_t)2079669542);
  17284. int32_t L_0 = V_0;
  17285. int32_t* L_1 = __this->get_address_of_m_Id_1();
  17286. int32_t L_2;
  17287. L_2 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_1, /*hidden argument*/NULL);
  17288. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)-1521134295))), (int32_t)L_2));
  17289. int32_t L_3 = V_0;
  17290. V_1 = L_3;
  17291. goto IL_001f;
  17292. }
  17293. IL_001f:
  17294. {
  17295. int32_t L_4 = V_1;
  17296. return L_4;
  17297. }
  17298. }
  17299. IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17300. {
  17301. int32_t _offset = 1;
  17302. ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
  17303. int32_t _returnValue;
  17304. _returnValue = ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67(_thisAdjusted, method);
  17305. return _returnValue;
  17306. }
  17307. // System.Void UnityEngine.Rendering.ShaderTagId::.cctor()
  17308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__cctor_mDC50E07281EFBA6C8517F9AB20D187C74BCBE89D (const RuntimeMethod* method)
  17309. {
  17310. static bool s_Il2CppMethodInitialized;
  17311. if (!s_Il2CppMethodInitialized)
  17312. {
  17313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
  17314. s_Il2CppMethodInitialized = true;
  17315. }
  17316. {
  17317. il2cpp_codegen_initobj((((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_address_of_none_0()), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ));
  17318. return;
  17319. }
  17320. }
  17321. #ifdef __clang__
  17322. #pragma clang diagnostic pop
  17323. #endif
  17324. #ifdef __clang__
  17325. #pragma clang diagnostic push
  17326. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17327. #pragma clang diagnostic ignored "-Wunused-variable"
  17328. #endif
  17329. #ifdef __clang__
  17330. #pragma clang diagnostic pop
  17331. #endif
  17332. #ifdef __clang__
  17333. #pragma clang diagnostic push
  17334. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17335. #pragma clang diagnostic ignored "-Wunused-variable"
  17336. #endif
  17337. #ifdef __clang__
  17338. #pragma clang diagnostic pop
  17339. #endif
  17340. #ifdef __clang__
  17341. #pragma clang diagnostic push
  17342. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17343. #pragma clang diagnostic ignored "-Wunused-variable"
  17344. #endif
  17345. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  17346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3 (int32_t ___id0, const RuntimeMethod* method)
  17347. {
  17348. typedef int32_t (*SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn) (int32_t);
  17349. static SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn _il2cpp_icall_func;
  17350. if (!_il2cpp_icall_func)
  17351. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  17352. int32_t icallRetVal = _il2cpp_icall_func(___id0);
  17353. return icallRetVal;
  17354. }
  17355. #ifdef __clang__
  17356. #pragma clang diagnostic pop
  17357. #endif
  17358. #ifdef __clang__
  17359. #pragma clang diagnostic push
  17360. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17361. #pragma clang diagnostic ignored "-Wunused-variable"
  17362. #endif
  17363. #ifdef __clang__
  17364. #pragma clang diagnostic pop
  17365. #endif
  17366. #ifdef __clang__
  17367. #pragma clang diagnostic push
  17368. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17369. #pragma clang diagnostic ignored "-Wunused-variable"
  17370. #endif
  17371. // System.Void UnityEngine.SpaceAttribute::.ctor()
  17372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m9C74D8BD18B12F12D81F733115FF9A0BFE581D1D (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, const RuntimeMethod* method)
  17373. {
  17374. {
  17375. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  17376. __this->set_height_0((8.0f));
  17377. return;
  17378. }
  17379. }
  17380. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  17381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m765D137779D8FB95279BCE4A90BAB4EA409C9C44 (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, float ___height0, const RuntimeMethod* method)
  17382. {
  17383. {
  17384. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  17385. float L_0 = ___height0;
  17386. __this->set_height_0(L_0);
  17387. return;
  17388. }
  17389. }
  17390. #ifdef __clang__
  17391. #pragma clang diagnostic pop
  17392. #endif
  17393. #ifdef __clang__
  17394. #pragma clang diagnostic push
  17395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17396. #pragma clang diagnostic ignored "-Wunused-variable"
  17397. #endif
  17398. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17399. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  17400. {
  17401. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  17402. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  17403. marshaled.___mode_2 = unmarshaled.get_mode_2();
  17404. marshaled.___position_3 = unmarshaled.get_position_3();
  17405. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  17406. marshaled.___color_5 = unmarshaled.get_color_5();
  17407. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  17408. marshaled.___range_7 = unmarshaled.get_range_7();
  17409. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  17410. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  17411. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  17412. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  17413. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  17414. }
  17415. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  17416. {
  17417. int32_t unmarshaled_instanceID_temp_0 = 0;
  17418. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  17419. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  17420. bool unmarshaled_shadow_temp_1 = false;
  17421. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  17422. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  17423. uint8_t unmarshaled_mode_temp_2 = 0;
  17424. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  17425. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  17426. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  17427. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  17428. unmarshaled_position_temp_3 = marshaled.___position_3;
  17429. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  17430. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  17431. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  17432. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  17433. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  17434. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  17435. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  17436. unmarshaled_color_temp_5 = marshaled.___color_5;
  17437. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  17438. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  17439. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  17440. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  17441. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  17442. float unmarshaled_range_temp_7 = 0.0f;
  17443. unmarshaled_range_temp_7 = marshaled.___range_7;
  17444. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  17445. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  17446. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  17447. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  17448. float unmarshaled_coneAngle_temp_9 = 0.0f;
  17449. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  17450. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  17451. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  17452. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  17453. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  17454. uint8_t unmarshaled_falloff_temp_11 = 0;
  17455. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  17456. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  17457. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  17458. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  17459. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  17460. }
  17461. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17462. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
  17463. {
  17464. }
  17465. // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17466. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  17467. {
  17468. marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
  17469. marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
  17470. marshaled.___mode_2 = unmarshaled.get_mode_2();
  17471. marshaled.___position_3 = unmarshaled.get_position_3();
  17472. marshaled.___orientation_4 = unmarshaled.get_orientation_4();
  17473. marshaled.___color_5 = unmarshaled.get_color_5();
  17474. marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
  17475. marshaled.___range_7 = unmarshaled.get_range_7();
  17476. marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
  17477. marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
  17478. marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
  17479. marshaled.___falloff_11 = unmarshaled.get_falloff_11();
  17480. marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
  17481. }
  17482. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
  17483. {
  17484. int32_t unmarshaled_instanceID_temp_0 = 0;
  17485. unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
  17486. unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
  17487. bool unmarshaled_shadow_temp_1 = false;
  17488. unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
  17489. unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
  17490. uint8_t unmarshaled_mode_temp_2 = 0;
  17491. unmarshaled_mode_temp_2 = marshaled.___mode_2;
  17492. unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
  17493. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
  17494. memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
  17495. unmarshaled_position_temp_3 = marshaled.___position_3;
  17496. unmarshaled.set_position_3(unmarshaled_position_temp_3);
  17497. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
  17498. memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
  17499. unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
  17500. unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
  17501. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
  17502. memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
  17503. unmarshaled_color_temp_5 = marshaled.___color_5;
  17504. unmarshaled.set_color_5(unmarshaled_color_temp_5);
  17505. LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
  17506. memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
  17507. unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
  17508. unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
  17509. float unmarshaled_range_temp_7 = 0.0f;
  17510. unmarshaled_range_temp_7 = marshaled.___range_7;
  17511. unmarshaled.set_range_7(unmarshaled_range_temp_7);
  17512. float unmarshaled_sphereRadius_temp_8 = 0.0f;
  17513. unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
  17514. unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
  17515. float unmarshaled_coneAngle_temp_9 = 0.0f;
  17516. unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
  17517. unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
  17518. float unmarshaled_innerConeAngle_temp_10 = 0.0f;
  17519. unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
  17520. unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
  17521. uint8_t unmarshaled_falloff_temp_11 = 0;
  17522. unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
  17523. unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
  17524. uint8_t unmarshaled_angularFalloff_temp_12 = 0;
  17525. unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
  17526. unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
  17527. }
  17528. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
  17529. IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
  17530. {
  17531. }
  17532. #ifdef __clang__
  17533. #pragma clang diagnostic pop
  17534. #endif
  17535. #ifdef __clang__
  17536. #pragma clang diagnostic push
  17537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17538. #pragma clang diagnostic ignored "-Wunused-variable"
  17539. #endif
  17540. // System.Void UnityEngine.Sprite::.ctor()
  17541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m121D88C6A901A2A2FA602306D01FDB8D7A0206F0 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17542. {
  17543. static bool s_Il2CppMethodInitialized;
  17544. if (!s_Il2CppMethodInitialized)
  17545. {
  17546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17547. s_Il2CppMethodInitialized = true;
  17548. }
  17549. {
  17550. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17551. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  17552. return;
  17553. }
  17554. }
  17555. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  17556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17557. {
  17558. typedef int32_t (*Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17559. static Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn _il2cpp_icall_func;
  17560. if (!_il2cpp_icall_func)
  17561. _il2cpp_icall_func = (Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
  17562. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17563. return icallRetVal;
  17564. }
  17565. // System.Int32 UnityEngine.Sprite::GetPacked()
  17566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17567. {
  17568. typedef int32_t (*Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17569. static Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn _il2cpp_icall_func;
  17570. if (!_il2cpp_icall_func)
  17571. _il2cpp_icall_func = (Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
  17572. int32_t icallRetVal = _il2cpp_icall_func(__this);
  17573. return icallRetVal;
  17574. }
  17575. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  17576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17577. {
  17578. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17579. memset((&V_0), 0, sizeof(V_0));
  17580. {
  17581. Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17582. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17583. return L_0;
  17584. }
  17585. }
  17586. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  17587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17588. {
  17589. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17590. memset((&V_0), 0, sizeof(V_0));
  17591. {
  17592. Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17593. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17594. return L_0;
  17595. }
  17596. }
  17597. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  17598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17599. {
  17600. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17601. memset((&V_0), 0, sizeof(V_0));
  17602. {
  17603. Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17604. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17605. return L_0;
  17606. }
  17607. }
  17608. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  17609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17610. {
  17611. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17612. memset((&V_0), 0, sizeof(V_0));
  17613. {
  17614. Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17615. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17616. return L_0;
  17617. }
  17618. }
  17619. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  17620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17621. {
  17622. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
  17623. memset((&V_0), 0, sizeof(V_0));
  17624. {
  17625. Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
  17626. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
  17627. return L_0;
  17628. }
  17629. }
  17630. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  17631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17632. {
  17633. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  17634. memset((&V_0), 0, sizeof(V_0));
  17635. {
  17636. Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  17637. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
  17638. return L_0;
  17639. }
  17640. }
  17641. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  17642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17643. {
  17644. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17645. memset((&V_0), 0, sizeof(V_0));
  17646. {
  17647. Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
  17648. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
  17649. return L_0;
  17650. }
  17651. }
  17652. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  17653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17654. {
  17655. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17656. static Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn _il2cpp_icall_func;
  17657. if (!_il2cpp_icall_func)
  17658. _il2cpp_icall_func = (Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  17659. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  17660. return icallRetVal;
  17661. }
  17662. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  17663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17664. {
  17665. typedef float (*Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17666. static Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn _il2cpp_icall_func;
  17667. if (!_il2cpp_icall_func)
  17668. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  17669. float icallRetVal = _il2cpp_icall_func(__this);
  17670. return icallRetVal;
  17671. }
  17672. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  17673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17674. {
  17675. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17676. static Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn _il2cpp_icall_func;
  17677. if (!_il2cpp_icall_func)
  17678. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  17679. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
  17680. return icallRetVal;
  17681. }
  17682. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  17683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Sprite_get_pivot_m39B1CFCDA5BB126D198CAEAB703EC39E763CC867 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17684. {
  17685. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  17686. memset((&V_0), 0, sizeof(V_0));
  17687. {
  17688. Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  17689. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  17690. return L_0;
  17691. }
  17692. }
  17693. // System.Boolean UnityEngine.Sprite::get_isUsingPlaceholder()
  17694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17695. {
  17696. typedef bool (*Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17697. static Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn _il2cpp_icall_func;
  17698. if (!_il2cpp_icall_func)
  17699. _il2cpp_icall_func = (Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_isUsingPlaceholder()");
  17700. bool icallRetVal = _il2cpp_icall_func(__this);
  17701. return icallRetVal;
  17702. }
  17703. // System.Boolean UnityEngine.Sprite::get_packed()
  17704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17705. {
  17706. bool V_0 = false;
  17707. {
  17708. int32_t L_0;
  17709. L_0 = Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE(__this, /*hidden argument*/NULL);
  17710. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  17711. goto IL_000d;
  17712. }
  17713. IL_000d:
  17714. {
  17715. bool L_1 = V_0;
  17716. return L_1;
  17717. }
  17718. }
  17719. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  17720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17721. {
  17722. int32_t V_0 = 0;
  17723. {
  17724. int32_t L_0;
  17725. L_0 = Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A(__this, /*hidden argument*/NULL);
  17726. V_0 = L_0;
  17727. goto IL_000a;
  17728. }
  17729. IL_000a:
  17730. {
  17731. int32_t L_1 = V_0;
  17732. return L_1;
  17733. }
  17734. }
  17735. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  17736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_textureRect_m5B350C2B122C85549960912CBD6343E4A5B02C35 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17737. {
  17738. bool V_0 = false;
  17739. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  17740. memset((&V_1), 0, sizeof(V_1));
  17741. int32_t G_B3_0 = 0;
  17742. {
  17743. bool L_0;
  17744. L_0 = Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133(__this, /*hidden argument*/NULL);
  17745. if (!L_0)
  17746. {
  17747. goto IL_0017;
  17748. }
  17749. }
  17750. {
  17751. int32_t L_1;
  17752. L_1 = Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F(__this, /*hidden argument*/NULL);
  17753. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17754. goto IL_0018;
  17755. }
  17756. IL_0017:
  17757. {
  17758. G_B3_0 = 0;
  17759. }
  17760. IL_0018:
  17761. {
  17762. V_0 = (bool)G_B3_0;
  17763. bool L_2 = V_0;
  17764. if (!L_2)
  17765. {
  17766. goto IL_0024;
  17767. }
  17768. }
  17769. {
  17770. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
  17771. L_3 = Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589(/*hidden argument*/NULL);
  17772. V_1 = L_3;
  17773. goto IL_002d;
  17774. }
  17775. IL_0024:
  17776. {
  17777. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  17778. L_4 = Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954(__this, /*hidden argument*/NULL);
  17779. V_1 = L_4;
  17780. goto IL_002d;
  17781. }
  17782. IL_002d:
  17783. {
  17784. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = V_1;
  17785. return L_5;
  17786. }
  17787. }
  17788. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  17789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17790. {
  17791. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17792. static Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn _il2cpp_icall_func;
  17793. if (!_il2cpp_icall_func)
  17794. _il2cpp_icall_func = (Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
  17795. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  17796. return icallRetVal;
  17797. }
  17798. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  17799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17800. {
  17801. typedef UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* (*Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17802. static Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn _il2cpp_icall_func;
  17803. if (!_il2cpp_icall_func)
  17804. _il2cpp_icall_func = (Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
  17805. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* icallRetVal = _il2cpp_icall_func(__this);
  17806. return icallRetVal;
  17807. }
  17808. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  17809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
  17810. {
  17811. typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17812. static Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn _il2cpp_icall_func;
  17813. if (!_il2cpp_icall_func)
  17814. _il2cpp_icall_func = (Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
  17815. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
  17816. return icallRetVal;
  17817. }
  17818. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  17819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17820. {
  17821. typedef void (*Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17822. static Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn _il2cpp_icall_func;
  17823. if (!_il2cpp_icall_func)
  17824. _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
  17825. _il2cpp_icall_func(__this, ___ret0);
  17826. }
  17827. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  17828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17829. {
  17830. typedef void (*Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17831. static Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn _il2cpp_icall_func;
  17832. if (!_il2cpp_icall_func)
  17833. _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
  17834. _il2cpp_icall_func(__this, ___ret0);
  17835. }
  17836. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  17837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17838. {
  17839. typedef void (*Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17840. static Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn _il2cpp_icall_func;
  17841. if (!_il2cpp_icall_func)
  17842. _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
  17843. _il2cpp_icall_func(__this, ___ret0);
  17844. }
  17845. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  17846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17847. {
  17848. typedef void (*Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17849. static Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn _il2cpp_icall_func;
  17850. if (!_il2cpp_icall_func)
  17851. _il2cpp_icall_func = (Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
  17852. _il2cpp_icall_func(__this, ___ret0);
  17853. }
  17854. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  17855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
  17856. {
  17857. typedef void (*Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
  17858. static Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn _il2cpp_icall_func;
  17859. if (!_il2cpp_icall_func)
  17860. _il2cpp_icall_func = (Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
  17861. _il2cpp_icall_func(__this, ___ret0);
  17862. }
  17863. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  17864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
  17865. {
  17866. typedef void (*Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
  17867. static Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn _il2cpp_icall_func;
  17868. if (!_il2cpp_icall_func)
  17869. _il2cpp_icall_func = (Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
  17870. _il2cpp_icall_func(__this, ___ret0);
  17871. }
  17872. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  17873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
  17874. {
  17875. typedef void (*Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
  17876. static Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn _il2cpp_icall_func;
  17877. if (!_il2cpp_icall_func)
  17878. _il2cpp_icall_func = (Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
  17879. _il2cpp_icall_func(__this, ___ret0);
  17880. }
  17881. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  17882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  17883. {
  17884. typedef void (*Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  17885. static Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn _il2cpp_icall_func;
  17886. if (!_il2cpp_icall_func)
  17887. _il2cpp_icall_func = (Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
  17888. _il2cpp_icall_func(__this, ___ret0);
  17889. }
  17890. #ifdef __clang__
  17891. #pragma clang diagnostic pop
  17892. #endif
  17893. #ifdef __clang__
  17894. #pragma clang diagnostic push
  17895. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17896. #pragma clang diagnostic ignored "-Wunused-variable"
  17897. #endif
  17898. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  17899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
  17900. {
  17901. typedef bool (*SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
  17902. static SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn _il2cpp_icall_func;
  17903. if (!_il2cpp_icall_func)
  17904. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  17905. bool icallRetVal = _il2cpp_icall_func(__this, ___sprite0);
  17906. return icallRetVal;
  17907. }
  17908. // System.Boolean UnityEngine.U2D.SpriteAtlas::IsPlaceholder()
  17909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, const RuntimeMethod* method)
  17910. {
  17911. typedef bool (*SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
  17912. static SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn _il2cpp_icall_func;
  17913. if (!_il2cpp_icall_func)
  17914. _il2cpp_icall_func = (SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::IsPlaceholder()");
  17915. bool icallRetVal = _il2cpp_icall_func(__this);
  17916. return icallRetVal;
  17917. }
  17918. #ifdef __clang__
  17919. #pragma clang diagnostic pop
  17920. #endif
  17921. #ifdef __clang__
  17922. #pragma clang diagnostic push
  17923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17924. #pragma clang diagnostic ignored "-Wunused-variable"
  17925. #endif
  17926. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  17927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m4EB540E080D8444FE4B53D8F3D44EA9C0C8C49A1 (String_t* ___tag0, const RuntimeMethod* method)
  17928. {
  17929. static bool s_Il2CppMethodInitialized;
  17930. if (!s_Il2CppMethodInitialized)
  17931. {
  17932. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  17933. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17934. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var);
  17935. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var);
  17936. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17937. s_Il2CppMethodInitialized = true;
  17938. }
  17939. bool V_0 = false;
  17940. bool V_1 = false;
  17941. {
  17942. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17943. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  17944. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  17945. bool L_1 = V_0;
  17946. if (!L_1)
  17947. {
  17948. goto IL_002a;
  17949. }
  17950. }
  17951. {
  17952. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17953. Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_2 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  17954. String_t* L_3 = ___tag0;
  17955. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_4 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17956. Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_4, NULL, (intptr_t)((intptr_t)SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  17957. Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_m533DCC140B18DD7F89C2D691AECC99C055381AAB_RuntimeMethod_var);
  17958. V_1 = (bool)1;
  17959. goto IL_002e;
  17960. }
  17961. IL_002a:
  17962. {
  17963. V_1 = (bool)0;
  17964. goto IL_002e;
  17965. }
  17966. IL_002e:
  17967. {
  17968. bool L_5 = V_1;
  17969. return L_5;
  17970. }
  17971. }
  17972. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  17973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mE6C9446A8FA30F4F4B317CFCFC5AE98EE060C3FE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  17974. {
  17975. static bool s_Il2CppMethodInitialized;
  17976. if (!s_Il2CppMethodInitialized)
  17977. {
  17978. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  17979. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17980. s_Il2CppMethodInitialized = true;
  17981. }
  17982. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  17983. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  17984. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  17985. {
  17986. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  17987. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  17988. V_0 = L_0;
  17989. }
  17990. IL_0006:
  17991. {
  17992. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  17993. V_1 = L_1;
  17994. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  17995. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  17996. Delegate_t * L_4;
  17997. L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
  17998. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  17999. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18000. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  18001. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  18002. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  18003. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  18004. V_0 = L_7;
  18005. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  18006. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  18007. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  18008. {
  18009. goto IL_0006;
  18010. }
  18011. }
  18012. {
  18013. return;
  18014. }
  18015. }
  18016. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  18017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m9B9CFC51E64BF35DFFCBC83EF2BBCDDA3870F0CE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
  18018. {
  18019. static bool s_Il2CppMethodInitialized;
  18020. if (!s_Il2CppMethodInitialized)
  18021. {
  18022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  18023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18024. s_Il2CppMethodInitialized = true;
  18025. }
  18026. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
  18027. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
  18028. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
  18029. {
  18030. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18031. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  18032. V_0 = L_0;
  18033. }
  18034. IL_0006:
  18035. {
  18036. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
  18037. V_1 = L_1;
  18038. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
  18039. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
  18040. Delegate_t * L_4;
  18041. L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
  18042. V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
  18043. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18044. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
  18045. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
  18046. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
  18047. L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  18048. V_0 = L_7;
  18049. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
  18050. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
  18051. if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
  18052. {
  18053. goto IL_0006;
  18054. }
  18055. }
  18056. {
  18057. return;
  18058. }
  18059. }
  18060. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  18061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m0F58C324E58E39D7B13803FBF7B1AE16CF6B4B7B (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  18062. {
  18063. static bool s_Il2CppMethodInitialized;
  18064. if (!s_Il2CppMethodInitialized)
  18065. {
  18066. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var);
  18067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18068. s_Il2CppMethodInitialized = true;
  18069. }
  18070. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B2_0 = NULL;
  18071. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B1_0 = NULL;
  18072. {
  18073. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18074. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  18075. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = L_0;
  18076. G_B1_0 = L_1;
  18077. if (L_1)
  18078. {
  18079. G_B2_0 = L_1;
  18080. goto IL_000c;
  18081. }
  18082. }
  18083. {
  18084. goto IL_0013;
  18085. }
  18086. IL_000c:
  18087. {
  18088. SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * L_2 = ___spriteAtlas0;
  18089. Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mEBACB3DB64C3739BD56B2D5678EDB990FF32728B_RuntimeMethod_var);
  18090. }
  18091. IL_0013:
  18092. {
  18093. return;
  18094. }
  18095. }
  18096. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  18097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  18098. {
  18099. typedef void (*SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
  18100. static SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn _il2cpp_icall_func;
  18101. if (!_il2cpp_icall_func)
  18102. _il2cpp_icall_func = (SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  18103. _il2cpp_icall_func(___spriteAtlas0);
  18104. }
  18105. // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
  18106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_mDB99D76724E2DB007B46B61C2833878B624D5021 (const RuntimeMethod* method)
  18107. {
  18108. static bool s_Il2CppMethodInitialized;
  18109. if (!s_Il2CppMethodInitialized)
  18110. {
  18111. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  18112. s_Il2CppMethodInitialized = true;
  18113. }
  18114. {
  18115. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRequested_0((Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)NULL);
  18116. ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)NULL);
  18117. return;
  18118. }
  18119. }
  18120. #ifdef __clang__
  18121. #pragma clang diagnostic pop
  18122. #endif
  18123. #ifdef __clang__
  18124. #pragma clang diagnostic push
  18125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18126. #pragma clang diagnostic ignored "-Wunused-variable"
  18127. #endif
  18128. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  18129. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  18130. {
  18131. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
  18132. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  18133. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  18134. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  18135. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  18136. }
  18137. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  18138. {
  18139. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  18140. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_1;
  18141. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  18142. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  18143. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  18144. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_2;
  18145. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  18146. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  18147. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  18148. float unmarshaled_m_Length_temp_3 = 0.0f;
  18149. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  18150. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  18151. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  18152. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  18153. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  18154. }
  18155. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  18156. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
  18157. {
  18158. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  18159. marshaled.___m_Name_0 = NULL;
  18160. }
  18161. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  18162. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  18163. {
  18164. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
  18165. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  18166. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  18167. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  18168. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  18169. }
  18170. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
  18171. {
  18172. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  18173. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_1;
  18174. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  18175. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  18176. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  18177. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_2;
  18178. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  18179. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  18180. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  18181. float unmarshaled_m_Length_temp_3 = 0.0f;
  18182. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  18183. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  18184. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  18185. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  18186. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  18187. }
  18188. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  18189. IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
  18190. {
  18191. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  18192. marshaled.___m_Name_0 = NULL;
  18193. }
  18194. #ifdef __clang__
  18195. #pragma clang diagnostic pop
  18196. #endif
  18197. #ifdef __clang__
  18198. #pragma clang diagnostic push
  18199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18200. #pragma clang diagnostic ignored "-Wunused-variable"
  18201. #endif
  18202. #ifdef __clang__
  18203. #pragma clang diagnostic pop
  18204. #endif
  18205. #ifdef __clang__
  18206. #pragma clang diagnostic push
  18207. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18208. #pragma clang diagnostic ignored "-Wunused-variable"
  18209. #endif
  18210. #ifdef __clang__
  18211. #pragma clang diagnostic pop
  18212. #endif
  18213. #ifdef __clang__
  18214. #pragma clang diagnostic push
  18215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18216. #pragma clang diagnostic ignored "-Wunused-variable"
  18217. #endif
  18218. #ifdef __clang__
  18219. #pragma clang diagnostic pop
  18220. #endif
  18221. #ifdef __clang__
  18222. #pragma clang diagnostic push
  18223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18224. #pragma clang diagnostic ignored "-Wunused-variable"
  18225. #endif
  18226. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18227. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  18228. {
  18229. }
  18230. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  18231. {
  18232. }
  18233. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18234. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
  18235. {
  18236. }
  18237. // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18238. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  18239. {
  18240. }
  18241. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
  18242. {
  18243. }
  18244. // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
  18245. IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
  18246. {
  18247. }
  18248. #ifdef __clang__
  18249. #pragma clang diagnostic pop
  18250. #endif
  18251. #ifdef __clang__
  18252. #pragma clang diagnostic push
  18253. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18254. #pragma clang diagnostic ignored "-Wunused-variable"
  18255. #endif
  18256. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  18257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m4CF077574CDE9A65A3546973395B4A228C1F957C (String_t* ___folder0, const RuntimeMethod* method)
  18258. {
  18259. static bool s_Il2CppMethodInitialized;
  18260. if (!s_Il2CppMethodInitialized)
  18261. {
  18262. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  18264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  18265. s_Il2CppMethodInitialized = true;
  18266. }
  18267. bool V_0 = false;
  18268. {
  18269. String_t* L_0 = ___folder0;
  18270. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18271. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
  18272. String_t* L_1 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18273. bool L_2;
  18274. L_2 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_1, /*hidden argument*/NULL);
  18275. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  18276. bool L_3 = V_0;
  18277. if (!L_3)
  18278. {
  18279. goto IL_0031;
  18280. }
  18281. }
  18282. {
  18283. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18284. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18285. String_t* L_5;
  18286. L_5 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  18287. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_5);
  18288. }
  18289. IL_0031:
  18290. {
  18291. return;
  18292. }
  18293. }
  18294. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  18295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mDD5E4AEC754FEB52C9FFA3B0675E57088B425EC6 (const RuntimeMethod* method)
  18296. {
  18297. static bool s_Il2CppMethodInitialized;
  18298. if (!s_Il2CppMethodInitialized)
  18299. {
  18300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  18301. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18302. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18303. s_Il2CppMethodInitialized = true;
  18304. }
  18305. int32_t V_0 = 0;
  18306. uint8_t* V_1 = NULL;
  18307. int32_t V_2 = 0;
  18308. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  18309. String_t* V_4 = NULL;
  18310. bool V_5 = false;
  18311. String_t* V_6 = NULL;
  18312. {
  18313. V_0 = ((int32_t)16384);
  18314. int32_t L_0 = V_0;
  18315. int8_t* L_1 = (int8_t*) alloca(((uintptr_t)L_0));
  18316. memset(L_1, 0, ((uintptr_t)L_0));
  18317. V_1 = (uint8_t*)(L_1);
  18318. uint8_t* L_2 = V_1;
  18319. int32_t L_3 = V_0;
  18320. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18321. String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18322. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  18323. int32_t L_5;
  18324. L_5 = Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0((uint8_t*)(uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
  18325. V_2 = L_5;
  18326. int32_t L_6 = V_2;
  18327. V_5 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
  18328. bool L_7 = V_5;
  18329. if (!L_7)
  18330. {
  18331. goto IL_0035;
  18332. }
  18333. }
  18334. {
  18335. uint8_t* L_8 = V_1;
  18336. int32_t L_9 = V_2;
  18337. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_10;
  18338. L_10 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  18339. String_t* L_11;
  18340. L_11 = String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6(NULL, (int8_t*)(int8_t*)L_8, 0, L_9, L_10, /*hidden argument*/NULL);
  18341. V_6 = L_11;
  18342. goto IL_004b;
  18343. }
  18344. IL_0035:
  18345. {
  18346. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_12 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18347. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_12, 1, (bool)1, /*hidden argument*/NULL);
  18348. V_3 = L_12;
  18349. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_13 = V_3;
  18350. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18351. String_t* L_14;
  18352. L_14 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_13, /*hidden argument*/NULL);
  18353. V_4 = L_14;
  18354. String_t* L_15 = V_4;
  18355. V_6 = L_15;
  18356. goto IL_004b;
  18357. }
  18358. IL_004b:
  18359. {
  18360. String_t* L_16 = V_6;
  18361. return L_16;
  18362. }
  18363. }
  18364. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  18365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99 (RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
  18366. {
  18367. static bool s_Il2CppMethodInitialized;
  18368. if (!s_Il2CppMethodInitialized)
  18369. {
  18370. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  18371. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18372. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18373. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18374. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  18375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
  18376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
  18377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  18378. s_Il2CppMethodInitialized = true;
  18379. }
  18380. Exception_t * V_0 = NULL;
  18381. StringBuilder_t * V_1 = NULL;
  18382. String_t* V_2 = NULL;
  18383. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
  18384. bool V_4 = false;
  18385. bool V_5 = false;
  18386. String_t* V_6 = NULL;
  18387. String_t* V_7 = NULL;
  18388. bool V_8 = false;
  18389. bool V_9 = false;
  18390. bool V_10 = false;
  18391. bool V_11 = false;
  18392. bool V_12 = false;
  18393. int32_t G_B7_0 = 0;
  18394. {
  18395. RuntimeObject * L_0 = ___exceptiono0;
  18396. V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18397. bool L_1 = V_4;
  18398. if (!L_1)
  18399. {
  18400. goto IL_0016;
  18401. }
  18402. }
  18403. {
  18404. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  18405. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), /*hidden argument*/NULL);
  18406. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  18407. }
  18408. IL_0016:
  18409. {
  18410. RuntimeObject * L_3 = ___exceptiono0;
  18411. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  18412. Exception_t * L_4 = V_0;
  18413. V_5 = (bool)((((RuntimeObject*)(Exception_t *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18414. bool L_5 = V_5;
  18415. if (!L_5)
  18416. {
  18417. goto IL_0032;
  18418. }
  18419. }
  18420. {
  18421. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  18422. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), /*hidden argument*/NULL);
  18423. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
  18424. }
  18425. IL_0032:
  18426. {
  18427. Exception_t * L_7 = V_0;
  18428. String_t* L_8;
  18429. L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  18430. if (!L_8)
  18431. {
  18432. goto IL_0049;
  18433. }
  18434. }
  18435. {
  18436. Exception_t * L_9 = V_0;
  18437. String_t* L_10;
  18438. L_10 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  18439. int32_t L_11;
  18440. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  18441. G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)2));
  18442. goto IL_004e;
  18443. }
  18444. IL_0049:
  18445. {
  18446. G_B7_0 = ((int32_t)512);
  18447. }
  18448. IL_004e:
  18449. {
  18450. StringBuilder_t * L_12 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18451. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_12, G_B7_0, /*hidden argument*/NULL);
  18452. V_1 = L_12;
  18453. String_t** L_13 = ___message1;
  18454. *((RuntimeObject **)L_13) = (RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18455. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_13, (void*)(RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  18456. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18457. goto IL_011c;
  18458. }
  18459. IL_0066:
  18460. {
  18461. String_t* L_14 = V_2;
  18462. int32_t L_15;
  18463. L_15 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_14, /*hidden argument*/NULL);
  18464. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  18465. bool L_16 = V_8;
  18466. if (!L_16)
  18467. {
  18468. goto IL_007f;
  18469. }
  18470. }
  18471. {
  18472. Exception_t * L_17 = V_0;
  18473. String_t* L_18;
  18474. L_18 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  18475. V_2 = L_18;
  18476. goto IL_0091;
  18477. }
  18478. IL_007f:
  18479. {
  18480. Exception_t * L_19 = V_0;
  18481. String_t* L_20;
  18482. L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  18483. String_t* L_21 = V_2;
  18484. String_t* L_22;
  18485. L_22 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, /*hidden argument*/NULL);
  18486. V_2 = L_22;
  18487. }
  18488. IL_0091:
  18489. {
  18490. Exception_t * L_23 = V_0;
  18491. Type_t * L_24;
  18492. L_24 = Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F(L_23, /*hidden argument*/NULL);
  18493. String_t* L_25;
  18494. L_25 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  18495. V_6 = L_25;
  18496. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  18497. Exception_t * L_26 = V_0;
  18498. String_t* L_27;
  18499. L_27 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  18500. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18501. bool L_28 = V_9;
  18502. if (!L_28)
  18503. {
  18504. goto IL_00bc;
  18505. }
  18506. }
  18507. {
  18508. Exception_t * L_29 = V_0;
  18509. String_t* L_30;
  18510. L_30 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  18511. V_7 = L_30;
  18512. }
  18513. IL_00bc:
  18514. {
  18515. String_t* L_31 = V_7;
  18516. String_t* L_32;
  18517. L_32 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_31, /*hidden argument*/NULL);
  18518. int32_t L_33;
  18519. L_33 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_32, /*hidden argument*/NULL);
  18520. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  18521. bool L_34 = V_10;
  18522. if (!L_34)
  18523. {
  18524. goto IL_00ec;
  18525. }
  18526. }
  18527. {
  18528. String_t* L_35 = V_6;
  18529. String_t* L_36;
  18530. L_36 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, /*hidden argument*/NULL);
  18531. V_6 = L_36;
  18532. String_t* L_37 = V_6;
  18533. String_t* L_38 = V_7;
  18534. String_t* L_39;
  18535. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_37, L_38, /*hidden argument*/NULL);
  18536. V_6 = L_39;
  18537. }
  18538. IL_00ec:
  18539. {
  18540. String_t** L_40 = ___message1;
  18541. String_t* L_41 = V_6;
  18542. *((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
  18543. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
  18544. Exception_t * L_42 = V_0;
  18545. Exception_t * L_43;
  18546. L_43 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_42, /*hidden argument*/NULL);
  18547. V_11 = (bool)((!(((RuntimeObject*)(Exception_t *)L_43) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18548. bool L_44 = V_11;
  18549. if (!L_44)
  18550. {
  18551. goto IL_0114;
  18552. }
  18553. }
  18554. {
  18555. String_t* L_45 = V_6;
  18556. String_t* L_46 = V_2;
  18557. String_t* L_47;
  18558. L_47 = String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, /*hidden argument*/NULL);
  18559. V_2 = L_47;
  18560. }
  18561. IL_0114:
  18562. {
  18563. Exception_t * L_48 = V_0;
  18564. Exception_t * L_49;
  18565. L_49 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_48, /*hidden argument*/NULL);
  18566. V_0 = L_49;
  18567. }
  18568. IL_011c:
  18569. {
  18570. Exception_t * L_50 = V_0;
  18571. V_12 = (bool)((!(((RuntimeObject*)(Exception_t *)L_50) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18572. bool L_51 = V_12;
  18573. if (L_51)
  18574. {
  18575. goto IL_0066;
  18576. }
  18577. }
  18578. {
  18579. StringBuilder_t * L_52 = V_1;
  18580. String_t* L_53 = V_2;
  18581. String_t* L_54;
  18582. L_54 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  18583. StringBuilder_t * L_55;
  18584. L_55 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, L_54, /*hidden argument*/NULL);
  18585. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_56 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
  18586. StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_56, 1, (bool)1, /*hidden argument*/NULL);
  18587. V_3 = L_56;
  18588. StringBuilder_t * L_57 = V_1;
  18589. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_58 = V_3;
  18590. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18591. String_t* L_59;
  18592. L_59 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_58, /*hidden argument*/NULL);
  18593. StringBuilder_t * L_60;
  18594. L_60 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_57, L_59, /*hidden argument*/NULL);
  18595. String_t** L_61 = ___stackTrace2;
  18596. StringBuilder_t * L_62 = V_1;
  18597. String_t* L_63;
  18598. L_63 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
  18599. *((RuntimeObject **)L_61) = (RuntimeObject *)L_63;
  18600. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_61, (void*)(RuntimeObject *)L_63);
  18601. return;
  18602. }
  18603. }
  18604. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  18605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method)
  18606. {
  18607. static bool s_Il2CppMethodInitialized;
  18608. if (!s_Il2CppMethodInitialized)
  18609. {
  18610. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
  18612. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  18613. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
  18614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
  18615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
  18616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
  18617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
  18618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
  18619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
  18620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
  18621. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
  18622. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
  18623. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
  18624. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
  18625. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
  18626. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
  18627. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
  18628. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
  18629. s_Il2CppMethodInitialized = true;
  18630. }
  18631. StringBuilder_t * V_0 = NULL;
  18632. int32_t V_1 = 0;
  18633. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * V_2 = NULL;
  18634. MethodBase_t * V_3 = NULL;
  18635. Type_t * V_4 = NULL;
  18636. String_t* V_5 = NULL;
  18637. int32_t V_6 = 0;
  18638. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_7 = NULL;
  18639. bool V_8 = false;
  18640. String_t* V_9 = NULL;
  18641. bool V_10 = false;
  18642. bool V_11 = false;
  18643. bool V_12 = false;
  18644. bool V_13 = false;
  18645. bool V_14 = false;
  18646. bool V_15 = false;
  18647. bool V_16 = false;
  18648. bool V_17 = false;
  18649. bool V_18 = false;
  18650. bool V_19 = false;
  18651. int32_t V_20 = 0;
  18652. bool V_21 = false;
  18653. String_t* V_22 = NULL;
  18654. int32_t G_B26_0 = 0;
  18655. int32_t G_B28_0 = 0;
  18656. {
  18657. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18658. StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_0, ((int32_t)255), /*hidden argument*/NULL);
  18659. V_0 = L_0;
  18660. V_1 = 0;
  18661. goto IL_02c6;
  18662. }
  18663. IL_0013:
  18664. {
  18665. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_1 = ___stackTrace0;
  18666. int32_t L_2 = V_1;
  18667. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_3;
  18668. L_3 = VirtFuncInvoker1< StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  18669. V_2 = L_3;
  18670. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_4 = V_2;
  18671. MethodBase_t * L_5;
  18672. L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  18673. V_3 = L_5;
  18674. MethodBase_t * L_6 = V_3;
  18675. V_10 = (bool)((((RuntimeObject*)(MethodBase_t *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18676. bool L_7 = V_10;
  18677. if (!L_7)
  18678. {
  18679. goto IL_0032;
  18680. }
  18681. }
  18682. {
  18683. goto IL_02c2;
  18684. }
  18685. IL_0032:
  18686. {
  18687. MethodBase_t * L_8 = V_3;
  18688. Type_t * L_9;
  18689. L_9 = VirtFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  18690. V_4 = L_9;
  18691. Type_t * L_10 = V_4;
  18692. V_11 = (bool)((((RuntimeObject*)(Type_t *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  18693. bool L_11 = V_11;
  18694. if (!L_11)
  18695. {
  18696. goto IL_004a;
  18697. }
  18698. }
  18699. {
  18700. goto IL_02c2;
  18701. }
  18702. IL_004a:
  18703. {
  18704. Type_t * L_12 = V_4;
  18705. String_t* L_13;
  18706. L_13 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_12);
  18707. V_5 = L_13;
  18708. String_t* L_14 = V_5;
  18709. bool L_15;
  18710. L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
  18711. V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  18712. bool L_16 = V_12;
  18713. if (!L_16)
  18714. {
  18715. goto IL_007a;
  18716. }
  18717. }
  18718. {
  18719. StringBuilder_t * L_17 = V_0;
  18720. String_t* L_18 = V_5;
  18721. StringBuilder_t * L_19;
  18722. L_19 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_17, L_18, /*hidden argument*/NULL);
  18723. StringBuilder_t * L_20 = V_0;
  18724. StringBuilder_t * L_21;
  18725. L_21 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, /*hidden argument*/NULL);
  18726. }
  18727. IL_007a:
  18728. {
  18729. StringBuilder_t * L_22 = V_0;
  18730. Type_t * L_23 = V_4;
  18731. String_t* L_24;
  18732. L_24 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  18733. StringBuilder_t * L_25;
  18734. L_25 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_22, L_24, /*hidden argument*/NULL);
  18735. StringBuilder_t * L_26 = V_0;
  18736. StringBuilder_t * L_27;
  18737. L_27 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  18738. StringBuilder_t * L_28 = V_0;
  18739. MethodBase_t * L_29 = V_3;
  18740. String_t* L_30;
  18741. L_30 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  18742. StringBuilder_t * L_31;
  18743. L_31 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_28, L_30, /*hidden argument*/NULL);
  18744. StringBuilder_t * L_32 = V_0;
  18745. StringBuilder_t * L_33;
  18746. L_33 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, /*hidden argument*/NULL);
  18747. V_6 = 0;
  18748. MethodBase_t * L_34 = V_3;
  18749. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_35;
  18750. L_35 = VirtFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
  18751. V_7 = L_35;
  18752. V_8 = (bool)1;
  18753. goto IL_00f7;
  18754. }
  18755. IL_00bd:
  18756. {
  18757. bool L_36 = V_8;
  18758. V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
  18759. bool L_37 = V_13;
  18760. if (!L_37)
  18761. {
  18762. goto IL_00d7;
  18763. }
  18764. }
  18765. {
  18766. StringBuilder_t * L_38 = V_0;
  18767. StringBuilder_t * L_39;
  18768. L_39 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, /*hidden argument*/NULL);
  18769. goto IL_00da;
  18770. }
  18771. IL_00d7:
  18772. {
  18773. V_8 = (bool)0;
  18774. }
  18775. IL_00da:
  18776. {
  18777. StringBuilder_t * L_40 = V_0;
  18778. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_41 = V_7;
  18779. int32_t L_42 = V_6;
  18780. int32_t L_43 = L_42;
  18781. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_44 = (L_41)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_43));
  18782. Type_t * L_45;
  18783. L_45 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
  18784. String_t* L_46;
  18785. L_46 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
  18786. StringBuilder_t * L_47;
  18787. L_47 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_40, L_46, /*hidden argument*/NULL);
  18788. int32_t L_48 = V_6;
  18789. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
  18790. }
  18791. IL_00f7:
  18792. {
  18793. int32_t L_49 = V_6;
  18794. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_50 = V_7;
  18795. V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length)))))? 1 : 0);
  18796. bool L_51 = V_14;
  18797. if (L_51)
  18798. {
  18799. goto IL_00bd;
  18800. }
  18801. }
  18802. {
  18803. StringBuilder_t * L_52 = V_0;
  18804. StringBuilder_t * L_53;
  18805. L_53 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  18806. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_54 = V_2;
  18807. String_t* L_55;
  18808. L_55 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
  18809. V_9 = L_55;
  18810. String_t* L_56 = V_9;
  18811. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18812. bool L_57 = V_15;
  18813. if (!L_57)
  18814. {
  18815. goto IL_02b5;
  18816. }
  18817. }
  18818. {
  18819. Type_t * L_58 = V_4;
  18820. String_t* L_59;
  18821. L_59 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
  18822. bool L_60;
  18823. L_60 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, /*hidden argument*/NULL);
  18824. if (!L_60)
  18825. {
  18826. goto IL_0151;
  18827. }
  18828. }
  18829. {
  18830. Type_t * L_61 = V_4;
  18831. String_t* L_62;
  18832. L_62 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_61);
  18833. bool L_63;
  18834. L_63 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18835. if (L_63)
  18836. {
  18837. goto IL_0201;
  18838. }
  18839. }
  18840. IL_0151:
  18841. {
  18842. Type_t * L_64 = V_4;
  18843. String_t* L_65;
  18844. L_65 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
  18845. bool L_66;
  18846. L_66 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, /*hidden argument*/NULL);
  18847. if (!L_66)
  18848. {
  18849. goto IL_017a;
  18850. }
  18851. }
  18852. {
  18853. Type_t * L_67 = V_4;
  18854. String_t* L_68;
  18855. L_68 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_67);
  18856. bool L_69;
  18857. L_69 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18858. if (L_69)
  18859. {
  18860. goto IL_0201;
  18861. }
  18862. }
  18863. IL_017a:
  18864. {
  18865. Type_t * L_70 = V_4;
  18866. String_t* L_71;
  18867. L_71 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
  18868. bool L_72;
  18869. L_72 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, /*hidden argument*/NULL);
  18870. if (!L_72)
  18871. {
  18872. goto IL_01a0;
  18873. }
  18874. }
  18875. {
  18876. Type_t * L_73 = V_4;
  18877. String_t* L_74;
  18878. L_74 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_73);
  18879. bool L_75;
  18880. L_75 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18881. if (L_75)
  18882. {
  18883. goto IL_0201;
  18884. }
  18885. }
  18886. IL_01a0:
  18887. {
  18888. Type_t * L_76 = V_4;
  18889. String_t* L_77;
  18890. L_77 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
  18891. bool L_78;
  18892. L_78 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, /*hidden argument*/NULL);
  18893. if (!L_78)
  18894. {
  18895. goto IL_01c6;
  18896. }
  18897. }
  18898. {
  18899. Type_t * L_79 = V_4;
  18900. String_t* L_80;
  18901. L_80 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_79);
  18902. bool L_81;
  18903. L_81 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, /*hidden argument*/NULL);
  18904. if (L_81)
  18905. {
  18906. goto IL_0201;
  18907. }
  18908. }
  18909. IL_01c6:
  18910. {
  18911. MethodBase_t * L_82 = V_3;
  18912. String_t* L_83;
  18913. L_83 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
  18914. bool L_84;
  18915. L_84 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, /*hidden argument*/NULL);
  18916. if (!L_84)
  18917. {
  18918. goto IL_01fe;
  18919. }
  18920. }
  18921. {
  18922. Type_t * L_85 = V_4;
  18923. String_t* L_86;
  18924. L_86 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
  18925. bool L_87;
  18926. L_87 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, /*hidden argument*/NULL);
  18927. if (!L_87)
  18928. {
  18929. goto IL_01fe;
  18930. }
  18931. }
  18932. {
  18933. Type_t * L_88 = V_4;
  18934. String_t* L_89;
  18935. L_89 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_88);
  18936. bool L_90;
  18937. L_90 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
  18938. G_B26_0 = ((int32_t)(L_90));
  18939. goto IL_01ff;
  18940. }
  18941. IL_01fe:
  18942. {
  18943. G_B26_0 = 0;
  18944. }
  18945. IL_01ff:
  18946. {
  18947. G_B28_0 = G_B26_0;
  18948. goto IL_0202;
  18949. }
  18950. IL_0201:
  18951. {
  18952. G_B28_0 = 1;
  18953. }
  18954. IL_0202:
  18955. {
  18956. V_16 = (bool)G_B28_0;
  18957. bool L_91 = V_16;
  18958. V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
  18959. bool L_92 = V_17;
  18960. if (!L_92)
  18961. {
  18962. goto IL_02b4;
  18963. }
  18964. }
  18965. {
  18966. StringBuilder_t * L_93 = V_0;
  18967. StringBuilder_t * L_94;
  18968. L_94 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, /*hidden argument*/NULL);
  18969. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18970. String_t* L_95 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18971. bool L_96;
  18972. L_96 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_95, /*hidden argument*/NULL);
  18973. V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
  18974. bool L_97 = V_18;
  18975. if (!L_97)
  18976. {
  18977. goto IL_027c;
  18978. }
  18979. }
  18980. {
  18981. String_t* L_98 = V_9;
  18982. String_t* L_99;
  18983. L_99 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
  18984. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18985. String_t* L_100 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18986. bool L_101;
  18987. L_101 = String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12(L_99, L_100, /*hidden argument*/NULL);
  18988. V_19 = L_101;
  18989. bool L_102 = V_19;
  18990. if (!L_102)
  18991. {
  18992. goto IL_027b;
  18993. }
  18994. }
  18995. {
  18996. String_t* L_103 = V_9;
  18997. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  18998. String_t* L_104 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  18999. int32_t L_105;
  19000. L_105 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_104, /*hidden argument*/NULL);
  19001. String_t* L_106 = V_9;
  19002. int32_t L_107;
  19003. L_107 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_106, /*hidden argument*/NULL);
  19004. String_t* L_108 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
  19005. int32_t L_109;
  19006. L_109 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_108, /*hidden argument*/NULL);
  19007. String_t* L_110;
  19008. L_110 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_103, L_105, ((int32_t)il2cpp_codegen_subtract((int32_t)L_107, (int32_t)L_109)), /*hidden argument*/NULL);
  19009. V_9 = L_110;
  19010. }
  19011. IL_027b:
  19012. {
  19013. }
  19014. IL_027c:
  19015. {
  19016. StringBuilder_t * L_111 = V_0;
  19017. String_t* L_112 = V_9;
  19018. StringBuilder_t * L_113;
  19019. L_113 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_111, L_112, /*hidden argument*/NULL);
