UnityEngine.UI1.cpp 1.6 MB

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  1. #include "pch-cpp.hpp"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <limits>
  8. #include <stdint.h>
  9. template <typename R>
  10. struct VirtFuncInvoker0
  11. {
  12. typedef R (*Func)(void*, const RuntimeMethod*);
  13. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  14. {
  15. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  16. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  17. }
  18. };
  19. template <typename R, typename T1, typename T2>
  20. struct VirtFuncInvoker2
  21. {
  22. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  23. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  24. {
  25. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  26. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  27. }
  28. };
  29. struct VirtActionInvoker0
  30. {
  31. typedef void (*Action)(void*, const RuntimeMethod*);
  32. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  33. {
  34. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  35. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  36. }
  37. };
  38. template <typename R, typename T1>
  39. struct VirtFuncInvoker1
  40. {
  41. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  42. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  43. {
  44. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  45. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  46. }
  47. };
  48. template <typename T1>
  49. struct VirtActionInvoker1
  50. {
  51. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  52. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  53. {
  54. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  55. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  56. }
  57. };
  58. template <typename R>
  59. struct InterfaceFuncInvoker0
  60. {
  61. typedef R (*Func)(void*, const RuntimeMethod*);
  62. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  63. {
  64. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  65. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  66. }
  67. };
  68. template <typename R, typename T1>
  69. struct InterfaceFuncInvoker1
  70. {
  71. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  72. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  73. {
  74. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  75. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  76. }
  77. };
  78. struct InterfaceActionInvoker0
  79. {
  80. typedef void (*Action)(void*, const RuntimeMethod*);
  81. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  82. {
  83. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  84. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  85. }
  86. };
  87. // System.Action`1<UnityEngine.Font>
  88. struct Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7;
  89. // System.Action`1<System.Object>
  90. struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
  91. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  92. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF;
  93. // System.Comparison`1<UnityEngine.UI.Graphic>
  94. struct Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876;
  95. // System.Comparison`1<System.Object>
  96. struct Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2;
  97. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  98. struct Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38;
  99. // System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
  100. struct Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963;
  101. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>
  102. struct Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11;
  103. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>
  104. struct Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96;
  105. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>
  106. struct Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F;
  107. // System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
  108. struct Dictionary_2_t1DDD2F48B87E022F599DF2452A49BB70BE95A7F8;
  109. // System.Collections.Generic.Dictionary`2<System.Object,System.Object>
  110. struct Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D;
  111. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.Canvas>
  112. struct IEqualityComparer_1_t9D9D9E2B99B19347062EC3F96CCED804CAC8828B;
  113. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.Graphic>
  114. struct IEqualityComparer_1_t817F4D3B80A85AB5E2263F7606F9A6CF6C5D53BA;
  115. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.ICanvasElement>
  116. struct IEqualityComparer_1_tBA33CB0E945B832AEB00E31BF85A0F8551CB9B93;
  117. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.IClipper>
  118. struct IEqualityComparer_1_t2997E9F6A921108A908DB540669AE3FD2818CA6A;
  119. // System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>
  120. struct IList_1_tF03C1C9CDD1741EED976FCC435CC5369D3CBE33C;
  121. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo>
  122. struct IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB;
  123. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo>
  124. struct IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114;
  125. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>
  126. struct IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901;
  127. // UnityEngine.UI.Collections.IndexedSet`1<System.Object>
  128. struct IndexedSet_1_t2217A7C821B33A01DC2AE4CF457236A1EBACE4D8;
  129. // System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
  130. struct KeyCollection_t5C0B9520E42780C7BE5E6CBC8E4D51B1CC976373;
  131. // System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UI.Graphic,System.Int32>
  132. struct KeyCollection_t6273D9E93FAF014B40ACAF97F355F5E826E0CA7E;
  133. // System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UI.ICanvasElement,System.Int32>
  134. struct KeyCollection_t04BFABF4708DB3F046CEABBBDCEE6FE2255A8BDB;
  135. // System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UI.IClipper,System.Int32>
  136. struct KeyCollection_t10CBFEECE658A33F32F26F747EA83ABFB8E172E2;
  137. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  138. struct List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1;
  139. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  140. struct List_1_t34AA4AF4E7352129CA58045901530E41445AC16D;
  141. // System.Collections.Generic.List`1<UnityEngine.Color32>
  142. struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
  143. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  144. struct List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733;
  145. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  146. struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5;
  147. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic>
  148. struct List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA;
  149. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  150. struct List_1_t815A476B0A21E183042059E705F9E505478CD8AE;
  151. // System.Collections.Generic.List`1<System.Int32>
  152. struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
  153. // System.Collections.Generic.List`1<System.Object>
  154. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
  155. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  156. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447;
  157. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  158. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3;
  159. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  160. struct List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D;
  161. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  162. struct List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB;
  163. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  164. struct List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F;
  165. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  166. struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
  167. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  168. struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
  169. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  170. struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3;
  171. // UnityEngine.Events.UnityEvent`1<System.Object>
  172. struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
  173. // UnityEngine.Events.UnityEvent`1<System.String>
  174. struct UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0;
  175. // System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
  176. struct ValueCollection_t987D376B17F692C3A1C2223C277336DAAA8DE68E;
  177. // System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UI.Graphic,System.Int32>
  178. struct ValueCollection_tC19268DA6D70C8D072C7093D8ABCA28DAD4C6E3C;
  179. // System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UI.ICanvasElement,System.Int32>
  180. struct ValueCollection_tBFDE9B9EC6D8A4DD5D5E4EDCB8D0C3FE7C902888;
  181. // System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UI.IClipper,System.Int32>
  182. struct ValueCollection_tAF8510AEC053B82FDD729C9744C8A2CF6EF6197C;
  183. // System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>[]
  184. struct EntryU5BU5D_tB2910D42EEC030C4B0FB78FE6E85AECBE79F1668;
  185. // System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UI.Graphic,System.Int32>[]
  186. struct EntryU5BU5D_t7FD50330CCB7D80EF89532AE9150B93A0886DBB6;
  187. // System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UI.ICanvasElement,System.Int32>[]
  188. struct EntryU5BU5D_t4D5DD700D7BD370BC307C32CC68626882C4EC152;
  189. // System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UI.IClipper,System.Int32>[]
  190. struct EntryU5BU5D_t6B54AE8FBA3B3048240C2578C271526C0E086110;
  191. // System.Byte[]
  192. struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
  193. // System.Char[]
  194. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  195. // System.Delegate[]
  196. struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
  197. // UnityEngine.Display[]
  198. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  199. // UnityEngine.UI.Graphic[]
  200. struct GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE;
  201. // UnityEngine.UI.Image[]
  202. struct ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224;
  203. // System.Int32[]
  204. struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
  205. // System.IntPtr[]
  206. struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
  207. // System.Object[]
  208. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  209. // UnityEngine.RaycastHit[]
  210. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  211. // UnityEngine.RaycastHit2D[]
  212. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  213. // UnityEngine.EventSystems.RaycastResult[]
  214. struct RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D;
  215. // UnityEngine.RectTransform[]
  216. struct RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5;
  217. // UnityEngine.UI.Selectable[]
  218. struct SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535;
  219. // System.Diagnostics.StackTrace[]
  220. struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
  221. // System.Type[]
  222. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  223. // UnityEngine.UIVertex[]
  224. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  225. // System.UInt16[]
  226. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  227. // UnityEngine.Vector2[]
  228. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  229. // UnityEngine.Vector3[]
  230. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  231. // UnityEngine.UI.InputField/ContentType[]
  232. struct ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8;
  233. // UnityEngine.UI.AnimationTriggers
  234. struct AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11;
  235. // System.AsyncCallback
  236. struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
  237. // UnityEngine.EventSystems.AxisEventData
  238. struct AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E;
  239. // UnityEngine.EventSystems.BaseEventData
  240. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E;
  241. // UnityEngine.EventSystems.BaseInput
  242. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D;
  243. // UnityEngine.EventSystems.BaseInputModule
  244. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924;
  245. // UnityEngine.EventSystems.BaseRaycaster
  246. struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876;
  247. // UnityEngine.Behaviour
  248. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
  249. // System.Reflection.Binder
  250. struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
  251. // UnityEngine.Camera
  252. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
  253. // UnityEngine.Canvas
  254. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA;
  255. // UnityEngine.CanvasRenderer
  256. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E;
  257. // UnityEngine.Component
  258. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
  259. // UnityEngine.Coroutine
  260. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
  261. // System.DelegateData
  262. struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
  263. // UnityEngine.Display
  264. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44;
  265. // UnityEngine.Event
  266. struct Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E;
  267. // UnityEngine.EventSystems.EventSystem
  268. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C;
  269. // UnityEngine.Font
  270. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9;
  271. // UnityEngine.UI.FontData
  272. struct FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738;
  273. // UnityEngine.GameObject
  274. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
  275. // UnityEngine.UI.Graphic
  276. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24;
  277. // UnityEngine.UI.GraphicRaycaster
  278. struct GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6;
  279. // UnityEngine.UI.GraphicRegistry
  280. struct GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3;
  281. // UnityEngine.UI.GridLayoutGroup
  282. struct GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28;
  283. // UnityEngine.UI.HorizontalLayoutGroup
  284. struct HorizontalLayoutGroup_t397BA2C4C8679EDA499951050D90B83C668A1060;
  285. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  286. struct HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108;
  287. // System.IAsyncResult
  288. struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
  289. // UnityEngine.UI.ICanvasElement
  290. struct ICanvasElement_t604A7C95E46ABA335897B34A28DC8E542DA787E9;
  291. // System.Collections.IDictionary
  292. struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
  293. // System.Collections.IEnumerator
  294. struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
  295. // UnityEngine.UI.Image
  296. struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C;
  297. // UnityEngine.UI.InputField
  298. struct InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0;
  299. // UnityEngine.Events.InvokableCallList
  300. struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
  301. // UnityEngine.UI.LayoutElement
  302. struct LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF;
  303. // UnityEngine.UI.LayoutGroup
  304. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2;
  305. // UnityEngine.UI.MaskableGraphic
  306. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE;
  307. // UnityEngine.Material
  308. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
  309. // System.Reflection.MemberFilter
  310. struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
  311. // UnityEngine.Mesh
  312. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
  313. // System.Reflection.MethodInfo
  314. struct MethodInfo_t;
  315. // UnityEngine.MonoBehaviour
  316. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
  317. // UnityEngine.Object
  318. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
  319. // UnityEngine.Events.PersistentCallGroup
  320. struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
  321. // UnityEngine.EventSystems.PointerEventData
  322. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954;
  323. // UnityEngine.UI.RectMask2D
  324. struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15;
  325. // UnityEngine.RectOffset
  326. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
  327. // UnityEngine.RectTransform
  328. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
  329. // UnityEngine.UI.ReflectionMethodsCache
  330. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1;
  331. // System.Runtime.Serialization.SafeSerializationManager
  332. struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
  333. // UnityEngine.UI.Selectable
  334. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD;
  335. // UnityEngine.Sprite
  336. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
  337. // UnityEngine.U2D.SpriteAtlas
  338. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9;
  339. // System.String
  340. struct String_t;
  341. // UnityEngine.UI.Text
  342. struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1;
  343. // UnityEngine.TextGenerator
  344. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70;
  345. // UnityEngine.Texture
  346. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
  347. // UnityEngine.Texture2D
  348. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
  349. // UnityEngine.TouchScreenKeyboard
  350. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E;
  351. // UnityEngine.Transform
  352. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
  353. // System.Type
  354. struct Type_t;
  355. // UnityEngine.Events.UnityAction
  356. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
  357. // UnityEngine.UI.VertexHelper
  358. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55;
  359. // System.Void
  360. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
  361. // UnityEngine.WaitForSecondsRealtime
  362. struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40;
  363. // UnityEngine.Camera/CameraCallback
  364. struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
  365. // UnityEngine.Canvas/WillRenderCanvases
  366. struct WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958;
  367. // UnityEngine.Display/DisplaysUpdatedDelegate
  368. struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
  369. // UnityEngine.Font/FontTextureRebuildCallback
  370. struct FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB;
  371. // UnityEngine.UI.InputField/<CaretBlink>d__161
  372. struct U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52;
  373. // UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183
  374. struct U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285;
  375. // UnityEngine.UI.InputField/OnChangeEvent
  376. struct OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7;
  377. // UnityEngine.UI.InputField/OnValidateInput
  378. struct OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F;
  379. // UnityEngine.UI.InputField/SubmitEvent
  380. struct SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9;
  381. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  382. struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4;
  383. // UnityEngine.RectTransform/ReapplyDrivenProperties
  384. struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
  385. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  386. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311;
  387. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  388. struct GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C;
  389. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  390. struct GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34;
  391. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  392. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29;
  393. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  394. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F;
  395. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  396. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005;
  397. IL2CPP_EXTERN_C RuntimeClass* Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var;
  398. IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var;
  399. IL2CPP_EXTERN_C RuntimeClass* CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34_il2cpp_TypeInfo_var;
  400. IL2CPP_EXTERN_C RuntimeClass* Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var;
  401. IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876_il2cpp_TypeInfo_var;
  402. IL2CPP_EXTERN_C RuntimeClass* ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8_il2cpp_TypeInfo_var;
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  448. IL2CPP_EXTERN_C RuntimeClass* UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var;
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  450. IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var;
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  452. IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_tA4B8E3F98E3B6A41218937C44898DCEE20629F8F____1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0_FieldInfo_var;
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  469. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_mD63281542675697ADC038B664E30F73F6BC1F1D1_RuntimeMethod_var;
  470. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF_RuntimeMethod_var;
  471. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7_RuntimeMethod_var;
  472. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var;
  473. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m1DD7A907664E5D34EAC98140BE9B28D173737A01_RuntimeMethod_var;
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  476. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mF449C814B48E23C01BC4E191045AE42EF5208508_RuntimeMethod_var;
  477. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisLayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF_mFB07D0FA18C83E1B6F219569F2A89D3710DFAF61_RuntimeMethod_var;
  478. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_mAC99776537CB464A9E19FF8A8218F8C2464862B3_RuntimeMethod_var;
  479. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m88DECD5A0B4E3A263DD9D40D8B518F878681ED30_RuntimeMethod_var;
  480. IL2CPP_EXTERN_C const RuntimeMethod* Image_RebuildImage_m68360C561562948C2C8E3698A73731FE54B9809A_RuntimeMethod_var;
  481. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68_RuntimeMethod_var;
  482. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96_RuntimeMethod_var;
  483. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A_RuntimeMethod_var;
  484. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964_RuntimeMethod_var;
  485. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB_RuntimeMethod_var;
  486. IL2CPP_EXTERN_C const RuntimeMethod* InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var;
  487. IL2CPP_EXTERN_C const RuntimeMethod* InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var;
  488. IL2CPP_EXTERN_C const RuntimeMethod* InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var;
  489. IL2CPP_EXTERN_C const RuntimeMethod* InputField_Validate_mF6336A3F55070D1DB07C078DF6895EE99FC5A675_RuntimeMethod_var;
  490. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisAxis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE_m09E748EC20A63B84E72EB17EBD7AA0D276351741_RuntimeMethod_var;
  491. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var;
  492. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisConstraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D_mB05D3B7C60DDBB57D928A3753630338966956D62_RuntimeMethod_var;
  493. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisCorner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2_m6ACD5A31B77A072D7EC10844BEC361EE0272B3B0_RuntimeMethod_var;
  494. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD8E9383D2E5B81927009D99512C7D7C59C67592B_RuntimeMethod_var;
  495. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mA2FF0A5AE801588063BF17FB259105E648824C58_RuntimeMethod_var;
  496. IL2CPP_EXTERN_C const RuntimeMethod* LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C_RuntimeMethod_var;
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  498. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mC9E7CF6AA231509FB7187CD37AB65D44A127BF7C_RuntimeMethod_var;
  499. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mE874AFC8A9A312E8B25B0DB7038C4854B75C80F6_RuntimeMethod_var;
  500. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484_RuntimeMethod_var;
  501. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m2BAA95BEC9F4F4E0EED980F434D7F1A39DA1850E_RuntimeMethod_var;
  502. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m68A7440EC6801B8A6282F67FB07DA1677A080F19_RuntimeMethod_var;
  503. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_mF4A524F9B24F9BD33C5B791C3F1BB2E34E41DB8A_RuntimeMethod_var;
  504. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m72CF5F25159E3CDD552F7EDFE5EC78E11CC44ED7_RuntimeMethod_var;
  505. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D_RuntimeMethod_var;
  506. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m3099484248CB3103ED2B30C229559248C312444C_RuntimeMethod_var;
  507. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var;
  508. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var;
  509. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_RuntimeMethod_var;
  510. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_RuntimeMethod_var;
  511. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m7A4900D7FA7200437D9764FF2DF2F21936058AEA_RuntimeMethod_var;
  512. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var;
  513. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_m2156409270098A07EA1E458DA3AA857C7CF9AD9B_RuntimeMethod_var;
  514. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisOnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7_mDE1710FA25C307CFB59A1577667ABBF6BA0E78D3_RuntimeMethod_var;
  515. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisOnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F_m4A120E9856CF20D6535C5C6988FDF98BE3BC7E7C_RuntimeMethod_var;
  516. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisSprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9_mE176DC54C62BDC402271450B10A020340BF4EA50_RuntimeMethod_var;
  517. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisSubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9_mA51B7318C9F10EDEF1A5C56FA02E852E867990C0_RuntimeMethod_var;
  518. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2ECD89D6D453CA0C4944077070335F57DF501622_RuntimeMethod_var;
  519. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var;
  520. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisChar_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_mAC32D0C9CB1952351983635D14A11AEBACD8640F_RuntimeMethod_var;
  521. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisCharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41_m733F2F28AC11EDD9A3AA94D8AF8DCEE9679429EC_RuntimeMethod_var;
  522. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1_mB3B890549523C31467A78F44242B4B7D24E5B516_RuntimeMethod_var;
  523. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisFillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2_mBC6009FAC1DAA13E6A376B8743C4F3D1E039F99C_RuntimeMethod_var;
  524. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisInputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2_m4532045403D550510A61B76007D5C041761016F7_RuntimeMethod_var;
  525. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var;
  526. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisLineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE_m8EF027FB4E2C63E23768D07DA7862E27F0F91EC6_RuntimeMethod_var;
  527. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var;
  528. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_m4134600399ACD3E6FDBAB637B18CA5A6107A69C1_RuntimeMethod_var;
  529. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisType_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12_mD512B4F6CE83DD96488AE513A18B0B38D88B3AA0_RuntimeMethod_var;
  530. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRaycastU3Eb__27_0_mE359E2E78D7A20EDFC2AE14298F21CCD3245506E_RuntimeMethod_var;
  531. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10_RuntimeMethod_var;
  532. IL2CPP_EXTERN_C const RuntimeType* CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_0_0_0_var;
  533. IL2CPP_EXTERN_C const RuntimeType* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_0_0_0_var;
  534. struct Delegate_t_marshaled_com;
  535. struct Delegate_t_marshaled_pinvoke;
  536. struct Exception_t_marshaled_com;
  537. struct Exception_t_marshaled_pinvoke;
  538. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
  539. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6;
  540. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
  541. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
  542. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09;
  543. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
  544. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
  545. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
  546. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
  547. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
  548. struct ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8;
  549. IL2CPP_EXTERN_C_BEGIN
  550. IL2CPP_EXTERN_C_END
  551. #ifdef __clang__
  552. #pragma clang diagnostic push
  553. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  554. #pragma clang diagnostic ignored "-Wunused-variable"
  555. #endif
  556. // System.Object
  557. // System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
  558. struct Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 : public RuntimeObject
  559. {
  560. public:
  561. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  562. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0;
  563. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  564. EntryU5BU5D_tB2910D42EEC030C4B0FB78FE6E85AECBE79F1668* ___entries_1;
  565. // System.Int32 System.Collections.Generic.Dictionary`2::count
  566. int32_t ___count_2;
  567. // System.Int32 System.Collections.Generic.Dictionary`2::version
  568. int32_t ___version_3;
  569. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  570. int32_t ___freeList_4;
  571. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  572. int32_t ___freeCount_5;
  573. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  574. RuntimeObject* ___comparer_6;
  575. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  576. KeyCollection_t5C0B9520E42780C7BE5E6CBC8E4D51B1CC976373 * ___keys_7;
  577. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  578. ValueCollection_t987D376B17F692C3A1C2223C277336DAAA8DE68E * ___values_8;
  579. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  580. RuntimeObject * ____syncRoot_9;
  581. public:
  582. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___buckets_0)); }
  583. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; }
  584. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; }
  585. inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  586. {
  587. ___buckets_0 = value;
  588. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  589. }
  590. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___entries_1)); }
  591. inline EntryU5BU5D_tB2910D42EEC030C4B0FB78FE6E85AECBE79F1668* get_entries_1() const { return ___entries_1; }
  592. inline EntryU5BU5D_tB2910D42EEC030C4B0FB78FE6E85AECBE79F1668** get_address_of_entries_1() { return &___entries_1; }
  593. inline void set_entries_1(EntryU5BU5D_tB2910D42EEC030C4B0FB78FE6E85AECBE79F1668* value)
  594. {
  595. ___entries_1 = value;
  596. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  597. }
  598. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___count_2)); }
  599. inline int32_t get_count_2() const { return ___count_2; }
  600. inline int32_t* get_address_of_count_2() { return &___count_2; }
  601. inline void set_count_2(int32_t value)
  602. {
  603. ___count_2 = value;
  604. }
  605. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___version_3)); }
  606. inline int32_t get_version_3() const { return ___version_3; }
  607. inline int32_t* get_address_of_version_3() { return &___version_3; }
  608. inline void set_version_3(int32_t value)
  609. {
  610. ___version_3 = value;
  611. }
  612. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___freeList_4)); }
  613. inline int32_t get_freeList_4() const { return ___freeList_4; }
  614. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  615. inline void set_freeList_4(int32_t value)
  616. {
  617. ___freeList_4 = value;
  618. }
  619. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___freeCount_5)); }
  620. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  621. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  622. inline void set_freeCount_5(int32_t value)
  623. {
  624. ___freeCount_5 = value;
  625. }
  626. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___comparer_6)); }
  627. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  628. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  629. inline void set_comparer_6(RuntimeObject* value)
  630. {
  631. ___comparer_6 = value;
  632. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  633. }
  634. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___keys_7)); }
  635. inline KeyCollection_t5C0B9520E42780C7BE5E6CBC8E4D51B1CC976373 * get_keys_7() const { return ___keys_7; }
  636. inline KeyCollection_t5C0B9520E42780C7BE5E6CBC8E4D51B1CC976373 ** get_address_of_keys_7() { return &___keys_7; }
  637. inline void set_keys_7(KeyCollection_t5C0B9520E42780C7BE5E6CBC8E4D51B1CC976373 * value)
  638. {
  639. ___keys_7 = value;
  640. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  641. }
  642. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ___values_8)); }
  643. inline ValueCollection_t987D376B17F692C3A1C2223C277336DAAA8DE68E * get_values_8() const { return ___values_8; }
  644. inline ValueCollection_t987D376B17F692C3A1C2223C277336DAAA8DE68E ** get_address_of_values_8() { return &___values_8; }
  645. inline void set_values_8(ValueCollection_t987D376B17F692C3A1C2223C277336DAAA8DE68E * value)
  646. {
  647. ___values_8 = value;
  648. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  649. }
  650. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963, ____syncRoot_9)); }
  651. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  652. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  653. inline void set__syncRoot_9(RuntimeObject * value)
  654. {
  655. ____syncRoot_9 = value;
  656. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  657. }
  658. };
  659. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>
  660. struct Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 : public RuntimeObject
  661. {
  662. public:
  663. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  664. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0;
  665. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  666. EntryU5BU5D_t7FD50330CCB7D80EF89532AE9150B93A0886DBB6* ___entries_1;
  667. // System.Int32 System.Collections.Generic.Dictionary`2::count
  668. int32_t ___count_2;
  669. // System.Int32 System.Collections.Generic.Dictionary`2::version
  670. int32_t ___version_3;
  671. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  672. int32_t ___freeList_4;
  673. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  674. int32_t ___freeCount_5;
  675. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  676. RuntimeObject* ___comparer_6;
  677. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  678. KeyCollection_t6273D9E93FAF014B40ACAF97F355F5E826E0CA7E * ___keys_7;
  679. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  680. ValueCollection_tC19268DA6D70C8D072C7093D8ABCA28DAD4C6E3C * ___values_8;
  681. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  682. RuntimeObject * ____syncRoot_9;
  683. public:
  684. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___buckets_0)); }
  685. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; }
  686. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; }
  687. inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  688. {
  689. ___buckets_0 = value;
  690. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  691. }
  692. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___entries_1)); }
  693. inline EntryU5BU5D_t7FD50330CCB7D80EF89532AE9150B93A0886DBB6* get_entries_1() const { return ___entries_1; }
  694. inline EntryU5BU5D_t7FD50330CCB7D80EF89532AE9150B93A0886DBB6** get_address_of_entries_1() { return &___entries_1; }
  695. inline void set_entries_1(EntryU5BU5D_t7FD50330CCB7D80EF89532AE9150B93A0886DBB6* value)
  696. {
  697. ___entries_1 = value;
  698. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  699. }
  700. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___count_2)); }
  701. inline int32_t get_count_2() const { return ___count_2; }
  702. inline int32_t* get_address_of_count_2() { return &___count_2; }
  703. inline void set_count_2(int32_t value)
  704. {
  705. ___count_2 = value;
  706. }
  707. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___version_3)); }
  708. inline int32_t get_version_3() const { return ___version_3; }
  709. inline int32_t* get_address_of_version_3() { return &___version_3; }
  710. inline void set_version_3(int32_t value)
  711. {
  712. ___version_3 = value;
  713. }
  714. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___freeList_4)); }
  715. inline int32_t get_freeList_4() const { return ___freeList_4; }
  716. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  717. inline void set_freeList_4(int32_t value)
  718. {
  719. ___freeList_4 = value;
  720. }
  721. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___freeCount_5)); }
  722. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  723. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  724. inline void set_freeCount_5(int32_t value)
  725. {
  726. ___freeCount_5 = value;
  727. }
  728. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___comparer_6)); }
  729. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  730. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  731. inline void set_comparer_6(RuntimeObject* value)
  732. {
  733. ___comparer_6 = value;
  734. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  735. }
  736. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___keys_7)); }
  737. inline KeyCollection_t6273D9E93FAF014B40ACAF97F355F5E826E0CA7E * get_keys_7() const { return ___keys_7; }
  738. inline KeyCollection_t6273D9E93FAF014B40ACAF97F355F5E826E0CA7E ** get_address_of_keys_7() { return &___keys_7; }
  739. inline void set_keys_7(KeyCollection_t6273D9E93FAF014B40ACAF97F355F5E826E0CA7E * value)
  740. {
  741. ___keys_7 = value;
  742. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  743. }
  744. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ___values_8)); }
  745. inline ValueCollection_tC19268DA6D70C8D072C7093D8ABCA28DAD4C6E3C * get_values_8() const { return ___values_8; }
  746. inline ValueCollection_tC19268DA6D70C8D072C7093D8ABCA28DAD4C6E3C ** get_address_of_values_8() { return &___values_8; }
  747. inline void set_values_8(ValueCollection_tC19268DA6D70C8D072C7093D8ABCA28DAD4C6E3C * value)
  748. {
  749. ___values_8 = value;
  750. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  751. }
  752. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11, ____syncRoot_9)); }
  753. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  754. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  755. inline void set__syncRoot_9(RuntimeObject * value)
  756. {
  757. ____syncRoot_9 = value;
  758. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  759. }
  760. };
  761. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>
  762. struct Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96 : public RuntimeObject
  763. {
  764. public:
  765. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  766. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0;
  767. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  768. EntryU5BU5D_t4D5DD700D7BD370BC307C32CC68626882C4EC152* ___entries_1;
  769. // System.Int32 System.Collections.Generic.Dictionary`2::count
  770. int32_t ___count_2;
  771. // System.Int32 System.Collections.Generic.Dictionary`2::version
  772. int32_t ___version_3;
  773. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  774. int32_t ___freeList_4;
  775. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  776. int32_t ___freeCount_5;
  777. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  778. RuntimeObject* ___comparer_6;
  779. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  780. KeyCollection_t04BFABF4708DB3F046CEABBBDCEE6FE2255A8BDB * ___keys_7;
  781. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  782. ValueCollection_tBFDE9B9EC6D8A4DD5D5E4EDCB8D0C3FE7C902888 * ___values_8;
  783. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  784. RuntimeObject * ____syncRoot_9;
  785. public:
  786. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___buckets_0)); }
  787. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; }
  788. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; }
  789. inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  790. {
  791. ___buckets_0 = value;
  792. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  793. }
  794. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___entries_1)); }
  795. inline EntryU5BU5D_t4D5DD700D7BD370BC307C32CC68626882C4EC152* get_entries_1() const { return ___entries_1; }
  796. inline EntryU5BU5D_t4D5DD700D7BD370BC307C32CC68626882C4EC152** get_address_of_entries_1() { return &___entries_1; }
  797. inline void set_entries_1(EntryU5BU5D_t4D5DD700D7BD370BC307C32CC68626882C4EC152* value)
  798. {
  799. ___entries_1 = value;
  800. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  801. }
  802. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___count_2)); }
  803. inline int32_t get_count_2() const { return ___count_2; }
  804. inline int32_t* get_address_of_count_2() { return &___count_2; }
  805. inline void set_count_2(int32_t value)
  806. {
  807. ___count_2 = value;
  808. }
  809. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___version_3)); }
  810. inline int32_t get_version_3() const { return ___version_3; }
  811. inline int32_t* get_address_of_version_3() { return &___version_3; }
  812. inline void set_version_3(int32_t value)
  813. {
  814. ___version_3 = value;
  815. }
  816. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___freeList_4)); }
  817. inline int32_t get_freeList_4() const { return ___freeList_4; }
  818. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  819. inline void set_freeList_4(int32_t value)
  820. {
  821. ___freeList_4 = value;
  822. }
  823. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___freeCount_5)); }
  824. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  825. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  826. inline void set_freeCount_5(int32_t value)
  827. {
  828. ___freeCount_5 = value;
  829. }
  830. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___comparer_6)); }
  831. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  832. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  833. inline void set_comparer_6(RuntimeObject* value)
  834. {
  835. ___comparer_6 = value;
  836. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  837. }
  838. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___keys_7)); }
  839. inline KeyCollection_t04BFABF4708DB3F046CEABBBDCEE6FE2255A8BDB * get_keys_7() const { return ___keys_7; }
  840. inline KeyCollection_t04BFABF4708DB3F046CEABBBDCEE6FE2255A8BDB ** get_address_of_keys_7() { return &___keys_7; }
  841. inline void set_keys_7(KeyCollection_t04BFABF4708DB3F046CEABBBDCEE6FE2255A8BDB * value)
  842. {
  843. ___keys_7 = value;
  844. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  845. }
  846. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ___values_8)); }
  847. inline ValueCollection_tBFDE9B9EC6D8A4DD5D5E4EDCB8D0C3FE7C902888 * get_values_8() const { return ___values_8; }
  848. inline ValueCollection_tBFDE9B9EC6D8A4DD5D5E4EDCB8D0C3FE7C902888 ** get_address_of_values_8() { return &___values_8; }
  849. inline void set_values_8(ValueCollection_tBFDE9B9EC6D8A4DD5D5E4EDCB8D0C3FE7C902888 * value)
  850. {
  851. ___values_8 = value;
  852. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  853. }
  854. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96, ____syncRoot_9)); }
  855. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  856. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  857. inline void set__syncRoot_9(RuntimeObject * value)
  858. {
  859. ____syncRoot_9 = value;
  860. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  861. }
  862. };
  863. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>
  864. struct Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F : public RuntimeObject
  865. {
  866. public:
  867. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  868. Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___buckets_0;
  869. // System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  870. EntryU5BU5D_t6B54AE8FBA3B3048240C2578C271526C0E086110* ___entries_1;
  871. // System.Int32 System.Collections.Generic.Dictionary`2::count
  872. int32_t ___count_2;
  873. // System.Int32 System.Collections.Generic.Dictionary`2::version
  874. int32_t ___version_3;
  875. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  876. int32_t ___freeList_4;
  877. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  878. int32_t ___freeCount_5;
  879. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  880. RuntimeObject* ___comparer_6;
  881. // System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  882. KeyCollection_t10CBFEECE658A33F32F26F747EA83ABFB8E172E2 * ___keys_7;
  883. // System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  884. ValueCollection_tAF8510AEC053B82FDD729C9744C8A2CF6EF6197C * ___values_8;
  885. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  886. RuntimeObject * ____syncRoot_9;
  887. public:
  888. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___buckets_0)); }
  889. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_buckets_0() const { return ___buckets_0; }
  890. inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_buckets_0() { return &___buckets_0; }
  891. inline void set_buckets_0(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
  892. {
  893. ___buckets_0 = value;
  894. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  895. }
  896. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___entries_1)); }
  897. inline EntryU5BU5D_t6B54AE8FBA3B3048240C2578C271526C0E086110* get_entries_1() const { return ___entries_1; }
  898. inline EntryU5BU5D_t6B54AE8FBA3B3048240C2578C271526C0E086110** get_address_of_entries_1() { return &___entries_1; }
  899. inline void set_entries_1(EntryU5BU5D_t6B54AE8FBA3B3048240C2578C271526C0E086110* value)
  900. {
  901. ___entries_1 = value;
  902. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  903. }
  904. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___count_2)); }
  905. inline int32_t get_count_2() const { return ___count_2; }
  906. inline int32_t* get_address_of_count_2() { return &___count_2; }
  907. inline void set_count_2(int32_t value)
  908. {
  909. ___count_2 = value;
  910. }
  911. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___version_3)); }
  912. inline int32_t get_version_3() const { return ___version_3; }
  913. inline int32_t* get_address_of_version_3() { return &___version_3; }
  914. inline void set_version_3(int32_t value)
  915. {
  916. ___version_3 = value;
  917. }
  918. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___freeList_4)); }
  919. inline int32_t get_freeList_4() const { return ___freeList_4; }
  920. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  921. inline void set_freeList_4(int32_t value)
  922. {
  923. ___freeList_4 = value;
  924. }
  925. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___freeCount_5)); }
  926. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  927. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  928. inline void set_freeCount_5(int32_t value)
  929. {
  930. ___freeCount_5 = value;
  931. }
  932. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___comparer_6)); }
  933. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  934. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  935. inline void set_comparer_6(RuntimeObject* value)
  936. {
  937. ___comparer_6 = value;
  938. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  939. }
  940. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___keys_7)); }
  941. inline KeyCollection_t10CBFEECE658A33F32F26F747EA83ABFB8E172E2 * get_keys_7() const { return ___keys_7; }
  942. inline KeyCollection_t10CBFEECE658A33F32F26F747EA83ABFB8E172E2 ** get_address_of_keys_7() { return &___keys_7; }
  943. inline void set_keys_7(KeyCollection_t10CBFEECE658A33F32F26F747EA83ABFB8E172E2 * value)
  944. {
  945. ___keys_7 = value;
  946. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  947. }
  948. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ___values_8)); }
  949. inline ValueCollection_tAF8510AEC053B82FDD729C9744C8A2CF6EF6197C * get_values_8() const { return ___values_8; }
  950. inline ValueCollection_tAF8510AEC053B82FDD729C9744C8A2CF6EF6197C ** get_address_of_values_8() { return &___values_8; }
  951. inline void set_values_8(ValueCollection_tAF8510AEC053B82FDD729C9744C8A2CF6EF6197C * value)
  952. {
  953. ___values_8 = value;
  954. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  955. }
  956. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F, ____syncRoot_9)); }
  957. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  958. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  959. inline void set__syncRoot_9(RuntimeObject * value)
  960. {
  961. ____syncRoot_9 = value;
  962. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  963. }
  964. };
  965. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>
  966. struct IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 : public RuntimeObject
  967. {
  968. public:
  969. // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
  970. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * ___m_List_0;
  971. // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
  972. Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 * ___m_Dictionary_1;
  973. public:
  974. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901, ___m_List_0)); }
  975. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * get_m_List_0() const { return ___m_List_0; }
  976. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA ** get_address_of_m_List_0() { return &___m_List_0; }
  977. inline void set_m_List_0(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * value)
  978. {
  979. ___m_List_0 = value;
  980. Il2CppCodeGenWriteBarrier((void**)(&___m_List_0), (void*)value);
  981. }
  982. inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901, ___m_Dictionary_1)); }
  983. inline Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 * get_m_Dictionary_1() const { return ___m_Dictionary_1; }
  984. inline Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; }
  985. inline void set_m_Dictionary_1(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 * value)
  986. {
  987. ___m_Dictionary_1 = value;
  988. Il2CppCodeGenWriteBarrier((void**)(&___m_Dictionary_1), (void*)value);
  989. }
  990. };
  991. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic>
  992. struct List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA : public RuntimeObject
  993. {
  994. public:
  995. // T[] System.Collections.Generic.List`1::_items
  996. GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE* ____items_1;
  997. // System.Int32 System.Collections.Generic.List`1::_size
  998. int32_t ____size_2;
  999. // System.Int32 System.Collections.Generic.List`1::_version
  1000. int32_t ____version_3;
  1001. // System.Object System.Collections.Generic.List`1::_syncRoot
  1002. RuntimeObject * ____syncRoot_4;
  1003. public:
  1004. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA, ____items_1)); }
  1005. inline GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE* get__items_1() const { return ____items_1; }
  1006. inline GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE** get_address_of__items_1() { return &____items_1; }
  1007. inline void set__items_1(GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE* value)
  1008. {
  1009. ____items_1 = value;
  1010. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1011. }
  1012. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA, ____size_2)); }
  1013. inline int32_t get__size_2() const { return ____size_2; }
  1014. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1015. inline void set__size_2(int32_t value)
  1016. {
  1017. ____size_2 = value;
  1018. }
  1019. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA, ____version_3)); }
  1020. inline int32_t get__version_3() const { return ____version_3; }
  1021. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1022. inline void set__version_3(int32_t value)
  1023. {
  1024. ____version_3 = value;
  1025. }
  1026. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA, ____syncRoot_4)); }
  1027. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1028. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1029. inline void set__syncRoot_4(RuntimeObject * value)
  1030. {
  1031. ____syncRoot_4 = value;
  1032. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1033. }
  1034. };
  1035. struct List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_StaticFields
  1036. {
  1037. public:
  1038. // T[] System.Collections.Generic.List`1::_emptyArray
  1039. GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE* ____emptyArray_5;
  1040. public:
  1041. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_StaticFields, ____emptyArray_5)); }
  1042. inline GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE* get__emptyArray_5() const { return ____emptyArray_5; }
  1043. inline GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1044. inline void set__emptyArray_5(GraphicU5BU5D_tEDF81FF0D43730D71AD96AE0CA72AE637A5EABAE* value)
  1045. {
  1046. ____emptyArray_5 = value;
  1047. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1048. }
  1049. };
  1050. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  1051. struct List_1_t815A476B0A21E183042059E705F9E505478CD8AE : public RuntimeObject
  1052. {
  1053. public:
  1054. // T[] System.Collections.Generic.List`1::_items
  1055. ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224* ____items_1;
  1056. // System.Int32 System.Collections.Generic.List`1::_size
  1057. int32_t ____size_2;
  1058. // System.Int32 System.Collections.Generic.List`1::_version
  1059. int32_t ____version_3;
  1060. // System.Object System.Collections.Generic.List`1::_syncRoot
  1061. RuntimeObject * ____syncRoot_4;
  1062. public:
  1063. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t815A476B0A21E183042059E705F9E505478CD8AE, ____items_1)); }
  1064. inline ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224* get__items_1() const { return ____items_1; }
  1065. inline ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224** get_address_of__items_1() { return &____items_1; }
  1066. inline void set__items_1(ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224* value)
  1067. {
  1068. ____items_1 = value;
  1069. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1070. }
  1071. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t815A476B0A21E183042059E705F9E505478CD8AE, ____size_2)); }
  1072. inline int32_t get__size_2() const { return ____size_2; }
  1073. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1074. inline void set__size_2(int32_t value)
  1075. {
  1076. ____size_2 = value;
  1077. }
  1078. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t815A476B0A21E183042059E705F9E505478CD8AE, ____version_3)); }
  1079. inline int32_t get__version_3() const { return ____version_3; }
  1080. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1081. inline void set__version_3(int32_t value)
  1082. {
  1083. ____version_3 = value;
  1084. }
  1085. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t815A476B0A21E183042059E705F9E505478CD8AE, ____syncRoot_4)); }
  1086. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1087. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1088. inline void set__syncRoot_4(RuntimeObject * value)
  1089. {
  1090. ____syncRoot_4 = value;
  1091. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1092. }
  1093. };
  1094. struct List_1_t815A476B0A21E183042059E705F9E505478CD8AE_StaticFields
  1095. {
  1096. public:
  1097. // T[] System.Collections.Generic.List`1::_emptyArray
  1098. ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224* ____emptyArray_5;
  1099. public:
  1100. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t815A476B0A21E183042059E705F9E505478CD8AE_StaticFields, ____emptyArray_5)); }
  1101. inline ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224* get__emptyArray_5() const { return ____emptyArray_5; }
  1102. inline ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1103. inline void set__emptyArray_5(ImageU5BU5D_t173C9D1F1D57DABC8260713678F7094C9E7FD224* value)
  1104. {
  1105. ____emptyArray_5 = value;
  1106. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1107. }
  1108. };
  1109. // System.Collections.Generic.List`1<System.Object>
  1110. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
  1111. {
  1112. public:
  1113. // T[] System.Collections.Generic.List`1::_items
  1114. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
  1115. // System.Int32 System.Collections.Generic.List`1::_size
  1116. int32_t ____size_2;
  1117. // System.Int32 System.Collections.Generic.List`1::_version
  1118. int32_t ____version_3;
  1119. // System.Object System.Collections.Generic.List`1::_syncRoot
  1120. RuntimeObject * ____syncRoot_4;
  1121. public:
  1122. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
  1123. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
  1124. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
  1125. inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1126. {
  1127. ____items_1 = value;
  1128. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1129. }
  1130. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
  1131. inline int32_t get__size_2() const { return ____size_2; }
  1132. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1133. inline void set__size_2(int32_t value)
  1134. {
  1135. ____size_2 = value;
  1136. }
  1137. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
  1138. inline int32_t get__version_3() const { return ____version_3; }
  1139. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1140. inline void set__version_3(int32_t value)
  1141. {
  1142. ____version_3 = value;
  1143. }
  1144. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
  1145. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1146. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1147. inline void set__syncRoot_4(RuntimeObject * value)
  1148. {
  1149. ____syncRoot_4 = value;
  1150. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1151. }
  1152. };
  1153. struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
  1154. {
  1155. public:
  1156. // T[] System.Collections.Generic.List`1::_emptyArray
  1157. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
  1158. public:
  1159. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
  1160. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
  1161. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1162. inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1163. {
  1164. ____emptyArray_5 = value;
  1165. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1166. }
  1167. };
  1168. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  1169. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 : public RuntimeObject
  1170. {
  1171. public:
  1172. // T[] System.Collections.Generic.List`1::_items
  1173. RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* ____items_1;
  1174. // System.Int32 System.Collections.Generic.List`1::_size
  1175. int32_t ____size_2;
  1176. // System.Int32 System.Collections.Generic.List`1::_version
  1177. int32_t ____version_3;
  1178. // System.Object System.Collections.Generic.List`1::_syncRoot
  1179. RuntimeObject * ____syncRoot_4;
  1180. public:
  1181. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____items_1)); }
  1182. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* get__items_1() const { return ____items_1; }
  1183. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D** get_address_of__items_1() { return &____items_1; }
  1184. inline void set__items_1(RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* value)
  1185. {
  1186. ____items_1 = value;
  1187. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1188. }
  1189. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____size_2)); }
  1190. inline int32_t get__size_2() const { return ____size_2; }
  1191. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1192. inline void set__size_2(int32_t value)
  1193. {
  1194. ____size_2 = value;
  1195. }
  1196. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____version_3)); }
  1197. inline int32_t get__version_3() const { return ____version_3; }
  1198. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1199. inline void set__version_3(int32_t value)
  1200. {
  1201. ____version_3 = value;
  1202. }
  1203. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447, ____syncRoot_4)); }
  1204. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1205. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1206. inline void set__syncRoot_4(RuntimeObject * value)
  1207. {
  1208. ____syncRoot_4 = value;
  1209. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1210. }
  1211. };
  1212. struct List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447_StaticFields
  1213. {
  1214. public:
  1215. // T[] System.Collections.Generic.List`1::_emptyArray
  1216. RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* ____emptyArray_5;
  1217. public:
  1218. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447_StaticFields, ____emptyArray_5)); }
  1219. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* get__emptyArray_5() const { return ____emptyArray_5; }
  1220. inline RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1221. inline void set__emptyArray_5(RaycastResultU5BU5D_t55B9DF597EFA3BE063604C0950E370D850283B9D* value)
  1222. {
  1223. ____emptyArray_5 = value;
  1224. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1225. }
  1226. };
  1227. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  1228. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 : public RuntimeObject
  1229. {
  1230. public:
  1231. // T[] System.Collections.Generic.List`1::_items
  1232. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* ____items_1;
  1233. // System.Int32 System.Collections.Generic.List`1::_size
  1234. int32_t ____size_2;
  1235. // System.Int32 System.Collections.Generic.List`1::_version
  1236. int32_t ____version_3;
  1237. // System.Object System.Collections.Generic.List`1::_syncRoot
  1238. RuntimeObject * ____syncRoot_4;
  1239. public:
  1240. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____items_1)); }
  1241. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* get__items_1() const { return ____items_1; }
  1242. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5** get_address_of__items_1() { return &____items_1; }
  1243. inline void set__items_1(RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* value)
  1244. {
  1245. ____items_1 = value;
  1246. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1247. }
  1248. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____size_2)); }
  1249. inline int32_t get__size_2() const { return ____size_2; }
  1250. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1251. inline void set__size_2(int32_t value)
  1252. {
  1253. ____size_2 = value;
  1254. }
  1255. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____version_3)); }
  1256. inline int32_t get__version_3() const { return ____version_3; }
  1257. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1258. inline void set__version_3(int32_t value)
  1259. {
  1260. ____version_3 = value;
  1261. }
  1262. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3, ____syncRoot_4)); }
  1263. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1264. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1265. inline void set__syncRoot_4(RuntimeObject * value)
  1266. {
  1267. ____syncRoot_4 = value;
  1268. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1269. }
  1270. };
  1271. struct List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_StaticFields
  1272. {
  1273. public:
  1274. // T[] System.Collections.Generic.List`1::_emptyArray
  1275. RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* ____emptyArray_5;
  1276. public:
  1277. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3_StaticFields, ____emptyArray_5)); }
  1278. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* get__emptyArray_5() const { return ____emptyArray_5; }
  1279. inline RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1280. inline void set__emptyArray_5(RectTransformU5BU5D_tA38C18F6D88709B30F107C43E0669847172879D5* value)
  1281. {
  1282. ____emptyArray_5 = value;
  1283. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1284. }
  1285. };
  1286. // UnityEngine.EventSystems.AbstractEventData
  1287. struct AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF : public RuntimeObject
  1288. {
  1289. public:
  1290. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  1291. bool ___m_Used_0;
  1292. public:
  1293. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF, ___m_Used_0)); }
  1294. inline bool get_m_Used_0() const { return ___m_Used_0; }
  1295. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  1296. inline void set_m_Used_0(bool value)
  1297. {
  1298. ___m_Used_0 = value;
  1299. }
  1300. };
  1301. struct Il2CppArrayBounds;
  1302. // System.Array
  1303. // UnityEngine.UI.GraphicRegistry
  1304. struct GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 : public RuntimeObject
  1305. {
  1306. public:
  1307. // System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>> UnityEngine.UI.GraphicRegistry::m_Graphics
  1308. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * ___m_Graphics_1;
  1309. // System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>> UnityEngine.UI.GraphicRegistry::m_RaycastableGraphics
  1310. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * ___m_RaycastableGraphics_2;
  1311. public:
  1312. inline static int32_t get_offset_of_m_Graphics_1() { return static_cast<int32_t>(offsetof(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3, ___m_Graphics_1)); }
  1313. inline Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * get_m_Graphics_1() const { return ___m_Graphics_1; }
  1314. inline Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 ** get_address_of_m_Graphics_1() { return &___m_Graphics_1; }
  1315. inline void set_m_Graphics_1(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * value)
  1316. {
  1317. ___m_Graphics_1 = value;
  1318. Il2CppCodeGenWriteBarrier((void**)(&___m_Graphics_1), (void*)value);
  1319. }
  1320. inline static int32_t get_offset_of_m_RaycastableGraphics_2() { return static_cast<int32_t>(offsetof(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3, ___m_RaycastableGraphics_2)); }
  1321. inline Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * get_m_RaycastableGraphics_2() const { return ___m_RaycastableGraphics_2; }
  1322. inline Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 ** get_address_of_m_RaycastableGraphics_2() { return &___m_RaycastableGraphics_2; }
  1323. inline void set_m_RaycastableGraphics_2(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * value)
  1324. {
  1325. ___m_RaycastableGraphics_2 = value;
  1326. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastableGraphics_2), (void*)value);
  1327. }
  1328. };
  1329. struct GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields
  1330. {
  1331. public:
  1332. // UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::s_Instance
  1333. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * ___s_Instance_0;
  1334. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::s_EmptyList
  1335. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * ___s_EmptyList_3;
  1336. public:
  1337. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields, ___s_Instance_0)); }
  1338. inline GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * get_s_Instance_0() const { return ___s_Instance_0; }
  1339. inline GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  1340. inline void set_s_Instance_0(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * value)
  1341. {
  1342. ___s_Instance_0 = value;
  1343. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
  1344. }
  1345. inline static int32_t get_offset_of_s_EmptyList_3() { return static_cast<int32_t>(offsetof(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields, ___s_EmptyList_3)); }
  1346. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * get_s_EmptyList_3() const { return ___s_EmptyList_3; }
  1347. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA ** get_address_of_s_EmptyList_3() { return &___s_EmptyList_3; }
  1348. inline void set_s_EmptyList_3(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * value)
  1349. {
  1350. ___s_EmptyList_3 = value;
  1351. Il2CppCodeGenWriteBarrier((void**)(&___s_EmptyList_3), (void*)value);
  1352. }
  1353. };
  1354. // System.Reflection.MemberInfo
  1355. struct MemberInfo_t : public RuntimeObject
  1356. {
  1357. public:
  1358. public:
  1359. };
  1360. // UnityEngine.UI.ReflectionMethodsCache
  1361. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 : public RuntimeObject
  1362. {
  1363. public:
  1364. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  1365. Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * ___raycast3D_0;
  1366. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  1367. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * ___raycast3DAll_1;
  1368. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  1369. GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * ___getRaycastNonAlloc_2;
  1370. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  1371. Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * ___raycast2D_3;
  1372. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  1373. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * ___getRayIntersectionAll_4;
  1374. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  1375. GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * ___getRayIntersectionAllNonAlloc_5;
  1376. public:
  1377. inline static int32_t get_offset_of_raycast3D_0() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast3D_0)); }
  1378. inline Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * get_raycast3D_0() const { return ___raycast3D_0; }
  1379. inline Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F ** get_address_of_raycast3D_0() { return &___raycast3D_0; }
  1380. inline void set_raycast3D_0(Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * value)
  1381. {
  1382. ___raycast3D_0 = value;
  1383. Il2CppCodeGenWriteBarrier((void**)(&___raycast3D_0), (void*)value);
  1384. }
  1385. inline static int32_t get_offset_of_raycast3DAll_1() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast3DAll_1)); }
  1386. inline RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * get_raycast3DAll_1() const { return ___raycast3DAll_1; }
  1387. inline RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 ** get_address_of_raycast3DAll_1() { return &___raycast3DAll_1; }
  1388. inline void set_raycast3DAll_1(RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * value)
  1389. {
  1390. ___raycast3DAll_1 = value;
  1391. Il2CppCodeGenWriteBarrier((void**)(&___raycast3DAll_1), (void*)value);
  1392. }
  1393. inline static int32_t get_offset_of_getRaycastNonAlloc_2() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRaycastNonAlloc_2)); }
  1394. inline GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * get_getRaycastNonAlloc_2() const { return ___getRaycastNonAlloc_2; }
  1395. inline GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 ** get_address_of_getRaycastNonAlloc_2() { return &___getRaycastNonAlloc_2; }
  1396. inline void set_getRaycastNonAlloc_2(GetRaycastNonAllocCallback_tA4A6A2336A9B9FEE31F8F5344576B3BB0A7B3F34 * value)
  1397. {
  1398. ___getRaycastNonAlloc_2 = value;
  1399. Il2CppCodeGenWriteBarrier((void**)(&___getRaycastNonAlloc_2), (void*)value);
  1400. }
  1401. inline static int32_t get_offset_of_raycast2D_3() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___raycast2D_3)); }
  1402. inline Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * get_raycast2D_3() const { return ___raycast2D_3; }
  1403. inline Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 ** get_address_of_raycast2D_3() { return &___raycast2D_3; }
  1404. inline void set_raycast2D_3(Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * value)
  1405. {
  1406. ___raycast2D_3 = value;
  1407. Il2CppCodeGenWriteBarrier((void**)(&___raycast2D_3), (void*)value);
  1408. }
  1409. inline static int32_t get_offset_of_getRayIntersectionAll_4() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRayIntersectionAll_4)); }
  1410. inline GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * get_getRayIntersectionAll_4() const { return ___getRayIntersectionAll_4; }
  1411. inline GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 ** get_address_of_getRayIntersectionAll_4() { return &___getRayIntersectionAll_4; }
  1412. inline void set_getRayIntersectionAll_4(GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * value)
  1413. {
  1414. ___getRayIntersectionAll_4 = value;
  1415. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAll_4), (void*)value);
  1416. }
  1417. inline static int32_t get_offset_of_getRayIntersectionAllNonAlloc_5() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1, ___getRayIntersectionAllNonAlloc_5)); }
  1418. inline GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * get_getRayIntersectionAllNonAlloc_5() const { return ___getRayIntersectionAllNonAlloc_5; }
  1419. inline GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C ** get_address_of_getRayIntersectionAllNonAlloc_5() { return &___getRayIntersectionAllNonAlloc_5; }
  1420. inline void set_getRayIntersectionAllNonAlloc_5(GetRayIntersectionAllNonAllocCallback_t6DAE64211C37E996B257BF2C54707DAD3474D69C * value)
  1421. {
  1422. ___getRayIntersectionAllNonAlloc_5 = value;
  1423. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAllNonAlloc_5), (void*)value);
  1424. }
  1425. };
  1426. struct ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields
  1427. {
  1428. public:
  1429. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  1430. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ___s_ReflectionMethodsCache_6;
  1431. public:
  1432. inline static int32_t get_offset_of_s_ReflectionMethodsCache_6() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_StaticFields, ___s_ReflectionMethodsCache_6)); }
  1433. inline ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * get_s_ReflectionMethodsCache_6() const { return ___s_ReflectionMethodsCache_6; }
  1434. inline ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 ** get_address_of_s_ReflectionMethodsCache_6() { return &___s_ReflectionMethodsCache_6; }
  1435. inline void set_s_ReflectionMethodsCache_6(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * value)
  1436. {
  1437. ___s_ReflectionMethodsCache_6 = value;
  1438. Il2CppCodeGenWriteBarrier((void**)(&___s_ReflectionMethodsCache_6), (void*)value);
  1439. }
  1440. };
  1441. // System.String
  1442. struct String_t : public RuntimeObject
  1443. {
  1444. public:
  1445. // System.Int32 System.String::m_stringLength
  1446. int32_t ___m_stringLength_0;
  1447. // System.Char System.String::m_firstChar
  1448. Il2CppChar ___m_firstChar_1;
  1449. public:
  1450. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  1451. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  1452. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  1453. inline void set_m_stringLength_0(int32_t value)
  1454. {
  1455. ___m_stringLength_0 = value;
  1456. }
  1457. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  1458. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  1459. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  1460. inline void set_m_firstChar_1(Il2CppChar value)
  1461. {
  1462. ___m_firstChar_1 = value;
  1463. }
  1464. };
  1465. struct String_t_StaticFields
  1466. {
  1467. public:
  1468. // System.String System.String::Empty
  1469. String_t* ___Empty_5;
  1470. public:
  1471. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  1472. inline String_t* get_Empty_5() const { return ___Empty_5; }
  1473. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  1474. inline void set_Empty_5(String_t* value)
  1475. {
  1476. ___Empty_5 = value;
  1477. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  1478. }
  1479. };
  1480. // UnityEngine.Events.UnityEventBase
  1481. struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
  1482. {
  1483. public:
  1484. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1485. InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
  1486. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1487. PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
  1488. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1489. bool ___m_CallsDirty_2;
  1490. public:
  1491. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
  1492. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
  1493. inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  1494. inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
  1495. {
  1496. ___m_Calls_0 = value;
  1497. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  1498. }
  1499. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
  1500. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  1501. inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  1502. inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
  1503. {
  1504. ___m_PersistentCalls_1 = value;
  1505. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  1506. }
  1507. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
  1508. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  1509. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  1510. inline void set_m_CallsDirty_2(bool value)
  1511. {
  1512. ___m_CallsDirty_2 = value;
  1513. }
  1514. };
  1515. // System.ValueType
  1516. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
  1517. {
  1518. public:
  1519. public:
  1520. };
  1521. // Native definition for P/Invoke marshalling of System.ValueType
  1522. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
  1523. {
  1524. };
  1525. // Native definition for COM marshalling of System.ValueType
  1526. struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
  1527. {
  1528. };
  1529. // UnityEngine.YieldInstruction
  1530. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
  1531. {
  1532. public:
  1533. public:
  1534. };
  1535. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1536. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  1537. {
  1538. };
  1539. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1540. struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  1541. {
  1542. };
  1543. // UnityEngine.UI.GraphicRaycaster/<>c
  1544. struct U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 : public RuntimeObject
  1545. {
  1546. public:
  1547. public:
  1548. };
  1549. struct U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields
  1550. {
  1551. public:
  1552. // UnityEngine.UI.GraphicRaycaster/<>c UnityEngine.UI.GraphicRaycaster/<>c::<>9
  1553. U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * ___U3CU3E9_0;
  1554. // System.Comparison`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster/<>c::<>9__27_0
  1555. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * ___U3CU3E9__27_0_1;
  1556. public:
  1557. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields, ___U3CU3E9_0)); }
  1558. inline U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  1559. inline U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  1560. inline void set_U3CU3E9_0(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * value)
  1561. {
  1562. ___U3CU3E9_0 = value;
  1563. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  1564. }
  1565. inline static int32_t get_offset_of_U3CU3E9__27_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields, ___U3CU3E9__27_0_1)); }
  1566. inline Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * get_U3CU3E9__27_0_1() const { return ___U3CU3E9__27_0_1; }
  1567. inline Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 ** get_address_of_U3CU3E9__27_0_1() { return &___U3CU3E9__27_0_1; }
  1568. inline void set_U3CU3E9__27_0_1(Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * value)
  1569. {
  1570. ___U3CU3E9__27_0_1 = value;
  1571. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__27_0_1), (void*)value);
  1572. }
  1573. };
  1574. // UnityEngine.UI.InputField/<CaretBlink>d__161
  1575. struct U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 : public RuntimeObject
  1576. {
  1577. public:
  1578. // System.Int32 UnityEngine.UI.InputField/<CaretBlink>d__161::<>1__state
  1579. int32_t ___U3CU3E1__state_0;
  1580. // System.Object UnityEngine.UI.InputField/<CaretBlink>d__161::<>2__current
  1581. RuntimeObject * ___U3CU3E2__current_1;
  1582. // UnityEngine.UI.InputField UnityEngine.UI.InputField/<CaretBlink>d__161::<>4__this
  1583. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * ___U3CU3E4__this_2;
  1584. // System.Single UnityEngine.UI.InputField/<CaretBlink>d__161::<blinkPeriod>5__1
  1585. float ___U3CblinkPeriodU3E5__1_3;
  1586. // System.Boolean UnityEngine.UI.InputField/<CaretBlink>d__161::<blinkState>5__2
  1587. bool ___U3CblinkStateU3E5__2_4;
  1588. public:
  1589. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CU3E1__state_0)); }
  1590. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1591. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1592. inline void set_U3CU3E1__state_0(int32_t value)
  1593. {
  1594. ___U3CU3E1__state_0 = value;
  1595. }
  1596. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CU3E2__current_1)); }
  1597. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1598. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1599. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1600. {
  1601. ___U3CU3E2__current_1 = value;
  1602. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1603. }
  1604. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CU3E4__this_2)); }
  1605. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1606. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1607. inline void set_U3CU3E4__this_2(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * value)
  1608. {
  1609. ___U3CU3E4__this_2 = value;
  1610. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1611. }
  1612. inline static int32_t get_offset_of_U3CblinkPeriodU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CblinkPeriodU3E5__1_3)); }
  1613. inline float get_U3CblinkPeriodU3E5__1_3() const { return ___U3CblinkPeriodU3E5__1_3; }
  1614. inline float* get_address_of_U3CblinkPeriodU3E5__1_3() { return &___U3CblinkPeriodU3E5__1_3; }
  1615. inline void set_U3CblinkPeriodU3E5__1_3(float value)
  1616. {
  1617. ___U3CblinkPeriodU3E5__1_3 = value;
  1618. }
  1619. inline static int32_t get_offset_of_U3CblinkStateU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52, ___U3CblinkStateU3E5__2_4)); }
  1620. inline bool get_U3CblinkStateU3E5__2_4() const { return ___U3CblinkStateU3E5__2_4; }
  1621. inline bool* get_address_of_U3CblinkStateU3E5__2_4() { return &___U3CblinkStateU3E5__2_4; }
  1622. inline void set_U3CblinkStateU3E5__2_4(bool value)
  1623. {
  1624. ___U3CblinkStateU3E5__2_4 = value;
  1625. }
  1626. };
  1627. // UnityEngine.Events.UnityEvent`1<System.String>
  1628. struct UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
  1629. {
  1630. public:
  1631. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1632. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
  1633. public:
  1634. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0, ___m_InvokeArray_3)); }
  1635. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  1636. inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  1637. inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
  1638. {
  1639. ___m_InvokeArray_3 = value;
  1640. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  1641. }
  1642. };
  1643. // UnityEngine.EventSystems.BaseEventData
  1644. struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E : public AbstractEventData_tA0B5065DE3430C0031ADE061668E1C7073D718DF
  1645. {
  1646. public:
  1647. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  1648. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_1;
  1649. public:
  1650. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E, ___m_EventSystem_1)); }
  1651. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  1652. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  1653. inline void set_m_EventSystem_1(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  1654. {
  1655. ___m_EventSystem_1 = value;
  1656. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value);
  1657. }
  1658. };
  1659. // System.Boolean
  1660. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
  1661. {
  1662. public:
  1663. // System.Boolean System.Boolean::m_value
  1664. bool ___m_value_0;
  1665. public:
  1666. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
  1667. inline bool get_m_value_0() const { return ___m_value_0; }
  1668. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  1669. inline void set_m_value_0(bool value)
  1670. {
  1671. ___m_value_0 = value;
  1672. }
  1673. };
  1674. struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
  1675. {
  1676. public:
  1677. // System.String System.Boolean::TrueString
  1678. String_t* ___TrueString_5;
  1679. // System.String System.Boolean::FalseString
  1680. String_t* ___FalseString_6;
  1681. public:
  1682. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
  1683. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  1684. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  1685. inline void set_TrueString_5(String_t* value)
  1686. {
  1687. ___TrueString_5 = value;
  1688. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  1689. }
  1690. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
  1691. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  1692. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  1693. inline void set_FalseString_6(String_t* value)
  1694. {
  1695. ___FalseString_6 = value;
  1696. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  1697. }
  1698. };
  1699. // System.Char
  1700. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
  1701. {
  1702. public:
  1703. // System.Char System.Char::m_value
  1704. Il2CppChar ___m_value_0;
  1705. public:
  1706. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
  1707. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  1708. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  1709. inline void set_m_value_0(Il2CppChar value)
  1710. {
  1711. ___m_value_0 = value;
  1712. }
  1713. };
  1714. struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
  1715. {
  1716. public:
  1717. // System.Byte[] System.Char::categoryForLatin1
  1718. ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
  1719. public:
  1720. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
  1721. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  1722. inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  1723. inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
  1724. {
  1725. ___categoryForLatin1_3 = value;
  1726. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  1727. }
  1728. };
  1729. // UnityEngine.Color
  1730. struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
  1731. {
  1732. public:
  1733. // System.Single UnityEngine.Color::r
  1734. float ___r_0;
  1735. // System.Single UnityEngine.Color::g
  1736. float ___g_1;
  1737. // System.Single UnityEngine.Color::b
  1738. float ___b_2;
  1739. // System.Single UnityEngine.Color::a
  1740. float ___a_3;
  1741. public:
  1742. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
  1743. inline float get_r_0() const { return ___r_0; }
  1744. inline float* get_address_of_r_0() { return &___r_0; }
  1745. inline void set_r_0(float value)
  1746. {
  1747. ___r_0 = value;
  1748. }
  1749. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
  1750. inline float get_g_1() const { return ___g_1; }
  1751. inline float* get_address_of_g_1() { return &___g_1; }
  1752. inline void set_g_1(float value)
  1753. {
  1754. ___g_1 = value;
  1755. }
  1756. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
  1757. inline float get_b_2() const { return ___b_2; }
  1758. inline float* get_address_of_b_2() { return &___b_2; }
  1759. inline void set_b_2(float value)
  1760. {
  1761. ___b_2 = value;
  1762. }
  1763. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
  1764. inline float get_a_3() const { return ___a_3; }
  1765. inline float* get_address_of_a_3() { return &___a_3; }
  1766. inline void set_a_3(float value)
  1767. {
  1768. ___a_3 = value;
  1769. }
  1770. };
  1771. // UnityEngine.Color32
  1772. struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
  1773. {
  1774. public:
  1775. union
  1776. {
  1777. #pragma pack(push, tp, 1)
  1778. struct
  1779. {
  1780. // System.Int32 UnityEngine.Color32::rgba
  1781. int32_t ___rgba_0;
  1782. };
  1783. #pragma pack(pop, tp)
  1784. struct
  1785. {
  1786. int32_t ___rgba_0_forAlignmentOnly;
  1787. };
  1788. #pragma pack(push, tp, 1)
  1789. struct
  1790. {
  1791. // System.Byte UnityEngine.Color32::r
  1792. uint8_t ___r_1;
  1793. };
  1794. #pragma pack(pop, tp)
  1795. struct
  1796. {
  1797. uint8_t ___r_1_forAlignmentOnly;
  1798. };
  1799. #pragma pack(push, tp, 1)
  1800. struct
  1801. {
  1802. char ___g_2_OffsetPadding[1];
  1803. // System.Byte UnityEngine.Color32::g
  1804. uint8_t ___g_2;
  1805. };
  1806. #pragma pack(pop, tp)
  1807. struct
  1808. {
  1809. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  1810. uint8_t ___g_2_forAlignmentOnly;
  1811. };
  1812. #pragma pack(push, tp, 1)
  1813. struct
  1814. {
  1815. char ___b_3_OffsetPadding[2];
  1816. // System.Byte UnityEngine.Color32::b
  1817. uint8_t ___b_3;
  1818. };
  1819. #pragma pack(pop, tp)
  1820. struct
  1821. {
  1822. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  1823. uint8_t ___b_3_forAlignmentOnly;
  1824. };
  1825. #pragma pack(push, tp, 1)
  1826. struct
  1827. {
  1828. char ___a_4_OffsetPadding[3];
  1829. // System.Byte UnityEngine.Color32::a
  1830. uint8_t ___a_4;
  1831. };
  1832. #pragma pack(pop, tp)
  1833. struct
  1834. {
  1835. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  1836. uint8_t ___a_4_forAlignmentOnly;
  1837. };
  1838. };
  1839. public:
  1840. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
  1841. inline int32_t get_rgba_0() const { return ___rgba_0; }
  1842. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  1843. inline void set_rgba_0(int32_t value)
  1844. {
  1845. ___rgba_0 = value;
  1846. }
  1847. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
  1848. inline uint8_t get_r_1() const { return ___r_1; }
  1849. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  1850. inline void set_r_1(uint8_t value)
  1851. {
  1852. ___r_1 = value;
  1853. }
  1854. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
  1855. inline uint8_t get_g_2() const { return ___g_2; }
  1856. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  1857. inline void set_g_2(uint8_t value)
  1858. {
  1859. ___g_2 = value;
  1860. }
  1861. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
  1862. inline uint8_t get_b_3() const { return ___b_3; }
  1863. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  1864. inline void set_b_3(uint8_t value)
  1865. {
  1866. ___b_3 = value;
  1867. }
  1868. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
  1869. inline uint8_t get_a_4() const { return ___a_4; }
  1870. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  1871. inline void set_a_4(uint8_t value)
  1872. {
  1873. ___a_4 = value;
  1874. }
  1875. };
  1876. // System.Double
  1877. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
  1878. {
  1879. public:
  1880. // System.Double System.Double::m_value
  1881. double ___m_value_0;
  1882. public:
  1883. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
  1884. inline double get_m_value_0() const { return ___m_value_0; }
  1885. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  1886. inline void set_m_value_0(double value)
  1887. {
  1888. ___m_value_0 = value;
  1889. }
  1890. };
  1891. struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
  1892. {
  1893. public:
  1894. // System.Double System.Double::NegativeZero
  1895. double ___NegativeZero_7;
  1896. public:
  1897. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
  1898. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  1899. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  1900. inline void set_NegativeZero_7(double value)
  1901. {
  1902. ___NegativeZero_7 = value;
  1903. }
  1904. };
  1905. // UnityEngine.DrivenRectTransformTracker
  1906. struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2
  1907. {
  1908. public:
  1909. union
  1910. {
  1911. struct
  1912. {
  1913. };
  1914. uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1];
  1915. };
  1916. public:
  1917. };
  1918. // System.Enum
  1919. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
  1920. {
  1921. public:
  1922. public:
  1923. };
  1924. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
  1925. {
  1926. public:
  1927. // System.Char[] System.Enum::enumSeperatorCharArray
  1928. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
  1929. public:
  1930. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
  1931. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  1932. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  1933. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  1934. {
  1935. ___enumSeperatorCharArray_0 = value;
  1936. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  1937. }
  1938. };
  1939. // Native definition for P/Invoke marshalling of System.Enum
  1940. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
  1941. {
  1942. };
  1943. // Native definition for COM marshalling of System.Enum
  1944. struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
  1945. {
  1946. };
  1947. // System.Int32
  1948. struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
  1949. {
  1950. public:
  1951. // System.Int32 System.Int32::m_value
  1952. int32_t ___m_value_0;
  1953. public:
  1954. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
  1955. inline int32_t get_m_value_0() const { return ___m_value_0; }
  1956. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  1957. inline void set_m_value_0(int32_t value)
  1958. {
  1959. ___m_value_0 = value;
  1960. }
  1961. };
  1962. // System.Int64
  1963. struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
  1964. {
  1965. public:
  1966. // System.Int64 System.Int64::m_value
  1967. int64_t ___m_value_0;
  1968. public:
  1969. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
  1970. inline int64_t get_m_value_0() const { return ___m_value_0; }
  1971. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  1972. inline void set_m_value_0(int64_t value)
  1973. {
  1974. ___m_value_0 = value;
  1975. }
  1976. };
  1977. // System.IntPtr
  1978. struct IntPtr_t
  1979. {
  1980. public:
  1981. // System.Void* System.IntPtr::m_value
  1982. void* ___m_value_0;
  1983. public:
  1984. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  1985. inline void* get_m_value_0() const { return ___m_value_0; }
  1986. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  1987. inline void set_m_value_0(void* value)
  1988. {
  1989. ___m_value_0 = value;
  1990. }
  1991. };
  1992. struct IntPtr_t_StaticFields
  1993. {
  1994. public:
  1995. // System.IntPtr System.IntPtr::Zero
  1996. intptr_t ___Zero_1;
  1997. public:
  1998. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  1999. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  2000. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  2001. inline void set_Zero_1(intptr_t value)
  2002. {
  2003. ___Zero_1 = value;
  2004. }
  2005. };
  2006. // UnityEngine.LayerMask
  2007. struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8
  2008. {
  2009. public:
  2010. // System.Int32 UnityEngine.LayerMask::m_Mask
  2011. int32_t ___m_Mask_0;
  2012. public:
  2013. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); }
  2014. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  2015. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  2016. inline void set_m_Mask_0(int32_t value)
  2017. {
  2018. ___m_Mask_0 = value;
  2019. }
  2020. };
  2021. // UnityEngine.Quaternion
  2022. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
  2023. {
  2024. public:
  2025. // System.Single UnityEngine.Quaternion::x
  2026. float ___x_0;
  2027. // System.Single UnityEngine.Quaternion::y
  2028. float ___y_1;
  2029. // System.Single UnityEngine.Quaternion::z
  2030. float ___z_2;
  2031. // System.Single UnityEngine.Quaternion::w
  2032. float ___w_3;
  2033. public:
  2034. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
  2035. inline float get_x_0() const { return ___x_0; }
  2036. inline float* get_address_of_x_0() { return &___x_0; }
  2037. inline void set_x_0(float value)
  2038. {
  2039. ___x_0 = value;
  2040. }
  2041. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
  2042. inline float get_y_1() const { return ___y_1; }
  2043. inline float* get_address_of_y_1() { return &___y_1; }
  2044. inline void set_y_1(float value)
  2045. {
  2046. ___y_1 = value;
  2047. }
  2048. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
  2049. inline float get_z_2() const { return ___z_2; }
  2050. inline float* get_address_of_z_2() { return &___z_2; }
  2051. inline void set_z_2(float value)
  2052. {
  2053. ___z_2 = value;
  2054. }
  2055. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
  2056. inline float get_w_3() const { return ___w_3; }
  2057. inline float* get_address_of_w_3() { return &___w_3; }
  2058. inline void set_w_3(float value)
  2059. {
  2060. ___w_3 = value;
  2061. }
  2062. };
  2063. struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
  2064. {
  2065. public:
  2066. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  2067. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
  2068. public:
  2069. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
  2070. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  2071. inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  2072. inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
  2073. {
  2074. ___identityQuaternion_4 = value;
  2075. }
  2076. };
  2077. // UnityEngine.RangeInt
  2078. struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
  2079. {
  2080. public:
  2081. // System.Int32 UnityEngine.RangeInt::start
  2082. int32_t ___start_0;
  2083. // System.Int32 UnityEngine.RangeInt::length
  2084. int32_t ___length_1;
  2085. public:
  2086. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
  2087. inline int32_t get_start_0() const { return ___start_0; }
  2088. inline int32_t* get_address_of_start_0() { return &___start_0; }
  2089. inline void set_start_0(int32_t value)
  2090. {
  2091. ___start_0 = value;
  2092. }
  2093. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
  2094. inline int32_t get_length_1() const { return ___length_1; }
  2095. inline int32_t* get_address_of_length_1() { return &___length_1; }
  2096. inline void set_length_1(int32_t value)
  2097. {
  2098. ___length_1 = value;
  2099. }
  2100. };
  2101. // UnityEngine.Rect
  2102. struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
  2103. {
  2104. public:
  2105. // System.Single UnityEngine.Rect::m_XMin
  2106. float ___m_XMin_0;
  2107. // System.Single UnityEngine.Rect::m_YMin
  2108. float ___m_YMin_1;
  2109. // System.Single UnityEngine.Rect::m_Width
  2110. float ___m_Width_2;
  2111. // System.Single UnityEngine.Rect::m_Height
  2112. float ___m_Height_3;
  2113. public:
  2114. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
  2115. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  2116. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  2117. inline void set_m_XMin_0(float value)
  2118. {
  2119. ___m_XMin_0 = value;
  2120. }
  2121. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
  2122. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  2123. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  2124. inline void set_m_YMin_1(float value)
  2125. {
  2126. ___m_YMin_1 = value;
  2127. }
  2128. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
  2129. inline float get_m_Width_2() const { return ___m_Width_2; }
  2130. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  2131. inline void set_m_Width_2(float value)
  2132. {
  2133. ___m_Width_2 = value;
  2134. }
  2135. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
  2136. inline float get_m_Height_3() const { return ___m_Height_3; }
  2137. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  2138. inline void set_m_Height_3(float value)
  2139. {
  2140. ___m_Height_3 = value;
  2141. }
  2142. };
  2143. // System.Single
  2144. struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
  2145. {
  2146. public:
  2147. // System.Single System.Single::m_value
  2148. float ___m_value_0;
  2149. public:
  2150. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
  2151. inline float get_m_value_0() const { return ___m_value_0; }
  2152. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  2153. inline void set_m_value_0(float value)
  2154. {
  2155. ___m_value_0 = value;
  2156. }
  2157. };
  2158. // UnityEngine.UI.SpriteState
  2159. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E
  2160. {
  2161. public:
  2162. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  2163. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  2164. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  2165. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  2166. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
  2167. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  2168. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  2169. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  2170. public:
  2171. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_HighlightedSprite_0)); }
  2172. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  2173. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  2174. inline void set_m_HighlightedSprite_0(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  2175. {
  2176. ___m_HighlightedSprite_0 = value;
  2177. Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value);
  2178. }
  2179. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_PressedSprite_1)); }
  2180. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  2181. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  2182. inline void set_m_PressedSprite_1(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  2183. {
  2184. ___m_PressedSprite_1 = value;
  2185. Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value);
  2186. }
  2187. inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_SelectedSprite_2)); }
  2188. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; }
  2189. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; }
  2190. inline void set_m_SelectedSprite_2(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  2191. {
  2192. ___m_SelectedSprite_2 = value;
  2193. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value);
  2194. }
  2195. inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E, ___m_DisabledSprite_3)); }
  2196. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; }
  2197. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; }
  2198. inline void set_m_DisabledSprite_3(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  2199. {
  2200. ___m_DisabledSprite_3 = value;
  2201. Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value);
  2202. }
  2203. };
  2204. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  2205. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_pinvoke
  2206. {
  2207. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  2208. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  2209. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  2210. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  2211. };
  2212. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  2213. struct SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E_marshaled_com
  2214. {
  2215. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_HighlightedSprite_0;
  2216. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_PressedSprite_1;
  2217. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_SelectedSprite_2;
  2218. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_DisabledSprite_3;
  2219. };
  2220. // UnityEngine.UILineInfo
  2221. struct UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C
  2222. {
  2223. public:
  2224. // System.Int32 UnityEngine.UILineInfo::startCharIdx
  2225. int32_t ___startCharIdx_0;
  2226. // System.Int32 UnityEngine.UILineInfo::height
  2227. int32_t ___height_1;
  2228. // System.Single UnityEngine.UILineInfo::topY
  2229. float ___topY_2;
  2230. // System.Single UnityEngine.UILineInfo::leading
  2231. float ___leading_3;
  2232. public:
  2233. inline static int32_t get_offset_of_startCharIdx_0() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___startCharIdx_0)); }
  2234. inline int32_t get_startCharIdx_0() const { return ___startCharIdx_0; }
  2235. inline int32_t* get_address_of_startCharIdx_0() { return &___startCharIdx_0; }
  2236. inline void set_startCharIdx_0(int32_t value)
  2237. {
  2238. ___startCharIdx_0 = value;
  2239. }
  2240. inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___height_1)); }
  2241. inline int32_t get_height_1() const { return ___height_1; }
  2242. inline int32_t* get_address_of_height_1() { return &___height_1; }
  2243. inline void set_height_1(int32_t value)
  2244. {
  2245. ___height_1 = value;
  2246. }
  2247. inline static int32_t get_offset_of_topY_2() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___topY_2)); }
  2248. inline float get_topY_2() const { return ___topY_2; }
  2249. inline float* get_address_of_topY_2() { return &___topY_2; }
  2250. inline void set_topY_2(float value)
  2251. {
  2252. ___topY_2 = value;
  2253. }
  2254. inline static int32_t get_offset_of_leading_3() { return static_cast<int32_t>(offsetof(UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C, ___leading_3)); }
  2255. inline float get_leading_3() const { return ___leading_3; }
  2256. inline float* get_address_of_leading_3() { return &___leading_3; }
  2257. inline void set_leading_3(float value)
  2258. {
  2259. ___leading_3 = value;
  2260. }
  2261. };
  2262. // System.UInt16
  2263. struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD
  2264. {
  2265. public:
  2266. // System.UInt16 System.UInt16::m_value
  2267. uint16_t ___m_value_0;
  2268. public:
  2269. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
  2270. inline uint16_t get_m_value_0() const { return ___m_value_0; }
  2271. inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
  2272. inline void set_m_value_0(uint16_t value)
  2273. {
  2274. ___m_value_0 = value;
  2275. }
  2276. };
  2277. // UnityEngine.Vector2
  2278. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
  2279. {
  2280. public:
  2281. // System.Single UnityEngine.Vector2::x
  2282. float ___x_0;
  2283. // System.Single UnityEngine.Vector2::y
  2284. float ___y_1;
  2285. public:
  2286. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
  2287. inline float get_x_0() const { return ___x_0; }
  2288. inline float* get_address_of_x_0() { return &___x_0; }
  2289. inline void set_x_0(float value)
  2290. {
  2291. ___x_0 = value;
  2292. }
  2293. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
  2294. inline float get_y_1() const { return ___y_1; }
  2295. inline float* get_address_of_y_1() { return &___y_1; }
  2296. inline void set_y_1(float value)
  2297. {
  2298. ___y_1 = value;
  2299. }
  2300. };
  2301. struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
  2302. {
  2303. public:
  2304. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  2305. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
  2306. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  2307. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
  2308. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  2309. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
  2310. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  2311. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
  2312. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  2313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
  2314. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  2315. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
  2316. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  2317. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
  2318. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  2319. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
  2320. public:
  2321. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
  2322. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
  2323. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  2324. inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2325. {
  2326. ___zeroVector_2 = value;
  2327. }
  2328. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
  2329. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
  2330. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
  2331. inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2332. {
  2333. ___oneVector_3 = value;
  2334. }
  2335. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
  2336. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
  2337. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
  2338. inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2339. {
  2340. ___upVector_4 = value;
  2341. }
  2342. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
  2343. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
  2344. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
  2345. inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2346. {
  2347. ___downVector_5 = value;
  2348. }
  2349. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
  2350. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
  2351. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
  2352. inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2353. {
  2354. ___leftVector_6 = value;
  2355. }
  2356. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
  2357. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
  2358. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
  2359. inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2360. {
  2361. ___rightVector_7 = value;
  2362. }
  2363. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
  2364. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  2365. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  2366. inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2367. {
  2368. ___positiveInfinityVector_8 = value;
  2369. }
  2370. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
  2371. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  2372. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  2373. inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  2374. {
  2375. ___negativeInfinityVector_9 = value;
  2376. }
  2377. };
  2378. // UnityEngine.Vector3
  2379. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
  2380. {
  2381. public:
  2382. // System.Single UnityEngine.Vector3::x
  2383. float ___x_2;
  2384. // System.Single UnityEngine.Vector3::y
  2385. float ___y_3;
  2386. // System.Single UnityEngine.Vector3::z
  2387. float ___z_4;
  2388. public:
  2389. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
  2390. inline float get_x_2() const { return ___x_2; }
  2391. inline float* get_address_of_x_2() { return &___x_2; }
  2392. inline void set_x_2(float value)
  2393. {
  2394. ___x_2 = value;
  2395. }
  2396. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
  2397. inline float get_y_3() const { return ___y_3; }
  2398. inline float* get_address_of_y_3() { return &___y_3; }
  2399. inline void set_y_3(float value)
  2400. {
  2401. ___y_3 = value;
  2402. }
  2403. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
  2404. inline float get_z_4() const { return ___z_4; }
  2405. inline float* get_address_of_z_4() { return &___z_4; }
  2406. inline void set_z_4(float value)
  2407. {
  2408. ___z_4 = value;
  2409. }
  2410. };
  2411. struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
  2412. {
  2413. public:
  2414. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  2415. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
  2416. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  2417. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
  2418. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  2419. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
  2420. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  2421. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
  2422. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  2423. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
  2424. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  2425. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
  2426. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  2427. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
  2428. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  2429. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
  2430. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  2431. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
  2432. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  2433. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
  2434. public:
  2435. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
  2436. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
  2437. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  2438. inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2439. {
  2440. ___zeroVector_5 = value;
  2441. }
  2442. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
  2443. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
  2444. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
  2445. inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2446. {
  2447. ___oneVector_6 = value;
  2448. }
  2449. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
  2450. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
  2451. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
  2452. inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2453. {
  2454. ___upVector_7 = value;
  2455. }
  2456. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
  2457. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
  2458. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
  2459. inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2460. {
  2461. ___downVector_8 = value;
  2462. }
  2463. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
  2464. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
  2465. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
  2466. inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2467. {
  2468. ___leftVector_9 = value;
  2469. }
  2470. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
  2471. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
  2472. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
  2473. inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2474. {
  2475. ___rightVector_10 = value;
  2476. }
  2477. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
  2478. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
  2479. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  2480. inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2481. {
  2482. ___forwardVector_11 = value;
  2483. }
  2484. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
  2485. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
  2486. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
  2487. inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2488. {
  2489. ___backVector_12 = value;
  2490. }
  2491. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
  2492. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  2493. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  2494. inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2495. {
  2496. ___positiveInfinityVector_13 = value;
  2497. }
  2498. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
  2499. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  2500. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  2501. inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2502. {
  2503. ___negativeInfinityVector_14 = value;
  2504. }
  2505. };
  2506. // UnityEngine.Vector4
  2507. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
  2508. {
  2509. public:
  2510. // System.Single UnityEngine.Vector4::x
  2511. float ___x_1;
  2512. // System.Single UnityEngine.Vector4::y
  2513. float ___y_2;
  2514. // System.Single UnityEngine.Vector4::z
  2515. float ___z_3;
  2516. // System.Single UnityEngine.Vector4::w
  2517. float ___w_4;
  2518. public:
  2519. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
  2520. inline float get_x_1() const { return ___x_1; }
  2521. inline float* get_address_of_x_1() { return &___x_1; }
  2522. inline void set_x_1(float value)
  2523. {
  2524. ___x_1 = value;
  2525. }
  2526. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
  2527. inline float get_y_2() const { return ___y_2; }
  2528. inline float* get_address_of_y_2() { return &___y_2; }
  2529. inline void set_y_2(float value)
  2530. {
  2531. ___y_2 = value;
  2532. }
  2533. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
  2534. inline float get_z_3() const { return ___z_3; }
  2535. inline float* get_address_of_z_3() { return &___z_3; }
  2536. inline void set_z_3(float value)
  2537. {
  2538. ___z_3 = value;
  2539. }
  2540. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
  2541. inline float get_w_4() const { return ___w_4; }
  2542. inline float* get_address_of_w_4() { return &___w_4; }
  2543. inline void set_w_4(float value)
  2544. {
  2545. ___w_4 = value;
  2546. }
  2547. };
  2548. struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
  2549. {
  2550. public:
  2551. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  2552. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
  2553. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  2554. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
  2555. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  2556. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
  2557. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  2558. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
  2559. public:
  2560. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
  2561. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
  2562. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  2563. inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  2564. {
  2565. ___zeroVector_5 = value;
  2566. }
  2567. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
  2568. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
  2569. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
  2570. inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  2571. {
  2572. ___oneVector_6 = value;
  2573. }
  2574. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
  2575. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  2576. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  2577. inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  2578. {
  2579. ___positiveInfinityVector_7 = value;
  2580. }
  2581. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
  2582. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  2583. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  2584. inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  2585. {
  2586. ___negativeInfinityVector_8 = value;
  2587. }
  2588. };
  2589. // System.Void
  2590. struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
  2591. {
  2592. public:
  2593. union
  2594. {
  2595. struct
  2596. {
  2597. };
  2598. uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
  2599. };
  2600. public:
  2601. };
  2602. // <PrivateImplementationDetails>/__StaticArrayInitTypeSize=12
  2603. struct __StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746
  2604. {
  2605. public:
  2606. union
  2607. {
  2608. struct
  2609. {
  2610. union
  2611. {
  2612. };
  2613. };
  2614. uint8_t __StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746__padding[12];
  2615. };
  2616. public:
  2617. };
  2618. // <PrivateImplementationDetails>
  2619. struct U3CPrivateImplementationDetailsU3E_tA4B8E3F98E3B6A41218937C44898DCEE20629F8F : public RuntimeObject
  2620. {
  2621. public:
  2622. public:
  2623. };
  2624. struct U3CPrivateImplementationDetailsU3E_tA4B8E3F98E3B6A41218937C44898DCEE20629F8F_StaticFields
  2625. {
  2626. public:
  2627. // <PrivateImplementationDetails>/__StaticArrayInitTypeSize=12 <PrivateImplementationDetails>::1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB
  2628. __StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746 ___1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0;
  2629. public:
  2630. inline static int32_t get_offset_of_U31C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_tA4B8E3F98E3B6A41218937C44898DCEE20629F8F_StaticFields, ___1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0)); }
  2631. inline __StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746 get_U31C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0() const { return ___1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0; }
  2632. inline __StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746 * get_address_of_U31C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0() { return &___1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0; }
  2633. inline void set_U31C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0(__StaticArrayInitTypeSizeU3D12_t7F7209CE80E982A37AD0FED34F45A96EFE184746 value)
  2634. {
  2635. ___1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0 = value;
  2636. }
  2637. };
  2638. // System.Reflection.BindingFlags
  2639. struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
  2640. {
  2641. public:
  2642. // System.Int32 System.Reflection.BindingFlags::value__
  2643. int32_t ___value___2;
  2644. public:
  2645. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
  2646. inline int32_t get_value___2() const { return ___value___2; }
  2647. inline int32_t* get_address_of_value___2() { return &___value___2; }
  2648. inline void set_value___2(int32_t value)
  2649. {
  2650. ___value___2 = value;
  2651. }
  2652. };
  2653. // UnityEngine.Bounds
  2654. struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
  2655. {
  2656. public:
  2657. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  2658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
  2659. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  2660. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
  2661. public:
  2662. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
  2663. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
  2664. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
  2665. inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2666. {
  2667. ___m_Center_0 = value;
  2668. }
  2669. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
  2670. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
  2671. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  2672. inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  2673. {
  2674. ___m_Extents_1 = value;
  2675. }
  2676. };
  2677. // UnityEngine.UI.CanvasUpdate
  2678. struct CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9
  2679. {
  2680. public:
  2681. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  2682. int32_t ___value___2;
  2683. public:
  2684. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CanvasUpdate_tFC4C725F7712606C89DEE6B687AE307B04B428B9, ___value___2)); }
  2685. inline int32_t get_value___2() const { return ___value___2; }
  2686. inline int32_t* get_address_of_value___2() { return &___value___2; }
  2687. inline void set_value___2(int32_t value)
  2688. {
  2689. ___value___2 = value;
  2690. }
  2691. };
  2692. // UnityEngine.UI.ColorBlock
  2693. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955
  2694. {
  2695. public:
  2696. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  2697. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_NormalColor_0;
  2698. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  2699. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_HighlightedColor_1;
  2700. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  2701. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_PressedColor_2;
  2702. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
  2703. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectedColor_3;
  2704. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  2705. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_DisabledColor_4;
  2706. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  2707. float ___m_ColorMultiplier_5;
  2708. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  2709. float ___m_FadeDuration_6;
  2710. public:
  2711. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_NormalColor_0)); }
  2712. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  2713. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  2714. inline void set_m_NormalColor_0(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  2715. {
  2716. ___m_NormalColor_0 = value;
  2717. }
  2718. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_HighlightedColor_1)); }
  2719. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  2720. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  2721. inline void set_m_HighlightedColor_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  2722. {
  2723. ___m_HighlightedColor_1 = value;
  2724. }
  2725. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_PressedColor_2)); }
  2726. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  2727. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  2728. inline void set_m_PressedColor_2(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  2729. {
  2730. ___m_PressedColor_2 = value;
  2731. }
  2732. inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_SelectedColor_3)); }
  2733. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; }
  2734. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; }
  2735. inline void set_m_SelectedColor_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  2736. {
  2737. ___m_SelectedColor_3 = value;
  2738. }
  2739. inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_DisabledColor_4)); }
  2740. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; }
  2741. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; }
  2742. inline void set_m_DisabledColor_4(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  2743. {
  2744. ___m_DisabledColor_4 = value;
  2745. }
  2746. inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_ColorMultiplier_5)); }
  2747. inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; }
  2748. inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; }
  2749. inline void set_m_ColorMultiplier_5(float value)
  2750. {
  2751. ___m_ColorMultiplier_5 = value;
  2752. }
  2753. inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955, ___m_FadeDuration_6)); }
  2754. inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; }
  2755. inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; }
  2756. inline void set_m_FadeDuration_6(float value)
  2757. {
  2758. ___m_FadeDuration_6 = value;
  2759. }
  2760. };
  2761. struct ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields
  2762. {
  2763. public:
  2764. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock
  2765. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___defaultColorBlock_7;
  2766. public:
  2767. inline static int32_t get_offset_of_defaultColorBlock_7() { return static_cast<int32_t>(offsetof(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955_StaticFields, ___defaultColorBlock_7)); }
  2768. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_defaultColorBlock_7() const { return ___defaultColorBlock_7; }
  2769. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_defaultColorBlock_7() { return &___defaultColorBlock_7; }
  2770. inline void set_defaultColorBlock_7(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  2771. {
  2772. ___defaultColorBlock_7 = value;
  2773. }
  2774. };
  2775. // UnityEngine.Coroutine
  2776. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
  2777. {
  2778. public:
  2779. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  2780. intptr_t ___m_Ptr_0;
  2781. public:
  2782. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
  2783. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  2784. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  2785. inline void set_m_Ptr_0(intptr_t value)
  2786. {
  2787. ___m_Ptr_0 = value;
  2788. }
  2789. };
  2790. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  2791. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
  2792. {
  2793. intptr_t ___m_Ptr_0;
  2794. };
  2795. // Native definition for COM marshalling of UnityEngine.Coroutine
  2796. struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
  2797. {
  2798. intptr_t ___m_Ptr_0;
  2799. };
  2800. // System.Delegate
  2801. struct Delegate_t : public RuntimeObject
  2802. {
  2803. public:
  2804. // System.IntPtr System.Delegate::method_ptr
  2805. Il2CppMethodPointer ___method_ptr_0;
  2806. // System.IntPtr System.Delegate::invoke_impl
  2807. intptr_t ___invoke_impl_1;
  2808. // System.Object System.Delegate::m_target
  2809. RuntimeObject * ___m_target_2;
  2810. // System.IntPtr System.Delegate::method
  2811. intptr_t ___method_3;
  2812. // System.IntPtr System.Delegate::delegate_trampoline
  2813. intptr_t ___delegate_trampoline_4;
  2814. // System.IntPtr System.Delegate::extra_arg
  2815. intptr_t ___extra_arg_5;
  2816. // System.IntPtr System.Delegate::method_code
  2817. intptr_t ___method_code_6;
  2818. // System.Reflection.MethodInfo System.Delegate::method_info
  2819. MethodInfo_t * ___method_info_7;
  2820. // System.Reflection.MethodInfo System.Delegate::original_method_info
  2821. MethodInfo_t * ___original_method_info_8;
  2822. // System.DelegateData System.Delegate::data
  2823. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  2824. // System.Boolean System.Delegate::method_is_virtual
  2825. bool ___method_is_virtual_10;
  2826. public:
  2827. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  2828. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  2829. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  2830. inline void set_method_ptr_0(Il2CppMethodPointer value)
  2831. {
  2832. ___method_ptr_0 = value;
  2833. }
  2834. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  2835. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  2836. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  2837. inline void set_invoke_impl_1(intptr_t value)
  2838. {
  2839. ___invoke_impl_1 = value;
  2840. }
  2841. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  2842. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  2843. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  2844. inline void set_m_target_2(RuntimeObject * value)
  2845. {
  2846. ___m_target_2 = value;
  2847. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  2848. }
  2849. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  2850. inline intptr_t get_method_3() const { return ___method_3; }
  2851. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  2852. inline void set_method_3(intptr_t value)
  2853. {
  2854. ___method_3 = value;
  2855. }
  2856. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  2857. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  2858. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  2859. inline void set_delegate_trampoline_4(intptr_t value)
  2860. {
  2861. ___delegate_trampoline_4 = value;
  2862. }
  2863. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  2864. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  2865. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  2866. inline void set_extra_arg_5(intptr_t value)
  2867. {
  2868. ___extra_arg_5 = value;
  2869. }
  2870. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  2871. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  2872. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  2873. inline void set_method_code_6(intptr_t value)
  2874. {
  2875. ___method_code_6 = value;
  2876. }
  2877. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  2878. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  2879. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  2880. inline void set_method_info_7(MethodInfo_t * value)
  2881. {
  2882. ___method_info_7 = value;
  2883. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  2884. }
  2885. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  2886. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  2887. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  2888. inline void set_original_method_info_8(MethodInfo_t * value)
  2889. {
  2890. ___original_method_info_8 = value;
  2891. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  2892. }
  2893. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  2894. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
  2895. inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
  2896. inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
  2897. {
  2898. ___data_9 = value;
  2899. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  2900. }
  2901. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  2902. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  2903. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  2904. inline void set_method_is_virtual_10(bool value)
  2905. {
  2906. ___method_is_virtual_10 = value;
  2907. }
  2908. };
  2909. // Native definition for P/Invoke marshalling of System.Delegate
  2910. struct Delegate_t_marshaled_pinvoke
  2911. {
  2912. intptr_t ___method_ptr_0;
  2913. intptr_t ___invoke_impl_1;
  2914. Il2CppIUnknown* ___m_target_2;
  2915. intptr_t ___method_3;
  2916. intptr_t ___delegate_trampoline_4;
  2917. intptr_t ___extra_arg_5;
  2918. intptr_t ___method_code_6;
  2919. MethodInfo_t * ___method_info_7;
  2920. MethodInfo_t * ___original_method_info_8;
  2921. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  2922. int32_t ___method_is_virtual_10;
  2923. };
  2924. // Native definition for COM marshalling of System.Delegate
  2925. struct Delegate_t_marshaled_com
  2926. {
  2927. intptr_t ___method_ptr_0;
  2928. intptr_t ___invoke_impl_1;
  2929. Il2CppIUnknown* ___m_target_2;
  2930. intptr_t ___method_3;
  2931. intptr_t ___delegate_trampoline_4;
  2932. intptr_t ___extra_arg_5;
  2933. intptr_t ___method_code_6;
  2934. MethodInfo_t * ___method_info_7;
  2935. MethodInfo_t * ___original_method_info_8;
  2936. DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
  2937. int32_t ___method_is_virtual_10;
  2938. };
  2939. // UnityEngine.Display
  2940. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject
  2941. {
  2942. public:
  2943. // System.IntPtr UnityEngine.Display::nativeDisplay
  2944. intptr_t ___nativeDisplay_0;
  2945. public:
  2946. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); }
  2947. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  2948. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  2949. inline void set_nativeDisplay_0(intptr_t value)
  2950. {
  2951. ___nativeDisplay_0 = value;
  2952. }
  2953. };
  2954. struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields
  2955. {
  2956. public:
  2957. // UnityEngine.Display[] UnityEngine.Display::displays
  2958. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1;
  2959. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  2960. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2;
  2961. // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
  2962. int32_t ___m_ActiveEditorGameViewTarget_3;
  2963. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  2964. DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_4;
  2965. public:
  2966. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); }
  2967. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; }
  2968. inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; }
  2969. inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value)
  2970. {
  2971. ___displays_1 = value;
  2972. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  2973. }
  2974. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); }
  2975. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  2976. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  2977. inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  2978. {
  2979. ____mainDisplay_2 = value;
  2980. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  2981. }
  2982. inline static int32_t get_offset_of_m_ActiveEditorGameViewTarget_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___m_ActiveEditorGameViewTarget_3)); }
  2983. inline int32_t get_m_ActiveEditorGameViewTarget_3() const { return ___m_ActiveEditorGameViewTarget_3; }
  2984. inline int32_t* get_address_of_m_ActiveEditorGameViewTarget_3() { return &___m_ActiveEditorGameViewTarget_3; }
  2985. inline void set_m_ActiveEditorGameViewTarget_3(int32_t value)
  2986. {
  2987. ___m_ActiveEditorGameViewTarget_3 = value;
  2988. }
  2989. inline static int32_t get_offset_of_onDisplaysUpdated_4() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_4)); }
  2990. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_4() const { return ___onDisplaysUpdated_4; }
  2991. inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_4() { return &___onDisplaysUpdated_4; }
  2992. inline void set_onDisplaysUpdated_4(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value)
  2993. {
  2994. ___onDisplaysUpdated_4 = value;
  2995. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_4), (void*)value);
  2996. }
  2997. };
  2998. // UnityEngine.DrivenTransformProperties
  2999. struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62
  3000. {
  3001. public:
  3002. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  3003. int32_t ___value___2;
  3004. public:
  3005. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); }
  3006. inline int32_t get_value___2() const { return ___value___2; }
  3007. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3008. inline void set_value___2(int32_t value)
  3009. {
  3010. ___value___2 = value;
  3011. }
  3012. };
  3013. // UnityEngine.Event
  3014. struct Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E : public RuntimeObject
  3015. {
  3016. public:
  3017. // System.IntPtr UnityEngine.Event::m_Ptr
  3018. intptr_t ___m_Ptr_0;
  3019. public:
  3020. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E, ___m_Ptr_0)); }
  3021. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  3022. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  3023. inline void set_m_Ptr_0(intptr_t value)
  3024. {
  3025. ___m_Ptr_0 = value;
  3026. }
  3027. };
  3028. struct Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E_StaticFields
  3029. {
  3030. public:
  3031. // UnityEngine.Event UnityEngine.Event::s_Current
  3032. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___s_Current_1;
  3033. // UnityEngine.Event UnityEngine.Event::s_MasterEvent
  3034. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___s_MasterEvent_2;
  3035. public:
  3036. inline static int32_t get_offset_of_s_Current_1() { return static_cast<int32_t>(offsetof(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E_StaticFields, ___s_Current_1)); }
  3037. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * get_s_Current_1() const { return ___s_Current_1; }
  3038. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E ** get_address_of_s_Current_1() { return &___s_Current_1; }
  3039. inline void set_s_Current_1(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * value)
  3040. {
  3041. ___s_Current_1 = value;
  3042. Il2CppCodeGenWriteBarrier((void**)(&___s_Current_1), (void*)value);
  3043. }
  3044. inline static int32_t get_offset_of_s_MasterEvent_2() { return static_cast<int32_t>(offsetof(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E_StaticFields, ___s_MasterEvent_2)); }
  3045. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * get_s_MasterEvent_2() const { return ___s_MasterEvent_2; }
  3046. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E ** get_address_of_s_MasterEvent_2() { return &___s_MasterEvent_2; }
  3047. inline void set_s_MasterEvent_2(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * value)
  3048. {
  3049. ___s_MasterEvent_2 = value;
  3050. Il2CppCodeGenWriteBarrier((void**)(&___s_MasterEvent_2), (void*)value);
  3051. }
  3052. };
  3053. // Native definition for P/Invoke marshalling of UnityEngine.Event
  3054. struct Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E_marshaled_pinvoke
  3055. {
  3056. intptr_t ___m_Ptr_0;
  3057. };
  3058. // Native definition for COM marshalling of UnityEngine.Event
  3059. struct Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E_marshaled_com
  3060. {
  3061. intptr_t ___m_Ptr_0;
  3062. };
  3063. // UnityEngine.EventModifiers
  3064. struct EventModifiers_t74E579DA08774C9BED20643F03DA610285143BFA
  3065. {
  3066. public:
  3067. // System.Int32 UnityEngine.EventModifiers::value__
  3068. int32_t ___value___2;
  3069. public:
  3070. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventModifiers_t74E579DA08774C9BED20643F03DA610285143BFA, ___value___2)); }
  3071. inline int32_t get_value___2() const { return ___value___2; }
  3072. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3073. inline void set_value___2(int32_t value)
  3074. {
  3075. ___value___2 = value;
  3076. }
  3077. };
  3078. // UnityEngine.EventType
  3079. struct EventType_t7441C817FAEEF7090BC0D9084E6DB3E7F635815F
  3080. {
  3081. public:
  3082. // System.Int32 UnityEngine.EventType::value__
  3083. int32_t ___value___2;
  3084. public:
  3085. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventType_t7441C817FAEEF7090BC0D9084E6DB3E7F635815F, ___value___2)); }
  3086. inline int32_t get_value___2() const { return ___value___2; }
  3087. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3088. inline void set_value___2(int32_t value)
  3089. {
  3090. ___value___2 = value;
  3091. }
  3092. };
  3093. // System.Exception
  3094. struct Exception_t : public RuntimeObject
  3095. {
  3096. public:
  3097. // System.String System.Exception::_className
  3098. String_t* ____className_1;
  3099. // System.String System.Exception::_message
  3100. String_t* ____message_2;
  3101. // System.Collections.IDictionary System.Exception::_data
  3102. RuntimeObject* ____data_3;
  3103. // System.Exception System.Exception::_innerException
  3104. Exception_t * ____innerException_4;
  3105. // System.String System.Exception::_helpURL
  3106. String_t* ____helpURL_5;
  3107. // System.Object System.Exception::_stackTrace
  3108. RuntimeObject * ____stackTrace_6;
  3109. // System.String System.Exception::_stackTraceString
  3110. String_t* ____stackTraceString_7;
  3111. // System.String System.Exception::_remoteStackTraceString
  3112. String_t* ____remoteStackTraceString_8;
  3113. // System.Int32 System.Exception::_remoteStackIndex
  3114. int32_t ____remoteStackIndex_9;
  3115. // System.Object System.Exception::_dynamicMethods
  3116. RuntimeObject * ____dynamicMethods_10;
  3117. // System.Int32 System.Exception::_HResult
  3118. int32_t ____HResult_11;
  3119. // System.String System.Exception::_source
  3120. String_t* ____source_12;
  3121. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  3122. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  3123. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  3124. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  3125. // System.IntPtr[] System.Exception::native_trace_ips
  3126. IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
  3127. public:
  3128. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  3129. inline String_t* get__className_1() const { return ____className_1; }
  3130. inline String_t** get_address_of__className_1() { return &____className_1; }
  3131. inline void set__className_1(String_t* value)
  3132. {
  3133. ____className_1 = value;
  3134. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  3135. }
  3136. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  3137. inline String_t* get__message_2() const { return ____message_2; }
  3138. inline String_t** get_address_of__message_2() { return &____message_2; }
  3139. inline void set__message_2(String_t* value)
  3140. {
  3141. ____message_2 = value;
  3142. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  3143. }
  3144. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  3145. inline RuntimeObject* get__data_3() const { return ____data_3; }
  3146. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  3147. inline void set__data_3(RuntimeObject* value)
  3148. {
  3149. ____data_3 = value;
  3150. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  3151. }
  3152. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  3153. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  3154. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  3155. inline void set__innerException_4(Exception_t * value)
  3156. {
  3157. ____innerException_4 = value;
  3158. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  3159. }
  3160. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  3161. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  3162. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  3163. inline void set__helpURL_5(String_t* value)
  3164. {
  3165. ____helpURL_5 = value;
  3166. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  3167. }
