UnityEngine.Physics2DModule_CodeGen.c 2.7 KB

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  1. #include "pch-c.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include "codegen/il2cpp-codegen-metadata.h"
  8. // 0x00000001 System.Void UnityEngine.Physics2D::.cctor()
  9. extern void Physics2D__cctor_m2C742CE7156A78480229016DEEF403B45E4DAFEE (void);
  10. // 0x00000002 UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
  11. extern void RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE (void);
  12. // 0x00000003 UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
  13. extern void RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637 (void);
  14. // 0x00000004 System.Single UnityEngine.RaycastHit2D::get_distance()
  15. extern void RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662 (void);
  16. // 0x00000005 UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
  17. extern void RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563 (void);
  18. static Il2CppMethodPointer s_methodPointers[5] =
  19. {
  20. Physics2D__cctor_m2C742CE7156A78480229016DEEF403B45E4DAFEE,
  21. RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE,
  22. RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637,
  23. RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662,
  24. RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563,
  25. };
  26. extern void RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE_AdjustorThunk (void);
  27. extern void RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637_AdjustorThunk (void);
  28. extern void RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662_AdjustorThunk (void);
  29. extern void RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563_AdjustorThunk (void);
  30. static Il2CppTokenAdjustorThunkPair s_adjustorThunks[4] =
  31. {
  32. { 0x06000002, RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE_AdjustorThunk },
  33. { 0x06000003, RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637_AdjustorThunk },
  34. { 0x06000004, RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662_AdjustorThunk },
  35. { 0x06000005, RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563_AdjustorThunk },
  36. };
  37. static const int32_t s_InvokerIndices[5] =
  38. {
  39. 1972,
  40. 1153,
  41. 1153,
  42. 1147,
  43. 1125,
  44. };
  45. extern const CustomAttributesCacheGenerator g_UnityEngine_Physics2DModule_AttributeGenerators[];
  46. IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_Physics2DModule_CodeGenModule;
  47. const Il2CppCodeGenModule g_UnityEngine_Physics2DModule_CodeGenModule =
  48. {
  49. "UnityEngine.Physics2DModule.dll",
  50. 5,
  51. s_methodPointers,
  52. 4,
  53. s_adjustorThunks,
  54. s_InvokerIndices,
  55. 0,
  56. NULL,
  57. 0,
  58. NULL,
  59. 0,
  60. NULL,
  61. NULL,
  62. g_UnityEngine_Physics2DModule_AttributeGenerators,
  63. NULL, // module initializer,
  64. NULL,
  65. NULL,
  66. NULL,
  67. };