  19020. StringBuilder_t * L_114 = V_0;
  19021. StringBuilder_t * L_115;
  19022. L_115 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
  19023. StringBuilder_t * L_116 = V_0;
  19024. StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_117 = V_2;
  19025. int32_t L_118;
  19026. L_118 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
  19027. V_20 = L_118;
  19028. String_t* L_119;
  19029. L_119 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_20), /*hidden argument*/NULL);
  19030. StringBuilder_t * L_120;
  19031. L_120 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_116, L_119, /*hidden argument*/NULL);
  19032. StringBuilder_t * L_121 = V_0;
  19033. StringBuilder_t * L_122;
  19034. L_122 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
  19035. }
  19036. IL_02b4:
  19037. {
  19038. }
  19039. IL_02b5:
  19040. {
  19041. StringBuilder_t * L_123 = V_0;
  19042. StringBuilder_t * L_124;
  19043. L_124 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
  19044. }
  19045. IL_02c2:
  19046. {
  19047. int32_t L_125 = V_1;
  19048. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_125, (int32_t)1));
  19049. }
  19050. IL_02c6:
  19051. {
  19052. int32_t L_126 = V_1;
  19053. StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_127 = ___stackTrace0;
  19054. int32_t L_128;
  19055. L_128 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
  19056. V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
  19057. bool L_129 = V_21;
  19058. if (L_129)
  19059. {
  19060. goto IL_0013;
  19061. }
  19062. }
  19063. {
  19064. StringBuilder_t * L_130 = V_0;
  19065. String_t* L_131;
  19066. L_131 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
  19067. V_22 = L_131;
  19068. goto IL_02e2;
  19069. }
  19070. IL_02e2:
  19071. {
  19072. String_t* L_132 = V_22;
  19073. return L_132;
  19074. }
  19075. }
  19076. // System.Void UnityEngine.StackTraceUtility::.cctor()
  19077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m8AFBE529BA4A1737BAF53BB4F8028E18D2D84A5F (const RuntimeMethod* method)
  19078. {
  19079. static bool s_Il2CppMethodInitialized;
  19080. if (!s_Il2CppMethodInitialized)
  19081. {
  19082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
  19083. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19084. s_Il2CppMethodInitialized = true;
  19085. }
  19086. {
  19087. ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19088. return;
  19089. }
  19090. }
  19091. #ifdef __clang__
  19092. #pragma clang diagnostic pop
  19093. #endif
  19094. #ifdef __clang__
  19095. #pragma clang diagnostic push
  19096. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19097. #pragma clang diagnostic ignored "-Wunused-variable"
  19098. #endif
  19099. #ifdef __clang__
  19100. #pragma clang diagnostic pop
  19101. #endif
  19102. #ifdef __clang__
  19103. #pragma clang diagnostic push
  19104. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19105. #pragma clang diagnostic ignored "-Wunused-variable"
  19106. #endif
  19107. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  19108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method)
  19109. {
  19110. static bool s_Il2CppMethodInitialized;
  19111. if (!s_Il2CppMethodInitialized)
  19112. {
  19113. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19114. s_Il2CppMethodInitialized = true;
  19115. }
  19116. bool V_0 = false;
  19117. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * V_1 = NULL;
  19118. {
  19119. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19120. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  19121. V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  19122. bool L_1 = V_0;
  19123. if (!L_1)
  19124. {
  19125. goto IL_0017;
  19126. }
  19127. }
  19128. {
  19129. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19130. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_2, /*hidden argument*/NULL);
  19131. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19132. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_2);
  19133. }
  19134. IL_0017:
  19135. {
  19136. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19137. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
  19138. V_1 = L_3;
  19139. goto IL_001f;
  19140. }
  19141. IL_001f:
  19142. {
  19143. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4 = V_1;
  19144. return L_4;
  19145. }
  19146. }
  19147. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  19148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method)
  19149. {
  19150. static bool s_Il2CppMethodInitialized;
  19151. if (!s_Il2CppMethodInitialized)
  19152. {
  19153. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19154. s_Il2CppMethodInitialized = true;
  19155. }
  19156. {
  19157. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ___value0;
  19158. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19159. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  19160. return;
  19161. }
  19162. }
  19163. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  19164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19165. {
  19166. {
  19167. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  19168. return L_0;
  19169. }
  19170. }
  19171. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  19172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19173. {
  19174. {
  19175. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  19176. return L_0;
  19177. }
  19178. }
  19179. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  19180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19181. {
  19182. {
  19183. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  19184. return L_0;
  19185. }
  19186. }
  19187. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  19188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19189. {
  19190. {
  19191. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  19192. return L_0;
  19193. }
  19194. }
  19195. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  19196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19197. {
  19198. {
  19199. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  19200. return L_0;
  19201. }
  19202. }
  19203. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
  19204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19205. {
  19206. {
  19207. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  19208. return L_0;
  19209. }
  19210. }
  19211. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
  19212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19213. {
  19214. {
  19215. bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
  19216. return L_0;
  19217. }
  19218. }
  19219. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
  19220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19221. {
  19222. {
  19223. bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
  19224. return L_0;
  19225. }
  19226. }
  19227. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
  19228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m517CBD3BBD91EEA5D20CD5979DF8841FE0DBEDAC (intptr_t ___fallbackModePtr0, const RuntimeMethod* method)
  19229. {
  19230. static bool s_Il2CppMethodInitialized;
  19231. if (!s_Il2CppMethodInitialized)
  19232. {
  19233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19234. s_Il2CppMethodInitialized = true;
  19235. }
  19236. int32_t* V_0 = 0;
  19237. bool V_1 = false;
  19238. int32_t V_2 = 0;
  19239. int32_t V_3 = 0;
  19240. bool V_4 = false;
  19241. bool V_5 = false;
  19242. int32_t G_B3_0 = 0;
  19243. {
  19244. intptr_t L_0 = ___fallbackModePtr0;
  19245. void* L_1;
  19246. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19247. V_0 = (int32_t*)L_1;
  19248. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19249. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2;
  19250. L_2 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19251. int32_t L_3;
  19252. L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_2, /*hidden argument*/NULL);
  19253. if (!L_3)
  19254. {
  19255. goto IL_0037;
  19256. }
  19257. }
  19258. {
  19259. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19260. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  19261. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19262. int32_t L_5;
  19263. L_5 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_4, /*hidden argument*/NULL);
  19264. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  19265. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19266. int32_t L_7;
  19267. L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_6, /*hidden argument*/NULL);
  19268. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_8;
  19269. L_8 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19270. int32_t L_9;
  19271. L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_8, /*hidden argument*/NULL);
  19272. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
  19273. goto IL_0038;
  19274. }
  19275. IL_0037:
  19276. {
  19277. G_B3_0 = 0;
  19278. }
  19279. IL_0038:
  19280. {
  19281. V_1 = (bool)G_B3_0;
  19282. bool L_10 = V_1;
  19283. if (!L_10)
  19284. {
  19285. goto IL_0067;
  19286. }
  19287. }
  19288. {
  19289. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19290. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  19291. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19292. int32_t L_12;
  19293. L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_11, /*hidden argument*/NULL);
  19294. V_3 = L_12;
  19295. int32_t L_13 = V_3;
  19296. V_2 = L_13;
  19297. int32_t L_14 = V_2;
  19298. if ((((int32_t)L_14) == ((int32_t)2)))
  19299. {
  19300. goto IL_005b;
  19301. }
  19302. }
  19303. {
  19304. goto IL_0050;
  19305. }
  19306. IL_0050:
  19307. {
  19308. int32_t L_15 = V_2;
  19309. if ((((int32_t)L_15) == ((int32_t)4)))
  19310. {
  19311. goto IL_0056;
  19312. }
  19313. }
  19314. {
  19315. goto IL_0060;
  19316. }
  19317. IL_0056:
  19318. {
  19319. int32_t* L_16 = V_0;
  19320. *((int32_t*)L_16) = (int32_t)2;
  19321. goto IL_0065;
  19322. }
  19323. IL_005b:
  19324. {
  19325. int32_t* L_17 = V_0;
  19326. *((int32_t*)L_17) = (int32_t)1;
  19327. goto IL_0065;
  19328. }
  19329. IL_0060:
  19330. {
  19331. int32_t* L_18 = V_0;
  19332. *((int32_t*)L_18) = (int32_t)0;
  19333. goto IL_0065;
  19334. }
  19335. IL_0065:
  19336. {
  19337. goto IL_008e;
  19338. }
  19339. IL_0067:
  19340. {
  19341. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19342. bool L_19;
  19343. L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(2, /*hidden argument*/NULL);
  19344. V_4 = L_19;
  19345. bool L_20 = V_4;
  19346. if (!L_20)
  19347. {
  19348. goto IL_0079;
  19349. }
  19350. }
  19351. {
  19352. int32_t* L_21 = V_0;
  19353. *((int32_t*)L_21) = (int32_t)2;
  19354. goto IL_008e;
  19355. }
  19356. IL_0079:
  19357. {
  19358. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19359. bool L_22;
  19360. L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(1, /*hidden argument*/NULL);
  19361. V_5 = L_22;
  19362. bool L_23 = V_5;
  19363. if (!L_23)
  19364. {
  19365. goto IL_008b;
  19366. }
  19367. }
  19368. {
  19369. int32_t* L_24 = V_0;
  19370. *((int32_t*)L_24) = (int32_t)1;
  19371. goto IL_008e;
  19372. }
  19373. IL_008b:
  19374. {
  19375. int32_t* L_25 = V_0;
  19376. *((int32_t*)L_25) = (int32_t)0;
  19377. }
  19378. IL_008e:
  19379. {
  19380. return;
  19381. }
  19382. }
  19383. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  19384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method)
  19385. {
  19386. static bool s_Il2CppMethodInitialized;
  19387. if (!s_Il2CppMethodInitialized)
  19388. {
  19389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19390. s_Il2CppMethodInitialized = true;
  19391. }
  19392. bool V_0 = false;
  19393. bool V_1 = false;
  19394. {
  19395. int32_t L_0 = ___mixedMode0;
  19396. intptr_t L_1;
  19397. memset((&L_1), 0, sizeof(L_1));
  19398. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  19399. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19400. SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  19401. bool L_2 = V_0;
  19402. V_1 = L_2;
  19403. goto IL_0014;
  19404. }
  19405. IL_0014:
  19406. {
  19407. bool L_3 = V_1;
  19408. return L_3;
  19409. }
  19410. }
  19411. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  19412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19413. {
  19414. static bool s_Il2CppMethodInitialized;
  19415. if (!s_Il2CppMethodInitialized)
  19416. {
  19417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19418. s_Il2CppMethodInitialized = true;
  19419. }
  19420. bool* V_0 = NULL;
  19421. bool V_1 = false;
  19422. bool* G_B4_0 = NULL;
  19423. bool* G_B3_0 = NULL;
  19424. bool* G_B10_0 = NULL;
  19425. bool* G_B6_0 = NULL;
  19426. bool* G_B5_0 = NULL;
  19427. bool* G_B8_0 = NULL;
  19428. bool* G_B7_0 = NULL;
  19429. int32_t G_B9_0 = 0;
  19430. bool* G_B9_1 = NULL;
  19431. int32_t G_B11_0 = 0;
  19432. bool* G_B11_1 = NULL;
  19433. {
  19434. intptr_t L_0 = ___isSupportedPtr1;
  19435. void* L_1;
  19436. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19437. V_0 = (bool*)L_1;
  19438. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19439. bool L_2;
  19440. L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(1, /*hidden argument*/NULL);
  19441. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  19442. bool L_3 = V_1;
  19443. if (!L_3)
  19444. {
  19445. goto IL_001b;
  19446. }
  19447. }
  19448. {
  19449. bool* L_4 = V_0;
  19450. *((int8_t*)L_4) = (int8_t)0;
  19451. goto IL_005b;
  19452. }
  19453. IL_001b:
  19454. {
  19455. bool* L_5 = V_0;
  19456. int32_t L_6 = ___mixedMode0;
  19457. G_B3_0 = L_5;
  19458. if (L_6)
  19459. {
  19460. G_B4_0 = L_5;
  19461. goto IL_002e;
  19462. }
  19463. }
  19464. {
  19465. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19466. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_7;
  19467. L_7 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19468. int32_t L_8;
  19469. L_8 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_7, /*hidden argument*/NULL);
  19470. G_B4_0 = G_B3_0;
  19471. if ((((int32_t)((int32_t)((int32_t)L_8&(int32_t)1))) == ((int32_t)1)))
  19472. {
  19473. G_B10_0 = G_B3_0;
  19474. goto IL_0059;
  19475. }
  19476. }
  19477. IL_002e:
  19478. {
  19479. int32_t L_9 = ___mixedMode0;
  19480. G_B5_0 = G_B4_0;
  19481. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  19482. {
  19483. G_B6_0 = G_B4_0;
  19484. goto IL_0041;
  19485. }
  19486. }
  19487. {
  19488. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19489. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_10;
  19490. L_10 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19491. int32_t L_11;
  19492. L_11 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_10, /*hidden argument*/NULL);
  19493. G_B6_0 = G_B5_0;
  19494. if ((((int32_t)((int32_t)((int32_t)L_11&(int32_t)2))) == ((int32_t)2)))
  19495. {
  19496. G_B10_0 = G_B5_0;
  19497. goto IL_0059;
  19498. }
  19499. }
  19500. IL_0041:
  19501. {
  19502. int32_t L_12 = ___mixedMode0;
  19503. G_B7_0 = G_B6_0;
  19504. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  19505. {
  19506. G_B8_0 = G_B6_0;
  19507. goto IL_0056;
  19508. }
  19509. }
  19510. {
  19511. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19512. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_13;
  19513. L_13 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19514. int32_t L_14;
  19515. L_14 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_13, /*hidden argument*/NULL);
  19516. G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&(int32_t)4))) == ((int32_t)4))? 1 : 0);
  19517. G_B9_1 = G_B7_0;
  19518. goto IL_0057;
  19519. }
  19520. IL_0056:
  19521. {
  19522. G_B9_0 = 0;
  19523. G_B9_1 = G_B8_0;
  19524. }
  19525. IL_0057:
  19526. {
  19527. G_B11_0 = G_B9_0;
  19528. G_B11_1 = G_B9_1;
  19529. goto IL_005a;
  19530. }
  19531. IL_0059:
  19532. {
  19533. G_B11_0 = 1;
  19534. G_B11_1 = G_B10_0;
  19535. }
  19536. IL_005a:
  19537. {
  19538. *((int8_t*)G_B11_1) = (int8_t)G_B11_0;
  19539. }
  19540. IL_005b:
  19541. {
  19542. return;
  19543. }
  19544. }
  19545. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  19546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method)
  19547. {
  19548. static bool s_Il2CppMethodInitialized;
  19549. if (!s_Il2CppMethodInitialized)
  19550. {
  19551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19552. s_Il2CppMethodInitialized = true;
  19553. }
  19554. bool V_0 = false;
  19555. bool V_1 = false;
  19556. {
  19557. int32_t L_0 = ___bakeType0;
  19558. intptr_t L_1;
  19559. memset((&L_1), 0, sizeof(L_1));
  19560. IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
  19561. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19562. SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  19563. bool L_2 = V_0;
  19564. V_1 = L_2;
  19565. goto IL_0014;
  19566. }
  19567. IL_0014:
  19568. {
  19569. bool L_3 = V_1;
  19570. return L_3;
  19571. }
  19572. }
  19573. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  19574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19575. {
  19576. static bool s_Il2CppMethodInitialized;
  19577. if (!s_Il2CppMethodInitialized)
  19578. {
  19579. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19580. s_Il2CppMethodInitialized = true;
  19581. }
  19582. bool* V_0 = NULL;
  19583. bool V_1 = false;
  19584. bool V_2 = false;
  19585. bool V_3 = false;
  19586. bool V_4 = false;
  19587. int32_t G_B4_0 = 0;
  19588. int32_t G_B10_0 = 0;
  19589. {
  19590. intptr_t L_0 = ___isSupportedPtr1;
  19591. void* L_1;
  19592. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19593. V_0 = (bool*)L_1;
  19594. int32_t L_2 = ___bakeType0;
  19595. V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  19596. bool L_3 = V_1;
  19597. if (!L_3)
  19598. {
  19599. goto IL_0036;
  19600. }
  19601. }
  19602. {
  19603. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19604. bool L_4;
  19605. L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(2, /*hidden argument*/NULL);
  19606. V_2 = L_4;
  19607. bool L_5 = V_2;
  19608. if (!L_5)
  19609. {
  19610. goto IL_002a;
  19611. }
  19612. }
  19613. {
  19614. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19615. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
  19616. L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19617. int32_t L_7;
  19618. L_7 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_6, /*hidden argument*/NULL);
  19619. G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  19620. goto IL_002b;
  19621. }
  19622. IL_002a:
  19623. {
  19624. G_B4_0 = 1;
  19625. }
  19626. IL_002b:
  19627. {
  19628. V_3 = (bool)G_B4_0;
  19629. bool L_8 = V_3;
  19630. if (!L_8)
  19631. {
  19632. goto IL_0035;
  19633. }
  19634. }
  19635. {
  19636. bool* L_9 = V_0;
  19637. *((int8_t*)L_9) = (int8_t)0;
  19638. goto IL_0064;
  19639. }
  19640. IL_0035:
  19641. {
  19642. }
  19643. IL_0036:
  19644. {
  19645. bool* L_10 = V_0;
  19646. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19647. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
  19648. L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19649. int32_t L_12;
  19650. L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline(L_11, /*hidden argument*/NULL);
  19651. int32_t L_13 = ___bakeType0;
  19652. int32_t L_14 = ___bakeType0;
  19653. *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
  19654. int32_t L_15 = ___bakeType0;
  19655. if ((!(((uint32_t)L_15) == ((uint32_t)4))))
  19656. {
  19657. goto IL_005a;
  19658. }
  19659. }
  19660. {
  19661. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19662. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_16;
  19663. L_16 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19664. bool L_17;
  19665. L_17 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_16, /*hidden argument*/NULL);
  19666. G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
  19667. goto IL_005b;
  19668. }
  19669. IL_005a:
  19670. {
  19671. G_B10_0 = 0;
  19672. }
  19673. IL_005b:
  19674. {
  19675. V_4 = (bool)G_B10_0;
  19676. bool L_18 = V_4;
  19677. if (!L_18)
  19678. {
  19679. goto IL_0064;
  19680. }
  19681. }
  19682. {
  19683. bool* L_19 = V_0;
  19684. *((int8_t*)L_19) = (int8_t)0;
  19685. }
  19686. IL_0064:
  19687. {
  19688. return;
  19689. }
  19690. }
  19691. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
  19692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m3477F21B073DD73F183FAD40A8EEF53843A8A581 (int32_t ___mode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19693. {
  19694. static bool s_Il2CppMethodInitialized;
  19695. if (!s_Il2CppMethodInitialized)
  19696. {
  19697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19698. s_Il2CppMethodInitialized = true;
  19699. }
  19700. bool* V_0 = NULL;
  19701. {
  19702. intptr_t L_0 = ___isSupportedPtr1;
  19703. void* L_1;
  19704. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19705. V_0 = (bool*)L_1;
  19706. bool* L_2 = V_0;
  19707. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19708. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19709. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19710. int32_t L_4;
  19711. L_4 = SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline(L_3, /*hidden argument*/NULL);
  19712. int32_t L_5 = ___mode0;
  19713. int32_t L_6 = ___mode0;
  19714. *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
  19715. return;
  19716. }
  19717. }
  19718. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
  19719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_mEAFB23042E154953C780501A57D605F76510BB11 (int32_t ___lightmapper0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  19720. {
  19721. static bool s_Il2CppMethodInitialized;
  19722. if (!s_Il2CppMethodInitialized)
  19723. {
  19724. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19725. s_Il2CppMethodInitialized = true;
  19726. }
  19727. bool* V_0 = NULL;
  19728. bool* G_B2_0 = NULL;
  19729. bool* G_B1_0 = NULL;
  19730. bool* G_B3_0 = NULL;
  19731. int32_t G_B4_0 = 0;
  19732. bool* G_B4_1 = NULL;
  19733. {
  19734. intptr_t L_0 = ___isSupportedPtr1;
  19735. void* L_1;
  19736. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19737. V_0 = (bool*)L_1;
  19738. bool* L_2 = V_0;
  19739. int32_t L_3 = ___lightmapper0;
  19740. G_B1_0 = L_2;
  19741. if (L_3)
  19742. {
  19743. G_B2_0 = L_2;
  19744. goto IL_0018;
  19745. }
  19746. }
  19747. {
  19748. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19749. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
  19750. L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19751. bool L_5;
  19752. L_5 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_4, /*hidden argument*/NULL);
  19753. G_B2_0 = G_B1_0;
  19754. if (!L_5)
  19755. {
  19756. G_B3_0 = G_B1_0;
  19757. goto IL_001b;
  19758. }
  19759. }
  19760. IL_0018:
  19761. {
  19762. G_B4_0 = 1;
  19763. G_B4_1 = G_B2_0;
  19764. goto IL_001c;
  19765. }
  19766. IL_001b:
  19767. {
  19768. G_B4_0 = 0;
  19769. G_B4_1 = G_B3_0;
  19770. }
  19771. IL_001c:
  19772. {
  19773. *((int8_t*)G_B4_1) = (int8_t)G_B4_0;
  19774. return;
  19775. }
  19776. }
  19777. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
  19778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m829585DA31B1BECD1349A02B69657B1D38D2DDC3 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19779. {
  19780. static bool s_Il2CppMethodInitialized;
  19781. if (!s_Il2CppMethodInitialized)
  19782. {
  19783. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19784. s_Il2CppMethodInitialized = true;
  19785. }
  19786. bool* V_0 = NULL;
  19787. {
  19788. intptr_t L_0 = ___isSupportedPtr0;
  19789. void* L_1;
  19790. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19791. V_0 = (bool*)L_1;
  19792. bool* L_2 = V_0;
  19793. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19794. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19795. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19796. bool L_4;
  19797. L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline(L_3, /*hidden argument*/NULL);
  19798. *((int8_t*)L_2) = (int8_t)L_4;
  19799. return;
  19800. }
  19801. }
  19802. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
  19803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_m16D8AD7A14D13EFDC4EE1C40E5DBEDBC200CD029 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19804. {
  19805. static bool s_Il2CppMethodInitialized;
  19806. if (!s_Il2CppMethodInitialized)
  19807. {
  19808. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19809. s_Il2CppMethodInitialized = true;
  19810. }
  19811. bool* V_0 = NULL;
  19812. {
  19813. intptr_t L_0 = ___isSupportedPtr0;
  19814. void* L_1;
  19815. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19816. V_0 = (bool*)L_1;
  19817. bool* L_2 = V_0;
  19818. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19819. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19820. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19821. bool L_4;
  19822. L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline(L_3, /*hidden argument*/NULL);
  19823. *((int8_t*)L_2) = (int8_t)L_4;
  19824. return;
  19825. }
  19826. }
  19827. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
  19828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_m1C8B1A307184AF8FC8AF6CDFE9FE8FA9362E9B5A (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
  19829. {
  19830. static bool s_Il2CppMethodInitialized;
  19831. if (!s_Il2CppMethodInitialized)
  19832. {
  19833. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19834. s_Il2CppMethodInitialized = true;
  19835. }
  19836. bool* V_0 = NULL;
  19837. {
  19838. intptr_t L_0 = ___isSupportedPtr0;
  19839. void* L_1;
  19840. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19841. V_0 = (bool*)L_1;
  19842. bool* L_2 = V_0;
  19843. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19844. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
  19845. L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
  19846. bool L_4;
  19847. L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline(L_3, /*hidden argument*/NULL);
  19848. *((int8_t*)L_2) = (int8_t)L_4;
  19849. return;
  19850. }
  19851. }
  19852. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
  19853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mD2BB8B58F329170010CB9B3BF72794755218046A (intptr_t ___lightmapperPtr0, const RuntimeMethod* method)
  19854. {
  19855. int32_t* V_0 = NULL;
  19856. {
  19857. intptr_t L_0 = ___lightmapperPtr0;
  19858. void* L_1;
  19859. L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
  19860. V_0 = (int32_t*)L_1;
  19861. int32_t* L_2 = V_0;
  19862. *((int32_t*)L_2) = (int32_t)1;
  19863. return;
  19864. }
  19865. }
  19866. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  19867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  19868. {
  19869. static bool s_Il2CppMethodInitialized;
  19870. if (!s_Il2CppMethodInitialized)
  19871. {
  19872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19873. s_Il2CppMethodInitialized = true;
  19874. }
  19875. {
  19876. __this->set_U3CreflectionProbeModesU3Ek__BackingField_1(0);
  19877. __this->set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(0);
  19878. __this->set_U3CmixedLightingModesU3Ek__BackingField_3(7);
  19879. __this->set_U3ClightmapBakeTypesU3Ek__BackingField_4(7);
  19880. __this->set_U3ClightmapsModesU3Ek__BackingField_5(1);
  19881. __this->set_U3CenlightenU3Ek__BackingField_6((bool)1);
  19882. __this->set_U3ClightProbeProxyVolumesU3Ek__BackingField_7((bool)1);
  19883. __this->set_U3CmotionVectorsU3Ek__BackingField_8((bool)1);
  19884. __this->set_U3CreceiveShadowsU3Ek__BackingField_9((bool)1);
  19885. __this->set_U3CreflectionProbesU3Ek__BackingField_10((bool)1);
  19886. __this->set_U3CrendererPriorityU3Ek__BackingField_11((bool)0);
  19887. __this->set_U3CterrainDetailUnsupportedU3Ek__BackingField_12((bool)0);
  19888. __this->set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14((bool)0);
  19889. __this->set_U3CoverridesFogU3Ek__BackingField_15((bool)0);
  19890. __this->set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16((bool)0);
  19891. __this->set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17((bool)0);
  19892. __this->set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18((bool)1);
  19893. __this->set_U3CoverridesLODBiasU3Ek__BackingField_19((bool)0);
  19894. __this->set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20((bool)0);
  19895. __this->set_U3CrendererProbesU3Ek__BackingField_21((bool)1);
  19896. __this->set_U3CparticleSystemInstancingU3Ek__BackingField_22((bool)1);
  19897. __this->set_U3CautoAmbientProbeBakingU3Ek__BackingField_23((bool)1);
  19898. __this->set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24((bool)1);
  19899. __this->set_U3CoverridesShadowmaskU3Ek__BackingField_25((bool)0);
  19900. __this->set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  19901. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  19902. return;
  19903. }
  19904. }
  19905. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
  19906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mCC9E6E14A59B708435BCF2B25BE36943EC590E28 (const RuntimeMethod* method)
  19907. {
  19908. static bool s_Il2CppMethodInitialized;
  19909. if (!s_Il2CppMethodInitialized)
  19910. {
  19911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19912. s_Il2CppMethodInitialized = true;
  19913. }
  19914. {
  19915. SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
  19916. SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_0, /*hidden argument*/NULL);
  19917. ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  19918. return;
  19919. }
  19920. }
  19921. #ifdef __clang__
  19922. #pragma clang diagnostic pop
  19923. #endif
  19924. #ifdef __clang__
  19925. #pragma clang diagnostic push
  19926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19927. #pragma clang diagnostic ignored "-Wunused-variable"
  19928. #endif
  19929. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  19930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m797937E766B7FF87A5F1630263C49B814131DD95 (const RuntimeMethod* method)
  19931. {
  19932. int32_t V_0 = 0;
  19933. {
  19934. int32_t L_0;
  19935. L_0 = SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD(/*hidden argument*/NULL);
  19936. V_0 = L_0;
  19937. goto IL_0009;
  19938. }
  19939. IL_0009:
  19940. {
  19941. int32_t L_1 = V_0;
  19942. return L_1;
  19943. }
  19944. }
  19945. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  19946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method)
  19947. {
  19948. static bool s_Il2CppMethodInitialized;
  19949. if (!s_Il2CppMethodInitialized)
  19950. {
  19951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  19952. s_Il2CppMethodInitialized = true;
  19953. }
  19954. bool V_0 = false;
  19955. bool V_1 = false;
  19956. {
  19957. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_0 = ___value0;
  19958. Type_t * L_1;
  19959. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL);
  19960. Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_2 = ___value0;
  19961. IL2CPP_RUNTIME_CLASS_INIT(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
  19962. bool L_3;
  19963. L_3 = Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96(L_1, L_2, /*hidden argument*/NULL);
  19964. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  19965. bool L_4 = V_0;
  19966. if (!L_4)
  19967. {
  19968. goto IL_0018;
  19969. }
  19970. }
  19971. {
  19972. V_1 = (bool)0;
  19973. goto IL_001c;
  19974. }
  19975. IL_0018:
  19976. {
  19977. V_1 = (bool)1;
  19978. goto IL_001c;
  19979. }
  19980. IL_001c:
  19981. {
  19982. bool L_5 = V_1;
  19983. return L_5;
  19984. }
  19985. }
  19986. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  19987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method)
  19988. {
  19989. static bool s_Il2CppMethodInitialized;
  19990. if (!s_Il2CppMethodInitialized)
  19991. {
  19992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  19993. s_Il2CppMethodInitialized = true;
  19994. }
  19995. bool V_0 = false;
  19996. bool V_1 = false;
  19997. {
  19998. int32_t L_0 = ___format0;
  19999. int32_t L_1 = L_0;
  20000. RuntimeObject * L_2 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, &L_1);
  20001. bool L_3;
  20002. L_3 = SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8((Enum_t23B90B40F60E677A8025267341651C94AE079CDA *)L_2, /*hidden argument*/NULL);
  20003. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20004. bool L_4 = V_0;
  20005. if (!L_4)
  20006. {
  20007. goto IL_001e;
  20008. }
  20009. }
  20010. {
  20011. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  20012. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), /*hidden argument*/NULL);
  20013. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var)));
  20014. }
  20015. IL_001e:
  20016. {
  20017. int32_t L_6 = ___format0;
  20018. bool L_7;
  20019. L_7 = SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75(L_6, /*hidden argument*/NULL);
  20020. V_1 = L_7;
  20021. goto IL_0027;
  20022. }
  20023. IL_0027:
  20024. {
  20025. bool L_8 = V_1;
  20026. return L_8;
  20027. }
  20028. }
  20029. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  20030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method)
  20031. {
  20032. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn) ();
  20033. static SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn _il2cpp_icall_func;
  20034. if (!_il2cpp_icall_func)
  20035. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  20036. int32_t icallRetVal = _il2cpp_icall_func();
  20037. return icallRetVal;
  20038. }
  20039. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  20040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method)
  20041. {
  20042. typedef bool (*SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn) (int32_t);
  20043. static SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn _il2cpp_icall_func;
  20044. if (!_il2cpp_icall_func)
  20045. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  20046. bool icallRetVal = _il2cpp_icall_func(___format0);
  20047. return icallRetVal;
  20048. }
  20049. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  20051. {
  20052. typedef bool (*SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn) (int32_t, int32_t);
  20053. static SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn _il2cpp_icall_func;
  20054. if (!_il2cpp_icall_func)
  20055. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20056. bool icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  20057. return icallRetVal;
  20058. }
  20059. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  20061. {
  20062. typedef int32_t (*SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn) (int32_t, int32_t);
  20063. static SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn _il2cpp_icall_func;
  20064. if (!_il2cpp_icall_func)
  20065. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  20066. int32_t icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
  20067. return icallRetVal;
  20068. }
  20069. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  20070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method)
  20071. {
  20072. typedef int32_t (*SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn) (int32_t);
  20073. static SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn _il2cpp_icall_func;
  20074. if (!_il2cpp_icall_func)
  20075. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  20076. int32_t icallRetVal = _il2cpp_icall_func(___format0);
  20077. return icallRetVal;
  20078. }
  20079. #ifdef __clang__
  20080. #pragma clang diagnostic pop
  20081. #endif
  20082. #ifdef __clang__
  20083. #pragma clang diagnostic push
  20084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20085. #pragma clang diagnostic ignored "-Wunused-variable"
  20086. #endif
  20087. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  20088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_mE6205039C7C59B1F274B18D33E5CD9C22C18B042 (TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
  20089. {
  20090. {
  20091. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  20092. int32_t L_0 = ___minLines0;
  20093. __this->set_minLines_0(L_0);
  20094. int32_t L_1 = ___maxLines1;
  20095. __this->set_maxLines_1(L_1);
  20096. return;
  20097. }
  20098. }
  20099. #ifdef __clang__
  20100. #pragma clang diagnostic pop
  20101. #endif
  20102. #ifdef __clang__
  20103. #pragma clang diagnostic push
  20104. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20105. #pragma clang diagnostic ignored "-Wunused-variable"
  20106. #endif
  20107. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  20108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20109. {
  20110. typedef ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn) (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 *);
  20111. static TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn _il2cpp_icall_func;
  20112. if (!_il2cpp_icall_func)
  20113. _il2cpp_icall_func = (TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  20114. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* icallRetVal = _il2cpp_icall_func(__this);
  20115. return icallRetVal;
  20116. }
  20117. // System.String UnityEngine.TextAsset::get_text()
  20118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20119. {
  20120. String_t* V_0 = NULL;
  20121. {
  20122. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0;
  20123. L_0 = TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F(__this, /*hidden argument*/NULL);
  20124. String_t* L_1;
  20125. L_1 = TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13(L_0, /*hidden argument*/NULL);
  20126. V_0 = L_1;
  20127. goto IL_000f;
  20128. }
  20129. IL_000f:
  20130. {
  20131. String_t* L_2 = V_0;
  20132. return L_2;
  20133. }
  20134. }
  20135. // System.String UnityEngine.TextAsset::ToString()
  20136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m55E5177185AA59560459F579E36C03CF1971EC57 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
  20137. {
  20138. String_t* V_0 = NULL;
  20139. {
  20140. String_t* L_0;
  20141. L_0 = TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218(__this, /*hidden argument*/NULL);
  20142. V_0 = L_0;
  20143. goto IL_000a;
  20144. }
  20145. IL_000a:
  20146. {
  20147. String_t* L_1 = V_0;
  20148. return L_1;
  20149. }
  20150. }
  20151. // System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
  20152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method)
  20153. {
  20154. static bool s_Il2CppMethodInitialized;
  20155. if (!s_Il2CppMethodInitialized)
  20156. {
  20157. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var);
  20159. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var);
  20160. s_Il2CppMethodInitialized = true;
  20161. }
  20162. int32_t V_0 = 0;
  20163. int32_t V_1 = 0;
  20164. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  20165. int32_t V_3 = 0;
  20166. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
  20167. bool V_5 = false;
  20168. int32_t V_6 = 0;
  20169. bool V_7 = false;
  20170. bool V_8 = false;
  20171. bool V_9 = false;
  20172. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_10 = NULL;
  20173. String_t* V_11 = NULL;
  20174. bool V_12 = false;
  20175. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  20176. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  20177. {
  20178. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20179. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_0 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20180. V_0 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
  20181. V_3 = 0;
  20182. goto IL_00a6;
  20183. }
  20184. IL_0010:
  20185. {
  20186. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20187. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_1 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20188. int32_t L_2 = V_3;
  20189. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3;
  20190. L_3 = KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_1)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_2))), /*hidden argument*/KeyValuePair_2_get_Key_mE3B6053863D44C5F1D341E3608D33EA07D9AF00F_RuntimeMethod_var);
  20191. V_4 = L_3;
  20192. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_4 = V_4;
  20193. V_1 = ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)));
  20194. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___bytes0;
  20195. int32_t L_6 = V_1;
  20196. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20197. bool L_7 = V_5;
  20198. if (!L_7)
  20199. {
  20200. goto IL_00a1;
  20201. }
  20202. }
  20203. {
  20204. V_6 = 0;
  20205. goto IL_005d;
  20206. }
  20207. IL_003d:
  20208. {
  20209. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = V_4;
  20210. int32_t L_9 = V_6;
  20211. int32_t L_10 = L_9;
  20212. uint8_t L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  20213. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___bytes0;
  20214. int32_t L_13 = V_6;
  20215. int32_t L_14 = L_13;
  20216. uint8_t L_15 = (L_12)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14));
  20217. V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20218. bool L_16 = V_7;
  20219. if (!L_16)
  20220. {
  20221. goto IL_0056;
  20222. }
  20223. }
  20224. {
  20225. V_1 = (-1);
  20226. }
  20227. IL_0056:
  20228. {
  20229. int32_t L_17 = V_6;
  20230. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  20231. }
  20232. IL_005d:
  20233. {
  20234. int32_t L_18 = V_6;
  20235. int32_t L_19 = V_1;
  20236. V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
  20237. bool L_20 = V_8;
  20238. if (L_20)
  20239. {
  20240. goto IL_003d;
  20241. }
  20242. }
  20243. {
  20244. int32_t L_21 = V_1;
  20245. V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
  20246. bool L_22 = V_9;
  20247. if (!L_22)
  20248. {
  20249. goto IL_0074;
  20250. }
  20251. }
  20252. {
  20253. goto IL_00a2;
  20254. }
  20255. IL_0074:
  20256. {
  20257. }
  20258. IL_0075:
  20259. try
  20260. { // begin try (depth: 1)
  20261. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20262. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_23 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
  20263. int32_t L_24 = V_3;
  20264. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_25;
  20265. L_25 = KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_23)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_24))), /*hidden argument*/KeyValuePair_2_get_Value_mC8998BD9202FEE7FE0D2F5C2C3DDE2A3B2E3CAE2_RuntimeMethod_var);
  20266. V_10 = L_25;
  20267. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_26 = V_10;
  20268. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_27 = ___bytes0;
  20269. int32_t L_28 = V_1;
  20270. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_29 = ___bytes0;
  20271. int32_t L_30 = V_1;
  20272. String_t* L_31;
  20273. L_31 = VirtFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(31 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_29)->max_length))), (int32_t)L_30)));
  20274. V_11 = L_31;
  20275. goto IL_00cc;
  20276. } // end try (depth: 1)
  20277. catch(Il2CppExceptionWrapper& e)
  20278. {
  20279. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  20280. {
  20281. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  20282. goto CATCH_009a;
  20283. }
  20284. throw e;
  20285. }
  20286. CATCH_009a:
  20287. { // begin catch(System.Object)
  20288. IL2CPP_POP_ACTIVE_EXCEPTION();
  20289. goto IL_009f;
  20290. } // end catch (depth: 1)
  20291. IL_009f:
  20292. {
  20293. }
  20294. IL_00a1:
  20295. {
  20296. }
  20297. IL_00a2:
  20298. {
  20299. int32_t L_32 = V_3;
  20300. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
  20301. }
  20302. IL_00a6:
  20303. {
  20304. int32_t L_33 = V_3;
  20305. int32_t L_34 = V_0;
  20306. V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
  20307. bool L_35 = V_12;
  20308. if (L_35)
  20309. {
  20310. goto IL_0010;
  20311. }
  20312. }
  20313. {
  20314. V_1 = 0;
  20315. IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  20316. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_36 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_targetEncoding_1();
  20317. V_2 = L_36;
  20318. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_37 = V_2;
  20319. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_38 = ___bytes0;
  20320. int32_t L_39 = V_1;
  20321. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_40 = ___bytes0;
  20322. int32_t L_41 = V_1;
  20323. String_t* L_42;
  20324. L_42 = VirtFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(31 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))), (int32_t)L_41)));
  20325. V_11 = L_42;
  20326. goto IL_00cc;
  20327. }
  20328. IL_00cc:
  20329. {
  20330. String_t* L_43 = V_11;
  20331. return L_43;
  20332. }
  20333. }
  20334. #ifdef __clang__
  20335. #pragma clang diagnostic pop
  20336. #endif
  20337. #ifdef __clang__
  20338. #pragma clang diagnostic push
  20339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20340. #pragma clang diagnostic ignored "-Wunused-variable"
  20341. #endif
  20342. // System.Void UnityEngine.Texture::.ctor()
  20343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20344. {
  20345. static bool s_Il2CppMethodInitialized;
  20346. if (!s_Il2CppMethodInitialized)
  20347. {
  20348. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20349. s_Il2CppMethodInitialized = true;
  20350. }
  20351. {
  20352. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20353. Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
  20354. return;
  20355. }
  20356. }
  20357. // System.Int32 UnityEngine.Texture::GetScriptWidth()
  20358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20359. {
  20360. typedef int32_t (*Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20361. static Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn _il2cpp_icall_func;
  20362. if (!_il2cpp_icall_func)
  20363. _il2cpp_icall_func = (Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptWidth()");
  20364. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20365. return icallRetVal;
  20366. }
  20367. // System.Int32 UnityEngine.Texture::GetScriptHeight()
  20368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20369. {
  20370. typedef int32_t (*Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20371. static Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn _il2cpp_icall_func;
  20372. if (!_il2cpp_icall_func)
  20373. _il2cpp_icall_func = (Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptHeight()");
  20374. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20375. return icallRetVal;
  20376. }
  20377. // System.Int32 UnityEngine.Texture::get_width()
  20378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m98E7185116DB24A73E1647878013B023FF275B98 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20379. {
  20380. int32_t V_0 = 0;
  20381. {
  20382. int32_t L_0;
  20383. L_0 = Texture_GetScriptWidth_m829B066371BA1EC8F9EE6C34284DF914399A0E8E(__this, /*hidden argument*/NULL);
  20384. V_0 = L_0;
  20385. goto IL_000a;
  20386. }
  20387. IL_000a:
  20388. {
  20389. int32_t L_1 = V_0;
  20390. return L_1;
  20391. }
  20392. }
  20393. // System.Void UnityEngine.Texture::set_width(System.Int32)
  20394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  20395. {
  20396. {
  20397. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  20398. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  20399. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var)));
  20400. }
  20401. }
  20402. // System.Int32 UnityEngine.Texture::get_height()
  20403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3D849F551F396027D4483C9B9FFF31F8AF4533B6 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20404. {
  20405. int32_t V_0 = 0;
  20406. {
  20407. int32_t L_0;
  20408. L_0 = Texture_GetScriptHeight_m9366F84163DC793C1515F4001B63FA0950A7A3FF(__this, /*hidden argument*/NULL);
  20409. V_0 = L_0;
  20410. goto IL_000a;
  20411. }
  20412. IL_000a:
  20413. {
  20414. int32_t L_1 = V_0;
  20415. return L_1;
  20416. }
  20417. }
  20418. // System.Void UnityEngine.Texture::set_height(System.Int32)
  20419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  20420. {
  20421. {
  20422. NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
  20423. NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
  20424. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var)));
  20425. }
  20426. }
  20427. // System.Boolean UnityEngine.Texture::get_isReadable()
  20428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20429. {
  20430. typedef bool (*Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20431. static Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn _il2cpp_icall_func;
  20432. if (!_il2cpp_icall_func)
  20433. _il2cpp_icall_func = (Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  20434. bool icallRetVal = _il2cpp_icall_func(__this);
  20435. return icallRetVal;
  20436. }
  20437. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  20438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20439. {
  20440. typedef int32_t (*Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
  20441. static Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn _il2cpp_icall_func;
  20442. if (!_il2cpp_icall_func)
  20443. _il2cpp_icall_func = (Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  20444. int32_t icallRetVal = _il2cpp_icall_func(__this);
  20445. return icallRetVal;
  20446. }
  20447. // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
  20448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
  20449. {
  20450. typedef void (*Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, int32_t);
  20451. static Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D_ftn _il2cpp_icall_func;
  20452. if (!_il2cpp_icall_func)
  20453. _il2cpp_icall_func = (Texture_set_wrapMode_m1233D2DF48DC20996F8EE26E866D4BDD2AC8050D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)");
  20454. _il2cpp_icall_func(__this, ___value0);
  20455. }
  20456. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  20457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
  20458. {
  20459. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  20460. memset((&V_0), 0, sizeof(V_0));
  20461. {
  20462. Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  20463. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
  20464. return L_0;
  20465. }
  20466. }
  20467. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  20468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method)
  20469. {
  20470. static bool s_Il2CppMethodInitialized;
  20471. if (!s_Il2CppMethodInitialized)
  20472. {
  20473. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20474. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
  20475. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
  20476. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
  20477. s_Il2CppMethodInitialized = true;
  20478. }
  20479. bool V_0 = false;
  20480. bool V_1 = false;
  20481. bool V_2 = false;
  20482. int32_t G_B5_0 = 0;
  20483. {
  20484. int32_t L_0 = ___format0;
  20485. bool L_1;
  20486. L_1 = SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9(L_0, /*hidden argument*/NULL);
  20487. V_0 = L_1;
  20488. bool L_2 = V_0;
  20489. if (!L_2)
  20490. {
  20491. goto IL_0010;
  20492. }
  20493. }
  20494. {
  20495. V_1 = (bool)1;
  20496. goto IL_006a;
  20497. }
  20498. IL_0010:
  20499. {
  20500. int32_t L_3 = ___format0;
  20501. bool L_4;
  20502. L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82(L_3, /*hidden argument*/NULL);
  20503. if (!L_4)
  20504. {
  20505. goto IL_0026;
  20506. }
  20507. }
  20508. {
  20509. int32_t L_5 = ___format0;
  20510. int32_t L_6;
  20511. L_6 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_5, (bool)0, /*hidden argument*/NULL);
  20512. bool L_7;
  20513. L_7 = GraphicsFormatUtility_CanDecompressFormat_mE78FE2E843BB890354BF2C74F5FE0D64F894B95E(L_6, /*hidden argument*/NULL);
  20514. G_B5_0 = ((int32_t)(L_7));
  20515. goto IL_0027;
  20516. }
  20517. IL_0026:
  20518. {
  20519. G_B5_0 = 0;
  20520. }
  20521. IL_0027:
  20522. {
  20523. V_2 = (bool)G_B5_0;
  20524. bool L_8 = V_2;
  20525. if (!L_8)
  20526. {
  20527. goto IL_0047;
  20528. }
  20529. }
  20530. {
  20531. int32_t L_9 = ___format0;
  20532. int32_t L_10 = L_9;
  20533. RuntimeObject * L_11 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, &L_10);
  20534. String_t* L_12;
  20535. L_12 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_11, /*hidden argument*/NULL);
  20536. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20537. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(L_12, __this, /*hidden argument*/NULL);
  20538. V_1 = (bool)1;
  20539. goto IL_006a;
  20540. }
  20541. IL_0047:
  20542. {
  20543. RuntimeObject * L_13 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, (&___format0));
  20544. String_t* L_14;
  20545. L_14 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_13);
  20546. ___format0 = *(int32_t*)UnBox(L_13);
  20547. String_t* L_15;
  20548. L_15 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_14, /*hidden argument*/NULL);
  20549. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20550. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_15, __this, /*hidden argument*/NULL);
  20551. V_1 = (bool)0;
  20552. goto IL_006a;
  20553. }
  20554. IL_006a:
  20555. {
  20556. bool L_16 = V_1;
  20557. return L_16;
  20558. }
  20559. }
  20560. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  20561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  20562. {
  20563. static bool s_Il2CppMethodInitialized;
  20564. if (!s_Il2CppMethodInitialized)
  20565. {
  20566. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20567. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var);
  20568. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
  20569. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
  20570. s_Il2CppMethodInitialized = true;
  20571. }
  20572. bool V_0 = false;
  20573. bool V_1 = false;
  20574. {
  20575. int32_t L_0 = ___format0;
  20576. int32_t L_1 = ___usage1;
  20577. bool L_2;
  20578. L_2 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, L_1, /*hidden argument*/NULL);
  20579. V_0 = L_2;
  20580. bool L_3 = V_0;
  20581. if (!L_3)
  20582. {
  20583. goto IL_0011;
  20584. }
  20585. }
  20586. {
  20587. V_1 = (bool)1;
  20588. goto IL_0041;
  20589. }
  20590. IL_0011:
  20591. {
  20592. RuntimeObject * L_4 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&___format0));
  20593. String_t* L_5;
  20594. L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  20595. ___format0 = *(int32_t*)UnBox(L_4);
  20596. RuntimeObject * L_6 = Box(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var, (&___usage1));
  20597. String_t* L_7;
  20598. L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
  20599. ___usage1 = *(int32_t*)UnBox(L_6);
  20600. String_t* L_8;
  20601. L_8 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_5, L_7, /*hidden argument*/NULL);
  20602. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  20603. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_8, __this, /*hidden argument*/NULL);
  20604. V_1 = (bool)0;
  20605. goto IL_0041;
  20606. }
  20607. IL_0041:
  20608. {
  20609. bool L_9 = V_1;
  20610. return L_9;
  20611. }
  20612. }
  20613. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  20614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method)
  20615. {
  20616. static bool s_Il2CppMethodInitialized;
  20617. if (!s_Il2CppMethodInitialized)
  20618. {
  20619. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  20620. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
  20621. s_Il2CppMethodInitialized = true;
  20622. }
  20623. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * V_0 = NULL;
  20624. {
  20625. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___t0;
  20626. String_t* L_1;
  20627. L_1 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_0, /*hidden argument*/NULL);
  20628. String_t* L_2;
  20629. L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, /*hidden argument*/NULL);
  20630. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
  20631. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, L_2, /*hidden argument*/NULL);
  20632. V_0 = L_3;
  20633. goto IL_0019;
  20634. }
  20635. IL_0019:
  20636. {
  20637. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_4 = V_0;
  20638. return L_4;
  20639. }
  20640. }
  20641. // System.Void UnityEngine.Texture::.cctor()
  20642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m6474E45E076B9A176073F458843BAC631033F2B7 (const RuntimeMethod* method)
  20643. {
  20644. static bool s_Il2CppMethodInitialized;
  20645. if (!s_Il2CppMethodInitialized)
  20646. {
  20647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20648. s_Il2CppMethodInitialized = true;
  20649. }
  20650. {
  20651. ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->set_GenerateAllMips_4((-1));
  20652. return;
  20653. }
  20654. }
  20655. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  20656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
  20657. {
  20658. typedef void (*Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
  20659. static Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn _il2cpp_icall_func;
  20660. if (!_il2cpp_icall_func)
  20661. _il2cpp_icall_func = (Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  20662. _il2cpp_icall_func(__this, ___ret0);
  20663. }
  20664. #ifdef __clang__
  20665. #pragma clang diagnostic pop
  20666. #endif
  20667. #ifdef __clang__
  20668. #pragma clang diagnostic push
  20669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20670. #pragma clang diagnostic ignored "-Wunused-variable"
  20671. #endif
  20672. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  20673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0 (const RuntimeMethod* method)
  20674. {
  20675. typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn) ();
  20676. static Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn _il2cpp_icall_func;
  20677. if (!_il2cpp_icall_func)
  20678. _il2cpp_icall_func = (Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  20679. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func();
  20680. return icallRetVal;
  20681. }
  20682. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  20683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
  20684. {
  20685. typedef bool (*Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *);
  20686. static Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn _il2cpp_icall_func;
  20687. if (!_il2cpp_icall_func)
  20688. _il2cpp_icall_func = (Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  20689. bool icallRetVal = _il2cpp_icall_func(__this);
  20690. return icallRetVal;
  20691. }
  20692. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  20693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method)
  20694. {
  20695. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  20696. memset((&V_0), 0, sizeof(V_0));
  20697. {
  20698. int32_t L_0 = ___image0;
  20699. float L_1 = ___u1;
  20700. float L_2 = ___v2;
  20701. Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE(__this, L_0, L_1, L_2, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
  20702. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = V_0;
  20703. return L_3;
  20704. }
  20705. }
  20706. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  20707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, float ___u0, float ___v1, const RuntimeMethod* method)
  20708. {
  20709. bool V_0 = false;
  20710. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
  20711. memset((&V_1), 0, sizeof(V_1));
  20712. {
  20713. bool L_0;
  20714. L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  20715. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  20716. bool L_1 = V_0;
  20717. if (!L_1)
  20718. {
  20719. goto IL_0016;
  20720. }
  20721. }
  20722. {
  20723. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
  20724. L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
  20725. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var)));
  20726. }
  20727. IL_0016:
  20728. {
  20729. float L_3 = ___u0;
  20730. float L_4 = ___v1;
  20731. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5;
  20732. L_5 = Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E(__this, 0, L_3, L_4, /*hidden argument*/NULL);
  20733. V_1 = L_5;
  20734. goto IL_0022;
  20735. }
  20736. IL_0022:
  20737. {
  20738. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = V_1;
  20739. return L_6;
  20740. }
  20741. }
  20742. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  20743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method)
  20744. {
  20745. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, float, float, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
  20746. static Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn _il2cpp_icall_func;
  20747. if (!_il2cpp_icall_func)
  20748. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  20749. _il2cpp_icall_func(__this, ___image0, ___u1, ___v2, ___ret3);
  20750. }
  20751. #ifdef __clang__
  20752. #pragma clang diagnostic pop
  20753. #endif
  20754. #ifdef __clang__
  20755. #pragma clang diagnostic push
  20756. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20757. #pragma clang diagnostic ignored "-Wunused-variable"
  20758. #endif
  20759. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  20760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, const RuntimeMethod* method)
  20761. {
  20762. typedef bool (*Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *);
  20763. static Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn _il2cpp_icall_func;
  20764. if (!_il2cpp_icall_func)
  20765. _il2cpp_icall_func = (Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  20766. bool icallRetVal = _il2cpp_icall_func(__this);
  20767. return icallRetVal;
  20768. }
  20769. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  20771. {
  20772. typedef bool (*Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  20773. static Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn _il2cpp_icall_func;
  20774. if (!_il2cpp_icall_func)
  20775. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  20776. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
  20777. return icallRetVal;
  20778. }
  20779. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  20781. {
  20782. bool V_0 = false;
  20783. {
  20784. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * L_0 = ___mono0;
  20785. int32_t L_1 = ___w1;
  20786. int32_t L_2 = ___h2;
  20787. int32_t L_3 = ___d3;
  20788. int32_t L_4 = ___mipCount4;
  20789. int32_t L_5 = ___format5;
  20790. int32_t L_6 = ___flags6;
  20791. bool L_7;
  20792. L_7 = Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  20793. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  20794. bool L_8 = V_0;
  20795. if (!L_8)
  20796. {
  20797. goto IL_0022;
  20798. }
  20799. }
  20800. {
  20801. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  20802. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), /*hidden argument*/NULL);
  20803. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var)));
  20804. }
  20805. IL_0022:
  20806. {
  20807. return;
  20808. }
  20809. }
  20810. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mAE2D5B259CE352E6F4F10A28FDDCE52B771672B2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  20812. {
  20813. {
  20814. int32_t L_0 = ___width0;
  20815. int32_t L_1 = ___height1;
  20816. int32_t L_2 = ___depth2;
  20817. int32_t L_3 = ___format3;
  20818. int32_t L_4;
  20819. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  20820. int32_t L_5 = ___flags4;
  20821. Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  20822. return;
  20823. }
  20824. }
  20825. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  20826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  20827. {
  20828. static bool s_Il2CppMethodInitialized;
  20829. if (!s_Il2CppMethodInitialized)
  20830. {
  20831. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20832. s_Il2CppMethodInitialized = true;
  20833. }
  20834. {
  20835. int32_t L_0 = ___width0;
  20836. int32_t L_1 = ___height1;
  20837. int32_t L_2 = ___depth2;
  20838. int32_t L_3 = ___format3;
  20839. int32_t L_4 = ___flags4;
  20840. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20841. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  20842. Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  20843. return;
  20844. }
  20845. }
  20846. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  20847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  20848. {
  20849. static bool s_Il2CppMethodInitialized;
  20850. if (!s_Il2CppMethodInitialized)
  20851. {
  20852. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20853. s_Il2CppMethodInitialized = true;
  20854. }
  20855. bool V_0 = false;
  20856. {
  20857. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20858. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20859. int32_t L_0 = ___format3;
  20860. bool L_1;
  20861. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  20862. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20863. bool L_2 = V_0;
  20864. if (!L_2)
  20865. {
  20866. goto IL_001a;
  20867. }
  20868. }
  20869. {
  20870. goto IL_0032;
  20871. }
  20872. IL_001a:
  20873. {
  20874. int32_t L_3 = ___flags4;
  20875. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_3, /*hidden argument*/NULL);
  20876. int32_t L_4 = ___width0;
  20877. int32_t L_5 = ___height1;
  20878. int32_t L_6 = ___depth2;
  20879. int32_t L_7 = ___mipCount5;
  20880. int32_t L_8 = ___format3;
  20881. int32_t L_9 = ___flags4;
  20882. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  20883. }
  20884. IL_0032:
  20885. {
  20886. return;
  20887. }
  20888. }
  20889. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  20890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method)
  20891. {
  20892. static bool s_Il2CppMethodInitialized;
  20893. if (!s_Il2CppMethodInitialized)
  20894. {
  20895. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20896. s_Il2CppMethodInitialized = true;
  20897. }
  20898. int32_t V_0 = 0;
  20899. int32_t V_1 = 0;
  20900. bool V_2 = false;
  20901. bool V_3 = false;
  20902. int32_t G_B5_0 = 0;
  20903. {
  20904. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  20905. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  20906. int32_t L_0 = ___textureFormat3;
  20907. bool L_1;
  20908. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  20909. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  20910. bool L_2 = V_2;
  20911. if (!L_2)
  20912. {
  20913. goto IL_0019;
  20914. }
  20915. }
  20916. {
  20917. goto IL_0055;
  20918. }
  20919. IL_0019:
  20920. {
  20921. int32_t L_3 = ___textureFormat3;
  20922. bool L_4 = ___linear5;
  20923. int32_t L_5;
  20924. L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  20925. V_0 = L_5;
  20926. int32_t L_6 = ___mipCount4;
  20927. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  20928. {
  20929. goto IL_002e;
  20930. }
  20931. }
  20932. {
  20933. G_B5_0 = 0;
  20934. goto IL_002f;
  20935. }
  20936. IL_002e:
  20937. {
  20938. G_B5_0 = 1;
  20939. }
  20940. IL_002f:
  20941. {
  20942. V_1 = G_B5_0;
  20943. int32_t L_7 = ___textureFormat3;
  20944. bool L_8;
  20945. L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
  20946. V_3 = L_8;
  20947. bool L_9 = V_3;
  20948. if (!L_9)
  20949. {
  20950. goto IL_0040;
  20951. }
  20952. }
  20953. {
  20954. int32_t L_10 = V_1;
  20955. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  20956. }
  20957. IL_0040:
  20958. {
  20959. int32_t L_11 = V_1;
  20960. Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_11, /*hidden argument*/NULL);
  20961. int32_t L_12 = ___width0;
  20962. int32_t L_13 = ___height1;
  20963. int32_t L_14 = ___depth2;
  20964. int32_t L_15 = ___mipCount4;
  20965. int32_t L_16 = V_0;
  20966. int32_t L_17 = V_1;
  20967. Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_12, L_13, L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
  20968. }
  20969. IL_0055:
  20970. {
  20971. return;
  20972. }
  20973. }
  20974. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  20975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m4772A79C577E6E246301F31D86FE6F150B1B68E2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method)
  20976. {
  20977. int32_t G_B2_0 = 0;
  20978. int32_t G_B2_1 = 0;
  20979. int32_t G_B2_2 = 0;
  20980. int32_t G_B2_3 = 0;
  20981. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  20982. int32_t G_B1_0 = 0;
  20983. int32_t G_B1_1 = 0;
  20984. int32_t G_B1_2 = 0;
  20985. int32_t G_B1_3 = 0;