  3168. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  3169. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  3170. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  3171. inline void set__stackTrace_6(RuntimeObject * value)
  3172. {
  3173. ____stackTrace_6 = value;
  3174. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  3175. }
  3176. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  3177. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  3178. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  3179. inline void set__stackTraceString_7(String_t* value)
  3180. {
  3181. ____stackTraceString_7 = value;
  3182. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  3183. }
  3184. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  3185. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  3186. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  3187. inline void set__remoteStackTraceString_8(String_t* value)
  3188. {
  3189. ____remoteStackTraceString_8 = value;
  3190. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  3191. }
  3192. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  3193. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  3194. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  3195. inline void set__remoteStackIndex_9(int32_t value)
  3196. {
  3197. ____remoteStackIndex_9 = value;
  3198. }
  3199. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  3200. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  3201. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  3202. inline void set__dynamicMethods_10(RuntimeObject * value)
  3203. {
  3204. ____dynamicMethods_10 = value;
  3205. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  3206. }
  3207. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  3208. inline int32_t get__HResult_11() const { return ____HResult_11; }
  3209. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  3210. inline void set__HResult_11(int32_t value)
  3211. {
  3212. ____HResult_11 = value;
  3213. }
  3214. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  3215. inline String_t* get__source_12() const { return ____source_12; }
  3216. inline String_t** get_address_of__source_12() { return &____source_12; }
  3217. inline void set__source_12(String_t* value)
  3218. {
  3219. ____source_12 = value;
  3220. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  3221. }
  3222. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  3223. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  3224. inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  3225. inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
  3226. {
  3227. ____safeSerializationManager_13 = value;
  3228. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  3229. }
  3230. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  3231. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
  3232. inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  3233. inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
  3234. {
  3235. ___captured_traces_14 = value;
  3236. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  3237. }
  3238. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  3239. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  3240. inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  3241. inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
  3242. {
  3243. ___native_trace_ips_15 = value;
  3244. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  3245. }
  3246. };
  3247. struct Exception_t_StaticFields
  3248. {
  3249. public:
  3250. // System.Object System.Exception::s_EDILock
  3251. RuntimeObject * ___s_EDILock_0;
  3252. public:
  3253. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  3254. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  3255. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  3256. inline void set_s_EDILock_0(RuntimeObject * value)
  3257. {
  3258. ___s_EDILock_0 = value;
  3259. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  3260. }
  3261. };
  3262. // Native definition for P/Invoke marshalling of System.Exception
  3263. struct Exception_t_marshaled_pinvoke
  3264. {
  3265. char* ____className_1;
  3266. char* ____message_2;
  3267. RuntimeObject* ____data_3;
  3268. Exception_t_marshaled_pinvoke* ____innerException_4;
  3269. char* ____helpURL_5;
  3270. Il2CppIUnknown* ____stackTrace_6;
  3271. char* ____stackTraceString_7;
  3272. char* ____remoteStackTraceString_8;
  3273. int32_t ____remoteStackIndex_9;
  3274. Il2CppIUnknown* ____dynamicMethods_10;
  3275. int32_t ____HResult_11;
  3276. char* ____source_12;
  3277. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  3278. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  3279. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3280. };
  3281. // Native definition for COM marshalling of System.Exception
  3282. struct Exception_t_marshaled_com
  3283. {
  3284. Il2CppChar* ____className_1;
  3285. Il2CppChar* ____message_2;
  3286. RuntimeObject* ____data_3;
  3287. Exception_t_marshaled_com* ____innerException_4;
  3288. Il2CppChar* ____helpURL_5;
  3289. Il2CppIUnknown* ____stackTrace_6;
  3290. Il2CppChar* ____stackTraceString_7;
  3291. Il2CppChar* ____remoteStackTraceString_8;
  3292. int32_t ____remoteStackIndex_9;
  3293. Il2CppIUnknown* ____dynamicMethods_10;
  3294. int32_t ____HResult_11;
  3295. Il2CppChar* ____source_12;
  3296. SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
  3297. StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
  3298. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  3299. };
  3300. // UnityEngine.FontStyle
  3301. struct FontStyle_t98609253DA79E5B3198BD60AD3518C5B6A2DCF96
  3302. {
  3303. public:
  3304. // System.Int32 UnityEngine.FontStyle::value__
  3305. int32_t ___value___2;
  3306. public:
  3307. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FontStyle_t98609253DA79E5B3198BD60AD3518C5B6A2DCF96, ___value___2)); }
  3308. inline int32_t get_value___2() const { return ___value___2; }
  3309. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3310. inline void set_value___2(int32_t value)
  3311. {
  3312. ___value___2 = value;
  3313. }
  3314. };
  3315. // UnityEngine.HideFlags
  3316. struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12
  3317. {
  3318. public:
  3319. // System.Int32 UnityEngine.HideFlags::value__
  3320. int32_t ___value___2;
  3321. public:
  3322. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); }
  3323. inline int32_t get_value___2() const { return ___value___2; }
  3324. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3325. inline void set_value___2(int32_t value)
  3326. {
  3327. ___value___2 = value;
  3328. }
  3329. };
  3330. // UnityEngine.HorizontalWrapMode
  3331. struct HorizontalWrapMode_tB8F0D84DB114FFAF047F10A58ADB759DEFF2AC63
  3332. {
  3333. public:
  3334. // System.Int32 UnityEngine.HorizontalWrapMode::value__
  3335. int32_t ___value___2;
  3336. public:
  3337. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_tB8F0D84DB114FFAF047F10A58ADB759DEFF2AC63, ___value___2)); }
  3338. inline int32_t get_value___2() const { return ___value___2; }
  3339. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3340. inline void set_value___2(int32_t value)
  3341. {
  3342. ___value___2 = value;
  3343. }
  3344. };
  3345. // UnityEngine.IMECompositionMode
  3346. struct IMECompositionMode_t8755B1BD5D22F5DE23A46F79403A234844D7A5C8
  3347. {
  3348. public:
  3349. // System.Int32 UnityEngine.IMECompositionMode::value__
  3350. int32_t ___value___2;
  3351. public:
  3352. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IMECompositionMode_t8755B1BD5D22F5DE23A46F79403A234844D7A5C8, ___value___2)); }
  3353. inline int32_t get_value___2() const { return ___value___2; }
  3354. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3355. inline void set_value___2(int32_t value)
  3356. {
  3357. ___value___2 = value;
  3358. }
  3359. };
  3360. // System.Int32Enum
  3361. struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
  3362. {
  3363. public:
  3364. // System.Int32 System.Int32Enum::value__
  3365. int32_t ___value___2;
  3366. public:
  3367. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
  3368. inline int32_t get_value___2() const { return ___value___2; }
  3369. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3370. inline void set_value___2(int32_t value)
  3371. {
  3372. ___value___2 = value;
  3373. }
  3374. };
  3375. // UnityEngine.KeyCode
  3376. struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4
  3377. {
  3378. public:
  3379. // System.Int32 UnityEngine.KeyCode::value__
  3380. int32_t ___value___2;
  3381. public:
  3382. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); }
  3383. inline int32_t get_value___2() const { return ___value___2; }
  3384. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3385. inline void set_value___2(int32_t value)
  3386. {
  3387. ___value___2 = value;
  3388. }
  3389. };
  3390. // UnityEngine.Object
  3391. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
  3392. {
  3393. public:
  3394. // System.IntPtr UnityEngine.Object::m_CachedPtr
  3395. intptr_t ___m_CachedPtr_0;
  3396. public:
  3397. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
  3398. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  3399. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  3400. inline void set_m_CachedPtr_0(intptr_t value)
  3401. {
  3402. ___m_CachedPtr_0 = value;
  3403. }
  3404. };
  3405. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
  3406. {
  3407. public:
  3408. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  3409. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  3410. public:
  3411. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  3412. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  3413. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  3414. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  3415. {
  3416. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  3417. }
  3418. };
  3419. // Native definition for P/Invoke marshalling of UnityEngine.Object
  3420. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
  3421. {
  3422. intptr_t ___m_CachedPtr_0;
  3423. };
  3424. // Native definition for COM marshalling of UnityEngine.Object
  3425. struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
  3426. {
  3427. intptr_t ___m_CachedPtr_0;
  3428. };
  3429. // UnityEngine.OperatingSystemFamily
  3430. struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
  3431. {
  3432. public:
  3433. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  3434. int32_t ___value___2;
  3435. public:
  3436. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
  3437. inline int32_t get_value___2() const { return ___value___2; }
  3438. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3439. inline void set_value___2(int32_t value)
  3440. {
  3441. ___value___2 = value;
  3442. }
  3443. };
  3444. // UnityEngine.Plane
  3445. struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7
  3446. {
  3447. public:
  3448. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  3449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_0;
  3450. // System.Single UnityEngine.Plane::m_Distance
  3451. float ___m_Distance_1;
  3452. public:
  3453. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_0)); }
  3454. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_0() const { return ___m_Normal_0; }
  3455. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  3456. inline void set_m_Normal_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3457. {
  3458. ___m_Normal_0 = value;
  3459. }
  3460. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_1)); }
  3461. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  3462. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  3463. inline void set_m_Distance_1(float value)
  3464. {
  3465. ___m_Distance_1 = value;
  3466. }
  3467. };
  3468. // UnityEngine.Ray
  3469. struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
  3470. {
  3471. public:
  3472. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  3473. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
  3474. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  3475. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
  3476. public:
  3477. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
  3478. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
  3479. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  3480. inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3481. {
  3482. ___m_Origin_0 = value;
  3483. }
  3484. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
  3485. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
  3486. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  3487. inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3488. {
  3489. ___m_Direction_1 = value;
  3490. }
  3491. };
  3492. // UnityEngine.RaycastHit
  3493. struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89
  3494. {
  3495. public:
  3496. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  3497. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0;
  3498. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  3499. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
  3500. // System.UInt32 UnityEngine.RaycastHit::m_FaceID
  3501. uint32_t ___m_FaceID_2;
  3502. // System.Single UnityEngine.RaycastHit::m_Distance
  3503. float ___m_Distance_3;
  3504. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  3505. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4;
  3506. // System.Int32 UnityEngine.RaycastHit::m_Collider
  3507. int32_t ___m_Collider_5;
  3508. public:
  3509. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); }
  3510. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; }
  3511. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; }
  3512. inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3513. {
  3514. ___m_Point_0 = value;
  3515. }
  3516. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); }
  3517. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
  3518. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  3519. inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3520. {
  3521. ___m_Normal_1 = value;
  3522. }
  3523. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); }
  3524. inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  3525. inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  3526. inline void set_m_FaceID_2(uint32_t value)
  3527. {
  3528. ___m_FaceID_2 = value;
  3529. }
  3530. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); }
  3531. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  3532. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  3533. inline void set_m_Distance_3(float value)
  3534. {
  3535. ___m_Distance_3 = value;
  3536. }
  3537. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); }
  3538. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; }
  3539. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; }
  3540. inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3541. {
  3542. ___m_UV_4 = value;
  3543. }
  3544. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); }
  3545. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  3546. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  3547. inline void set_m_Collider_5(int32_t value)
  3548. {
  3549. ___m_Collider_5 = value;
  3550. }
  3551. };
  3552. // UnityEngine.RaycastHit2D
  3553. struct RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4
  3554. {
  3555. public:
  3556. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  3557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Centroid_0;
  3558. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  3559. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Point_1;
  3560. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  3561. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Normal_2;
  3562. // System.Single UnityEngine.RaycastHit2D::m_Distance
  3563. float ___m_Distance_3;
  3564. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  3565. float ___m_Fraction_4;
  3566. // System.Int32 UnityEngine.RaycastHit2D::m_Collider
  3567. int32_t ___m_Collider_5;
  3568. public:
  3569. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Centroid_0)); }
  3570. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Centroid_0() const { return ___m_Centroid_0; }
  3571. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  3572. inline void set_m_Centroid_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3573. {
  3574. ___m_Centroid_0 = value;
  3575. }
  3576. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Point_1)); }
  3577. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Point_1() const { return ___m_Point_1; }
  3578. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Point_1() { return &___m_Point_1; }
  3579. inline void set_m_Point_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3580. {
  3581. ___m_Point_1 = value;
  3582. }
  3583. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Normal_2)); }
  3584. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Normal_2() const { return ___m_Normal_2; }
  3585. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  3586. inline void set_m_Normal_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3587. {
  3588. ___m_Normal_2 = value;
  3589. }
  3590. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Distance_3)); }
  3591. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  3592. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  3593. inline void set_m_Distance_3(float value)
  3594. {
  3595. ___m_Distance_3 = value;
  3596. }
  3597. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Fraction_4)); }
  3598. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  3599. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  3600. inline void set_m_Fraction_4(float value)
  3601. {
  3602. ___m_Fraction_4 = value;
  3603. }
  3604. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Collider_5)); }
  3605. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  3606. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  3607. inline void set_m_Collider_5(int32_t value)
  3608. {
  3609. ___m_Collider_5 = value;
  3610. }
  3611. };
  3612. // UnityEngine.EventSystems.RaycastResult
  3613. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE
  3614. {
  3615. public:
  3616. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  3617. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  3618. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  3619. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  3620. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  3621. float ___distance_2;
  3622. // System.Single UnityEngine.EventSystems.RaycastResult::index
  3623. float ___index_3;
  3624. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  3625. int32_t ___depth_4;
  3626. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  3627. int32_t ___sortingLayer_5;
  3628. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  3629. int32_t ___sortingOrder_6;
  3630. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  3631. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  3632. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  3633. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  3634. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  3635. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  3636. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  3637. int32_t ___displayIndex_10;
  3638. public:
  3639. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___m_GameObject_0)); }
  3640. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_GameObject_0() const { return ___m_GameObject_0; }
  3641. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  3642. inline void set_m_GameObject_0(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  3643. {
  3644. ___m_GameObject_0 = value;
  3645. Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value);
  3646. }
  3647. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___module_1)); }
  3648. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_module_1() const { return ___module_1; }
  3649. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_module_1() { return &___module_1; }
  3650. inline void set_module_1(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
  3651. {
  3652. ___module_1 = value;
  3653. Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value);
  3654. }
  3655. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___distance_2)); }
  3656. inline float get_distance_2() const { return ___distance_2; }
  3657. inline float* get_address_of_distance_2() { return &___distance_2; }
  3658. inline void set_distance_2(float value)
  3659. {
  3660. ___distance_2 = value;
  3661. }
  3662. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___index_3)); }
  3663. inline float get_index_3() const { return ___index_3; }
  3664. inline float* get_address_of_index_3() { return &___index_3; }
  3665. inline void set_index_3(float value)
  3666. {
  3667. ___index_3 = value;
  3668. }
  3669. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___depth_4)); }
  3670. inline int32_t get_depth_4() const { return ___depth_4; }
  3671. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  3672. inline void set_depth_4(int32_t value)
  3673. {
  3674. ___depth_4 = value;
  3675. }
  3676. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingLayer_5)); }
  3677. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  3678. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  3679. inline void set_sortingLayer_5(int32_t value)
  3680. {
  3681. ___sortingLayer_5 = value;
  3682. }
  3683. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___sortingOrder_6)); }
  3684. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  3685. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  3686. inline void set_sortingOrder_6(int32_t value)
  3687. {
  3688. ___sortingOrder_6 = value;
  3689. }
  3690. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldPosition_7)); }
  3691. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldPosition_7() const { return ___worldPosition_7; }
  3692. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  3693. inline void set_worldPosition_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3694. {
  3695. ___worldPosition_7 = value;
  3696. }
  3697. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___worldNormal_8)); }
  3698. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_worldNormal_8() const { return ___worldNormal_8; }
  3699. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  3700. inline void set_worldNormal_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3701. {
  3702. ___worldNormal_8 = value;
  3703. }
  3704. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___screenPosition_9)); }
  3705. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_screenPosition_9() const { return ___screenPosition_9; }
  3706. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  3707. inline void set_screenPosition_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3708. {
  3709. ___screenPosition_9 = value;
  3710. }
  3711. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE, ___displayIndex_10)); }
  3712. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  3713. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  3714. inline void set_displayIndex_10(int32_t value)
  3715. {
  3716. ___displayIndex_10 = value;
  3717. }
  3718. };
  3719. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  3720. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_pinvoke
  3721. {
  3722. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  3723. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  3724. float ___distance_2;
  3725. float ___index_3;
  3726. int32_t ___depth_4;
  3727. int32_t ___sortingLayer_5;
  3728. int32_t ___sortingOrder_6;
  3729. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  3730. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  3731. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  3732. int32_t ___displayIndex_10;
  3733. };
  3734. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  3735. struct RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE_marshaled_com
  3736. {
  3737. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_GameObject_0;
  3738. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___module_1;
  3739. float ___distance_2;
  3740. float ___index_3;
  3741. int32_t ___depth_4;
  3742. int32_t ___sortingLayer_5;
  3743. int32_t ___sortingOrder_6;
  3744. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPosition_7;
  3745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldNormal_8;
  3746. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPosition_9;
  3747. int32_t ___displayIndex_10;
  3748. };
  3749. // UnityEngine.RectOffset
  3750. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
  3751. {
  3752. public:
  3753. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  3754. intptr_t ___m_Ptr_0;
  3755. // System.Object UnityEngine.RectOffset::m_SourceStyle
  3756. RuntimeObject * ___m_SourceStyle_1;
  3757. public:
  3758. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
  3759. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  3760. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  3761. inline void set_m_Ptr_0(intptr_t value)
  3762. {
  3763. ___m_Ptr_0 = value;
  3764. }
  3765. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
  3766. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  3767. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  3768. inline void set_m_SourceStyle_1(RuntimeObject * value)
  3769. {
  3770. ___m_SourceStyle_1 = value;
  3771. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  3772. }
  3773. };
  3774. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  3775. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
  3776. {
  3777. intptr_t ___m_Ptr_0;
  3778. Il2CppIUnknown* ___m_SourceStyle_1;
  3779. };
  3780. // Native definition for COM marshalling of UnityEngine.RectOffset
  3781. struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
  3782. {
  3783. intptr_t ___m_Ptr_0;
  3784. Il2CppIUnknown* ___m_SourceStyle_1;
  3785. };
  3786. // UnityEngine.RenderMode
  3787. struct RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF
  3788. {
  3789. public:
  3790. // System.Int32 UnityEngine.RenderMode::value__
  3791. int32_t ___value___2;
  3792. public:
  3793. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderMode_tFF8E9ABC771ACEBD5ACC2D9DFB02264E0EA6CDBF, ___value___2)); }
  3794. inline int32_t get_value___2() const { return ___value___2; }
  3795. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3796. inline void set_value___2(int32_t value)
  3797. {
  3798. ___value___2 = value;
  3799. }
  3800. };
  3801. // System.RuntimeFieldHandle
  3802. struct RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96
  3803. {
  3804. public:
  3805. // System.IntPtr System.RuntimeFieldHandle::value
  3806. intptr_t ___value_0;
  3807. public:
  3808. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96, ___value_0)); }
  3809. inline intptr_t get_value_0() const { return ___value_0; }
  3810. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  3811. inline void set_value_0(intptr_t value)
  3812. {
  3813. ___value_0 = value;
  3814. }
  3815. };
  3816. // UnityEngine.RuntimePlatform
  3817. struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
  3818. {
  3819. public:
  3820. // System.Int32 UnityEngine.RuntimePlatform::value__
  3821. int32_t ___value___2;
  3822. public:
  3823. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
  3824. inline int32_t get_value___2() const { return ___value___2; }
  3825. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3826. inline void set_value___2(int32_t value)
  3827. {
  3828. ___value___2 = value;
  3829. }
  3830. };
  3831. // System.RuntimeTypeHandle
  3832. struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
  3833. {
  3834. public:
  3835. // System.IntPtr System.RuntimeTypeHandle::value
  3836. intptr_t ___value_0;
  3837. public:
  3838. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
  3839. inline intptr_t get_value_0() const { return ___value_0; }
  3840. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  3841. inline void set_value_0(intptr_t value)
  3842. {
  3843. ___value_0 = value;
  3844. }
  3845. };
  3846. // UnityEngine.TextAnchor
  3847. struct TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232
  3848. {
  3849. public:
  3850. // System.Int32 UnityEngine.TextAnchor::value__
  3851. int32_t ___value___2;
  3852. public:
  3853. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextAnchor_tA4C88E77C2D7312F43412275B01E1341A7CB2232, ___value___2)); }
  3854. inline int32_t get_value___2() const { return ___value___2; }
  3855. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3856. inline void set_value___2(int32_t value)
  3857. {
  3858. ___value___2 = value;
  3859. }
  3860. };
  3861. // UnityEngine.TextGenerationError
  3862. struct TextGenerationError_t09DA0156E184EBDC8621B676A0927983194A08E4
  3863. {
  3864. public:
  3865. // System.Int32 UnityEngine.TextGenerationError::value__
  3866. int32_t ___value___2;
  3867. public:
  3868. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextGenerationError_t09DA0156E184EBDC8621B676A0927983194A08E4, ___value___2)); }
  3869. inline int32_t get_value___2() const { return ___value___2; }
  3870. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3871. inline void set_value___2(int32_t value)
  3872. {
  3873. ___value___2 = value;
  3874. }
  3875. };
  3876. // UnityEngine.TextureWrapMode
  3877. struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB
  3878. {
  3879. public:
  3880. // System.Int32 UnityEngine.TextureWrapMode::value__
  3881. int32_t ___value___2;
  3882. public:
  3883. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); }
  3884. inline int32_t get_value___2() const { return ___value___2; }
  3885. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3886. inline void set_value___2(int32_t value)
  3887. {
  3888. ___value___2 = value;
  3889. }
  3890. };
  3891. // UnityEngine.TouchScreenKeyboard
  3892. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E : public RuntimeObject
  3893. {
  3894. public:
  3895. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  3896. intptr_t ___m_Ptr_0;
  3897. public:
  3898. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E, ___m_Ptr_0)); }
  3899. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  3900. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  3901. inline void set_m_Ptr_0(intptr_t value)
  3902. {
  3903. ___m_Ptr_0 = value;
  3904. }
  3905. };
  3906. struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields
  3907. {
  3908. public:
  3909. // System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
  3910. bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
  3911. public:
  3912. inline static int32_t get_offset_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_StaticFields, ___U3CdisableInPlaceEditingU3Ek__BackingField_1)); }
  3913. inline bool get_U3CdisableInPlaceEditingU3Ek__BackingField_1() const { return ___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  3914. inline bool* get_address_of_U3CdisableInPlaceEditingU3Ek__BackingField_1() { return &___U3CdisableInPlaceEditingU3Ek__BackingField_1; }
  3915. inline void set_U3CdisableInPlaceEditingU3Ek__BackingField_1(bool value)
  3916. {
  3917. ___U3CdisableInPlaceEditingU3Ek__BackingField_1 = value;
  3918. }
  3919. };
  3920. // UnityEngine.TouchScreenKeyboardType
  3921. struct TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932
  3922. {
  3923. public:
  3924. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  3925. int32_t ___value___2;
  3926. public:
  3927. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932, ___value___2)); }
  3928. inline int32_t get_value___2() const { return ___value___2; }
  3929. inline int32_t* get_address_of_value___2() { return &___value___2; }
  3930. inline void set_value___2(int32_t value)
  3931. {
  3932. ___value___2 = value;
  3933. }
  3934. };
  3935. // UnityEngine.UICharInfo
  3936. struct UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A
  3937. {
  3938. public:
  3939. // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos
  3940. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___cursorPos_0;
  3941. // System.Single UnityEngine.UICharInfo::charWidth
  3942. float ___charWidth_1;
  3943. public:
  3944. inline static int32_t get_offset_of_cursorPos_0() { return static_cast<int32_t>(offsetof(UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A, ___cursorPos_0)); }
  3945. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_cursorPos_0() const { return ___cursorPos_0; }
  3946. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_cursorPos_0() { return &___cursorPos_0; }
  3947. inline void set_cursorPos_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  3948. {
  3949. ___cursorPos_0 = value;
  3950. }
  3951. inline static int32_t get_offset_of_charWidth_1() { return static_cast<int32_t>(offsetof(UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A, ___charWidth_1)); }
  3952. inline float get_charWidth_1() const { return ___charWidth_1; }
  3953. inline float* get_address_of_charWidth_1() { return &___charWidth_1; }
  3954. inline void set_charWidth_1(float value)
  3955. {
  3956. ___charWidth_1 = value;
  3957. }
  3958. };
  3959. // UnityEngine.UIVertex
  3960. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A
  3961. {
  3962. public:
  3963. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  3964. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_0;
  3965. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  3966. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___normal_1;
  3967. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  3968. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___tangent_2;
  3969. // UnityEngine.Color32 UnityEngine.UIVertex::color
  3970. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color_3;
  3971. // UnityEngine.Vector4 UnityEngine.UIVertex::uv0
  3972. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv0_4;
  3973. // UnityEngine.Vector4 UnityEngine.UIVertex::uv1
  3974. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv1_5;
  3975. // UnityEngine.Vector4 UnityEngine.UIVertex::uv2
  3976. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv2_6;
  3977. // UnityEngine.Vector4 UnityEngine.UIVertex::uv3
  3978. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv3_7;
  3979. public:
  3980. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___position_0)); }
  3981. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_0() const { return ___position_0; }
  3982. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_0() { return &___position_0; }
  3983. inline void set_position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3984. {
  3985. ___position_0 = value;
  3986. }
  3987. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___normal_1)); }
  3988. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_normal_1() const { return ___normal_1; }
  3989. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_normal_1() { return &___normal_1; }
  3990. inline void set_normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  3991. {
  3992. ___normal_1 = value;
  3993. }
  3994. inline static int32_t get_offset_of_tangent_2() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___tangent_2)); }
  3995. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_tangent_2() const { return ___tangent_2; }
  3996. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_tangent_2() { return &___tangent_2; }
  3997. inline void set_tangent_2(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  3998. {
  3999. ___tangent_2 = value;
  4000. }
  4001. inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___color_3)); }
  4002. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_color_3() const { return ___color_3; }
  4003. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_color_3() { return &___color_3; }
  4004. inline void set_color_3(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4005. {
  4006. ___color_3 = value;
  4007. }
  4008. inline static int32_t get_offset_of_uv0_4() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv0_4)); }
  4009. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv0_4() const { return ___uv0_4; }
  4010. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv0_4() { return &___uv0_4; }
  4011. inline void set_uv0_4(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4012. {
  4013. ___uv0_4 = value;
  4014. }
  4015. inline static int32_t get_offset_of_uv1_5() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv1_5)); }
  4016. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv1_5() const { return ___uv1_5; }
  4017. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv1_5() { return &___uv1_5; }
  4018. inline void set_uv1_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4019. {
  4020. ___uv1_5 = value;
  4021. }
  4022. inline static int32_t get_offset_of_uv2_6() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv2_6)); }
  4023. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv2_6() const { return ___uv2_6; }
  4024. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv2_6() { return &___uv2_6; }
  4025. inline void set_uv2_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4026. {
  4027. ___uv2_6 = value;
  4028. }
  4029. inline static int32_t get_offset_of_uv3_7() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A, ___uv3_7)); }
  4030. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_uv3_7() const { return ___uv3_7; }
  4031. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_uv3_7() { return &___uv3_7; }
  4032. inline void set_uv3_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4033. {
  4034. ___uv3_7 = value;
  4035. }
  4036. };
  4037. struct UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields
  4038. {
  4039. public:
  4040. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  4041. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___s_DefaultColor_8;
  4042. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  4043. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  4044. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  4045. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___simpleVert_10;
  4046. public:
  4047. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultColor_8)); }
  4048. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  4049. inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  4050. inline void set_s_DefaultColor_8(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
  4051. {
  4052. ___s_DefaultColor_8 = value;
  4053. }
  4054. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___s_DefaultTangent_9)); }
  4055. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  4056. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  4057. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4058. {
  4059. ___s_DefaultTangent_9 = value;
  4060. }
  4061. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields, ___simpleVert_10)); }
  4062. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A get_simpleVert_10() const { return ___simpleVert_10; }
  4063. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  4064. inline void set_simpleVert_10(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  4065. {
  4066. ___simpleVert_10 = value;
  4067. }
  4068. };
  4069. // UnityEngine.UI.VertexHelper
  4070. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 : public RuntimeObject
  4071. {
  4072. public:
  4073. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  4074. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Positions_0;
  4075. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  4076. List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___m_Colors_1;
  4077. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv0S
  4078. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv0S_2;
  4079. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv1S
  4080. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv1S_3;
  4081. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv2S
  4082. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv2S_4;
  4083. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv3S
  4084. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Uv3S_5;
  4085. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  4086. List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___m_Normals_6;
  4087. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  4088. List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___m_Tangents_7;
  4089. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  4090. List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_Indices_8;
  4091. // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
  4092. bool ___m_ListsInitalized_11;
  4093. public:
  4094. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Positions_0)); }
  4095. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Positions_0() const { return ___m_Positions_0; }
  4096. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  4097. inline void set_m_Positions_0(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  4098. {
  4099. ___m_Positions_0 = value;
  4100. Il2CppCodeGenWriteBarrier((void**)(&___m_Positions_0), (void*)value);
  4101. }
  4102. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Colors_1)); }
  4103. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * get_m_Colors_1() const { return ___m_Colors_1; }
  4104. inline List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  4105. inline void set_m_Colors_1(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * value)
  4106. {
  4107. ___m_Colors_1 = value;
  4108. Il2CppCodeGenWriteBarrier((void**)(&___m_Colors_1), (void*)value);
  4109. }
  4110. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv0S_2)); }
  4111. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  4112. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  4113. inline void set_m_Uv0S_2(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4114. {
  4115. ___m_Uv0S_2 = value;
  4116. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv0S_2), (void*)value);
  4117. }
  4118. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv1S_3)); }
  4119. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  4120. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  4121. inline void set_m_Uv1S_3(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4122. {
  4123. ___m_Uv1S_3 = value;
  4124. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv1S_3), (void*)value);
  4125. }
  4126. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv2S_4)); }
  4127. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  4128. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  4129. inline void set_m_Uv2S_4(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4130. {
  4131. ___m_Uv2S_4 = value;
  4132. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv2S_4), (void*)value);
  4133. }
  4134. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Uv3S_5)); }
  4135. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  4136. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  4137. inline void set_m_Uv3S_5(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4138. {
  4139. ___m_Uv3S_5 = value;
  4140. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv3S_5), (void*)value);
  4141. }
  4142. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Normals_6)); }
  4143. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * get_m_Normals_6() const { return ___m_Normals_6; }
  4144. inline List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  4145. inline void set_m_Normals_6(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * value)
  4146. {
  4147. ___m_Normals_6 = value;
  4148. Il2CppCodeGenWriteBarrier((void**)(&___m_Normals_6), (void*)value);
  4149. }
  4150. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Tangents_7)); }
  4151. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * get_m_Tangents_7() const { return ___m_Tangents_7; }
  4152. inline List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  4153. inline void set_m_Tangents_7(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * value)
  4154. {
  4155. ___m_Tangents_7 = value;
  4156. Il2CppCodeGenWriteBarrier((void**)(&___m_Tangents_7), (void*)value);
  4157. }
  4158. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_Indices_8)); }
  4159. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_Indices_8() const { return ___m_Indices_8; }
  4160. inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  4161. inline void set_m_Indices_8(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
  4162. {
  4163. ___m_Indices_8 = value;
  4164. Il2CppCodeGenWriteBarrier((void**)(&___m_Indices_8), (void*)value);
  4165. }
  4166. inline static int32_t get_offset_of_m_ListsInitalized_11() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55, ___m_ListsInitalized_11)); }
  4167. inline bool get_m_ListsInitalized_11() const { return ___m_ListsInitalized_11; }
  4168. inline bool* get_address_of_m_ListsInitalized_11() { return &___m_ListsInitalized_11; }
  4169. inline void set_m_ListsInitalized_11(bool value)
  4170. {
  4171. ___m_ListsInitalized_11 = value;
  4172. }
  4173. };
  4174. struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields
  4175. {
  4176. public:
  4177. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  4178. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___s_DefaultTangent_9;
  4179. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  4180. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___s_DefaultNormal_10;
  4181. public:
  4182. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultTangent_9)); }
  4183. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  4184. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  4185. inline void set_s_DefaultTangent_9(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  4186. {
  4187. ___s_DefaultTangent_9 = value;
  4188. }
  4189. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_StaticFields, ___s_DefaultNormal_10)); }
  4190. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  4191. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  4192. inline void set_s_DefaultNormal_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4193. {
  4194. ___s_DefaultNormal_10 = value;
  4195. }
  4196. };
  4197. // UnityEngine.VerticalWrapMode
  4198. struct VerticalWrapMode_t71EBBAE09D28B40254AA63D6EEA14CFCBD618D88
  4199. {
  4200. public:
  4201. // System.Int32 UnityEngine.VerticalWrapMode::value__
  4202. int32_t ___value___2;
  4203. public:
  4204. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t71EBBAE09D28B40254AA63D6EEA14CFCBD618D88, ___value___2)); }
  4205. inline int32_t get_value___2() const { return ___value___2; }
  4206. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4207. inline void set_value___2(int32_t value)
  4208. {
  4209. ___value___2 = value;
  4210. }
  4211. };
  4212. // UnityEngine.UI.GraphicRaycaster/BlockingObjects
  4213. struct BlockingObjects_t3E2C52C921D1DE2C3EDB3FBC0685E319727BE810
  4214. {
  4215. public:
  4216. // System.Int32 UnityEngine.UI.GraphicRaycaster/BlockingObjects::value__
  4217. int32_t ___value___2;
  4218. public:
  4219. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlockingObjects_t3E2C52C921D1DE2C3EDB3FBC0685E319727BE810, ___value___2)); }
  4220. inline int32_t get_value___2() const { return ___value___2; }
  4221. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4222. inline void set_value___2(int32_t value)
  4223. {
  4224. ___value___2 = value;
  4225. }
  4226. };
  4227. // UnityEngine.UI.GridLayoutGroup/Axis
  4228. struct Axis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE
  4229. {
  4230. public:
  4231. // System.Int32 UnityEngine.UI.GridLayoutGroup/Axis::value__
  4232. int32_t ___value___2;
  4233. public:
  4234. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE, ___value___2)); }
  4235. inline int32_t get_value___2() const { return ___value___2; }
  4236. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4237. inline void set_value___2(int32_t value)
  4238. {
  4239. ___value___2 = value;
  4240. }
  4241. };
  4242. // UnityEngine.UI.GridLayoutGroup/Constraint
  4243. struct Constraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D
  4244. {
  4245. public:
  4246. // System.Int32 UnityEngine.UI.GridLayoutGroup/Constraint::value__
  4247. int32_t ___value___2;
  4248. public:
  4249. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Constraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D, ___value___2)); }
  4250. inline int32_t get_value___2() const { return ___value___2; }
  4251. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4252. inline void set_value___2(int32_t value)
  4253. {
  4254. ___value___2 = value;
  4255. }
  4256. };
  4257. // UnityEngine.UI.GridLayoutGroup/Corner
  4258. struct Corner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2
  4259. {
  4260. public:
  4261. // System.Int32 UnityEngine.UI.GridLayoutGroup/Corner::value__
  4262. int32_t ___value___2;
  4263. public:
  4264. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Corner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2, ___value___2)); }
  4265. inline int32_t get_value___2() const { return ___value___2; }
  4266. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4267. inline void set_value___2(int32_t value)
  4268. {
  4269. ___value___2 = value;
  4270. }
  4271. };
  4272. // UnityEngine.UI.Image/FillMethod
  4273. struct FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2
  4274. {
  4275. public:
  4276. // System.Int32 UnityEngine.UI.Image/FillMethod::value__
  4277. int32_t ___value___2;
  4278. public:
  4279. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2, ___value___2)); }
  4280. inline int32_t get_value___2() const { return ___value___2; }
  4281. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4282. inline void set_value___2(int32_t value)
  4283. {
  4284. ___value___2 = value;
  4285. }
  4286. };
  4287. // UnityEngine.UI.Image/Type
  4288. struct Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12
  4289. {
  4290. public:
  4291. // System.Int32 UnityEngine.UI.Image/Type::value__
  4292. int32_t ___value___2;
  4293. public:
  4294. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12, ___value___2)); }
  4295. inline int32_t get_value___2() const { return ___value___2; }
  4296. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4297. inline void set_value___2(int32_t value)
  4298. {
  4299. ___value___2 = value;
  4300. }
  4301. };
  4302. // UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183
  4303. struct U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 : public RuntimeObject
  4304. {
  4305. public:
  4306. // System.Int32 UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<>1__state
  4307. int32_t ___U3CU3E1__state_0;
  4308. // System.Object UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<>2__current
  4309. RuntimeObject * ___U3CU3E2__current_1;
  4310. // UnityEngine.EventSystems.PointerEventData UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::eventData
  4311. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData_2;
  4312. // UnityEngine.UI.InputField UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<>4__this
  4313. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * ___U3CU3E4__this_3;
  4314. // UnityEngine.Vector2 UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<position>5__1
  4315. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3E5__1_4;
  4316. // UnityEngine.Vector2 UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<localMousePos>5__2
  4317. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3ClocalMousePosU3E5__2_5;
  4318. // UnityEngine.Rect UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<rect>5__3
  4319. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___U3CrectU3E5__3_6;
  4320. // System.Single UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::<delay>5__4
  4321. float ___U3CdelayU3E5__4_7;
  4322. public:
  4323. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CU3E1__state_0)); }
  4324. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  4325. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  4326. inline void set_U3CU3E1__state_0(int32_t value)
  4327. {
  4328. ___U3CU3E1__state_0 = value;
  4329. }
  4330. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CU3E2__current_1)); }
  4331. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  4332. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  4333. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  4334. {
  4335. ___U3CU3E2__current_1 = value;
  4336. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  4337. }
  4338. inline static int32_t get_offset_of_eventData_2() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___eventData_2)); }
  4339. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * get_eventData_2() const { return ___eventData_2; }
  4340. inline PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 ** get_address_of_eventData_2() { return &___eventData_2; }
  4341. inline void set_eventData_2(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * value)
  4342. {
  4343. ___eventData_2 = value;
  4344. Il2CppCodeGenWriteBarrier((void**)(&___eventData_2), (void*)value);
  4345. }
  4346. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CU3E4__this_3)); }
  4347. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  4348. inline InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  4349. inline void set_U3CU3E4__this_3(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * value)
  4350. {
  4351. ___U3CU3E4__this_3 = value;
  4352. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  4353. }
  4354. inline static int32_t get_offset_of_U3CpositionU3E5__1_4() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CpositionU3E5__1_4)); }
  4355. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpositionU3E5__1_4() const { return ___U3CpositionU3E5__1_4; }
  4356. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpositionU3E5__1_4() { return &___U3CpositionU3E5__1_4; }
  4357. inline void set_U3CpositionU3E5__1_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4358. {
  4359. ___U3CpositionU3E5__1_4 = value;
  4360. }
  4361. inline static int32_t get_offset_of_U3ClocalMousePosU3E5__2_5() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3ClocalMousePosU3E5__2_5)); }
  4362. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3ClocalMousePosU3E5__2_5() const { return ___U3ClocalMousePosU3E5__2_5; }
  4363. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3ClocalMousePosU3E5__2_5() { return &___U3ClocalMousePosU3E5__2_5; }
  4364. inline void set_U3ClocalMousePosU3E5__2_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4365. {
  4366. ___U3ClocalMousePosU3E5__2_5 = value;
  4367. }
  4368. inline static int32_t get_offset_of_U3CrectU3E5__3_6() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CrectU3E5__3_6)); }
  4369. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_U3CrectU3E5__3_6() const { return ___U3CrectU3E5__3_6; }
  4370. inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_U3CrectU3E5__3_6() { return &___U3CrectU3E5__3_6; }
  4371. inline void set_U3CrectU3E5__3_6(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
  4372. {
  4373. ___U3CrectU3E5__3_6 = value;
  4374. }
  4375. inline static int32_t get_offset_of_U3CdelayU3E5__4_7() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285, ___U3CdelayU3E5__4_7)); }
  4376. inline float get_U3CdelayU3E5__4_7() const { return ___U3CdelayU3E5__4_7; }
  4377. inline float* get_address_of_U3CdelayU3E5__4_7() { return &___U3CdelayU3E5__4_7; }
  4378. inline void set_U3CdelayU3E5__4_7(float value)
  4379. {
  4380. ___U3CdelayU3E5__4_7 = value;
  4381. }
  4382. };
  4383. // UnityEngine.UI.InputField/CharacterValidation
  4384. struct CharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41
  4385. {
  4386. public:
  4387. // System.Int32 UnityEngine.UI.InputField/CharacterValidation::value__
  4388. int32_t ___value___2;
  4389. public:
  4390. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41, ___value___2)); }
  4391. inline int32_t get_value___2() const { return ___value___2; }
  4392. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4393. inline void set_value___2(int32_t value)
  4394. {
  4395. ___value___2 = value;
  4396. }
  4397. };
  4398. // UnityEngine.UI.InputField/ContentType
  4399. struct ContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1
  4400. {
  4401. public:
  4402. // System.Int32 UnityEngine.UI.InputField/ContentType::value__
  4403. int32_t ___value___2;
  4404. public:
  4405. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1, ___value___2)); }
  4406. inline int32_t get_value___2() const { return ___value___2; }
  4407. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4408. inline void set_value___2(int32_t value)
  4409. {
  4410. ___value___2 = value;
  4411. }
  4412. };
  4413. // UnityEngine.UI.InputField/EditState
  4414. struct EditState_tB978DACF7D497A639D7FA14E2B6974AE3DA6D29E
  4415. {
  4416. public:
  4417. // System.Int32 UnityEngine.UI.InputField/EditState::value__
  4418. int32_t ___value___2;
  4419. public:
  4420. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EditState_tB978DACF7D497A639D7FA14E2B6974AE3DA6D29E, ___value___2)); }
  4421. inline int32_t get_value___2() const { return ___value___2; }
  4422. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4423. inline void set_value___2(int32_t value)
  4424. {
  4425. ___value___2 = value;
  4426. }
  4427. };
  4428. // UnityEngine.UI.InputField/InputType
  4429. struct InputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2
  4430. {
  4431. public:
  4432. // System.Int32 UnityEngine.UI.InputField/InputType::value__
  4433. int32_t ___value___2;
  4434. public:
  4435. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2, ___value___2)); }
  4436. inline int32_t get_value___2() const { return ___value___2; }
  4437. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4438. inline void set_value___2(int32_t value)
  4439. {
  4440. ___value___2 = value;
  4441. }
  4442. };
  4443. // UnityEngine.UI.InputField/LineType
  4444. struct LineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE
  4445. {
  4446. public:
  4447. // System.Int32 UnityEngine.UI.InputField/LineType::value__
  4448. int32_t ___value___2;
  4449. public:
  4450. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE, ___value___2)); }
  4451. inline int32_t get_value___2() const { return ___value___2; }
  4452. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4453. inline void set_value___2(int32_t value)
  4454. {
  4455. ___value___2 = value;
  4456. }
  4457. };
  4458. // UnityEngine.UI.InputField/OnChangeEvent
  4459. struct OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 : public UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0
  4460. {
  4461. public:
  4462. public:
  4463. };
  4464. // UnityEngine.UI.InputField/SubmitEvent
  4465. struct SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 : public UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0
  4466. {
  4467. public:
  4468. public:
  4469. };
  4470. // UnityEngine.UI.Navigation/Mode
  4471. struct Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F
  4472. {
  4473. public:
  4474. // System.Int32 UnityEngine.UI.Navigation/Mode::value__
  4475. int32_t ___value___2;
  4476. public:
  4477. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t3113FDF05158BBA1DFC78D7F69E4C1D25135CB0F, ___value___2)); }
  4478. inline int32_t get_value___2() const { return ___value___2; }
  4479. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4480. inline void set_value___2(int32_t value)
  4481. {
  4482. ___value___2 = value;
  4483. }
  4484. };
  4485. // UnityEngine.EventSystems.PointerEventData/InputButton
  4486. struct InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D
  4487. {
  4488. public:
  4489. // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
  4490. int32_t ___value___2;
  4491. public:
  4492. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tA5409FE587ADC841D2BF80835D04074A89C59A9D, ___value___2)); }
  4493. inline int32_t get_value___2() const { return ___value___2; }
  4494. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4495. inline void set_value___2(int32_t value)
  4496. {
  4497. ___value___2 = value;
  4498. }
  4499. };
  4500. // UnityEngine.UI.Selectable/SelectionState
  4501. struct SelectionState_tB421C4551CDC64C8EB31158E8C7FF118F46FF72F
  4502. {
  4503. public:
  4504. // System.Int32 UnityEngine.UI.Selectable/SelectionState::value__
  4505. int32_t ___value___2;
  4506. public:
  4507. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SelectionState_tB421C4551CDC64C8EB31158E8C7FF118F46FF72F, ___value___2)); }
  4508. inline int32_t get_value___2() const { return ___value___2; }
  4509. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4510. inline void set_value___2(int32_t value)
  4511. {
  4512. ___value___2 = value;
  4513. }
  4514. };
  4515. // UnityEngine.UI.Selectable/Transition
  4516. struct Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14
  4517. {
  4518. public:
  4519. // System.Int32 UnityEngine.UI.Selectable/Transition::value__
  4520. int32_t ___value___2;
  4521. public:
  4522. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_t1FC449676815A798E758D32E8BE6DC0A2511DF14, ___value___2)); }
  4523. inline int32_t get_value___2() const { return ___value___2; }
  4524. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4525. inline void set_value___2(int32_t value)
  4526. {
  4527. ___value___2 = value;
  4528. }
  4529. };
  4530. // UnityEngine.TouchScreenKeyboard/Status
  4531. struct Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF
  4532. {
  4533. public:
  4534. // System.Int32 UnityEngine.TouchScreenKeyboard/Status::value__
  4535. int32_t ___value___2;
  4536. public:
  4537. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF, ___value___2)); }
  4538. inline int32_t get_value___2() const { return ___value___2; }
  4539. inline int32_t* get_address_of_value___2() { return &___value___2; }
  4540. inline void set_value___2(int32_t value)
  4541. {
  4542. ___value___2 = value;
  4543. }
  4544. };
  4545. // UnityEngine.Component
  4546. struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  4547. {
  4548. public:
  4549. public:
  4550. };
  4551. // UnityEngine.Font
  4552. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  4553. {
  4554. public:
  4555. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  4556. FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * ___m_FontTextureRebuildCallback_5;
  4557. public:
  4558. inline static int32_t get_offset_of_m_FontTextureRebuildCallback_5() { return static_cast<int32_t>(offsetof(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9, ___m_FontTextureRebuildCallback_5)); }
  4559. inline FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * get_m_FontTextureRebuildCallback_5() const { return ___m_FontTextureRebuildCallback_5; }
  4560. inline FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB ** get_address_of_m_FontTextureRebuildCallback_5() { return &___m_FontTextureRebuildCallback_5; }
  4561. inline void set_m_FontTextureRebuildCallback_5(FontTextureRebuildCallback_tBF11A511EBD8D237A1C5885D460B42A45DDBB2DB * value)
  4562. {
  4563. ___m_FontTextureRebuildCallback_5 = value;
  4564. Il2CppCodeGenWriteBarrier((void**)(&___m_FontTextureRebuildCallback_5), (void*)value);
  4565. }
  4566. };
  4567. struct Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields
  4568. {
  4569. public:
  4570. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  4571. Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * ___textureRebuilt_4;
  4572. public:
  4573. inline static int32_t get_offset_of_textureRebuilt_4() { return static_cast<int32_t>(offsetof(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9_StaticFields, ___textureRebuilt_4)); }
  4574. inline Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * get_textureRebuilt_4() const { return ___textureRebuilt_4; }
  4575. inline Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 ** get_address_of_textureRebuilt_4() { return &___textureRebuilt_4; }
  4576. inline void set_textureRebuilt_4(Action_1_tC07E78969BFFC97261F80F4C08915A046DFDD9C7 * value)
  4577. {
  4578. ___textureRebuilt_4 = value;
  4579. Il2CppCodeGenWriteBarrier((void**)(&___textureRebuilt_4), (void*)value);
  4580. }
  4581. };
  4582. // UnityEngine.GameObject
  4583. struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  4584. {
  4585. public:
  4586. public:
  4587. };
  4588. // UnityEngine.Material
  4589. struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  4590. {
  4591. public:
  4592. public:
  4593. };
  4594. // UnityEngine.Mesh
  4595. struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  4596. {
  4597. public:
  4598. public:
  4599. };
  4600. // System.MulticastDelegate
  4601. struct MulticastDelegate_t : public Delegate_t
  4602. {
  4603. public:
  4604. // System.Delegate[] System.MulticastDelegate::delegates
  4605. DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
  4606. public:
  4607. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  4608. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
  4609. inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
  4610. inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
  4611. {
  4612. ___delegates_11 = value;
  4613. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  4614. }
  4615. };
  4616. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  4617. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  4618. {
  4619. Delegate_t_marshaled_pinvoke** ___delegates_11;
  4620. };
  4621. // Native definition for COM marshalling of System.MulticastDelegate
  4622. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  4623. {
  4624. Delegate_t_marshaled_com** ___delegates_11;
  4625. };
  4626. // UnityEngine.UI.Navigation
  4627. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A
  4628. {
  4629. public:
  4630. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  4631. int32_t ___m_Mode_0;
  4632. // System.Boolean UnityEngine.UI.Navigation::m_WrapAround
  4633. bool ___m_WrapAround_1;
  4634. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  4635. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  4636. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  4637. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  4638. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  4639. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  4640. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  4641. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  4642. public:
  4643. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_Mode_0)); }
  4644. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  4645. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  4646. inline void set_m_Mode_0(int32_t value)
  4647. {
  4648. ___m_Mode_0 = value;
  4649. }
  4650. inline static int32_t get_offset_of_m_WrapAround_1() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_WrapAround_1)); }
  4651. inline bool get_m_WrapAround_1() const { return ___m_WrapAround_1; }
  4652. inline bool* get_address_of_m_WrapAround_1() { return &___m_WrapAround_1; }
  4653. inline void set_m_WrapAround_1(bool value)
  4654. {
  4655. ___m_WrapAround_1 = value;
  4656. }
  4657. inline static int32_t get_offset_of_m_SelectOnUp_2() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnUp_2)); }
  4658. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnUp_2() const { return ___m_SelectOnUp_2; }
  4659. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnUp_2() { return &___m_SelectOnUp_2; }
  4660. inline void set_m_SelectOnUp_2(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  4661. {
  4662. ___m_SelectOnUp_2 = value;
  4663. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_2), (void*)value);
  4664. }
  4665. inline static int32_t get_offset_of_m_SelectOnDown_3() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnDown_3)); }
  4666. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnDown_3() const { return ___m_SelectOnDown_3; }
  4667. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnDown_3() { return &___m_SelectOnDown_3; }
  4668. inline void set_m_SelectOnDown_3(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  4669. {
  4670. ___m_SelectOnDown_3 = value;
  4671. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_3), (void*)value);
  4672. }
  4673. inline static int32_t get_offset_of_m_SelectOnLeft_4() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnLeft_4)); }
  4674. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnLeft_4() const { return ___m_SelectOnLeft_4; }
  4675. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnLeft_4() { return &___m_SelectOnLeft_4; }
  4676. inline void set_m_SelectOnLeft_4(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  4677. {
  4678. ___m_SelectOnLeft_4 = value;
  4679. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_4), (void*)value);
  4680. }
  4681. inline static int32_t get_offset_of_m_SelectOnRight_5() { return static_cast<int32_t>(offsetof(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A, ___m_SelectOnRight_5)); }
  4682. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * get_m_SelectOnRight_5() const { return ___m_SelectOnRight_5; }
  4683. inline Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD ** get_address_of_m_SelectOnRight_5() { return &___m_SelectOnRight_5; }
  4684. inline void set_m_SelectOnRight_5(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * value)
  4685. {
  4686. ___m_SelectOnRight_5 = value;
  4687. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_5), (void*)value);
  4688. }
  4689. };
  4690. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  4691. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_pinvoke
  4692. {
  4693. int32_t ___m_Mode_0;
  4694. int32_t ___m_WrapAround_1;
  4695. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  4696. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  4697. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  4698. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  4699. };
  4700. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  4701. struct Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A_marshaled_com
  4702. {
  4703. int32_t ___m_Mode_0;
  4704. int32_t ___m_WrapAround_1;
  4705. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnUp_2;
  4706. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnDown_3;
  4707. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnLeft_4;
  4708. Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * ___m_SelectOnRight_5;
  4709. };
  4710. // UnityEngine.EventSystems.PointerEventData
  4711. struct PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 : public BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E
  4712. {
  4713. public:
  4714. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  4715. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerEnterU3Ek__BackingField_2;
  4716. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  4717. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_PointerPress_3;
  4718. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  4719. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3ClastPressU3Ek__BackingField_4;
  4720. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  4721. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CrawPointerPressU3Ek__BackingField_5;
  4722. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  4723. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerDragU3Ek__BackingField_6;
  4724. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
  4725. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CpointerClickU3Ek__BackingField_7;
  4726. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  4727. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
  4728. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  4729. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___U3CpointerPressRaycastU3Ek__BackingField_9;
  4730. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  4731. List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___hovered_10;
  4732. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  4733. bool ___U3CeligibleForClickU3Ek__BackingField_11;
  4734. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  4735. int32_t ___U3CpointerIdU3Ek__BackingField_12;
  4736. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  4737. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpositionU3Ek__BackingField_13;
  4738. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  4739. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CdeltaU3Ek__BackingField_14;
  4740. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  4741. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CpressPositionU3Ek__BackingField_15;
  4742. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  4743. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldPositionU3Ek__BackingField_16;
  4744. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  4745. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___U3CworldNormalU3Ek__BackingField_17;
  4746. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  4747. float ___U3CclickTimeU3Ek__BackingField_18;
  4748. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  4749. int32_t ___U3CclickCountU3Ek__BackingField_19;
  4750. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  4751. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___U3CscrollDeltaU3Ek__BackingField_20;
  4752. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  4753. bool ___U3CuseDragThresholdU3Ek__BackingField_21;
  4754. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  4755. bool ___U3CdraggingU3Ek__BackingField_22;
  4756. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  4757. int32_t ___U3CbuttonU3Ek__BackingField_23;
  4758. public:
  4759. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerEnterU3Ek__BackingField_2)); }
  4760. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  4761. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  4762. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4763. {
  4764. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  4765. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value);
  4766. }
  4767. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___m_PointerPress_3)); }
  4768. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  4769. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  4770. inline void set_m_PointerPress_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4771. {
  4772. ___m_PointerPress_3 = value;
  4773. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value);
  4774. }
  4775. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3ClastPressU3Ek__BackingField_4)); }
  4776. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  4777. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  4778. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4779. {
  4780. ___U3ClastPressU3Ek__BackingField_4 = value;
  4781. Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value);
  4782. }
  4783. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  4784. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  4785. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  4786. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4787. {
  4788. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  4789. Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value);
  4790. }
  4791. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerDragU3Ek__BackingField_6)); }
  4792. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  4793. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  4794. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4795. {
  4796. ___U3CpointerDragU3Ek__BackingField_6 = value;
  4797. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value);
  4798. }
  4799. inline static int32_t get_offset_of_U3CpointerClickU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerClickU3Ek__BackingField_7)); }
  4800. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CpointerClickU3Ek__BackingField_7() const { return ___U3CpointerClickU3Ek__BackingField_7; }
  4801. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CpointerClickU3Ek__BackingField_7() { return &___U3CpointerClickU3Ek__BackingField_7; }
  4802. inline void set_U3CpointerClickU3Ek__BackingField_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  4803. {
  4804. ___U3CpointerClickU3Ek__BackingField_7 = value;
  4805. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerClickU3Ek__BackingField_7), (void*)value);
  4806. }
  4807. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerCurrentRaycastU3Ek__BackingField_8)); }
  4808. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerCurrentRaycastU3Ek__BackingField_8() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  4809. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_8() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_8; }
  4810. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_8(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  4811. {
  4812. ___U3CpointerCurrentRaycastU3Ek__BackingField_8 = value;
  4813. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
  4814. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4815. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
  4816. #endif
  4817. }
  4818. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerPressRaycastU3Ek__BackingField_9)); }
  4819. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE get_U3CpointerPressRaycastU3Ek__BackingField_9() const { return ___U3CpointerPressRaycastU3Ek__BackingField_9; }
  4820. inline RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_9() { return &___U3CpointerPressRaycastU3Ek__BackingField_9; }
  4821. inline void set_U3CpointerPressRaycastU3Ek__BackingField_9(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE value)
  4822. {
  4823. ___U3CpointerPressRaycastU3Ek__BackingField_9 = value;
  4824. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___m_GameObject_0), (void*)NULL);
  4825. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  4826. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_9))->___module_1), (void*)NULL);
  4827. #endif
  4828. }
  4829. inline static int32_t get_offset_of_hovered_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___hovered_10)); }
  4830. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_hovered_10() const { return ___hovered_10; }
  4831. inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_hovered_10() { return &___hovered_10; }
  4832. inline void set_hovered_10(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value)
  4833. {
  4834. ___hovered_10 = value;
  4835. Il2CppCodeGenWriteBarrier((void**)(&___hovered_10), (void*)value);
  4836. }
  4837. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CeligibleForClickU3Ek__BackingField_11)); }
  4838. inline bool get_U3CeligibleForClickU3Ek__BackingField_11() const { return ___U3CeligibleForClickU3Ek__BackingField_11; }
  4839. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_11() { return &___U3CeligibleForClickU3Ek__BackingField_11; }
  4840. inline void set_U3CeligibleForClickU3Ek__BackingField_11(bool value)
  4841. {
  4842. ___U3CeligibleForClickU3Ek__BackingField_11 = value;
  4843. }
  4844. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpointerIdU3Ek__BackingField_12)); }
  4845. inline int32_t get_U3CpointerIdU3Ek__BackingField_12() const { return ___U3CpointerIdU3Ek__BackingField_12; }
  4846. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_12() { return &___U3CpointerIdU3Ek__BackingField_12; }
  4847. inline void set_U3CpointerIdU3Ek__BackingField_12(int32_t value)
  4848. {
  4849. ___U3CpointerIdU3Ek__BackingField_12 = value;
  4850. }
  4851. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpositionU3Ek__BackingField_13)); }
  4852. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpositionU3Ek__BackingField_13() const { return ___U3CpositionU3Ek__BackingField_13; }
  4853. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpositionU3Ek__BackingField_13() { return &___U3CpositionU3Ek__BackingField_13; }
  4854. inline void set_U3CpositionU3Ek__BackingField_13(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4855. {
  4856. ___U3CpositionU3Ek__BackingField_13 = value;
  4857. }
  4858. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdeltaU3Ek__BackingField_14)); }
  4859. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CdeltaU3Ek__BackingField_14() const { return ___U3CdeltaU3Ek__BackingField_14; }
  4860. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CdeltaU3Ek__BackingField_14() { return &___U3CdeltaU3Ek__BackingField_14; }
  4861. inline void set_U3CdeltaU3Ek__BackingField_14(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4862. {
  4863. ___U3CdeltaU3Ek__BackingField_14 = value;
  4864. }
  4865. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CpressPositionU3Ek__BackingField_15)); }
  4866. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CpressPositionU3Ek__BackingField_15() const { return ___U3CpressPositionU3Ek__BackingField_15; }
  4867. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CpressPositionU3Ek__BackingField_15() { return &___U3CpressPositionU3Ek__BackingField_15; }
  4868. inline void set_U3CpressPositionU3Ek__BackingField_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4869. {
  4870. ___U3CpressPositionU3Ek__BackingField_15 = value;
  4871. }
  4872. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldPositionU3Ek__BackingField_16)); }
  4873. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldPositionU3Ek__BackingField_16() const { return ___U3CworldPositionU3Ek__BackingField_16; }
  4874. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldPositionU3Ek__BackingField_16() { return &___U3CworldPositionU3Ek__BackingField_16; }
  4875. inline void set_U3CworldPositionU3Ek__BackingField_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4876. {
  4877. ___U3CworldPositionU3Ek__BackingField_16 = value;
  4878. }
  4879. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CworldNormalU3Ek__BackingField_17)); }
  4880. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_U3CworldNormalU3Ek__BackingField_17() const { return ___U3CworldNormalU3Ek__BackingField_17; }
  4881. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_U3CworldNormalU3Ek__BackingField_17() { return &___U3CworldNormalU3Ek__BackingField_17; }
  4882. inline void set_U3CworldNormalU3Ek__BackingField_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  4883. {
  4884. ___U3CworldNormalU3Ek__BackingField_17 = value;
  4885. }
  4886. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickTimeU3Ek__BackingField_18)); }
  4887. inline float get_U3CclickTimeU3Ek__BackingField_18() const { return ___U3CclickTimeU3Ek__BackingField_18; }
  4888. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_18() { return &___U3CclickTimeU3Ek__BackingField_18; }
  4889. inline void set_U3CclickTimeU3Ek__BackingField_18(float value)
  4890. {
  4891. ___U3CclickTimeU3Ek__BackingField_18 = value;
  4892. }
  4893. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CclickCountU3Ek__BackingField_19)); }
  4894. inline int32_t get_U3CclickCountU3Ek__BackingField_19() const { return ___U3CclickCountU3Ek__BackingField_19; }
  4895. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_19() { return &___U3CclickCountU3Ek__BackingField_19; }
  4896. inline void set_U3CclickCountU3Ek__BackingField_19(int32_t value)
  4897. {
  4898. ___U3CclickCountU3Ek__BackingField_19 = value;
  4899. }
  4900. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CscrollDeltaU3Ek__BackingField_20)); }
  4901. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_U3CscrollDeltaU3Ek__BackingField_20() const { return ___U3CscrollDeltaU3Ek__BackingField_20; }
  4902. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_U3CscrollDeltaU3Ek__BackingField_20() { return &___U3CscrollDeltaU3Ek__BackingField_20; }
  4903. inline void set_U3CscrollDeltaU3Ek__BackingField_20(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  4904. {
  4905. ___U3CscrollDeltaU3Ek__BackingField_20 = value;
  4906. }
  4907. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CuseDragThresholdU3Ek__BackingField_21)); }
  4908. inline bool get_U3CuseDragThresholdU3Ek__BackingField_21() const { return ___U3CuseDragThresholdU3Ek__BackingField_21; }
  4909. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_21() { return &___U3CuseDragThresholdU3Ek__BackingField_21; }
  4910. inline void set_U3CuseDragThresholdU3Ek__BackingField_21(bool value)
  4911. {
  4912. ___U3CuseDragThresholdU3Ek__BackingField_21 = value;
  4913. }
  4914. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CdraggingU3Ek__BackingField_22)); }
  4915. inline bool get_U3CdraggingU3Ek__BackingField_22() const { return ___U3CdraggingU3Ek__BackingField_22; }
  4916. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_22() { return &___U3CdraggingU3Ek__BackingField_22; }
  4917. inline void set_U3CdraggingU3Ek__BackingField_22(bool value)
  4918. {
  4919. ___U3CdraggingU3Ek__BackingField_22 = value;
  4920. }
  4921. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954, ___U3CbuttonU3Ek__BackingField_23)); }
  4922. inline int32_t get_U3CbuttonU3Ek__BackingField_23() const { return ___U3CbuttonU3Ek__BackingField_23; }
  4923. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_23() { return &___U3CbuttonU3Ek__BackingField_23; }
  4924. inline void set_U3CbuttonU3Ek__BackingField_23(int32_t value)
  4925. {
  4926. ___U3CbuttonU3Ek__BackingField_23 = value;
  4927. }
  4928. };
  4929. // UnityEngine.Sprite
  4930. struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  4931. {
  4932. public:
  4933. public:
  4934. };
  4935. // UnityEngine.U2D.SpriteAtlas
  4936. struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  4937. {
  4938. public:
  4939. public:
  4940. };
  4941. // UnityEngine.TextGenerationSettings
  4942. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A
  4943. {
  4944. public:
  4945. // UnityEngine.Font UnityEngine.TextGenerationSettings::font
  4946. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  4947. // UnityEngine.Color UnityEngine.TextGenerationSettings::color
  4948. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  4949. // System.Int32 UnityEngine.TextGenerationSettings::fontSize
  4950. int32_t ___fontSize_2;
  4951. // System.Single UnityEngine.TextGenerationSettings::lineSpacing
  4952. float ___lineSpacing_3;
  4953. // System.Boolean UnityEngine.TextGenerationSettings::richText
  4954. bool ___richText_4;
  4955. // System.Single UnityEngine.TextGenerationSettings::scaleFactor
  4956. float ___scaleFactor_5;
  4957. // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
  4958. int32_t ___fontStyle_6;
  4959. // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
  4960. int32_t ___textAnchor_7;
  4961. // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
  4962. bool ___alignByGeometry_8;
  4963. // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
  4964. bool ___resizeTextForBestFit_9;
  4965. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
  4966. int32_t ___resizeTextMinSize_10;
  4967. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
  4968. int32_t ___resizeTextMaxSize_11;
  4969. // System.Boolean UnityEngine.TextGenerationSettings::updateBounds
  4970. bool ___updateBounds_12;
  4971. // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
  4972. int32_t ___verticalOverflow_13;
  4973. // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
  4974. int32_t ___horizontalOverflow_14;
  4975. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
  4976. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  4977. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
  4978. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  4979. // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
  4980. bool ___generateOutOfBounds_17;
  4981. public:
  4982. inline static int32_t get_offset_of_font_0() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___font_0)); }
  4983. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * get_font_0() const { return ___font_0; }
  4984. inline Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 ** get_address_of_font_0() { return &___font_0; }
  4985. inline void set_font_0(Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * value)
  4986. {
  4987. ___font_0 = value;
  4988. Il2CppCodeGenWriteBarrier((void**)(&___font_0), (void*)value);
  4989. }
  4990. inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___color_1)); }
  4991. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_color_1() const { return ___color_1; }
  4992. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_color_1() { return &___color_1; }
  4993. inline void set_color_1(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  4994. {
  4995. ___color_1 = value;
  4996. }
  4997. inline static int32_t get_offset_of_fontSize_2() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___fontSize_2)); }
  4998. inline int32_t get_fontSize_2() const { return ___fontSize_2; }
  4999. inline int32_t* get_address_of_fontSize_2() { return &___fontSize_2; }
  5000. inline void set_fontSize_2(int32_t value)
  5001. {
  5002. ___fontSize_2 = value;
  5003. }
  5004. inline static int32_t get_offset_of_lineSpacing_3() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___lineSpacing_3)); }
  5005. inline float get_lineSpacing_3() const { return ___lineSpacing_3; }
  5006. inline float* get_address_of_lineSpacing_3() { return &___lineSpacing_3; }
  5007. inline void set_lineSpacing_3(float value)
  5008. {
  5009. ___lineSpacing_3 = value;
  5010. }
  5011. inline static int32_t get_offset_of_richText_4() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___richText_4)); }
  5012. inline bool get_richText_4() const { return ___richText_4; }
  5013. inline bool* get_address_of_richText_4() { return &___richText_4; }
  5014. inline void set_richText_4(bool value)
  5015. {
  5016. ___richText_4 = value;
  5017. }
  5018. inline static int32_t get_offset_of_scaleFactor_5() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___scaleFactor_5)); }
  5019. inline float get_scaleFactor_5() const { return ___scaleFactor_5; }
  5020. inline float* get_address_of_scaleFactor_5() { return &___scaleFactor_5; }
  5021. inline void set_scaleFactor_5(float value)
  5022. {
  5023. ___scaleFactor_5 = value;
  5024. }
  5025. inline static int32_t get_offset_of_fontStyle_6() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___fontStyle_6)); }
  5026. inline int32_t get_fontStyle_6() const { return ___fontStyle_6; }
  5027. inline int32_t* get_address_of_fontStyle_6() { return &___fontStyle_6; }
  5028. inline void set_fontStyle_6(int32_t value)
  5029. {
  5030. ___fontStyle_6 = value;
  5031. }
  5032. inline static int32_t get_offset_of_textAnchor_7() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___textAnchor_7)); }
  5033. inline int32_t get_textAnchor_7() const { return ___textAnchor_7; }
  5034. inline int32_t* get_address_of_textAnchor_7() { return &___textAnchor_7; }
  5035. inline void set_textAnchor_7(int32_t value)
  5036. {
  5037. ___textAnchor_7 = value;
  5038. }
  5039. inline static int32_t get_offset_of_alignByGeometry_8() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___alignByGeometry_8)); }
  5040. inline bool get_alignByGeometry_8() const { return ___alignByGeometry_8; }
  5041. inline bool* get_address_of_alignByGeometry_8() { return &___alignByGeometry_8; }
  5042. inline void set_alignByGeometry_8(bool value)
  5043. {
  5044. ___alignByGeometry_8 = value;
  5045. }
  5046. inline static int32_t get_offset_of_resizeTextForBestFit_9() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextForBestFit_9)); }
  5047. inline bool get_resizeTextForBestFit_9() const { return ___resizeTextForBestFit_9; }
  5048. inline bool* get_address_of_resizeTextForBestFit_9() { return &___resizeTextForBestFit_9; }
  5049. inline void set_resizeTextForBestFit_9(bool value)
  5050. {
  5051. ___resizeTextForBestFit_9 = value;
  5052. }
  5053. inline static int32_t get_offset_of_resizeTextMinSize_10() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextMinSize_10)); }
  5054. inline int32_t get_resizeTextMinSize_10() const { return ___resizeTextMinSize_10; }
  5055. inline int32_t* get_address_of_resizeTextMinSize_10() { return &___resizeTextMinSize_10; }
  5056. inline void set_resizeTextMinSize_10(int32_t value)
  5057. {
  5058. ___resizeTextMinSize_10 = value;
  5059. }
  5060. inline static int32_t get_offset_of_resizeTextMaxSize_11() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___resizeTextMaxSize_11)); }
  5061. inline int32_t get_resizeTextMaxSize_11() const { return ___resizeTextMaxSize_11; }
  5062. inline int32_t* get_address_of_resizeTextMaxSize_11() { return &___resizeTextMaxSize_11; }
  5063. inline void set_resizeTextMaxSize_11(int32_t value)
  5064. {
  5065. ___resizeTextMaxSize_11 = value;
  5066. }
  5067. inline static int32_t get_offset_of_updateBounds_12() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___updateBounds_12)); }
  5068. inline bool get_updateBounds_12() const { return ___updateBounds_12; }
  5069. inline bool* get_address_of_updateBounds_12() { return &___updateBounds_12; }
  5070. inline void set_updateBounds_12(bool value)
  5071. {
  5072. ___updateBounds_12 = value;
  5073. }
  5074. inline static int32_t get_offset_of_verticalOverflow_13() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___verticalOverflow_13)); }
  5075. inline int32_t get_verticalOverflow_13() const { return ___verticalOverflow_13; }
  5076. inline int32_t* get_address_of_verticalOverflow_13() { return &___verticalOverflow_13; }
  5077. inline void set_verticalOverflow_13(int32_t value)
  5078. {
  5079. ___verticalOverflow_13 = value;
  5080. }
  5081. inline static int32_t get_offset_of_horizontalOverflow_14() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___horizontalOverflow_14)); }
  5082. inline int32_t get_horizontalOverflow_14() const { return ___horizontalOverflow_14; }
  5083. inline int32_t* get_address_of_horizontalOverflow_14() { return &___horizontalOverflow_14; }
  5084. inline void set_horizontalOverflow_14(int32_t value)
  5085. {
  5086. ___horizontalOverflow_14 = value;
  5087. }
  5088. inline static int32_t get_offset_of_generationExtents_15() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___generationExtents_15)); }
  5089. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_generationExtents_15() const { return ___generationExtents_15; }
  5090. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_generationExtents_15() { return &___generationExtents_15; }
  5091. inline void set_generationExtents_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5092. {
  5093. ___generationExtents_15 = value;
  5094. }
  5095. inline static int32_t get_offset_of_pivot_16() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___pivot_16)); }
  5096. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_pivot_16() const { return ___pivot_16; }
  5097. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_pivot_16() { return &___pivot_16; }
  5098. inline void set_pivot_16(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  5099. {
  5100. ___pivot_16 = value;
  5101. }
  5102. inline static int32_t get_offset_of_generateOutOfBounds_17() { return static_cast<int32_t>(offsetof(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A, ___generateOutOfBounds_17)); }
  5103. inline bool get_generateOutOfBounds_17() const { return ___generateOutOfBounds_17; }
  5104. inline bool* get_address_of_generateOutOfBounds_17() { return &___generateOutOfBounds_17; }
  5105. inline void set_generateOutOfBounds_17(bool value)
  5106. {
  5107. ___generateOutOfBounds_17 = value;
  5108. }
  5109. };
  5110. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
  5111. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke
  5112. {
  5113. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  5114. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  5115. int32_t ___fontSize_2;
  5116. float ___lineSpacing_3;
  5117. int32_t ___richText_4;
  5118. float ___scaleFactor_5;
  5119. int32_t ___fontStyle_6;
  5120. int32_t ___textAnchor_7;
  5121. int32_t ___alignByGeometry_8;
  5122. int32_t ___resizeTextForBestFit_9;
  5123. int32_t ___resizeTextMinSize_10;
  5124. int32_t ___resizeTextMaxSize_11;
  5125. int32_t ___updateBounds_12;
  5126. int32_t ___verticalOverflow_13;
  5127. int32_t ___horizontalOverflow_14;
  5128. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  5129. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  5130. int32_t ___generateOutOfBounds_17;
  5131. };
  5132. // Native definition for COM marshalling of UnityEngine.TextGenerationSettings
  5133. struct TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com
  5134. {
  5135. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * ___font_0;
  5136. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color_1;
  5137. int32_t ___fontSize_2;
  5138. float ___lineSpacing_3;
  5139. int32_t ___richText_4;
  5140. float ___scaleFactor_5;
  5141. int32_t ___fontStyle_6;
  5142. int32_t ___textAnchor_7;
  5143. int32_t ___alignByGeometry_8;
  5144. int32_t ___resizeTextForBestFit_9;
  5145. int32_t ___resizeTextMinSize_10;
  5146. int32_t ___resizeTextMaxSize_11;
  5147. int32_t ___updateBounds_12;
  5148. int32_t ___verticalOverflow_13;
  5149. int32_t ___horizontalOverflow_14;
  5150. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___generationExtents_15;
  5151. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pivot_16;
  5152. int32_t ___generateOutOfBounds_17;
  5153. };
  5154. // UnityEngine.Texture
  5155. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
  5156. {
  5157. public:
  5158. public:
  5159. };
  5160. struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
  5161. {
  5162. public:
  5163. // System.Int32 UnityEngine.Texture::GenerateAllMips
  5164. int32_t ___GenerateAllMips_4;
  5165. public:
  5166. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
  5167. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  5168. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  5169. inline void set_GenerateAllMips_4(int32_t value)
  5170. {
  5171. ___GenerateAllMips_4 = value;
  5172. }
  5173. };
  5174. // System.Type
  5175. struct Type_t : public MemberInfo_t
  5176. {
  5177. public:
  5178. // System.RuntimeTypeHandle System.Type::_impl
  5179. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
  5180. public:
  5181. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  5182. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
  5183. inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
  5184. inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
  5185. {
  5186. ____impl_9 = value;
  5187. }
  5188. };
  5189. struct Type_t_StaticFields
  5190. {
  5191. public:
  5192. // System.Reflection.MemberFilter System.Type::FilterAttribute
  5193. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
  5194. // System.Reflection.MemberFilter System.Type::FilterName
  5195. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
  5196. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  5197. MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
  5198. // System.Object System.Type::Missing
  5199. RuntimeObject * ___Missing_3;
  5200. // System.Char System.Type::Delimiter
  5201. Il2CppChar ___Delimiter_4;
  5202. // System.Type[] System.Type::EmptyTypes
  5203. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
  5204. // System.Reflection.Binder System.Type::defaultBinder
  5205. Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
  5206. public:
  5207. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  5208. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  5209. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  5210. inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5211. {
  5212. ___FilterAttribute_0 = value;
  5213. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  5214. }
  5215. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  5216. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
  5217. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  5218. inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5219. {
  5220. ___FilterName_1 = value;
  5221. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  5222. }
  5223. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  5224. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  5225. inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  5226. inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
  5227. {
  5228. ___FilterNameIgnoreCase_2 = value;
  5229. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  5230. }
  5231. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  5232. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  5233. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  5234. inline void set_Missing_3(RuntimeObject * value)
  5235. {
  5236. ___Missing_3 = value;
  5237. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  5238. }
  5239. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  5240. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  5241. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  5242. inline void set_Delimiter_4(Il2CppChar value)
  5243. {
  5244. ___Delimiter_4 = value;
  5245. }
  5246. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  5247. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  5248. inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  5249. inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
  5250. {
  5251. ___EmptyTypes_5 = value;
  5252. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  5253. }
  5254. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  5255. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  5256. inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  5257. inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
  5258. {
  5259. ___defaultBinder_6 = value;
  5260. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  5261. }
  5262. };
  5263. // UnityEngine.UnityException
  5264. struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
  5265. {
  5266. public:
  5267. public:
  5268. };
  5269. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  5270. struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF : public MulticastDelegate_t
  5271. {
  5272. public:
  5273. public:
  5274. };
  5275. // System.Comparison`1<UnityEngine.UI.Graphic>
  5276. struct Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 : public MulticastDelegate_t
  5277. {
  5278. public:
  5279. public:
  5280. };
  5281. // UnityEngine.Behaviour
  5282. struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5283. {
  5284. public:
  5285. public:
  5286. };
  5287. // UnityEngine.CanvasRenderer
  5288. struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5289. {
  5290. public:
  5291. // System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
  5292. bool ___U3CisMaskU3Ek__BackingField_4;
  5293. public:
  5294. inline static int32_t get_offset_of_U3CisMaskU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E, ___U3CisMaskU3Ek__BackingField_4)); }
  5295. inline bool get_U3CisMaskU3Ek__BackingField_4() const { return ___U3CisMaskU3Ek__BackingField_4; }
  5296. inline bool* get_address_of_U3CisMaskU3Ek__BackingField_4() { return &___U3CisMaskU3Ek__BackingField_4; }
  5297. inline void set_U3CisMaskU3Ek__BackingField_4(bool value)
  5298. {
  5299. ___U3CisMaskU3Ek__BackingField_4 = value;
  5300. }
  5301. };
  5302. // UnityEngine.TextGenerator
  5303. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 : public RuntimeObject
  5304. {
  5305. public:
  5306. // System.IntPtr UnityEngine.TextGenerator::m_Ptr
  5307. intptr_t ___m_Ptr_0;
  5308. // System.String UnityEngine.TextGenerator::m_LastString
  5309. String_t* ___m_LastString_1;
  5310. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
  5311. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___m_LastSettings_2;
  5312. // System.Boolean UnityEngine.TextGenerator::m_HasGenerated
  5313. bool ___m_HasGenerated_3;
  5314. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
  5315. int32_t ___m_LastValid_4;
  5316. // System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
  5317. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  5318. // System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
  5319. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  5320. // System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
  5321. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  5322. // System.Boolean UnityEngine.TextGenerator::m_CachedVerts
  5323. bool ___m_CachedVerts_8;
  5324. // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
  5325. bool ___m_CachedCharacters_9;
  5326. // System.Boolean UnityEngine.TextGenerator::m_CachedLines
  5327. bool ___m_CachedLines_10;
  5328. public:
  5329. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Ptr_0)); }
  5330. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5331. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5332. inline void set_m_Ptr_0(intptr_t value)
  5333. {
  5334. ___m_Ptr_0 = value;
  5335. }
  5336. inline static int32_t get_offset_of_m_LastString_1() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastString_1)); }
  5337. inline String_t* get_m_LastString_1() const { return ___m_LastString_1; }
  5338. inline String_t** get_address_of_m_LastString_1() { return &___m_LastString_1; }
  5339. inline void set_m_LastString_1(String_t* value)
  5340. {
  5341. ___m_LastString_1 = value;
  5342. Il2CppCodeGenWriteBarrier((void**)(&___m_LastString_1), (void*)value);
  5343. }
  5344. inline static int32_t get_offset_of_m_LastSettings_2() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastSettings_2)); }
  5345. inline TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A get_m_LastSettings_2() const { return ___m_LastSettings_2; }
  5346. inline TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A * get_address_of_m_LastSettings_2() { return &___m_LastSettings_2; }
  5347. inline void set_m_LastSettings_2(TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A value)
  5348. {
  5349. ___m_LastSettings_2 = value;
  5350. Il2CppCodeGenWriteBarrier((void**)&(((&___m_LastSettings_2))->___font_0), (void*)NULL);
  5351. }
  5352. inline static int32_t get_offset_of_m_HasGenerated_3() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_HasGenerated_3)); }
  5353. inline bool get_m_HasGenerated_3() const { return ___m_HasGenerated_3; }
  5354. inline bool* get_address_of_m_HasGenerated_3() { return &___m_HasGenerated_3; }
  5355. inline void set_m_HasGenerated_3(bool value)
  5356. {
  5357. ___m_HasGenerated_3 = value;
  5358. }
  5359. inline static int32_t get_offset_of_m_LastValid_4() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_LastValid_4)); }
  5360. inline int32_t get_m_LastValid_4() const { return ___m_LastValid_4; }
  5361. inline int32_t* get_address_of_m_LastValid_4() { return &___m_LastValid_4; }
  5362. inline void set_m_LastValid_4(int32_t value)
  5363. {
  5364. ___m_LastValid_4 = value;
  5365. }
  5366. inline static int32_t get_offset_of_m_Verts_5() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Verts_5)); }
  5367. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * get_m_Verts_5() const { return ___m_Verts_5; }
  5368. inline List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F ** get_address_of_m_Verts_5() { return &___m_Verts_5; }
  5369. inline void set_m_Verts_5(List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * value)
  5370. {
  5371. ___m_Verts_5 = value;
  5372. Il2CppCodeGenWriteBarrier((void**)(&___m_Verts_5), (void*)value);
  5373. }
  5374. inline static int32_t get_offset_of_m_Characters_6() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Characters_6)); }
  5375. inline List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * get_m_Characters_6() const { return ___m_Characters_6; }
  5376. inline List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D ** get_address_of_m_Characters_6() { return &___m_Characters_6; }
  5377. inline void set_m_Characters_6(List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * value)
  5378. {
  5379. ___m_Characters_6 = value;
  5380. Il2CppCodeGenWriteBarrier((void**)(&___m_Characters_6), (void*)value);
  5381. }
  5382. inline static int32_t get_offset_of_m_Lines_7() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_Lines_7)); }
  5383. inline List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * get_m_Lines_7() const { return ___m_Lines_7; }
  5384. inline List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB ** get_address_of_m_Lines_7() { return &___m_Lines_7; }
  5385. inline void set_m_Lines_7(List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * value)
  5386. {
  5387. ___m_Lines_7 = value;
  5388. Il2CppCodeGenWriteBarrier((void**)(&___m_Lines_7), (void*)value);
  5389. }
  5390. inline static int32_t get_offset_of_m_CachedVerts_8() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedVerts_8)); }
  5391. inline bool get_m_CachedVerts_8() const { return ___m_CachedVerts_8; }
  5392. inline bool* get_address_of_m_CachedVerts_8() { return &___m_CachedVerts_8; }
  5393. inline void set_m_CachedVerts_8(bool value)
  5394. {
  5395. ___m_CachedVerts_8 = value;
  5396. }
  5397. inline static int32_t get_offset_of_m_CachedCharacters_9() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedCharacters_9)); }
  5398. inline bool get_m_CachedCharacters_9() const { return ___m_CachedCharacters_9; }
  5399. inline bool* get_address_of_m_CachedCharacters_9() { return &___m_CachedCharacters_9; }
  5400. inline void set_m_CachedCharacters_9(bool value)
  5401. {
  5402. ___m_CachedCharacters_9 = value;
  5403. }
  5404. inline static int32_t get_offset_of_m_CachedLines_10() { return static_cast<int32_t>(offsetof(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70, ___m_CachedLines_10)); }
  5405. inline bool get_m_CachedLines_10() const { return ___m_CachedLines_10; }
  5406. inline bool* get_address_of_m_CachedLines_10() { return &___m_CachedLines_10; }
  5407. inline void set_m_CachedLines_10(bool value)
  5408. {
  5409. ___m_CachedLines_10 = value;
  5410. }
  5411. };
  5412. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
  5413. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_pinvoke
  5414. {
  5415. intptr_t ___m_Ptr_0;
  5416. char* ___m_LastString_1;
  5417. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_pinvoke ___m_LastSettings_2;
  5418. int32_t ___m_HasGenerated_3;
  5419. int32_t ___m_LastValid_4;
  5420. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  5421. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  5422. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  5423. int32_t ___m_CachedVerts_8;
  5424. int32_t ___m_CachedCharacters_9;
  5425. int32_t ___m_CachedLines_10;
  5426. };
  5427. // Native definition for COM marshalling of UnityEngine.TextGenerator
  5428. struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_marshaled_com
  5429. {
  5430. intptr_t ___m_Ptr_0;
  5431. Il2CppChar* ___m_LastString_1;
  5432. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A_marshaled_com ___m_LastSettings_2;
  5433. int32_t ___m_HasGenerated_3;
  5434. int32_t ___m_LastValid_4;
  5435. List_1_t8907FD137E854241E2657BF53E6CEFF7370FAC5F * ___m_Verts_5;
  5436. List_1_t6D5A50DDC9282F1B1127D04D53FD5A743391289D * ___m_Characters_6;
  5437. List_1_tE41795D86BBD10D66F8F64CC87147539BC5AB2EB * ___m_Lines_7;
  5438. int32_t ___m_CachedVerts_8;
  5439. int32_t ___m_CachedCharacters_9;
  5440. int32_t ___m_CachedLines_10;
  5441. };
  5442. // UnityEngine.Texture2D
  5443. struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
  5444. {
  5445. public:
  5446. public:
  5447. };
  5448. // UnityEngine.Transform
  5449. struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
  5450. {
  5451. public:
  5452. public:
  5453. };
  5454. // UnityEngine.Events.UnityAction
  5455. struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
  5456. {
  5457. public:
  5458. public:
  5459. };
  5460. // UnityEngine.UI.InputField/OnValidateInput
  5461. struct OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F : public MulticastDelegate_t
  5462. {
  5463. public:
  5464. public:
  5465. };
  5466. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  5467. struct GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 : public MulticastDelegate_t
  5468. {
  5469. public:
  5470. public:
  5471. };
  5472. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  5473. struct Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 : public MulticastDelegate_t
  5474. {
  5475. public:
  5476. public:
  5477. };
  5478. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  5479. struct Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F : public MulticastDelegate_t
  5480. {
  5481. public:
  5482. public:
  5483. };
  5484. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  5485. struct RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 : public MulticastDelegate_t
  5486. {
  5487. public:
  5488. public:
  5489. };
  5490. // UnityEngine.Camera
  5491. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5492. {
  5493. public:
  5494. public:
  5495. };
  5496. struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
  5497. {
  5498. public:
  5499. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  5500. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
  5501. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  5502. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
  5503. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  5504. CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
  5505. public:
  5506. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
  5507. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
  5508. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  5509. inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5510. {
  5511. ___onPreCull_4 = value;
  5512. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  5513. }
  5514. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
  5515. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
  5516. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  5517. inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5518. {
  5519. ___onPreRender_5 = value;
  5520. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  5521. }
  5522. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
  5523. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
  5524. inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  5525. inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
  5526. {
  5527. ___onPostRender_6 = value;
  5528. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  5529. }
  5530. };
  5531. // UnityEngine.Canvas
  5532. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5533. {
  5534. public:
  5535. public:
  5536. };
  5537. struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields
  5538. {
  5539. public:
  5540. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::preWillRenderCanvases
  5541. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___preWillRenderCanvases_4;
  5542. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  5543. WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * ___willRenderCanvases_5;
  5544. public:
  5545. inline static int32_t get_offset_of_preWillRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___preWillRenderCanvases_4)); }
  5546. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_preWillRenderCanvases_4() const { return ___preWillRenderCanvases_4; }
  5547. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_preWillRenderCanvases_4() { return &___preWillRenderCanvases_4; }
  5548. inline void set_preWillRenderCanvases_4(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  5549. {
  5550. ___preWillRenderCanvases_4 = value;
  5551. Il2CppCodeGenWriteBarrier((void**)(&___preWillRenderCanvases_4), (void*)value);
  5552. }
  5553. inline static int32_t get_offset_of_willRenderCanvases_5() { return static_cast<int32_t>(offsetof(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_StaticFields, ___willRenderCanvases_5)); }
  5554. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * get_willRenderCanvases_5() const { return ___willRenderCanvases_5; }
  5555. inline WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 ** get_address_of_willRenderCanvases_5() { return &___willRenderCanvases_5; }
  5556. inline void set_willRenderCanvases_5(WillRenderCanvases_t459621B4F3FA2571DE0ED6B4DEF0752F2E9EE958 * value)
  5557. {
  5558. ___willRenderCanvases_5 = value;
  5559. Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_5), (void*)value);
  5560. }
  5561. };
  5562. // UnityEngine.MonoBehaviour
  5563. struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
  5564. {
  5565. public:
  5566. public:
  5567. };
  5568. // UnityEngine.RectTransform
  5569. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
  5570. {
  5571. public:
  5572. public:
  5573. };
  5574. struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
  5575. {
  5576. public:
  5577. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  5578. ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
  5579. public:
  5580. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
  5581. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  5582. inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  5583. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
  5584. {
  5585. ___reapplyDrivenProperties_4 = value;
  5586. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  5587. }
  5588. };
  5589. // UnityEngine.EventSystems.UIBehaviour
  5590. struct UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
  5591. {
  5592. public:
  5593. public:
  5594. };
  5595. // UnityEngine.EventSystems.BaseInput
  5596. struct BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5597. {
  5598. public:
  5599. public:
  5600. };
  5601. // UnityEngine.EventSystems.BaseInputModule
  5602. struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5603. {
  5604. public:
  5605. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  5606. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___m_RaycastResultCache_4;
  5607. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  5608. AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * ___m_AxisEventData_5;
  5609. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  5610. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * ___m_EventSystem_6;
  5611. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  5612. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_BaseEventData_7;
  5613. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  5614. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_InputOverride_8;
  5615. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  5616. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * ___m_DefaultInput_9;
  5617. public:
  5618. inline static int32_t get_offset_of_m_RaycastResultCache_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_RaycastResultCache_4)); }
  5619. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * get_m_RaycastResultCache_4() const { return ___m_RaycastResultCache_4; }
  5620. inline List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 ** get_address_of_m_RaycastResultCache_4() { return &___m_RaycastResultCache_4; }
  5621. inline void set_m_RaycastResultCache_4(List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * value)
  5622. {
  5623. ___m_RaycastResultCache_4 = value;
  5624. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResultCache_4), (void*)value);
  5625. }
  5626. inline static int32_t get_offset_of_m_AxisEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_AxisEventData_5)); }
  5627. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * get_m_AxisEventData_5() const { return ___m_AxisEventData_5; }
  5628. inline AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E ** get_address_of_m_AxisEventData_5() { return &___m_AxisEventData_5; }
  5629. inline void set_m_AxisEventData_5(AxisEventData_t5F2EE83206BFD1BC59087D1C9CE31A4389A17E1E * value)
  5630. {
  5631. ___m_AxisEventData_5 = value;
  5632. Il2CppCodeGenWriteBarrier((void**)(&___m_AxisEventData_5), (void*)value);
  5633. }
  5634. inline static int32_t get_offset_of_m_EventSystem_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_EventSystem_6)); }
  5635. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * get_m_EventSystem_6() const { return ___m_EventSystem_6; }
  5636. inline EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C ** get_address_of_m_EventSystem_6() { return &___m_EventSystem_6; }
  5637. inline void set_m_EventSystem_6(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * value)
  5638. {
  5639. ___m_EventSystem_6 = value;
  5640. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_6), (void*)value);
  5641. }
  5642. inline static int32_t get_offset_of_m_BaseEventData_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_BaseEventData_7)); }
  5643. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_BaseEventData_7() const { return ___m_BaseEventData_7; }
  5644. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_BaseEventData_7() { return &___m_BaseEventData_7; }
  5645. inline void set_m_BaseEventData_7(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  5646. {
  5647. ___m_BaseEventData_7 = value;
  5648. Il2CppCodeGenWriteBarrier((void**)(&___m_BaseEventData_7), (void*)value);
  5649. }
  5650. inline static int32_t get_offset_of_m_InputOverride_8() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_InputOverride_8)); }
  5651. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_InputOverride_8() const { return ___m_InputOverride_8; }
  5652. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_InputOverride_8() { return &___m_InputOverride_8; }
  5653. inline void set_m_InputOverride_8(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  5654. {
  5655. ___m_InputOverride_8 = value;
  5656. Il2CppCodeGenWriteBarrier((void**)(&___m_InputOverride_8), (void*)value);
  5657. }
  5658. inline static int32_t get_offset_of_m_DefaultInput_9() { return static_cast<int32_t>(offsetof(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924, ___m_DefaultInput_9)); }
  5659. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * get_m_DefaultInput_9() const { return ___m_DefaultInput_9; }
  5660. inline BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D ** get_address_of_m_DefaultInput_9() { return &___m_DefaultInput_9; }
  5661. inline void set_m_DefaultInput_9(BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * value)
  5662. {
  5663. ___m_DefaultInput_9 = value;
  5664. Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultInput_9), (void*)value);
  5665. }
  5666. };
  5667. // UnityEngine.EventSystems.BaseRaycaster
  5668. struct BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5669. {
  5670. public:
  5671. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::m_RootRaycaster
  5672. BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * ___m_RootRaycaster_4;
  5673. public:
  5674. inline static int32_t get_offset_of_m_RootRaycaster_4() { return static_cast<int32_t>(offsetof(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876, ___m_RootRaycaster_4)); }
  5675. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * get_m_RootRaycaster_4() const { return ___m_RootRaycaster_4; }
  5676. inline BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 ** get_address_of_m_RootRaycaster_4() { return &___m_RootRaycaster_4; }
  5677. inline void set_m_RootRaycaster_4(BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * value)
  5678. {
  5679. ___m_RootRaycaster_4 = value;
  5680. Il2CppCodeGenWriteBarrier((void**)(&___m_RootRaycaster_4), (void*)value);
  5681. }
  5682. };
  5683. // UnityEngine.EventSystems.EventSystem
  5684. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5685. {
  5686. public:
  5687. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  5688. List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * ___m_SystemInputModules_4;
  5689. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  5690. BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * ___m_CurrentInputModule_5;
  5691. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  5692. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_FirstSelected_7;
  5693. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  5694. bool ___m_sendNavigationEvents_8;
  5695. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  5696. int32_t ___m_DragThreshold_9;
  5697. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  5698. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_CurrentSelected_10;
  5699. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  5700. bool ___m_HasFocus_11;
  5701. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  5702. bool ___m_SelectionGuard_12;
  5703. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  5704. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_DummyData_13;
  5705. public:
  5706. inline static int32_t get_offset_of_m_SystemInputModules_4() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SystemInputModules_4)); }
  5707. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * get_m_SystemInputModules_4() const { return ___m_SystemInputModules_4; }
  5708. inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 ** get_address_of_m_SystemInputModules_4() { return &___m_SystemInputModules_4; }
  5709. inline void set_m_SystemInputModules_4(List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * value)
  5710. {
  5711. ___m_SystemInputModules_4 = value;
  5712. Il2CppCodeGenWriteBarrier((void**)(&___m_SystemInputModules_4), (void*)value);
  5713. }
  5714. inline static int32_t get_offset_of_m_CurrentInputModule_5() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentInputModule_5)); }
  5715. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * get_m_CurrentInputModule_5() const { return ___m_CurrentInputModule_5; }
  5716. inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 ** get_address_of_m_CurrentInputModule_5() { return &___m_CurrentInputModule_5; }
  5717. inline void set_m_CurrentInputModule_5(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * value)
  5718. {
  5719. ___m_CurrentInputModule_5 = value;
  5720. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentInputModule_5), (void*)value);
  5721. }
  5722. inline static int32_t get_offset_of_m_FirstSelected_7() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_FirstSelected_7)); }
  5723. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_FirstSelected_7() const { return ___m_FirstSelected_7; }
  5724. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_FirstSelected_7() { return &___m_FirstSelected_7; }
  5725. inline void set_m_FirstSelected_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5726. {
  5727. ___m_FirstSelected_7 = value;
  5728. Il2CppCodeGenWriteBarrier((void**)(&___m_FirstSelected_7), (void*)value);
  5729. }
  5730. inline static int32_t get_offset_of_m_sendNavigationEvents_8() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_sendNavigationEvents_8)); }
  5731. inline bool get_m_sendNavigationEvents_8() const { return ___m_sendNavigationEvents_8; }
  5732. inline bool* get_address_of_m_sendNavigationEvents_8() { return &___m_sendNavigationEvents_8; }
  5733. inline void set_m_sendNavigationEvents_8(bool value)
  5734. {
  5735. ___m_sendNavigationEvents_8 = value;
  5736. }
  5737. inline static int32_t get_offset_of_m_DragThreshold_9() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DragThreshold_9)); }
  5738. inline int32_t get_m_DragThreshold_9() const { return ___m_DragThreshold_9; }
  5739. inline int32_t* get_address_of_m_DragThreshold_9() { return &___m_DragThreshold_9; }
  5740. inline void set_m_DragThreshold_9(int32_t value)
  5741. {
  5742. ___m_DragThreshold_9 = value;
  5743. }
  5744. inline static int32_t get_offset_of_m_CurrentSelected_10() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentSelected_10)); }
  5745. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_CurrentSelected_10() const { return ___m_CurrentSelected_10; }
  5746. inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_CurrentSelected_10() { return &___m_CurrentSelected_10; }
  5747. inline void set_m_CurrentSelected_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
  5748. {
  5749. ___m_CurrentSelected_10 = value;
  5750. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSelected_10), (void*)value);
  5751. }
  5752. inline static int32_t get_offset_of_m_HasFocus_11() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_HasFocus_11)); }
  5753. inline bool get_m_HasFocus_11() const { return ___m_HasFocus_11; }
  5754. inline bool* get_address_of_m_HasFocus_11() { return &___m_HasFocus_11; }
  5755. inline void set_m_HasFocus_11(bool value)
  5756. {
  5757. ___m_HasFocus_11 = value;
  5758. }
  5759. inline static int32_t get_offset_of_m_SelectionGuard_12() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SelectionGuard_12)); }
  5760. inline bool get_m_SelectionGuard_12() const { return ___m_SelectionGuard_12; }
  5761. inline bool* get_address_of_m_SelectionGuard_12() { return &___m_SelectionGuard_12; }
  5762. inline void set_m_SelectionGuard_12(bool value)
  5763. {
  5764. ___m_SelectionGuard_12 = value;
  5765. }
  5766. inline static int32_t get_offset_of_m_DummyData_13() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DummyData_13)); }
  5767. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_DummyData_13() const { return ___m_DummyData_13; }
  5768. inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_DummyData_13() { return &___m_DummyData_13; }
  5769. inline void set_m_DummyData_13(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
  5770. {
  5771. ___m_DummyData_13 = value;
  5772. Il2CppCodeGenWriteBarrier((void**)(&___m_DummyData_13), (void*)value);
  5773. }
  5774. };
  5775. struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields
  5776. {
  5777. public:
  5778. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  5779. List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * ___m_EventSystems_6;
  5780. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  5781. Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * ___s_RaycastComparer_14;
  5782. public:
  5783. inline static int32_t get_offset_of_m_EventSystems_6() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___m_EventSystems_6)); }
  5784. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * get_m_EventSystems_6() const { return ___m_EventSystems_6; }
  5785. inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 ** get_address_of_m_EventSystems_6() { return &___m_EventSystems_6; }
  5786. inline void set_m_EventSystems_6(List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * value)
  5787. {
  5788. ___m_EventSystems_6 = value;
  5789. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystems_6), (void*)value);
  5790. }
  5791. inline static int32_t get_offset_of_s_RaycastComparer_14() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___s_RaycastComparer_14)); }
  5792. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * get_s_RaycastComparer_14() const { return ___s_RaycastComparer_14; }
  5793. inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 ** get_address_of_s_RaycastComparer_14() { return &___s_RaycastComparer_14; }
  5794. inline void set_s_RaycastComparer_14(Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * value)
  5795. {
  5796. ___s_RaycastComparer_14 = value;
  5797. Il2CppCodeGenWriteBarrier((void**)(&___s_RaycastComparer_14), (void*)value);
  5798. }
  5799. };
  5800. // UnityEngine.UI.Graphic
  5801. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  5802. {
  5803. public:
  5804. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  5805. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_6;
  5806. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  5807. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_Color_7;
  5808. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  5809. bool ___m_SkipLayoutUpdate_8;
  5810. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  5811. bool ___m_SkipMaterialUpdate_9;
  5812. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  5813. bool ___m_RaycastTarget_10;
  5814. // UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
  5815. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_RaycastPadding_11;
  5816. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  5817. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_12;
  5818. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  5819. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CanvasRenderer_13;
  5820. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  5821. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_14;
  5822. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  5823. bool ___m_VertsDirty_15;
  5824. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  5825. bool ___m_MaterialDirty_16;
  5826. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  5827. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyLayoutCallback_17;
  5828. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  5829. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyVertsCallback_18;
  5830. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  5831. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyMaterialCallback_19;
  5832. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  5833. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_CachedMesh_22;
  5834. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  5835. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___m_CachedUvs_23;
  5836. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  5837. TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * ___m_ColorTweenRunner_24;
  5838. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  5839. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;
  5840. public:
  5841. inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Material_6)); }
  5842. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_6() const { return ___m_Material_6; }
  5843. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_6() { return &___m_Material_6; }
  5844. inline void set_m_Material_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  5845. {
  5846. ___m_Material_6 = value;
  5847. Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
  5848. }
  5849. inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Color_7)); }
  5850. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_Color_7() const { return ___m_Color_7; }
  5851. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; }
  5852. inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  5853. {
  5854. ___m_Color_7 = value;
  5855. }
  5856. inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipLayoutUpdate_8)); }
  5857. inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
  5858. inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
  5859. inline void set_m_SkipLayoutUpdate_8(bool value)
  5860. {
  5861. ___m_SkipLayoutUpdate_8 = value;
  5862. }
  5863. inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipMaterialUpdate_9)); }
  5864. inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
  5865. inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
  5866. inline void set_m_SkipMaterialUpdate_9(bool value)
  5867. {
  5868. ___m_SkipMaterialUpdate_9 = value;
  5869. }
  5870. inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTarget_10)); }
  5871. inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
  5872. inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
  5873. inline void set_m_RaycastTarget_10(bool value)
  5874. {
  5875. ___m_RaycastTarget_10 = value;
  5876. }
  5877. inline static int32_t get_offset_of_m_RaycastPadding_11() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastPadding_11)); }
  5878. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_RaycastPadding_11() const { return ___m_RaycastPadding_11; }
  5879. inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RaycastPadding_11() { return &___m_RaycastPadding_11; }
  5880. inline void set_m_RaycastPadding_11(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
  5881. {
  5882. ___m_RaycastPadding_11 = value;
  5883. }
  5884. inline static int32_t get_offset_of_m_RectTransform_12() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RectTransform_12)); }
  5885. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_12() const { return ___m_RectTransform_12; }
  5886. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_12() { return &___m_RectTransform_12; }
  5887. inline void set_m_RectTransform_12(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  5888. {
  5889. ___m_RectTransform_12 = value;
  5890. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_12), (void*)value);
  5891. }
  5892. inline static int32_t get_offset_of_m_CanvasRenderer_13() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CanvasRenderer_13)); }
  5893. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CanvasRenderer_13() const { return ___m_CanvasRenderer_13; }
  5894. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CanvasRenderer_13() { return &___m_CanvasRenderer_13; }
  5895. inline void set_m_CanvasRenderer_13(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value)
  5896. {
  5897. ___m_CanvasRenderer_13 = value;
  5898. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_13), (void*)value);
  5899. }
  5900. inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Canvas_14)); }
  5901. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_14() const { return ___m_Canvas_14; }
  5902. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; }
  5903. inline void set_m_Canvas_14(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
  5904. {
  5905. ___m_Canvas_14 = value;
  5906. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value);
  5907. }
  5908. inline static int32_t get_offset_of_m_VertsDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_VertsDirty_15)); }
  5909. inline bool get_m_VertsDirty_15() const { return ___m_VertsDirty_15; }
  5910. inline bool* get_address_of_m_VertsDirty_15() { return &___m_VertsDirty_15; }
  5911. inline void set_m_VertsDirty_15(bool value)
  5912. {
  5913. ___m_VertsDirty_15 = value;
  5914. }
  5915. inline static int32_t get_offset_of_m_MaterialDirty_16() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_MaterialDirty_16)); }
  5916. inline bool get_m_MaterialDirty_16() const { return ___m_MaterialDirty_16; }
  5917. inline bool* get_address_of_m_MaterialDirty_16() { return &___m_MaterialDirty_16; }
  5918. inline void set_m_MaterialDirty_16(bool value)
  5919. {
  5920. ___m_MaterialDirty_16 = value;
  5921. }
  5922. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyLayoutCallback_17)); }
  5923. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyLayoutCallback_17() const { return ___m_OnDirtyLayoutCallback_17; }
  5924. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyLayoutCallback_17() { return &___m_OnDirtyLayoutCallback_17; }
  5925. inline void set_m_OnDirtyLayoutCallback_17(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5926. {
  5927. ___m_OnDirtyLayoutCallback_17 = value;
  5928. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_17), (void*)value);
  5929. }
  5930. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyVertsCallback_18)); }
  5931. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyVertsCallback_18() const { return ___m_OnDirtyVertsCallback_18; }
  5932. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyVertsCallback_18() { return &___m_OnDirtyVertsCallback_18; }
  5933. inline void set_m_OnDirtyVertsCallback_18(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5934. {
  5935. ___m_OnDirtyVertsCallback_18 = value;
  5936. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_18), (void*)value);
  5937. }
  5938. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_19() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyMaterialCallback_19)); }
  5939. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyMaterialCallback_19() const { return ___m_OnDirtyMaterialCallback_19; }
  5940. inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyMaterialCallback_19() { return &___m_OnDirtyMaterialCallback_19; }
  5941. inline void set_m_OnDirtyMaterialCallback_19(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
  5942. {
  5943. ___m_OnDirtyMaterialCallback_19 = value;
  5944. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_19), (void*)value);
  5945. }
  5946. inline static int32_t get_offset_of_m_CachedMesh_22() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedMesh_22)); }
  5947. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_CachedMesh_22() const { return ___m_CachedMesh_22; }
  5948. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_CachedMesh_22() { return &___m_CachedMesh_22; }
  5949. inline void set_m_CachedMesh_22(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  5950. {
  5951. ___m_CachedMesh_22 = value;
  5952. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_22), (void*)value);
  5953. }
  5954. inline static int32_t get_offset_of_m_CachedUvs_23() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedUvs_23)); }
  5955. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_m_CachedUvs_23() const { return ___m_CachedUvs_23; }
  5956. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_m_CachedUvs_23() { return &___m_CachedUvs_23; }
  5957. inline void set_m_CachedUvs_23(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  5958. {
  5959. ___m_CachedUvs_23 = value;
  5960. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_23), (void*)value);
  5961. }
  5962. inline static int32_t get_offset_of_m_ColorTweenRunner_24() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_ColorTweenRunner_24)); }
  5963. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * get_m_ColorTweenRunner_24() const { return ___m_ColorTweenRunner_24; }
  5964. inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 ** get_address_of_m_ColorTweenRunner_24() { return &___m_ColorTweenRunner_24; }
  5965. inline void set_m_ColorTweenRunner_24(TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * value)
  5966. {
  5967. ___m_ColorTweenRunner_24 = value;
  5968. Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_24), (void*)value);
  5969. }
  5970. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25)); }
  5971. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  5972. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
  5973. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(bool value)
  5974. {
  5975. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25 = value;
  5976. }
  5977. };
  5978. struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields
  5979. {
  5980. public:
  5981. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  5982. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultUI_4;
  5983. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  5984. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_WhiteTexture_5;
  5985. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  5986. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_Mesh_20;
  5987. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  5988. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___s_VertexHelper_21;
  5989. public:
  5990. inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_DefaultUI_4)); }
  5991. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
  5992. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
  5993. inline void set_s_DefaultUI_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  5994. {
  5995. ___s_DefaultUI_4 = value;
  5996. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
  5997. }
  5998. inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_WhiteTexture_5)); }
  5999. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
  6000. inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
  6001. inline void set_s_WhiteTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
  6002. {
  6003. ___s_WhiteTexture_5 = value;
  6004. Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
  6005. }
  6006. inline static int32_t get_offset_of_s_Mesh_20() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_Mesh_20)); }
  6007. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_Mesh_20() const { return ___s_Mesh_20; }
  6008. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_Mesh_20() { return &___s_Mesh_20; }
  6009. inline void set_s_Mesh_20(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  6010. {
  6011. ___s_Mesh_20 = value;
  6012. Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_20), (void*)value);
  6013. }
  6014. inline static int32_t get_offset_of_s_VertexHelper_21() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_VertexHelper_21)); }
  6015. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * get_s_VertexHelper_21() const { return ___s_VertexHelper_21; }
  6016. inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 ** get_address_of_s_VertexHelper_21() { return &___s_VertexHelper_21; }
  6017. inline void set_s_VertexHelper_21(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * value)
  6018. {
  6019. ___s_VertexHelper_21 = value;
  6020. Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_21), (void*)value);
  6021. }
  6022. };
  6023. // UnityEngine.UI.LayoutElement
  6024. struct LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6025. {
  6026. public:
  6027. // System.Boolean UnityEngine.UI.LayoutElement::m_IgnoreLayout
  6028. bool ___m_IgnoreLayout_4;
  6029. // System.Single UnityEngine.UI.LayoutElement::m_MinWidth
  6030. float ___m_MinWidth_5;
  6031. // System.Single UnityEngine.UI.LayoutElement::m_MinHeight
  6032. float ___m_MinHeight_6;
  6033. // System.Single UnityEngine.UI.LayoutElement::m_PreferredWidth
  6034. float ___m_PreferredWidth_7;
  6035. // System.Single UnityEngine.UI.LayoutElement::m_PreferredHeight
  6036. float ___m_PreferredHeight_8;
  6037. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleWidth
  6038. float ___m_FlexibleWidth_9;
  6039. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleHeight
  6040. float ___m_FlexibleHeight_10;
  6041. // System.Int32 UnityEngine.UI.LayoutElement::m_LayoutPriority
  6042. int32_t ___m_LayoutPriority_11;
  6043. public:
  6044. inline static int32_t get_offset_of_m_IgnoreLayout_4() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_IgnoreLayout_4)); }
  6045. inline bool get_m_IgnoreLayout_4() const { return ___m_IgnoreLayout_4; }
  6046. inline bool* get_address_of_m_IgnoreLayout_4() { return &___m_IgnoreLayout_4; }
  6047. inline void set_m_IgnoreLayout_4(bool value)
  6048. {
  6049. ___m_IgnoreLayout_4 = value;
  6050. }
  6051. inline static int32_t get_offset_of_m_MinWidth_5() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_MinWidth_5)); }
  6052. inline float get_m_MinWidth_5() const { return ___m_MinWidth_5; }
  6053. inline float* get_address_of_m_MinWidth_5() { return &___m_MinWidth_5; }
  6054. inline void set_m_MinWidth_5(float value)
  6055. {
  6056. ___m_MinWidth_5 = value;
  6057. }