  20986. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  20987. int32_t G_B3_0 = 0;
  20988. int32_t G_B3_1 = 0;
  20989. int32_t G_B3_2 = 0;
  20990. int32_t G_B3_3 = 0;
  20991. int32_t G_B3_4 = 0;
  20992. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  20993. {
  20994. int32_t L_0 = ___width0;
  20995. int32_t L_1 = ___height1;
  20996. int32_t L_2 = ___depth2;
  20997. int32_t L_3 = ___textureFormat3;
  20998. bool L_4 = ___mipChain4;
  20999. G_B1_0 = L_3;
  21000. G_B1_1 = L_2;
  21001. G_B1_2 = L_1;
  21002. G_B1_3 = L_0;
  21003. G_B1_4 = __this;
  21004. if (L_4)
  21005. {
  21006. G_B2_0 = L_3;
  21007. G_B2_1 = L_2;
  21008. G_B2_2 = L_1;
  21009. G_B2_3 = L_0;
  21010. G_B2_4 = __this;
  21011. goto IL_000d;
  21012. }
  21013. }
  21014. {
  21015. G_B3_0 = 1;
  21016. G_B3_1 = G_B1_0;
  21017. G_B3_2 = G_B1_1;
  21018. G_B3_3 = G_B1_2;
  21019. G_B3_4 = G_B1_3;
  21020. G_B3_5 = G_B1_4;
  21021. goto IL_000e;
  21022. }
  21023. IL_000d:
  21024. {
  21025. G_B3_0 = (-1);
  21026. G_B3_1 = G_B2_0;
  21027. G_B3_2 = G_B2_1;
  21028. G_B3_3 = G_B2_2;
  21029. G_B3_4 = G_B2_3;
  21030. G_B3_5 = G_B2_4;
  21031. }
  21032. IL_000e:
  21033. {
  21034. bool L_5 = ___linear5;
  21035. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, /*hidden argument*/NULL);
  21036. return;
  21037. }
  21038. }
  21039. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  21040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mED6E22E57F51628D68F219E5C01FF01A265CE386 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  21041. {
  21042. int32_t G_B2_0 = 0;
  21043. int32_t G_B2_1 = 0;
  21044. int32_t G_B2_2 = 0;
  21045. int32_t G_B2_3 = 0;
  21046. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
  21047. int32_t G_B1_0 = 0;
  21048. int32_t G_B1_1 = 0;
  21049. int32_t G_B1_2 = 0;
  21050. int32_t G_B1_3 = 0;
  21051. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
  21052. int32_t G_B3_0 = 0;
  21053. int32_t G_B3_1 = 0;
  21054. int32_t G_B3_2 = 0;
  21055. int32_t G_B3_3 = 0;
  21056. int32_t G_B3_4 = 0;
  21057. Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
  21058. {
  21059. int32_t L_0 = ___width0;
  21060. int32_t L_1 = ___height1;
  21061. int32_t L_2 = ___depth2;
  21062. int32_t L_3 = ___textureFormat3;
  21063. bool L_4 = ___mipChain4;
  21064. G_B1_0 = L_3;
  21065. G_B1_1 = L_2;
  21066. G_B1_2 = L_1;
  21067. G_B1_3 = L_0;
  21068. G_B1_4 = __this;
  21069. if (L_4)
  21070. {
  21071. G_B2_0 = L_3;
  21072. G_B2_1 = L_2;
  21073. G_B2_2 = L_1;
  21074. G_B2_3 = L_0;
  21075. G_B2_4 = __this;
  21076. goto IL_000d;
  21077. }
  21078. }
  21079. {
  21080. G_B3_0 = 1;
  21081. G_B3_1 = G_B1_0;
  21082. G_B3_2 = G_B1_1;
  21083. G_B3_3 = G_B1_2;
  21084. G_B3_4 = G_B1_3;
  21085. G_B3_5 = G_B1_4;
  21086. goto IL_000e;
  21087. }
  21088. IL_000d:
  21089. {
  21090. G_B3_0 = (-1);
  21091. G_B3_1 = G_B2_0;
  21092. G_B3_2 = G_B2_1;
  21093. G_B3_3 = G_B2_2;
  21094. G_B3_4 = G_B2_3;
  21095. G_B3_5 = G_B2_4;
  21096. }
  21097. IL_000e:
  21098. {
  21099. Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  21100. return;
  21101. }
  21102. }
  21103. // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method)
  21105. {
  21106. bool V_0 = false;
  21107. {
  21108. int32_t L_0 = ___flags0;
  21109. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21110. ___flags0 = L_1;
  21111. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21112. bool L_2 = V_0;
  21113. if (!L_2)
  21114. {
  21115. goto IL_001a;
  21116. }
  21117. }
  21118. {
  21119. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21120. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), /*hidden argument*/NULL);
  21121. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var)));
  21122. }
  21123. IL_001a:
  21124. {
  21125. return;
  21126. }
  21127. }
  21128. #ifdef __clang__
  21129. #pragma clang diagnostic pop
  21130. #endif
  21131. #ifdef __clang__
  21132. #pragma clang diagnostic push
  21133. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21134. #pragma clang diagnostic ignored "-Wunused-variable"
  21135. #endif
  21136. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  21137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, const RuntimeMethod* method)
  21138. {
  21139. typedef bool (*Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *);
  21140. static Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn _il2cpp_icall_func;
  21141. if (!_il2cpp_icall_func)
  21142. _il2cpp_icall_func = (Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  21143. bool icallRetVal = _il2cpp_icall_func(__this);
  21144. return icallRetVal;
  21145. }
  21146. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  21147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  21148. {
  21149. typedef bool (*Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  21150. static Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn _il2cpp_icall_func;
  21151. if (!_il2cpp_icall_func)
  21152. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  21153. bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6, ___nativeTex7);
  21154. return icallRetVal;
  21155. }
  21156. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  21157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
  21158. {
  21159. bool V_0 = false;
  21160. {
  21161. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_0 = ___mono0;
  21162. int32_t L_1 = ___w1;
  21163. int32_t L_2 = ___h2;
  21164. int32_t L_3 = ___d3;
  21165. int32_t L_4 = ___mipCount4;
  21166. int32_t L_5 = ___format5;
  21167. int32_t L_6 = ___flags6;
  21168. intptr_t L_7 = ___nativeTex7;
  21169. bool L_8;
  21170. L_8 = Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (intptr_t)L_7, /*hidden argument*/NULL);
  21171. V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  21172. bool L_9 = V_0;
  21173. if (!L_9)
  21174. {
  21175. goto IL_0024;
  21176. }
  21177. }
  21178. {
  21179. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_10 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
  21180. UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
  21181. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var)));
  21182. }
  21183. IL_0024:
  21184. {
  21185. return;
  21186. }
  21187. }
  21188. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA422DEB7F88AA34806E6AA2D91258AA093F3C3AE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  21190. {
  21191. {
  21192. int32_t L_0 = ___width0;
  21193. int32_t L_1 = ___height1;
  21194. int32_t L_2 = ___depth2;
  21195. int32_t L_3 = ___format3;
  21196. int32_t L_4;
  21197. L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
  21198. int32_t L_5 = ___flags4;
  21199. Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  21200. return;
  21201. }
  21202. }
  21203. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  21205. {
  21206. static bool s_Il2CppMethodInitialized;
  21207. if (!s_Il2CppMethodInitialized)
  21208. {
  21209. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21210. s_Il2CppMethodInitialized = true;
  21211. }
  21212. {
  21213. int32_t L_0 = ___width0;
  21214. int32_t L_1 = ___height1;
  21215. int32_t L_2 = ___depth2;
  21216. int32_t L_3 = ___format3;
  21217. int32_t L_4 = ___flags4;
  21218. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21219. int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  21220. Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  21221. return;
  21222. }
  21223. }
  21224. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  21225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  21226. {
  21227. static bool s_Il2CppMethodInitialized;
  21228. if (!s_Il2CppMethodInitialized)
  21229. {
  21230. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21232. s_Il2CppMethodInitialized = true;
  21233. }
  21234. bool V_0 = false;
  21235. {
  21236. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21237. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21238. int32_t L_0 = ___format3;
  21239. bool L_1;
  21240. L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
  21241. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21242. bool L_2 = V_0;
  21243. if (!L_2)
  21244. {
  21245. goto IL_001a;
  21246. }
  21247. }
  21248. {
  21249. goto IL_0037;
  21250. }
  21251. IL_001a:
  21252. {
  21253. int32_t L_3 = ___flags4;
  21254. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_3, /*hidden argument*/NULL);
  21255. int32_t L_4 = ___width0;
  21256. int32_t L_5 = ___height1;
  21257. int32_t L_6 = ___depth2;
  21258. int32_t L_7 = ___mipCount5;
  21259. int32_t L_8 = ___format3;
  21260. int32_t L_9 = ___flags4;
  21261. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_4, L_5, L_6, L_7, L_8, L_9, (intptr_t)(0), /*hidden argument*/NULL);
  21262. }
  21263. IL_0037:
  21264. {
  21265. return;
  21266. }
  21267. }
  21268. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  21269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
  21270. {
  21271. static bool s_Il2CppMethodInitialized;
  21272. if (!s_Il2CppMethodInitialized)
  21273. {
  21274. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21275. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21276. s_Il2CppMethodInitialized = true;
  21277. }
  21278. int32_t V_0 = 0;
  21279. int32_t V_1 = 0;
  21280. bool V_2 = false;
  21281. bool V_3 = false;
  21282. int32_t G_B5_0 = 0;
  21283. {
  21284. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21285. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21286. int32_t L_0 = ___textureFormat3;
  21287. bool L_1;
  21288. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  21289. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21290. bool L_2 = V_2;
  21291. if (!L_2)
  21292. {
  21293. goto IL_0019;
  21294. }
  21295. }
  21296. {
  21297. goto IL_0056;
  21298. }
  21299. IL_0019:
  21300. {
  21301. int32_t L_3 = ___textureFormat3;
  21302. int32_t L_4;
  21303. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  21304. V_0 = L_4;
  21305. int32_t L_5 = ___mipCount4;
  21306. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  21307. {
  21308. goto IL_002a;
  21309. }
  21310. }
  21311. {
  21312. G_B5_0 = 0;
  21313. goto IL_002b;
  21314. }
  21315. IL_002a:
  21316. {
  21317. G_B5_0 = 1;
  21318. }
  21319. IL_002b:
  21320. {
  21321. V_1 = G_B5_0;
  21322. int32_t L_6 = ___textureFormat3;
  21323. bool L_7;
  21324. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  21325. V_3 = L_7;
  21326. bool L_8 = V_3;
  21327. if (!L_8)
  21328. {
  21329. goto IL_003c;
  21330. }
  21331. }
  21332. {
  21333. int32_t L_9 = V_1;
  21334. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  21335. }
  21336. IL_003c:
  21337. {
  21338. int32_t L_10 = V_1;
  21339. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  21340. int32_t L_11 = ___width0;
  21341. int32_t L_12 = ___height1;
  21342. int32_t L_13 = ___depth2;
  21343. int32_t L_14 = ___mipCount4;
  21344. int32_t L_15 = V_0;
  21345. int32_t L_16 = V_1;
  21346. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)(0), /*hidden argument*/NULL);
  21347. }
  21348. IL_0056:
  21349. {
  21350. return;
  21351. }
  21352. }
  21353. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
  21354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  21355. {
  21356. static bool s_Il2CppMethodInitialized;
  21357. if (!s_Il2CppMethodInitialized)
  21358. {
  21359. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21360. s_Il2CppMethodInitialized = true;
  21361. }
  21362. int32_t V_0 = 0;
  21363. int32_t V_1 = 0;
  21364. bool V_2 = false;
  21365. bool V_3 = false;
  21366. int32_t G_B5_0 = 0;
  21367. {
  21368. IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
  21369. Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
  21370. int32_t L_0 = ___textureFormat3;
  21371. bool L_1;
  21372. L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
  21373. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  21374. bool L_2 = V_2;
  21375. if (!L_2)
  21376. {
  21377. goto IL_0019;
  21378. }
  21379. }
  21380. {
  21381. goto IL_0053;
  21382. }
  21383. IL_0019:
  21384. {
  21385. int32_t L_3 = ___textureFormat3;
  21386. int32_t L_4;
  21387. L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
  21388. V_0 = L_4;
  21389. int32_t L_5 = ___mipCount4;
  21390. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  21391. {
  21392. goto IL_002a;
  21393. }
  21394. }
  21395. {
  21396. G_B5_0 = 0;
  21397. goto IL_002b;
  21398. }
  21399. IL_002a:
  21400. {
  21401. G_B5_0 = 1;
  21402. }
  21403. IL_002b:
  21404. {
  21405. V_1 = G_B5_0;
  21406. int32_t L_6 = ___textureFormat3;
  21407. bool L_7;
  21408. L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
  21409. V_3 = L_7;
  21410. bool L_8 = V_3;
  21411. if (!L_8)
  21412. {
  21413. goto IL_003c;
  21414. }
  21415. }
  21416. {
  21417. int32_t L_9 = V_1;
  21418. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  21419. }
  21420. IL_003c:
  21421. {
  21422. int32_t L_10 = V_1;
  21423. Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
  21424. int32_t L_11 = ___width0;
  21425. int32_t L_12 = ___height1;
  21426. int32_t L_13 = ___depth2;
  21427. int32_t L_14 = ___mipCount4;
  21428. int32_t L_15 = V_0;
  21429. int32_t L_16 = V_1;
  21430. intptr_t L_17 = ___nativeTex5;
  21431. Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)L_17, /*hidden argument*/NULL);
  21432. }
  21433. IL_0053:
  21434. {
  21435. return;
  21436. }
  21437. }
  21438. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  21439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  21440. {
  21441. int32_t G_B2_0 = 0;
  21442. int32_t G_B2_1 = 0;
  21443. int32_t G_B2_2 = 0;
  21444. int32_t G_B2_3 = 0;
  21445. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  21446. int32_t G_B1_0 = 0;
  21447. int32_t G_B1_1 = 0;
  21448. int32_t G_B1_2 = 0;
  21449. int32_t G_B1_3 = 0;
  21450. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  21451. int32_t G_B3_0 = 0;
  21452. int32_t G_B3_1 = 0;
  21453. int32_t G_B3_2 = 0;
  21454. int32_t G_B3_3 = 0;
  21455. int32_t G_B3_4 = 0;
  21456. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  21457. {
  21458. int32_t L_0 = ___width0;
  21459. int32_t L_1 = ___height1;
  21460. int32_t L_2 = ___depth2;
  21461. int32_t L_3 = ___textureFormat3;
  21462. bool L_4 = ___mipChain4;
  21463. G_B1_0 = L_3;
  21464. G_B1_1 = L_2;
  21465. G_B1_2 = L_1;
  21466. G_B1_3 = L_0;
  21467. G_B1_4 = __this;
  21468. if (L_4)
  21469. {
  21470. G_B2_0 = L_3;
  21471. G_B2_1 = L_2;
  21472. G_B2_2 = L_1;
  21473. G_B2_3 = L_0;
  21474. G_B2_4 = __this;
  21475. goto IL_000d;
  21476. }
  21477. }
  21478. {
  21479. G_B3_0 = 1;
  21480. G_B3_1 = G_B1_0;
  21481. G_B3_2 = G_B1_1;
  21482. G_B3_3 = G_B1_2;
  21483. G_B3_4 = G_B1_3;
  21484. G_B3_5 = G_B1_4;
  21485. goto IL_000e;
  21486. }
  21487. IL_000d:
  21488. {
  21489. G_B3_0 = (-1);
  21490. G_B3_1 = G_B2_0;
  21491. G_B3_2 = G_B2_1;
  21492. G_B3_3 = G_B2_2;
  21493. G_B3_4 = G_B2_3;
  21494. G_B3_5 = G_B2_4;
  21495. }
  21496. IL_000e:
  21497. {
  21498. Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  21499. return;
  21500. }
  21501. }
  21502. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
  21503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mF3432D49750206B70A487C865F62CDA11FE4995B (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  21504. {
  21505. int32_t G_B2_0 = 0;
  21506. int32_t G_B2_1 = 0;
  21507. int32_t G_B2_2 = 0;
  21508. int32_t G_B2_3 = 0;
  21509. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
  21510. int32_t G_B1_0 = 0;
  21511. int32_t G_B1_1 = 0;
  21512. int32_t G_B1_2 = 0;
  21513. int32_t G_B1_3 = 0;
  21514. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
  21515. int32_t G_B3_0 = 0;
  21516. int32_t G_B3_1 = 0;
  21517. int32_t G_B3_2 = 0;
  21518. int32_t G_B3_3 = 0;
  21519. int32_t G_B3_4 = 0;
  21520. Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
  21521. {
  21522. int32_t L_0 = ___width0;
  21523. int32_t L_1 = ___height1;
  21524. int32_t L_2 = ___depth2;
  21525. int32_t L_3 = ___textureFormat3;
  21526. bool L_4 = ___mipChain4;
  21527. G_B1_0 = L_3;
  21528. G_B1_1 = L_2;
  21529. G_B1_2 = L_1;
  21530. G_B1_3 = L_0;
  21531. G_B1_4 = __this;
  21532. if (L_4)
  21533. {
  21534. G_B2_0 = L_3;
  21535. G_B2_1 = L_2;
  21536. G_B2_2 = L_1;
  21537. G_B2_3 = L_0;
  21538. G_B2_4 = __this;
  21539. goto IL_000d;
  21540. }
  21541. }
  21542. {
  21543. G_B3_0 = 1;
  21544. G_B3_1 = G_B1_0;
  21545. G_B3_2 = G_B1_1;
  21546. G_B3_3 = G_B1_2;
  21547. G_B3_4 = G_B1_3;
  21548. G_B3_5 = G_B1_4;
  21549. goto IL_000e;
  21550. }
  21551. IL_000d:
  21552. {
  21553. G_B3_0 = (-1);
  21554. G_B3_1 = G_B2_0;
  21555. G_B3_2 = G_B2_1;
  21556. G_B3_3 = G_B2_2;
  21557. G_B3_4 = G_B2_3;
  21558. G_B3_5 = G_B2_4;
  21559. }
  21560. IL_000e:
  21561. {
  21562. intptr_t L_5 = ___nativeTex5;
  21563. Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_5, /*hidden argument*/NULL);
  21564. return;
  21565. }
  21566. }
  21567. // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
  21568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method)
  21569. {
  21570. bool V_0 = false;
  21571. {
  21572. int32_t L_0 = ___flags0;
  21573. int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
  21574. ___flags0 = L_1;
  21575. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  21576. bool L_2 = V_0;
  21577. if (!L_2)
  21578. {
  21579. goto IL_001a;
  21580. }
  21581. }
  21582. {
  21583. ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
  21584. ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), /*hidden argument*/NULL);
  21585. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var)));
  21586. }
  21587. IL_001a:
  21588. {
  21589. return;
  21590. }
  21591. }
  21592. #ifdef __clang__
  21593. #pragma clang diagnostic pop
  21594. #endif
  21595. #ifdef __clang__
  21596. #pragma clang diagnostic push
  21597. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21598. #pragma clang diagnostic ignored "-Wunused-variable"
  21599. #endif
  21600. #ifdef __clang__
  21601. #pragma clang diagnostic pop
  21602. #endif
  21603. #ifdef __clang__
  21604. #pragma clang diagnostic push
  21605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21606. #pragma clang diagnostic ignored "-Wunused-variable"
  21607. #endif
  21608. #ifdef __clang__
  21609. #pragma clang diagnostic pop
  21610. #endif
  21611. #ifdef __clang__
  21612. #pragma clang diagnostic push
  21613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21614. #pragma clang diagnostic ignored "-Wunused-variable"
  21615. #endif
  21616. #ifdef __clang__
  21617. #pragma clang diagnostic pop
  21618. #endif
  21619. #ifdef __clang__
  21620. #pragma clang diagnostic push
  21621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21622. #pragma clang diagnostic ignored "-Wunused-variable"
  21623. #endif
  21624. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  21625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method)
  21626. {
  21627. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
  21628. memset((&V_0), 0, sizeof(V_0));
  21629. {
  21630. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
  21631. V_0 = L_0;
  21632. goto IL_000a;
  21633. }
  21634. IL_000a:
  21635. {
  21636. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
  21637. return L_1;
  21638. }
  21639. }
  21640. IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21641. {
  21642. int32_t _offset = 1;
  21643. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  21644. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
  21645. _returnValue = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40(_thisAdjusted, method);
  21646. return _returnValue;
  21647. }
  21648. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  21649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  21650. {
  21651. static bool s_Il2CppMethodInitialized;
  21652. if (!s_Il2CppMethodInitialized)
  21653. {
  21654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  21655. s_Il2CppMethodInitialized = true;
  21656. }
  21657. bool V_0 = false;
  21658. {
  21659. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
  21660. L_0 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)__this, /*hidden argument*/NULL);
  21661. PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
  21662. L_1 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)(&___other0), /*hidden argument*/NULL);
  21663. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
  21664. bool L_2;
  21665. L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
  21666. V_0 = L_2;
  21667. goto IL_0016;
  21668. }
  21669. IL_0016:
  21670. {
  21671. bool L_3 = V_0;
  21672. return L_3;
  21673. }
  21674. }
  21675. IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
  21676. {
  21677. int32_t _offset = 1;
  21678. TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
  21679. bool _returnValue;
  21680. _returnValue = TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980(_thisAdjusted, ___other0, method);
  21681. return _returnValue;
  21682. }
  21683. #ifdef __clang__
  21684. #pragma clang diagnostic pop
  21685. #endif
  21686. #ifdef __clang__
  21687. #pragma clang diagnostic push
  21688. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21689. #pragma clang diagnostic ignored "-Wunused-variable"
  21690. #endif
  21691. #ifdef __clang__
  21692. #pragma clang diagnostic pop
  21693. #endif
  21694. #ifdef __clang__
  21695. #pragma clang diagnostic push
  21696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21697. #pragma clang diagnostic ignored "-Wunused-variable"
  21698. #endif
  21699. #ifdef __clang__
  21700. #pragma clang diagnostic pop
  21701. #endif
  21702. #ifdef __clang__
  21703. #pragma clang diagnostic push
  21704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21705. #pragma clang diagnostic ignored "-Wunused-variable"
  21706. #endif
  21707. // System.Single UnityEngine.Time::get_deltaTime()
  21708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method)
  21709. {
  21710. typedef float (*Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn) ();
  21711. static Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn _il2cpp_icall_func;
  21712. if (!_il2cpp_icall_func)
  21713. _il2cpp_icall_func = (Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  21714. float icallRetVal = _il2cpp_icall_func();
  21715. return icallRetVal;
  21716. }
  21717. // System.Single UnityEngine.Time::get_unscaledTime()
  21718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258 (const RuntimeMethod* method)
  21719. {
  21720. typedef float (*Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn) ();
  21721. static Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn _il2cpp_icall_func;
  21722. if (!_il2cpp_icall_func)
  21723. _il2cpp_icall_func = (Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  21724. float icallRetVal = _il2cpp_icall_func();
  21725. return icallRetVal;
  21726. }
  21727. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  21728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method)
  21729. {
  21730. typedef float (*Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn) ();
  21731. static Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn _il2cpp_icall_func;
  21732. if (!_il2cpp_icall_func)
  21733. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  21734. float icallRetVal = _il2cpp_icall_func();
  21735. return icallRetVal;
  21736. }
  21737. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  21738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA (float ___value0, const RuntimeMethod* method)
  21739. {
  21740. typedef void (*Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn) (float);
  21741. static Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn _il2cpp_icall_func;
  21742. if (!_il2cpp_icall_func)
  21743. _il2cpp_icall_func = (Time_set_timeScale_m1987DE9E74FC6C0126CE4F59A6293E3B85BD01EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)");
  21744. _il2cpp_icall_func(___value0);
  21745. }
  21746. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  21747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method)
  21748. {
  21749. typedef float (*Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn) ();
  21750. static Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn _il2cpp_icall_func;
  21751. if (!_il2cpp_icall_func)
  21752. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  21753. float icallRetVal = _il2cpp_icall_func();
  21754. return icallRetVal;
  21755. }
  21756. #ifdef __clang__
  21757. #pragma clang diagnostic pop
  21758. #endif
  21759. #ifdef __clang__
  21760. #pragma clang diagnostic push
  21761. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21762. #pragma clang diagnostic ignored "-Wunused-variable"
  21763. #endif
  21764. #ifdef __clang__
  21765. #pragma clang diagnostic pop
  21766. #endif
  21767. #ifdef __clang__
  21768. #pragma clang diagnostic push
  21769. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21770. #pragma clang diagnostic ignored "-Wunused-variable"
  21771. #endif
  21772. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  21773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m1839ACEC1560968A6D0EA55D7EB4535546588042 (TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B * __this, String_t* ___tooltip0, const RuntimeMethod* method)
  21774. {
  21775. {
  21776. PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
  21777. String_t* L_0 = ___tooltip0;
  21778. __this->set_tooltip_0(L_0);
  21779. return;
  21780. }
  21781. }
  21782. #ifdef __clang__
  21783. #pragma clang diagnostic pop
  21784. #endif
  21785. #ifdef __clang__
  21786. #pragma clang diagnostic push
  21787. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21788. #pragma clang diagnostic ignored "-Wunused-variable"
  21789. #endif
  21790. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  21791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method)
  21792. {
  21793. typedef void (*TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn) (intptr_t);
  21794. static TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn _il2cpp_icall_func;
  21795. if (!_il2cpp_icall_func)
  21796. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  21797. _il2cpp_icall_func(___ptr0);
  21798. }
  21799. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  21800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  21801. {
  21802. static bool s_Il2CppMethodInitialized;
  21803. if (!s_Il2CppMethodInitialized)
  21804. {
  21805. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  21806. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
  21807. s_Il2CppMethodInitialized = true;
  21808. }
  21809. bool V_0 = false;
  21810. {
  21811. intptr_t L_0 = __this->get_m_Ptr_0();
  21812. bool L_1;
  21813. L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  21814. V_0 = L_1;
  21815. bool L_2 = V_0;
  21816. if (!L_2)
  21817. {
  21818. goto IL_002e;
  21819. }
  21820. }
  21821. {
  21822. intptr_t L_3 = __this->get_m_Ptr_0();
  21823. TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D((intptr_t)L_3, /*hidden argument*/NULL);
  21824. __this->set_m_Ptr_0((intptr_t)(0));
  21825. }
  21826. IL_002e:
  21827. {
  21828. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  21829. GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
  21830. return;
  21831. }
  21832. }
  21833. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  21834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3C44228F58044B8132724CF9BD1A1B2354EBB76E (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  21835. {
  21836. Exception_t * __last_unhandled_exception = 0;
  21837. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  21838. {
  21839. }
  21840. IL_0001:
  21841. try
  21842. { // begin try (depth: 1)
  21843. TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2(__this, /*hidden argument*/NULL);
  21844. IL2CPP_LEAVE(0x13, FINALLY_000b);
  21845. } // end try (depth: 1)
  21846. catch(Il2CppExceptionWrapper& e)
  21847. {
  21848. __last_unhandled_exception = (Exception_t *)e.ex;
  21849. goto FINALLY_000b;
  21850. }
  21851. FINALLY_000b:
  21852. { // begin finally (depth: 1)
  21853. Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
  21854. IL2CPP_END_FINALLY(11)
  21855. } // end finally (depth: 1)
  21856. IL2CPP_CLEANUP(11)
  21857. {
  21858. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21859. IL2CPP_JUMP_TBL(0x13, IL_0013)
  21860. }
  21861. IL_0013:
  21862. {
  21863. return;
  21864. }
  21865. }
  21866. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  21867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  21868. {
  21869. static bool s_Il2CppMethodInitialized;
  21870. if (!s_Il2CppMethodInitialized)
  21871. {
  21872. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  21873. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var);
  21874. s_Il2CppMethodInitialized = true;
  21875. }
  21876. TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F V_0;
  21877. memset((&V_0), 0, sizeof(V_0));
  21878. {
  21879. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  21880. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F ));
  21881. int32_t L_0 = ___keyboardType1;
  21882. int32_t L_1 = L_0;
  21883. RuntimeObject * L_2 = Box(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var, &L_1);
  21884. IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
  21885. uint32_t L_3;
  21886. L_3 = Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD(L_2, /*hidden argument*/NULL);
  21887. (&V_0)->set_keyboardType_0(L_3);
  21888. bool L_4 = ___autocorrection2;
  21889. uint32_t L_5;
  21890. L_5 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_4, /*hidden argument*/NULL);
  21891. (&V_0)->set_autocorrection_1(L_5);
  21892. bool L_6 = ___multiline3;
  21893. uint32_t L_7;
  21894. L_7 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_6, /*hidden argument*/NULL);
  21895. (&V_0)->set_multiline_2(L_7);
  21896. bool L_8 = ___secure4;
  21897. uint32_t L_9;
  21898. L_9 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_8, /*hidden argument*/NULL);
  21899. (&V_0)->set_secure_3(L_9);
  21900. bool L_10 = ___alert5;
  21901. uint32_t L_11;
  21902. L_11 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_10, /*hidden argument*/NULL);
  21903. (&V_0)->set_alert_4(L_11);
  21904. int32_t L_12 = ___characterLimit7;
  21905. (&V_0)->set_characterLimit_5(L_12);
  21906. String_t* L_13 = ___text0;
  21907. String_t* L_14 = ___textPlaceholder6;
  21908. intptr_t L_15;
  21909. L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB((TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  21910. __this->set_m_Ptr_0((intptr_t)L_15);
  21911. return;
  21912. }
  21913. }
  21914. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  21915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
  21916. {
  21917. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *, String_t*, String_t*);
  21918. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn _il2cpp_icall_func;
  21919. if (!_il2cpp_icall_func)
  21920. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  21921. intptr_t icallRetVal = _il2cpp_icall_func(___arguments0, ___text1, ___textPlaceholder2);
  21922. return icallRetVal;
  21923. }
  21924. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  21925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F (const RuntimeMethod* method)
  21926. {
  21927. int32_t V_0 = 0;
  21928. int32_t V_1 = 0;
  21929. int32_t V_2 = 0;
  21930. bool V_3 = false;
  21931. {
  21932. int32_t L_0;
  21933. L_0 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
  21934. V_0 = L_0;
  21935. int32_t L_1 = V_0;
  21936. V_2 = L_1;
  21937. int32_t L_2 = V_2;
  21938. V_1 = L_2;
  21939. int32_t L_3 = V_1;
  21940. if ((((int32_t)L_3) > ((int32_t)((int32_t)11))))
  21941. {
  21942. goto IL_001d;
  21943. }
  21944. }
  21945. {
  21946. int32_t L_4 = V_1;
  21947. if ((((int32_t)L_4) == ((int32_t)8)))
  21948. {
  21949. goto IL_0058;
  21950. }
  21951. }
  21952. {
  21953. goto IL_0016;
  21954. }
  21955. IL_0016:
  21956. {
  21957. int32_t L_5 = V_1;
  21958. if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
  21959. {
  21960. goto IL_0058;
  21961. }
  21962. }
  21963. {
  21964. goto IL_005c;
  21965. }
  21966. IL_001d:
  21967. {
  21968. int32_t L_6 = V_1;
  21969. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)((int32_t)18)))) > ((uint32_t)2))))
  21970. {
  21971. goto IL_0058;
  21972. }
  21973. }
  21974. {
  21975. goto IL_0026;
  21976. }
  21977. IL_0026:
  21978. {
  21979. int32_t L_7 = V_1;
  21980. if ((((int32_t)L_7) == ((int32_t)((int32_t)25))))
  21981. {
  21982. goto IL_0058;
  21983. }
  21984. }
  21985. {
  21986. goto IL_002d;
  21987. }
  21988. IL_002d:
  21989. {
  21990. int32_t L_8 = V_1;
  21991. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)((int32_t)31))))
  21992. {
  21993. case 0:
  21994. {
  21995. goto IL_0058;
  21996. }
  21997. case 1:
  21998. {
  21999. goto IL_0058;
  22000. }
  22001. case 2:
  22002. {
  22003. goto IL_005c;
  22004. }
  22005. case 3:
  22006. {
  22007. goto IL_0058;
  22008. }
  22009. case 4:
  22010. {
  22011. goto IL_005c;
  22012. }
  22013. case 5:
  22014. {
  22015. goto IL_0058;
  22016. }
  22017. case 6:
  22018. {
  22019. goto IL_0058;
  22020. }
  22021. case 7:
  22022. {
  22023. goto IL_0058;
  22024. }
  22025. }
  22026. }
  22027. {
  22028. goto IL_005c;
  22029. }
  22030. IL_0058:
  22031. {
  22032. V_3 = (bool)1;
  22033. goto IL_0060;
  22034. }
  22035. IL_005c:
  22036. {
  22037. V_3 = (bool)0;
  22038. goto IL_0060;
  22039. }
  22040. IL_0060:
  22041. {
  22042. bool L_9 = V_3;
  22043. return L_9;
  22044. }
  22045. }
  22046. // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
  22047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127 (const RuntimeMethod* method)
  22048. {
  22049. static bool s_Il2CppMethodInitialized;
  22050. if (!s_Il2CppMethodInitialized)
  22051. {
  22052. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22053. s_Il2CppMethodInitialized = true;
  22054. }
  22055. {
  22056. bool L_0 = ((TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var))->get_U3CdisableInPlaceEditingU3Ek__BackingField_1();
  22057. return L_0;
  22058. }
  22059. }
  22060. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  22061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC (const RuntimeMethod* method)
  22062. {
  22063. bool V_0 = false;
  22064. bool V_1 = false;
  22065. {
  22066. bool L_0;
  22067. L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline(/*hidden argument*/NULL);
  22068. V_0 = L_0;
  22069. bool L_1 = V_0;
  22070. if (!L_1)
  22071. {
  22072. goto IL_000e;
  22073. }
  22074. }
  22075. {
  22076. V_1 = (bool)0;
  22077. goto IL_0012;
  22078. }
  22079. IL_000e:
  22080. {
  22081. V_1 = (bool)0;
  22082. goto IL_0012;
  22083. }
  22084. IL_0012:
  22085. {
  22086. bool L_2 = V_1;
  22087. return L_2;
  22088. }
  22089. }
  22090. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  22091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  22092. {
  22093. static bool s_Il2CppMethodInitialized;
  22094. if (!s_Il2CppMethodInitialized)
  22095. {
  22096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22097. s_Il2CppMethodInitialized = true;
  22098. }
  22099. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_0 = NULL;
  22100. {
  22101. String_t* L_0 = ___text0;
  22102. int32_t L_1 = ___keyboardType1;
  22103. bool L_2 = ___autocorrection2;
  22104. bool L_3 = ___multiline3;
  22105. bool L_4 = ___secure4;
  22106. bool L_5 = ___alert5;
  22107. String_t* L_6 = ___textPlaceholder6;
  22108. int32_t L_7 = ___characterLimit7;
  22109. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_8 = (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)il2cpp_codegen_object_new(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  22110. TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  22111. V_0 = L_8;
  22112. goto IL_0015;
  22113. }
  22114. IL_0015:
  22115. {
  22116. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_9 = V_0;
  22117. return L_9;
  22118. }
  22119. }
  22120. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  22121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22122. {
  22123. typedef String_t* (*TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22124. static TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn _il2cpp_icall_func;
  22125. if (!_il2cpp_icall_func)
  22126. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  22127. String_t* icallRetVal = _il2cpp_icall_func(__this);
  22128. return icallRetVal;
  22129. }
  22130. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  22131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___value0, const RuntimeMethod* method)
  22132. {
  22133. typedef void (*TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, String_t*);
  22134. static TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn _il2cpp_icall_func;
  22135. if (!_il2cpp_icall_func)
  22136. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  22137. _il2cpp_icall_func(__this, ___value0);
  22138. }
  22139. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  22140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F (bool ___value0, const RuntimeMethod* method)
  22141. {
  22142. typedef void (*TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn) (bool);
  22143. static TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn _il2cpp_icall_func;
  22144. if (!_il2cpp_icall_func)
  22145. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  22146. _il2cpp_icall_func(___value0);
  22147. }
  22148. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  22149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22150. {
  22151. typedef bool (*TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22152. static TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn _il2cpp_icall_func;
  22153. if (!_il2cpp_icall_func)
  22154. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  22155. bool icallRetVal = _il2cpp_icall_func(__this);
  22156. return icallRetVal;
  22157. }
  22158. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  22159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, bool ___value0, const RuntimeMethod* method)
  22160. {
  22161. typedef void (*TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, bool);
  22162. static TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn _il2cpp_icall_func;
  22163. if (!_il2cpp_icall_func)
  22164. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  22165. _il2cpp_icall_func(__this, ___value0);
  22166. }
  22167. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  22168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22169. {
  22170. typedef int32_t (*TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22171. static TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn _il2cpp_icall_func;
  22172. if (!_il2cpp_icall_func)
  22173. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  22174. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22175. return icallRetVal;
  22176. }
  22177. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  22178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, int32_t ___value0, const RuntimeMethod* method)
  22179. {
  22180. typedef void (*TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, int32_t);
  22181. static TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn _il2cpp_icall_func;
  22182. if (!_il2cpp_icall_func)
  22183. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  22184. _il2cpp_icall_func(__this, ___value0);
  22185. }
  22186. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  22187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22188. {
  22189. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22190. static TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn _il2cpp_icall_func;
  22191. if (!_il2cpp_icall_func)
  22192. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  22193. bool icallRetVal = _il2cpp_icall_func(__this);
  22194. return icallRetVal;
  22195. }
  22196. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  22197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22198. {
  22199. typedef bool (*TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
  22200. static TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn _il2cpp_icall_func;
  22201. if (!_il2cpp_icall_func)
  22202. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  22203. bool icallRetVal = _il2cpp_icall_func(__this);
  22204. return icallRetVal;
  22205. }
  22206. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  22207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A TouchScreenKeyboard_get_selection_m3C092ED46B21E0C7BD694F5E9F2C7529F9D123E3 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
  22208. {
  22209. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_0;
  22210. memset((&V_0), 0, sizeof(V_0));
  22211. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_1;
  22212. memset((&V_1), 0, sizeof(V_1));
  22213. {
  22214. int32_t* L_0 = (&V_0)->get_address_of_start_0();
  22215. int32_t* L_1 = (&V_0)->get_address_of_length_1();
  22216. TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E((int32_t*)L_0, (int32_t*)L_1, /*hidden argument*/NULL);
  22217. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = V_0;
  22218. V_1 = L_2;
  22219. goto IL_0019;
  22220. }
  22221. IL_0019:
  22222. {
  22223. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_3 = V_1;
  22224. return L_3;
  22225. }
  22226. }
  22227. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  22228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A ___value0, const RuntimeMethod* method)
  22229. {
  22230. bool V_0 = false;
  22231. int32_t G_B4_0 = 0;
  22232. {
  22233. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_0 = ___value0;
  22234. int32_t L_1 = L_0.get_start_0();
  22235. if ((((int32_t)L_1) < ((int32_t)0)))
  22236. {
  22237. goto IL_002f;
  22238. }
  22239. }
  22240. {
  22241. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = ___value0;
  22242. int32_t L_3 = L_2.get_length_1();
  22243. if ((((int32_t)L_3) < ((int32_t)0)))
  22244. {
  22245. goto IL_002f;
  22246. }
  22247. }
  22248. {
  22249. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_4 = ___value0;
  22250. int32_t L_5 = L_4.get_start_0();
  22251. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_6 = ___value0;
  22252. int32_t L_7 = L_6.get_length_1();
  22253. String_t* L_8;
  22254. L_8 = TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4(__this, /*hidden argument*/NULL);
  22255. int32_t L_9;
  22256. L_9 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_8, /*hidden argument*/NULL);
  22257. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)L_7))) > ((int32_t)L_9))? 1 : 0);
  22258. goto IL_0030;
  22259. }
  22260. IL_002f:
  22261. {
  22262. G_B4_0 = 1;
  22263. }
  22264. IL_0030:
  22265. {
  22266. V_0 = (bool)G_B4_0;
  22267. bool L_10 = V_0;
  22268. if (!L_10)
  22269. {
  22270. goto IL_0044;
  22271. }
  22272. }
  22273. {
  22274. ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
  22275. ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), /*hidden argument*/NULL);
  22276. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var)));
  22277. }
  22278. IL_0044:
  22279. {
  22280. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_12 = ___value0;
  22281. int32_t L_13 = L_12.get_start_0();
  22282. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_14 = ___value0;
  22283. int32_t L_15 = L_14.get_length_1();
  22284. TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4(L_13, L_15, /*hidden argument*/NULL);
  22285. return;
  22286. }
  22287. }
  22288. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  22289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method)
  22290. {
  22291. typedef void (*TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn) (int32_t*, int32_t*);
  22292. static TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn _il2cpp_icall_func;
  22293. if (!_il2cpp_icall_func)
  22294. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  22295. _il2cpp_icall_func(___start0, ___length1);
  22296. }
  22297. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  22298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  22299. {
  22300. typedef void (*TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn) (int32_t, int32_t);
  22301. static TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn _il2cpp_icall_func;
  22302. if (!_il2cpp_icall_func)
  22303. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  22304. _il2cpp_icall_func(___start0, ___length1);
  22305. }
  22306. #ifdef __clang__
  22307. #pragma clang diagnostic pop
  22308. #endif
  22309. #ifdef __clang__
  22310. #pragma clang diagnostic push
  22311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22312. #pragma clang diagnostic ignored "-Wunused-variable"
  22313. #endif
  22314. #ifdef __clang__
  22315. #pragma clang diagnostic pop
  22316. #endif
  22317. #ifdef __clang__
  22318. #pragma clang diagnostic push
  22319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22320. #pragma clang diagnostic ignored "-Wunused-variable"
  22321. #endif
  22322. #ifdef __clang__
  22323. #pragma clang diagnostic pop
  22324. #endif
  22325. #ifdef __clang__
  22326. #pragma clang diagnostic push
  22327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22328. #pragma clang diagnostic ignored "-Wunused-variable"
  22329. #endif
  22330. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  22331. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  22332. {
  22333. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22334. }
  22335. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  22336. {
  22337. intptr_t unmarshaled_m_Ptr_temp_0;
  22338. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22339. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22340. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22341. }
  22342. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  22343. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
  22344. {
  22345. }
  22346. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  22347. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  22348. {
  22349. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22350. }
  22351. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
  22352. {
  22353. intptr_t unmarshaled_m_Ptr_temp_0;
  22354. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22355. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22356. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22357. }
  22358. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  22359. IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
  22360. {
  22361. }
  22362. #ifdef __clang__
  22363. #pragma clang diagnostic pop
  22364. #endif
  22365. #ifdef __clang__
  22366. #pragma clang diagnostic push
  22367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22368. #pragma clang diagnostic ignored "-Wunused-variable"
  22369. #endif
  22370. // System.Void UnityEngine.Transform::.ctor()
  22371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_m629D1F6D054AD8FA5BD74296A23FCA93BEB76803 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22372. {
  22373. {
  22374. Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
  22375. return;
  22376. }
  22377. }
  22378. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  22379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22380. {
  22381. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22382. memset((&V_0), 0, sizeof(V_0));
  22383. {
  22384. Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22385. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22386. return L_0;
  22387. }
  22388. }
  22389. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  22390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22391. {
  22392. {
  22393. Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22394. return;
  22395. }
  22396. }
  22397. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  22398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22399. {
  22400. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22401. memset((&V_0), 0, sizeof(V_0));
  22402. {
  22403. Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22404. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22405. return L_0;
  22406. }
  22407. }
  22408. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  22409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22410. {
  22411. {
  22412. Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22413. return;
  22414. }
  22415. }
  22416. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  22417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22418. {
  22419. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22420. memset((&V_0), 0, sizeof(V_0));
  22421. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  22422. memset((&V_1), 0, sizeof(V_1));
  22423. {
  22424. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  22425. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22426. V_0 = L_0;
  22427. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  22428. L_1 = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22429. V_1 = L_1;
  22430. goto IL_0012;
  22431. }
  22432. IL_0012:
  22433. {
  22434. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_1;
  22435. return L_2;
  22436. }
  22437. }
  22438. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  22439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22440. {
  22441. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22442. memset((&V_0), 0, sizeof(V_0));
  22443. {
  22444. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
  22445. L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22446. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  22447. L_1 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  22448. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  22449. L_2 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_0, L_1, /*hidden argument*/NULL);
  22450. V_0 = L_2;
  22451. goto IL_0014;
  22452. }
  22453. IL_0014:
  22454. {
  22455. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
  22456. return L_3;
  22457. }
  22458. }
  22459. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  22460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22461. {
  22462. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22463. memset((&V_0), 0, sizeof(V_0));
  22464. {
  22465. Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22466. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  22467. return L_0;
  22468. }
  22469. }
  22470. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  22471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  22472. {
  22473. {
  22474. Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  22475. return;
  22476. }
  22477. }
  22478. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  22479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22480. {
  22481. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22482. memset((&V_0), 0, sizeof(V_0));
  22483. {
  22484. Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
  22485. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
  22486. return L_0;
  22487. }
  22488. }
  22489. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  22490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
  22491. {
  22492. {
  22493. Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
  22494. return;
  22495. }
  22496. }
  22497. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  22498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22499. {
  22500. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22501. memset((&V_0), 0, sizeof(V_0));
  22502. {
  22503. Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22504. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22505. return L_0;
  22506. }
  22507. }
  22508. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  22509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  22510. {
  22511. {
  22512. Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
  22513. return;
  22514. }
  22515. }
  22516. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  22517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22518. {
  22519. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  22520. {
  22521. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  22522. L_0 = Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C(__this, /*hidden argument*/NULL);
  22523. V_0 = L_0;
  22524. goto IL_000a;
  22525. }
  22526. IL_000a:
  22527. {
  22528. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  22529. return L_1;
  22530. }
  22531. }
  22532. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  22533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  22534. {
  22535. static bool s_Il2CppMethodInitialized;
  22536. if (!s_Il2CppMethodInitialized)
  22537. {
  22538. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
  22540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
  22541. s_Il2CppMethodInitialized = true;
  22542. }
  22543. bool V_0 = false;
  22544. {
  22545. V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22546. bool L_0 = V_0;
  22547. if (!L_0)
  22548. {
  22549. goto IL_001a;
  22550. }
  22551. }
  22552. {
  22553. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  22554. Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, /*hidden argument*/NULL);
  22555. }
  22556. IL_001a:
  22557. {
  22558. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___value0;
  22559. Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3(__this, L_1, /*hidden argument*/NULL);
  22560. return;
  22561. }
  22562. }
  22563. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  22564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22565. {
  22566. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
  22567. {
  22568. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  22569. L_0 = Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B(__this, /*hidden argument*/NULL);
  22570. V_0 = L_0;
  22571. goto IL_000a;
  22572. }
  22573. IL_000a:
  22574. {
  22575. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
  22576. return L_1;
  22577. }
  22578. }
  22579. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  22580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
  22581. {
  22582. {
  22583. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___value0;
  22584. Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(__this, L_0, /*hidden argument*/NULL);
  22585. return;
  22586. }
  22587. }
  22588. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  22589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22590. {
  22591. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22592. static Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn _il2cpp_icall_func;
  22593. if (!_il2cpp_icall_func)
  22594. _il2cpp_icall_func = (Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
  22595. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
  22596. return icallRetVal;
  22597. }
  22598. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  22599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method)
  22600. {
  22601. {
  22602. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___p0;
  22603. Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A(__this, L_0, (bool)1, /*hidden argument*/NULL);
  22604. return;
  22605. }
  22606. }
  22607. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  22608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
  22609. {
  22610. typedef void (*Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
  22611. static Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn _il2cpp_icall_func;
  22612. if (!_il2cpp_icall_func)
  22613. _il2cpp_icall_func = (Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  22614. _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
  22615. }
  22616. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  22617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22618. {
  22619. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  22620. memset((&V_0), 0, sizeof(V_0));
  22621. {
  22622. Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  22623. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  22624. return L_0;
  22625. }
  22626. }
  22627. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  22628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22629. {
  22630. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
  22631. memset((&V_0), 0, sizeof(V_0));
  22632. {
  22633. Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
  22634. Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
  22635. return L_0;
  22636. }
  22637. }
  22638. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  22639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method)
  22640. {
  22641. bool V_0 = false;
  22642. {
  22643. int32_t L_0 = ___relativeTo1;
  22644. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  22645. bool L_1 = V_0;
  22646. if (!L_1)
  22647. {
  22648. goto IL_001e;
  22649. }
  22650. }
  22651. {
  22652. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  22653. L_2 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  22654. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___translation0;
  22655. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  22656. L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_2, L_3, /*hidden argument*/NULL);
  22657. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_4, /*hidden argument*/NULL);
  22658. goto IL_0037;
  22659. }
  22660. IL_001e:
  22661. {
  22662. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  22663. L_5 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(__this, /*hidden argument*/NULL);
  22664. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___translation0;
  22665. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  22666. L_7 = Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91(__this, L_6, /*hidden argument*/NULL);
  22667. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  22668. L_8 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_5, L_7, /*hidden argument*/NULL);
  22669. Transform_set_position_mB169E52D57EEAC1E3F22C5395968714E4F00AC91(__this, L_8, /*hidden argument*/NULL);
  22670. }
  22671. IL_0037:
  22672. {
  22673. return;
  22674. }
  22675. }
  22676. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
  22677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m24A8CB13E2AAB0C17EE8FE593266CF463E0B02D0 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___translation0, const RuntimeMethod* method)
  22678. {
  22679. {
  22680. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___translation0;
  22681. Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE(__this, L_0, 1, /*hidden argument*/NULL);
  22682. return;
  22683. }
  22684. }
  22685. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
  22686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mC9343E1E646DA8FD42BE37137ACCBB4B52093F5C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  22687. {
  22688. {
  22689. float L_0 = ___x0;
  22690. float L_1 = ___y1;
  22691. float L_2 = ___z2;
  22692. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  22693. memset((&L_3), 0, sizeof(L_3));
  22694. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  22695. Transform_Translate_mFB58CBF3FA00BD0EE09EC67457608F62564D0DDE(__this, L_3, 1, /*hidden argument*/NULL);
  22696. return;
  22697. }
  22698. }
  22699. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  22700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method)
  22701. {
  22702. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
  22703. memset((&V_0), 0, sizeof(V_0));
  22704. bool V_1 = false;
  22705. {
  22706. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  22707. float L_1 = L_0.get_x_2();
  22708. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___eulers0;
  22709. float L_3 = L_2.get_y_3();
  22710. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___eulers0;
  22711. float L_5 = L_4.get_z_4();
  22712. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6;
  22713. L_6 = Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3(L_1, L_3, L_5, /*hidden argument*/NULL);
  22714. V_0 = L_6;
  22715. int32_t L_7 = ___relativeTo1;
  22716. V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
  22717. bool L_8 = V_1;
  22718. if (!L_8)
  22719. {
  22720. goto IL_0036;
  22721. }
  22722. }
  22723. {
  22724. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9;
  22725. L_9 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(__this, /*hidden argument*/NULL);
  22726. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = V_0;
  22727. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11;
  22728. L_11 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_9, L_10, /*hidden argument*/NULL);
  22729. Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(__this, L_11, /*hidden argument*/NULL);
  22730. goto IL_0066;
  22731. }
  22732. IL_0036:
  22733. {
  22734. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12;
  22735. L_12 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22736. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13;
  22737. L_13 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22738. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14;
  22739. L_14 = Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9(L_13, /*hidden argument*/NULL);
  22740. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = V_0;
  22741. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16;
  22742. L_16 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_14, L_15, /*hidden argument*/NULL);
  22743. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17;
  22744. L_17 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
  22745. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18;
  22746. L_18 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_16, L_17, /*hidden argument*/NULL);
  22747. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_19;
  22748. L_19 = Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0(L_12, L_18, /*hidden argument*/NULL);
  22749. Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4(__this, L_19, /*hidden argument*/NULL);
  22750. }
  22751. IL_0066:
  22752. {
  22753. return;
  22754. }
  22755. }
  22756. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
  22757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___eulers0, const RuntimeMethod* method)
  22758. {
  22759. {
  22760. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___eulers0;
  22761. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_0, 1, /*hidden argument*/NULL);
  22762. return;
  22763. }
  22764. }
  22765. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
  22766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mA3AE6D55AA9CC88A8F03C2B0B7CB3DB45ABA6A8E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method)
  22767. {
  22768. {
  22769. float L_0 = ___xAngle0;
  22770. float L_1 = ___yAngle1;
  22771. float L_2 = ___zAngle2;
  22772. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  22773. memset((&L_3), 0, sizeof(L_3));
  22774. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  22775. Transform_Rotate_m61816C8A09C86A5E157EA89965A9CC0510A1B378(__this, L_3, 1, /*hidden argument*/NULL);
  22776. return;
  22777. }
  22778. }
  22779. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  22780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformDirection_m6B5E3F0A7C6323159DEC6D9BC035FB53ADD96E91 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction0, const RuntimeMethod* method)
  22781. {
  22782. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22783. memset((&V_0), 0, sizeof(V_0));
  22784. {
  22785. Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22786. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22787. return L_0;
  22788. }
  22789. }
  22790. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  22791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  22792. {
  22793. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22794. memset((&V_0), 0, sizeof(V_0));
  22795. {
  22796. Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22797. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22798. return L_0;
  22799. }
  22800. }
  22801. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  22802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
  22803. {
  22804. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22805. memset((&V_0), 0, sizeof(V_0));
  22806. {
  22807. Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22808. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22809. return L_0;
  22810. }
  22811. }
  22812. // System.Int32 UnityEngine.Transform::get_childCount()
  22813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22814. {
  22815. typedef int32_t (*Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22816. static Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn _il2cpp_icall_func;
  22817. if (!_il2cpp_icall_func)
  22818. _il2cpp_icall_func = (Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  22819. int32_t icallRetVal = _il2cpp_icall_func(__this);
  22820. return icallRetVal;
  22821. }
  22822. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  22823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22824. {
  22825. typedef void (*Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22826. static Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn _il2cpp_icall_func;
  22827. if (!_il2cpp_icall_func)
  22828. _il2cpp_icall_func = (Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  22829. _il2cpp_icall_func(__this);
  22830. }
  22831. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  22832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_lossyScale_m469A16F93F135C1E4D5955C7EBDB893D1892A331 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22833. {
  22834. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  22835. memset((&V_0), 0, sizeof(V_0));
  22836. {
  22837. Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
  22838. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
  22839. return L_0;
  22840. }
  22841. }
  22842. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  22843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method)
  22844. {
  22845. typedef bool (*Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
  22846. static Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn _il2cpp_icall_func;
  22847. if (!_il2cpp_icall_func)
  22848. _il2cpp_icall_func = (Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  22849. bool icallRetVal = _il2cpp_icall_func(__this, ___parent0);
  22850. return icallRetVal;
  22851. }
  22852. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  22853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
  22854. {
  22855. static bool s_Il2CppMethodInitialized;
  22856. if (!s_Il2CppMethodInitialized)
  22857. {
  22858. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  22859. s_Il2CppMethodInitialized = true;
  22860. }
  22861. RuntimeObject* V_0 = NULL;
  22862. {
  22863. Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * L_0 = (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 *)il2cpp_codegen_object_new(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
  22864. Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B(L_0, __this, /*hidden argument*/NULL);
  22865. V_0 = L_0;
  22866. goto IL_000a;
  22867. }
  22868. IL_000a:
  22869. {
  22870. RuntimeObject* L_1 = V_0;
  22871. return L_1;
  22872. }
  22873. }
  22874. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  22875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method)
  22876. {
  22877. typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, int32_t);
  22878. static Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn _il2cpp_icall_func;
  22879. if (!_il2cpp_icall_func)
  22880. _il2cpp_icall_func = (Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  22881. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this, ___index0);
  22882. return icallRetVal;
  22883. }
  22884. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  22885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22886. {
  22887. typedef void (*Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22888. static Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn _il2cpp_icall_func;
  22889. if (!_il2cpp_icall_func)
  22890. _il2cpp_icall_func = (Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
  22891. _il2cpp_icall_func(__this, ___ret0);
  22892. }
  22893. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  22894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22895. {
  22896. typedef void (*Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22897. static Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn _il2cpp_icall_func;
  22898. if (!_il2cpp_icall_func)
  22899. _il2cpp_icall_func = (Transform_set_position_Injected_m634DE2302555154065001583E6080CC48D58A602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)");
  22900. _il2cpp_icall_func(__this, ___value0);
  22901. }
  22902. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  22903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22904. {
  22905. typedef void (*Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22906. static Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn _il2cpp_icall_func;
  22907. if (!_il2cpp_icall_func)
  22908. _il2cpp_icall_func = (Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
  22909. _il2cpp_icall_func(__this, ___ret0);
  22910. }
  22911. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  22912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22913. {
  22914. typedef void (*Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22915. static Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn _il2cpp_icall_func;
  22916. if (!_il2cpp_icall_func)
  22917. _il2cpp_icall_func = (Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
  22918. _il2cpp_icall_func(__this, ___value0);
  22919. }
  22920. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  22921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  22922. {
  22923. typedef void (*Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22924. static Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn _il2cpp_icall_func;
  22925. if (!_il2cpp_icall_func)
  22926. _il2cpp_icall_func = (Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
  22927. _il2cpp_icall_func(__this, ___ret0);
  22928. }
  22929. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  22930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  22931. {
  22932. typedef void (*Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22933. static Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn _il2cpp_icall_func;
  22934. if (!_il2cpp_icall_func)
  22935. _il2cpp_icall_func = (Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
  22936. _il2cpp_icall_func(__this, ___value0);
  22937. }
  22938. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  22939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
  22940. {
  22941. typedef void (*Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22942. static Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn _il2cpp_icall_func;
  22943. if (!_il2cpp_icall_func)
  22944. _il2cpp_icall_func = (Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
  22945. _il2cpp_icall_func(__this, ___ret0);
  22946. }
  22947. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  22948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
  22949. {
  22950. typedef void (*Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
  22951. static Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn _il2cpp_icall_func;
  22952. if (!_il2cpp_icall_func)
  22953. _il2cpp_icall_func = (Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
  22954. _il2cpp_icall_func(__this, ___value0);
  22955. }
  22956. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  22957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  22958. {
  22959. typedef void (*Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22960. static Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn _il2cpp_icall_func;
  22961. if (!_il2cpp_icall_func)
  22962. _il2cpp_icall_func = (Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
  22963. _il2cpp_icall_func(__this, ___ret0);
  22964. }
  22965. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  22966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
  22967. {
  22968. typedef void (*Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22969. static Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn _il2cpp_icall_func;
  22970. if (!_il2cpp_icall_func)
  22971. _il2cpp_icall_func = (Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
  22972. _il2cpp_icall_func(__this, ___value0);
  22973. }
  22974. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  22975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  22976. {
  22977. typedef void (*Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  22978. static Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn _il2cpp_icall_func;
  22979. if (!_il2cpp_icall_func)
  22980. _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  22981. _il2cpp_icall_func(__this, ___ret0);
  22982. }
  22983. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  22984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
  22985. {
  22986. typedef void (*Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
  22987. static Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn _il2cpp_icall_func;
  22988. if (!_il2cpp_icall_func)
  22989. _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  22990. _il2cpp_icall_func(__this, ___ret0);
  22991. }
  22992. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___direction0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  22994. {
  22995. typedef void (*Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  22996. static Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn _il2cpp_icall_func;
  22997. if (!_il2cpp_icall_func)
  22998. _il2cpp_icall_func = (Transform_TransformDirection_Injected_mB27ACC95D32503153AEBE93976553C0A41BF4D2E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22999. _il2cpp_icall_func(__this, ___direction0, ___ret1);
  23000. }
  23001. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  23002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  23003. {
  23004. typedef void (*Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  23005. static Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn _il2cpp_icall_func;
  23006. if (!_il2cpp_icall_func)
  23007. _il2cpp_icall_func = (Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  23008. _il2cpp_icall_func(__this, ___position0, ___ret1);
  23009. }
  23010. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  23011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
  23012. {
  23013. typedef void (*Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  23014. static Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn _il2cpp_icall_func;
  23015. if (!_il2cpp_icall_func)
  23016. _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  23017. _il2cpp_icall_func(__this, ___position0, ___ret1);
  23018. }
  23019. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  23020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
  23021. {
  23022. typedef void (*Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
  23023. static Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn _il2cpp_icall_func;
  23024. if (!_il2cpp_icall_func)
  23025. _il2cpp_icall_func = (Transform_get_lossyScale_Injected_m5D97E86A5663FF57E1977E5CA13EF00022B61648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
  23026. _il2cpp_icall_func(__this, ___ret0);
  23027. }
  23028. #ifdef __clang__
  23029. #pragma clang diagnostic pop
  23030. #endif
  23031. #ifdef __clang__
  23032. #pragma clang diagnostic push
  23033. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23034. #pragma clang diagnostic ignored "-Wunused-variable"
  23035. #endif
  23036. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  23037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m8B31AC5D44FB102217AB0308EE71EA00379B2ECF (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, int32_t ___rule0, const RuntimeMethod* method)
  23038. {
  23039. static bool s_Il2CppMethodInitialized;
  23040. if (!s_Il2CppMethodInitialized)
  23041. {
  23042. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var);
  23043. s_Il2CppMethodInitialized = true;
  23044. }
  23045. {
  23046. RuntimeObject * L_0 = Box(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var, (&___rule0));
  23047. String_t* L_1;
  23048. L_1 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
  23049. ___rule0 = *(int32_t*)UnBox(L_0);
  23050. TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F(__this, L_1, /*hidden argument*/NULL);
  23051. return;
  23052. }
  23053. }
  23054. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  23055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method)
  23056. {
  23057. {
  23058. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  23059. String_t* L_0 = ___rule0;
  23060. __this->set__rule_0(L_0);
  23061. return;
  23062. }
  23063. }
  23064. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  23065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_mD1488CF490AFA2A7F88481AD5766C6E6B865ABC4 (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, const RuntimeMethod* method)
  23066. {
  23067. String_t* V_0 = NULL;
  23068. {
  23069. String_t* L_0 = __this->get__rule_0();
  23070. V_0 = L_0;
  23071. goto IL_000a;
  23072. }
  23073. IL_000a:
  23074. {
  23075. String_t* L_1 = V_0;
  23076. return L_1;
  23077. }
  23078. }
  23079. #ifdef __clang__
  23080. #pragma clang diagnostic pop
  23081. #endif
  23082. #ifdef __clang__
  23083. #pragma clang diagnostic push
  23084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23085. #pragma clang diagnostic ignored "-Wunused-variable"
  23086. #endif
  23087. #ifdef __clang__
  23088. #pragma clang diagnostic pop
  23089. #endif
  23090. #ifdef __clang__
  23091. #pragma clang diagnostic push
  23092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23093. #pragma clang diagnostic ignored "-Wunused-variable"
  23094. #endif
  23095. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  23096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_m3A92AB19701D52AE35F525E9518DAD6763D66A93 (const RuntimeMethod* method)
  23097. {
  23098. static bool s_Il2CppMethodInitialized;
  23099. if (!s_Il2CppMethodInitialized)
  23100. {
  23101. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var);
  23102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23103. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  23104. s_Il2CppMethodInitialized = true;
  23105. }
  23106. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B2_0 = NULL;
  23107. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B2_1 = NULL;
  23108. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B1_0 = NULL;
  23109. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B1_1 = NULL;
  23110. {
  23111. AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * L_0;
  23112. L_0 = AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E(/*hidden argument*/NULL);
  23113. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23114. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_1 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9__0_0_1();
  23115. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_2 = L_1;
  23116. G_B1_0 = L_2;
  23117. G_B1_1 = L_0;
  23118. if (L_2)
  23119. {
  23120. G_B2_0 = L_2;
  23121. G_B2_1 = L_0;
  23122. goto IL_0025;
  23123. }
  23124. }
  23125. {
  23126. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  23127. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_3 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  23128. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_4 = (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
  23129. UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var), /*hidden argument*/NULL);
  23130. UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_5 = L_4;
  23131. ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9__0_0_1(L_5);
  23132. G_B2_0 = L_5;
  23133. G_B2_1 = G_B1_1;
  23134. }
  23135. IL_0025:
  23136. {
  23137. AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E(G_B2_1, G_B2_0, /*hidden argument*/NULL);
  23138. return;
  23139. }
  23140. }
  23141. #ifdef __clang__
  23142. #pragma clang diagnostic pop
  23143. #endif
  23144. #ifdef __clang__
  23145. #pragma clang diagnostic push
  23146. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23147. #pragma clang diagnostic ignored "-Wunused-variable"
  23148. #endif
  23149. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  23150. {
  23151. typedef void (DEFAULT_CALL *PInvokeFunc)();
  23152. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  23153. // Native function invocation
  23154. il2cppPInvokeFunc();
  23155. }
  23156. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  23157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  23158. {
  23159. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  23160. __this->set_method_3(___method1);
  23161. __this->set_m_target_2(___object0);
  23162. }
  23163. // System.Void UnityEngine.Events.UnityAction::Invoke()
  23164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
  23165. {
  23166. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  23167. Delegate_t** delegatesToInvoke;
  23168. il2cpp_array_size_t length;
  23169. if (delegateArrayToInvoke != NULL)
  23170. {
  23171. length = delegateArrayToInvoke->max_length;
  23172. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  23173. }
  23174. else
  23175. {
  23176. length = 1;
  23177. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  23178. }
  23179. for (il2cpp_array_size_t i = 0; i < length; i++)
  23180. {
  23181. Delegate_t* currentDelegate = delegatesToInvoke[i];
  23182. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  23183. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  23184. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  23185. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  23186. {
  23187. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  23188. }
  23189. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  23190. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  23191. if (___methodIsStatic)
  23192. {
  23193. if (___parameterCount == 0)
  23194. {
  23195. // open
  23196. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  23197. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  23198. }
  23199. else
  23200. {
  23201. // closed
  23202. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  23203. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  23204. }
  23205. }
  23206. else
  23207. {
  23208. // closed
  23209. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  23210. {
  23211. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  23212. {
  23213. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23214. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  23215. else
  23216. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  23217. }
  23218. else
  23219. {
  23220. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23221. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  23222. else
  23223. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  23224. }
  23225. }
  23226. else
  23227. {
  23228. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  23229. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  23230. }
  23231. }
  23232. }
  23233. }
  23234. // System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object)
  23235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UnityAction_BeginInvoke_m67AAC6F5871162346CBCCA0CA51AA38307A4ABB8 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  23236. {
  23237. void *__d_args[1] = {0};
  23238. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  23239. }
  23240. // System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult)
  23241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_EndInvoke_mC02B54511B4220CF6D1B37F14BF07D522E91786B (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  23242. {
  23243. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  23244. }
  23245. #ifdef __clang__
  23246. #pragma clang diagnostic pop
  23247. #endif
  23248. #ifdef __clang__
  23249. #pragma clang diagnostic push
  23250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23251. #pragma clang diagnostic ignored "-Wunused-variable"
  23252. #endif
  23253. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  23254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m98D9C5A59898546B23A45388CFACA25F52A9E5A6 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  23255. {
  23256. {
  23257. __this->set_m_InvokeArray_3((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL);
  23258. UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101(__this, /*hidden argument*/NULL);
  23259. return;
  23260. }
  23261. }
  23262. // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
  23263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method)
  23264. {
  23265. {
  23266. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___call0;
  23267. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1;
  23268. L_1 = UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9(L_0, /*hidden argument*/NULL);
  23269. UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C(__this, L_1, /*hidden argument*/NULL);
  23270. return;
  23271. }
  23272. }
  23273. // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
  23274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m763FB43F24EF4A092E26FAE6F6DF561CF360475A (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, String_t* ___name0, Type_t * ___targetObjType1, const RuntimeMethod* method)
  23275. {
  23276. static bool s_Il2CppMethodInitialized;
  23277. if (!s_Il2CppMethodInitialized)
  23278. {
  23279. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23280. s_Il2CppMethodInitialized = true;
  23281. }
  23282. MethodInfo_t * V_0 = NULL;
  23283. {
  23284. Type_t * L_0 = ___targetObjType1;
  23285. String_t* L_1 = ___name0;
  23286. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  23287. MethodInfo_t * L_3;
  23288. L_3 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_0, L_1, L_2, /*hidden argument*/NULL);
  23289. V_0 = L_3;
  23290. goto IL_0011;
  23291. }
  23292. IL_0011:
  23293. {
  23294. MethodInfo_t * L_4 = V_0;
  23295. return L_4;
  23296. }
  23297. }
  23298. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
  23299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m7AD1450601F49B957A87161BE6D14020720A1A56 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  23300. {
  23301. static bool s_Il2CppMethodInitialized;
  23302. if (!s_Il2CppMethodInitialized)
  23303. {
  23304. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23305. s_Il2CppMethodInitialized = true;
  23306. }
  23307. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  23308. {
  23309. RuntimeObject * L_0 = ___target0;
  23310. MethodInfo_t * L_1 = ___theFunction1;
  23311. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_2 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23312. InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_2, L_0, L_1, /*hidden argument*/NULL);
  23313. V_0 = L_2;
  23314. goto IL_000b;
  23315. }
  23316. IL_000b:
  23317. {
  23318. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3 = V_0;
  23319. return L_3;
  23320. }
  23321. }
  23322. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  23323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
  23324. {
  23325. static bool s_Il2CppMethodInitialized;
  23326. if (!s_Il2CppMethodInitialized)
  23327. {
  23328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23329. s_Il2CppMethodInitialized = true;
  23330. }
  23331. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
  23332. {
  23333. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
  23334. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_1 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23335. InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D(L_1, L_0, /*hidden argument*/NULL);
  23336. V_0 = L_1;
  23337. goto IL_000a;
  23338. }
  23339. IL_000a:
  23340. {
  23341. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_2 = V_0;
  23342. return L_2;
  23343. }
  23344. }
  23345. // System.Void UnityEngine.Events.UnityEvent::Invoke()
  23346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
  23347. {
  23348. static bool s_Il2CppMethodInitialized;
  23349. if (!s_Il2CppMethodInitialized)
  23350. {
  23351. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
  23352. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  23353. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  23355. s_Il2CppMethodInitialized = true;
  23356. }
  23357. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  23358. int32_t V_1 = 0;
  23359. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_2 = NULL;
  23360. bool V_3 = false;
  23361. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_4 = NULL;
  23362. bool V_5 = false;
  23363. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_6 = NULL;
  23364. bool V_7 = false;
  23365. bool V_8 = false;
  23366. {
  23367. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0;
  23368. L_0 = UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D(__this, /*hidden argument*/NULL);
  23369. V_0 = L_0;
  23370. V_1 = 0;
  23371. goto IL_0089;
  23372. }
  23373. IL_000c:
  23374. {
  23375. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = V_0;
  23376. int32_t L_2 = V_1;
  23377. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
  23378. L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23379. V_2 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_3, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  23380. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_4 = V_2;
  23381. V_3 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23382. bool L_5 = V_3;
  23383. if (!L_5)
  23384. {
  23385. goto IL_002b;
  23386. }
  23387. }
  23388. {
  23389. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_6 = V_2;
  23390. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_6, /*hidden argument*/NULL);
  23391. goto IL_0084;
  23392. }
  23393. IL_002b:
  23394. {
  23395. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = V_0;
  23396. int32_t L_8 = V_1;
  23397. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9;
  23398. L_9 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23399. V_4 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_9, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
  23400. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_10 = V_4;
  23401. V_5 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23402. bool L_11 = V_5;
  23403. if (!L_11)
  23404. {
  23405. goto IL_004f;
  23406. }
  23407. }
  23408. {
  23409. InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_12 = V_4;
  23410. InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_12, /*hidden argument*/NULL);
  23411. goto IL_0083;
  23412. }
  23413. IL_004f:
  23414. {
  23415. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_13 = V_0;
  23416. int32_t L_14 = V_1;
  23417. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_15;
  23418. L_15 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var);
  23419. V_6 = L_15;
  23420. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = __this->get_m_InvokeArray_3();
  23421. V_7 = (bool)((((RuntimeObject*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23422. bool L_17 = V_7;
  23423. if (!L_17)
  23424. {
  23425. goto IL_0074;
  23426. }
  23427. }
  23428. {
  23429. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)0);
  23430. __this->set_m_InvokeArray_3(L_18);
  23431. }
  23432. IL_0074:
  23433. {
  23434. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_19 = V_6;
  23435. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = __this->get_m_InvokeArray_3();
  23436. VirtActionInvoker1< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_19, L_20);
  23437. }
  23438. IL_0083:
  23439. {
  23440. }
  23441. IL_0084:
  23442. {
  23443. int32_t L_21 = V_1;
  23444. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  23445. }
  23446. IL_0089:
  23447. {
  23448. int32_t L_22 = V_1;
  23449. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_23 = V_0;
  23450. int32_t L_24;
  23451. L_24 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_23, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
  23452. V_8 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
  23453. bool L_25 = V_8;
  23454. if (L_25)
  23455. {
  23456. goto IL_000c;
  23457. }
  23458. }
  23459. {
  23460. return;
  23461. }
  23462. }
  23463. #ifdef __clang__
  23464. #pragma clang diagnostic pop
  23465. #endif
  23466. #ifdef __clang__
  23467. #pragma clang diagnostic push
  23468. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23469. #pragma clang diagnostic ignored "-Wunused-variable"
  23470. #endif
  23471. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  23472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23473. {
  23474. static bool s_Il2CppMethodInitialized;
  23475. if (!s_Il2CppMethodInitialized)
  23476. {
  23477. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  23478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  23479. s_Il2CppMethodInitialized = true;
  23480. }
  23481. {
  23482. __this->set_m_CallsDirty_2((bool)1);
  23483. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  23484. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 *)il2cpp_codegen_object_new(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
  23485. InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8(L_0, /*hidden argument*/NULL);
  23486. __this->set_m_Calls_0(L_0);
  23487. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_1 = (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC *)il2cpp_codegen_object_new(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
  23488. PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0(L_1, /*hidden argument*/NULL);
  23489. __this->set_m_PersistentCalls_1(L_1);
  23490. return;
  23491. }
  23492. }
  23493. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  23494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m4E84FB82333E5AA5812095E536810C4BCAF55727 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23495. {
  23496. {
  23497. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  23498. return;
  23499. }
  23500. }
  23501. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  23502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mA1BAB2B28C0E4A62BA06FEF5FCAD8A67C3449472 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23503. {
  23504. {
  23505. UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
  23506. return;
  23507. }
  23508. }
  23509. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  23510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method)
  23511. {
  23512. static bool s_Il2CppMethodInitialized;
  23513. if (!s_Il2CppMethodInitialized)
  23514. {
  23515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  23516. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23517. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
  23518. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23519. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23520. s_Il2CppMethodInitialized = true;
  23521. }
  23522. Type_t * V_0 = NULL;
  23523. Type_t * V_1 = NULL;
  23524. bool V_2 = false;
  23525. MethodInfo_t * V_3 = NULL;
  23526. Type_t * G_B3_0 = NULL;
  23527. Type_t * G_B2_0 = NULL;
  23528. Type_t * G_B7_0 = NULL;
  23529. {
  23530. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23531. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23532. Type_t * L_1;
  23533. L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
  23534. V_0 = L_1;
  23535. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2 = ___call0;
  23536. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_3;
  23537. L_3 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_2, /*hidden argument*/NULL);
  23538. String_t* L_4;
  23539. L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_3, /*hidden argument*/NULL);
  23540. bool L_5;
  23541. L_5 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_4, /*hidden argument*/NULL);
  23542. V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  23543. bool L_6 = V_2;
  23544. if (!L_6)
  23545. {
  23546. goto IL_0043;
  23547. }
  23548. }
  23549. {
  23550. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_7 = ___call0;
  23551. ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_8;
  23552. L_8 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_7, /*hidden argument*/NULL);
  23553. String_t* L_9;
  23554. L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_8, /*hidden argument*/NULL);
  23555. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23556. Type_t * L_10;
  23557. L_10 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_9, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23558. Type_t * L_11 = L_10;
  23559. G_B2_0 = L_11;
  23560. if (L_11)
  23561. {
  23562. G_B3_0 = L_11;
  23563. goto IL_0042;
  23564. }
  23565. }
  23566. {
  23567. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23568. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23569. Type_t * L_13;
  23570. L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
  23571. G_B3_0 = L_13;
  23572. }
  23573. IL_0042:
  23574. {
  23575. V_0 = G_B3_0;
  23576. }
  23577. IL_0043:
  23578. {
  23579. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_14 = ___call0;
  23580. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15;
  23581. L_15 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_14, /*hidden argument*/NULL);
  23582. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23583. bool L_16;
  23584. L_16 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23585. if (L_16)
  23586. {
  23587. goto IL_005f;
  23588. }
  23589. }
  23590. {
  23591. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_17 = ___call0;
  23592. String_t* L_18;
  23593. L_18 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(L_17, /*hidden argument*/NULL);
  23594. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23595. Type_t * L_19;
  23596. L_19 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_18, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
  23597. G_B7_0 = L_19;
  23598. goto IL_006a;
  23599. }
  23600. IL_005f:
  23601. {
  23602. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_20 = ___call0;
  23603. Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21;
  23604. L_21 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_20, /*hidden argument*/NULL);
  23605. Type_t * L_22;
  23606. L_22 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_21, /*hidden argument*/NULL);
  23607. G_B7_0 = L_22;
  23608. }
  23609. IL_006a:
  23610. {
  23611. V_1 = G_B7_0;
  23612. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_23 = ___call0;
  23613. String_t* L_24;
  23614. L_24 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(L_23, /*hidden argument*/NULL);
  23615. Type_t * L_25 = V_1;
  23616. PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_26 = ___call0;
  23617. int32_t L_27;
  23618. L_27 = PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8(L_26, /*hidden argument*/NULL);
  23619. Type_t * L_28 = V_0;
  23620. MethodInfo_t * L_29;
  23621. L_29 = UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025(__this, L_24, L_25, L_27, L_28, /*hidden argument*/NULL);
  23622. V_3 = L_29;
  23623. goto IL_0082;
  23624. }
  23625. IL_0082:
  23626. {
  23627. MethodInfo_t * L_30 = V_3;
  23628. return L_30;
  23629. }
  23630. }
  23631. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
  23632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method)
  23633. {
  23634. static bool s_Il2CppMethodInitialized;
  23635. if (!s_Il2CppMethodInitialized)
  23636. {
  23637. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var);
  23638. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var);
  23639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
  23640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var);
  23641. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
  23642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  23643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23644. s_Il2CppMethodInitialized = true;
  23645. }
  23646. int32_t V_0 = 0;
  23647. int32_t V_1 = 0;
  23648. MethodInfo_t * V_2 = NULL;
  23649. Type_t * G_B10_0 = NULL;
  23650. int32_t G_B10_1 = 0;
  23651. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_2 = NULL;
  23652. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_3 = NULL;
  23653. String_t* G_B10_4 = NULL;
  23654. Type_t * G_B10_5 = NULL;
  23655. Type_t * G_B9_0 = NULL;
  23656. int32_t G_B9_1 = 0;
  23657. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_2 = NULL;
  23658. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_3 = NULL;
  23659. String_t* G_B9_4 = NULL;
  23660. Type_t * G_B9_5 = NULL;
  23661. {
  23662. int32_t L_0 = ___mode2;
  23663. V_1 = L_0;
  23664. int32_t L_1 = V_1;
  23665. V_0 = L_1;
  23666. int32_t L_2 = V_0;
  23667. switch (L_2)
  23668. {
  23669. case 0:
  23670. {
  23671. goto IL_002c;
  23672. }
  23673. case 1:
  23674. {
  23675. goto IL_003a;
  23676. }
  23677. case 2:
  23678. {
  23679. goto IL_00c1;
  23680. }
  23681. case 3:
  23682. {
  23683. goto IL_006a;
  23684. }
  23685. case 4:
  23686. {
  23687. goto IL_004d;
  23688. }
  23689. case 5:
  23690. {
  23691. goto IL_00a4;
  23692. }
  23693. case 6:
  23694. {
  23695. goto IL_0087;
  23696. }
  23697. }
  23698. }
  23699. {
  23700. goto IL_00e4;
  23701. }
  23702. IL_002c:
  23703. {
  23704. String_t* L_3 = ___name0;
  23705. Type_t * L_4 = ___listenerType1;
  23706. MethodInfo_t * L_5;
  23707. L_5 = VirtFuncInvoker2< MethodInfo_t *, String_t*, Type_t * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
  23708. V_2 = L_5;
  23709. goto IL_00e8;
  23710. }
  23711. IL_003a:
  23712. {
  23713. Type_t * L_6 = ___listenerType1;
  23714. String_t* L_7 = ___name0;
  23715. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
  23716. MethodInfo_t * L_9;
  23717. L_9 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_6, L_7, L_8, /*hidden argument*/NULL);
  23718. V_2 = L_9;
  23719. goto IL_00e8;
  23720. }
  23721. IL_004d:
  23722. {
  23723. Type_t * L_10 = ___listenerType1;
  23724. String_t* L_11 = ___name0;
  23725. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_12 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23726. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = L_12;
  23727. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
  23728. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23729. Type_t * L_15;
  23730. L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
  23731. ArrayElementTypeCheck (L_13, L_15);
  23732. (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_15);
  23733. MethodInfo_t * L_16;
  23734. L_16 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_10, L_11, L_13, /*hidden argument*/NULL);
  23735. V_2 = L_16;
  23736. goto IL_00e8;
  23737. }
  23738. IL_006a:
  23739. {
  23740. Type_t * L_17 = ___listenerType1;
  23741. String_t* L_18 = ___name0;
  23742. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_19 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23743. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = L_19;
  23744. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_21 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
  23745. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23746. Type_t * L_22;
  23747. L_22 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_21, /*hidden argument*/NULL);
  23748. ArrayElementTypeCheck (L_20, L_22);
  23749. (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
  23750. MethodInfo_t * L_23;
  23751. L_23 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_17, L_18, L_20, /*hidden argument*/NULL);
  23752. V_2 = L_23;
  23753. goto IL_00e8;
  23754. }
  23755. IL_0087:
  23756. {
  23757. Type_t * L_24 = ___listenerType1;
  23758. String_t* L_25 = ___name0;
  23759. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_26 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23760. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_26;
  23761. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_28 = { reinterpret_cast<intptr_t> (Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var) };
  23762. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23763. Type_t * L_29;
  23764. L_29 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_28, /*hidden argument*/NULL);
  23765. ArrayElementTypeCheck (L_27, L_29);
  23766. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  23767. MethodInfo_t * L_30;
  23768. L_30 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_24, L_25, L_27, /*hidden argument*/NULL);
  23769. V_2 = L_30;
  23770. goto IL_00e8;
  23771. }
  23772. IL_00a4:
  23773. {
  23774. Type_t * L_31 = ___listenerType1;
  23775. String_t* L_32 = ___name0;
  23776. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_33 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23777. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_34 = L_33;
  23778. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  23779. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23780. Type_t * L_36;
  23781. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  23782. ArrayElementTypeCheck (L_34, L_36);
  23783. (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_36);
  23784. MethodInfo_t * L_37;
  23785. L_37 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_31, L_32, L_34, /*hidden argument*/NULL);
  23786. V_2 = L_37;
  23787. goto IL_00e8;
  23788. }
  23789. IL_00c1:
  23790. {
  23791. Type_t * L_38 = ___listenerType1;
  23792. String_t* L_39 = ___name0;
  23793. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_40 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
  23794. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_41 = L_40;
  23795. Type_t * L_42 = ___argumentType3;
  23796. Type_t * L_43 = L_42;
  23797. G_B9_0 = L_43;
  23798. G_B9_1 = 0;
  23799. G_B9_2 = L_41;
  23800. G_B9_3 = L_41;
  23801. G_B9_4 = L_39;
  23802. G_B9_5 = L_38;
  23803. if (L_43)
  23804. {
  23805. G_B10_0 = L_43;
  23806. G_B10_1 = 0;
  23807. G_B10_2 = L_41;
  23808. G_B10_3 = L_41;
  23809. G_B10_4 = L_39;
  23810. G_B10_5 = L_38;
  23811. goto IL_00db;
  23812. }
  23813. }
  23814. {
  23815. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_44 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
  23816. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23817. Type_t * L_45;
  23818. L_45 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_44, /*hidden argument*/NULL);
  23819. G_B10_0 = L_45;
  23820. G_B10_1 = G_B9_1;
  23821. G_B10_2 = G_B9_2;
  23822. G_B10_3 = G_B9_3;
  23823. G_B10_4 = G_B9_4;
  23824. G_B10_5 = G_B9_5;
  23825. }
  23826. IL_00db:
  23827. {
  23828. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  23829. (G_B10_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0);
  23830. MethodInfo_t * L_46;
  23831. L_46 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL);
  23832. V_2 = L_46;
  23833. goto IL_00e8;
  23834. }
  23835. IL_00e4:
  23836. {
  23837. V_2 = (MethodInfo_t *)NULL;
  23838. goto IL_00e8;
  23839. }
  23840. IL_00e8:
  23841. {
  23842. MethodInfo_t * L_47 = V_2;
  23843. return L_47;
  23844. }
  23845. }
  23846. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  23847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23848. {
  23849. {
  23850. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23851. InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C(L_0, /*hidden argument*/NULL);
  23852. __this->set_m_CallsDirty_2((bool)1);
  23853. return;
  23854. }
  23855. }
  23856. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  23857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23858. {
  23859. bool V_0 = false;
  23860. {
  23861. bool L_0 = __this->get_m_CallsDirty_2();
  23862. V_0 = L_0;
  23863. bool L_1 = V_0;
  23864. if (!L_1)
  23865. {
  23866. goto IL_0027;
  23867. }
  23868. }
  23869. {
  23870. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_2 = __this->get_m_PersistentCalls_1();
  23871. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_3 = __this->get_m_Calls_0();
  23872. PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833(L_2, L_3, __this, /*hidden argument*/NULL);
  23873. __this->set_m_CallsDirty_2((bool)0);
  23874. }
  23875. IL_0027:
  23876. {
  23877. return;
  23878. }
  23879. }
  23880. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  23881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
  23882. {
  23883. {
  23884. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23885. BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
  23886. InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1(L_0, L_1, /*hidden argument*/NULL);
  23887. return;
  23888. }
  23889. }
  23890. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  23891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m0B091A723044E4120D592AC65CBD152AC3DF929E (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  23892. {
  23893. {
  23894. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23895. RuntimeObject * L_1 = ___targetObj0;
  23896. MethodInfo_t * L_2 = ___method1;
  23897. InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549(L_0, L_1, L_2, /*hidden argument*/NULL);
  23898. return;
  23899. }
  23900. }
  23901. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  23902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23903. {
  23904. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
  23905. {
  23906. UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F(__this, /*hidden argument*/NULL);
  23907. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
  23908. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1;
  23909. L_1 = InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1(L_0, /*hidden argument*/NULL);
  23910. V_0 = L_1;
  23911. goto IL_0016;
  23912. }
  23913. IL_0016:
  23914. {
  23915. List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = V_0;
  23916. return L_2;
  23917. }
  23918. }
  23919. // System.String UnityEngine.Events.UnityEventBase::ToString()
  23920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m0A3BBFEC8C23E044D52502CE201FE82EEF60A8E7 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
  23921. {
  23922. static bool s_Il2CppMethodInitialized;
  23923. if (!s_Il2CppMethodInitialized)
  23924. {
  23925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
  23926. s_Il2CppMethodInitialized = true;
  23927. }
  23928. String_t* V_0 = NULL;
  23929. {
  23930. String_t* L_0;
  23931. L_0 = Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06(__this, /*hidden argument*/NULL);
  23932. Type_t * L_1;
  23933. L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
  23934. String_t* L_2;
  23935. L_2 = VirtFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_FullName() */, L_1);
  23936. String_t* L_3;
  23937. L_3 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, /*hidden argument*/NULL);
  23938. V_0 = L_3;
  23939. goto IL_001f;
  23940. }
  23941. IL_001f:
  23942. {
  23943. String_t* L_4 = V_0;
  23944. return L_4;
  23945. }
  23946. }
  23947. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
  23948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method)
  23949. {
  23950. static bool s_Il2CppMethodInitialized;
  23951. if (!s_Il2CppMethodInitialized)
  23952. {
  23953. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
  23954. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  23955. s_Il2CppMethodInitialized = true;
  23956. }
  23957. MethodInfo_t * V_0 = NULL;
  23958. bool V_1 = false;
  23959. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_2 = NULL;
  23960. bool V_3 = false;
  23961. int32_t V_4 = 0;
  23962. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_5 = NULL;
  23963. int32_t V_6 = 0;
  23964. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * V_7 = NULL;
  23965. Type_t * V_8 = NULL;
  23966. Type_t * V_9 = NULL;
  23967. bool V_10 = false;
  23968. bool V_11 = false;
  23969. MethodInfo_t * V_12 = NULL;
  23970. bool V_13 = false;
  23971. int32_t G_B14_0 = 0;
  23972. {
  23973. goto IL_0091;
  23974. }
  23975. IL_0006:
  23976. {
  23977. Type_t * L_0 = ___objectType0;
  23978. String_t* L_1 = ___functionName1;
  23979. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = ___argumentTypes2;
  23980. MethodInfo_t * L_3;
  23981. L_3 = Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89(L_0, L_1, ((int32_t)60), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_2, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, /*hidden argument*/NULL);
  23982. V_0 = L_3;
  23983. MethodInfo_t * L_4 = V_0;
  23984. V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23985. bool L_5 = V_1;
  23986. if (!L_5)
  23987. {
  23988. goto IL_0088;
  23989. }
  23990. }
  23991. {
  23992. MethodInfo_t * L_6 = V_0;
  23993. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_7;
  23994. L_7 = VirtFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
  23995. V_2 = L_7;
  23996. V_3 = (bool)1;
  23997. V_4 = 0;
  23998. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_8 = V_2;
  23999. V_5 = L_8;
  24000. V_6 = 0;
  24001. goto IL_0073;
  24002. }
  24003. IL_0032:
  24004. {
  24005. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_9 = V_5;
  24006. int32_t L_10 = V_6;
  24007. int32_t L_11 = L_10;
  24008. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_12 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_11));
  24009. V_7 = L_12;
  24010. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = ___argumentTypes2;
  24011. int32_t L_14 = V_4;
  24012. int32_t L_15 = L_14;
  24013. Type_t * L_16 = (L_13)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_15));
  24014. V_8 = L_16;
  24015. ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_17 = V_7;
  24016. Type_t * L_18;
  24017. L_18 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
  24018. V_9 = L_18;
  24019. Type_t * L_19 = V_8;
  24020. bool L_20;
  24021. L_20 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_19, /*hidden argument*/NULL);
  24022. Type_t * L_21 = V_9;
  24023. bool L_22;
  24024. L_22 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_21, /*hidden argument*/NULL);
  24025. V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
  24026. bool L_23 = V_3;
  24027. V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
  24028. bool L_24 = V_10;
  24029. if (!L_24)
  24030. {
  24031. goto IL_0066;
  24032. }
  24033. }
  24034. {
  24035. goto IL_007b;
  24036. }
  24037. IL_0066:
  24038. {
  24039. int32_t L_25 = V_4;
  24040. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  24041. int32_t L_26 = V_6;
  24042. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  24043. }
  24044. IL_0073:
  24045. {
  24046. int32_t L_27 = V_6;
  24047. ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_28 = V_5;
  24048. if ((((int32_t)L_27) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length))))))
  24049. {
  24050. goto IL_0032;
  24051. }
  24052. }
  24053. IL_007b:
  24054. {
  24055. bool L_29 = V_3;
  24056. V_11 = L_29;
  24057. bool L_30 = V_11;
  24058. if (!L_30)
  24059. {
  24060. goto IL_0087;
  24061. }
  24062. }
  24063. {
  24064. MethodInfo_t * L_31 = V_0;
  24065. V_12 = L_31;
  24066. goto IL_00b3;
  24067. }
  24068. IL_0087:
  24069. {
  24070. }
  24071. IL_0088:
  24072. {
  24073. Type_t * L_32 = ___objectType0;
  24074. Type_t * L_33;
  24075. L_33 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_32);
  24076. ___objectType0 = L_33;
  24077. }
  24078. IL_0091:
  24079. {
  24080. Type_t * L_34 = ___objectType0;
  24081. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  24082. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24083. Type_t * L_36;
  24084. L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
  24085. if ((((RuntimeObject*)(Type_t *)L_34) == ((RuntimeObject*)(Type_t *)L_36)))
  24086. {
  24087. goto IL_00a4;
  24088. }
  24089. }
  24090. {
  24091. Type_t * L_37 = ___objectType0;
  24092. G_B14_0 = ((!(((RuntimeObject*)(Type_t *)L_37) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24093. goto IL_00a5;
  24094. }
  24095. IL_00a4:
  24096. {
  24097. G_B14_0 = 0;
  24098. }
  24099. IL_00a5:
  24100. {
  24101. V_13 = (bool)G_B14_0;
  24102. bool L_38 = V_13;
  24103. if (L_38)
  24104. {
  24105. goto IL_0006;
  24106. }
  24107. }
  24108. {
  24109. V_12 = (MethodInfo_t *)NULL;
  24110. goto IL_00b3;
  24111. }
  24112. IL_00b3:
  24113. {
  24114. MethodInfo_t * L_39 = V_12;
  24115. return L_39;
  24116. }
  24117. }
  24118. #ifdef __clang__
  24119. #pragma clang diagnostic pop
  24120. #endif
  24121. #ifdef __clang__
  24122. #pragma clang diagnostic push
  24123. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24124. #pragma clang diagnostic ignored "-Wunused-variable"
  24125. #endif
  24126. #ifdef __clang__
  24127. #pragma clang diagnostic pop
  24128. #endif
  24129. #ifdef __clang__
  24130. #pragma clang diagnostic push
  24131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24132. #pragma clang diagnostic ignored "-Wunused-variable"
  24133. #endif
  24134. // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
  24135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method)
  24136. {
  24137. static bool s_Il2CppMethodInitialized;
  24138. if (!s_Il2CppMethodInitialized)
  24139. {
  24140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
  24142. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
  24143. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
  24144. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
  24145. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
  24146. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
  24147. s_Il2CppMethodInitialized = true;
  24148. }
  24149. int32_t V_0 = 0;
  24150. int32_t V_1 = 0;
  24151. bool V_2 = false;
  24152. String_t* V_3 = NULL;
  24153. bool V_4 = false;
  24154. bool V_5 = false;
  24155. bool V_6 = false;
  24156. bool V_7 = false;
  24157. bool V_8 = false;
  24158. int32_t G_B13_0 = 0;
  24159. {
  24160. String_t* L_0 = ___assemblyTypeName0;
  24161. bool L_1;
  24162. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  24163. V_2 = L_1;
  24164. bool L_2 = V_2;
  24165. if (!L_2)
  24166. {
  24167. goto IL_0012;
  24168. }
  24169. }
  24170. {
  24171. String_t* L_3 = ___assemblyTypeName0;
  24172. V_3 = L_3;
  24173. goto IL_00d2;
  24174. }
  24175. IL_0012:
  24176. {
  24177. V_0 = ((int32_t)2147483647LL);
  24178. String_t* L_4 = ___assemblyTypeName0;
  24179. int32_t L_5;
  24180. L_5 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, /*hidden argument*/NULL);
  24181. V_1 = L_5;
  24182. int32_t L_6 = V_1;
  24183. V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24184. bool L_7 = V_4;
  24185. if (!L_7)
  24186. {
  24187. goto IL_0039;
  24188. }
  24189. }
  24190. {
  24191. int32_t L_8 = V_1;
  24192. int32_t L_9 = V_0;
  24193. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24194. int32_t L_10;
  24195. L_10 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_8, L_9, /*hidden argument*/NULL);
  24196. V_0 = L_10;
  24197. }
  24198. IL_0039:
  24199. {
  24200. String_t* L_11 = ___assemblyTypeName0;
  24201. int32_t L_12;
  24202. L_12 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, /*hidden argument*/NULL);
  24203. V_1 = L_12;
  24204. int32_t L_13 = V_1;
  24205. V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24206. bool L_14 = V_5;
  24207. if (!L_14)
  24208. {
  24209. goto IL_005a;
  24210. }
  24211. }
  24212. {
  24213. int32_t L_15 = V_1;
  24214. int32_t L_16 = V_0;
  24215. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24216. int32_t L_17;
  24217. L_17 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_15, L_16, /*hidden argument*/NULL);
  24218. V_0 = L_17;
  24219. }
  24220. IL_005a:
  24221. {
  24222. String_t* L_18 = ___assemblyTypeName0;
  24223. int32_t L_19;
  24224. L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, /*hidden argument*/NULL);
  24225. V_1 = L_19;
  24226. int32_t L_20 = V_1;
  24227. V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24228. bool L_21 = V_6;
  24229. if (!L_21)
  24230. {
  24231. goto IL_007b;
  24232. }
  24233. }
  24234. {
  24235. int32_t L_22 = V_1;
  24236. int32_t L_23 = V_0;
  24237. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  24238. int32_t L_24;
  24239. L_24 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_22, L_23, /*hidden argument*/NULL);
  24240. V_0 = L_24;
  24241. }
  24242. IL_007b:
  24243. {
  24244. int32_t L_25 = V_0;
  24245. V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24246. bool L_26 = V_7;
  24247. if (!L_26)
  24248. {
  24249. goto IL_0096;
  24250. }
  24251. }
  24252. {
  24253. String_t* L_27 = ___assemblyTypeName0;
  24254. int32_t L_28 = V_0;
  24255. String_t* L_29;
  24256. L_29 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_27, 0, L_28, /*hidden argument*/NULL);
  24257. ___assemblyTypeName0 = L_29;
  24258. }
  24259. IL_0096:
  24260. {
  24261. String_t* L_30 = ___assemblyTypeName0;
  24262. int32_t L_31;
  24263. L_31 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, /*hidden argument*/NULL);
  24264. V_1 = L_31;
  24265. int32_t L_32 = V_1;
  24266. if ((((int32_t)L_32) == ((int32_t)(-1))))
  24267. {
  24268. goto IL_00b3;
  24269. }
  24270. }
  24271. {
  24272. String_t* L_33 = ___assemblyTypeName0;
  24273. bool L_34;
  24274. L_34 = String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, /*hidden argument*/NULL);
  24275. G_B13_0 = ((int32_t)(L_34));
  24276. goto IL_00b4;
  24277. }
  24278. IL_00b3:
  24279. {
  24280. G_B13_0 = 0;
  24281. }
  24282. IL_00b4:
  24283. {
  24284. V_8 = (bool)G_B13_0;
  24285. bool L_35 = V_8;
  24286. if (!L_35)
  24287. {
  24288. goto IL_00ce;
  24289. }
  24290. }
  24291. {
  24292. String_t* L_36 = ___assemblyTypeName0;
  24293. int32_t L_37 = V_1;
  24294. String_t* L_38;
  24295. L_38 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_36, 0, L_37, /*hidden argument*/NULL);
  24296. String_t* L_39;
  24297. L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, /*hidden argument*/NULL);
  24298. ___assemblyTypeName0 = L_39;
  24299. }
  24300. IL_00ce:
  24301. {
  24302. String_t* L_40 = ___assemblyTypeName0;
  24303. V_3 = L_40;
  24304. goto IL_00d2;
  24305. }
  24306. IL_00d2:
  24307. {
  24308. String_t* L_41 = V_3;
  24309. return L_41;
  24310. }
  24311. }
  24312. #ifdef __clang__
  24313. #pragma clang diagnostic pop
  24314. #endif
  24315. #ifdef __clang__
  24316. #pragma clang diagnostic push
  24317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24318. #pragma clang diagnostic ignored "-Wunused-variable"
  24319. #endif
  24320. // System.Void UnityEngine.UnityException::.ctor()
  24321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m8E5C592F5F76B6385D4EFDC2C28AA93B020279E7 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, const RuntimeMethod* method)
  24322. {
  24323. static bool s_Il2CppMethodInitialized;
  24324. if (!s_Il2CppMethodInitialized)
  24325. {
  24326. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  24327. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
  24328. s_Il2CppMethodInitialized = true;
  24329. }
  24330. {
  24331. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  24332. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, /*hidden argument*/NULL);
  24333. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  24334. return;
  24335. }
  24336. }
  24337. // System.Void UnityEngine.UnityException::.ctor(System.String)
  24338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method)
  24339. {
  24340. static bool s_Il2CppMethodInitialized;
  24341. if (!s_Il2CppMethodInitialized)
  24342. {
  24343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  24344. s_Il2CppMethodInitialized = true;
  24345. }
  24346. {
  24347. String_t* L_0 = ___message0;
  24348. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  24349. Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, L_0, /*hidden argument*/NULL);
  24350. Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  24351. return;
  24352. }
  24353. }
  24354. #ifdef __clang__
  24355. #pragma clang diagnostic pop
  24356. #endif
  24357. #ifdef __clang__
  24358. #pragma clang diagnostic push
  24359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24360. #pragma clang diagnostic ignored "-Wunused-variable"
  24361. #endif
  24362. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  24363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method)
  24364. {
  24365. static bool s_Il2CppMethodInitialized;
  24366. if (!s_Il2CppMethodInitialized)
  24367. {
  24368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24369. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24370. s_Il2CppMethodInitialized = true;
  24371. }
  24372. {
  24373. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24374. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24375. __this->set_m_CurrentFrameWork_1(L_0);
  24376. __this->set_m_TrackedCount_3(0);
  24377. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  24378. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24379. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_1, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24380. __this->set_m_AsyncWorkQueue_0(L_1);
  24381. int32_t L_2 = ___mainThreadID0;
  24382. __this->set_m_MainThreadID_2(L_2);
  24383. return;
  24384. }
  24385. }
  24386. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  24387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method)
  24388. {
  24389. static bool s_Il2CppMethodInitialized;
  24390. if (!s_Il2CppMethodInitialized)
  24391. {
  24392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24394. s_Il2CppMethodInitialized = true;
  24395. }
  24396. {
  24397. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
  24398. List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
  24399. __this->set_m_CurrentFrameWork_1(L_0);
  24400. __this->set_m_TrackedCount_3(0);
  24401. SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
  24402. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = ___queue0;
  24403. __this->set_m_AsyncWorkQueue_0(L_1);
  24404. int32_t L_2 = ___mainThreadID1;
  24405. __this->set_m_MainThreadID_2(L_2);
  24406. return;
  24407. }
  24408. }
  24409. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  24410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mEDA081A69B18358B9239E2A46E570466E5FA77F7 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  24411. {
  24412. static bool s_Il2CppMethodInitialized;
  24413. if (!s_Il2CppMethodInitialized)
  24414. {
  24415. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  24416. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24417. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  24418. s_Il2CppMethodInitialized = true;
  24419. }
  24420. bool V_0 = false;
  24421. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * V_1 = NULL;
  24422. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_2 = NULL;
  24423. Exception_t * __last_unhandled_exception = 0;
  24424. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  24425. {
  24426. int32_t L_0 = __this->get_m_MainThreadID_2();
  24427. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_1;
  24428. L_1 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  24429. int32_t L_2;
  24430. L_2 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_1, /*hidden argument*/NULL);
  24431. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  24432. bool L_3 = V_0;
  24433. if (!L_3)
  24434. {
  24435. goto IL_0023;
  24436. }
  24437. }
  24438. {
  24439. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_4 = ___callback0;
  24440. RuntimeObject * L_5 = ___state1;
  24441. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_4, L_5, /*hidden argument*/NULL);
  24442. goto IL_0070;
  24443. }
  24444. IL_0023:
  24445. {
  24446. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_6 = (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)il2cpp_codegen_object_new(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
  24447. ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850(L_6, (bool)0, /*hidden argument*/NULL);
  24448. V_1 = L_6;
  24449. }
  24450. IL_002b:
  24451. try
  24452. { // begin try (depth: 1)
  24453. {
  24454. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_7 = __this->get_m_AsyncWorkQueue_0();
  24455. V_2 = L_7;
  24456. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = V_2;
  24457. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_8, /*hidden argument*/NULL);
  24458. }
  24459. IL_003a:
  24460. try
  24461. { // begin try (depth: 2)
  24462. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_9 = __this->get_m_AsyncWorkQueue_0();
  24463. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_10 = ___callback0;
  24464. RuntimeObject * L_11 = ___state1;
  24465. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_12 = V_1;
  24466. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_13;
  24467. memset((&L_13), 0, sizeof(L_13));
  24468. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_13), L_10, L_11, L_12, /*hidden argument*/NULL);
  24469. List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557(L_9, L_13, /*hidden argument*/List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24470. IL2CPP_LEAVE(0x5A, FINALLY_0052);
  24471. } // end try (depth: 2)
  24472. catch(Il2CppExceptionWrapper& e)
  24473. {
  24474. __last_unhandled_exception = (Exception_t *)e.ex;
  24475. goto FINALLY_0052;
  24476. }
  24477. FINALLY_0052:
  24478. { // begin finally (depth: 2)
  24479. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_14 = V_2;
  24480. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
  24481. IL2CPP_END_FINALLY(82)
  24482. } // end finally (depth: 2)
  24483. IL2CPP_CLEANUP(82)
  24484. {
  24485. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24486. IL2CPP_JUMP_TBL(0x5A, IL_005a)
  24487. }
  24488. IL_005a:
  24489. {
  24490. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_15 = V_1;
  24491. bool L_16;
  24492. L_16 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_15);
  24493. IL2CPP_LEAVE(0x6F, FINALLY_0064);
  24494. }
  24495. } // end try (depth: 1)
  24496. catch(Il2CppExceptionWrapper& e)
  24497. {
  24498. __last_unhandled_exception = (Exception_t *)e.ex;
  24499. goto FINALLY_0064;
  24500. }
  24501. FINALLY_0064:
  24502. { // begin finally (depth: 1)
  24503. {
  24504. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_17 = V_1;
  24505. if (!L_17)
  24506. {
  24507. goto IL_006e;
  24508. }
  24509. }
  24510. IL_0067:
  24511. {
  24512. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_18 = V_1;
  24513. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_18);
  24514. }
  24515. IL_006e:
  24516. {
  24517. IL2CPP_END_FINALLY(100)
  24518. }
  24519. } // end finally (depth: 1)
  24520. IL2CPP_CLEANUP(100)
  24521. {
  24522. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24523. IL2CPP_JUMP_TBL(0x6F, IL_006f)
  24524. }
  24525. IL_006f:
  24526. {
  24527. }
  24528. IL_0070:
  24529. {
  24530. return;
  24531. }
  24532. }
  24533. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  24534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mE3277DB5A0DCB461E497EC7B9C13850D4E7AB076 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  24535. {
  24536. static bool s_Il2CppMethodInitialized;
  24537. if (!s_Il2CppMethodInitialized)
  24538. {
  24539. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24540. s_Il2CppMethodInitialized = true;
  24541. }
  24542. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  24543. Exception_t * __last_unhandled_exception = 0;
  24544. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24545. {
  24546. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24547. V_0 = L_0;
  24548. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  24549. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  24550. }
  24551. IL_000f:
  24552. try
  24553. { // begin try (depth: 1)
  24554. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_AsyncWorkQueue_0();
  24555. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_3 = ___callback0;
  24556. RuntimeObject * L_4 = ___state1;
  24557. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_5;
  24558. memset((&L_5), 0, sizeof(L_5));
  24559. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_5), L_3, L_4, (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)NULL, /*hidden argument*/NULL);
  24560. List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557(L_2, L_5, /*hidden argument*/List_1_Add_m96F42497282DDF4656497FD9B0CF0C8FC4ACC557_RuntimeMethod_var);
  24561. IL2CPP_LEAVE(0x2F, FINALLY_0027);
  24562. } // end try (depth: 1)
  24563. catch(Il2CppExceptionWrapper& e)
  24564. {
  24565. __last_unhandled_exception = (Exception_t *)e.ex;
  24566. goto FINALLY_0027;
  24567. }
  24568. FINALLY_0027:
  24569. { // begin finally (depth: 1)
  24570. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = V_0;
  24571. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_6, /*hidden argument*/NULL);
  24572. IL2CPP_END_FINALLY(39)
  24573. } // end finally (depth: 1)
  24574. IL2CPP_CLEANUP(39)
  24575. {
  24576. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24577. IL2CPP_JUMP_TBL(0x2F, IL_002f)
  24578. }
  24579. IL_002f:
  24580. {
  24581. return;
  24582. }
  24583. }
  24584. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  24585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * UnitySynchronizationContext_CreateCopy_mBB5F2E7947732680B0715AD92187E89211AE5E61 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24586. {
  24587. static bool s_Il2CppMethodInitialized;
  24588. if (!s_Il2CppMethodInitialized)
  24589. {
  24590. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24591. s_Il2CppMethodInitialized = true;
  24592. }
  24593. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * V_0 = NULL;
  24594. {
  24595. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24596. int32_t L_1 = __this->get_m_MainThreadID_2();
  24597. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24598. UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC(L_2, L_0, L_1, /*hidden argument*/NULL);
  24599. V_0 = L_2;
  24600. goto IL_0015;
  24601. }
  24602. IL_0015:
  24603. {
  24604. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_3 = V_0;
  24605. return L_3;
  24606. }
  24607. }
  24608. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  24609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24610. {
  24611. static bool s_Il2CppMethodInitialized;
  24612. if (!s_Il2CppMethodInitialized)
  24613. {
  24614. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var);
  24615. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  24616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var);
  24617. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24618. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var);
  24619. s_Il2CppMethodInitialized = true;
  24620. }
  24621. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
  24622. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 V_1;
  24623. memset((&V_1), 0, sizeof(V_1));
  24624. bool V_2 = false;
  24625. Exception_t * __last_unhandled_exception = 0;
  24626. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24627. {
  24628. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24629. V_0 = L_0;
  24630. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
  24631. Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
  24632. }
  24633. IL_000f:
  24634. try
  24635. { // begin try (depth: 1)
  24636. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_CurrentFrameWork_1();
  24637. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_3 = __this->get_m_AsyncWorkQueue_0();
  24638. List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907(L_2, L_3, /*hidden argument*/List_1_AddRange_m2D7540B01275552CA127202F40536B5D5831A907_RuntimeMethod_var);
  24639. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_4 = __this->get_m_AsyncWorkQueue_0();
  24640. List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E(L_4, /*hidden argument*/List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
  24641. IL2CPP_LEAVE(0x39, FINALLY_0031);
  24642. } // end try (depth: 1)
  24643. catch(Il2CppExceptionWrapper& e)
  24644. {
  24645. __last_unhandled_exception = (Exception_t *)e.ex;
  24646. goto FINALLY_0031;
  24647. }
  24648. FINALLY_0031:
  24649. { // begin finally (depth: 1)
  24650. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_5 = V_0;
  24651. Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_5, /*hidden argument*/NULL);
  24652. IL2CPP_END_FINALLY(49)
  24653. } // end finally (depth: 1)
  24654. IL2CPP_CLEANUP(49)
  24655. {
  24656. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24657. IL2CPP_JUMP_TBL(0x39, IL_0039)
  24658. }
  24659. IL_0039:
  24660. {
  24661. goto IL_005f;
  24662. }
  24663. IL_003b:
  24664. {
  24665. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = __this->get_m_CurrentFrameWork_1();
  24666. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_7;
  24667. L_7 = List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_inline(L_6, 0, /*hidden argument*/List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_RuntimeMethod_var);
  24668. V_1 = L_7;
  24669. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = __this->get_m_CurrentFrameWork_1();
  24670. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_9 = V_1;
  24671. bool L_10;