  6058. inline static int32_t get_offset_of_m_MinHeight_6() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_MinHeight_6)); }
  6059. inline float get_m_MinHeight_6() const { return ___m_MinHeight_6; }
  6060. inline float* get_address_of_m_MinHeight_6() { return &___m_MinHeight_6; }
  6061. inline void set_m_MinHeight_6(float value)
  6062. {
  6063. ___m_MinHeight_6 = value;
  6064. }
  6065. inline static int32_t get_offset_of_m_PreferredWidth_7() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_PreferredWidth_7)); }
  6066. inline float get_m_PreferredWidth_7() const { return ___m_PreferredWidth_7; }
  6067. inline float* get_address_of_m_PreferredWidth_7() { return &___m_PreferredWidth_7; }
  6068. inline void set_m_PreferredWidth_7(float value)
  6069. {
  6070. ___m_PreferredWidth_7 = value;
  6071. }
  6072. inline static int32_t get_offset_of_m_PreferredHeight_8() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_PreferredHeight_8)); }
  6073. inline float get_m_PreferredHeight_8() const { return ___m_PreferredHeight_8; }
  6074. inline float* get_address_of_m_PreferredHeight_8() { return &___m_PreferredHeight_8; }
  6075. inline void set_m_PreferredHeight_8(float value)
  6076. {
  6077. ___m_PreferredHeight_8 = value;
  6078. }
  6079. inline static int32_t get_offset_of_m_FlexibleWidth_9() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_FlexibleWidth_9)); }
  6080. inline float get_m_FlexibleWidth_9() const { return ___m_FlexibleWidth_9; }
  6081. inline float* get_address_of_m_FlexibleWidth_9() { return &___m_FlexibleWidth_9; }
  6082. inline void set_m_FlexibleWidth_9(float value)
  6083. {
  6084. ___m_FlexibleWidth_9 = value;
  6085. }
  6086. inline static int32_t get_offset_of_m_FlexibleHeight_10() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_FlexibleHeight_10)); }
  6087. inline float get_m_FlexibleHeight_10() const { return ___m_FlexibleHeight_10; }
  6088. inline float* get_address_of_m_FlexibleHeight_10() { return &___m_FlexibleHeight_10; }
  6089. inline void set_m_FlexibleHeight_10(float value)
  6090. {
  6091. ___m_FlexibleHeight_10 = value;
  6092. }
  6093. inline static int32_t get_offset_of_m_LayoutPriority_11() { return static_cast<int32_t>(offsetof(LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF, ___m_LayoutPriority_11)); }
  6094. inline int32_t get_m_LayoutPriority_11() const { return ___m_LayoutPriority_11; }
  6095. inline int32_t* get_address_of_m_LayoutPriority_11() { return &___m_LayoutPriority_11; }
  6096. inline void set_m_LayoutPriority_11(int32_t value)
  6097. {
  6098. ___m_LayoutPriority_11 = value;
  6099. }
  6100. };
  6101. // UnityEngine.UI.LayoutGroup
  6102. struct LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6103. {
  6104. public:
  6105. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::m_Padding
  6106. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * ___m_Padding_4;
  6107. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::m_ChildAlignment
  6108. int32_t ___m_ChildAlignment_5;
  6109. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::m_Rect
  6110. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_Rect_6;
  6111. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.LayoutGroup::m_Tracker
  6112. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 ___m_Tracker_7;
  6113. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalMinSize
  6114. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalMinSize_8;
  6115. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalPreferredSize
  6116. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalPreferredSize_9;
  6117. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalFlexibleSize
  6118. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_TotalFlexibleSize_10;
  6119. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::m_RectChildren
  6120. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * ___m_RectChildren_11;
  6121. public:
  6122. inline static int32_t get_offset_of_m_Padding_4() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Padding_4)); }
  6123. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * get_m_Padding_4() const { return ___m_Padding_4; }
  6124. inline RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 ** get_address_of_m_Padding_4() { return &___m_Padding_4; }
  6125. inline void set_m_Padding_4(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * value)
  6126. {
  6127. ___m_Padding_4 = value;
  6128. Il2CppCodeGenWriteBarrier((void**)(&___m_Padding_4), (void*)value);
  6129. }
  6130. inline static int32_t get_offset_of_m_ChildAlignment_5() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_ChildAlignment_5)); }
  6131. inline int32_t get_m_ChildAlignment_5() const { return ___m_ChildAlignment_5; }
  6132. inline int32_t* get_address_of_m_ChildAlignment_5() { return &___m_ChildAlignment_5; }
  6133. inline void set_m_ChildAlignment_5(int32_t value)
  6134. {
  6135. ___m_ChildAlignment_5 = value;
  6136. }
  6137. inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Rect_6)); }
  6138. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_Rect_6() const { return ___m_Rect_6; }
  6139. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_Rect_6() { return &___m_Rect_6; }
  6140. inline void set_m_Rect_6(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6141. {
  6142. ___m_Rect_6 = value;
  6143. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value);
  6144. }
  6145. inline static int32_t get_offset_of_m_Tracker_7() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_Tracker_7)); }
  6146. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 get_m_Tracker_7() const { return ___m_Tracker_7; }
  6147. inline DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * get_address_of_m_Tracker_7() { return &___m_Tracker_7; }
  6148. inline void set_m_Tracker_7(DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 value)
  6149. {
  6150. ___m_Tracker_7 = value;
  6151. }
  6152. inline static int32_t get_offset_of_m_TotalMinSize_8() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalMinSize_8)); }
  6153. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalMinSize_8() const { return ___m_TotalMinSize_8; }
  6154. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalMinSize_8() { return &___m_TotalMinSize_8; }
  6155. inline void set_m_TotalMinSize_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6156. {
  6157. ___m_TotalMinSize_8 = value;
  6158. }
  6159. inline static int32_t get_offset_of_m_TotalPreferredSize_9() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalPreferredSize_9)); }
  6160. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalPreferredSize_9() const { return ___m_TotalPreferredSize_9; }
  6161. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalPreferredSize_9() { return &___m_TotalPreferredSize_9; }
  6162. inline void set_m_TotalPreferredSize_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6163. {
  6164. ___m_TotalPreferredSize_9 = value;
  6165. }
  6166. inline static int32_t get_offset_of_m_TotalFlexibleSize_10() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_TotalFlexibleSize_10)); }
  6167. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_TotalFlexibleSize_10() const { return ___m_TotalFlexibleSize_10; }
  6168. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_TotalFlexibleSize_10() { return &___m_TotalFlexibleSize_10; }
  6169. inline void set_m_TotalFlexibleSize_10(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6170. {
  6171. ___m_TotalFlexibleSize_10 = value;
  6172. }
  6173. inline static int32_t get_offset_of_m_RectChildren_11() { return static_cast<int32_t>(offsetof(LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2, ___m_RectChildren_11)); }
  6174. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * get_m_RectChildren_11() const { return ___m_RectChildren_11; }
  6175. inline List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 ** get_address_of_m_RectChildren_11() { return &___m_RectChildren_11; }
  6176. inline void set_m_RectChildren_11(List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * value)
  6177. {
  6178. ___m_RectChildren_11 = value;
  6179. Il2CppCodeGenWriteBarrier((void**)(&___m_RectChildren_11), (void*)value);
  6180. }
  6181. };
  6182. // UnityEngine.UI.Selectable
  6183. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
  6184. {
  6185. public:
  6186. // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled
  6187. bool ___m_EnableCalled_6;
  6188. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  6189. Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A ___m_Navigation_7;
  6190. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  6191. int32_t ___m_Transition_8;
  6192. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  6193. ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 ___m_Colors_9;
  6194. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  6195. SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E ___m_SpriteState_10;
  6196. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  6197. AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * ___m_AnimationTriggers_11;
  6198. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  6199. bool ___m_Interactable_12;
  6200. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  6201. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_TargetGraphic_13;
  6202. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  6203. bool ___m_GroupsAllowInteraction_14;
  6204. // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
  6205. int32_t ___m_CurrentIndex_15;
  6206. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  6207. bool ___U3CisPointerInsideU3Ek__BackingField_16;
  6208. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  6209. bool ___U3CisPointerDownU3Ek__BackingField_17;
  6210. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  6211. bool ___U3ChasSelectionU3Ek__BackingField_18;
  6212. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  6213. List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * ___m_CanvasGroupCache_19;
  6214. public:
  6215. inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_EnableCalled_6)); }
  6216. inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; }
  6217. inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; }
  6218. inline void set_m_EnableCalled_6(bool value)
  6219. {
  6220. ___m_EnableCalled_6 = value;
  6221. }
  6222. inline static int32_t get_offset_of_m_Navigation_7() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Navigation_7)); }
  6223. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A get_m_Navigation_7() const { return ___m_Navigation_7; }
  6224. inline Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A * get_address_of_m_Navigation_7() { return &___m_Navigation_7; }
  6225. inline void set_m_Navigation_7(Navigation_t1CF0FFB22C0357CD64714FB7A40A275F899D363A value)
  6226. {
  6227. ___m_Navigation_7 = value;
  6228. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_2), (void*)NULL);
  6229. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6230. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_3), (void*)NULL);
  6231. #endif
  6232. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6233. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_4), (void*)NULL);
  6234. #endif
  6235. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6236. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_5), (void*)NULL);
  6237. #endif
  6238. }
  6239. inline static int32_t get_offset_of_m_Transition_8() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Transition_8)); }
  6240. inline int32_t get_m_Transition_8() const { return ___m_Transition_8; }
  6241. inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; }
  6242. inline void set_m_Transition_8(int32_t value)
  6243. {
  6244. ___m_Transition_8 = value;
  6245. }
  6246. inline static int32_t get_offset_of_m_Colors_9() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Colors_9)); }
  6247. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 get_m_Colors_9() const { return ___m_Colors_9; }
  6248. inline ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 * get_address_of_m_Colors_9() { return &___m_Colors_9; }
  6249. inline void set_m_Colors_9(ColorBlock_t04DFBB97B4772D2E00FD17ED2E3E6590E6916955 value)
  6250. {
  6251. ___m_Colors_9 = value;
  6252. }
  6253. inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_SpriteState_10)); }
  6254. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E get_m_SpriteState_10() const { return ___m_SpriteState_10; }
  6255. inline SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; }
  6256. inline void set_m_SpriteState_10(SpriteState_t9024961148433175CE2F3D9E8E9239A8B1CAB15E value)
  6257. {
  6258. ___m_SpriteState_10 = value;
  6259. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL);
  6260. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6261. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL);
  6262. #endif
  6263. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6264. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL);
  6265. #endif
  6266. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6267. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL);
  6268. #endif
  6269. }
  6270. inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_AnimationTriggers_11)); }
  6271. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; }
  6272. inline AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; }
  6273. inline void set_m_AnimationTriggers_11(AnimationTriggers_tF38CA7FA631709E096B57D732668D86081F44C11 * value)
  6274. {
  6275. ___m_AnimationTriggers_11 = value;
  6276. Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value);
  6277. }
  6278. inline static int32_t get_offset_of_m_Interactable_12() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_Interactable_12)); }
  6279. inline bool get_m_Interactable_12() const { return ___m_Interactable_12; }
  6280. inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; }
  6281. inline void set_m_Interactable_12(bool value)
  6282. {
  6283. ___m_Interactable_12 = value;
  6284. }
  6285. inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_TargetGraphic_13)); }
  6286. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; }
  6287. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; }
  6288. inline void set_m_TargetGraphic_13(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  6289. {
  6290. ___m_TargetGraphic_13 = value;
  6291. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value);
  6292. }
  6293. inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_GroupsAllowInteraction_14)); }
  6294. inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; }
  6295. inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; }
  6296. inline void set_m_GroupsAllowInteraction_14(bool value)
  6297. {
  6298. ___m_GroupsAllowInteraction_14 = value;
  6299. }
  6300. inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CurrentIndex_15)); }
  6301. inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; }
  6302. inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; }
  6303. inline void set_m_CurrentIndex_15(int32_t value)
  6304. {
  6305. ___m_CurrentIndex_15 = value;
  6306. }
  6307. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerInsideU3Ek__BackingField_16)); }
  6308. inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; }
  6309. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; }
  6310. inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value)
  6311. {
  6312. ___U3CisPointerInsideU3Ek__BackingField_16 = value;
  6313. }
  6314. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3CisPointerDownU3Ek__BackingField_17)); }
  6315. inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; }
  6316. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; }
  6317. inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value)
  6318. {
  6319. ___U3CisPointerDownU3Ek__BackingField_17 = value;
  6320. }
  6321. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___U3ChasSelectionU3Ek__BackingField_18)); }
  6322. inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; }
  6323. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; }
  6324. inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value)
  6325. {
  6326. ___U3ChasSelectionU3Ek__BackingField_18 = value;
  6327. }
  6328. inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD, ___m_CanvasGroupCache_19)); }
  6329. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; }
  6330. inline List_1_t34AA4AF4E7352129CA58045901530E41445AC16D ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; }
  6331. inline void set_m_CanvasGroupCache_19(List_1_t34AA4AF4E7352129CA58045901530E41445AC16D * value)
  6332. {
  6333. ___m_CanvasGroupCache_19 = value;
  6334. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value);
  6335. }
  6336. };
  6337. struct Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields
  6338. {
  6339. public:
  6340. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
  6341. SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* ___s_Selectables_4;
  6342. // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
  6343. int32_t ___s_SelectableCount_5;
  6344. public:
  6345. inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_Selectables_4)); }
  6346. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* get_s_Selectables_4() const { return ___s_Selectables_4; }
  6347. inline SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535** get_address_of_s_Selectables_4() { return &___s_Selectables_4; }
  6348. inline void set_s_Selectables_4(SelectableU5BU5D_tECF9F5BDBF0652A937D18F10C883EFDAE2E62535* value)
  6349. {
  6350. ___s_Selectables_4 = value;
  6351. Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value);
  6352. }
  6353. inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_StaticFields, ___s_SelectableCount_5)); }
  6354. inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; }
  6355. inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; }
  6356. inline void set_s_SelectableCount_5(int32_t value)
  6357. {
  6358. ___s_SelectableCount_5 = value;
  6359. }
  6360. };
  6361. // UnityEngine.UI.GraphicRaycaster
  6362. struct GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 : public BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876
  6363. {
  6364. public:
  6365. // System.Boolean UnityEngine.UI.GraphicRaycaster::m_IgnoreReversedGraphics
  6366. bool ___m_IgnoreReversedGraphics_6;
  6367. // UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::m_BlockingObjects
  6368. int32_t ___m_BlockingObjects_7;
  6369. // UnityEngine.LayerMask UnityEngine.UI.GraphicRaycaster::m_BlockingMask
  6370. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___m_BlockingMask_8;
  6371. // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::m_Canvas
  6372. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_9;
  6373. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::m_RaycastResults
  6374. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * ___m_RaycastResults_10;
  6375. public:
  6376. inline static int32_t get_offset_of_m_IgnoreReversedGraphics_6() { return static_cast<int32_t>(offsetof(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6, ___m_IgnoreReversedGraphics_6)); }
  6377. inline bool get_m_IgnoreReversedGraphics_6() const { return ___m_IgnoreReversedGraphics_6; }
  6378. inline bool* get_address_of_m_IgnoreReversedGraphics_6() { return &___m_IgnoreReversedGraphics_6; }
  6379. inline void set_m_IgnoreReversedGraphics_6(bool value)
  6380. {
  6381. ___m_IgnoreReversedGraphics_6 = value;
  6382. }
  6383. inline static int32_t get_offset_of_m_BlockingObjects_7() { return static_cast<int32_t>(offsetof(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6, ___m_BlockingObjects_7)); }
  6384. inline int32_t get_m_BlockingObjects_7() const { return ___m_BlockingObjects_7; }
  6385. inline int32_t* get_address_of_m_BlockingObjects_7() { return &___m_BlockingObjects_7; }
  6386. inline void set_m_BlockingObjects_7(int32_t value)
  6387. {
  6388. ___m_BlockingObjects_7 = value;
  6389. }
  6390. inline static int32_t get_offset_of_m_BlockingMask_8() { return static_cast<int32_t>(offsetof(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6, ___m_BlockingMask_8)); }
  6391. inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 get_m_BlockingMask_8() const { return ___m_BlockingMask_8; }
  6392. inline LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 * get_address_of_m_BlockingMask_8() { return &___m_BlockingMask_8; }
  6393. inline void set_m_BlockingMask_8(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 value)
  6394. {
  6395. ___m_BlockingMask_8 = value;
  6396. }
  6397. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6, ___m_Canvas_9)); }
  6398. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_9() const { return ___m_Canvas_9; }
  6399. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  6400. inline void set_m_Canvas_9(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
  6401. {
  6402. ___m_Canvas_9 = value;
  6403. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_9), (void*)value);
  6404. }
  6405. inline static int32_t get_offset_of_m_RaycastResults_10() { return static_cast<int32_t>(offsetof(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6, ___m_RaycastResults_10)); }
  6406. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * get_m_RaycastResults_10() const { return ___m_RaycastResults_10; }
  6407. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA ** get_address_of_m_RaycastResults_10() { return &___m_RaycastResults_10; }
  6408. inline void set_m_RaycastResults_10(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * value)
  6409. {
  6410. ___m_RaycastResults_10 = value;
  6411. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResults_10), (void*)value);
  6412. }
  6413. };
  6414. struct GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields
  6415. {
  6416. public:
  6417. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::s_SortedGraphics
  6418. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * ___s_SortedGraphics_11;
  6419. public:
  6420. inline static int32_t get_offset_of_s_SortedGraphics_11() { return static_cast<int32_t>(offsetof(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields, ___s_SortedGraphics_11)); }
  6421. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * get_s_SortedGraphics_11() const { return ___s_SortedGraphics_11; }
  6422. inline List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA ** get_address_of_s_SortedGraphics_11() { return &___s_SortedGraphics_11; }
  6423. inline void set_s_SortedGraphics_11(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * value)
  6424. {
  6425. ___s_SortedGraphics_11 = value;
  6426. Il2CppCodeGenWriteBarrier((void**)(&___s_SortedGraphics_11), (void*)value);
  6427. }
  6428. };
  6429. // UnityEngine.UI.GridLayoutGroup
  6430. struct GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 : public LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2
  6431. {
  6432. public:
  6433. // UnityEngine.UI.GridLayoutGroup/Corner UnityEngine.UI.GridLayoutGroup::m_StartCorner
  6434. int32_t ___m_StartCorner_12;
  6435. // UnityEngine.UI.GridLayoutGroup/Axis UnityEngine.UI.GridLayoutGroup::m_StartAxis
  6436. int32_t ___m_StartAxis_13;
  6437. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::m_CellSize
  6438. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_CellSize_14;
  6439. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::m_Spacing
  6440. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Spacing_15;
  6441. // UnityEngine.UI.GridLayoutGroup/Constraint UnityEngine.UI.GridLayoutGroup::m_Constraint
  6442. int32_t ___m_Constraint_16;
  6443. // System.Int32 UnityEngine.UI.GridLayoutGroup::m_ConstraintCount
  6444. int32_t ___m_ConstraintCount_17;
  6445. public:
  6446. inline static int32_t get_offset_of_m_StartCorner_12() { return static_cast<int32_t>(offsetof(GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28, ___m_StartCorner_12)); }
  6447. inline int32_t get_m_StartCorner_12() const { return ___m_StartCorner_12; }
  6448. inline int32_t* get_address_of_m_StartCorner_12() { return &___m_StartCorner_12; }
  6449. inline void set_m_StartCorner_12(int32_t value)
  6450. {
  6451. ___m_StartCorner_12 = value;
  6452. }
  6453. inline static int32_t get_offset_of_m_StartAxis_13() { return static_cast<int32_t>(offsetof(GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28, ___m_StartAxis_13)); }
  6454. inline int32_t get_m_StartAxis_13() const { return ___m_StartAxis_13; }
  6455. inline int32_t* get_address_of_m_StartAxis_13() { return &___m_StartAxis_13; }
  6456. inline void set_m_StartAxis_13(int32_t value)
  6457. {
  6458. ___m_StartAxis_13 = value;
  6459. }
  6460. inline static int32_t get_offset_of_m_CellSize_14() { return static_cast<int32_t>(offsetof(GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28, ___m_CellSize_14)); }
  6461. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_CellSize_14() const { return ___m_CellSize_14; }
  6462. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_CellSize_14() { return &___m_CellSize_14; }
  6463. inline void set_m_CellSize_14(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6464. {
  6465. ___m_CellSize_14 = value;
  6466. }
  6467. inline static int32_t get_offset_of_m_Spacing_15() { return static_cast<int32_t>(offsetof(GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28, ___m_Spacing_15)); }
  6468. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Spacing_15() const { return ___m_Spacing_15; }
  6469. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Spacing_15() { return &___m_Spacing_15; }
  6470. inline void set_m_Spacing_15(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  6471. {
  6472. ___m_Spacing_15 = value;
  6473. }
  6474. inline static int32_t get_offset_of_m_Constraint_16() { return static_cast<int32_t>(offsetof(GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28, ___m_Constraint_16)); }
  6475. inline int32_t get_m_Constraint_16() const { return ___m_Constraint_16; }
  6476. inline int32_t* get_address_of_m_Constraint_16() { return &___m_Constraint_16; }
  6477. inline void set_m_Constraint_16(int32_t value)
  6478. {
  6479. ___m_Constraint_16 = value;
  6480. }
  6481. inline static int32_t get_offset_of_m_ConstraintCount_17() { return static_cast<int32_t>(offsetof(GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28, ___m_ConstraintCount_17)); }
  6482. inline int32_t get_m_ConstraintCount_17() const { return ___m_ConstraintCount_17; }
  6483. inline int32_t* get_address_of_m_ConstraintCount_17() { return &___m_ConstraintCount_17; }
  6484. inline void set_m_ConstraintCount_17(int32_t value)
  6485. {
  6486. ___m_ConstraintCount_17 = value;
  6487. }
  6488. };
  6489. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  6490. struct HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 : public LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2
  6491. {
  6492. public:
  6493. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_Spacing
  6494. float ___m_Spacing_12;
  6495. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandWidth
  6496. bool ___m_ChildForceExpandWidth_13;
  6497. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandHeight
  6498. bool ___m_ChildForceExpandHeight_14;
  6499. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlWidth
  6500. bool ___m_ChildControlWidth_15;
  6501. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlHeight
  6502. bool ___m_ChildControlHeight_16;
  6503. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildScaleWidth
  6504. bool ___m_ChildScaleWidth_17;
  6505. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildScaleHeight
  6506. bool ___m_ChildScaleHeight_18;
  6507. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ReverseArrangement
  6508. bool ___m_ReverseArrangement_19;
  6509. public:
  6510. inline static int32_t get_offset_of_m_Spacing_12() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_Spacing_12)); }
  6511. inline float get_m_Spacing_12() const { return ___m_Spacing_12; }
  6512. inline float* get_address_of_m_Spacing_12() { return &___m_Spacing_12; }
  6513. inline void set_m_Spacing_12(float value)
  6514. {
  6515. ___m_Spacing_12 = value;
  6516. }
  6517. inline static int32_t get_offset_of_m_ChildForceExpandWidth_13() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildForceExpandWidth_13)); }
  6518. inline bool get_m_ChildForceExpandWidth_13() const { return ___m_ChildForceExpandWidth_13; }
  6519. inline bool* get_address_of_m_ChildForceExpandWidth_13() { return &___m_ChildForceExpandWidth_13; }
  6520. inline void set_m_ChildForceExpandWidth_13(bool value)
  6521. {
  6522. ___m_ChildForceExpandWidth_13 = value;
  6523. }
  6524. inline static int32_t get_offset_of_m_ChildForceExpandHeight_14() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildForceExpandHeight_14)); }
  6525. inline bool get_m_ChildForceExpandHeight_14() const { return ___m_ChildForceExpandHeight_14; }
  6526. inline bool* get_address_of_m_ChildForceExpandHeight_14() { return &___m_ChildForceExpandHeight_14; }
  6527. inline void set_m_ChildForceExpandHeight_14(bool value)
  6528. {
  6529. ___m_ChildForceExpandHeight_14 = value;
  6530. }
  6531. inline static int32_t get_offset_of_m_ChildControlWidth_15() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildControlWidth_15)); }
  6532. inline bool get_m_ChildControlWidth_15() const { return ___m_ChildControlWidth_15; }
  6533. inline bool* get_address_of_m_ChildControlWidth_15() { return &___m_ChildControlWidth_15; }
  6534. inline void set_m_ChildControlWidth_15(bool value)
  6535. {
  6536. ___m_ChildControlWidth_15 = value;
  6537. }
  6538. inline static int32_t get_offset_of_m_ChildControlHeight_16() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildControlHeight_16)); }
  6539. inline bool get_m_ChildControlHeight_16() const { return ___m_ChildControlHeight_16; }
  6540. inline bool* get_address_of_m_ChildControlHeight_16() { return &___m_ChildControlHeight_16; }
  6541. inline void set_m_ChildControlHeight_16(bool value)
  6542. {
  6543. ___m_ChildControlHeight_16 = value;
  6544. }
  6545. inline static int32_t get_offset_of_m_ChildScaleWidth_17() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildScaleWidth_17)); }
  6546. inline bool get_m_ChildScaleWidth_17() const { return ___m_ChildScaleWidth_17; }
  6547. inline bool* get_address_of_m_ChildScaleWidth_17() { return &___m_ChildScaleWidth_17; }
  6548. inline void set_m_ChildScaleWidth_17(bool value)
  6549. {
  6550. ___m_ChildScaleWidth_17 = value;
  6551. }
  6552. inline static int32_t get_offset_of_m_ChildScaleHeight_18() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ChildScaleHeight_18)); }
  6553. inline bool get_m_ChildScaleHeight_18() const { return ___m_ChildScaleHeight_18; }
  6554. inline bool* get_address_of_m_ChildScaleHeight_18() { return &___m_ChildScaleHeight_18; }
  6555. inline void set_m_ChildScaleHeight_18(bool value)
  6556. {
  6557. ___m_ChildScaleHeight_18 = value;
  6558. }
  6559. inline static int32_t get_offset_of_m_ReverseArrangement_19() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108, ___m_ReverseArrangement_19)); }
  6560. inline bool get_m_ReverseArrangement_19() const { return ___m_ReverseArrangement_19; }
  6561. inline bool* get_address_of_m_ReverseArrangement_19() { return &___m_ReverseArrangement_19; }
  6562. inline void set_m_ReverseArrangement_19(bool value)
  6563. {
  6564. ___m_ReverseArrangement_19 = value;
  6565. }
  6566. };
  6567. // UnityEngine.UI.InputField
  6568. struct InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 : public Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD
  6569. {
  6570. public:
  6571. // UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::m_Keyboard
  6572. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * ___m_Keyboard_20;
  6573. // UnityEngine.UI.Text UnityEngine.UI.InputField::m_TextComponent
  6574. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___m_TextComponent_22;
  6575. // UnityEngine.UI.Graphic UnityEngine.UI.InputField::m_Placeholder
  6576. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___m_Placeholder_23;
  6577. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::m_ContentType
  6578. int32_t ___m_ContentType_24;
  6579. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::m_InputType
  6580. int32_t ___m_InputType_25;
  6581. // System.Char UnityEngine.UI.InputField::m_AsteriskChar
  6582. Il2CppChar ___m_AsteriskChar_26;
  6583. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::m_KeyboardType
  6584. int32_t ___m_KeyboardType_27;
  6585. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::m_LineType
  6586. int32_t ___m_LineType_28;
  6587. // System.Boolean UnityEngine.UI.InputField::m_HideMobileInput
  6588. bool ___m_HideMobileInput_29;
  6589. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::m_CharacterValidation
  6590. int32_t ___m_CharacterValidation_30;
  6591. // System.Int32 UnityEngine.UI.InputField::m_CharacterLimit
  6592. int32_t ___m_CharacterLimit_31;
  6593. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::m_OnEndEdit
  6594. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * ___m_OnEndEdit_32;
  6595. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::m_OnValueChanged
  6596. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * ___m_OnValueChanged_33;
  6597. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::m_OnValidateInput
  6598. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * ___m_OnValidateInput_34;
  6599. // UnityEngine.Color UnityEngine.UI.InputField::m_CaretColor
  6600. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_CaretColor_35;
  6601. // System.Boolean UnityEngine.UI.InputField::m_CustomCaretColor
  6602. bool ___m_CustomCaretColor_36;
  6603. // UnityEngine.Color UnityEngine.UI.InputField::m_SelectionColor
  6604. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___m_SelectionColor_37;
  6605. // System.String UnityEngine.UI.InputField::m_Text
  6606. String_t* ___m_Text_38;
  6607. // System.Single UnityEngine.UI.InputField::m_CaretBlinkRate
  6608. float ___m_CaretBlinkRate_39;
  6609. // System.Int32 UnityEngine.UI.InputField::m_CaretWidth
  6610. int32_t ___m_CaretWidth_40;
  6611. // System.Boolean UnityEngine.UI.InputField::m_ReadOnly
  6612. bool ___m_ReadOnly_41;
  6613. // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateOnSelect
  6614. bool ___m_ShouldActivateOnSelect_42;
  6615. // System.Int32 UnityEngine.UI.InputField::m_CaretPosition
  6616. int32_t ___m_CaretPosition_43;
  6617. // System.Int32 UnityEngine.UI.InputField::m_CaretSelectPosition
  6618. int32_t ___m_CaretSelectPosition_44;
  6619. // UnityEngine.RectTransform UnityEngine.UI.InputField::caretRectTrans
  6620. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___caretRectTrans_45;
  6621. // UnityEngine.UIVertex[] UnityEngine.UI.InputField::m_CursorVerts
  6622. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___m_CursorVerts_46;
  6623. // UnityEngine.TextGenerator UnityEngine.UI.InputField::m_InputTextCache
  6624. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_InputTextCache_47;
  6625. // UnityEngine.CanvasRenderer UnityEngine.UI.InputField::m_CachedInputRenderer
  6626. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CachedInputRenderer_48;
  6627. // System.Boolean UnityEngine.UI.InputField::m_PreventFontCallback
  6628. bool ___m_PreventFontCallback_49;
  6629. // UnityEngine.Mesh UnityEngine.UI.InputField::m_Mesh
  6630. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_Mesh_50;
  6631. // System.Boolean UnityEngine.UI.InputField::m_AllowInput
  6632. bool ___m_AllowInput_51;
  6633. // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateNextUpdate
  6634. bool ___m_ShouldActivateNextUpdate_52;
  6635. // System.Boolean UnityEngine.UI.InputField::m_UpdateDrag
  6636. bool ___m_UpdateDrag_53;
  6637. // System.Boolean UnityEngine.UI.InputField::m_DragPositionOutOfBounds
  6638. bool ___m_DragPositionOutOfBounds_54;
  6639. // System.Boolean UnityEngine.UI.InputField::m_CaretVisible
  6640. bool ___m_CaretVisible_57;
  6641. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_BlinkCoroutine
  6642. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___m_BlinkCoroutine_58;
  6643. // System.Single UnityEngine.UI.InputField::m_BlinkStartTime
  6644. float ___m_BlinkStartTime_59;
  6645. // System.Int32 UnityEngine.UI.InputField::m_DrawStart
  6646. int32_t ___m_DrawStart_60;
  6647. // System.Int32 UnityEngine.UI.InputField::m_DrawEnd
  6648. int32_t ___m_DrawEnd_61;
  6649. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_DragCoroutine
  6650. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___m_DragCoroutine_62;
  6651. // System.String UnityEngine.UI.InputField::m_OriginalText
  6652. String_t* ___m_OriginalText_63;
  6653. // System.Boolean UnityEngine.UI.InputField::m_WasCanceled
  6654. bool ___m_WasCanceled_64;
  6655. // System.Boolean UnityEngine.UI.InputField::m_HasDoneFocusTransition
  6656. bool ___m_HasDoneFocusTransition_65;
  6657. // UnityEngine.WaitForSecondsRealtime UnityEngine.UI.InputField::m_WaitForSecondsRealtime
  6658. WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * ___m_WaitForSecondsRealtime_66;
  6659. // System.Boolean UnityEngine.UI.InputField::m_TouchKeyboardAllowsInPlaceEditing
  6660. bool ___m_TouchKeyboardAllowsInPlaceEditing_67;
  6661. // UnityEngine.Event UnityEngine.UI.InputField::m_ProcessingEvent
  6662. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___m_ProcessingEvent_69;
  6663. public:
  6664. inline static int32_t get_offset_of_m_Keyboard_20() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Keyboard_20)); }
  6665. inline TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * get_m_Keyboard_20() const { return ___m_Keyboard_20; }
  6666. inline TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E ** get_address_of_m_Keyboard_20() { return &___m_Keyboard_20; }
  6667. inline void set_m_Keyboard_20(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * value)
  6668. {
  6669. ___m_Keyboard_20 = value;
  6670. Il2CppCodeGenWriteBarrier((void**)(&___m_Keyboard_20), (void*)value);
  6671. }
  6672. inline static int32_t get_offset_of_m_TextComponent_22() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_TextComponent_22)); }
  6673. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * get_m_TextComponent_22() const { return ___m_TextComponent_22; }
  6674. inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** get_address_of_m_TextComponent_22() { return &___m_TextComponent_22; }
  6675. inline void set_m_TextComponent_22(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * value)
  6676. {
  6677. ___m_TextComponent_22 = value;
  6678. Il2CppCodeGenWriteBarrier((void**)(&___m_TextComponent_22), (void*)value);
  6679. }
  6680. inline static int32_t get_offset_of_m_Placeholder_23() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Placeholder_23)); }
  6681. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * get_m_Placeholder_23() const { return ___m_Placeholder_23; }
  6682. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** get_address_of_m_Placeholder_23() { return &___m_Placeholder_23; }
  6683. inline void set_m_Placeholder_23(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * value)
  6684. {
  6685. ___m_Placeholder_23 = value;
  6686. Il2CppCodeGenWriteBarrier((void**)(&___m_Placeholder_23), (void*)value);
  6687. }
  6688. inline static int32_t get_offset_of_m_ContentType_24() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ContentType_24)); }
  6689. inline int32_t get_m_ContentType_24() const { return ___m_ContentType_24; }
  6690. inline int32_t* get_address_of_m_ContentType_24() { return &___m_ContentType_24; }
  6691. inline void set_m_ContentType_24(int32_t value)
  6692. {
  6693. ___m_ContentType_24 = value;
  6694. }
  6695. inline static int32_t get_offset_of_m_InputType_25() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_InputType_25)); }
  6696. inline int32_t get_m_InputType_25() const { return ___m_InputType_25; }
  6697. inline int32_t* get_address_of_m_InputType_25() { return &___m_InputType_25; }
  6698. inline void set_m_InputType_25(int32_t value)
  6699. {
  6700. ___m_InputType_25 = value;
  6701. }
  6702. inline static int32_t get_offset_of_m_AsteriskChar_26() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_AsteriskChar_26)); }
  6703. inline Il2CppChar get_m_AsteriskChar_26() const { return ___m_AsteriskChar_26; }
  6704. inline Il2CppChar* get_address_of_m_AsteriskChar_26() { return &___m_AsteriskChar_26; }
  6705. inline void set_m_AsteriskChar_26(Il2CppChar value)
  6706. {
  6707. ___m_AsteriskChar_26 = value;
  6708. }
  6709. inline static int32_t get_offset_of_m_KeyboardType_27() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_KeyboardType_27)); }
  6710. inline int32_t get_m_KeyboardType_27() const { return ___m_KeyboardType_27; }
  6711. inline int32_t* get_address_of_m_KeyboardType_27() { return &___m_KeyboardType_27; }
  6712. inline void set_m_KeyboardType_27(int32_t value)
  6713. {
  6714. ___m_KeyboardType_27 = value;
  6715. }
  6716. inline static int32_t get_offset_of_m_LineType_28() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_LineType_28)); }
  6717. inline int32_t get_m_LineType_28() const { return ___m_LineType_28; }
  6718. inline int32_t* get_address_of_m_LineType_28() { return &___m_LineType_28; }
  6719. inline void set_m_LineType_28(int32_t value)
  6720. {
  6721. ___m_LineType_28 = value;
  6722. }
  6723. inline static int32_t get_offset_of_m_HideMobileInput_29() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_HideMobileInput_29)); }
  6724. inline bool get_m_HideMobileInput_29() const { return ___m_HideMobileInput_29; }
  6725. inline bool* get_address_of_m_HideMobileInput_29() { return &___m_HideMobileInput_29; }
  6726. inline void set_m_HideMobileInput_29(bool value)
  6727. {
  6728. ___m_HideMobileInput_29 = value;
  6729. }
  6730. inline static int32_t get_offset_of_m_CharacterValidation_30() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CharacterValidation_30)); }
  6731. inline int32_t get_m_CharacterValidation_30() const { return ___m_CharacterValidation_30; }
  6732. inline int32_t* get_address_of_m_CharacterValidation_30() { return &___m_CharacterValidation_30; }
  6733. inline void set_m_CharacterValidation_30(int32_t value)
  6734. {
  6735. ___m_CharacterValidation_30 = value;
  6736. }
  6737. inline static int32_t get_offset_of_m_CharacterLimit_31() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CharacterLimit_31)); }
  6738. inline int32_t get_m_CharacterLimit_31() const { return ___m_CharacterLimit_31; }
  6739. inline int32_t* get_address_of_m_CharacterLimit_31() { return &___m_CharacterLimit_31; }
  6740. inline void set_m_CharacterLimit_31(int32_t value)
  6741. {
  6742. ___m_CharacterLimit_31 = value;
  6743. }
  6744. inline static int32_t get_offset_of_m_OnEndEdit_32() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OnEndEdit_32)); }
  6745. inline SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * get_m_OnEndEdit_32() const { return ___m_OnEndEdit_32; }
  6746. inline SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 ** get_address_of_m_OnEndEdit_32() { return &___m_OnEndEdit_32; }
  6747. inline void set_m_OnEndEdit_32(SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * value)
  6748. {
  6749. ___m_OnEndEdit_32 = value;
  6750. Il2CppCodeGenWriteBarrier((void**)(&___m_OnEndEdit_32), (void*)value);
  6751. }
  6752. inline static int32_t get_offset_of_m_OnValueChanged_33() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OnValueChanged_33)); }
  6753. inline OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * get_m_OnValueChanged_33() const { return ___m_OnValueChanged_33; }
  6754. inline OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 ** get_address_of_m_OnValueChanged_33() { return &___m_OnValueChanged_33; }
  6755. inline void set_m_OnValueChanged_33(OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * value)
  6756. {
  6757. ___m_OnValueChanged_33 = value;
  6758. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_33), (void*)value);
  6759. }
  6760. inline static int32_t get_offset_of_m_OnValidateInput_34() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OnValidateInput_34)); }
  6761. inline OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * get_m_OnValidateInput_34() const { return ___m_OnValidateInput_34; }
  6762. inline OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F ** get_address_of_m_OnValidateInput_34() { return &___m_OnValidateInput_34; }
  6763. inline void set_m_OnValidateInput_34(OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * value)
  6764. {
  6765. ___m_OnValidateInput_34 = value;
  6766. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValidateInput_34), (void*)value);
  6767. }
  6768. inline static int32_t get_offset_of_m_CaretColor_35() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretColor_35)); }
  6769. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_CaretColor_35() const { return ___m_CaretColor_35; }
  6770. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_CaretColor_35() { return &___m_CaretColor_35; }
  6771. inline void set_m_CaretColor_35(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  6772. {
  6773. ___m_CaretColor_35 = value;
  6774. }
  6775. inline static int32_t get_offset_of_m_CustomCaretColor_36() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CustomCaretColor_36)); }
  6776. inline bool get_m_CustomCaretColor_36() const { return ___m_CustomCaretColor_36; }
  6777. inline bool* get_address_of_m_CustomCaretColor_36() { return &___m_CustomCaretColor_36; }
  6778. inline void set_m_CustomCaretColor_36(bool value)
  6779. {
  6780. ___m_CustomCaretColor_36 = value;
  6781. }
  6782. inline static int32_t get_offset_of_m_SelectionColor_37() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_SelectionColor_37)); }
  6783. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_m_SelectionColor_37() const { return ___m_SelectionColor_37; }
  6784. inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_SelectionColor_37() { return &___m_SelectionColor_37; }
  6785. inline void set_m_SelectionColor_37(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
  6786. {
  6787. ___m_SelectionColor_37 = value;
  6788. }
  6789. inline static int32_t get_offset_of_m_Text_38() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Text_38)); }
  6790. inline String_t* get_m_Text_38() const { return ___m_Text_38; }
  6791. inline String_t** get_address_of_m_Text_38() { return &___m_Text_38; }
  6792. inline void set_m_Text_38(String_t* value)
  6793. {
  6794. ___m_Text_38 = value;
  6795. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_38), (void*)value);
  6796. }
  6797. inline static int32_t get_offset_of_m_CaretBlinkRate_39() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretBlinkRate_39)); }
  6798. inline float get_m_CaretBlinkRate_39() const { return ___m_CaretBlinkRate_39; }
  6799. inline float* get_address_of_m_CaretBlinkRate_39() { return &___m_CaretBlinkRate_39; }
  6800. inline void set_m_CaretBlinkRate_39(float value)
  6801. {
  6802. ___m_CaretBlinkRate_39 = value;
  6803. }
  6804. inline static int32_t get_offset_of_m_CaretWidth_40() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretWidth_40)); }
  6805. inline int32_t get_m_CaretWidth_40() const { return ___m_CaretWidth_40; }
  6806. inline int32_t* get_address_of_m_CaretWidth_40() { return &___m_CaretWidth_40; }
  6807. inline void set_m_CaretWidth_40(int32_t value)
  6808. {
  6809. ___m_CaretWidth_40 = value;
  6810. }
  6811. inline static int32_t get_offset_of_m_ReadOnly_41() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ReadOnly_41)); }
  6812. inline bool get_m_ReadOnly_41() const { return ___m_ReadOnly_41; }
  6813. inline bool* get_address_of_m_ReadOnly_41() { return &___m_ReadOnly_41; }
  6814. inline void set_m_ReadOnly_41(bool value)
  6815. {
  6816. ___m_ReadOnly_41 = value;
  6817. }
  6818. inline static int32_t get_offset_of_m_ShouldActivateOnSelect_42() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ShouldActivateOnSelect_42)); }
  6819. inline bool get_m_ShouldActivateOnSelect_42() const { return ___m_ShouldActivateOnSelect_42; }
  6820. inline bool* get_address_of_m_ShouldActivateOnSelect_42() { return &___m_ShouldActivateOnSelect_42; }
  6821. inline void set_m_ShouldActivateOnSelect_42(bool value)
  6822. {
  6823. ___m_ShouldActivateOnSelect_42 = value;
  6824. }
  6825. inline static int32_t get_offset_of_m_CaretPosition_43() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretPosition_43)); }
  6826. inline int32_t get_m_CaretPosition_43() const { return ___m_CaretPosition_43; }
  6827. inline int32_t* get_address_of_m_CaretPosition_43() { return &___m_CaretPosition_43; }
  6828. inline void set_m_CaretPosition_43(int32_t value)
  6829. {
  6830. ___m_CaretPosition_43 = value;
  6831. }
  6832. inline static int32_t get_offset_of_m_CaretSelectPosition_44() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretSelectPosition_44)); }
  6833. inline int32_t get_m_CaretSelectPosition_44() const { return ___m_CaretSelectPosition_44; }
  6834. inline int32_t* get_address_of_m_CaretSelectPosition_44() { return &___m_CaretSelectPosition_44; }
  6835. inline void set_m_CaretSelectPosition_44(int32_t value)
  6836. {
  6837. ___m_CaretSelectPosition_44 = value;
  6838. }
  6839. inline static int32_t get_offset_of_caretRectTrans_45() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___caretRectTrans_45)); }
  6840. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_caretRectTrans_45() const { return ___caretRectTrans_45; }
  6841. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_caretRectTrans_45() { return &___caretRectTrans_45; }
  6842. inline void set_caretRectTrans_45(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
  6843. {
  6844. ___caretRectTrans_45 = value;
  6845. Il2CppCodeGenWriteBarrier((void**)(&___caretRectTrans_45), (void*)value);
  6846. }
  6847. inline static int32_t get_offset_of_m_CursorVerts_46() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CursorVerts_46)); }
  6848. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get_m_CursorVerts_46() const { return ___m_CursorVerts_46; }
  6849. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of_m_CursorVerts_46() { return &___m_CursorVerts_46; }
  6850. inline void set_m_CursorVerts_46(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  6851. {
  6852. ___m_CursorVerts_46 = value;
  6853. Il2CppCodeGenWriteBarrier((void**)(&___m_CursorVerts_46), (void*)value);
  6854. }
  6855. inline static int32_t get_offset_of_m_InputTextCache_47() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_InputTextCache_47)); }
  6856. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_InputTextCache_47() const { return ___m_InputTextCache_47; }
  6857. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_InputTextCache_47() { return &___m_InputTextCache_47; }
  6858. inline void set_m_InputTextCache_47(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
  6859. {
  6860. ___m_InputTextCache_47 = value;
  6861. Il2CppCodeGenWriteBarrier((void**)(&___m_InputTextCache_47), (void*)value);
  6862. }
  6863. inline static int32_t get_offset_of_m_CachedInputRenderer_48() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CachedInputRenderer_48)); }
  6864. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CachedInputRenderer_48() const { return ___m_CachedInputRenderer_48; }
  6865. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CachedInputRenderer_48() { return &___m_CachedInputRenderer_48; }
  6866. inline void set_m_CachedInputRenderer_48(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value)
  6867. {
  6868. ___m_CachedInputRenderer_48 = value;
  6869. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedInputRenderer_48), (void*)value);
  6870. }
  6871. inline static int32_t get_offset_of_m_PreventFontCallback_49() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_PreventFontCallback_49)); }
  6872. inline bool get_m_PreventFontCallback_49() const { return ___m_PreventFontCallback_49; }
  6873. inline bool* get_address_of_m_PreventFontCallback_49() { return &___m_PreventFontCallback_49; }
  6874. inline void set_m_PreventFontCallback_49(bool value)
  6875. {
  6876. ___m_PreventFontCallback_49 = value;
  6877. }
  6878. inline static int32_t get_offset_of_m_Mesh_50() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_Mesh_50)); }
  6879. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_Mesh_50() const { return ___m_Mesh_50; }
  6880. inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_Mesh_50() { return &___m_Mesh_50; }
  6881. inline void set_m_Mesh_50(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
  6882. {
  6883. ___m_Mesh_50 = value;
  6884. Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_50), (void*)value);
  6885. }
  6886. inline static int32_t get_offset_of_m_AllowInput_51() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_AllowInput_51)); }
  6887. inline bool get_m_AllowInput_51() const { return ___m_AllowInput_51; }
  6888. inline bool* get_address_of_m_AllowInput_51() { return &___m_AllowInput_51; }
  6889. inline void set_m_AllowInput_51(bool value)
  6890. {
  6891. ___m_AllowInput_51 = value;
  6892. }
  6893. inline static int32_t get_offset_of_m_ShouldActivateNextUpdate_52() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ShouldActivateNextUpdate_52)); }
  6894. inline bool get_m_ShouldActivateNextUpdate_52() const { return ___m_ShouldActivateNextUpdate_52; }
  6895. inline bool* get_address_of_m_ShouldActivateNextUpdate_52() { return &___m_ShouldActivateNextUpdate_52; }
  6896. inline void set_m_ShouldActivateNextUpdate_52(bool value)
  6897. {
  6898. ___m_ShouldActivateNextUpdate_52 = value;
  6899. }
  6900. inline static int32_t get_offset_of_m_UpdateDrag_53() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_UpdateDrag_53)); }
  6901. inline bool get_m_UpdateDrag_53() const { return ___m_UpdateDrag_53; }
  6902. inline bool* get_address_of_m_UpdateDrag_53() { return &___m_UpdateDrag_53; }
  6903. inline void set_m_UpdateDrag_53(bool value)
  6904. {
  6905. ___m_UpdateDrag_53 = value;
  6906. }
  6907. inline static int32_t get_offset_of_m_DragPositionOutOfBounds_54() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DragPositionOutOfBounds_54)); }
  6908. inline bool get_m_DragPositionOutOfBounds_54() const { return ___m_DragPositionOutOfBounds_54; }
  6909. inline bool* get_address_of_m_DragPositionOutOfBounds_54() { return &___m_DragPositionOutOfBounds_54; }
  6910. inline void set_m_DragPositionOutOfBounds_54(bool value)
  6911. {
  6912. ___m_DragPositionOutOfBounds_54 = value;
  6913. }
  6914. inline static int32_t get_offset_of_m_CaretVisible_57() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_CaretVisible_57)); }
  6915. inline bool get_m_CaretVisible_57() const { return ___m_CaretVisible_57; }
  6916. inline bool* get_address_of_m_CaretVisible_57() { return &___m_CaretVisible_57; }
  6917. inline void set_m_CaretVisible_57(bool value)
  6918. {
  6919. ___m_CaretVisible_57 = value;
  6920. }
  6921. inline static int32_t get_offset_of_m_BlinkCoroutine_58() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_BlinkCoroutine_58)); }
  6922. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * get_m_BlinkCoroutine_58() const { return ___m_BlinkCoroutine_58; }
  6923. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 ** get_address_of_m_BlinkCoroutine_58() { return &___m_BlinkCoroutine_58; }
  6924. inline void set_m_BlinkCoroutine_58(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * value)
  6925. {
  6926. ___m_BlinkCoroutine_58 = value;
  6927. Il2CppCodeGenWriteBarrier((void**)(&___m_BlinkCoroutine_58), (void*)value);
  6928. }
  6929. inline static int32_t get_offset_of_m_BlinkStartTime_59() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_BlinkStartTime_59)); }
  6930. inline float get_m_BlinkStartTime_59() const { return ___m_BlinkStartTime_59; }
  6931. inline float* get_address_of_m_BlinkStartTime_59() { return &___m_BlinkStartTime_59; }
  6932. inline void set_m_BlinkStartTime_59(float value)
  6933. {
  6934. ___m_BlinkStartTime_59 = value;
  6935. }
  6936. inline static int32_t get_offset_of_m_DrawStart_60() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DrawStart_60)); }
  6937. inline int32_t get_m_DrawStart_60() const { return ___m_DrawStart_60; }
  6938. inline int32_t* get_address_of_m_DrawStart_60() { return &___m_DrawStart_60; }
  6939. inline void set_m_DrawStart_60(int32_t value)
  6940. {
  6941. ___m_DrawStart_60 = value;
  6942. }
  6943. inline static int32_t get_offset_of_m_DrawEnd_61() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DrawEnd_61)); }
  6944. inline int32_t get_m_DrawEnd_61() const { return ___m_DrawEnd_61; }
  6945. inline int32_t* get_address_of_m_DrawEnd_61() { return &___m_DrawEnd_61; }
  6946. inline void set_m_DrawEnd_61(int32_t value)
  6947. {
  6948. ___m_DrawEnd_61 = value;
  6949. }
  6950. inline static int32_t get_offset_of_m_DragCoroutine_62() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_DragCoroutine_62)); }
  6951. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * get_m_DragCoroutine_62() const { return ___m_DragCoroutine_62; }
  6952. inline Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 ** get_address_of_m_DragCoroutine_62() { return &___m_DragCoroutine_62; }
  6953. inline void set_m_DragCoroutine_62(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * value)
  6954. {
  6955. ___m_DragCoroutine_62 = value;
  6956. Il2CppCodeGenWriteBarrier((void**)(&___m_DragCoroutine_62), (void*)value);
  6957. }
  6958. inline static int32_t get_offset_of_m_OriginalText_63() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_OriginalText_63)); }
  6959. inline String_t* get_m_OriginalText_63() const { return ___m_OriginalText_63; }
  6960. inline String_t** get_address_of_m_OriginalText_63() { return &___m_OriginalText_63; }
  6961. inline void set_m_OriginalText_63(String_t* value)
  6962. {
  6963. ___m_OriginalText_63 = value;
  6964. Il2CppCodeGenWriteBarrier((void**)(&___m_OriginalText_63), (void*)value);
  6965. }
  6966. inline static int32_t get_offset_of_m_WasCanceled_64() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_WasCanceled_64)); }
  6967. inline bool get_m_WasCanceled_64() const { return ___m_WasCanceled_64; }
  6968. inline bool* get_address_of_m_WasCanceled_64() { return &___m_WasCanceled_64; }
  6969. inline void set_m_WasCanceled_64(bool value)
  6970. {
  6971. ___m_WasCanceled_64 = value;
  6972. }
  6973. inline static int32_t get_offset_of_m_HasDoneFocusTransition_65() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_HasDoneFocusTransition_65)); }
  6974. inline bool get_m_HasDoneFocusTransition_65() const { return ___m_HasDoneFocusTransition_65; }
  6975. inline bool* get_address_of_m_HasDoneFocusTransition_65() { return &___m_HasDoneFocusTransition_65; }
  6976. inline void set_m_HasDoneFocusTransition_65(bool value)
  6977. {
  6978. ___m_HasDoneFocusTransition_65 = value;
  6979. }
  6980. inline static int32_t get_offset_of_m_WaitForSecondsRealtime_66() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_WaitForSecondsRealtime_66)); }
  6981. inline WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * get_m_WaitForSecondsRealtime_66() const { return ___m_WaitForSecondsRealtime_66; }
  6982. inline WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 ** get_address_of_m_WaitForSecondsRealtime_66() { return &___m_WaitForSecondsRealtime_66; }
  6983. inline void set_m_WaitForSecondsRealtime_66(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * value)
  6984. {
  6985. ___m_WaitForSecondsRealtime_66 = value;
  6986. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitForSecondsRealtime_66), (void*)value);
  6987. }
  6988. inline static int32_t get_offset_of_m_TouchKeyboardAllowsInPlaceEditing_67() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_TouchKeyboardAllowsInPlaceEditing_67)); }
  6989. inline bool get_m_TouchKeyboardAllowsInPlaceEditing_67() const { return ___m_TouchKeyboardAllowsInPlaceEditing_67; }
  6990. inline bool* get_address_of_m_TouchKeyboardAllowsInPlaceEditing_67() { return &___m_TouchKeyboardAllowsInPlaceEditing_67; }
  6991. inline void set_m_TouchKeyboardAllowsInPlaceEditing_67(bool value)
  6992. {
  6993. ___m_TouchKeyboardAllowsInPlaceEditing_67 = value;
  6994. }
  6995. inline static int32_t get_offset_of_m_ProcessingEvent_69() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0, ___m_ProcessingEvent_69)); }
  6996. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * get_m_ProcessingEvent_69() const { return ___m_ProcessingEvent_69; }
  6997. inline Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E ** get_address_of_m_ProcessingEvent_69() { return &___m_ProcessingEvent_69; }
  6998. inline void set_m_ProcessingEvent_69(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * value)
  6999. {
  7000. ___m_ProcessingEvent_69 = value;
  7001. Il2CppCodeGenWriteBarrier((void**)(&___m_ProcessingEvent_69), (void*)value);
  7002. }
  7003. };
  7004. struct InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_StaticFields
  7005. {
  7006. public:
  7007. // System.Char[] UnityEngine.UI.InputField::kSeparators
  7008. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___kSeparators_21;
  7009. public:
  7010. inline static int32_t get_offset_of_kSeparators_21() { return static_cast<int32_t>(offsetof(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_StaticFields, ___kSeparators_21)); }
  7011. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_kSeparators_21() const { return ___kSeparators_21; }
  7012. inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_kSeparators_21() { return &___kSeparators_21; }
  7013. inline void set_kSeparators_21(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
  7014. {
  7015. ___kSeparators_21 = value;
  7016. Il2CppCodeGenWriteBarrier((void**)(&___kSeparators_21), (void*)value);
  7017. }
  7018. };
  7019. // UnityEngine.UI.MaskableGraphic
  7020. struct MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE : public Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24
  7021. {
  7022. public:
  7023. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  7024. bool ___m_ShouldRecalculateStencil_26;
  7025. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  7026. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_27;
  7027. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  7028. RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___m_ParentMask_28;
  7029. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  7030. bool ___m_Maskable_29;
  7031. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
  7032. bool ___m_IsMaskingGraphic_30;
  7033. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  7034. bool ___m_IncludeForMasking_31;
  7035. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  7036. CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___m_OnCullStateChanged_32;
  7037. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  7038. bool ___m_ShouldRecalculate_33;
  7039. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  7040. int32_t ___m_StencilValue_34;
  7041. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  7042. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_35;
  7043. public:
  7044. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculateStencil_26)); }
  7045. inline bool get_m_ShouldRecalculateStencil_26() const { return ___m_ShouldRecalculateStencil_26; }
  7046. inline bool* get_address_of_m_ShouldRecalculateStencil_26() { return &___m_ShouldRecalculateStencil_26; }
  7047. inline void set_m_ShouldRecalculateStencil_26(bool value)
  7048. {
  7049. ___m_ShouldRecalculateStencil_26 = value;
  7050. }
  7051. inline static int32_t get_offset_of_m_MaskMaterial_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_MaskMaterial_27)); }
  7052. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_27() const { return ___m_MaskMaterial_27; }
  7053. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_27() { return &___m_MaskMaterial_27; }
  7054. inline void set_m_MaskMaterial_27(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  7055. {
  7056. ___m_MaskMaterial_27 = value;
  7057. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_27), (void*)value);
  7058. }
  7059. inline static int32_t get_offset_of_m_ParentMask_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ParentMask_28)); }
  7060. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * get_m_ParentMask_28() const { return ___m_ParentMask_28; }
  7061. inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 ** get_address_of_m_ParentMask_28() { return &___m_ParentMask_28; }
  7062. inline void set_m_ParentMask_28(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * value)
  7063. {
  7064. ___m_ParentMask_28 = value;
  7065. Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_28), (void*)value);
  7066. }
  7067. inline static int32_t get_offset_of_m_Maskable_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Maskable_29)); }
  7068. inline bool get_m_Maskable_29() const { return ___m_Maskable_29; }
  7069. inline bool* get_address_of_m_Maskable_29() { return &___m_Maskable_29; }
  7070. inline void set_m_Maskable_29(bool value)
  7071. {
  7072. ___m_Maskable_29 = value;
  7073. }
  7074. inline static int32_t get_offset_of_m_IsMaskingGraphic_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IsMaskingGraphic_30)); }
  7075. inline bool get_m_IsMaskingGraphic_30() const { return ___m_IsMaskingGraphic_30; }
  7076. inline bool* get_address_of_m_IsMaskingGraphic_30() { return &___m_IsMaskingGraphic_30; }
  7077. inline void set_m_IsMaskingGraphic_30(bool value)
  7078. {
  7079. ___m_IsMaskingGraphic_30 = value;
  7080. }
  7081. inline static int32_t get_offset_of_m_IncludeForMasking_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IncludeForMasking_31)); }
  7082. inline bool get_m_IncludeForMasking_31() const { return ___m_IncludeForMasking_31; }
  7083. inline bool* get_address_of_m_IncludeForMasking_31() { return &___m_IncludeForMasking_31; }
  7084. inline void set_m_IncludeForMasking_31(bool value)
  7085. {
  7086. ___m_IncludeForMasking_31 = value;
  7087. }
  7088. inline static int32_t get_offset_of_m_OnCullStateChanged_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_OnCullStateChanged_32)); }
  7089. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * get_m_OnCullStateChanged_32() const { return ___m_OnCullStateChanged_32; }
  7090. inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 ** get_address_of_m_OnCullStateChanged_32() { return &___m_OnCullStateChanged_32; }
  7091. inline void set_m_OnCullStateChanged_32(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * value)
  7092. {
  7093. ___m_OnCullStateChanged_32 = value;
  7094. Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_32), (void*)value);
  7095. }
  7096. inline static int32_t get_offset_of_m_ShouldRecalculate_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculate_33)); }
  7097. inline bool get_m_ShouldRecalculate_33() const { return ___m_ShouldRecalculate_33; }
  7098. inline bool* get_address_of_m_ShouldRecalculate_33() { return &___m_ShouldRecalculate_33; }
  7099. inline void set_m_ShouldRecalculate_33(bool value)
  7100. {
  7101. ___m_ShouldRecalculate_33 = value;
  7102. }
  7103. inline static int32_t get_offset_of_m_StencilValue_34() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_StencilValue_34)); }
  7104. inline int32_t get_m_StencilValue_34() const { return ___m_StencilValue_34; }
  7105. inline int32_t* get_address_of_m_StencilValue_34() { return &___m_StencilValue_34; }
  7106. inline void set_m_StencilValue_34(int32_t value)
  7107. {
  7108. ___m_StencilValue_34 = value;
  7109. }
  7110. inline static int32_t get_offset_of_m_Corners_35() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Corners_35)); }
  7111. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_35() const { return ___m_Corners_35; }
  7112. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_35() { return &___m_Corners_35; }
  7113. inline void set_m_Corners_35(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  7114. {
  7115. ___m_Corners_35 = value;
  7116. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_35), (void*)value);
  7117. }
  7118. };
  7119. // UnityEngine.UI.HorizontalLayoutGroup
  7120. struct HorizontalLayoutGroup_t397BA2C4C8679EDA499951050D90B83C668A1060 : public HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108
  7121. {
  7122. public:
  7123. public:
  7124. };
  7125. // UnityEngine.UI.Image
  7126. struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
  7127. {
  7128. public:
  7129. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  7130. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_37;
  7131. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  7132. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_OverrideSprite_38;
  7133. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
  7134. int32_t ___m_Type_39;
  7135. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  7136. bool ___m_PreserveAspect_40;
  7137. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  7138. bool ___m_FillCenter_41;
  7139. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
  7140. int32_t ___m_FillMethod_42;
  7141. // System.Single UnityEngine.UI.Image::m_FillAmount
  7142. float ___m_FillAmount_43;
  7143. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  7144. bool ___m_FillClockwise_44;
  7145. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  7146. int32_t ___m_FillOrigin_45;
  7147. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  7148. float ___m_AlphaHitTestMinimumThreshold_46;
  7149. // System.Boolean UnityEngine.UI.Image::m_Tracked
  7150. bool ___m_Tracked_47;
  7151. // System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
  7152. bool ___m_UseSpriteMesh_48;
  7153. // System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
  7154. float ___m_PixelsPerUnitMultiplier_49;
  7155. // System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
  7156. float ___m_CachedReferencePixelsPerUnit_50;
  7157. public:
  7158. inline static int32_t get_offset_of_m_Sprite_37() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Sprite_37)); }
  7159. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_Sprite_37() const { return ___m_Sprite_37; }
  7160. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_Sprite_37() { return &___m_Sprite_37; }
  7161. inline void set_m_Sprite_37(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  7162. {
  7163. ___m_Sprite_37 = value;
  7164. Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_37), (void*)value);
  7165. }
  7166. inline static int32_t get_offset_of_m_OverrideSprite_38() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_OverrideSprite_38)); }
  7167. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_OverrideSprite_38() const { return ___m_OverrideSprite_38; }
  7168. inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_OverrideSprite_38() { return &___m_OverrideSprite_38; }
  7169. inline void set_m_OverrideSprite_38(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
  7170. {
  7171. ___m_OverrideSprite_38 = value;
  7172. Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_38), (void*)value);
  7173. }
  7174. inline static int32_t get_offset_of_m_Type_39() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Type_39)); }
  7175. inline int32_t get_m_Type_39() const { return ___m_Type_39; }
  7176. inline int32_t* get_address_of_m_Type_39() { return &___m_Type_39; }
  7177. inline void set_m_Type_39(int32_t value)
  7178. {
  7179. ___m_Type_39 = value;
  7180. }
  7181. inline static int32_t get_offset_of_m_PreserveAspect_40() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PreserveAspect_40)); }
  7182. inline bool get_m_PreserveAspect_40() const { return ___m_PreserveAspect_40; }
  7183. inline bool* get_address_of_m_PreserveAspect_40() { return &___m_PreserveAspect_40; }
  7184. inline void set_m_PreserveAspect_40(bool value)
  7185. {
  7186. ___m_PreserveAspect_40 = value;
  7187. }
  7188. inline static int32_t get_offset_of_m_FillCenter_41() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillCenter_41)); }
  7189. inline bool get_m_FillCenter_41() const { return ___m_FillCenter_41; }
  7190. inline bool* get_address_of_m_FillCenter_41() { return &___m_FillCenter_41; }
  7191. inline void set_m_FillCenter_41(bool value)
  7192. {
  7193. ___m_FillCenter_41 = value;
  7194. }
  7195. inline static int32_t get_offset_of_m_FillMethod_42() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillMethod_42)); }
  7196. inline int32_t get_m_FillMethod_42() const { return ___m_FillMethod_42; }
  7197. inline int32_t* get_address_of_m_FillMethod_42() { return &___m_FillMethod_42; }
  7198. inline void set_m_FillMethod_42(int32_t value)
  7199. {
  7200. ___m_FillMethod_42 = value;
  7201. }
  7202. inline static int32_t get_offset_of_m_FillAmount_43() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillAmount_43)); }
  7203. inline float get_m_FillAmount_43() const { return ___m_FillAmount_43; }
  7204. inline float* get_address_of_m_FillAmount_43() { return &___m_FillAmount_43; }
  7205. inline void set_m_FillAmount_43(float value)
  7206. {
  7207. ___m_FillAmount_43 = value;
  7208. }
  7209. inline static int32_t get_offset_of_m_FillClockwise_44() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillClockwise_44)); }
  7210. inline bool get_m_FillClockwise_44() const { return ___m_FillClockwise_44; }
  7211. inline bool* get_address_of_m_FillClockwise_44() { return &___m_FillClockwise_44; }
  7212. inline void set_m_FillClockwise_44(bool value)
  7213. {
  7214. ___m_FillClockwise_44 = value;
  7215. }
  7216. inline static int32_t get_offset_of_m_FillOrigin_45() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillOrigin_45)); }
  7217. inline int32_t get_m_FillOrigin_45() const { return ___m_FillOrigin_45; }
  7218. inline int32_t* get_address_of_m_FillOrigin_45() { return &___m_FillOrigin_45; }
  7219. inline void set_m_FillOrigin_45(int32_t value)
  7220. {
  7221. ___m_FillOrigin_45 = value;
  7222. }
  7223. inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_46() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_AlphaHitTestMinimumThreshold_46)); }
  7224. inline float get_m_AlphaHitTestMinimumThreshold_46() const { return ___m_AlphaHitTestMinimumThreshold_46; }
  7225. inline float* get_address_of_m_AlphaHitTestMinimumThreshold_46() { return &___m_AlphaHitTestMinimumThreshold_46; }
  7226. inline void set_m_AlphaHitTestMinimumThreshold_46(float value)
  7227. {
  7228. ___m_AlphaHitTestMinimumThreshold_46 = value;
  7229. }
  7230. inline static int32_t get_offset_of_m_Tracked_47() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Tracked_47)); }
  7231. inline bool get_m_Tracked_47() const { return ___m_Tracked_47; }
  7232. inline bool* get_address_of_m_Tracked_47() { return &___m_Tracked_47; }
  7233. inline void set_m_Tracked_47(bool value)
  7234. {
  7235. ___m_Tracked_47 = value;
  7236. }
  7237. inline static int32_t get_offset_of_m_UseSpriteMesh_48() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_UseSpriteMesh_48)); }
  7238. inline bool get_m_UseSpriteMesh_48() const { return ___m_UseSpriteMesh_48; }
  7239. inline bool* get_address_of_m_UseSpriteMesh_48() { return &___m_UseSpriteMesh_48; }
  7240. inline void set_m_UseSpriteMesh_48(bool value)
  7241. {
  7242. ___m_UseSpriteMesh_48 = value;
  7243. }
  7244. inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_49() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PixelsPerUnitMultiplier_49)); }
  7245. inline float get_m_PixelsPerUnitMultiplier_49() const { return ___m_PixelsPerUnitMultiplier_49; }
  7246. inline float* get_address_of_m_PixelsPerUnitMultiplier_49() { return &___m_PixelsPerUnitMultiplier_49; }
  7247. inline void set_m_PixelsPerUnitMultiplier_49(float value)
  7248. {
  7249. ___m_PixelsPerUnitMultiplier_49 = value;
  7250. }
  7251. inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_50() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_CachedReferencePixelsPerUnit_50)); }
  7252. inline float get_m_CachedReferencePixelsPerUnit_50() const { return ___m_CachedReferencePixelsPerUnit_50; }
  7253. inline float* get_address_of_m_CachedReferencePixelsPerUnit_50() { return &___m_CachedReferencePixelsPerUnit_50; }
  7254. inline void set_m_CachedReferencePixelsPerUnit_50(float value)
  7255. {
  7256. ___m_CachedReferencePixelsPerUnit_50 = value;
  7257. }
  7258. };
  7259. struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields
  7260. {
  7261. public:
  7262. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  7263. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_ETC1DefaultUI_36;
  7264. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  7265. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_VertScratch_51;
  7266. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  7267. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_UVScratch_52;
  7268. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  7269. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Xy_53;
  7270. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  7271. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Uv_54;
  7272. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  7273. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * ___m_TrackedTexturelessImages_55;
  7274. // System.Boolean UnityEngine.UI.Image::s_Initialized
  7275. bool ___s_Initialized_56;
  7276. public:
  7277. inline static int32_t get_offset_of_s_ETC1DefaultUI_36() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_ETC1DefaultUI_36)); }
  7278. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_ETC1DefaultUI_36() const { return ___s_ETC1DefaultUI_36; }
  7279. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_ETC1DefaultUI_36() { return &___s_ETC1DefaultUI_36; }
  7280. inline void set_s_ETC1DefaultUI_36(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  7281. {
  7282. ___s_ETC1DefaultUI_36 = value;
  7283. Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_36), (void*)value);
  7284. }
  7285. inline static int32_t get_offset_of_s_VertScratch_51() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_VertScratch_51)); }
  7286. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_VertScratch_51() const { return ___s_VertScratch_51; }
  7287. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_VertScratch_51() { return &___s_VertScratch_51; }
  7288. inline void set_s_VertScratch_51(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  7289. {
  7290. ___s_VertScratch_51 = value;
  7291. Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_51), (void*)value);
  7292. }
  7293. inline static int32_t get_offset_of_s_UVScratch_52() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_UVScratch_52)); }
  7294. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_UVScratch_52() const { return ___s_UVScratch_52; }
  7295. inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_UVScratch_52() { return &___s_UVScratch_52; }
  7296. inline void set_s_UVScratch_52(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
  7297. {
  7298. ___s_UVScratch_52 = value;
  7299. Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_52), (void*)value);
  7300. }
  7301. inline static int32_t get_offset_of_s_Xy_53() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Xy_53)); }
  7302. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Xy_53() const { return ___s_Xy_53; }
  7303. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Xy_53() { return &___s_Xy_53; }
  7304. inline void set_s_Xy_53(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  7305. {
  7306. ___s_Xy_53 = value;
  7307. Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_53), (void*)value);
  7308. }
  7309. inline static int32_t get_offset_of_s_Uv_54() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Uv_54)); }
  7310. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Uv_54() const { return ___s_Uv_54; }
  7311. inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Uv_54() { return &___s_Uv_54; }
  7312. inline void set_s_Uv_54(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
  7313. {
  7314. ___s_Uv_54 = value;
  7315. Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_54), (void*)value);
  7316. }
  7317. inline static int32_t get_offset_of_m_TrackedTexturelessImages_55() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___m_TrackedTexturelessImages_55)); }
  7318. inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE * get_m_TrackedTexturelessImages_55() const { return ___m_TrackedTexturelessImages_55; }
  7319. inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE ** get_address_of_m_TrackedTexturelessImages_55() { return &___m_TrackedTexturelessImages_55; }
  7320. inline void set_m_TrackedTexturelessImages_55(List_1_t815A476B0A21E183042059E705F9E505478CD8AE * value)
  7321. {
  7322. ___m_TrackedTexturelessImages_55 = value;
  7323. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_55), (void*)value);
  7324. }
  7325. inline static int32_t get_offset_of_s_Initialized_56() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Initialized_56)); }
  7326. inline bool get_s_Initialized_56() const { return ___s_Initialized_56; }
  7327. inline bool* get_address_of_s_Initialized_56() { return &___s_Initialized_56; }
  7328. inline void set_s_Initialized_56(bool value)
  7329. {
  7330. ___s_Initialized_56 = value;
  7331. }
  7332. };
  7333. // UnityEngine.UI.Text
  7334. struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
  7335. {
  7336. public:
  7337. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  7338. FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * ___m_FontData_36;
  7339. // System.String UnityEngine.UI.Text::m_Text
  7340. String_t* ___m_Text_37;
  7341. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  7342. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCache_38;
  7343. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  7344. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCacheForLayout_39;
  7345. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  7346. bool ___m_DisableFontTextureRebuiltCallback_41;
  7347. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  7348. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___m_TempVerts_42;
  7349. public:
  7350. inline static int32_t get_offset_of_m_FontData_36() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_FontData_36)); }
  7351. inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * get_m_FontData_36() const { return ___m_FontData_36; }
  7352. inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 ** get_address_of_m_FontData_36() { return &___m_FontData_36; }
  7353. inline void set_m_FontData_36(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * value)
  7354. {
  7355. ___m_FontData_36 = value;
  7356. Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_36), (void*)value);
  7357. }
  7358. inline static int32_t get_offset_of_m_Text_37() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_Text_37)); }
  7359. inline String_t* get_m_Text_37() const { return ___m_Text_37; }
  7360. inline String_t** get_address_of_m_Text_37() { return &___m_Text_37; }
  7361. inline void set_m_Text_37(String_t* value)
  7362. {
  7363. ___m_Text_37 = value;
  7364. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_37), (void*)value);
  7365. }
  7366. inline static int32_t get_offset_of_m_TextCache_38() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCache_38)); }
  7367. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCache_38() const { return ___m_TextCache_38; }
  7368. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCache_38() { return &___m_TextCache_38; }
  7369. inline void set_m_TextCache_38(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
  7370. {
  7371. ___m_TextCache_38 = value;
  7372. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_38), (void*)value);
  7373. }
  7374. inline static int32_t get_offset_of_m_TextCacheForLayout_39() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCacheForLayout_39)); }
  7375. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCacheForLayout_39() const { return ___m_TextCacheForLayout_39; }
  7376. inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCacheForLayout_39() { return &___m_TextCacheForLayout_39; }
  7377. inline void set_m_TextCacheForLayout_39(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
  7378. {
  7379. ___m_TextCacheForLayout_39 = value;
  7380. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_39), (void*)value);
  7381. }
  7382. inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_41() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_DisableFontTextureRebuiltCallback_41)); }
  7383. inline bool get_m_DisableFontTextureRebuiltCallback_41() const { return ___m_DisableFontTextureRebuiltCallback_41; }
  7384. inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_41() { return &___m_DisableFontTextureRebuiltCallback_41; }
  7385. inline void set_m_DisableFontTextureRebuiltCallback_41(bool value)
  7386. {
  7387. ___m_DisableFontTextureRebuiltCallback_41 = value;
  7388. }
  7389. inline static int32_t get_offset_of_m_TempVerts_42() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TempVerts_42)); }
  7390. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get_m_TempVerts_42() const { return ___m_TempVerts_42; }
  7391. inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of_m_TempVerts_42() { return &___m_TempVerts_42; }
  7392. inline void set_m_TempVerts_42(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
  7393. {
  7394. ___m_TempVerts_42 = value;
  7395. Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_42), (void*)value);
  7396. }
  7397. };
  7398. struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields
  7399. {
  7400. public:
  7401. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  7402. Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultText_40;
  7403. public:
  7404. inline static int32_t get_offset_of_s_DefaultText_40() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields, ___s_DefaultText_40)); }
  7405. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultText_40() const { return ___s_DefaultText_40; }
  7406. inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultText_40() { return &___s_DefaultText_40; }
  7407. inline void set_s_DefaultText_40(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
  7408. {
  7409. ___s_DefaultText_40 = value;
  7410. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_40), (void*)value);
  7411. }
  7412. };
  7413. #ifdef __clang__
  7414. #pragma clang diagnostic pop
  7415. #endif
  7416. // UnityEngine.RaycastHit[]
  7417. struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09 : public RuntimeArray
  7418. {
  7419. public:
  7420. ALIGN_FIELD (8) RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 m_Items[1];
  7421. public:
  7422. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAt(il2cpp_array_size_t index) const
  7423. {
  7424. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7425. return m_Items[index];
  7426. }
  7427. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAt(il2cpp_array_size_t index)
  7428. {
  7429. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7430. return m_Items + index;
  7431. }
  7432. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  7433. {
  7434. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7435. m_Items[index] = value;
  7436. }
  7437. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAtUnchecked(il2cpp_array_size_t index) const
  7438. {
  7439. return m_Items[index];
  7440. }
  7441. inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7442. {
  7443. return m_Items + index;
  7444. }
  7445. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
  7446. {
  7447. m_Items[index] = value;
  7448. }
  7449. };
  7450. // UnityEngine.RaycastHit2D[]
  7451. struct RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09 : public RuntimeArray
  7452. {
  7453. public:
  7454. ALIGN_FIELD (8) RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 m_Items[1];
  7455. public:
  7456. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAt(il2cpp_array_size_t index) const
  7457. {
  7458. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7459. return m_Items[index];
  7460. }
  7461. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAt(il2cpp_array_size_t index)
  7462. {
  7463. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7464. return m_Items + index;
  7465. }
  7466. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  7467. {
  7468. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7469. m_Items[index] = value;
  7470. }
  7471. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 GetAtUnchecked(il2cpp_array_size_t index) const
  7472. {
  7473. return m_Items[index];
  7474. }
  7475. inline RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7476. {
  7477. return m_Items + index;
  7478. }
  7479. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 value)
  7480. {
  7481. m_Items[index] = value;
  7482. }
  7483. };
  7484. // UnityEngine.Display[]
  7485. struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray
  7486. {
  7487. public:
  7488. ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1];
  7489. public:
  7490. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const
  7491. {
  7492. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7493. return m_Items[index];
  7494. }
  7495. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index)
  7496. {
  7497. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7498. return m_Items + index;
  7499. }
  7500. inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  7501. {
  7502. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7503. m_Items[index] = value;
  7504. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7505. }
  7506. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const
  7507. {
  7508. return m_Items[index];
  7509. }
  7510. inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7511. {
  7512. return m_Items + index;
  7513. }
  7514. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value)
  7515. {
  7516. m_Items[index] = value;
  7517. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7518. }
  7519. };
  7520. // UnityEngine.Vector2[]
  7521. struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
  7522. {
  7523. public:
  7524. ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
  7525. public:
  7526. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
  7527. {
  7528. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7529. return m_Items[index];
  7530. }
  7531. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
  7532. {
  7533. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7534. return m_Items + index;
  7535. }
  7536. inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7537. {
  7538. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7539. m_Items[index] = value;
  7540. }
  7541. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
  7542. {
  7543. return m_Items[index];
  7544. }
  7545. inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7546. {
  7547. return m_Items + index;
  7548. }
  7549. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
  7550. {
  7551. m_Items[index] = value;
  7552. }
  7553. };
  7554. // System.UInt16[]
  7555. struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray
  7556. {
  7557. public:
  7558. ALIGN_FIELD (8) uint16_t m_Items[1];
  7559. public:
  7560. inline uint16_t GetAt(il2cpp_array_size_t index) const
  7561. {
  7562. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7563. return m_Items[index];
  7564. }
  7565. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  7566. {
  7567. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7568. return m_Items + index;
  7569. }
  7570. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  7571. {
  7572. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7573. m_Items[index] = value;
  7574. }
  7575. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  7576. {
  7577. return m_Items[index];
  7578. }
  7579. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  7580. {
  7581. return m_Items + index;
  7582. }
  7583. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  7584. {
  7585. m_Items[index] = value;
  7586. }
  7587. };
  7588. // UnityEngine.Vector3[]
  7589. struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
  7590. {
  7591. public:
  7592. ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
  7593. public:
  7594. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
  7595. {
  7596. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7597. return m_Items[index];
  7598. }
  7599. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
  7600. {
  7601. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7602. return m_Items + index;
  7603. }
  7604. inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7605. {
  7606. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7607. m_Items[index] = value;
  7608. }
  7609. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
  7610. {
  7611. return m_Items[index];
  7612. }
  7613. inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7614. {
  7615. return m_Items + index;
  7616. }
  7617. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
  7618. {
  7619. m_Items[index] = value;
  7620. }
  7621. };
  7622. // UnityEngine.UIVertex[]
  7623. struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A : public RuntimeArray
  7624. {
  7625. public:
  7626. ALIGN_FIELD (8) UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A m_Items[1];
  7627. public:
  7628. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A GetAt(il2cpp_array_size_t index) const
  7629. {
  7630. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7631. return m_Items[index];
  7632. }
  7633. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * GetAddressAt(il2cpp_array_size_t index)
  7634. {
  7635. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7636. return m_Items + index;
  7637. }
  7638. inline void SetAt(il2cpp_array_size_t index, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  7639. {
  7640. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7641. m_Items[index] = value;
  7642. }
  7643. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A GetAtUnchecked(il2cpp_array_size_t index) const
  7644. {
  7645. return m_Items[index];
  7646. }
  7647. inline UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A * GetAddressAtUnchecked(il2cpp_array_size_t index)
  7648. {
  7649. return m_Items + index;
  7650. }
  7651. inline void SetAtUnchecked(il2cpp_array_size_t index, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A value)
  7652. {
  7653. m_Items[index] = value;
  7654. }
  7655. };
  7656. // UnityEngine.UI.InputField/ContentType[]
  7657. struct ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8 : public RuntimeArray
  7658. {
  7659. public:
  7660. ALIGN_FIELD (8) int32_t m_Items[1];
  7661. public:
  7662. inline int32_t GetAt(il2cpp_array_size_t index) const
  7663. {
  7664. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7665. return m_Items[index];
  7666. }
  7667. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  7668. {
  7669. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7670. return m_Items + index;
  7671. }
  7672. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  7673. {
  7674. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7675. m_Items[index] = value;
  7676. }
  7677. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  7678. {
  7679. return m_Items[index];
  7680. }
  7681. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  7682. {
  7683. return m_Items + index;
  7684. }
  7685. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  7686. {
  7687. m_Items[index] = value;
  7688. }
  7689. };
  7690. // System.Char[]
  7691. struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34 : public RuntimeArray
  7692. {
  7693. public:
  7694. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  7695. public:
  7696. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  7697. {
  7698. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7699. return m_Items[index];
  7700. }
  7701. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  7702. {
  7703. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7704. return m_Items + index;
  7705. }
  7706. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  7707. {
  7708. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7709. m_Items[index] = value;
  7710. }
  7711. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  7712. {
  7713. return m_Items[index];
  7714. }
  7715. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  7716. {
  7717. return m_Items + index;
  7718. }
  7719. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  7720. {
  7721. m_Items[index] = value;
  7722. }
  7723. };
  7724. // System.Type[]
  7725. struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
  7726. {
  7727. public:
  7728. ALIGN_FIELD (8) Type_t * m_Items[1];
  7729. public:
  7730. inline Type_t * GetAt(il2cpp_array_size_t index) const
  7731. {
  7732. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7733. return m_Items[index];
  7734. }
  7735. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  7736. {
  7737. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7738. return m_Items + index;
  7739. }
  7740. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  7741. {
  7742. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7743. m_Items[index] = value;
  7744. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7745. }
  7746. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  7747. {
  7748. return m_Items[index];
  7749. }
  7750. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7751. {
  7752. return m_Items + index;
  7753. }
  7754. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  7755. {
  7756. m_Items[index] = value;
  7757. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7758. }
  7759. };
  7760. // System.Object[]
  7761. struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
  7762. {
  7763. public:
  7764. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  7765. public:
  7766. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  7767. {
  7768. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7769. return m_Items[index];
  7770. }
  7771. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  7772. {
  7773. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7774. return m_Items + index;
  7775. }
  7776. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  7777. {
  7778. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  7779. m_Items[index] = value;
  7780. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7781. }
  7782. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  7783. {
  7784. return m_Items[index];
  7785. }
  7786. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  7787. {
  7788. return m_Items + index;
  7789. }
  7790. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  7791. {
  7792. m_Items[index] = value;
  7793. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  7794. }
  7795. };
  7796. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  7797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7798. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  7799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  7800. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  7801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7802. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  7803. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
  7804. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  7805. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  7806. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  7807. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method);
  7808. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  7809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_gshared (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___item0, const RuntimeMethod* method);
  7810. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  7811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7812. // System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
  7813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mDE1798563694D30022D3B7E1010347C573690B4A_gshared (Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7814. // System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<!0>)
  7815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_m5EB3F127CD42F1ACA97F4DB8754C49F23B64D750_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Comparison_1_tB56E8E7C2BF431D44E8EBD15EA3E6F41AAFF03D2 * ___comparison0, const RuntimeMethod* method);
  7816. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
  7817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m2C8EE5C13636D67F6C451C4935049F534AEC658F_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, const RuntimeMethod* method);
  7818. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor()
  7819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mC9E7381F0B0B82E0320B2523835DAFC9CB3D1C8D_gshared (Dictionary_2_t1DDD2F48B87E022F599DF2452A49BB70BE95A7F8 * __this, const RuntimeMethod* method);
  7820. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(!0,!1&)
  7821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m048C13E0F44BDC16F7CF01D14E918A84EE72C62C_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, RuntimeObject * ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method);
  7822. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::AddUnique(T)
  7823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_AddUnique_m392ACB54BE67B99E9F4A7F4ACEA6F68E1D3A571D_gshared (IndexedSet_1_t2217A7C821B33A01DC2AE4CF457236A1EBACE4D8 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7824. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::.ctor()
  7825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1__ctor_mE18CD36752011975039F999F30ECB787EBC66BA7_gshared (IndexedSet_1_t2217A7C821B33A01DC2AE4CF457236A1EBACE4D8 * __this, const RuntimeMethod* method);
  7826. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Add(T)
  7827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Add_m64B29608E6613C3821BDE830C5C416DB6EBE8256_gshared (IndexedSet_1_t2217A7C821B33A01DC2AE4CF457236A1EBACE4D8 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7828. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(!0,!1)
  7829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m830DC29CD6F7128D4990D460CCCDE032E3B693D9_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  7830. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Remove(T)
  7831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_Remove_mD268E43E951C3A1F667D264D56BAA369EA8A2880_gshared (IndexedSet_1_t2217A7C821B33A01DC2AE4CF457236A1EBACE4D8 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7832. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Count()
  7833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IndexedSet_1_get_Count_m0C1C6585A86BFBB8C5D5EC4007B7FF89C15E5DDF_gshared (IndexedSet_1_t2217A7C821B33A01DC2AE4CF457236A1EBACE4D8 * __this, const RuntimeMethod* method);
  7834. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(!0)
  7835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m32325BAD86F31C471AEBE80C6A7A8A6908EB0611_gshared (Dictionary_2_tBD1E3221EBD04CEBDA49B84779912E91F56B958D * __this, RuntimeObject * ___key0, const RuntimeMethod* method);
  7836. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32Enum>(T&,T)
  7837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7838. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.Vector2>(T&,T)
  7839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___currentValue0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___newValue1, const RuntimeMethod* method);
  7840. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32>(T&,T)
  7841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD8E9383D2E5B81927009D99512C7D7C59C67592B_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7842. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Single>(T&,T)
  7843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mA2FF0A5AE801588063BF17FB259105E648824C58_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  7844. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Boolean>(T&,T)
  7845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_gshared (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method);
  7846. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<System.Object>(T&,T)
  7847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared (RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  7848. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32Enum>(T&,T)
  7849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7850. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  7851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_gshared (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method);
  7852. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  7853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_gshared (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  7854. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  7855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7856. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  7857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
  7858. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  7859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  7860. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  7861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  7862. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Char>(T&,T)
  7863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisChar_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_mAC32D0C9CB1952351983635D14A11AEBACD8640F_gshared (Il2CppChar* ___currentValue0, Il2CppChar ___newValue1, const RuntimeMethod* method);
  7864. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(!0)
  7865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  7866. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  7867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  7868. // !!0 UnityEngine.GameObject::AddComponent<System.Object>()
  7869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  7870. // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::get_canvas()
  7871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method);
  7872. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  7873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  7874. // System.Int32 UnityEngine.Canvas::get_sortingOrder()
  7875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_m2024155C98059AE97E268327C71E33F1444F8FC4 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  7876. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority()
  7877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_sortOrderPriority_mC8BAA723774E479F397382A60B2F4568DED9268D (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * __this, const RuntimeMethod* method);
  7878. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  7879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  7880. // System.Int32 UnityEngine.Canvas::get_renderOrder()
  7881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderOrder_m6EA8415A6C65D304F973FF07C10E6FA41345B06B (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  7882. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority()
  7883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_renderOrderPriority_mCA1E2F6F1223410DEB343C34FF6CB84DEBA2BCF3 (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * __this, const RuntimeMethod* method);
  7884. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  7885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method);
  7886. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::.ctor()
  7887. inline void List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * __this, const RuntimeMethod* method)
  7888. {
  7889. (( void (*) (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  7890. }
  7891. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  7892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m44ACAAC3E3CBDBBE74D2FCA997268EE1DF9D8A3C (BaseRaycaster_tBC0FB2CBE6D3D40991EC20F689C43F76AD82A876 * __this, const RuntimeMethod* method);
  7893. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  7894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  7895. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Canvas>()
  7896. inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Component_GetComponent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_mD63281542675697ADC038B664E30F73F6BC1F1D1 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
  7897. {
  7898. return (( Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
  7899. }
  7900. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  7901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
  7902. // System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetRaycastableGraphicsForCanvas(UnityEngine.Canvas)
  7903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetRaycastableGraphicsForCanvas_mC70B57C137021CB14EA22CC9A80571FB01BBFEF5 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas0, const RuntimeMethod* method);
  7904. // System.Int32 UnityEngine.Canvas::get_targetDisplay()
  7905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m4EE59F02963F99EDCAA3FCD00F4BE5168951C10F (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  7906. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  7907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  7908. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  7909. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  7910. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  7911. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method);
  7912. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  7913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method);
  7914. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  7915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
  7916. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  7917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  7918. // System.Int32 UnityEngine.Screen::get_width()
  7919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method);
  7920. // System.Int32 UnityEngine.Screen::get_height()
  7921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method);
  7922. // System.Int32 UnityEngine.Display::get_systemWidth()
  7923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  7924. // System.Int32 UnityEngine.Display::get_systemHeight()
  7925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  7926. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  7927. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  7928. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  7929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  7930. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  7931. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  7932. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  7933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method);
  7934. // UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::get_blockingObjects()
  7935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_blockingObjects_m89AF984ED21882BF086AC9DB069B8AB6D1B7636C (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method);
  7936. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  7937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  7938. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  7939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
  7940. // System.Single UnityEngine.Camera::get_farClipPlane()
  7941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  7942. // System.Single UnityEngine.Camera::get_nearClipPlane()
  7943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method);
  7944. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  7945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6 (const RuntimeMethod* method);
  7946. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  7947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method);
  7948. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  7949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* RaycastAllCallback_Invoke_m4A107AB96A1A28BD319A50AFBFD401A791E8DD26 (RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  7950. // System.Single UnityEngine.RaycastHit::get_distance()
  7951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
  7952. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  7953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* GetRayIntersectionAllCallback_Invoke_mC413E2F7F934A21FCF43D6FC99DB7A16A85427FC (GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  7954. // System.Single UnityEngine.RaycastHit2D::get_distance()
  7955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
  7956. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Clear()
  7957. inline void List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484 (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * __this, const RuntimeMethod* method)
  7958. {
  7959. (( void (*) (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
  7960. }
  7961. // System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.Canvas,UnityEngine.Camera,UnityEngine.Vector2,System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>,System.Collections.Generic.List`1<UnityEngine.UI.Graphic>)
  7962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m57BFA0B79E88D825A42D09AEECCC44AFE7F236C8 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pointerPosition2, RuntimeObject* ___foundGraphics3, List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * ___results4, const RuntimeMethod* method);
  7963. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Count()
  7964. inline int32_t List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_inline (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * __this, const RuntimeMethod* method)
  7965. {
  7966. return (( int32_t (*) (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  7967. }
  7968. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Item(System.Int32)
  7969. inline Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_inline (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * __this, int32_t ___index0, const RuntimeMethod* method)
  7970. {
  7971. return (( Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * (*) (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  7972. }
  7973. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  7974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  7975. // System.Boolean UnityEngine.UI.GraphicRaycaster::get_ignoreReversedGraphics()
  7976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicRaycaster_get_ignoreReversedGraphics_m404FCBC6EC70E5193E56A1DB77605AF448EF4235 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method);
  7977. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  7978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  7979. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  7980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  7981. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  7982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method);
  7983. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  7984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
  7985. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  7986. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
  7987. // UnityEngine.Transform UnityEngine.Component::get_transform()
  7988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
  7989. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  7990. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
  7991. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  7992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  7993. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  7994. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  7995. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  7996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  7997. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  7998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
  7999. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  8000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20 (RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___value0, const RuntimeMethod* method);
  8001. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  8002. inline int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  8003. {
  8004. return (( int32_t (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, const RuntimeMethod*))List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline)(__this, method);
  8005. }
  8006. // System.Int32 UnityEngine.UI.Graphic::get_depth()
  8007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphic_get_depth_m8AF43A1523D90A3A42A812835D516940E320CD17 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8008. // System.Int32 UnityEngine.Canvas::get_sortingLayerID()
  8009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_mA0AB0BB70E4E6072EEC3340FE552BE4A78C48064 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  8010. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  8011. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
  8012. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  8013. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method);
  8014. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  8015. inline void List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5 (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ___item0, const RuntimeMethod* method)
  8016. {
  8017. (( void (*) (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 *, RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE , const RuntimeMethod*))List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_gshared)(__this, ___item0, method);
  8018. }
  8019. // UnityEngine.Camera UnityEngine.Canvas::get_worldCamera()
  8020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  8021. // UnityEngine.Camera UnityEngine.Camera::get_main()
  8022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method);
  8023. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  8024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8025. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  8026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  8027. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  8028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8029. // UnityEngine.Vector4 UnityEngine.UI.Graphic::get_raycastPadding()
  8030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Graphic_get_raycastPadding_m4D6F2F7733620B7683F73995A9E9ADD042AB94E1 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8031. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector4)
  8032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___offset3, const RuntimeMethod* method);
  8033. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  8034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  8035. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Add(!0)
  8036. inline void List_1_Add_mE874AFC8A9A312E8B25B0DB7038C4854B75C80F6 (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * __this, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___item0, const RuntimeMethod* method)
  8037. {
  8038. (( void (*) (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8039. }
  8040. // System.Void System.Comparison`1<UnityEngine.UI.Graphic>::.ctor(System.Object,System.IntPtr)
  8041. inline void Comparison_1__ctor_mC4473950EBE8588DC60088D1A92755097FA7F7FF (Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8042. {
  8043. (( void (*) (Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mDE1798563694D30022D3B7E1010347C573690B4A_gshared)(__this, ___object0, ___method1, method);
  8044. }
  8045. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Sort(System.Comparison`1<!0>)
  8046. inline void List_1_Sort_mF4A524F9B24F9BD33C5B791C3F1BB2E34E41DB8A (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * __this, Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * ___comparison0, const RuntimeMethod* method)
  8047. {
  8048. (( void (*) (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *, Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 *, const RuntimeMethod*))List_1_Sort_m5EB3F127CD42F1ACA97F4DB8754C49F23B64D750_gshared)(__this, ___comparison0, method);
  8049. }
  8050. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::.ctor()
  8051. inline void Dictionary_2__ctor_m1DD7A907664E5D34EAC98140BE9B28D173737A01 (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * __this, const RuntimeMethod* method)
  8052. {
  8053. (( void (*) (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 *, const RuntimeMethod*))Dictionary_2__ctor_m2C8EE5C13636D67F6C451C4935049F534AEC658F_gshared)(__this, method);
  8054. }
  8055. // System.Void System.Object::.ctor()
  8056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
  8057. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>::.ctor()
  8058. inline void Dictionary_2__ctor_m3903852E7CB444111B94F5E26545DE97C2FF7DAB (Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 * __this, const RuntimeMethod* method)
  8059. {
  8060. (( void (*) (Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 *, const RuntimeMethod*))Dictionary_2__ctor_mC9E7381F0B0B82E0320B2523835DAFC9CB3D1C8D_gshared)(__this, method);
  8061. }
  8062. // System.Void System.GC::KeepAlive(System.Object)
  8063. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void GC_KeepAlive_m16C41A64E08E35865A249CB5479A37BACBEDC75C (RuntimeObject * ___obj0, const RuntimeMethod* method);
  8064. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>::.ctor()
  8065. inline void Dictionary_2__ctor_mF449C814B48E23C01BC4E191045AE42EF5208508 (Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96 * __this, const RuntimeMethod* method)
  8066. {
  8067. (( void (*) (Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96 *, const RuntimeMethod*))Dictionary_2__ctor_mC9E7381F0B0B82E0320B2523835DAFC9CB3D1C8D_gshared)(__this, method);
  8068. }
  8069. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>::.ctor()
  8070. inline void Dictionary_2__ctor_mB269A5CD5742BE45916D27140F13855A77A0041E (Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F * __this, const RuntimeMethod* method)
  8071. {
  8072. (( void (*) (Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F *, const RuntimeMethod*))Dictionary_2__ctor_mC9E7381F0B0B82E0320B2523835DAFC9CB3D1C8D_gshared)(__this, method);
  8073. }
  8074. // System.Void UnityEngine.UI.GraphicRegistry::.ctor()
  8075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry__ctor_m5BC68A12EAC3B9A5AFF3FF57CF2C876C45B1C111 (GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * __this, const RuntimeMethod* method);
  8076. // UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::get_instance()
  8077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747 (const RuntimeMethod* method);
  8078. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::TryGetValue(!0,!1&)
  8079. inline bool Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5 (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * __this, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___key0, IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 ** ___value1, const RuntimeMethod* method)
  8080. {
  8081. return (( bool (*) (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 *, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m048C13E0F44BDC16F7CF01D14E918A84EE72C62C_gshared)(__this, ___key0, ___value1, method);
  8082. }
  8083. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::AddUnique(T)
  8084. inline bool IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68 (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * __this, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___item0, const RuntimeMethod* method)
  8085. {
  8086. return (( bool (*) (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *, const RuntimeMethod*))IndexedSet_1_AddUnique_m392ACB54BE67B99E9F4A7F4ACEA6F68E1D3A571D_gshared)(__this, ___item0, method);
  8087. }
  8088. // System.Void UnityEngine.UI.GraphicRegistry::RegisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  8089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterRaycastGraphicForCanvas_mB9609D8441FE38B93FA13DF8DC3DB1C6747F371F (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c0, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___graphic1, const RuntimeMethod* method);
  8090. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::.ctor()
  8091. inline void IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964 (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * __this, const RuntimeMethod* method)
  8092. {
  8093. (( void (*) (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *, const RuntimeMethod*))IndexedSet_1__ctor_mE18CD36752011975039F999F30ECB787EBC66BA7_gshared)(__this, method);
  8094. }
  8095. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Add(T)
  8096. inline void IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96 (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * __this, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___item0, const RuntimeMethod* method)
  8097. {
  8098. (( void (*) (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *, const RuntimeMethod*))IndexedSet_1_Add_m64B29608E6613C3821BDE830C5C416DB6EBE8256_gshared)(__this, ___item0, method);
  8099. }
  8100. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Add(!0,!1)
  8101. inline void Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * __this, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___key0, IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * ___value1, const RuntimeMethod* method)
  8102. {
  8103. (( void (*) (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 *, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *, const RuntimeMethod*))Dictionary_2_Add_m830DC29CD6F7128D4990D460CCCDE032E3B693D9_gshared)(__this, ___key0, ___value1, method);
  8104. }
  8105. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Remove(T)
  8106. inline bool IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * __this, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___item0, const RuntimeMethod* method)
  8107. {
  8108. return (( bool (*) (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *, const RuntimeMethod*))IndexedSet_1_Remove_mD268E43E951C3A1F667D264D56BAA369EA8A2880_gshared)(__this, ___item0, method);
  8109. }
  8110. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::get_Count()
  8111. inline int32_t IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * __this, const RuntimeMethod* method)
  8112. {
  8113. return (( int32_t (*) (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *, const RuntimeMethod*))IndexedSet_1_get_Count_m0C1C6585A86BFBB8C5D5EC4007B7FF89C15E5DDF_gshared)(__this, method);
  8114. }
  8115. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Remove(!0)
  8116. inline bool Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7 (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * __this, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___key0, const RuntimeMethod* method)
  8117. {
  8118. return (( bool (*) (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 *, Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA *, const RuntimeMethod*))Dictionary_2_Remove_m32325BAD86F31C471AEBE80C6A7A8A6908EB0611_gshared)(__this, ___key0, method);
  8119. }
  8120. // System.Void UnityEngine.UI.GraphicRegistry::UnregisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  8121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterRaycastGraphicForCanvas_m2EE3A561205635C7E9856A543FAC29DFA4A91429 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c0, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___graphic1, const RuntimeMethod* method);
  8122. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Corner>(T&,T)
  8123. inline void LayoutGroup_SetProperty_TisCorner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2_m6ACD5A31B77A072D7EC10844BEC361EE0272B3B0 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8124. {
  8125. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared)(__this, ___currentValue0, ___newValue1, method);
  8126. }
  8127. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Axis>(T&,T)
  8128. inline void LayoutGroup_SetProperty_TisAxis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE_m09E748EC20A63B84E72EB17EBD7AA0D276351741 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8129. {
  8130. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared)(__this, ___currentValue0, ___newValue1, method);
  8131. }
  8132. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.Vector2>(T&,T)
  8133. inline void LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___currentValue0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___newValue1, const RuntimeMethod* method)
  8134. {
  8135. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , const RuntimeMethod*))LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C_gshared)(__this, ___currentValue0, ___newValue1, method);
  8136. }
  8137. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Constraint>(T&,T)
  8138. inline void LayoutGroup_SetProperty_TisConstraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D_mB05D3B7C60DDBB57D928A3753630338966956D62 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8139. {
  8140. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m8BF1B5D7F7C3F34DBE9707048D24FAE77758ACBE_gshared)(__this, ___currentValue0, ___newValue1, method);
  8141. }
  8142. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  8143. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method);
  8144. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32>(T&,T)
  8145. inline void LayoutGroup_SetProperty_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD8E9383D2E5B81927009D99512C7D7C59C67592B (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8146. {
  8147. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD8E9383D2E5B81927009D99512C7D7C59C67592B_gshared)(__this, ___currentValue0, ___newValue1, method);
  8148. }
  8149. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  8150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
  8151. // System.Void UnityEngine.UI.LayoutGroup::.ctor()
  8152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup__ctor_mF6B995B1A6B39EAB7999D5A41260651463FDFE37 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8153. // System.Void UnityEngine.UI.LayoutGroup::CalculateLayoutInputHorizontal()
  8154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_CalculateLayoutInputHorizontal_m5E1D66D491C159A1F45014E6115A56719B3B9933 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8155. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::get_rectChildren()
  8156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8157. // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Count()
  8158. inline int32_t List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, const RuntimeMethod* method)
  8159. {
  8160. return (( int32_t (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8161. }
  8162. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  8163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F (float ___f0, const RuntimeMethod* method);
  8164. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  8165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8166. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  8167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8168. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_cellSize()
  8169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method);
  8170. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_spacing()
  8171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method);
  8172. // System.Void UnityEngine.UI.LayoutGroup::SetLayoutInputForAxis(System.Single,System.Single,System.Single,System.Int32)
  8173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetLayoutInputForAxis_mDAA241F8AF27C222C01B89CB659BB6446D87A299 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, float ___totalMin0, float ___totalPreferred1, float ___totalFlexible2, int32_t ___axis3, const RuntimeMethod* method);
  8174. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  8175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, const RuntimeMethod* method);
  8176. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  8177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8178. // System.Single UnityEngine.Rect::get_width()
  8179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8180. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  8181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E (float ___f0, const RuntimeMethod* method);
  8182. // System.Int32 UnityEngine.RectOffset::get_vertical()
  8183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8184. // System.Void UnityEngine.UI.GridLayoutGroup::SetCellsAlongAxis(System.Int32)
  8185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_SetCellsAlongAxis_mEE61F59F97D16F5F692C79E7CFB7B85BC0380209 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8186. // !0 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Item(System.Int32)
  8187. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_inline (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * __this, int32_t ___index0, const RuntimeMethod* method)
  8188. {
  8189. return (( RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * (*) (List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8190. }
  8191. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  8192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  8193. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  8194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method);
  8195. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  8196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8197. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  8198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8199. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  8200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  8201. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  8202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8203. // UnityEngine.UI.GridLayoutGroup/Corner UnityEngine.UI.GridLayoutGroup::get_startCorner()
  8204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startCorner_m7B8BCE61E4A7CA9895A69610A9660EB4FF9B01EF (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method);
  8205. // UnityEngine.UI.GridLayoutGroup/Axis UnityEngine.UI.GridLayoutGroup::get_startAxis()
  8206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startAxis_m1CCE88FBF37EA3DA85F16679DBB39FF01ED675F9 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method);
  8207. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  8208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method);
  8209. // System.Single UnityEngine.UI.LayoutGroup::GetStartOffset(System.Int32,System.Single)
  8210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetStartOffset_m071CE94DE28E370E83633BBC8D5A699D91A45344 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, float ___requiredSpaceWithoutPadding1, const RuntimeMethod* method);
  8211. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  8212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
  8213. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  8214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m5D13D8EF43A7C6126A33BD8E21F260956700C52C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, const RuntimeMethod* method);
  8215. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::.ctor()
  8216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup__ctor_m3FC0FB5106A29D484A1D08F92547715FBBB39337 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method);
  8217. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::CalcAlongAxis(System.Int32,System.Boolean)
  8218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m88F784D17AA542ED1CD28A4541F422A7E90CBE14 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  8219. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::SetChildrenAlongAxis(System.Int32,System.Boolean)
  8220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m478E2367383D18BF103AD4C58360BDB002F7A88C (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  8221. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Single>(T&,T)
  8222. inline void LayoutGroup_SetProperty_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mA2FF0A5AE801588063BF17FB259105E648824C58 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, float* ___currentValue0, float ___newValue1, const RuntimeMethod* method)
  8223. {
  8224. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, float*, float, const RuntimeMethod*))LayoutGroup_SetProperty_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mA2FF0A5AE801588063BF17FB259105E648824C58_gshared)(__this, ___currentValue0, ___newValue1, method);
  8225. }
  8226. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Boolean>(T&,T)
  8227. inline void LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method)
  8228. {
  8229. (( void (*) (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *, bool*, bool, const RuntimeMethod*))LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_gshared)(__this, ___currentValue0, ___newValue1, method);
  8230. }
  8231. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::GetChildSizes(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean,System.Single&,System.Single&,System.Single&)
  8232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_GetChildSizes_m7FE67759B97A7270B9714ACD3D1DA62E0A81FE04 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___child0, int32_t ___axis1, bool ___controlSize2, bool ___childForceExpand3, float* ___min4, float* ___preferred5, float* ___flexible6, const RuntimeMethod* method);
  8233. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  8234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8235. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  8236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
  8237. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  8238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
  8239. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_spacing()
  8240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HorizontalOrVerticalLayoutGroup_get_spacing_m52E2EAC47D467F71010583C5AAB31F4D523AC278 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method);
  8241. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  8242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8243. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  8244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  8245. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single,System.Single)
  8246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, float ___scaleFactor4, const RuntimeMethod* method);
  8247. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  8248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8249. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxisWithScale(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  8250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, float ___pos2, float ___scaleFactor3, const RuntimeMethod* method);
  8251. // System.Int32 UnityEngine.RectOffset::get_top()
  8252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8253. // System.Int32 UnityEngine.RectOffset::get_left()
  8254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
  8255. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  8256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8257. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  8258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4 (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8259. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  8260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C (LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 * __this, int32_t ___axis0, const RuntimeMethod* method);
  8261. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  8262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
  8263. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  8264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method);
  8265. // System.Single UnityEngine.UI.LayoutUtility::GetMinSize(UnityEngine.RectTransform,System.Int32)
  8266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinSize_m9DEAA89CFEF687FE51FE8CAFB638AB932DB6C101 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  8267. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredSize(UnityEngine.RectTransform,System.Int32)
  8268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredSize_mBD1E1910654E245257CF680049823DCDCC1216E4 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  8269. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleSize(UnityEngine.RectTransform,System.Int32)
  8270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleSize_m7EFA0513E53A850ADC667A0344E9BBBA2162DD21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  8271. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  8272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8273. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  8274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
  8275. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  8276. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method);
  8277. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  8278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8279. // System.Void UnityEngine.UI.Image::TrackSprite()
  8280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackSprite_m807EE9E74775D2F4AF1D54B52F2A230C9B5C1143 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8281. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  8282. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  8283. // UnityEngine.Sprite UnityEngine.UI.Image::get_activeSprite()
  8284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8285. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.Sprite>(T&,T)
  8286. inline bool SetPropertyUtility_SetClass_TisSprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9_mE176DC54C62BDC402271450B10A020340BF4EA50 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** ___currentValue0, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___newValue1, const RuntimeMethod* method)
  8287. {
  8288. return (( bool (*) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 **, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  8289. }
  8290. // UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
  8291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Image_get_sprite_mA6FB016B4E3FE5EFFAE4B3AEE2D2DF89C61E0AF3 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8292. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/Type>(T&,T)
  8293. inline bool SetPropertyUtility_SetStruct_TisType_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12_mD512B4F6CE83DD96488AE513A18B0B38D88B3AA0 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8294. {
  8295. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  8296. }
  8297. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  8298. inline bool SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method)
  8299. {
  8300. return (( bool (*) (bool*, bool, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_gshared)(___currentValue0, ___newValue1, method);
  8301. }
  8302. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/FillMethod>(T&,T)
  8303. inline bool SetPropertyUtility_SetStruct_TisFillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2_mBC6009FAC1DAA13E6A376B8743C4F3D1E039F99C (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8304. {
  8305. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  8306. }
  8307. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  8308. inline bool SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9 (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method)
  8309. {
  8310. return (( bool (*) (float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_gshared)(___currentValue0, ___newValue1, method);
  8311. }
  8312. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  8313. inline bool SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8314. {
  8315. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_gshared)(___currentValue0, ___newValue1, method);
  8316. }
  8317. // System.Single UnityEngine.UI.Image::get_alphaHitTestMinimumThreshold()
  8318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_alphaHitTestMinimumThreshold_m4271487851417EC8581659AA2611705182F2EB1B (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8319. // System.Void UnityEngine.UI.Image::set_alphaHitTestMinimumThreshold(System.Single)
  8320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_alphaHitTestMinimumThreshold_m95763334366C9A33E68C0BBC6695D62E0DFE462B (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, float ___value0, const RuntimeMethod* method);
  8321. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  8322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8323. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  8324. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method);
  8325. // UnityEngine.Material UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()
  8326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Canvas_GetETC1SupportedCanvasMaterial_mF0A0E16782086A761F308802861D1061DB874972 (const RuntimeMethod* method);
  8327. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  8328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method);
  8329. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  8330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8331. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  8332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
  8333. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  8334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8335. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  8336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8337. // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit()
  8338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * __this, const RuntimeMethod* method);
  8339. // System.Single UnityEngine.UI.Image::get_pixelsPerUnit()
  8340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8341. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  8342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8343. // UnityEngine.Material UnityEngine.UI.Image::get_defaultETC1GraphicMaterial()
  8344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Image_get_defaultETC1GraphicMaterial_m0AEB928A517419933F205A4483BDFACA89606774 (const RuntimeMethod* method);
  8345. // System.Void UnityEngine.UI.Graphic::set_material(UnityEngine.Material)
  8346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_set_material_m3D93A3A7E51D661643E9467E3C943CEB905CF125 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method);
  8347. // System.Single UnityEngine.Rect::get_height()
  8348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8349. // System.Void UnityEngine.Rect::set_height(System.Single)