  24672. L_10 = List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025(L_8, L_9, /*hidden argument*/List_1_Remove_m5CE622FEE2BD41D0769D74CDDAD0EA55C07A2025_RuntimeMethod_var);
  24673. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20((WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *)(&V_1), /*hidden argument*/NULL);
  24674. }
  24675. IL_005f:
  24676. {
  24677. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_11 = __this->get_m_CurrentFrameWork_1();
  24678. int32_t L_12;
  24679. L_12 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_11, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24680. V_2 = (bool)((((int32_t)L_12) > ((int32_t)0))? 1 : 0);
  24681. bool L_13 = V_2;
  24682. if (L_13)
  24683. {
  24684. goto IL_003b;
  24685. }
  24686. }
  24687. {
  24688. return;
  24689. }
  24690. }
  24691. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  24692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
  24693. {
  24694. static bool s_Il2CppMethodInitialized;
  24695. if (!s_Il2CppMethodInitialized)
  24696. {
  24697. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24698. s_Il2CppMethodInitialized = true;
  24699. }
  24700. bool V_0 = false;
  24701. int32_t G_B3_0 = 0;
  24702. {
  24703. List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
  24704. int32_t L_1;
  24705. L_1 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_0, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
  24706. if (L_1)
  24707. {
  24708. goto IL_0019;
  24709. }
  24710. }
  24711. {
  24712. int32_t L_2 = __this->get_m_TrackedCount_3();
  24713. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  24714. goto IL_001a;
  24715. }
  24716. IL_0019:
  24717. {
  24718. G_B3_0 = 1;
  24719. }
  24720. IL_001a:
  24721. {
  24722. V_0 = (bool)G_B3_0;
  24723. goto IL_001d;
  24724. }
  24725. IL_001d:
  24726. {
  24727. bool L_3 = V_0;
  24728. return L_3;
  24729. }
  24730. }
  24731. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  24732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mB581D86F8675566DC3A885C15DC5B9A7B8D42CD4 (const RuntimeMethod* method)
  24733. {
  24734. static bool s_Il2CppMethodInitialized;
  24735. if (!s_Il2CppMethodInitialized)
  24736. {
  24737. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24738. s_Il2CppMethodInitialized = true;
  24739. }
  24740. {
  24741. Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_0;
  24742. L_0 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
  24743. int32_t L_1;
  24744. L_1 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_0, /*hidden argument*/NULL);
  24745. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24746. UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF(L_2, L_1, /*hidden argument*/NULL);
  24747. SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B(L_2, /*hidden argument*/NULL);
  24748. return;
  24749. }
  24750. }
  24751. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  24752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m323E27C0CD442B806D966D024725D9809563E0DD (const RuntimeMethod* method)
  24753. {
  24754. static bool s_Il2CppMethodInitialized;
  24755. if (!s_Il2CppMethodInitialized)
  24756. {
  24757. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24758. s_Il2CppMethodInitialized = true;
  24759. }
  24760. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  24761. bool V_1 = false;
  24762. {
  24763. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  24764. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  24765. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  24766. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  24767. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24768. bool L_2 = V_1;
  24769. if (!L_2)
  24770. {
  24771. goto IL_001b;
  24772. }
  24773. }
  24774. {
  24775. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_3 = V_0;
  24776. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_3, /*hidden argument*/NULL);
  24777. }
  24778. IL_001b:
  24779. {
  24780. return;
  24781. }
  24782. }
  24783. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  24784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m7FD629962A8BA72CB2F51583DC393A8FDA672DBC (int64_t ___millisecondsTimeout0, const RuntimeMethod* method)
  24785. {
  24786. static bool s_Il2CppMethodInitialized;
  24787. if (!s_Il2CppMethodInitialized)
  24788. {
  24789. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  24790. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
  24791. s_Il2CppMethodInitialized = true;
  24792. }
  24793. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
  24794. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * V_1 = NULL;
  24795. bool V_2 = false;
  24796. bool V_3 = false;
  24797. bool V_4 = false;
  24798. bool V_5 = false;
  24799. {
  24800. SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
  24801. L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
  24802. V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
  24803. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
  24804. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24805. bool L_2 = V_2;
  24806. if (!L_2)
  24807. {
  24808. goto IL_0019;
  24809. }
  24810. }
  24811. {
  24812. V_3 = (bool)1;
  24813. goto IL_0062;
  24814. }
  24815. IL_0019:
  24816. {
  24817. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_3 = (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 *)il2cpp_codegen_object_new(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
  24818. Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7(L_3, /*hidden argument*/NULL);
  24819. V_1 = L_3;
  24820. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_4 = V_1;
  24821. Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE(L_4, /*hidden argument*/NULL);
  24822. goto IL_004a;
  24823. }
  24824. IL_0028:
  24825. {
  24826. Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_5 = V_1;
  24827. int64_t L_6;
  24828. L_6 = Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5(L_5, /*hidden argument*/NULL);
  24829. int64_t L_7 = ___millisecondsTimeout0;
  24830. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  24831. bool L_8 = V_4;
  24832. if (!L_8)
  24833. {
  24834. goto IL_003b;
  24835. }
  24836. }
  24837. {
  24838. goto IL_0056;
  24839. }
  24840. IL_003b:
  24841. {
  24842. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_9 = V_0;
  24843. UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_9, /*hidden argument*/NULL);
  24844. Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC(1, /*hidden argument*/NULL);
  24845. }
  24846. IL_004a:
  24847. {
  24848. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_10 = V_0;
  24849. bool L_11;
  24850. L_11 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_10, /*hidden argument*/NULL);
  24851. V_5 = L_11;
  24852. bool L_12 = V_5;
  24853. if (L_12)
  24854. {
  24855. goto IL_0028;
  24856. }
  24857. }
  24858. IL_0056:
  24859. {
  24860. UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_13 = V_0;
  24861. bool L_14;
  24862. L_14 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_13, /*hidden argument*/NULL);
  24863. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  24864. goto IL_0062;
  24865. }
  24866. IL_0062:
  24867. {
  24868. bool L_15 = V_3;
  24869. return L_15;
  24870. }
  24871. }
  24872. #ifdef __clang__
  24873. #pragma clang diagnostic pop
  24874. #endif
  24875. #ifdef __clang__
  24876. #pragma clang diagnostic push
  24877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24878. #pragma clang diagnostic ignored "-Wunused-variable"
  24879. #endif
  24880. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
  24881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method)
  24882. {
  24883. typedef void (*UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn) (void*, int32_t);
  24884. static UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn _il2cpp_icall_func;
  24885. if (!_il2cpp_icall_func)
  24886. _il2cpp_icall_func = (UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
  24887. _il2cpp_icall_func(___memory0, ___allocator1);
  24888. }
  24889. // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
  24890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method)
  24891. {
  24892. typedef void (*UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn) (void*, void*, int64_t);
  24893. static UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn _il2cpp_icall_func;
  24894. if (!_il2cpp_icall_func)
  24895. _il2cpp_icall_func = (UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
  24896. _il2cpp_icall_func(___destination0, ___source1, ___size2);
  24897. }
  24898. #ifdef __clang__
  24899. #pragma clang diagnostic pop
  24900. #endif
  24901. #ifdef __clang__
  24902. #pragma clang diagnostic push
  24903. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24904. #pragma clang diagnostic ignored "-Wunused-variable"
  24905. #endif
  24906. #ifdef __clang__
  24907. #pragma clang diagnostic pop
  24908. #endif
  24909. #ifdef __clang__
  24910. #pragma clang diagnostic push
  24911. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24912. #pragma clang diagnostic ignored "-Wunused-variable"
  24913. #endif
  24914. #ifdef __clang__
  24915. #pragma clang diagnostic pop
  24916. #endif
  24917. #ifdef __clang__
  24918. #pragma clang diagnostic push
  24919. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24920. #pragma clang diagnostic ignored "-Wunused-variable"
  24921. #endif
  24922. #ifdef __clang__
  24923. #pragma clang diagnostic pop
  24924. #endif
  24925. #ifdef __clang__
  24926. #pragma clang diagnostic push
  24927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24928. #pragma clang diagnostic ignored "-Wunused-variable"
  24929. #endif
  24930. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  24931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method)
  24932. {
  24933. int32_t V_0 = 0;
  24934. int32_t V_1 = 0;
  24935. float V_2 = 0.0f;
  24936. {
  24937. int32_t L_0 = ___index0;
  24938. V_1 = L_0;
  24939. int32_t L_1 = V_1;
  24940. V_0 = L_1;
  24941. int32_t L_2 = V_0;
  24942. if (!L_2)
  24943. {
  24944. goto IL_0010;
  24945. }
  24946. }
  24947. {
  24948. goto IL_000a;
  24949. }
  24950. IL_000a:
  24951. {
  24952. int32_t L_3 = V_0;
  24953. if ((((int32_t)L_3) == ((int32_t)1)))
  24954. {
  24955. goto IL_0019;
  24956. }
  24957. }
  24958. {
  24959. goto IL_0022;
  24960. }
  24961. IL_0010:
  24962. {
  24963. float L_4 = __this->get_x_0();
  24964. V_2 = L_4;
  24965. goto IL_002d;
  24966. }
  24967. IL_0019:
  24968. {
  24969. float L_5 = __this->get_y_1();
  24970. V_2 = L_5;
  24971. goto IL_002d;
  24972. }
  24973. IL_0022:
  24974. {
  24975. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  24976. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  24977. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var)));
  24978. }
  24979. IL_002d:
  24980. {
  24981. float L_7 = V_2;
  24982. return L_7;
  24983. }
  24984. }
  24985. IL2CPP_EXTERN_C float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  24986. {
  24987. int32_t _offset = 1;
  24988. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  24989. float _returnValue;
  24990. _returnValue = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926(_thisAdjusted, ___index0, method);
  24991. return _returnValue;
  24992. }
  24993. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  24994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  24995. {
  24996. int32_t V_0 = 0;
  24997. int32_t V_1 = 0;
  24998. {
  24999. int32_t L_0 = ___index0;
  25000. V_1 = L_0;
  25001. int32_t L_1 = V_1;
  25002. V_0 = L_1;
  25003. int32_t L_2 = V_0;
  25004. if (!L_2)
  25005. {
  25006. goto IL_0010;
  25007. }
  25008. }
  25009. {
  25010. goto IL_000a;
  25011. }
  25012. IL_000a:
  25013. {
  25014. int32_t L_3 = V_0;
  25015. if ((((int32_t)L_3) == ((int32_t)1)))
  25016. {
  25017. goto IL_0019;
  25018. }
  25019. }
  25020. {
  25021. goto IL_0022;
  25022. }
  25023. IL_0010:
  25024. {
  25025. float L_4 = ___value1;
  25026. __this->set_x_0(L_4);
  25027. goto IL_002d;
  25028. }
  25029. IL_0019:
  25030. {
  25031. float L_5 = ___value1;
  25032. __this->set_y_1(L_5);
  25033. goto IL_002d;
  25034. }
  25035. IL_0022:
  25036. {
  25037. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  25038. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
  25039. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var)));
  25040. }
  25041. IL_002d:
  25042. {
  25043. return;
  25044. }
  25045. }
  25046. IL2CPP_EXTERN_C void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  25047. {
  25048. int32_t _offset = 1;
  25049. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25050. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD(_thisAdjusted, ___index0, ___value1, method);
  25051. }
  25052. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  25053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  25054. {
  25055. {
  25056. float L_0 = ___x0;
  25057. __this->set_x_0(L_0);
  25058. float L_1 = ___y1;
  25059. __this->set_y_1(L_1);
  25060. return;
  25061. }
  25062. }
  25063. IL2CPP_EXTERN_C void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  25064. {
  25065. int32_t _offset = 1;
  25066. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25067. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline(_thisAdjusted, ___x0, ___y1, method);
  25068. }
  25069. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  25070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25071. {
  25072. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25073. memset((&V_0), 0, sizeof(V_0));
  25074. {
  25075. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25076. float L_1 = L_0.get_x_0();
  25077. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25078. float L_3 = L_2.get_x_0();
  25079. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25080. float L_5 = L_4.get_y_1();
  25081. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25082. float L_7 = L_6.get_y_1();
  25083. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25084. memset((&L_8), 0, sizeof(L_8));
  25085. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25086. V_0 = L_8;
  25087. goto IL_0023;
  25088. }
  25089. IL_0023:
  25090. {
  25091. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25092. return L_9;
  25093. }
  25094. }
  25095. // System.String UnityEngine.Vector2::ToString()
  25096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25097. {
  25098. static bool s_Il2CppMethodInitialized;
  25099. if (!s_Il2CppMethodInitialized)
  25100. {
  25101. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25102. s_Il2CppMethodInitialized = true;
  25103. }
  25104. String_t* V_0 = NULL;
  25105. {
  25106. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25107. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  25108. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  25109. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  25110. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  25111. String_t* L_2;
  25112. L_2 = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  25113. V_0 = L_2;
  25114. goto IL_0015;
  25115. }
  25116. IL_0015:
  25117. {
  25118. String_t* L_3 = V_0;
  25119. return L_3;
  25120. }
  25121. }
  25122. IL2CPP_EXTERN_C String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25123. {
  25124. int32_t _offset = 1;
  25125. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25126. String_t* _returnValue;
  25127. _returnValue = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840(_thisAdjusted, method);
  25128. return _returnValue;
  25129. }
  25130. // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
  25131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25132. {
  25133. static bool s_Il2CppMethodInitialized;
  25134. if (!s_Il2CppMethodInitialized)
  25135. {
  25136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  25137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  25138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  25139. s_Il2CppMethodInitialized = true;
  25140. }
  25141. bool V_0 = false;
  25142. String_t* V_1 = NULL;
  25143. {
  25144. String_t* L_0 = ___format0;
  25145. bool L_1;
  25146. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  25147. V_0 = L_1;
  25148. bool L_2 = V_0;
  25149. if (!L_2)
  25150. {
  25151. goto IL_0012;
  25152. }
  25153. }
  25154. {
  25155. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  25156. }
  25157. IL_0012:
  25158. {
  25159. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  25160. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  25161. float* L_5 = __this->get_address_of_x_0();
  25162. String_t* L_6 = ___format0;
  25163. RuntimeObject* L_7 = ___formatProvider1;
  25164. String_t* L_8;
  25165. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  25166. ArrayElementTypeCheck (L_4, L_8);
  25167. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  25168. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  25169. float* L_10 = __this->get_address_of_y_1();
  25170. String_t* L_11 = ___format0;
  25171. RuntimeObject* L_12 = ___formatProvider1;
  25172. String_t* L_13;
  25173. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  25174. ArrayElementTypeCheck (L_9, L_13);
  25175. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  25176. String_t* L_14;
  25177. L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_9, /*hidden argument*/NULL);
  25178. V_1 = L_14;
  25179. goto IL_0045;
  25180. }
  25181. IL_0045:
  25182. {
  25183. String_t* L_15 = V_1;
  25184. return L_15;
  25185. }
  25186. }
  25187. IL2CPP_EXTERN_C String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  25188. {
  25189. int32_t _offset = 1;
  25190. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25191. String_t* _returnValue;
  25192. _returnValue = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23(_thisAdjusted, ___format0, ___formatProvider1, method);
  25193. return _returnValue;
  25194. }
  25195. // System.Int32 UnityEngine.Vector2::GetHashCode()
  25196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25197. {
  25198. int32_t V_0 = 0;
  25199. {
  25200. float* L_0 = __this->get_address_of_x_0();
  25201. int32_t L_1;
  25202. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  25203. float* L_2 = __this->get_address_of_y_1();
  25204. int32_t L_3;
  25205. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  25206. V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  25207. goto IL_001d;
  25208. }
  25209. IL_001d:
  25210. {
  25211. int32_t L_4 = V_0;
  25212. return L_4;
  25213. }
  25214. }
  25215. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25216. {
  25217. int32_t _offset = 1;
  25218. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25219. int32_t _returnValue;
  25220. _returnValue = Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732(_thisAdjusted, method);
  25221. return _returnValue;
  25222. }
  25223. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  25224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25225. {
  25226. static bool s_Il2CppMethodInitialized;
  25227. if (!s_Il2CppMethodInitialized)
  25228. {
  25229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25230. s_Il2CppMethodInitialized = true;
  25231. }
  25232. bool V_0 = false;
  25233. bool V_1 = false;
  25234. {
  25235. RuntimeObject * L_0 = ___other0;
  25236. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25237. bool L_1 = V_0;
  25238. if (!L_1)
  25239. {
  25240. goto IL_0015;
  25241. }
  25242. }
  25243. {
  25244. V_1 = (bool)0;
  25245. goto IL_0024;
  25246. }
  25247. IL_0015:
  25248. {
  25249. RuntimeObject * L_2 = ___other0;
  25250. bool L_3;
  25251. L_3 = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, ((*(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)UnBox(L_2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  25252. V_1 = L_3;
  25253. goto IL_0024;
  25254. }
  25255. IL_0024:
  25256. {
  25257. bool L_4 = V_1;
  25258. return L_4;
  25259. }
  25260. }
  25261. IL2CPP_EXTERN_C bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25262. {
  25263. int32_t _offset = 1;
  25264. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25265. bool _returnValue;
  25266. _returnValue = Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0(_thisAdjusted, ___other0, method);
  25267. return _returnValue;
  25268. }
  25269. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  25270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  25271. {
  25272. bool V_0 = false;
  25273. int32_t G_B3_0 = 0;
  25274. {
  25275. float L_0 = __this->get_x_0();
  25276. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  25277. float L_2 = L_1.get_x_0();
  25278. if ((!(((float)L_0) == ((float)L_2))))
  25279. {
  25280. goto IL_001f;
  25281. }
  25282. }
  25283. {
  25284. float L_3 = __this->get_y_1();
  25285. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  25286. float L_5 = L_4.get_y_1();
  25287. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  25288. goto IL_0020;
  25289. }
  25290. IL_001f:
  25291. {
  25292. G_B3_0 = 0;
  25293. }
  25294. IL_0020:
  25295. {
  25296. V_0 = (bool)G_B3_0;
  25297. goto IL_0023;
  25298. }
  25299. IL_0023:
  25300. {
  25301. bool L_6 = V_0;
  25302. return L_6;
  25303. }
  25304. }
  25305. IL2CPP_EXTERN_C bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  25306. {
  25307. int32_t _offset = 1;
  25308. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25309. bool _returnValue;
  25310. _returnValue = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline(_thisAdjusted, ___other0, method);
  25311. return _returnValue;
  25312. }
  25313. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  25314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25315. {
  25316. float V_0 = 0.0f;
  25317. {
  25318. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25319. float L_1 = L_0.get_x_0();
  25320. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  25321. float L_3 = L_2.get_x_0();
  25322. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  25323. float L_5 = L_4.get_y_1();
  25324. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  25325. float L_7 = L_6.get_y_1();
  25326. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
  25327. goto IL_001f;
  25328. }
  25329. IL_001f:
  25330. {
  25331. float L_8 = V_0;
  25332. return L_8;
  25333. }
  25334. }
  25335. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  25336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
  25337. {
  25338. float V_0 = 0.0f;
  25339. {
  25340. float L_0 = __this->get_x_0();
  25341. float L_1 = __this->get_x_0();
  25342. float L_2 = __this->get_y_1();
  25343. float L_3 = __this->get_y_1();
  25344. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  25345. goto IL_001f;
  25346. }
  25347. IL_001f:
  25348. {
  25349. float L_4 = V_0;
  25350. return L_4;
  25351. }
  25352. }
  25353. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25354. {
  25355. int32_t _offset = 1;
  25356. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
  25357. float _returnValue;
  25358. _returnValue = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A(_thisAdjusted, method);
  25359. return _returnValue;
  25360. }
  25361. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  25362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25363. {
  25364. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25365. memset((&V_0), 0, sizeof(V_0));
  25366. {
  25367. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25368. float L_1 = L_0.get_x_0();
  25369. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25370. float L_3 = L_2.get_x_0();
  25371. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25372. float L_5 = L_4.get_y_1();
  25373. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25374. float L_7 = L_6.get_y_1();
  25375. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25376. memset((&L_8), 0, sizeof(L_8));
  25377. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25378. V_0 = L_8;
  25379. goto IL_0023;
  25380. }
  25381. IL_0023:
  25382. {
  25383. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25384. return L_9;
  25385. }
  25386. }
  25387. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  25388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25389. {
  25390. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25391. memset((&V_0), 0, sizeof(V_0));
  25392. {
  25393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25394. float L_1 = L_0.get_x_0();
  25395. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25396. float L_3 = L_2.get_x_0();
  25397. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25398. float L_5 = L_4.get_y_1();
  25399. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25400. float L_7 = L_6.get_y_1();
  25401. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25402. memset((&L_8), 0, sizeof(L_8));
  25403. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25404. V_0 = L_8;
  25405. goto IL_0023;
  25406. }
  25407. IL_0023:
  25408. {
  25409. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25410. return L_9;
  25411. }
  25412. }
  25413. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  25414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25415. {
  25416. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25417. memset((&V_0), 0, sizeof(V_0));
  25418. {
  25419. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25420. float L_1 = L_0.get_x_0();
  25421. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25422. float L_3 = L_2.get_x_0();
  25423. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25424. float L_5 = L_4.get_y_1();
  25425. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25426. float L_7 = L_6.get_y_1();
  25427. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25428. memset((&L_8), 0, sizeof(L_8));
  25429. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  25430. V_0 = L_8;
  25431. goto IL_0023;
  25432. }
  25433. IL_0023:
  25434. {
  25435. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25436. return L_9;
  25437. }
  25438. }
  25439. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  25440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  25441. {
  25442. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25443. memset((&V_0), 0, sizeof(V_0));
  25444. {
  25445. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25446. float L_1 = L_0.get_x_0();
  25447. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  25448. float L_3 = L_2.get_x_0();
  25449. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  25450. float L_5 = L_4.get_y_1();
  25451. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  25452. float L_7 = L_6.get_y_1();
  25453. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  25454. memset((&L_8), 0, sizeof(L_8));
  25455. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)((float)L_1/(float)L_3)), ((float)((float)L_5/(float)L_7)), /*hidden argument*/NULL);
  25456. V_0 = L_8;
  25457. goto IL_0023;
  25458. }
  25459. IL_0023:
  25460. {
  25461. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25462. return L_9;
  25463. }
  25464. }
  25465. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  25466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  25467. {
  25468. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25469. memset((&V_0), 0, sizeof(V_0));
  25470. {
  25471. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25472. float L_1 = L_0.get_x_0();
  25473. float L_2 = ___d1;
  25474. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  25475. float L_4 = L_3.get_y_1();
  25476. float L_5 = ___d1;
  25477. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25478. memset((&L_6), 0, sizeof(L_6));
  25479. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  25480. V_0 = L_6;
  25481. goto IL_0019;
  25482. }
  25483. IL_0019:
  25484. {
  25485. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  25486. return L_7;
  25487. }
  25488. }
  25489. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  25490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  25491. {
  25492. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25493. memset((&V_0), 0, sizeof(V_0));
  25494. {
  25495. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  25496. float L_1 = L_0.get_x_0();
  25497. float L_2 = ___d1;
  25498. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  25499. float L_4 = L_3.get_y_1();
  25500. float L_5 = ___d1;
  25501. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25502. memset((&L_6), 0, sizeof(L_6));
  25503. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  25504. V_0 = L_6;
  25505. goto IL_0019;
  25506. }
  25507. IL_0019:
  25508. {
  25509. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  25510. return L_7;
  25511. }
  25512. }
  25513. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  25514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25515. {
  25516. float V_0 = 0.0f;
  25517. float V_1 = 0.0f;
  25518. bool V_2 = false;
  25519. {
  25520. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25521. float L_1 = L_0.get_x_0();
  25522. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  25523. float L_3 = L_2.get_x_0();
  25524. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  25525. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  25526. float L_5 = L_4.get_y_1();
  25527. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  25528. float L_7 = L_6.get_y_1();
  25529. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  25530. float L_8 = V_0;
  25531. float L_9 = V_0;
  25532. float L_10 = V_1;
  25533. float L_11 = V_1;
  25534. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  25535. goto IL_002e;
  25536. }
  25537. IL_002e:
  25538. {
  25539. bool L_12 = V_2;
  25540. return L_12;
  25541. }
  25542. }
  25543. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  25544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  25545. {
  25546. bool V_0 = false;
  25547. {
  25548. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  25549. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  25550. bool L_2;
  25551. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  25552. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  25553. goto IL_000e;
  25554. }
  25555. IL_000e:
  25556. {
  25557. bool L_3 = V_0;
  25558. return L_3;
  25559. }
  25560. }
  25561. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  25562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  25563. {
  25564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25565. memset((&V_0), 0, sizeof(V_0));
  25566. {
  25567. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  25568. float L_1 = L_0.get_x_2();
  25569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  25570. float L_3 = L_2.get_y_3();
  25571. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  25572. memset((&L_4), 0, sizeof(L_4));
  25573. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  25574. V_0 = L_4;
  25575. goto IL_0015;
  25576. }
  25577. IL_0015:
  25578. {
  25579. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  25580. return L_5;
  25581. }
  25582. }
  25583. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  25584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  25585. {
  25586. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  25587. memset((&V_0), 0, sizeof(V_0));
  25588. {
  25589. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  25590. float L_1 = L_0.get_x_0();
  25591. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  25592. float L_3 = L_2.get_y_1();
  25593. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  25594. memset((&L_4), 0, sizeof(L_4));
  25595. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  25596. V_0 = L_4;
  25597. goto IL_001a;
  25598. }
  25599. IL_001a:
  25600. {
  25601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  25602. return L_5;
  25603. }
  25604. }
  25605. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  25606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method)
  25607. {
  25608. static bool s_Il2CppMethodInitialized;
  25609. if (!s_Il2CppMethodInitialized)
  25610. {
  25611. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25612. s_Il2CppMethodInitialized = true;
  25613. }
  25614. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25615. memset((&V_0), 0, sizeof(V_0));
  25616. {
  25617. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_zeroVector_2();
  25618. V_0 = L_0;
  25619. goto IL_0009;
  25620. }
  25621. IL_0009:
  25622. {
  25623. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25624. return L_1;
  25625. }
  25626. }
  25627. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  25628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method)
  25629. {
  25630. static bool s_Il2CppMethodInitialized;
  25631. if (!s_Il2CppMethodInitialized)
  25632. {
  25633. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25634. s_Il2CppMethodInitialized = true;
  25635. }
  25636. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25637. memset((&V_0), 0, sizeof(V_0));
  25638. {
  25639. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_oneVector_3();
  25640. V_0 = L_0;
  25641. goto IL_0009;
  25642. }
  25643. IL_0009:
  25644. {
  25645. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25646. return L_1;
  25647. }
  25648. }
  25649. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  25650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method)
  25651. {
  25652. static bool s_Il2CppMethodInitialized;
  25653. if (!s_Il2CppMethodInitialized)
  25654. {
  25655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25656. s_Il2CppMethodInitialized = true;
  25657. }
  25658. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25659. memset((&V_0), 0, sizeof(V_0));
  25660. {
  25661. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_upVector_4();
  25662. V_0 = L_0;
  25663. goto IL_0009;
  25664. }
  25665. IL_0009:
  25666. {
  25667. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25668. return L_1;
  25669. }
  25670. }
  25671. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  25672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_right_m42ED15112D219375D2B6879E62ED925D002F15AF (const RuntimeMethod* method)
  25673. {
  25674. static bool s_Il2CppMethodInitialized;
  25675. if (!s_Il2CppMethodInitialized)
  25676. {
  25677. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25678. s_Il2CppMethodInitialized = true;
  25679. }
  25680. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25681. memset((&V_0), 0, sizeof(V_0));
  25682. {
  25683. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_rightVector_7();
  25684. V_0 = L_0;
  25685. goto IL_0009;
  25686. }
  25687. IL_0009:
  25688. {
  25689. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  25690. return L_1;
  25691. }
  25692. }
  25693. // System.Void UnityEngine.Vector2::.cctor()
  25694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m64DC76912D71BE91E6A3B2D15D63452E2B3AD6EC (const RuntimeMethod* method)
  25695. {
  25696. static bool s_Il2CppMethodInitialized;
  25697. if (!s_Il2CppMethodInitialized)
  25698. {
  25699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
  25700. s_Il2CppMethodInitialized = true;
  25701. }
  25702. {
  25703. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  25704. memset((&L_0), 0, sizeof(L_0));
  25705. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  25706. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0);
  25707. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  25708. memset((&L_1), 0, sizeof(L_1));
  25709. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  25710. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_oneVector_3(L_1);
  25711. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  25712. memset((&L_2), 0, sizeof(L_2));
  25713. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  25714. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_upVector_4(L_2);
  25715. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25716. memset((&L_3), 0, sizeof(L_3));
  25717. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  25718. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_downVector_5(L_3);
  25719. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  25720. memset((&L_4), 0, sizeof(L_4));
  25721. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  25722. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_leftVector_6(L_4);
  25723. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  25724. memset((&L_5), 0, sizeof(L_5));
  25725. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  25726. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_rightVector_7(L_5);
  25727. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  25728. memset((&L_6), 0, sizeof(L_6));
  25729. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  25730. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6);
  25731. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  25732. memset((&L_7), 0, sizeof(L_7));
  25733. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  25734. ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7);
  25735. return;
  25736. }
  25737. }
  25738. #ifdef __clang__
  25739. #pragma clang diagnostic pop
  25740. #endif
  25741. #ifdef __clang__
  25742. #pragma clang diagnostic push
  25743. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25744. #pragma clang diagnostic ignored "-Wunused-variable"
  25745. #endif
  25746. // System.Int32 UnityEngine.Vector2Int::get_x()
  25747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25748. {
  25749. int32_t V_0 = 0;
  25750. {
  25751. int32_t L_0 = __this->get_m_X_0();
  25752. V_0 = L_0;
  25753. goto IL_000a;
  25754. }
  25755. IL_000a:
  25756. {
  25757. int32_t L_1 = V_0;
  25758. return L_1;
  25759. }
  25760. }
  25761. IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25762. {
  25763. int32_t _offset = 1;
  25764. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25765. int32_t _returnValue;
  25766. _returnValue = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline(_thisAdjusted, method);
  25767. return _returnValue;
  25768. }
  25769. // System.Void UnityEngine.Vector2Int::set_x(System.Int32)
  25770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  25771. {
  25772. {
  25773. int32_t L_0 = ___value0;
  25774. __this->set_m_X_0(L_0);
  25775. return;
  25776. }
  25777. }
  25778. IL2CPP_EXTERN_C void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  25779. {
  25780. int32_t _offset = 1;
  25781. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25782. Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline(_thisAdjusted, ___value0, method);
  25783. }
  25784. // System.Int32 UnityEngine.Vector2Int::get_y()
  25785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25786. {
  25787. int32_t V_0 = 0;
  25788. {
  25789. int32_t L_0 = __this->get_m_Y_1();
  25790. V_0 = L_0;
  25791. goto IL_000a;
  25792. }
  25793. IL_000a:
  25794. {
  25795. int32_t L_1 = V_0;
  25796. return L_1;
  25797. }
  25798. }
  25799. IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25800. {
  25801. int32_t _offset = 1;
  25802. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25803. int32_t _returnValue;
  25804. _returnValue = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline(_thisAdjusted, method);
  25805. return _returnValue;
  25806. }
  25807. // System.Void UnityEngine.Vector2Int::set_y(System.Int32)
  25808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  25809. {
  25810. {
  25811. int32_t L_0 = ___value0;
  25812. __this->set_m_Y_1(L_0);
  25813. return;
  25814. }
  25815. }
  25816. IL2CPP_EXTERN_C void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  25817. {
  25818. int32_t _offset = 1;
  25819. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25820. Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline(_thisAdjusted, ___value0, method);
  25821. }
  25822. // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
  25823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  25824. {
  25825. {
  25826. int32_t L_0 = ___x0;
  25827. __this->set_m_X_0(L_0);
  25828. int32_t L_1 = ___y1;
  25829. __this->set_m_Y_1(L_1);
  25830. return;
  25831. }
  25832. }
  25833. IL2CPP_EXTERN_C void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  25834. {
  25835. int32_t _offset = 1;
  25836. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25837. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline(_thisAdjusted, ___x0, ___y1, method);
  25838. }
  25839. // UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
  25840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___v0, const RuntimeMethod* method)
  25841. {
  25842. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25843. memset((&V_0), 0, sizeof(V_0));
  25844. {
  25845. int32_t L_0;
  25846. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  25847. int32_t L_1;
  25848. L_1 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
  25849. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  25850. memset((&L_2), 0, sizeof(L_2));
  25851. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), ((float)((float)L_0)), ((float)((float)L_1)), /*hidden argument*/NULL);
  25852. V_0 = L_2;
  25853. goto IL_0019;
  25854. }
  25855. IL_0019:
  25856. {
  25857. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
  25858. return L_3;
  25859. }
  25860. }
  25861. // System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
  25862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25863. {
  25864. static bool s_Il2CppMethodInitialized;
  25865. if (!s_Il2CppMethodInitialized)
  25866. {
  25867. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  25868. s_Il2CppMethodInitialized = true;
  25869. }
  25870. bool V_0 = false;
  25871. bool V_1 = false;
  25872. {
  25873. RuntimeObject * L_0 = ___other0;
  25874. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25875. bool L_1 = V_0;
  25876. if (!L_1)
  25877. {
  25878. goto IL_0015;
  25879. }
  25880. }
  25881. {
  25882. V_1 = (bool)0;
  25883. goto IL_0024;
  25884. }
  25885. IL_0015:
  25886. {
  25887. RuntimeObject * L_2 = ___other0;
  25888. bool L_3;
  25889. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  25890. V_1 = L_3;
  25891. goto IL_0024;
  25892. }
  25893. IL_0024:
  25894. {
  25895. bool L_4 = V_1;
  25896. return L_4;
  25897. }
  25898. }
  25899. IL2CPP_EXTERN_C bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  25900. {
  25901. int32_t _offset = 1;
  25902. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25903. bool _returnValue;
  25904. _returnValue = Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline(_thisAdjusted, ___other0, method);
  25905. return _returnValue;
  25906. }
  25907. // System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
  25908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  25909. {
  25910. bool V_0 = false;
  25911. int32_t G_B3_0 = 0;
  25912. {
  25913. int32_t L_0;
  25914. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25915. int32_t L_1;
  25916. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  25917. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  25918. {
  25919. goto IL_0021;
  25920. }
  25921. }
  25922. {
  25923. int32_t L_2;
  25924. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25925. int32_t L_3;
  25926. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  25927. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  25928. goto IL_0022;
  25929. }
  25930. IL_0021:
  25931. {
  25932. G_B3_0 = 0;
  25933. }
  25934. IL_0022:
  25935. {
  25936. V_0 = (bool)G_B3_0;
  25937. goto IL_0025;
  25938. }
  25939. IL_0025:
  25940. {
  25941. bool L_4 = V_0;
  25942. return L_4;
  25943. }
  25944. }
  25945. IL2CPP_EXTERN_C bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_AdjustorThunk (RuntimeObject * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  25946. {
  25947. int32_t _offset = 1;
  25948. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25949. bool _returnValue;
  25950. _returnValue = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline(_thisAdjusted, ___other0, method);
  25951. return _returnValue;
  25952. }
  25953. // System.Int32 UnityEngine.Vector2Int::GetHashCode()
  25954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25955. {
  25956. int32_t V_0 = 0;
  25957. int32_t V_1 = 0;
  25958. {
  25959. int32_t L_0;
  25960. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25961. V_0 = L_0;
  25962. int32_t L_1;
  25963. L_1 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  25964. int32_t L_2;
  25965. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  25966. V_0 = L_2;
  25967. int32_t L_3;
  25968. L_3 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
  25969. V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  25970. goto IL_0023;
  25971. }
  25972. IL_0023:
  25973. {
  25974. int32_t L_4 = V_1;
  25975. return L_4;
  25976. }
  25977. }
  25978. IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25979. {
  25980. int32_t _offset = 1;
  25981. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  25982. int32_t _returnValue;
  25983. _returnValue = Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71(_thisAdjusted, method);
  25984. return _returnValue;
  25985. }
  25986. // System.String UnityEngine.Vector2Int::ToString()
  25987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  25988. {
  25989. static bool s_Il2CppMethodInitialized;
  25990. if (!s_Il2CppMethodInitialized)
  25991. {
  25992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25993. s_Il2CppMethodInitialized = true;
  25994. }
  25995. String_t* V_0 = NULL;
  25996. {
  25997. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  25998. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  25999. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  26000. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  26001. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  26002. String_t* L_2;
  26003. L_2 = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  26004. V_0 = L_2;
  26005. goto IL_0015;
  26006. }
  26007. IL_0015:
  26008. {
  26009. String_t* L_3 = V_0;
  26010. return L_3;
  26011. }
  26012. }
  26013. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26014. {
  26015. int32_t _offset = 1;
  26016. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  26017. String_t* _returnValue;
  26018. _returnValue = Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20(_thisAdjusted, method);
  26019. return _returnValue;
  26020. }
  26021. // System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
  26022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  26023. {
  26024. static bool s_Il2CppMethodInitialized;
  26025. if (!s_Il2CppMethodInitialized)
  26026. {
  26027. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  26028. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
  26029. s_Il2CppMethodInitialized = true;
  26030. }
  26031. int32_t V_0 = 0;
  26032. String_t* V_1 = NULL;
  26033. {
  26034. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
  26035. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
  26036. int32_t L_2;
  26037. L_2 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  26038. V_0 = L_2;
  26039. String_t* L_3 = ___format0;
  26040. RuntimeObject* L_4 = ___formatProvider1;
  26041. String_t* L_5;
  26042. L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
  26043. ArrayElementTypeCheck (L_1, L_5);
  26044. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  26045. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
  26046. int32_t L_7;
  26047. L_7 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  26048. V_0 = L_7;
  26049. String_t* L_8 = ___format0;
  26050. RuntimeObject* L_9 = ___formatProvider1;
  26051. String_t* L_10;
  26052. L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
  26053. ArrayElementTypeCheck (L_6, L_10);
  26054. (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  26055. String_t* L_11;
  26056. L_11 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_6, /*hidden argument*/NULL);
  26057. V_1 = L_11;
  26058. goto IL_003a;
  26059. }
  26060. IL_003a:
  26061. {
  26062. String_t* L_12 = V_1;
  26063. return L_12;
  26064. }
  26065. }
  26066. IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  26067. {
  26068. int32_t _offset = 1;
  26069. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
  26070. String_t* _returnValue;
  26071. _returnValue = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02(_thisAdjusted, ___format0, ___formatProvider1, method);
  26072. return _returnValue;
  26073. }
  26074. // System.Void UnityEngine.Vector2Int::.cctor()
  26075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_mB461BECA877E11B4B65206DFAA8A8C66170861F2 (const RuntimeMethod* method)
  26076. {
  26077. static bool s_Il2CppMethodInitialized;
  26078. if (!s_Il2CppMethodInitialized)
  26079. {
  26080. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  26081. s_Il2CppMethodInitialized = true;
  26082. }
  26083. {
  26084. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0;
  26085. memset((&L_0), 0, sizeof(L_0));
  26086. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_0), 0, 0, /*hidden argument*/NULL);
  26087. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Zero_2(L_0);
  26088. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1;
  26089. memset((&L_1), 0, sizeof(L_1));
  26090. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_1), 1, 1, /*hidden argument*/NULL);
  26091. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_One_3(L_1);
  26092. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_2;
  26093. memset((&L_2), 0, sizeof(L_2));
  26094. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_2), 0, 1, /*hidden argument*/NULL);
  26095. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Up_4(L_2);
  26096. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_3;
  26097. memset((&L_3), 0, sizeof(L_3));
  26098. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
  26099. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Down_5(L_3);
  26100. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_4;
  26101. memset((&L_4), 0, sizeof(L_4));
  26102. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
  26103. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Left_6(L_4);
  26104. Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_5;
  26105. memset((&L_5), 0, sizeof(L_5));
  26106. Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_5), 1, 0, /*hidden argument*/NULL);
  26107. ((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Right_7(L_5);
  26108. return;
  26109. }
  26110. }
  26111. #ifdef __clang__
  26112. #pragma clang diagnostic pop
  26113. #endif
  26114. #ifdef __clang__
  26115. #pragma clang diagnostic push
  26116. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26117. #pragma clang diagnostic ignored "-Wunused-variable"
  26118. #endif
  26119. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  26120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
  26121. {
  26122. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26123. memset((&V_0), 0, sizeof(V_0));
  26124. {
  26125. float L_0 = ___t2;
  26126. float L_1;
  26127. L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
  26128. ___t2 = L_1;
  26129. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  26130. float L_3 = L_2.get_x_2();
  26131. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___b1;
  26132. float L_5 = L_4.get_x_2();
  26133. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  26134. float L_7 = L_6.get_x_2();
  26135. float L_8 = ___t2;
  26136. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___a0;
  26137. float L_10 = L_9.get_y_3();
  26138. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___b1;
  26139. float L_12 = L_11.get_y_3();
  26140. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___a0;
  26141. float L_14 = L_13.get_y_3();
  26142. float L_15 = ___t2;
  26143. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___a0;
  26144. float L_17 = L_16.get_z_4();
  26145. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___b1;
  26146. float L_19 = L_18.get_z_4();
  26147. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___a0;
  26148. float L_21 = L_20.get_z_4();
  26149. float L_22 = ___t2;
  26150. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
  26151. memset((&L_23), 0, sizeof(L_23));
  26152. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
  26153. V_0 = L_23;
  26154. goto IL_0053;
  26155. }
  26156. IL_0053:
  26157. {
  26158. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
  26159. return L_24;
  26160. }
  26161. }
  26162. // UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  26163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_MoveTowards_mFB45EE30324E487925CA26EE6C001F0A3D257796 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___current0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method)
  26164. {
  26165. static bool s_Il2CppMethodInitialized;
  26166. if (!s_Il2CppMethodInitialized)
  26167. {
  26168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26169. s_Il2CppMethodInitialized = true;
  26170. }
  26171. float V_0 = 0.0f;
  26172. float V_1 = 0.0f;
  26173. float V_2 = 0.0f;
  26174. float V_3 = 0.0f;
  26175. float V_4 = 0.0f;
  26176. bool V_5 = false;
  26177. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_6;
  26178. memset((&V_6), 0, sizeof(V_6));
  26179. int32_t G_B4_0 = 0;
  26180. int32_t G_B6_0 = 0;
  26181. {
  26182. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___target1;
  26183. float L_1 = L_0.get_x_2();
  26184. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___current0;
  26185. float L_3 = L_2.get_x_2();
  26186. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  26187. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___target1;
  26188. float L_5 = L_4.get_y_3();
  26189. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___current0;
  26190. float L_7 = L_6.get_y_3();
  26191. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  26192. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___target1;
  26193. float L_9 = L_8.get_z_4();
  26194. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___current0;
  26195. float L_11 = L_10.get_z_4();
  26196. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  26197. float L_12 = V_0;
  26198. float L_13 = V_0;
  26199. float L_14 = V_1;
  26200. float L_15 = V_1;
  26201. float L_16 = V_2;
  26202. float L_17 = V_2;
  26203. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  26204. float L_18 = V_3;
  26205. if ((((float)L_18) == ((float)(0.0f))))
  26206. {
  26207. goto IL_0055;
  26208. }
  26209. }
  26210. {
  26211. float L_19 = ___maxDistanceDelta2;
  26212. if ((!(((float)L_19) >= ((float)(0.0f)))))
  26213. {
  26214. goto IL_0052;
  26215. }
  26216. }
  26217. {
  26218. float L_20 = V_3;
  26219. float L_21 = ___maxDistanceDelta2;
  26220. float L_22 = ___maxDistanceDelta2;
  26221. G_B4_0 = ((((int32_t)((!(((float)L_20) <= ((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26222. goto IL_0053;
  26223. }
  26224. IL_0052:
  26225. {
  26226. G_B4_0 = 0;
  26227. }
  26228. IL_0053:
  26229. {
  26230. G_B6_0 = G_B4_0;
  26231. goto IL_0056;
  26232. }
  26233. IL_0055:
  26234. {
  26235. G_B6_0 = 1;
  26236. }
  26237. IL_0056:
  26238. {
  26239. V_5 = (bool)G_B6_0;
  26240. bool L_23 = V_5;
  26241. if (!L_23)
  26242. {
  26243. goto IL_0061;
  26244. }
  26245. }
  26246. {
  26247. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___target1;
  26248. V_6 = L_24;
  26249. goto IL_009b;
  26250. }
  26251. IL_0061:
  26252. {
  26253. float L_25 = V_3;
  26254. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26255. double L_26;
  26256. L_26 = sqrt(((double)((double)L_25)));
  26257. V_4 = ((float)((float)L_26));
  26258. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___current0;
  26259. float L_28 = L_27.get_x_2();
  26260. float L_29 = V_0;
  26261. float L_30 = V_4;
  26262. float L_31 = ___maxDistanceDelta2;
  26263. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_32 = ___current0;
  26264. float L_33 = L_32.get_y_3();
  26265. float L_34 = V_1;
  26266. float L_35 = V_4;
  26267. float L_36 = ___maxDistanceDelta2;
  26268. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___current0;
  26269. float L_38 = L_37.get_z_4();
  26270. float L_39 = V_2;
  26271. float L_40 = V_4;
  26272. float L_41 = ___maxDistanceDelta2;
  26273. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42;
  26274. memset((&L_42), 0, sizeof(L_42));
  26275. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_42), ((float)il2cpp_codegen_add((float)L_28, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_29/(float)L_30)), (float)L_31)))), ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_34/(float)L_35)), (float)L_36)))), ((float)il2cpp_codegen_add((float)L_38, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_39/(float)L_40)), (float)L_41)))), /*hidden argument*/NULL);
  26276. V_6 = L_42;
  26277. goto IL_009b;
  26278. }
  26279. IL_009b:
  26280. {
  26281. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = V_6;
  26282. return L_43;
  26283. }
  26284. }
  26285. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  26286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method)
  26287. {
  26288. int32_t V_0 = 0;
  26289. int32_t V_1 = 0;
  26290. float V_2 = 0.0f;
  26291. {
  26292. int32_t L_0 = ___index0;
  26293. V_1 = L_0;
  26294. int32_t L_1 = V_1;
  26295. V_0 = L_1;
  26296. int32_t L_2 = V_0;
  26297. switch (L_2)
  26298. {
  26299. case 0:
  26300. {
  26301. goto IL_0019;
  26302. }
  26303. case 1:
  26304. {
  26305. goto IL_0022;
  26306. }
  26307. case 2:
  26308. {
  26309. goto IL_002b;
  26310. }
  26311. }
  26312. }
  26313. {
  26314. goto IL_0034;
  26315. }
  26316. IL_0019:
  26317. {
  26318. float L_3 = __this->get_x_2();
  26319. V_2 = L_3;
  26320. goto IL_003f;
  26321. }
  26322. IL_0022:
  26323. {
  26324. float L_4 = __this->get_y_3();
  26325. V_2 = L_4;
  26326. goto IL_003f;
  26327. }
  26328. IL_002b:
  26329. {
  26330. float L_5 = __this->get_z_4();
  26331. V_2 = L_5;
  26332. goto IL_003f;
  26333. }
  26334. IL_0034:
  26335. {
  26336. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  26337. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  26338. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var)));
  26339. }
  26340. IL_003f:
  26341. {
  26342. float L_7 = V_2;
  26343. return L_7;
  26344. }
  26345. }
  26346. IL2CPP_EXTERN_C float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  26347. {
  26348. int32_t _offset = 1;
  26349. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26350. float _returnValue;
  26351. _returnValue = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC(_thisAdjusted, ___index0, method);
  26352. return _returnValue;
  26353. }
  26354. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  26355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26356. {
  26357. int32_t V_0 = 0;
  26358. int32_t V_1 = 0;
  26359. {
  26360. int32_t L_0 = ___index0;
  26361. V_1 = L_0;
  26362. int32_t L_1 = V_1;
  26363. V_0 = L_1;
  26364. int32_t L_2 = V_0;
  26365. switch (L_2)
  26366. {
  26367. case 0:
  26368. {
  26369. goto IL_0019;
  26370. }
  26371. case 1:
  26372. {
  26373. goto IL_0022;
  26374. }
  26375. case 2:
  26376. {
  26377. goto IL_002b;
  26378. }
  26379. }
  26380. }
  26381. {
  26382. goto IL_0034;
  26383. }
  26384. IL_0019:
  26385. {
  26386. float L_3 = ___value1;
  26387. __this->set_x_2(L_3);
  26388. goto IL_003f;
  26389. }
  26390. IL_0022:
  26391. {
  26392. float L_4 = ___value1;
  26393. __this->set_y_3(L_4);
  26394. goto IL_003f;
  26395. }
  26396. IL_002b:
  26397. {
  26398. float L_5 = ___value1;
  26399. __this->set_z_4(L_5);
  26400. goto IL_003f;
  26401. }
  26402. IL_0034:
  26403. {
  26404. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  26405. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
  26406. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var)));
  26407. }
  26408. IL_003f:
  26409. {
  26410. return;
  26411. }
  26412. }
  26413. IL2CPP_EXTERN_C void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26414. {
  26415. int32_t _offset = 1;
  26416. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26417. Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346(_thisAdjusted, ___index0, ___value1, method);
  26418. }
  26419. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  26420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  26421. {
  26422. {
  26423. float L_0 = ___x0;
  26424. __this->set_x_2(L_0);
  26425. float L_1 = ___y1;
  26426. __this->set_y_3(L_1);
  26427. float L_2 = ___z2;
  26428. __this->set_z_4(L_2);
  26429. return;
  26430. }
  26431. }
  26432. IL2CPP_EXTERN_C void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  26433. {
  26434. int32_t _offset = 1;
  26435. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26436. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline(_thisAdjusted, ___x0, ___y1, ___z2, method);
  26437. }
  26438. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  26439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  26440. {
  26441. {
  26442. float L_0 = ___x0;
  26443. __this->set_x_2(L_0);
  26444. float L_1 = ___y1;
  26445. __this->set_y_3(L_1);
  26446. __this->set_z_4((0.0f));
  26447. return;
  26448. }
  26449. }
  26450. IL2CPP_EXTERN_C void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  26451. {
  26452. int32_t _offset = 1;
  26453. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26454. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline(_thisAdjusted, ___x0, ___y1, method);
  26455. }
  26456. // System.Int32 UnityEngine.Vector3::GetHashCode()
  26457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26458. {
  26459. int32_t V_0 = 0;
  26460. {
  26461. float* L_0 = __this->get_address_of_x_2();
  26462. int32_t L_1;
  26463. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  26464. float* L_2 = __this->get_address_of_y_3();
  26465. int32_t L_3;
  26466. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  26467. float* L_4 = __this->get_address_of_z_4();
  26468. int32_t L_5;
  26469. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  26470. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
  26471. goto IL_002b;
  26472. }
  26473. IL_002b:
  26474. {
  26475. int32_t L_6 = V_0;
  26476. return L_6;
  26477. }
  26478. }
  26479. IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26480. {
  26481. int32_t _offset = 1;
  26482. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26483. int32_t _returnValue;
  26484. _returnValue = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A(_thisAdjusted, method);
  26485. return _returnValue;
  26486. }
  26487. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  26488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26489. {
  26490. static bool s_Il2CppMethodInitialized;
  26491. if (!s_Il2CppMethodInitialized)
  26492. {
  26493. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26494. s_Il2CppMethodInitialized = true;
  26495. }
  26496. bool V_0 = false;
  26497. bool V_1 = false;
  26498. {
  26499. RuntimeObject * L_0 = ___other0;
  26500. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26501. bool L_1 = V_0;
  26502. if (!L_1)
  26503. {
  26504. goto IL_0015;
  26505. }
  26506. }
  26507. {
  26508. V_1 = (bool)0;
  26509. goto IL_0024;
  26510. }
  26511. IL_0015:
  26512. {
  26513. RuntimeObject * L_2 = ___other0;
  26514. bool L_3;
  26515. L_3 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, ((*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)UnBox(L_2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  26516. V_1 = L_3;
  26517. goto IL_0024;
  26518. }
  26519. IL_0024:
  26520. {
  26521. bool L_4 = V_1;
  26522. return L_4;
  26523. }
  26524. }
  26525. IL2CPP_EXTERN_C bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26526. {
  26527. int32_t _offset = 1;
  26528. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26529. bool _returnValue;
  26530. _returnValue = Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0(_thisAdjusted, ___other0, method);
  26531. return _returnValue;
  26532. }
  26533. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  26534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  26535. {
  26536. bool V_0 = false;
  26537. int32_t G_B4_0 = 0;
  26538. {
  26539. float L_0 = __this->get_x_2();
  26540. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___other0;
  26541. float L_2 = L_1.get_x_2();
  26542. if ((!(((float)L_0) == ((float)L_2))))
  26543. {
  26544. goto IL_002d;
  26545. }
  26546. }
  26547. {
  26548. float L_3 = __this->get_y_3();
  26549. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___other0;
  26550. float L_5 = L_4.get_y_3();
  26551. if ((!(((float)L_3) == ((float)L_5))))
  26552. {
  26553. goto IL_002d;
  26554. }
  26555. }
  26556. {
  26557. float L_6 = __this->get_z_4();
  26558. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___other0;
  26559. float L_8 = L_7.get_z_4();
  26560. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  26561. goto IL_002e;
  26562. }
  26563. IL_002d:
  26564. {
  26565. G_B4_0 = 0;
  26566. }
  26567. IL_002e:
  26568. {
  26569. V_0 = (bool)G_B4_0;
  26570. goto IL_0031;
  26571. }
  26572. IL_0031:
  26573. {
  26574. bool L_9 = V_0;
  26575. return L_9;
  26576. }
  26577. }
  26578. IL2CPP_EXTERN_C bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
  26579. {
  26580. int32_t _offset = 1;
  26581. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26582. bool _returnValue;
  26583. _returnValue = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397(_thisAdjusted, ___other0, method);
  26584. return _returnValue;
  26585. }
  26586. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  26587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
  26588. {
  26589. float V_0 = 0.0f;
  26590. bool V_1 = false;
  26591. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
  26592. memset((&V_2), 0, sizeof(V_2));
  26593. {
  26594. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
  26595. float L_1;
  26596. L_1 = Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline(L_0, /*hidden argument*/NULL);
  26597. V_0 = L_1;
  26598. float L_2 = V_0;
  26599. V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
  26600. bool L_3 = V_1;
  26601. if (!L_3)
  26602. {
  26603. goto IL_001e;
  26604. }
  26605. }
  26606. {
  26607. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___value0;
  26608. float L_5 = V_0;
  26609. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  26610. L_6 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_4, L_5, /*hidden argument*/NULL);
  26611. V_2 = L_6;
  26612. goto IL_0026;
  26613. }
  26614. IL_001e:
  26615. {
  26616. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  26617. L_7 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  26618. V_2 = L_7;
  26619. goto IL_0026;
  26620. }
  26621. IL_0026:
  26622. {
  26623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_2;
  26624. return L_8;
  26625. }
  26626. }
  26627. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  26628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26629. {
  26630. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26631. memset((&V_0), 0, sizeof(V_0));
  26632. {
  26633. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this);
  26634. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  26635. L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
  26636. V_0 = L_1;
  26637. goto IL_000f;
  26638. }
  26639. IL_000f:
  26640. {
  26641. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
  26642. return L_2;
  26643. }
  26644. }
  26645. IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26646. {
  26647. int32_t _offset = 1;
  26648. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26649. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
  26650. _returnValue = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5(_thisAdjusted, method);
  26651. return _returnValue;
  26652. }
  26653. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  26654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26655. {
  26656. float V_0 = 0.0f;
  26657. {
  26658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26659. float L_1 = L_0.get_x_2();
  26660. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26661. float L_3 = L_2.get_x_2();
  26662. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  26663. float L_5 = L_4.get_y_3();
  26664. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  26665. float L_7 = L_6.get_y_3();
  26666. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  26667. float L_9 = L_8.get_z_4();
  26668. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  26669. float L_11 = L_10.get_z_4();
  26670. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  26671. goto IL_002d;
  26672. }
  26673. IL_002d:
  26674. {
  26675. float L_12 = V_0;
  26676. return L_12;
  26677. }
  26678. }
  26679. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  26680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  26681. {
  26682. static bool s_Il2CppMethodInitialized;
  26683. if (!s_Il2CppMethodInitialized)
  26684. {
  26685. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26686. s_Il2CppMethodInitialized = true;
  26687. }
  26688. float V_0 = 0.0f;
  26689. float V_1 = 0.0f;
  26690. float V_2 = 0.0f;
  26691. float V_3 = 0.0f;
  26692. {
  26693. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  26694. float L_1 = L_0.get_x_2();
  26695. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  26696. float L_3 = L_2.get_x_2();
  26697. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  26698. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  26699. float L_5 = L_4.get_y_3();
  26700. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  26701. float L_7 = L_6.get_y_3();
  26702. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  26703. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  26704. float L_9 = L_8.get_z_4();
  26705. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  26706. float L_11 = L_10.get_z_4();
  26707. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  26708. float L_12 = V_0;
  26709. float L_13 = V_0;
  26710. float L_14 = V_1;
  26711. float L_15 = V_1;
  26712. float L_16 = V_2;
  26713. float L_17 = V_2;
  26714. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26715. double L_18;
  26716. L_18 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))))));
  26717. V_3 = ((float)((float)L_18));
  26718. goto IL_0040;
  26719. }
  26720. IL_0040:
  26721. {
  26722. float L_19 = V_3;
  26723. return L_19;
  26724. }
  26725. }
  26726. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  26727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  26728. {
  26729. static bool s_Il2CppMethodInitialized;
  26730. if (!s_Il2CppMethodInitialized)
  26731. {
  26732. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26733. s_Il2CppMethodInitialized = true;
  26734. }
  26735. float V_0 = 0.0f;
  26736. {
  26737. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  26738. float L_1 = L_0.get_x_2();
  26739. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  26740. float L_3 = L_2.get_x_2();
  26741. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  26742. float L_5 = L_4.get_y_3();
  26743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  26744. float L_7 = L_6.get_y_3();
  26745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  26746. float L_9 = L_8.get_z_4();
  26747. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  26748. float L_11 = L_10.get_z_4();
  26749. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26750. double L_12;
  26751. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  26752. V_0 = ((float)((float)L_12));
  26753. goto IL_0034;
  26754. }
  26755. IL_0034:
  26756. {
  26757. float L_13 = V_0;
  26758. return L_13;
  26759. }
  26760. }
  26761. // System.Single UnityEngine.Vector3::get_magnitude()
  26762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26763. {
  26764. static bool s_Il2CppMethodInitialized;
  26765. if (!s_Il2CppMethodInitialized)
  26766. {
  26767. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26768. s_Il2CppMethodInitialized = true;
  26769. }
  26770. float V_0 = 0.0f;
  26771. {
  26772. float L_0 = __this->get_x_2();
  26773. float L_1 = __this->get_x_2();
  26774. float L_2 = __this->get_y_3();
  26775. float L_3 = __this->get_y_3();
  26776. float L_4 = __this->get_z_4();
  26777. float L_5 = __this->get_z_4();
  26778. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  26779. double L_6;
  26780. L_6 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))))));
  26781. V_0 = ((float)((float)L_6));
  26782. goto IL_0034;
  26783. }
  26784. IL_0034:
  26785. {
  26786. float L_7 = V_0;
  26787. return L_7;
  26788. }
  26789. }
  26790. IL2CPP_EXTERN_C float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26791. {
  26792. int32_t _offset = 1;
  26793. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26794. float _returnValue;
  26795. _returnValue = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991(_thisAdjusted, method);
  26796. return _returnValue;
  26797. }
  26798. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  26799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  26800. {
  26801. float V_0 = 0.0f;
  26802. {
  26803. float L_0 = __this->get_x_2();
  26804. float L_1 = __this->get_x_2();
  26805. float L_2 = __this->get_y_3();
  26806. float L_3 = __this->get_y_3();
  26807. float L_4 = __this->get_z_4();
  26808. float L_5 = __this->get_z_4();
  26809. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  26810. goto IL_002d;
  26811. }
  26812. IL_002d:
  26813. {
  26814. float L_6 = V_0;
  26815. return L_6;
  26816. }
  26817. }
  26818. IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26819. {
  26820. int32_t _offset = 1;
  26821. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  26822. float _returnValue;
  26823. _returnValue = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249(_thisAdjusted, method);
  26824. return _returnValue;
  26825. }
  26826. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  26827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26828. {
  26829. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26830. memset((&V_0), 0, sizeof(V_0));
  26831. {
  26832. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26833. float L_1 = L_0.get_x_2();
  26834. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26835. float L_3 = L_2.get_x_2();
  26836. float L_4;
  26837. L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
  26838. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  26839. float L_6 = L_5.get_y_3();
  26840. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  26841. float L_8 = L_7.get_y_3();
  26842. float L_9;
  26843. L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
  26844. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  26845. float L_11 = L_10.get_z_4();
  26846. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  26847. float L_13 = L_12.get_z_4();
  26848. float L_14;
  26849. L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
  26850. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26851. memset((&L_15), 0, sizeof(L_15));
  26852. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  26853. V_0 = L_15;
  26854. goto IL_003c;
  26855. }
  26856. IL_003c:
  26857. {
  26858. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  26859. return L_16;
  26860. }
  26861. }
  26862. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  26863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  26864. {
  26865. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26866. memset((&V_0), 0, sizeof(V_0));
  26867. {
  26868. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  26869. float L_1 = L_0.get_x_2();
  26870. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  26871. float L_3 = L_2.get_x_2();
  26872. float L_4;
  26873. L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
  26874. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
  26875. float L_6 = L_5.get_y_3();
  26876. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
  26877. float L_8 = L_7.get_y_3();
  26878. float L_9;
  26879. L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
  26880. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
  26881. float L_11 = L_10.get_z_4();
  26882. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
  26883. float L_13 = L_12.get_z_4();
  26884. float L_14;
  26885. L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
  26886. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
  26887. memset((&L_15), 0, sizeof(L_15));
  26888. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  26889. V_0 = L_15;
  26890. goto IL_003c;
  26891. }
  26892. IL_003c:
  26893. {
  26894. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
  26895. return L_16;
  26896. }
  26897. }
  26898. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  26899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method)
  26900. {
  26901. static bool s_Il2CppMethodInitialized;
  26902. if (!s_Il2CppMethodInitialized)
  26903. {
  26904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26905. s_Il2CppMethodInitialized = true;
  26906. }
  26907. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26908. memset((&V_0), 0, sizeof(V_0));
  26909. {
  26910. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_zeroVector_5();
  26911. V_0 = L_0;
  26912. goto IL_0009;
  26913. }
  26914. IL_0009:
  26915. {
  26916. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26917. return L_1;
  26918. }
  26919. }
  26920. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  26921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB (const RuntimeMethod* method)
  26922. {
  26923. static bool s_Il2CppMethodInitialized;
  26924. if (!s_Il2CppMethodInitialized)
  26925. {
  26926. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26927. s_Il2CppMethodInitialized = true;
  26928. }
  26929. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26930. memset((&V_0), 0, sizeof(V_0));
  26931. {
  26932. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_oneVector_6();
  26933. V_0 = L_0;
  26934. goto IL_0009;
  26935. }
  26936. IL_0009:
  26937. {
  26938. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26939. return L_1;
  26940. }
  26941. }
  26942. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  26943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method)
  26944. {
  26945. static bool s_Il2CppMethodInitialized;
  26946. if (!s_Il2CppMethodInitialized)
  26947. {
  26948. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26949. s_Il2CppMethodInitialized = true;
  26950. }
  26951. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26952. memset((&V_0), 0, sizeof(V_0));
  26953. {
  26954. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_forwardVector_11();
  26955. V_0 = L_0;
  26956. goto IL_0009;
  26957. }
  26958. IL_0009:
  26959. {
  26960. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26961. return L_1;
  26962. }
  26963. }
  26964. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  26965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method)
  26966. {
  26967. static bool s_Il2CppMethodInitialized;
  26968. if (!s_Il2CppMethodInitialized)
  26969. {
  26970. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26971. s_Il2CppMethodInitialized = true;
  26972. }
  26973. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26974. memset((&V_0), 0, sizeof(V_0));
  26975. {
  26976. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_backVector_12();
  26977. V_0 = L_0;
  26978. goto IL_0009;
  26979. }
  26980. IL_0009:
  26981. {
  26982. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  26983. return L_1;
  26984. }
  26985. }
  26986. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  26987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method)
  26988. {
  26989. static bool s_Il2CppMethodInitialized;
  26990. if (!s_Il2CppMethodInitialized)
  26991. {
  26992. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  26993. s_Il2CppMethodInitialized = true;
  26994. }
  26995. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  26996. memset((&V_0), 0, sizeof(V_0));
  26997. {
  26998. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_upVector_7();
  26999. V_0 = L_0;
  27000. goto IL_0009;
  27001. }
  27002. IL_0009:
  27003. {
  27004. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  27005. return L_1;
  27006. }
  27007. }
  27008. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  27009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_down_mFA85B870E184121D30F66395BB183ECAB9DD8629 (const RuntimeMethod* method)
  27010. {
  27011. static bool s_Il2CppMethodInitialized;
  27012. if (!s_Il2CppMethodInitialized)
  27013. {
  27014. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27015. s_Il2CppMethodInitialized = true;
  27016. }
  27017. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27018. memset((&V_0), 0, sizeof(V_0));
  27019. {
  27020. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_downVector_8();
  27021. V_0 = L_0;
  27022. goto IL_0009;
  27023. }
  27024. IL_0009:
  27025. {
  27026. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  27027. return L_1;
  27028. }
  27029. }
  27030. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  27031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_left_mDAB848C352B9D30E2DDDA7F56308ABC32A4315A5 (const RuntimeMethod* method)
  27032. {
  27033. static bool s_Il2CppMethodInitialized;
  27034. if (!s_Il2CppMethodInitialized)
  27035. {
  27036. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27037. s_Il2CppMethodInitialized = true;
  27038. }
  27039. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27040. memset((&V_0), 0, sizeof(V_0));
  27041. {
  27042. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_leftVector_9();
  27043. V_0 = L_0;
  27044. goto IL_0009;
  27045. }
  27046. IL_0009:
  27047. {
  27048. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  27049. return L_1;
  27050. }
  27051. }
  27052. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  27053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_right_mF5A51F81961474E0A7A31C2757FD00921FB79C44 (const RuntimeMethod* method)
  27054. {
  27055. static bool s_Il2CppMethodInitialized;
  27056. if (!s_Il2CppMethodInitialized)
  27057. {
  27058. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27059. s_Il2CppMethodInitialized = true;
  27060. }
  27061. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27062. memset((&V_0), 0, sizeof(V_0));
  27063. {
  27064. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_rightVector_10();
  27065. V_0 = L_0;
  27066. goto IL_0009;
  27067. }
  27068. IL_0009:
  27069. {
  27070. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
  27071. return L_1;
  27072. }
  27073. }
  27074. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  27075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  27076. {
  27077. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27078. memset((&V_0), 0, sizeof(V_0));
  27079. {
  27080. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27081. float L_1 = L_0.get_x_2();
  27082. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  27083. float L_3 = L_2.get_x_2();
  27084. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27085. float L_5 = L_4.get_y_3();
  27086. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  27087. float L_7 = L_6.get_y_3();
  27088. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  27089. float L_9 = L_8.get_z_4();
  27090. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  27091. float L_11 = L_10.get_z_4();
  27092. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  27093. memset((&L_12), 0, sizeof(L_12));
  27094. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  27095. V_0 = L_12;
  27096. goto IL_0030;
  27097. }
  27098. IL_0030:
  27099. {
  27100. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  27101. return L_13;
  27102. }
  27103. }
  27104. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  27105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  27106. {
  27107. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27108. memset((&V_0), 0, sizeof(V_0));
  27109. {
  27110. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27111. float L_1 = L_0.get_x_2();
  27112. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  27113. float L_3 = L_2.get_x_2();
  27114. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27115. float L_5 = L_4.get_y_3();
  27116. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  27117. float L_7 = L_6.get_y_3();
  27118. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  27119. float L_9 = L_8.get_z_4();
  27120. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  27121. float L_11 = L_10.get_z_4();
  27122. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  27123. memset((&L_12), 0, sizeof(L_12));
  27124. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  27125. V_0 = L_12;
  27126. goto IL_0030;
  27127. }
  27128. IL_0030:
  27129. {
  27130. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  27131. return L_13;
  27132. }
  27133. }
  27134. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  27135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method)
  27136. {
  27137. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27138. memset((&V_0), 0, sizeof(V_0));
  27139. {
  27140. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27141. float L_1 = L_0.get_x_2();
  27142. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  27143. float L_3 = L_2.get_y_3();
  27144. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  27145. float L_5 = L_4.get_z_4();
  27146. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27147. memset((&L_6), 0, sizeof(L_6));
  27148. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  27149. V_0 = L_6;
  27150. goto IL_001e;
  27151. }
  27152. IL_001e:
  27153. {
  27154. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  27155. return L_7;
  27156. }
  27157. }
  27158. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  27159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  27160. {
  27161. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27162. memset((&V_0), 0, sizeof(V_0));
  27163. {
  27164. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27165. float L_1 = L_0.get_x_2();
  27166. float L_2 = ___d1;
  27167. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  27168. float L_4 = L_3.get_y_3();
  27169. float L_5 = ___d1;
  27170. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  27171. float L_7 = L_6.get_z_4();
  27172. float L_8 = ___d1;
  27173. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27174. memset((&L_9), 0, sizeof(L_9));
  27175. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  27176. V_0 = L_9;
  27177. goto IL_0021;
  27178. }
  27179. IL_0021:
  27180. {
  27181. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  27182. return L_10;
  27183. }
  27184. }
  27185. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  27186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  27187. {
  27188. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  27189. memset((&V_0), 0, sizeof(V_0));
  27190. {
  27191. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  27192. float L_1 = L_0.get_x_2();
  27193. float L_2 = ___d1;
  27194. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  27195. float L_4 = L_3.get_y_3();
  27196. float L_5 = ___d1;
  27197. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  27198. float L_7 = L_6.get_z_4();
  27199. float L_8 = ___d1;
  27200. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27201. memset((&L_9), 0, sizeof(L_9));
  27202. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  27203. V_0 = L_9;
  27204. goto IL_0021;
  27205. }
  27206. IL_0021:
  27207. {
  27208. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  27209. return L_10;
  27210. }
  27211. }
  27212. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  27213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  27214. {
  27215. float V_0 = 0.0f;
  27216. float V_1 = 0.0f;
  27217. float V_2 = 0.0f;
  27218. float V_3 = 0.0f;
  27219. bool V_4 = false;
  27220. {
  27221. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  27222. float L_1 = L_0.get_x_2();
  27223. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  27224. float L_3 = L_2.get_x_2();
  27225. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  27226. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  27227. float L_5 = L_4.get_y_3();
  27228. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  27229. float L_7 = L_6.get_y_3();
  27230. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  27231. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  27232. float L_9 = L_8.get_z_4();
  27233. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  27234. float L_11 = L_10.get_z_4();
  27235. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  27236. float L_12 = V_0;
  27237. float L_13 = V_0;
  27238. float L_14 = V_1;
  27239. float L_15 = V_1;
  27240. float L_16 = V_2;
  27241. float L_17 = V_2;
  27242. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  27243. float L_18 = V_3;
  27244. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  27245. goto IL_0043;
  27246. }
  27247. IL_0043:
  27248. {
  27249. bool L_19 = V_4;
  27250. return L_19;
  27251. }
  27252. }
  27253. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  27254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  27255. {
  27256. bool V_0 = false;
  27257. {
  27258. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  27259. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___rhs1;
  27260. bool L_2;
  27261. L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
  27262. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  27263. goto IL_000e;
  27264. }
  27265. IL_000e:
  27266. {
  27267. bool L_3 = V_0;
  27268. return L_3;
  27269. }
  27270. }
  27271. // System.String UnityEngine.Vector3::ToString()
  27272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
  27273. {
  27274. static bool s_Il2CppMethodInitialized;
  27275. if (!s_Il2CppMethodInitialized)
  27276. {
  27277. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27278. s_Il2CppMethodInitialized = true;
  27279. }
  27280. String_t* V_0 = NULL;
  27281. {
  27282. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27283. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27284. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27285. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27286. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27287. String_t* L_2;
  27288. L_2 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27289. V_0 = L_2;
  27290. goto IL_0015;
  27291. }
  27292. IL_0015:
  27293. {
  27294. String_t* L_3 = V_0;
  27295. return L_3;
  27296. }
  27297. }
  27298. IL2CPP_EXTERN_C String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27299. {
  27300. int32_t _offset = 1;
  27301. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  27302. String_t* _returnValue;
  27303. _returnValue = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318(_thisAdjusted, method);
  27304. return _returnValue;
  27305. }
  27306. // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
  27307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27308. {
  27309. static bool s_Il2CppMethodInitialized;
  27310. if (!s_Il2CppMethodInitialized)
  27311. {
  27312. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  27313. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
  27314. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  27315. s_Il2CppMethodInitialized = true;
  27316. }
  27317. bool V_0 = false;
  27318. String_t* V_1 = NULL;
  27319. {
  27320. String_t* L_0 = ___format0;
  27321. bool L_1;
  27322. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  27323. V_0 = L_1;
  27324. bool L_2 = V_0;
  27325. if (!L_2)
  27326. {
  27327. goto IL_0012;
  27328. }
  27329. }
  27330. {
  27331. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  27332. }
  27333. IL_0012:
  27334. {
  27335. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
  27336. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  27337. float* L_5 = __this->get_address_of_x_2();
  27338. String_t* L_6 = ___format0;
  27339. RuntimeObject* L_7 = ___formatProvider1;
  27340. String_t* L_8;
  27341. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  27342. ArrayElementTypeCheck (L_4, L_8);
  27343. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  27344. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  27345. float* L_10 = __this->get_address_of_y_3();
  27346. String_t* L_11 = ___format0;
  27347. RuntimeObject* L_12 = ___formatProvider1;
  27348. String_t* L_13;
  27349. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  27350. ArrayElementTypeCheck (L_9, L_13);
  27351. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  27352. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  27353. float* L_15 = __this->get_address_of_z_4();
  27354. String_t* L_16 = ___format0;
  27355. RuntimeObject* L_17 = ___formatProvider1;
  27356. String_t* L_18;
  27357. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  27358. ArrayElementTypeCheck (L_14, L_18);
  27359. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  27360. String_t* L_19;
  27361. L_19 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_14, /*hidden argument*/NULL);
  27362. V_1 = L_19;
  27363. goto IL_0055;
  27364. }
  27365. IL_0055:
  27366. {
  27367. String_t* L_20 = V_1;
  27368. return L_20;
  27369. }
  27370. }
  27371. IL2CPP_EXTERN_C String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27372. {
  27373. int32_t _offset = 1;
  27374. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
  27375. String_t* _returnValue;
  27376. _returnValue = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414(_thisAdjusted, ___format0, ___formatProvider1, method);
  27377. return _returnValue;
  27378. }
  27379. // System.Void UnityEngine.Vector3::.cctor()
  27380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_m1630C6F57B6D41EFCDFC7A10F52A4D2448BFB2E7 (const RuntimeMethod* method)
  27381. {
  27382. static bool s_Il2CppMethodInitialized;
  27383. if (!s_Il2CppMethodInitialized)
  27384. {
  27385. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
  27386. s_Il2CppMethodInitialized = true;
  27387. }
  27388. {
  27389. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
  27390. memset((&L_0), 0, sizeof(L_0));
  27391. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27392. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  27393. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
  27394. memset((&L_1), 0, sizeof(L_1));
  27395. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  27396. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  27397. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
  27398. memset((&L_2), 0, sizeof(L_2));
  27399. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  27400. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_upVector_7(L_2);
  27401. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
  27402. memset((&L_3), 0, sizeof(L_3));
  27403. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  27404. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_downVector_8(L_3);
  27405. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  27406. memset((&L_4), 0, sizeof(L_4));
  27407. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27408. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_leftVector_9(L_4);
  27409. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  27410. memset((&L_5), 0, sizeof(L_5));
  27411. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27412. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_rightVector_10(L_5);
  27413. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  27414. memset((&L_6), 0, sizeof(L_6));
  27415. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  27416. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_forwardVector_11(L_6);
  27417. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  27418. memset((&L_7), 0, sizeof(L_7));
  27419. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  27420. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_backVector_12(L_7);
  27421. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  27422. memset((&L_8), 0, sizeof(L_8));
  27423. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  27424. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_positiveInfinityVector_13(L_8);
  27425. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  27426. memset((&L_9), 0, sizeof(L_9));
  27427. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  27428. ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_negativeInfinityVector_14(L_9);
  27429. return;
  27430. }
  27431. }
  27432. #ifdef __clang__
  27433. #pragma clang diagnostic pop
  27434. #endif
  27435. #ifdef __clang__
  27436. #pragma clang diagnostic push
  27437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27438. #pragma clang diagnostic ignored "-Wunused-variable"
  27439. #endif
  27440. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  27441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method)
  27442. {
  27443. int32_t V_0 = 0;
  27444. int32_t V_1 = 0;
  27445. float V_2 = 0.0f;
  27446. {
  27447. int32_t L_0 = ___index0;
  27448. V_1 = L_0;
  27449. int32_t L_1 = V_1;
  27450. V_0 = L_1;
  27451. int32_t L_2 = V_0;
  27452. switch (L_2)
  27453. {
  27454. case 0:
  27455. {
  27456. goto IL_001d;
  27457. }
  27458. case 1:
  27459. {
  27460. goto IL_0026;
  27461. }
  27462. case 2:
  27463. {
  27464. goto IL_002f;
  27465. }
  27466. case 3:
  27467. {
  27468. goto IL_0038;
  27469. }
  27470. }
  27471. }
  27472. {
  27473. goto IL_0041;
  27474. }
  27475. IL_001d:
  27476. {
  27477. float L_3 = __this->get_x_1();
  27478. V_2 = L_3;
  27479. goto IL_004c;
  27480. }
  27481. IL_0026:
  27482. {
  27483. float L_4 = __this->get_y_2();
  27484. V_2 = L_4;
  27485. goto IL_004c;
  27486. }
  27487. IL_002f:
  27488. {
  27489. float L_5 = __this->get_z_3();
  27490. V_2 = L_5;
  27491. goto IL_004c;
  27492. }
  27493. IL_0038:
  27494. {
  27495. float L_6 = __this->get_w_4();
  27496. V_2 = L_6;
  27497. goto IL_004c;
  27498. }
  27499. IL_0041:
  27500. {
  27501. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27502. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  27503. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var)));
  27504. }
  27505. IL_004c:
  27506. {
  27507. float L_8 = V_2;
  27508. return L_8;
  27509. }
  27510. }
  27511. IL2CPP_EXTERN_C float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  27512. {
  27513. int32_t _offset = 1;
  27514. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27515. float _returnValue;
  27516. _returnValue = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7(_thisAdjusted, ___index0, method);
  27517. return _returnValue;
  27518. }
  27519. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  27520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  27521. {
  27522. int32_t V_0 = 0;
  27523. int32_t V_1 = 0;
  27524. {
  27525. int32_t L_0 = ___index0;
  27526. V_1 = L_0;
  27527. int32_t L_1 = V_1;
  27528. V_0 = L_1;
  27529. int32_t L_2 = V_0;
  27530. switch (L_2)
  27531. {
  27532. case 0:
  27533. {
  27534. goto IL_001d;
  27535. }
  27536. case 1:
  27537. {
  27538. goto IL_0026;
  27539. }
  27540. case 2:
  27541. {
  27542. goto IL_002f;
  27543. }
  27544. case 3:
  27545. {
  27546. goto IL_0038;
  27547. }
  27548. }
  27549. }
  27550. {
  27551. goto IL_0041;
  27552. }
  27553. IL_001d:
  27554. {
  27555. float L_3 = ___value1;
  27556. __this->set_x_1(L_3);
  27557. goto IL_004c;
  27558. }
  27559. IL_0026:
  27560. {
  27561. float L_4 = ___value1;
  27562. __this->set_y_2(L_4);
  27563. goto IL_004c;
  27564. }
  27565. IL_002f:
  27566. {
  27567. float L_5 = ___value1;
  27568. __this->set_z_3(L_5);
  27569. goto IL_004c;
  27570. }
  27571. IL_0038:
  27572. {
  27573. float L_6 = ___value1;
  27574. __this->set_w_4(L_6);
  27575. goto IL_004c;
  27576. }
  27577. IL_0041:
  27578. {
  27579. IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
  27580. IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
  27581. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var)));
  27582. }
  27583. IL_004c:
  27584. {
  27585. return;
  27586. }
  27587. }
  27588. IL2CPP_EXTERN_C void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  27589. {
  27590. int32_t _offset = 1;
  27591. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27592. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A(_thisAdjusted, ___index0, ___value1, method);
  27593. }
  27594. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  27595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  27596. {
  27597. {
  27598. float L_0 = ___x0;
  27599. __this->set_x_1(L_0);
  27600. float L_1 = ___y1;
  27601. __this->set_y_2(L_1);
  27602. float L_2 = ___z2;
  27603. __this->set_z_3(L_2);
  27604. float L_3 = ___w3;
  27605. __this->set_w_4(L_3);
  27606. return;
  27607. }
  27608. }
  27609. IL2CPP_EXTERN_C void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  27610. {
  27611. int32_t _offset = 1;
  27612. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27613. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  27614. }
  27615. // System.Int32 UnityEngine.Vector4::GetHashCode()
  27616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27617. {
  27618. int32_t V_0 = 0;
  27619. {
  27620. float* L_0 = __this->get_address_of_x_1();
  27621. int32_t L_1;
  27622. L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
  27623. float* L_2 = __this->get_address_of_y_2();
  27624. int32_t L_3;
  27625. L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
  27626. float* L_4 = __this->get_address_of_z_3();
  27627. int32_t L_5;
  27628. L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
  27629. float* L_6 = __this->get_address_of_w_4();
  27630. int32_t L_7;
  27631. L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
  27632. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  27633. goto IL_0039;
  27634. }
  27635. IL_0039:
  27636. {
  27637. int32_t L_8 = V_0;
  27638. return L_8;
  27639. }
  27640. }
  27641. IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27642. {
  27643. int32_t _offset = 1;
  27644. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27645. int32_t _returnValue;
  27646. _returnValue = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895(_thisAdjusted, method);
  27647. return _returnValue;
  27648. }
  27649. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  27650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27651. {
  27652. static bool s_Il2CppMethodInitialized;
  27653. if (!s_Il2CppMethodInitialized)
  27654. {
  27655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  27656. s_Il2CppMethodInitialized = true;
  27657. }
  27658. bool V_0 = false;
  27659. bool V_1 = false;
  27660. {
  27661. RuntimeObject * L_0 = ___other0;
  27662. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27663. bool L_1 = V_0;
  27664. if (!L_1)
  27665. {
  27666. goto IL_0015;
  27667. }
  27668. }
  27669. {
  27670. V_1 = (bool)0;
  27671. goto IL_0024;
  27672. }
  27673. IL_0015:
  27674. {
  27675. RuntimeObject * L_2 = ___other0;
  27676. bool L_3;
  27677. L_3 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, ((*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)UnBox(L_2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27678. V_1 = L_3;
  27679. goto IL_0024;
  27680. }
  27681. IL_0024:
  27682. {
  27683. bool L_4 = V_1;
  27684. return L_4;
  27685. }
  27686. }
  27687. IL2CPP_EXTERN_C bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  27688. {
  27689. int32_t _offset = 1;
  27690. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27691. bool _returnValue;
  27692. _returnValue = Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA(_thisAdjusted, ___other0, method);
  27693. return _returnValue;
  27694. }
  27695. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  27696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  27697. {
  27698. bool V_0 = false;
  27699. int32_t G_B5_0 = 0;
  27700. {
  27701. float L_0 = __this->get_x_1();
  27702. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  27703. float L_2 = L_1.get_x_1();
  27704. if ((!(((float)L_0) == ((float)L_2))))
  27705. {
  27706. goto IL_003b;
  27707. }
  27708. }
  27709. {
  27710. float L_3 = __this->get_y_2();
  27711. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  27712. float L_5 = L_4.get_y_2();
  27713. if ((!(((float)L_3) == ((float)L_5))))
  27714. {
  27715. goto IL_003b;
  27716. }
  27717. }
  27718. {
  27719. float L_6 = __this->get_z_3();
  27720. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  27721. float L_8 = L_7.get_z_3();
  27722. if ((!(((float)L_6) == ((float)L_8))))
  27723. {
  27724. goto IL_003b;
  27725. }
  27726. }
  27727. {
  27728. float L_9 = __this->get_w_4();
  27729. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  27730. float L_11 = L_10.get_w_4();
  27731. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  27732. goto IL_003c;
  27733. }
  27734. IL_003b:
  27735. {
  27736. G_B5_0 = 0;
  27737. }
  27738. IL_003c:
  27739. {
  27740. V_0 = (bool)G_B5_0;
  27741. goto IL_003f;
  27742. }
  27743. IL_003f:
  27744. {
  27745. bool L_12 = V_0;
  27746. return L_12;
  27747. }
  27748. }
  27749. IL2CPP_EXTERN_C bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  27750. {
  27751. int32_t _offset = 1;
  27752. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27753. bool _returnValue;
  27754. _returnValue = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline(_thisAdjusted, ___other0, method);
  27755. return _returnValue;
  27756. }
  27757. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  27758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method)
  27759. {
  27760. float V_0 = 0.0f;
  27761. {
  27762. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  27763. float L_1 = L_0.get_x_1();
  27764. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1;
  27765. float L_3 = L_2.get_x_1();
  27766. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0;
  27767. float L_5 = L_4.get_y_2();
  27768. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1;
  27769. float L_7 = L_6.get_y_2();
  27770. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0;
  27771. float L_9 = L_8.get_z_3();
  27772. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1;
  27773. float L_11 = L_10.get_z_3();
  27774. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0;
  27775. float L_13 = L_12.get_w_4();
  27776. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1;
  27777. float L_15 = L_14.get_w_4();
  27778. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  27779. goto IL_003b;
  27780. }
  27781. IL_003b:
  27782. {
  27783. float L_16 = V_0;
  27784. return L_16;
  27785. }
  27786. }
  27787. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  27788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27789. {
  27790. float V_0 = 0.0f;
  27791. {
  27792. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  27793. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
  27794. float L_2;
  27795. L_2 = Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F(L_0, L_1, /*hidden argument*/NULL);
  27796. V_0 = L_2;
  27797. goto IL_0015;
  27798. }
  27799. IL_0015:
  27800. {
  27801. float L_3 = V_0;
  27802. return L_3;
  27803. }
  27804. }
  27805. IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27806. {
  27807. int32_t _offset = 1;
  27808. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27809. float _returnValue;
  27810. _returnValue = Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07(_thisAdjusted, method);
  27811. return _returnValue;
  27812. }
  27813. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  27814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method)
  27815. {
  27816. static bool s_Il2CppMethodInitialized;
  27817. if (!s_Il2CppMethodInitialized)
  27818. {
  27819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  27820. s_Il2CppMethodInitialized = true;
  27821. }
  27822. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27823. memset((&V_0), 0, sizeof(V_0));
  27824. {
  27825. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->get_zeroVector_5();
  27826. V_0 = L_0;
  27827. goto IL_0009;
  27828. }
  27829. IL_0009:
  27830. {
  27831. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
  27832. return L_1;
  27833. }
  27834. }
  27835. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  27836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method)
  27837. {
  27838. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27839. memset((&V_0), 0, sizeof(V_0));
  27840. {
  27841. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  27842. float L_1 = L_0.get_x_1();
  27843. float L_2 = ___d1;
  27844. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0;
  27845. float L_4 = L_3.get_y_2();
  27846. float L_5 = ___d1;
  27847. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0;
  27848. float L_7 = L_6.get_z_3();
  27849. float L_8 = ___d1;
  27850. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0;
  27851. float L_10 = L_9.get_w_4();
  27852. float L_11 = ___d1;
  27853. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  27854. memset((&L_12), 0, sizeof(L_12));
  27855. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL);
  27856. V_0 = L_12;
  27857. goto IL_0029;
  27858. }
  27859. IL_0029:
  27860. {
  27861. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
  27862. return L_13;
  27863. }
  27864. }
  27865. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  27866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
  27867. {
  27868. float V_0 = 0.0f;
  27869. float V_1 = 0.0f;
  27870. float V_2 = 0.0f;
  27871. float V_3 = 0.0f;
  27872. float V_4 = 0.0f;
  27873. bool V_5 = false;
  27874. {
  27875. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
  27876. float L_1 = L_0.get_x_1();
  27877. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
  27878. float L_3 = L_2.get_x_1();
  27879. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  27880. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
  27881. float L_5 = L_4.get_y_2();
  27882. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
  27883. float L_7 = L_6.get_y_2();
  27884. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  27885. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
  27886. float L_9 = L_8.get_z_3();
  27887. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
  27888. float L_11 = L_10.get_z_3();
  27889. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  27890. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
  27891. float L_13 = L_12.get_w_4();
  27892. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
  27893. float L_15 = L_14.get_w_4();
  27894. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  27895. float L_16 = V_0;
  27896. float L_17 = V_0;
  27897. float L_18 = V_1;
  27898. float L_19 = V_1;
  27899. float L_20 = V_2;
  27900. float L_21 = V_2;
  27901. float L_22 = V_3;
  27902. float L_23 = V_3;
  27903. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  27904. float L_24 = V_4;
  27905. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  27906. goto IL_0057;
  27907. }
  27908. IL_0057:
  27909. {
  27910. bool L_25 = V_5;
  27911. return L_25;
  27912. }
  27913. }
  27914. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  27915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mDCFA56E9D34979E1E2BFE6C2D61F1768D934A8EB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  27916. {
  27917. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27918. memset((&V_0), 0, sizeof(V_0));
  27919. {
  27920. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  27921. float L_1 = L_0.get_x_2();
  27922. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  27923. float L_3 = L_2.get_y_3();
  27924. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___v0;
  27925. float L_5 = L_4.get_z_4();
  27926. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  27927. memset((&L_6), 0, sizeof(L_6));
  27928. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
  27929. V_0 = L_6;
  27930. goto IL_0020;
  27931. }
  27932. IL_0020:
  27933. {
  27934. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = V_0;
  27935. return L_7;
  27936. }
  27937. }
  27938. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  27939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  27940. {
  27941. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  27942. memset((&V_0), 0, sizeof(V_0));
  27943. {
  27944. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  27945. float L_1 = L_0.get_x_0();
  27946. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  27947. float L_3 = L_2.get_y_1();
  27948. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  27949. memset((&L_4), 0, sizeof(L_4));
  27950. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
  27951. V_0 = L_4;
  27952. goto IL_001f;
  27953. }
  27954. IL_001f:
  27955. {
  27956. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = V_0;
  27957. return L_5;
  27958. }
  27959. }
  27960. // System.String UnityEngine.Vector4::ToString()
  27961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
  27962. {
  27963. static bool s_Il2CppMethodInitialized;
  27964. if (!s_Il2CppMethodInitialized)
  27965. {
  27966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27967. s_Il2CppMethodInitialized = true;
  27968. }
  27969. String_t* V_0 = NULL;
  27970. {
  27971. IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
  27972. CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
  27973. L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
  27974. NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
  27975. L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
  27976. String_t* L_2;
  27977. L_2 = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
  27978. V_0 = L_2;
  27979. goto IL_0015;
  27980. }
  27981. IL_0015:
  27982. {
  27983. String_t* L_3 = V_0;
  27984. return L_3;
  27985. }
  27986. }
  27987. IL2CPP_EXTERN_C String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27988. {
  27989. int32_t _offset = 1;
  27990. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  27991. String_t* _returnValue;
  27992. _returnValue = Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040(_thisAdjusted, method);
  27993. return _returnValue;
  27994. }
  27995. // System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
  27996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  27997. {
  27998. static bool s_Il2CppMethodInitialized;
  27999. if (!s_Il2CppMethodInitialized)
  28000. {
  28001. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
  28002. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
  28003. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
  28004. s_Il2CppMethodInitialized = true;
  28005. }
  28006. bool V_0 = false;
  28007. String_t* V_1 = NULL;
  28008. {
  28009. String_t* L_0 = ___format0;
  28010. bool L_1;
  28011. L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
  28012. V_0 = L_1;
  28013. bool L_2 = V_0;
  28014. if (!L_2)
  28015. {
  28016. goto IL_0012;
  28017. }
  28018. }
  28019. {
  28020. ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
  28021. }
  28022. IL_0012:
  28023. {
  28024. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
  28025. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
  28026. float* L_5 = __this->get_address_of_x_1();
  28027. String_t* L_6 = ___format0;
  28028. RuntimeObject* L_7 = ___formatProvider1;
  28029. String_t* L_8;
  28030. L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
  28031. ArrayElementTypeCheck (L_4, L_8);
  28032. (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
  28033. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
  28034. float* L_10 = __this->get_address_of_y_2();
  28035. String_t* L_11 = ___format0;
  28036. RuntimeObject* L_12 = ___formatProvider1;
  28037. String_t* L_13;
  28038. L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
  28039. ArrayElementTypeCheck (L_9, L_13);
  28040. (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
  28041. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
  28042. float* L_15 = __this->get_address_of_z_3();
  28043. String_t* L_16 = ___format0;
  28044. RuntimeObject* L_17 = ___formatProvider1;
  28045. String_t* L_18;
  28046. L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
  28047. ArrayElementTypeCheck (L_14, L_18);
  28048. (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
  28049. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
  28050. float* L_20 = __this->get_address_of_w_4();
  28051. String_t* L_21 = ___format0;
  28052. RuntimeObject* L_22 = ___formatProvider1;
  28053. String_t* L_23;
  28054. L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
  28055. ArrayElementTypeCheck (L_19, L_23);
  28056. (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
  28057. String_t* L_24;
  28058. L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL);
  28059. V_1 = L_24;
  28060. goto IL_0065;
  28061. }
  28062. IL_0065:
  28063. {
  28064. String_t* L_25 = V_1;
  28065. return L_25;
  28066. }
  28067. }
  28068. IL2CPP_EXTERN_C String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
  28069. {
  28070. int32_t _offset = 1;
  28071. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
  28072. String_t* _returnValue;
  28073. _returnValue = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A(_thisAdjusted, ___format0, ___formatProvider1, method);
  28074. return _returnValue;
  28075. }
  28076. // System.Void UnityEngine.Vector4::.cctor()
  28077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_m35F167F24C48A767EAD837754896B5A5178C078A (const RuntimeMethod* method)
  28078. {
  28079. static bool s_Il2CppMethodInitialized;
  28080. if (!s_Il2CppMethodInitialized)
  28081. {
  28082. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
  28083. s_Il2CppMethodInitialized = true;
  28084. }
  28085. {
  28086. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
  28087. memset((&L_0), 0, sizeof(L_0));
  28088. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  28089. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  28090. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  28091. memset((&L_1), 0, sizeof(L_1));
  28092. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  28093. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  28094. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
  28095. memset((&L_2), 0, sizeof(L_2));
  28096. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  28097. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_positiveInfinityVector_7(L_2);
  28098. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  28099. memset((&L_3), 0, sizeof(L_3));
  28100. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  28101. ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_negativeInfinityVector_8(L_3);
  28102. return;
  28103. }
  28104. }
  28105. #ifdef __clang__
  28106. #pragma clang diagnostic pop
  28107. #endif
  28108. #ifdef __clang__
  28109. #pragma clang diagnostic push
  28110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28111. #pragma clang diagnostic ignored "-Wunused-variable"
  28112. #endif
  28113. #ifdef __clang__
  28114. #pragma clang diagnostic pop
  28115. #endif
  28116. #ifdef __clang__
  28117. #pragma clang diagnostic push
  28118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28119. #pragma clang diagnostic ignored "-Wunused-variable"
  28120. #endif
  28121. #ifdef __clang__
  28122. #pragma clang diagnostic pop
  28123. #endif
  28124. #ifdef __clang__
  28125. #pragma clang diagnostic push
  28126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28127. #pragma clang diagnostic ignored "-Wunused-variable"
  28128. #endif
  28129. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  28130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method)
  28131. {
  28132. {
  28133. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  28134. return;
  28135. }
  28136. }
  28137. #ifdef __clang__
  28138. #pragma clang diagnostic pop
  28139. #endif
  28140. #ifdef __clang__
  28141. #pragma clang diagnostic push
  28142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28143. #pragma clang diagnostic ignored "-Wunused-variable"
  28144. #endif
  28145. // System.Void UnityEngine.WaitForFixedUpdate::.ctor()
  28146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForFixedUpdate__ctor_mB566493FB99A315BEF348791DE943A89E4B71F9C (WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 * __this, const RuntimeMethod* method)
  28147. {
  28148. {
  28149. YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
  28150. return;
  28151. }
  28152. }
  28153. #ifdef __clang__
  28154. #pragma clang diagnostic pop
  28155. #endif
  28156. #ifdef __clang__
  28157. #pragma clang diagnostic push
  28158. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28159. #pragma clang diagnostic ignored "-Wunused-variable"
  28160. #endif
  28161. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  28162. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  28163. {
  28164. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  28165. }
  28166. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  28167. {
  28168. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  28169. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  28170. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  28171. }
  28172. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  28173. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
  28174. {
  28175. }
  28176. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  28177. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  28178. {
  28179. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  28180. }
  28181. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
  28182. {
  28183. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  28184. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  28185. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  28186. }
  28187. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  28188. IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
  28189. {
  28190. }
  28191. #ifdef __clang__
  28192. #pragma clang diagnostic pop
  28193. #endif
  28194. #ifdef __clang__
  28195. #pragma clang diagnostic push
  28196. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28197. #pragma clang diagnostic ignored "-Wunused-variable"
  28198. #endif
  28199. // System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
  28200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28201. {
  28202. {
  28203. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  28204. return L_0;
  28205. }
  28206. }
  28207. // System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
  28208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  28209. {
  28210. {
  28211. float L_0 = ___value0;
  28212. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  28213. return;
  28214. }
  28215. }
  28216. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  28217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m96E9697A6DA22E3537EE2ED3823523C05838844D (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28218. {
  28219. bool V_0 = false;
  28220. bool V_1 = false;
  28221. bool V_2 = false;
  28222. bool V_3 = false;
  28223. {
  28224. float L_0 = __this->get_m_WaitUntilTime_1();
  28225. V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
  28226. bool L_1 = V_1;
  28227. if (!L_1)
  28228. {
  28229. goto IL_0026;
  28230. }
  28231. }
  28232. {
  28233. float L_2;
  28234. L_2 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  28235. float L_3;
  28236. L_3 = WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline(__this, /*hidden argument*/NULL);
  28237. __this->set_m_WaitUntilTime_1(((float)il2cpp_codegen_add((float)L_2, (float)L_3)));
  28238. }
  28239. IL_0026:
  28240. {
  28241. float L_4;
  28242. L_4 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
  28243. float L_5 = __this->get_m_WaitUntilTime_1();
  28244. V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
  28245. bool L_6 = V_0;
  28246. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  28247. bool L_7 = V_2;
  28248. if (!L_7)
  28249. {
  28250. goto IL_0045;
  28251. }
  28252. }
  28253. {
  28254. VirtActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
  28255. }
  28256. IL_0045:
  28257. {
  28258. bool L_8 = V_0;
  28259. V_3 = L_8;
  28260. goto IL_0049;
  28261. }
  28262. IL_0049:
  28263. {
  28264. bool L_9 = V_3;
  28265. return L_9;
  28266. }
  28267. }
  28268. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  28269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___time0, const RuntimeMethod* method)
  28270. {
  28271. {
  28272. __this->set_m_WaitUntilTime_1((-1.0f));
  28273. CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE(__this, /*hidden argument*/NULL);
  28274. float L_0 = ___time0;
  28275. WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline(__this, L_0, /*hidden argument*/NULL);
  28276. return;
  28277. }
  28278. }
  28279. // System.Void UnityEngine.WaitForSecondsRealtime::Reset()
  28280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m6CB6F149A3EC3BA4ADB6A78FD8A05F82246E9B01 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  28281. {
  28282. {
  28283. __this->set_m_WaitUntilTime_1((-1.0f));
  28284. return;
  28285. }
  28286. }
  28287. #ifdef __clang__
  28288. #pragma clang diagnostic pop
  28289. #endif
  28290. #ifdef __clang__
  28291. #pragma clang diagnostic push
  28292. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28293. #pragma clang diagnostic ignored "-Wunused-variable"
  28294. #endif
  28295. // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
  28296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_m832267CA67398C994C2B666B00253CD9959610B9 (WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA * __this, const RuntimeMethod* method)
  28297. {
  28298. {
  28299. Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
  28300. return;
  28301. }
  28302. }
  28303. #ifdef __clang__
  28304. #pragma clang diagnostic pop
  28305. #endif
  28306. #ifdef __clang__
  28307. #pragma clang diagnostic push
  28308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28309. #pragma clang diagnostic ignored "-Wunused-variable"
  28310. #endif
  28311. #ifdef __clang__
  28312. #pragma clang diagnostic pop
  28313. #endif
  28314. #ifdef __clang__
  28315. #pragma clang diagnostic push
  28316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28317. #pragma clang diagnostic ignored "-Wunused-variable"
  28318. #endif
  28319. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  28320. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  28321. {
  28322. }
  28323. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  28324. {
  28325. }
  28326. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  28327. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
  28328. {
  28329. }
  28330. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  28331. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  28332. {
  28333. }
  28334. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
  28335. {
  28336. }
  28337. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  28338. IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
  28339. {
  28340. }
  28341. // System.Void UnityEngine.YieldInstruction::.ctor()
  28342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method)
  28343. {
  28344. {
  28345. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  28346. return;
  28347. }
  28348. }
  28349. #ifdef __clang__
  28350. #pragma clang diagnostic pop
  28351. #endif
  28352. #ifdef __clang__
  28353. #pragma clang diagnostic push
  28354. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28355. #pragma clang diagnostic ignored "-Wunused-variable"
  28356. #endif
  28357. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  28358. {
  28359. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  28360. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28361. // Marshaling of parameter '___condition0' to native representation
  28362. char* ____condition0_marshaled = NULL;
  28363. ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
  28364. // Marshaling of parameter '___stackTrace1' to native representation
  28365. char* ____stackTrace1_marshaled = NULL;
  28366. ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
  28367. // Native function invocation
  28368. il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
  28369. // Marshaling cleanup of parameter '___condition0' native representation
  28370. il2cpp_codegen_marshal_free(____condition0_marshaled);
  28371. ____condition0_marshaled = NULL;
  28372. // Marshaling cleanup of parameter '___stackTrace1' native representation
  28373. il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
  28374. ____stackTrace1_marshaled = NULL;
  28375. }
  28376. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  28377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_mB5F165ECC180A20258EF4EFF589D88FB9F9E9C57 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28378. {
  28379. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28380. __this->set_method_3(___method1);
  28381. __this->set_m_target_2(___object0);
  28382. }
  28383. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  28384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  28385. {
  28386. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28387. Delegate_t** delegatesToInvoke;
  28388. il2cpp_array_size_t length;
  28389. if (delegateArrayToInvoke != NULL)
  28390. {
  28391. length = delegateArrayToInvoke->max_length;
  28392. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28393. }
  28394. else
  28395. {
  28396. length = 1;
  28397. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28398. }
  28399. for (il2cpp_array_size_t i = 0; i < length; i++)
  28400. {
  28401. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28402. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28403. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28404. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28405. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28406. {
  28407. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28408. }
  28409. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28410. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28411. if (___methodIsStatic)
  28412. {
  28413. if (___parameterCount == 3)
  28414. {
  28415. // open
  28416. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28417. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28418. }
  28419. else
  28420. {
  28421. // closed
  28422. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  28423. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  28424. }
  28425. }
  28426. else if (___parameterCount != 3)
  28427. {
  28428. // open
  28429. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28430. {
  28431. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28432. {
  28433. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28434. GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  28435. else
  28436. GenericVirtActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  28437. }
  28438. else
  28439. {
  28440. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28441. InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2);
  28442. else
  28443. VirtActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2);
  28444. }
  28445. }
  28446. else
  28447. {
  28448. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28449. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28450. }
  28451. }
  28452. else
  28453. {
  28454. // closed
  28455. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28456. {
  28457. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28458. {
  28459. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28460. GenericInterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  28461. else
  28462. GenericVirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  28463. }
  28464. else
  28465. {
  28466. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28467. InterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  28468. else
  28469. VirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  28470. }
  28471. }
  28472. else
  28473. {
  28474. if (targetThis == NULL)
  28475. {
  28476. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  28477. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  28478. }
  28479. else
  28480. {
  28481. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  28482. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  28483. }
  28484. }
  28485. }
  28486. }
  28487. }
  28488. // System.IAsyncResult UnityEngine.Application/LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)
  28489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LogCallback_BeginInvoke_m346CFB69BAB75EF96F9EBA2B3C312A1AD1D4147F (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  28490. {
  28491. static bool s_Il2CppMethodInitialized;
  28492. if (!s_Il2CppMethodInitialized)
  28493. {
  28494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var);
  28495. s_Il2CppMethodInitialized = true;
  28496. }
  28497. void *__d_args[4] = {0};
  28498. __d_args[0] = ___condition0;
  28499. __d_args[1] = ___stackTrace1;
  28500. __d_args[2] = Box(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773_il2cpp_TypeInfo_var, &___type2);
  28501. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);;
  28502. }
  28503. // System.Void UnityEngine.Application/LogCallback::EndInvoke(System.IAsyncResult)
  28504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_EndInvoke_m940C8D1C936259607F04EA27DA8FBB2828FC9280 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28505. {
  28506. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28507. }
  28508. #ifdef __clang__
  28509. #pragma clang diagnostic pop
  28510. #endif
  28511. #ifdef __clang__
  28512. #pragma clang diagnostic push
  28513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28514. #pragma clang diagnostic ignored "-Wunused-variable"
  28515. #endif
  28516. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  28517. {
  28518. typedef void (DEFAULT_CALL *PInvokeFunc)();
  28519. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  28520. // Native function invocation
  28521. il2cppPInvokeFunc();
  28522. }
  28523. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  28524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m91C04CE7D7A323B50CA6A73B23949639E1EA53C3 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28525. {
  28526. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28527. __this->set_method_3(___method1);
  28528. __this->set_m_target_2(___object0);
  28529. }
  28530. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  28531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
  28532. {
  28533. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28534. Delegate_t** delegatesToInvoke;
  28535. il2cpp_array_size_t length;
  28536. if (delegateArrayToInvoke != NULL)
  28537. {
  28538. length = delegateArrayToInvoke->max_length;
  28539. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28540. }
  28541. else
  28542. {
  28543. length = 1;
  28544. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28545. }
  28546. for (il2cpp_array_size_t i = 0; i < length; i++)
  28547. {
  28548. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28549. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28550. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28551. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28552. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28553. {
  28554. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28555. }
  28556. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28557. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28558. if (___methodIsStatic)
  28559. {
  28560. if (___parameterCount == 0)
  28561. {
  28562. // open
  28563. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  28564. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  28565. }
  28566. else
  28567. {
  28568. // closed
  28569. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  28570. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  28571. }
  28572. }
  28573. else
  28574. {
  28575. // closed
  28576. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28577. {
  28578. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28579. {
  28580. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28581. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  28582. else
  28583. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  28584. }
  28585. else
  28586. {
  28587. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28588. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  28589. else
  28590. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  28591. }
  28592. }
  28593. else
  28594. {
  28595. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  28596. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  28597. }
  28598. }
  28599. }
  28600. }
  28601. // System.IAsyncResult UnityEngine.Application/LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object)
  28602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* LowMemoryCallback_BeginInvoke_mF446F2B2F047BC877D3819B38D1CB0AFC4C4D953 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  28603. {
  28604. void *__d_args[1] = {0};
  28605. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  28606. }
  28607. // System.Void UnityEngine.Application/LowMemoryCallback::EndInvoke(System.IAsyncResult)
  28608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_EndInvoke_mB653B34015F110168720FED3201FDD6D2B235212 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28609. {