  8350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  8351. // System.Single UnityEngine.Rect::get_y()
  8352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8353. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  8354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8355. // System.Void UnityEngine.Rect::set_y(System.Single)
  8356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  8357. // System.Void UnityEngine.Rect::set_width(System.Single)
  8358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  8359. // System.Single UnityEngine.Rect::get_x()
  8360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8361. // System.Void UnityEngine.Rect::set_x(System.Single)
  8362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
  8363. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  8364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method);
  8365. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  8366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method);
  8367. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  8368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8369. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  8370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method);
  8371. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  8372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  8373. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  8374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
  8375. // System.Void UnityEngine.UI.Image::PreserveSpriteAspectRatio(UnityEngine.Rect&,UnityEngine.Vector2)
  8376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_PreserveSpriteAspectRatio_mEA1EA46C681D08468D3EB86E7E0185E89FDEC667 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___spriteSize1, const RuntimeMethod* method);
  8377. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  8378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  8379. // System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  8380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnPopulateMesh_m60171AAA2F2AF25E9304C8334FCE766711828DA5 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, const RuntimeMethod* method);
  8381. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
  8382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8383. // System.Boolean UnityEngine.UI.Image::get_useSpriteMesh()
  8384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_useSpriteMesh_mA2A1DEB7AC296C364B911D72B4A25828963BD8BE (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8385. // System.Void UnityEngine.UI.Image::GenerateSimpleSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  8386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSimpleSprite_m76CEEC3CC99171B4BA9E26DC2E46B0BED05FD355 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method);
  8387. // System.Void UnityEngine.UI.Image::GenerateSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  8388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSprite_mABC4D004A77A4203E4271EC29EC12A8E22A65858 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method);
  8389. // System.Void UnityEngine.UI.Image::GenerateSlicedSprite(UnityEngine.UI.VertexHelper)
  8390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSlicedSprite_mA22D83C3A325339734B90ADA61204BC1F4ABE117 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, const RuntimeMethod* method);
  8391. // System.Void UnityEngine.UI.Image::GenerateTiledSprite(UnityEngine.UI.VertexHelper)
  8392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateTiledSprite_mD85AC44D6C08B374EF7EA03A4BF7943CC830DE37 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, const RuntimeMethod* method);
  8393. // System.Void UnityEngine.UI.Image::GenerateFilledSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  8394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateFilledSprite_mB32C81541BE95D5144A522E1487497A4139883BF (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, bool ___preserveAspect1, const RuntimeMethod* method);
  8395. // System.Boolean UnityEngine.Sprite::get_isUsingPlaceholder()
  8396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8397. // System.Void UnityEngine.UI.Image::TrackImage(UnityEngine.UI.Image)
  8398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackImage_mF0BB4427C7E20A0960287E67F44F65E5987C696A (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___g0, const RuntimeMethod* method);
  8399. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  8400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m61F2B68A4560CAB2A40C3C6F6AF74C3C10D80AE8 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8401. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  8402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m85189B68E2DBE5ECCFBC9B2A1385F38050FE2686 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8403. // System.Void UnityEngine.UI.Image::UnTrackImage(UnityEngine.UI.Image)
  8404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_UnTrackImage_mEC32C290012BF5A80587922BE0744A2FFC06E117 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___g0, const RuntimeMethod* method);
  8405. // System.Void UnityEngine.UI.Graphic::UpdateMaterial()
  8406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UpdateMaterial_m5A5D02BFE3677C9EC1A30054B6CC486BEE3F45A9 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, const RuntimeMethod* method);
  8407. // System.Void UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)
  8408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetAlphaTexture_m0A867B30B6475B1D72CE28117AABED84D4A1C006 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture0, const RuntimeMethod* method);
  8409. // System.Void UnityEngine.UI.MaskableGraphic::OnCanvasHierarchyChanged()
  8410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnCanvasHierarchyChanged_mAB3381225CEB6CC2803046EC7B9C7CBBA8887EC6 (MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE * __this, const RuntimeMethod* method);
  8411. // UnityEngine.Vector4 UnityEngine.UI.Image::GetDrawingDimensions(System.Boolean)
  8412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Image_GetDrawingDimensions_mC40C4D11A97A7EEB627C9F1369D296199CAD5CD4 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, bool ___shouldPreserveAspect0, const RuntimeMethod* method);
  8413. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  8414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method);
  8415. // System.Void UnityEngine.UI.VertexHelper::Clear()
  8416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  8417. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  8418. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  8419. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  8420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method);
  8421. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  8422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method);
  8423. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4)
  8424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color1, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___uv02, const RuntimeMethod* method);
  8425. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  8426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method);
  8427. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  8428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Sprite_get_pivot_m39B1CFCDA5BB126D198CAEAB703EC39E763CC867 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8429. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  8430. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  8431. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  8432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8433. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  8434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method);
  8435. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  8436. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  8437. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  8438. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  8439. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  8440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8441. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  8442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8443. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  8444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8445. // System.Boolean UnityEngine.UI.Image::get_hasBorder()
  8446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8447. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  8448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method);
  8449. // System.Single UnityEngine.UI.Image::get_multipliedPixelsPerUnit()
  8450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_multipliedPixelsPerUnit_m1C97AC7EFDE809F8A763CE7C4064678BB1E14270 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8451. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  8452. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method);
  8453. // UnityEngine.Vector4 UnityEngine.UI.Image::GetAdjustedBorders(UnityEngine.Vector4,UnityEngine.Rect)
  8454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Image_GetAdjustedBorders_mEE19FD1E4AD9939B9565C4A0B3937433F6A73596 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___adjustedRect1, const RuntimeMethod* method);
  8455. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2)
  8456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vertexHelper0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___posMin1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___posMax2, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___uvMin4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___uvMax5, const RuntimeMethod* method);
  8457. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  8458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
  8459. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  8460. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  8461. // System.Boolean UnityEngine.Sprite::get_packed()
  8462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8463. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  8464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
  8465. // System.String UnityEngine.Object::get_name()
  8466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
  8467. // System.String System.String::Concat(System.String,System.String,System.String)
  8468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  8469. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  8470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
  8471. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  8472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  8473. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  8474. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  8475. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  8476. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
  8477. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  8478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  8479. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  8480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mDCFA56E9D34979E1E2BFE6C2D61F1768D934A8EB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method);
  8481. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  8482. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  8483. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  8484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method);
  8485. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  8486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  8487. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::get_fillMethod()
  8488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_fillMethod_mA24F59E82D3A9307852DC572753EB24675BC9B1C (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8489. // System.Boolean UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],UnityEngine.Vector3[],System.Single,System.Boolean,System.Int32)
  8490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_RadialCut_mDBFEF961E92CF9FC68F82790955E90AFF915A33E (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___xy0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___uv1, float ___fill2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method);
  8491. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector3[],UnityEngine.Color32,UnityEngine.Vector3[])
  8492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_mD59EB22D07A4A31DE46853A0E7DCE9B233CFEE29 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vertexHelper0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___quadPositions1, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color2, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___quadUVs3, const RuntimeMethod* method);
  8493. // System.Single UnityEngine.UI.Image::get_fillAmount()
  8494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_fillAmount_mA6F275C1167931E2F166EA85058EF181D8008B09 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
  8495. // System.Void UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],System.Single,System.Single,System.Boolean,System.Int32)
  8496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_RadialCut_m3937BC915C1948D18903DCA31C953D193FE98EE9 (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___xy0, float ___cos1, float ___sin2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method);
  8497. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  8498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method);
  8499. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  8500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___localPoint3, const RuntimeMethod* method);
  8501. // UnityEngine.Vector2 UnityEngine.UI.Image::MapCoordinate(UnityEngine.Vector2,UnityEngine.Rect)
  8502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Image_MapCoordinate_m4539737D09F1D8FD0296E59E8AB2A4C906D6E096 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___local0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, const RuntimeMethod* method);
  8503. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  8504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_textureRect_m5B350C2B122C85549960912CBD6343E4A5B02C35 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
  8505. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  8506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, float ___u0, float ___v1, const RuntimeMethod* method);
  8507. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  8508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  8509. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  8510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mCD2E6F9ADCFFB40EB7D3086E444DF2C702F9C29B (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method);
  8511. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  8512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE (float ___t0, float ___length1, const RuntimeMethod* method);
  8513. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Count()
  8514. inline int32_t List_1_get_Count_m3099484248CB3103ED2B30C229559248C312444C_inline (List_1_t815A476B0A21E183042059E705F9E505478CD8AE * __this, const RuntimeMethod* method)
  8515. {
  8516. return (( int32_t (*) (List_1_t815A476B0A21E183042059E705F9E505478CD8AE *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
  8517. }
  8518. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Item(System.Int32)
  8519. inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * List_1_get_Item_m7A4900D7FA7200437D9764FF2DF2F21936058AEA_inline (List_1_t815A476B0A21E183042059E705F9E505478CD8AE * __this, int32_t ___index0, const RuntimeMethod* method)
  8520. {
  8521. return (( Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * (*) (List_1_t815A476B0A21E183042059E705F9E505478CD8AE *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method);
  8522. }
  8523. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  8524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method);
  8525. // System.Boolean UnityEngine.U2D.SpriteAtlas::IsPlaceholder()
  8526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, const RuntimeMethod* method);
  8527. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::RemoveAt(System.Int32)
  8528. inline void List_1_RemoveAt_m2BAA95BEC9F4F4E0EED980F434D7F1A39DA1850E (List_1_t815A476B0A21E183042059E705F9E505478CD8AE * __this, int32_t ___index0, const RuntimeMethod* method)
  8529. {
  8530. (( void (*) (List_1_t815A476B0A21E183042059E705F9E505478CD8AE *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m66148860899ECCAE9B323372032BFC1C255393D2_gshared)(__this, ___index0, method);
  8531. }
  8532. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  8533. inline void Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  8534. {
  8535. (( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared)(__this, ___object0, ___method1, method);
  8536. }
  8537. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  8538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mE6C9446A8FA30F4F4B317CFCFC5AE98EE060C3FE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method);
  8539. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::Add(!0)
  8540. inline void List_1_Add_mC9E7CF6AA231509FB7187CD37AB65D44A127BF7C (List_1_t815A476B0A21E183042059E705F9E505478CD8AE * __this, Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___item0, const RuntimeMethod* method)
  8541. {
  8542. (( void (*) (List_1_t815A476B0A21E183042059E705F9E505478CD8AE *, Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
  8543. }
  8544. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Image>::Remove(!0)
  8545. inline bool List_1_Remove_m68A7440EC6801B8A6282F67FB07DA1677A080F19 (List_1_t815A476B0A21E183042059E705F9E505478CD8AE * __this, Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___item0, const RuntimeMethod* method)
  8546. {
  8547. return (( bool (*) (List_1_t815A476B0A21E183042059E705F9E505478CD8AE *, Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
  8548. }
  8549. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::.ctor()
  8550. inline void List_1__ctor_m72CF5F25159E3CDD552F7EDFE5EC78E11CC44ED7 (List_1_t815A476B0A21E183042059E705F9E505478CD8AE * __this, const RuntimeMethod* method)
  8551. {
  8552. (( void (*) (List_1_t815A476B0A21E183042059E705F9E505478CD8AE *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
  8553. }
  8554. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  8555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2 (const RuntimeMethod* method);
  8556. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  8557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * EventSystem_get_currentInputModule_mA369862FF1DB0C9CD447DE69F1E77DF0C0AE37E3 (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  8558. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  8559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052 (BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * __this, const RuntimeMethod* method);
  8560. // UnityEngine.EventSystems.BaseInput UnityEngine.UI.InputField::get_input()
  8561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8562. // System.String UnityEngine.Input::get_compositionString()
  8563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD (const RuntimeMethod* method);
  8564. // System.Void UnityEngine.UI.InputField/SubmitEvent::.ctor()
  8565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubmitEvent__ctor_m32C23EA2D0183736A8039A9B638734819D760CE4 (SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * __this, const RuntimeMethod* method);
  8566. // System.Void UnityEngine.UI.InputField/OnChangeEvent::.ctor()
  8567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnChangeEvent__ctor_mB146DCA915176957A9B5CF48F08FF1EF64E44F5F (OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * __this, const RuntimeMethod* method);
  8568. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  8569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  8570. // System.Void UnityEngine.Event::.ctor()
  8571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Event__ctor_m0971FA11B481976C1F56306C7BBA7157FF236532 (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * __this, const RuntimeMethod* method);
  8572. // System.Void UnityEngine.UI.Selectable::.ctor()
  8573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  8574. // System.Void UnityEngine.UI.InputField::EnforceTextHOverflow()
  8575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_EnforceTextHOverflow_m051A4A818627D6D39E78247D7C90F06E993FEC98 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8576. // System.Void UnityEngine.Mesh::.ctor()
  8577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
  8578. // System.Void UnityEngine.TextGenerator::.ctor()
  8579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2018893FBFC055D3BBB11F0BEF120799E670E90D (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  8580. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  8581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method);
  8582. // System.Void UnityEngine.UI.InputField::SetText(System.String,System.Boolean)
  8583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetText_mA2D467E75DBB4E11719D893B45DB6EC1092AE956 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___value0, bool ___sendCallback1, const RuntimeMethod* method);
  8584. // System.String UnityEngine.UI.InputField::get_text()
  8585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8586. // System.Boolean System.String::op_Equality(System.String,System.String)
  8587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  8588. // System.String System.String::Replace(System.String,System.String)
  8589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method);
  8590. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::get_onValidateInput()
  8591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8592. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::get_characterValidation()
  8593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8594. // System.Void UnityEngine.UI.InputField/OnValidateInput::.ctor(System.Object,System.IntPtr)
  8595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnValidateInput__ctor_m79176985D76F3F168B4682FDE46B33C400806149 (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  8596. // System.Int32 System.String::get_Length()
  8597. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
  8598. // System.Int32 UnityEngine.UI.InputField::get_characterLimit()
  8599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8600. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  8601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  8602. // System.Char System.String::get_Chars(System.Int32)
  8603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70 (String_t* __this, int32_t ___index0, const RuntimeMethod* method);
  8604. // System.Char UnityEngine.UI.InputField/OnValidateInput::Invoke(System.String,System.Int32,System.Char)
  8605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar OnValidateInput_Invoke_mFD5B2C2FE9905B863CB61FC6FC6B1D20ED50FDBF (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, const RuntimeMethod* method);
  8606. // System.String System.Char::ToString()
  8607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8 (Il2CppChar* __this, const RuntimeMethod* method);
  8608. // System.String System.String::Concat(System.String,System.String)
  8609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  8610. // System.String System.String::Substring(System.Int32,System.Int32)
  8611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  8612. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  8613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___value0, const RuntimeMethod* method);
  8614. // System.Void UnityEngine.UI.InputField::SendOnValueChanged()
  8615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SendOnValueChanged_m6E3270644F5990D04EC0F07E6E0314F9B5085DA4 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8616. // System.Void UnityEngine.UI.InputField::UpdateLabel()
  8617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8618. // System.Void UnityEngine.UI.InputField::SetCaretActive()
  8619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetCaretActive_m7F895A414EB388CCB62D99F342D96B4FF816DE48 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8620. // System.Void UnityEngine.UI.InputField::MarkGeometryAsDirty()
  8621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8622. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  8623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  8624. // System.Void UnityEngine.UI.Graphic::UnregisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
  8625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyVerticesCallback_mCEFBFF280C6F432096A373512DF62EAF9469E8C7 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  8626. // System.Void UnityEngine.UI.Graphic::UnregisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
  8627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyMaterialCallback_m993432BB86AB6CEB0260DB7552A1044C5065A475 (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  8628. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Text>(T&,T)
  8629. inline bool SetPropertyUtility_SetClass_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2ECD89D6D453CA0C4944077070335F57DF501622 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** ___currentValue0, Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___newValue1, const RuntimeMethod* method)
  8630. {
  8631. return (( bool (*) (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 **, Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  8632. }
  8633. // System.Void UnityEngine.UI.Graphic::RegisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
  8634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyVerticesCallback_m445D5D558197F444F3D8EBED25DFB75901BF314D (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  8635. // System.Void UnityEngine.UI.Graphic::RegisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
  8636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyMaterialCallback_m11C1085CED157B875005B6BAACD428664810AF8E (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
  8637. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Graphic>(T&,T)
  8638. inline bool SetPropertyUtility_SetClass_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_m2156409270098A07EA1E458DA3AA857C7CF9AD9B (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** ___currentValue0, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___newValue1, const RuntimeMethod* method)
  8639. {
  8640. return (( bool (*) (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 **, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  8641. }
  8642. // System.Boolean UnityEngine.UI.InputField::get_customCaretColor()
  8643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_customCaretColor_mBF58C9552A845540FE36960BC3F29E3BF7DF7D15 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8644. // UnityEngine.UI.Text UnityEngine.UI.InputField::get_textComponent()
  8645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8646. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetColor(UnityEngine.Color&,UnityEngine.Color)
  8647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetColor_m47DAB0D22BAA31656A39F7B5F5B910DDA44E94FA (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___currentValue0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___newValue1, const RuntimeMethod* method);
  8648. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/SubmitEvent>(T&,T)
  8649. inline bool SetPropertyUtility_SetClass_TisSubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9_mA51B7318C9F10EDEF1A5C56FA02E852E867990C0 (SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 ** ___currentValue0, SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * ___newValue1, const RuntimeMethod* method)
  8650. {
  8651. return (( bool (*) (SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 **, SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  8652. }
  8653. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::get_onValueChanged()
  8654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * InputField_get_onValueChanged_mAF7D77CCBED34CF4A46A9E4EA77405D790C58449 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8655. // System.Void UnityEngine.UI.InputField::set_onValueChanged(UnityEngine.UI.InputField/OnChangeEvent)
  8656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_onValueChanged_m5F3D099C06E6C12A1394D3F915533C83BA9A00DD (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * ___value0, const RuntimeMethod* method);
  8657. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/OnChangeEvent>(T&,T)
  8658. inline bool SetPropertyUtility_SetClass_TisOnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7_mDE1710FA25C307CFB59A1577667ABBF6BA0E78D3 (OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 ** ___currentValue0, OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * ___newValue1, const RuntimeMethod* method)
  8659. {
  8660. return (( bool (*) (OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 **, OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  8661. }
  8662. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/OnValidateInput>(T&,T)
  8663. inline bool SetPropertyUtility_SetClass_TisOnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F_m4A120E9856CF20D6535C5C6988FDF98BE3BC7E7C (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F ** ___currentValue0, OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * ___newValue1, const RuntimeMethod* method)
  8664. {
  8665. return (( bool (*) (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F **, OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m5FFE5BDC8FFF1BE342BF12D2FA3D924B59CF1814_gshared)(___currentValue0, ___newValue1, method);
  8666. }
  8667. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  8668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_mD8AA27386BF012C65303FCDEA041B0CC65056E7B (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
  8669. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  8670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, int32_t ___value0, const RuntimeMethod* method);
  8671. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/ContentType>(T&,T)
  8672. inline bool SetPropertyUtility_SetStruct_TisContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1_mB3B890549523C31467A78F44242B4B7D24E5B516 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8673. {
  8674. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  8675. }
  8676. // System.Void UnityEngine.UI.InputField::EnforceContentType()
  8677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_EnforceContentType_mC4C55F7A66FC993DB252931E0E15FB9F44880027 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8678. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/LineType>(T&,T)
  8679. inline bool SetPropertyUtility_SetStruct_TisLineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE_m8EF027FB4E2C63E23768D07DA7862E27F0F91EC6 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8680. {
  8681. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  8682. }
  8683. // System.Void UnityEngine.UI.InputField::SetToCustomIfContentTypeIsNot(UnityEngine.UI.InputField/ContentType[])
  8684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetToCustomIfContentTypeIsNot_m33A8EA45715BE8A35F72C635323CF83F1C6F50DF (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8* ___allowedContentTypes0, const RuntimeMethod* method);
  8685. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/InputType>(T&,T)
  8686. inline bool SetPropertyUtility_SetStruct_TisInputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2_m4532045403D550510A61B76007D5C041761016F7 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8687. {
  8688. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  8689. }
  8690. // System.Void UnityEngine.UI.InputField::SetToCustom()
  8691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetToCustom_mC31AC959C1A0D93521A79BB1E8B4FC165DF5A8F8 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8692. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.TouchScreenKeyboardType>(T&,T)
  8693. inline bool SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_m4134600399ACD3E6FDBAB637B18CA5A6107A69C1 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8694. {
  8695. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  8696. }
  8697. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/CharacterValidation>(T&,T)
  8698. inline bool SetPropertyUtility_SetStruct_TisCharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41_m733F2F28AC11EDD9A3AA94D8AF8DCEE9679429EC (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  8699. {
  8700. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C_m45F808F8A7CDCC736724DDB19D3FC2F6BB75D65C_gshared)(___currentValue0, ___newValue1, method);
  8701. }
  8702. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::get_lineType()
  8703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_lineType_m02C63C6C52D3FDE31AA67AB9C77B315B7AEA231B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8704. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Char>(T&,T)
  8705. inline bool SetPropertyUtility_SetStruct_TisChar_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_mAC32D0C9CB1952351983635D14A11AEBACD8640F (Il2CppChar* ___currentValue0, Il2CppChar ___newValue1, const RuntimeMethod* method)
  8706. {
  8707. return (( bool (*) (Il2CppChar*, Il2CppChar, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisChar_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_mAC32D0C9CB1952351983635D14A11AEBACD8640F_gshared)(___currentValue0, ___newValue1, method);
  8708. }
  8709. // System.String UnityEngine.UI.InputField::get_compositionString()
  8710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8711. // System.Void UnityEngine.UI.InputField::ClampPos(System.Int32&)
  8712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ClampPos_m4DA5D04357FF57128B5A03EBBD015AFCFA1F1A6A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t* ___pos0, const RuntimeMethod* method);
  8713. // System.Int32 UnityEngine.UI.InputField::get_caretPositionInternal()
  8714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8715. // System.Int32 UnityEngine.UI.InputField::get_caretSelectPositionInternal()
  8716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8717. // System.Void UnityEngine.UI.InputField::set_selectionAnchorPosition(System.Int32)
  8718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_selectionAnchorPosition_mE03A165781A4BE3825A1246B829969F7E144A171 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method);
  8719. // System.Void UnityEngine.UI.InputField::set_selectionFocusPosition(System.Int32)
  8720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_selectionFocusPosition_mBA1CA496C3396A287AA866243DFA6F7EFAECF54D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method);
  8721. // System.Void UnityEngine.UI.Selectable::OnEnable()
  8722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  8723. // UnityEngine.Material UnityEngine.UI.Graphic::get_defaultGraphicMaterial()
  8724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Graphic_get_defaultGraphicMaterial_mAED427ABBA1C93E2AB3794D4FE43F4B8F6D93198 (const RuntimeMethod* method);
  8725. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  8726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0 (const RuntimeMethod* method);
  8727. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,UnityEngine.Texture)
  8728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_mDCF29309742914F21D88D129C1E8C25F2E8A14FA (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___material0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___texture1, const RuntimeMethod* method);
  8729. // System.Void UnityEngine.UI.InputField::DeactivateInputField()
  8730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_DeactivateInputField_m5560C45B3B91280675019F297463FBCED7A90C6C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8731. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  8732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_mBE09CDB531097BE214F9D1643993987CF9617C21 (RuntimeObject* ___element0, const RuntimeMethod* method);
  8733. // System.Void UnityEngine.CanvasRenderer::Clear()
  8734. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m8793B46F28365E540BB2B2ADBA439D255E350CC4 (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, const RuntimeMethod* method);
  8735. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  8736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
  8737. // System.Void UnityEngine.UI.Selectable::OnDisable()
  8738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, const RuntimeMethod* method);
  8739. // System.Void UnityEngine.UI.InputField/<CaretBlink>d__161::.ctor(System.Int32)
  8740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ed__161__ctor_m367C2A2FFE443FE713D5EF985B46A4EF32ACC434 (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  8741. // System.Single UnityEngine.Time::get_unscaledTime()
  8742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258 (const RuntimeMethod* method);
  8743. // System.Collections.IEnumerator UnityEngine.UI.InputField::CaretBlink()
  8744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* InputField_CaretBlink_m04B107717E10F3C3D28E5D3C9ED2EC4645F75BE3 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8745. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  8746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  8747. // System.Void UnityEngine.UI.InputField::SelectAll()
  8748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SelectAll_mE0FC6C49370561EC070ADF1CEED5159DC4573176 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8749. // System.Void UnityEngine.UI.InputField::set_caretPositionInternal(System.Int32)
  8750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method);
  8751. // System.Void UnityEngine.UI.InputField::set_caretSelectPositionInternal(System.Int32)
  8752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method);
  8753. // System.String UnityEngine.GUIUtility::get_systemCopyBuffer()
  8754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GUIUtility_get_systemCopyBuffer_m64CEF1CB0627F80D3CEEB458BA60DC9C1FA6141E (const RuntimeMethod* method);
  8755. // System.Void UnityEngine.GUIUtility::set_systemCopyBuffer(System.String)
  8756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIUtility_set_systemCopyBuffer_m1C5EAC38441C94C430AA13DF9942E1786CFCAC95 (String_t* ___value0, const RuntimeMethod* method);
  8757. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  8758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC (const RuntimeMethod* method);
  8759. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  8760. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F (const RuntimeMethod* method);
  8761. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  8762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A TouchScreenKeyboard_get_selection_m3C092ED46B21E0C7BD694F5E9F2C7529F9D123E3 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  8763. // System.Int32 UnityEngine.RangeInt::get_end()
  8764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method);
  8765. // System.Boolean UnityEngine.UI.InputField::get_isFocused()
  8766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8767. // System.Void UnityEngine.UI.InputField::ActivateInputFieldInternal()
  8768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ActivateInputFieldInternal_m04421DBA5D63B5516A25CA01E22F649638EF1BD2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8769. // System.Void UnityEngine.UI.InputField::AssignPositioningIfNeeded()
  8770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_AssignPositioningIfNeeded_mA3B81E438571DD2FF198C6D94D5337410FE4E2DD (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8771. // System.Boolean UnityEngine.UI.InputField::InPlaceEditingChanged()
  8772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_InPlaceEditingChanged_m4CF273C1B5FCEA9B39397C4248A13B9486F6554B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8773. // System.Void UnityEngine.UI.VertexHelper::.ctor()
  8774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_m66DE6882DBEBE377C3E672DD0E9DEB88694069B6 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, const RuntimeMethod* method);
  8775. // UnityEngine.Mesh UnityEngine.UI.InputField::get_mesh()
  8776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * InputField_get_mesh_mC8B8AD9D1A849BE210E376C18193A662F8F015FA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8777. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  8778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m69ADAB814A243F7F5578BC07086F373B85A34269 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, const RuntimeMethod* method);
  8779. // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
  8780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_mB506682F318E5D8D8FE3888BF50E40DC34B726DF (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mesh0, const RuntimeMethod* method);
  8781. // System.Boolean UnityEngine.UI.InputField::InPlaceEditing()
  8782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8783. // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
  8784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  8785. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  8786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  8787. // System.Void UnityEngine.UI.InputField::set_text(System.String)
  8788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_text_m30EE95E064474DFA2842CA2DD6E831FF3F3500BF (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___value0, const RuntimeMethod* method);
  8789. // System.Boolean System.String::op_Inequality(System.String,System.String)
  8790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Inequality_mDDA2DDED3E7EF042987EB7180EE3E88105F0AAE2 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  8791. // System.Char UnityEngine.UI.InputField::Validate(System.String,System.Int32,System.Char)
  8792. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar InputField_Validate_mF6336A3F55070D1DB07C078DF6895EE99FC5A675 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___text0, int32_t ___pos1, Il2CppChar ___ch2, const RuntimeMethod* method);
  8793. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  8794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  8795. // System.Void UnityEngine.UI.InputField::UpdateCaretFromKeyboard()
  8796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateCaretFromKeyboard_m664E5EA17EAE912369D41DAA6D000EE43F797A18 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8797. // System.Void UnityEngine.UI.InputField::SendOnValueChangedAndUpdateLabel()
  8798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8799. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  8800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  8801. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  8802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method);
  8803. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  8804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mE46B08A540F26741910760E84ACB6AACD996C3C0 (int32_t ___value0, const RuntimeMethod* method);
  8805. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  8806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  8807. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  8808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A ___value0, const RuntimeMethod* method);
  8809. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  8810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  8811. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  8812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method);
  8813. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  8814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method);
  8815. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  8816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
  8817. // System.Boolean UnityEngine.UI.InputField::get_multiLine()
  8818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8819. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  8820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  8821. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::get_lines()
  8822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  8823. // System.Int32 UnityEngine.TextGenerator::get_lineCount()
  8824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  8825. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  8826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  8827. // System.Int32 UnityEngine.UI.InputField::GetUnclampedCharacterLineFromPosition(UnityEngine.Vector2,UnityEngine.TextGenerator)
  8828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetUnclampedCharacterLineFromPosition_m0FFAA4A076B7A6A673FF90B7CF32C5BCF811CF09 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___generator1, const RuntimeMethod* method);
  8829. // System.Int32 UnityEngine.TextGenerator::get_characterCountVisible()
  8830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  8831. // System.Int32 UnityEngine.UI.InputField::GetLineEndPosition(UnityEngine.TextGenerator,System.Int32)
  8832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___gen0, int32_t ___line1, const RuntimeMethod* method);
  8833. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::get_characters()
  8834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  8835. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  8836. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method);
  8837. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  8838. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8839. // System.Boolean UnityEngine.UI.InputField::MayDrag(UnityEngine.EventSystems.PointerEventData)
  8840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_MayDrag_m646952F57A66908739FF2DB47553AAD0CC803BC6 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  8841. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  8842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___position1, const RuntimeMethod* method);
  8843. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  8844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448 (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8845. // System.Int32 UnityEngine.UI.InputField::GetCharacterIndexFromPosition(UnityEngine.Vector2)
  8846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetCharacterIndexFromPosition_m4680EC4C185A5B1BF978A6928013CA02F2F4E04B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, const RuntimeMethod* method);
  8847. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  8848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint1, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam2, const RuntimeMethod* method);
  8849. // System.Collections.IEnumerator UnityEngine.UI.InputField::MouseDragOutsideRect(UnityEngine.EventSystems.PointerEventData)
  8850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* InputField_MouseDragOutsideRect_mAFFDDB6F3FA3722599CF2CDA7E0EEB57DAA9A257 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  8851. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>d__183::.ctor(System.Int32)
  8852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ed__183__ctor_mE95A387FBCBB4B9F10D56E1B8666C44FD11ADE72 (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  8853. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  8854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___selected0, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___pointer1, const RuntimeMethod* method);
  8855. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  8856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_mECD8313A4900B647F476CCF596DCF9C92B32F2AA (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method);
  8857. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  8858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
  8859. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  8860. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method);
  8861. // UnityEngine.EventModifiers UnityEngine.Event::get_modifiers()
  8862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Event_get_modifiers_m01356D3F1DDF6746122F129713EBE87BFA65D886 (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * __this, const RuntimeMethod* method);
  8863. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  8864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m797937E766B7FF87A5F1630263C49B814131DD95 (const RuntimeMethod* method);
  8865. // UnityEngine.KeyCode UnityEngine.Event::get_keyCode()
  8866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Event_get_keyCode_mBB8C639B5337ABE6A54423C604DAB0B9F3BB217E (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * __this, const RuntimeMethod* method);
  8867. // System.Void UnityEngine.UI.InputField::Backspace()
  8868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Backspace_m4DF759C80B208BCD552F1570E00FE8771D5C9D0C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8869. // System.Void UnityEngine.UI.InputField::ForwardSpace()
  8870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ForwardSpace_m3063562008D859408F60DA255DE7C2AA324DA0E0 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8871. // System.Void UnityEngine.UI.InputField::MoveTextStart(System.Boolean)
  8872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveTextStart_mB2AA4132A375A5DEAC2116D638DCC0C4F30810B7 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method);
  8873. // System.Void UnityEngine.UI.InputField::MoveTextEnd(System.Boolean)
  8874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveTextEnd_m72571BFED9CD0DFCA3E28561DE7A81FA435586F1 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method);
  8875. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::get_inputType()
  8876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8877. // System.String UnityEngine.UI.InputField::GetSelectedString()
  8878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_GetSelectedString_m0BC31CC065E2258323259C646F0D33448914FCB2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8879. // System.Void UnityEngine.UI.InputField::set_clipboard(System.String)
  8880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278 (String_t* ___value0, const RuntimeMethod* method);
  8881. // System.String UnityEngine.UI.InputField::get_clipboard()
  8882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_get_clipboard_mA4073C88F57BC8E485CB3BD40788FAF6FC950591 (const RuntimeMethod* method);
  8883. // System.Void UnityEngine.UI.InputField::Delete()
  8884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Delete_mF2790369AD8584F70D359D229B596A909ACDDA97 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8885. // System.Void UnityEngine.UI.InputField::UpdateTouchKeyboardFromEditChanges()
  8886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8887. // System.Void UnityEngine.UI.InputField::MoveLeft(System.Boolean,System.Boolean)
  8888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveLeft_m0671A9AC1D833070233E3F966F8B00680D1E1FB3 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method);
  8889. // System.Void UnityEngine.UI.InputField::MoveRight(System.Boolean,System.Boolean)
  8890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveRight_m02C718260771AED239B61770F1DB38E7AE266D7A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method);
  8891. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean)
  8892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveUp_mC87D4402849F1E530735D6D885CEE855C63FC372 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method);
  8893. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean)
  8894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveDown_m99F896D1A8F784A17BDA364D01D87A2F3CF313E8 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method);
  8895. // System.Char UnityEngine.Event::get_character()
  8896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar Event_get_character_mFDB32862186913735A8EC1B44F2455EC67C8403E (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * __this, const RuntimeMethod* method);
  8897. // System.Boolean UnityEngine.UI.InputField::IsValidChar(System.Char)
  8898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_IsValidChar_m05A915535E3D8DF3B7123F0BAE9BE3365106CE81 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Il2CppChar ___c0, const RuntimeMethod* method);
  8899. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  8900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  8901. // System.Boolean UnityEngine.Font::HasCharacter(System.Char)
  8902. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m91E1618BC3221EBB83518E5B85D5CA3996FAD10C (Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * __this, Il2CppChar ___c0, const RuntimeMethod* method);
  8903. // UnityEngine.UI.InputField/EditState UnityEngine.UI.InputField::KeyPressed(UnityEngine.Event)
  8904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_KeyPressed_m0F50321EEE506CDA75CCA02F9747FD65E5DF896C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___evt0, const RuntimeMethod* method);
  8905. // UnityEngine.EventType UnityEngine.Event::get_rawType()
  8906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Event_get_rawType_m8725042044E8089268FF9232CF7D30EF49144B0C (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * __this, const RuntimeMethod* method);
  8907. // UnityEngine.EventType UnityEngine.Event::get_type()
  8908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Event_get_type_mA5010AB8C34B098E0783949046C708B9E1BA811D (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * __this, const RuntimeMethod* method);
  8909. // System.String UnityEngine.Event::get_commandName()
  8910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Event_get_commandName_m5D0763551DDA469ACDBE3477D2210712F9B8B26D (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * __this, const RuntimeMethod* method);
  8911. // System.Boolean UnityEngine.Event::PopEvent(UnityEngine.Event)
  8912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Event_PopEvent_mCE0C136F327B5FC3822743208222799F7301170B (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___outEvent0, const RuntimeMethod* method);
  8913. // System.Boolean UnityEngine.UI.InputField::get_hasSelection()
  8914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8915. // System.Int32 System.String::IndexOfAny(System.Char[],System.Int32)
  8916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOfAny_m07F13B24F5FE07388431E7974606BDA62AE7ACD6 (String_t* __this, CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___anyOf0, int32_t ___startIndex1, const RuntimeMethod* method);
  8917. // System.Int32 UnityEngine.UI.InputField::FindtNextWordBegin()
  8918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_FindtNextWordBegin_m8FC97151F226C4CCCEC6B8BA72E47B16278D9D32 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8919. // System.Int32 System.String::LastIndexOfAny(System.Char[],System.Int32)
  8920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOfAny_mD26613D8310B76952AE97E4F4AE5B3A118AD0219 (String_t* __this, CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___anyOf0, int32_t ___startIndex1, const RuntimeMethod* method);
  8921. // System.Int32 UnityEngine.UI.InputField::FindtPrevWordBegin()
  8922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_FindtPrevWordBegin_m143AB3F7AE317D9F62A475A88E20E3A3F62D4A6D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8923. // UnityEngine.TextGenerator UnityEngine.UI.InputField::get_cachedInputTextGenerator()
  8924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8925. // System.Int32 UnityEngine.UI.InputField::DetermineCharacterLine(System.Int32,UnityEngine.TextGenerator)
  8926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___charPos0, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___generator1, const RuntimeMethod* method);
  8927. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean,System.Boolean)
  8928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveDown_m791D171F5C4611A775AF835297E5CB4505FC3E9B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___goToLastChar1, const RuntimeMethod* method);
  8929. // System.Int32 UnityEngine.UI.InputField::LineDownCharacterPosition(System.Int32,System.Boolean)
  8930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_LineDownCharacterPosition_mBCC9AA30EC94EA0EF724BDB6C78D2E9952830BFA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___originalPos0, bool ___goToLastChar1, const RuntimeMethod* method);
  8931. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean,System.Boolean)
  8932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveUp_mAC099D941C00DF9BE47A1C55D43C9CF7B9CD4304 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___goToFirstChar1, const RuntimeMethod* method);
  8933. // System.Int32 UnityEngine.UI.InputField::LineUpCharacterPosition(System.Int32,System.Boolean)
  8934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_LineUpCharacterPosition_mA0C6A2867A30798648A9833DB8F4B1C24E93FBFA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___originalPos0, bool ___goToFirstChar1, const RuntimeMethod* method);
  8935. // System.String System.String::Remove(System.Int32,System.Int32)
  8936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Remove_mA7DE3D6FE3344FD65108B33BD1DE8020D22ADAC0 (String_t* __this, int32_t ___startIndex0, int32_t ___count1, const RuntimeMethod* method);
  8937. // System.String System.String::Insert(System.Int32,System.String)
  8938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Insert_m6F5335C84ACB178D4141772E1D7F2EB7811990EB (String_t* __this, int32_t ___startIndex0, String_t* ___value1, const RuntimeMethod* method);
  8939. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  8940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method);
  8941. // System.Void UnityEngine.Events.UnityEvent`1<System.String>::Invoke(!0)
  8942. inline void UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10 (UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0 * __this, String_t* ___arg00, const RuntimeMethod* method)
  8943. {
  8944. (( void (*) (UnityEvent_1_t208A952325F66BFCB1EDEECEFEF5F1C7A16298A0 *, String_t*, const RuntimeMethod*))UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared)(__this, ___arg00, method);
  8945. }
  8946. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::get_onEndEdit()
  8947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * InputField_get_onEndEdit_m0C979736255DF520629D269CCDD6452EF4F52EB5 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8948. // System.Boolean System.Char::IsSurrogate(System.Char)
  8949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Char_IsSurrogate_mDE2EA47FEF5F4816C883C5FF7DA85364025B5CDE (Il2CppChar ___c0, const RuntimeMethod* method);
  8950. // System.Int32 UnityEngine.UI.InputField::get_selectionFocusPosition()
  8951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_selectionFocusPosition_m477373F0852FDC320EC8F76E21948642B9D1B79B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8952. // System.Int32 UnityEngine.UI.InputField::get_selectionAnchorPosition()
  8953. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_selectionAnchorPosition_mD6A77D08DB66FA68241D052D7D98570DBF3C6995 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8954. // System.Void UnityEngine.UI.InputField::Insert(System.Char)
  8955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Insert_mF32CF6706C7BE2D9E8B9510A17C1FA3936BE50BA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Il2CppChar ___c0, const RuntimeMethod* method);
  8956. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  8957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
  8958. // System.String System.String::Substring(System.Int32)
  8959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method);
  8960. // System.Char UnityEngine.UI.InputField::get_asteriskChar()
  8961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar InputField_get_asteriskChar_m51B289120D5EF43D619DAF0C287938A629399E44 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8962. // System.String System.String::CreateString(System.Char,System.Int32)
  8963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m4CBF2A74FB65655B0BB1452CA748E9CF78D974ED (String_t* __this, Il2CppChar ___c0, int32_t ___count1, const RuntimeMethod* method);
  8964. // System.Boolean System.String::IsNullOrEmpty(System.String)
  8965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
  8966. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  8967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method);
  8968. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  8969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___extents0, const RuntimeMethod* method);
  8970. // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
  8971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_mE5FA5DB6EBB1EBA92C3A09DC213EB8607396F265 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___context2, const RuntimeMethod* method);
  8972. // System.Void UnityEngine.UI.InputField::SetDrawRangeToContainCaretPosition(System.Int32)
  8973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetDrawRangeToContainCaretPosition_mC1D83691E0439C1629302420F00F390D6FFF72EE (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___caretPos0, const RuntimeMethod* method);
  8974. // System.Void UnityEngine.UI.InputField::SetCaretVisible()
  8975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetCaretVisible_m0FA23A6B2D29C01831B929417911C028FF76F787 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8976. // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
  8977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 TextGenerator_get_rectExtents_m2573486A6322644F0EA3FB2AE05C5D5C52BC285B (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  8978. // System.Int32 UnityEngine.UI.InputField::GetLineStartPosition(UnityEngine.TextGenerator,System.Int32)
  8979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetLineStartPosition_m1D501590CBBAFB5AD55B60F4FC5C009957016391 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___gen0, int32_t ___line1, const RuntimeMethod* method);
  8980. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  8981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78795E59828C6D7CB9CB9E1058D08A945700FAD8 (RuntimeObject* ___element0, const RuntimeMethod* method);
  8982. // System.Void UnityEngine.UI.InputField::UpdateGeometry()
  8983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateGeometry_mE0A082526B600442DF0BB1AD683BA18253E4BD17 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8984. // System.Boolean UnityEngine.UI.InputField::get_shouldHideMobileInput()
  8985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_shouldHideMobileInput_m15A0741882D419292EACEC96DA38B7691F24263F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  8986. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  8987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
  8988. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  8989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method);
  8990. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  8991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method);
  8992. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  8993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8994. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  8995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method);
  8996. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  8997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  8998. // System.Int32 UnityEngine.GameObject::get_layer()
  8999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
  9000. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  9001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method);
  9002. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.RectTransform>()
  9003. inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * GameObject_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m88DECD5A0B4E3A263DD9D40D8B518F878681ED30 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  9004. {
  9005. return (( RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
  9006. }
  9007. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasRenderer>()
  9008. inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * GameObject_GetComponent_TisCanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_mAC99776537CB464A9E19FF8A8218F8C2464862B3 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  9009. {
  9010. return (( CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
  9011. }
  9012. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.LayoutElement>()
  9013. inline LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * GameObject_AddComponent_TisLayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF_mFB07D0FA18C83E1B6F219569F2A89D3710DFAF61 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
  9014. {
  9015. return (( LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mBDBD6EC58A4409E35E4C5D08757C36E4938256B1_gshared)(__this, method);
  9016. }
  9017. // System.Void UnityEngine.UI.InputField::OnFillVBO(UnityEngine.Mesh)
  9018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnFillVBO_mF25F719237FB66905CD30D83A171E0C1715D5BBD (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___vbo0, const RuntimeMethod* method);
  9019. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  9020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  9021. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  9022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
  9023. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  9024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
  9025. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  9026. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
  9027. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  9028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  9029. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  9030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
  9031. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  9032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  9033. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  9034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method);
  9035. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  9036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
  9037. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  9038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  9039. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  9040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
  9041. // UnityEngine.Vector2 UnityEngine.UI.Graphic::PixelAdjustPoint(UnityEngine.Vector2)
  9042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Graphic_PixelAdjustPoint_m97EB91CCF7ED5D9892043E53DC0574FED3EF89AA (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method);
  9043. // System.Void UnityEngine.UI.InputField::GenerateCaret(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  9044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_GenerateCaret_m87A1C4E932C7BC4873FE30FB7D5D82B4CC1920DB (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vbo0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___roundingOffset1, const RuntimeMethod* method);
  9045. // System.Void UnityEngine.UI.InputField::GenerateHighlight(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  9046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_GenerateHighlight_m024AC6454AAC108CEF5FE3D13DE10796AC402212 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vbo0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___roundingOffset1, const RuntimeMethod* method);
  9047. // System.Void UnityEngine.UI.InputField::CreateCursorVerts()
  9048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_CreateCursorVerts_m8569AF37F2846E937A8D6250B83BB17A1BE4D533 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9049. // System.Single UnityEngine.Rect::get_xMax()
  9050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  9051. // UnityEngine.Color UnityEngine.UI.InputField::get_caretColor()
  9052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 InputField_get_caretColor_m766D1DB9AF41796F23E0A0DD8C565EE50829731C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9053. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  9054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m16C46AF7CE9A2D9E1AE47A4B9799081A707C47B5 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___verts0, const RuntimeMethod* method);
  9055. // System.Int32 UnityEngine.Display::get_renderingHeight()
  9056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method);
  9057. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  9058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method);
  9059. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3)
  9060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransformUtility_WorldToScreenPoint_m92E801861EE14D73219C34A6175847C4A46105E1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___worldPoint1, const RuntimeMethod* method);
  9061. // UnityEngine.Color UnityEngine.UI.InputField::get_selectionColor()
  9062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 InputField_get_selectionColor_m205696954151CB58BB8DF822563B39E78EE9F7BB (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9063. // System.Single UnityEngine.Rect::get_xMin()
  9064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
  9065. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.UIVertex)
  9066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m7A43A65F746413AF697EBD1D0A8EA87A0A7ED032 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * __this, UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A ___v0, const RuntimeMethod* method);
  9067. // System.Int32 UnityEngine.TextGenerator::get_characterCount()
  9068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, const RuntimeMethod* method);
  9069. // System.Boolean UnityEngine.Behaviour::get_enabled()
  9070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
  9071. // System.Int32 System.String::IndexOfAny(System.Char[])
  9072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOfAny_m7E9204CF616E533528CC448D05BC8AF97A7D8038 (String_t* __this, CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___anyOf0, const RuntimeMethod* method);
  9073. // System.Boolean System.Char::IsLetter(System.Char)
  9074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Char_IsLetter_mF204E476D37A9EC10C965929AF16A362CBEA8950 (Il2CppChar ___c0, const RuntimeMethod* method);
  9075. // System.Boolean System.Char::IsLower(System.Char)
  9076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Char_IsLower_mB37EB1C3AF0AFA72C6C922F7E48470F8A8B3F6E4 (Il2CppChar ___c0, const RuntimeMethod* method);
  9077. // System.Char System.Char::ToUpper(System.Char)
  9078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar Char_ToUpper_m7BE77639C5F8EC99F56A729C0D26A684A85F0BC7 (Il2CppChar ___c0, const RuntimeMethod* method);
  9079. // System.Boolean System.Char::IsUpper(System.Char)
  9080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Char_IsUpper_m72EAD892A02AD10D2050EA09BF3735DDE6921892 (Il2CppChar ___c0, const RuntimeMethod* method);
  9081. // System.Char System.Char::ToLower(System.Char)
  9082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar Char_ToLower_m1125EA9F4935D6A0F8244D73AA4940C1D0C5D165 (Il2CppChar ___c0, const RuntimeMethod* method);
  9083. // System.Boolean System.String::Contains(System.String)
  9084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  9085. // System.Int32 System.String::IndexOf(System.Char)
  9086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method);
  9087. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  9088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, bool ___value0, const RuntimeMethod* method);
  9089. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  9090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m1B663E3ECF102F750BAA354FBD391BA13B8CBE55 (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___selected0, const RuntimeMethod* method);
  9091. // System.Boolean UnityEngine.UI.InputField::TouchScreenKeyboardShouldBeUsed()
  9092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_TouchScreenKeyboardShouldBeUsed_m2B607F8829742049E8D17348C30480DAC10F6272 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9093. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  9094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F (bool ___value0, const RuntimeMethod* method);
  9095. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::get_keyboardType()
  9096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_keyboardType_mB9BE8A9EDAD0C10413436CC933EE187CC4A3CBEE (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9097. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  9098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
  9099. // System.Void UnityEngine.UI.InputField::OnFocus()
  9100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnFocus_m12136DA7D04901A0D657FA260D7B6D29B4B777EA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9101. // System.Void UnityEngine.UI.Selectable::OnSelect(UnityEngine.EventSystems.BaseEventData)
  9102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnSelect_m6FD18DBF52BD234A676B3BF43DA2A3CD7FC63230 (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method);
  9103. // System.Void UnityEngine.UI.InputField::ActivateInputField()
  9104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ActivateInputField_m97B9F9C150E4463DE299D1F8BC046CCA826064D1 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9105. // System.Void UnityEngine.UI.InputField::SendOnSubmit()
  9106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SendOnSubmit_m61B6B9C63D10D04EB57F6E7EC4305B5E9470F929 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9107. // System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  9108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDeselect_m2E0FC2E14667F2348242BB9FB1611BE9A79C2FDA (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method);
  9109. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::get_contentType()
  9110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_contentType_m3717B7CB4EB125E353B4B7F48DFDE21F195AE9E9 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method);
  9111. // System.Void UnityEngine.UI.Text::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  9112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_horizontalOverflow_m2D8B7DD9E784AE082C388FE483CFDB296950F60B (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, int32_t ___value0, const RuntimeMethod* method);
  9113. // System.Void UnityEngine.UI.InputField::set_contentType(UnityEngine.UI.InputField/ContentType)
  9114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_contentType_mEB66E08EF42632A15C4A5A30BD0A19E20560C7B1 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method);
  9115. // System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean)
  9116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_DoStateTransition_mEFD5B374017C75F4FE9F9CC983ADC73E5A13B41E (Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD * __this, int32_t ___state0, bool ___instant1, const RuntimeMethod* method);
  9117. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  9118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * Text_get_cachedTextGeneratorForLayout_m464140899A674C970F9BBAD836EDDC1AD74DFF66 (Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * __this, const RuntimeMethod* method);
  9119. // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
  9120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_mF951E0E3DDE4CD9688C698AB81CE96699DE53206 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method);
  9121. // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
  9122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_mE685E293F9A571A49FDCCD3D7B45F8D732F5E195 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * __this, String_t* ___str0, TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A ___settings1, const RuntimeMethod* method);
  9123. // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle)
  9124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_mE27238308FED781F2D6A719F0903F2E1311B058F (RuntimeArray * ___array0, RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 ___fldHandle1, const RuntimeMethod* method);
  9125. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  9126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
  9127. #ifdef __clang__
  9128. #pragma clang diagnostic push
  9129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9130. #pragma clang diagnostic ignored "-Wunused-variable"
  9131. #endif
  9132. // System.Int32 UnityEngine.UI.GraphicRaycaster::get_sortOrderPriority()
  9133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_sortOrderPriority_mE193C6656CB9FB78AEFE5FA4FCFA7E3FEBE893F6 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  9134. {
  9135. bool V_0 = false;
  9136. int32_t V_1 = 0;
  9137. {
  9138. // if (canvas.renderMode == RenderMode.ScreenSpaceOverlay)
  9139. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  9140. L_0 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9141. int32_t L_1;
  9142. L_1 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_0, /*hidden argument*/NULL);
  9143. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  9144. bool L_2 = V_0;
  9145. if (!L_2)
  9146. {
  9147. goto IL_0021;
  9148. }
  9149. }
  9150. {
  9151. // return canvas.sortingOrder;
  9152. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_3;
  9153. L_3 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9154. int32_t L_4;
  9155. L_4 = Canvas_get_sortingOrder_m2024155C98059AE97E268327C71E33F1444F8FC4(L_3, /*hidden argument*/NULL);
  9156. V_1 = L_4;
  9157. goto IL_002a;
  9158. }
  9159. IL_0021:
  9160. {
  9161. // return base.sortOrderPriority;
  9162. int32_t L_5;
  9163. L_5 = BaseRaycaster_get_sortOrderPriority_mC8BAA723774E479F397382A60B2F4568DED9268D(__this, /*hidden argument*/NULL);
  9164. V_1 = L_5;
  9165. goto IL_002a;
  9166. }
  9167. IL_002a:
  9168. {
  9169. // }
  9170. int32_t L_6 = V_1;
  9171. return L_6;
  9172. }
  9173. }
  9174. // System.Int32 UnityEngine.UI.GraphicRaycaster::get_renderOrderPriority()
  9175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_renderOrderPriority_mF735C4553ECA17B8428200423AC4B17F0B89DF6A (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  9176. {
  9177. bool V_0 = false;
  9178. int32_t V_1 = 0;
  9179. {
  9180. // if (canvas.renderMode == RenderMode.ScreenSpaceOverlay)
  9181. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  9182. L_0 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9183. int32_t L_1;
  9184. L_1 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_0, /*hidden argument*/NULL);
  9185. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  9186. bool L_2 = V_0;
  9187. if (!L_2)
  9188. {
  9189. goto IL_0026;
  9190. }
  9191. }
  9192. {
  9193. // return canvas.rootCanvas.renderOrder;
  9194. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_3;
  9195. L_3 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9196. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_4;
  9197. L_4 = Canvas_get_rootCanvas_mB1C93410A4AA793D88130FD08C05D71327641DC5(L_3, /*hidden argument*/NULL);
  9198. int32_t L_5;
  9199. L_5 = Canvas_get_renderOrder_m6EA8415A6C65D304F973FF07C10E6FA41345B06B(L_4, /*hidden argument*/NULL);
  9200. V_1 = L_5;
  9201. goto IL_002f;
  9202. }
  9203. IL_0026:
  9204. {
  9205. // return base.renderOrderPriority;
  9206. int32_t L_6;
  9207. L_6 = BaseRaycaster_get_renderOrderPriority_mCA1E2F6F1223410DEB343C34FF6CB84DEBA2BCF3(__this, /*hidden argument*/NULL);
  9208. V_1 = L_6;
  9209. goto IL_002f;
  9210. }
  9211. IL_002f:
  9212. {
  9213. // }
  9214. int32_t L_7 = V_1;
  9215. return L_7;
  9216. }
  9217. }
  9218. // System.Boolean UnityEngine.UI.GraphicRaycaster::get_ignoreReversedGraphics()
  9219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicRaycaster_get_ignoreReversedGraphics_m404FCBC6EC70E5193E56A1DB77605AF448EF4235 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  9220. {
  9221. bool V_0 = false;
  9222. {
  9223. // public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
  9224. bool L_0 = __this->get_m_IgnoreReversedGraphics_6();
  9225. V_0 = L_0;
  9226. goto IL_000a;
  9227. }
  9228. IL_000a:
  9229. {
  9230. // public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
  9231. bool L_1 = V_0;
  9232. return L_1;
  9233. }
  9234. }
  9235. // System.Void UnityEngine.UI.GraphicRaycaster::set_ignoreReversedGraphics(System.Boolean)
  9236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_set_ignoreReversedGraphics_m3C6936127ECCDC00F192D18F3D5ED64B21E18897 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, bool ___value0, const RuntimeMethod* method)
  9237. {
  9238. {
  9239. // public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
  9240. bool L_0 = ___value0;
  9241. __this->set_m_IgnoreReversedGraphics_6(L_0);
  9242. // public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
  9243. return;
  9244. }
  9245. }
  9246. // UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::get_blockingObjects()
  9247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_blockingObjects_m89AF984ED21882BF086AC9DB069B8AB6D1B7636C (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  9248. {
  9249. int32_t V_0 = 0;
  9250. {
  9251. // public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
  9252. int32_t L_0 = __this->get_m_BlockingObjects_7();
  9253. V_0 = L_0;
  9254. goto IL_000a;
  9255. }
  9256. IL_000a:
  9257. {
  9258. // public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
  9259. int32_t L_1 = V_0;
  9260. return L_1;
  9261. }
  9262. }
  9263. // System.Void UnityEngine.UI.GraphicRaycaster::set_blockingObjects(UnityEngine.UI.GraphicRaycaster/BlockingObjects)
  9264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_set_blockingObjects_m50F4BC7E0506311637A9108F7976BF2E3C2F743F (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, int32_t ___value0, const RuntimeMethod* method)
  9265. {
  9266. {
  9267. // public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
  9268. int32_t L_0 = ___value0;
  9269. __this->set_m_BlockingObjects_7(L_0);
  9270. // public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
  9271. return;
  9272. }
  9273. }
  9274. // UnityEngine.LayerMask UnityEngine.UI.GraphicRaycaster::get_blockingMask()
  9275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 GraphicRaycaster_get_blockingMask_m220545FB5151EE500B7155D17226E37D9349BE12 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  9276. {
  9277. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0;
  9278. memset((&V_0), 0, sizeof(V_0));
  9279. {
  9280. // public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
  9281. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = __this->get_m_BlockingMask_8();
  9282. V_0 = L_0;
  9283. goto IL_000a;
  9284. }
  9285. IL_000a:
  9286. {
  9287. // public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
  9288. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0;
  9289. return L_1;
  9290. }
  9291. }
  9292. // System.Void UnityEngine.UI.GraphicRaycaster::set_blockingMask(UnityEngine.LayerMask)
  9293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_set_blockingMask_mB328FB4F26453B7F72F4465FAD6E9C9ABD0BAE3E (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___value0, const RuntimeMethod* method)
  9294. {
  9295. {
  9296. // public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
  9297. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___value0;
  9298. __this->set_m_BlockingMask_8(L_0);
  9299. // public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
  9300. return;
  9301. }
  9302. }
  9303. // System.Void UnityEngine.UI.GraphicRaycaster::.ctor()
  9304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster__ctor_mD77E88D530ECCB4CB237078BC57E5E541B87987F (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  9305. {
  9306. static bool s_Il2CppMethodInitialized;
  9307. if (!s_Il2CppMethodInitialized)
  9308. {
  9309. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D_RuntimeMethod_var);
  9310. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_il2cpp_TypeInfo_var);
  9311. s_Il2CppMethodInitialized = true;
  9312. }
  9313. {
  9314. // private bool m_IgnoreReversedGraphics = true;
  9315. __this->set_m_IgnoreReversedGraphics_6((bool)1);
  9316. // private BlockingObjects m_BlockingObjects = BlockingObjects.None;
  9317. __this->set_m_BlockingObjects_7(0);
  9318. // protected LayerMask m_BlockingMask = kNoEventMaskSet;
  9319. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0;
  9320. L_0 = LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C((-1), /*hidden argument*/NULL);
  9321. __this->set_m_BlockingMask_8(L_0);
  9322. // [NonSerialized] private List<Graphic> m_RaycastResults = new List<Graphic>();
  9323. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_1 = (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *)il2cpp_codegen_object_new(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_il2cpp_TypeInfo_var);
  9324. List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D(L_1, /*hidden argument*/List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D_RuntimeMethod_var);
  9325. __this->set_m_RaycastResults_10(L_1);
  9326. // protected GraphicRaycaster()
  9327. BaseRaycaster__ctor_m44ACAAC3E3CBDBBE74D2FCA997268EE1DF9D8A3C(__this, /*hidden argument*/NULL);
  9328. // {}
  9329. return;
  9330. }
  9331. }
  9332. // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::get_canvas()
  9333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  9334. {
  9335. static bool s_Il2CppMethodInitialized;
  9336. if (!s_Il2CppMethodInitialized)
  9337. {
  9338. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_mD63281542675697ADC038B664E30F73F6BC1F1D1_RuntimeMethod_var);
  9339. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9340. s_Il2CppMethodInitialized = true;
  9341. }
  9342. bool V_0 = false;
  9343. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_1 = NULL;
  9344. {
  9345. // if (m_Canvas != null)
  9346. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = __this->get_m_Canvas_9();
  9347. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9348. bool L_1;
  9349. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9350. V_0 = L_1;
  9351. bool L_2 = V_0;
  9352. if (!L_2)
  9353. {
  9354. goto IL_001a;
  9355. }
  9356. }
  9357. {
  9358. // return m_Canvas;
  9359. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_3 = __this->get_m_Canvas_9();
  9360. V_1 = L_3;
  9361. goto IL_002f;
  9362. }
  9363. IL_001a:
  9364. {
  9365. // m_Canvas = GetComponent<Canvas>();
  9366. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_4;
  9367. L_4 = Component_GetComponent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_mD63281542675697ADC038B664E30F73F6BC1F1D1(__this, /*hidden argument*/Component_GetComponent_TisCanvas_t2B7E56B7BDC287962E092755372E214ACB6393EA_mD63281542675697ADC038B664E30F73F6BC1F1D1_RuntimeMethod_var);
  9368. __this->set_m_Canvas_9(L_4);
  9369. // return m_Canvas;
  9370. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5 = __this->get_m_Canvas_9();
  9371. V_1 = L_5;
  9372. goto IL_002f;
  9373. }
  9374. IL_002f:
  9375. {
  9376. // }
  9377. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_6 = V_1;
  9378. return L_6;
  9379. }
  9380. }
  9381. // System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  9382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m8EEDA350767E551AE3747D5B1AD420ADC02AA8F1 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * ___resultAppendList1, const RuntimeMethod* method)
  9383. {
  9384. static bool s_Il2CppMethodInitialized;
  9385. if (!s_Il2CppMethodInitialized)
  9386. {
  9387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  9388. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  9389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  9390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_t72B84F96FA1E6C3D1516398EFF55C902D7EC38B5_il2cpp_TypeInfo_var);
  9391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  9392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484_RuntimeMethod_var);
  9393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  9394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_RuntimeMethod_var);
  9395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_RuntimeMethod_var);
  9396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  9398. s_Il2CppMethodInitialized = true;
  9399. }
  9400. RuntimeObject* V_0 = NULL;
  9401. int32_t V_1 = 0;
  9402. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_2 = NULL;
  9403. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_3;
  9404. memset((&V_3), 0, sizeof(V_3));
  9405. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_4;
  9406. memset((&V_4), 0, sizeof(V_4));
  9407. float V_5 = 0.0f;
  9408. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_6;
  9409. memset((&V_6), 0, sizeof(V_6));
  9410. int32_t V_7 = 0;
  9411. bool V_8 = false;
  9412. bool V_9 = false;
  9413. bool V_10 = false;
  9414. bool V_11 = false;
  9415. int32_t V_12 = 0;
  9416. bool V_13 = false;
  9417. bool V_14 = false;
  9418. float V_15 = 0.0f;
  9419. float V_16 = 0.0f;
  9420. bool V_17 = false;
  9421. bool V_18 = false;
  9422. bool V_19 = false;
  9423. bool V_20 = false;
  9424. float V_21 = 0.0f;
  9425. bool V_22 = false;
  9426. float V_23 = 0.0f;
  9427. bool V_24 = false;
  9428. bool V_25 = false;
  9429. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_26 = NULL;
  9430. bool V_27 = false;
  9431. bool V_28 = false;
  9432. bool V_29 = false;
  9433. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* V_30 = NULL;
  9434. bool V_31 = false;
  9435. int32_t V_32 = 0;
  9436. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_33 = NULL;
  9437. bool V_34 = false;
  9438. bool V_35 = false;
  9439. bool V_36 = false;
  9440. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_37;
  9441. memset((&V_37), 0, sizeof(V_37));
  9442. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_38;
  9443. memset((&V_38), 0, sizeof(V_38));
  9444. bool V_39 = false;
  9445. float V_40 = 0.0f;
  9446. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_41 = NULL;
  9447. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_42;
  9448. memset((&V_42), 0, sizeof(V_42));
  9449. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_43;
  9450. memset((&V_43), 0, sizeof(V_43));
  9451. bool V_44 = false;
  9452. bool V_45 = false;
  9453. bool V_46 = false;
  9454. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE V_47;
  9455. memset((&V_47), 0, sizeof(V_47));
  9456. bool V_48 = false;
  9457. int32_t G_B5_0 = 0;
  9458. int32_t G_B10_0 = 0;
  9459. int32_t G_B22_0 = 0;
  9460. int32_t G_B31_0 = 0;
  9461. int32_t G_B38_0 = 0;
  9462. float G_B43_0 = 0.0f;
  9463. int32_t G_B47_0 = 0;
  9464. int32_t G_B56_0 = 0;
  9465. int32_t G_B73_0 = 0;
  9466. {
  9467. // if (canvas == null)
  9468. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  9469. L_0 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9470. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9471. bool L_1;
  9472. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9473. V_8 = L_1;
  9474. bool L_2 = V_8;
  9475. if (!L_2)
  9476. {
  9477. goto IL_0018;
  9478. }
  9479. }
  9480. {
  9481. // return;
  9482. goto IL_057e;
  9483. }
  9484. IL_0018:
  9485. {
  9486. // var canvasGraphics = GraphicRegistry.GetRaycastableGraphicsForCanvas(canvas);
  9487. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_3;
  9488. L_3 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9489. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  9490. RuntimeObject* L_4;
  9491. L_4 = GraphicRegistry_GetRaycastableGraphicsForCanvas_mC70B57C137021CB14EA22CC9A80571FB01BBFEF5(L_3, /*hidden argument*/NULL);
  9492. V_0 = L_4;
  9493. // if (canvasGraphics == null || canvasGraphics.Count == 0)
  9494. RuntimeObject* L_5 = V_0;
  9495. if (!L_5)
  9496. {
  9497. goto IL_0032;
  9498. }
  9499. }
  9500. {
  9501. RuntimeObject* L_6 = V_0;
  9502. int32_t L_7;
  9503. L_7 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UI.Graphic>::get_Count() */, ICollection_1_t72B84F96FA1E6C3D1516398EFF55C902D7EC38B5_il2cpp_TypeInfo_var, L_6);
  9504. G_B5_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  9505. goto IL_0033;
  9506. }
  9507. IL_0032:
  9508. {
  9509. G_B5_0 = 1;
  9510. }
  9511. IL_0033:
  9512. {
  9513. V_9 = (bool)G_B5_0;
  9514. bool L_8 = V_9;
  9515. if (!L_8)
  9516. {
  9517. goto IL_003e;
  9518. }
  9519. }
  9520. {
  9521. // return;
  9522. goto IL_057e;
  9523. }
  9524. IL_003e:
  9525. {
  9526. // var currentEventCamera = eventCamera; // Property can call Camera.main, so cache the reference
  9527. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9;
  9528. L_9 = VirtFuncInvoker0< Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  9529. V_2 = L_9;
  9530. // if (canvas.renderMode == RenderMode.ScreenSpaceOverlay || currentEventCamera == null)
  9531. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_10;
  9532. L_10 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9533. int32_t L_11;
  9534. L_11 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_10, /*hidden argument*/NULL);
  9535. if (!L_11)
  9536. {
  9537. goto IL_005b;
  9538. }
  9539. }
  9540. {
  9541. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12 = V_2;
  9542. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9543. bool L_13;
  9544. L_13 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_12, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9545. G_B10_0 = ((int32_t)(L_13));
  9546. goto IL_005c;
  9547. }
  9548. IL_005b:
  9549. {
  9550. G_B10_0 = 1;
  9551. }
  9552. IL_005c:
  9553. {
  9554. V_10 = (bool)G_B10_0;
  9555. bool L_14 = V_10;
  9556. if (!L_14)
  9557. {
  9558. goto IL_0070;
  9559. }
  9560. }
  9561. {
  9562. // displayIndex = canvas.targetDisplay;
  9563. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_15;
  9564. L_15 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9565. int32_t L_16;
  9566. L_16 = Canvas_get_targetDisplay_m4EE59F02963F99EDCAA3FCD00F4BE5168951C10F(L_15, /*hidden argument*/NULL);
  9567. V_1 = L_16;
  9568. goto IL_0077;
  9569. }
  9570. IL_0070:
  9571. {
  9572. // displayIndex = currentEventCamera.targetDisplay;
  9573. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_17 = V_2;
  9574. int32_t L_18;
  9575. L_18 = Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D(L_17, /*hidden argument*/NULL);
  9576. V_1 = L_18;
  9577. }
  9578. IL_0077:
  9579. {
  9580. // var eventPosition = Display.RelativeMouseAt(eventData.position);
  9581. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___eventData0;
  9582. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_20;
  9583. L_20 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_19, /*hidden argument*/NULL);
  9584. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  9585. L_21 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_20, /*hidden argument*/NULL);
  9586. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  9587. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22;
  9588. L_22 = Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011(L_21, /*hidden argument*/NULL);
  9589. V_3 = L_22;
  9590. // if (eventPosition != Vector3.zero)
  9591. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23 = V_3;
  9592. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24;
  9593. L_24 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  9594. bool L_25;
  9595. L_25 = Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710(L_23, L_24, /*hidden argument*/NULL);
  9596. V_11 = L_25;
  9597. bool L_26 = V_11;
  9598. if (!L_26)
  9599. {
  9600. goto IL_00b9;
  9601. }
  9602. }
  9603. {
  9604. // int eventDisplayIndex = (int)eventPosition.z;
  9605. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = V_3;
  9606. float L_28 = L_27.get_z_4();
  9607. V_12 = il2cpp_codegen_cast_double_to_int<int32_t>(L_28);
  9608. // if (eventDisplayIndex != displayIndex)
  9609. int32_t L_29 = V_12;
  9610. int32_t L_30 = V_1;
  9611. V_13 = (bool)((((int32_t)((((int32_t)L_29) == ((int32_t)L_30))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  9612. bool L_31 = V_13;
  9613. if (!L_31)
  9614. {
  9615. goto IL_00b6;
  9616. }
  9617. }
  9618. {
  9619. // return;
  9620. goto IL_057e;
  9621. }
  9622. IL_00b6:
  9623. {
  9624. goto IL_00c7;
  9625. }
  9626. IL_00b9:
  9627. {
  9628. // eventPosition = eventData.position;
  9629. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_32 = ___eventData0;
  9630. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33;
  9631. L_33 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_32, /*hidden argument*/NULL);
  9632. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34;
  9633. L_34 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_33, /*hidden argument*/NULL);
  9634. V_3 = L_34;
  9635. }
  9636. IL_00c7:
  9637. {
  9638. // if (currentEventCamera == null)
  9639. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_35 = V_2;
  9640. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9641. bool L_36;
  9642. L_36 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_35, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9643. V_14 = L_36;
  9644. bool L_37 = V_14;
  9645. if (!L_37)
  9646. {
  9647. goto IL_0138;
  9648. }
  9649. }
  9650. {
  9651. // float w = Screen.width;
  9652. int32_t L_38;
  9653. L_38 = Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C(/*hidden argument*/NULL);
  9654. V_15 = ((float)((float)L_38));
  9655. // float h = Screen.height;
  9656. int32_t L_39;
  9657. L_39 = Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE(/*hidden argument*/NULL);
  9658. V_16 = ((float)((float)L_39));
  9659. // if (displayIndex > 0 && displayIndex < Display.displays.Length)
  9660. int32_t L_40 = V_1;
  9661. if ((((int32_t)L_40) <= ((int32_t)0)))
  9662. {
  9663. goto IL_00f5;
  9664. }
  9665. }
  9666. {
  9667. int32_t L_41 = V_1;
  9668. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  9669. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_42 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  9670. G_B22_0 = ((((int32_t)L_41) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_42)->max_length)))))? 1 : 0);
  9671. goto IL_00f6;
  9672. }
  9673. IL_00f5:
  9674. {
  9675. G_B22_0 = 0;
  9676. }
  9677. IL_00f6:
  9678. {
  9679. V_17 = (bool)G_B22_0;
  9680. bool L_43 = V_17;
  9681. if (!L_43)
  9682. {
  9683. goto IL_011c;
  9684. }
  9685. }
  9686. {
  9687. // w = Display.displays[displayIndex].systemWidth;
  9688. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  9689. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_44 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  9690. int32_t L_45 = V_1;
  9691. int32_t L_46 = L_45;
  9692. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_47 = (L_44)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_46));
  9693. int32_t L_48;
  9694. L_48 = Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5(L_47, /*hidden argument*/NULL);
  9695. V_15 = ((float)((float)L_48));
  9696. // h = Display.displays[displayIndex].systemHeight;
  9697. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_49 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  9698. int32_t L_50 = V_1;
  9699. int32_t L_51 = L_50;
  9700. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_52 = (L_49)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_51));
  9701. int32_t L_53;
  9702. L_53 = Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70(L_52, /*hidden argument*/NULL);
  9703. V_16 = ((float)((float)L_53));
  9704. }
  9705. IL_011c:
  9706. {
  9707. // pos = new Vector2(eventPosition.x / w, eventPosition.y / h);
  9708. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54 = V_3;
  9709. float L_55 = L_54.get_x_2();
  9710. float L_56 = V_15;
  9711. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_57 = V_3;
  9712. float L_58 = L_57.get_y_3();
  9713. float L_59 = V_16;
  9714. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_4), ((float)((float)L_55/(float)L_56)), ((float)((float)L_58/(float)L_59)), /*hidden argument*/NULL);
  9715. goto IL_0146;
  9716. }
  9717. IL_0138:
  9718. {
  9719. // pos = currentEventCamera.ScreenToViewportPoint(eventPosition);
  9720. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_60 = V_2;
  9721. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_61 = V_3;
  9722. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_62;
  9723. L_62 = Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A(L_60, L_61, /*hidden argument*/NULL);
  9724. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_63;
  9725. L_63 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_62, /*hidden argument*/NULL);
  9726. V_4 = L_63;
  9727. }
  9728. IL_0146:
  9729. {
  9730. // if (pos.x < 0f || pos.x > 1f || pos.y < 0f || pos.y > 1f)
  9731. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_64 = V_4;
  9732. float L_65 = L_64.get_x_0();
  9733. if ((((float)L_65) < ((float)(0.0f))))
  9734. {
  9735. goto IL_0180;
  9736. }
  9737. }
  9738. {
  9739. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_66 = V_4;
  9740. float L_67 = L_66.get_x_0();
  9741. if ((((float)L_67) > ((float)(1.0f))))
  9742. {
  9743. goto IL_0180;
  9744. }
  9745. }
  9746. {
  9747. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_68 = V_4;
  9748. float L_69 = L_68.get_y_1();
  9749. if ((((float)L_69) < ((float)(0.0f))))
  9750. {
  9751. goto IL_0180;
  9752. }
  9753. }
  9754. {
  9755. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_70 = V_4;
  9756. float L_71 = L_70.get_y_1();
  9757. G_B31_0 = ((((float)L_71) > ((float)(1.0f)))? 1 : 0);
  9758. goto IL_0181;
  9759. }
  9760. IL_0180:
  9761. {
  9762. G_B31_0 = 1;
  9763. }
  9764. IL_0181:
  9765. {
  9766. V_18 = (bool)G_B31_0;
  9767. bool L_72 = V_18;
  9768. if (!L_72)
  9769. {
  9770. goto IL_018c;
  9771. }
  9772. }
  9773. {
  9774. // return;
  9775. goto IL_057e;
  9776. }
  9777. IL_018c:
  9778. {
  9779. // float hitDistance = float.MaxValue;
  9780. V_5 = ((std::numeric_limits<float>::max)());
  9781. // Ray ray = new Ray();
  9782. il2cpp_codegen_initobj((&V_6), sizeof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ));
  9783. // if (currentEventCamera != null)
  9784. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_73 = V_2;
  9785. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9786. bool L_74;
  9787. L_74 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_73, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9788. V_19 = L_74;
  9789. bool L_75 = V_19;
  9790. if (!L_75)
  9791. {
  9792. goto IL_01b1;
  9793. }
  9794. }
  9795. {
  9796. // ray = currentEventCamera.ScreenPointToRay(eventPosition);
  9797. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_76 = V_2;
  9798. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_77 = V_3;
  9799. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_78;
  9800. L_78 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_76, L_77, /*hidden argument*/NULL);
  9801. V_6 = L_78;
  9802. }
  9803. IL_01b1:
  9804. {
  9805. // if (canvas.renderMode != RenderMode.ScreenSpaceOverlay && blockingObjects != BlockingObjects.None)
  9806. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_79;
  9807. L_79 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  9808. int32_t L_80;
  9809. L_80 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_79, /*hidden argument*/NULL);
  9810. if (!L_80)
  9811. {
  9812. goto IL_01c9;
  9813. }
  9814. }
  9815. {
  9816. int32_t L_81;
  9817. L_81 = GraphicRaycaster_get_blockingObjects_m89AF984ED21882BF086AC9DB069B8AB6D1B7636C(__this, /*hidden argument*/NULL);
  9818. G_B38_0 = ((!(((uint32_t)L_81) <= ((uint32_t)0)))? 1 : 0);
  9819. goto IL_01ca;
  9820. }
  9821. IL_01c9:
  9822. {
  9823. G_B38_0 = 0;
  9824. }
  9825. IL_01ca:
  9826. {
  9827. V_20 = (bool)G_B38_0;
  9828. bool L_82 = V_20;
  9829. if (!L_82)
  9830. {
  9831. goto IL_02ff;
  9832. }
  9833. }
  9834. {
  9835. // float distanceToClipPlane = 100.0f;
  9836. V_21 = (100.0f);
  9837. // if (currentEventCamera != null)
  9838. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_83 = V_2;
  9839. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  9840. bool L_84;
  9841. L_84 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_83, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  9842. V_22 = L_84;
  9843. bool L_85 = V_22;
  9844. if (!L_85)
  9845. {
  9846. goto IL_0224;
  9847. }
  9848. }
  9849. {
  9850. // float projectionDirection = ray.direction.z;
  9851. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_86;
  9852. L_86 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_6), /*hidden argument*/NULL);
  9853. float L_87 = L_86.get_z_4();
  9854. V_23 = L_87;
  9855. // distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection)
  9856. // ? Mathf.Infinity
  9857. // : Mathf.Abs((currentEventCamera.farClipPlane - currentEventCamera.nearClipPlane) / projectionDirection);
  9858. float L_88 = V_23;
  9859. bool L_89;
  9860. L_89 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55((0.0f), L_88, /*hidden argument*/NULL);
  9861. if (L_89)
  9862. {
  9863. goto IL_021c;
  9864. }
  9865. }
  9866. {
  9867. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_90 = V_2;
  9868. float L_91;
  9869. L_91 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_90, /*hidden argument*/NULL);
  9870. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_92 = V_2;
  9871. float L_93;
  9872. L_93 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_92, /*hidden argument*/NULL);
  9873. float L_94 = V_23;
  9874. float L_95;
  9875. L_95 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_91, (float)L_93))/(float)L_94)));
  9876. G_B43_0 = L_95;
  9877. goto IL_0221;
  9878. }
  9879. IL_021c:
  9880. {
  9881. G_B43_0 = (std::numeric_limits<float>::infinity());
  9882. }
  9883. IL_0221:
  9884. {
  9885. V_21 = G_B43_0;
  9886. }
  9887. IL_0224:
  9888. {
  9889. // if (blockingObjects == BlockingObjects.ThreeD || blockingObjects == BlockingObjects.All)
  9890. int32_t L_96;
  9891. L_96 = GraphicRaycaster_get_blockingObjects_m89AF984ED21882BF086AC9DB069B8AB6D1B7636C(__this, /*hidden argument*/NULL);
  9892. if ((((int32_t)L_96) == ((int32_t)2)))
  9893. {
  9894. goto IL_0238;
  9895. }
  9896. }
  9897. {
  9898. int32_t L_97;
  9899. L_97 = GraphicRaycaster_get_blockingObjects_m89AF984ED21882BF086AC9DB069B8AB6D1B7636C(__this, /*hidden argument*/NULL);
  9900. G_B47_0 = ((((int32_t)L_97) == ((int32_t)3))? 1 : 0);
  9901. goto IL_0239;
  9902. }
  9903. IL_0238:
  9904. {
  9905. G_B47_0 = 1;
  9906. }
  9907. IL_0239:
  9908. {
  9909. V_24 = (bool)G_B47_0;
  9910. bool L_98 = V_24;
  9911. if (!L_98)
  9912. {
  9913. goto IL_0291;
  9914. }
  9915. }
  9916. {
  9917. // if (ReflectionMethodsCache.Singleton.raycast3D != null)
  9918. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  9919. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_99;
  9920. L_99 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  9921. Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F * L_100 = L_99->get_raycast3D_0();
  9922. V_25 = (bool)((!(((RuntimeObject*)(Raycast3DCallback_t27A8B301052E9C6A4A7D38F95293CA129C39373F *)L_100) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  9923. bool L_101 = V_25;
  9924. if (!L_101)
  9925. {
  9926. goto IL_0290;
  9927. }
  9928. }
  9929. {
  9930. // var hits = ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, (int)m_BlockingMask);
  9931. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  9932. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_102;
  9933. L_102 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  9934. RaycastAllCallback_t48E12CFDCFDEA0CD7D83F9DDE1E341DBCC855005 * L_103 = L_102->get_raycast3DAll_1();
  9935. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_104 = V_6;
  9936. float L_105 = V_21;
  9937. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_106 = __this->get_m_BlockingMask_8();
  9938. int32_t L_107;
  9939. L_107 = LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0(L_106, /*hidden argument*/NULL);
  9940. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_108;
  9941. L_108 = RaycastAllCallback_Invoke_m4A107AB96A1A28BD319A50AFBFD401A791E8DD26(L_103, L_104, L_105, L_107, /*hidden argument*/NULL);
  9942. V_26 = L_108;
  9943. // if (hits.Length > 0)
  9944. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_109 = V_26;
  9945. V_27 = (bool)((!(((uint32_t)(((RuntimeArray*)L_109)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  9946. bool L_110 = V_27;
  9947. if (!L_110)
  9948. {
  9949. goto IL_028f;
  9950. }
  9951. }
  9952. {
  9953. // hitDistance = hits[0].distance;
  9954. RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_111 = V_26;
  9955. float L_112;
  9956. L_112 = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA((RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)((L_111)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0))), /*hidden argument*/NULL);
  9957. V_5 = L_112;
  9958. }
  9959. IL_028f:
  9960. {
  9961. }
  9962. IL_0290:
  9963. {
  9964. }
  9965. IL_0291:
  9966. {
  9967. // if (blockingObjects == BlockingObjects.TwoD || blockingObjects == BlockingObjects.All)
  9968. int32_t L_113;
  9969. L_113 = GraphicRaycaster_get_blockingObjects_m89AF984ED21882BF086AC9DB069B8AB6D1B7636C(__this, /*hidden argument*/NULL);
  9970. if ((((int32_t)L_113) == ((int32_t)1)))
  9971. {
  9972. goto IL_02a5;
  9973. }
  9974. }
  9975. {
  9976. int32_t L_114;
  9977. L_114 = GraphicRaycaster_get_blockingObjects_m89AF984ED21882BF086AC9DB069B8AB6D1B7636C(__this, /*hidden argument*/NULL);
  9978. G_B56_0 = ((((int32_t)L_114) == ((int32_t)3))? 1 : 0);
  9979. goto IL_02a6;
  9980. }
  9981. IL_02a5:
  9982. {
  9983. G_B56_0 = 1;
  9984. }
  9985. IL_02a6:
  9986. {
  9987. V_28 = (bool)G_B56_0;
  9988. bool L_115 = V_28;
  9989. if (!L_115)
  9990. {
  9991. goto IL_02fe;
  9992. }
  9993. }
  9994. {
  9995. // if (ReflectionMethodsCache.Singleton.raycast2D != null)
  9996. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  9997. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_116;
  9998. L_116 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  9999. Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 * L_117 = L_116->get_raycast2D_3();
  10000. V_29 = (bool)((!(((RuntimeObject*)(Raycast2DCallback_t125C1CA6D0148380915E597AC8ADBB93EFB0EE29 *)L_117) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  10001. bool L_118 = V_29;
  10002. if (!L_118)
  10003. {
  10004. goto IL_02fd;
  10005. }
  10006. }
  10007. {
  10008. // var hits = ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, (int)m_BlockingMask);
  10009. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1_il2cpp_TypeInfo_var);
  10010. ReflectionMethodsCache_t315D4F7C3E58291AD340D6CBFD1A09B2B1EAE8D1 * L_119;
  10011. L_119 = ReflectionMethodsCache_get_Singleton_m0EE601ADDA8A5B9CE4518006D10F6EC1076942C6(/*hidden argument*/NULL);
  10012. GetRayIntersectionAllCallback_t9D6C059892DE030746D2873EB8871415BAC79311 * L_120 = L_119->get_getRayIntersectionAll_4();
  10013. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_121 = V_6;
  10014. float L_122 = V_21;
  10015. LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_123 = __this->get_m_BlockingMask_8();
  10016. int32_t L_124;
  10017. L_124 = LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0(L_123, /*hidden argument*/NULL);
  10018. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_125;
  10019. L_125 = GetRayIntersectionAllCallback_Invoke_mC413E2F7F934A21FCF43D6FC99DB7A16A85427FC(L_120, L_121, L_122, L_124, /*hidden argument*/NULL);
  10020. V_30 = L_125;
  10021. // if (hits.Length > 0)
  10022. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_126 = V_30;
  10023. V_31 = (bool)((!(((uint32_t)(((RuntimeArray*)L_126)->max_length)) <= ((uint32_t)0)))? 1 : 0);
  10024. bool L_127 = V_31;
  10025. if (!L_127)
  10026. {
  10027. goto IL_02fc;
  10028. }
  10029. }
  10030. {
  10031. // hitDistance = hits[0].distance;
  10032. RaycastHit2DU5BU5D_tDEABD9FBBA32C695C932A32A1B8FB9C06A496F09* L_128 = V_30;
  10033. float L_129;
  10034. L_129 = RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)((L_128)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0))), /*hidden argument*/NULL);
  10035. V_5 = L_129;
  10036. }
  10037. IL_02fc:
  10038. {
  10039. }
  10040. IL_02fd:
  10041. {
  10042. }
  10043. IL_02fe:
  10044. {
  10045. }
  10046. IL_02ff:
  10047. {
  10048. // m_RaycastResults.Clear();
  10049. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_130 = __this->get_m_RaycastResults_10();
  10050. List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484(L_130, /*hidden argument*/List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484_RuntimeMethod_var);
  10051. // Raycast(canvas, currentEventCamera, eventPosition, canvasGraphics, m_RaycastResults);
  10052. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_131;
  10053. L_131 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  10054. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_132 = V_2;
  10055. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_133 = V_3;
  10056. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_134;
  10057. L_134 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_133, /*hidden argument*/NULL);
  10058. RuntimeObject* L_135 = V_0;
  10059. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_136 = __this->get_m_RaycastResults_10();
  10060. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10061. GraphicRaycaster_Raycast_m57BFA0B79E88D825A42D09AEECCC44AFE7F236C8(L_131, L_132, L_134, L_135, L_136, /*hidden argument*/NULL);
  10062. // int totalCount = m_RaycastResults.Count;
  10063. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_137 = __this->get_m_RaycastResults_10();
  10064. int32_t L_138;
  10065. L_138 = List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_inline(L_137, /*hidden argument*/List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_RuntimeMethod_var);
  10066. V_7 = L_138;
  10067. // for (var index = 0; index < totalCount; index++)
  10068. V_32 = 0;
  10069. goto IL_056f;
  10070. }
  10071. IL_033a:
  10072. {
  10073. // var go = m_RaycastResults[index].gameObject;
  10074. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_139 = __this->get_m_RaycastResults_10();
  10075. int32_t L_140 = V_32;
  10076. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_141;
  10077. L_141 = List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_inline(L_139, L_140, /*hidden argument*/List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_RuntimeMethod_var);
  10078. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_142;
  10079. L_142 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_141, /*hidden argument*/NULL);
  10080. V_33 = L_142;
  10081. // bool appendGraphic = true;
  10082. V_34 = (bool)1;
  10083. // if (ignoreReversedGraphics)
  10084. bool L_143;
  10085. L_143 = GraphicRaycaster_get_ignoreReversedGraphics_m404FCBC6EC70E5193E56A1DB77605AF448EF4235(__this, /*hidden argument*/NULL);
  10086. V_35 = L_143;
  10087. bool L_144 = V_35;
  10088. if (!L_144)
  10089. {
  10090. goto IL_0405;
  10091. }
  10092. }
  10093. {
  10094. // if (currentEventCamera == null)
  10095. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_145 = V_2;
  10096. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10097. bool L_146;
  10098. L_146 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_145, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10099. V_36 = L_146;
  10100. bool L_147 = V_36;
  10101. if (!L_147)
  10102. {
  10103. goto IL_03a0;
  10104. }
  10105. }
  10106. {
  10107. // var dir = go.transform.rotation * Vector3.forward;
  10108. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_148 = V_33;
  10109. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_149;
  10110. L_149 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_148, /*hidden argument*/NULL);
  10111. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_150;
  10112. L_150 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_149, /*hidden argument*/NULL);
  10113. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_151;
  10114. L_151 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  10115. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_152;
  10116. L_152 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_150, L_151, /*hidden argument*/NULL);
  10117. V_37 = L_152;
  10118. // appendGraphic = Vector3.Dot(Vector3.forward, dir) > 0;
  10119. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_153;
  10120. L_153 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  10121. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_154 = V_37;
  10122. float L_155;
  10123. L_155 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_153, L_154, /*hidden argument*/NULL);
  10124. V_34 = (bool)((((float)L_155) > ((float)(0.0f)))? 1 : 0);
  10125. goto IL_0404;
  10126. }
  10127. IL_03a0:
  10128. {
  10129. // var cameraForward = currentEventCamera.transform.rotation * Vector3.forward * currentEventCamera.nearClipPlane;
  10130. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_156 = V_2;
  10131. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_157;
  10132. L_157 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_156, /*hidden argument*/NULL);
  10133. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_158;
  10134. L_158 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_157, /*hidden argument*/NULL);
  10135. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_159;
  10136. L_159 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
  10137. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_160;
  10138. L_160 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_158, L_159, /*hidden argument*/NULL);
  10139. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_161 = V_2;
  10140. float L_162;
  10141. L_162 = Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC(L_161, /*hidden argument*/NULL);
  10142. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_163;
  10143. L_163 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_160, L_162, /*hidden argument*/NULL);
  10144. V_38 = L_163;
  10145. // appendGraphic = Vector3.Dot(go.transform.position - currentEventCamera.transform.position - cameraForward, go.transform.forward) >= 0;
  10146. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_164 = V_33;
  10147. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_165;
  10148. L_165 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_164, /*hidden argument*/NULL);
  10149. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_166;
  10150. L_166 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_165, /*hidden argument*/NULL);
  10151. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_167 = V_2;
  10152. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_168;
  10153. L_168 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_167, /*hidden argument*/NULL);
  10154. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_169;
  10155. L_169 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_168, /*hidden argument*/NULL);
  10156. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_170;
  10157. L_170 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_166, L_169, /*hidden argument*/NULL);
  10158. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_171 = V_38;
  10159. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_172;
  10160. L_172 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_170, L_171, /*hidden argument*/NULL);
  10161. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_173 = V_33;
  10162. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_174;
  10163. L_174 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_173, /*hidden argument*/NULL);
  10164. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_175;
  10165. L_175 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_174, /*hidden argument*/NULL);
  10166. float L_176;
  10167. L_176 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_172, L_175, /*hidden argument*/NULL);
  10168. V_34 = (bool)((((int32_t)((!(((float)L_176) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10169. }
  10170. IL_0404:
  10171. {
  10172. }
  10173. IL_0405:
  10174. {
  10175. // if (appendGraphic)
  10176. bool L_177 = V_34;
  10177. V_39 = L_177;
  10178. bool L_178 = V_39;
  10179. if (!L_178)
  10180. {
  10181. goto IL_0568;
  10182. }
  10183. }
  10184. {
  10185. // float distance = 0;
  10186. V_40 = (0.0f);
  10187. // Transform trans = go.transform;
  10188. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_179 = V_33;
  10189. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_180;
  10190. L_180 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_179, /*hidden argument*/NULL);
  10191. V_41 = L_180;
  10192. // Vector3 transForward = trans.forward;
  10193. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_181 = V_41;
  10194. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_182;
  10195. L_182 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_181, /*hidden argument*/NULL);
  10196. V_42 = L_182;
  10197. // if (currentEventCamera == null || canvas.renderMode == RenderMode.ScreenSpaceOverlay)
  10198. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_183 = V_2;
  10199. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10200. bool L_184;
  10201. L_184 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_183, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10202. if (L_184)
  10203. {
  10204. goto IL_0443;
  10205. }
  10206. }
  10207. {
  10208. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_185;
  10209. L_185 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  10210. int32_t L_186;
  10211. L_186 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_185, /*hidden argument*/NULL);
  10212. G_B73_0 = ((((int32_t)L_186) == ((int32_t)0))? 1 : 0);
  10213. goto IL_0444;
  10214. }
  10215. IL_0443:
  10216. {
  10217. G_B73_0 = 1;
  10218. }
  10219. IL_0444:
  10220. {
  10221. V_44 = (bool)G_B73_0;
  10222. bool L_187 = V_44;
  10223. if (!L_187)
  10224. {
  10225. goto IL_0453;
  10226. }
  10227. }
  10228. {
  10229. // distance = 0;
  10230. V_40 = (0.0f);
  10231. goto IL_0494;
  10232. }
  10233. IL_0453:
  10234. {
  10235. // distance = (Vector3.Dot(transForward, trans.position - ray.origin) / Vector3.Dot(transForward, ray.direction));
  10236. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_188 = V_42;
  10237. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_189 = V_41;
  10238. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_190;
  10239. L_190 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_189, /*hidden argument*/NULL);
  10240. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_191;
  10241. L_191 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_6), /*hidden argument*/NULL);
  10242. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_192;
  10243. L_192 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_190, L_191, /*hidden argument*/NULL);
  10244. float L_193;
  10245. L_193 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_188, L_192, /*hidden argument*/NULL);
  10246. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_194 = V_42;
  10247. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_195;
  10248. L_195 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_6), /*hidden argument*/NULL);
  10249. float L_196;
  10250. L_196 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_194, L_195, /*hidden argument*/NULL);
  10251. V_40 = ((float)((float)L_193/(float)L_196));
  10252. // if (distance < 0)
  10253. float L_197 = V_40;
  10254. V_45 = (bool)((((float)L_197) < ((float)(0.0f)))? 1 : 0);
  10255. bool L_198 = V_45;
  10256. if (!L_198)
  10257. {
  10258. goto IL_0493;
  10259. }
  10260. }
  10261. {
  10262. // continue;
  10263. goto IL_0569;
  10264. }
  10265. IL_0493:
  10266. {
  10267. }
  10268. IL_0494:
  10269. {
  10270. // if (distance >= hitDistance)
  10271. float L_199 = V_40;
  10272. float L_200 = V_5;
  10273. V_46 = (bool)((((int32_t)((!(((float)L_199) >= ((float)L_200)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  10274. bool L_201 = V_46;
  10275. if (!L_201)
  10276. {
  10277. goto IL_04a8;
  10278. }
  10279. }
  10280. {
  10281. // continue;
  10282. goto IL_0569;
  10283. }
  10284. IL_04a8:
  10285. {
  10286. // var castResult = new RaycastResult
  10287. // {
  10288. // gameObject = go,
  10289. // module = this,
  10290. // distance = distance,
  10291. // screenPosition = eventPosition,
  10292. // displayIndex = displayIndex,
  10293. // index = resultAppendList.Count,
  10294. // depth = m_RaycastResults[index].depth,
  10295. // sortingLayer = canvas.sortingLayerID,
  10296. // sortingOrder = canvas.sortingOrder,
  10297. // worldPosition = ray.origin + ray.direction * distance,
  10298. // worldNormal = -transForward
  10299. // };
  10300. il2cpp_codegen_initobj((&V_47), sizeof(RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE ));
  10301. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_202 = V_33;
  10302. RaycastResult_set_gameObject_m3A1B023B578A8142A437B0C27AAE045DED6AAA20((RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE *)(&V_47), L_202, /*hidden argument*/NULL);
  10303. (&V_47)->set_module_1(__this);
  10304. float L_203 = V_40;
  10305. (&V_47)->set_distance_2(L_203);
  10306. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_204 = V_3;
  10307. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_205;
  10308. L_205 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_204, /*hidden argument*/NULL);
  10309. (&V_47)->set_screenPosition_9(L_205);
  10310. int32_t L_206 = V_1;
  10311. (&V_47)->set_displayIndex_10(L_206);
  10312. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_207 = ___resultAppendList1;
  10313. int32_t L_208;
  10314. L_208 = List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_inline(L_207, /*hidden argument*/List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_RuntimeMethod_var);
  10315. (&V_47)->set_index_3(((float)((float)L_208)));
  10316. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_209 = __this->get_m_RaycastResults_10();
  10317. int32_t L_210 = V_32;
  10318. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_211;
  10319. L_211 = List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_inline(L_209, L_210, /*hidden argument*/List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_RuntimeMethod_var);
  10320. int32_t L_212;
  10321. L_212 = Graphic_get_depth_m8AF43A1523D90A3A42A812835D516940E320CD17(L_211, /*hidden argument*/NULL);
  10322. (&V_47)->set_depth_4(L_212);
  10323. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_213;
  10324. L_213 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  10325. int32_t L_214;
  10326. L_214 = Canvas_get_sortingLayerID_mA0AB0BB70E4E6072EEC3340FE552BE4A78C48064(L_213, /*hidden argument*/NULL);
  10327. (&V_47)->set_sortingLayer_5(L_214);
  10328. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_215;
  10329. L_215 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  10330. int32_t L_216;
  10331. L_216 = Canvas_get_sortingOrder_m2024155C98059AE97E268327C71E33F1444F8FC4(L_215, /*hidden argument*/NULL);
  10332. (&V_47)->set_sortingOrder_6(L_216);
  10333. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_217;
  10334. L_217 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_6), /*hidden argument*/NULL);
  10335. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_218;
  10336. L_218 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_6), /*hidden argument*/NULL);
  10337. float L_219 = V_40;
  10338. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_220;
  10339. L_220 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_218, L_219, /*hidden argument*/NULL);
  10340. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_221;
  10341. L_221 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_217, L_220, /*hidden argument*/NULL);
  10342. (&V_47)->set_worldPosition_7(L_221);
  10343. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_222 = V_42;
  10344. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_223;
  10345. L_223 = Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7_inline(L_222, /*hidden argument*/NULL);
  10346. (&V_47)->set_worldNormal_8(L_223);
  10347. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_224 = V_47;
  10348. V_43 = L_224;
  10349. // resultAppendList.Add(castResult);
  10350. List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * L_225 = ___resultAppendList1;
  10351. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_226 = V_43;
  10352. List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5(L_225, L_226, /*hidden argument*/List_1_Add_m1D8125051801F4C77FF20A5AF6D0C12591C39EF5_RuntimeMethod_var);
  10353. }
  10354. IL_0568:
  10355. {
  10356. }
  10357. IL_0569:
  10358. {
  10359. // for (var index = 0; index < totalCount; index++)
  10360. int32_t L_227 = V_32;
  10361. V_32 = ((int32_t)il2cpp_codegen_add((int32_t)L_227, (int32_t)1));
  10362. }
  10363. IL_056f:
  10364. {
  10365. // for (var index = 0; index < totalCount; index++)
  10366. int32_t L_228 = V_32;
  10367. int32_t L_229 = V_7;
  10368. V_48 = (bool)((((int32_t)L_228) < ((int32_t)L_229))? 1 : 0);
  10369. bool L_230 = V_48;
  10370. if (L_230)
  10371. {
  10372. goto IL_033a;
  10373. }
  10374. }
  10375. IL_057e:
  10376. {
  10377. // }
  10378. return;
  10379. }
  10380. }
  10381. // UnityEngine.Camera UnityEngine.UI.GraphicRaycaster::get_eventCamera()
  10382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GraphicRaycaster_get_eventCamera_m955394C9A656E4D381195504005692BE15335BA7 (GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6 * __this, const RuntimeMethod* method)
  10383. {
  10384. static bool s_Il2CppMethodInitialized;
  10385. if (!s_Il2CppMethodInitialized)
  10386. {
  10387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10388. s_Il2CppMethodInitialized = true;
  10389. }
  10390. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_0 = NULL;
  10391. int32_t V_1 = 0;
  10392. bool V_2 = false;
  10393. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_3 = NULL;
  10394. int32_t G_B4_0 = 0;
  10395. int32_t G_B6_0 = 0;
  10396. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B10_0 = NULL;
  10397. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B9_0 = NULL;
  10398. {
  10399. // var canvas = this.canvas;
  10400. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  10401. L_0 = GraphicRaycaster_get_canvas_m3EFC279CCA66AE0F492EF985F91EA43A587C6BF2(__this, /*hidden argument*/NULL);
  10402. V_0 = L_0;
  10403. // var renderMode = canvas.renderMode;
  10404. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_1 = V_0;
  10405. int32_t L_2;
  10406. L_2 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_1, /*hidden argument*/NULL);
  10407. V_1 = L_2;
  10408. // if (renderMode == RenderMode.ScreenSpaceOverlay
  10409. // || (renderMode == RenderMode.ScreenSpaceCamera && canvas.worldCamera == null))
  10410. int32_t L_3 = V_1;
  10411. if (!L_3)
  10412. {
  10413. goto IL_0027;
  10414. }
  10415. }
  10416. {
  10417. int32_t L_4 = V_1;
  10418. if ((!(((uint32_t)L_4) == ((uint32_t)1))))
  10419. {
  10420. goto IL_0024;
  10421. }
  10422. }
  10423. {
  10424. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5 = V_0;
  10425. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_6;
  10426. L_6 = Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51(L_5, /*hidden argument*/NULL);
  10427. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10428. bool L_7;
  10429. L_7 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10430. G_B4_0 = ((int32_t)(L_7));
  10431. goto IL_0025;
  10432. }
  10433. IL_0024:
  10434. {
  10435. G_B4_0 = 0;
  10436. }
  10437. IL_0025:
  10438. {
  10439. G_B6_0 = G_B4_0;
  10440. goto IL_0028;
  10441. }
  10442. IL_0027:
  10443. {
  10444. G_B6_0 = 1;
  10445. }
  10446. IL_0028:
  10447. {
  10448. V_2 = (bool)G_B6_0;
  10449. bool L_8 = V_2;
  10450. if (!L_8)
  10451. {
  10452. goto IL_0030;
  10453. }
  10454. }
  10455. {
  10456. // return null;
  10457. V_3 = (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL;
  10458. goto IL_0042;
  10459. }
  10460. IL_0030:
  10461. {
  10462. // return canvas.worldCamera ?? Camera.main;
  10463. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_9 = V_0;
  10464. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_10;
  10465. L_10 = Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51(L_9, /*hidden argument*/NULL);
  10466. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11 = L_10;
  10467. G_B9_0 = L_11;
  10468. if (L_11)
  10469. {
  10470. G_B10_0 = L_11;
  10471. goto IL_003f;
  10472. }
  10473. }
  10474. {
  10475. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_12;
  10476. L_12 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
  10477. G_B10_0 = L_12;
  10478. }
  10479. IL_003f:
  10480. {
  10481. V_3 = G_B10_0;
  10482. goto IL_0042;
  10483. }
  10484. IL_0042:
  10485. {
  10486. // }
  10487. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_13 = V_3;
  10488. return L_13;
  10489. }
  10490. }
  10491. // System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.Canvas,UnityEngine.Camera,UnityEngine.Vector2,System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>,System.Collections.Generic.List`1<UnityEngine.UI.Graphic>)
  10492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m57BFA0B79E88D825A42D09AEECCC44AFE7F236C8 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pointerPosition2, RuntimeObject* ___foundGraphics3, List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * ___results4, const RuntimeMethod* method)
  10493. {
  10494. static bool s_Il2CppMethodInitialized;
  10495. if (!s_Il2CppMethodInitialized)
  10496. {
  10497. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1__ctor_mC4473950EBE8588DC60088D1A92755097FA7F7FF_RuntimeMethod_var);
  10498. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876_il2cpp_TypeInfo_var);
  10499. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10500. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_t72B84F96FA1E6C3D1516398EFF55C902D7EC38B5_il2cpp_TypeInfo_var);
  10501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tF03C1C9CDD1741EED976FCC435CC5369D3CBE33C_il2cpp_TypeInfo_var);
  10502. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE874AFC8A9A312E8B25B0DB7038C4854B75C80F6_RuntimeMethod_var);
  10503. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484_RuntimeMethod_var);
  10504. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_mF4A524F9B24F9BD33C5B791C3F1BB2E34E41DB8A_RuntimeMethod_var);
  10505. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_RuntimeMethod_var);
  10506. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_RuntimeMethod_var);
  10507. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10508. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  10509. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRaycastU3Eb__27_0_mE359E2E78D7A20EDFC2AE14298F21CCD3245506E_RuntimeMethod_var);
  10510. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var);
  10511. s_Il2CppMethodInitialized = true;
  10512. }
  10513. int32_t V_0 = 0;
  10514. int32_t V_1 = 0;
  10515. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * V_2 = NULL;
  10516. bool V_3 = false;
  10517. bool V_4 = false;
  10518. bool V_5 = false;
  10519. bool V_6 = false;
  10520. bool V_7 = false;
  10521. int32_t V_8 = 0;
  10522. bool V_9 = false;
  10523. int32_t G_B5_0 = 0;
  10524. int32_t G_B12_0 = 0;
  10525. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * G_B21_0 = NULL;
  10526. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * G_B21_1 = NULL;
  10527. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * G_B20_0 = NULL;
  10528. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * G_B20_1 = NULL;
  10529. {
  10530. // int totalCount = foundGraphics.Count;
  10531. RuntimeObject* L_0 = ___foundGraphics3;
  10532. int32_t L_1;
  10533. L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UI.Graphic>::get_Count() */, ICollection_1_t72B84F96FA1E6C3D1516398EFF55C902D7EC38B5_il2cpp_TypeInfo_var, L_0);
  10534. V_0 = L_1;
  10535. // for (int i = 0; i < totalCount; ++i)
  10536. V_1 = 0;
  10537. goto IL_00b0;
  10538. }
  10539. IL_000f:
  10540. {
  10541. // Graphic graphic = foundGraphics[i];
  10542. RuntimeObject* L_2 = ___foundGraphics3;
  10543. int32_t L_3 = V_1;
  10544. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4;
  10545. L_4 = InterfaceFuncInvoker1< Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *, int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>::get_Item(System.Int32) */, IList_1_tF03C1C9CDD1741EED976FCC435CC5369D3CBE33C_il2cpp_TypeInfo_var, L_2, L_3);
  10546. V_2 = L_4;
  10547. // if (!graphic.raycastTarget || graphic.canvasRenderer.cull || graphic.depth == -1)
  10548. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_5 = V_2;
  10549. bool L_6;
  10550. L_6 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Graphic::get_raycastTarget() */, L_5);
  10551. if (!L_6)
  10552. {
  10553. goto IL_0038;
  10554. }
  10555. }
  10556. {
  10557. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_7 = V_2;
  10558. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_8;
  10559. L_8 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(L_7, /*hidden argument*/NULL);
  10560. bool L_9;
  10561. L_9 = CanvasRenderer_get_cull_m214173F051F22A3377BD4C91F91422CB9EEC7581(L_8, /*hidden argument*/NULL);
  10562. if (L_9)
  10563. {
  10564. goto IL_0038;
  10565. }
  10566. }
  10567. {
  10568. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_10 = V_2;
  10569. int32_t L_11;
  10570. L_11 = Graphic_get_depth_m8AF43A1523D90A3A42A812835D516940E320CD17(L_10, /*hidden argument*/NULL);
  10571. G_B5_0 = ((((int32_t)L_11) == ((int32_t)(-1)))? 1 : 0);
  10572. goto IL_0039;
  10573. }
  10574. IL_0038:
  10575. {
  10576. G_B5_0 = 1;
  10577. }
  10578. IL_0039:
  10579. {
  10580. V_3 = (bool)G_B5_0;
  10581. bool L_12 = V_3;
  10582. if (!L_12)
  10583. {
  10584. goto IL_003f;
  10585. }
  10586. }
  10587. {
  10588. // continue;
  10589. goto IL_00ac;
  10590. }
  10591. IL_003f:
  10592. {
  10593. // if (!RectTransformUtility.RectangleContainsScreenPoint(graphic.rectTransform, pointerPosition, eventCamera, graphic.raycastPadding))
  10594. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_13 = V_2;
  10595. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  10596. L_14 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_13, /*hidden argument*/NULL);
  10597. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15 = ___pointerPosition2;
  10598. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16 = ___eventCamera1;
  10599. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_17 = V_2;
  10600. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18;
  10601. L_18 = Graphic_get_raycastPadding_m4D6F2F7733620B7683F73995A9E9ADD042AB94E1(L_17, /*hidden argument*/NULL);
  10602. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  10603. bool L_19;
  10604. L_19 = RectTransformUtility_RectangleContainsScreenPoint_m0B9168E9AC92FE5B79AF3BB24D4B107194C19743(L_14, L_15, L_16, L_18, /*hidden argument*/NULL);
  10605. V_4 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
  10606. bool L_20 = V_4;
  10607. if (!L_20)
  10608. {
  10609. goto IL_005d;
  10610. }
  10611. }
  10612. {
  10613. // continue;
  10614. goto IL_00ac;
  10615. }
  10616. IL_005d:
  10617. {
  10618. // if (eventCamera != null && eventCamera.WorldToScreenPoint(graphic.rectTransform.position).z > eventCamera.farClipPlane)
  10619. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_21 = ___eventCamera1;
  10620. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10621. bool L_22;
  10622. L_22 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_21, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10623. if (!L_22)
  10624. {
  10625. goto IL_0086;
  10626. }
  10627. }
  10628. {
  10629. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_23 = ___eventCamera1;
  10630. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_24 = V_2;
  10631. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_25;
  10632. L_25 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_24, /*hidden argument*/NULL);
  10633. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26;
  10634. L_26 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_25, /*hidden argument*/NULL);
  10635. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27;
  10636. L_27 = Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C(L_23, L_26, /*hidden argument*/NULL);
  10637. float L_28 = L_27.get_z_4();
  10638. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_29 = ___eventCamera1;
  10639. float L_30;
  10640. L_30 = Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596(L_29, /*hidden argument*/NULL);
  10641. G_B12_0 = ((((float)L_28) > ((float)L_30))? 1 : 0);
  10642. goto IL_0087;
  10643. }
  10644. IL_0086:
  10645. {
  10646. G_B12_0 = 0;
  10647. }
  10648. IL_0087:
  10649. {
  10650. V_5 = (bool)G_B12_0;
  10651. bool L_31 = V_5;
  10652. if (!L_31)
  10653. {
  10654. goto IL_008f;
  10655. }
  10656. }
  10657. {
  10658. // continue;
  10659. goto IL_00ac;
  10660. }
  10661. IL_008f:
  10662. {
  10663. // if (graphic.Raycast(pointerPosition, eventCamera))
  10664. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_32 = V_2;
  10665. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = ___pointerPosition2;
  10666. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_34 = ___eventCamera1;
  10667. bool L_35;
  10668. L_35 = VirtFuncInvoker2< bool, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * >::Invoke(46 /* System.Boolean UnityEngine.UI.Graphic::Raycast(UnityEngine.Vector2,UnityEngine.Camera) */, L_32, L_33, L_34);
  10669. V_6 = L_35;
  10670. bool L_36 = V_6;
  10671. if (!L_36)
  10672. {
  10673. goto IL_00ab;
  10674. }
  10675. }
  10676. {
  10677. // s_SortedGraphics.Add(graphic);
  10678. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10679. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_37 = ((GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var))->get_s_SortedGraphics_11();
  10680. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_38 = V_2;
  10681. List_1_Add_mE874AFC8A9A312E8B25B0DB7038C4854B75C80F6(L_37, L_38, /*hidden argument*/List_1_Add_mE874AFC8A9A312E8B25B0DB7038C4854B75C80F6_RuntimeMethod_var);
  10682. }
  10683. IL_00ab:
  10684. {
  10685. }
  10686. IL_00ac:
  10687. {
  10688. // for (int i = 0; i < totalCount; ++i)
  10689. int32_t L_39 = V_1;
  10690. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1));
  10691. }
  10692. IL_00b0:
  10693. {
  10694. // for (int i = 0; i < totalCount; ++i)
  10695. int32_t L_40 = V_1;
  10696. int32_t L_41 = V_0;
  10697. V_7 = (bool)((((int32_t)L_40) < ((int32_t)L_41))? 1 : 0);
  10698. bool L_42 = V_7;
  10699. if (L_42)
  10700. {
  10701. goto IL_000f;
  10702. }
  10703. }
  10704. {
  10705. // s_SortedGraphics.Sort((g1, g2) => g2.depth.CompareTo(g1.depth));
  10706. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10707. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_43 = ((GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var))->get_s_SortedGraphics_11();
  10708. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var);
  10709. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * L_44 = ((U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var))->get_U3CU3E9__27_0_1();
  10710. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * L_45 = L_44;
  10711. G_B20_0 = L_45;
  10712. G_B20_1 = L_43;
  10713. if (L_45)
  10714. {
  10715. G_B21_0 = L_45;
  10716. G_B21_1 = L_43;
  10717. goto IL_00e1;
  10718. }
  10719. }
  10720. {
  10721. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var);
  10722. U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010 * L_46 = ((U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  10723. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * L_47 = (Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 *)il2cpp_codegen_object_new(Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876_il2cpp_TypeInfo_var);
  10724. Comparison_1__ctor_mC4473950EBE8588DC60088D1A92755097FA7F7FF(L_47, L_46, (intptr_t)((intptr_t)U3CU3Ec_U3CRaycastU3Eb__27_0_mE359E2E78D7A20EDFC2AE14298F21CCD3245506E_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_mC4473950EBE8588DC60088D1A92755097FA7F7FF_RuntimeMethod_var);
  10725. Comparison_1_t7BDDF85417DBC1A0C4817BF9F1D054C9F7128876 * L_48 = L_47;
  10726. ((U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t43FDD2D1BAB9CBA1C02E24FEF16A3D9C757F6010_il2cpp_TypeInfo_var))->set_U3CU3E9__27_0_1(L_48);
  10727. G_B21_0 = L_48;
  10728. G_B21_1 = G_B20_1;
  10729. }
  10730. IL_00e1:
  10731. {
  10732. List_1_Sort_mF4A524F9B24F9BD33C5B791C3F1BB2E34E41DB8A(G_B21_1, G_B21_0, /*hidden argument*/List_1_Sort_mF4A524F9B24F9BD33C5B791C3F1BB2E34E41DB8A_RuntimeMethod_var);
  10733. // totalCount = s_SortedGraphics.Count;
  10734. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10735. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_49 = ((GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var))->get_s_SortedGraphics_11();
  10736. int32_t L_50;
  10737. L_50 = List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_inline(L_49, /*hidden argument*/List_1_get_Count_mE0FF44F98FA826E603D31002510B758C0279A21F_RuntimeMethod_var);
  10738. V_0 = L_50;
  10739. // for (int i = 0; i < totalCount; ++i)
  10740. V_8 = 0;
  10741. goto IL_0111;
  10742. }
  10743. IL_00f7:
  10744. {
  10745. // results.Add(s_SortedGraphics[i]);
  10746. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_51 = ___results4;
  10747. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10748. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_52 = ((GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var))->get_s_SortedGraphics_11();
  10749. int32_t L_53 = V_8;
  10750. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_54;
  10751. L_54 = List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_inline(L_52, L_53, /*hidden argument*/List_1_get_Item_m7635419DB6CA6355642D0D9AD6001DE28710F63C_RuntimeMethod_var);
  10752. List_1_Add_mE874AFC8A9A312E8B25B0DB7038C4854B75C80F6(L_51, L_54, /*hidden argument*/List_1_Add_mE874AFC8A9A312E8B25B0DB7038C4854B75C80F6_RuntimeMethod_var);
  10753. // for (int i = 0; i < totalCount; ++i)
  10754. int32_t L_55 = V_8;
  10755. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_55, (int32_t)1));
  10756. }
  10757. IL_0111:
  10758. {
  10759. // for (int i = 0; i < totalCount; ++i)
  10760. int32_t L_56 = V_8;
  10761. int32_t L_57 = V_0;
  10762. V_9 = (bool)((((int32_t)L_56) < ((int32_t)L_57))? 1 : 0);
  10763. bool L_58 = V_9;
  10764. if (L_58)
  10765. {
  10766. goto IL_00f7;
  10767. }
  10768. }
  10769. {
  10770. // s_SortedGraphics.Clear();
  10771. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10772. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_59 = ((GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var))->get_s_SortedGraphics_11();