  28610. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28611. }
  28612. #ifdef __clang__
  28613. #pragma clang diagnostic pop
  28614. #endif
  28615. #ifdef __clang__
  28616. #pragma clang diagnostic push
  28617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28618. #pragma clang diagnostic ignored "-Wunused-variable"
  28619. #endif
  28620. // System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
  28621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_m1862F8A67E8CA14A19B80DE61BBC1881DF945E9F (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28622. {
  28623. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28624. __this->set_method_3(___method1);
  28625. __this->set_m_target_2(___object0);
  28626. }
  28627. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  28628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method)
  28629. {
  28630. JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 result;
  28631. memset((&result), 0, sizeof(result));
  28632. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28633. Delegate_t** delegatesToInvoke;
  28634. il2cpp_array_size_t length;
  28635. if (delegateArrayToInvoke != NULL)
  28636. {
  28637. length = delegateArrayToInvoke->max_length;
  28638. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28639. }
  28640. else
  28641. {
  28642. length = 1;
  28643. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28644. }
  28645. for (il2cpp_array_size_t i = 0; i < length; i++)
  28646. {
  28647. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28648. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28649. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28650. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28651. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28652. {
  28653. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28654. }
  28655. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28656. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28657. if (___methodIsStatic)
  28658. {
  28659. if (___parameterCount == 2)
  28660. {
  28661. // open
  28662. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28663. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28664. }
  28665. else
  28666. {
  28667. // closed
  28668. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28669. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  28670. }
  28671. }
  28672. else if (___parameterCount != 2)
  28673. {
  28674. // open
  28675. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28676. {
  28677. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28678. {
  28679. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28680. result = GenericInterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  28681. else
  28682. result = GenericVirtFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  28683. }
  28684. else
  28685. {
  28686. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28687. result = InterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1);
  28688. else
  28689. result = VirtFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1);
  28690. }
  28691. }
  28692. else
  28693. {
  28694. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28695. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28696. }
  28697. }
  28698. else
  28699. {
  28700. // closed
  28701. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28702. {
  28703. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28704. {
  28705. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28706. result = GenericInterfaceFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  28707. else
  28708. result = GenericVirtFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  28709. }
  28710. else
  28711. {
  28712. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28713. result = InterfaceFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  28714. else
  28715. result = VirtFuncInvoker2< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  28716. }
  28717. }
  28718. else
  28719. {
  28720. if (targetThis == NULL)
  28721. {
  28722. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28723. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  28724. }
  28725. else
  28726. {
  28727. typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
  28728. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  28729. }
  28730. }
  28731. }
  28732. }
  28733. return result;
  28734. }
  28735. // System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object)
  28736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnPerformCulling_BeginInvoke_mAF6E29B6BAC52D4DCAD0C87B8C6939B94566EAA1 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  28737. {
  28738. static bool s_Il2CppMethodInitialized;
  28739. if (!s_Il2CppMethodInitialized)
  28740. {
  28741. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var);
  28742. s_Il2CppMethodInitialized = true;
  28743. }
  28744. void *__d_args[3] = {0};
  28745. __d_args[0] = ___rendererGroup0;
  28746. __d_args[1] = Box(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66_il2cpp_TypeInfo_var, &___cullingContext1);
  28747. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  28748. }
  28749. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::EndInvoke(System.IAsyncResult)
  28750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_EndInvoke_m643216ACF662C78BD6F98E09FA5AA45F92E2F9F0 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28751. {
  28752. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28753. return *(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 *)UnBox ((RuntimeObject*)__result);;
  28754. }
  28755. #ifdef __clang__
  28756. #pragma clang diagnostic pop
  28757. #endif
  28758. #ifdef __clang__
  28759. #pragma clang diagnostic push
  28760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28761. #pragma clang diagnostic ignored "-Wunused-variable"
  28762. #endif
  28763. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28764. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  28765. {
  28766. marshaled.___order_0 = unmarshaled.get_order_0();
  28767. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  28768. }
  28769. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  28770. {
  28771. static bool s_Il2CppMethodInitialized;
  28772. if (!s_Il2CppMethodInitialized)
  28773. {
  28774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  28775. s_Il2CppMethodInitialized = true;
  28776. }
  28777. int32_t unmarshaled_order_temp_0 = 0;
  28778. unmarshaled_order_temp_0 = marshaled.___order_0;
  28779. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  28780. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  28781. }
  28782. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28783. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
  28784. {
  28785. }
  28786. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28787. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  28788. {
  28789. marshaled.___order_0 = unmarshaled.get_order_0();
  28790. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  28791. }
  28792. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
  28793. {
  28794. static bool s_Il2CppMethodInitialized;
  28795. if (!s_Il2CppMethodInitialized)
  28796. {
  28797. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  28798. s_Il2CppMethodInitialized = true;
  28799. }
  28800. int32_t unmarshaled_order_temp_0 = 0;
  28801. unmarshaled_order_temp_0 = marshaled.___order_0;
  28802. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  28803. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
  28804. }
  28805. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  28806. IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
  28807. {
  28808. }
  28809. #ifdef __clang__
  28810. #pragma clang diagnostic pop
  28811. #endif
  28812. #ifdef __clang__
  28813. #pragma clang diagnostic push
  28814. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28815. #pragma clang diagnostic ignored "-Wunused-variable"
  28816. #endif
  28817. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  28818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  28819. {
  28820. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  28821. __this->set_method_3(___method1);
  28822. __this->set_m_target_2(___object0);
  28823. }
  28824. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  28825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
  28826. {
  28827. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  28828. Delegate_t** delegatesToInvoke;
  28829. il2cpp_array_size_t length;
  28830. if (delegateArrayToInvoke != NULL)
  28831. {
  28832. length = delegateArrayToInvoke->max_length;
  28833. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  28834. }
  28835. else
  28836. {
  28837. length = 1;
  28838. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  28839. }
  28840. for (il2cpp_array_size_t i = 0; i < length; i++)
  28841. {
  28842. Delegate_t* currentDelegate = delegatesToInvoke[i];
  28843. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  28844. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  28845. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  28846. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  28847. {
  28848. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  28849. }
  28850. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  28851. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  28852. if (___methodIsStatic)
  28853. {
  28854. if (___parameterCount == 1)
  28855. {
  28856. // open
  28857. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28858. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28859. }
  28860. else
  28861. {
  28862. // closed
  28863. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28864. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  28865. }
  28866. }
  28867. else if (___parameterCount != 1)
  28868. {
  28869. // open
  28870. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28871. {
  28872. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28873. {
  28874. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28875. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0);
  28876. else
  28877. GenericVirtActionInvoker0::Invoke(targetMethod, ___cam0);
  28878. }
  28879. else
  28880. {
  28881. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28882. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0);
  28883. else
  28884. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0);
  28885. }
  28886. }
  28887. else
  28888. {
  28889. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28890. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28891. }
  28892. }
  28893. else
  28894. {
  28895. // closed
  28896. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  28897. {
  28898. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  28899. {
  28900. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28901. GenericInterfaceActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(targetMethod, targetThis, ___cam0);
  28902. else
  28903. GenericVirtActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(targetMethod, targetThis, ___cam0);
  28904. }
  28905. else
  28906. {
  28907. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  28908. InterfaceActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___cam0);
  28909. else
  28910. VirtActionInvoker1< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___cam0);
  28911. }
  28912. }
  28913. else
  28914. {
  28915. if (targetThis == NULL)
  28916. {
  28917. typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28918. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  28919. }
  28920. else
  28921. {
  28922. typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
  28923. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  28924. }
  28925. }
  28926. }
  28927. }
  28928. }
  28929. // System.IAsyncResult UnityEngine.Camera/CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object)
  28930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCallback_BeginInvoke_m7DD0D3DB7F6ACCBFE090C1E2EEE9BBD065A0925D (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  28931. {
  28932. void *__d_args[2] = {0};
  28933. __d_args[0] = ___cam0;
  28934. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  28935. }
  28936. // System.Void UnityEngine.Camera/CameraCallback::EndInvoke(System.IAsyncResult)
  28937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_EndInvoke_m2CF9596F172FF401AAF5A606BE966E3D08F62DB9 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  28938. {
  28939. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  28940. }
  28941. #ifdef __clang__
  28942. #pragma clang diagnostic pop
  28943. #endif
  28944. #ifdef __clang__
  28945. #pragma clang diagnostic push
  28946. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28947. #pragma clang diagnostic ignored "-Wunused-variable"
  28948. #endif
  28949. #ifdef __clang__
  28950. #pragma clang diagnostic pop
  28951. #endif
  28952. #ifdef __clang__
  28953. #pragma clang diagnostic push
  28954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28955. #pragma clang diagnostic ignored "-Wunused-variable"
  28956. #endif
  28957. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  28958. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  28959. {
  28960. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28961. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28962. }
  28963. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  28964. {
  28965. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28966. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28967. }
  28968. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  28969. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
  28970. {
  28971. }
  28972. // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
  28973. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  28974. {
  28975. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28976. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28977. }
  28978. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
  28979. {
  28980. Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
  28981. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
  28982. }
  28983. // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
  28984. IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
  28985. {
  28986. }
  28987. #ifdef __clang__
  28988. #pragma clang diagnostic pop
  28989. #endif
  28990. #ifdef __clang__
  28991. #pragma clang diagnostic push
  28992. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28993. #pragma clang diagnostic ignored "-Wunused-variable"
  28994. #endif
  28995. #ifdef __clang__
  28996. #pragma clang diagnostic pop
  28997. #endif
  28998. #ifdef __clang__
  28999. #pragma clang diagnostic push
  29000. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29001. #pragma clang diagnostic ignored "-Wunused-variable"
  29002. #endif
  29003. #ifdef __clang__
  29004. #pragma clang diagnostic pop
  29005. #endif
  29006. #ifdef __clang__
  29007. #pragma clang diagnostic push
  29008. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29009. #pragma clang diagnostic ignored "-Wunused-variable"
  29010. #endif
  29011. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  29012. {
  29013. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
  29014. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  29015. // Native function invocation
  29016. il2cppPInvokeFunc(___sphere0);
  29017. }
  29018. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  29019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_mBBB5FB739CB1D1206034FFDE998AE8342CC5C0C2 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29020. {
  29021. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29022. __this->set_method_3(___method1);
  29023. __this->set_m_target_2(___object0);
  29024. }
  29025. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  29026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
  29027. {
  29028. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29029. Delegate_t** delegatesToInvoke;
  29030. il2cpp_array_size_t length;
  29031. if (delegateArrayToInvoke != NULL)
  29032. {
  29033. length = delegateArrayToInvoke->max_length;
  29034. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29035. }
  29036. else
  29037. {
  29038. length = 1;
  29039. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29040. }
  29041. for (il2cpp_array_size_t i = 0; i < length; i++)
  29042. {
  29043. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29044. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29045. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29046. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29047. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29048. {
  29049. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29050. }
  29051. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29052. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29053. if (___methodIsStatic)
  29054. {
  29055. if (___parameterCount == 1)
  29056. {
  29057. // open
  29058. typedef void (*FunctionPointerType) (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  29059. ((FunctionPointerType)targetMethodPointer)(___sphere0, targetMethod);
  29060. }
  29061. else
  29062. {
  29063. // closed
  29064. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  29065. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  29066. }
  29067. }
  29068. else
  29069. {
  29070. // closed
  29071. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29072. {
  29073. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29074. {
  29075. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29076. GenericInterfaceActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(targetMethod, targetThis, ___sphere0);
  29077. else
  29078. GenericVirtActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(targetMethod, targetThis, ___sphere0);
  29079. }
  29080. else
  29081. {
  29082. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29083. InterfaceActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___sphere0);
  29084. else
  29085. VirtActionInvoker1< CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___sphere0);
  29086. }
  29087. }
  29088. else
  29089. {
  29090. if (targetThis == NULL)
  29091. {
  29092. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  29093. ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___sphere0) - 1), targetMethod);
  29094. }
  29095. else
  29096. {
  29097. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
  29098. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  29099. }
  29100. }
  29101. }
  29102. }
  29103. }
  29104. // System.IAsyncResult UnityEngine.CullingGroup/StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object)
  29105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* StateChanged_BeginInvoke_m70DAA3720650BA61CA34446A5E19736213E82D4D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  29106. {
  29107. static bool s_Il2CppMethodInitialized;
  29108. if (!s_Il2CppMethodInitialized)
  29109. {
  29110. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var);
  29111. s_Il2CppMethodInitialized = true;
  29112. }
  29113. void *__d_args[2] = {0};
  29114. __d_args[0] = Box(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C_il2cpp_TypeInfo_var, &___sphere0);
  29115. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  29116. }
  29117. // System.Void UnityEngine.CullingGroup/StateChanged::EndInvoke(System.IAsyncResult)
  29118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_EndInvoke_m742AAC097C6A02605BF7FB6AA283CA24C021ED65 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29119. {
  29120. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29121. }
  29122. #ifdef __clang__
  29123. #pragma clang diagnostic pop
  29124. #endif
  29125. #ifdef __clang__
  29126. #pragma clang diagnostic push
  29127. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29128. #pragma clang diagnostic ignored "-Wunused-variable"
  29129. #endif
  29130. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  29131. {
  29132. typedef void (DEFAULT_CALL *PInvokeFunc)();
  29133. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  29134. // Native function invocation
  29135. il2cppPInvokeFunc();
  29136. }
  29137. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  29138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mE01841FD1E938AA63EF9D1153CB40E44543A78BE (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29139. {
  29140. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29141. __this->set_method_3(___method1);
  29142. __this->set_m_target_2(___object0);
  29143. }
  29144. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  29145. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
  29146. {
  29147. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29148. Delegate_t** delegatesToInvoke;
  29149. il2cpp_array_size_t length;
  29150. if (delegateArrayToInvoke != NULL)
  29151. {
  29152. length = delegateArrayToInvoke->max_length;
  29153. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29154. }
  29155. else
  29156. {
  29157. length = 1;
  29158. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29159. }
  29160. for (il2cpp_array_size_t i = 0; i < length; i++)
  29161. {
  29162. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29163. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29164. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29165. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29166. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29167. {
  29168. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29169. }
  29170. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29171. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29172. if (___methodIsStatic)
  29173. {
  29174. if (___parameterCount == 0)
  29175. {
  29176. // open
  29177. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  29178. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  29179. }
  29180. else
  29181. {
  29182. // closed
  29183. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  29184. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  29185. }
  29186. }
  29187. else
  29188. {
  29189. // closed
  29190. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29191. {
  29192. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29193. {
  29194. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29195. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  29196. else
  29197. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  29198. }
  29199. else
  29200. {
  29201. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29202. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  29203. else
  29204. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  29205. }
  29206. }
  29207. else
  29208. {
  29209. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  29210. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  29211. }
  29212. }
  29213. }
  29214. }
  29215. // System.IAsyncResult UnityEngine.Display/DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object)
  29216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DisplaysUpdatedDelegate_BeginInvoke_m42DDA570D68BFAD055E2FEBB75FBE79EFEE2752F (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  29217. {
  29218. void *__d_args[1] = {0};
  29219. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  29220. }
  29221. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult)
  29222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_EndInvoke_mBE00DC8335AF5142275DCCE3C5CEBC4ED0F60937 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29223. {
  29224. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29225. }
  29226. #ifdef __clang__
  29227. #pragma clang diagnostic pop
  29228. #endif
  29229. #ifdef __clang__
  29230. #pragma clang diagnostic push
  29231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29232. #pragma clang diagnostic ignored "-Wunused-variable"
  29233. #endif
  29234. #ifdef __clang__
  29235. #pragma clang diagnostic pop
  29236. #endif
  29237. #ifdef __clang__
  29238. #pragma clang diagnostic push
  29239. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29240. #pragma clang diagnostic ignored "-Wunused-variable"
  29241. #endif
  29242. #ifdef __clang__
  29243. #pragma clang diagnostic pop
  29244. #endif
  29245. #ifdef __clang__
  29246. #pragma clang diagnostic push
  29247. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29248. #pragma clang diagnostic ignored "-Wunused-variable"
  29249. #endif
  29250. #ifdef __clang__
  29251. #pragma clang diagnostic pop
  29252. #endif
  29253. #ifdef __clang__
  29254. #pragma clang diagnostic push
  29255. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29256. #pragma clang diagnostic ignored "-Wunused-variable"
  29257. #endif
  29258. #ifdef __clang__
  29259. #pragma clang diagnostic pop
  29260. #endif
  29261. #ifdef __clang__
  29262. #pragma clang diagnostic push
  29263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29264. #pragma clang diagnostic ignored "-Wunused-variable"
  29265. #endif
  29266. #ifdef __clang__
  29267. #pragma clang diagnostic pop
  29268. #endif
  29269. #ifdef __clang__
  29270. #pragma clang diagnostic push
  29271. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29272. #pragma clang diagnostic ignored "-Wunused-variable"
  29273. #endif
  29274. #ifdef __clang__
  29275. #pragma clang diagnostic pop
  29276. #endif
  29277. #ifdef __clang__
  29278. #pragma clang diagnostic push
  29279. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29280. #pragma clang diagnostic ignored "-Wunused-variable"
  29281. #endif
  29282. #ifdef __clang__
  29283. #pragma clang diagnostic pop
  29284. #endif
  29285. #ifdef __clang__
  29286. #pragma clang diagnostic push
  29287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29288. #pragma clang diagnostic ignored "-Wunused-variable"
  29289. #endif
  29290. #ifdef __clang__
  29291. #pragma clang diagnostic pop
  29292. #endif
  29293. #ifdef __clang__
  29294. #pragma clang diagnostic push
  29295. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29296. #pragma clang diagnostic ignored "-Wunused-variable"
  29297. #endif
  29298. #ifdef __clang__
  29299. #pragma clang diagnostic pop
  29300. #endif
  29301. #ifdef __clang__
  29302. #pragma clang diagnostic push
  29303. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29304. #pragma clang diagnostic ignored "-Wunused-variable"
  29305. #endif
  29306. #ifdef __clang__
  29307. #pragma clang diagnostic pop
  29308. #endif
  29309. #ifdef __clang__
  29310. #pragma clang diagnostic push
  29311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29312. #pragma clang diagnostic ignored "-Wunused-variable"
  29313. #endif
  29314. #ifdef __clang__
  29315. #pragma clang diagnostic pop
  29316. #endif
  29317. #ifdef __clang__
  29318. #pragma clang diagnostic push
  29319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29320. #pragma clang diagnostic ignored "-Wunused-variable"
  29321. #endif
  29322. #ifdef __clang__
  29323. #pragma clang diagnostic pop
  29324. #endif
  29325. #ifdef __clang__
  29326. #pragma clang diagnostic push
  29327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29328. #pragma clang diagnostic ignored "-Wunused-variable"
  29329. #endif
  29330. #ifdef __clang__
  29331. #pragma clang diagnostic pop
  29332. #endif
  29333. #ifdef __clang__
  29334. #pragma clang diagnostic push
  29335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29336. #pragma clang diagnostic ignored "-Wunused-variable"
  29337. #endif
  29338. #ifdef __clang__
  29339. #pragma clang diagnostic pop
  29340. #endif
  29341. #ifdef __clang__
  29342. #pragma clang diagnostic push
  29343. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29344. #pragma clang diagnostic ignored "-Wunused-variable"
  29345. #endif
  29346. #ifdef __clang__
  29347. #pragma clang diagnostic pop
  29348. #endif
  29349. #ifdef __clang__
  29350. #pragma clang diagnostic push
  29351. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29352. #pragma clang diagnostic ignored "-Wunused-variable"
  29353. #endif
  29354. #ifdef __clang__
  29355. #pragma clang diagnostic pop
  29356. #endif
  29357. #ifdef __clang__
  29358. #pragma clang diagnostic push
  29359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29360. #pragma clang diagnostic ignored "-Wunused-variable"
  29361. #endif
  29362. #ifdef __clang__
  29363. #pragma clang diagnostic pop
  29364. #endif
  29365. #ifdef __clang__
  29366. #pragma clang diagnostic push
  29367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29368. #pragma clang diagnostic ignored "-Wunused-variable"
  29369. #endif
  29370. #ifdef __clang__
  29371. #pragma clang diagnostic pop
  29372. #endif
  29373. #ifdef __clang__
  29374. #pragma clang diagnostic push
  29375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29376. #pragma clang diagnostic ignored "-Wunused-variable"
  29377. #endif
  29378. #ifdef __clang__
  29379. #pragma clang diagnostic pop
  29380. #endif
  29381. #ifdef __clang__
  29382. #pragma clang diagnostic push
  29383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29384. #pragma clang diagnostic ignored "-Wunused-variable"
  29385. #endif
  29386. #ifdef __clang__
  29387. #pragma clang diagnostic pop
  29388. #endif
  29389. #ifdef __clang__
  29390. #pragma clang diagnostic push
  29391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29392. #pragma clang diagnostic ignored "-Wunused-variable"
  29393. #endif
  29394. #ifdef __clang__
  29395. #pragma clang diagnostic pop
  29396. #endif
  29397. #ifdef __clang__
  29398. #pragma clang diagnostic push
  29399. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29400. #pragma clang diagnostic ignored "-Wunused-variable"
  29401. #endif
  29402. #ifdef __clang__
  29403. #pragma clang diagnostic pop
  29404. #endif
  29405. #ifdef __clang__
  29406. #pragma clang diagnostic push
  29407. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29408. #pragma clang diagnostic ignored "-Wunused-variable"
  29409. #endif
  29410. #ifdef __clang__
  29411. #pragma clang diagnostic pop
  29412. #endif
  29413. #ifdef __clang__
  29414. #pragma clang diagnostic push
  29415. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29416. #pragma clang diagnostic ignored "-Wunused-variable"
  29417. #endif
  29418. #ifdef __clang__
  29419. #pragma clang diagnostic pop
  29420. #endif
  29421. #ifdef __clang__
  29422. #pragma clang diagnostic push
  29423. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29424. #pragma clang diagnostic ignored "-Wunused-variable"
  29425. #endif
  29426. #ifdef __clang__
  29427. #pragma clang diagnostic pop
  29428. #endif
  29429. #ifdef __clang__
  29430. #pragma clang diagnostic push
  29431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29432. #pragma clang diagnostic ignored "-Wunused-variable"
  29433. #endif
  29434. #ifdef __clang__
  29435. #pragma clang diagnostic pop
  29436. #endif
  29437. #ifdef __clang__
  29438. #pragma clang diagnostic push
  29439. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29440. #pragma clang diagnostic ignored "-Wunused-variable"
  29441. #endif
  29442. #ifdef __clang__
  29443. #pragma clang diagnostic pop
  29444. #endif
  29445. #ifdef __clang__
  29446. #pragma clang diagnostic push
  29447. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29448. #pragma clang diagnostic ignored "-Wunused-variable"
  29449. #endif
  29450. #ifdef __clang__
  29451. #pragma clang diagnostic pop
  29452. #endif
  29453. #ifdef __clang__
  29454. #pragma clang diagnostic push
  29455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29456. #pragma clang diagnostic ignored "-Wunused-variable"
  29457. #endif
  29458. #ifdef __clang__
  29459. #pragma clang diagnostic pop
  29460. #endif
  29461. #ifdef __clang__
  29462. #pragma clang diagnostic push
  29463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29464. #pragma clang diagnostic ignored "-Wunused-variable"
  29465. #endif
  29466. #ifdef __clang__
  29467. #pragma clang diagnostic pop
  29468. #endif
  29469. #ifdef __clang__
  29470. #pragma clang diagnostic push
  29471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29472. #pragma clang diagnostic ignored "-Wunused-variable"
  29473. #endif
  29474. #ifdef __clang__
  29475. #pragma clang diagnostic pop
  29476. #endif
  29477. #ifdef __clang__
  29478. #pragma clang diagnostic push
  29479. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29480. #pragma clang diagnostic ignored "-Wunused-variable"
  29481. #endif
  29482. #ifdef __clang__
  29483. #pragma clang diagnostic pop
  29484. #endif
  29485. #ifdef __clang__
  29486. #pragma clang diagnostic push
  29487. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29488. #pragma clang diagnostic ignored "-Wunused-variable"
  29489. #endif
  29490. #ifdef __clang__
  29491. #pragma clang diagnostic pop
  29492. #endif
  29493. #ifdef __clang__
  29494. #pragma clang diagnostic push
  29495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29496. #pragma clang diagnostic ignored "-Wunused-variable"
  29497. #endif
  29498. #ifdef __clang__
  29499. #pragma clang diagnostic pop
  29500. #endif
  29501. #ifdef __clang__
  29502. #pragma clang diagnostic push
  29503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29504. #pragma clang diagnostic ignored "-Wunused-variable"
  29505. #endif
  29506. #ifdef __clang__
  29507. #pragma clang diagnostic pop
  29508. #endif
  29509. #ifdef __clang__
  29510. #pragma clang diagnostic push
  29511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29512. #pragma clang diagnostic ignored "-Wunused-variable"
  29513. #endif
  29514. #ifdef __clang__
  29515. #pragma clang diagnostic pop
  29516. #endif
  29517. #ifdef __clang__
  29518. #pragma clang diagnostic push
  29519. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29520. #pragma clang diagnostic ignored "-Wunused-variable"
  29521. #endif
  29522. #ifdef __clang__
  29523. #pragma clang diagnostic pop
  29524. #endif
  29525. #ifdef __clang__
  29526. #pragma clang diagnostic push
  29527. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29528. #pragma clang diagnostic ignored "-Wunused-variable"
  29529. #endif
  29530. #ifdef __clang__
  29531. #pragma clang diagnostic pop
  29532. #endif
  29533. #ifdef __clang__
  29534. #pragma clang diagnostic push
  29535. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29536. #pragma clang diagnostic ignored "-Wunused-variable"
  29537. #endif
  29538. #ifdef __clang__
  29539. #pragma clang diagnostic pop
  29540. #endif
  29541. #ifdef __clang__
  29542. #pragma clang diagnostic push
  29543. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29544. #pragma clang diagnostic ignored "-Wunused-variable"
  29545. #endif
  29546. #ifdef __clang__
  29547. #pragma clang diagnostic pop
  29548. #endif
  29549. #ifdef __clang__
  29550. #pragma clang diagnostic push
  29551. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29552. #pragma clang diagnostic ignored "-Wunused-variable"
  29553. #endif
  29554. #ifdef __clang__
  29555. #pragma clang diagnostic pop
  29556. #endif
  29557. #ifdef __clang__
  29558. #pragma clang diagnostic push
  29559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29560. #pragma clang diagnostic ignored "-Wunused-variable"
  29561. #endif
  29562. #ifdef __clang__
  29563. #pragma clang diagnostic pop
  29564. #endif
  29565. #ifdef __clang__
  29566. #pragma clang diagnostic push
  29567. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29568. #pragma clang diagnostic ignored "-Wunused-variable"
  29569. #endif
  29570. #ifdef __clang__
  29571. #pragma clang diagnostic pop
  29572. #endif
  29573. #ifdef __clang__
  29574. #pragma clang diagnostic push
  29575. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29576. #pragma clang diagnostic ignored "-Wunused-variable"
  29577. #endif
  29578. #ifdef __clang__
  29579. #pragma clang diagnostic pop
  29580. #endif
  29581. #ifdef __clang__
  29582. #pragma clang diagnostic push
  29583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29584. #pragma clang diagnostic ignored "-Wunused-variable"
  29585. #endif
  29586. #ifdef __clang__
  29587. #pragma clang diagnostic pop
  29588. #endif
  29589. #ifdef __clang__
  29590. #pragma clang diagnostic push
  29591. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29592. #pragma clang diagnostic ignored "-Wunused-variable"
  29593. #endif
  29594. #ifdef __clang__
  29595. #pragma clang diagnostic pop
  29596. #endif
  29597. #ifdef __clang__
  29598. #pragma clang diagnostic push
  29599. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29600. #pragma clang diagnostic ignored "-Wunused-variable"
  29601. #endif
  29602. #ifdef __clang__
  29603. #pragma clang diagnostic pop
  29604. #endif
  29605. #ifdef __clang__
  29606. #pragma clang diagnostic push
  29607. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29608. #pragma clang diagnostic ignored "-Wunused-variable"
  29609. #endif
  29610. #ifdef __clang__
  29611. #pragma clang diagnostic pop
  29612. #endif
  29613. #ifdef __clang__
  29614. #pragma clang diagnostic push
  29615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29616. #pragma clang diagnostic ignored "-Wunused-variable"
  29617. #endif
  29618. #ifdef __clang__
  29619. #pragma clang diagnostic pop
  29620. #endif
  29621. #ifdef __clang__
  29622. #pragma clang diagnostic push
  29623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29624. #pragma clang diagnostic ignored "-Wunused-variable"
  29625. #endif
  29626. #ifdef __clang__
  29627. #pragma clang diagnostic pop
  29628. #endif
  29629. #ifdef __clang__
  29630. #pragma clang diagnostic push
  29631. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29632. #pragma clang diagnostic ignored "-Wunused-variable"
  29633. #endif
  29634. #ifdef __clang__
  29635. #pragma clang diagnostic pop
  29636. #endif
  29637. #ifdef __clang__
  29638. #pragma clang diagnostic push
  29639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29640. #pragma clang diagnostic ignored "-Wunused-variable"
  29641. #endif
  29642. #ifdef __clang__
  29643. #pragma clang diagnostic pop
  29644. #endif
  29645. #ifdef __clang__
  29646. #pragma clang diagnostic push
  29647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29648. #pragma clang diagnostic ignored "-Wunused-variable"
  29649. #endif
  29650. #ifdef __clang__
  29651. #pragma clang diagnostic pop
  29652. #endif
  29653. #ifdef __clang__
  29654. #pragma clang diagnostic push
  29655. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29656. #pragma clang diagnostic ignored "-Wunused-variable"
  29657. #endif
  29658. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
  29659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2A00D547FF8F6F8A03666B4737BB9A0620719987 (const RuntimeMethod* method)
  29660. {
  29661. static bool s_Il2CppMethodInitialized;
  29662. if (!s_Il2CppMethodInitialized)
  29663. {
  29664. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  29665. s_Il2CppMethodInitialized = true;
  29666. }
  29667. {
  29668. U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 *)il2cpp_codegen_object_new(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
  29669. U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2(L_0, /*hidden argument*/NULL);
  29670. ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  29671. return;
  29672. }
  29673. }
  29674. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
  29675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method)
  29676. {
  29677. {
  29678. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  29679. return;
  29680. }
  29681. }
  29682. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  29683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  29684. {
  29685. DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 V_0;
  29686. memset((&V_0), 0, sizeof(V_0));
  29687. PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E V_1;
  29688. memset((&V_1), 0, sizeof(V_1));
  29689. SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D V_2;
  29690. memset((&V_2), 0, sizeof(V_2));
  29691. RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 V_3;
  29692. memset((&V_3), 0, sizeof(V_3));
  29693. DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D V_4;
  29694. memset((&V_4), 0, sizeof(V_4));
  29695. Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B V_5;
  29696. memset((&V_5), 0, sizeof(V_5));
  29697. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 V_6;
  29698. memset((&V_6), 0, sizeof(V_6));
  29699. int32_t V_7 = 0;
  29700. Light_tA2F349FE839781469A0344CF6039B51512394275 * V_8 = NULL;
  29701. int32_t V_9 = 0;
  29702. int32_t V_10 = 0;
  29703. bool V_11 = false;
  29704. {
  29705. il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 ));
  29706. il2cpp_codegen_initobj((&V_1), sizeof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E ));
  29707. il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D ));
  29708. il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 ));
  29709. il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D ));
  29710. il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B ));
  29711. il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 ));
  29712. V_7 = 0;
  29713. goto IL_0146;
  29714. }
  29715. IL_0041:
  29716. {
  29717. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_0 = ___requests0;
  29718. int32_t L_1 = V_7;
  29719. int32_t L_2 = L_1;
  29720. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2));
  29721. V_8 = L_3;
  29722. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = V_8;
  29723. int32_t L_5;
  29724. L_5 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_4, /*hidden argument*/NULL);
  29725. V_10 = L_5;
  29726. int32_t L_6 = V_10;
  29727. V_9 = L_6;
  29728. int32_t L_7 = V_9;
  29729. switch (L_7)
  29730. {
  29731. case 0:
  29732. {
  29733. goto IL_00bc;
  29734. }
  29735. case 1:
  29736. {
  29737. goto IL_0075;
  29738. }
  29739. case 2:
  29740. {
  29741. goto IL_009a;
  29742. }
  29743. case 3:
  29744. {
  29745. goto IL_00de;
  29746. }
  29747. case 4:
  29748. {
  29749. goto IL_0100;
  29750. }
  29751. }
  29752. }
  29753. {
  29754. goto IL_0122;
  29755. }
  29756. IL_0075:
  29757. {
  29758. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8 = V_8;
  29759. LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC(L_8, (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), /*hidden argument*/NULL);
  29760. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = V_8;
  29761. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_9, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29762. LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29763. goto IL_0133;
  29764. }
  29765. IL_009a:
  29766. {
  29767. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_10 = V_8;
  29768. LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E(L_10, (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), /*hidden argument*/NULL);
  29769. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = V_8;
  29770. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_11, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29771. LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29772. goto IL_0133;
  29773. }
  29774. IL_00bc:
  29775. {
  29776. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = V_8;
  29777. LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4(L_12, (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), /*hidden argument*/NULL);
  29778. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13 = V_8;
  29779. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_13, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29780. LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29781. goto IL_0133;
  29782. }
  29783. IL_00de:
  29784. {
  29785. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_8;
  29786. LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C(L_14, (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), /*hidden argument*/NULL);
  29787. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = V_8;
  29788. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_15, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29789. LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29790. goto IL_0133;
  29791. }
  29792. IL_0100:
  29793. {
  29794. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = V_8;
  29795. LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212(L_16, (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), /*hidden argument*/NULL);
  29796. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = V_8;
  29797. LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_17, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29798. LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
  29799. goto IL_0133;
  29800. }
  29801. IL_0122:
  29802. {
  29803. Light_tA2F349FE839781469A0344CF6039B51512394275 * L_18 = V_8;
  29804. int32_t L_19;
  29805. L_19 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_18, /*hidden argument*/NULL);
  29806. LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), L_19, /*hidden argument*/NULL);
  29807. goto IL_0133;
  29808. }
  29809. IL_0133:
  29810. {
  29811. int32_t L_20 = V_7;
  29812. LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 L_21 = V_6;
  29813. IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 , ((NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 *)(&___lightsOutput1))->___m_Buffer_0, L_20, (L_21));
  29814. int32_t L_22 = V_7;
  29815. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
  29816. }
  29817. IL_0146:
  29818. {
  29819. int32_t L_23 = V_7;
  29820. LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_24 = ___requests0;
  29821. V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length)))))? 1 : 0);
  29822. bool L_25 = V_11;
  29823. if (L_25)
  29824. {
  29825. goto IL_0041;
  29826. }
  29827. }
  29828. {
  29829. return;
  29830. }
  29831. }
  29832. #ifdef __clang__
  29833. #pragma clang diagnostic pop
  29834. #endif
  29835. #ifdef __clang__
  29836. #pragma clang diagnostic push
  29837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29838. #pragma clang diagnostic ignored "-Wunused-variable"
  29839. #endif
  29840. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
  29841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  29842. {
  29843. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  29844. __this->set_method_3(___method1);
  29845. __this->set_m_target_2(___object0);
  29846. }
  29847. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
  29848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
  29849. {
  29850. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  29851. Delegate_t** delegatesToInvoke;
  29852. il2cpp_array_size_t length;
  29853. if (delegateArrayToInvoke != NULL)
  29854. {
  29855. length = delegateArrayToInvoke->max_length;
  29856. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  29857. }
  29858. else
  29859. {
  29860. length = 1;
  29861. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  29862. }
  29863. for (il2cpp_array_size_t i = 0; i < length; i++)
  29864. {
  29865. Delegate_t* currentDelegate = delegatesToInvoke[i];
  29866. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  29867. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  29868. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  29869. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  29870. {
  29871. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  29872. }
  29873. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  29874. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  29875. if (___methodIsStatic)
  29876. {
  29877. if (___parameterCount == 2)
  29878. {
  29879. // open
  29880. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29881. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29882. }
  29883. else
  29884. {
  29885. // closed
  29886. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29887. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  29888. }
  29889. }
  29890. else if (___parameterCount != 2)
  29891. {
  29892. // open
  29893. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29894. {
  29895. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29896. {
  29897. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29898. GenericInterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  29899. else
  29900. GenericVirtActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
  29901. }
  29902. else
  29903. {
  29904. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29905. InterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___requests0, ___lightsOutput1);
  29906. else
  29907. VirtActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___requests0, ___lightsOutput1);
  29908. }
  29909. }
  29910. else
  29911. {
  29912. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29913. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29914. }
  29915. }
  29916. else
  29917. {
  29918. // closed
  29919. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  29920. {
  29921. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  29922. {
  29923. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29924. GenericInterfaceActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1);
  29925. else
  29926. GenericVirtActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, targetThis, ___requests0, ___lightsOutput1);
  29927. }
  29928. else
  29929. {
  29930. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  29931. InterfaceActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___requests0, ___lightsOutput1);
  29932. else
  29933. VirtActionInvoker2< LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___requests0, ___lightsOutput1);
  29934. }
  29935. }
  29936. else
  29937. {
  29938. if (targetThis == NULL)
  29939. {
  29940. typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29941. ((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
  29942. }
  29943. else
  29944. {
  29945. typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
  29946. ((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
  29947. }
  29948. }
  29949. }
  29950. }
  29951. }
  29952. // System.IAsyncResult UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::BeginInvoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>,System.AsyncCallback,System.Object)
  29953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RequestLightsDelegate_BeginInvoke_m75482E3D4E28205DCB4A202F5C144CB7C95622A6 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  29954. {
  29955. static bool s_Il2CppMethodInitialized;
  29956. if (!s_Il2CppMethodInitialized)
  29957. {
  29958. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var);
  29959. s_Il2CppMethodInitialized = true;
  29960. }
  29961. void *__d_args[3] = {0};
  29962. __d_args[0] = ___requests0;
  29963. __d_args[1] = Box(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2_il2cpp_TypeInfo_var, &___lightsOutput1);
  29964. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  29965. }
  29966. // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::EndInvoke(System.IAsyncResult)
  29967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_EndInvoke_mA1FF787B6F3182ACF6157D13F9A84AFCBB66EE60 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  29968. {
  29969. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  29970. }
  29971. #ifdef __clang__
  29972. #pragma clang diagnostic pop
  29973. #endif
  29974. #ifdef __clang__
  29975. #pragma clang diagnostic push
  29976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29977. #pragma clang diagnostic ignored "-Wunused-variable"
  29978. #endif
  29979. #ifdef __clang__
  29980. #pragma clang diagnostic pop
  29981. #endif
  29982. #ifdef __clang__
  29983. #pragma clang diagnostic push
  29984. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29985. #pragma clang diagnostic ignored "-Wunused-variable"
  29986. #endif
  29987. IL2CPP_EXTERN_C PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 DelegatePInvokeWrapper_CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  29988. {
  29989. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , char*);
  29990. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  29991. // Marshaling of parameter '___name1' to native representation
  29992. char* ____name1_marshaled = NULL;
  29993. ____name1_marshaled = il2cpp_codegen_marshal_string(___name1);
  29994. // Native function invocation
  29995. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);
  29996. // Marshaling cleanup of parameter '___name1' native representation
  29997. il2cpp_codegen_marshal_free(____name1_marshaled);
  29998. ____name1_marshaled = NULL;
  29999. return returnValue;
  30000. }
  30001. // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
  30002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  30003. {
  30004. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  30005. __this->set_method_3(___method1);
  30006. __this->set_m_target_2(___object0);
  30007. }
  30008. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
  30009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_Invoke_mFD551E15D9A6FD8B2C70A2CC96AAD0D2D9D3D109 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
  30010. {
  30011. PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 result;
  30012. memset((&result), 0, sizeof(result));
  30013. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  30014. Delegate_t** delegatesToInvoke;
  30015. il2cpp_array_size_t length;
  30016. if (delegateArrayToInvoke != NULL)
  30017. {
  30018. length = delegateArrayToInvoke->max_length;
  30019. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  30020. }
  30021. else
  30022. {
  30023. length = 1;
  30024. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  30025. }
  30026. for (il2cpp_array_size_t i = 0; i < length; i++)
  30027. {
  30028. Delegate_t* currentDelegate = delegatesToInvoke[i];
  30029. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  30030. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  30031. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  30032. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  30033. {
  30034. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  30035. }
  30036. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  30037. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  30038. if (___methodIsStatic)
  30039. {
  30040. if (___parameterCount == 2)
  30041. {
  30042. // open
  30043. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  30044. result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
  30045. }
  30046. else
  30047. {
  30048. // closed
  30049. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  30050. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  30051. }
  30052. }
  30053. else
  30054. {
  30055. // closed
  30056. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  30057. {
  30058. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  30059. {
  30060. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30061. result = GenericInterfaceFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  30062. else
  30063. result = GenericVirtFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  30064. }
  30065. else
  30066. {
  30067. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30068. result = InterfaceFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___graph0, ___name1);
  30069. else
  30070. result = VirtFuncInvoker2< PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___graph0, ___name1);
  30071. }
  30072. }
  30073. else
  30074. {
  30075. if (targetThis == NULL)
  30076. {
  30077. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
  30078. result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
  30079. }
  30080. else
  30081. {
  30082. typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
  30083. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  30084. }
  30085. }
  30086. }
  30087. }
  30088. return result;
  30089. }
  30090. // System.IAsyncResult UnityEngine.Playables.PlayableBinding/CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
  30091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CreateOutputMethod_BeginInvoke_m082AE47F9DFBF0C1787081D2D628E0E5CECCBFF1 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  30092. {
  30093. static bool s_Il2CppMethodInitialized;
  30094. if (!s_Il2CppMethodInitialized)
  30095. {
  30096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var);
  30097. s_Il2CppMethodInitialized = true;
  30098. }
  30099. void *__d_args[3] = {0};
  30100. __d_args[0] = Box(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A_il2cpp_TypeInfo_var, &___graph0);
  30101. __d_args[1] = ___name1;
  30102. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
  30103. }
  30104. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::EndInvoke(System.IAsyncResult)
  30105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_EndInvoke_mAA7AE5BF9E6A38C081A972827A16497ACA9FA9CE (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  30106. {
  30107. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  30108. return *(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)UnBox ((RuntimeObject*)__result);;
  30109. }
  30110. #ifdef __clang__
  30111. #pragma clang diagnostic pop
  30112. #endif
  30113. #ifdef __clang__
  30114. #pragma clang diagnostic push
  30115. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30116. #pragma clang diagnostic ignored "-Wunused-variable"
  30117. #endif
  30118. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
  30119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method)
  30120. {
  30121. {
  30122. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30123. return;
  30124. }
  30125. }
  30126. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234 (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30128. {
  30129. static bool s_Il2CppMethodInitialized;
  30130. if (!s_Il2CppMethodInitialized)
  30131. {
  30132. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30133. s_Il2CppMethodInitialized = true;
  30134. }
  30135. {
  30136. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30137. Guid_t L_1;
  30138. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30139. Guid_t L_2 = __this->get_messageId_0();
  30140. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30141. bool L_3;
  30142. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30143. return L_3;
  30144. }
  30145. }
  30146. #ifdef __clang__
  30147. #pragma clang diagnostic pop
  30148. #endif
  30149. #ifdef __clang__
  30150. #pragma clang diagnostic push
  30151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30152. #pragma clang diagnostic ignored "-Wunused-variable"
  30153. #endif
  30154. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
  30155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method)
  30156. {
  30157. {
  30158. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30159. return;
  30160. }
  30161. }
  30162. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00 (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30164. {
  30165. static bool s_Il2CppMethodInitialized;
  30166. if (!s_Il2CppMethodInitialized)
  30167. {
  30168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30169. s_Il2CppMethodInitialized = true;
  30170. }
  30171. {
  30172. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30173. Guid_t L_1;
  30174. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30175. Guid_t L_2 = __this->get_messageId_0();
  30176. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30177. bool L_3;
  30178. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30179. return L_3;
  30180. }
  30181. }
  30182. #ifdef __clang__
  30183. #pragma clang diagnostic pop
  30184. #endif
  30185. #ifdef __clang__
  30186. #pragma clang diagnostic push
  30187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30188. #pragma clang diagnostic ignored "-Wunused-variable"
  30189. #endif
  30190. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
  30191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method)
  30192. {
  30193. {
  30194. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30195. return;
  30196. }
  30197. }
  30198. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
  30199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___args0, const RuntimeMethod* method)
  30200. {
  30201. {
  30202. __this->set_msgReceived_0((bool)1);
  30203. return;
  30204. }
  30205. }
  30206. #ifdef __clang__
  30207. #pragma clang diagnostic pop
  30208. #endif
  30209. #ifdef __clang__
  30210. #pragma clang diagnostic push
  30211. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30212. #pragma clang diagnostic ignored "-Wunused-variable"
  30213. #endif
  30214. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
  30215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method)
  30216. {
  30217. {
  30218. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30219. return;
  30220. }
  30221. }
  30222. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615 (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30224. {
  30225. static bool s_Il2CppMethodInitialized;
  30226. if (!s_Il2CppMethodInitialized)
  30227. {
  30228. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30229. s_Il2CppMethodInitialized = true;
  30230. }
  30231. {
  30232. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30233. Guid_t L_1;
  30234. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30235. Guid_t L_2 = __this->get_messageId_0();
  30236. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30237. bool L_3;
  30238. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30239. return L_3;
  30240. }
  30241. }
  30242. #ifdef __clang__
  30243. #pragma clang diagnostic pop
  30244. #endif
  30245. #ifdef __clang__
  30246. #pragma clang diagnostic push
  30247. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30248. #pragma clang diagnostic ignored "-Wunused-variable"
  30249. #endif
  30250. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
  30251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method)
  30252. {
  30253. {
  30254. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30255. return;
  30256. }
  30257. }
  30258. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30260. {
  30261. static bool s_Il2CppMethodInitialized;
  30262. if (!s_Il2CppMethodInitialized)
  30263. {
  30264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30265. s_Il2CppMethodInitialized = true;
  30266. }
  30267. {
  30268. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30269. Guid_t L_1;
  30270. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30271. Guid_t L_2 = __this->get_messageId_0();
  30272. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30273. bool L_3;
  30274. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30275. return L_3;
  30276. }
  30277. }
  30278. #ifdef __clang__
  30279. #pragma clang diagnostic pop
  30280. #endif
  30281. #ifdef __clang__
  30282. #pragma clang diagnostic push
  30283. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30284. #pragma clang diagnostic ignored "-Wunused-variable"
  30285. #endif
  30286. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
  30287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method)
  30288. {
  30289. {
  30290. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30291. return;
  30292. }
  30293. }
  30294. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  30295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3 (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
  30296. {
  30297. static bool s_Il2CppMethodInitialized;
  30298. if (!s_Il2CppMethodInitialized)
  30299. {
  30300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
  30301. s_Il2CppMethodInitialized = true;
  30302. }
  30303. {
  30304. MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
  30305. Guid_t L_1;
  30306. L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
  30307. Guid_t L_2 = __this->get_messageId_0();
  30308. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  30309. bool L_3;
  30310. L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
  30311. return L_3;
  30312. }
  30313. }
  30314. #ifdef __clang__
  30315. #pragma clang diagnostic pop
  30316. #endif
  30317. #ifdef __clang__
  30318. #pragma clang diagnostic push
  30319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30320. #pragma clang diagnostic ignored "-Wunused-variable"
  30321. #endif
  30322. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  30323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method)
  30324. {
  30325. static bool s_Il2CppMethodInitialized;
  30326. if (!s_Il2CppMethodInitialized)
  30327. {
  30328. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  30329. s_Il2CppMethodInitialized = true;
  30330. }
  30331. {
  30332. UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF(__this, /*hidden argument*/UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
  30333. return;
  30334. }
  30335. }
  30336. #ifdef __clang__
  30337. #pragma clang diagnostic pop
  30338. #endif
  30339. #ifdef __clang__
  30340. #pragma clang diagnostic push
  30341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30342. #pragma clang diagnostic ignored "-Wunused-variable"
  30343. #endif
  30344. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  30345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method)
  30346. {
  30347. static bool s_Il2CppMethodInitialized;
  30348. if (!s_Il2CppMethodInitialized)
  30349. {
  30350. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  30351. s_Il2CppMethodInitialized = true;
  30352. }
  30353. {
  30354. UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B(__this, /*hidden argument*/UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
  30355. return;
  30356. }
  30357. }
  30358. #ifdef __clang__
  30359. #pragma clang diagnostic pop
  30360. #endif
  30361. #ifdef __clang__
  30362. #pragma clang diagnostic push
  30363. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30364. #pragma clang diagnostic ignored "-Wunused-variable"
  30365. #endif
  30366. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  30367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  30368. {
  30369. Guid_t V_0;
  30370. memset((&V_0), 0, sizeof(V_0));
  30371. {
  30372. String_t* L_0 = __this->get_m_messageTypeId_0();
  30373. Guid_t L_1;
  30374. memset((&L_1), 0, sizeof(L_1));
  30375. Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_1), L_0, /*hidden argument*/NULL);
  30376. V_0 = L_1;
  30377. goto IL_000f;
  30378. }
  30379. IL_000f:
  30380. {
  30381. Guid_t L_2 = V_0;
  30382. return L_2;
  30383. }
  30384. }
  30385. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
  30386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method)
  30387. {
  30388. {
  30389. String_t* L_0;
  30390. L_0 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&___value0), /*hidden argument*/NULL);
  30391. __this->set_m_messageTypeId_0(L_0);
  30392. return;
  30393. }
  30394. }
  30395. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  30396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
  30397. {
  30398. static bool s_Il2CppMethodInitialized;
  30399. if (!s_Il2CppMethodInitialized)
  30400. {
  30401. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  30402. s_Il2CppMethodInitialized = true;
  30403. }
  30404. {
  30405. __this->set_subscriberCount_1(0);
  30406. MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_0 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
  30407. MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_0, /*hidden argument*/NULL);
  30408. __this->set_messageCallback_2(L_0);
  30409. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  30410. return;
  30411. }
  30412. }
  30413. #ifdef __clang__
  30414. #pragma clang diagnostic pop
  30415. #endif
  30416. #ifdef __clang__
  30417. #pragma clang diagnostic push
  30418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30419. #pragma clang diagnostic ignored "-Wunused-variable"
  30420. #endif
  30421. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  30422. {
  30423. typedef void (DEFAULT_CALL *PInvokeFunc)();
  30424. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
  30425. // Native function invocation
  30426. il2cppPInvokeFunc();
  30427. }
  30428. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
  30429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_mB10AB83A3F547AC95FF726E8A7B5FF9C16EC1319 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  30430. {
  30431. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  30432. __this->set_method_3(___method1);
  30433. __this->set_m_target_2(___object0);
  30434. }
  30435. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