  10773. List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484(L_59, /*hidden argument*/List_1_Clear_m61934F89F22F06264BE5FD4E0DC28DBE5E21E484_RuntimeMethod_var);
  10774. // }
  10775. return;
  10776. }
  10777. }
  10778. // System.Void UnityEngine.UI.GraphicRaycaster::.cctor()
  10779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster__cctor_m59F806A7DAACD2443611F43E0E772972ACF7649E (const RuntimeMethod* method)
  10780. {
  10781. static bool s_Il2CppMethodInitialized;
  10782. if (!s_Il2CppMethodInitialized)
  10783. {
  10784. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var);
  10785. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D_RuntimeMethod_var);
  10786. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_il2cpp_TypeInfo_var);
  10787. s_Il2CppMethodInitialized = true;
  10788. }
  10789. {
  10790. // [NonSerialized] static readonly List<Graphic> s_SortedGraphics = new List<Graphic>();
  10791. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_0 = (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *)il2cpp_codegen_object_new(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_il2cpp_TypeInfo_var);
  10792. List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D(L_0, /*hidden argument*/List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D_RuntimeMethod_var);
  10793. ((GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_tD6DFF30B8B7F1E0DA9522A4F2BB9DC18E19638E6_il2cpp_TypeInfo_var))->set_s_SortedGraphics_11(L_0);
  10794. return;
  10795. }
  10796. }
  10797. #ifdef __clang__
  10798. #pragma clang diagnostic pop
  10799. #endif
  10800. #ifdef __clang__
  10801. #pragma clang diagnostic push
  10802. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10803. #pragma clang diagnostic ignored "-Wunused-variable"
  10804. #endif
  10805. // System.Void UnityEngine.UI.GraphicRegistry::.ctor()
  10806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry__ctor_m5BC68A12EAC3B9A5AFF3FF57CF2C876C45B1C111 (GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * __this, const RuntimeMethod* method)
  10807. {
  10808. static bool s_Il2CppMethodInitialized;
  10809. if (!s_Il2CppMethodInitialized)
  10810. {
  10811. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m1DD7A907664E5D34EAC98140BE9B28D173737A01_RuntimeMethod_var);
  10812. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m3903852E7CB444111B94F5E26545DE97C2FF7DAB_RuntimeMethod_var);
  10813. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mB269A5CD5742BE45916D27140F13855A77A0041E_RuntimeMethod_var);
  10814. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mF449C814B48E23C01BC4E191045AE42EF5208508_RuntimeMethod_var);
  10815. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96_il2cpp_TypeInfo_var);
  10816. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11_il2cpp_TypeInfo_var);
  10817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963_il2cpp_TypeInfo_var);
  10818. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F_il2cpp_TypeInfo_var);
  10819. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  10820. s_Il2CppMethodInitialized = true;
  10821. }
  10822. {
  10823. // private readonly Dictionary<Canvas, IndexedSet<Graphic>> m_Graphics = new Dictionary<Canvas, IndexedSet<Graphic>>();
  10824. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_0 = (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 *)il2cpp_codegen_object_new(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963_il2cpp_TypeInfo_var);
  10825. Dictionary_2__ctor_m1DD7A907664E5D34EAC98140BE9B28D173737A01(L_0, /*hidden argument*/Dictionary_2__ctor_m1DD7A907664E5D34EAC98140BE9B28D173737A01_RuntimeMethod_var);
  10826. __this->set_m_Graphics_1(L_0);
  10827. // private readonly Dictionary<Canvas, IndexedSet<Graphic>> m_RaycastableGraphics = new Dictionary<Canvas, IndexedSet<Graphic>>();
  10828. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_1 = (Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 *)il2cpp_codegen_object_new(Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963_il2cpp_TypeInfo_var);
  10829. Dictionary_2__ctor_m1DD7A907664E5D34EAC98140BE9B28D173737A01(L_1, /*hidden argument*/Dictionary_2__ctor_m1DD7A907664E5D34EAC98140BE9B28D173737A01_RuntimeMethod_var);
  10830. __this->set_m_RaycastableGraphics_2(L_1);
  10831. // protected GraphicRegistry()
  10832. Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
  10833. // System.GC.KeepAlive(new Dictionary<Graphic, int>());
  10834. Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 * L_2 = (Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11 *)il2cpp_codegen_object_new(Dictionary_2_t51811C4D09EBB297C0DFE9FA972CEB160E185E11_il2cpp_TypeInfo_var);
  10835. Dictionary_2__ctor_m3903852E7CB444111B94F5E26545DE97C2FF7DAB(L_2, /*hidden argument*/Dictionary_2__ctor_m3903852E7CB444111B94F5E26545DE97C2FF7DAB_RuntimeMethod_var);
  10836. IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
  10837. GC_KeepAlive_m16C41A64E08E35865A249CB5479A37BACBEDC75C(L_2, /*hidden argument*/NULL);
  10838. // System.GC.KeepAlive(new Dictionary<ICanvasElement, int>());
  10839. Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96 * L_3 = (Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96 *)il2cpp_codegen_object_new(Dictionary_2_t059F96DADCC8B901973F95056D8107AB675AEE96_il2cpp_TypeInfo_var);
  10840. Dictionary_2__ctor_mF449C814B48E23C01BC4E191045AE42EF5208508(L_3, /*hidden argument*/Dictionary_2__ctor_mF449C814B48E23C01BC4E191045AE42EF5208508_RuntimeMethod_var);
  10841. GC_KeepAlive_m16C41A64E08E35865A249CB5479A37BACBEDC75C(L_3, /*hidden argument*/NULL);
  10842. // System.GC.KeepAlive(new Dictionary<IClipper, int>());
  10843. Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F * L_4 = (Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F *)il2cpp_codegen_object_new(Dictionary_2_tE0026BDD5CB0F84F7271F011A4C20757945DE83F_il2cpp_TypeInfo_var);
  10844. Dictionary_2__ctor_mB269A5CD5742BE45916D27140F13855A77A0041E(L_4, /*hidden argument*/Dictionary_2__ctor_mB269A5CD5742BE45916D27140F13855A77A0041E_RuntimeMethod_var);
  10845. GC_KeepAlive_m16C41A64E08E35865A249CB5479A37BACBEDC75C(L_4, /*hidden argument*/NULL);
  10846. // }
  10847. return;
  10848. }
  10849. }
  10850. // UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::get_instance()
  10851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747 (const RuntimeMethod* method)
  10852. {
  10853. static bool s_Il2CppMethodInitialized;
  10854. if (!s_Il2CppMethodInitialized)
  10855. {
  10856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10857. s_Il2CppMethodInitialized = true;
  10858. }
  10859. bool V_0 = false;
  10860. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * V_1 = NULL;
  10861. {
  10862. // if (s_Instance == null)
  10863. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10864. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_0 = ((GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var))->get_s_Instance_0();
  10865. V_0 = (bool)((((RuntimeObject*)(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  10866. bool L_1 = V_0;
  10867. if (!L_1)
  10868. {
  10869. goto IL_0017;
  10870. }
  10871. }
  10872. {
  10873. // s_Instance = new GraphicRegistry();
  10874. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_2 = (GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 *)il2cpp_codegen_object_new(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10875. GraphicRegistry__ctor_m5BC68A12EAC3B9A5AFF3FF57CF2C876C45B1C111(L_2, /*hidden argument*/NULL);
  10876. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10877. ((GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var))->set_s_Instance_0(L_2);
  10878. }
  10879. IL_0017:
  10880. {
  10881. // return s_Instance;
  10882. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10883. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_3 = ((GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var))->get_s_Instance_0();
  10884. V_1 = L_3;
  10885. goto IL_001f;
  10886. }
  10887. IL_001f:
  10888. {
  10889. // }
  10890. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_4 = V_1;
  10891. return L_4;
  10892. }
  10893. }
  10894. // System.Void UnityEngine.UI.GraphicRegistry::RegisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  10895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterGraphicForCanvas_m99650E6916F252C7F833F8B192F14C1C97930D29 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c0, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___graphic1, const RuntimeMethod* method)
  10896. {
  10897. static bool s_Il2CppMethodInitialized;
  10898. if (!s_Il2CppMethodInitialized)
  10899. {
  10900. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF_RuntimeMethod_var);
  10901. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  10902. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10903. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68_RuntimeMethod_var);
  10904. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96_RuntimeMethod_var);
  10905. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964_RuntimeMethod_var);
  10906. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901_il2cpp_TypeInfo_var);
  10907. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10908. s_Il2CppMethodInitialized = true;
  10909. }
  10910. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * V_0 = NULL;
  10911. bool V_1 = false;
  10912. bool V_2 = false;
  10913. int32_t G_B3_0 = 0;
  10914. {
  10915. // if (c == null || graphic == null)
  10916. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = ___c0;
  10917. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10918. bool L_1;
  10919. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10920. if (L_1)
  10921. {
  10922. goto IL_0013;
  10923. }
  10924. }
  10925. {
  10926. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2 = ___graphic1;
  10927. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  10928. bool L_3;
  10929. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  10930. G_B3_0 = ((int32_t)(L_3));
  10931. goto IL_0014;
  10932. }
  10933. IL_0013:
  10934. {
  10935. G_B3_0 = 1;
  10936. }
  10937. IL_0014:
  10938. {
  10939. V_1 = (bool)G_B3_0;
  10940. bool L_4 = V_1;
  10941. if (!L_4)
  10942. {
  10943. goto IL_001a;
  10944. }
  10945. }
  10946. {
  10947. // return;
  10948. goto IL_0070;
  10949. }
  10950. IL_001a:
  10951. {
  10952. // instance.m_Graphics.TryGetValue(c, out graphics);
  10953. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10954. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_5;
  10955. L_5 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  10956. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_6 = L_5->get_m_Graphics_1();
  10957. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_7 = ___c0;
  10958. bool L_8;
  10959. L_8 = Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5(L_6, L_7, (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  10960. // if (graphics != null)
  10961. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_9 = V_0;
  10962. V_2 = (bool)((!(((RuntimeObject*)(IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *)L_9) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  10963. bool L_10 = V_2;
  10964. if (!L_10)
  10965. {
  10966. goto IL_0048;
  10967. }
  10968. }
  10969. {
  10970. // graphics.AddUnique(graphic);
  10971. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_11 = V_0;
  10972. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_12 = ___graphic1;
  10973. bool L_13;
  10974. L_13 = IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68(L_11, L_12, /*hidden argument*/IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68_RuntimeMethod_var);
  10975. // RegisterRaycastGraphicForCanvas(c, graphic);
  10976. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_14 = ___c0;
  10977. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_15 = ___graphic1;
  10978. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10979. GraphicRegistry_RegisterRaycastGraphicForCanvas_mB9609D8441FE38B93FA13DF8DC3DB1C6747F371F(L_14, L_15, /*hidden argument*/NULL);
  10980. // return;
  10981. goto IL_0070;
  10982. }
  10983. IL_0048:
  10984. {
  10985. // graphics = new IndexedSet<Graphic>();
  10986. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_16 = (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *)il2cpp_codegen_object_new(IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901_il2cpp_TypeInfo_var);
  10987. IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964(L_16, /*hidden argument*/IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964_RuntimeMethod_var);
  10988. V_0 = L_16;
  10989. // graphics.Add(graphic);
  10990. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_17 = V_0;
  10991. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_18 = ___graphic1;
  10992. IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96(L_17, L_18, /*hidden argument*/IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96_RuntimeMethod_var);
  10993. // instance.m_Graphics.Add(c, graphics);
  10994. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  10995. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_19;
  10996. L_19 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  10997. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_20 = L_19->get_m_Graphics_1();
  10998. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_21 = ___c0;
  10999. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_22 = V_0;
  11000. Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF(L_20, L_21, L_22, /*hidden argument*/Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF_RuntimeMethod_var);
  11001. // RegisterRaycastGraphicForCanvas(c, graphic);
  11002. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_23 = ___c0;
  11003. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_24 = ___graphic1;
  11004. GraphicRegistry_RegisterRaycastGraphicForCanvas_mB9609D8441FE38B93FA13DF8DC3DB1C6747F371F(L_23, L_24, /*hidden argument*/NULL);
  11005. }
  11006. IL_0070:
  11007. {
  11008. // }
  11009. return;
  11010. }
  11011. }
  11012. // System.Void UnityEngine.UI.GraphicRegistry::RegisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  11013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterRaycastGraphicForCanvas_mB9609D8441FE38B93FA13DF8DC3DB1C6747F371F (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c0, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___graphic1, const RuntimeMethod* method)
  11014. {
  11015. static bool s_Il2CppMethodInitialized;
  11016. if (!s_Il2CppMethodInitialized)
  11017. {
  11018. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF_RuntimeMethod_var);
  11019. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11020. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11021. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68_RuntimeMethod_var);
  11022. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96_RuntimeMethod_var);
  11023. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964_RuntimeMethod_var);
  11024. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901_il2cpp_TypeInfo_var);
  11025. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11026. s_Il2CppMethodInitialized = true;
  11027. }
  11028. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * V_0 = NULL;
  11029. bool V_1 = false;
  11030. bool V_2 = false;
  11031. int32_t G_B4_0 = 0;
  11032. {
  11033. // if (c == null || graphic == null || !graphic.raycastTarget)
  11034. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = ___c0;
  11035. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11036. bool L_1;
  11037. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11038. if (L_1)
  11039. {
  11040. goto IL_001e;
  11041. }
  11042. }
  11043. {
  11044. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2 = ___graphic1;
  11045. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11046. bool L_3;
  11047. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11048. if (L_3)
  11049. {
  11050. goto IL_001e;
  11051. }
  11052. }
  11053. {
  11054. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_4 = ___graphic1;
  11055. bool L_5;
  11056. L_5 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Graphic::get_raycastTarget() */, L_4);
  11057. G_B4_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  11058. goto IL_001f;
  11059. }
  11060. IL_001e:
  11061. {
  11062. G_B4_0 = 1;
  11063. }
  11064. IL_001f:
  11065. {
  11066. V_1 = (bool)G_B4_0;
  11067. bool L_6 = V_1;
  11068. if (!L_6)
  11069. {
  11070. goto IL_0025;
  11071. }
  11072. }
  11073. {
  11074. // return;
  11075. goto IL_006b;
  11076. }
  11077. IL_0025:
  11078. {
  11079. // instance.m_RaycastableGraphics.TryGetValue(c, out graphics);
  11080. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11081. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_7;
  11082. L_7 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11083. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_8 = L_7->get_m_RaycastableGraphics_2();
  11084. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_9 = ___c0;
  11085. bool L_10;
  11086. L_10 = Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5(L_8, L_9, (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11087. // if (graphics != null)
  11088. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_11 = V_0;
  11089. V_2 = (bool)((!(((RuntimeObject*)(IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *)L_11) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  11090. bool L_12 = V_2;
  11091. if (!L_12)
  11092. {
  11093. goto IL_004b;
  11094. }
  11095. }
  11096. {
  11097. // graphics.AddUnique(graphic);
  11098. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_13 = V_0;
  11099. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_14 = ___graphic1;
  11100. bool L_15;
  11101. L_15 = IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68(L_13, L_14, /*hidden argument*/IndexedSet_1_AddUnique_mD8ACA5E2A6E69479598163727E4DC23FF6330F68_RuntimeMethod_var);
  11102. // return;
  11103. goto IL_006b;
  11104. }
  11105. IL_004b:
  11106. {
  11107. // graphics = new IndexedSet<Graphic>();
  11108. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_16 = (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 *)il2cpp_codegen_object_new(IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901_il2cpp_TypeInfo_var);
  11109. IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964(L_16, /*hidden argument*/IndexedSet_1__ctor_m79A7FA93AC6041813593FCBDFFC4D035EAF8A964_RuntimeMethod_var);
  11110. V_0 = L_16;
  11111. // graphics.Add(graphic);
  11112. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_17 = V_0;
  11113. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_18 = ___graphic1;
  11114. IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96(L_17, L_18, /*hidden argument*/IndexedSet_1_Add_m17DAEA83F4DCBD2BF1129A65EEE493262B227C96_RuntimeMethod_var);
  11115. // instance.m_RaycastableGraphics.Add(c, graphics);
  11116. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11117. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_19;
  11118. L_19 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11119. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_20 = L_19->get_m_RaycastableGraphics_2();
  11120. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_21 = ___c0;
  11121. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_22 = V_0;
  11122. Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF(L_20, L_21, L_22, /*hidden argument*/Dictionary_2_Add_mEE7EFEF9C7C9CB22E78D1DFE13F655F2349516CF_RuntimeMethod_var);
  11123. }
  11124. IL_006b:
  11125. {
  11126. // }
  11127. return;
  11128. }
  11129. }
  11130. // System.Void UnityEngine.UI.GraphicRegistry::UnregisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  11131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterGraphicForCanvas_mD5C0A898765A57E8BB06CE0808459F7E720FB1C3 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c0, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___graphic1, const RuntimeMethod* method)
  11132. {
  11133. static bool s_Il2CppMethodInitialized;
  11134. if (!s_Il2CppMethodInitialized)
  11135. {
  11136. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7_RuntimeMethod_var);
  11137. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11138. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11139. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A_RuntimeMethod_var);
  11140. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB_RuntimeMethod_var);
  11141. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11142. s_Il2CppMethodInitialized = true;
  11143. }
  11144. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * V_0 = NULL;
  11145. bool V_1 = false;
  11146. bool V_2 = false;
  11147. bool V_3 = false;
  11148. {
  11149. // if (c == null)
  11150. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = ___c0;
  11151. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11152. bool L_1;
  11153. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11154. V_1 = L_1;
  11155. bool L_2 = V_1;
  11156. if (!L_2)
  11157. {
  11158. goto IL_000e;
  11159. }
  11160. }
  11161. {
  11162. // return;
  11163. goto IL_0054;
  11164. }
  11165. IL_000e:
  11166. {
  11167. // if (instance.m_Graphics.TryGetValue(c, out graphics))
  11168. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11169. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_3;
  11170. L_3 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11171. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_4 = L_3->get_m_Graphics_1();
  11172. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5 = ___c0;
  11173. bool L_6;
  11174. L_6 = Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5(L_4, L_5, (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11175. V_2 = L_6;
  11176. bool L_7 = V_2;
  11177. if (!L_7)
  11178. {
  11179. goto IL_0054;
  11180. }
  11181. }
  11182. {
  11183. // graphics.Remove(graphic);
  11184. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_8 = V_0;
  11185. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_9 = ___graphic1;
  11186. bool L_10;
  11187. L_10 = IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A(L_8, L_9, /*hidden argument*/IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A_RuntimeMethod_var);
  11188. // if (graphics.Count == 0)
  11189. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_11 = V_0;
  11190. int32_t L_12;
  11191. L_12 = IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB(L_11, /*hidden argument*/IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB_RuntimeMethod_var);
  11192. V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  11193. bool L_13 = V_3;
  11194. if (!L_13)
  11195. {
  11196. goto IL_004b;
  11197. }
  11198. }
  11199. {
  11200. // instance.m_Graphics.Remove(c);
  11201. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11202. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_14;
  11203. L_14 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11204. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_15 = L_14->get_m_Graphics_1();
  11205. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_16 = ___c0;
  11206. bool L_17;
  11207. L_17 = Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7(L_15, L_16, /*hidden argument*/Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7_RuntimeMethod_var);
  11208. }
  11209. IL_004b:
  11210. {
  11211. // UnregisterRaycastGraphicForCanvas(c, graphic);
  11212. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_18 = ___c0;
  11213. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_19 = ___graphic1;
  11214. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11215. GraphicRegistry_UnregisterRaycastGraphicForCanvas_m2EE3A561205635C7E9856A543FAC29DFA4A91429(L_18, L_19, /*hidden argument*/NULL);
  11216. }
  11217. IL_0054:
  11218. {
  11219. // }
  11220. return;
  11221. }
  11222. }
  11223. // System.Void UnityEngine.UI.GraphicRegistry::UnregisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  11224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterRaycastGraphicForCanvas_m2EE3A561205635C7E9856A543FAC29DFA4A91429 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___c0, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___graphic1, const RuntimeMethod* method)
  11225. {
  11226. static bool s_Il2CppMethodInitialized;
  11227. if (!s_Il2CppMethodInitialized)
  11228. {
  11229. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7_RuntimeMethod_var);
  11230. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11231. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A_RuntimeMethod_var);
  11233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB_RuntimeMethod_var);
  11234. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11235. s_Il2CppMethodInitialized = true;
  11236. }
  11237. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * V_0 = NULL;
  11238. bool V_1 = false;
  11239. bool V_2 = false;
  11240. bool V_3 = false;
  11241. int32_t G_B3_0 = 0;
  11242. {
  11243. // if (c == null || !graphic.raycastTarget)
  11244. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0 = ___c0;
  11245. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  11246. bool L_1;
  11247. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  11248. if (L_1)
  11249. {
  11250. goto IL_0015;
  11251. }
  11252. }
  11253. {
  11254. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2 = ___graphic1;
  11255. bool L_3;
  11256. L_3 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Graphic::get_raycastTarget() */, L_2);
  11257. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  11258. goto IL_0016;
  11259. }
  11260. IL_0015:
  11261. {
  11262. G_B3_0 = 1;
  11263. }
  11264. IL_0016:
  11265. {
  11266. V_1 = (bool)G_B3_0;
  11267. bool L_4 = V_1;
  11268. if (!L_4)
  11269. {
  11270. goto IL_001c;
  11271. }
  11272. }
  11273. {
  11274. // return;
  11275. goto IL_005a;
  11276. }
  11277. IL_001c:
  11278. {
  11279. // if (instance.m_RaycastableGraphics.TryGetValue(c, out graphics))
  11280. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11281. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_5;
  11282. L_5 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11283. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_6 = L_5->get_m_RaycastableGraphics_2();
  11284. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_7 = ___c0;
  11285. bool L_8;
  11286. L_8 = Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5(L_6, L_7, (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11287. V_2 = L_8;
  11288. bool L_9 = V_2;
  11289. if (!L_9)
  11290. {
  11291. goto IL_005a;
  11292. }
  11293. }
  11294. {
  11295. // graphics.Remove(graphic);
  11296. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_10 = V_0;
  11297. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_11 = ___graphic1;
  11298. bool L_12;
  11299. L_12 = IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A(L_10, L_11, /*hidden argument*/IndexedSet_1_Remove_m7FFCC4B71949B0D1D71F24E676F5F8DF3542047A_RuntimeMethod_var);
  11300. // if (graphics.Count == 0)
  11301. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_13 = V_0;
  11302. int32_t L_14;
  11303. L_14 = IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB(L_13, /*hidden argument*/IndexedSet_1_get_Count_m3C1FA1AD28E8DD6CFED6B11ED08C1791BEEDBFBB_RuntimeMethod_var);
  11304. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  11305. bool L_15 = V_3;
  11306. if (!L_15)
  11307. {
  11308. goto IL_0059;
  11309. }
  11310. }
  11311. {
  11312. // instance.m_RaycastableGraphics.Remove(c);
  11313. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11314. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_16;
  11315. L_16 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11316. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_17 = L_16->get_m_RaycastableGraphics_2();
  11317. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_18 = ___c0;
  11318. bool L_19;
  11319. L_19 = Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7(L_17, L_18, /*hidden argument*/Dictionary_2_Remove_mEBC60FBDB68EDB28658CE2D5D24E5D3BE93D5BC7_RuntimeMethod_var);
  11320. }
  11321. IL_0059:
  11322. {
  11323. }
  11324. IL_005a:
  11325. {
  11326. // }
  11327. return;
  11328. }
  11329. }
  11330. // System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetGraphicsForCanvas(UnityEngine.Canvas)
  11331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetGraphicsForCanvas_m3F27985E0E76D5140792647C924ADE584C051708 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas0, const RuntimeMethod* method)
  11332. {
  11333. static bool s_Il2CppMethodInitialized;
  11334. if (!s_Il2CppMethodInitialized)
  11335. {
  11336. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11337. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11338. s_Il2CppMethodInitialized = true;
  11339. }
  11340. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * V_0 = NULL;
  11341. bool V_1 = false;
  11342. RuntimeObject* V_2 = NULL;
  11343. {
  11344. // if (instance.m_Graphics.TryGetValue(canvas, out graphics))
  11345. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11346. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_0;
  11347. L_0 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11348. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_1 = L_0->get_m_Graphics_1();
  11349. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2 = ___canvas0;
  11350. bool L_3;
  11351. L_3 = Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5(L_1, L_2, (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11352. V_1 = L_3;
  11353. bool L_4 = V_1;
  11354. if (!L_4)
  11355. {
  11356. goto IL_001b;
  11357. }
  11358. }
  11359. {
  11360. // return graphics;
  11361. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_5 = V_0;
  11362. V_2 = (RuntimeObject*)L_5;
  11363. goto IL_0023;
  11364. }
  11365. IL_001b:
  11366. {
  11367. // return s_EmptyList;
  11368. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11369. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_6 = ((GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var))->get_s_EmptyList_3();
  11370. V_2 = (RuntimeObject*)L_6;
  11371. goto IL_0023;
  11372. }
  11373. IL_0023:
  11374. {
  11375. // }
  11376. RuntimeObject* L_7 = V_2;
  11377. return L_7;
  11378. }
  11379. }
  11380. // System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetRaycastableGraphicsForCanvas(UnityEngine.Canvas)
  11381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetRaycastableGraphicsForCanvas_mC70B57C137021CB14EA22CC9A80571FB01BBFEF5 (Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___canvas0, const RuntimeMethod* method)
  11382. {
  11383. static bool s_Il2CppMethodInitialized;
  11384. if (!s_Il2CppMethodInitialized)
  11385. {
  11386. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11387. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11388. s_Il2CppMethodInitialized = true;
  11389. }
  11390. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * V_0 = NULL;
  11391. bool V_1 = false;
  11392. RuntimeObject* V_2 = NULL;
  11393. {
  11394. // if (instance.m_RaycastableGraphics.TryGetValue(canvas, out graphics))
  11395. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11396. GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3 * L_0;
  11397. L_0 = GraphicRegistry_get_instance_mA819E7C2B13BDAAD6740B09B0BAFCD8FE3222747(/*hidden argument*/NULL);
  11398. Dictionary_2_t79A0FFC8A9EA909E2397C10AFBD9F64EC0154963 * L_1 = L_0->get_m_RaycastableGraphics_2();
  11399. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2 = ___canvas0;
  11400. bool L_3;
  11401. L_3 = Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5(L_1, L_2, (IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 **)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mF06692E020B6511F92F6AC3E5F4976CEE3EBAFE5_RuntimeMethod_var);
  11402. V_1 = L_3;
  11403. bool L_4 = V_1;
  11404. if (!L_4)
  11405. {
  11406. goto IL_001b;
  11407. }
  11408. }
  11409. {
  11410. // return graphics;
  11411. IndexedSet_1_t8F86AB28EDB22C9950B5DAD6F8046BA9A2874901 * L_5 = V_0;
  11412. V_2 = (RuntimeObject*)L_5;
  11413. goto IL_0023;
  11414. }
  11415. IL_001b:
  11416. {
  11417. // return s_EmptyList;
  11418. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11419. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_6 = ((GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var))->get_s_EmptyList_3();
  11420. V_2 = (RuntimeObject*)L_6;
  11421. goto IL_0023;
  11422. }
  11423. IL_0023:
  11424. {
  11425. // }
  11426. RuntimeObject* L_7 = V_2;
  11427. return L_7;
  11428. }
  11429. }
  11430. // System.Void UnityEngine.UI.GraphicRegistry::.cctor()
  11431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry__cctor_m7BE9A984C7F23FB06F32DD70B8DAF0ED9D3544AA (const RuntimeMethod* method)
  11432. {
  11433. static bool s_Il2CppMethodInitialized;
  11434. if (!s_Il2CppMethodInitialized)
  11435. {
  11436. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var);
  11437. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D_RuntimeMethod_var);
  11438. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_il2cpp_TypeInfo_var);
  11439. s_Il2CppMethodInitialized = true;
  11440. }
  11441. {
  11442. // private static readonly List<Graphic> s_EmptyList = new List<Graphic>();
  11443. List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA * L_0 = (List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA *)il2cpp_codegen_object_new(List_1_t2B519B7CD269238D4C71A96E4B005CF88488FACA_il2cpp_TypeInfo_var);
  11444. List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D(L_0, /*hidden argument*/List_1__ctor_mE9E537874EFF77C3ED735844A1582D4D8E12927D_RuntimeMethod_var);
  11445. ((GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3993D13217A68FC7F6FF5A74B3AD46BFD7DFA4B3_il2cpp_TypeInfo_var))->set_s_EmptyList_3(L_0);
  11446. return;
  11447. }
  11448. }
  11449. #ifdef __clang__
  11450. #pragma clang diagnostic pop
  11451. #endif
  11452. #ifdef __clang__
  11453. #pragma clang diagnostic push
  11454. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11455. #pragma clang diagnostic ignored "-Wunused-variable"
  11456. #endif
  11457. // UnityEngine.UI.GridLayoutGroup/Corner UnityEngine.UI.GridLayoutGroup::get_startCorner()
  11458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startCorner_m7B8BCE61E4A7CA9895A69610A9660EB4FF9B01EF (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11459. {
  11460. int32_t V_0 = 0;
  11461. {
  11462. // public Corner startCorner { get { return m_StartCorner; } set { SetProperty(ref m_StartCorner, value); } }
  11463. int32_t L_0 = __this->get_m_StartCorner_12();
  11464. V_0 = L_0;
  11465. goto IL_000a;
  11466. }
  11467. IL_000a:
  11468. {
  11469. // public Corner startCorner { get { return m_StartCorner; } set { SetProperty(ref m_StartCorner, value); } }
  11470. int32_t L_1 = V_0;
  11471. return L_1;
  11472. }
  11473. }
  11474. // System.Void UnityEngine.UI.GridLayoutGroup::set_startCorner(UnityEngine.UI.GridLayoutGroup/Corner)
  11475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_set_startCorner_m8CC0C6A40ED0BDD71B90B9FA1EF0536699AF6939 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  11476. {
  11477. static bool s_Il2CppMethodInitialized;
  11478. if (!s_Il2CppMethodInitialized)
  11479. {
  11480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisCorner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2_m6ACD5A31B77A072D7EC10844BEC361EE0272B3B0_RuntimeMethod_var);
  11481. s_Il2CppMethodInitialized = true;
  11482. }
  11483. {
  11484. // public Corner startCorner { get { return m_StartCorner; } set { SetProperty(ref m_StartCorner, value); } }
  11485. int32_t* L_0 = __this->get_address_of_m_StartCorner_12();
  11486. int32_t L_1 = ___value0;
  11487. LayoutGroup_SetProperty_TisCorner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2_m6ACD5A31B77A072D7EC10844BEC361EE0272B3B0(__this, (int32_t*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisCorner_t448F8AE9F386A784CC3EF956C9BDDC068E6DAFB2_m6ACD5A31B77A072D7EC10844BEC361EE0272B3B0_RuntimeMethod_var);
  11488. // public Corner startCorner { get { return m_StartCorner; } set { SetProperty(ref m_StartCorner, value); } }
  11489. return;
  11490. }
  11491. }
  11492. // UnityEngine.UI.GridLayoutGroup/Axis UnityEngine.UI.GridLayoutGroup::get_startAxis()
  11493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startAxis_m1CCE88FBF37EA3DA85F16679DBB39FF01ED675F9 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11494. {
  11495. int32_t V_0 = 0;
  11496. {
  11497. // public Axis startAxis { get { return m_StartAxis; } set { SetProperty(ref m_StartAxis, value); } }
  11498. int32_t L_0 = __this->get_m_StartAxis_13();
  11499. V_0 = L_0;
  11500. goto IL_000a;
  11501. }
  11502. IL_000a:
  11503. {
  11504. // public Axis startAxis { get { return m_StartAxis; } set { SetProperty(ref m_StartAxis, value); } }
  11505. int32_t L_1 = V_0;
  11506. return L_1;
  11507. }
  11508. }
  11509. // System.Void UnityEngine.UI.GridLayoutGroup::set_startAxis(UnityEngine.UI.GridLayoutGroup/Axis)
  11510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_set_startAxis_m70A706B56A1A5AC2B513DDC7DA6A8633901819E7 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  11511. {
  11512. static bool s_Il2CppMethodInitialized;
  11513. if (!s_Il2CppMethodInitialized)
  11514. {
  11515. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisAxis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE_m09E748EC20A63B84E72EB17EBD7AA0D276351741_RuntimeMethod_var);
  11516. s_Il2CppMethodInitialized = true;
  11517. }
  11518. {
  11519. // public Axis startAxis { get { return m_StartAxis; } set { SetProperty(ref m_StartAxis, value); } }
  11520. int32_t* L_0 = __this->get_address_of_m_StartAxis_13();
  11521. int32_t L_1 = ___value0;
  11522. LayoutGroup_SetProperty_TisAxis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE_m09E748EC20A63B84E72EB17EBD7AA0D276351741(__this, (int32_t*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisAxis_tBD4147C2DEA74142784225B3CB0DC2DF0217A1DE_m09E748EC20A63B84E72EB17EBD7AA0D276351741_RuntimeMethod_var);
  11523. // public Axis startAxis { get { return m_StartAxis; } set { SetProperty(ref m_StartAxis, value); } }
  11524. return;
  11525. }
  11526. }
  11527. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_cellSize()
  11528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11529. {
  11530. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  11531. memset((&V_0), 0, sizeof(V_0));
  11532. {
  11533. // public Vector2 cellSize { get { return m_CellSize; } set { SetProperty(ref m_CellSize, value); } }
  11534. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_CellSize_14();
  11535. V_0 = L_0;
  11536. goto IL_000a;
  11537. }
  11538. IL_000a:
  11539. {
  11540. // public Vector2 cellSize { get { return m_CellSize; } set { SetProperty(ref m_CellSize, value); } }
  11541. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  11542. return L_1;
  11543. }
  11544. }
  11545. // System.Void UnityEngine.UI.GridLayoutGroup::set_cellSize(UnityEngine.Vector2)
  11546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_set_cellSize_m61514081AED88038DC0271BD20DCAB3D75E6A839 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  11547. {
  11548. static bool s_Il2CppMethodInitialized;
  11549. if (!s_Il2CppMethodInitialized)
  11550. {
  11551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C_RuntimeMethod_var);
  11552. s_Il2CppMethodInitialized = true;
  11553. }
  11554. {
  11555. // public Vector2 cellSize { get { return m_CellSize; } set { SetProperty(ref m_CellSize, value); } }
  11556. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_CellSize_14();
  11557. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___value0;
  11558. LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C_RuntimeMethod_var);
  11559. // public Vector2 cellSize { get { return m_CellSize; } set { SetProperty(ref m_CellSize, value); } }
  11560. return;
  11561. }
  11562. }
  11563. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_spacing()
  11564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11565. {
  11566. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  11567. memset((&V_0), 0, sizeof(V_0));
  11568. {
  11569. // public Vector2 spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  11570. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Spacing_15();
  11571. V_0 = L_0;
  11572. goto IL_000a;
  11573. }
  11574. IL_000a:
  11575. {
  11576. // public Vector2 spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  11577. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
  11578. return L_1;
  11579. }
  11580. }
  11581. // System.Void UnityEngine.UI.GridLayoutGroup::set_spacing(UnityEngine.Vector2)
  11582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_set_spacing_m386B56A802B6EBE7EC5B43CEFB8D1355322939B3 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
  11583. {
  11584. static bool s_Il2CppMethodInitialized;
  11585. if (!s_Il2CppMethodInitialized)
  11586. {
  11587. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C_RuntimeMethod_var);
  11588. s_Il2CppMethodInitialized = true;
  11589. }
  11590. {
  11591. // public Vector2 spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  11592. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_0 = __this->get_address_of_m_Spacing_15();
  11593. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___value0;
  11594. LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mFBD9D31482C7844D214F6CA82C503DCC98F6DF7C_RuntimeMethod_var);
  11595. // public Vector2 spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  11596. return;
  11597. }
  11598. }
  11599. // UnityEngine.UI.GridLayoutGroup/Constraint UnityEngine.UI.GridLayoutGroup::get_constraint()
  11600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_constraint_mFA42B1E79F0E43DE5BBEC9D2FDA67AF680002CA3 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11601. {
  11602. int32_t V_0 = 0;
  11603. {
  11604. // public Constraint constraint { get { return m_Constraint; } set { SetProperty(ref m_Constraint, value); } }
  11605. int32_t L_0 = __this->get_m_Constraint_16();
  11606. V_0 = L_0;
  11607. goto IL_000a;
  11608. }
  11609. IL_000a:
  11610. {
  11611. // public Constraint constraint { get { return m_Constraint; } set { SetProperty(ref m_Constraint, value); } }
  11612. int32_t L_1 = V_0;
  11613. return L_1;
  11614. }
  11615. }
  11616. // System.Void UnityEngine.UI.GridLayoutGroup::set_constraint(UnityEngine.UI.GridLayoutGroup/Constraint)
  11617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_set_constraint_m4363B759F362D1A718743CF430A9A1D1604056AC (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  11618. {
  11619. static bool s_Il2CppMethodInitialized;
  11620. if (!s_Il2CppMethodInitialized)
  11621. {
  11622. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisConstraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D_mB05D3B7C60DDBB57D928A3753630338966956D62_RuntimeMethod_var);
  11623. s_Il2CppMethodInitialized = true;
  11624. }
  11625. {
  11626. // public Constraint constraint { get { return m_Constraint; } set { SetProperty(ref m_Constraint, value); } }
  11627. int32_t* L_0 = __this->get_address_of_m_Constraint_16();
  11628. int32_t L_1 = ___value0;
  11629. LayoutGroup_SetProperty_TisConstraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D_mB05D3B7C60DDBB57D928A3753630338966956D62(__this, (int32_t*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisConstraint_tA930C0D79BAE00A005492CF973235EFBAD92D20D_mB05D3B7C60DDBB57D928A3753630338966956D62_RuntimeMethod_var);
  11630. // public Constraint constraint { get { return m_Constraint; } set { SetProperty(ref m_Constraint, value); } }
  11631. return;
  11632. }
  11633. }
  11634. // System.Int32 UnityEngine.UI.GridLayoutGroup::get_constraintCount()
  11635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_constraintCount_m71979F3F937B006FC91512ED3C36345A66CE8195 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11636. {
  11637. int32_t V_0 = 0;
  11638. {
  11639. // public int constraintCount { get { return m_ConstraintCount; } set { SetProperty(ref m_ConstraintCount, Mathf.Max(1, value)); } }
  11640. int32_t L_0 = __this->get_m_ConstraintCount_17();
  11641. V_0 = L_0;
  11642. goto IL_000a;
  11643. }
  11644. IL_000a:
  11645. {
  11646. // public int constraintCount { get { return m_ConstraintCount; } set { SetProperty(ref m_ConstraintCount, Mathf.Max(1, value)); } }
  11647. int32_t L_1 = V_0;
  11648. return L_1;
  11649. }
  11650. }
  11651. // System.Void UnityEngine.UI.GridLayoutGroup::set_constraintCount(System.Int32)
  11652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_set_constraintCount_mDA9246D502A94EAADE8554BEE7535649BC6995A6 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, int32_t ___value0, const RuntimeMethod* method)
  11653. {
  11654. static bool s_Il2CppMethodInitialized;
  11655. if (!s_Il2CppMethodInitialized)
  11656. {
  11657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD8E9383D2E5B81927009D99512C7D7C59C67592B_RuntimeMethod_var);
  11658. s_Il2CppMethodInitialized = true;
  11659. }
  11660. {
  11661. // public int constraintCount { get { return m_ConstraintCount; } set { SetProperty(ref m_ConstraintCount, Mathf.Max(1, value)); } }
  11662. int32_t* L_0 = __this->get_address_of_m_ConstraintCount_17();
  11663. int32_t L_1 = ___value0;
  11664. int32_t L_2;
  11665. L_2 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(1, L_1, /*hidden argument*/NULL);
  11666. LayoutGroup_SetProperty_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD8E9383D2E5B81927009D99512C7D7C59C67592B(__this, (int32_t*)L_0, L_2, /*hidden argument*/LayoutGroup_SetProperty_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mD8E9383D2E5B81927009D99512C7D7C59C67592B_RuntimeMethod_var);
  11667. // public int constraintCount { get { return m_ConstraintCount; } set { SetProperty(ref m_ConstraintCount, Mathf.Max(1, value)); } }
  11668. return;
  11669. }
  11670. }
  11671. // System.Void UnityEngine.UI.GridLayoutGroup::.ctor()
  11672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup__ctor_mF7D4849C233DD54D341F49C69F54BCAB76A53967 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11673. {
  11674. {
  11675. // [SerializeField] protected Corner m_StartCorner = Corner.UpperLeft;
  11676. __this->set_m_StartCorner_12(0);
  11677. // [SerializeField] protected Axis m_StartAxis = Axis.Horizontal;
  11678. __this->set_m_StartAxis_13(0);
  11679. // [SerializeField] protected Vector2 m_CellSize = new Vector2(100, 100);
  11680. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
  11681. memset((&L_0), 0, sizeof(L_0));
  11682. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (100.0f), (100.0f), /*hidden argument*/NULL);
  11683. __this->set_m_CellSize_14(L_0);
  11684. // [SerializeField] protected Vector2 m_Spacing = Vector2.zero;
  11685. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
  11686. L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  11687. __this->set_m_Spacing_15(L_1);
  11688. // [SerializeField] protected Constraint m_Constraint = Constraint.Flexible;
  11689. __this->set_m_Constraint_16(0);
  11690. // [SerializeField] protected int m_ConstraintCount = 2;
  11691. __this->set_m_ConstraintCount_17(2);
  11692. // protected GridLayoutGroup()
  11693. LayoutGroup__ctor_mF6B995B1A6B39EAB7999D5A41260651463FDFE37(__this, /*hidden argument*/NULL);
  11694. // {}
  11695. return;
  11696. }
  11697. }
  11698. // System.Void UnityEngine.UI.GridLayoutGroup::CalculateLayoutInputHorizontal()
  11699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_CalculateLayoutInputHorizontal_mDEBF6BB5ABC44910FB07523C7E990AB50DA14B41 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11700. {
  11701. static bool s_Il2CppMethodInitialized;
  11702. if (!s_Il2CppMethodInitialized)
  11703. {
  11704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  11705. s_Il2CppMethodInitialized = true;
  11706. }
  11707. int32_t V_0 = 0;
  11708. int32_t V_1 = 0;
  11709. bool V_2 = false;
  11710. bool V_3 = false;
  11711. {
  11712. // base.CalculateLayoutInputHorizontal();
  11713. LayoutGroup_CalculateLayoutInputHorizontal_m5E1D66D491C159A1F45014E6115A56719B3B9933(__this, /*hidden argument*/NULL);
  11714. // int minColumns = 0;
  11715. V_0 = 0;
  11716. // int preferredColumns = 0;
  11717. V_1 = 0;
  11718. // if (m_Constraint == Constraint.FixedColumnCount)
  11719. int32_t L_0 = __this->get_m_Constraint_16();
  11720. V_2 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  11721. bool L_1 = V_2;
  11722. if (!L_1)
  11723. {
  11724. goto IL_0026;
  11725. }
  11726. }
  11727. {
  11728. // minColumns = preferredColumns = m_ConstraintCount;
  11729. int32_t L_2 = __this->get_m_ConstraintCount_17();
  11730. int32_t L_3 = L_2;
  11731. V_1 = L_3;
  11732. V_0 = L_3;
  11733. goto IL_0074;
  11734. }
  11735. IL_0026:
  11736. {
  11737. // else if (m_Constraint == Constraint.FixedRowCount)
  11738. int32_t L_4 = __this->get_m_Constraint_16();
  11739. V_3 = (bool)((((int32_t)L_4) == ((int32_t)2))? 1 : 0);
  11740. bool L_5 = V_3;
  11741. if (!L_5)
  11742. {
  11743. goto IL_0059;
  11744. }
  11745. }
  11746. {
  11747. // minColumns = preferredColumns = Mathf.CeilToInt(rectChildren.Count / (float)m_ConstraintCount - 0.001f);
  11748. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_6;
  11749. L_6 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  11750. int32_t L_7;
  11751. L_7 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_6, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  11752. int32_t L_8 = __this->get_m_ConstraintCount_17();
  11753. int32_t L_9;
  11754. L_9 = Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F(((float)il2cpp_codegen_subtract((float)((float)((float)((float)((float)L_7))/(float)((float)((float)L_8)))), (float)(0.00100000005f))), /*hidden argument*/NULL);
  11755. int32_t L_10 = L_9;
  11756. V_1 = L_10;
  11757. V_0 = L_10;
  11758. goto IL_0074;
  11759. }
  11760. IL_0059:
  11761. {
  11762. // minColumns = 1;
  11763. V_0 = 1;
  11764. // preferredColumns = Mathf.CeilToInt(Mathf.Sqrt(rectChildren.Count));
  11765. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_11;
  11766. L_11 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  11767. int32_t L_12;
  11768. L_12 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_11, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  11769. float L_13;
  11770. L_13 = sqrtf(((float)((float)L_12)));
  11771. int32_t L_14;
  11772. L_14 = Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F(L_13, /*hidden argument*/NULL);
  11773. V_1 = L_14;
  11774. }
  11775. IL_0074:
  11776. {
  11777. // SetLayoutInputForAxis(
  11778. // padding.horizontal + (cellSize.x + spacing.x) * minColumns - spacing.x,
  11779. // padding.horizontal + (cellSize.x + spacing.x) * preferredColumns - spacing.x,
  11780. // -1, 0);
  11781. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_15;
  11782. L_15 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  11783. int32_t L_16;
  11784. L_16 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_15, /*hidden argument*/NULL);
  11785. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  11786. L_17 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  11787. float L_18 = L_17.get_x_0();
  11788. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  11789. L_19 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11790. float L_20 = L_19.get_x_0();
  11791. int32_t L_21 = V_0;
  11792. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22;
  11793. L_22 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11794. float L_23 = L_22.get_x_0();
  11795. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_24;
  11796. L_24 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  11797. int32_t L_25;
  11798. L_25 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_24, /*hidden argument*/NULL);
  11799. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  11800. L_26 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  11801. float L_27 = L_26.get_x_0();
  11802. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_28;
  11803. L_28 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11804. float L_29 = L_28.get_x_0();
  11805. int32_t L_30 = V_1;
  11806. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31;
  11807. L_31 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11808. float L_32 = L_31.get_x_0();
  11809. LayoutGroup_SetLayoutInputForAxis_mDAA241F8AF27C222C01B89CB659BB6446D87A299(__this, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)((float)L_16)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_18, (float)L_20)), (float)((float)((float)L_21)))))), (float)L_23)), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)((float)L_25)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_27, (float)L_29)), (float)((float)((float)L_30)))))), (float)L_32)), (-1.0f), 0, /*hidden argument*/NULL);
  11810. // }
  11811. return;
  11812. }
  11813. }
  11814. // System.Void UnityEngine.UI.GridLayoutGroup::CalculateLayoutInputVertical()
  11815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_CalculateLayoutInputVertical_m810E7C656E03603A84AB66EA860C0B8AF8263638 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11816. {
  11817. static bool s_Il2CppMethodInitialized;
  11818. if (!s_Il2CppMethodInitialized)
  11819. {
  11820. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  11821. s_Il2CppMethodInitialized = true;
  11822. }
  11823. int32_t V_0 = 0;
  11824. float V_1 = 0.0f;
  11825. bool V_2 = false;
  11826. bool V_3 = false;
  11827. float V_4 = 0.0f;
  11828. int32_t V_5 = 0;
  11829. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_6;
  11830. memset((&V_6), 0, sizeof(V_6));
  11831. {
  11832. // int minRows = 0;
  11833. V_0 = 0;
  11834. // if (m_Constraint == Constraint.FixedColumnCount)
  11835. int32_t L_0 = __this->get_m_Constraint_16();
  11836. V_2 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  11837. bool L_1 = V_2;
  11838. if (!L_1)
  11839. {
  11840. goto IL_0037;
  11841. }
  11842. }
  11843. {
  11844. // minRows = Mathf.CeilToInt(rectChildren.Count / (float)m_ConstraintCount - 0.001f);
  11845. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_2;
  11846. L_2 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  11847. int32_t L_3;
  11848. L_3 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_2, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  11849. int32_t L_4 = __this->get_m_ConstraintCount_17();
  11850. int32_t L_5;
  11851. L_5 = Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F(((float)il2cpp_codegen_subtract((float)((float)((float)((float)((float)L_3))/(float)((float)((float)L_4)))), (float)(0.00100000005f))), /*hidden argument*/NULL);
  11852. V_0 = L_5;
  11853. goto IL_00c3;
  11854. }
  11855. IL_0037:
  11856. {
  11857. // else if (m_Constraint == Constraint.FixedRowCount)
  11858. int32_t L_6 = __this->get_m_Constraint_16();
  11859. V_3 = (bool)((((int32_t)L_6) == ((int32_t)2))? 1 : 0);
  11860. bool L_7 = V_3;
  11861. if (!L_7)
  11862. {
  11863. goto IL_004f;
  11864. }
  11865. }
  11866. {
  11867. // minRows = m_ConstraintCount;
  11868. int32_t L_8 = __this->get_m_ConstraintCount_17();
  11869. V_0 = L_8;
  11870. goto IL_00c3;
  11871. }
  11872. IL_004f:
  11873. {
  11874. // float width = rectTransform.rect.width;
  11875. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9;
  11876. L_9 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  11877. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_10;
  11878. L_10 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_9, /*hidden argument*/NULL);
  11879. V_6 = L_10;
  11880. float L_11;
  11881. L_11 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_6), /*hidden argument*/NULL);
  11882. V_4 = L_11;
  11883. // int cellCountX = Mathf.Max(1, Mathf.FloorToInt((width - padding.horizontal + spacing.x + 0.001f) / (cellSize.x + spacing.x)));
  11884. float L_12 = V_4;
  11885. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_13;
  11886. L_13 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  11887. int32_t L_14;
  11888. L_14 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_13, /*hidden argument*/NULL);
  11889. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  11890. L_15 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11891. float L_16 = L_15.get_x_0();
  11892. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  11893. L_17 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  11894. float L_18 = L_17.get_x_0();
  11895. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  11896. L_19 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11897. float L_20 = L_19.get_x_0();
  11898. int32_t L_21;
  11899. L_21 = Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E(((float)((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_12, (float)((float)((float)L_14)))), (float)L_16)), (float)(0.00100000005f)))/(float)((float)il2cpp_codegen_add((float)L_18, (float)L_20)))), /*hidden argument*/NULL);
  11900. int32_t L_22;
  11901. L_22 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(1, L_21, /*hidden argument*/NULL);
  11902. V_5 = L_22;
  11903. // minRows = Mathf.CeilToInt(rectChildren.Count / (float)cellCountX);
  11904. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_23;
  11905. L_23 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  11906. int32_t L_24;
  11907. L_24 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_23, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  11908. int32_t L_25 = V_5;
  11909. int32_t L_26;
  11910. L_26 = Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F(((float)((float)((float)((float)L_24))/(float)((float)((float)L_25)))), /*hidden argument*/NULL);
  11911. V_0 = L_26;
  11912. }
  11913. IL_00c3:
  11914. {
  11915. // float minSpace = padding.vertical + (cellSize.y + spacing.y) * minRows - spacing.y;
  11916. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_27;
  11917. L_27 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  11918. int32_t L_28;
  11919. L_28 = RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4(L_27, /*hidden argument*/NULL);
  11920. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  11921. L_29 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  11922. float L_30 = L_29.get_y_1();
  11923. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31;
  11924. L_31 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11925. float L_32 = L_31.get_y_1();
  11926. int32_t L_33 = V_0;
  11927. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34;
  11928. L_34 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  11929. float L_35 = L_34.get_y_1();
  11930. V_1 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)((float)L_28)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_30, (float)L_32)), (float)((float)((float)L_33)))))), (float)L_35));
  11931. // SetLayoutInputForAxis(minSpace, minSpace, -1, 1);
  11932. float L_36 = V_1;
  11933. float L_37 = V_1;
  11934. LayoutGroup_SetLayoutInputForAxis_mDAA241F8AF27C222C01B89CB659BB6446D87A299(__this, L_36, L_37, (-1.0f), 1, /*hidden argument*/NULL);
  11935. // }
  11936. return;
  11937. }
  11938. }
  11939. // System.Void UnityEngine.UI.GridLayoutGroup::SetLayoutHorizontal()
  11940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_SetLayoutHorizontal_m6171F3C7990EC2506EDBC465124716A0F7CD3EA4 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11941. {
  11942. {
  11943. // SetCellsAlongAxis(0);
  11944. GridLayoutGroup_SetCellsAlongAxis_mEE61F59F97D16F5F692C79E7CFB7B85BC0380209(__this, 0, /*hidden argument*/NULL);
  11945. // }
  11946. return;
  11947. }
  11948. }
  11949. // System.Void UnityEngine.UI.GridLayoutGroup::SetLayoutVertical()
  11950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_SetLayoutVertical_m8A1A0B2B81D83339119D8E1219FF92CA4036D6C6 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, const RuntimeMethod* method)
  11951. {
  11952. {
  11953. // SetCellsAlongAxis(1);
  11954. GridLayoutGroup_SetCellsAlongAxis_mEE61F59F97D16F5F692C79E7CFB7B85BC0380209(__this, 1, /*hidden argument*/NULL);
  11955. // }
  11956. return;
  11957. }
  11958. }
  11959. // System.Void UnityEngine.UI.GridLayoutGroup::SetCellsAlongAxis(System.Int32)
  11960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayoutGroup_SetCellsAlongAxis_mEE61F59F97D16F5F692C79E7CFB7B85BC0380209 (GridLayoutGroup_tE25FFEE93AF1291734B4EB8DA986D23A500E7C28 * __this, int32_t ___axis0, const RuntimeMethod* method)
  11961. {
  11962. static bool s_Il2CppMethodInitialized;
  11963. if (!s_Il2CppMethodInitialized)
  11964. {
  11965. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  11966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  11967. s_Il2CppMethodInitialized = true;
  11968. }
  11969. int32_t V_0 = 0;
  11970. float V_1 = 0.0f;
  11971. float V_2 = 0.0f;
  11972. int32_t V_3 = 0;
  11973. int32_t V_4 = 0;
  11974. int32_t V_5 = 0;
  11975. int32_t V_6 = 0;
  11976. int32_t V_7 = 0;
  11977. int32_t V_8 = 0;
  11978. int32_t V_9 = 0;
  11979. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_10;
  11980. memset((&V_10), 0, sizeof(V_10));
  11981. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_11;
  11982. memset((&V_11), 0, sizeof(V_11));
  11983. bool V_12 = false;
  11984. int32_t V_13 = 0;
  11985. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_14 = NULL;
  11986. bool V_15 = false;
  11987. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_16;
  11988. memset((&V_16), 0, sizeof(V_16));
  11989. bool V_17 = false;
  11990. bool V_18 = false;
  11991. bool V_19 = false;
  11992. bool V_20 = false;
  11993. bool V_21 = false;
  11994. bool V_22 = false;
  11995. bool V_23 = false;
  11996. int32_t V_24 = 0;
  11997. int32_t V_25 = 0;
  11998. int32_t V_26 = 0;
  11999. bool V_27 = false;
  12000. bool V_28 = false;
  12001. bool V_29 = false;
  12002. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_30;
  12003. memset((&V_30), 0, sizeof(V_30));
  12004. bool V_31 = false;
  12005. int32_t G_B9_0 = 0;
  12006. int32_t G_B8_0 = 0;
  12007. int32_t G_B10_0 = 0;
  12008. int32_t G_B10_1 = 0;
  12009. int32_t G_B16_0 = 0;
  12010. int32_t G_B15_0 = 0;
  12011. int32_t G_B17_0 = 0;
  12012. int32_t G_B17_1 = 0;
  12013. {
  12014. // var rectChildrenCount = rectChildren.Count;
  12015. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_0;
  12016. L_0 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  12017. int32_t L_1;
  12018. L_1 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_0, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  12019. V_0 = L_1;
  12020. // if (axis == 0)
  12021. int32_t L_2 = ___axis0;
  12022. V_12 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  12023. bool L_3 = V_12;
  12024. if (!L_3)
  12025. {
  12026. goto IL_0080;
  12027. }
  12028. }
  12029. {
  12030. // for (int i = 0; i < rectChildrenCount; i++)
  12031. V_13 = 0;
  12032. goto IL_0070;
  12033. }
  12034. IL_001d:
  12035. {
  12036. // RectTransform rect = rectChildren[i];
  12037. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_4;
  12038. L_4 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  12039. int32_t L_5 = V_13;
  12040. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_6;
  12041. L_6 = List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  12042. V_14 = L_6;
  12043. // m_Tracker.Add(this, rect,
  12044. // DrivenTransformProperties.Anchors |
  12045. // DrivenTransformProperties.AnchoredPosition |
  12046. // DrivenTransformProperties.SizeDelta);
  12047. DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * L_7 = ((LayoutGroup_t63C978964192B57EFC660D5FDA03DEE89DDC1AE2 *)__this)->get_address_of_m_Tracker_7();
  12048. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8 = V_14;
  12049. DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7((DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *)L_7, __this, L_8, ((int32_t)16134), /*hidden argument*/NULL);
  12050. // rect.anchorMin = Vector2.up;
  12051. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_9 = V_14;
  12052. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
  12053. L_10 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  12054. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_9, L_10, /*hidden argument*/NULL);
  12055. // rect.anchorMax = Vector2.up;
  12056. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11 = V_14;
  12057. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  12058. L_12 = Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C(/*hidden argument*/NULL);
  12059. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_11, L_12, /*hidden argument*/NULL);
  12060. // rect.sizeDelta = cellSize;
  12061. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_13 = V_14;
  12062. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  12063. L_14 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12064. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_13, L_14, /*hidden argument*/NULL);
  12065. // for (int i = 0; i < rectChildrenCount; i++)
  12066. int32_t L_15 = V_13;
  12067. V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  12068. }
  12069. IL_0070:
  12070. {
  12071. // for (int i = 0; i < rectChildrenCount; i++)
  12072. int32_t L_16 = V_13;
  12073. int32_t L_17 = V_0;
  12074. V_15 = (bool)((((int32_t)L_16) < ((int32_t)L_17))? 1 : 0);
  12075. bool L_18 = V_15;
  12076. if (L_18)
  12077. {
  12078. goto IL_001d;
  12079. }
  12080. }
  12081. {
  12082. // return;
  12083. goto IL_0409;
  12084. }
  12085. IL_0080:
  12086. {
  12087. // float width = rectTransform.rect.size.x;
  12088. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19;
  12089. L_19 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  12090. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_20;
  12091. L_20 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_19, /*hidden argument*/NULL);
  12092. V_16 = L_20;
  12093. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  12094. L_21 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_16), /*hidden argument*/NULL);
  12095. float L_22 = L_21.get_x_0();
  12096. V_1 = L_22;
  12097. // float height = rectTransform.rect.size.y;
  12098. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23;
  12099. L_23 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  12100. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_24;
  12101. L_24 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_23, /*hidden argument*/NULL);
  12102. V_16 = L_24;
  12103. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25;
  12104. L_25 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_16), /*hidden argument*/NULL);
  12105. float L_26 = L_25.get_y_1();
  12106. V_2 = L_26;
  12107. // int cellCountX = 1;
  12108. V_3 = 1;
  12109. // int cellCountY = 1;
  12110. V_4 = 1;
  12111. // if (m_Constraint == Constraint.FixedColumnCount)
  12112. int32_t L_27 = __this->get_m_Constraint_16();
  12113. V_17 = (bool)((((int32_t)L_27) == ((int32_t)1))? 1 : 0);
  12114. bool L_28 = V_17;
  12115. if (!L_28)
  12116. {
  12117. goto IL_00f0;
  12118. }
  12119. }
  12120. {
  12121. // cellCountX = m_ConstraintCount;
  12122. int32_t L_29 = __this->get_m_ConstraintCount_17();
  12123. V_3 = L_29;
  12124. // if (rectChildrenCount > cellCountX)
  12125. int32_t L_30 = V_0;
  12126. int32_t L_31 = V_3;
  12127. V_18 = (bool)((((int32_t)L_30) > ((int32_t)L_31))? 1 : 0);
  12128. bool L_32 = V_18;
  12129. if (!L_32)
  12130. {
  12131. goto IL_00ea;
  12132. }
  12133. }
  12134. {
  12135. // cellCountY = rectChildrenCount / cellCountX + (rectChildrenCount % cellCountX > 0 ? 1 : 0);
  12136. int32_t L_33 = V_0;
  12137. int32_t L_34 = V_3;
  12138. int32_t L_35 = V_0;
  12139. int32_t L_36 = V_3;
  12140. G_B8_0 = ((int32_t)((int32_t)L_33/(int32_t)L_34));
  12141. if ((((int32_t)((int32_t)((int32_t)L_35%(int32_t)L_36))) > ((int32_t)0)))
  12142. {
  12143. G_B9_0 = ((int32_t)((int32_t)L_33/(int32_t)L_34));
  12144. goto IL_00e6;
  12145. }
  12146. }
  12147. {
  12148. G_B10_0 = 0;
  12149. G_B10_1 = G_B8_0;
  12150. goto IL_00e7;
  12151. }
  12152. IL_00e6:
  12153. {
  12154. G_B10_0 = 1;
  12155. G_B10_1 = G_B9_0;
  12156. }
  12157. IL_00e7:
  12158. {
  12159. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)G_B10_1, (int32_t)G_B10_0));
  12160. }
  12161. IL_00ea:
  12162. {
  12163. goto IL_0214;
  12164. }
  12165. IL_00f0:
  12166. {
  12167. // else if (m_Constraint == Constraint.FixedRowCount)
  12168. int32_t L_37 = __this->get_m_Constraint_16();
  12169. V_19 = (bool)((((int32_t)L_37) == ((int32_t)2))? 1 : 0);
  12170. bool L_38 = V_19;
  12171. if (!L_38)
  12172. {
  12173. goto IL_012a;
  12174. }
  12175. }
  12176. {
  12177. // cellCountY = m_ConstraintCount;
  12178. int32_t L_39 = __this->get_m_ConstraintCount_17();
  12179. V_4 = L_39;
  12180. // if (rectChildrenCount > cellCountY)
  12181. int32_t L_40 = V_0;
  12182. int32_t L_41 = V_4;
  12183. V_20 = (bool)((((int32_t)L_40) > ((int32_t)L_41))? 1 : 0);
  12184. bool L_42 = V_20;
  12185. if (!L_42)
  12186. {
  12187. goto IL_0124;
  12188. }
  12189. }
  12190. {
  12191. // cellCountX = rectChildrenCount / cellCountY + (rectChildrenCount % cellCountY > 0 ? 1 : 0);
  12192. int32_t L_43 = V_0;
  12193. int32_t L_44 = V_4;
  12194. int32_t L_45 = V_0;
  12195. int32_t L_46 = V_4;
  12196. G_B15_0 = ((int32_t)((int32_t)L_43/(int32_t)L_44));
  12197. if ((((int32_t)((int32_t)((int32_t)L_45%(int32_t)L_46))) > ((int32_t)0)))
  12198. {
  12199. G_B16_0 = ((int32_t)((int32_t)L_43/(int32_t)L_44));
  12200. goto IL_0121;
  12201. }
  12202. }
  12203. {
  12204. G_B17_0 = 0;
  12205. G_B17_1 = G_B15_0;
  12206. goto IL_0122;
  12207. }
  12208. IL_0121:
  12209. {
  12210. G_B17_0 = 1;
  12211. G_B17_1 = G_B16_0;
  12212. }
  12213. IL_0122:
  12214. {
  12215. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)G_B17_1, (int32_t)G_B17_0));
  12216. }
  12217. IL_0124:
  12218. {
  12219. goto IL_0214;
  12220. }
  12221. IL_012a:
  12222. {
  12223. // if (cellSize.x + spacing.x <= 0)
  12224. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_47;
  12225. L_47 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12226. float L_48 = L_47.get_x_0();
  12227. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49;
  12228. L_49 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12229. float L_50 = L_49.get_x_0();
  12230. V_21 = (bool)((((int32_t)((!(((float)((float)il2cpp_codegen_add((float)L_48, (float)L_50))) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12231. bool L_51 = V_21;
  12232. if (!L_51)
  12233. {
  12234. goto IL_015a;
  12235. }
  12236. }
  12237. {
  12238. // cellCountX = int.MaxValue;
  12239. V_3 = ((int32_t)2147483647LL);
  12240. goto IL_019e;
  12241. }
  12242. IL_015a:
  12243. {
  12244. // cellCountX = Mathf.Max(1, Mathf.FloorToInt((width - padding.horizontal + spacing.x + 0.001f) / (cellSize.x + spacing.x)));
  12245. float L_52 = V_1;
  12246. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_53;
  12247. L_53 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  12248. int32_t L_54;
  12249. L_54 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_53, /*hidden argument*/NULL);
  12250. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_55;
  12251. L_55 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12252. float L_56 = L_55.get_x_0();
  12253. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_57;
  12254. L_57 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12255. float L_58 = L_57.get_x_0();
  12256. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_59;
  12257. L_59 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12258. float L_60 = L_59.get_x_0();
  12259. int32_t L_61;
  12260. L_61 = Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E(((float)((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_52, (float)((float)((float)L_54)))), (float)L_56)), (float)(0.00100000005f)))/(float)((float)il2cpp_codegen_add((float)L_58, (float)L_60)))), /*hidden argument*/NULL);
  12261. int32_t L_62;
  12262. L_62 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(1, L_61, /*hidden argument*/NULL);
  12263. V_3 = L_62;
  12264. }
  12265. IL_019e:
  12266. {
  12267. // if (cellSize.y + spacing.y <= 0)
  12268. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_63;
  12269. L_63 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12270. float L_64 = L_63.get_y_1();
  12271. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65;
  12272. L_65 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12273. float L_66 = L_65.get_y_1();
  12274. V_22 = (bool)((((int32_t)((!(((float)((float)il2cpp_codegen_add((float)L_64, (float)L_66))) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  12275. bool L_67 = V_22;
  12276. if (!L_67)
  12277. {
  12278. goto IL_01ce;
  12279. }
  12280. }
  12281. {
  12282. // cellCountY = int.MaxValue;
  12283. V_4 = ((int32_t)2147483647LL);
  12284. goto IL_0213;
  12285. }
  12286. IL_01ce:
  12287. {
  12288. // cellCountY = Mathf.Max(1, Mathf.FloorToInt((height - padding.vertical + spacing.y + 0.001f) / (cellSize.y + spacing.y)));
  12289. float L_68 = V_2;
  12290. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_69;
  12291. L_69 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  12292. int32_t L_70;
  12293. L_70 = RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4(L_69, /*hidden argument*/NULL);
  12294. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_71;
  12295. L_71 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12296. float L_72 = L_71.get_y_1();
  12297. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_73;
  12298. L_73 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12299. float L_74 = L_73.get_y_1();
  12300. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_75;
  12301. L_75 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12302. float L_76 = L_75.get_y_1();
  12303. int32_t L_77;
  12304. L_77 = Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E(((float)((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_68, (float)((float)((float)L_70)))), (float)L_72)), (float)(0.00100000005f)))/(float)((float)il2cpp_codegen_add((float)L_74, (float)L_76)))), /*hidden argument*/NULL);
  12305. int32_t L_78;
  12306. L_78 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(1, L_77, /*hidden argument*/NULL);
  12307. V_4 = L_78;
  12308. }
  12309. IL_0213:
  12310. {
  12311. }
  12312. IL_0214:
  12313. {
  12314. // int cornerX = (int)startCorner % 2;
  12315. int32_t L_79;
  12316. L_79 = GridLayoutGroup_get_startCorner_m7B8BCE61E4A7CA9895A69610A9660EB4FF9B01EF(__this, /*hidden argument*/NULL);
  12317. V_5 = ((int32_t)((int32_t)L_79%(int32_t)2));
  12318. // int cornerY = (int)startCorner / 2;
  12319. int32_t L_80;
  12320. L_80 = GridLayoutGroup_get_startCorner_m7B8BCE61E4A7CA9895A69610A9660EB4FF9B01EF(__this, /*hidden argument*/NULL);
  12321. V_6 = ((int32_t)((int32_t)L_80/(int32_t)2));
  12322. // if (startAxis == Axis.Horizontal)
  12323. int32_t L_81;
  12324. L_81 = GridLayoutGroup_get_startAxis_m1CCE88FBF37EA3DA85F16679DBB39FF01ED675F9(__this, /*hidden argument*/NULL);
  12325. V_23 = (bool)((((int32_t)L_81) == ((int32_t)0))? 1 : 0);
  12326. bool L_82 = V_23;
  12327. if (!L_82)
  12328. {
  12329. goto IL_025d;
  12330. }
  12331. }
  12332. {
  12333. // cellsPerMainAxis = cellCountX;
  12334. int32_t L_83 = V_3;
  12335. V_7 = L_83;
  12336. // actualCellCountX = Mathf.Clamp(cellCountX, 1, rectChildrenCount);
  12337. int32_t L_84 = V_3;
  12338. int32_t L_85 = V_0;
  12339. int32_t L_86;
  12340. L_86 = Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C(L_84, 1, L_85, /*hidden argument*/NULL);
  12341. V_8 = L_86;
  12342. // actualCellCountY = Mathf.Clamp(cellCountY, 1, Mathf.CeilToInt(rectChildrenCount / (float)cellsPerMainAxis));
  12343. int32_t L_87 = V_4;
  12344. int32_t L_88 = V_0;
  12345. int32_t L_89 = V_7;
  12346. int32_t L_90;
  12347. L_90 = Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F(((float)((float)((float)((float)L_88))/(float)((float)((float)L_89)))), /*hidden argument*/NULL);
  12348. int32_t L_91;
  12349. L_91 = Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C(L_87, 1, L_90, /*hidden argument*/NULL);
  12350. V_9 = L_91;
  12351. goto IL_0282;
  12352. }
  12353. IL_025d:
  12354. {
  12355. // cellsPerMainAxis = cellCountY;
  12356. int32_t L_92 = V_4;
  12357. V_7 = L_92;
  12358. // actualCellCountY = Mathf.Clamp(cellCountY, 1, rectChildrenCount);
  12359. int32_t L_93 = V_4;
  12360. int32_t L_94 = V_0;
  12361. int32_t L_95;
  12362. L_95 = Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C(L_93, 1, L_94, /*hidden argument*/NULL);
  12363. V_9 = L_95;
  12364. // actualCellCountX = Mathf.Clamp(cellCountX, 1, Mathf.CeilToInt(rectChildrenCount / (float)cellsPerMainAxis));
  12365. int32_t L_96 = V_3;
  12366. int32_t L_97 = V_0;
  12367. int32_t L_98 = V_7;
  12368. int32_t L_99;
  12369. L_99 = Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F(((float)((float)((float)((float)L_97))/(float)((float)((float)L_98)))), /*hidden argument*/NULL);
  12370. int32_t L_100;
  12371. L_100 = Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C(L_96, 1, L_99, /*hidden argument*/NULL);
  12372. V_8 = L_100;
  12373. }
  12374. IL_0282:
  12375. {
  12376. // Vector2 requiredSpace = new Vector2(
  12377. // actualCellCountX * cellSize.x + (actualCellCountX - 1) * spacing.x,
  12378. // actualCellCountY * cellSize.y + (actualCellCountY - 1) * spacing.y
  12379. // );
  12380. int32_t L_101 = V_8;
  12381. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_102;
  12382. L_102 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12383. float L_103 = L_102.get_x_0();
  12384. int32_t L_104 = V_8;
  12385. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_105;
  12386. L_105 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12387. float L_106 = L_105.get_x_0();
  12388. int32_t L_107 = V_9;
  12389. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_108;
  12390. L_108 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12391. float L_109 = L_108.get_y_1();
  12392. int32_t L_110 = V_9;
  12393. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_111;
  12394. L_111 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12395. float L_112 = L_111.get_y_1();
  12396. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_101)), (float)L_103)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_104, (int32_t)1)))), (float)L_106)))), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_107)), (float)L_109)), (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_110, (int32_t)1)))), (float)L_112)))), /*hidden argument*/NULL);
  12397. // Vector2 startOffset = new Vector2(
  12398. // GetStartOffset(0, requiredSpace.x),
  12399. // GetStartOffset(1, requiredSpace.y)
  12400. // );
  12401. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_113 = V_10;
  12402. float L_114 = L_113.get_x_0();
  12403. float L_115;
  12404. L_115 = LayoutGroup_GetStartOffset_m071CE94DE28E370E83633BBC8D5A699D91A45344(__this, 0, L_114, /*hidden argument*/NULL);
  12405. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_116 = V_10;
  12406. float L_117 = L_116.get_y_1();
  12407. float L_118;
  12408. L_118 = LayoutGroup_GetStartOffset_m071CE94DE28E370E83633BBC8D5A699D91A45344(__this, 1, L_117, /*hidden argument*/NULL);
  12409. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_11), L_115, L_118, /*hidden argument*/NULL);
  12410. // for (int i = 0; i < rectChildrenCount; i++)
  12411. V_24 = 0;
  12412. goto IL_03fb;
  12413. }
  12414. IL_02f6:
  12415. {
  12416. // if (startAxis == Axis.Horizontal)
  12417. int32_t L_119;
  12418. L_119 = GridLayoutGroup_get_startAxis_m1CCE88FBF37EA3DA85F16679DBB39FF01ED675F9(__this, /*hidden argument*/NULL);
  12419. V_27 = (bool)((((int32_t)L_119) == ((int32_t)0))? 1 : 0);
  12420. bool L_120 = V_27;
  12421. if (!L_120)
  12422. {
  12423. goto IL_0318;
  12424. }
  12425. }
  12426. {
  12427. // positionX = i % cellsPerMainAxis;
  12428. int32_t L_121 = V_24;
  12429. int32_t L_122 = V_7;
  12430. V_25 = ((int32_t)((int32_t)L_121%(int32_t)L_122));
  12431. // positionY = i / cellsPerMainAxis;
  12432. int32_t L_123 = V_24;
  12433. int32_t L_124 = V_7;
  12434. V_26 = ((int32_t)((int32_t)L_123/(int32_t)L_124));
  12435. goto IL_0328;
  12436. }
  12437. IL_0318:
  12438. {
  12439. // positionX = i / cellsPerMainAxis;
  12440. int32_t L_125 = V_24;
  12441. int32_t L_126 = V_7;
  12442. V_25 = ((int32_t)((int32_t)L_125/(int32_t)L_126));
  12443. // positionY = i % cellsPerMainAxis;
  12444. int32_t L_127 = V_24;
  12445. int32_t L_128 = V_7;
  12446. V_26 = ((int32_t)((int32_t)L_127%(int32_t)L_128));
  12447. }
  12448. IL_0328:
  12449. {
  12450. // if (cornerX == 1)
  12451. int32_t L_129 = V_5;
  12452. V_28 = (bool)((((int32_t)L_129) == ((int32_t)1))? 1 : 0);
  12453. bool L_130 = V_28;
  12454. if (!L_130)
  12455. {
  12456. goto IL_033c;
  12457. }
  12458. }
  12459. {
  12460. // positionX = actualCellCountX - 1 - positionX;
  12461. int32_t L_131 = V_8;
  12462. int32_t L_132 = V_25;
  12463. V_25 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_131, (int32_t)1)), (int32_t)L_132));
  12464. }
  12465. IL_033c:
  12466. {
  12467. // if (cornerY == 1)
  12468. int32_t L_133 = V_6;
  12469. V_29 = (bool)((((int32_t)L_133) == ((int32_t)1))? 1 : 0);
  12470. bool L_134 = V_29;
  12471. if (!L_134)
  12472. {
  12473. goto IL_0350;
  12474. }
  12475. }
  12476. {
  12477. // positionY = actualCellCountY - 1 - positionY;
  12478. int32_t L_135 = V_9;
  12479. int32_t L_136 = V_26;
  12480. V_26 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_135, (int32_t)1)), (int32_t)L_136));
  12481. }
  12482. IL_0350:
  12483. {
  12484. // SetChildAlongAxis(rectChildren[i], 0, startOffset.x + (cellSize[0] + spacing[0]) * positionX, cellSize[0]);
  12485. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_137;
  12486. L_137 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  12487. int32_t L_138 = V_24;
  12488. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_139;
  12489. L_139 = List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_inline(L_137, L_138, /*hidden argument*/List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  12490. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_140 = V_11;
  12491. float L_141 = L_140.get_x_0();
  12492. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_142;
  12493. L_142 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12494. V_30 = L_142;
  12495. float L_143;
  12496. L_143 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_30), 0, /*hidden argument*/NULL);
  12497. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_144;
  12498. L_144 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12499. V_30 = L_144;
  12500. float L_145;
  12501. L_145 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_30), 0, /*hidden argument*/NULL);
  12502. int32_t L_146 = V_25;
  12503. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_147;
  12504. L_147 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12505. V_30 = L_147;
  12506. float L_148;
  12507. L_148 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_30), 0, /*hidden argument*/NULL);
  12508. LayoutGroup_SetChildAlongAxis_m5D13D8EF43A7C6126A33BD8E21F260956700C52C(__this, L_139, 0, ((float)il2cpp_codegen_add((float)L_141, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_143, (float)L_145)), (float)((float)((float)L_146)))))), L_148, /*hidden argument*/NULL);
  12509. // SetChildAlongAxis(rectChildren[i], 1, startOffset.y + (cellSize[1] + spacing[1]) * positionY, cellSize[1]);
  12510. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_149;
  12511. L_149 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  12512. int32_t L_150 = V_24;
  12513. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_151;
  12514. L_151 = List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_inline(L_149, L_150, /*hidden argument*/List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  12515. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_152 = V_11;
  12516. float L_153 = L_152.get_y_1();
  12517. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_154;
  12518. L_154 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12519. V_30 = L_154;
  12520. float L_155;
  12521. L_155 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_30), 1, /*hidden argument*/NULL);
  12522. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_156;
  12523. L_156 = GridLayoutGroup_get_spacing_m6FBE62A17EB67001AECC9321F3BFC116749F55F0(__this, /*hidden argument*/NULL);
  12524. V_30 = L_156;
  12525. float L_157;
  12526. L_157 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_30), 1, /*hidden argument*/NULL);
  12527. int32_t L_158 = V_26;
  12528. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_159;
  12529. L_159 = GridLayoutGroup_get_cellSize_m8F6B1D095560E6DAF3620280D00458A333C2C9DE(__this, /*hidden argument*/NULL);
  12530. V_30 = L_159;
  12531. float L_160;
  12532. L_160 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_30), 1, /*hidden argument*/NULL);
  12533. LayoutGroup_SetChildAlongAxis_m5D13D8EF43A7C6126A33BD8E21F260956700C52C(__this, L_151, 1, ((float)il2cpp_codegen_add((float)L_153, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_155, (float)L_157)), (float)((float)((float)L_158)))))), L_160, /*hidden argument*/NULL);
  12534. // for (int i = 0; i < rectChildrenCount; i++)
  12535. int32_t L_161 = V_24;
  12536. V_24 = ((int32_t)il2cpp_codegen_add((int32_t)L_161, (int32_t)1));
  12537. }
  12538. IL_03fb:
  12539. {
  12540. // for (int i = 0; i < rectChildrenCount; i++)
  12541. int32_t L_162 = V_24;
  12542. int32_t L_163 = V_0;
  12543. V_31 = (bool)((((int32_t)L_162) < ((int32_t)L_163))? 1 : 0);
  12544. bool L_164 = V_31;
  12545. if (L_164)
  12546. {
  12547. goto IL_02f6;
  12548. }
  12549. }
  12550. IL_0409:
  12551. {
  12552. // }
  12553. return;
  12554. }
  12555. }
  12556. #ifdef __clang__
  12557. #pragma clang diagnostic pop
  12558. #endif
  12559. #ifdef __clang__
  12560. #pragma clang diagnostic push
  12561. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12562. #pragma clang diagnostic ignored "-Wunused-variable"
  12563. #endif
  12564. // System.Void UnityEngine.UI.HorizontalLayoutGroup::.ctor()
  12565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalLayoutGroup__ctor_m5BD32654793C99610B165A9A926B495952B03853 (HorizontalLayoutGroup_t397BA2C4C8679EDA499951050D90B83C668A1060 * __this, const RuntimeMethod* method)
  12566. {
  12567. {
  12568. // protected HorizontalLayoutGroup()
  12569. HorizontalOrVerticalLayoutGroup__ctor_m3FC0FB5106A29D484A1D08F92547715FBBB39337(__this, /*hidden argument*/NULL);
  12570. // {}
  12571. return;
  12572. }
  12573. }
  12574. // System.Void UnityEngine.UI.HorizontalLayoutGroup::CalculateLayoutInputHorizontal()
  12575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_CalculateLayoutInputHorizontal_m58F17FFCD8BAEEA48D962F4118F4E59D9F2B7D31 (HorizontalLayoutGroup_t397BA2C4C8679EDA499951050D90B83C668A1060 * __this, const RuntimeMethod* method)
  12576. {
  12577. {
  12578. // base.CalculateLayoutInputHorizontal();
  12579. LayoutGroup_CalculateLayoutInputHorizontal_m5E1D66D491C159A1F45014E6115A56719B3B9933(__this, /*hidden argument*/NULL);
  12580. // CalcAlongAxis(0, false);
  12581. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m88F784D17AA542ED1CD28A4541F422A7E90CBE14(__this, 0, (bool)0, /*hidden argument*/NULL);
  12582. // }
  12583. return;
  12584. }
  12585. }
  12586. // System.Void UnityEngine.UI.HorizontalLayoutGroup::CalculateLayoutInputVertical()
  12587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_CalculateLayoutInputVertical_mE7BA088589FD23BDF517FBB19B83AD0027A75685 (HorizontalLayoutGroup_t397BA2C4C8679EDA499951050D90B83C668A1060 * __this, const RuntimeMethod* method)
  12588. {
  12589. {
  12590. // CalcAlongAxis(1, false);
  12591. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m88F784D17AA542ED1CD28A4541F422A7E90CBE14(__this, 1, (bool)0, /*hidden argument*/NULL);
  12592. // }
  12593. return;
  12594. }
  12595. }
  12596. // System.Void UnityEngine.UI.HorizontalLayoutGroup::SetLayoutHorizontal()
  12597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_SetLayoutHorizontal_mBF6CA4AD5D92305DC79F350C62E6B5807DFBA238 (HorizontalLayoutGroup_t397BA2C4C8679EDA499951050D90B83C668A1060 * __this, const RuntimeMethod* method)
  12598. {
  12599. {
  12600. // SetChildrenAlongAxis(0, false);
  12601. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m478E2367383D18BF103AD4C58360BDB002F7A88C(__this, 0, (bool)0, /*hidden argument*/NULL);
  12602. // }
  12603. return;
  12604. }
  12605. }
  12606. // System.Void UnityEngine.UI.HorizontalLayoutGroup::SetLayoutVertical()
  12607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_SetLayoutVertical_mAA537085E5664BE721EA09F25F4E0F0F74DB3FC6 (HorizontalLayoutGroup_t397BA2C4C8679EDA499951050D90B83C668A1060 * __this, const RuntimeMethod* method)
  12608. {
  12609. {
  12610. // SetChildrenAlongAxis(1, false);
  12611. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m478E2367383D18BF103AD4C58360BDB002F7A88C(__this, 1, (bool)0, /*hidden argument*/NULL);
  12612. // }
  12613. return;
  12614. }
  12615. }
  12616. #ifdef __clang__
  12617. #pragma clang diagnostic pop
  12618. #endif
  12619. #ifdef __clang__
  12620. #pragma clang diagnostic push
  12621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12622. #pragma clang diagnostic ignored "-Wunused-variable"
  12623. #endif
  12624. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_spacing()
  12625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HorizontalOrVerticalLayoutGroup_get_spacing_m52E2EAC47D467F71010583C5AAB31F4D523AC278 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12626. {
  12627. float V_0 = 0.0f;
  12628. {
  12629. // public float spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  12630. float L_0 = __this->get_m_Spacing_12();
  12631. V_0 = L_0;
  12632. goto IL_000a;
  12633. }
  12634. IL_000a:
  12635. {
  12636. // public float spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  12637. float L_1 = V_0;
  12638. return L_1;
  12639. }
  12640. }
  12641. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_spacing(System.Single)
  12642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_spacing_mE5769AC8EBF0C7C9076D71509CC19DBEFF5CEE04 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, float ___value0, const RuntimeMethod* method)
  12643. {
  12644. static bool s_Il2CppMethodInitialized;
  12645. if (!s_Il2CppMethodInitialized)
  12646. {
  12647. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mA2FF0A5AE801588063BF17FB259105E648824C58_RuntimeMethod_var);
  12648. s_Il2CppMethodInitialized = true;
  12649. }
  12650. {
  12651. // public float spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  12652. float* L_0 = __this->get_address_of_m_Spacing_12();
  12653. float L_1 = ___value0;
  12654. LayoutGroup_SetProperty_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mA2FF0A5AE801588063BF17FB259105E648824C58(__this, (float*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mA2FF0A5AE801588063BF17FB259105E648824C58_RuntimeMethod_var);
  12655. // public float spacing { get { return m_Spacing; } set { SetProperty(ref m_Spacing, value); } }
  12656. return;
  12657. }
  12658. }
  12659. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandWidth()
  12660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childForceExpandWidth_m493C24DC7BCBAEBB4D0F2C3CA7041EEA32E543F7 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12661. {
  12662. bool V_0 = false;
  12663. {
  12664. // public bool childForceExpandWidth { get { return m_ChildForceExpandWidth; } set { SetProperty(ref m_ChildForceExpandWidth, value); } }
  12665. bool L_0 = __this->get_m_ChildForceExpandWidth_13();
  12666. V_0 = L_0;
  12667. goto IL_000a;
  12668. }
  12669. IL_000a:
  12670. {
  12671. // public bool childForceExpandWidth { get { return m_ChildForceExpandWidth; } set { SetProperty(ref m_ChildForceExpandWidth, value); } }
  12672. bool L_1 = V_0;
  12673. return L_1;
  12674. }
  12675. }
  12676. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childForceExpandWidth(System.Boolean)
  12677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childForceExpandWidth_m6D4FAB24FD5620FA409E7102779E67894A05D116 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, bool ___value0, const RuntimeMethod* method)
  12678. {
  12679. static bool s_Il2CppMethodInitialized;
  12680. if (!s_Il2CppMethodInitialized)
  12681. {
  12682. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12683. s_Il2CppMethodInitialized = true;
  12684. }
  12685. {
  12686. // public bool childForceExpandWidth { get { return m_ChildForceExpandWidth; } set { SetProperty(ref m_ChildForceExpandWidth, value); } }
  12687. bool* L_0 = __this->get_address_of_m_ChildForceExpandWidth_13();
  12688. bool L_1 = ___value0;
  12689. LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90(__this, (bool*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12690. // public bool childForceExpandWidth { get { return m_ChildForceExpandWidth; } set { SetProperty(ref m_ChildForceExpandWidth, value); } }
  12691. return;
  12692. }
  12693. }
  12694. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandHeight()
  12695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childForceExpandHeight_mD9D677E0E1D519AC1E046C52B23967A5B4416223 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12696. {
  12697. bool V_0 = false;
  12698. {
  12699. // public bool childForceExpandHeight { get { return m_ChildForceExpandHeight; } set { SetProperty(ref m_ChildForceExpandHeight, value); } }
  12700. bool L_0 = __this->get_m_ChildForceExpandHeight_14();
  12701. V_0 = L_0;
  12702. goto IL_000a;
  12703. }
  12704. IL_000a:
  12705. {
  12706. // public bool childForceExpandHeight { get { return m_ChildForceExpandHeight; } set { SetProperty(ref m_ChildForceExpandHeight, value); } }
  12707. bool L_1 = V_0;
  12708. return L_1;
  12709. }
  12710. }
  12711. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childForceExpandHeight(System.Boolean)
  12712. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childForceExpandHeight_m4C90F31DD9AB2098FA27C9E826F66C3CCF843E7B (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, bool ___value0, const RuntimeMethod* method)
  12713. {
  12714. static bool s_Il2CppMethodInitialized;
  12715. if (!s_Il2CppMethodInitialized)
  12716. {
  12717. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12718. s_Il2CppMethodInitialized = true;
  12719. }
  12720. {
  12721. // public bool childForceExpandHeight { get { return m_ChildForceExpandHeight; } set { SetProperty(ref m_ChildForceExpandHeight, value); } }
  12722. bool* L_0 = __this->get_address_of_m_ChildForceExpandHeight_14();
  12723. bool L_1 = ___value0;
  12724. LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90(__this, (bool*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12725. // public bool childForceExpandHeight { get { return m_ChildForceExpandHeight; } set { SetProperty(ref m_ChildForceExpandHeight, value); } }
  12726. return;
  12727. }
  12728. }
  12729. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childControlWidth()
  12730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childControlWidth_m2C410BBD452AF6E2A74D97041D10B02DE93C17A2 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12731. {
  12732. bool V_0 = false;
  12733. {
  12734. // public bool childControlWidth { get { return m_ChildControlWidth; } set { SetProperty(ref m_ChildControlWidth, value); } }
  12735. bool L_0 = __this->get_m_ChildControlWidth_15();
  12736. V_0 = L_0;
  12737. goto IL_000a;
  12738. }
  12739. IL_000a:
  12740. {
  12741. // public bool childControlWidth { get { return m_ChildControlWidth; } set { SetProperty(ref m_ChildControlWidth, value); } }
  12742. bool L_1 = V_0;
  12743. return L_1;
  12744. }
  12745. }
  12746. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childControlWidth(System.Boolean)
  12747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childControlWidth_m7B290C97F81F3F0519F8E0E4B4C532B9D0FB8A50 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, bool ___value0, const RuntimeMethod* method)
  12748. {
  12749. static bool s_Il2CppMethodInitialized;
  12750. if (!s_Il2CppMethodInitialized)
  12751. {
  12752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12753. s_Il2CppMethodInitialized = true;
  12754. }
  12755. {
  12756. // public bool childControlWidth { get { return m_ChildControlWidth; } set { SetProperty(ref m_ChildControlWidth, value); } }
  12757. bool* L_0 = __this->get_address_of_m_ChildControlWidth_15();
  12758. bool L_1 = ___value0;
  12759. LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90(__this, (bool*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12760. // public bool childControlWidth { get { return m_ChildControlWidth; } set { SetProperty(ref m_ChildControlWidth, value); } }
  12761. return;
  12762. }
  12763. }
  12764. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childControlHeight()
  12765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childControlHeight_mFCCDB9F070C4FBD4B34C856931123F42287F4784 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12766. {
  12767. bool V_0 = false;
  12768. {
  12769. // public bool childControlHeight { get { return m_ChildControlHeight; } set { SetProperty(ref m_ChildControlHeight, value); } }
  12770. bool L_0 = __this->get_m_ChildControlHeight_16();
  12771. V_0 = L_0;
  12772. goto IL_000a;
  12773. }
  12774. IL_000a:
  12775. {
  12776. // public bool childControlHeight { get { return m_ChildControlHeight; } set { SetProperty(ref m_ChildControlHeight, value); } }
  12777. bool L_1 = V_0;
  12778. return L_1;
  12779. }
  12780. }
  12781. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childControlHeight(System.Boolean)
  12782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childControlHeight_mB6FC9B6A66716FBA81C9D50526A00C14DACDD289 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, bool ___value0, const RuntimeMethod* method)
  12783. {
  12784. static bool s_Il2CppMethodInitialized;
  12785. if (!s_Il2CppMethodInitialized)
  12786. {
  12787. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12788. s_Il2CppMethodInitialized = true;
  12789. }
  12790. {
  12791. // public bool childControlHeight { get { return m_ChildControlHeight; } set { SetProperty(ref m_ChildControlHeight, value); } }
  12792. bool* L_0 = __this->get_address_of_m_ChildControlHeight_16();
  12793. bool L_1 = ___value0;
  12794. LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90(__this, (bool*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12795. // public bool childControlHeight { get { return m_ChildControlHeight; } set { SetProperty(ref m_ChildControlHeight, value); } }
  12796. return;
  12797. }
  12798. }
  12799. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childScaleWidth()
  12800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childScaleWidth_mB5B84A9068062297EA5445B423B2BCBB379C9BDD (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12801. {
  12802. bool V_0 = false;
  12803. {
  12804. // public bool childScaleWidth { get { return m_ChildScaleWidth; } set { SetProperty(ref m_ChildScaleWidth, value); } }
  12805. bool L_0 = __this->get_m_ChildScaleWidth_17();
  12806. V_0 = L_0;
  12807. goto IL_000a;
  12808. }
  12809. IL_000a:
  12810. {
  12811. // public bool childScaleWidth { get { return m_ChildScaleWidth; } set { SetProperty(ref m_ChildScaleWidth, value); } }
  12812. bool L_1 = V_0;
  12813. return L_1;
  12814. }
  12815. }
  12816. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childScaleWidth(System.Boolean)
  12817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childScaleWidth_mBFD464F83FAA3ADAB539E59A5A677B95768A2E27 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, bool ___value0, const RuntimeMethod* method)
  12818. {
  12819. static bool s_Il2CppMethodInitialized;
  12820. if (!s_Il2CppMethodInitialized)
  12821. {
  12822. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12823. s_Il2CppMethodInitialized = true;
  12824. }
  12825. {
  12826. // public bool childScaleWidth { get { return m_ChildScaleWidth; } set { SetProperty(ref m_ChildScaleWidth, value); } }
  12827. bool* L_0 = __this->get_address_of_m_ChildScaleWidth_17();
  12828. bool L_1 = ___value0;
  12829. LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90(__this, (bool*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12830. // public bool childScaleWidth { get { return m_ChildScaleWidth; } set { SetProperty(ref m_ChildScaleWidth, value); } }
  12831. return;
  12832. }
  12833. }
  12834. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childScaleHeight()
  12835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childScaleHeight_mB8F63923C43CCE678A7B3B2234C684C0D76867D9 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12836. {
  12837. bool V_0 = false;
  12838. {
  12839. // public bool childScaleHeight { get { return m_ChildScaleHeight; } set { SetProperty(ref m_ChildScaleHeight, value); } }
  12840. bool L_0 = __this->get_m_ChildScaleHeight_18();
  12841. V_0 = L_0;
  12842. goto IL_000a;
  12843. }
  12844. IL_000a:
  12845. {
  12846. // public bool childScaleHeight { get { return m_ChildScaleHeight; } set { SetProperty(ref m_ChildScaleHeight, value); } }
  12847. bool L_1 = V_0;
  12848. return L_1;
  12849. }
  12850. }
  12851. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childScaleHeight(System.Boolean)
  12852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childScaleHeight_mC928D80D266D4A57E01CCE604821200E01D54FFE (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, bool ___value0, const RuntimeMethod* method)
  12853. {
  12854. static bool s_Il2CppMethodInitialized;
  12855. if (!s_Il2CppMethodInitialized)
  12856. {
  12857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12858. s_Il2CppMethodInitialized = true;
  12859. }
  12860. {
  12861. // public bool childScaleHeight { get { return m_ChildScaleHeight; } set { SetProperty(ref m_ChildScaleHeight, value); } }
  12862. bool* L_0 = __this->get_address_of_m_ChildScaleHeight_18();
  12863. bool L_1 = ___value0;
  12864. LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90(__this, (bool*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12865. // public bool childScaleHeight { get { return m_ChildScaleHeight; } set { SetProperty(ref m_ChildScaleHeight, value); } }
  12866. return;
  12867. }
  12868. }
  12869. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_reverseArrangement()
  12870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_reverseArrangement_m8C11FEF137F0E3A9BFE8B6AE7FEDF8D1E38126C8 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  12871. {
  12872. bool V_0 = false;
  12873. {
  12874. // public bool reverseArrangement { get { return m_ReverseArrangement; } set { SetProperty(ref m_ReverseArrangement, value); } }
  12875. bool L_0 = __this->get_m_ReverseArrangement_19();
  12876. V_0 = L_0;
  12877. goto IL_000a;
  12878. }
  12879. IL_000a:
  12880. {
  12881. // public bool reverseArrangement { get { return m_ReverseArrangement; } set { SetProperty(ref m_ReverseArrangement, value); } }
  12882. bool L_1 = V_0;
  12883. return L_1;
  12884. }
  12885. }
  12886. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_reverseArrangement(System.Boolean)
  12887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_reverseArrangement_m467D77B8C2C113AACF694DDF4561ED35C2290F66 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, bool ___value0, const RuntimeMethod* method)
  12888. {
  12889. static bool s_Il2CppMethodInitialized;
  12890. if (!s_Il2CppMethodInitialized)
  12891. {
  12892. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12893. s_Il2CppMethodInitialized = true;
  12894. }
  12895. {
  12896. // public bool reverseArrangement { get { return m_ReverseArrangement; } set { SetProperty(ref m_ReverseArrangement, value); } }
  12897. bool* L_0 = __this->get_address_of_m_ReverseArrangement_19();
  12898. bool L_1 = ___value0;
  12899. LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90(__this, (bool*)L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m88395C29A6EA8BFE2560A63BBDCF040F948A5C90_RuntimeMethod_var);
  12900. // public bool reverseArrangement { get { return m_ReverseArrangement; } set { SetProperty(ref m_ReverseArrangement, value); } }
  12901. return;
  12902. }
  12903. }
  12904. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::CalcAlongAxis(System.Int32,System.Boolean)
  12905. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m88F784D17AA542ED1CD28A4541F422A7E90CBE14 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method)
  12906. {
  12907. static bool s_Il2CppMethodInitialized;
  12908. if (!s_Il2CppMethodInitialized)
  12909. {
  12910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  12911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  12912. s_Il2CppMethodInitialized = true;
  12913. }
  12914. float V_0 = 0.0f;
  12915. bool V_1 = false;
  12916. bool V_2 = false;
  12917. bool V_3 = false;
  12918. float V_4 = 0.0f;
  12919. float V_5 = 0.0f;
  12920. float V_6 = 0.0f;
  12921. bool V_7 = false;
  12922. int32_t V_8 = 0;
  12923. int32_t V_9 = 0;
  12924. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_10 = NULL;
  12925. float V_11 = 0.0f;
  12926. float V_12 = 0.0f;
  12927. float V_13 = 0.0f;
  12928. bool V_14 = false;
  12929. float V_15 = 0.0f;
  12930. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_16;
  12931. memset((&V_16), 0, sizeof(V_16));
  12932. bool V_17 = false;
  12933. bool V_18 = false;
  12934. bool V_19 = false;
  12935. int32_t G_B3_0 = 0;
  12936. bool G_B6_0 = false;
  12937. bool G_B9_0 = false;
  12938. bool G_B12_0 = false;
  12939. int32_t G_B23_0 = 0;
  12940. {
  12941. // float combinedPadding = (axis == 0 ? padding.horizontal : padding.vertical);
  12942. int32_t L_0 = ___axis0;
  12943. if (!L_0)
  12944. {
  12945. goto IL_0011;
  12946. }
  12947. }
  12948. {
  12949. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_1;
  12950. L_1 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  12951. int32_t L_2;
  12952. L_2 = RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4(L_1, /*hidden argument*/NULL);
  12953. G_B3_0 = L_2;
  12954. goto IL_001c;
  12955. }
  12956. IL_0011:
  12957. {
  12958. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_3;
  12959. L_3 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  12960. int32_t L_4;
  12961. L_4 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_3, /*hidden argument*/NULL);
  12962. G_B3_0 = L_4;
  12963. }
  12964. IL_001c:
  12965. {
  12966. V_0 = ((float)((float)G_B3_0));
  12967. // bool controlSize = (axis == 0 ? m_ChildControlWidth : m_ChildControlHeight);
  12968. int32_t L_5 = ___axis0;
  12969. if (!L_5)
  12970. {
  12971. goto IL_0029;
  12972. }
  12973. }
  12974. {
  12975. bool L_6 = __this->get_m_ChildControlHeight_16();
  12976. G_B6_0 = L_6;
  12977. goto IL_002f;
  12978. }
  12979. IL_0029:
  12980. {
  12981. bool L_7 = __this->get_m_ChildControlWidth_15();
  12982. G_B6_0 = L_7;
  12983. }
  12984. IL_002f:
  12985. {
  12986. V_1 = G_B6_0;
  12987. // bool useScale = (axis == 0 ? m_ChildScaleWidth : m_ChildScaleHeight);
  12988. int32_t L_8 = ___axis0;
  12989. if (!L_8)
  12990. {
  12991. goto IL_003b;
  12992. }
  12993. }
  12994. {
  12995. bool L_9 = __this->get_m_ChildScaleHeight_18();
  12996. G_B9_0 = L_9;
  12997. goto IL_0041;
  12998. }
  12999. IL_003b:
  13000. {
  13001. bool L_10 = __this->get_m_ChildScaleWidth_17();
  13002. G_B9_0 = L_10;
  13003. }
  13004. IL_0041:
  13005. {
  13006. V_2 = G_B9_0;
  13007. // bool childForceExpandSize = (axis == 0 ? m_ChildForceExpandWidth : m_ChildForceExpandHeight);
  13008. int32_t L_11 = ___axis0;
  13009. if (!L_11)
  13010. {
  13011. goto IL_004d;
  13012. }
  13013. }
  13014. {
  13015. bool L_12 = __this->get_m_ChildForceExpandHeight_14();
  13016. G_B12_0 = L_12;
  13017. goto IL_0053;
  13018. }
  13019. IL_004d:
  13020. {
  13021. bool L_13 = __this->get_m_ChildForceExpandWidth_13();
  13022. G_B12_0 = L_13;
  13023. }
  13024. IL_0053:
  13025. {
  13026. V_3 = G_B12_0;
  13027. // float totalMin = combinedPadding;
  13028. float L_14 = V_0;
  13029. V_4 = L_14;
  13030. // float totalPreferred = combinedPadding;
  13031. float L_15 = V_0;
  13032. V_5 = L_15;
  13033. // float totalFlexible = 0;
  13034. V_6 = (0.0f);
  13035. // bool alongOtherAxis = (isVertical ^ (axis == 1));
  13036. bool L_16 = ___isVertical1;
  13037. int32_t L_17 = ___axis0;
  13038. V_7 = (bool)((int32_t)((int32_t)L_16^(int32_t)((((int32_t)L_17) == ((int32_t)1))? 1 : 0)));
  13039. // var rectChildrenCount = rectChildren.Count;
  13040. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_18;
  13041. L_18 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  13042. int32_t L_19;
  13043. L_19 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_18, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  13044. V_8 = L_19;
  13045. // for (int i = 0; i < rectChildrenCount; i++)
  13046. V_9 = 0;
  13047. goto IL_012e;
  13048. }
  13049. IL_007e:
  13050. {
  13051. // RectTransform child = rectChildren[i];
  13052. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_20;
  13053. L_20 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  13054. int32_t L_21 = V_9;
  13055. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_22;
  13056. L_22 = List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_inline(L_20, L_21, /*hidden argument*/List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  13057. V_10 = L_22;
  13058. // GetChildSizes(child, axis, controlSize, childForceExpandSize, out min, out preferred, out flexible);
  13059. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23 = V_10;
  13060. int32_t L_24 = ___axis0;
  13061. bool L_25 = V_1;
  13062. bool L_26 = V_3;
  13063. HorizontalOrVerticalLayoutGroup_GetChildSizes_m7FE67759B97A7270B9714ACD3D1DA62E0A81FE04(__this, L_23, L_24, L_25, L_26, (float*)(&V_11), (float*)(&V_12), (float*)(&V_13), /*hidden argument*/NULL);
  13064. // if (useScale)
  13065. bool L_27 = V_2;
  13066. V_14 = L_27;
  13067. bool L_28 = V_14;
  13068. if (!L_28)
  13069. {
  13070. goto IL_00d1;
  13071. }
  13072. }
  13073. {
  13074. // float scaleFactor = child.localScale[axis];
  13075. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_29 = V_10;
  13076. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30;
  13077. L_30 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_29, /*hidden argument*/NULL);
  13078. V_16 = L_30;
  13079. int32_t L_31 = ___axis0;
  13080. float L_32;
  13081. L_32 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_16), L_31, /*hidden argument*/NULL);
  13082. V_15 = L_32;
  13083. // min *= scaleFactor;
  13084. float L_33 = V_11;
  13085. float L_34 = V_15;
  13086. V_11 = ((float)il2cpp_codegen_multiply((float)L_33, (float)L_34));
  13087. // preferred *= scaleFactor;
  13088. float L_35 = V_12;
  13089. float L_36 = V_15;
  13090. V_12 = ((float)il2cpp_codegen_multiply((float)L_35, (float)L_36));
  13091. // flexible *= scaleFactor;
  13092. float L_37 = V_13;
  13093. float L_38 = V_15;
  13094. V_13 = ((float)il2cpp_codegen_multiply((float)L_37, (float)L_38));
  13095. }
  13096. IL_00d1:
  13097. {
  13098. // if (alongOtherAxis)
  13099. bool L_39 = V_7;
  13100. V_17 = L_39;
  13101. bool L_40 = V_17;
  13102. if (!L_40)
  13103. {
  13104. goto IL_0102;
  13105. }
  13106. }
  13107. {
  13108. // totalMin = Mathf.Max(min + combinedPadding, totalMin);
  13109. float L_41 = V_11;
  13110. float L_42 = V_0;
  13111. float L_43 = V_4;
  13112. float L_44;
  13113. L_44 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(((float)il2cpp_codegen_add((float)L_41, (float)L_42)), L_43, /*hidden argument*/NULL);
  13114. V_4 = L_44;
  13115. // totalPreferred = Mathf.Max(preferred + combinedPadding, totalPreferred);
  13116. float L_45 = V_12;
  13117. float L_46 = V_0;
  13118. float L_47 = V_5;
  13119. float L_48;
  13120. L_48 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(((float)il2cpp_codegen_add((float)L_45, (float)L_46)), L_47, /*hidden argument*/NULL);
  13121. V_5 = L_48;
  13122. // totalFlexible = Mathf.Max(flexible, totalFlexible);
  13123. float L_49 = V_13;
  13124. float L_50 = V_6;
  13125. float L_51;
  13126. L_51 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_49, L_50, /*hidden argument*/NULL);
  13127. V_6 = L_51;
  13128. goto IL_0127;
  13129. }
  13130. IL_0102:
  13131. {
  13132. // totalMin += min + spacing;
  13133. float L_52 = V_4;
  13134. float L_53 = V_11;
  13135. float L_54;
  13136. L_54 = HorizontalOrVerticalLayoutGroup_get_spacing_m52E2EAC47D467F71010583C5AAB31F4D523AC278(__this, /*hidden argument*/NULL);
  13137. V_4 = ((float)il2cpp_codegen_add((float)L_52, (float)((float)il2cpp_codegen_add((float)L_53, (float)L_54))));
  13138. // totalPreferred += preferred + spacing;
  13139. float L_55 = V_5;
  13140. float L_56 = V_12;
  13141. float L_57;
  13142. L_57 = HorizontalOrVerticalLayoutGroup_get_spacing_m52E2EAC47D467F71010583C5AAB31F4D523AC278(__this, /*hidden argument*/NULL);
  13143. V_5 = ((float)il2cpp_codegen_add((float)L_55, (float)((float)il2cpp_codegen_add((float)L_56, (float)L_57))));
  13144. // totalFlexible += flexible;
  13145. float L_58 = V_6;
  13146. float L_59 = V_13;
  13147. V_6 = ((float)il2cpp_codegen_add((float)L_58, (float)L_59));
  13148. }
  13149. IL_0127:
  13150. {
  13151. // for (int i = 0; i < rectChildrenCount; i++)
  13152. int32_t L_60 = V_9;
  13153. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)1));
  13154. }
  13155. IL_012e:
  13156. {
  13157. // for (int i = 0; i < rectChildrenCount; i++)
  13158. int32_t L_61 = V_9;
  13159. int32_t L_62 = V_8;
  13160. V_18 = (bool)((((int32_t)L_61) < ((int32_t)L_62))? 1 : 0);
  13161. bool L_63 = V_18;
  13162. if (L_63)
  13163. {
  13164. goto IL_007e;
  13165. }
  13166. }
  13167. {
  13168. // if (!alongOtherAxis && rectChildren.Count > 0)
  13169. bool L_64 = V_7;
  13170. if (L_64)
  13171. {
  13172. goto IL_0151;
  13173. }
  13174. }
  13175. {
  13176. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_65;
  13177. L_65 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  13178. int32_t L_66;
  13179. L_66 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_65, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  13180. G_B23_0 = ((((int32_t)L_66) > ((int32_t)0))? 1 : 0);
  13181. goto IL_0152;
  13182. }
  13183. IL_0151:
  13184. {
  13185. G_B23_0 = 0;
  13186. }
  13187. IL_0152:
  13188. {
  13189. V_19 = (bool)G_B23_0;
  13190. bool L_67 = V_19;
  13191. if (!L_67)
  13192. {
  13193. goto IL_0170;
  13194. }
  13195. }
  13196. {
  13197. // totalMin -= spacing;
  13198. float L_68 = V_4;
  13199. float L_69;
  13200. L_69 = HorizontalOrVerticalLayoutGroup_get_spacing_m52E2EAC47D467F71010583C5AAB31F4D523AC278(__this, /*hidden argument*/NULL);
  13201. V_4 = ((float)il2cpp_codegen_subtract((float)L_68, (float)L_69));
  13202. // totalPreferred -= spacing;
  13203. float L_70 = V_5;
  13204. float L_71;
  13205. L_71 = HorizontalOrVerticalLayoutGroup_get_spacing_m52E2EAC47D467F71010583C5AAB31F4D523AC278(__this, /*hidden argument*/NULL);
  13206. V_5 = ((float)il2cpp_codegen_subtract((float)L_70, (float)L_71));
  13207. }
  13208. IL_0170:
  13209. {
  13210. // totalPreferred = Mathf.Max(totalMin, totalPreferred);
  13211. float L_72 = V_4;
  13212. float L_73 = V_5;
  13213. float L_74;
  13214. L_74 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_72, L_73, /*hidden argument*/NULL);
  13215. V_5 = L_74;
  13216. // SetLayoutInputForAxis(totalMin, totalPreferred, totalFlexible, axis);
  13217. float L_75 = V_4;
  13218. float L_76 = V_5;
  13219. float L_77 = V_6;
  13220. int32_t L_78 = ___axis0;
  13221. LayoutGroup_SetLayoutInputForAxis_mDAA241F8AF27C222C01B89CB659BB6446D87A299(__this, L_75, L_76, L_77, L_78, /*hidden argument*/NULL);
  13222. // }
  13223. return;
  13224. }
  13225. }
  13226. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::SetChildrenAlongAxis(System.Int32,System.Boolean)
  13227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m478E2367383D18BF103AD4C58360BDB002F7A88C (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method)
  13228. {
  13229. static bool s_Il2CppMethodInitialized;
  13230. if (!s_Il2CppMethodInitialized)
  13231. {
  13232. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  13233. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  13234. s_Il2CppMethodInitialized = true;
  13235. }
  13236. float V_0 = 0.0f;
  13237. bool V_1 = false;
  13238. bool V_2 = false;
  13239. bool V_3 = false;
  13240. float V_4 = 0.0f;
  13241. bool V_5 = false;
  13242. int32_t V_6 = 0;
  13243. int32_t V_7 = 0;
  13244. int32_t V_8 = 0;
  13245. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_9;
  13246. memset((&V_9), 0, sizeof(V_9));
  13247. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_10;
  13248. memset((&V_10), 0, sizeof(V_10));
  13249. bool V_11 = false;
  13250. float V_12 = 0.0f;
  13251. int32_t V_13 = 0;
  13252. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_14 = NULL;
  13253. float V_15 = 0.0f;
  13254. float V_16 = 0.0f;
  13255. float V_17 = 0.0f;
  13256. float V_18 = 0.0f;
  13257. float V_19 = 0.0f;
  13258. float V_20 = 0.0f;
  13259. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_21;
  13260. memset((&V_21), 0, sizeof(V_21));
  13261. bool V_22 = false;
  13262. float V_23 = 0.0f;
  13263. bool V_24 = false;
  13264. float V_25 = 0.0f;
  13265. float V_26 = 0.0f;
  13266. float V_27 = 0.0f;
  13267. float V_28 = 0.0f;
  13268. bool V_29 = false;
  13269. bool V_30 = false;
  13270. bool V_31 = false;
  13271. bool V_32 = false;
  13272. int32_t V_33 = 0;
  13273. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_34 = NULL;
  13274. float V_35 = 0.0f;
  13275. float V_36 = 0.0f;
  13276. float V_37 = 0.0f;
  13277. float V_38 = 0.0f;
  13278. float V_39 = 0.0f;
  13279. bool V_40 = false;
  13280. float V_41 = 0.0f;
  13281. bool V_42 = false;
  13282. bool G_B3_0 = false;
  13283. bool G_B6_0 = false;
  13284. bool G_B9_0 = false;
  13285. int32_t G_B12_0 = 0;
  13286. int32_t G_B15_0 = 0;
  13287. int32_t G_B18_0 = 0;
  13288. float G_B21_0 = 0.0f;
  13289. float G_B20_0 = 0.0f;
  13290. int32_t G_B22_0 = 0;
  13291. float G_B22_1 = 0.0f;
  13292. float G_B26_0 = 0.0f;
  13293. float G_B28_0 = 0.0f;
  13294. float G_B28_1 = 0.0f;
  13295. float G_B27_0 = 0.0f;
  13296. float G_B27_1 = 0.0f;
  13297. float G_B29_0 = 0.0f;
  13298. float G_B29_1 = 0.0f;
  13299. float G_B29_2 = 0.0f;
  13300. int32_t G_B36_0 = 0;
  13301. int32_t G_B41_0 = 0;
  13302. float G_B45_0 = 0.0f;
  13303. int32_t G_B45_1 = 0;
  13304. HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * G_B45_2 = NULL;
  13305. float G_B44_0 = 0.0f;
  13306. int32_t G_B44_1 = 0;
  13307. HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * G_B44_2 = NULL;
  13308. int32_t G_B46_0 = 0;
  13309. float G_B46_1 = 0.0f;
  13310. int32_t G_B46_2 = 0;
  13311. HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * G_B46_3 = NULL;
  13312. float G_B56_0 = 0.0f;
  13313. int32_t G_B63_0 = 0;
  13314. {
  13315. // float size = rectTransform.rect.size[axis];
  13316. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  13317. L_0 = LayoutGroup_get_rectTransform_mF81F1612DF0C56799E91552048508B5A94896CD9(__this, /*hidden argument*/NULL);
  13318. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  13319. L_1 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_0, /*hidden argument*/NULL);
  13320. V_9 = L_1;
  13321. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  13322. L_2 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_9), /*hidden argument*/NULL);
  13323. V_10 = L_2;
  13324. int32_t L_3 = ___axis0;
  13325. float L_4;
  13326. L_4 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), L_3, /*hidden argument*/NULL);
  13327. V_0 = L_4;
  13328. // bool controlSize = (axis == 0 ? m_ChildControlWidth : m_ChildControlHeight);
  13329. int32_t L_5 = ___axis0;
  13330. if (!L_5)
  13331. {
  13332. goto IL_002b;
  13333. }
  13334. }
  13335. {
  13336. bool L_6 = __this->get_m_ChildControlHeight_16();
  13337. G_B3_0 = L_6;
  13338. goto IL_0031;
  13339. }
  13340. IL_002b:
  13341. {
  13342. bool L_7 = __this->get_m_ChildControlWidth_15();
  13343. G_B3_0 = L_7;
  13344. }
  13345. IL_0031:
  13346. {
  13347. V_1 = G_B3_0;
  13348. // bool useScale = (axis == 0 ? m_ChildScaleWidth : m_ChildScaleHeight);
  13349. int32_t L_8 = ___axis0;
  13350. if (!L_8)
  13351. {
  13352. goto IL_003d;
  13353. }
  13354. }
  13355. {
  13356. bool L_9 = __this->get_m_ChildScaleHeight_18();
  13357. G_B6_0 = L_9;
  13358. goto IL_0043;
  13359. }
  13360. IL_003d:
  13361. {
  13362. bool L_10 = __this->get_m_ChildScaleWidth_17();
  13363. G_B6_0 = L_10;
  13364. }
  13365. IL_0043:
  13366. {
  13367. V_2 = G_B6_0;
  13368. // bool childForceExpandSize = (axis == 0 ? m_ChildForceExpandWidth : m_ChildForceExpandHeight);
  13369. int32_t L_11 = ___axis0;
  13370. if (!L_11)
  13371. {
  13372. goto IL_004f;
  13373. }
  13374. }
  13375. {
  13376. bool L_12 = __this->get_m_ChildForceExpandHeight_14();
  13377. G_B9_0 = L_12;
  13378. goto IL_0055;
  13379. }
  13380. IL_004f:
  13381. {
  13382. bool L_13 = __this->get_m_ChildForceExpandWidth_13();
  13383. G_B9_0 = L_13;
  13384. }
  13385. IL_0055:
  13386. {
  13387. V_3 = G_B9_0;
  13388. // float alignmentOnAxis = GetAlignmentOnAxis(axis);
  13389. int32_t L_14 = ___axis0;
  13390. float L_15;
  13391. L_15 = LayoutGroup_GetAlignmentOnAxis_m84AE6B5EF7769C6154E5B36FC04D66F8CBC93790(__this, L_14, /*hidden argument*/NULL);
  13392. V_4 = L_15;
  13393. // bool alongOtherAxis = (isVertical ^ (axis == 1));
  13394. bool L_16 = ___isVertical1;
  13395. int32_t L_17 = ___axis0;
  13396. V_5 = (bool)((int32_t)((int32_t)L_16^(int32_t)((((int32_t)L_17) == ((int32_t)1))? 1 : 0)));
  13397. // int startIndex = m_ReverseArrangement ? rectChildren.Count - 1 : 0;
  13398. bool L_18 = __this->get_m_ReverseArrangement_19();
  13399. if (L_18)
  13400. {
  13401. goto IL_0072;
  13402. }
  13403. }
  13404. {
  13405. G_B12_0 = 0;
  13406. goto IL_007f;
  13407. }
  13408. IL_0072:
  13409. {
  13410. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_19;
  13411. L_19 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  13412. int32_t L_20;
  13413. L_20 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_19, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  13414. G_B12_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1));
  13415. }
  13416. IL_007f:
  13417. {
  13418. V_6 = G_B12_0;
  13419. // int endIndex = m_ReverseArrangement ? 0 : rectChildren.Count;
  13420. bool L_21 = __this->get_m_ReverseArrangement_19();
  13421. if (L_21)
  13422. {
  13423. goto IL_0096;
  13424. }
  13425. }
  13426. {
  13427. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_22;
  13428. L_22 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  13429. int32_t L_23;
  13430. L_23 = List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_inline(L_22, /*hidden argument*/List_1_get_Count_m70A7D6C3B11C29329DE43199F6BEABA87CF9DFA3_RuntimeMethod_var);
  13431. G_B15_0 = L_23;
  13432. goto IL_0097;
  13433. }
  13434. IL_0096:
  13435. {
  13436. G_B15_0 = 0;
  13437. }
  13438. IL_0097:
  13439. {
  13440. V_7 = G_B15_0;
  13441. // int increment = m_ReverseArrangement ? -1 : 1;
  13442. bool L_24 = __this->get_m_ReverseArrangement_19();
  13443. if (L_24)
  13444. {
  13445. goto IL_00a4;
  13446. }
  13447. }
  13448. {
  13449. G_B18_0 = 1;
  13450. goto IL_00a5;
  13451. }
  13452. IL_00a4:
  13453. {
  13454. G_B18_0 = (-1);
  13455. }
  13456. IL_00a5:
  13457. {
  13458. V_8 = G_B18_0;
  13459. // if (alongOtherAxis)
  13460. bool L_25 = V_5;
  13461. V_11 = L_25;
  13462. bool L_26 = V_11;
  13463. if (!L_26)
  13464. {
  13465. goto IL_01b9;
  13466. }
  13467. }
  13468. {
  13469. // float innerSize = size - (axis == 0 ? padding.horizontal : padding.vertical);
  13470. float L_27 = V_0;
  13471. int32_t L_28 = ___axis0;
  13472. G_B20_0 = L_27;
  13473. if (!L_28)
  13474. {
  13475. G_B21_0 = L_27;
  13476. goto IL_00c4;
  13477. }
  13478. }
  13479. {
  13480. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_29;
  13481. L_29 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  13482. int32_t L_30;
  13483. L_30 = RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4(L_29, /*hidden argument*/NULL);
  13484. G_B22_0 = L_30;
  13485. G_B22_1 = G_B20_0;
  13486. goto IL_00cf;
  13487. }
  13488. IL_00c4:
  13489. {
  13490. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_31;
  13491. L_31 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  13492. int32_t L_32;
  13493. L_32 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_31, /*hidden argument*/NULL);
  13494. G_B22_0 = L_32;
  13495. G_B22_1 = G_B21_0;
  13496. }
  13497. IL_00cf:
  13498. {
  13499. V_12 = ((float)il2cpp_codegen_subtract((float)G_B22_1, (float)((float)((float)G_B22_0))));
  13500. // for (int i = startIndex; m_ReverseArrangement ? i >= endIndex : i < endIndex; i += increment)
  13501. int32_t L_33 = V_6;
  13502. V_13 = L_33;
  13503. goto IL_0191;
  13504. }
  13505. IL_00dc:
  13506. {
  13507. // RectTransform child = rectChildren[i];
  13508. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_34;
  13509. L_34 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  13510. int32_t L_35 = V_13;
  13511. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36;
  13512. L_36 = List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_inline(L_34, L_35, /*hidden argument*/List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  13513. V_14 = L_36;
  13514. // GetChildSizes(child, axis, controlSize, childForceExpandSize, out min, out preferred, out flexible);
  13515. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_37 = V_14;
  13516. int32_t L_38 = ___axis0;
  13517. bool L_39 = V_1;
  13518. bool L_40 = V_3;
  13519. HorizontalOrVerticalLayoutGroup_GetChildSizes_m7FE67759B97A7270B9714ACD3D1DA62E0A81FE04(__this, L_37, L_38, L_39, L_40, (float*)(&V_15), (float*)(&V_16), (float*)(&V_17), /*hidden argument*/NULL);
  13520. // float scaleFactor = useScale ? child.localScale[axis] : 1f;
  13521. bool L_41 = V_2;
  13522. if (L_41)
  13523. {
  13524. goto IL_0108;
  13525. }
  13526. }
  13527. {
  13528. G_B26_0 = (1.0f);
  13529. goto IL_0119;
  13530. }
  13531. IL_0108:
  13532. {
  13533. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_42 = V_14;
  13534. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43;
  13535. L_43 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_42, /*hidden argument*/NULL);
  13536. V_21 = L_43;
  13537. int32_t L_44 = ___axis0;
  13538. float L_45;
  13539. L_45 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_21), L_44, /*hidden argument*/NULL);
  13540. G_B26_0 = L_45;
  13541. }
  13542. IL_0119:
  13543. {
  13544. V_18 = G_B26_0;
  13545. // float requiredSpace = Mathf.Clamp(innerSize, min, flexible > 0 ? size : preferred);
  13546. float L_46 = V_12;
  13547. float L_47 = V_15;
  13548. float L_48 = V_17;
  13549. G_B27_0 = L_47;
  13550. G_B27_1 = L_46;
  13551. if ((((float)L_48) > ((float)(0.0f))))
  13552. {
  13553. G_B28_0 = L_47;
  13554. G_B28_1 = L_46;
  13555. goto IL_012c;
  13556. }
  13557. }
  13558. {
  13559. float L_49 = V_16;
  13560. G_B29_0 = L_49;
  13561. G_B29_1 = G_B27_0;
  13562. G_B29_2 = G_B27_1;
  13563. goto IL_012d;
  13564. }
  13565. IL_012c:
  13566. {
  13567. float L_50 = V_0;
  13568. G_B29_0 = L_50;
  13569. G_B29_1 = G_B28_0;
  13570. G_B29_2 = G_B28_1;
  13571. }
  13572. IL_012d:
  13573. {
  13574. float L_51;
  13575. L_51 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(G_B29_2, G_B29_1, G_B29_0, /*hidden argument*/NULL);
  13576. V_19 = L_51;
  13577. // float startOffset = GetStartOffset(axis, requiredSpace * scaleFactor);
  13578. int32_t L_52 = ___axis0;
  13579. float L_53 = V_19;
  13580. float L_54 = V_18;
  13581. float L_55;
  13582. L_55 = LayoutGroup_GetStartOffset_m071CE94DE28E370E83633BBC8D5A699D91A45344(__this, L_52, ((float)il2cpp_codegen_multiply((float)L_53, (float)L_54)), /*hidden argument*/NULL);
  13583. V_20 = L_55;
  13584. // if (controlSize)
  13585. bool L_56 = V_1;
  13586. V_22 = L_56;
  13587. bool L_57 = V_22;
  13588. if (!L_57)
  13589. {
  13590. goto IL_015d;
  13591. }
  13592. }
  13593. {
  13594. // SetChildAlongAxisWithScale(child, axis, startOffset, requiredSpace, scaleFactor);
  13595. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_58 = V_14;
  13596. int32_t L_59 = ___axis0;
  13597. float L_60 = V_20;
  13598. float L_61 = V_19;
  13599. float L_62 = V_18;
  13600. LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5(__this, L_58, L_59, L_60, L_61, L_62, /*hidden argument*/NULL);
  13601. goto IL_0189;
  13602. }
  13603. IL_015d:
  13604. {
  13605. // float offsetInCell = (requiredSpace - child.sizeDelta[axis]) * alignmentOnAxis;
  13606. float L_63 = V_19;
  13607. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_64 = V_14;
  13608. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_65;
  13609. L_65 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_64, /*hidden argument*/NULL);
  13610. V_10 = L_65;
  13611. int32_t L_66 = ___axis0;
  13612. float L_67;
  13613. L_67 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), L_66, /*hidden argument*/NULL);
  13614. float L_68 = V_4;
  13615. V_23 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_63, (float)L_67)), (float)L_68));
  13616. // SetChildAlongAxisWithScale(child, axis, startOffset + offsetInCell, scaleFactor);
  13617. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_69 = V_14;
  13618. int32_t L_70 = ___axis0;
  13619. float L_71 = V_20;
  13620. float L_72 = V_23;
  13621. float L_73 = V_18;
  13622. LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623(__this, L_69, L_70, ((float)il2cpp_codegen_add((float)L_71, (float)L_72)), L_73, /*hidden argument*/NULL);
  13623. }
  13624. IL_0189:
  13625. {
  13626. // for (int i = startIndex; m_ReverseArrangement ? i >= endIndex : i < endIndex; i += increment)
  13627. int32_t L_74 = V_13;
  13628. int32_t L_75 = V_8;
  13629. V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_74, (int32_t)L_75));
  13630. }
  13631. IL_0191:
  13632. {
  13633. // for (int i = startIndex; m_ReverseArrangement ? i >= endIndex : i < endIndex; i += increment)
  13634. bool L_76 = __this->get_m_ReverseArrangement_19();
  13635. if (L_76)
  13636. {
  13637. goto IL_01a1;
  13638. }
  13639. }
  13640. {
  13641. int32_t L_77 = V_13;
  13642. int32_t L_78 = V_7;
  13643. G_B36_0 = ((((int32_t)L_77) < ((int32_t)L_78))? 1 : 0);
  13644. goto IL_01aa;
  13645. }
  13646. IL_01a1:
  13647. {
  13648. int32_t L_79 = V_13;
  13649. int32_t L_80 = V_7;
  13650. G_B36_0 = ((((int32_t)((((int32_t)L_79) < ((int32_t)L_80))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13651. }
  13652. IL_01aa:
  13653. {
  13654. V_24 = (bool)G_B36_0;
  13655. bool L_81 = V_24;
  13656. if (L_81)
  13657. {
  13658. goto IL_00dc;
  13659. }
  13660. }
  13661. {
  13662. goto IL_0380;
  13663. }
  13664. IL_01b9:
  13665. {
  13666. // float pos = (axis == 0 ? padding.left : padding.top);
  13667. int32_t L_82 = ___axis0;
  13668. if (!L_82)
  13669. {
  13670. goto IL_01ca;
  13671. }
  13672. }
  13673. {
  13674. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_83;
  13675. L_83 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  13676. int32_t L_84;
  13677. L_84 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(L_83, /*hidden argument*/NULL);
  13678. G_B41_0 = L_84;
  13679. goto IL_01d5;
  13680. }
  13681. IL_01ca:
  13682. {
  13683. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_85;
  13684. L_85 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  13685. int32_t L_86;
  13686. L_86 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(L_85, /*hidden argument*/NULL);
  13687. G_B41_0 = L_86;
  13688. }
  13689. IL_01d5:
  13690. {
  13691. V_25 = ((float)((float)G_B41_0));
  13692. // float itemFlexibleMultiplier = 0;
  13693. V_26 = (0.0f);
  13694. // float surplusSpace = size - GetTotalPreferredSize(axis);
  13695. float L_87 = V_0;
  13696. int32_t L_88 = ___axis0;
  13697. float L_89;
  13698. L_89 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, L_88, /*hidden argument*/NULL);
  13699. V_27 = ((float)il2cpp_codegen_subtract((float)L_87, (float)L_89));
  13700. // if (surplusSpace > 0)
  13701. float L_90 = V_27;
  13702. V_29 = (bool)((((float)L_90) > ((float)(0.0f)))? 1 : 0);
  13703. bool L_91 = V_29;
  13704. if (!L_91)
  13705. {
  13706. goto IL_025e;
  13707. }
  13708. }
  13709. {
  13710. // if (GetTotalFlexibleSize(axis) == 0)
  13711. int32_t L_92 = ___axis0;
  13712. float L_93;
  13713. L_93 = LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4(__this, L_92, /*hidden argument*/NULL);
  13714. V_30 = (bool)((((float)L_93) == ((float)(0.0f)))? 1 : 0);
  13715. bool L_94 = V_30;
  13716. if (!L_94)
  13717. {
  13718. goto IL_023d;
  13719. }
  13720. }
  13721. {
  13722. // pos = GetStartOffset(axis, GetTotalPreferredSize(axis) - (axis == 0 ? padding.horizontal : padding.vertical));
  13723. int32_t L_95 = ___axis0;
  13724. int32_t L_96 = ___axis0;
  13725. float L_97;
  13726. L_97 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, L_96, /*hidden argument*/NULL);
  13727. int32_t L_98 = ___axis0;
  13728. G_B44_0 = L_97;
  13729. G_B44_1 = L_95;
  13730. G_B44_2 = __this;
  13731. if (!L_98)
  13732. {
  13733. G_B45_0 = L_97;
  13734. G_B45_1 = L_95;
  13735. G_B45_2 = __this;
  13736. goto IL_0227;
  13737. }
  13738. }
  13739. {
  13740. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_99;
  13741. L_99 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  13742. int32_t L_100;
  13743. L_100 = RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4(L_99, /*hidden argument*/NULL);
  13744. G_B46_0 = L_100;
  13745. G_B46_1 = G_B44_0;
  13746. G_B46_2 = G_B44_1;
  13747. G_B46_3 = G_B44_2;
  13748. goto IL_0232;
  13749. }
  13750. IL_0227:
  13751. {
  13752. RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * L_101;
  13753. L_101 = LayoutGroup_get_padding_m14312E35C2C558577068963736278D801BA9BFCB(__this, /*hidden argument*/NULL);
  13754. int32_t L_102;
  13755. L_102 = RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177(L_101, /*hidden argument*/NULL);
  13756. G_B46_0 = L_102;
  13757. G_B46_1 = G_B45_0;
  13758. G_B46_2 = G_B45_1;
  13759. G_B46_3 = G_B45_2;
  13760. }
  13761. IL_0232:
  13762. {
  13763. float L_103;
  13764. L_103 = LayoutGroup_GetStartOffset_m071CE94DE28E370E83633BBC8D5A699D91A45344(G_B46_3, G_B46_2, ((float)il2cpp_codegen_subtract((float)G_B46_1, (float)((float)((float)G_B46_0)))), /*hidden argument*/NULL);
  13765. V_25 = L_103;
  13766. goto IL_025d;
  13767. }
  13768. IL_023d:
  13769. {
  13770. // else if (GetTotalFlexibleSize(axis) > 0)
  13771. int32_t L_104 = ___axis0;
  13772. float L_105;
  13773. L_105 = LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4(__this, L_104, /*hidden argument*/NULL);
  13774. V_31 = (bool)((((float)L_105) > ((float)(0.0f)))? 1 : 0);
  13775. bool L_106 = V_31;
  13776. if (!L_106)
  13777. {
  13778. goto IL_025d;
  13779. }
  13780. }
  13781. {
  13782. // itemFlexibleMultiplier = surplusSpace / GetTotalFlexibleSize(axis);
  13783. float L_107 = V_27;
  13784. int32_t L_108 = ___axis0;
  13785. float L_109;
  13786. L_109 = LayoutGroup_GetTotalFlexibleSize_m5C74F3CD2D5D236CD7A4B49B83E85A216B1530A4(__this, L_108, /*hidden argument*/NULL);
  13787. V_26 = ((float)((float)L_107/(float)L_109));
  13788. }
  13789. IL_025d:
  13790. {
  13791. }
  13792. IL_025e:
  13793. {
  13794. // float minMaxLerp = 0;
  13795. V_28 = (0.0f);
  13796. // if (GetTotalMinSize(axis) != GetTotalPreferredSize(axis))
  13797. int32_t L_110 = ___axis0;
  13798. float L_111;
  13799. L_111 = LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C(__this, L_110, /*hidden argument*/NULL);
  13800. int32_t L_112 = ___axis0;
  13801. float L_113;
  13802. L_113 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, L_112, /*hidden argument*/NULL);
  13803. V_32 = (bool)((((int32_t)((((float)L_111) == ((float)L_113))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13804. bool L_114 = V_32;
  13805. if (!L_114)
  13806. {
  13807. goto IL_029e;
  13808. }
  13809. }
  13810. {
  13811. // minMaxLerp = Mathf.Clamp01((size - GetTotalMinSize(axis)) / (GetTotalPreferredSize(axis) - GetTotalMinSize(axis)));
  13812. float L_115 = V_0;
  13813. int32_t L_116 = ___axis0;
  13814. float L_117;
  13815. L_117 = LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C(__this, L_116, /*hidden argument*/NULL);
  13816. int32_t L_118 = ___axis0;
  13817. float L_119;
  13818. L_119 = LayoutGroup_GetTotalPreferredSize_mD57F59092D1A3CD7ED35A13672FE3E9D706410B9(__this, L_118, /*hidden argument*/NULL);
  13819. int32_t L_120 = ___axis0;
  13820. float L_121;
  13821. L_121 = LayoutGroup_GetTotalMinSize_m0D5047B7CCD8A168F3DE7F6CF3CA68D62D50C32C(__this, L_120, /*hidden argument*/NULL);
  13822. float L_122;
  13823. L_122 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_115, (float)L_117))/(float)((float)il2cpp_codegen_subtract((float)L_119, (float)L_121)))), /*hidden argument*/NULL);
  13824. V_28 = L_122;
  13825. }
  13826. IL_029e:
  13827. {
  13828. // for (int i = startIndex; m_ReverseArrangement ? i >= endIndex : i < endIndex; i += increment)
  13829. int32_t L_123 = V_6;
  13830. V_33 = L_123;
  13831. goto IL_035d;
  13832. }
  13833. IL_02a7:
  13834. {
  13835. // RectTransform child = rectChildren[i];
  13836. List_1_t432BA4439FC00E108A9A351BD7FBCD9242270BB3 * L_124;
  13837. L_124 = LayoutGroup_get_rectChildren_mB8A4C237BEAE27F143A2F7571192BF6736B5E52E(__this, /*hidden argument*/NULL);
  13838. int32_t L_125 = V_33;
  13839. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_126;
  13840. L_126 = List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_inline(L_124, L_125, /*hidden argument*/List_1_get_Item_mB9A89F7BF9D21068C5AAF197B443D2810448D24A_RuntimeMethod_var);
  13841. V_34 = L_126;
  13842. // GetChildSizes(child, axis, controlSize, childForceExpandSize, out min, out preferred, out flexible);
  13843. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_127 = V_34;
  13844. int32_t L_128 = ___axis0;
  13845. bool L_129 = V_1;
  13846. bool L_130 = V_3;
  13847. HorizontalOrVerticalLayoutGroup_GetChildSizes_m7FE67759B97A7270B9714ACD3D1DA62E0A81FE04(__this, L_127, L_128, L_129, L_130, (float*)(&V_35), (float*)(&V_36), (float*)(&V_37), /*hidden argument*/NULL);
  13848. // float scaleFactor = useScale ? child.localScale[axis] : 1f;
  13849. bool L_131 = V_2;
  13850. if (L_131)
  13851. {
  13852. goto IL_02d3;
  13853. }
  13854. }
  13855. {
  13856. G_B56_0 = (1.0f);
  13857. goto IL_02e4;
  13858. }
  13859. IL_02d3:
  13860. {
  13861. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_132 = V_34;
  13862. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_133;
  13863. L_133 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_132, /*hidden argument*/NULL);
  13864. V_21 = L_133;
  13865. int32_t L_134 = ___axis0;
  13866. float L_135;
  13867. L_135 = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_21), L_134, /*hidden argument*/NULL);
  13868. G_B56_0 = L_135;
  13869. }
  13870. IL_02e4:
  13871. {
  13872. V_38 = G_B56_0;
  13873. // float childSize = Mathf.Lerp(min, preferred, minMaxLerp);
  13874. float L_136 = V_35;
  13875. float L_137 = V_36;
  13876. float L_138 = V_28;
  13877. float L_139;
  13878. L_139 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_136, L_137, L_138, /*hidden argument*/NULL);
  13879. V_39 = L_139;
  13880. // childSize += flexible * itemFlexibleMultiplier;
  13881. float L_140 = V_39;
  13882. float L_141 = V_37;
  13883. float L_142 = V_26;
  13884. V_39 = ((float)il2cpp_codegen_add((float)L_140, (float)((float)il2cpp_codegen_multiply((float)L_141, (float)L_142))));
  13885. // if (controlSize)
  13886. bool L_143 = V_1;
  13887. V_40 = L_143;
  13888. bool L_144 = V_40;
  13889. if (!L_144)
  13890. {
  13891. goto IL_0318;
  13892. }
  13893. }
  13894. {
  13895. // SetChildAlongAxisWithScale(child, axis, pos, childSize, scaleFactor);
  13896. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_145 = V_34;
  13897. int32_t L_146 = ___axis0;
  13898. float L_147 = V_25;
  13899. float L_148 = V_39;
  13900. float L_149 = V_38;
  13901. LayoutGroup_SetChildAlongAxisWithScale_m65623CB84FBEF746D08E0003F261468AF67075C5(__this, L_145, L_146, L_147, L_148, L_149, /*hidden argument*/NULL);
  13902. goto IL_0344;
  13903. }
  13904. IL_0318:
  13905. {
  13906. // float offsetInCell = (childSize - child.sizeDelta[axis]) * alignmentOnAxis;
  13907. float L_150 = V_39;
  13908. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_151 = V_34;
  13909. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_152;
  13910. L_152 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_151, /*hidden argument*/NULL);
  13911. V_10 = L_152;
  13912. int32_t L_153 = ___axis0;
  13913. float L_154;
  13914. L_154 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_10), L_153, /*hidden argument*/NULL);
  13915. float L_155 = V_4;
  13916. V_41 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_150, (float)L_154)), (float)L_155));
  13917. // SetChildAlongAxisWithScale(child, axis, pos + offsetInCell, scaleFactor);
  13918. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_156 = V_34;
  13919. int32_t L_157 = ___axis0;
  13920. float L_158 = V_25;
  13921. float L_159 = V_41;
  13922. float L_160 = V_38;
  13923. LayoutGroup_SetChildAlongAxisWithScale_mD655B16F2D4CBF6F504A85349868F9668FA04623(__this, L_156, L_157, ((float)il2cpp_codegen_add((float)L_158, (float)L_159)), L_160, /*hidden argument*/NULL);
  13924. }
  13925. IL_0344:
  13926. {
  13927. // pos += childSize * scaleFactor + spacing;
  13928. float L_161 = V_25;
  13929. float L_162 = V_39;
  13930. float L_163 = V_38;
  13931. float L_164;
  13932. L_164 = HorizontalOrVerticalLayoutGroup_get_spacing_m52E2EAC47D467F71010583C5AAB31F4D523AC278(__this, /*hidden argument*/NULL);
  13933. V_25 = ((float)il2cpp_codegen_add((float)L_161, (float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_162, (float)L_163)), (float)L_164))));
  13934. // for (int i = startIndex; m_ReverseArrangement ? i >= endIndex : i < endIndex; i += increment)
  13935. int32_t L_165 = V_33;
  13936. int32_t L_166 = V_8;
  13937. V_33 = ((int32_t)il2cpp_codegen_add((int32_t)L_165, (int32_t)L_166));
  13938. }
  13939. IL_035d:
  13940. {
  13941. // for (int i = startIndex; m_ReverseArrangement ? i >= endIndex : i < endIndex; i += increment)
  13942. bool L_167 = __this->get_m_ReverseArrangement_19();
  13943. if (L_167)
  13944. {
  13945. goto IL_036d;
  13946. }
  13947. }
  13948. {
  13949. int32_t L_168 = V_33;
  13950. int32_t L_169 = V_7;
  13951. G_B63_0 = ((((int32_t)L_168) < ((int32_t)L_169))? 1 : 0);
  13952. goto IL_0376;
  13953. }
  13954. IL_036d:
  13955. {
  13956. int32_t L_170 = V_33;
  13957. int32_t L_171 = V_7;
  13958. G_B63_0 = ((((int32_t)((((int32_t)L_170) < ((int32_t)L_171))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  13959. }
  13960. IL_0376:
  13961. {
  13962. V_42 = (bool)G_B63_0;
  13963. bool L_172 = V_42;
  13964. if (L_172)
  13965. {
  13966. goto IL_02a7;
  13967. }
  13968. }
  13969. {
  13970. }
  13971. IL_0380:
  13972. {
  13973. // }
  13974. return;
  13975. }
  13976. }
  13977. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::GetChildSizes(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean,System.Single&,System.Single&,System.Single&)
  13978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_GetChildSizes_m7FE67759B97A7270B9714ACD3D1DA62E0A81FE04 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___child0, int32_t ___axis1, bool ___controlSize2, bool ___childForceExpand3, float* ___min4, float* ___preferred5, float* ___flexible6, const RuntimeMethod* method)
  13979. {
  13980. bool V_0 = false;
  13981. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  13982. memset((&V_1), 0, sizeof(V_1));
  13983. bool V_2 = false;
  13984. {
  13985. // if (!controlSize)
  13986. bool L_0 = ___controlSize2;
  13987. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  13988. bool L_1 = V_0;
  13989. if (!L_1)
  13990. {
  13991. goto IL_002d;
  13992. }
  13993. }
  13994. {
  13995. // min = child.sizeDelta[axis];
  13996. float* L_2 = ___min4;
  13997. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3 = ___child0;
  13998. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  13999. L_4 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_3, /*hidden argument*/NULL);
  14000. V_1 = L_4;
  14001. int32_t L_5 = ___axis1;
  14002. float L_6;
  14003. L_6 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_5, /*hidden argument*/NULL);
  14004. *((float*)L_2) = (float)L_6;
  14005. // preferred = min;
  14006. float* L_7 = ___preferred5;
  14007. float* L_8 = ___min4;
  14008. float L_9 = *((float*)L_8);
  14009. *((float*)L_7) = (float)L_9;
  14010. // flexible = 0;
  14011. float* L_10 = ___flexible6;
  14012. *((float*)L_10) = (float)(0.0f);
  14013. goto IL_004d;
  14014. }
  14015. IL_002d:
  14016. {
  14017. // min = LayoutUtility.GetMinSize(child, axis);
  14018. float* L_11 = ___min4;
  14019. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_12 = ___child0;
  14020. int32_t L_13 = ___axis1;
  14021. float L_14;
  14022. L_14 = LayoutUtility_GetMinSize_m9DEAA89CFEF687FE51FE8CAFB638AB932DB6C101(L_12, L_13, /*hidden argument*/NULL);
  14023. *((float*)L_11) = (float)L_14;
  14024. // preferred = LayoutUtility.GetPreferredSize(child, axis);
  14025. float* L_15 = ___preferred5;
  14026. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16 = ___child0;
  14027. int32_t L_17 = ___axis1;
  14028. float L_18;
  14029. L_18 = LayoutUtility_GetPreferredSize_mBD1E1910654E245257CF680049823DCDCC1216E4(L_16, L_17, /*hidden argument*/NULL);
  14030. *((float*)L_15) = (float)L_18;
  14031. // flexible = LayoutUtility.GetFlexibleSize(child, axis);
  14032. float* L_19 = ___flexible6;
  14033. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_20 = ___child0;
  14034. int32_t L_21 = ___axis1;
  14035. float L_22;
  14036. L_22 = LayoutUtility_GetFlexibleSize_m7EFA0513E53A850ADC667A0344E9BBBA2162DD21(L_20, L_21, /*hidden argument*/NULL);
  14037. *((float*)L_19) = (float)L_22;
  14038. }
  14039. IL_004d:
  14040. {
  14041. // if (childForceExpand)
  14042. bool L_23 = ___childForceExpand3;
  14043. V_2 = L_23;
  14044. bool L_24 = V_2;
  14045. if (!L_24)
  14046. {
  14047. goto IL_0063;
  14048. }
  14049. }
  14050. {
  14051. // flexible = Mathf.Max(flexible, 1);
  14052. float* L_25 = ___flexible6;
  14053. float* L_26 = ___flexible6;
  14054. float L_27 = *((float*)L_26);
  14055. float L_28;
  14056. L_28 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_27, (1.0f), /*hidden argument*/NULL);
  14057. *((float*)L_25) = (float)L_28;
  14058. }
  14059. IL_0063:
  14060. {
  14061. // }
  14062. return;
  14063. }
  14064. }
  14065. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::.ctor()
  14066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup__ctor_m3FC0FB5106A29D484A1D08F92547715FBBB39337 (HorizontalOrVerticalLayoutGroup_tAEE7FC9DCA8F7E95D4DE560305B3A219008A8108 * __this, const RuntimeMethod* method)
  14067. {
  14068. {
  14069. // [SerializeField] protected float m_Spacing = 0;
  14070. __this->set_m_Spacing_12((0.0f));
  14071. // [SerializeField] protected bool m_ChildForceExpandWidth = true;
  14072. __this->set_m_ChildForceExpandWidth_13((bool)1);
  14073. // [SerializeField] protected bool m_ChildForceExpandHeight = true;
  14074. __this->set_m_ChildForceExpandHeight_14((bool)1);
  14075. // [SerializeField] protected bool m_ChildControlWidth = true;
  14076. __this->set_m_ChildControlWidth_15((bool)1);
  14077. // [SerializeField] protected bool m_ChildControlHeight = true;
  14078. __this->set_m_ChildControlHeight_16((bool)1);
  14079. // [SerializeField] protected bool m_ChildScaleWidth = false;
  14080. __this->set_m_ChildScaleWidth_17((bool)0);
  14081. // [SerializeField] protected bool m_ChildScaleHeight = false;
  14082. __this->set_m_ChildScaleHeight_18((bool)0);
  14083. // [SerializeField] protected bool m_ReverseArrangement = false;
  14084. __this->set_m_ReverseArrangement_19((bool)0);
  14085. LayoutGroup__ctor_mF6B995B1A6B39EAB7999D5A41260651463FDFE37(__this, /*hidden argument*/NULL);
  14086. return;
  14087. }
  14088. }
  14089. #ifdef __clang__
  14090. #pragma clang diagnostic pop
  14091. #endif
  14092. #ifdef __clang__
  14093. #pragma clang diagnostic push
  14094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14095. #pragma clang diagnostic ignored "-Wunused-variable"
  14096. #endif
  14097. // UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
  14098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Image_get_sprite_mA6FB016B4E3FE5EFFAE4B3AEE2D2DF89C61E0AF3 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14099. {
  14100. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  14101. {
  14102. // get { return m_Sprite; }
  14103. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_Sprite_37();
  14104. V_0 = L_0;
  14105. goto IL_000a;
  14106. }
  14107. IL_000a:
  14108. {
  14109. // get { return m_Sprite; }
  14110. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1 = V_0;
  14111. return L_1;
  14112. }
  14113. }
  14114. // System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
  14115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  14116. {
  14117. static bool s_Il2CppMethodInitialized;
  14118. if (!s_Il2CppMethodInitialized)
  14119. {
  14120. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14121. s_Il2CppMethodInitialized = true;
  14122. }
  14123. bool V_0 = false;
  14124. bool V_1 = false;
  14125. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  14126. memset((&V_2), 0, sizeof(V_2));
  14127. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  14128. memset((&V_3), 0, sizeof(V_3));
  14129. bool V_4 = false;
  14130. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B4_0 = NULL;
  14131. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * G_B4_1 = NULL;
  14132. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B3_0 = NULL;
  14133. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * G_B3_1 = NULL;
  14134. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B5_0;
  14135. memset((&G_B5_0), 0, sizeof(G_B5_0));
  14136. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * G_B5_1 = NULL;
  14137. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * G_B5_2 = NULL;
  14138. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B7_0 = NULL;
  14139. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * G_B7_1 = NULL;
  14140. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B6_0 = NULL;
  14141. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * G_B6_1 = NULL;
  14142. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B8_0 = NULL;
  14143. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B8_1 = NULL;
  14144. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * G_B8_2 = NULL;
  14145. {
  14146. // if (m_Sprite != null)
  14147. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_Sprite_37();
  14148. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14149. bool L_1;
  14150. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14151. V_0 = L_1;
  14152. bool L_2 = V_0;
  14153. if (!L_2)
  14154. {
  14155. goto IL_00a4;
  14156. }
  14157. }
  14158. {
  14159. // if (m_Sprite != value)
  14160. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = __this->get_m_Sprite_37();
  14161. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4 = ___value0;
  14162. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14163. bool L_5;
  14164. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, L_4, /*hidden argument*/NULL);
  14165. V_1 = L_5;
  14166. bool L_6 = V_1;
  14167. if (!L_6)
  14168. {
  14169. goto IL_00a1;
  14170. }
  14171. }
  14172. {
  14173. // m_SkipLayoutUpdate = m_Sprite.rect.size.Equals(value ? value.rect.size : Vector2.zero);
  14174. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_7 = __this->get_m_Sprite_37();
  14175. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_8;
  14176. L_8 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_7, /*hidden argument*/NULL);
  14177. V_2 = L_8;
  14178. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  14179. L_9 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  14180. V_3 = L_9;
  14181. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10 = ___value0;
  14182. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14183. bool L_11;
  14184. L_11 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_10, /*hidden argument*/NULL);
  14185. G_B3_0 = (&V_3);
  14186. G_B3_1 = __this;
  14187. if (L_11)
  14188. {
  14189. G_B4_0 = (&V_3);
  14190. G_B4_1 = __this;
  14191. goto IL_004c;
  14192. }
  14193. }
  14194. {
  14195. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  14196. L_12 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  14197. G_B5_0 = L_12;
  14198. G_B5_1 = G_B3_0;
  14199. G_B5_2 = G_B3_1;
  14200. goto IL_005a;
  14201. }
  14202. IL_004c:
  14203. {
  14204. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_13 = ___value0;
  14205. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_14;
  14206. L_14 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_13, /*hidden argument*/NULL);
  14207. V_2 = L_14;
  14208. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  14209. L_15 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  14210. G_B5_0 = L_15;
  14211. G_B5_1 = G_B4_0;
  14212. G_B5_2 = G_B4_1;
  14213. }
  14214. IL_005a:
  14215. {
  14216. bool L_16;
  14217. L_16 = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)G_B5_1, G_B5_0, /*hidden argument*/NULL);
  14218. ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)G_B5_2)->set_m_SkipLayoutUpdate_8(L_16);
  14219. // m_SkipMaterialUpdate = m_Sprite.texture == (value ? value.texture : null);
  14220. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_17 = __this->get_m_Sprite_37();
  14221. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_18;
  14222. L_18 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_17, /*hidden argument*/NULL);
  14223. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_19 = ___value0;
  14224. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14225. bool L_20;
  14226. L_20 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_19, /*hidden argument*/NULL);
  14227. G_B6_0 = L_18;
  14228. G_B6_1 = __this;
  14229. if (L_20)
  14230. {
  14231. G_B7_0 = L_18;
  14232. G_B7_1 = __this;
  14233. goto IL_007b;
  14234. }
  14235. }
  14236. {
  14237. G_B8_0 = ((Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)(NULL));
  14238. G_B8_1 = G_B6_0;
  14239. G_B8_2 = G_B6_1;
  14240. goto IL_0081;
  14241. }
  14242. IL_007b:
  14243. {
  14244. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_21 = ___value0;
  14245. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_22;
  14246. L_22 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_21, /*hidden argument*/NULL);
  14247. G_B8_0 = L_22;
  14248. G_B8_1 = G_B7_0;
  14249. G_B8_2 = G_B7_1;
  14250. }
  14251. IL_0081:
  14252. {
  14253. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14254. bool L_23;
  14255. L_23 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(G_B8_1, G_B8_0, /*hidden argument*/NULL);
  14256. ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)G_B8_2)->set_m_SkipMaterialUpdate_9(L_23);
  14257. // m_Sprite = value;
  14258. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_24 = ___value0;
  14259. __this->set_m_Sprite_37(L_24);
  14260. // SetAllDirty();
  14261. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  14262. // TrackSprite();
  14263. Image_TrackSprite_m807EE9E74775D2F4AF1D54B52F2A230C9B5C1143(__this, /*hidden argument*/NULL);
  14264. }
  14265. IL_00a1:
  14266. {
  14267. goto IL_00f8;
  14268. }
  14269. IL_00a4:
  14270. {
  14271. // else if (value != null)
  14272. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_25 = ___value0;
  14273. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14274. bool L_26;
  14275. L_26 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_25, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14276. V_4 = L_26;
  14277. bool L_27 = V_4;
  14278. if (!L_27)
  14279. {
  14280. goto IL_00f8;
  14281. }
  14282. }
  14283. {
  14284. // m_SkipLayoutUpdate = value.rect.size == Vector2.zero;
  14285. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_28 = ___value0;
  14286. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_29;
  14287. L_29 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_28, /*hidden argument*/NULL);
  14288. V_2 = L_29;
  14289. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  14290. L_30 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  14291. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31;
  14292. L_31 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  14293. bool L_32;
  14294. L_32 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_30, L_31, /*hidden argument*/NULL);
  14295. ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->set_m_SkipLayoutUpdate_8(L_32);
  14296. // m_SkipMaterialUpdate = value.texture == null;
  14297. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_33 = ___value0;
  14298. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_34;
  14299. L_34 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_33, /*hidden argument*/NULL);
  14300. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14301. bool L_35;
  14302. L_35 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_34, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14303. ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->set_m_SkipMaterialUpdate_9(L_35);
  14304. // m_Sprite = value;
  14305. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_36 = ___value0;
  14306. __this->set_m_Sprite_37(L_36);
  14307. // SetAllDirty();
  14308. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  14309. // TrackSprite();
  14310. Image_TrackSprite_m807EE9E74775D2F4AF1D54B52F2A230C9B5C1143(__this, /*hidden argument*/NULL);
  14311. }
  14312. IL_00f8:
  14313. {
  14314. // }
  14315. return;
  14316. }
  14317. }
  14318. // System.Void UnityEngine.UI.Image::DisableSpriteOptimizations()
  14319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_DisableSpriteOptimizations_mF314F3B31973284E92A8ED1508FED8BE38DEE80C (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14320. {
  14321. {
  14322. // m_SkipLayoutUpdate = false;
  14323. ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->set_m_SkipLayoutUpdate_8((bool)0);
  14324. // m_SkipMaterialUpdate = false;
  14325. ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->set_m_SkipMaterialUpdate_9((bool)0);
  14326. // }
  14327. return;
  14328. }
  14329. }
  14330. // UnityEngine.Sprite UnityEngine.UI.Image::get_overrideSprite()
  14331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Image_get_overrideSprite_m8F1963AF2ED4861839C0F90F758050DD18CA96E0 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14332. {
  14333. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  14334. {
  14335. // get { return activeSprite; }
  14336. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  14337. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  14338. V_0 = L_0;
  14339. goto IL_000a;
  14340. }
  14341. IL_000a:
  14342. {
  14343. // get { return activeSprite; }
  14344. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1 = V_0;
  14345. return L_1;
  14346. }
  14347. }
  14348. // System.Void UnityEngine.UI.Image::set_overrideSprite(UnityEngine.Sprite)
  14349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_overrideSprite_m8BC8EE1CAD36C5F8C4310DBB2C0A7485106F8D2D (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method)
  14350. {
  14351. static bool s_Il2CppMethodInitialized;
  14352. if (!s_Il2CppMethodInitialized)
  14353. {
  14354. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisSprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9_mE176DC54C62BDC402271450B10A020340BF4EA50_RuntimeMethod_var);
  14355. s_Il2CppMethodInitialized = true;
  14356. }
  14357. bool V_0 = false;
  14358. {
  14359. // if (SetPropertyUtility.SetClass(ref m_OverrideSprite, value))
  14360. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** L_0 = __this->get_address_of_m_OverrideSprite_38();
  14361. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_1 = ___value0;
  14362. bool L_2;
  14363. L_2 = SetPropertyUtility_SetClass_TisSprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9_mE176DC54C62BDC402271450B10A020340BF4EA50((Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 **)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisSprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9_mE176DC54C62BDC402271450B10A020340BF4EA50_RuntimeMethod_var);
  14364. V_0 = L_2;
  14365. bool L_3 = V_0;
  14366. if (!L_3)
  14367. {
  14368. goto IL_0021;
  14369. }
  14370. }
  14371. {
  14372. // SetAllDirty();
  14373. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  14374. // TrackSprite();
  14375. Image_TrackSprite_m807EE9E74775D2F4AF1D54B52F2A230C9B5C1143(__this, /*hidden argument*/NULL);
  14376. }
  14377. IL_0021:
  14378. {
  14379. // }
  14380. return;
  14381. }
  14382. }
  14383. // UnityEngine.Sprite UnityEngine.UI.Image::get_activeSprite()
  14384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14385. {
  14386. static bool s_Il2CppMethodInitialized;
  14387. if (!s_Il2CppMethodInitialized)
  14388. {
  14389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14390. s_Il2CppMethodInitialized = true;
  14391. }
  14392. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * V_0 = NULL;
  14393. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * G_B3_0 = NULL;
  14394. {
  14395. // private Sprite activeSprite { get { return m_OverrideSprite != null ? m_OverrideSprite : sprite; } }
  14396. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = __this->get_m_OverrideSprite_38();
  14397. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14398. bool L_1;
  14399. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14400. if (L_1)
  14401. {
  14402. goto IL_0017;
  14403. }
  14404. }
  14405. {
  14406. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_2;
  14407. L_2 = Image_get_sprite_mA6FB016B4E3FE5EFFAE4B3AEE2D2DF89C61E0AF3(__this, /*hidden argument*/NULL);
  14408. G_B3_0 = L_2;
  14409. goto IL_001d;
  14410. }
  14411. IL_0017:
  14412. {
  14413. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = __this->get_m_OverrideSprite_38();
  14414. G_B3_0 = L_3;
  14415. }
  14416. IL_001d:
  14417. {
  14418. V_0 = G_B3_0;
  14419. goto IL_0020;
  14420. }
  14421. IL_0020:
  14422. {
  14423. // private Sprite activeSprite { get { return m_OverrideSprite != null ? m_OverrideSprite : sprite; } }
  14424. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4 = V_0;
  14425. return L_4;
  14426. }
  14427. }
  14428. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
  14429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14430. {
  14431. int32_t V_0 = 0;
  14432. {
  14433. // public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
  14434. int32_t L_0 = __this->get_m_Type_39();
  14435. V_0 = L_0;
  14436. goto IL_000a;
  14437. }
  14438. IL_000a:
  14439. {
  14440. // public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
  14441. int32_t L_1 = V_0;
  14442. return L_1;
  14443. }
  14444. }
  14445. // System.Void UnityEngine.UI.Image::set_type(UnityEngine.UI.Image/Type)
  14446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_type_m2D19AE16A5C44F054CC9F9B6F423D95ACA0C960E (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, int32_t ___value0, const RuntimeMethod* method)
  14447. {
  14448. static bool s_Il2CppMethodInitialized;
  14449. if (!s_Il2CppMethodInitialized)
  14450. {
  14451. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisType_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12_mD512B4F6CE83DD96488AE513A18B0B38D88B3AA0_RuntimeMethod_var);
  14452. s_Il2CppMethodInitialized = true;
  14453. }
  14454. bool V_0 = false;
  14455. {
  14456. // public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
  14457. int32_t* L_0 = __this->get_address_of_m_Type_39();
  14458. int32_t L_1 = ___value0;
  14459. bool L_2;
  14460. L_2 = SetPropertyUtility_SetStruct_TisType_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12_mD512B4F6CE83DD96488AE513A18B0B38D88B3AA0((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisType_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12_mD512B4F6CE83DD96488AE513A18B0B38D88B3AA0_RuntimeMethod_var);
  14461. V_0 = L_2;
  14462. bool L_3 = V_0;
  14463. if (!L_3)
  14464. {
  14465. goto IL_0018;
  14466. }
  14467. }
  14468. {
  14469. // public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
  14470. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14471. }
  14472. IL_0018:
  14473. {
  14474. // public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
  14475. return;
  14476. }
  14477. }
  14478. // System.Boolean UnityEngine.UI.Image::get_preserveAspect()
  14479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_preserveAspect_m912AF1F90CFCFE32FDAAB18C02DEA67E2DAC7A8B (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14480. {
  14481. bool V_0 = false;
  14482. {
  14483. // public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
  14484. bool L_0 = __this->get_m_PreserveAspect_40();
  14485. V_0 = L_0;
  14486. goto IL_000a;
  14487. }
  14488. IL_000a:
  14489. {
  14490. // public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
  14491. bool L_1 = V_0;
  14492. return L_1;
  14493. }
  14494. }
  14495. // System.Void UnityEngine.UI.Image::set_preserveAspect(System.Boolean)
  14496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_preserveAspect_m3D15FD6A69BE656FFC014C2162A0FE8636F478B8 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, bool ___value0, const RuntimeMethod* method)
  14497. {
  14498. static bool s_Il2CppMethodInitialized;
  14499. if (!s_Il2CppMethodInitialized)
  14500. {
  14501. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14502. s_Il2CppMethodInitialized = true;
  14503. }
  14504. bool V_0 = false;
  14505. {
  14506. // public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
  14507. bool* L_0 = __this->get_address_of_m_PreserveAspect_40();
  14508. bool L_1 = ___value0;
  14509. bool L_2;
  14510. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD((bool*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14511. V_0 = L_2;
  14512. bool L_3 = V_0;
  14513. if (!L_3)
  14514. {
  14515. goto IL_0018;
  14516. }
  14517. }
  14518. {
  14519. // public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
  14520. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14521. }
  14522. IL_0018:
  14523. {
  14524. // public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
  14525. return;
  14526. }
  14527. }
  14528. // System.Boolean UnityEngine.UI.Image::get_fillCenter()
  14529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_fillCenter_mD1F9DB6D03C955027D9C59D0A659752741C4AD86 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14530. {
  14531. bool V_0 = false;
  14532. {
  14533. // public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
  14534. bool L_0 = __this->get_m_FillCenter_41();
  14535. V_0 = L_0;
  14536. goto IL_000a;
  14537. }
  14538. IL_000a:
  14539. {
  14540. // public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
  14541. bool L_1 = V_0;
  14542. return L_1;
  14543. }
  14544. }
  14545. // System.Void UnityEngine.UI.Image::set_fillCenter(System.Boolean)
  14546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillCenter_m6F53797CF5A74CDB9259E68D845EE8C318E856CC (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, bool ___value0, const RuntimeMethod* method)
  14547. {
  14548. static bool s_Il2CppMethodInitialized;
  14549. if (!s_Il2CppMethodInitialized)
  14550. {
  14551. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14552. s_Il2CppMethodInitialized = true;
  14553. }
  14554. bool V_0 = false;
  14555. {
  14556. // public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
  14557. bool* L_0 = __this->get_address_of_m_FillCenter_41();
  14558. bool L_1 = ___value0;
  14559. bool L_2;
  14560. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD((bool*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14561. V_0 = L_2;
  14562. bool L_3 = V_0;
  14563. if (!L_3)
  14564. {
  14565. goto IL_0018;
  14566. }
  14567. }
  14568. {
  14569. // public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
  14570. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14571. }
  14572. IL_0018:
  14573. {
  14574. // public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
  14575. return;
  14576. }
  14577. }
  14578. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::get_fillMethod()
  14579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_fillMethod_mA24F59E82D3A9307852DC572753EB24675BC9B1C (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14580. {
  14581. int32_t V_0 = 0;
  14582. {
  14583. // public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
  14584. int32_t L_0 = __this->get_m_FillMethod_42();
  14585. V_0 = L_0;
  14586. goto IL_000a;
  14587. }
  14588. IL_000a:
  14589. {
  14590. // public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
  14591. int32_t L_1 = V_0;
  14592. return L_1;
  14593. }
  14594. }
  14595. // System.Void UnityEngine.UI.Image::set_fillMethod(UnityEngine.UI.Image/FillMethod)
  14596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillMethod_m36C3359A19B0DE2F4B8F0454113D55450960027D (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, int32_t ___value0, const RuntimeMethod* method)
  14597. {
  14598. static bool s_Il2CppMethodInitialized;
  14599. if (!s_Il2CppMethodInitialized)
  14600. {
  14601. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisFillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2_mBC6009FAC1DAA13E6A376B8743C4F3D1E039F99C_RuntimeMethod_var);
  14602. s_Il2CppMethodInitialized = true;
  14603. }
  14604. bool V_0 = false;
  14605. {
  14606. // public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
  14607. int32_t* L_0 = __this->get_address_of_m_FillMethod_42();
  14608. int32_t L_1 = ___value0;
  14609. bool L_2;
  14610. L_2 = SetPropertyUtility_SetStruct_TisFillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2_mBC6009FAC1DAA13E6A376B8743C4F3D1E039F99C((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2_mBC6009FAC1DAA13E6A376B8743C4F3D1E039F99C_RuntimeMethod_var);
  14611. V_0 = L_2;
  14612. bool L_3 = V_0;
  14613. if (!L_3)
  14614. {
  14615. goto IL_0021;
  14616. }
  14617. }
  14618. {
  14619. // public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
  14620. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14621. // public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
  14622. __this->set_m_FillOrigin_45(0);
  14623. }
  14624. IL_0021:
  14625. {
  14626. // public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
  14627. return;
  14628. }
  14629. }
  14630. // System.Single UnityEngine.UI.Image::get_fillAmount()
  14631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_fillAmount_mA6F275C1167931E2F166EA85058EF181D8008B09 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14632. {
  14633. float V_0 = 0.0f;
  14634. {
  14635. // public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
  14636. float L_0 = __this->get_m_FillAmount_43();
  14637. V_0 = L_0;
  14638. goto IL_000a;
  14639. }
  14640. IL_000a:
  14641. {
  14642. // public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
  14643. float L_1 = V_0;
  14644. return L_1;
  14645. }
  14646. }
  14647. // System.Void UnityEngine.UI.Image::set_fillAmount(System.Single)
  14648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillAmount_m1D28CFC9B15A45AB6C561AA42BD8F305605E9E3C (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, float ___value0, const RuntimeMethod* method)
  14649. {
  14650. static bool s_Il2CppMethodInitialized;
  14651. if (!s_Il2CppMethodInitialized)
  14652. {
  14653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  14654. s_Il2CppMethodInitialized = true;
  14655. }
  14656. bool V_0 = false;
  14657. {
  14658. // public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
  14659. float* L_0 = __this->get_address_of_m_FillAmount_43();
  14660. float L_1 = ___value0;
  14661. float L_2;
  14662. L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL);
  14663. bool L_3;
  14664. L_3 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  14665. V_0 = L_3;
  14666. bool L_4 = V_0;
  14667. if (!L_4)
  14668. {
  14669. goto IL_001d;
  14670. }
  14671. }
  14672. {
  14673. // public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
  14674. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14675. }
  14676. IL_001d:
  14677. {
  14678. // public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
  14679. return;
  14680. }
  14681. }
  14682. // System.Boolean UnityEngine.UI.Image::get_fillClockwise()
  14683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_fillClockwise_m0B214F4423A4B9C66549C28005A181F3197270C3 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14684. {
  14685. bool V_0 = false;
  14686. {
  14687. // public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
  14688. bool L_0 = __this->get_m_FillClockwise_44();
  14689. V_0 = L_0;
  14690. goto IL_000a;
  14691. }
  14692. IL_000a:
  14693. {
  14694. // public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
  14695. bool L_1 = V_0;
  14696. return L_1;
  14697. }
  14698. }
  14699. // System.Void UnityEngine.UI.Image::set_fillClockwise(System.Boolean)
  14700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillClockwise_mD2296AD106CD954A5564EE0305D99248821C0CF9 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, bool ___value0, const RuntimeMethod* method)
  14701. {
  14702. static bool s_Il2CppMethodInitialized;
  14703. if (!s_Il2CppMethodInitialized)
  14704. {
  14705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14706. s_Il2CppMethodInitialized = true;
  14707. }
  14708. bool V_0 = false;
  14709. {
  14710. // public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
  14711. bool* L_0 = __this->get_address_of_m_FillClockwise_44();
  14712. bool L_1 = ___value0;
  14713. bool L_2;
  14714. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD((bool*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14715. V_0 = L_2;
  14716. bool L_3 = V_0;
  14717. if (!L_3)
  14718. {
  14719. goto IL_0018;
  14720. }
  14721. }
  14722. {
  14723. // public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
  14724. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14725. }
  14726. IL_0018:
  14727. {
  14728. // public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
  14729. return;
  14730. }
  14731. }
  14732. // System.Int32 UnityEngine.UI.Image::get_fillOrigin()
  14733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_fillOrigin_m903CD74EBAC5F765ED046264BF66D3BE3A5B67AB (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14734. {
  14735. int32_t V_0 = 0;
  14736. {
  14737. // public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
  14738. int32_t L_0 = __this->get_m_FillOrigin_45();
  14739. V_0 = L_0;
  14740. goto IL_000a;
  14741. }
  14742. IL_000a:
  14743. {
  14744. // public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
  14745. int32_t L_1 = V_0;
  14746. return L_1;
  14747. }
  14748. }
  14749. // System.Void UnityEngine.UI.Image::set_fillOrigin(System.Int32)
  14750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillOrigin_mFAA94C29AD228999205725E6183F6A572FDDC37C (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, int32_t ___value0, const RuntimeMethod* method)
  14751. {
  14752. static bool s_Il2CppMethodInitialized;
  14753. if (!s_Il2CppMethodInitialized)
  14754. {
  14755. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  14756. s_Il2CppMethodInitialized = true;
  14757. }
  14758. bool V_0 = false;
  14759. {
  14760. // public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
  14761. int32_t* L_0 = __this->get_address_of_m_FillOrigin_45();
  14762. int32_t L_1 = ___value0;
  14763. bool L_2;
  14764. L_2 = SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  14765. V_0 = L_2;
  14766. bool L_3 = V_0;
  14767. if (!L_3)
  14768. {
  14769. goto IL_0018;
  14770. }
  14771. }
  14772. {
  14773. // public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
  14774. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14775. }
  14776. IL_0018:
  14777. {
  14778. // public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
  14779. return;
  14780. }
  14781. }
  14782. // System.Single UnityEngine.UI.Image::get_eventAlphaThreshold()
  14783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_eventAlphaThreshold_m2FE3EFF6A13505702A4FF4CEA5AA238D035FABA4 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14784. {
  14785. float V_0 = 0.0f;
  14786. {
  14787. // public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
  14788. float L_0;
  14789. L_0 = Image_get_alphaHitTestMinimumThreshold_m4271487851417EC8581659AA2611705182F2EB1B(__this, /*hidden argument*/NULL);
  14790. V_0 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_0));
  14791. goto IL_0010;
  14792. }
  14793. IL_0010:
  14794. {
  14795. // public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
  14796. float L_1 = V_0;
  14797. return L_1;
  14798. }
  14799. }
  14800. // System.Void UnityEngine.UI.Image::set_eventAlphaThreshold(System.Single)
  14801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_eventAlphaThreshold_m8ECE006ABAD57DC04E35E55BA618CE9C88B6DE55 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, float ___value0, const RuntimeMethod* method)
  14802. {
  14803. {
  14804. // public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
  14805. float L_0 = ___value0;
  14806. Image_set_alphaHitTestMinimumThreshold_m95763334366C9A33E68C0BBC6695D62E0DFE462B(__this, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_0)), /*hidden argument*/NULL);
  14807. // public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
  14808. return;
  14809. }
  14810. }
  14811. // System.Single UnityEngine.UI.Image::get_alphaHitTestMinimumThreshold()
  14812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_alphaHitTestMinimumThreshold_m4271487851417EC8581659AA2611705182F2EB1B (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14813. {
  14814. float V_0 = 0.0f;
  14815. {
  14816. // public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
  14817. float L_0 = __this->get_m_AlphaHitTestMinimumThreshold_46();
  14818. V_0 = L_0;
  14819. goto IL_000a;
  14820. }
  14821. IL_000a:
  14822. {
  14823. // public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
  14824. float L_1 = V_0;
  14825. return L_1;
  14826. }
  14827. }
  14828. // System.Void UnityEngine.UI.Image::set_alphaHitTestMinimumThreshold(System.Single)
  14829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_alphaHitTestMinimumThreshold_m95763334366C9A33E68C0BBC6695D62E0DFE462B (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, float ___value0, const RuntimeMethod* method)
  14830. {
  14831. {
  14832. // public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
  14833. float L_0 = ___value0;
  14834. __this->set_m_AlphaHitTestMinimumThreshold_46(L_0);
  14835. // public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
  14836. return;
  14837. }
  14838. }
  14839. // System.Boolean UnityEngine.UI.Image::get_useSpriteMesh()
  14840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_useSpriteMesh_mA2A1DEB7AC296C364B911D72B4A25828963BD8BE (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14841. {
  14842. bool V_0 = false;
  14843. {
  14844. // public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
  14845. bool L_0 = __this->get_m_UseSpriteMesh_48();
  14846. V_0 = L_0;
  14847. goto IL_000a;
  14848. }
  14849. IL_000a:
  14850. {
  14851. // public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
  14852. bool L_1 = V_0;
  14853. return L_1;
  14854. }
  14855. }
  14856. // System.Void UnityEngine.UI.Image::set_useSpriteMesh(System.Boolean)
  14857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_useSpriteMesh_m3BFF46CFA7C14E4646BC2E50D041C704B2A6B549 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, bool ___value0, const RuntimeMethod* method)
  14858. {
  14859. static bool s_Il2CppMethodInitialized;
  14860. if (!s_Il2CppMethodInitialized)
  14861. {
  14862. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14863. s_Il2CppMethodInitialized = true;
  14864. }
  14865. bool V_0 = false;
  14866. {
  14867. // public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
  14868. bool* L_0 = __this->get_address_of_m_UseSpriteMesh_48();
  14869. bool L_1 = ___value0;
  14870. bool L_2;
  14871. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD((bool*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  14872. V_0 = L_2;
  14873. bool L_3 = V_0;
  14874. if (!L_3)
  14875. {
  14876. goto IL_0018;
  14877. }
  14878. }
  14879. {
  14880. // public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
  14881. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14882. }
  14883. IL_0018:
  14884. {
  14885. // public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
  14886. return;
  14887. }
  14888. }
  14889. // System.Void UnityEngine.UI.Image::.ctor()
  14890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image__ctor_m11AB7390F778F2BA5F3B110654400201123F1924 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14891. {
  14892. {
  14893. // [SerializeField] private Type m_Type = Type.Simple;
  14894. __this->set_m_Type_39(0);
  14895. // [SerializeField] private bool m_PreserveAspect = false;
  14896. __this->set_m_PreserveAspect_40((bool)0);
  14897. // [SerializeField] private bool m_FillCenter = true;
  14898. __this->set_m_FillCenter_41((bool)1);
  14899. // [SerializeField] private FillMethod m_FillMethod = FillMethod.Radial360;
  14900. __this->set_m_FillMethod_42(4);
  14901. // private float m_FillAmount = 1.0f;
  14902. __this->set_m_FillAmount_43((1.0f));
  14903. // [SerializeField] private bool m_FillClockwise = true;
  14904. __this->set_m_FillClockwise_44((bool)1);
  14905. // private float m_AlphaHitTestMinimumThreshold = 0;
  14906. __this->set_m_AlphaHitTestMinimumThreshold_46((0.0f));
  14907. // private bool m_Tracked = false;
  14908. __this->set_m_Tracked_47((bool)0);
  14909. // private float m_PixelsPerUnitMultiplier = 1.0f;
  14910. __this->set_m_PixelsPerUnitMultiplier_49((1.0f));
  14911. // private float m_CachedReferencePixelsPerUnit = 100;
  14912. __this->set_m_CachedReferencePixelsPerUnit_50((100.0f));
  14913. // protected Image()
  14914. MaskableGraphic__ctor_m89126DB114322D1D18F67BA3B8D0695FF1371A4D(__this, /*hidden argument*/NULL);
  14915. // useLegacyMeshGeneration = false;
  14916. Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline(__this, (bool)0, /*hidden argument*/NULL);
  14917. // }
  14918. return;
  14919. }
  14920. }
  14921. // UnityEngine.Material UnityEngine.UI.Image::get_defaultETC1GraphicMaterial()
  14922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Image_get_defaultETC1GraphicMaterial_m0AEB928A517419933F205A4483BDFACA89606774 (const RuntimeMethod* method)
  14923. {
  14924. static bool s_Il2CppMethodInitialized;
  14925. if (!s_Il2CppMethodInitialized)
  14926. {
  14927. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  14928. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14929. s_Il2CppMethodInitialized = true;
  14930. }
  14931. bool V_0 = false;
  14932. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL;
  14933. {
  14934. // if (s_ETC1DefaultUI == null)
  14935. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  14936. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_ETC1DefaultUI_36();
  14937. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14938. bool L_1;
  14939. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14940. V_0 = L_1;
  14941. bool L_2 = V_0;
  14942. if (!L_2)
  14943. {
  14944. goto IL_001a;
  14945. }
  14946. }
  14947. {
  14948. // s_ETC1DefaultUI = Canvas.GetETC1SupportedCanvasMaterial();
  14949. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3;
  14950. L_3 = Canvas_GetETC1SupportedCanvasMaterial_mF0A0E16782086A761F308802861D1061DB874972(/*hidden argument*/NULL);
  14951. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  14952. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_s_ETC1DefaultUI_36(L_3);
  14953. }
  14954. IL_001a:
  14955. {
  14956. // return s_ETC1DefaultUI;
  14957. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  14958. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_4 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_ETC1DefaultUI_36();
  14959. V_1 = L_4;
  14960. goto IL_0022;
  14961. }
  14962. IL_0022:
  14963. {
  14964. // }
  14965. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5 = V_1;
  14966. return L_5;
  14967. }
  14968. }
  14969. // UnityEngine.Texture UnityEngine.UI.Image::get_mainTexture()
  14970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Image_get_mainTexture_m7650B5327838CEE79723AAE344CC05041E660B9F (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  14971. {
  14972. static bool s_Il2CppMethodInitialized;
  14973. if (!s_Il2CppMethodInitialized)
  14974. {
  14975. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  14976. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14977. s_Il2CppMethodInitialized = true;
  14978. }
  14979. bool V_0 = false;
  14980. bool V_1 = false;
  14981. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL;
  14982. int32_t G_B4_0 = 0;
  14983. {
  14984. // if (activeSprite == null)
  14985. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  14986. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  14987. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  14988. bool L_1;
  14989. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  14990. V_0 = L_1;
  14991. bool L_2 = V_0;
  14992. if (!L_2)
  14993. {
  14994. goto IL_004f;
  14995. }
  14996. }
  14997. {
  14998. // if (material != null && material.mainTexture != null)
  14999. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3;
  15000. L_3 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  15001. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15002. bool L_4;
  15003. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15004. if (!L_4)
  15005. {
  15006. goto IL_0033;
  15007. }
  15008. }
  15009. {
  15010. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_5;
  15011. L_5 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  15012. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6;
  15013. L_6 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_5, /*hidden argument*/NULL);
  15014. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15015. bool L_7;
  15016. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15017. G_B4_0 = ((int32_t)(L_7));
  15018. goto IL_0034;
  15019. }
  15020. IL_0033:
  15021. {
  15022. G_B4_0 = 0;
  15023. }
  15024. IL_0034:
  15025. {
  15026. V_1 = (bool)G_B4_0;
  15027. bool L_8 = V_1;
  15028. if (!L_8)
  15029. {
  15030. goto IL_0047;
  15031. }
  15032. }
  15033. {
  15034. // return material.mainTexture;
  15035. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_9;
  15036. L_9 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  15037. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_10;
  15038. L_10 = Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC(L_9, /*hidden argument*/NULL);
  15039. V_2 = L_10;
  15040. goto IL_005d;
  15041. }
  15042. IL_0047:
  15043. {
  15044. // return s_WhiteTexture;
  15045. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  15046. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_11 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var))->get_s_WhiteTexture_5();
  15047. V_2 = L_11;
  15048. goto IL_005d;
  15049. }
  15050. IL_004f:
  15051. {
  15052. // return activeSprite.texture;
  15053. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_12;
  15054. L_12 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15055. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13;
  15056. L_13 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_12, /*hidden argument*/NULL);
  15057. V_2 = L_13;
  15058. goto IL_005d;
  15059. }
  15060. IL_005d:
  15061. {
  15062. // }
  15063. Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_14 = V_2;
  15064. return L_14;
  15065. }
  15066. }
  15067. // System.Boolean UnityEngine.UI.Image::get_hasBorder()
  15068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15069. {
  15070. static bool s_Il2CppMethodInitialized;
  15071. if (!s_Il2CppMethodInitialized)
  15072. {
  15073. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15074. s_Il2CppMethodInitialized = true;
  15075. }
  15076. bool V_0 = false;
  15077. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1;
  15078. memset((&V_1), 0, sizeof(V_1));
  15079. bool V_2 = false;
  15080. {
  15081. // if (activeSprite != null)
  15082. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  15083. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15084. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15085. bool L_1;
  15086. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15087. V_0 = L_1;
  15088. bool L_2 = V_0;
  15089. if (!L_2)
  15090. {
  15091. goto IL_002f;
  15092. }
  15093. }
  15094. {
  15095. // Vector4 v = activeSprite.border;
  15096. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  15097. L_3 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15098. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  15099. L_4 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_3, /*hidden argument*/NULL);
  15100. V_1 = L_4;
  15101. // return v.sqrMagnitude > 0f;
  15102. float L_5;
  15103. L_5 = Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), /*hidden argument*/NULL);
  15104. V_2 = (bool)((((float)L_5) > ((float)(0.0f)))? 1 : 0);
  15105. goto IL_0033;
  15106. }
  15107. IL_002f:
  15108. {
  15109. // return false;
  15110. V_2 = (bool)0;
  15111. goto IL_0033;
  15112. }
  15113. IL_0033:
  15114. {
  15115. // }
  15116. bool L_6 = V_2;
  15117. return L_6;
  15118. }
  15119. }
  15120. // System.Single UnityEngine.UI.Image::get_pixelsPerUnitMultiplier()
  15121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnitMultiplier_m1F9B9896852C675664DE06FB74A1C5105626A41D (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15122. {
  15123. float V_0 = 0.0f;
  15124. {
  15125. // get { return m_PixelsPerUnitMultiplier; }
  15126. float L_0 = __this->get_m_PixelsPerUnitMultiplier_49();
  15127. V_0 = L_0;
  15128. goto IL_000a;
  15129. }
  15130. IL_000a:
  15131. {
  15132. // get { return m_PixelsPerUnitMultiplier; }
  15133. float L_1 = V_0;
  15134. return L_1;
  15135. }
  15136. }
  15137. // System.Void UnityEngine.UI.Image::set_pixelsPerUnitMultiplier(System.Single)
  15138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_pixelsPerUnitMultiplier_m5F08D766BE960A22D846506E173B2E11D00A1E64 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, float ___value0, const RuntimeMethod* method)
  15139. {
  15140. {
  15141. // m_PixelsPerUnitMultiplier = Mathf.Max(0.01f, value);
  15142. float L_0 = ___value0;
  15143. float L_1;
  15144. L_1 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775((0.00999999978f), L_0, /*hidden argument*/NULL);
  15145. __this->set_m_PixelsPerUnitMultiplier_49(L_1);
  15146. // SetVerticesDirty();
  15147. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  15148. // }
  15149. return;
  15150. }
  15151. }
  15152. // System.Single UnityEngine.UI.Image::get_pixelsPerUnit()
  15153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15154. {
  15155. static bool s_Il2CppMethodInitialized;
  15156. if (!s_Il2CppMethodInitialized)
  15157. {
  15158. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15159. s_Il2CppMethodInitialized = true;
  15160. }
  15161. float V_0 = 0.0f;
  15162. bool V_1 = false;
  15163. bool V_2 = false;
  15164. float V_3 = 0.0f;
  15165. {
  15166. // float spritePixelsPerUnit = 100;
  15167. V_0 = (100.0f);
  15168. // if (activeSprite)
  15169. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  15170. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15171. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15172. bool L_1;
  15173. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  15174. V_1 = L_1;
  15175. bool L_2 = V_1;
  15176. if (!L_2)
  15177. {
  15178. goto IL_0022;
  15179. }
  15180. }
  15181. {
  15182. // spritePixelsPerUnit = activeSprite.pixelsPerUnit;
  15183. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  15184. L_3 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15185. float L_4;
  15186. L_4 = Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E(L_3, /*hidden argument*/NULL);
  15187. V_0 = L_4;
  15188. }
  15189. IL_0022:
  15190. {
  15191. // if (canvas)
  15192. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_5;
  15193. L_5 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  15194. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15195. bool L_6;
  15196. L_6 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_5, /*hidden argument*/NULL);
  15197. V_2 = L_6;
  15198. bool L_7 = V_2;
  15199. if (!L_7)
  15200. {
  15201. goto IL_0042;
  15202. }
  15203. }
  15204. {
  15205. // m_CachedReferencePixelsPerUnit = canvas.referencePixelsPerUnit;
  15206. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_8;
  15207. L_8 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  15208. float L_9;
  15209. L_9 = Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E(L_8, /*hidden argument*/NULL);
  15210. __this->set_m_CachedReferencePixelsPerUnit_50(L_9);
  15211. }
  15212. IL_0042:
  15213. {
  15214. // return spritePixelsPerUnit / m_CachedReferencePixelsPerUnit;
  15215. float L_10 = V_0;
  15216. float L_11 = __this->get_m_CachedReferencePixelsPerUnit_50();
  15217. V_3 = ((float)((float)L_10/(float)L_11));
  15218. goto IL_004d;
  15219. }
  15220. IL_004d:
  15221. {
  15222. // }
  15223. float L_12 = V_3;
  15224. return L_12;
  15225. }
  15226. }
  15227. // System.Single UnityEngine.UI.Image::get_multipliedPixelsPerUnit()
  15228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_multipliedPixelsPerUnit_m1C97AC7EFDE809F8A763CE7C4064678BB1E14270 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15229. {
  15230. float V_0 = 0.0f;
  15231. {
  15232. // get { return pixelsPerUnit * m_PixelsPerUnitMultiplier; }
  15233. float L_0;
  15234. L_0 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  15235. float L_1 = __this->get_m_PixelsPerUnitMultiplier_49();
  15236. V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1));
  15237. goto IL_0011;
  15238. }
  15239. IL_0011:
  15240. {
  15241. // get { return pixelsPerUnit * m_PixelsPerUnitMultiplier; }
  15242. float L_2 = V_0;
  15243. return L_2;
  15244. }
  15245. }
  15246. // UnityEngine.Material UnityEngine.UI.Image::get_material()
  15247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Image_get_material_m64BB551A86DA68E6BB4824D80B87D1222B2A719A (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15248. {
  15249. static bool s_Il2CppMethodInitialized;
  15250. if (!s_Il2CppMethodInitialized)
  15251. {
  15252. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  15253. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15254. s_Il2CppMethodInitialized = true;
  15255. }
  15256. bool V_0 = false;
  15257. Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_1 = NULL;
  15258. bool V_2 = false;
  15259. int32_t G_B5_0 = 0;
  15260. {
  15261. // if (m_Material != null)
  15262. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->get_m_Material_6();
  15263. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15264. bool L_1;
  15265. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15266. V_0 = L_1;
  15267. bool L_2 = V_0;
  15268. if (!L_2)
  15269. {
  15270. goto IL_001a;
  15271. }
  15272. }
  15273. {
  15274. // return m_Material;
  15275. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_3 = ((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 *)__this)->get_m_Material_6();
  15276. V_1 = L_3;
  15277. goto IL_0050;
  15278. }
  15279. IL_001a:
  15280. {
  15281. // if (activeSprite && activeSprite.associatedAlphaSplitTexture != null)
  15282. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4;
  15283. L_4 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15284. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15285. bool L_5;
  15286. L_5 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_4, /*hidden argument*/NULL);
  15287. if (!L_5)
  15288. {
  15289. goto IL_003a;
  15290. }
  15291. }
  15292. {
  15293. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6;
  15294. L_6 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15295. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_7;
  15296. L_7 = Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00(L_6, /*hidden argument*/NULL);
  15297. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15298. bool L_8;
  15299. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15300. G_B5_0 = ((int32_t)(L_8));
  15301. goto IL_003b;
  15302. }
  15303. IL_003a:
  15304. {
  15305. G_B5_0 = 0;
  15306. }
  15307. IL_003b:
  15308. {
  15309. V_2 = (bool)G_B5_0;
  15310. bool L_9 = V_2;
  15311. if (!L_9)
  15312. {
  15313. goto IL_0047;
  15314. }
  15315. }
  15316. {
  15317. // return defaultETC1GraphicMaterial;
  15318. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  15319. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10;
  15320. L_10 = Image_get_defaultETC1GraphicMaterial_m0AEB928A517419933F205A4483BDFACA89606774(/*hidden argument*/NULL);
  15321. V_1 = L_10;
  15322. goto IL_0050;
  15323. }
  15324. IL_0047:
  15325. {
  15326. // return defaultMaterial;
  15327. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11;
  15328. L_11 = VirtFuncInvoker0< Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(31 /* UnityEngine.Material UnityEngine.UI.Graphic::get_defaultMaterial() */, __this);
  15329. V_1 = L_11;
  15330. goto IL_0050;
  15331. }
  15332. IL_0050:
  15333. {
  15334. // }
  15335. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_12 = V_1;
  15336. return L_12;
  15337. }
  15338. }
  15339. // System.Void UnityEngine.UI.Image::set_material(UnityEngine.Material)
  15340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_material_m666B9F6F4224CC1ACC26179CD32E491C6B2258A8 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method)
  15341. {
  15342. {
  15343. // base.material = value;
  15344. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___value0;
  15345. Graphic_set_material_m3D93A3A7E51D661643E9467E3C943CEB905CF125(__this, L_0, /*hidden argument*/NULL);
  15346. // }
  15347. return;
  15348. }
  15349. }
  15350. // System.Void UnityEngine.UI.Image::OnBeforeSerialize()
  15351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnBeforeSerialize_mC5AC9EFBACF39D25F135CDA97DBB233E9486936D (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15352. {
  15353. {
  15354. // public virtual void OnBeforeSerialize() {}
  15355. return;
  15356. }
  15357. }
  15358. // System.Void UnityEngine.UI.Image::OnAfterDeserialize()
  15359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnAfterDeserialize_mAFE846C60D003A128F7945A8EE0887C677DD6CFC (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15360. {
  15361. bool V_0 = false;
  15362. bool V_1 = false;
  15363. bool V_2 = false;
  15364. bool V_3 = false;
  15365. int32_t G_B5_0 = 0;
  15366. int32_t G_B10_0 = 0;
  15367. {
  15368. // if (m_FillOrigin < 0)
  15369. int32_t L_0 = __this->get_m_FillOrigin_45();
  15370. V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  15371. bool L_1 = V_0;
  15372. if (!L_1)
  15373. {
  15374. goto IL_0017;
  15375. }
  15376. }
  15377. {
  15378. // m_FillOrigin = 0;
  15379. __this->set_m_FillOrigin_45(0);
  15380. goto IL_006e;
  15381. }
  15382. IL_0017:
  15383. {
  15384. // else if (m_FillMethod == FillMethod.Horizontal && m_FillOrigin > 1)
  15385. int32_t L_2 = __this->get_m_FillMethod_42();
  15386. if (L_2)
  15387. {
  15388. goto IL_002a;
  15389. }
  15390. }
  15391. {
  15392. int32_t L_3 = __this->get_m_FillOrigin_45();
  15393. G_B5_0 = ((((int32_t)L_3) > ((int32_t)1))? 1 : 0);
  15394. goto IL_002b;
  15395. }
  15396. IL_002a:
  15397. {
  15398. G_B5_0 = 0;
  15399. }
  15400. IL_002b:
  15401. {
  15402. V_1 = (bool)G_B5_0;
  15403. bool L_4 = V_1;
  15404. if (!L_4)
  15405. {
  15406. goto IL_0038;
  15407. }
  15408. }
  15409. {
  15410. // m_FillOrigin = 0;
  15411. __this->set_m_FillOrigin_45(0);
  15412. goto IL_006e;
  15413. }
  15414. IL_0038:
  15415. {
  15416. // else if (m_FillMethod == FillMethod.Vertical && m_FillOrigin > 1)
  15417. int32_t L_5 = __this->get_m_FillMethod_42();
  15418. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  15419. {
  15420. goto IL_004c;
  15421. }
  15422. }
  15423. {
  15424. int32_t L_6 = __this->get_m_FillOrigin_45();
  15425. G_B10_0 = ((((int32_t)L_6) > ((int32_t)1))? 1 : 0);
  15426. goto IL_004d;
  15427. }
  15428. IL_004c:
  15429. {
  15430. G_B10_0 = 0;
  15431. }
  15432. IL_004d:
  15433. {
  15434. V_2 = (bool)G_B10_0;
  15435. bool L_7 = V_2;
  15436. if (!L_7)
  15437. {
  15438. goto IL_005a;
  15439. }
  15440. }
  15441. {
  15442. // m_FillOrigin = 0;
  15443. __this->set_m_FillOrigin_45(0);
  15444. goto IL_006e;
  15445. }
  15446. IL_005a:
  15447. {
  15448. // else if (m_FillOrigin > 3)
  15449. int32_t L_8 = __this->get_m_FillOrigin_45();
  15450. V_3 = (bool)((((int32_t)L_8) > ((int32_t)3))? 1 : 0);
  15451. bool L_9 = V_3;
  15452. if (!L_9)
  15453. {
  15454. goto IL_006e;
  15455. }
  15456. }
  15457. {
  15458. // m_FillOrigin = 0;
  15459. __this->set_m_FillOrigin_45(0);
  15460. }
  15461. IL_006e:
  15462. {
  15463. // m_FillAmount = Mathf.Clamp(m_FillAmount, 0f, 1f);
  15464. float L_10 = __this->get_m_FillAmount_43();
  15465. float L_11;
  15466. L_11 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(L_10, (0.0f), (1.0f), /*hidden argument*/NULL);
  15467. __this->set_m_FillAmount_43(L_11);
  15468. // }
  15469. return;
  15470. }
  15471. }
  15472. // System.Void UnityEngine.UI.Image::PreserveSpriteAspectRatio(UnityEngine.Rect&,UnityEngine.Vector2)
  15473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_PreserveSpriteAspectRatio_mEA1EA46C681D08468D3EB86E7E0185E89FDEC667 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___rect0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___spriteSize1, const RuntimeMethod* method)
  15474. {
  15475. float V_0 = 0.0f;
  15476. float V_1 = 0.0f;
  15477. bool V_2 = false;
  15478. float V_3 = 0.0f;
  15479. float V_4 = 0.0f;
  15480. {
  15481. // var spriteRatio = spriteSize.x / spriteSize.y;
  15482. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___spriteSize1;
  15483. float L_1 = L_0.get_x_0();
  15484. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___spriteSize1;
  15485. float L_3 = L_2.get_y_1();
  15486. V_0 = ((float)((float)L_1/(float)L_3));
  15487. // var rectRatio = rect.width / rect.height;
  15488. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_4 = ___rect0;
  15489. float L_5;
  15490. L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_4, /*hidden argument*/NULL);
  15491. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_6 = ___rect0;
  15492. float L_7;
  15493. L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_6, /*hidden argument*/NULL);
  15494. V_1 = ((float)((float)L_5/(float)L_7));
  15495. // if (spriteRatio > rectRatio)
  15496. float L_8 = V_0;
  15497. float L_9 = V_1;
  15498. V_2 = (bool)((((float)L_8) > ((float)L_9))? 1 : 0);
  15499. bool L_10 = V_2;
  15500. if (!L_10)
  15501. {
  15502. goto IL_006c;
  15503. }
  15504. }
  15505. {
  15506. // var oldHeight = rect.height;
  15507. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_11 = ___rect0;
  15508. float L_12;
  15509. L_12 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_11, /*hidden argument*/NULL);
  15510. V_3 = L_12;
  15511. // rect.height = rect.width * (1.0f / spriteRatio);
  15512. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_13 = ___rect0;
  15513. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_14 = ___rect0;
  15514. float L_15;
  15515. L_15 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_14, /*hidden argument*/NULL);
  15516. float L_16 = V_0;
  15517. Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_13, ((float)il2cpp_codegen_multiply((float)L_15, (float)((float)((float)(1.0f)/(float)L_16)))), /*hidden argument*/NULL);
  15518. // rect.y += (oldHeight - rect.height) * rectTransform.pivot.y;
  15519. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_17 = ___rect0;
  15520. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_18 = L_17;
  15521. float L_19;
  15522. L_19 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_18, /*hidden argument*/NULL);
  15523. float L_20 = V_3;
  15524. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_21 = ___rect0;
  15525. float L_22;
  15526. L_22 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_21, /*hidden argument*/NULL);
  15527. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23;
  15528. L_23 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  15529. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  15530. L_24 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_23, /*hidden argument*/NULL);
  15531. float L_25 = L_24.get_y_1();
  15532. Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_18, ((float)il2cpp_codegen_add((float)L_19, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_20, (float)L_22)), (float)L_25)))), /*hidden argument*/NULL);
  15533. goto IL_00ad;
  15534. }
  15535. IL_006c:
  15536. {
  15537. // var oldWidth = rect.width;
  15538. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_26 = ___rect0;
  15539. float L_27;
  15540. L_27 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_26, /*hidden argument*/NULL);
  15541. V_4 = L_27;
  15542. // rect.width = rect.height * spriteRatio;
  15543. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_28 = ___rect0;
  15544. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_29 = ___rect0;
  15545. float L_30;
  15546. L_30 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_29, /*hidden argument*/NULL);
  15547. float L_31 = V_0;
  15548. Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_28, ((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)), /*hidden argument*/NULL);
  15549. // rect.x += (oldWidth - rect.width) * rectTransform.pivot.x;
  15550. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_32 = ___rect0;
  15551. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_33 = L_32;
  15552. float L_34;
  15553. L_34 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_33, /*hidden argument*/NULL);
  15554. float L_35 = V_4;
  15555. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * L_36 = ___rect0;
  15556. float L_37;
  15557. L_37 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_36, /*hidden argument*/NULL);
  15558. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_38;
  15559. L_38 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  15560. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39;
  15561. L_39 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_38, /*hidden argument*/NULL);
  15562. float L_40 = L_39.get_x_0();
  15563. Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)L_33, ((float)il2cpp_codegen_add((float)L_34, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_35, (float)L_37)), (float)L_40)))), /*hidden argument*/NULL);
  15564. }
  15565. IL_00ad:
  15566. {
  15567. // }
  15568. return;
  15569. }
  15570. }
  15571. // UnityEngine.Vector4 UnityEngine.UI.Image::GetDrawingDimensions(System.Boolean)
  15572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Image_GetDrawingDimensions_mC40C4D11A97A7EEB627C9F1369D296199CAD5CD4 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, bool ___shouldPreserveAspect0, const RuntimeMethod* method)
  15573. {
  15574. static bool s_Il2CppMethodInitialized;
  15575. if (!s_Il2CppMethodInitialized)
  15576. {
  15577. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15578. s_Il2CppMethodInitialized = true;
  15579. }
  15580. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  15581. memset((&V_0), 0, sizeof(V_0));
  15582. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  15583. memset((&V_1), 0, sizeof(V_1));
  15584. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  15585. memset((&V_2), 0, sizeof(V_2));
  15586. int32_t V_3 = 0;
  15587. int32_t V_4 = 0;
  15588. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5;
  15589. memset((&V_5), 0, sizeof(V_5));
  15590. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_6;
  15591. memset((&V_6), 0, sizeof(V_6));
  15592. bool V_7 = false;
  15593. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_8;
  15594. memset((&V_8), 0, sizeof(V_8));
  15595. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B3_0;
  15596. memset((&G_B3_0), 0, sizeof(G_B3_0));
  15597. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B6_0;
  15598. memset((&G_B6_0), 0, sizeof(G_B6_0));
  15599. int32_t G_B9_0 = 0;
  15600. {
  15601. // var padding = activeSprite == null ? Vector4.zero : Sprites.DataUtility.GetPadding(activeSprite);
  15602. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  15603. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15604. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15605. bool L_1;
  15606. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15607. if (L_1)
  15608. {
  15609. goto IL_001c;
  15610. }
  15611. }
  15612. {
  15613. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_2;
  15614. L_2 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15615. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
  15616. L_3 = DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4(L_2, /*hidden argument*/NULL);
  15617. G_B3_0 = L_3;
  15618. goto IL_0021;
  15619. }
  15620. IL_001c:
  15621. {
  15622. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  15623. L_4 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  15624. G_B3_0 = L_4;
  15625. }
  15626. IL_0021:
  15627. {
  15628. V_0 = G_B3_0;
  15629. // var size = activeSprite == null ? Vector2.zero : new Vector2(activeSprite.rect.width, activeSprite.rect.height);
  15630. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5;
  15631. L_5 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15632. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15633. bool L_6;
  15634. L_6 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15635. if (L_6)
  15636. {
  15637. goto IL_005f;
  15638. }
  15639. }
  15640. {
  15641. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_7;
  15642. L_7 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15643. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_8;
  15644. L_8 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_7, /*hidden argument*/NULL);
  15645. V_6 = L_8;
  15646. float L_9;
  15647. L_9 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_6), /*hidden argument*/NULL);
  15648. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10;
  15649. L_10 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15650. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_11;
  15651. L_11 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_10, /*hidden argument*/NULL);
  15652. V_6 = L_11;
  15653. float L_12;
  15654. L_12 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_6), /*hidden argument*/NULL);
  15655. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  15656. memset((&L_13), 0, sizeof(L_13));
  15657. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_13), L_9, L_12, /*hidden argument*/NULL);
  15658. G_B6_0 = L_13;
  15659. goto IL_0064;
  15660. }
  15661. IL_005f:
  15662. {
  15663. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
  15664. L_14 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  15665. G_B6_0 = L_14;
  15666. }
  15667. IL_0064:
  15668. {
  15669. V_1 = G_B6_0;
  15670. // Rect r = GetPixelAdjustedRect();
  15671. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_15;
  15672. L_15 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  15673. V_2 = L_15;
  15674. // int spriteW = Mathf.RoundToInt(size.x);
  15675. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_1;
  15676. float L_17 = L_16.get_x_0();
  15677. int32_t L_18;
  15678. L_18 = Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD(L_17, /*hidden argument*/NULL);
  15679. V_3 = L_18;
  15680. // int spriteH = Mathf.RoundToInt(size.y);
  15681. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19 = V_1;
  15682. float L_20 = L_19.get_y_1();
  15683. int32_t L_21;
  15684. L_21 = Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD(L_20, /*hidden argument*/NULL);
  15685. V_4 = L_21;
  15686. // var v = new Vector4(
  15687. // padding.x / spriteW,
  15688. // padding.y / spriteH,
  15689. // (spriteW - padding.z) / spriteW,
  15690. // (spriteH - padding.w) / spriteH);
  15691. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = V_0;
  15692. float L_23 = L_22.get_x_1();
  15693. int32_t L_24 = V_3;
  15694. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_25 = V_0;
  15695. float L_26 = L_25.get_y_2();
  15696. int32_t L_27 = V_4;
  15697. int32_t L_28 = V_3;
  15698. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29 = V_0;
  15699. float L_30 = L_29.get_z_3();
  15700. int32_t L_31 = V_3;
  15701. int32_t L_32 = V_4;
  15702. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33 = V_0;
  15703. float L_34 = L_33.get_w_4();
  15704. int32_t L_35 = V_4;
  15705. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_5), ((float)((float)L_23/(float)((float)((float)L_24)))), ((float)((float)L_26/(float)((float)((float)L_27)))), ((float)((float)((float)il2cpp_codegen_subtract((float)((float)((float)L_28)), (float)L_30))/(float)((float)((float)L_31)))), ((float)((float)((float)il2cpp_codegen_subtract((float)((float)((float)L_32)), (float)L_34))/(float)((float)((float)L_35)))), /*hidden argument*/NULL);
  15706. // if (shouldPreserveAspect && size.sqrMagnitude > 0.0f)
  15707. bool L_36 = ___shouldPreserveAspect0;
  15708. if (!L_36)
  15709. {
  15710. goto IL_00cc;
  15711. }
  15712. }
  15713. {
  15714. float L_37;
  15715. L_37 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  15716. G_B9_0 = ((((float)L_37) > ((float)(0.0f)))? 1 : 0);
  15717. goto IL_00cd;
  15718. }
  15719. IL_00cc:
  15720. {
  15721. G_B9_0 = 0;
  15722. }
  15723. IL_00cd:
  15724. {
  15725. V_7 = (bool)G_B9_0;
  15726. bool L_38 = V_7;
  15727. if (!L_38)
  15728. {
  15729. goto IL_00df;
  15730. }
  15731. }
  15732. {
  15733. // PreserveSpriteAspectRatio(ref r, size);
  15734. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39 = V_1;
  15735. Image_PreserveSpriteAspectRatio_mEA1EA46C681D08468D3EB86E7E0185E89FDEC667(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), L_39, /*hidden argument*/NULL);
  15736. }
  15737. IL_00df:
  15738. {
  15739. // v = new Vector4(
  15740. // r.x + r.width * v.x,
  15741. // r.y + r.height * v.y,
  15742. // r.x + r.width * v.z,
  15743. // r.y + r.height * v.w
  15744. // );
  15745. float L_40;
  15746. L_40 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15747. float L_41;
  15748. L_41 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15749. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = V_5;
  15750. float L_43 = L_42.get_x_1();
  15751. float L_44;
  15752. L_44 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15753. float L_45;
  15754. L_45 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15755. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_46 = V_5;
  15756. float L_47 = L_46.get_y_2();
  15757. float L_48;
  15758. L_48 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15759. float L_49;
  15760. L_49 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15761. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_50 = V_5;
  15762. float L_51 = L_50.get_z_3();
  15763. float L_52;
  15764. L_52 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15765. float L_53;
  15766. L_53 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  15767. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54 = V_5;
  15768. float L_55 = L_54.get_w_4();
  15769. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_5), ((float)il2cpp_codegen_add((float)L_40, (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), ((float)il2cpp_codegen_add((float)L_44, (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_add((float)L_48, (float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)))), ((float)il2cpp_codegen_add((float)L_52, (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), /*hidden argument*/NULL);
  15770. // return v;
  15771. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_56 = V_5;
  15772. V_8 = L_56;
  15773. goto IL_0148;
  15774. }
  15775. IL_0148:
  15776. {
  15777. // }
  15778. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_57 = V_8;
  15779. return L_57;
  15780. }
  15781. }
  15782. // System.Void UnityEngine.UI.Image::SetNativeSize()
  15783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_SetNativeSize_m3431DB7456FD40DD2CBEDF3FD82EBF55B46E7D8E (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15784. {
  15785. static bool s_Il2CppMethodInitialized;
  15786. if (!s_Il2CppMethodInitialized)
  15787. {
  15788. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15789. s_Il2CppMethodInitialized = true;
  15790. }
  15791. bool V_0 = false;
  15792. float V_1 = 0.0f;
  15793. float V_2 = 0.0f;
  15794. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  15795. memset((&V_3), 0, sizeof(V_3));
  15796. {
  15797. // if (activeSprite != null)
  15798. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  15799. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15800. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15801. bool L_1;
  15802. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15803. V_0 = L_1;
  15804. bool L_2 = V_0;
  15805. if (!L_2)
  15806. {
  15807. goto IL_007a;
  15808. }
  15809. }
  15810. {
  15811. // float w = activeSprite.rect.width / pixelsPerUnit;
  15812. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  15813. L_3 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15814. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  15815. L_4 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_3, /*hidden argument*/NULL);
  15816. V_3 = L_4;
  15817. float L_5;
  15818. L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  15819. float L_6;
  15820. L_6 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  15821. V_1 = ((float)((float)L_5/(float)L_6));
  15822. // float h = activeSprite.rect.height / pixelsPerUnit;
  15823. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_7;
  15824. L_7 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15825. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_8;
  15826. L_8 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_7, /*hidden argument*/NULL);
  15827. V_3 = L_8;
  15828. float L_9;
  15829. L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  15830. float L_10;
  15831. L_10 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  15832. V_2 = ((float)((float)L_9/(float)L_10));
  15833. // rectTransform.anchorMax = rectTransform.anchorMin;
  15834. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_11;
  15835. L_11 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  15836. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_12;
  15837. L_12 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  15838. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  15839. L_13 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_12, /*hidden argument*/NULL);
  15840. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_11, L_13, /*hidden argument*/NULL);
  15841. // rectTransform.sizeDelta = new Vector2(w, h);
  15842. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_14;
  15843. L_14 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  15844. float L_15 = V_1;
  15845. float L_16 = V_2;
  15846. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  15847. memset((&L_17), 0, sizeof(L_17));
  15848. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_17), L_15, L_16, /*hidden argument*/NULL);
  15849. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_14, L_17, /*hidden argument*/NULL);
  15850. // SetAllDirty();
  15851. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  15852. }
  15853. IL_007a:
  15854. {
  15855. // }
  15856. return;
  15857. }
  15858. }
  15859. // System.Void UnityEngine.UI.Image::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  15860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnPopulateMesh_mA43AC802D098FB93CC941275F90AEBFCC81F4EB5 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, const RuntimeMethod* method)
  15861. {
  15862. static bool s_Il2CppMethodInitialized;
  15863. if (!s_Il2CppMethodInitialized)
  15864. {
  15865. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15866. s_Il2CppMethodInitialized = true;
  15867. }
  15868. bool V_0 = false;
  15869. int32_t V_1 = 0;
  15870. int32_t V_2 = 0;
  15871. bool V_3 = false;
  15872. {
  15873. // if (activeSprite == null)
  15874. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  15875. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  15876. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15877. bool L_1;
  15878. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  15879. V_0 = L_1;
  15880. bool L_2 = V_0;
  15881. if (!L_2)
  15882. {
  15883. goto IL_001c;
  15884. }
  15885. }
  15886. {
  15887. // base.OnPopulateMesh(toFill);
  15888. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_3 = ___toFill0;
  15889. Graphic_OnPopulateMesh_m60171AAA2F2AF25E9304C8334FCE766711828DA5(__this, L_3, /*hidden argument*/NULL);
  15890. // return;
  15891. goto IL_008e;
  15892. }
  15893. IL_001c:
  15894. {
  15895. // switch (type)
  15896. int32_t L_4;
  15897. L_4 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  15898. V_2 = L_4;
  15899. int32_t L_5 = V_2;
  15900. V_1 = L_5;
  15901. int32_t L_6 = V_1;
  15902. switch (L_6)
  15903. {
  15904. case 0:
  15905. {
  15906. goto IL_003d;
  15907. }
  15908. case 1:
  15909. {
  15910. goto IL_006a;
  15911. }
  15912. case 2:
  15913. {
  15914. goto IL_0074;
  15915. }
  15916. case 3:
  15917. {
  15918. goto IL_007e;
  15919. }
  15920. }
  15921. }
  15922. {
  15923. goto IL_008e;
  15924. }
  15925. IL_003d:
  15926. {
  15927. // if (!useSpriteMesh)
  15928. bool L_7;
  15929. L_7 = Image_get_useSpriteMesh_mA2A1DEB7AC296C364B911D72B4A25828963BD8BE(__this, /*hidden argument*/NULL);
  15930. V_3 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  15931. bool L_8 = V_3;
  15932. if (!L_8)
  15933. {
  15934. goto IL_005a;
  15935. }
  15936. }
  15937. {
  15938. // GenerateSimpleSprite(toFill, m_PreserveAspect);
  15939. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_9 = ___toFill0;
  15940. bool L_10 = __this->get_m_PreserveAspect_40();
  15941. Image_GenerateSimpleSprite_m76CEEC3CC99171B4BA9E26DC2E46B0BED05FD355(__this, L_9, L_10, /*hidden argument*/NULL);
  15942. goto IL_0068;
  15943. }
  15944. IL_005a:
  15945. {
  15946. // GenerateSprite(toFill, m_PreserveAspect);
  15947. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_11 = ___toFill0;
  15948. bool L_12 = __this->get_m_PreserveAspect_40();
  15949. Image_GenerateSprite_mABC4D004A77A4203E4271EC29EC12A8E22A65858(__this, L_11, L_12, /*hidden argument*/NULL);
  15950. }
  15951. IL_0068:
  15952. {
  15953. // break;
  15954. goto IL_008e;
  15955. }
  15956. IL_006a:
  15957. {
  15958. // GenerateSlicedSprite(toFill);
  15959. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_13 = ___toFill0;
  15960. Image_GenerateSlicedSprite_mA22D83C3A325339734B90ADA61204BC1F4ABE117(__this, L_13, /*hidden argument*/NULL);
  15961. // break;
  15962. goto IL_008e;
  15963. }
  15964. IL_0074:
  15965. {
  15966. // GenerateTiledSprite(toFill);
  15967. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_14 = ___toFill0;
  15968. Image_GenerateTiledSprite_mD85AC44D6C08B374EF7EA03A4BF7943CC830DE37(__this, L_14, /*hidden argument*/NULL);
  15969. // break;
  15970. goto IL_008e;
  15971. }
  15972. IL_007e:
  15973. {
  15974. // GenerateFilledSprite(toFill, m_PreserveAspect);
  15975. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_15 = ___toFill0;
  15976. bool L_16 = __this->get_m_PreserveAspect_40();
  15977. Image_GenerateFilledSprite_mB32C81541BE95D5144A522E1487497A4139883BF(__this, L_15, L_16, /*hidden argument*/NULL);
  15978. // break;
  15979. goto IL_008e;
  15980. }
  15981. IL_008e:
  15982. {
  15983. // }
  15984. return;
  15985. }
  15986. }
  15987. // System.Void UnityEngine.UI.Image::TrackSprite()
  15988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackSprite_m807EE9E74775D2F4AF1D54B52F2A230C9B5C1143 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  15989. {
  15990. static bool s_Il2CppMethodInitialized;
  15991. if (!s_Il2CppMethodInitialized)
  15992. {
  15993. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  15994. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  15995. s_Il2CppMethodInitialized = true;
  15996. }
  15997. bool V_0 = false;
  15998. int32_t G_B4_0 = 0;
  15999. int32_t G_B6_0 = 0;
  16000. {
  16001. // if (activeSprite != null && (activeSprite.texture == null || activeSprite.isUsingPlaceholder))
  16002. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  16003. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16004. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16005. bool L_1;
  16006. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16007. if (!L_1)
  16008. {
  16009. goto IL_0032;
  16010. }
  16011. }
  16012. {
  16013. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_2;
  16014. L_2 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16015. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_3;
  16016. L_3 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_2, /*hidden argument*/NULL);
  16017. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16018. bool L_4;
  16019. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16020. if (L_4)
  16021. {
  16022. goto IL_002f;
  16023. }
  16024. }
  16025. {
  16026. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5;
  16027. L_5 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16028. bool L_6;
  16029. L_6 = Sprite_get_isUsingPlaceholder_m2A262CBB59091B637A56852D8D66A97ECF02F57B(L_5, /*hidden argument*/NULL);
  16030. G_B4_0 = ((int32_t)(L_6));
  16031. goto IL_0030;
  16032. }
  16033. IL_002f:
  16034. {
  16035. G_B4_0 = 1;
  16036. }
  16037. IL_0030:
  16038. {
  16039. G_B6_0 = G_B4_0;
  16040. goto IL_0033;
  16041. }
  16042. IL_0032:
  16043. {
  16044. G_B6_0 = 0;
  16045. }
  16046. IL_0033:
  16047. {
  16048. V_0 = (bool)G_B6_0;
  16049. bool L_7 = V_0;
  16050. if (!L_7)
  16051. {
  16052. goto IL_0047;
  16053. }
  16054. }
  16055. {
  16056. // TrackImage(this);
  16057. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  16058. Image_TrackImage_mF0BB4427C7E20A0960287E67F44F65E5987C696A(__this, /*hidden argument*/NULL);
  16059. // m_Tracked = true;
  16060. __this->set_m_Tracked_47((bool)1);
  16061. }
  16062. IL_0047:
  16063. {
  16064. // }
  16065. return;
  16066. }
  16067. }
  16068. // System.Void UnityEngine.UI.Image::OnEnable()
  16069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnEnable_mF77EA3DC594DAE50115D24C3CA09C3E120F32A4F (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  16070. {
  16071. {
  16072. // base.OnEnable();
  16073. MaskableGraphic_OnEnable_m61F2B68A4560CAB2A40C3C6F6AF74C3C10D80AE8(__this, /*hidden argument*/NULL);
  16074. // TrackSprite();
  16075. Image_TrackSprite_m807EE9E74775D2F4AF1D54B52F2A230C9B5C1143(__this, /*hidden argument*/NULL);
  16076. // }
  16077. return;
  16078. }
  16079. }
  16080. // System.Void UnityEngine.UI.Image::OnDisable()
  16081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnDisable_m9A63211DBBB352D9FEDB27B12E129FE42F86FF12 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  16082. {
  16083. static bool s_Il2CppMethodInitialized;
  16084. if (!s_Il2CppMethodInitialized)
  16085. {
  16086. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  16087. s_Il2CppMethodInitialized = true;
  16088. }
  16089. bool V_0 = false;
  16090. {
  16091. // base.OnDisable();
  16092. MaskableGraphic_OnDisable_m85189B68E2DBE5ECCFBC9B2A1385F38050FE2686(__this, /*hidden argument*/NULL);
  16093. // if (m_Tracked)
  16094. bool L_0 = __this->get_m_Tracked_47();
  16095. V_0 = L_0;
  16096. bool L_1 = V_0;
  16097. if (!L_1)
  16098. {
  16099. goto IL_0019;
  16100. }
  16101. }
  16102. {
  16103. // UnTrackImage(this);
  16104. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  16105. Image_UnTrackImage_mEC32C290012BF5A80587922BE0744A2FFC06E117(__this, /*hidden argument*/NULL);
  16106. }
  16107. IL_0019:
  16108. {
  16109. // }
  16110. return;
  16111. }
  16112. }
  16113. // System.Void UnityEngine.UI.Image::UpdateMaterial()
  16114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_UpdateMaterial_m6B56C4E5F44712288A92D4A0CED493C2803E218F (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  16115. {
  16116. static bool s_Il2CppMethodInitialized;
  16117. if (!s_Il2CppMethodInitialized)
  16118. {
  16119. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16120. s_Il2CppMethodInitialized = true;
  16121. }
  16122. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * V_0 = NULL;
  16123. bool V_1 = false;
  16124. bool V_2 = false;
  16125. {
  16126. // base.UpdateMaterial();
  16127. Graphic_UpdateMaterial_m5A5D02BFE3677C9EC1A30054B6CC486BEE3F45A9(__this, /*hidden argument*/NULL);
  16128. // if (activeSprite == null)
  16129. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  16130. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16131. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16132. bool L_1;
  16133. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16134. V_1 = L_1;
  16135. bool L_2 = V_1;
  16136. if (!L_2)
  16137. {
  16138. goto IL_0028;
  16139. }
  16140. }
  16141. {
  16142. // canvasRenderer.SetAlphaTexture(null);
  16143. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_3;
  16144. L_3 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  16145. CanvasRenderer_SetAlphaTexture_m0A867B30B6475B1D72CE28117AABED84D4A1C006(L_3, (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *)NULL, /*hidden argument*/NULL);
  16146. // return;
  16147. goto IL_004e;
  16148. }
  16149. IL_0028:
  16150. {
  16151. // Texture2D alphaTex = activeSprite.associatedAlphaSplitTexture;
  16152. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4;
  16153. L_4 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16154. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_5;
  16155. L_5 = Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00(L_4, /*hidden argument*/NULL);
  16156. V_0 = L_5;
  16157. // if (alphaTex != null)
  16158. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_6 = V_0;
  16159. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16160. bool L_7;
  16161. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_6, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16162. V_2 = L_7;
  16163. bool L_8 = V_2;
  16164. if (!L_8)
  16165. {
  16166. goto IL_004e;
  16167. }
  16168. }
  16169. {
  16170. // canvasRenderer.SetAlphaTexture(alphaTex);
  16171. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_9;
  16172. L_9 = Graphic_get_canvasRenderer_m33EC3A53310593E87C540654486C7A73A66FCF4A(__this, /*hidden argument*/NULL);
  16173. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_10 = V_0;
  16174. CanvasRenderer_SetAlphaTexture_m0A867B30B6475B1D72CE28117AABED84D4A1C006(L_9, L_10, /*hidden argument*/NULL);
  16175. }
  16176. IL_004e:
  16177. {
  16178. // }
  16179. return;
  16180. }
  16181. }
  16182. // System.Void UnityEngine.UI.Image::OnCanvasHierarchyChanged()
  16183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnCanvasHierarchyChanged_m8ACAB18B22A3B6D65F3D580886C5AA3C86C79687 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  16184. {
  16185. static bool s_Il2CppMethodInitialized;
  16186. if (!s_Il2CppMethodInitialized)
  16187. {
  16188. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16189. s_Il2CppMethodInitialized = true;
  16190. }
  16191. bool V_0 = false;
  16192. bool V_1 = false;
  16193. bool V_2 = false;
  16194. int32_t G_B6_0 = 0;
  16195. {
  16196. // base.OnCanvasHierarchyChanged();
  16197. MaskableGraphic_OnCanvasHierarchyChanged_mAB3381225CEB6CC2803046EC7B9C7CBBA8887EC6(__this, /*hidden argument*/NULL);
  16198. // if (canvas == null)
  16199. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_0;
  16200. L_0 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  16201. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16202. bool L_1;
  16203. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16204. V_0 = L_1;
  16205. bool L_2 = V_0;
  16206. if (!L_2)
  16207. {
  16208. goto IL_0027;
  16209. }
  16210. }
  16211. {
  16212. // m_CachedReferencePixelsPerUnit = 100;
  16213. __this->set_m_CachedReferencePixelsPerUnit_50((100.0f));
  16214. goto IL_007d;
  16215. }
  16216. IL_0027:
  16217. {
  16218. // else if (canvas.referencePixelsPerUnit != m_CachedReferencePixelsPerUnit)
  16219. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_3;
  16220. L_3 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  16221. float L_4;
  16222. L_4 = Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E(L_3, /*hidden argument*/NULL);
  16223. float L_5 = __this->get_m_CachedReferencePixelsPerUnit_50();
  16224. V_1 = (bool)((((int32_t)((((float)L_4) == ((float)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16225. bool L_6 = V_1;
  16226. if (!L_6)
  16227. {
  16228. goto IL_007d;
  16229. }
  16230. }
  16231. {
  16232. // m_CachedReferencePixelsPerUnit = canvas.referencePixelsPerUnit;
  16233. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_7;
  16234. L_7 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(__this, /*hidden argument*/NULL);
  16235. float L_8;
  16236. L_8 = Canvas_get_referencePixelsPerUnit_m001FE1F0C8D84A3539DBB772416D05E93233395E(L_7, /*hidden argument*/NULL);
  16237. __this->set_m_CachedReferencePixelsPerUnit_50(L_8);
  16238. // if (type == Type.Sliced || type == Type.Tiled)
  16239. int32_t L_9;
  16240. L_9 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  16241. if ((((int32_t)L_9) == ((int32_t)1)))
  16242. {
  16243. goto IL_0067;
  16244. }
  16245. }
  16246. {
  16247. int32_t L_10;
  16248. L_10 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  16249. G_B6_0 = ((((int32_t)L_10) == ((int32_t)2))? 1 : 0);
  16250. goto IL_0068;
  16251. }
  16252. IL_0067:
  16253. {
  16254. G_B6_0 = 1;
  16255. }
  16256. IL_0068:
  16257. {
  16258. V_2 = (bool)G_B6_0;
  16259. bool L_11 = V_2;
  16260. if (!L_11)
  16261. {
  16262. goto IL_007c;
  16263. }
  16264. }
  16265. {
  16266. // SetVerticesDirty();
  16267. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  16268. // SetLayoutDirty();
  16269. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  16270. }
  16271. IL_007c:
  16272. {
  16273. }
  16274. IL_007d:
  16275. {
  16276. // }
  16277. return;
  16278. }
  16279. }
  16280. // System.Void UnityEngine.UI.Image::GenerateSimpleSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  16281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSimpleSprite_m76CEEC3CC99171B4BA9E26DC2E46B0BED05FD355 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method)
  16282. {
  16283. static bool s_Il2CppMethodInitialized;
  16284. if (!s_Il2CppMethodInitialized)
  16285. {
  16286. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16287. s_Il2CppMethodInitialized = true;
  16288. }
  16289. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  16290. memset((&V_0), 0, sizeof(V_0));
  16291. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1;
  16292. memset((&V_1), 0, sizeof(V_1));
  16293. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_2;
  16294. memset((&V_2), 0, sizeof(V_2));
  16295. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B3_0;
  16296. memset((&G_B3_0), 0, sizeof(G_B3_0));
  16297. {
  16298. // Vector4 v = GetDrawingDimensions(lPreserveAspect);
  16299. bool L_0 = ___lPreserveAspect1;
  16300. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
  16301. L_1 = Image_GetDrawingDimensions_mC40C4D11A97A7EEB627C9F1369D296199CAD5CD4(__this, L_0, /*hidden argument*/NULL);
  16302. V_0 = L_1;
  16303. // var uv = (activeSprite != null) ? Sprites.DataUtility.GetOuterUV(activeSprite) : Vector4.zero;
  16304. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_2;
  16305. L_2 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16306. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16307. bool L_3;
  16308. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16309. if (L_3)
  16310. {
  16311. goto IL_001e;
  16312. }
  16313. }
  16314. {
  16315. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  16316. L_4 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  16317. G_B3_0 = L_4;
  16318. goto IL_0029;
  16319. }
  16320. IL_001e:
  16321. {
  16322. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5;
  16323. L_5 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16324. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  16325. L_6 = DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966(L_5, /*hidden argument*/NULL);
  16326. G_B3_0 = L_6;
  16327. }
  16328. IL_0029:
  16329. {
  16330. V_1 = G_B3_0;
  16331. // var color32 = color;
  16332. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7;
  16333. L_7 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  16334. V_2 = L_7;
  16335. // vh.Clear();
  16336. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_8 = ___vh0;
  16337. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_8, /*hidden argument*/NULL);
  16338. // vh.AddVert(new Vector3(v.x, v.y), color32, new Vector2(uv.x, uv.y));
  16339. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_9 = ___vh0;
  16340. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = V_0;
  16341. float L_11 = L_10.get_x_1();
  16342. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = V_0;
  16343. float L_13 = L_12.get_y_2();
  16344. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  16345. memset((&L_14), 0, sizeof(L_14));
  16346. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_14), L_11, L_13, /*hidden argument*/NULL);
  16347. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_15 = V_2;
  16348. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_16;
  16349. L_16 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_15, /*hidden argument*/NULL);
  16350. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = V_1;
  16351. float L_18 = L_17.get_x_1();
  16352. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19 = V_1;
  16353. float L_20 = L_19.get_y_2();
  16354. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21;
  16355. memset((&L_21), 0, sizeof(L_21));
  16356. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_21), L_18, L_20, /*hidden argument*/NULL);
  16357. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22;
  16358. L_22 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_21, /*hidden argument*/NULL);
  16359. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_9, L_14, L_16, L_22, /*hidden argument*/NULL);
  16360. // vh.AddVert(new Vector3(v.x, v.w), color32, new Vector2(uv.x, uv.w));
  16361. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_23 = ___vh0;
  16362. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_0;
  16363. float L_25 = L_24.get_x_1();
  16364. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = V_0;
  16365. float L_27 = L_26.get_w_4();
  16366. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_28;
  16367. memset((&L_28), 0, sizeof(L_28));
  16368. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_28), L_25, L_27, /*hidden argument*/NULL);
  16369. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_2;
  16370. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_30;
  16371. L_30 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_29, /*hidden argument*/NULL);
  16372. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31 = V_1;
  16373. float L_32 = L_31.get_x_1();
  16374. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33 = V_1;
  16375. float L_34 = L_33.get_w_4();
  16376. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35;
  16377. memset((&L_35), 0, sizeof(L_35));
  16378. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_35), L_32, L_34, /*hidden argument*/NULL);
  16379. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36;
  16380. L_36 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_35, /*hidden argument*/NULL);
  16381. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_23, L_28, L_30, L_36, /*hidden argument*/NULL);
  16382. // vh.AddVert(new Vector3(v.z, v.w), color32, new Vector2(uv.z, uv.w));
  16383. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_37 = ___vh0;
  16384. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_38 = V_0;
  16385. float L_39 = L_38.get_z_3();
  16386. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_40 = V_0;
  16387. float L_41 = L_40.get_w_4();
  16388. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_42;
  16389. memset((&L_42), 0, sizeof(L_42));
  16390. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_42), L_39, L_41, /*hidden argument*/NULL);
  16391. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_43 = V_2;
  16392. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_44;
  16393. L_44 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_43, /*hidden argument*/NULL);
  16394. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45 = V_1;
  16395. float L_46 = L_45.get_z_3();
  16396. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_47 = V_1;
  16397. float L_48 = L_47.get_w_4();
  16398. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_49;
  16399. memset((&L_49), 0, sizeof(L_49));
  16400. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_49), L_46, L_48, /*hidden argument*/NULL);
  16401. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_50;
  16402. L_50 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_49, /*hidden argument*/NULL);
  16403. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_37, L_42, L_44, L_50, /*hidden argument*/NULL);
  16404. // vh.AddVert(new Vector3(v.z, v.y), color32, new Vector2(uv.z, uv.y));
  16405. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_51 = ___vh0;
  16406. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_52 = V_0;
  16407. float L_53 = L_52.get_z_3();
  16408. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_54 = V_0;
  16409. float L_55 = L_54.get_y_2();
  16410. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56;
  16411. memset((&L_56), 0, sizeof(L_56));
  16412. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_56), L_53, L_55, /*hidden argument*/NULL);
  16413. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_57 = V_2;
  16414. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_58;
  16415. L_58 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_57, /*hidden argument*/NULL);
  16416. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_59 = V_1;
  16417. float L_60 = L_59.get_z_3();
  16418. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_61 = V_1;
  16419. float L_62 = L_61.get_y_2();
  16420. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_63;
  16421. memset((&L_63), 0, sizeof(L_63));
  16422. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_63), L_60, L_62, /*hidden argument*/NULL);
  16423. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_64;
  16424. L_64 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_63, /*hidden argument*/NULL);
  16425. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_51, L_56, L_58, L_64, /*hidden argument*/NULL);
  16426. // vh.AddTriangle(0, 1, 2);
  16427. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_65 = ___vh0;
  16428. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_65, 0, 1, 2, /*hidden argument*/NULL);
  16429. // vh.AddTriangle(2, 3, 0);
  16430. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_66 = ___vh0;
  16431. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_66, 2, 3, 0, /*hidden argument*/NULL);
  16432. // }
  16433. return;
  16434. }
  16435. }
  16436. // System.Void UnityEngine.UI.Image::GenerateSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  16437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSprite_mABC4D004A77A4203E4271EC29EC12A8E22A65858 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method)
  16438. {
  16439. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  16440. memset((&V_0), 0, sizeof(V_0));
  16441. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  16442. memset((&V_1), 0, sizeof(V_1));
  16443. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
  16444. memset((&V_2), 0, sizeof(V_2));
  16445. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  16446. memset((&V_3), 0, sizeof(V_3));
  16447. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_4;
  16448. memset((&V_4), 0, sizeof(V_4));
  16449. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5;
  16450. memset((&V_5), 0, sizeof(V_5));
  16451. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_6;
  16452. memset((&V_6), 0, sizeof(V_6));
  16453. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_7;
  16454. memset((&V_7), 0, sizeof(V_7));
  16455. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* V_8 = NULL;
  16456. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* V_9 = NULL;
  16457. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* V_10 = NULL;
  16458. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_11;
  16459. memset((&V_11), 0, sizeof(V_11));
  16460. bool V_12 = false;
  16461. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_13;
  16462. memset((&V_13), 0, sizeof(V_13));
  16463. int32_t V_14 = 0;
  16464. bool V_15 = false;
  16465. int32_t V_16 = 0;
  16466. bool V_17 = false;
  16467. {
  16468. // var spriteSize = new Vector2(activeSprite.rect.width, activeSprite.rect.height);
  16469. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  16470. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16471. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  16472. L_1 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_0, /*hidden argument*/NULL);
  16473. V_11 = L_1;
  16474. float L_2;
  16475. L_2 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_11), /*hidden argument*/NULL);
  16476. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  16477. L_3 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16478. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  16479. L_4 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_3, /*hidden argument*/NULL);
  16480. V_11 = L_4;
  16481. float L_5;
  16482. L_5 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_11), /*hidden argument*/NULL);
  16483. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), L_2, L_5, /*hidden argument*/NULL);
  16484. // var spritePivot = activeSprite.pivot / spriteSize;
  16485. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6;
  16486. L_6 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16487. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  16488. L_7 = Sprite_get_pivot_m39B1CFCDA5BB126D198CAEAB703EC39E763CC867(L_6, /*hidden argument*/NULL);
  16489. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0;
  16490. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  16491. L_9 = Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0_inline(L_7, L_8, /*hidden argument*/NULL);
  16492. V_1 = L_9;
  16493. // var rectPivot = rectTransform.pivot;
  16494. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10;
  16495. L_10 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  16496. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  16497. L_11 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_10, /*hidden argument*/NULL);
  16498. V_2 = L_11;
  16499. // Rect r = GetPixelAdjustedRect();
  16500. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12;
  16501. L_12 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  16502. V_3 = L_12;
  16503. // if (lPreserveAspect & spriteSize.sqrMagnitude > 0.0f)
  16504. bool L_13 = ___lPreserveAspect1;
  16505. float L_14;
  16506. L_14 = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  16507. V_12 = (bool)((int32_t)((int32_t)L_13&(int32_t)((((float)L_14) > ((float)(0.0f)))? 1 : 0)));
  16508. bool L_15 = V_12;
  16509. if (!L_15)
  16510. {
  16511. goto IL_0077;
  16512. }
  16513. }
  16514. {
  16515. // PreserveSpriteAspectRatio(ref r, spriteSize);
  16516. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = V_0;
  16517. Image_PreserveSpriteAspectRatio_mEA1EA46C681D08468D3EB86E7E0185E89FDEC667(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), L_16, /*hidden argument*/NULL);
  16518. }
  16519. IL_0077:
  16520. {
  16521. // var drawingSize = new Vector2(r.width, r.height);
  16522. float L_17;
  16523. L_17 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  16524. float L_18;
  16525. L_18 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  16526. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_4), L_17, L_18, /*hidden argument*/NULL);
  16527. // var spriteBoundSize = activeSprite.bounds.size;
  16528. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_19;
  16529. L_19 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16530. Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_20;
  16531. L_20 = Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF(L_19, /*hidden argument*/NULL);
  16532. V_13 = L_20;
  16533. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21;
  16534. L_21 = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_13), /*hidden argument*/NULL);
  16535. V_5 = L_21;
  16536. // var drawOffset = (rectPivot - spritePivot) * drawingSize;
  16537. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22 = V_2;
  16538. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23 = V_1;
  16539. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  16540. L_24 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_22, L_23, /*hidden argument*/NULL);
  16541. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_4;
  16542. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  16543. L_26 = Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813_inline(L_24, L_25, /*hidden argument*/NULL);
  16544. V_6 = L_26;
  16545. // var color32 = color;
  16546. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27;
  16547. L_27 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  16548. V_7 = L_27;
  16549. // vh.Clear();
  16550. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_28 = ___vh0;
  16551. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_28, /*hidden argument*/NULL);
  16552. // Vector2[] vertices = activeSprite.vertices;
  16553. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_29;
  16554. L_29 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16555. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_30;
  16556. L_30 = Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301(L_29, /*hidden argument*/NULL);
  16557. V_8 = L_30;
  16558. // Vector2[] uvs = activeSprite.uv;
  16559. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_31;
  16560. L_31 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16561. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_32;
  16562. L_32 = Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6(L_31, /*hidden argument*/NULL);
  16563. V_9 = L_32;
  16564. // for (int i = 0; i < vertices.Length; ++i)
  16565. V_14 = 0;
  16566. goto IL_0170;
  16567. }
  16568. IL_00e3:
  16569. {
  16570. // vh.AddVert(new Vector3((vertices[i].x / spriteBoundSize.x) * drawingSize.x - drawOffset.x, (vertices[i].y / spriteBoundSize.y) * drawingSize.y - drawOffset.y), color32, new Vector2(uvs[i].x, uvs[i].y));
  16571. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_33 = ___vh0;
  16572. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_34 = V_8;
  16573. int32_t L_35 = V_14;
  16574. float L_36 = ((L_34)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_35)))->get_x_0();
  16575. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = V_5;
  16576. float L_38 = L_37.get_x_2();
  16577. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39 = V_4;
  16578. float L_40 = L_39.get_x_0();
  16579. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_41 = V_6;
  16580. float L_42 = L_41.get_x_0();
  16581. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_43 = V_8;
  16582. int32_t L_44 = V_14;
  16583. float L_45 = ((L_43)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_44)))->get_y_1();
  16584. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46 = V_5;
  16585. float L_47 = L_46.get_y_3();
  16586. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48 = V_4;
  16587. float L_49 = L_48.get_y_1();
  16588. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50 = V_6;
  16589. float L_51 = L_50.get_y_1();
  16590. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_52;
  16591. memset((&L_52), 0, sizeof(L_52));
  16592. Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline((&L_52), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_36/(float)L_38)), (float)L_40)), (float)L_42)), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)((float)((float)L_45/(float)L_47)), (float)L_49)), (float)L_51)), /*hidden argument*/NULL);
  16593. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_53 = V_7;
  16594. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_54;
  16595. L_54 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_53, /*hidden argument*/NULL);
  16596. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_55 = V_9;
  16597. int32_t L_56 = V_14;
  16598. float L_57 = ((L_55)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_56)))->get_x_0();
  16599. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_58 = V_9;
  16600. int32_t L_59 = V_14;
  16601. float L_60 = ((L_58)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_59)))->get_y_1();
  16602. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_61;
  16603. memset((&L_61), 0, sizeof(L_61));
  16604. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_61), L_57, L_60, /*hidden argument*/NULL);
  16605. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_62;
  16606. L_62 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_61, /*hidden argument*/NULL);
  16607. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_33, L_52, L_54, L_62, /*hidden argument*/NULL);
  16608. // for (int i = 0; i < vertices.Length; ++i)
  16609. int32_t L_63 = V_14;
  16610. V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_63, (int32_t)1));
  16611. }
  16612. IL_0170:
  16613. {
  16614. // for (int i = 0; i < vertices.Length; ++i)
  16615. int32_t L_64 = V_14;
  16616. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_65 = V_8;
  16617. V_15 = (bool)((((int32_t)L_64) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_65)->max_length)))))? 1 : 0);
  16618. bool L_66 = V_15;
  16619. if (L_66)
  16620. {
  16621. goto IL_00e3;
  16622. }
  16623. }
  16624. {
  16625. // UInt16[] triangles = activeSprite.triangles;
  16626. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_67;
  16627. L_67 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16628. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_68;
  16629. L_68 = Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131(L_67, /*hidden argument*/NULL);
  16630. V_10 = L_68;
  16631. // for (int i = 0; i < triangles.Length; i += 3)
  16632. V_16 = 0;
  16633. goto IL_01b5;
  16634. }
  16635. IL_0193:
  16636. {
  16637. // vh.AddTriangle(triangles[i + 0], triangles[i + 1], triangles[i + 2]);
  16638. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_69 = ___vh0;
  16639. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_70 = V_10;
  16640. int32_t L_71 = V_16;
  16641. int32_t L_72 = L_71;
  16642. uint16_t L_73 = (L_70)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_72));
  16643. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_74 = V_10;
  16644. int32_t L_75 = V_16;
  16645. int32_t L_76 = ((int32_t)il2cpp_codegen_add((int32_t)L_75, (int32_t)1));
  16646. uint16_t L_77 = (L_74)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_76));
  16647. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_78 = V_10;
  16648. int32_t L_79 = V_16;
  16649. int32_t L_80 = ((int32_t)il2cpp_codegen_add((int32_t)L_79, (int32_t)2));
  16650. uint16_t L_81 = (L_78)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_80));
  16651. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_69, L_73, L_77, L_81, /*hidden argument*/NULL);
  16652. // for (int i = 0; i < triangles.Length; i += 3)
  16653. int32_t L_82 = V_16;
  16654. V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_82, (int32_t)3));
  16655. }
  16656. IL_01b5:
  16657. {
  16658. // for (int i = 0; i < triangles.Length; i += 3)
  16659. int32_t L_83 = V_16;
  16660. UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_84 = V_10;
  16661. V_17 = (bool)((((int32_t)L_83) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_84)->max_length)))))? 1 : 0);
  16662. bool L_85 = V_17;
  16663. if (L_85)
  16664. {
  16665. goto IL_0193;
  16666. }
  16667. }
  16668. {
  16669. // }
  16670. return;
  16671. }
  16672. }
  16673. // System.Void UnityEngine.UI.Image::GenerateSlicedSprite(UnityEngine.UI.VertexHelper)
  16674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSlicedSprite_mA22D83C3A325339734B90ADA61204BC1F4ABE117 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, const RuntimeMethod* method)
  16675. {
  16676. static bool s_Il2CppMethodInitialized;
  16677. if (!s_Il2CppMethodInitialized)
  16678. {
  16679. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  16680. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16681. s_Il2CppMethodInitialized = true;
  16682. }
  16683. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  16684. memset((&V_0), 0, sizeof(V_0));
  16685. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1;
  16686. memset((&V_1), 0, sizeof(V_1));
  16687. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2;
  16688. memset((&V_2), 0, sizeof(V_2));
  16689. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_3;
  16690. memset((&V_3), 0, sizeof(V_3));
  16691. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  16692. memset((&V_4), 0, sizeof(V_4));
  16693. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_5;
  16694. memset((&V_5), 0, sizeof(V_5));
  16695. bool V_6 = false;
  16696. bool V_7 = false;
  16697. int32_t V_8 = 0;
  16698. bool V_9 = false;
  16699. int32_t V_10 = 0;
  16700. int32_t V_11 = 0;
  16701. int32_t V_12 = 0;
  16702. int32_t V_13 = 0;
  16703. bool V_14 = false;
  16704. bool V_15 = false;
  16705. bool V_16 = false;
  16706. int32_t G_B14_0 = 0;
  16707. {
  16708. // if (!hasBorder)
  16709. bool L_0;
  16710. L_0 = Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51(__this, /*hidden argument*/NULL);
  16711. V_6 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  16712. bool L_1 = V_6;
  16713. if (!L_1)
  16714. {
  16715. goto IL_001f;
  16716. }
  16717. }
  16718. {
  16719. // GenerateSimpleSprite(toFill, false);
  16720. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_2 = ___toFill0;
  16721. Image_GenerateSimpleSprite_m76CEEC3CC99171B4BA9E26DC2E46B0BED05FD355(__this, L_2, (bool)0, /*hidden argument*/NULL);
  16722. // return;
  16723. goto IL_033b;
  16724. }
  16725. IL_001f:
  16726. {
  16727. // if (activeSprite != null)
  16728. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  16729. L_3 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16730. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  16731. bool L_4;
  16732. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  16733. V_7 = L_4;
  16734. bool L_5 = V_7;
  16735. if (!L_5)
  16736. {
  16737. goto IL_0065;
  16738. }
  16739. }
  16740. {
  16741. // outer = Sprites.DataUtility.GetOuterUV(activeSprite);
  16742. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6;
  16743. L_6 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16744. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  16745. L_7 = DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966(L_6, /*hidden argument*/NULL);
  16746. V_0 = L_7;
  16747. // inner = Sprites.DataUtility.GetInnerUV(activeSprite);
  16748. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_8;
  16749. L_8 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16750. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  16751. L_9 = DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C(L_8, /*hidden argument*/NULL);
  16752. V_1 = L_9;
  16753. // padding = Sprites.DataUtility.GetPadding(activeSprite);
  16754. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10;
  16755. L_10 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16756. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_11;
  16757. L_11 = DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4(L_10, /*hidden argument*/NULL);
  16758. V_2 = L_11;
  16759. // border = activeSprite.border;
  16760. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_12;
  16761. L_12 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  16762. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13;
  16763. L_13 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_12, /*hidden argument*/NULL);
  16764. V_3 = L_13;
  16765. goto IL_007f;
  16766. }
  16767. IL_0065:
  16768. {
  16769. // outer = Vector4.zero;
  16770. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14;
  16771. L_14 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  16772. V_0 = L_14;
  16773. // inner = Vector4.zero;
  16774. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15;
  16775. L_15 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  16776. V_1 = L_15;
  16777. // padding = Vector4.zero;
  16778. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16;
  16779. L_16 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  16780. V_2 = L_16;
  16781. // border = Vector4.zero;
  16782. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17;
  16783. L_17 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  16784. V_3 = L_17;
  16785. }
  16786. IL_007f:
  16787. {
  16788. // Rect rect = GetPixelAdjustedRect();
  16789. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_18;
  16790. L_18 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  16791. V_4 = L_18;
  16792. // Vector4 adjustedBorders = GetAdjustedBorders(border / multipliedPixelsPerUnit, rect);
  16793. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19 = V_3;
  16794. float L_20;
  16795. L_20 = Image_get_multipliedPixelsPerUnit_m1C97AC7EFDE809F8A763CE7C4064678BB1E14270(__this, /*hidden argument*/NULL);
  16796. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_21;
  16797. L_21 = Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6_inline(L_19, L_20, /*hidden argument*/NULL);
  16798. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_22 = V_4;
  16799. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_23;
  16800. L_23 = Image_GetAdjustedBorders_mEE19FD1E4AD9939B9565C4A0B3937433F6A73596(__this, L_21, L_22, /*hidden argument*/NULL);
  16801. V_5 = L_23;
  16802. // padding = padding / multipliedPixelsPerUnit;
  16803. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_2;
  16804. float L_25;
  16805. L_25 = Image_get_multipliedPixelsPerUnit_m1C97AC7EFDE809F8A763CE7C4064678BB1E14270(__this, /*hidden argument*/NULL);
  16806. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26;
  16807. L_26 = Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6_inline(L_24, L_25, /*hidden argument*/NULL);
  16808. V_2 = L_26;
  16809. // s_VertScratch[0] = new Vector2(padding.x, padding.y);
  16810. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  16811. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_27 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16812. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28 = V_2;
  16813. float L_29 = L_28.get_x_1();
  16814. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = V_2;
  16815. float L_31 = L_30.get_y_2();
  16816. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32;
  16817. memset((&L_32), 0, sizeof(L_32));
  16818. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_32), L_29, L_31, /*hidden argument*/NULL);
  16819. (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_32);
  16820. // s_VertScratch[3] = new Vector2(rect.width - padding.z, rect.height - padding.w);
  16821. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_33 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16822. float L_34;
  16823. L_34 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  16824. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_35 = V_2;
  16825. float L_36 = L_35.get_z_3();
  16826. float L_37;
  16827. L_37 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  16828. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_38 = V_2;
  16829. float L_39 = L_38.get_w_4();
  16830. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40;
  16831. memset((&L_40), 0, sizeof(L_40));
  16832. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_40), ((float)il2cpp_codegen_subtract((float)L_34, (float)L_36)), ((float)il2cpp_codegen_subtract((float)L_37, (float)L_39)), /*hidden argument*/NULL);
  16833. (L_33)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_40);
  16834. // s_VertScratch[1].x = adjustedBorders.x;
  16835. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_41 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16836. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = V_5;
  16837. float L_43 = L_42.get_x_1();
  16838. ((L_41)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_x_0(L_43);
  16839. // s_VertScratch[1].y = adjustedBorders.y;
  16840. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_44 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16841. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45 = V_5;
  16842. float L_46 = L_45.get_y_2();
  16843. ((L_44)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_y_1(L_46);
  16844. // s_VertScratch[2].x = rect.width - adjustedBorders.z;
  16845. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_47 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16846. float L_48;
  16847. L_48 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  16848. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_49 = V_5;
  16849. float L_50 = L_49.get_z_3();
  16850. ((L_47)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_x_0(((float)il2cpp_codegen_subtract((float)L_48, (float)L_50)));
  16851. // s_VertScratch[2].y = rect.height - adjustedBorders.w;
  16852. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_51 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16853. float L_52;
  16854. L_52 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  16855. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_53 = V_5;
  16856. float L_54 = L_53.get_w_4();
  16857. ((L_51)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_y_1(((float)il2cpp_codegen_subtract((float)L_52, (float)L_54)));
  16858. // for (int i = 0; i < 4; ++i)
  16859. V_8 = 0;
  16860. goto IL_01a3;
  16861. }
  16862. IL_0163:
  16863. {
  16864. // s_VertScratch[i].x += rect.x;
  16865. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  16866. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_55 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16867. int32_t L_56 = V_8;
  16868. float* L_57 = ((L_55)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_56)))->get_address_of_x_0();
  16869. float* L_58 = L_57;
  16870. float L_59 = *((float*)L_58);
  16871. float L_60;
  16872. L_60 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  16873. *((float*)L_58) = (float)((float)il2cpp_codegen_add((float)L_59, (float)L_60));
  16874. // s_VertScratch[i].y += rect.y;
  16875. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_61 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  16876. int32_t L_62 = V_8;
  16877. float* L_63 = ((L_61)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_62)))->get_address_of_y_1();
  16878. float* L_64 = L_63;
  16879. float L_65 = *((float*)L_64);
  16880. float L_66;
  16881. L_66 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  16882. *((float*)L_64) = (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66));
  16883. // for (int i = 0; i < 4; ++i)
  16884. int32_t L_67 = V_8;
  16885. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_67, (int32_t)1));
  16886. }
  16887. IL_01a3:
  16888. {
  16889. // for (int i = 0; i < 4; ++i)
  16890. int32_t L_68 = V_8;
  16891. V_9 = (bool)((((int32_t)L_68) < ((int32_t)4))? 1 : 0);
  16892. bool L_69 = V_9;
  16893. if (L_69)
  16894. {
  16895. goto IL_0163;
  16896. }
  16897. }
  16898. {
  16899. // s_UVScratch[0] = new Vector2(outer.x, outer.y);
  16900. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  16901. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_70 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  16902. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_71 = V_0;
  16903. float L_72 = L_71.get_x_1();
  16904. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_73 = V_0;
  16905. float L_74 = L_73.get_y_2();
  16906. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_75;
  16907. memset((&L_75), 0, sizeof(L_75));
  16908. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_75), L_72, L_74, /*hidden argument*/NULL);
  16909. (L_70)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_75);
  16910. // s_UVScratch[1] = new Vector2(inner.x, inner.y);
  16911. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_76 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  16912. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_77 = V_1;
  16913. float L_78 = L_77.get_x_1();
  16914. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_79 = V_1;
  16915. float L_80 = L_79.get_y_2();
  16916. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_81;
  16917. memset((&L_81), 0, sizeof(L_81));
  16918. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_81), L_78, L_80, /*hidden argument*/NULL);
  16919. (L_76)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_81);
  16920. // s_UVScratch[2] = new Vector2(inner.z, inner.w);
  16921. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_82 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  16922. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_83 = V_1;
  16923. float L_84 = L_83.get_z_3();
  16924. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_85 = V_1;
  16925. float L_86 = L_85.get_w_4();
  16926. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_87;
  16927. memset((&L_87), 0, sizeof(L_87));
  16928. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_87), L_84, L_86, /*hidden argument*/NULL);
  16929. (L_82)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_87);
  16930. // s_UVScratch[3] = new Vector2(outer.z, outer.w);
  16931. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_88 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  16932. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_89 = V_0;
  16933. float L_90 = L_89.get_z_3();
  16934. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_91 = V_0;
  16935. float L_92 = L_91.get_w_4();
  16936. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_93;
  16937. memset((&L_93), 0, sizeof(L_93));
  16938. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_93), L_90, L_92, /*hidden argument*/NULL);
  16939. (L_88)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_93);
  16940. // toFill.Clear();
  16941. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_94 = ___toFill0;
  16942. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_94, /*hidden argument*/NULL);
  16943. // for (int x = 0; x < 3; ++x)
  16944. V_10 = 0;
  16945. goto IL_032d;
  16946. }
  16947. IL_022d:
  16948. {
  16949. // int x2 = x + 1;
  16950. int32_t L_95 = V_10;
  16951. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_95, (int32_t)1));
  16952. // for (int y = 0; y < 3; ++y)
  16953. V_12 = 0;
  16954. goto IL_0318;
  16955. }
  16956. IL_023c:
  16957. {
  16958. // if (!m_FillCenter && x == 1 && y == 1)
  16959. bool L_96 = __this->get_m_FillCenter_41();
  16960. if (L_96)
  16961. {
  16962. goto IL_0251;
  16963. }
  16964. }
  16965. {
  16966. int32_t L_97 = V_10;
  16967. if ((!(((uint32_t)L_97) == ((uint32_t)1))))
  16968. {
  16969. goto IL_0251;
  16970. }
  16971. }
  16972. {
  16973. int32_t L_98 = V_12;
  16974. G_B14_0 = ((((int32_t)L_98) == ((int32_t)1))? 1 : 0);
  16975. goto IL_0252;
  16976. }
  16977. IL_0251:
  16978. {
  16979. G_B14_0 = 0;
  16980. }
  16981. IL_0252:
  16982. {
  16983. V_14 = (bool)G_B14_0;
  16984. bool L_99 = V_14;
  16985. if (!L_99)
  16986. {
  16987. goto IL_025d;
  16988. }
  16989. }
  16990. {
  16991. // continue;
  16992. goto IL_0312;
  16993. }
  16994. IL_025d:
  16995. {
  16996. // int y2 = y + 1;
  16997. int32_t L_100 = V_12;
  16998. V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_100, (int32_t)1));
  16999. // AddQuad(toFill,
  17000. // new Vector2(s_VertScratch[x].x, s_VertScratch[y].y),
  17001. // new Vector2(s_VertScratch[x2].x, s_VertScratch[y2].y),
  17002. // color,
  17003. // new Vector2(s_UVScratch[x].x, s_UVScratch[y].y),
  17004. // new Vector2(s_UVScratch[x2].x, s_UVScratch[y2].y));
  17005. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_101 = ___toFill0;
  17006. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  17007. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_102 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  17008. int32_t L_103 = V_10;
  17009. float L_104 = ((L_102)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_103)))->get_x_0();
  17010. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_105 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  17011. int32_t L_106 = V_12;
  17012. float L_107 = ((L_105)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_106)))->get_y_1();
  17013. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_108;
  17014. memset((&L_108), 0, sizeof(L_108));
  17015. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_108), L_104, L_107, /*hidden argument*/NULL);
  17016. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_109 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  17017. int32_t L_110 = V_11;
  17018. float L_111 = ((L_109)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_110)))->get_x_0();
  17019. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_112 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_VertScratch_51();
  17020. int32_t L_113 = V_13;
  17021. float L_114 = ((L_112)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_113)))->get_y_1();
  17022. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_115;
  17023. memset((&L_115), 0, sizeof(L_115));
  17024. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_115), L_111, L_114, /*hidden argument*/NULL);
  17025. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_116;
  17026. L_116 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  17027. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_117;
  17028. L_117 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_116, /*hidden argument*/NULL);
  17029. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_118 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  17030. int32_t L_119 = V_10;
  17031. float L_120 = ((L_118)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_119)))->get_x_0();
  17032. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_121 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  17033. int32_t L_122 = V_12;
  17034. float L_123 = ((L_121)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_122)))->get_y_1();
  17035. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_124;
  17036. memset((&L_124), 0, sizeof(L_124));
  17037. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_124), L_120, L_123, /*hidden argument*/NULL);
  17038. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_125 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  17039. int32_t L_126 = V_11;
  17040. float L_127 = ((L_125)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_126)))->get_x_0();
  17041. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_128 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_UVScratch_52();
  17042. int32_t L_129 = V_13;
  17043. float L_130 = ((L_128)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_129)))->get_y_1();
  17044. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_131;
  17045. memset((&L_131), 0, sizeof(L_131));
  17046. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_131), L_127, L_130, /*hidden argument*/NULL);
  17047. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_101, L_108, L_115, L_117, L_124, L_131, /*hidden argument*/NULL);
  17048. }
  17049. IL_0312:
  17050. {
  17051. // for (int y = 0; y < 3; ++y)
  17052. int32_t L_132 = V_12;
  17053. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_132, (int32_t)1));
  17054. }
  17055. IL_0318:
  17056. {
  17057. // for (int y = 0; y < 3; ++y)
  17058. int32_t L_133 = V_12;
  17059. V_15 = (bool)((((int32_t)L_133) < ((int32_t)3))? 1 : 0);
  17060. bool L_134 = V_15;
  17061. if (L_134)
  17062. {
  17063. goto IL_023c;
  17064. }
  17065. }
  17066. {
  17067. // for (int x = 0; x < 3; ++x)
  17068. int32_t L_135 = V_10;
  17069. V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_135, (int32_t)1));
  17070. }
  17071. IL_032d:
  17072. {
  17073. // for (int x = 0; x < 3; ++x)
  17074. int32_t L_136 = V_10;
  17075. V_16 = (bool)((((int32_t)L_136) < ((int32_t)3))? 1 : 0);
  17076. bool L_137 = V_16;
  17077. if (L_137)
  17078. {
  17079. goto IL_022d;
  17080. }
  17081. }
  17082. IL_033b:
  17083. {
  17084. // }
  17085. return;
  17086. }
  17087. }
  17088. // System.Void UnityEngine.UI.Image::GenerateTiledSprite(UnityEngine.UI.VertexHelper)
  17089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateTiledSprite_mD85AC44D6C08B374EF7EA03A4BF7943CC830DE37 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, const RuntimeMethod* method)
  17090. {
  17091. static bool s_Il2CppMethodInitialized;
  17092. if (!s_Il2CppMethodInitialized)
  17093. {
  17094. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  17095. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  17096. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  17097. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17098. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral109026A74E40125B82680DF886A9C0EC889E8AF9);
  17099. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2173363298560C5C3C943D7C44C7048F4755B84);
  17100. s_Il2CppMethodInitialized = true;
  17101. }
  17102. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  17103. memset((&V_0), 0, sizeof(V_0));
  17104. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1;
  17105. memset((&V_1), 0, sizeof(V_1));
  17106. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2;
  17107. memset((&V_2), 0, sizeof(V_2));
  17108. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  17109. memset((&V_3), 0, sizeof(V_3));
  17110. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
  17111. memset((&V_4), 0, sizeof(V_4));
  17112. float V_5 = 0.0f;
  17113. float V_6 = 0.0f;
  17114. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_7;
  17115. memset((&V_7), 0, sizeof(V_7));
  17116. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_8;
  17117. memset((&V_8), 0, sizeof(V_8));
  17118. float V_9 = 0.0f;
  17119. float V_10 = 0.0f;
  17120. float V_11 = 0.0f;
  17121. float V_12 = 0.0f;
  17122. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_13;
  17123. memset((&V_13), 0, sizeof(V_13));
  17124. bool V_14 = false;
  17125. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_15;
  17126. memset((&V_15), 0, sizeof(V_15));
  17127. bool V_16 = false;
  17128. bool V_17 = false;
  17129. bool V_18 = false;
  17130. int64_t V_19 = 0;
  17131. int64_t V_20 = 0;
  17132. bool V_21 = false;
  17133. double V_22 = 0.0;
  17134. bool V_23 = false;
  17135. bool V_24 = false;
  17136. double V_25 = 0.0;
  17137. double V_26 = 0.0;
  17138. double V_27 = 0.0;
  17139. double V_28 = 0.0;
  17140. bool V_29 = false;
  17141. bool V_30 = false;
  17142. bool V_31 = false;
  17143. double V_32 = 0.0;
  17144. bool V_33 = false;
  17145. double V_34 = 0.0;
  17146. double V_35 = 0.0;
  17147. double V_36 = 0.0;
  17148. double V_37 = 0.0;
  17149. bool V_38 = false;
  17150. int64_t V_39 = 0;
  17151. float V_40 = 0.0f;
  17152. float V_41 = 0.0f;
  17153. bool V_42 = false;
  17154. int64_t V_43 = 0;
  17155. float V_44 = 0.0f;
  17156. float V_45 = 0.0f;
  17157. bool V_46 = false;
  17158. bool V_47 = false;
  17159. bool V_48 = false;
  17160. bool V_49 = false;
  17161. int64_t V_50 = 0;
  17162. float V_51 = 0.0f;
  17163. float V_52 = 0.0f;
  17164. bool V_53 = false;
  17165. bool V_54 = false;
  17166. int64_t V_55 = 0;
  17167. float V_56 = 0.0f;
  17168. float V_57 = 0.0f;
  17169. bool V_58 = false;
  17170. bool V_59 = false;
  17171. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_60;
  17172. memset((&V_60), 0, sizeof(V_60));
  17173. bool V_61 = false;
  17174. int32_t G_B12_0 = 0;
  17175. int32_t G_B14_0 = 0;
  17176. {
  17177. // if (activeSprite != null)
  17178. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  17179. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17180. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17181. bool L_1;
  17182. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17183. V_14 = L_1;
  17184. bool L_2 = V_14;
  17185. if (!L_2)
  17186. {
  17187. goto IL_0050;
  17188. }
  17189. }
  17190. {
  17191. // outer = Sprites.DataUtility.GetOuterUV(activeSprite);
  17192. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3;
  17193. L_3 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17194. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  17195. L_4 = DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966(L_3, /*hidden argument*/NULL);
  17196. V_0 = L_4;
  17197. // inner = Sprites.DataUtility.GetInnerUV(activeSprite);
  17198. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5;
  17199. L_5 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17200. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
  17201. L_6 = DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C(L_5, /*hidden argument*/NULL);
  17202. V_1 = L_6;
  17203. // border = activeSprite.border;
  17204. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_7;
  17205. L_7 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17206. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8;
  17207. L_8 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_7, /*hidden argument*/NULL);
  17208. V_2 = L_8;
  17209. // spriteSize = activeSprite.rect.size;
  17210. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9;
  17211. L_9 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17212. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_10;
  17213. L_10 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_9, /*hidden argument*/NULL);
  17214. V_15 = L_10;
  17215. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
  17216. L_11 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_15), /*hidden argument*/NULL);
  17217. V_3 = L_11;
  17218. goto IL_0074;
  17219. }
  17220. IL_0050:
  17221. {
  17222. // outer = Vector4.zero;
  17223. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  17224. L_12 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  17225. V_0 = L_12;
  17226. // inner = Vector4.zero;
  17227. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13;
  17228. L_13 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  17229. V_1 = L_13;
  17230. // border = Vector4.zero;
  17231. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14;
  17232. L_14 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  17233. V_2 = L_14;
  17234. // spriteSize = Vector2.one * 100;
  17235. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  17236. L_15 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
  17237. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
  17238. L_16 = Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline(L_15, (100.0f), /*hidden argument*/NULL);
  17239. V_3 = L_16;
  17240. }
  17241. IL_0074:
  17242. {
  17243. // Rect rect = GetPixelAdjustedRect();
  17244. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_17;
  17245. L_17 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  17246. V_4 = L_17;
  17247. // float tileWidth = (spriteSize.x - border.x - border.z) / multipliedPixelsPerUnit;
  17248. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18 = V_3;
  17249. float L_19 = L_18.get_x_0();
  17250. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = V_2;
  17251. float L_21 = L_20.get_x_1();
  17252. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = V_2;
  17253. float L_23 = L_22.get_z_3();
  17254. float L_24;
  17255. L_24 = Image_get_multipliedPixelsPerUnit_m1C97AC7EFDE809F8A763CE7C4064678BB1E14270(__this, /*hidden argument*/NULL);
  17256. V_5 = ((float)((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_23))/(float)L_24));
  17257. // float tileHeight = (spriteSize.y - border.y - border.w) / multipliedPixelsPerUnit;
  17258. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_3;
  17259. float L_26 = L_25.get_y_1();
  17260. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27 = V_2;
  17261. float L_28 = L_27.get_y_2();
  17262. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_29 = V_2;
  17263. float L_30 = L_29.get_w_4();
  17264. float L_31;
  17265. L_31 = Image_get_multipliedPixelsPerUnit_m1C97AC7EFDE809F8A763CE7C4064678BB1E14270(__this, /*hidden argument*/NULL);
  17266. V_6 = ((float)((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28)), (float)L_30))/(float)L_31));
  17267. // border = GetAdjustedBorders(border / multipliedPixelsPerUnit, rect);
  17268. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_32 = V_2;
  17269. float L_33;
  17270. L_33 = Image_get_multipliedPixelsPerUnit_m1C97AC7EFDE809F8A763CE7C4064678BB1E14270(__this, /*hidden argument*/NULL);
  17271. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_34;
  17272. L_34 = Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6_inline(L_32, L_33, /*hidden argument*/NULL);
  17273. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_35 = V_4;
  17274. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_36;
  17275. L_36 = Image_GetAdjustedBorders_mEE19FD1E4AD9939B9565C4A0B3937433F6A73596(__this, L_34, L_35, /*hidden argument*/NULL);
  17276. V_2 = L_36;
  17277. // var uvMin = new Vector2(inner.x, inner.y);
  17278. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_37 = V_1;
  17279. float L_38 = L_37.get_x_1();
  17280. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_39 = V_1;
  17281. float L_40 = L_39.get_y_2();
  17282. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_7), L_38, L_40, /*hidden argument*/NULL);
  17283. // var uvMax = new Vector2(inner.z, inner.w);
  17284. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_41 = V_1;
  17285. float L_42 = L_41.get_z_3();
  17286. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_43 = V_1;
  17287. float L_44 = L_43.get_w_4();
  17288. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), L_42, L_44, /*hidden argument*/NULL);
  17289. // float xMin = border.x;
  17290. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_45 = V_2;
  17291. float L_46 = L_45.get_x_1();
  17292. V_9 = L_46;
  17293. // float xMax = rect.width - border.z;
  17294. float L_47;
  17295. L_47 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17296. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_48 = V_2;
  17297. float L_49 = L_48.get_z_3();
  17298. V_10 = ((float)il2cpp_codegen_subtract((float)L_47, (float)L_49));
  17299. // float yMin = border.y;
  17300. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_50 = V_2;
  17301. float L_51 = L_50.get_y_2();
  17302. V_11 = L_51;
  17303. // float yMax = rect.height - border.w;
  17304. float L_52;
  17305. L_52 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17306. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_53 = V_2;
  17307. float L_54 = L_53.get_w_4();
  17308. V_12 = ((float)il2cpp_codegen_subtract((float)L_52, (float)L_54));
  17309. // toFill.Clear();
  17310. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_55 = ___toFill0;
  17311. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_55, /*hidden argument*/NULL);
  17312. // var clipped = uvMax;
  17313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_56 = V_8;
  17314. V_13 = L_56;
  17315. // if (tileWidth <= 0)
  17316. float L_57 = V_5;
  17317. V_16 = (bool)((((int32_t)((!(((float)L_57) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17318. bool L_58 = V_16;
  17319. if (!L_58)
  17320. {
  17321. goto IL_0145;
  17322. }
  17323. }
  17324. {
  17325. // tileWidth = xMax - xMin;
  17326. float L_59 = V_10;
  17327. float L_60 = V_9;
  17328. V_5 = ((float)il2cpp_codegen_subtract((float)L_59, (float)L_60));
  17329. }
  17330. IL_0145:
  17331. {
  17332. // if (tileHeight <= 0)
  17333. float L_61 = V_6;
  17334. V_17 = (bool)((((int32_t)((!(((float)L_61) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17335. bool L_62 = V_17;
  17336. if (!L_62)
  17337. {
  17338. goto IL_015e;
  17339. }
  17340. }
  17341. {
  17342. // tileHeight = yMax - yMin;
  17343. float L_63 = V_12;
  17344. float L_64 = V_11;
  17345. V_6 = ((float)il2cpp_codegen_subtract((float)L_63, (float)L_64));
  17346. }
  17347. IL_015e:
  17348. {
  17349. // if (activeSprite != null && (hasBorder || activeSprite.packed || activeSprite.texture.wrapMode != TextureWrapMode.Repeat))
  17350. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_65;
  17351. L_65 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17352. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  17353. bool L_66;
  17354. L_66 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_65, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  17355. if (!L_66)
  17356. {
  17357. goto IL_0199;
  17358. }
  17359. }
  17360. {
  17361. bool L_67;
  17362. L_67 = Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51(__this, /*hidden argument*/NULL);
  17363. if (L_67)
  17364. {
  17365. goto IL_0196;
  17366. }
  17367. }
  17368. {
  17369. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_68;
  17370. L_68 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17371. bool L_69;
  17372. L_69 = Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133(L_68, /*hidden argument*/NULL);
  17373. if (L_69)
  17374. {
  17375. goto IL_0196;
  17376. }
  17377. }
  17378. {
  17379. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_70;
  17380. L_70 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  17381. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_71;
  17382. L_71 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_70, /*hidden argument*/NULL);
  17383. int32_t L_72;
  17384. L_72 = Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9(L_71, /*hidden argument*/NULL);
  17385. G_B12_0 = ((!(((uint32_t)L_72) <= ((uint32_t)0)))? 1 : 0);
  17386. goto IL_0197;
  17387. }
  17388. IL_0196:
  17389. {
  17390. G_B12_0 = 1;
  17391. }
  17392. IL_0197:
  17393. {
  17394. G_B14_0 = G_B12_0;
  17395. goto IL_019a;
  17396. }
  17397. IL_0199:
  17398. {
  17399. G_B14_0 = 0;
  17400. }
  17401. IL_019a:
  17402. {
  17403. V_18 = (bool)G_B14_0;
  17404. bool L_73 = V_18;
  17405. if (!L_73)
  17406. {
  17407. goto IL_09a3;
  17408. }
  17409. }
  17410. {
  17411. // long nTilesW = 0;
  17412. V_19 = ((int64_t)((int64_t)0));
  17413. // long nTilesH = 0;
  17414. V_20 = ((int64_t)((int64_t)0));
  17415. // if (m_FillCenter)
  17416. bool L_74 = __this->get_m_FillCenter_41();
  17417. V_21 = L_74;
  17418. bool L_75 = V_21;
  17419. if (!L_75)
  17420. {
  17421. goto IL_0318;
  17422. }
  17423. }
  17424. {
  17425. // nTilesW = (long)Math.Ceiling((xMax - xMin) / tileWidth);
  17426. float L_76 = V_10;
  17427. float L_77 = V_9;
  17428. float L_78 = V_5;
  17429. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  17430. double L_79;
  17431. L_79 = ceil(((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_76, (float)L_77))/(float)L_78)))));
  17432. V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_79);
  17433. // nTilesH = (long)Math.Ceiling((yMax - yMin) / tileHeight);
  17434. float L_80 = V_12;
  17435. float L_81 = V_11;
  17436. float L_82 = V_6;
  17437. double L_83;
  17438. L_83 = ceil(((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_80, (float)L_81))/(float)L_82)))));
  17439. V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_83);
  17440. // double nVertices = 0;
  17441. V_22 = (0.0);
  17442. // if (hasBorder)
  17443. bool L_84;
  17444. L_84 = Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51(__this, /*hidden argument*/NULL);
  17445. V_23 = L_84;
  17446. bool L_85 = V_23;
  17447. if (!L_85)
  17448. {
  17449. goto IL_0220;
  17450. }
  17451. }
  17452. {
  17453. // nVertices = (nTilesW + 2.0) * (nTilesH + 2.0) * 4.0; // 4 vertices per tile
  17454. int64_t L_86 = V_19;
  17455. int64_t L_87 = V_20;
  17456. V_22 = ((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)((double)L_86)), (double)(2.0))), (double)((double)il2cpp_codegen_add((double)((double)((double)L_87)), (double)(2.0))))), (double)(4.0)));
  17457. goto IL_0234;
  17458. }
  17459. IL_0220:
  17460. {
  17461. // nVertices = nTilesW * nTilesH * 4.0; // 4 vertices per tile
  17462. int64_t L_88 = V_19;
  17463. int64_t L_89 = V_20;
  17464. V_22 = ((double)il2cpp_codegen_multiply((double)((double)((double)((int64_t)il2cpp_codegen_multiply((int64_t)L_88, (int64_t)L_89)))), (double)(4.0)));
  17465. }
  17466. IL_0234:
  17467. {
  17468. // if (nVertices > 65000.0)
  17469. double L_90 = V_22;
  17470. V_24 = (bool)((((double)L_90) > ((double)(65000.0)))? 1 : 0);
  17471. bool L_91 = V_24;
  17472. if (!L_91)
  17473. {
  17474. goto IL_0312;
  17475. }
  17476. }
  17477. {
  17478. // Debug.LogError("Too many sprite tiles on Image \"" + name + "\". The tile size will be increased. To remove the limit on the number of tiles, set the Wrap mode to Repeat in the Image Import Settings", this);
  17479. String_t* L_92;
  17480. L_92 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  17481. String_t* L_93;
  17482. L_93 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral109026A74E40125B82680DF886A9C0EC889E8AF9, L_92, _stringLiteralA2173363298560C5C3C943D7C44C7048F4755B84, /*hidden argument*/NULL);
  17483. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  17484. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_93, __this, /*hidden argument*/NULL);
  17485. // double maxTiles = 65000.0 / 4.0; // Max number of vertices is 65000; 4 vertices per tile.