  30436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_mB17C55B92FAECE51078028F59A9F1EAC2016B1AD (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
  30437. {
  30438. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  30439. Delegate_t** delegatesToInvoke;
  30440. il2cpp_array_size_t length;
  30441. if (delegateArrayToInvoke != NULL)
  30442. {
  30443. length = delegateArrayToInvoke->max_length;
  30444. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  30445. }
  30446. else
  30447. {
  30448. length = 1;
  30449. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  30450. }
  30451. for (il2cpp_array_size_t i = 0; i < length; i++)
  30452. {
  30453. Delegate_t* currentDelegate = delegatesToInvoke[i];
  30454. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  30455. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  30456. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  30457. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  30458. {
  30459. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  30460. }
  30461. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  30462. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  30463. if (___methodIsStatic)
  30464. {
  30465. if (___parameterCount == 0)
  30466. {
  30467. // open
  30468. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  30469. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  30470. }
  30471. else
  30472. {
  30473. // closed
  30474. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  30475. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  30476. }
  30477. }
  30478. else
  30479. {
  30480. // closed
  30481. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  30482. {
  30483. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  30484. {
  30485. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30486. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  30487. else
  30488. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  30489. }
  30490. else
  30491. {
  30492. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  30493. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  30494. else
  30495. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  30496. }
  30497. }
  30498. else
  30499. {
  30500. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  30501. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  30502. }
  30503. }
  30504. }
  30505. }
  30506. // System.IAsyncResult UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::BeginInvoke(System.AsyncCallback,System.Object)
  30507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UpdateFunction_BeginInvoke_m1EB0935AB72A286D153ACEBD0E5D66BB38BD6799 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  30508. {
  30509. void *__d_args[1] = {0};
  30510. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
  30511. }
  30512. // System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::EndInvoke(System.IAsyncResult)
  30513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_EndInvoke_mB4BC0AA40E9C83274116DF6467D72DD4902DA624 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  30514. {
  30515. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  30516. }
  30517. #ifdef __clang__
  30518. #pragma clang diagnostic pop
  30519. #endif
  30520. #ifdef __clang__
  30521. #pragma clang diagnostic push
  30522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30523. #pragma clang diagnostic ignored "-Wunused-variable"
  30524. #endif
  30525. #ifdef __clang__
  30526. #pragma clang diagnostic pop
  30527. #endif
  30528. #ifdef __clang__
  30529. #pragma clang diagnostic push
  30530. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30531. #pragma clang diagnostic ignored "-Wunused-variable"
  30532. #endif
  30533. #ifdef __clang__
  30534. #pragma clang diagnostic pop
  30535. #endif
  30536. #ifdef __clang__
  30537. #pragma clang diagnostic push
  30538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30539. #pragma clang diagnostic ignored "-Wunused-variable"
  30540. #endif
  30541. #ifdef __clang__
  30542. #pragma clang diagnostic pop
  30543. #endif
  30544. #ifdef __clang__
  30545. #pragma clang diagnostic push
  30546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30547. #pragma clang diagnostic ignored "-Wunused-variable"
  30548. #endif
  30549. #ifdef __clang__
  30550. #pragma clang diagnostic pop
  30551. #endif
  30552. #ifdef __clang__
  30553. #pragma clang diagnostic push
  30554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30555. #pragma clang diagnostic ignored "-Wunused-variable"
  30556. #endif
  30557. #ifdef __clang__
  30558. #pragma clang diagnostic pop
  30559. #endif
  30560. #ifdef __clang__
  30561. #pragma clang diagnostic push
  30562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30563. #pragma clang diagnostic ignored "-Wunused-variable"
  30564. #endif
  30565. #ifdef __clang__
  30566. #pragma clang diagnostic pop
  30567. #endif
  30568. #ifdef __clang__
  30569. #pragma clang diagnostic push
  30570. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30571. #pragma clang diagnostic ignored "-Wunused-variable"
  30572. #endif
  30573. #ifdef __clang__
  30574. #pragma clang diagnostic pop
  30575. #endif
  30576. #ifdef __clang__
  30577. #pragma clang diagnostic push
  30578. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30579. #pragma clang diagnostic ignored "-Wunused-variable"
  30580. #endif
  30581. #ifdef __clang__
  30582. #pragma clang diagnostic pop
  30583. #endif
  30584. #ifdef __clang__
  30585. #pragma clang diagnostic push
  30586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30587. #pragma clang diagnostic ignored "-Wunused-variable"
  30588. #endif
  30589. #ifdef __clang__
  30590. #pragma clang diagnostic pop
  30591. #endif
  30592. #ifdef __clang__
  30593. #pragma clang diagnostic push
  30594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30595. #pragma clang diagnostic ignored "-Wunused-variable"
  30596. #endif
  30597. #ifdef __clang__
  30598. #pragma clang diagnostic pop
  30599. #endif
  30600. #ifdef __clang__
  30601. #pragma clang diagnostic push
  30602. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30603. #pragma clang diagnostic ignored "-Wunused-variable"
  30604. #endif
  30605. #ifdef __clang__
  30606. #pragma clang diagnostic pop
  30607. #endif
  30608. #ifdef __clang__
  30609. #pragma clang diagnostic push
  30610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30611. #pragma clang diagnostic ignored "-Wunused-variable"
  30612. #endif
  30613. #ifdef __clang__
  30614. #pragma clang diagnostic pop
  30615. #endif
  30616. #ifdef __clang__
  30617. #pragma clang diagnostic push
  30618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30619. #pragma clang diagnostic ignored "-Wunused-variable"
  30620. #endif
  30621. #ifdef __clang__
  30622. #pragma clang diagnostic pop
  30623. #endif
  30624. #ifdef __clang__
  30625. #pragma clang diagnostic push
  30626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30627. #pragma clang diagnostic ignored "-Wunused-variable"
  30628. #endif
  30629. #ifdef __clang__
  30630. #pragma clang diagnostic pop
  30631. #endif
  30632. #ifdef __clang__
  30633. #pragma clang diagnostic push
  30634. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30635. #pragma clang diagnostic ignored "-Wunused-variable"
  30636. #endif
  30637. #ifdef __clang__
  30638. #pragma clang diagnostic pop
  30639. #endif
  30640. #ifdef __clang__
  30641. #pragma clang diagnostic push
  30642. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30643. #pragma clang diagnostic ignored "-Wunused-variable"
  30644. #endif
  30645. #ifdef __clang__
  30646. #pragma clang diagnostic pop
  30647. #endif
  30648. #ifdef __clang__
  30649. #pragma clang diagnostic push
  30650. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30651. #pragma clang diagnostic ignored "-Wunused-variable"
  30652. #endif
  30653. #ifdef __clang__
  30654. #pragma clang diagnostic pop
  30655. #endif
  30656. #ifdef __clang__
  30657. #pragma clang diagnostic push
  30658. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30659. #pragma clang diagnostic ignored "-Wunused-variable"
  30660. #endif
  30661. #ifdef __clang__
  30662. #pragma clang diagnostic pop
  30663. #endif
  30664. #ifdef __clang__
  30665. #pragma clang diagnostic push
  30666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30667. #pragma clang diagnostic ignored "-Wunused-variable"
  30668. #endif
  30669. #ifdef __clang__
  30670. #pragma clang diagnostic pop
  30671. #endif
  30672. #ifdef __clang__
  30673. #pragma clang diagnostic push
  30674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30675. #pragma clang diagnostic ignored "-Wunused-variable"
  30676. #endif
  30677. #ifdef __clang__
  30678. #pragma clang diagnostic pop
  30679. #endif
  30680. #ifdef __clang__
  30681. #pragma clang diagnostic push
  30682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30683. #pragma clang diagnostic ignored "-Wunused-variable"
  30684. #endif
  30685. #ifdef __clang__
  30686. #pragma clang diagnostic pop
  30687. #endif
  30688. #ifdef __clang__
  30689. #pragma clang diagnostic push
  30690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30691. #pragma clang diagnostic ignored "-Wunused-variable"
  30692. #endif
  30693. #ifdef __clang__
  30694. #pragma clang diagnostic pop
  30695. #endif
  30696. #ifdef __clang__
  30697. #pragma clang diagnostic push
  30698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30699. #pragma clang diagnostic ignored "-Wunused-variable"
  30700. #endif
  30701. #ifdef __clang__
  30702. #pragma clang diagnostic pop
  30703. #endif
  30704. #ifdef __clang__
  30705. #pragma clang diagnostic push
  30706. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30707. #pragma clang diagnostic ignored "-Wunused-variable"
  30708. #endif
  30709. #ifdef __clang__
  30710. #pragma clang diagnostic pop
  30711. #endif
  30712. #ifdef __clang__
  30713. #pragma clang diagnostic push
  30714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30715. #pragma clang diagnostic ignored "-Wunused-variable"
  30716. #endif
  30717. #ifdef __clang__
  30718. #pragma clang diagnostic pop
  30719. #endif
  30720. #ifdef __clang__
  30721. #pragma clang diagnostic push
  30722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30723. #pragma clang diagnostic ignored "-Wunused-variable"
  30724. #endif
  30725. #ifdef __clang__
  30726. #pragma clang diagnostic pop
  30727. #endif
  30728. #ifdef __clang__
  30729. #pragma clang diagnostic push
  30730. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30731. #pragma clang diagnostic ignored "-Wunused-variable"
  30732. #endif
  30733. #ifdef __clang__
  30734. #pragma clang diagnostic pop
  30735. #endif
  30736. #ifdef __clang__
  30737. #pragma clang diagnostic push
  30738. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30739. #pragma clang diagnostic ignored "-Wunused-variable"
  30740. #endif
  30741. #ifdef __clang__
  30742. #pragma clang diagnostic pop
  30743. #endif
  30744. #ifdef __clang__
  30745. #pragma clang diagnostic push
  30746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30747. #pragma clang diagnostic ignored "-Wunused-variable"
  30748. #endif
  30749. #ifdef __clang__
  30750. #pragma clang diagnostic pop
  30751. #endif
  30752. #ifdef __clang__
  30753. #pragma clang diagnostic push
  30754. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30755. #pragma clang diagnostic ignored "-Wunused-variable"
  30756. #endif
  30757. #ifdef __clang__
  30758. #pragma clang diagnostic pop
  30759. #endif
  30760. #ifdef __clang__
  30761. #pragma clang diagnostic push
  30762. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30763. #pragma clang diagnostic ignored "-Wunused-variable"
  30764. #endif
  30765. #ifdef __clang__
  30766. #pragma clang diagnostic pop
  30767. #endif
  30768. #ifdef __clang__
  30769. #pragma clang diagnostic push
  30770. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30771. #pragma clang diagnostic ignored "-Wunused-variable"
  30772. #endif
  30773. #ifdef __clang__
  30774. #pragma clang diagnostic pop
  30775. #endif
  30776. #ifdef __clang__
  30777. #pragma clang diagnostic push
  30778. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30779. #pragma clang diagnostic ignored "-Wunused-variable"
  30780. #endif
  30781. #ifdef __clang__
  30782. #pragma clang diagnostic pop
  30783. #endif
  30784. #ifdef __clang__
  30785. #pragma clang diagnostic push
  30786. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30787. #pragma clang diagnostic ignored "-Wunused-variable"
  30788. #endif
  30789. #ifdef __clang__
  30790. #pragma clang diagnostic pop
  30791. #endif
  30792. #ifdef __clang__
  30793. #pragma clang diagnostic push
  30794. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30795. #pragma clang diagnostic ignored "-Wunused-variable"
  30796. #endif
  30797. #ifdef __clang__
  30798. #pragma clang diagnostic pop
  30799. #endif
  30800. #ifdef __clang__
  30801. #pragma clang diagnostic push
  30802. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30803. #pragma clang diagnostic ignored "-Wunused-variable"
  30804. #endif
  30805. #ifdef __clang__
  30806. #pragma clang diagnostic pop
  30807. #endif
  30808. #ifdef __clang__
  30809. #pragma clang diagnostic push
  30810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30811. #pragma clang diagnostic ignored "-Wunused-variable"
  30812. #endif
  30813. #ifdef __clang__
  30814. #pragma clang diagnostic pop
  30815. #endif
  30816. #ifdef __clang__
  30817. #pragma clang diagnostic push
  30818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30819. #pragma clang diagnostic ignored "-Wunused-variable"
  30820. #endif
  30821. #ifdef __clang__
  30822. #pragma clang diagnostic pop
  30823. #endif
  30824. #ifdef __clang__
  30825. #pragma clang diagnostic push
  30826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30827. #pragma clang diagnostic ignored "-Wunused-variable"
  30828. #endif
  30829. #ifdef __clang__
  30830. #pragma clang diagnostic pop
  30831. #endif
  30832. #ifdef __clang__
  30833. #pragma clang diagnostic push
  30834. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30835. #pragma clang diagnostic ignored "-Wunused-variable"
  30836. #endif
  30837. #ifdef __clang__
  30838. #pragma clang diagnostic pop
  30839. #endif
  30840. #ifdef __clang__
  30841. #pragma clang diagnostic push
  30842. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30843. #pragma clang diagnostic ignored "-Wunused-variable"
  30844. #endif
  30845. #ifdef __clang__
  30846. #pragma clang diagnostic pop
  30847. #endif
  30848. #ifdef __clang__
  30849. #pragma clang diagnostic push
  30850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30851. #pragma clang diagnostic ignored "-Wunused-variable"
  30852. #endif
  30853. #ifdef __clang__
  30854. #pragma clang diagnostic pop
  30855. #endif
  30856. #ifdef __clang__
  30857. #pragma clang diagnostic push
  30858. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30859. #pragma clang diagnostic ignored "-Wunused-variable"
  30860. #endif
  30861. #ifdef __clang__
  30862. #pragma clang diagnostic pop
  30863. #endif
  30864. #ifdef __clang__
  30865. #pragma clang diagnostic push
  30866. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30867. #pragma clang diagnostic ignored "-Wunused-variable"
  30868. #endif
  30869. #ifdef __clang__
  30870. #pragma clang diagnostic pop
  30871. #endif
  30872. #ifdef __clang__
  30873. #pragma clang diagnostic push
  30874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30875. #pragma clang diagnostic ignored "-Wunused-variable"
  30876. #endif
  30877. #ifdef __clang__
  30878. #pragma clang diagnostic pop
  30879. #endif
  30880. #ifdef __clang__
  30881. #pragma clang diagnostic push
  30882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30883. #pragma clang diagnostic ignored "-Wunused-variable"
  30884. #endif
  30885. #ifdef __clang__
  30886. #pragma clang diagnostic pop
  30887. #endif
  30888. #ifdef __clang__
  30889. #pragma clang diagnostic push
  30890. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30891. #pragma clang diagnostic ignored "-Wunused-variable"
  30892. #endif
  30893. #ifdef __clang__
  30894. #pragma clang diagnostic pop
  30895. #endif
  30896. #ifdef __clang__
  30897. #pragma clang diagnostic push
  30898. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30899. #pragma clang diagnostic ignored "-Wunused-variable"
  30900. #endif
  30901. #ifdef __clang__
  30902. #pragma clang diagnostic pop
  30903. #endif
  30904. #ifdef __clang__
  30905. #pragma clang diagnostic push
  30906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30907. #pragma clang diagnostic ignored "-Wunused-variable"
  30908. #endif
  30909. #ifdef __clang__
  30910. #pragma clang diagnostic pop
  30911. #endif
  30912. #ifdef __clang__
  30913. #pragma clang diagnostic push
  30914. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30915. #pragma clang diagnostic ignored "-Wunused-variable"
  30916. #endif
  30917. #ifdef __clang__
  30918. #pragma clang diagnostic pop
  30919. #endif
  30920. #ifdef __clang__
  30921. #pragma clang diagnostic push
  30922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30923. #pragma clang diagnostic ignored "-Wunused-variable"
  30924. #endif
  30925. #ifdef __clang__
  30926. #pragma clang diagnostic pop
  30927. #endif
  30928. #ifdef __clang__
  30929. #pragma clang diagnostic push
  30930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30931. #pragma clang diagnostic ignored "-Wunused-variable"
  30932. #endif
  30933. #ifdef __clang__
  30934. #pragma clang diagnostic pop
  30935. #endif
  30936. #ifdef __clang__
  30937. #pragma clang diagnostic push
  30938. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30939. #pragma clang diagnostic ignored "-Wunused-variable"
  30940. #endif
  30941. #ifdef __clang__
  30942. #pragma clang diagnostic pop
  30943. #endif
  30944. #ifdef __clang__
  30945. #pragma clang diagnostic push
  30946. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30947. #pragma clang diagnostic ignored "-Wunused-variable"
  30948. #endif
  30949. #ifdef __clang__
  30950. #pragma clang diagnostic pop
  30951. #endif
  30952. #ifdef __clang__
  30953. #pragma clang diagnostic push
  30954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30955. #pragma clang diagnostic ignored "-Wunused-variable"
  30956. #endif
  30957. #ifdef __clang__
  30958. #pragma clang diagnostic pop
  30959. #endif
  30960. #ifdef __clang__
  30961. #pragma clang diagnostic push
  30962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30963. #pragma clang diagnostic ignored "-Wunused-variable"
  30964. #endif
  30965. #ifdef __clang__
  30966. #pragma clang diagnostic pop
  30967. #endif
  30968. #ifdef __clang__
  30969. #pragma clang diagnostic push
  30970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30971. #pragma clang diagnostic ignored "-Wunused-variable"
  30972. #endif
  30973. #ifdef __clang__
  30974. #pragma clang diagnostic pop
  30975. #endif
  30976. #ifdef __clang__
  30977. #pragma clang diagnostic push
  30978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30979. #pragma clang diagnostic ignored "-Wunused-variable"
  30980. #endif
  30981. #ifdef __clang__
  30982. #pragma clang diagnostic pop
  30983. #endif
  30984. #ifdef __clang__
  30985. #pragma clang diagnostic push
  30986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30987. #pragma clang diagnostic ignored "-Wunused-variable"
  30988. #endif
  30989. #ifdef __clang__
  30990. #pragma clang diagnostic pop
  30991. #endif
  30992. #ifdef __clang__
  30993. #pragma clang diagnostic push
  30994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30995. #pragma clang diagnostic ignored "-Wunused-variable"
  30996. #endif
  30997. #ifdef __clang__
  30998. #pragma clang diagnostic pop
  30999. #endif
  31000. #ifdef __clang__
  31001. #pragma clang diagnostic push
  31002. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31003. #pragma clang diagnostic ignored "-Wunused-variable"
  31004. #endif
  31005. #ifdef __clang__
  31006. #pragma clang diagnostic pop
  31007. #endif
  31008. #ifdef __clang__
  31009. #pragma clang diagnostic push
  31010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31011. #pragma clang diagnostic ignored "-Wunused-variable"
  31012. #endif
  31013. #ifdef __clang__
  31014. #pragma clang diagnostic pop
  31015. #endif
  31016. #ifdef __clang__
  31017. #pragma clang diagnostic push
  31018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31019. #pragma clang diagnostic ignored "-Wunused-variable"
  31020. #endif
  31021. #ifdef __clang__
  31022. #pragma clang diagnostic pop
  31023. #endif
  31024. #ifdef __clang__
  31025. #pragma clang diagnostic push
  31026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31027. #pragma clang diagnostic ignored "-Wunused-variable"
  31028. #endif
  31029. #ifdef __clang__
  31030. #pragma clang diagnostic pop
  31031. #endif
  31032. #ifdef __clang__
  31033. #pragma clang diagnostic push
  31034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31035. #pragma clang diagnostic ignored "-Wunused-variable"
  31036. #endif
  31037. #ifdef __clang__
  31038. #pragma clang diagnostic pop
  31039. #endif
  31040. #ifdef __clang__
  31041. #pragma clang diagnostic push
  31042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31043. #pragma clang diagnostic ignored "-Wunused-variable"
  31044. #endif
  31045. #ifdef __clang__
  31046. #pragma clang diagnostic pop
  31047. #endif
  31048. #ifdef __clang__
  31049. #pragma clang diagnostic push
  31050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31051. #pragma clang diagnostic ignored "-Wunused-variable"
  31052. #endif
  31053. #ifdef __clang__
  31054. #pragma clang diagnostic pop
  31055. #endif
  31056. #ifdef __clang__
  31057. #pragma clang diagnostic push
  31058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31059. #pragma clang diagnostic ignored "-Wunused-variable"
  31060. #endif
  31061. #ifdef __clang__
  31062. #pragma clang diagnostic pop
  31063. #endif
  31064. #ifdef __clang__
  31065. #pragma clang diagnostic push
  31066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31067. #pragma clang diagnostic ignored "-Wunused-variable"
  31068. #endif
  31069. #ifdef __clang__
  31070. #pragma clang diagnostic pop
  31071. #endif
  31072. #ifdef __clang__
  31073. #pragma clang diagnostic push
  31074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31075. #pragma clang diagnostic ignored "-Wunused-variable"
  31076. #endif
  31077. #ifdef __clang__
  31078. #pragma clang diagnostic pop
  31079. #endif
  31080. #ifdef __clang__
  31081. #pragma clang diagnostic push
  31082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31083. #pragma clang diagnostic ignored "-Wunused-variable"
  31084. #endif
  31085. #ifdef __clang__
  31086. #pragma clang diagnostic pop
  31087. #endif
  31088. #ifdef __clang__
  31089. #pragma clang diagnostic push
  31090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31091. #pragma clang diagnostic ignored "-Wunused-variable"
  31092. #endif
  31093. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  31094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  31095. {
  31096. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  31097. __this->set_method_3(___method1);
  31098. __this->set_m_target_2(___object0);
  31099. }
  31100. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  31101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
  31102. {
  31103. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
  31104. Delegate_t** delegatesToInvoke;
  31105. il2cpp_array_size_t length;
  31106. if (delegateArrayToInvoke != NULL)
  31107. {
  31108. length = delegateArrayToInvoke->max_length;
  31109. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  31110. }
  31111. else
  31112. {
  31113. length = 1;
  31114. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  31115. }
  31116. for (il2cpp_array_size_t i = 0; i < length; i++)
  31117. {
  31118. Delegate_t* currentDelegate = delegatesToInvoke[i];
  31119. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  31120. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  31121. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  31122. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  31123. {
  31124. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  31125. }
  31126. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  31127. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  31128. if (___methodIsStatic)
  31129. {
  31130. if (___parameterCount == 1)
  31131. {
  31132. // open
  31133. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31134. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31135. }
  31136. else
  31137. {
  31138. // closed
  31139. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31140. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  31141. }
  31142. }
  31143. else if (___parameterCount != 1)
  31144. {
  31145. // open
  31146. if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  31147. {
  31148. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  31149. {
  31150. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31151. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
  31152. else
  31153. GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
  31154. }
  31155. else
  31156. {
  31157. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31158. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
  31159. else
  31160. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
  31161. }
  31162. }
  31163. else
  31164. {
  31165. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31166. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31167. }
  31168. }
  31169. else
  31170. {
  31171. // closed
  31172. if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  31173. {
  31174. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  31175. {
  31176. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31177. GenericInterfaceActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(targetMethod, targetThis, ___driven0);
  31178. else
  31179. GenericVirtActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(targetMethod, targetThis, ___driven0);
  31180. }
  31181. else
  31182. {
  31183. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  31184. InterfaceActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
  31185. else
  31186. VirtActionInvoker1< RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
  31187. }
  31188. }
  31189. else
  31190. {
  31191. if (targetThis == NULL)
  31192. {
  31193. typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31194. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  31195. }
  31196. else
  31197. {
  31198. typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
  31199. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  31200. }
  31201. }
  31202. }
  31203. }
  31204. }
  31205. // System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
  31206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_mC7625A8FDFF392D73C7828526490DCB88FD87232 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  31207. {
  31208. void *__d_args[2] = {0};
  31209. __d_args[0] = ___driven0;
  31210. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
  31211. }
  31212. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
  31213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_m89A593999C130CA23515BF8A9C02DDE5B39ECF67 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  31214. {
  31215. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  31216. }
  31217. #ifdef __clang__
  31218. #pragma clang diagnostic pop
  31219. #endif
  31220. #ifdef __clang__
  31221. #pragma clang diagnostic push
  31222. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31223. #pragma clang diagnostic ignored "-Wunused-variable"
  31224. #endif
  31225. #ifdef __clang__
  31226. #pragma clang diagnostic pop
  31227. #endif
  31228. #ifdef __clang__
  31229. #pragma clang diagnostic push
  31230. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31231. #pragma clang diagnostic ignored "-Wunused-variable"
  31232. #endif
  31233. #ifdef __clang__
  31234. #pragma clang diagnostic pop
  31235. #endif
  31236. #ifdef __clang__
  31237. #pragma clang diagnostic push
  31238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31239. #pragma clang diagnostic ignored "-Wunused-variable"
  31240. #endif
  31241. #ifdef __clang__
  31242. #pragma clang diagnostic pop
  31243. #endif
  31244. #ifdef __clang__
  31245. #pragma clang diagnostic push
  31246. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31247. #pragma clang diagnostic ignored "-Wunused-variable"
  31248. #endif
  31249. #ifdef __clang__
  31250. #pragma clang diagnostic pop
  31251. #endif
  31252. #ifdef __clang__
  31253. #pragma clang diagnostic push
  31254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31255. #pragma clang diagnostic ignored "-Wunused-variable"
  31256. #endif
  31257. // System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
  31258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m6BADEB7670563CC438C10AF259028A7FF06AD65F (const RuntimeMethod* method)
  31259. {
  31260. static bool s_Il2CppMethodInitialized;
  31261. if (!s_Il2CppMethodInitialized)
  31262. {
  31263. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  31264. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  31265. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
  31266. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var);
  31267. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31268. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31269. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  31270. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
  31272. s_Il2CppMethodInitialized = true;
  31273. }
  31274. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_0 = NULL;
  31275. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_1 = NULL;
  31276. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
  31277. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_3 = NULL;
  31278. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_4 = NULL;
  31279. {
  31280. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_0;
  31281. L_0 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
  31282. int32_t L_1;
  31283. L_1 = VirtFuncInvoker0< int32_t >::Invoke(25 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
  31284. EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * L_2 = (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 *)il2cpp_codegen_object_new(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
  31285. EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  31286. DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * L_3 = (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 *)il2cpp_codegen_object_new(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
  31287. DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
  31288. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_4;
  31289. L_4 = Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2(L_1, L_2, L_3, /*hidden argument*/NULL);
  31290. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_targetEncoding_1(L_4);
  31291. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_5 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31292. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_5, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  31293. V_0 = L_5;
  31294. UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_6 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
  31295. UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_6, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  31296. V_1 = L_6;
  31297. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_7 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31298. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_7, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
  31299. V_2 = L_7;
  31300. UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_8 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
  31301. UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_8, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
  31302. V_3 = L_8;
  31303. UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * L_9 = (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 *)il2cpp_codegen_object_new(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
  31304. UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449(L_9, (bool)1, (bool)1, /*hidden argument*/NULL);
  31305. V_4 = L_9;
  31306. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_10 = (KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)SZArrayNew(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var, (uint32_t)5);
  31307. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_11 = L_10;
  31308. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_12 = V_0;
  31309. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_13;
  31310. L_13 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
  31311. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_14 = V_0;
  31312. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_15;
  31313. memset((&L_15), 0, sizeof(L_15));
  31314. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31315. (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_15);
  31316. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_16 = L_11;
  31317. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_17 = V_1;
  31318. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18;
  31319. L_18 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
  31320. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_19 = V_1;
  31321. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_20;
  31322. memset((&L_20), 0, sizeof(L_20));
  31323. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31324. (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_20);
  31325. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_21 = L_16;
  31326. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_22 = V_2;
  31327. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23;
  31328. L_23 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
  31329. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_24 = V_2;
  31330. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_25;
  31331. memset((&L_25), 0, sizeof(L_25));
  31332. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31333. (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_25);
  31334. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_26 = L_21;
  31335. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_27 = V_3;
  31336. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_28;
  31337. L_28 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
  31338. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_29 = V_3;
  31339. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_30;
  31340. memset((&L_30), 0, sizeof(L_30));
  31341. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31342. (L_26)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_30);
  31343. KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_31 = L_26;
  31344. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_32 = V_4;
  31345. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_33;
  31346. L_33 = VirtFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
  31347. Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_34 = V_4;
  31348. KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_35;
  31349. memset((&L_35), 0, sizeof(L_35));
  31350. KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mDCF2A49BD99EBDA9819EAB356D5E65CA66F8754E_RuntimeMethod_var);
  31351. (L_31)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_35);
  31352. ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_encodingLookup_0(L_31);
  31353. return;
  31354. }
  31355. }
  31356. #ifdef __clang__
  31357. #pragma clang diagnostic pop
  31358. #endif
  31359. #ifdef __clang__
  31360. #pragma clang diagnostic push
  31361. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31362. #pragma clang diagnostic ignored "-Wunused-variable"
  31363. #endif
  31364. #ifdef __clang__
  31365. #pragma clang diagnostic pop
  31366. #endif
  31367. #ifdef __clang__
  31368. #pragma clang diagnostic push
  31369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31370. #pragma clang diagnostic ignored "-Wunused-variable"
  31371. #endif
  31372. #ifdef __clang__
  31373. #pragma clang diagnostic pop
  31374. #endif
  31375. #ifdef __clang__
  31376. #pragma clang diagnostic push
  31377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31378. #pragma clang diagnostic ignored "-Wunused-variable"
  31379. #endif
  31380. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  31381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method)
  31382. {
  31383. {
  31384. __this->set_currentIndex_1((-1));
  31385. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31386. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___outer0;
  31387. __this->set_outer_0(L_0);
  31388. return;
  31389. }
  31390. }
  31391. // System.Object UnityEngine.Transform/Enumerator::get_Current()
  31392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m1CFECBB7AC3EACD05A11CC6848AE7A94A8123E9F (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31393. {
  31394. RuntimeObject * V_0 = NULL;
  31395. {
  31396. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  31397. int32_t L_1 = __this->get_currentIndex_1();
  31398. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
  31399. L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL);
  31400. V_0 = L_2;
  31401. goto IL_0015;
  31402. }
  31403. IL_0015:
  31404. {
  31405. RuntimeObject * L_3 = V_0;
  31406. return L_3;
  31407. }
  31408. }
  31409. // System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
  31410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m346F9A121D9E89ADBA8296E6A7EF8763C5B58A14 (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31411. {
  31412. int32_t V_0 = 0;
  31413. int32_t V_1 = 0;
  31414. bool V_2 = false;
  31415. {
  31416. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
  31417. int32_t L_1;
  31418. L_1 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_0, /*hidden argument*/NULL);
  31419. V_0 = L_1;
  31420. int32_t L_2 = __this->get_currentIndex_1();
  31421. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  31422. int32_t L_3 = V_1;
  31423. __this->set_currentIndex_1(L_3);
  31424. int32_t L_4 = V_1;
  31425. int32_t L_5 = V_0;
  31426. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  31427. goto IL_0024;
  31428. }
  31429. IL_0024:
  31430. {
  31431. bool L_6 = V_2;
  31432. return L_6;
  31433. }
  31434. }
  31435. // System.Void UnityEngine.Transform/Enumerator::Reset()
  31436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFA289646E280C94D82CC223C024E0B615F811C8E (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
  31437. {
  31438. {
  31439. __this->set_currentIndex_1((-1));
  31440. return;
  31441. }
  31442. }
  31443. #ifdef __clang__
  31444. #pragma clang diagnostic pop
  31445. #endif
  31446. #ifdef __clang__
  31447. #pragma clang diagnostic push
  31448. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31449. #pragma clang diagnostic ignored "-Wunused-variable"
  31450. #endif
  31451. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
  31452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m5B3F5B8A2DD74DC42F3E777C1FDD1C880EFA95BA (const RuntimeMethod* method)
  31453. {
  31454. static bool s_Il2CppMethodInitialized;
  31455. if (!s_Il2CppMethodInitialized)
  31456. {
  31457. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  31458. s_Il2CppMethodInitialized = true;
  31459. }
  31460. {
  31461. U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_0 = (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF *)il2cpp_codegen_object_new(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
  31462. U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D(L_0, /*hidden argument*/NULL);
  31463. ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  31464. return;
  31465. }
  31466. }
  31467. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
  31468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method)
  31469. {
  31470. {
  31471. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  31472. return;
  31473. }
  31474. }
  31475. // System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
  31476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278 (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, RuntimeObject * ___sender0, UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * ___e1, const RuntimeMethod* method)
  31477. {
  31478. static bool s_Il2CppMethodInitialized;
  31479. if (!s_Il2CppMethodInitialized)
  31480. {
  31481. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31482. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
  31483. s_Il2CppMethodInitialized = true;
  31484. }
  31485. {
  31486. UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * L_0 = ___e1;
  31487. RuntimeObject * L_1;
  31488. L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline(L_0, /*hidden argument*/NULL);
  31489. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  31490. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  31491. return;
  31492. }
  31493. }
  31494. #ifdef __clang__
  31495. #pragma clang diagnostic pop
  31496. #endif
  31497. #ifdef __clang__
  31498. #pragma clang diagnostic push
  31499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31500. #pragma clang diagnostic ignored "-Wunused-variable"
  31501. #endif
  31502. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31503. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  31504. {
  31505. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31506. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31507. }
  31508. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  31509. {
  31510. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31511. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31512. }
  31513. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31514. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
  31515. {
  31516. }
  31517. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31518. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  31519. {
  31520. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31521. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31522. }
  31523. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
  31524. {
  31525. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  31526. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  31527. }
  31528. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  31529. IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
  31530. {
  31531. }
  31532. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  31533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  31534. {
  31535. {
  31536. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = ___callback0;
  31537. __this->set_m_DelagateCallback_0(L_0);
  31538. RuntimeObject * L_1 = ___state1;
  31539. __this->set_m_DelagateState_1(L_1);
  31540. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_2 = ___waitHandle2;
  31541. __this->set_m_WaitHandle_2(L_2);
  31542. return;
  31543. }
  31544. }
  31545. IL2CPP_EXTERN_C void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603_AdjustorThunk (RuntimeObject * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
  31546. {
  31547. int32_t _offset = 1;
  31548. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  31549. WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603(_thisAdjusted, ___callback0, ___state1, ___waitHandle2, method);
  31550. }
  31551. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  31552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method)
  31553. {
  31554. Exception_t * V_0 = NULL;
  31555. bool V_1 = false;
  31556. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  31557. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  31558. {
  31559. }
  31560. IL_0001:
  31561. try
  31562. { // begin try (depth: 1)
  31563. SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = __this->get_m_DelagateCallback_0();
  31564. RuntimeObject * L_1 = __this->get_m_DelagateState_1();
  31565. SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_0, L_1, /*hidden argument*/NULL);
  31566. goto IL_0023;
  31567. } // end try (depth: 1)
  31568. catch(Il2CppExceptionWrapper& e)
  31569. {
  31570. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  31571. {
  31572. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  31573. goto CATCH_0017;
  31574. }
  31575. throw e;
  31576. }
  31577. CATCH_0017:
  31578. { // begin catch(System.Exception)
  31579. V_0 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
  31580. Exception_t * L_2 = V_0;
  31581. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  31582. Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_2, /*hidden argument*/NULL);
  31583. IL2CPP_POP_ACTIVE_EXCEPTION();
  31584. goto IL_0023;
  31585. } // end catch (depth: 1)
  31586. IL_0023:
  31587. {
  31588. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_3 = __this->get_m_WaitHandle_2();
  31589. V_1 = (bool)((!(((RuntimeObject*)(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  31590. bool L_4 = V_1;
  31591. if (!L_4)
  31592. {
  31593. goto IL_003c;
  31594. }
  31595. }
  31596. {
  31597. ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_5 = __this->get_m_WaitHandle_2();
  31598. bool L_6;
  31599. L_6 = EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38(L_5, /*hidden argument*/NULL);
  31600. }
  31601. IL_003c:
  31602. {
  31603. return;
  31604. }
  31605. }
  31606. IL2CPP_EXTERN_C void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31607. {
  31608. int32_t _offset = 1;
  31609. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
  31610. WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20(_thisAdjusted, method);
  31611. }
  31612. #ifdef __clang__
  31613. #pragma clang diagnostic pop
  31614. #endif
  31615. #ifdef __clang__
  31616. #pragma clang diagnostic push
  31617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31618. #pragma clang diagnostic ignored "-Wunused-variable"
  31619. #endif
  31620. #ifdef __clang__
  31621. #pragma clang diagnostic pop
  31622. #endif
  31623. #ifdef __clang__
  31624. #pragma clang diagnostic push
  31625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31626. #pragma clang diagnostic ignored "-Wunused-variable"
  31627. #endif
  31628. #ifdef __clang__
  31629. #pragma clang diagnostic pop
  31630. #endif
  31631. #ifdef __clang__
  31632. #pragma clang diagnostic push
  31633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31634. #pragma clang diagnostic ignored "-Wunused-variable"
  31635. #endif
  31636. #ifdef __clang__
  31637. #pragma clang diagnostic pop
  31638. #endif
  31639. #ifdef __clang__
  31640. #pragma clang diagnostic push
  31641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31642. #pragma clang diagnostic ignored "-Wunused-variable"
  31643. #endif
  31644. #ifdef __clang__
  31645. #pragma clang diagnostic pop
  31646. #endif
  31647. #ifdef __clang__
  31648. #pragma clang diagnostic push
  31649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31650. #pragma clang diagnostic ignored "-Wunused-variable"
  31651. #endif
  31652. #ifdef __clang__
  31653. #pragma clang diagnostic pop
  31654. #endif
  31655. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
  31656. {
  31657. {
  31658. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  31659. return L_0;
  31660. }
  31661. }
  31662. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
  31663. {
  31664. {
  31665. bool L_0 = ___value0;
  31666. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  31667. return;
  31668. }
  31669. }
  31670. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method)
  31671. {
  31672. static bool s_Il2CppMethodInitialized;
  31673. if (!s_Il2CppMethodInitialized)
  31674. {
  31675. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31676. s_Il2CppMethodInitialized = true;
  31677. }
  31678. {
  31679. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31680. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  31681. return L_0;
  31682. }
  31683. }
  31684. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
  31685. {
  31686. static bool s_Il2CppMethodInitialized;
  31687. if (!s_Il2CppMethodInitialized)
  31688. {
  31689. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31690. s_Il2CppMethodInitialized = true;
  31691. }
  31692. {
  31693. RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
  31694. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
  31695. ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  31696. return;
  31697. }
  31698. }
  31699. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31700. {
  31701. {
  31702. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  31703. return L_0;
  31704. }
  31705. }
  31706. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31707. {
  31708. {
  31709. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  31710. return L_0;
  31711. }
  31712. }
  31713. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31714. {
  31715. {
  31716. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  31717. return L_0;
  31718. }
  31719. }
  31720. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
  31721. {
  31722. {
  31723. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  31724. return L_0;
  31725. }
  31726. }
  31727. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31728. {
  31729. {
  31730. int32_t L_0 = ___value0;
  31731. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  31732. return;
  31733. }
  31734. }
  31735. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31736. {
  31737. {
  31738. int32_t L_0 = ___value0;
  31739. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  31740. return;
  31741. }
  31742. }
  31743. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31744. {
  31745. {
  31746. int32_t L_0 = ___value0;
  31747. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  31748. return;
  31749. }
  31750. }
  31751. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31752. {
  31753. {
  31754. int32_t L_0 = ___value0;
  31755. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  31756. return;
  31757. }
  31758. }
  31759. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31760. {
  31761. {
  31762. int32_t L_0 = ___value0;
  31763. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  31764. return;
  31765. }
  31766. }
  31767. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31768. {
  31769. {
  31770. int32_t L_0 = ___value0;
  31771. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  31772. return;
  31773. }
  31774. }
  31775. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31776. {
  31777. {
  31778. int32_t L_0 = ___value0;
  31779. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  31780. return;
  31781. }
  31782. }
  31783. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31784. {
  31785. {
  31786. int32_t L_0 = ___value0;
  31787. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  31788. return;
  31789. }
  31790. }
  31791. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
  31792. {
  31793. {
  31794. int32_t L_0 = ___value0;
  31795. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  31796. return;
  31797. }
  31798. }
  31799. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method)
  31800. {
  31801. static bool s_Il2CppMethodInitialized;
  31802. if (!s_Il2CppMethodInitialized)
  31803. {
  31804. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  31805. s_Il2CppMethodInitialized = true;
  31806. }
  31807. {
  31808. IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
  31809. ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  31810. return L_0;
  31811. }
  31812. }
  31813. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method)
  31814. {
  31815. static bool s_Il2CppMethodInitialized;
  31816. if (!s_Il2CppMethodInitialized)
  31817. {
  31818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  31819. s_Il2CppMethodInitialized = true;
  31820. }
  31821. {
  31822. IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
  31823. SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
  31824. return L_0;
  31825. }
  31826. }
  31827. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
  31828. {
  31829. {
  31830. RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
  31831. return L_0;
  31832. }
  31833. }
  31834. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  31835. {
  31836. {
  31837. RuntimeObject* L_0 = ___value0;
  31838. __this->set_U3CimplementationU3Ek__BackingField_0(L_0);
  31839. return;
  31840. }
  31841. }
  31842. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  31843. {
  31844. {
  31845. int32_t L_0 = __this->get_m_stringLength_0();
  31846. return L_0;
  31847. }
  31848. }
  31849. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method)
  31850. {
  31851. {
  31852. Exception_t * L_0 = __this->get__innerException_4();
  31853. return L_0;
  31854. }
  31855. }
  31856. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31857. {
  31858. {
  31859. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  31860. return L_0;
  31861. }
  31862. }
  31863. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31864. {
  31865. {
  31866. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  31867. return L_0;
  31868. }
  31869. }
  31870. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method)
  31871. {
  31872. {
  31873. void* L_0 = ___value0;
  31874. *__this = ((intptr_t)L_0);
  31875. return;
  31876. }
  31877. }
  31878. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31879. {
  31880. {
  31881. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  31882. return L_0;
  31883. }
  31884. }
  31885. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31886. {
  31887. {
  31888. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  31889. return L_0;
  31890. }
  31891. }
  31892. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31893. {
  31894. {
  31895. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  31896. return L_0;
  31897. }
  31898. }
  31899. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31900. {
  31901. {
  31902. bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
  31903. return L_0;
  31904. }
  31905. }
  31906. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31907. {
  31908. {
  31909. bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
  31910. return L_0;
  31911. }
  31912. }
  31913. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
  31914. {
  31915. {
  31916. bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
  31917. return L_0;
  31918. }
  31919. }
  31920. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m7BC9D95EAD7F386FD4B0830DF9905A5D7F0A7127_inline (const RuntimeMethod* method)
  31921. {
  31922. static bool s_Il2CppMethodInitialized;
  31923. if (!s_Il2CppMethodInitialized)
  31924. {
  31925. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
  31926. s_Il2CppMethodInitialized = true;
  31927. }
  31928. {
  31929. bool L_0 = ((TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var))->get_U3CdisableInPlaceEditingU3Ek__BackingField_1();
  31930. return L_0;
  31931. }
  31932. }
  31933. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  31934. {
  31935. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  31936. memset((&V_0), 0, sizeof(V_0));
  31937. {
  31938. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  31939. float L_1 = L_0.get_x_2();
  31940. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  31941. float L_3 = L_2.get_x_2();
  31942. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  31943. float L_5 = L_4.get_y_3();
  31944. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  31945. float L_7 = L_6.get_y_3();
  31946. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  31947. float L_9 = L_8.get_z_4();
  31948. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  31949. float L_11 = L_10.get_z_4();
  31950. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  31951. memset((&L_12), 0, sizeof(L_12));
  31952. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  31953. V_0 = L_12;
  31954. goto IL_0030;
  31955. }
  31956. IL_0030:
  31957. {
  31958. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  31959. return L_13;
  31960. }
  31961. }
  31962. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  31963. {
  31964. {
  31965. float L_0 = ___x0;
  31966. __this->set_x_2(L_0);
  31967. float L_1 = ___y1;
  31968. __this->set_y_3(L_1);
  31969. float L_2 = ___z2;
  31970. __this->set_z_4(L_2);
  31971. return;
  31972. }
  31973. }
  31974. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method)
  31975. {
  31976. {
  31977. int32_t L_0 = ___value0;
  31978. __this->set__HResult_11(L_0);
  31979. return;
  31980. }
  31981. }
  31982. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  31983. {
  31984. {
  31985. float L_0 = ___x0;
  31986. __this->set_x_0(L_0);
  31987. float L_1 = ___y1;
  31988. __this->set_y_1(L_1);
  31989. return;
  31990. }
  31991. }
  31992. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  31993. {
  31994. bool V_0 = false;
  31995. int32_t G_B3_0 = 0;
  31996. {
  31997. float L_0 = __this->get_x_0();
  31998. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  31999. float L_2 = L_1.get_x_0();
  32000. if ((!(((float)L_0) == ((float)L_2))))
  32001. {
  32002. goto IL_001f;
  32003. }
  32004. }
  32005. {
  32006. float L_3 = __this->get_y_1();
  32007. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  32008. float L_5 = L_4.get_y_1();
  32009. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  32010. goto IL_0020;
  32011. }
  32012. IL_001f:
  32013. {
  32014. G_B3_0 = 0;
  32015. }
  32016. IL_0020:
  32017. {
  32018. V_0 = (bool)G_B3_0;
  32019. goto IL_0023;
  32020. }
  32021. IL_0023:
  32022. {
  32023. bool L_6 = V_0;
  32024. return L_6;
  32025. }
  32026. }
  32027. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  32028. {
  32029. float V_0 = 0.0f;
  32030. float V_1 = 0.0f;
  32031. bool V_2 = false;
  32032. {
  32033. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  32034. float L_1 = L_0.get_x_0();
  32035. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  32036. float L_3 = L_2.get_x_0();
  32037. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  32038. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  32039. float L_5 = L_4.get_y_1();
  32040. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  32041. float L_7 = L_6.get_y_1();
  32042. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  32043. float L_8 = V_0;
  32044. float L_9 = V_0;
  32045. float L_10 = V_1;
  32046. float L_11 = V_1;
  32047. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  32048. goto IL_002e;
  32049. }
  32050. IL_002e:
  32051. {
  32052. bool L_12 = V_2;
  32053. return L_12;
  32054. }
  32055. }
  32056. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  32057. {
  32058. int32_t V_0 = 0;
  32059. {
  32060. int32_t L_0 = __this->get_m_X_0();
  32061. V_0 = L_0;
  32062. goto IL_000a;
  32063. }
  32064. IL_000a:
  32065. {
  32066. int32_t L_1 = V_0;
  32067. return L_1;
  32068. }
  32069. }
  32070. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  32071. {
  32072. {
  32073. int32_t L_0 = ___value0;
  32074. __this->set_m_X_0(L_0);
  32075. return;
  32076. }
  32077. }
  32078. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
  32079. {
  32080. int32_t V_0 = 0;
  32081. {
  32082. int32_t L_0 = __this->get_m_Y_1();
  32083. V_0 = L_0;
  32084. goto IL_000a;
  32085. }
  32086. IL_000a:
  32087. {
  32088. int32_t L_1 = V_0;
  32089. return L_1;
  32090. }
  32091. }
  32092. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
  32093. {
  32094. {
  32095. int32_t L_0 = ___value0;
  32096. __this->set_m_Y_1(L_0);
  32097. return;
  32098. }
  32099. }
  32100. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
  32101. {
  32102. {
  32103. int32_t L_0 = ___x0;
  32104. __this->set_m_X_0(L_0);
  32105. int32_t L_1 = ___y1;
  32106. __this->set_m_Y_1(L_1);
  32107. return;
  32108. }
  32109. }
  32110. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
  32111. {
  32112. bool V_0 = false;
  32113. int32_t G_B3_0 = 0;
  32114. {
  32115. int32_t L_0;
  32116. L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  32117. int32_t L_1;
  32118. L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  32119. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  32120. {
  32121. goto IL_0021;
  32122. }
  32123. }
  32124. {
  32125. int32_t L_2;
  32126. L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
  32127. int32_t L_3;
  32128. L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
  32129. G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  32130. goto IL_0022;
  32131. }
  32132. IL_0021:
  32133. {
  32134. G_B3_0 = 0;
  32135. }
  32136. IL_0022:
  32137. {
  32138. V_0 = (bool)G_B3_0;
  32139. goto IL_0025;
  32140. }
  32141. IL_0025:
  32142. {
  32143. bool L_4 = V_0;
  32144. return L_4;
  32145. }
  32146. }
  32147. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  32148. {
  32149. static bool s_Il2CppMethodInitialized;
  32150. if (!s_Il2CppMethodInitialized)
  32151. {
  32152. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
  32153. s_Il2CppMethodInitialized = true;
  32154. }
  32155. bool V_0 = false;
  32156. bool V_1 = false;
  32157. {
  32158. RuntimeObject * L_0 = ___other0;
  32159. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32160. bool L_1 = V_0;
  32161. if (!L_1)
  32162. {
  32163. goto IL_0015;
  32164. }
  32165. }
  32166. {
  32167. V_1 = (bool)0;
  32168. goto IL_0024;
  32169. }
  32170. IL_0015:
  32171. {
  32172. RuntimeObject * L_2 = ___other0;
  32173. bool L_3;
  32174. L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  32175. V_1 = L_3;
  32176. goto IL_0024;
  32177. }
  32178. IL_0024:
  32179. {
  32180. bool L_4 = V_1;
  32181. return L_4;
  32182. }
  32183. }
  32184. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  32185. {
  32186. {
  32187. float L_0 = ___x0;
  32188. __this->set_x_2(L_0);
  32189. float L_1 = ___y1;
  32190. __this->set_y_3(L_1);
  32191. __this->set_z_4((0.0f));
  32192. return;
  32193. }
  32194. }
  32195. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
  32196. {
  32197. static bool s_Il2CppMethodInitialized;
  32198. if (!s_Il2CppMethodInitialized)
  32199. {
  32200. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  32201. s_Il2CppMethodInitialized = true;
  32202. }
  32203. float V_0 = 0.0f;
  32204. {
  32205. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
  32206. float L_1 = L_0.get_x_2();
  32207. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
  32208. float L_3 = L_2.get_x_2();
  32209. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
  32210. float L_5 = L_4.get_y_3();
  32211. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
  32212. float L_7 = L_6.get_y_3();
  32213. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
  32214. float L_9 = L_8.get_z_4();
  32215. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
  32216. float L_11 = L_10.get_z_4();
  32217. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  32218. double L_12;
  32219. L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
  32220. V_0 = ((float)((float)L_12));
  32221. goto IL_0034;
  32222. }
  32223. IL_0034:
  32224. {
  32225. float L_13 = V_0;
  32226. return L_13;
  32227. }
  32228. }
  32229. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  32230. {
  32231. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  32232. memset((&V_0), 0, sizeof(V_0));
  32233. {
  32234. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  32235. float L_1 = L_0.get_x_2();
  32236. float L_2 = ___d1;
  32237. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  32238. float L_4 = L_3.get_y_3();
  32239. float L_5 = ___d1;
  32240. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  32241. float L_7 = L_6.get_z_4();
  32242. float L_8 = ___d1;
  32243. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  32244. memset((&L_9), 0, sizeof(L_9));
  32245. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  32246. V_0 = L_9;
  32247. goto IL_0021;
  32248. }
  32249. IL_0021:
  32250. {
  32251. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  32252. return L_10;
  32253. }
  32254. }
  32255. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
  32256. {
  32257. bool V_0 = false;
  32258. int32_t G_B5_0 = 0;
  32259. {
  32260. float L_0 = __this->get_x_1();
  32261. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
  32262. float L_2 = L_1.get_x_1();
  32263. if ((!(((float)L_0) == ((float)L_2))))
  32264. {
  32265. goto IL_003b;
  32266. }
  32267. }
  32268. {
  32269. float L_3 = __this->get_y_2();
  32270. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
  32271. float L_5 = L_4.get_y_2();
  32272. if ((!(((float)L_3) == ((float)L_5))))
  32273. {
  32274. goto IL_003b;
  32275. }
  32276. }
  32277. {
  32278. float L_6 = __this->get_z_3();
  32279. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
  32280. float L_8 = L_7.get_z_3();
  32281. if ((!(((float)L_6) == ((float)L_8))))
  32282. {
  32283. goto IL_003b;
  32284. }
  32285. }
  32286. {
  32287. float L_9 = __this->get_w_4();
  32288. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
  32289. float L_11 = L_10.get_w_4();
  32290. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  32291. goto IL_003c;
  32292. }
  32293. IL_003b:
  32294. {
  32295. G_B5_0 = 0;
  32296. }
  32297. IL_003c:
  32298. {
  32299. V_0 = (bool)G_B5_0;
  32300. goto IL_003f;
  32301. }
  32302. IL_003f:
  32303. {
  32304. bool L_12 = V_0;
  32305. return L_12;
  32306. }
  32307. }
  32308. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
  32309. {
  32310. {
  32311. float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
  32312. return L_0;
  32313. }
  32314. }
  32315. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
  32316. {
  32317. {
  32318. float L_0 = ___value0;
  32319. __this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
  32320. return;
  32321. }
  32322. }
  32323. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method)
  32324. {
  32325. {
  32326. RuntimeObject * L_0 = __this->get__Exception_1();
  32327. return L_0;
  32328. }
  32329. }
  32330. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mCAD7B121DB998D7C56EB0281215A860EFE9DCD95_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  32331. {
  32332. {
  32333. RuntimeObject * L_0 = (RuntimeObject *)__this->get_key_0();
  32334. return (RuntimeObject *)L_0;
  32335. }
  32336. }
  32337. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m622223593F7461E7812C581DDB145270016ED303_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
  32338. {
  32339. {
  32340. RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
  32341. return (RuntimeObject *)L_0;
  32342. }
  32343. }
  32344. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  32345. {
  32346. {
  32347. int32_t L_0 = ___index0;
  32348. int32_t L_1 = (int32_t)__this->get__size_2();
  32349. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32350. {
  32351. goto IL_000e;
  32352. }
  32353. }
  32354. {
  32355. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32356. }
  32357. IL_000e:
  32358. {
  32359. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  32360. int32_t L_3 = ___index0;
  32361. RuntimeObject * L_4;
  32362. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  32363. return (RuntimeObject *)L_4;
  32364. }
  32365. }
  32366. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  32367. {
  32368. {
  32369. int32_t L_0 = (int32_t)__this->get__size_2();
  32370. return (int32_t)L_0;
  32371. }
  32372. }
  32373. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_m1B6B81DB103CAEB8599A76116E4B3E6DB2756979_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
  32374. {
  32375. {
  32376. int32_t L_0 = ___index0;
  32377. int32_t L_1 = (int32_t)__this->get__size_2();
  32378. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  32379. {
  32380. goto IL_000e;
  32381. }
  32382. }
  32383. {
  32384. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  32385. }
  32386. IL_000e:
  32387. {
  32388. WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* L_2 = (WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)__this->get__items_1();
  32389. int32_t L_3 = ___index0;
  32390. WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_4;
  32391. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)L_2, (int32_t)L_3);
  32392. return (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 )L_4;
  32393. }
  32394. }
  32395. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
  32396. {
  32397. {
  32398. int32_t L_0 = (int32_t)__this->get__size_2();
  32399. return (int32_t)L_0;
  32400. }
  32401. }