  17486. V_25 = (16250.0);
  17487. // if (hasBorder)
  17488. bool L_94;
  17489. L_94 = Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51(__this, /*hidden argument*/NULL);
  17490. V_29 = L_94;
  17491. bool L_95 = V_29;
  17492. if (!L_95)
  17493. {
  17494. goto IL_029f;
  17495. }
  17496. }
  17497. {
  17498. // imageRatio = (nTilesW + 2.0) / (nTilesH + 2.0);
  17499. int64_t L_96 = V_19;
  17500. int64_t L_97 = V_20;
  17501. V_26 = ((double)((double)((double)il2cpp_codegen_add((double)((double)((double)L_96)), (double)(2.0)))/(double)((double)il2cpp_codegen_add((double)((double)((double)L_97)), (double)(2.0)))));
  17502. goto IL_02aa;
  17503. }
  17504. IL_029f:
  17505. {
  17506. // imageRatio = (double)nTilesW / nTilesH;
  17507. int64_t L_98 = V_19;
  17508. int64_t L_99 = V_20;
  17509. V_26 = ((double)((double)((double)((double)L_98))/(double)((double)((double)L_99))));
  17510. }
  17511. IL_02aa:
  17512. {
  17513. // double targetTilesW = Math.Sqrt(maxTiles / imageRatio);
  17514. double L_100 = V_25;
  17515. double L_101 = V_26;
  17516. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  17517. double L_102;
  17518. L_102 = sqrt(((double)((double)L_100/(double)L_101)));
  17519. V_27 = L_102;
  17520. // double targetTilesH = targetTilesW * imageRatio;
  17521. double L_103 = V_27;
  17522. double L_104 = V_26;
  17523. V_28 = ((double)il2cpp_codegen_multiply((double)L_103, (double)L_104));
  17524. // if (hasBorder)
  17525. bool L_105;
  17526. L_105 = Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51(__this, /*hidden argument*/NULL);
  17527. V_30 = L_105;
  17528. bool L_106 = V_30;
  17529. if (!L_106)
  17530. {
  17531. goto IL_02e7;
  17532. }
  17533. }
  17534. {
  17535. // targetTilesW -= 2;
  17536. double L_107 = V_27;
  17537. V_27 = ((double)il2cpp_codegen_subtract((double)L_107, (double)(2.0)));
  17538. // targetTilesH -= 2;
  17539. double L_108 = V_28;
  17540. V_28 = ((double)il2cpp_codegen_subtract((double)L_108, (double)(2.0)));
  17541. }
  17542. IL_02e7:
  17543. {
  17544. // nTilesW = (long)Math.Floor(targetTilesW);
  17545. double L_109 = V_27;
  17546. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  17547. double L_110;
  17548. L_110 = floor(L_109);
  17549. V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_110);
  17550. // nTilesH = (long)Math.Floor(targetTilesH);
  17551. double L_111 = V_28;
  17552. double L_112;
  17553. L_112 = floor(L_111);
  17554. V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_112);
  17555. // tileWidth = (xMax - xMin) / nTilesW;
  17556. float L_113 = V_10;
  17557. float L_114 = V_9;
  17558. int64_t L_115 = V_19;
  17559. V_5 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_113, (float)L_114))/(float)((float)((float)L_115))));
  17560. // tileHeight = (yMax - yMin) / nTilesH;
  17561. float L_116 = V_12;
  17562. float L_117 = V_11;
  17563. int64_t L_118 = V_20;
  17564. V_6 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_116, (float)L_117))/(float)((float)((float)L_118))));
  17565. }
  17566. IL_0312:
  17567. {
  17568. goto IL_041c;
  17569. }
  17570. IL_0318:
  17571. {
  17572. // if (hasBorder)
  17573. bool L_119;
  17574. L_119 = Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51(__this, /*hidden argument*/NULL);
  17575. V_31 = L_119;
  17576. bool L_120 = V_31;
  17577. if (!L_120)
  17578. {
  17579. goto IL_0412;
  17580. }
  17581. }
  17582. {
  17583. // nTilesW = (long)Math.Ceiling((xMax - xMin) / tileWidth);
  17584. float L_121 = V_10;
  17585. float L_122 = V_9;
  17586. float L_123 = V_5;
  17587. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  17588. double L_124;
  17589. L_124 = ceil(((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_121, (float)L_122))/(float)L_123)))));
  17590. V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_124);
  17591. // nTilesH = (long)Math.Ceiling((yMax - yMin) / tileHeight);
  17592. float L_125 = V_12;
  17593. float L_126 = V_11;
  17594. float L_127 = V_6;
  17595. double L_128;
  17596. L_128 = ceil(((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_125, (float)L_126))/(float)L_127)))));
  17597. V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_128);
  17598. // double nVertices = (nTilesH + nTilesW + 2.0 /*corners*/) * 2.0 /*sides*/ * 4.0 /*vertices per tile*/;
  17599. int64_t L_129 = V_20;
  17600. int64_t L_130 = V_19;
  17601. V_32 = ((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)((double)((double)((int64_t)il2cpp_codegen_add((int64_t)L_129, (int64_t)L_130)))), (double)(2.0))), (double)(2.0))), (double)(4.0)));
  17602. // if (nVertices > 65000.0)
  17603. double L_131 = V_32;
  17604. V_33 = (bool)((((double)L_131) > ((double)(65000.0)))? 1 : 0);
  17605. bool L_132 = V_33;
  17606. if (!L_132)
  17607. {
  17608. goto IL_040f;
  17609. }
  17610. }
  17611. {
  17612. // Debug.LogError("Too many sprite tiles on Image \"" + name + "\". The tile size will be increased. To remove the limit on the number of tiles, set the Wrap mode to Repeat in the Image Import Settings", this);
  17613. String_t* L_133;
  17614. L_133 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
  17615. String_t* L_134;
  17616. L_134 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(_stringLiteral109026A74E40125B82680DF886A9C0EC889E8AF9, L_133, _stringLiteralA2173363298560C5C3C943D7C44C7048F4755B84, /*hidden argument*/NULL);
  17617. IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
  17618. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_134, __this, /*hidden argument*/NULL);
  17619. // double maxTiles = 65000.0 / 4.0; // Max number of vertices is 65000; 4 vertices per tile.
  17620. V_34 = (16250.0);
  17621. // double imageRatio = (double)nTilesW / nTilesH;
  17622. int64_t L_135 = V_19;
  17623. int64_t L_136 = V_20;
  17624. V_35 = ((double)((double)((double)((double)L_135))/(double)((double)((double)L_136))));
  17625. // double targetTilesW = (maxTiles - 4 /*corners*/) / (2 * (1.0 + imageRatio));
  17626. double L_137 = V_34;
  17627. double L_138 = V_35;
  17628. V_36 = ((double)((double)((double)il2cpp_codegen_subtract((double)L_137, (double)(4.0)))/(double)((double)il2cpp_codegen_multiply((double)(2.0), (double)((double)il2cpp_codegen_add((double)(1.0), (double)L_138))))));
  17629. // double targetTilesH = targetTilesW * imageRatio;
  17630. double L_139 = V_36;
  17631. double L_140 = V_35;
  17632. V_37 = ((double)il2cpp_codegen_multiply((double)L_139, (double)L_140));
  17633. // nTilesW = (long)Math.Floor(targetTilesW);
  17634. double L_141 = V_36;
  17635. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  17636. double L_142;
  17637. L_142 = floor(L_141);
  17638. V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_142);
  17639. // nTilesH = (long)Math.Floor(targetTilesH);
  17640. double L_143 = V_37;
  17641. double L_144;
  17642. L_144 = floor(L_143);
  17643. V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_144);
  17644. // tileWidth = (xMax - xMin) / nTilesW;
  17645. float L_145 = V_10;
  17646. float L_146 = V_9;
  17647. int64_t L_147 = V_19;
  17648. V_5 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_145, (float)L_146))/(float)((float)((float)L_147))));
  17649. // tileHeight = (yMax - yMin) / nTilesH;
  17650. float L_148 = V_12;
  17651. float L_149 = V_11;
  17652. int64_t L_150 = V_20;
  17653. V_6 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_148, (float)L_149))/(float)((float)((float)L_150))));
  17654. }
  17655. IL_040f:
  17656. {
  17657. goto IL_041b;
  17658. }
  17659. IL_0412:
  17660. {
  17661. // nTilesH = nTilesW = 0;
  17662. int64_t L_151 = ((int64_t)((int64_t)0));
  17663. V_19 = L_151;
  17664. V_20 = L_151;
  17665. }
  17666. IL_041b:
  17667. {
  17668. }
  17669. IL_041c:
  17670. {
  17671. // if (m_FillCenter)
  17672. bool L_152 = __this->get_m_FillCenter_41();
  17673. V_38 = L_152;
  17674. bool L_153 = V_38;
  17675. if (!L_153)
  17676. {
  17677. goto IL_0567;
  17678. }
  17679. }
  17680. {
  17681. // for (long j = 0; j < nTilesH; j++)
  17682. V_39 = ((int64_t)((int64_t)0));
  17683. goto IL_0557;
  17684. }
  17685. IL_0435:
  17686. {
  17687. // float y1 = yMin + j * tileHeight;
  17688. float L_154 = V_11;
  17689. int64_t L_155 = V_39;
  17690. float L_156 = V_6;
  17691. V_40 = ((float)il2cpp_codegen_add((float)L_154, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_155)), (float)L_156))));
  17692. // float y2 = yMin + (j + 1) * tileHeight;
  17693. float L_157 = V_11;
  17694. int64_t L_158 = V_39;
  17695. float L_159 = V_6;
  17696. V_41 = ((float)il2cpp_codegen_add((float)L_157, (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_158, (int64_t)((int64_t)((int64_t)1)))))), (float)L_159))));
  17697. // if (y2 > yMax)
  17698. float L_160 = V_41;
  17699. float L_161 = V_12;
  17700. V_42 = (bool)((((float)L_160) > ((float)L_161))? 1 : 0);
  17701. bool L_162 = V_42;
  17702. if (!L_162)
  17703. {
  17704. goto IL_048b;
  17705. }
  17706. }
  17707. {
  17708. // clipped.y = uvMin.y + (uvMax.y - uvMin.y) * (yMax - y1) / (y2 - y1);
  17709. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_163 = V_7;
  17710. float L_164 = L_163.get_y_1();
  17711. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_165 = V_8;
  17712. float L_166 = L_165.get_y_1();
  17713. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_167 = V_7;
  17714. float L_168 = L_167.get_y_1();
  17715. float L_169 = V_12;
  17716. float L_170 = V_40;
  17717. float L_171 = V_41;
  17718. float L_172 = V_40;
  17719. (&V_13)->set_y_1(((float)il2cpp_codegen_add((float)L_164, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_166, (float)L_168)), (float)((float)il2cpp_codegen_subtract((float)L_169, (float)L_170))))/(float)((float)il2cpp_codegen_subtract((float)L_171, (float)L_172)))))));
  17720. // y2 = yMax;
  17721. float L_173 = V_12;
  17722. V_41 = L_173;
  17723. }
  17724. IL_048b:
  17725. {
  17726. // clipped.x = uvMax.x;
  17727. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_174 = V_8;
  17728. float L_175 = L_174.get_x_0();
  17729. (&V_13)->set_x_0(L_175);
  17730. // for (long i = 0; i < nTilesW; i++)
  17731. V_43 = ((int64_t)((int64_t)0));
  17732. goto IL_0540;
  17733. }
  17734. IL_04a2:
  17735. {
  17736. // float x1 = xMin + i * tileWidth;
  17737. float L_176 = V_9;
  17738. int64_t L_177 = V_43;
  17739. float L_178 = V_5;
  17740. V_44 = ((float)il2cpp_codegen_add((float)L_176, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_177)), (float)L_178))));
  17741. // float x2 = xMin + (i + 1) * tileWidth;
  17742. float L_179 = V_9;
  17743. int64_t L_180 = V_43;
  17744. float L_181 = V_5;
  17745. V_45 = ((float)il2cpp_codegen_add((float)L_179, (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_180, (int64_t)((int64_t)((int64_t)1)))))), (float)L_181))));
  17746. // if (x2 > xMax)
  17747. float L_182 = V_45;
  17748. float L_183 = V_10;
  17749. V_46 = (bool)((((float)L_182) > ((float)L_183))? 1 : 0);
  17750. bool L_184 = V_46;
  17751. if (!L_184)
  17752. {
  17753. goto IL_04f8;
  17754. }
  17755. }
  17756. {
  17757. // clipped.x = uvMin.x + (uvMax.x - uvMin.x) * (xMax - x1) / (x2 - x1);
  17758. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_185 = V_7;
  17759. float L_186 = L_185.get_x_0();
  17760. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_187 = V_8;
  17761. float L_188 = L_187.get_x_0();
  17762. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_189 = V_7;
  17763. float L_190 = L_189.get_x_0();
  17764. float L_191 = V_10;
  17765. float L_192 = V_44;
  17766. float L_193 = V_45;
  17767. float L_194 = V_44;
  17768. (&V_13)->set_x_0(((float)il2cpp_codegen_add((float)L_186, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_188, (float)L_190)), (float)((float)il2cpp_codegen_subtract((float)L_191, (float)L_192))))/(float)((float)il2cpp_codegen_subtract((float)L_193, (float)L_194)))))));
  17769. // x2 = xMax;
  17770. float L_195 = V_10;
  17771. V_45 = L_195;
  17772. }
  17773. IL_04f8:
  17774. {
  17775. // AddQuad(toFill, new Vector2(x1, y1) + rect.position, new Vector2(x2, y2) + rect.position, color, uvMin, clipped);
  17776. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_196 = ___toFill0;
  17777. float L_197 = V_44;
  17778. float L_198 = V_40;
  17779. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_199;
  17780. memset((&L_199), 0, sizeof(L_199));
  17781. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_199), L_197, L_198, /*hidden argument*/NULL);
  17782. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_200;
  17783. L_200 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17784. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_201;
  17785. L_201 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_199, L_200, /*hidden argument*/NULL);
  17786. float L_202 = V_45;
  17787. float L_203 = V_41;
  17788. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_204;
  17789. memset((&L_204), 0, sizeof(L_204));
  17790. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_204), L_202, L_203, /*hidden argument*/NULL);
  17791. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_205;
  17792. L_205 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17793. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_206;
  17794. L_206 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_204, L_205, /*hidden argument*/NULL);
  17795. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_207;
  17796. L_207 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  17797. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_208;
  17798. L_208 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_207, /*hidden argument*/NULL);
  17799. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_209 = V_7;
  17800. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_210 = V_13;
  17801. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  17802. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_196, L_201, L_206, L_208, L_209, L_210, /*hidden argument*/NULL);
  17803. // for (long i = 0; i < nTilesW; i++)
  17804. int64_t L_211 = V_43;
  17805. V_43 = ((int64_t)il2cpp_codegen_add((int64_t)L_211, (int64_t)((int64_t)((int64_t)1))));
  17806. }
  17807. IL_0540:
  17808. {
  17809. // for (long i = 0; i < nTilesW; i++)
  17810. int64_t L_212 = V_43;
  17811. int64_t L_213 = V_19;
  17812. V_47 = (bool)((((int64_t)L_212) < ((int64_t)L_213))? 1 : 0);
  17813. bool L_214 = V_47;
  17814. if (L_214)
  17815. {
  17816. goto IL_04a2;
  17817. }
  17818. }
  17819. {
  17820. // for (long j = 0; j < nTilesH; j++)
  17821. int64_t L_215 = V_39;
  17822. V_39 = ((int64_t)il2cpp_codegen_add((int64_t)L_215, (int64_t)((int64_t)((int64_t)1))));
  17823. }
  17824. IL_0557:
  17825. {
  17826. // for (long j = 0; j < nTilesH; j++)
  17827. int64_t L_216 = V_39;
  17828. int64_t L_217 = V_20;
  17829. V_48 = (bool)((((int64_t)L_216) < ((int64_t)L_217))? 1 : 0);
  17830. bool L_218 = V_48;
  17831. if (L_218)
  17832. {
  17833. goto IL_0435;
  17834. }
  17835. }
  17836. {
  17837. }
  17838. IL_0567:
  17839. {
  17840. // if (hasBorder)
  17841. bool L_219;
  17842. L_219 = Image_get_hasBorder_m444A40E69275ED3748079EBF6D6FD489FD17CA51(__this, /*hidden argument*/NULL);
  17843. V_49 = L_219;
  17844. bool L_220 = V_49;
  17845. if (!L_220)
  17846. {
  17847. goto IL_09a0;
  17848. }
  17849. }
  17850. {
  17851. // clipped = uvMax;
  17852. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_221 = V_8;
  17853. V_13 = L_221;
  17854. // for (long j = 0; j < nTilesH; j++)
  17855. V_50 = ((int64_t)((int64_t)0));
  17856. goto IL_06ac;
  17857. }
  17858. IL_0584:
  17859. {
  17860. // float y1 = yMin + j * tileHeight;
  17861. float L_222 = V_11;
  17862. int64_t L_223 = V_50;
  17863. float L_224 = V_6;
  17864. V_51 = ((float)il2cpp_codegen_add((float)L_222, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_223)), (float)L_224))));
  17865. // float y2 = yMin + (j + 1) * tileHeight;
  17866. float L_225 = V_11;
  17867. int64_t L_226 = V_50;
  17868. float L_227 = V_6;
  17869. V_52 = ((float)il2cpp_codegen_add((float)L_225, (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_226, (int64_t)((int64_t)((int64_t)1)))))), (float)L_227))));
  17870. // if (y2 > yMax)
  17871. float L_228 = V_52;
  17872. float L_229 = V_12;
  17873. V_53 = (bool)((((float)L_228) > ((float)L_229))? 1 : 0);
  17874. bool L_230 = V_53;
  17875. if (!L_230)
  17876. {
  17877. goto IL_05da;
  17878. }
  17879. }
  17880. {
  17881. // clipped.y = uvMin.y + (uvMax.y - uvMin.y) * (yMax - y1) / (y2 - y1);
  17882. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_231 = V_7;
  17883. float L_232 = L_231.get_y_1();
  17884. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_233 = V_8;
  17885. float L_234 = L_233.get_y_1();
  17886. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_235 = V_7;
  17887. float L_236 = L_235.get_y_1();
  17888. float L_237 = V_12;
  17889. float L_238 = V_51;
  17890. float L_239 = V_52;
  17891. float L_240 = V_51;
  17892. (&V_13)->set_y_1(((float)il2cpp_codegen_add((float)L_232, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_234, (float)L_236)), (float)((float)il2cpp_codegen_subtract((float)L_237, (float)L_238))))/(float)((float)il2cpp_codegen_subtract((float)L_239, (float)L_240)))))));
  17893. // y2 = yMax;
  17894. float L_241 = V_12;
  17895. V_52 = L_241;
  17896. }
  17897. IL_05da:
  17898. {
  17899. // AddQuad(toFill,
  17900. // new Vector2(0, y1) + rect.position,
  17901. // new Vector2(xMin, y2) + rect.position,
  17902. // color,
  17903. // new Vector2(outer.x, uvMin.y),
  17904. // new Vector2(uvMin.x, clipped.y));
  17905. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_242 = ___toFill0;
  17906. float L_243 = V_51;
  17907. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_244;
  17908. memset((&L_244), 0, sizeof(L_244));
  17909. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_244), (0.0f), L_243, /*hidden argument*/NULL);
  17910. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_245;
  17911. L_245 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17912. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_246;
  17913. L_246 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_244, L_245, /*hidden argument*/NULL);
  17914. float L_247 = V_9;
  17915. float L_248 = V_52;
  17916. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_249;
  17917. memset((&L_249), 0, sizeof(L_249));
  17918. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_249), L_247, L_248, /*hidden argument*/NULL);
  17919. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_250;
  17920. L_250 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17921. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_251;
  17922. L_251 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_249, L_250, /*hidden argument*/NULL);
  17923. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_252;
  17924. L_252 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  17925. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_253;
  17926. L_253 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_252, /*hidden argument*/NULL);
  17927. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_254 = V_0;
  17928. float L_255 = L_254.get_x_1();
  17929. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_256 = V_7;
  17930. float L_257 = L_256.get_y_1();
  17931. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_258;
  17932. memset((&L_258), 0, sizeof(L_258));
  17933. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_258), L_255, L_257, /*hidden argument*/NULL);
  17934. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_259 = V_7;
  17935. float L_260 = L_259.get_x_0();
  17936. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_261 = V_13;
  17937. float L_262 = L_261.get_y_1();
  17938. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_263;
  17939. memset((&L_263), 0, sizeof(L_263));
  17940. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_263), L_260, L_262, /*hidden argument*/NULL);
  17941. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  17942. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_242, L_246, L_251, L_253, L_258, L_263, /*hidden argument*/NULL);
  17943. // AddQuad(toFill,
  17944. // new Vector2(xMax, y1) + rect.position,
  17945. // new Vector2(rect.width, y2) + rect.position,
  17946. // color,
  17947. // new Vector2(uvMax.x, uvMin.y),
  17948. // new Vector2(outer.z, clipped.y));
  17949. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_264 = ___toFill0;
  17950. float L_265 = V_10;
  17951. float L_266 = V_51;
  17952. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_267;
  17953. memset((&L_267), 0, sizeof(L_267));
  17954. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_267), L_265, L_266, /*hidden argument*/NULL);
  17955. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_268;
  17956. L_268 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17957. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_269;
  17958. L_269 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_267, L_268, /*hidden argument*/NULL);
  17959. float L_270;
  17960. L_270 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17961. float L_271 = V_52;
  17962. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_272;
  17963. memset((&L_272), 0, sizeof(L_272));
  17964. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_272), L_270, L_271, /*hidden argument*/NULL);
  17965. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_273;
  17966. L_273 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  17967. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_274;
  17968. L_274 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_272, L_273, /*hidden argument*/NULL);
  17969. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_275;
  17970. L_275 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  17971. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_276;
  17972. L_276 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_275, /*hidden argument*/NULL);
  17973. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_277 = V_8;
  17974. float L_278 = L_277.get_x_0();
  17975. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_279 = V_7;
  17976. float L_280 = L_279.get_y_1();
  17977. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_281;
  17978. memset((&L_281), 0, sizeof(L_281));
  17979. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_281), L_278, L_280, /*hidden argument*/NULL);
  17980. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_282 = V_0;
  17981. float L_283 = L_282.get_z_3();
  17982. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_284 = V_13;
  17983. float L_285 = L_284.get_y_1();
  17984. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_286;
  17985. memset((&L_286), 0, sizeof(L_286));
  17986. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_286), L_283, L_285, /*hidden argument*/NULL);
  17987. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_264, L_269, L_274, L_276, L_281, L_286, /*hidden argument*/NULL);
  17988. // for (long j = 0; j < nTilesH; j++)
  17989. int64_t L_287 = V_50;
  17990. V_50 = ((int64_t)il2cpp_codegen_add((int64_t)L_287, (int64_t)((int64_t)((int64_t)1))));
  17991. }
  17992. IL_06ac:
  17993. {
  17994. // for (long j = 0; j < nTilesH; j++)
  17995. int64_t L_288 = V_50;
  17996. int64_t L_289 = V_20;
  17997. V_54 = (bool)((((int64_t)L_288) < ((int64_t)L_289))? 1 : 0);
  17998. bool L_290 = V_54;
  17999. if (L_290)
  18000. {
  18001. goto IL_0584;
  18002. }
  18003. }
  18004. {
  18005. // clipped = uvMax;
  18006. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_291 = V_8;
  18007. V_13 = L_291;
  18008. // for (long i = 0; i < nTilesW; i++)
  18009. V_55 = ((int64_t)((int64_t)0));
  18010. goto IL_07f0;
  18011. }
  18012. IL_06c8:
  18013. {
  18014. // float x1 = xMin + i * tileWidth;
  18015. float L_292 = V_9;
  18016. int64_t L_293 = V_55;
  18017. float L_294 = V_5;
  18018. V_56 = ((float)il2cpp_codegen_add((float)L_292, (float)((float)il2cpp_codegen_multiply((float)((float)((float)L_293)), (float)L_294))));
  18019. // float x2 = xMin + (i + 1) * tileWidth;
  18020. float L_295 = V_9;
  18021. int64_t L_296 = V_55;
  18022. float L_297 = V_5;
  18023. V_57 = ((float)il2cpp_codegen_add((float)L_295, (float)((float)il2cpp_codegen_multiply((float)((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_296, (int64_t)((int64_t)((int64_t)1)))))), (float)L_297))));
  18024. // if (x2 > xMax)
  18025. float L_298 = V_57;
  18026. float L_299 = V_10;
  18027. V_58 = (bool)((((float)L_298) > ((float)L_299))? 1 : 0);
  18028. bool L_300 = V_58;
  18029. if (!L_300)
  18030. {
  18031. goto IL_071e;
  18032. }
  18033. }
  18034. {
  18035. // clipped.x = uvMin.x + (uvMax.x - uvMin.x) * (xMax - x1) / (x2 - x1);
  18036. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_301 = V_7;
  18037. float L_302 = L_301.get_x_0();
  18038. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_303 = V_8;
  18039. float L_304 = L_303.get_x_0();
  18040. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_305 = V_7;
  18041. float L_306 = L_305.get_x_0();
  18042. float L_307 = V_10;
  18043. float L_308 = V_56;
  18044. float L_309 = V_57;
  18045. float L_310 = V_56;
  18046. (&V_13)->set_x_0(((float)il2cpp_codegen_add((float)L_302, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_304, (float)L_306)), (float)((float)il2cpp_codegen_subtract((float)L_307, (float)L_308))))/(float)((float)il2cpp_codegen_subtract((float)L_309, (float)L_310)))))));
  18047. // x2 = xMax;
  18048. float L_311 = V_10;
  18049. V_57 = L_311;
  18050. }
  18051. IL_071e:
  18052. {
  18053. // AddQuad(toFill,
  18054. // new Vector2(x1, 0) + rect.position,
  18055. // new Vector2(x2, yMin) + rect.position,
  18056. // color,
  18057. // new Vector2(uvMin.x, outer.y),
  18058. // new Vector2(clipped.x, uvMin.y));
  18059. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_312 = ___toFill0;
  18060. float L_313 = V_56;
  18061. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_314;
  18062. memset((&L_314), 0, sizeof(L_314));
  18063. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_314), L_313, (0.0f), /*hidden argument*/NULL);
  18064. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_315;
  18065. L_315 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18066. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_316;
  18067. L_316 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_314, L_315, /*hidden argument*/NULL);
  18068. float L_317 = V_57;
  18069. float L_318 = V_11;
  18070. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_319;
  18071. memset((&L_319), 0, sizeof(L_319));
  18072. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_319), L_317, L_318, /*hidden argument*/NULL);
  18073. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_320;
  18074. L_320 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18075. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_321;
  18076. L_321 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_319, L_320, /*hidden argument*/NULL);
  18077. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_322;
  18078. L_322 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18079. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_323;
  18080. L_323 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_322, /*hidden argument*/NULL);
  18081. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_324 = V_7;
  18082. float L_325 = L_324.get_x_0();
  18083. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_326 = V_0;
  18084. float L_327 = L_326.get_y_2();
  18085. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_328;
  18086. memset((&L_328), 0, sizeof(L_328));
  18087. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_328), L_325, L_327, /*hidden argument*/NULL);
  18088. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_329 = V_13;
  18089. float L_330 = L_329.get_x_0();
  18090. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_331 = V_7;
  18091. float L_332 = L_331.get_y_1();
  18092. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_333;
  18093. memset((&L_333), 0, sizeof(L_333));
  18094. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_333), L_330, L_332, /*hidden argument*/NULL);
  18095. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  18096. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_312, L_316, L_321, L_323, L_328, L_333, /*hidden argument*/NULL);
  18097. // AddQuad(toFill,
  18098. // new Vector2(x1, yMax) + rect.position,
  18099. // new Vector2(x2, rect.height) + rect.position,
  18100. // color,
  18101. // new Vector2(uvMin.x, uvMax.y),
  18102. // new Vector2(clipped.x, outer.w));
  18103. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_334 = ___toFill0;
  18104. float L_335 = V_56;
  18105. float L_336 = V_12;
  18106. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_337;
  18107. memset((&L_337), 0, sizeof(L_337));
  18108. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_337), L_335, L_336, /*hidden argument*/NULL);
  18109. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_338;
  18110. L_338 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18111. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_339;
  18112. L_339 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_337, L_338, /*hidden argument*/NULL);
  18113. float L_340 = V_57;
  18114. float L_341;
  18115. L_341 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18116. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_342;
  18117. memset((&L_342), 0, sizeof(L_342));
  18118. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_342), L_340, L_341, /*hidden argument*/NULL);
  18119. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_343;
  18120. L_343 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18121. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_344;
  18122. L_344 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_342, L_343, /*hidden argument*/NULL);
  18123. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_345;
  18124. L_345 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18125. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_346;
  18126. L_346 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_345, /*hidden argument*/NULL);
  18127. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_347 = V_7;
  18128. float L_348 = L_347.get_x_0();
  18129. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_349 = V_8;
  18130. float L_350 = L_349.get_y_1();
  18131. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_351;
  18132. memset((&L_351), 0, sizeof(L_351));
  18133. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_351), L_348, L_350, /*hidden argument*/NULL);
  18134. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_352 = V_13;
  18135. float L_353 = L_352.get_x_0();
  18136. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_354 = V_0;
  18137. float L_355 = L_354.get_w_4();
  18138. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_356;
  18139. memset((&L_356), 0, sizeof(L_356));
  18140. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_356), L_353, L_355, /*hidden argument*/NULL);
  18141. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_334, L_339, L_344, L_346, L_351, L_356, /*hidden argument*/NULL);
  18142. // for (long i = 0; i < nTilesW; i++)
  18143. int64_t L_357 = V_55;
  18144. V_55 = ((int64_t)il2cpp_codegen_add((int64_t)L_357, (int64_t)((int64_t)((int64_t)1))));
  18145. }
  18146. IL_07f0:
  18147. {
  18148. // for (long i = 0; i < nTilesW; i++)
  18149. int64_t L_358 = V_55;
  18150. int64_t L_359 = V_19;
  18151. V_59 = (bool)((((int64_t)L_358) < ((int64_t)L_359))? 1 : 0);
  18152. bool L_360 = V_59;
  18153. if (L_360)
  18154. {
  18155. goto IL_06c8;
  18156. }
  18157. }
  18158. {
  18159. // AddQuad(toFill,
  18160. // new Vector2(0, 0) + rect.position,
  18161. // new Vector2(xMin, yMin) + rect.position,
  18162. // color,
  18163. // new Vector2(outer.x, outer.y),
  18164. // new Vector2(uvMin.x, uvMin.y));
  18165. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_361 = ___toFill0;
  18166. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_362;
  18167. memset((&L_362), 0, sizeof(L_362));
  18168. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_362), (0.0f), (0.0f), /*hidden argument*/NULL);
  18169. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_363;
  18170. L_363 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18171. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_364;
  18172. L_364 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_362, L_363, /*hidden argument*/NULL);
  18173. float L_365 = V_9;
  18174. float L_366 = V_11;
  18175. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_367;
  18176. memset((&L_367), 0, sizeof(L_367));
  18177. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_367), L_365, L_366, /*hidden argument*/NULL);
  18178. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_368;
  18179. L_368 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18180. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_369;
  18181. L_369 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_367, L_368, /*hidden argument*/NULL);
  18182. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_370;
  18183. L_370 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18184. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_371;
  18185. L_371 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_370, /*hidden argument*/NULL);
  18186. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_372 = V_0;
  18187. float L_373 = L_372.get_x_1();
  18188. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_374 = V_0;
  18189. float L_375 = L_374.get_y_2();
  18190. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_376;
  18191. memset((&L_376), 0, sizeof(L_376));
  18192. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_376), L_373, L_375, /*hidden argument*/NULL);
  18193. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_377 = V_7;
  18194. float L_378 = L_377.get_x_0();
  18195. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_379 = V_7;
  18196. float L_380 = L_379.get_y_1();
  18197. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_381;
  18198. memset((&L_381), 0, sizeof(L_381));
  18199. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_381), L_378, L_380, /*hidden argument*/NULL);
  18200. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  18201. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_361, L_364, L_369, L_371, L_376, L_381, /*hidden argument*/NULL);
  18202. // AddQuad(toFill,
  18203. // new Vector2(xMax, 0) + rect.position,
  18204. // new Vector2(rect.width, yMin) + rect.position,
  18205. // color,
  18206. // new Vector2(uvMax.x, outer.y),
  18207. // new Vector2(outer.z, uvMin.y));
  18208. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_382 = ___toFill0;
  18209. float L_383 = V_10;
  18210. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_384;
  18211. memset((&L_384), 0, sizeof(L_384));
  18212. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_384), L_383, (0.0f), /*hidden argument*/NULL);
  18213. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_385;
  18214. L_385 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18215. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_386;
  18216. L_386 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_384, L_385, /*hidden argument*/NULL);
  18217. float L_387;
  18218. L_387 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18219. float L_388 = V_11;
  18220. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_389;
  18221. memset((&L_389), 0, sizeof(L_389));
  18222. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_389), L_387, L_388, /*hidden argument*/NULL);
  18223. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_390;
  18224. L_390 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18225. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_391;
  18226. L_391 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_389, L_390, /*hidden argument*/NULL);
  18227. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_392;
  18228. L_392 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18229. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_393;
  18230. L_393 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_392, /*hidden argument*/NULL);
  18231. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_394 = V_8;
  18232. float L_395 = L_394.get_x_0();
  18233. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_396 = V_0;
  18234. float L_397 = L_396.get_y_2();
  18235. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_398;
  18236. memset((&L_398), 0, sizeof(L_398));
  18237. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_398), L_395, L_397, /*hidden argument*/NULL);
  18238. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_399 = V_0;
  18239. float L_400 = L_399.get_z_3();
  18240. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_401 = V_7;
  18241. float L_402 = L_401.get_y_1();
  18242. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_403;
  18243. memset((&L_403), 0, sizeof(L_403));
  18244. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_403), L_400, L_402, /*hidden argument*/NULL);
  18245. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_382, L_386, L_391, L_393, L_398, L_403, /*hidden argument*/NULL);
  18246. // AddQuad(toFill,
  18247. // new Vector2(0, yMax) + rect.position,
  18248. // new Vector2(xMin, rect.height) + rect.position,
  18249. // color,
  18250. // new Vector2(outer.x, uvMax.y),
  18251. // new Vector2(uvMin.x, outer.w));
  18252. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_404 = ___toFill0;
  18253. float L_405 = V_12;
  18254. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_406;
  18255. memset((&L_406), 0, sizeof(L_406));
  18256. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_406), (0.0f), L_405, /*hidden argument*/NULL);
  18257. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_407;
  18258. L_407 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18259. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_408;
  18260. L_408 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_406, L_407, /*hidden argument*/NULL);
  18261. float L_409 = V_9;
  18262. float L_410;
  18263. L_410 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18264. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_411;
  18265. memset((&L_411), 0, sizeof(L_411));
  18266. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_411), L_409, L_410, /*hidden argument*/NULL);
  18267. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_412;
  18268. L_412 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18269. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_413;
  18270. L_413 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_411, L_412, /*hidden argument*/NULL);
  18271. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_414;
  18272. L_414 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18273. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_415;
  18274. L_415 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_414, /*hidden argument*/NULL);
  18275. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_416 = V_0;
  18276. float L_417 = L_416.get_x_1();
  18277. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_418 = V_8;
  18278. float L_419 = L_418.get_y_1();
  18279. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_420;
  18280. memset((&L_420), 0, sizeof(L_420));
  18281. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_420), L_417, L_419, /*hidden argument*/NULL);
  18282. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_421 = V_7;
  18283. float L_422 = L_421.get_x_0();
  18284. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_423 = V_0;
  18285. float L_424 = L_423.get_w_4();
  18286. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_425;
  18287. memset((&L_425), 0, sizeof(L_425));
  18288. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_425), L_422, L_424, /*hidden argument*/NULL);
  18289. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_404, L_408, L_413, L_415, L_420, L_425, /*hidden argument*/NULL);
  18290. // AddQuad(toFill,
  18291. // new Vector2(xMax, yMax) + rect.position,
  18292. // new Vector2(rect.width, rect.height) + rect.position,
  18293. // color,
  18294. // new Vector2(uvMax.x, uvMax.y),
  18295. // new Vector2(outer.z, outer.w));
  18296. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_426 = ___toFill0;
  18297. float L_427 = V_10;
  18298. float L_428 = V_12;
  18299. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_429;
  18300. memset((&L_429), 0, sizeof(L_429));
  18301. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_429), L_427, L_428, /*hidden argument*/NULL);
  18302. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_430;
  18303. L_430 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18304. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_431;
  18305. L_431 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_429, L_430, /*hidden argument*/NULL);
  18306. float L_432;
  18307. L_432 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18308. float L_433;
  18309. L_433 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18310. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_434;
  18311. memset((&L_434), 0, sizeof(L_434));
  18312. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_434), L_432, L_433, /*hidden argument*/NULL);
  18313. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_435;
  18314. L_435 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18315. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_436;
  18316. L_436 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_434, L_435, /*hidden argument*/NULL);
  18317. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_437;
  18318. L_437 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18319. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_438;
  18320. L_438 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_437, /*hidden argument*/NULL);
  18321. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_439 = V_8;
  18322. float L_440 = L_439.get_x_0();
  18323. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_441 = V_8;
  18324. float L_442 = L_441.get_y_1();
  18325. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_443;
  18326. memset((&L_443), 0, sizeof(L_443));
  18327. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_443), L_440, L_442, /*hidden argument*/NULL);
  18328. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_444 = V_0;
  18329. float L_445 = L_444.get_z_3();
  18330. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_446 = V_0;
  18331. float L_447 = L_446.get_w_4();
  18332. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_448;
  18333. memset((&L_448), 0, sizeof(L_448));
  18334. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_448), L_445, L_447, /*hidden argument*/NULL);
  18335. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_426, L_431, L_436, L_438, L_443, L_448, /*hidden argument*/NULL);
  18336. }
  18337. IL_09a0:
  18338. {
  18339. goto IL_0a18;
  18340. }
  18341. IL_09a3:
  18342. {
  18343. // Vector2 uvScale = new Vector2((xMax - xMin) / tileWidth, (yMax - yMin) / tileHeight);
  18344. float L_449 = V_10;
  18345. float L_450 = V_9;
  18346. float L_451 = V_5;
  18347. float L_452 = V_12;
  18348. float L_453 = V_11;
  18349. float L_454 = V_6;
  18350. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_60), ((float)((float)((float)il2cpp_codegen_subtract((float)L_449, (float)L_450))/(float)L_451)), ((float)((float)((float)il2cpp_codegen_subtract((float)L_452, (float)L_453))/(float)L_454)), /*hidden argument*/NULL);
  18351. // if (m_FillCenter)
  18352. bool L_455 = __this->get_m_FillCenter_41();
  18353. V_61 = L_455;
  18354. bool L_456 = V_61;
  18355. if (!L_456)
  18356. {
  18357. goto IL_0a17;
  18358. }
  18359. }
  18360. {
  18361. // AddQuad(toFill, new Vector2(xMin, yMin) + rect.position, new Vector2(xMax, yMax) + rect.position, color, Vector2.Scale(uvMin, uvScale), Vector2.Scale(uvMax, uvScale));
  18362. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_457 = ___toFill0;
  18363. float L_458 = V_9;
  18364. float L_459 = V_11;
  18365. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_460;
  18366. memset((&L_460), 0, sizeof(L_460));
  18367. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_460), L_458, L_459, /*hidden argument*/NULL);
  18368. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_461;
  18369. L_461 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18370. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_462;
  18371. L_462 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_460, L_461, /*hidden argument*/NULL);
  18372. float L_463 = V_10;
  18373. float L_464 = V_12;
  18374. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_465;
  18375. memset((&L_465), 0, sizeof(L_465));
  18376. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_465), L_463, L_464, /*hidden argument*/NULL);
  18377. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_466;
  18378. L_466 = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_4), /*hidden argument*/NULL);
  18379. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_467;
  18380. L_467 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_465, L_466, /*hidden argument*/NULL);
  18381. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_468;
  18382. L_468 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18383. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_469;
  18384. L_469 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_468, /*hidden argument*/NULL);
  18385. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_470 = V_7;
  18386. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_471 = V_60;
  18387. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_472;
  18388. L_472 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_470, L_471, /*hidden argument*/NULL);
  18389. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_473 = V_8;
  18390. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_474 = V_60;
  18391. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_475;
  18392. L_475 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_473, L_474, /*hidden argument*/NULL);
  18393. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  18394. Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF(L_457, L_462, L_467, L_469, L_472, L_475, /*hidden argument*/NULL);
  18395. }
  18396. IL_0a17:
  18397. {
  18398. }
  18399. IL_0a18:
  18400. {
  18401. // }
  18402. return;
  18403. }
  18404. }
  18405. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector3[],UnityEngine.Color32,UnityEngine.Vector3[])
  18406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_mD59EB22D07A4A31DE46853A0E7DCE9B233CFEE29 (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vertexHelper0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___quadPositions1, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color2, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___quadUVs3, const RuntimeMethod* method)
  18407. {
  18408. int32_t V_0 = 0;
  18409. int32_t V_1 = 0;
  18410. bool V_2 = false;
  18411. {
  18412. // int startIndex = vertexHelper.currentVertCount;
  18413. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_0 = ___vertexHelper0;
  18414. int32_t L_1;
  18415. L_1 = VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807(L_0, /*hidden argument*/NULL);
  18416. V_0 = L_1;
  18417. // for (int i = 0; i < 4; ++i)
  18418. V_1 = 0;
  18419. goto IL_002b;
  18420. }
  18421. IL_000c:
  18422. {
  18423. // vertexHelper.AddVert(quadPositions[i], color, quadUVs[i]);
  18424. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_2 = ___vertexHelper0;
  18425. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___quadPositions1;
  18426. int32_t L_4 = V_1;
  18427. int32_t L_5 = L_4;
  18428. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = (L_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_5));
  18429. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_7 = ___color2;
  18430. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___quadUVs3;
  18431. int32_t L_9 = V_1;
  18432. int32_t L_10 = L_9;
  18433. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
  18434. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  18435. L_12 = Vector4_op_Implicit_mDCFA56E9D34979E1E2BFE6C2D61F1768D934A8EB(L_11, /*hidden argument*/NULL);
  18436. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_2, L_6, L_7, L_12, /*hidden argument*/NULL);
  18437. // for (int i = 0; i < 4; ++i)
  18438. int32_t L_13 = V_1;
  18439. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  18440. }
  18441. IL_002b:
  18442. {
  18443. // for (int i = 0; i < 4; ++i)
  18444. int32_t L_14 = V_1;
  18445. V_2 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  18446. bool L_15 = V_2;
  18447. if (L_15)
  18448. {
  18449. goto IL_000c;
  18450. }
  18451. }
  18452. {
  18453. // vertexHelper.AddTriangle(startIndex, startIndex + 1, startIndex + 2);
  18454. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_16 = ___vertexHelper0;
  18455. int32_t L_17 = V_0;
  18456. int32_t L_18 = V_0;
  18457. int32_t L_19 = V_0;
  18458. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_16, L_17, ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)2)), /*hidden argument*/NULL);
  18459. // vertexHelper.AddTriangle(startIndex + 2, startIndex + 3, startIndex);
  18460. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_20 = ___vertexHelper0;
  18461. int32_t L_21 = V_0;
  18462. int32_t L_22 = V_0;
  18463. int32_t L_23 = V_0;
  18464. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_20, ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)3)), L_23, /*hidden argument*/NULL);
  18465. // }
  18466. return;
  18467. }
  18468. }
  18469. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2)
  18470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_m318F13E746E2DAE555ED86A920D8D9FEC6703CCF (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vertexHelper0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___posMin1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___posMax2, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color3, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___uvMin4, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___uvMax5, const RuntimeMethod* method)
  18471. {
  18472. int32_t V_0 = 0;
  18473. {
  18474. // int startIndex = vertexHelper.currentVertCount;
  18475. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_0 = ___vertexHelper0;
  18476. int32_t L_1;
  18477. L_1 = VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807(L_0, /*hidden argument*/NULL);
  18478. V_0 = L_1;
  18479. // vertexHelper.AddVert(new Vector3(posMin.x, posMin.y, 0), color, new Vector2(uvMin.x, uvMin.y));
  18480. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_2 = ___vertexHelper0;
  18481. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___posMin1;
  18482. float L_4 = L_3.get_x_0();
  18483. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___posMin1;
  18484. float L_6 = L_5.get_y_1();
  18485. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
  18486. memset((&L_7), 0, sizeof(L_7));
  18487. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_7), L_4, L_6, (0.0f), /*hidden argument*/NULL);
  18488. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_8 = ___color3;
  18489. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___uvMin4;
  18490. float L_10 = L_9.get_x_0();
  18491. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = ___uvMin4;
  18492. float L_12 = L_11.get_y_1();
  18493. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  18494. memset((&L_13), 0, sizeof(L_13));
  18495. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_13), L_10, L_12, /*hidden argument*/NULL);
  18496. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14;
  18497. L_14 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_13, /*hidden argument*/NULL);
  18498. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_2, L_7, L_8, L_14, /*hidden argument*/NULL);
  18499. // vertexHelper.AddVert(new Vector3(posMin.x, posMax.y, 0), color, new Vector2(uvMin.x, uvMax.y));
  18500. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_15 = ___vertexHelper0;
  18501. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16 = ___posMin1;
  18502. float L_17 = L_16.get_x_0();
  18503. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_18 = ___posMax2;
  18504. float L_19 = L_18.get_y_1();
  18505. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20;
  18506. memset((&L_20), 0, sizeof(L_20));
  18507. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_20), L_17, L_19, (0.0f), /*hidden argument*/NULL);
  18508. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_21 = ___color3;
  18509. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_22 = ___uvMin4;
  18510. float L_23 = L_22.get_x_0();
  18511. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24 = ___uvMax5;
  18512. float L_25 = L_24.get_y_1();
  18513. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  18514. memset((&L_26), 0, sizeof(L_26));
  18515. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_26), L_23, L_25, /*hidden argument*/NULL);
  18516. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_27;
  18517. L_27 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_26, /*hidden argument*/NULL);
  18518. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_15, L_20, L_21, L_27, /*hidden argument*/NULL);
  18519. // vertexHelper.AddVert(new Vector3(posMax.x, posMax.y, 0), color, new Vector2(uvMax.x, uvMax.y));
  18520. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_28 = ___vertexHelper0;
  18521. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29 = ___posMax2;
  18522. float L_30 = L_29.get_x_0();
  18523. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_31 = ___posMax2;
  18524. float L_32 = L_31.get_y_1();
  18525. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_33;
  18526. memset((&L_33), 0, sizeof(L_33));
  18527. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_33), L_30, L_32, (0.0f), /*hidden argument*/NULL);
  18528. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_34 = ___color3;
  18529. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35 = ___uvMax5;
  18530. float L_36 = L_35.get_x_0();
  18531. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37 = ___uvMax5;
  18532. float L_38 = L_37.get_y_1();
  18533. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39;
  18534. memset((&L_39), 0, sizeof(L_39));
  18535. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_39), L_36, L_38, /*hidden argument*/NULL);
  18536. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_40;
  18537. L_40 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_39, /*hidden argument*/NULL);
  18538. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_28, L_33, L_34, L_40, /*hidden argument*/NULL);
  18539. // vertexHelper.AddVert(new Vector3(posMax.x, posMin.y, 0), color, new Vector2(uvMax.x, uvMin.y));
  18540. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_41 = ___vertexHelper0;
  18541. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42 = ___posMax2;
  18542. float L_43 = L_42.get_x_0();
  18543. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44 = ___posMin1;
  18544. float L_45 = L_44.get_y_1();
  18545. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_46;
  18546. memset((&L_46), 0, sizeof(L_46));
  18547. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_46), L_43, L_45, (0.0f), /*hidden argument*/NULL);
  18548. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_47 = ___color3;
  18549. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48 = ___uvMax5;
  18550. float L_49 = L_48.get_x_0();
  18551. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50 = ___uvMin4;
  18552. float L_51 = L_50.get_y_1();
  18553. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_52;
  18554. memset((&L_52), 0, sizeof(L_52));
  18555. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_52), L_49, L_51, /*hidden argument*/NULL);
  18556. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_53;
  18557. L_53 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_52, /*hidden argument*/NULL);
  18558. VertexHelper_AddVert_m5CD02FDA1B6ADBD0E276037F948B68E08497D1F2(L_41, L_46, L_47, L_53, /*hidden argument*/NULL);
  18559. // vertexHelper.AddTriangle(startIndex, startIndex + 1, startIndex + 2);
  18560. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_54 = ___vertexHelper0;
  18561. int32_t L_55 = V_0;
  18562. int32_t L_56 = V_0;
  18563. int32_t L_57 = V_0;
  18564. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_54, L_55, ((int32_t)il2cpp_codegen_add((int32_t)L_56, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)2)), /*hidden argument*/NULL);
  18565. // vertexHelper.AddTriangle(startIndex + 2, startIndex + 3, startIndex);
  18566. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_58 = ___vertexHelper0;
  18567. int32_t L_59 = V_0;
  18568. int32_t L_60 = V_0;
  18569. int32_t L_61 = V_0;
  18570. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_58, ((int32_t)il2cpp_codegen_add((int32_t)L_59, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_60, (int32_t)3)), L_61, /*hidden argument*/NULL);
  18571. // }
  18572. return;
  18573. }
  18574. }
  18575. // UnityEngine.Vector4 UnityEngine.UI.Image::GetAdjustedBorders(UnityEngine.Vector4,UnityEngine.Rect)
  18576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Image_GetAdjustedBorders_mEE19FD1E4AD9939B9565C4A0B3937433F6A73596 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___border0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___adjustedRect1, const RuntimeMethod* method)
  18577. {
  18578. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  18579. memset((&V_0), 0, sizeof(V_0));
  18580. int32_t V_1 = 0;
  18581. float V_2 = 0.0f;
  18582. float V_3 = 0.0f;
  18583. bool V_4 = false;
  18584. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5;
  18585. memset((&V_5), 0, sizeof(V_5));
  18586. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * V_6 = NULL;
  18587. int32_t V_7 = 0;
  18588. bool V_8 = false;
  18589. bool V_9 = false;
  18590. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_10;
  18591. memset((&V_10), 0, sizeof(V_10));
  18592. int32_t G_B6_0 = 0;
  18593. {
  18594. // Rect originalRect = rectTransform.rect;
  18595. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
  18596. L_0 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  18597. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  18598. L_1 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_0, /*hidden argument*/NULL);
  18599. V_0 = L_1;
  18600. // for (int axis = 0; axis <= 1; axis++)
  18601. V_1 = 0;
  18602. goto IL_0127;
  18603. }
  18604. IL_0014:
  18605. {
  18606. // if (originalRect.size[axis] != 0)
  18607. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
  18608. L_2 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  18609. V_5 = L_2;
  18610. int32_t L_3 = V_1;
  18611. float L_4;
  18612. L_4 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_3, /*hidden argument*/NULL);
  18613. V_4 = (bool)((((int32_t)((((float)L_4) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18614. bool L_5 = V_4;
  18615. if (!L_5)
  18616. {
  18617. goto IL_0096;
  18618. }
  18619. }
  18620. {
  18621. // borderScaleRatio = adjustedRect.size[axis] / originalRect.size[axis];
  18622. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  18623. L_6 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___adjustedRect1), /*hidden argument*/NULL);
  18624. V_5 = L_6;
  18625. int32_t L_7 = V_1;
  18626. float L_8;
  18627. L_8 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_7, /*hidden argument*/NULL);
  18628. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  18629. L_9 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  18630. V_5 = L_9;
  18631. int32_t L_10 = V_1;
  18632. float L_11;
  18633. L_11 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_10, /*hidden argument*/NULL);
  18634. V_2 = ((float)((float)L_8/(float)L_11));
  18635. // border[axis] *= borderScaleRatio;
  18636. V_6 = (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___border0);
  18637. int32_t L_12 = V_1;
  18638. V_7 = L_12;
  18639. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_13 = V_6;
  18640. int32_t L_14 = V_7;
  18641. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_15 = V_6;
  18642. int32_t L_16 = V_7;
  18643. float L_17;
  18644. L_17 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_15, L_16, /*hidden argument*/NULL);
  18645. float L_18 = V_2;
  18646. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_13, L_14, ((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)), /*hidden argument*/NULL);
  18647. // border[axis + 2] *= borderScaleRatio;
  18648. V_6 = (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___border0);
  18649. int32_t L_19 = V_1;
  18650. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)2));
  18651. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_20 = V_6;
  18652. int32_t L_21 = V_7;
  18653. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_22 = V_6;
  18654. int32_t L_23 = V_7;
  18655. float L_24;
  18656. L_24 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_22, L_23, /*hidden argument*/NULL);
  18657. float L_25 = V_2;
  18658. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_20, L_21, ((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), /*hidden argument*/NULL);
  18659. }
  18660. IL_0096:
  18661. {
  18662. // float combinedBorders = border[axis] + border[axis + 2];
  18663. int32_t L_26 = V_1;
  18664. float L_27;
  18665. L_27 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___border0), L_26, /*hidden argument*/NULL);
  18666. int32_t L_28 = V_1;
  18667. float L_29;
  18668. L_29 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___border0), ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)2)), /*hidden argument*/NULL);
  18669. V_3 = ((float)il2cpp_codegen_add((float)L_27, (float)L_29));
  18670. // if (adjustedRect.size[axis] < combinedBorders && combinedBorders != 0)
  18671. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30;
  18672. L_30 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___adjustedRect1), /*hidden argument*/NULL);
  18673. V_5 = L_30;
  18674. int32_t L_31 = V_1;
  18675. float L_32;
  18676. L_32 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_31, /*hidden argument*/NULL);
  18677. float L_33 = V_3;
  18678. if ((!(((float)L_32) < ((float)L_33))))
  18679. {
  18680. goto IL_00cb;
  18681. }
  18682. }
  18683. {
  18684. float L_34 = V_3;
  18685. G_B6_0 = ((((int32_t)((((float)L_34) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18686. goto IL_00cc;
  18687. }
  18688. IL_00cb:
  18689. {
  18690. G_B6_0 = 0;
  18691. }
  18692. IL_00cc:
  18693. {
  18694. V_8 = (bool)G_B6_0;
  18695. bool L_35 = V_8;
  18696. if (!L_35)
  18697. {
  18698. goto IL_0122;
  18699. }
  18700. }
  18701. {
  18702. // borderScaleRatio = adjustedRect.size[axis] / combinedBorders;
  18703. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36;
  18704. L_36 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___adjustedRect1), /*hidden argument*/NULL);
  18705. V_5 = L_36;
  18706. int32_t L_37 = V_1;
  18707. float L_38;
  18708. L_38 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), L_37, /*hidden argument*/NULL);
  18709. float L_39 = V_3;
  18710. V_2 = ((float)((float)L_38/(float)L_39));
  18711. // border[axis] *= borderScaleRatio;
  18712. V_6 = (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___border0);
  18713. int32_t L_40 = V_1;
  18714. V_7 = L_40;
  18715. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_41 = V_6;
  18716. int32_t L_42 = V_7;
  18717. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_43 = V_6;
  18718. int32_t L_44 = V_7;
  18719. float L_45;
  18720. L_45 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_43, L_44, /*hidden argument*/NULL);
  18721. float L_46 = V_2;
  18722. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_41, L_42, ((float)il2cpp_codegen_multiply((float)L_45, (float)L_46)), /*hidden argument*/NULL);
  18723. // border[axis + 2] *= borderScaleRatio;
  18724. V_6 = (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___border0);
  18725. int32_t L_47 = V_1;
  18726. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)2));
  18727. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_48 = V_6;
  18728. int32_t L_49 = V_7;
  18729. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_50 = V_6;
  18730. int32_t L_51 = V_7;
  18731. float L_52;
  18732. L_52 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_50, L_51, /*hidden argument*/NULL);
  18733. float L_53 = V_2;
  18734. Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_48, L_49, ((float)il2cpp_codegen_multiply((float)L_52, (float)L_53)), /*hidden argument*/NULL);
  18735. }
  18736. IL_0122:
  18737. {
  18738. // for (int axis = 0; axis <= 1; axis++)
  18739. int32_t L_54 = V_1;
  18740. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)1));
  18741. }
  18742. IL_0127:
  18743. {
  18744. // for (int axis = 0; axis <= 1; axis++)
  18745. int32_t L_55 = V_1;
  18746. V_9 = (bool)((((int32_t)((((int32_t)L_55) > ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18747. bool L_56 = V_9;
  18748. if (L_56)
  18749. {
  18750. goto IL_0014;
  18751. }
  18752. }
  18753. {
  18754. // return border;
  18755. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_57 = ___border0;
  18756. V_10 = L_57;
  18757. goto IL_013c;
  18758. }
  18759. IL_013c:
  18760. {
  18761. // }
  18762. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = V_10;
  18763. return L_58;
  18764. }
  18765. }
  18766. // System.Void UnityEngine.UI.Image::GenerateFilledSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  18767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateFilledSprite_mB32C81541BE95D5144A522E1487497A4139883BF (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___toFill0, bool ___preserveAspect1, const RuntimeMethod* method)
  18768. {
  18769. static bool s_Il2CppMethodInitialized;
  18770. if (!s_Il2CppMethodInitialized)
  18771. {
  18772. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  18773. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18774. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var);
  18775. s_Il2CppMethodInitialized = true;
  18776. }
  18777. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  18778. memset((&V_0), 0, sizeof(V_0));
  18779. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1;
  18780. memset((&V_1), 0, sizeof(V_1));
  18781. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A V_2;
  18782. memset((&V_2), 0, sizeof(V_2));
  18783. float V_3 = 0.0f;
  18784. float V_4 = 0.0f;
  18785. float V_5 = 0.0f;
  18786. float V_6 = 0.0f;
  18787. bool V_7 = false;
  18788. bool V_8 = false;
  18789. bool V_9 = false;
  18790. float V_10 = 0.0f;
  18791. bool V_11 = false;
  18792. bool V_12 = false;
  18793. float V_13 = 0.0f;
  18794. bool V_14 = false;
  18795. bool V_15 = false;
  18796. bool V_16 = false;
  18797. bool V_17 = false;
  18798. bool V_18 = false;
  18799. int32_t V_19 = 0;
  18800. float V_20 = 0.0f;
  18801. float V_21 = 0.0f;
  18802. float V_22 = 0.0f;
  18803. float V_23 = 0.0f;
  18804. int32_t V_24 = 0;
  18805. float V_25 = 0.0f;
  18806. bool V_26 = false;
  18807. bool V_27 = false;
  18808. bool V_28 = false;
  18809. bool V_29 = false;
  18810. bool V_30 = false;
  18811. bool V_31 = false;
  18812. int32_t V_32 = 0;
  18813. float V_33 = 0.0f;
  18814. float V_34 = 0.0f;
  18815. float V_35 = 0.0f;
  18816. float V_36 = 0.0f;
  18817. float V_37 = 0.0f;
  18818. bool V_38 = false;
  18819. bool V_39 = false;
  18820. bool V_40 = false;
  18821. bool V_41 = false;
  18822. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 G_B5_0;
  18823. memset((&G_B5_0), 0, sizeof(G_B5_0));
  18824. int32_t G_B8_0 = 0;
  18825. int32_t G_B24_0 = 0;
  18826. int32_t G_B34_0 = 0;
  18827. int32_t G_B37_0 = 0;
  18828. float G_B49_0 = 0.0f;
  18829. int32_t G_B62_0 = 0;
  18830. float G_B68_0 = 0.0f;
  18831. {
  18832. // toFill.Clear();
  18833. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_0 = ___toFill0;
  18834. VertexHelper_Clear_mBF3FB3CEA5153F8F72C74FFD6006A7AFF62C18BA(L_0, /*hidden argument*/NULL);
  18835. // if (m_FillAmount < 0.001f)
  18836. float L_1 = __this->get_m_FillAmount_43();
  18837. V_7 = (bool)((((float)L_1) < ((float)(0.00100000005f)))? 1 : 0);
  18838. bool L_2 = V_7;
  18839. if (!L_2)
  18840. {
  18841. goto IL_0020;
  18842. }
  18843. }
  18844. {
  18845. // return;
  18846. goto IL_0999;
  18847. }
  18848. IL_0020:
  18849. {
  18850. // Vector4 v = GetDrawingDimensions(preserveAspect);
  18851. bool L_3 = ___preserveAspect1;
  18852. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
  18853. L_4 = Image_GetDrawingDimensions_mC40C4D11A97A7EEB627C9F1369D296199CAD5CD4(__this, L_3, /*hidden argument*/NULL);
  18854. V_0 = L_4;
  18855. // Vector4 outer = activeSprite != null ? Sprites.DataUtility.GetOuterUV(activeSprite) : Vector4.zero;
  18856. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_5;
  18857. L_5 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  18858. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  18859. bool L_6;
  18860. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  18861. if (L_6)
  18862. {
  18863. goto IL_003d;
  18864. }
  18865. }
  18866. {
  18867. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  18868. L_7 = Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200(/*hidden argument*/NULL);
  18869. G_B5_0 = L_7;
  18870. goto IL_0048;
  18871. }
  18872. IL_003d:
  18873. {
  18874. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_8;
  18875. L_8 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  18876. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9;
  18877. L_9 = DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966(L_8, /*hidden argument*/NULL);
  18878. G_B5_0 = L_9;
  18879. }
  18880. IL_0048:
  18881. {
  18882. V_1 = G_B5_0;
  18883. // UIVertex uiv = UIVertex.simpleVert;
  18884. IL2CPP_RUNTIME_CLASS_INIT(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var);
  18885. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_10 = ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->get_simpleVert_10();
  18886. V_2 = L_10;
  18887. // uiv.color = color;
  18888. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11;
  18889. L_11 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  18890. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_12;
  18891. L_12 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_11, /*hidden argument*/NULL);
  18892. (&V_2)->set_color_3(L_12);
  18893. // float tx0 = outer.x;
  18894. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_1;
  18895. float L_14 = L_13.get_x_1();
  18896. V_3 = L_14;
  18897. // float ty0 = outer.y;
  18898. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15 = V_1;
  18899. float L_16 = L_15.get_y_2();
  18900. V_4 = L_16;
  18901. // float tx1 = outer.z;
  18902. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17 = V_1;
  18903. float L_18 = L_17.get_z_3();
  18904. V_5 = L_18;
  18905. // float ty1 = outer.w;
  18906. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19 = V_1;
  18907. float L_20 = L_19.get_w_4();
  18908. V_6 = L_20;
  18909. // if (m_FillMethod == FillMethod.Horizontal || m_FillMethod == FillMethod.Vertical)
  18910. int32_t L_21 = __this->get_m_FillMethod_42();
  18911. if (!L_21)
  18912. {
  18913. goto IL_0093;
  18914. }
  18915. }
  18916. {
  18917. int32_t L_22 = __this->get_m_FillMethod_42();
  18918. G_B8_0 = ((((int32_t)L_22) == ((int32_t)1))? 1 : 0);
  18919. goto IL_0094;
  18920. }
  18921. IL_0093:
  18922. {
  18923. G_B8_0 = 1;
  18924. }
  18925. IL_0094:
  18926. {
  18927. V_8 = (bool)G_B8_0;
  18928. bool L_23 = V_8;
  18929. if (!L_23)
  18930. {
  18931. goto IL_01ad;
  18932. }
  18933. }
  18934. {
  18935. // if (fillMethod == FillMethod.Horizontal)
  18936. int32_t L_24;
  18937. L_24 = Image_get_fillMethod_mA24F59E82D3A9307852DC572753EB24675BC9B1C(__this, /*hidden argument*/NULL);
  18938. V_9 = (bool)((((int32_t)L_24) == ((int32_t)0))? 1 : 0);
  18939. bool L_25 = V_9;
  18940. if (!L_25)
  18941. {
  18942. goto IL_0126;
  18943. }
  18944. }
  18945. {
  18946. // float fill = (tx1 - tx0) * m_FillAmount;
  18947. float L_26 = V_5;
  18948. float L_27 = V_3;
  18949. float L_28 = __this->get_m_FillAmount_43();
  18950. V_10 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_27)), (float)L_28));
  18951. // if (m_FillOrigin == 1)
  18952. int32_t L_29 = __this->get_m_FillOrigin_45();
  18953. V_11 = (bool)((((int32_t)L_29) == ((int32_t)1))? 1 : 0);
  18954. bool L_30 = V_11;
  18955. if (!L_30)
  18956. {
  18957. goto IL_00f6;
  18958. }
  18959. }
  18960. {
  18961. // v.x = v.z - (v.z - v.x) * m_FillAmount;
  18962. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_31 = V_0;
  18963. float L_32 = L_31.get_z_3();
  18964. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_33 = V_0;
  18965. float L_34 = L_33.get_z_3();
  18966. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_35 = V_0;
  18967. float L_36 = L_35.get_x_1();
  18968. float L_37 = __this->get_m_FillAmount_43();
  18969. (&V_0)->set_x_1(((float)il2cpp_codegen_subtract((float)L_32, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_34, (float)L_36)), (float)L_37)))));
  18970. // tx0 = tx1 - fill;
  18971. float L_38 = V_5;
  18972. float L_39 = V_10;
  18973. V_3 = ((float)il2cpp_codegen_subtract((float)L_38, (float)L_39));
  18974. goto IL_0120;
  18975. }
  18976. IL_00f6:
  18977. {
  18978. // v.z = v.x + (v.z - v.x) * m_FillAmount;
  18979. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_40 = V_0;
  18980. float L_41 = L_40.get_x_1();
  18981. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_42 = V_0;
  18982. float L_43 = L_42.get_z_3();
  18983. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_44 = V_0;
  18984. float L_45 = L_44.get_x_1();
  18985. float L_46 = __this->get_m_FillAmount_43();
  18986. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)L_41, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_43, (float)L_45)), (float)L_46)))));
  18987. // tx1 = tx0 + fill;
  18988. float L_47 = V_3;
  18989. float L_48 = V_10;
  18990. V_5 = ((float)il2cpp_codegen_add((float)L_47, (float)L_48));
  18991. }
  18992. IL_0120:
  18993. {
  18994. goto IL_01ac;
  18995. }
  18996. IL_0126:
  18997. {
  18998. // else if (fillMethod == FillMethod.Vertical)
  18999. int32_t L_49;
  19000. L_49 = Image_get_fillMethod_mA24F59E82D3A9307852DC572753EB24675BC9B1C(__this, /*hidden argument*/NULL);
  19001. V_12 = (bool)((((int32_t)L_49) == ((int32_t)1))? 1 : 0);
  19002. bool L_50 = V_12;
  19003. if (!L_50)
  19004. {
  19005. goto IL_01ac;
  19006. }
  19007. }
  19008. {
  19009. // float fill = (ty1 - ty0) * m_FillAmount;
  19010. float L_51 = V_6;
  19011. float L_52 = V_4;
  19012. float L_53 = __this->get_m_FillAmount_43();
  19013. V_13 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_51, (float)L_52)), (float)L_53));
  19014. // if (m_FillOrigin == 1)
  19015. int32_t L_54 = __this->get_m_FillOrigin_45();
  19016. V_14 = (bool)((((int32_t)L_54) == ((int32_t)1))? 1 : 0);
  19017. bool L_55 = V_14;
  19018. if (!L_55)
  19019. {
  19020. goto IL_0180;
  19021. }
  19022. }
  19023. {
  19024. // v.y = v.w - (v.w - v.y) * m_FillAmount;
  19025. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_56 = V_0;
  19026. float L_57 = L_56.get_w_4();
  19027. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_58 = V_0;
  19028. float L_59 = L_58.get_w_4();
  19029. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_60 = V_0;
  19030. float L_61 = L_60.get_y_2();
  19031. float L_62 = __this->get_m_FillAmount_43();
  19032. (&V_0)->set_y_2(((float)il2cpp_codegen_subtract((float)L_57, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_59, (float)L_61)), (float)L_62)))));
  19033. // ty0 = ty1 - fill;
  19034. float L_63 = V_6;
  19035. float L_64 = V_13;
  19036. V_4 = ((float)il2cpp_codegen_subtract((float)L_63, (float)L_64));
  19037. goto IL_01ab;
  19038. }
  19039. IL_0180:
  19040. {
  19041. // v.w = v.y + (v.w - v.y) * m_FillAmount;
  19042. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_65 = V_0;
  19043. float L_66 = L_65.get_y_2();
  19044. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_67 = V_0;
  19045. float L_68 = L_67.get_w_4();
  19046. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_69 = V_0;
  19047. float L_70 = L_69.get_y_2();
  19048. float L_71 = __this->get_m_FillAmount_43();
  19049. (&V_0)->set_w_4(((float)il2cpp_codegen_add((float)L_66, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_68, (float)L_70)), (float)L_71)))));
  19050. // ty1 = ty0 + fill;
  19051. float L_72 = V_4;
  19052. float L_73 = V_13;
  19053. V_6 = ((float)il2cpp_codegen_add((float)L_72, (float)L_73));
  19054. }
  19055. IL_01ab:
  19056. {
  19057. }
  19058. IL_01ac:
  19059. {
  19060. }
  19061. IL_01ad:
  19062. {
  19063. // s_Xy[0] = new Vector2(v.x, v.y);
  19064. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19065. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_74 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19066. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_75 = V_0;
  19067. float L_76 = L_75.get_x_1();
  19068. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_77 = V_0;
  19069. float L_78 = L_77.get_y_2();
  19070. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_79;
  19071. memset((&L_79), 0, sizeof(L_79));
  19072. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_79), L_76, L_78, /*hidden argument*/NULL);
  19073. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_80;
  19074. L_80 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_79, /*hidden argument*/NULL);
  19075. (L_74)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_80);
  19076. // s_Xy[1] = new Vector2(v.x, v.w);
  19077. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_81 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19078. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_82 = V_0;
  19079. float L_83 = L_82.get_x_1();
  19080. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_84 = V_0;
  19081. float L_85 = L_84.get_w_4();
  19082. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_86;
  19083. memset((&L_86), 0, sizeof(L_86));
  19084. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_86), L_83, L_85, /*hidden argument*/NULL);
  19085. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_87;
  19086. L_87 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_86, /*hidden argument*/NULL);
  19087. (L_81)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_87);
  19088. // s_Xy[2] = new Vector2(v.z, v.w);
  19089. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_88 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19090. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_89 = V_0;
  19091. float L_90 = L_89.get_z_3();
  19092. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_91 = V_0;
  19093. float L_92 = L_91.get_w_4();
  19094. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_93;
  19095. memset((&L_93), 0, sizeof(L_93));
  19096. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_93), L_90, L_92, /*hidden argument*/NULL);
  19097. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_94;
  19098. L_94 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_93, /*hidden argument*/NULL);
  19099. (L_88)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_94);
  19100. // s_Xy[3] = new Vector2(v.z, v.y);
  19101. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_95 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19102. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_96 = V_0;
  19103. float L_97 = L_96.get_z_3();
  19104. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_98 = V_0;
  19105. float L_99 = L_98.get_y_2();
  19106. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_100;
  19107. memset((&L_100), 0, sizeof(L_100));
  19108. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_100), L_97, L_99, /*hidden argument*/NULL);
  19109. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_101;
  19110. L_101 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_100, /*hidden argument*/NULL);
  19111. (L_95)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_101);
  19112. // s_Uv[0] = new Vector2(tx0, ty0);
  19113. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_102 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19114. float L_103 = V_3;
  19115. float L_104 = V_4;
  19116. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_105;
  19117. memset((&L_105), 0, sizeof(L_105));
  19118. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_105), L_103, L_104, /*hidden argument*/NULL);
  19119. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_106;
  19120. L_106 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_105, /*hidden argument*/NULL);
  19121. (L_102)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_106);
  19122. // s_Uv[1] = new Vector2(tx0, ty1);
  19123. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_107 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19124. float L_108 = V_3;
  19125. float L_109 = V_6;
  19126. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_110;
  19127. memset((&L_110), 0, sizeof(L_110));
  19128. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_110), L_108, L_109, /*hidden argument*/NULL);
  19129. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_111;
  19130. L_111 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_110, /*hidden argument*/NULL);
  19131. (L_107)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_111);
  19132. // s_Uv[2] = new Vector2(tx1, ty1);
  19133. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_112 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19134. float L_113 = V_5;
  19135. float L_114 = V_6;
  19136. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_115;
  19137. memset((&L_115), 0, sizeof(L_115));
  19138. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_115), L_113, L_114, /*hidden argument*/NULL);
  19139. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_116;
  19140. L_116 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_115, /*hidden argument*/NULL);
  19141. (L_112)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_116);
  19142. // s_Uv[3] = new Vector2(tx1, ty0);
  19143. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_117 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19144. float L_118 = V_5;
  19145. float L_119 = V_4;
  19146. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_120;
  19147. memset((&L_120), 0, sizeof(L_120));
  19148. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_120), L_118, L_119, /*hidden argument*/NULL);
  19149. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_121;
  19150. L_121 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_120, /*hidden argument*/NULL);
  19151. (L_117)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_121);
  19152. // if (m_FillAmount < 1f && m_FillMethod != FillMethod.Horizontal && m_FillMethod != FillMethod.Vertical)
  19153. float L_122 = __this->get_m_FillAmount_43();
  19154. if ((!(((float)L_122) < ((float)(1.0f)))))
  19155. {
  19156. goto IL_02b7;
  19157. }
  19158. }
  19159. {
  19160. int32_t L_123 = __this->get_m_FillMethod_42();
  19161. if (!L_123)
  19162. {
  19163. goto IL_02b7;
  19164. }
  19165. }
  19166. {
  19167. int32_t L_124 = __this->get_m_FillMethod_42();
  19168. G_B24_0 = ((((int32_t)((((int32_t)L_124) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19169. goto IL_02b8;
  19170. }
  19171. IL_02b7:
  19172. {
  19173. G_B24_0 = 0;
  19174. }
  19175. IL_02b8:
  19176. {
  19177. V_15 = (bool)G_B24_0;
  19178. bool L_125 = V_15;
  19179. if (!L_125)
  19180. {
  19181. goto IL_097a;
  19182. }
  19183. }
  19184. {
  19185. // if (fillMethod == FillMethod.Radial90)
  19186. int32_t L_126;
  19187. L_126 = Image_get_fillMethod_mA24F59E82D3A9307852DC572753EB24675BC9B1C(__this, /*hidden argument*/NULL);
  19188. V_16 = (bool)((((int32_t)L_126) == ((int32_t)2))? 1 : 0);
  19189. bool L_127 = V_16;
  19190. if (!L_127)
  19191. {
  19192. goto IL_031b;
  19193. }
  19194. }
  19195. {
  19196. // if (RadialCut(s_Xy, s_Uv, m_FillAmount, m_FillClockwise, m_FillOrigin))
  19197. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19198. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_128 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19199. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_129 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19200. float L_130 = __this->get_m_FillAmount_43();
  19201. bool L_131 = __this->get_m_FillClockwise_44();
  19202. int32_t L_132 = __this->get_m_FillOrigin_45();
  19203. bool L_133;
  19204. L_133 = Image_RadialCut_mDBFEF961E92CF9FC68F82790955E90AFF915A33E(L_128, L_129, L_130, L_131, L_132, /*hidden argument*/NULL);
  19205. V_17 = L_133;
  19206. bool L_134 = V_17;
  19207. if (!L_134)
  19208. {
  19209. goto IL_0315;
  19210. }
  19211. }
  19212. {
  19213. // AddQuad(toFill, s_Xy, color, s_Uv);
  19214. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_135 = ___toFill0;
  19215. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19216. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_136 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19217. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_137;
  19218. L_137 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  19219. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_138;
  19220. L_138 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_137, /*hidden argument*/NULL);
  19221. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_139 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19222. Image_AddQuad_mD59EB22D07A4A31DE46853A0E7DCE9B233CFEE29(L_135, L_136, L_138, L_139, /*hidden argument*/NULL);
  19223. }
  19224. IL_0315:
  19225. {
  19226. goto IL_0977;
  19227. }
  19228. IL_031b:
  19229. {
  19230. // else if (fillMethod == FillMethod.Radial180)
  19231. int32_t L_140;
  19232. L_140 = Image_get_fillMethod_mA24F59E82D3A9307852DC572753EB24675BC9B1C(__this, /*hidden argument*/NULL);
  19233. V_18 = (bool)((((int32_t)L_140) == ((int32_t)3))? 1 : 0);
  19234. bool L_141 = V_18;
  19235. if (!L_141)
  19236. {
  19237. goto IL_066a;
  19238. }
  19239. }
  19240. {
  19241. // for (int side = 0; side < 2; ++side)
  19242. V_19 = 0;
  19243. goto IL_0656;
  19244. }
  19245. IL_0336:
  19246. {
  19247. // int even = m_FillOrigin > 1 ? 1 : 0;
  19248. int32_t L_142 = __this->get_m_FillOrigin_45();
  19249. if ((((int32_t)L_142) > ((int32_t)1)))
  19250. {
  19251. goto IL_0343;
  19252. }
  19253. }
  19254. {
  19255. G_B34_0 = 0;
  19256. goto IL_0344;
  19257. }
  19258. IL_0343:
  19259. {
  19260. G_B34_0 = 1;
  19261. }
  19262. IL_0344:
  19263. {
  19264. V_24 = G_B34_0;
  19265. // if (m_FillOrigin == 0 || m_FillOrigin == 2)
  19266. int32_t L_143 = __this->get_m_FillOrigin_45();
  19267. if (!L_143)
  19268. {
  19269. goto IL_0359;
  19270. }
  19271. }
  19272. {
  19273. int32_t L_144 = __this->get_m_FillOrigin_45();
  19274. G_B37_0 = ((((int32_t)L_144) == ((int32_t)2))? 1 : 0);
  19275. goto IL_035a;
  19276. }
  19277. IL_0359:
  19278. {
  19279. G_B37_0 = 1;
  19280. }
  19281. IL_035a:
  19282. {
  19283. V_26 = (bool)G_B37_0;
  19284. bool L_145 = V_26;
  19285. if (!L_145)
  19286. {
  19287. goto IL_03a0;
  19288. }
  19289. }
  19290. {
  19291. // fy0 = 0f;
  19292. V_22 = (0.0f);
  19293. // fy1 = 1f;
  19294. V_23 = (1.0f);
  19295. // if (side == even)
  19296. int32_t L_146 = V_19;
  19297. int32_t L_147 = V_24;
  19298. V_27 = (bool)((((int32_t)L_146) == ((int32_t)L_147))? 1 : 0);
  19299. bool L_148 = V_27;
  19300. if (!L_148)
  19301. {
  19302. goto IL_038d;
  19303. }
  19304. }
  19305. {
  19306. // fx0 = 0f;
  19307. V_20 = (0.0f);
  19308. // fx1 = 0.5f;
  19309. V_21 = (0.5f);
  19310. goto IL_039d;
  19311. }
  19312. IL_038d:
  19313. {
  19314. // fx0 = 0.5f;
  19315. V_20 = (0.5f);
  19316. // fx1 = 1f;
  19317. V_21 = (1.0f);
  19318. }
  19319. IL_039d:
  19320. {
  19321. goto IL_03de;
  19322. }
  19323. IL_03a0:
  19324. {
  19325. // fx0 = 0f;
  19326. V_20 = (0.0f);
  19327. // fx1 = 1f;
  19328. V_21 = (1.0f);
  19329. // if (side == even)
  19330. int32_t L_149 = V_19;
  19331. int32_t L_150 = V_24;
  19332. V_28 = (bool)((((int32_t)L_149) == ((int32_t)L_150))? 1 : 0);
  19333. bool L_151 = V_28;
  19334. if (!L_151)
  19335. {
  19336. goto IL_03cd;
  19337. }
  19338. }
  19339. {
  19340. // fy0 = 0.5f;
  19341. V_22 = (0.5f);
  19342. // fy1 = 1f;
  19343. V_23 = (1.0f);
  19344. goto IL_03dd;
  19345. }
  19346. IL_03cd:
  19347. {
  19348. // fy0 = 0f;
  19349. V_22 = (0.0f);
  19350. // fy1 = 0.5f;
  19351. V_23 = (0.5f);
  19352. }
  19353. IL_03dd:
  19354. {
  19355. }
  19356. IL_03de:
  19357. {
  19358. // s_Xy[0].x = Mathf.Lerp(v.x, v.z, fx0);
  19359. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19360. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_152 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19361. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_153 = V_0;
  19362. float L_154 = L_153.get_x_1();
  19363. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_155 = V_0;
  19364. float L_156 = L_155.get_z_3();
  19365. float L_157 = V_20;
  19366. float L_158;
  19367. L_158 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_154, L_156, L_157, /*hidden argument*/NULL);
  19368. ((L_152)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_x_2(L_158);
  19369. // s_Xy[1].x = s_Xy[0].x;
  19370. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_159 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19371. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_160 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19372. float L_161 = ((L_160)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  19373. ((L_159)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_x_2(L_161);
  19374. // s_Xy[2].x = Mathf.Lerp(v.x, v.z, fx1);
  19375. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_162 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19376. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_163 = V_0;
  19377. float L_164 = L_163.get_x_1();
  19378. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_165 = V_0;
  19379. float L_166 = L_165.get_z_3();
  19380. float L_167 = V_21;
  19381. float L_168;
  19382. L_168 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_164, L_166, L_167, /*hidden argument*/NULL);
  19383. ((L_162)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_x_2(L_168);
  19384. // s_Xy[3].x = s_Xy[2].x;
  19385. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_169 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19386. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_170 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19387. float L_171 = ((L_170)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  19388. ((L_169)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_x_2(L_171);
  19389. // s_Xy[0].y = Mathf.Lerp(v.y, v.w, fy0);
  19390. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_172 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19391. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_173 = V_0;
  19392. float L_174 = L_173.get_y_2();
  19393. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_175 = V_0;
  19394. float L_176 = L_175.get_w_4();
  19395. float L_177 = V_22;
  19396. float L_178;
  19397. L_178 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_174, L_176, L_177, /*hidden argument*/NULL);
  19398. ((L_172)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_y_3(L_178);
  19399. // s_Xy[1].y = Mathf.Lerp(v.y, v.w, fy1);
  19400. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_179 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19401. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_180 = V_0;
  19402. float L_181 = L_180.get_y_2();
  19403. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_182 = V_0;
  19404. float L_183 = L_182.get_w_4();
  19405. float L_184 = V_23;
  19406. float L_185;
  19407. L_185 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_181, L_183, L_184, /*hidden argument*/NULL);
  19408. ((L_179)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_y_3(L_185);
  19409. // s_Xy[2].y = s_Xy[1].y;
  19410. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_186 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19411. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_187 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19412. float L_188 = ((L_187)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->get_y_3();
  19413. ((L_186)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_y_3(L_188);
  19414. // s_Xy[3].y = s_Xy[0].y;
  19415. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_189 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19416. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_190 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19417. float L_191 = ((L_190)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  19418. ((L_189)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_y_3(L_191);
  19419. // s_Uv[0].x = Mathf.Lerp(tx0, tx1, fx0);
  19420. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_192 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19421. float L_193 = V_3;
  19422. float L_194 = V_5;
  19423. float L_195 = V_20;
  19424. float L_196;
  19425. L_196 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_193, L_194, L_195, /*hidden argument*/NULL);
  19426. ((L_192)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_x_2(L_196);
  19427. // s_Uv[1].x = s_Uv[0].x;
  19428. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_197 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19429. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_198 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19430. float L_199 = ((L_198)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  19431. ((L_197)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_x_2(L_199);
  19432. // s_Uv[2].x = Mathf.Lerp(tx0, tx1, fx1);
  19433. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_200 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19434. float L_201 = V_3;
  19435. float L_202 = V_5;
  19436. float L_203 = V_21;
  19437. float L_204;
  19438. L_204 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_201, L_202, L_203, /*hidden argument*/NULL);
  19439. ((L_200)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_x_2(L_204);
  19440. // s_Uv[3].x = s_Uv[2].x;
  19441. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_205 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19442. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_206 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19443. float L_207 = ((L_206)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  19444. ((L_205)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_x_2(L_207);
  19445. // s_Uv[0].y = Mathf.Lerp(ty0, ty1, fy0);
  19446. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_208 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19447. float L_209 = V_4;
  19448. float L_210 = V_6;
  19449. float L_211 = V_22;
  19450. float L_212;
  19451. L_212 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_209, L_210, L_211, /*hidden argument*/NULL);
  19452. ((L_208)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_y_3(L_212);
  19453. // s_Uv[1].y = Mathf.Lerp(ty0, ty1, fy1);
  19454. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_213 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19455. float L_214 = V_4;
  19456. float L_215 = V_6;
  19457. float L_216 = V_23;
  19458. float L_217;
  19459. L_217 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_214, L_215, L_216, /*hidden argument*/NULL);
  19460. ((L_213)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_y_3(L_217);
  19461. // s_Uv[2].y = s_Uv[1].y;
  19462. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_218 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19463. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_219 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19464. float L_220 = ((L_219)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->get_y_3();
  19465. ((L_218)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_y_3(L_220);
  19466. // s_Uv[3].y = s_Uv[0].y;
  19467. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_221 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19468. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_222 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19469. float L_223 = ((L_222)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  19470. ((L_221)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_y_3(L_223);
  19471. // float val = m_FillClockwise ? fillAmount * 2f - side : m_FillAmount * 2f - (1 - side);
  19472. bool L_224 = __this->get_m_FillClockwise_44();
  19473. if (L_224)
  19474. {
  19475. goto IL_05f0;
  19476. }
  19477. }
  19478. {
  19479. float L_225 = __this->get_m_FillAmount_43();
  19480. int32_t L_226 = V_19;
  19481. G_B49_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_225, (float)(2.0f))), (float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)1, (int32_t)L_226))))));
  19482. goto IL_0600;
  19483. }
  19484. IL_05f0:
  19485. {
  19486. float L_227;
  19487. L_227 = Image_get_fillAmount_mA6F275C1167931E2F166EA85058EF181D8008B09(__this, /*hidden argument*/NULL);
  19488. int32_t L_228 = V_19;
  19489. G_B49_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_227, (float)(2.0f))), (float)((float)((float)L_228))));
  19490. }
  19491. IL_0600:
  19492. {
  19493. V_25 = G_B49_0;
  19494. // if (RadialCut(s_Xy, s_Uv, Mathf.Clamp01(val), m_FillClockwise, ((side + m_FillOrigin + 3) % 4)))
  19495. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19496. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_229 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19497. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_230 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19498. float L_231 = V_25;
  19499. float L_232;
  19500. L_232 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_231, /*hidden argument*/NULL);
  19501. bool L_233 = __this->get_m_FillClockwise_44();
  19502. int32_t L_234 = V_19;
  19503. int32_t L_235 = __this->get_m_FillOrigin_45();
  19504. bool L_236;
  19505. L_236 = Image_RadialCut_mDBFEF961E92CF9FC68F82790955E90AFF915A33E(L_229, L_230, L_232, L_233, ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_234, (int32_t)L_235)), (int32_t)3))%(int32_t)4)), /*hidden argument*/NULL);
  19506. V_29 = L_236;
  19507. bool L_237 = V_29;
  19508. if (!L_237)
  19509. {
  19510. goto IL_064f;
  19511. }
  19512. }
  19513. {
  19514. // AddQuad(toFill, s_Xy, color, s_Uv);
  19515. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_238 = ___toFill0;
  19516. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19517. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_239 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19518. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_240;
  19519. L_240 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  19520. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_241;
  19521. L_241 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_240, /*hidden argument*/NULL);
  19522. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_242 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19523. Image_AddQuad_mD59EB22D07A4A31DE46853A0E7DCE9B233CFEE29(L_238, L_239, L_241, L_242, /*hidden argument*/NULL);
  19524. }
  19525. IL_064f:
  19526. {
  19527. // for (int side = 0; side < 2; ++side)
  19528. int32_t L_243 = V_19;
  19529. V_19 = ((int32_t)il2cpp_codegen_add((int32_t)L_243, (int32_t)1));
  19530. }
  19531. IL_0656:
  19532. {
  19533. // for (int side = 0; side < 2; ++side)
  19534. int32_t L_244 = V_19;
  19535. V_30 = (bool)((((int32_t)L_244) < ((int32_t)2))? 1 : 0);
  19536. bool L_245 = V_30;
  19537. if (L_245)
  19538. {
  19539. goto IL_0336;
  19540. }
  19541. }
  19542. {
  19543. goto IL_0977;
  19544. }
  19545. IL_066a:
  19546. {
  19547. // else if (fillMethod == FillMethod.Radial360)
  19548. int32_t L_246;
  19549. L_246 = Image_get_fillMethod_mA24F59E82D3A9307852DC572753EB24675BC9B1C(__this, /*hidden argument*/NULL);
  19550. V_31 = (bool)((((int32_t)L_246) == ((int32_t)4))? 1 : 0);
  19551. bool L_247 = V_31;
  19552. if (!L_247)
  19553. {
  19554. goto IL_0977;
  19555. }
  19556. }
  19557. {
  19558. // for (int corner = 0; corner < 4; ++corner)
  19559. V_32 = 0;
  19560. goto IL_0968;
  19561. }
  19562. IL_0685:
  19563. {
  19564. // if (corner < 2)
  19565. int32_t L_248 = V_32;
  19566. V_38 = (bool)((((int32_t)L_248) < ((int32_t)2))? 1 : 0);
  19567. bool L_249 = V_38;
  19568. if (!L_249)
  19569. {
  19570. goto IL_06a3;
  19571. }
  19572. }
  19573. {
  19574. // fx0 = 0f;
  19575. V_33 = (0.0f);
  19576. // fx1 = 0.5f;
  19577. V_34 = (0.5f);
  19578. goto IL_06b3;
  19579. }
  19580. IL_06a3:
  19581. {
  19582. // fx0 = 0.5f;
  19583. V_33 = (0.5f);
  19584. // fx1 = 1f;
  19585. V_34 = (1.0f);
  19586. }
  19587. IL_06b3:
  19588. {
  19589. // if (corner == 0 || corner == 3)
  19590. int32_t L_250 = V_32;
  19591. if (!L_250)
  19592. {
  19593. goto IL_06be;
  19594. }
  19595. }
  19596. {
  19597. int32_t L_251 = V_32;
  19598. G_B62_0 = ((((int32_t)L_251) == ((int32_t)3))? 1 : 0);
  19599. goto IL_06bf;
  19600. }
  19601. IL_06be:
  19602. {
  19603. G_B62_0 = 1;
  19604. }
  19605. IL_06bf:
  19606. {
  19607. V_39 = (bool)G_B62_0;
  19608. bool L_252 = V_39;
  19609. if (!L_252)
  19610. {
  19611. goto IL_06d7;
  19612. }
  19613. }
  19614. {
  19615. // fy0 = 0f;
  19616. V_35 = (0.0f);
  19617. // fy1 = 0.5f;
  19618. V_36 = (0.5f);
  19619. goto IL_06e7;
  19620. }
  19621. IL_06d7:
  19622. {
  19623. // fy0 = 0.5f;
  19624. V_35 = (0.5f);
  19625. // fy1 = 1f;
  19626. V_36 = (1.0f);
  19627. }
  19628. IL_06e7:
  19629. {
  19630. // s_Xy[0].x = Mathf.Lerp(v.x, v.z, fx0);
  19631. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19632. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_253 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19633. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_254 = V_0;
  19634. float L_255 = L_254.get_x_1();
  19635. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_256 = V_0;
  19636. float L_257 = L_256.get_z_3();
  19637. float L_258 = V_33;
  19638. float L_259;
  19639. L_259 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_255, L_257, L_258, /*hidden argument*/NULL);
  19640. ((L_253)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_x_2(L_259);
  19641. // s_Xy[1].x = s_Xy[0].x;
  19642. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_260 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19643. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_261 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19644. float L_262 = ((L_261)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  19645. ((L_260)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_x_2(L_262);
  19646. // s_Xy[2].x = Mathf.Lerp(v.x, v.z, fx1);
  19647. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_263 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19648. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_264 = V_0;
  19649. float L_265 = L_264.get_x_1();
  19650. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_266 = V_0;
  19651. float L_267 = L_266.get_z_3();
  19652. float L_268 = V_34;
  19653. float L_269;
  19654. L_269 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_265, L_267, L_268, /*hidden argument*/NULL);
  19655. ((L_263)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_x_2(L_269);
  19656. // s_Xy[3].x = s_Xy[2].x;
  19657. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_270 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19658. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_271 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19659. float L_272 = ((L_271)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  19660. ((L_270)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_x_2(L_272);
  19661. // s_Xy[0].y = Mathf.Lerp(v.y, v.w, fy0);
  19662. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_273 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19663. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_274 = V_0;
  19664. float L_275 = L_274.get_y_2();
  19665. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_276 = V_0;
  19666. float L_277 = L_276.get_w_4();
  19667. float L_278 = V_35;
  19668. float L_279;
  19669. L_279 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_275, L_277, L_278, /*hidden argument*/NULL);
  19670. ((L_273)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_y_3(L_279);
  19671. // s_Xy[1].y = Mathf.Lerp(v.y, v.w, fy1);
  19672. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_280 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19673. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_281 = V_0;
  19674. float L_282 = L_281.get_y_2();
  19675. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_283 = V_0;
  19676. float L_284 = L_283.get_w_4();
  19677. float L_285 = V_36;
  19678. float L_286;
  19679. L_286 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_282, L_284, L_285, /*hidden argument*/NULL);
  19680. ((L_280)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_y_3(L_286);
  19681. // s_Xy[2].y = s_Xy[1].y;
  19682. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_287 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19683. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_288 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19684. float L_289 = ((L_288)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->get_y_3();
  19685. ((L_287)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_y_3(L_289);
  19686. // s_Xy[3].y = s_Xy[0].y;
  19687. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_290 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19688. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_291 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19689. float L_292 = ((L_291)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  19690. ((L_290)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_y_3(L_292);
  19691. // s_Uv[0].x = Mathf.Lerp(tx0, tx1, fx0);
  19692. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_293 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19693. float L_294 = V_3;
  19694. float L_295 = V_5;
  19695. float L_296 = V_33;
  19696. float L_297;
  19697. L_297 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_294, L_295, L_296, /*hidden argument*/NULL);
  19698. ((L_293)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_x_2(L_297);
  19699. // s_Uv[1].x = s_Uv[0].x;
  19700. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_298 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19701. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_299 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19702. float L_300 = ((L_299)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_x_2();
  19703. ((L_298)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_x_2(L_300);
  19704. // s_Uv[2].x = Mathf.Lerp(tx0, tx1, fx1);
  19705. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_301 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19706. float L_302 = V_3;
  19707. float L_303 = V_5;
  19708. float L_304 = V_34;
  19709. float L_305;
  19710. L_305 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_302, L_303, L_304, /*hidden argument*/NULL);
  19711. ((L_301)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_x_2(L_305);
  19712. // s_Uv[3].x = s_Uv[2].x;
  19713. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_306 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19714. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_307 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19715. float L_308 = ((L_307)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->get_x_2();
  19716. ((L_306)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_x_2(L_308);
  19717. // s_Uv[0].y = Mathf.Lerp(ty0, ty1, fy0);
  19718. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_309 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19719. float L_310 = V_4;
  19720. float L_311 = V_6;
  19721. float L_312 = V_35;
  19722. float L_313;
  19723. L_313 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_310, L_311, L_312, /*hidden argument*/NULL);
  19724. ((L_309)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_y_3(L_313);
  19725. // s_Uv[1].y = Mathf.Lerp(ty0, ty1, fy1);
  19726. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_314 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19727. float L_315 = V_4;
  19728. float L_316 = V_6;
  19729. float L_317 = V_36;
  19730. float L_318;
  19731. L_318 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_315, L_316, L_317, /*hidden argument*/NULL);
  19732. ((L_314)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_y_3(L_318);
  19733. // s_Uv[2].y = s_Uv[1].y;
  19734. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_319 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19735. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_320 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19736. float L_321 = ((L_320)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->get_y_3();
  19737. ((L_319)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_y_3(L_321);
  19738. // s_Uv[3].y = s_Uv[0].y;
  19739. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_322 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19740. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_323 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19741. float L_324 = ((L_323)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_y_3();
  19742. ((L_322)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_y_3(L_324);
  19743. // float val = m_FillClockwise ?
  19744. // m_FillAmount * 4f - ((corner + m_FillOrigin) % 4) :
  19745. // m_FillAmount * 4f - (3 - ((corner + m_FillOrigin) % 4));
  19746. bool L_325 = __this->get_m_FillClockwise_44();
  19747. if (L_325)
  19748. {
  19749. goto IL_0902;
  19750. }
  19751. }
  19752. {
  19753. float L_326 = __this->get_m_FillAmount_43();
  19754. int32_t L_327 = V_32;
  19755. int32_t L_328 = __this->get_m_FillOrigin_45();
  19756. G_B68_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_326, (float)(4.0f))), (float)((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)3, (int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_327, (int32_t)L_328))%(int32_t)4))))))));
  19757. goto IL_091b;
  19758. }
  19759. IL_0902:
  19760. {
  19761. float L_329 = __this->get_m_FillAmount_43();
  19762. int32_t L_330 = V_32;
  19763. int32_t L_331 = __this->get_m_FillOrigin_45();
  19764. G_B68_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_329, (float)(4.0f))), (float)((float)((float)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_330, (int32_t)L_331))%(int32_t)4))))));
  19765. }
  19766. IL_091b:
  19767. {
  19768. V_37 = G_B68_0;
  19769. // if (RadialCut(s_Xy, s_Uv, Mathf.Clamp01(val), m_FillClockwise, ((corner + 2) % 4)))
  19770. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19771. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_332 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19772. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_333 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19773. float L_334 = V_37;
  19774. float L_335;
  19775. L_335 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_334, /*hidden argument*/NULL);
  19776. bool L_336 = __this->get_m_FillClockwise_44();
  19777. int32_t L_337 = V_32;
  19778. bool L_338;
  19779. L_338 = Image_RadialCut_mDBFEF961E92CF9FC68F82790955E90AFF915A33E(L_332, L_333, L_335, L_336, ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_337, (int32_t)2))%(int32_t)4)), /*hidden argument*/NULL);
  19780. V_40 = L_338;
  19781. bool L_339 = V_40;
  19782. if (!L_339)
  19783. {
  19784. goto IL_0961;
  19785. }
  19786. }
  19787. {
  19788. // AddQuad(toFill, s_Xy, color, s_Uv);
  19789. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_340 = ___toFill0;
  19790. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19791. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_341 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19792. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_342;
  19793. L_342 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  19794. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_343;
  19795. L_343 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_342, /*hidden argument*/NULL);
  19796. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_344 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19797. Image_AddQuad_mD59EB22D07A4A31DE46853A0E7DCE9B233CFEE29(L_340, L_341, L_343, L_344, /*hidden argument*/NULL);
  19798. }
  19799. IL_0961:
  19800. {
  19801. // for (int corner = 0; corner < 4; ++corner)
  19802. int32_t L_345 = V_32;
  19803. V_32 = ((int32_t)il2cpp_codegen_add((int32_t)L_345, (int32_t)1));
  19804. }
  19805. IL_0968:
  19806. {
  19807. // for (int corner = 0; corner < 4; ++corner)
  19808. int32_t L_346 = V_32;
  19809. V_41 = (bool)((((int32_t)L_346) < ((int32_t)4))? 1 : 0);
  19810. bool L_347 = V_41;
  19811. if (L_347)
  19812. {
  19813. goto IL_0685;
  19814. }
  19815. }
  19816. {
  19817. }
  19818. IL_0977:
  19819. {
  19820. goto IL_0998;
  19821. }
  19822. IL_097a:
  19823. {
  19824. // AddQuad(toFill, s_Xy, color, s_Uv);
  19825. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_348 = ___toFill0;
  19826. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19827. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_349 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Xy_53();
  19828. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_350;
  19829. L_350 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  19830. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_351;
  19831. L_351 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_350, /*hidden argument*/NULL);
  19832. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_352 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Uv_54();
  19833. Image_AddQuad_mD59EB22D07A4A31DE46853A0E7DCE9B233CFEE29(L_348, L_349, L_351, L_352, /*hidden argument*/NULL);
  19834. }
  19835. IL_0998:
  19836. {
  19837. }
  19838. IL_0999:
  19839. {
  19840. // }
  19841. return;
  19842. }
  19843. }
  19844. // System.Boolean UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],UnityEngine.Vector3[],System.Single,System.Boolean,System.Int32)
  19845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_RadialCut_mDBFEF961E92CF9FC68F82790955E90AFF915A33E (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___xy0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___uv1, float ___fill2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method)
  19846. {
  19847. static bool s_Il2CppMethodInitialized;
  19848. if (!s_Il2CppMethodInitialized)
  19849. {
  19850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19851. s_Il2CppMethodInitialized = true;
  19852. }
  19853. float V_0 = 0.0f;
  19854. float V_1 = 0.0f;
  19855. float V_2 = 0.0f;
  19856. bool V_3 = false;
  19857. bool V_4 = false;
  19858. bool V_5 = false;
  19859. bool V_6 = false;
  19860. bool V_7 = false;
  19861. int32_t G_B7_0 = 0;
  19862. {
  19863. // if (fill < 0.001f) return false;
  19864. float L_0 = ___fill2;
  19865. V_3 = (bool)((((float)L_0) < ((float)(0.00100000005f)))? 1 : 0);
  19866. bool L_1 = V_3;
  19867. if (!L_1)
  19868. {
  19869. goto IL_0012;
  19870. }
  19871. }
  19872. {
  19873. // if (fill < 0.001f) return false;
  19874. V_4 = (bool)0;
  19875. goto IL_0087;
  19876. }
  19877. IL_0012:
  19878. {
  19879. // if ((corner & 1) == 1) invert = !invert;
  19880. int32_t L_2 = ___corner4;
  19881. V_5 = (bool)((((int32_t)((int32_t)((int32_t)L_2&(int32_t)1))) == ((int32_t)1))? 1 : 0);
  19882. bool L_3 = V_5;
  19883. if (!L_3)
  19884. {
  19885. goto IL_0025;
  19886. }
  19887. }
  19888. {
  19889. // if ((corner & 1) == 1) invert = !invert;
  19890. bool L_4 = ___invert3;
  19891. ___invert3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  19892. }
  19893. IL_0025:
  19894. {
  19895. // if (!invert && fill > 0.999f) return true;
  19896. bool L_5 = ___invert3;
  19897. if (L_5)
  19898. {
  19899. goto IL_0032;
  19900. }
  19901. }
  19902. {
  19903. float L_6 = ___fill2;
  19904. G_B7_0 = ((((float)L_6) > ((float)(0.999000013f)))? 1 : 0);
  19905. goto IL_0033;
  19906. }
  19907. IL_0032:
  19908. {
  19909. G_B7_0 = 0;
  19910. }
  19911. IL_0033:
  19912. {
  19913. V_6 = (bool)G_B7_0;
  19914. bool L_7 = V_6;
  19915. if (!L_7)
  19916. {
  19917. goto IL_003e;
  19918. }
  19919. }
  19920. {
  19921. // if (!invert && fill > 0.999f) return true;
  19922. V_4 = (bool)1;
  19923. goto IL_0087;
  19924. }
  19925. IL_003e:
  19926. {
  19927. // float angle = Mathf.Clamp01(fill);
  19928. float L_8 = ___fill2;
  19929. float L_9;
  19930. L_9 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_8, /*hidden argument*/NULL);
  19931. V_0 = L_9;
  19932. // if (invert) angle = 1f - angle;
  19933. bool L_10 = ___invert3;
  19934. V_7 = L_10;
  19935. bool L_11 = V_7;
  19936. if (!L_11)
  19937. {
  19938. goto IL_0054;
  19939. }
  19940. }
  19941. {
  19942. // if (invert) angle = 1f - angle;
  19943. float L_12 = V_0;
  19944. V_0 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_12));
  19945. }
  19946. IL_0054:
  19947. {
  19948. // angle *= 90f * Mathf.Deg2Rad;
  19949. float L_13 = V_0;
  19950. V_0 = ((float)il2cpp_codegen_multiply((float)L_13, (float)(1.57079637f)));
  19951. // float cos = Mathf.Cos(angle);
  19952. float L_14 = V_0;
  19953. float L_15;
  19954. L_15 = cosf(L_14);
  19955. V_1 = L_15;
  19956. // float sin = Mathf.Sin(angle);
  19957. float L_16 = V_0;
  19958. float L_17;
  19959. L_17 = sinf(L_16);
  19960. V_2 = L_17;
  19961. // RadialCut(xy, cos, sin, invert, corner);
  19962. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_18 = ___xy0;
  19963. float L_19 = V_1;
  19964. float L_20 = V_2;
  19965. bool L_21 = ___invert3;
  19966. int32_t L_22 = ___corner4;
  19967. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  19968. Image_RadialCut_m3937BC915C1948D18903DCA31C953D193FE98EE9(L_18, L_19, L_20, L_21, L_22, /*hidden argument*/NULL);
  19969. // RadialCut(uv, cos, sin, invert, corner);
  19970. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = ___uv1;
  19971. float L_24 = V_1;
  19972. float L_25 = V_2;
  19973. bool L_26 = ___invert3;
  19974. int32_t L_27 = ___corner4;
  19975. Image_RadialCut_m3937BC915C1948D18903DCA31C953D193FE98EE9(L_23, L_24, L_25, L_26, L_27, /*hidden argument*/NULL);
  19976. // return true;
  19977. V_4 = (bool)1;
  19978. goto IL_0087;
  19979. }
  19980. IL_0087:
  19981. {
  19982. // }
  19983. bool L_28 = V_4;
  19984. return L_28;
  19985. }
  19986. }
  19987. // System.Void UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],System.Single,System.Single,System.Boolean,System.Int32)
  19988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_RadialCut_m3937BC915C1948D18903DCA31C953D193FE98EE9 (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___xy0, float ___cos1, float ___sin2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method)
  19989. {
  19990. int32_t V_0 = 0;
  19991. int32_t V_1 = 0;
  19992. int32_t V_2 = 0;
  19993. int32_t V_3 = 0;
  19994. bool V_4 = false;
  19995. bool V_5 = false;
  19996. bool V_6 = false;
  19997. bool V_7 = false;
  19998. bool V_8 = false;
  19999. bool V_9 = false;
  20000. bool V_10 = false;
  20001. bool V_11 = false;
  20002. bool V_12 = false;
  20003. bool V_13 = false;
  20004. bool V_14 = false;
  20005. {
  20006. // int i0 = corner;
  20007. int32_t L_0 = ___corner4;
  20008. V_0 = L_0;
  20009. // int i1 = ((corner + 1) % 4);
  20010. int32_t L_1 = ___corner4;
  20011. V_1 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1))%(int32_t)4));
  20012. // int i2 = ((corner + 2) % 4);
  20013. int32_t L_2 = ___corner4;
  20014. V_2 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)2))%(int32_t)4));
  20015. // int i3 = ((corner + 3) % 4);
  20016. int32_t L_3 = ___corner4;
  20017. V_3 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)3))%(int32_t)4));
  20018. // if ((corner & 1) == 1)
  20019. int32_t L_4 = ___corner4;
  20020. V_4 = (bool)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)1))) == ((int32_t)1))? 1 : 0);
  20021. bool L_5 = V_4;
  20022. if (!L_5)
  20023. {
  20024. goto IL_016d;
  20025. }
  20026. }
  20027. {
  20028. // if (sin > cos)
  20029. float L_6 = ___sin2;
  20030. float L_7 = ___cos1;
  20031. V_5 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  20032. bool L_8 = V_5;
  20033. if (!L_8)
  20034. {
  20035. goto IL_008f;
  20036. }
  20037. }
  20038. {
  20039. // cos /= sin;
  20040. float L_9 = ___cos1;
  20041. float L_10 = ___sin2;
  20042. ___cos1 = ((float)((float)L_9/(float)L_10));
  20043. // sin = 1f;
  20044. ___sin2 = (1.0f);
  20045. // if (invert)
  20046. bool L_11 = ___invert3;
  20047. V_6 = L_11;
  20048. bool L_12 = V_6;
  20049. if (!L_12)
  20050. {
  20051. goto IL_008c;
  20052. }
  20053. }
  20054. {
  20055. // xy[i1].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
  20056. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_13 = ___xy0;
  20057. int32_t L_14 = V_1;
  20058. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_15 = ___xy0;
  20059. int32_t L_16 = V_0;
  20060. float L_17 = ((L_15)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_16)))->get_x_2();
  20061. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_18 = ___xy0;
  20062. int32_t L_19 = V_2;
  20063. float L_20 = ((L_18)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_19)))->get_x_2();
  20064. float L_21 = ___cos1;
  20065. float L_22;
  20066. L_22 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_17, L_20, L_21, /*hidden argument*/NULL);
  20067. ((L_13)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_14)))->set_x_2(L_22);
  20068. // xy[i2].x = xy[i1].x;
  20069. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_23 = ___xy0;
  20070. int32_t L_24 = V_2;
  20071. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_25 = ___xy0;
  20072. int32_t L_26 = V_1;
  20073. float L_27 = ((L_25)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_26)))->get_x_2();
  20074. ((L_23)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_24)))->set_x_2(L_27);
  20075. }
  20076. IL_008c:
  20077. {
  20078. goto IL_0107;
  20079. }
  20080. IL_008f:
  20081. {
  20082. // else if (cos > sin)
  20083. float L_28 = ___cos1;
  20084. float L_29 = ___sin2;
  20085. V_7 = (bool)((((float)L_28) > ((float)L_29))? 1 : 0);
  20086. bool L_30 = V_7;
  20087. if (!L_30)
  20088. {
  20089. goto IL_00f7;
  20090. }
  20091. }
  20092. {
  20093. // sin /= cos;
  20094. float L_31 = ___sin2;
  20095. float L_32 = ___cos1;
  20096. ___sin2 = ((float)((float)L_31/(float)L_32));
  20097. // cos = 1f;
  20098. ___cos1 = (1.0f);
  20099. // if (!invert)
  20100. bool L_33 = ___invert3;
  20101. V_8 = (bool)((((int32_t)L_33) == ((int32_t)0))? 1 : 0);
  20102. bool L_34 = V_8;
  20103. if (!L_34)
  20104. {
  20105. goto IL_00f4;
  20106. }
  20107. }
  20108. {
  20109. // xy[i2].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
  20110. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_35 = ___xy0;
  20111. int32_t L_36 = V_2;
  20112. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_37 = ___xy0;
  20113. int32_t L_38 = V_0;
  20114. float L_39 = ((L_37)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_38)))->get_y_3();
  20115. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_40 = ___xy0;
  20116. int32_t L_41 = V_2;
  20117. float L_42 = ((L_40)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_41)))->get_y_3();
  20118. float L_43 = ___sin2;
  20119. float L_44;
  20120. L_44 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_39, L_42, L_43, /*hidden argument*/NULL);
  20121. ((L_35)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_36)))->set_y_3(L_44);
  20122. // xy[i3].y = xy[i2].y;
  20123. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_45 = ___xy0;
  20124. int32_t L_46 = V_3;
  20125. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_47 = ___xy0;
  20126. int32_t L_48 = V_2;
  20127. float L_49 = ((L_47)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_48)))->get_y_3();
  20128. ((L_45)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_46)))->set_y_3(L_49);
  20129. }
  20130. IL_00f4:
  20131. {
  20132. goto IL_0107;
  20133. }
  20134. IL_00f7:
  20135. {
  20136. // cos = 1f;
  20137. ___cos1 = (1.0f);
  20138. // sin = 1f;
  20139. ___sin2 = (1.0f);
  20140. }
  20141. IL_0107:
  20142. {
  20143. // if (!invert) xy[i3].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
  20144. bool L_50 = ___invert3;
  20145. V_9 = (bool)((((int32_t)L_50) == ((int32_t)0))? 1 : 0);
  20146. bool L_51 = V_9;
  20147. if (!L_51)
  20148. {
  20149. goto IL_013d;
  20150. }
  20151. }
  20152. {
  20153. // if (!invert) xy[i3].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
  20154. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_52 = ___xy0;
  20155. int32_t L_53 = V_3;
  20156. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_54 = ___xy0;
  20157. int32_t L_55 = V_0;
  20158. float L_56 = ((L_54)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_55)))->get_x_2();
  20159. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_57 = ___xy0;
  20160. int32_t L_58 = V_2;
  20161. float L_59 = ((L_57)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_58)))->get_x_2();
  20162. float L_60 = ___cos1;
  20163. float L_61;
  20164. L_61 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_56, L_59, L_60, /*hidden argument*/NULL);
  20165. ((L_52)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_53)))->set_x_2(L_61);
  20166. goto IL_0167;
  20167. }
  20168. IL_013d:
  20169. {
  20170. // else xy[i1].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
  20171. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_62 = ___xy0;
  20172. int32_t L_63 = V_1;
  20173. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_64 = ___xy0;
  20174. int32_t L_65 = V_0;
  20175. float L_66 = ((L_64)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_65)))->get_y_3();
  20176. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_67 = ___xy0;
  20177. int32_t L_68 = V_2;
  20178. float L_69 = ((L_67)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_68)))->get_y_3();
  20179. float L_70 = ___sin2;
  20180. float L_71;
  20181. L_71 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_66, L_69, L_70, /*hidden argument*/NULL);
  20182. ((L_62)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_63)))->set_y_3(L_71);
  20183. }
  20184. IL_0167:
  20185. {
  20186. goto IL_02a9;
  20187. }
  20188. IL_016d:
  20189. {
  20190. // if (cos > sin)
  20191. float L_72 = ___cos1;
  20192. float L_73 = ___sin2;
  20193. V_10 = (bool)((((float)L_72) > ((float)L_73))? 1 : 0);
  20194. bool L_74 = V_10;
  20195. if (!L_74)
  20196. {
  20197. goto IL_01d6;
  20198. }
  20199. }
  20200. {
  20201. // sin /= cos;
  20202. float L_75 = ___sin2;
  20203. float L_76 = ___cos1;
  20204. ___sin2 = ((float)((float)L_75/(float)L_76));
  20205. // cos = 1f;
  20206. ___cos1 = (1.0f);
  20207. // if (!invert)
  20208. bool L_77 = ___invert3;
  20209. V_11 = (bool)((((int32_t)L_77) == ((int32_t)0))? 1 : 0);
  20210. bool L_78 = V_11;
  20211. if (!L_78)
  20212. {
  20213. goto IL_01d3;
  20214. }
  20215. }
  20216. {
  20217. // xy[i1].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
  20218. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_79 = ___xy0;
  20219. int32_t L_80 = V_1;
  20220. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_81 = ___xy0;
  20221. int32_t L_82 = V_0;
  20222. float L_83 = ((L_81)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_82)))->get_y_3();
  20223. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_84 = ___xy0;
  20224. int32_t L_85 = V_2;
  20225. float L_86 = ((L_84)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_85)))->get_y_3();
  20226. float L_87 = ___sin2;
  20227. float L_88;
  20228. L_88 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_83, L_86, L_87, /*hidden argument*/NULL);
  20229. ((L_79)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_80)))->set_y_3(L_88);
  20230. // xy[i2].y = xy[i1].y;
  20231. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_89 = ___xy0;
  20232. int32_t L_90 = V_2;
  20233. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_91 = ___xy0;
  20234. int32_t L_92 = V_1;
  20235. float L_93 = ((L_91)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_92)))->get_y_3();
  20236. ((L_89)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_90)))->set_y_3(L_93);
  20237. }
  20238. IL_01d3:
  20239. {
  20240. goto IL_024b;
  20241. }
  20242. IL_01d6:
  20243. {
  20244. // else if (sin > cos)
  20245. float L_94 = ___sin2;
  20246. float L_95 = ___cos1;
  20247. V_12 = (bool)((((float)L_94) > ((float)L_95))? 1 : 0);
  20248. bool L_96 = V_12;
  20249. if (!L_96)
  20250. {
  20251. goto IL_023b;
  20252. }
  20253. }
  20254. {
  20255. // cos /= sin;
  20256. float L_97 = ___cos1;
  20257. float L_98 = ___sin2;
  20258. ___cos1 = ((float)((float)L_97/(float)L_98));
  20259. // sin = 1f;
  20260. ___sin2 = (1.0f);
  20261. // if (invert)
  20262. bool L_99 = ___invert3;
  20263. V_13 = L_99;
  20264. bool L_100 = V_13;
  20265. if (!L_100)
  20266. {
  20267. goto IL_0238;
  20268. }
  20269. }
  20270. {
  20271. // xy[i2].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
  20272. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_101 = ___xy0;
  20273. int32_t L_102 = V_2;
  20274. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_103 = ___xy0;
  20275. int32_t L_104 = V_0;
  20276. float L_105 = ((L_103)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_104)))->get_x_2();
  20277. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_106 = ___xy0;
  20278. int32_t L_107 = V_2;
  20279. float L_108 = ((L_106)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_107)))->get_x_2();
  20280. float L_109 = ___cos1;
  20281. float L_110;
  20282. L_110 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_105, L_108, L_109, /*hidden argument*/NULL);
  20283. ((L_101)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_102)))->set_x_2(L_110);
  20284. // xy[i3].x = xy[i2].x;
  20285. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_111 = ___xy0;
  20286. int32_t L_112 = V_3;
  20287. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_113 = ___xy0;
  20288. int32_t L_114 = V_2;
  20289. float L_115 = ((L_113)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_114)))->get_x_2();
  20290. ((L_111)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_112)))->set_x_2(L_115);
  20291. }
  20292. IL_0238:
  20293. {
  20294. goto IL_024b;
  20295. }
  20296. IL_023b:
  20297. {
  20298. // cos = 1f;
  20299. ___cos1 = (1.0f);
  20300. // sin = 1f;
  20301. ___sin2 = (1.0f);
  20302. }
  20303. IL_024b:
  20304. {
  20305. // if (invert) xy[i3].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
  20306. bool L_116 = ___invert3;
  20307. V_14 = L_116;
  20308. bool L_117 = V_14;
  20309. if (!L_117)
  20310. {
  20311. goto IL_027e;
  20312. }
  20313. }
  20314. {
  20315. // if (invert) xy[i3].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
  20316. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_118 = ___xy0;
  20317. int32_t L_119 = V_3;
  20318. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_120 = ___xy0;
  20319. int32_t L_121 = V_0;
  20320. float L_122 = ((L_120)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_121)))->get_y_3();
  20321. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_123 = ___xy0;
  20322. int32_t L_124 = V_2;
  20323. float L_125 = ((L_123)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_124)))->get_y_3();
  20324. float L_126 = ___sin2;
  20325. float L_127;
  20326. L_127 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_122, L_125, L_126, /*hidden argument*/NULL);
  20327. ((L_118)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_119)))->set_y_3(L_127);
  20328. goto IL_02a8;
  20329. }
  20330. IL_027e:
  20331. {
  20332. // else xy[i1].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
  20333. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_128 = ___xy0;
  20334. int32_t L_129 = V_1;
  20335. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_130 = ___xy0;
  20336. int32_t L_131 = V_0;
  20337. float L_132 = ((L_130)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_131)))->get_x_2();
  20338. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_133 = ___xy0;
  20339. int32_t L_134 = V_2;
  20340. float L_135 = ((L_133)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_134)))->get_x_2();
  20341. float L_136 = ___cos1;
  20342. float L_137;
  20343. L_137 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_132, L_135, L_136, /*hidden argument*/NULL);
  20344. ((L_128)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_129)))->set_x_2(L_137);
  20345. }
  20346. IL_02a8:
  20347. {
  20348. }
  20349. IL_02a9:
  20350. {
  20351. // }
  20352. return;
  20353. }
  20354. }
  20355. // System.Void UnityEngine.UI.Image::CalculateLayoutInputHorizontal()
  20356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_CalculateLayoutInputHorizontal_m04FE856B2079DAA841634A767CE764DE5AFC7C94 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20357. {
  20358. {
  20359. // public virtual void CalculateLayoutInputHorizontal() {}
  20360. return;
  20361. }
  20362. }
  20363. // System.Void UnityEngine.UI.Image::CalculateLayoutInputVertical()
  20364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_CalculateLayoutInputVertical_mFB4812D7E95B71CDA2A78981FA8E57C952AE16CA (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20365. {
  20366. {
  20367. // public virtual void CalculateLayoutInputVertical() {}
  20368. return;
  20369. }
  20370. }
  20371. // System.Single UnityEngine.UI.Image::get_minWidth()
  20372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_minWidth_m80F0CCAD55244FB5B0EDBE47A969AE727404A711 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20373. {
  20374. float V_0 = 0.0f;
  20375. {
  20376. // public virtual float minWidth { get { return 0; } }
  20377. V_0 = (0.0f);
  20378. goto IL_0009;
  20379. }
  20380. IL_0009:
  20381. {
  20382. // public virtual float minWidth { get { return 0; } }
  20383. float L_0 = V_0;
  20384. return L_0;
  20385. }
  20386. }
  20387. // System.Single UnityEngine.UI.Image::get_preferredWidth()
  20388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_preferredWidth_m632101B442589E11959948982B13E2A237645F4E (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20389. {
  20390. static bool s_Il2CppMethodInitialized;
  20391. if (!s_Il2CppMethodInitialized)
  20392. {
  20393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20394. s_Il2CppMethodInitialized = true;
  20395. }
  20396. bool V_0 = false;
  20397. float V_1 = 0.0f;
  20398. bool V_2 = false;
  20399. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  20400. memset((&V_3), 0, sizeof(V_3));
  20401. int32_t G_B5_0 = 0;
  20402. {
  20403. // if (activeSprite == null)
  20404. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  20405. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20406. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20407. bool L_1;
  20408. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  20409. V_0 = L_1;
  20410. bool L_2 = V_0;
  20411. if (!L_2)
  20412. {
  20413. goto IL_0019;
  20414. }
  20415. }
  20416. {
  20417. // return 0;
  20418. V_1 = (0.0f);
  20419. goto IL_006e;
  20420. }
  20421. IL_0019:
  20422. {
  20423. // if (type == Type.Sliced || type == Type.Tiled)
  20424. int32_t L_3;
  20425. L_3 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  20426. if ((((int32_t)L_3) == ((int32_t)1)))
  20427. {
  20428. goto IL_002d;
  20429. }
  20430. }
  20431. {
  20432. int32_t L_4;
  20433. L_4 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  20434. G_B5_0 = ((((int32_t)L_4) == ((int32_t)2))? 1 : 0);
  20435. goto IL_002e;
  20436. }
  20437. IL_002d:
  20438. {
  20439. G_B5_0 = 1;
  20440. }
  20441. IL_002e:
  20442. {
  20443. V_2 = (bool)G_B5_0;
  20444. bool L_5 = V_2;
  20445. if (!L_5)
  20446. {
  20447. goto IL_004c;
  20448. }
  20449. }
  20450. {
  20451. // return Sprites.DataUtility.GetMinSize(activeSprite).x / pixelsPerUnit;
  20452. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6;
  20453. L_6 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20454. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  20455. L_7 = DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081(L_6, /*hidden argument*/NULL);
  20456. float L_8 = L_7.get_x_0();
  20457. float L_9;
  20458. L_9 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  20459. V_1 = ((float)((float)L_8/(float)L_9));
  20460. goto IL_006e;
  20461. }
  20462. IL_004c:
  20463. {
  20464. // return activeSprite.rect.size.x / pixelsPerUnit;
  20465. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10;
  20466. L_10 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20467. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_11;
  20468. L_11 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_10, /*hidden argument*/NULL);
  20469. V_3 = L_11;
  20470. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  20471. L_12 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  20472. float L_13 = L_12.get_x_0();
  20473. float L_14;
  20474. L_14 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  20475. V_1 = ((float)((float)L_13/(float)L_14));
  20476. goto IL_006e;
  20477. }
  20478. IL_006e:
  20479. {
  20480. // }
  20481. float L_15 = V_1;
  20482. return L_15;
  20483. }
  20484. }
  20485. // System.Single UnityEngine.UI.Image::get_flexibleWidth()
  20486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_flexibleWidth_m0334DEE5F5BB3D87FA70375C3C9F7C839DDE7AA4 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20487. {
  20488. float V_0 = 0.0f;
  20489. {
  20490. // public virtual float flexibleWidth { get { return -1; } }
  20491. V_0 = (-1.0f);
  20492. goto IL_0009;
  20493. }
  20494. IL_0009:
  20495. {
  20496. // public virtual float flexibleWidth { get { return -1; } }
  20497. float L_0 = V_0;
  20498. return L_0;
  20499. }
  20500. }
  20501. // System.Single UnityEngine.UI.Image::get_minHeight()
  20502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_minHeight_m41442CB39DC88BF08A33408C65C3392D2752709A (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20503. {
  20504. float V_0 = 0.0f;
  20505. {
  20506. // public virtual float minHeight { get { return 0; } }
  20507. V_0 = (0.0f);
  20508. goto IL_0009;
  20509. }
  20510. IL_0009:
  20511. {
  20512. // public virtual float minHeight { get { return 0; } }
  20513. float L_0 = V_0;
  20514. return L_0;
  20515. }
  20516. }
  20517. // System.Single UnityEngine.UI.Image::get_preferredHeight()
  20518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_preferredHeight_mE2A282AF37B5669BA18B7FE022C50F6603E7946F (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20519. {
  20520. static bool s_Il2CppMethodInitialized;
  20521. if (!s_Il2CppMethodInitialized)
  20522. {
  20523. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20524. s_Il2CppMethodInitialized = true;
  20525. }
  20526. bool V_0 = false;
  20527. float V_1 = 0.0f;
  20528. bool V_2 = false;
  20529. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  20530. memset((&V_3), 0, sizeof(V_3));
  20531. int32_t G_B5_0 = 0;
  20532. {
  20533. // if (activeSprite == null)
  20534. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  20535. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20536. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20537. bool L_1;
  20538. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  20539. V_0 = L_1;
  20540. bool L_2 = V_0;
  20541. if (!L_2)
  20542. {
  20543. goto IL_0019;
  20544. }
  20545. }
  20546. {
  20547. // return 0;
  20548. V_1 = (0.0f);
  20549. goto IL_006e;
  20550. }
  20551. IL_0019:
  20552. {
  20553. // if (type == Type.Sliced || type == Type.Tiled)
  20554. int32_t L_3;
  20555. L_3 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  20556. if ((((int32_t)L_3) == ((int32_t)1)))
  20557. {
  20558. goto IL_002d;
  20559. }
  20560. }
  20561. {
  20562. int32_t L_4;
  20563. L_4 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  20564. G_B5_0 = ((((int32_t)L_4) == ((int32_t)2))? 1 : 0);
  20565. goto IL_002e;
  20566. }
  20567. IL_002d:
  20568. {
  20569. G_B5_0 = 1;
  20570. }
  20571. IL_002e:
  20572. {
  20573. V_2 = (bool)G_B5_0;
  20574. bool L_5 = V_2;
  20575. if (!L_5)
  20576. {
  20577. goto IL_004c;
  20578. }
  20579. }
  20580. {
  20581. // return Sprites.DataUtility.GetMinSize(activeSprite).y / pixelsPerUnit;
  20582. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6;
  20583. L_6 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20584. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  20585. L_7 = DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081(L_6, /*hidden argument*/NULL);
  20586. float L_8 = L_7.get_y_1();
  20587. float L_9;
  20588. L_9 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  20589. V_1 = ((float)((float)L_8/(float)L_9));
  20590. goto IL_006e;
  20591. }
  20592. IL_004c:
  20593. {
  20594. // return activeSprite.rect.size.y / pixelsPerUnit;
  20595. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10;
  20596. L_10 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20597. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_11;
  20598. L_11 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_10, /*hidden argument*/NULL);
  20599. V_3 = L_11;
  20600. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
  20601. L_12 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  20602. float L_13 = L_12.get_y_1();
  20603. float L_14;
  20604. L_14 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  20605. V_1 = ((float)((float)L_13/(float)L_14));
  20606. goto IL_006e;
  20607. }
  20608. IL_006e:
  20609. {
  20610. // }
  20611. float L_15 = V_1;
  20612. return L_15;
  20613. }
  20614. }
  20615. // System.Single UnityEngine.UI.Image::get_flexibleHeight()
  20616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_flexibleHeight_m49E73811DD8518AC06CB59E240E6FA09A1FABFEA (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20617. {
  20618. float V_0 = 0.0f;
  20619. {
  20620. // public virtual float flexibleHeight { get { return -1; } }
  20621. V_0 = (-1.0f);
  20622. goto IL_0009;
  20623. }
  20624. IL_0009:
  20625. {
  20626. // public virtual float flexibleHeight { get { return -1; } }
  20627. float L_0 = V_0;
  20628. return L_0;
  20629. }
  20630. }
  20631. // System.Int32 UnityEngine.UI.Image::get_layoutPriority()
  20632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_layoutPriority_m62067AC13C013976E5BB8E752A2896201A2BC8B6 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  20633. {
  20634. int32_t V_0 = 0;
  20635. {
  20636. // public virtual int layoutPriority { get { return 0; } }
  20637. V_0 = 0;
  20638. goto IL_0005;
  20639. }
  20640. IL_0005:
  20641. {
  20642. // public virtual int layoutPriority { get { return 0; } }
  20643. int32_t L_0 = V_0;
  20644. return L_0;
  20645. }
  20646. }
  20647. // System.Boolean UnityEngine.UI.Image::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  20648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_IsRaycastLocationValid_m216026118F2C011AA5026CB849F28C669D449CF6 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screenPoint0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___eventCamera1, const RuntimeMethod* method)
  20649. {
  20650. static bool s_Il2CppMethodInitialized;
  20651. if (!s_Il2CppMethodInitialized)
  20652. {
  20653. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  20655. s_Il2CppMethodInitialized = true;
  20656. }
  20657. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  20658. memset((&V_0), 0, sizeof(V_0));
  20659. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
  20660. memset((&V_1), 0, sizeof(V_1));
  20661. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  20662. memset((&V_2), 0, sizeof(V_2));
  20663. float V_3 = 0.0f;
  20664. float V_4 = 0.0f;
  20665. bool V_5 = false;
  20666. bool V_6 = false;
  20667. bool V_7 = false;
  20668. bool V_8 = false;
  20669. bool V_9 = false;
  20670. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * V_10 = NULL;
  20671. il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
  20672. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  20673. {
  20674. // if (alphaHitTestMinimumThreshold <= 0)
  20675. float L_0;
  20676. L_0 = Image_get_alphaHitTestMinimumThreshold_m4271487851417EC8581659AA2611705182F2EB1B(__this, /*hidden argument*/NULL);
  20677. V_5 = (bool)((((int32_t)((!(((float)L_0) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20678. bool L_1 = V_5;
  20679. if (!L_1)
  20680. {
  20681. goto IL_001f;
  20682. }
  20683. }
  20684. {
  20685. // return true;
  20686. V_6 = (bool)1;
  20687. goto IL_0166;
  20688. }
  20689. IL_001f:
  20690. {
  20691. // if (alphaHitTestMinimumThreshold > 1)
  20692. float L_2;
  20693. L_2 = Image_get_alphaHitTestMinimumThreshold_m4271487851417EC8581659AA2611705182F2EB1B(__this, /*hidden argument*/NULL);
  20694. V_7 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
  20695. bool L_3 = V_7;
  20696. if (!L_3)
  20697. {
  20698. goto IL_003a;
  20699. }
  20700. }
  20701. {
  20702. // return false;
  20703. V_6 = (bool)0;
  20704. goto IL_0166;
  20705. }
  20706. IL_003a:
  20707. {
  20708. // if (activeSprite == null)
  20709. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_4;
  20710. L_4 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20711. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  20712. bool L_5;
  20713. L_5 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  20714. V_8 = L_5;
  20715. bool L_6 = V_8;
  20716. if (!L_6)
  20717. {
  20718. goto IL_0054;
  20719. }
  20720. }
  20721. {
  20722. // return true;
  20723. V_6 = (bool)1;
  20724. goto IL_0166;
  20725. }
  20726. IL_0054:
  20727. {
  20728. // if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, screenPoint, eventCamera, out local))
  20729. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7;
  20730. L_7 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  20731. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = ___screenPoint0;
  20732. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = ___eventCamera1;
  20733. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  20734. bool L_10;
  20735. L_10 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_7, L_8, L_9, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  20736. V_9 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
  20737. bool L_11 = V_9;
  20738. if (!L_11)
  20739. {
  20740. goto IL_0074;
  20741. }
  20742. }
  20743. {
  20744. // return false;
  20745. V_6 = (bool)0;
  20746. goto IL_0166;
  20747. }
  20748. IL_0074:
  20749. {
  20750. // Rect rect = GetPixelAdjustedRect();
  20751. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12;
  20752. L_12 = Graphic_GetPixelAdjustedRect_m97D803029E437D6E20057C7FBAF420532184D16C(__this, /*hidden argument*/NULL);
  20753. V_1 = L_12;
  20754. // local.x += rectTransform.pivot.x * rect.width;
  20755. float* L_13 = (&V_0)->get_address_of_x_0();
  20756. float* L_14 = L_13;
  20757. float L_15 = *((float*)L_14);
  20758. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16;
  20759. L_16 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  20760. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_17;
  20761. L_17 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_16, /*hidden argument*/NULL);
  20762. float L_18 = L_17.get_x_0();
  20763. float L_19;
  20764. L_19 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  20765. *((float*)L_14) = (float)((float)il2cpp_codegen_add((float)L_15, (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19))));
  20766. // local.y += rectTransform.pivot.y * rect.height;
  20767. float* L_20 = (&V_0)->get_address_of_y_1();
  20768. float* L_21 = L_20;
  20769. float L_22 = *((float*)L_21);
  20770. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_23;
  20771. L_23 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(__this, /*hidden argument*/NULL);
  20772. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_24;
  20773. L_24 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_23, /*hidden argument*/NULL);
  20774. float L_25 = L_24.get_y_1();
  20775. float L_26;
  20776. L_26 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_1), /*hidden argument*/NULL);
  20777. *((float*)L_21) = (float)((float)il2cpp_codegen_add((float)L_22, (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_26))));
  20778. // local = MapCoordinate(local, rect);
  20779. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_27 = V_0;
  20780. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_28 = V_1;
  20781. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  20782. L_29 = Image_MapCoordinate_m4539737D09F1D8FD0296E59E8AB2A4C906D6E096(__this, L_27, L_28, /*hidden argument*/NULL);
  20783. V_0 = L_29;
  20784. // Rect spriteRect = activeSprite.textureRect;
  20785. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_30;
  20786. L_30 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20787. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_31;
  20788. L_31 = Sprite_get_textureRect_m5B350C2B122C85549960912CBD6343E4A5B02C35(L_30, /*hidden argument*/NULL);
  20789. V_2 = L_31;
  20790. // float x = (spriteRect.x + local.x) / activeSprite.texture.width;
  20791. float L_32;
  20792. L_32 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  20793. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = V_0;
  20794. float L_34 = L_33.get_x_0();
  20795. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_35;
  20796. L_35 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20797. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_36;
  20798. L_36 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_35, /*hidden argument*/NULL);
  20799. int32_t L_37;
  20800. L_37 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_36);
  20801. V_3 = ((float)((float)((float)il2cpp_codegen_add((float)L_32, (float)L_34))/(float)((float)((float)L_37))));
  20802. // float y = (spriteRect.y + local.y) / activeSprite.texture.height;
  20803. float L_38;
  20804. L_38 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  20805. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_39 = V_0;
  20806. float L_40 = L_39.get_y_1();
  20807. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_41;
  20808. L_41 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20809. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_42;
  20810. L_42 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_41, /*hidden argument*/NULL);
  20811. int32_t L_43;
  20812. L_43 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_42);
  20813. V_4 = ((float)((float)((float)il2cpp_codegen_add((float)L_38, (float)L_40))/(float)((float)((float)L_43))));
  20814. }
  20815. IL_0119:
  20816. try
  20817. { // begin try (depth: 1)
  20818. // return activeSprite.texture.GetPixelBilinear(x, y).a >= alphaHitTestMinimumThreshold;
  20819. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_44;
  20820. L_44 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20821. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_45;
  20822. L_45 = Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB(L_44, /*hidden argument*/NULL);
  20823. float L_46 = V_3;
  20824. float L_47 = V_4;
  20825. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_48;
  20826. L_48 = Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D(L_45, L_46, L_47, /*hidden argument*/NULL);
  20827. float L_49 = L_48.get_a_3();
  20828. float L_50;
  20829. L_50 = Image_get_alphaHitTestMinimumThreshold_m4271487851417EC8581659AA2611705182F2EB1B(__this, /*hidden argument*/NULL);
  20830. V_6 = (bool)((((int32_t)((!(((float)L_49) >= ((float)L_50)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20831. goto IL_0166;
  20832. } // end try (depth: 1)
  20833. catch(Il2CppExceptionWrapper& e)
  20834. {
  20835. if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
  20836. {
  20837. IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
  20838. goto CATCH_0141;
  20839. }
  20840. throw e;
  20841. }
  20842. CATCH_0141:
  20843. { // begin catch(UnityEngine.UnityException)
  20844. // catch (UnityException e)
  20845. V_10 = ((UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)IL2CPP_GET_ACTIVE_EXCEPTION(UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *));
  20846. // Debug.LogError("Using alphaHitTestMinimumThreshold greater than 0 on Image whose sprite texture cannot be read. " + e.Message + " Also make sure to disable sprite packing for this sprite.", this);
  20847. UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_51 = V_10;
  20848. String_t* L_52;
  20849. L_52 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_51);
  20850. String_t* L_53;
  20851. L_53 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29D8B1402B7F0914CA6ABCF80E6A403882094785)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2F6BEC0C22FBE07B88AB69A0151B565FF319E46D)), /*hidden argument*/NULL);
  20852. IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
  20853. Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_53, __this, /*hidden argument*/NULL);
  20854. // return true;
  20855. V_6 = (bool)1;
  20856. IL2CPP_POP_ACTIVE_EXCEPTION();
  20857. goto IL_0166;
  20858. } // end catch (depth: 1)
  20859. IL_0166:
  20860. {
  20861. // }
  20862. bool L_54 = V_6;
  20863. return L_54;
  20864. }
  20865. }
  20866. // UnityEngine.Vector2 UnityEngine.UI.Image::MapCoordinate(UnityEngine.Vector2,UnityEngine.Rect)
  20867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Image_MapCoordinate_m4539737D09F1D8FD0296E59E8AB2A4C906D6E096 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___local0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect1, const RuntimeMethod* method)
  20868. {
  20869. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
  20870. memset((&V_0), 0, sizeof(V_0));
  20871. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_1;
  20872. memset((&V_1), 0, sizeof(V_1));
  20873. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2;
  20874. memset((&V_2), 0, sizeof(V_2));
  20875. bool V_3 = false;
  20876. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_4;
  20877. memset((&V_4), 0, sizeof(V_4));
  20878. int32_t V_5 = 0;
  20879. bool V_6 = false;
  20880. bool V_7 = false;
  20881. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_8;
  20882. memset((&V_8), 0, sizeof(V_8));
  20883. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * V_9 = NULL;
  20884. int32_t V_10 = 0;
  20885. bool V_11 = false;
  20886. float V_12 = 0.0f;
  20887. bool V_13 = false;
  20888. int32_t G_B3_0 = 0;
  20889. {
  20890. // Rect spriteRect = activeSprite.rect;
  20891. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0;
  20892. L_0 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20893. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1;
  20894. L_1 = Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70(L_0, /*hidden argument*/NULL);
  20895. V_0 = L_1;
  20896. // if (type == Type.Simple || type == Type.Filled)
  20897. int32_t L_2;
  20898. L_2 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  20899. if (!L_2)
  20900. {
  20901. goto IL_0020;
  20902. }
  20903. }
  20904. {
  20905. int32_t L_3;
  20906. L_3 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  20907. G_B3_0 = ((((int32_t)L_3) == ((int32_t)3))? 1 : 0);
  20908. goto IL_0021;
  20909. }
  20910. IL_0020:
  20911. {
  20912. G_B3_0 = 1;
  20913. }
  20914. IL_0021:
  20915. {
  20916. V_3 = (bool)G_B3_0;
  20917. bool L_4 = V_3;
  20918. if (!L_4)
  20919. {
  20920. goto IL_005d;
  20921. }
  20922. }
  20923. {
  20924. // return new Vector2(local.x * spriteRect.width / rect.width, local.y * spriteRect.height / rect.height);
  20925. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___local0;
  20926. float L_6 = L_5.get_x_0();
  20927. float L_7;
  20928. L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  20929. float L_8;
  20930. L_8 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  20931. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___local0;
  20932. float L_10 = L_9.get_y_1();
  20933. float L_11;
  20934. L_11 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  20935. float L_12;
  20936. L_12 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  20937. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
  20938. memset((&L_13), 0, sizeof(L_13));
  20939. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_13), ((float)((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7))/(float)L_8)), ((float)((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))/(float)L_12)), /*hidden argument*/NULL);
  20940. V_4 = L_13;
  20941. goto IL_024c;
  20942. }
  20943. IL_005d:
  20944. {
  20945. // Vector4 border = activeSprite.border;
  20946. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_14;
  20947. L_14 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(__this, /*hidden argument*/NULL);
  20948. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_15;
  20949. L_15 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_14, /*hidden argument*/NULL);
  20950. V_1 = L_15;
  20951. // Vector4 adjustedBorder = GetAdjustedBorders(border / pixelsPerUnit, rect);
  20952. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16 = V_1;
  20953. float L_17;
  20954. L_17 = Image_get_pixelsPerUnit_m98A6403E0798B752A00DEF044DDF6B199B35593F(__this, /*hidden argument*/NULL);
  20955. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18;
  20956. L_18 = Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6_inline(L_16, L_17, /*hidden argument*/NULL);
  20957. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_19 = ___rect1;
  20958. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20;
  20959. L_20 = Image_GetAdjustedBorders_mEE19FD1E4AD9939B9565C4A0B3937433F6A73596(__this, L_18, L_19, /*hidden argument*/NULL);
  20960. V_2 = L_20;
  20961. // for (int i = 0; i < 2; i++)
  20962. V_5 = 0;
  20963. goto IL_0239;
  20964. }
  20965. IL_0085:
  20966. {
  20967. // if (local[i] <= adjustedBorder[i])
  20968. int32_t L_21 = V_5;
  20969. float L_22;
  20970. L_22 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0), L_21, /*hidden argument*/NULL);
  20971. int32_t L_23 = V_5;
  20972. float L_24;
  20973. L_24 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), L_23, /*hidden argument*/NULL);
  20974. V_6 = (bool)((((int32_t)((!(((float)L_22) <= ((float)L_24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20975. bool L_25 = V_6;
  20976. if (!L_25)
  20977. {
  20978. goto IL_00a8;
  20979. }
  20980. }
  20981. {
  20982. // continue;
  20983. goto IL_0233;
  20984. }
  20985. IL_00a8:
  20986. {
  20987. // if (rect.size[i] - local[i] <= adjustedBorder[i + 2])
  20988. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  20989. L_26 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  20990. V_8 = L_26;
  20991. int32_t L_27 = V_5;
  20992. float L_28;
  20993. L_28 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), L_27, /*hidden argument*/NULL);
  20994. int32_t L_29 = V_5;
  20995. float L_30;
  20996. L_30 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0), L_29, /*hidden argument*/NULL);
  20997. int32_t L_31 = V_5;
  20998. float L_32;
  20999. L_32 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), ((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)2)), /*hidden argument*/NULL);
  21000. V_7 = (bool)((((int32_t)((!(((float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_30))) <= ((float)L_32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21001. bool L_33 = V_7;
  21002. if (!L_33)
  21003. {
  21004. goto IL_0121;
  21005. }
  21006. }
  21007. {
  21008. // local[i] -= (rect.size[i] - spriteRect.size[i]);
  21009. V_9 = (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0);
  21010. int32_t L_34 = V_5;
  21011. V_10 = L_34;
  21012. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_35 = V_9;
  21013. int32_t L_36 = V_10;
  21014. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_37 = V_9;
  21015. int32_t L_38 = V_10;
  21016. float L_39;
  21017. L_39 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_37, L_38, /*hidden argument*/NULL);
  21018. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40;
  21019. L_40 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  21020. V_8 = L_40;
  21021. int32_t L_41 = V_5;
  21022. float L_42;
  21023. L_42 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), L_41, /*hidden argument*/NULL);
  21024. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43;
  21025. L_43 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21026. V_8 = L_43;
  21027. int32_t L_44 = V_5;
  21028. float L_45;
  21029. L_45 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), L_44, /*hidden argument*/NULL);
  21030. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_35, L_36, ((float)il2cpp_codegen_subtract((float)L_39, (float)((float)il2cpp_codegen_subtract((float)L_42, (float)L_45)))), /*hidden argument*/NULL);
  21031. // continue;
  21032. goto IL_0233;
  21033. }
  21034. IL_0121:
  21035. {
  21036. // if (type == Type.Sliced)
  21037. int32_t L_46;
  21038. L_46 = Image_get_type_m730305AA6DAA0AF5C57A8AD2C1B8A97E6B0B8229(__this, /*hidden argument*/NULL);
  21039. V_11 = (bool)((((int32_t)L_46) == ((int32_t)1))? 1 : 0);
  21040. bool L_47 = V_11;
  21041. if (!L_47)
  21042. {
  21043. goto IL_01a6;
  21044. }
  21045. }
  21046. {
  21047. // float lerp = Mathf.InverseLerp(adjustedBorder[i], rect.size[i] - adjustedBorder[i + 2], local[i]);
  21048. int32_t L_48 = V_5;
  21049. float L_49;
  21050. L_49 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), L_48, /*hidden argument*/NULL);
  21051. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50;
  21052. L_50 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect1), /*hidden argument*/NULL);
  21053. V_8 = L_50;
  21054. int32_t L_51 = V_5;
  21055. float L_52;
  21056. L_52 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), L_51, /*hidden argument*/NULL);
  21057. int32_t L_53 = V_5;
  21058. float L_54;
  21059. L_54 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)2)), /*hidden argument*/NULL);
  21060. int32_t L_55 = V_5;
  21061. float L_56;
  21062. L_56 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0), L_55, /*hidden argument*/NULL);
  21063. float L_57;
  21064. L_57 = Mathf_InverseLerp_mCD2E6F9ADCFFB40EB7D3086E444DF2C702F9C29B(L_49, ((float)il2cpp_codegen_subtract((float)L_52, (float)L_54)), L_56, /*hidden argument*/NULL);
  21065. V_12 = L_57;
  21066. // local[i] = Mathf.Lerp(border[i], spriteRect.size[i] - border[i + 2], lerp);
  21067. int32_t L_58 = V_5;
  21068. int32_t L_59 = V_5;
  21069. float L_60;
  21070. L_60 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), L_59, /*hidden argument*/NULL);
  21071. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_61;
  21072. L_61 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21073. V_8 = L_61;
  21074. int32_t L_62 = V_5;
  21075. float L_63;
  21076. L_63 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), L_62, /*hidden argument*/NULL);
  21077. int32_t L_64 = V_5;
  21078. float L_65;
  21079. L_65 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), ((int32_t)il2cpp_codegen_add((int32_t)L_64, (int32_t)2)), /*hidden argument*/NULL);
  21080. float L_66 = V_12;
  21081. float L_67;
  21082. L_67 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_60, ((float)il2cpp_codegen_subtract((float)L_63, (float)L_65)), L_66, /*hidden argument*/NULL);
  21083. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0), L_58, L_67, /*hidden argument*/NULL);
  21084. goto IL_0232;
  21085. }
  21086. IL_01a6:
  21087. {
  21088. // local[i] -= adjustedBorder[i];
  21089. V_9 = (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0);
  21090. int32_t L_68 = V_5;
  21091. V_10 = L_68;
  21092. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_69 = V_9;
  21093. int32_t L_70 = V_10;
  21094. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_71 = V_9;
  21095. int32_t L_72 = V_10;
  21096. float L_73;
  21097. L_73 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_71, L_72, /*hidden argument*/NULL);
  21098. int32_t L_74 = V_5;
  21099. float L_75;
  21100. L_75 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_2), L_74, /*hidden argument*/NULL);
  21101. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_69, L_70, ((float)il2cpp_codegen_subtract((float)L_73, (float)L_75)), /*hidden argument*/NULL);
  21102. // local[i] = Mathf.Repeat(local[i], spriteRect.size[i] - border[i] - border[i + 2]);
  21103. int32_t L_76 = V_5;
  21104. int32_t L_77 = V_5;
  21105. float L_78;
  21106. L_78 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0), L_77, /*hidden argument*/NULL);
  21107. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_79;
  21108. L_79 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
  21109. V_8 = L_79;
  21110. int32_t L_80 = V_5;
  21111. float L_81;
  21112. L_81 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_8), L_80, /*hidden argument*/NULL);
  21113. int32_t L_82 = V_5;
  21114. float L_83;
  21115. L_83 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), L_82, /*hidden argument*/NULL);
  21116. int32_t L_84 = V_5;
  21117. float L_85;
  21118. L_85 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), ((int32_t)il2cpp_codegen_add((int32_t)L_84, (int32_t)2)), /*hidden argument*/NULL);
  21119. float L_86;
  21120. L_86 = Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE(L_78, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)L_81, (float)L_83)), (float)L_85)), /*hidden argument*/NULL);
  21121. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0), L_76, L_86, /*hidden argument*/NULL);
  21122. // local[i] += border[i];
  21123. V_9 = (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___local0);
  21124. int32_t L_87 = V_5;
  21125. V_10 = L_87;
  21126. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_88 = V_9;
  21127. int32_t L_89 = V_10;
  21128. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_90 = V_9;
  21129. int32_t L_91 = V_10;
  21130. float L_92;
  21131. L_92 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_90, L_91, /*hidden argument*/NULL);
  21132. int32_t L_93 = V_5;
  21133. float L_94;
  21134. L_94 = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_1), L_93, /*hidden argument*/NULL);
  21135. Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)L_88, L_89, ((float)il2cpp_codegen_add((float)L_92, (float)L_94)), /*hidden argument*/NULL);
  21136. }
  21137. IL_0232:
  21138. {
  21139. }
  21140. IL_0233:
  21141. {
  21142. // for (int i = 0; i < 2; i++)
  21143. int32_t L_95 = V_5;
  21144. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_95, (int32_t)1));
  21145. }
  21146. IL_0239:
  21147. {
  21148. // for (int i = 0; i < 2; i++)
  21149. int32_t L_96 = V_5;
  21150. V_13 = (bool)((((int32_t)L_96) < ((int32_t)2))? 1 : 0);
  21151. bool L_97 = V_13;
  21152. if (L_97)
  21153. {
  21154. goto IL_0085;
  21155. }
  21156. }
  21157. {
  21158. // return local;
  21159. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_98 = ___local0;
  21160. V_4 = L_98;
  21161. goto IL_024c;
  21162. }
  21163. IL_024c:
  21164. {
  21165. // }
  21166. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_99 = V_4;
  21167. return L_99;
  21168. }
  21169. }
  21170. // System.Void UnityEngine.UI.Image::RebuildImage(UnityEngine.U2D.SpriteAtlas)
  21171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_RebuildImage_m68360C561562948C2C8E3698A73731FE54B9809A (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
  21172. {
  21173. static bool s_Il2CppMethodInitialized;
  21174. if (!s_Il2CppMethodInitialized)
  21175. {
  21176. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21177. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m2BAA95BEC9F4F4E0EED980F434D7F1A39DA1850E_RuntimeMethod_var);
  21178. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m3099484248CB3103ED2B30C229559248C312444C_RuntimeMethod_var);
  21179. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7A4900D7FA7200437D9764FF2DF2F21936058AEA_RuntimeMethod_var);
  21180. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21181. s_Il2CppMethodInitialized = true;
  21182. }
  21183. int32_t V_0 = 0;
  21184. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * V_1 = NULL;
  21185. bool V_2 = false;
  21186. bool V_3 = false;
  21187. bool V_4 = false;
  21188. int32_t G_B4_0 = 0;
  21189. {
  21190. // for (var i = m_TrackedTexturelessImages.Count - 1; i >= 0; i--)
  21191. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21192. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * L_0 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_55();
  21193. int32_t L_1;
  21194. L_1 = List_1_get_Count_m3099484248CB3103ED2B30C229559248C312444C_inline(L_0, /*hidden argument*/List_1_get_Count_m3099484248CB3103ED2B30C229559248C312444C_RuntimeMethod_var);
  21195. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1));
  21196. goto IL_0067;
  21197. }
  21198. IL_0010:
  21199. {
  21200. // var g = m_TrackedTexturelessImages[i];
  21201. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21202. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * L_2 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_55();
  21203. int32_t L_3 = V_0;
  21204. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_4;
  21205. L_4 = List_1_get_Item_m7A4900D7FA7200437D9764FF2DF2F21936058AEA_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m7A4900D7FA7200437D9764FF2DF2F21936058AEA_RuntimeMethod_var);
  21206. V_1 = L_4;
  21207. // if (null != g.activeSprite && spriteAtlas.CanBindTo(g.activeSprite))
  21208. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_5 = V_1;
  21209. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6;
  21210. L_6 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(L_5, /*hidden argument*/NULL);
  21211. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21212. bool L_7;
  21213. L_7 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, L_6, /*hidden argument*/NULL);
  21214. if (!L_7)
  21215. {
  21216. goto IL_0039;
  21217. }
  21218. }
  21219. {
  21220. SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * L_8 = ___spriteAtlas0;
  21221. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_9 = V_1;
  21222. Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_10;
  21223. L_10 = Image_get_activeSprite_m0B2FA144D32A1F4EEB6773BC470E4A632DB4497A(L_9, /*hidden argument*/NULL);
  21224. bool L_11;
  21225. L_11 = SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03(L_8, L_10, /*hidden argument*/NULL);
  21226. G_B4_0 = ((int32_t)(L_11));
  21227. goto IL_003a;
  21228. }
  21229. IL_0039:
  21230. {
  21231. G_B4_0 = 0;
  21232. }
  21233. IL_003a:
  21234. {
  21235. V_2 = (bool)G_B4_0;
  21236. bool L_12 = V_2;
  21237. if (!L_12)
  21238. {
  21239. goto IL_0062;
  21240. }
  21241. }
  21242. {
  21243. // g.SetAllDirty();
  21244. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_13 = V_1;
  21245. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, L_13);
  21246. // if (!spriteAtlas.IsPlaceholder())
  21247. SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * L_14 = ___spriteAtlas0;
  21248. bool L_15;
  21249. L_15 = SpriteAtlas_IsPlaceholder_m0290047C95A7D44C313749017C4A2F1981475346(L_14, /*hidden argument*/NULL);
  21250. V_3 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  21251. bool L_16 = V_3;
  21252. if (!L_16)
  21253. {
  21254. goto IL_0061;
  21255. }
  21256. }
  21257. {
  21258. // m_TrackedTexturelessImages.RemoveAt(i);
  21259. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21260. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * L_17 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_55();
  21261. int32_t L_18 = V_0;
  21262. List_1_RemoveAt_m2BAA95BEC9F4F4E0EED980F434D7F1A39DA1850E(L_17, L_18, /*hidden argument*/List_1_RemoveAt_m2BAA95BEC9F4F4E0EED980F434D7F1A39DA1850E_RuntimeMethod_var);
  21263. }
  21264. IL_0061:
  21265. {
  21266. }
  21267. IL_0062:
  21268. {
  21269. // for (var i = m_TrackedTexturelessImages.Count - 1; i >= 0; i--)
  21270. int32_t L_19 = V_0;
  21271. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_19, (int32_t)1));
  21272. }
  21273. IL_0067:
  21274. {
  21275. // for (var i = m_TrackedTexturelessImages.Count - 1; i >= 0; i--)
  21276. int32_t L_20 = V_0;
  21277. V_4 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21278. bool L_21 = V_4;
  21279. if (L_21)
  21280. {
  21281. goto IL_0010;
  21282. }
  21283. }
  21284. {
  21285. // }
  21286. return;
  21287. }
  21288. }
  21289. // System.Void UnityEngine.UI.Image::TrackImage(UnityEngine.UI.Image)
  21290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackImage_mF0BB4427C7E20A0960287E67F44F65E5987C696A (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___g0, const RuntimeMethod* method)
  21291. {
  21292. static bool s_Il2CppMethodInitialized;
  21293. if (!s_Il2CppMethodInitialized)
  21294. {
  21295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  21296. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  21297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_RebuildImage_m68360C561562948C2C8E3698A73731FE54B9809A_RuntimeMethod_var);
  21298. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21299. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC9E7CF6AA231509FB7187CD37AB65D44A127BF7C_RuntimeMethod_var);
  21300. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  21301. s_Il2CppMethodInitialized = true;
  21302. }
  21303. bool V_0 = false;
  21304. {
  21305. // if (!s_Initialized)
  21306. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21307. bool L_0 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_s_Initialized_56();
  21308. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  21309. bool L_1 = V_0;
  21310. if (!L_1)
  21311. {
  21312. goto IL_0027;
  21313. }
  21314. }
  21315. {
  21316. // SpriteAtlasManager.atlasRegistered += RebuildImage;
  21317. Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
  21318. Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_2, NULL, (intptr_t)((intptr_t)Image_RebuildImage_m68360C561562948C2C8E3698A73731FE54B9809A_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
  21319. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
  21320. SpriteAtlasManager_add_atlasRegistered_mE6C9446A8FA30F4F4B317CFCFC5AE98EE060C3FE(L_2, /*hidden argument*/NULL);
  21321. // s_Initialized = true;
  21322. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21323. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_s_Initialized_56((bool)1);
  21324. }
  21325. IL_0027:
  21326. {
  21327. // m_TrackedTexturelessImages.Add(g);
  21328. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21329. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * L_3 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_55();
  21330. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_4 = ___g0;
  21331. List_1_Add_mC9E7CF6AA231509FB7187CD37AB65D44A127BF7C(L_3, L_4, /*hidden argument*/List_1_Add_mC9E7CF6AA231509FB7187CD37AB65D44A127BF7C_RuntimeMethod_var);
  21332. // }
  21333. return;
  21334. }
  21335. }
  21336. // System.Void UnityEngine.UI.Image::UnTrackImage(UnityEngine.UI.Image)
  21337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_UnTrackImage_mEC32C290012BF5A80587922BE0744A2FFC06E117 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___g0, const RuntimeMethod* method)
  21338. {
  21339. static bool s_Il2CppMethodInitialized;
  21340. if (!s_Il2CppMethodInitialized)
  21341. {
  21342. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21343. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m68A7440EC6801B8A6282F67FB07DA1677A080F19_RuntimeMethod_var);
  21344. s_Il2CppMethodInitialized = true;
  21345. }
  21346. {
  21347. // m_TrackedTexturelessImages.Remove(g);
  21348. IL2CPP_RUNTIME_CLASS_INIT(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21349. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * L_0 = ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_55();
  21350. Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_1 = ___g0;
  21351. bool L_2;
  21352. L_2 = List_1_Remove_m68A7440EC6801B8A6282F67FB07DA1677A080F19(L_0, L_1, /*hidden argument*/List_1_Remove_m68A7440EC6801B8A6282F67FB07DA1677A080F19_RuntimeMethod_var);
  21353. // }
  21354. return;
  21355. }
  21356. }
  21357. // System.Void UnityEngine.UI.Image::OnDidApplyAnimationProperties()
  21358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnDidApplyAnimationProperties_mAD738CA9AA44E112C09FDCA2CA4DD5B27CF4CC17 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method)
  21359. {
  21360. {
  21361. // SetMaterialDirty();
  21362. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  21363. // SetVerticesDirty();
  21364. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  21365. // }
  21366. return;
  21367. }
  21368. }
  21369. // System.Void UnityEngine.UI.Image::.cctor()
  21370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image__cctor_m32FCE8E5838ADDF2761B74D3E08AC6D1D8E298E5 (const RuntimeMethod* method)
  21371. {
  21372. static bool s_Il2CppMethodInitialized;
  21373. if (!s_Il2CppMethodInitialized)
  21374. {
  21375. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var);
  21376. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m72CF5F25159E3CDD552F7EDFE5EC78E11CC44ED7_RuntimeMethod_var);
  21377. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t815A476B0A21E183042059E705F9E505478CD8AE_il2cpp_TypeInfo_var);
  21378. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var);
  21379. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var);
  21380. s_Il2CppMethodInitialized = true;
  21381. }
  21382. {
  21383. // static protected Material s_ETC1DefaultUI = null;
  21384. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_s_ETC1DefaultUI_36((Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL);
  21385. // static readonly Vector2[] s_VertScratch = new Vector2[4];
  21386. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_0 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)4);
  21387. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_s_VertScratch_51(L_0);
  21388. // static readonly Vector2[] s_UVScratch = new Vector2[4];
  21389. Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_1 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)SZArrayNew(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA_il2cpp_TypeInfo_var, (uint32_t)4);
  21390. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_s_UVScratch_52(L_1);
  21391. // static readonly Vector3[] s_Xy = new Vector3[4];
  21392. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_2 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  21393. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_s_Xy_53(L_2);
  21394. // static readonly Vector3[] s_Uv = new Vector3[4];
  21395. Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = (Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*)SZArrayNew(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4_il2cpp_TypeInfo_var, (uint32_t)4);
  21396. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_s_Uv_54(L_3);
  21397. // static List<Image> m_TrackedTexturelessImages = new List<Image>();
  21398. List_1_t815A476B0A21E183042059E705F9E505478CD8AE * L_4 = (List_1_t815A476B0A21E183042059E705F9E505478CD8AE *)il2cpp_codegen_object_new(List_1_t815A476B0A21E183042059E705F9E505478CD8AE_il2cpp_TypeInfo_var);
  21399. List_1__ctor_m72CF5F25159E3CDD552F7EDFE5EC78E11CC44ED7(L_4, /*hidden argument*/List_1__ctor_m72CF5F25159E3CDD552F7EDFE5EC78E11CC44ED7_RuntimeMethod_var);
  21400. ((Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields*)il2cpp_codegen_static_fields_for(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_il2cpp_TypeInfo_var))->set_m_TrackedTexturelessImages_55(L_4);
  21401. return;
  21402. }
  21403. }
  21404. #ifdef __clang__
  21405. #pragma clang diagnostic pop
  21406. #endif
  21407. #ifdef __clang__
  21408. #pragma clang diagnostic push
  21409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21410. #pragma clang diagnostic ignored "-Wunused-variable"
  21411. #endif
  21412. // UnityEngine.EventSystems.BaseInput UnityEngine.UI.InputField::get_input()
  21413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21414. {
  21415. static bool s_Il2CppMethodInitialized;
  21416. if (!s_Il2CppMethodInitialized)
  21417. {
  21418. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  21419. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21420. s_Il2CppMethodInitialized = true;
  21421. }
  21422. bool V_0 = false;
  21423. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * V_1 = NULL;
  21424. int32_t G_B3_0 = 0;
  21425. {
  21426. // if (EventSystem.current && EventSystem.current.currentInputModule)
  21427. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  21428. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  21429. L_0 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  21430. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21431. bool L_1;
  21432. L_1 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_0, /*hidden argument*/NULL);
  21433. if (!L_1)
  21434. {
  21435. goto IL_001e;
  21436. }
  21437. }
  21438. {
  21439. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  21440. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_2;
  21441. L_2 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  21442. BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * L_3;
  21443. L_3 = EventSystem_get_currentInputModule_mA369862FF1DB0C9CD447DE69F1E77DF0C0AE37E3(L_2, /*hidden argument*/NULL);
  21444. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21445. bool L_4;
  21446. L_4 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_3, /*hidden argument*/NULL);
  21447. G_B3_0 = ((int32_t)(L_4));
  21448. goto IL_001f;
  21449. }
  21450. IL_001e:
  21451. {
  21452. G_B3_0 = 0;
  21453. }
  21454. IL_001f:
  21455. {
  21456. V_0 = (bool)G_B3_0;
  21457. bool L_5 = V_0;
  21458. if (!L_5)
  21459. {
  21460. goto IL_0035;
  21461. }
  21462. }
  21463. {
  21464. // return EventSystem.current.currentInputModule.input;
  21465. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  21466. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_6;
  21467. L_6 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  21468. BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * L_7;
  21469. L_7 = EventSystem_get_currentInputModule_mA369862FF1DB0C9CD447DE69F1E77DF0C0AE37E3(L_6, /*hidden argument*/NULL);
  21470. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_8;
  21471. L_8 = BaseInputModule_get_input_mE238D28A1EB973EBB1FFF5DF2951F9E4CB0ED052(L_7, /*hidden argument*/NULL);
  21472. V_1 = L_8;
  21473. goto IL_0039;
  21474. }
  21475. IL_0035:
  21476. {
  21477. // return null;
  21478. V_1 = (BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D *)NULL;
  21479. goto IL_0039;
  21480. }
  21481. IL_0039:
  21482. {
  21483. // }
  21484. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_9 = V_1;
  21485. return L_9;
  21486. }
  21487. }
  21488. // System.String UnityEngine.UI.InputField::get_compositionString()
  21489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21490. {
  21491. static bool s_Il2CppMethodInitialized;
  21492. if (!s_Il2CppMethodInitialized)
  21493. {
  21494. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21495. s_Il2CppMethodInitialized = true;
  21496. }
  21497. String_t* V_0 = NULL;
  21498. String_t* G_B3_0 = NULL;
  21499. {
  21500. // get { return input != null ? input.compositionString : Input.compositionString; }
  21501. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_0;
  21502. L_0 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  21503. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21504. bool L_1;
  21505. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21506. if (L_1)
  21507. {
  21508. goto IL_0016;
  21509. }
  21510. }
  21511. {
  21512. String_t* L_2;
  21513. L_2 = Input_get_compositionString_mF957B324E35155878D307CE2AEE0AACC9BEC25BD(/*hidden argument*/NULL);
  21514. G_B3_0 = L_2;
  21515. goto IL_0021;
  21516. }
  21517. IL_0016:
  21518. {
  21519. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_3;
  21520. L_3 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  21521. String_t* L_4;
  21522. L_4 = VirtFuncInvoker0< String_t* >::Invoke(17 /* System.String UnityEngine.EventSystems.BaseInput::get_compositionString() */, L_3);
  21523. G_B3_0 = L_4;
  21524. }
  21525. IL_0021:
  21526. {
  21527. V_0 = G_B3_0;
  21528. goto IL_0024;
  21529. }
  21530. IL_0024:
  21531. {
  21532. // get { return input != null ? input.compositionString : Input.compositionString; }
  21533. String_t* L_5 = V_0;
  21534. return L_5;
  21535. }
  21536. }
  21537. // System.Void UnityEngine.UI.InputField::.ctor()
  21538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField__ctor_mC18C13BA47FF7230CD94BCC3E829E522E800CA3B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21539. {
  21540. static bool s_Il2CppMethodInitialized;
  21541. if (!s_Il2CppMethodInitialized)
  21542. {
  21543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E_il2cpp_TypeInfo_var);
  21544. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7_il2cpp_TypeInfo_var);
  21545. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  21546. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var);
  21547. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9_il2cpp_TypeInfo_var);
  21548. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  21549. s_Il2CppMethodInitialized = true;
  21550. }
  21551. {
  21552. // private ContentType m_ContentType = ContentType.Standard;
  21553. __this->set_m_ContentType_24(0);
  21554. // private InputType m_InputType = InputType.Standard;
  21555. __this->set_m_InputType_25(0);
  21556. // private char m_AsteriskChar = '*';
  21557. __this->set_m_AsteriskChar_26(((int32_t)42));
  21558. // private TouchScreenKeyboardType m_KeyboardType = TouchScreenKeyboardType.Default;
  21559. __this->set_m_KeyboardType_27(0);
  21560. // private LineType m_LineType = LineType.SingleLine;
  21561. __this->set_m_LineType_28(0);
  21562. // private bool m_HideMobileInput = false;
  21563. __this->set_m_HideMobileInput_29((bool)0);
  21564. // private CharacterValidation m_CharacterValidation = CharacterValidation.None;
  21565. __this->set_m_CharacterValidation_30(0);
  21566. // private int m_CharacterLimit = 0;
  21567. __this->set_m_CharacterLimit_31(0);
  21568. // private SubmitEvent m_OnEndEdit = new SubmitEvent();
  21569. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * L_0 = (SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 *)il2cpp_codegen_object_new(SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9_il2cpp_TypeInfo_var);
  21570. SubmitEvent__ctor_m32C23EA2D0183736A8039A9B638734819D760CE4(L_0, /*hidden argument*/NULL);
  21571. __this->set_m_OnEndEdit_32(L_0);
  21572. // private OnChangeEvent m_OnValueChanged = new OnChangeEvent();
  21573. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_1 = (OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 *)il2cpp_codegen_object_new(OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7_il2cpp_TypeInfo_var);
  21574. OnChangeEvent__ctor_mB146DCA915176957A9B5CF48F08FF1EF64E44F5F(L_1, /*hidden argument*/NULL);
  21575. __this->set_m_OnValueChanged_33(L_1);
  21576. // private Color m_CaretColor = new Color(50f / 255f, 50f / 255f, 50f / 255f, 1f);
  21577. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  21578. memset((&L_2), 0, sizeof(L_2));
  21579. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_2), (0.196078435f), (0.196078435f), (0.196078435f), (1.0f), /*hidden argument*/NULL);
  21580. __this->set_m_CaretColor_35(L_2);
  21581. // private bool m_CustomCaretColor = false;
  21582. __this->set_m_CustomCaretColor_36((bool)0);
  21583. // private Color m_SelectionColor = new Color(168f / 255f, 206f / 255f, 255f / 255f, 192f / 255f);
  21584. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3;
  21585. memset((&L_3), 0, sizeof(L_3));
  21586. Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_3), (0.65882355f), (0.807843149f), (1.0f), (0.752941191f), /*hidden argument*/NULL);
  21587. __this->set_m_SelectionColor_37(L_3);
  21588. // protected string m_Text = string.Empty;
  21589. String_t* L_4 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5();
  21590. __this->set_m_Text_38(L_4);
  21591. // private float m_CaretBlinkRate = 0.85f;
  21592. __this->set_m_CaretBlinkRate_39((0.850000024f));
  21593. // private int m_CaretWidth = 1;
  21594. __this->set_m_CaretWidth_40(1);
  21595. // private bool m_ReadOnly = false;
  21596. __this->set_m_ReadOnly_41((bool)0);
  21597. // private bool m_ShouldActivateOnSelect = true;
  21598. __this->set_m_ShouldActivateOnSelect_42((bool)1);
  21599. // protected int m_CaretPosition = 0;
  21600. __this->set_m_CaretPosition_43(0);
  21601. // protected int m_CaretSelectPosition = 0;
  21602. __this->set_m_CaretSelectPosition_44(0);
  21603. // private RectTransform caretRectTrans = null;
  21604. __this->set_caretRectTrans_45((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)NULL);
  21605. // protected UIVertex[] m_CursorVerts = null;
  21606. __this->set_m_CursorVerts_46((UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A*)NULL);
  21607. // private bool m_PreventFontCallback = false;
  21608. __this->set_m_PreventFontCallback_49((bool)0);
  21609. // private bool m_AllowInput = false;
  21610. __this->set_m_AllowInput_51((bool)0);
  21611. // private bool m_ShouldActivateNextUpdate = false;
  21612. __this->set_m_ShouldActivateNextUpdate_52((bool)0);
  21613. // private bool m_UpdateDrag = false;
  21614. __this->set_m_UpdateDrag_53((bool)0);
  21615. // private bool m_DragPositionOutOfBounds = false;
  21616. __this->set_m_DragPositionOutOfBounds_54((bool)0);
  21617. // private Coroutine m_BlinkCoroutine = null;
  21618. __this->set_m_BlinkCoroutine_58((Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)NULL);
  21619. // private float m_BlinkStartTime = 0.0f;
  21620. __this->set_m_BlinkStartTime_59((0.0f));
  21621. // protected int m_DrawStart = 0;
  21622. __this->set_m_DrawStart_60(0);
  21623. // protected int m_DrawEnd = 0;
  21624. __this->set_m_DrawEnd_61(0);
  21625. // private Coroutine m_DragCoroutine = null;
  21626. __this->set_m_DragCoroutine_62((Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)NULL);
  21627. // private string m_OriginalText = "";
  21628. __this->set_m_OriginalText_63(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  21629. // private bool m_WasCanceled = false;
  21630. __this->set_m_WasCanceled_64((bool)0);
  21631. // private bool m_HasDoneFocusTransition = false;
  21632. __this->set_m_HasDoneFocusTransition_65((bool)0);
  21633. // private bool m_TouchKeyboardAllowsInPlaceEditing = false;
  21634. __this->set_m_TouchKeyboardAllowsInPlaceEditing_67((bool)0);
  21635. // private Event m_ProcessingEvent = new Event();
  21636. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_5 = (Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E *)il2cpp_codegen_object_new(Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E_il2cpp_TypeInfo_var);
  21637. Event__ctor_m0971FA11B481976C1F56306C7BBA7157FF236532(L_5, /*hidden argument*/NULL);
  21638. __this->set_m_ProcessingEvent_69(L_5);
  21639. // protected InputField()
  21640. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t34088A3677CC9D344F81B0D91999D8C5963D7DBD_il2cpp_TypeInfo_var);
  21641. Selectable__ctor_m71A423A365D0031DECFDAA82E5AC47BA4746834D(__this, /*hidden argument*/NULL);
  21642. // EnforceTextHOverflow();
  21643. InputField_EnforceTextHOverflow_m051A4A818627D6D39E78247D7C90F06E993FEC98(__this, /*hidden argument*/NULL);
  21644. // }
  21645. return;
  21646. }
  21647. }
  21648. // UnityEngine.Mesh UnityEngine.UI.InputField::get_mesh()
  21649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * InputField_get_mesh_mC8B8AD9D1A849BE210E376C18193A662F8F015FA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21650. {
  21651. static bool s_Il2CppMethodInitialized;
  21652. if (!s_Il2CppMethodInitialized)
  21653. {
  21654. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var);
  21655. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21656. s_Il2CppMethodInitialized = true;
  21657. }
  21658. bool V_0 = false;
  21659. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * V_1 = NULL;
  21660. {
  21661. // if (m_Mesh == null)
  21662. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_0 = __this->get_m_Mesh_50();
  21663. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  21664. bool L_1;
  21665. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  21666. V_0 = L_1;
  21667. bool L_2 = V_0;
  21668. if (!L_2)
  21669. {
  21670. goto IL_001c;
  21671. }
  21672. }
  21673. {
  21674. // m_Mesh = new Mesh();
  21675. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_3 = (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)il2cpp_codegen_object_new(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6_il2cpp_TypeInfo_var);
  21676. Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6(L_3, /*hidden argument*/NULL);
  21677. __this->set_m_Mesh_50(L_3);
  21678. }
  21679. IL_001c:
  21680. {
  21681. // return m_Mesh;
  21682. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = __this->get_m_Mesh_50();
  21683. V_1 = L_4;
  21684. goto IL_0025;
  21685. }
  21686. IL_0025:
  21687. {
  21688. // }
  21689. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_5 = V_1;
  21690. return L_5;
  21691. }
  21692. }
  21693. // UnityEngine.TextGenerator UnityEngine.UI.InputField::get_cachedInputTextGenerator()
  21694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21695. {
  21696. static bool s_Il2CppMethodInitialized;
  21697. if (!s_Il2CppMethodInitialized)
  21698. {
  21699. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_il2cpp_TypeInfo_var);
  21700. s_Il2CppMethodInitialized = true;
  21701. }
  21702. bool V_0 = false;
  21703. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * V_1 = NULL;
  21704. {
  21705. // if (m_InputTextCache == null)
  21706. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_0 = __this->get_m_InputTextCache_47();
  21707. V_0 = (bool)((((RuntimeObject*)(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21708. bool L_1 = V_0;
  21709. if (!L_1)
  21710. {
  21711. goto IL_0019;
  21712. }
  21713. }
  21714. {
  21715. // m_InputTextCache = new TextGenerator();
  21716. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_2 = (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *)il2cpp_codegen_object_new(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70_il2cpp_TypeInfo_var);
  21717. TextGenerator__ctor_m2018893FBFC055D3BBB11F0BEF120799E670E90D(L_2, /*hidden argument*/NULL);
  21718. __this->set_m_InputTextCache_47(L_2);
  21719. }
  21720. IL_0019:
  21721. {
  21722. // return m_InputTextCache;
  21723. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_3 = __this->get_m_InputTextCache_47();
  21724. V_1 = L_3;
  21725. goto IL_0022;
  21726. }
  21727. IL_0022:
  21728. {
  21729. // }
  21730. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_4 = V_1;
  21731. return L_4;
  21732. }
  21733. }
  21734. // System.Void UnityEngine.UI.InputField::set_shouldHideMobileInput(System.Boolean)
  21735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_shouldHideMobileInput_m682DA851218A025AADCBCC1A208149C8ECD9AC52 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___value0, const RuntimeMethod* method)
  21736. {
  21737. static bool s_Il2CppMethodInitialized;
  21738. if (!s_Il2CppMethodInitialized)
  21739. {
  21740. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  21741. s_Il2CppMethodInitialized = true;
  21742. }
  21743. {
  21744. // SetPropertyUtility.SetStruct(ref m_HideMobileInput, value);
  21745. bool* L_0 = __this->get_address_of_m_HideMobileInput_29();
  21746. bool L_1 = ___value0;
  21747. bool L_2;
  21748. L_2 = SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD((bool*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_m6E2FF3626DFDB226EC45A0225EB571151DAC1EAD_RuntimeMethod_var);
  21749. // }
  21750. return;
  21751. }
  21752. }
  21753. // System.Boolean UnityEngine.UI.InputField::get_shouldHideMobileInput()
  21754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_shouldHideMobileInput_m15A0741882D419292EACEC96DA38B7691F24263F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21755. {
  21756. int32_t V_0 = 0;
  21757. int32_t V_1 = 0;
  21758. bool V_2 = false;
  21759. {
  21760. // switch (Application.platform)
  21761. int32_t L_0;
  21762. L_0 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
  21763. V_1 = L_0;
  21764. int32_t L_1 = V_1;
  21765. V_0 = L_1;
  21766. int32_t L_2 = V_0;
  21767. if ((((int32_t)L_2) == ((int32_t)8)))
  21768. {
  21769. goto IL_001d;
  21770. }
  21771. }
  21772. {
  21773. goto IL_000f;
  21774. }
  21775. IL_000f:
  21776. {
  21777. int32_t L_3 = V_0;
  21778. if ((((int32_t)L_3) == ((int32_t)((int32_t)11))))
  21779. {
  21780. goto IL_001d;
  21781. }
  21782. }
  21783. {
  21784. goto IL_0016;
  21785. }
  21786. IL_0016:
  21787. {
  21788. int32_t L_4 = V_0;
  21789. if ((((int32_t)L_4) == ((int32_t)((int32_t)31))))
  21790. {
  21791. goto IL_001d;
  21792. }
  21793. }
  21794. {
  21795. goto IL_0026;
  21796. }
  21797. IL_001d:
  21798. {
  21799. // return m_HideMobileInput;
  21800. bool L_5 = __this->get_m_HideMobileInput_29();
  21801. V_2 = L_5;
  21802. goto IL_002a;
  21803. }
  21804. IL_0026:
  21805. {
  21806. // return true;
  21807. V_2 = (bool)1;
  21808. goto IL_002a;
  21809. }
  21810. IL_002a:
  21811. {
  21812. // }
  21813. bool L_6 = V_2;
  21814. return L_6;
  21815. }
  21816. }
  21817. // System.Void UnityEngine.UI.InputField::set_shouldActivateOnSelect(System.Boolean)
  21818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_shouldActivateOnSelect_m346C4DAD42D68592BE5ABA56DB0D0EFB08311700 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___value0, const RuntimeMethod* method)
  21819. {
  21820. {
  21821. // m_ShouldActivateOnSelect = value;
  21822. bool L_0 = ___value0;
  21823. __this->set_m_ShouldActivateOnSelect_42(L_0);
  21824. // }
  21825. return;
  21826. }
  21827. }
  21828. // System.Boolean UnityEngine.UI.InputField::get_shouldActivateOnSelect()
  21829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_shouldActivateOnSelect_mC219F26075E9EF829F9ED0363EAB0C5D261FD82D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21830. {
  21831. bool V_0 = false;
  21832. int32_t G_B3_0 = 0;
  21833. {
  21834. // return m_ShouldActivateOnSelect && Application.platform != RuntimePlatform.tvOS;
  21835. bool L_0 = __this->get_m_ShouldActivateOnSelect_42();
  21836. if (!L_0)
  21837. {
  21838. goto IL_0017;
  21839. }
  21840. }
  21841. {
  21842. int32_t L_1;
  21843. L_1 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
  21844. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)((int32_t)31)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21845. goto IL_0018;
  21846. }
  21847. IL_0017:
  21848. {
  21849. G_B3_0 = 0;
  21850. }
  21851. IL_0018:
  21852. {
  21853. V_0 = (bool)G_B3_0;
  21854. goto IL_001b;
  21855. }
  21856. IL_001b:
  21857. {
  21858. // }
  21859. bool L_2 = V_0;
  21860. return L_2;
  21861. }
  21862. }
  21863. // System.String UnityEngine.UI.InputField::get_text()
  21864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  21865. {
  21866. String_t* V_0 = NULL;
  21867. {
  21868. // return m_Text;
  21869. String_t* L_0 = __this->get_m_Text_38();
  21870. V_0 = L_0;
  21871. goto IL_000a;
  21872. }
  21873. IL_000a:
  21874. {
  21875. // }
  21876. String_t* L_1 = V_0;
  21877. return L_1;
  21878. }
  21879. }
  21880. // System.Void UnityEngine.UI.InputField::set_text(System.String)
  21881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_text_m30EE95E064474DFA2842CA2DD6E831FF3F3500BF (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___value0, const RuntimeMethod* method)
  21882. {
  21883. {
  21884. // SetText(value);
  21885. String_t* L_0 = ___value0;
  21886. InputField_SetText_mA2D467E75DBB4E11719D893B45DB6EC1092AE956(__this, L_0, (bool)1, /*hidden argument*/NULL);
  21887. // }
  21888. return;
  21889. }
  21890. }
  21891. // System.Void UnityEngine.UI.InputField::SetTextWithoutNotify(System.String)
  21892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetTextWithoutNotify_mD200F65D8CBD6B825CCF437FBB30BACD97365893 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___input0, const RuntimeMethod* method)
  21893. {
  21894. {
  21895. // SetText(input, false);
  21896. String_t* L_0 = ___input0;
  21897. InputField_SetText_mA2D467E75DBB4E11719D893B45DB6EC1092AE956(__this, L_0, (bool)0, /*hidden argument*/NULL);
  21898. // }
  21899. return;
  21900. }
  21901. }
  21902. // System.Void UnityEngine.UI.InputField::SetText(System.String,System.Boolean)
  21903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetText_mA2D467E75DBB4E11719D893B45DB6EC1092AE956 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___value0, bool ___sendCallback1, const RuntimeMethod* method)
  21904. {
  21905. static bool s_Il2CppMethodInitialized;
  21906. if (!s_Il2CppMethodInitialized)
  21907. {
  21908. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_Validate_mF6336A3F55070D1DB07C078DF6895EE99FC5A675_RuntimeMethod_var);
  21909. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  21910. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F_il2cpp_TypeInfo_var);
  21911. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var);
  21912. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
  21913. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1489F923C4DCA729178B3E3233458550D8DDDF29);
  21914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24313380B89749FA23D81C8CFE7ECADF5F282DF3);
  21915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  21916. s_Il2CppMethodInitialized = true;
  21917. }
  21918. bool V_0 = false;
  21919. bool V_1 = false;
  21920. bool V_2 = false;
  21921. bool V_3 = false;
  21922. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * V_4 = NULL;
  21923. int32_t V_5 = 0;
  21924. int32_t V_6 = 0;
  21925. int32_t V_7 = 0;
  21926. Il2CppChar V_8 = 0x0;
  21927. bool V_9 = false;
  21928. bool V_10 = false;
  21929. bool V_11 = false;
  21930. bool V_12 = false;
  21931. bool V_13 = false;
  21932. bool V_14 = false;
  21933. int32_t G_B9_0 = 0;
  21934. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * G_B12_0 = NULL;
  21935. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * G_B11_0 = NULL;
  21936. int32_t G_B15_0 = 0;
  21937. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * G_B23_0 = NULL;
  21938. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * G_B22_0 = NULL;
  21939. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * G_B24_0 = NULL;
  21940. String_t* G_B25_0 = NULL;
  21941. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * G_B25_1 = NULL;
  21942. {
  21943. // if (this.text == value)
  21944. String_t* L_0;
  21945. L_0 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  21946. String_t* L_1 = ___value0;
  21947. bool L_2;
  21948. L_2 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_0, L_1, /*hidden argument*/NULL);
  21949. V_0 = L_2;
  21950. bool L_3 = V_0;
  21951. if (!L_3)
  21952. {
  21953. goto IL_0016;
  21954. }
  21955. }
  21956. {
  21957. // return;
  21958. goto IL_0206;
  21959. }
  21960. IL_0016:
  21961. {
  21962. // if (value == null)
  21963. String_t* L_4 = ___value0;
  21964. V_1 = (bool)((((RuntimeObject*)(String_t*)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21965. bool L_5 = V_1;
  21966. if (!L_5)
  21967. {
  21968. goto IL_0025;
  21969. }
  21970. }
  21971. {
  21972. // value = "";
  21973. ___value0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  21974. }
  21975. IL_0025:
  21976. {
  21977. // value = value.Replace("\0", string.Empty); // remove embedded nulls
  21978. String_t* L_6 = ___value0;
  21979. String_t* L_7 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5();
  21980. String_t* L_8;
  21981. L_8 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_6, _stringLiteral1489F923C4DCA729178B3E3233458550D8DDDF29, L_7, /*hidden argument*/NULL);
  21982. ___value0 = L_8;
  21983. // if (m_LineType == LineType.SingleLine)
  21984. int32_t L_9 = __this->get_m_LineType_28();
  21985. V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  21986. bool L_10 = V_2;
  21987. if (!L_10)
  21988. {
  21989. goto IL_0065;
  21990. }
  21991. }
  21992. {
  21993. // value = value.Replace("\n", "").Replace("\t", "");
  21994. String_t* L_11 = ___value0;
  21995. String_t* L_12;
  21996. L_12 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_11, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  21997. String_t* L_13;
  21998. L_13 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_12, _stringLiteral24313380B89749FA23D81C8CFE7ECADF5F282DF3, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  21999. ___value0 = L_13;
  22000. }
  22001. IL_0065:
  22002. {
  22003. // if (onValidateInput != null || characterValidation != CharacterValidation.None)
  22004. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_14;
  22005. L_14 = InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE(__this, /*hidden argument*/NULL);
  22006. if (L_14)
  22007. {
  22008. goto IL_0078;
  22009. }
  22010. }
  22011. {
  22012. int32_t L_15;
  22013. L_15 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  22014. G_B9_0 = ((!(((uint32_t)L_15) <= ((uint32_t)0)))? 1 : 0);
  22015. goto IL_0079;
  22016. }
  22017. IL_0078:
  22018. {
  22019. G_B9_0 = 1;
  22020. }
  22021. IL_0079:
  22022. {
  22023. V_3 = (bool)G_B9_0;
  22024. bool L_16 = V_3;
  22025. if (!L_16)
  22026. {
  22027. goto IL_0140;
  22028. }
  22029. }
  22030. {
  22031. // m_Text = "";
  22032. __this->set_m_Text_38(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  22033. // OnValidateInput validatorMethod = onValidateInput ?? Validate;
  22034. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_17;
  22035. L_17 = InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE(__this, /*hidden argument*/NULL);
  22036. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_18 = L_17;
  22037. G_B11_0 = L_18;
  22038. if (L_18)
  22039. {
  22040. G_B12_0 = L_18;
  22041. goto IL_00a2;
  22042. }
  22043. }
  22044. {
  22045. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_19 = (OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F *)il2cpp_codegen_object_new(OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F_il2cpp_TypeInfo_var);
  22046. OnValidateInput__ctor_m79176985D76F3F168B4682FDE46B33C400806149(L_19, __this, (intptr_t)((intptr_t)InputField_Validate_mF6336A3F55070D1DB07C078DF6895EE99FC5A675_RuntimeMethod_var), /*hidden argument*/NULL);
  22047. G_B12_0 = L_19;
  22048. }
  22049. IL_00a2:
  22050. {
  22051. V_4 = G_B12_0;
  22052. // m_CaretPosition = m_CaretSelectPosition = value.Length;
  22053. String_t* L_20 = ___value0;
  22054. int32_t L_21;
  22055. L_21 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_20, /*hidden argument*/NULL);
  22056. int32_t L_22 = L_21;
  22057. V_6 = L_22;
  22058. __this->set_m_CaretSelectPosition_44(L_22);
  22059. int32_t L_23 = V_6;
  22060. __this->set_m_CaretPosition_43(L_23);
  22061. // int charactersToCheck = characterLimit > 0 ? Math.Min(characterLimit, value.Length) : value.Length;
  22062. int32_t L_24;
  22063. L_24 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  22064. if ((((int32_t)L_24) > ((int32_t)0)))
  22065. {
  22066. goto IL_00cc;
  22067. }
  22068. }
  22069. {
  22070. String_t* L_25 = ___value0;
  22071. int32_t L_26;
  22072. L_26 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_25, /*hidden argument*/NULL);
  22073. G_B15_0 = L_26;
  22074. goto IL_00dd;
  22075. }
  22076. IL_00cc:
  22077. {
  22078. int32_t L_27;
  22079. L_27 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  22080. String_t* L_28 = ___value0;
  22081. int32_t L_29;
  22082. L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL);
  22083. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  22084. int32_t L_30;
  22085. L_30 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_27, L_29, /*hidden argument*/NULL);
  22086. G_B15_0 = L_30;
  22087. }
  22088. IL_00dd:
  22089. {
  22090. V_5 = G_B15_0;
  22091. // for (int i = 0; i < charactersToCheck; ++i)
  22092. V_7 = 0;
  22093. goto IL_0131;
  22094. }
  22095. IL_00e4:
  22096. {
  22097. // char c = validatorMethod(m_Text, m_Text.Length, value[i]);
  22098. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_31 = V_4;
  22099. String_t* L_32 = __this->get_m_Text_38();
  22100. String_t* L_33 = __this->get_m_Text_38();
  22101. int32_t L_34;
  22102. L_34 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_33, /*hidden argument*/NULL);
  22103. String_t* L_35 = ___value0;
  22104. int32_t L_36 = V_7;
  22105. Il2CppChar L_37;
  22106. L_37 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_35, L_36, /*hidden argument*/NULL);
  22107. Il2CppChar L_38;
  22108. L_38 = OnValidateInput_Invoke_mFD5B2C2FE9905B863CB61FC6FC6B1D20ED50FDBF(L_31, L_32, L_34, L_37, /*hidden argument*/NULL);
  22109. V_8 = L_38;
  22110. // if (c != 0)
  22111. Il2CppChar L_39 = V_8;
  22112. V_9 = (bool)((!(((uint32_t)L_39) <= ((uint32_t)0)))? 1 : 0);
  22113. bool L_40 = V_9;
  22114. if (!L_40)
  22115. {
  22116. goto IL_012a;
  22117. }
  22118. }
  22119. {
  22120. // m_Text += c;
  22121. String_t* L_41 = __this->get_m_Text_38();
  22122. String_t* L_42;
  22123. L_42 = Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8((Il2CppChar*)(&V_8), /*hidden argument*/NULL);
  22124. String_t* L_43;
  22125. L_43 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_41, L_42, /*hidden argument*/NULL);
  22126. __this->set_m_Text_38(L_43);
  22127. }
  22128. IL_012a:
  22129. {
  22130. // for (int i = 0; i < charactersToCheck; ++i)
  22131. int32_t L_44 = V_7;
  22132. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1));
  22133. }
  22134. IL_0131:
  22135. {
  22136. // for (int i = 0; i < charactersToCheck; ++i)
  22137. int32_t L_45 = V_7;
  22138. int32_t L_46 = V_5;
  22139. V_10 = (bool)((((int32_t)L_45) < ((int32_t)L_46))? 1 : 0);
  22140. bool L_47 = V_10;
  22141. if (L_47)
  22142. {
  22143. goto IL_00e4;
  22144. }
  22145. }
  22146. {
  22147. goto IL_016f;
  22148. }
  22149. IL_0140:
  22150. {
  22151. // m_Text = characterLimit > 0 && value.Length > characterLimit ? value.Substring(0, characterLimit) : value;
  22152. int32_t L_48;
  22153. L_48 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  22154. G_B22_0 = __this;
  22155. if ((((int32_t)L_48) <= ((int32_t)0)))
  22156. {
  22157. G_B23_0 = __this;
  22158. goto IL_0159;
  22159. }
  22160. }
  22161. {
  22162. String_t* L_49 = ___value0;
  22163. int32_t L_50;
  22164. L_50 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_49, /*hidden argument*/NULL);
  22165. int32_t L_51;
  22166. L_51 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  22167. G_B23_0 = G_B22_0;
  22168. if ((((int32_t)L_50) > ((int32_t)L_51)))
  22169. {
  22170. G_B24_0 = G_B22_0;
  22171. goto IL_015c;
  22172. }
  22173. }
  22174. IL_0159:
  22175. {
  22176. String_t* L_52 = ___value0;
  22177. G_B25_0 = L_52;
  22178. G_B25_1 = G_B23_0;
  22179. goto IL_0169;
  22180. }
  22181. IL_015c:
  22182. {
  22183. String_t* L_53 = ___value0;
  22184. int32_t L_54;
  22185. L_54 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  22186. String_t* L_55;
  22187. L_55 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_53, 0, L_54, /*hidden argument*/NULL);
  22188. G_B25_0 = L_55;
  22189. G_B25_1 = G_B24_0;
  22190. }
  22191. IL_0169:
  22192. {
  22193. G_B25_1->set_m_Text_38(G_B25_0);
  22194. }
  22195. IL_016f:
  22196. {
  22197. // if (m_Keyboard != null)
  22198. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_56 = __this->get_m_Keyboard_20();
  22199. V_11 = (bool)((!(((RuntimeObject*)(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)L_56) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22200. bool L_57 = V_11;
  22201. if (!L_57)
  22202. {
  22203. goto IL_0190;
  22204. }
  22205. }
  22206. {
  22207. // m_Keyboard.text = m_Text;
  22208. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_58 = __this->get_m_Keyboard_20();
  22209. String_t* L_59 = __this->get_m_Text_38();
  22210. TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27(L_58, L_59, /*hidden argument*/NULL);
  22211. }
  22212. IL_0190:
  22213. {
  22214. // if (m_CaretPosition > m_Text.Length)
  22215. int32_t L_60 = __this->get_m_CaretPosition_43();
  22216. String_t* L_61 = __this->get_m_Text_38();
  22217. int32_t L_62;
  22218. L_62 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_61, /*hidden argument*/NULL);
  22219. V_12 = (bool)((((int32_t)L_60) > ((int32_t)L_62))? 1 : 0);
  22220. bool L_63 = V_12;
  22221. if (!L_63)
  22222. {
  22223. goto IL_01c7;
  22224. }
  22225. }
  22226. {
  22227. // m_CaretPosition = m_CaretSelectPosition = m_Text.Length;
  22228. String_t* L_64 = __this->get_m_Text_38();
  22229. int32_t L_65;
  22230. L_65 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_64, /*hidden argument*/NULL);
  22231. int32_t L_66 = L_65;
  22232. V_6 = L_66;
  22233. __this->set_m_CaretSelectPosition_44(L_66);
  22234. int32_t L_67 = V_6;
  22235. __this->set_m_CaretPosition_43(L_67);
  22236. goto IL_01f1;
  22237. }
  22238. IL_01c7:
  22239. {
  22240. // else if (m_CaretSelectPosition > m_Text.Length)
  22241. int32_t L_68 = __this->get_m_CaretSelectPosition_44();
  22242. String_t* L_69 = __this->get_m_Text_38();
  22243. int32_t L_70;
  22244. L_70 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_69, /*hidden argument*/NULL);
  22245. V_13 = (bool)((((int32_t)L_68) > ((int32_t)L_70))? 1 : 0);
  22246. bool L_71 = V_13;
  22247. if (!L_71)
  22248. {
  22249. goto IL_01f1;
  22250. }
  22251. }
  22252. {
  22253. // m_CaretSelectPosition = m_Text.Length;
  22254. String_t* L_72 = __this->get_m_Text_38();
  22255. int32_t L_73;
  22256. L_73 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_72, /*hidden argument*/NULL);
  22257. __this->set_m_CaretSelectPosition_44(L_73);
  22258. }
  22259. IL_01f1:
  22260. {
  22261. // if (sendCallback)
  22262. bool L_74 = ___sendCallback1;
  22263. V_14 = L_74;
  22264. bool L_75 = V_14;
  22265. if (!L_75)
  22266. {
  22267. goto IL_01ff;
  22268. }
  22269. }
  22270. {
  22271. // SendOnValueChanged();
  22272. InputField_SendOnValueChanged_m6E3270644F5990D04EC0F07E6E0314F9B5085DA4(__this, /*hidden argument*/NULL);
  22273. }
  22274. IL_01ff:
  22275. {
  22276. // UpdateLabel();
  22277. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  22278. }
  22279. IL_0206:
  22280. {
  22281. // }
  22282. return;
  22283. }
  22284. }
  22285. // System.Boolean UnityEngine.UI.InputField::get_isFocused()
  22286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22287. {
  22288. bool V_0 = false;
  22289. {
  22290. // get { return m_AllowInput; }
  22291. bool L_0 = __this->get_m_AllowInput_51();
  22292. V_0 = L_0;
  22293. goto IL_000a;
  22294. }
  22295. IL_000a:
  22296. {
  22297. // get { return m_AllowInput; }
  22298. bool L_1 = V_0;
  22299. return L_1;
  22300. }
  22301. }
  22302. // System.Single UnityEngine.UI.InputField::get_caretBlinkRate()
  22303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputField_get_caretBlinkRate_mAA39E62C211CAFE475B1CC9B43E2B5E01D8B861F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22304. {
  22305. float V_0 = 0.0f;
  22306. {
  22307. // get { return m_CaretBlinkRate; }
  22308. float L_0 = __this->get_m_CaretBlinkRate_39();
  22309. V_0 = L_0;
  22310. goto IL_000a;
  22311. }
  22312. IL_000a:
  22313. {
  22314. // get { return m_CaretBlinkRate; }
  22315. float L_1 = V_0;
  22316. return L_1;
  22317. }
  22318. }
  22319. // System.Void UnityEngine.UI.InputField::set_caretBlinkRate(System.Single)
  22320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretBlinkRate_m3D311EA33F9D274CC09B83BC09B7B0784BFAFE30 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, float ___value0, const RuntimeMethod* method)
  22321. {
  22322. static bool s_Il2CppMethodInitialized;
  22323. if (!s_Il2CppMethodInitialized)
  22324. {
  22325. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  22326. s_Il2CppMethodInitialized = true;
  22327. }
  22328. bool V_0 = false;
  22329. bool V_1 = false;
  22330. {
  22331. // if (SetPropertyUtility.SetStruct(ref m_CaretBlinkRate, value))
  22332. float* L_0 = __this->get_address_of_m_CaretBlinkRate_39();
  22333. float L_1 = ___value0;
  22334. bool L_2;
  22335. L_2 = SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_mD2FEFB6B008F6267B83749DDC273A8F4F29F36D9_RuntimeMethod_var);
  22336. V_0 = L_2;
  22337. bool L_3 = V_0;
  22338. if (!L_3)
  22339. {
  22340. goto IL_0024;
  22341. }
  22342. }
  22343. {
  22344. // if (m_AllowInput)
  22345. bool L_4 = __this->get_m_AllowInput_51();
  22346. V_1 = L_4;
  22347. bool L_5 = V_1;
  22348. if (!L_5)
  22349. {
  22350. goto IL_0023;
  22351. }
  22352. }
  22353. {
  22354. // SetCaretActive();
  22355. InputField_SetCaretActive_m7F895A414EB388CCB62D99F342D96B4FF816DE48(__this, /*hidden argument*/NULL);
  22356. }
  22357. IL_0023:
  22358. {
  22359. }
  22360. IL_0024:
  22361. {
  22362. // }
  22363. return;
  22364. }
  22365. }
  22366. // System.Int32 UnityEngine.UI.InputField::get_caretWidth()
  22367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_caretWidth_m70D0EBCAD43971C20B8FD4E031A86587CD75ED83 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22368. {
  22369. int32_t V_0 = 0;
  22370. {
  22371. // public int caretWidth { get { return m_CaretWidth; } set { if (SetPropertyUtility.SetStruct(ref m_CaretWidth, value)) MarkGeometryAsDirty(); } }
  22372. int32_t L_0 = __this->get_m_CaretWidth_40();
  22373. V_0 = L_0;
  22374. goto IL_000a;
  22375. }
  22376. IL_000a:
  22377. {
  22378. // public int caretWidth { get { return m_CaretWidth; } set { if (SetPropertyUtility.SetStruct(ref m_CaretWidth, value)) MarkGeometryAsDirty(); } }
  22379. int32_t L_1 = V_0;
  22380. return L_1;
  22381. }
  22382. }
  22383. // System.Void UnityEngine.UI.InputField::set_caretWidth(System.Int32)
  22384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretWidth_m7F11F6C71B41CBC9A98E078B880D093F0901F25B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  22385. {
  22386. static bool s_Il2CppMethodInitialized;
  22387. if (!s_Il2CppMethodInitialized)
  22388. {
  22389. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  22390. s_Il2CppMethodInitialized = true;
  22391. }
  22392. bool V_0 = false;
  22393. {
  22394. // public int caretWidth { get { return m_CaretWidth; } set { if (SetPropertyUtility.SetStruct(ref m_CaretWidth, value)) MarkGeometryAsDirty(); } }
  22395. int32_t* L_0 = __this->get_address_of_m_CaretWidth_40();
  22396. int32_t L_1 = ___value0;
  22397. bool L_2;
  22398. L_2 = SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  22399. V_0 = L_2;
  22400. bool L_3 = V_0;
  22401. if (!L_3)
  22402. {
  22403. goto IL_0018;
  22404. }
  22405. }
  22406. {
  22407. // public int caretWidth { get { return m_CaretWidth; } set { if (SetPropertyUtility.SetStruct(ref m_CaretWidth, value)) MarkGeometryAsDirty(); } }
  22408. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(__this, /*hidden argument*/NULL);
  22409. }
  22410. IL_0018:
  22411. {
  22412. // public int caretWidth { get { return m_CaretWidth; } set { if (SetPropertyUtility.SetStruct(ref m_CaretWidth, value)) MarkGeometryAsDirty(); } }
  22413. return;
  22414. }
  22415. }
  22416. // UnityEngine.UI.Text UnityEngine.UI.InputField::get_textComponent()
  22417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22418. {
  22419. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * V_0 = NULL;
  22420. {
  22421. // get { return m_TextComponent; }
  22422. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  22423. V_0 = L_0;
  22424. goto IL_000a;
  22425. }
  22426. IL_000a:
  22427. {
  22428. // get { return m_TextComponent; }
  22429. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_1 = V_0;
  22430. return L_1;
  22431. }
  22432. }
  22433. // System.Void UnityEngine.UI.InputField::set_textComponent(UnityEngine.UI.Text)
  22434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_textComponent_m4F14433F7DCF4FD7C427177BF1EAE71719A3CE7F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * ___value0, const RuntimeMethod* method)
  22435. {
  22436. static bool s_Il2CppMethodInitialized;
  22437. if (!s_Il2CppMethodInitialized)
  22438. {
  22439. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var);
  22440. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var);
  22441. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var);
  22442. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22443. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2ECD89D6D453CA0C4944077070335F57DF501622_RuntimeMethod_var);
  22444. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22445. s_Il2CppMethodInitialized = true;
  22446. }
  22447. bool V_0 = false;
  22448. bool V_1 = false;
  22449. bool V_2 = false;
  22450. {
  22451. // if (m_TextComponent != null)
  22452. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  22453. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22454. bool L_1;
  22455. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  22456. V_0 = L_1;
  22457. bool L_2 = V_0;
  22458. if (!L_2)
  22459. {
  22460. goto IL_005b;
  22461. }
  22462. }
  22463. {
  22464. // m_TextComponent.UnregisterDirtyVerticesCallback(MarkGeometryAsDirty);
  22465. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_3 = __this->get_m_TextComponent_22();
  22466. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_4 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22467. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_4, __this, (intptr_t)((intptr_t)InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var), /*hidden argument*/NULL);
  22468. Graphic_UnregisterDirtyVerticesCallback_mCEFBFF280C6F432096A373512DF62EAF9469E8C7(L_3, L_4, /*hidden argument*/NULL);
  22469. // m_TextComponent.UnregisterDirtyVerticesCallback(UpdateLabel);
  22470. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_5 = __this->get_m_TextComponent_22();
  22471. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22472. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_6, __this, (intptr_t)((intptr_t)InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var), /*hidden argument*/NULL);
  22473. Graphic_UnregisterDirtyVerticesCallback_mCEFBFF280C6F432096A373512DF62EAF9469E8C7(L_5, L_6, /*hidden argument*/NULL);
  22474. // m_TextComponent.UnregisterDirtyMaterialCallback(UpdateCaretMaterial);
  22475. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_7 = __this->get_m_TextComponent_22();
  22476. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22477. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_8, __this, (intptr_t)((intptr_t)InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var), /*hidden argument*/NULL);
  22478. Graphic_UnregisterDirtyMaterialCallback_m993432BB86AB6CEB0260DB7552A1044C5065A475(L_7, L_8, /*hidden argument*/NULL);
  22479. }
  22480. IL_005b:
  22481. {
  22482. // if (SetPropertyUtility.SetClass(ref m_TextComponent, value))
  22483. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 ** L_9 = __this->get_address_of_m_TextComponent_22();
  22484. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_10 = ___value0;
  22485. bool L_11;
  22486. L_11 = SetPropertyUtility_SetClass_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2ECD89D6D453CA0C4944077070335F57DF501622((Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 **)L_9, L_10, /*hidden argument*/SetPropertyUtility_SetClass_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_m2ECD89D6D453CA0C4944077070335F57DF501622_RuntimeMethod_var);
  22487. V_1 = L_11;
  22488. bool L_12 = V_1;
  22489. if (!L_12)
  22490. {
  22491. goto IL_00ce;
  22492. }
  22493. }
  22494. {
  22495. // EnforceTextHOverflow();
  22496. InputField_EnforceTextHOverflow_m051A4A818627D6D39E78247D7C90F06E993FEC98(__this, /*hidden argument*/NULL);
  22497. // if (m_TextComponent != null)
  22498. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_13 = __this->get_m_TextComponent_22();
  22499. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  22500. bool L_14;
  22501. L_14 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  22502. V_2 = L_14;
  22503. bool L_15 = V_2;
  22504. if (!L_15)
  22505. {
  22506. goto IL_00cd;
  22507. }
  22508. }
  22509. {
  22510. // m_TextComponent.RegisterDirtyVerticesCallback(MarkGeometryAsDirty);
  22511. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_16 = __this->get_m_TextComponent_22();
  22512. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_17 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22513. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_17, __this, (intptr_t)((intptr_t)InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var), /*hidden argument*/NULL);
  22514. Graphic_RegisterDirtyVerticesCallback_m445D5D558197F444F3D8EBED25DFB75901BF314D(L_16, L_17, /*hidden argument*/NULL);
  22515. // m_TextComponent.RegisterDirtyVerticesCallback(UpdateLabel);
  22516. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_18 = __this->get_m_TextComponent_22();
  22517. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_19 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22518. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_19, __this, (intptr_t)((intptr_t)InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var), /*hidden argument*/NULL);
  22519. Graphic_RegisterDirtyVerticesCallback_m445D5D558197F444F3D8EBED25DFB75901BF314D(L_18, L_19, /*hidden argument*/NULL);
  22520. // m_TextComponent.RegisterDirtyMaterialCallback(UpdateCaretMaterial);
  22521. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_20 = __this->get_m_TextComponent_22();
  22522. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_21 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  22523. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_21, __this, (intptr_t)((intptr_t)InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var), /*hidden argument*/NULL);
  22524. Graphic_RegisterDirtyMaterialCallback_m11C1085CED157B875005B6BAACD428664810AF8E(L_20, L_21, /*hidden argument*/NULL);
  22525. }
  22526. IL_00cd:
  22527. {
  22528. }
  22529. IL_00ce:
  22530. {
  22531. // }
  22532. return;
  22533. }
  22534. }
  22535. // UnityEngine.UI.Graphic UnityEngine.UI.InputField::get_placeholder()
  22536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * InputField_get_placeholder_mFA1B993866F8CD89D76AA238D8CFF2D48AC3970B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22537. {
  22538. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * V_0 = NULL;
  22539. {
  22540. // public Graphic placeholder { get { return m_Placeholder; } set { SetPropertyUtility.SetClass(ref m_Placeholder, value); } }
  22541. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_0 = __this->get_m_Placeholder_23();
  22542. V_0 = L_0;
  22543. goto IL_000a;
  22544. }
  22545. IL_000a:
  22546. {
  22547. // public Graphic placeholder { get { return m_Placeholder; } set { SetPropertyUtility.SetClass(ref m_Placeholder, value); } }
  22548. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_1 = V_0;
  22549. return L_1;
  22550. }
  22551. }
  22552. // System.Void UnityEngine.UI.InputField::set_placeholder(UnityEngine.UI.Graphic)
  22553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_placeholder_m55B3E498EFFC547D3B4AEFFE51934D49641D97D3 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * ___value0, const RuntimeMethod* method)
  22554. {
  22555. static bool s_Il2CppMethodInitialized;
  22556. if (!s_Il2CppMethodInitialized)
  22557. {
  22558. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_m2156409270098A07EA1E458DA3AA857C7CF9AD9B_RuntimeMethod_var);
  22559. s_Il2CppMethodInitialized = true;
  22560. }
  22561. {
  22562. // public Graphic placeholder { get { return m_Placeholder; } set { SetPropertyUtility.SetClass(ref m_Placeholder, value); } }
  22563. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 ** L_0 = __this->get_address_of_m_Placeholder_23();
  22564. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_1 = ___value0;
  22565. bool L_2;
  22566. L_2 = SetPropertyUtility_SetClass_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_m2156409270098A07EA1E458DA3AA857C7CF9AD9B((Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 **)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisGraphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_m2156409270098A07EA1E458DA3AA857C7CF9AD9B_RuntimeMethod_var);
  22567. // public Graphic placeholder { get { return m_Placeholder; } set { SetPropertyUtility.SetClass(ref m_Placeholder, value); } }
  22568. return;
  22569. }
  22570. }
  22571. // UnityEngine.Color UnityEngine.UI.InputField::get_caretColor()
  22572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 InputField_get_caretColor_m766D1DB9AF41796F23E0A0DD8C565EE50829731C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22573. {
  22574. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  22575. memset((&V_0), 0, sizeof(V_0));
  22576. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B3_0;
  22577. memset((&G_B3_0), 0, sizeof(G_B3_0));
  22578. {
  22579. // public Color caretColor { get { return customCaretColor ? m_CaretColor : textComponent.color; } set { if (SetPropertyUtility.SetColor(ref m_CaretColor, value)) MarkGeometryAsDirty(); } }
  22580. bool L_0;
  22581. L_0 = InputField_get_customCaretColor_mBF58C9552A845540FE36960BC3F29E3BF7DF7D15(__this, /*hidden argument*/NULL);
  22582. if (L_0)
  22583. {
  22584. goto IL_0016;
  22585. }
  22586. }
  22587. {
  22588. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_1;
  22589. L_1 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  22590. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2;
  22591. L_2 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_1);
  22592. G_B3_0 = L_2;
  22593. goto IL_001c;
  22594. }
  22595. IL_0016:
  22596. {
  22597. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = __this->get_m_CaretColor_35();
  22598. G_B3_0 = L_3;
  22599. }
  22600. IL_001c:
  22601. {
  22602. V_0 = G_B3_0;
  22603. goto IL_001f;
  22604. }
  22605. IL_001f:
  22606. {
  22607. // public Color caretColor { get { return customCaretColor ? m_CaretColor : textComponent.color; } set { if (SetPropertyUtility.SetColor(ref m_CaretColor, value)) MarkGeometryAsDirty(); } }
  22608. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = V_0;
  22609. return L_4;
  22610. }
  22611. }
  22612. // System.Void UnityEngine.UI.InputField::set_caretColor(UnityEngine.Color)
  22613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretColor_mD8C38138581CCC8ED15030569E4B96E65BDBDDE4 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  22614. {
  22615. bool V_0 = false;
  22616. {
  22617. // public Color caretColor { get { return customCaretColor ? m_CaretColor : textComponent.color; } set { if (SetPropertyUtility.SetColor(ref m_CaretColor, value)) MarkGeometryAsDirty(); } }
  22618. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_0 = __this->get_address_of_m_CaretColor_35();
  22619. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___value0;
  22620. bool L_2;
  22621. L_2 = SetPropertyUtility_SetColor_m47DAB0D22BAA31656A39F7B5F5B910DDA44E94FA((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_0, L_1, /*hidden argument*/NULL);
  22622. V_0 = L_2;
  22623. bool L_3 = V_0;
  22624. if (!L_3)
  22625. {
  22626. goto IL_0018;
  22627. }
  22628. }
  22629. {
  22630. // public Color caretColor { get { return customCaretColor ? m_CaretColor : textComponent.color; } set { if (SetPropertyUtility.SetColor(ref m_CaretColor, value)) MarkGeometryAsDirty(); } }
  22631. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(__this, /*hidden argument*/NULL);
  22632. }
  22633. IL_0018:
  22634. {
  22635. // public Color caretColor { get { return customCaretColor ? m_CaretColor : textComponent.color; } set { if (SetPropertyUtility.SetColor(ref m_CaretColor, value)) MarkGeometryAsDirty(); } }
  22636. return;
  22637. }
  22638. }
  22639. // System.Boolean UnityEngine.UI.InputField::get_customCaretColor()
  22640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_customCaretColor_mBF58C9552A845540FE36960BC3F29E3BF7DF7D15 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22641. {
  22642. bool V_0 = false;
  22643. {
  22644. // public bool customCaretColor { get { return m_CustomCaretColor; } set { if (m_CustomCaretColor != value) { m_CustomCaretColor = value; MarkGeometryAsDirty(); } } }
  22645. bool L_0 = __this->get_m_CustomCaretColor_36();
  22646. V_0 = L_0;
  22647. goto IL_000a;
  22648. }
  22649. IL_000a:
  22650. {
  22651. // public bool customCaretColor { get { return m_CustomCaretColor; } set { if (m_CustomCaretColor != value) { m_CustomCaretColor = value; MarkGeometryAsDirty(); } } }
  22652. bool L_1 = V_0;
  22653. return L_1;
  22654. }
  22655. }
  22656. // System.Void UnityEngine.UI.InputField::set_customCaretColor(System.Boolean)
  22657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_customCaretColor_mAF774E66BB80B5E42586B1F2AB74765A0796FC29 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___value0, const RuntimeMethod* method)
  22658. {
  22659. bool V_0 = false;
  22660. {
  22661. // public bool customCaretColor { get { return m_CustomCaretColor; } set { if (m_CustomCaretColor != value) { m_CustomCaretColor = value; MarkGeometryAsDirty(); } } }
  22662. bool L_0 = __this->get_m_CustomCaretColor_36();
  22663. bool L_1 = ___value0;
  22664. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22665. bool L_2 = V_0;
  22666. if (!L_2)
  22667. {
  22668. goto IL_0021;
  22669. }
  22670. }
  22671. {
  22672. // public bool customCaretColor { get { return m_CustomCaretColor; } set { if (m_CustomCaretColor != value) { m_CustomCaretColor = value; MarkGeometryAsDirty(); } } }
  22673. bool L_3 = ___value0;
  22674. __this->set_m_CustomCaretColor_36(L_3);
  22675. // public bool customCaretColor { get { return m_CustomCaretColor; } set { if (m_CustomCaretColor != value) { m_CustomCaretColor = value; MarkGeometryAsDirty(); } } }
  22676. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(__this, /*hidden argument*/NULL);
  22677. }
  22678. IL_0021:
  22679. {
  22680. // public bool customCaretColor { get { return m_CustomCaretColor; } set { if (m_CustomCaretColor != value) { m_CustomCaretColor = value; MarkGeometryAsDirty(); } } }
  22681. return;
  22682. }
  22683. }
  22684. // UnityEngine.Color UnityEngine.UI.InputField::get_selectionColor()
  22685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 InputField_get_selectionColor_m205696954151CB58BB8DF822563B39E78EE9F7BB (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22686. {
  22687. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
  22688. memset((&V_0), 0, sizeof(V_0));
  22689. {
  22690. // public Color selectionColor { get { return m_SelectionColor; } set { if (SetPropertyUtility.SetColor(ref m_SelectionColor, value)) MarkGeometryAsDirty(); } }
  22691. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = __this->get_m_SelectionColor_37();
  22692. V_0 = L_0;
  22693. goto IL_000a;
  22694. }
  22695. IL_000a:
  22696. {
  22697. // public Color selectionColor { get { return m_SelectionColor; } set { if (SetPropertyUtility.SetColor(ref m_SelectionColor, value)) MarkGeometryAsDirty(); } }
  22698. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0;
  22699. return L_1;
  22700. }
  22701. }
  22702. // System.Void UnityEngine.UI.InputField::set_selectionColor(UnityEngine.Color)
  22703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_selectionColor_m7F0CA63B660916CCB1AC6C00F3772771497C3636 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___value0, const RuntimeMethod* method)
  22704. {
  22705. bool V_0 = false;
  22706. {
  22707. // public Color selectionColor { get { return m_SelectionColor; } set { if (SetPropertyUtility.SetColor(ref m_SelectionColor, value)) MarkGeometryAsDirty(); } }
  22708. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * L_0 = __this->get_address_of_m_SelectionColor_37();
  22709. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___value0;
  22710. bool L_2;
  22711. L_2 = SetPropertyUtility_SetColor_m47DAB0D22BAA31656A39F7B5F5B910DDA44E94FA((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)L_0, L_1, /*hidden argument*/NULL);
  22712. V_0 = L_2;
  22713. bool L_3 = V_0;
  22714. if (!L_3)
  22715. {
  22716. goto IL_0018;
  22717. }
  22718. }
  22719. {
  22720. // public Color selectionColor { get { return m_SelectionColor; } set { if (SetPropertyUtility.SetColor(ref m_SelectionColor, value)) MarkGeometryAsDirty(); } }
  22721. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(__this, /*hidden argument*/NULL);
  22722. }
  22723. IL_0018:
  22724. {
  22725. // public Color selectionColor { get { return m_SelectionColor; } set { if (SetPropertyUtility.SetColor(ref m_SelectionColor, value)) MarkGeometryAsDirty(); } }
  22726. return;
  22727. }
  22728. }
  22729. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::get_onEndEdit()
  22730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * InputField_get_onEndEdit_m0C979736255DF520629D269CCDD6452EF4F52EB5 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22731. {
  22732. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * V_0 = NULL;
  22733. {
  22734. // public SubmitEvent onEndEdit { get { return m_OnEndEdit; } set { SetPropertyUtility.SetClass(ref m_OnEndEdit, value); } }
  22735. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * L_0 = __this->get_m_OnEndEdit_32();
  22736. V_0 = L_0;
  22737. goto IL_000a;
  22738. }
  22739. IL_000a:
  22740. {
  22741. // public SubmitEvent onEndEdit { get { return m_OnEndEdit; } set { SetPropertyUtility.SetClass(ref m_OnEndEdit, value); } }
  22742. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * L_1 = V_0;
  22743. return L_1;
  22744. }
  22745. }
  22746. // System.Void UnityEngine.UI.InputField::set_onEndEdit(UnityEngine.UI.InputField/SubmitEvent)
  22747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_onEndEdit_m4123895F70108223E6A0BDC9FE72FD650E7D5F18 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * ___value0, const RuntimeMethod* method)
  22748. {
  22749. static bool s_Il2CppMethodInitialized;
  22750. if (!s_Il2CppMethodInitialized)
  22751. {
  22752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisSubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9_mA51B7318C9F10EDEF1A5C56FA02E852E867990C0_RuntimeMethod_var);
  22753. s_Il2CppMethodInitialized = true;
  22754. }
  22755. {
  22756. // public SubmitEvent onEndEdit { get { return m_OnEndEdit; } set { SetPropertyUtility.SetClass(ref m_OnEndEdit, value); } }
  22757. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 ** L_0 = __this->get_address_of_m_OnEndEdit_32();
  22758. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * L_1 = ___value0;
  22759. bool L_2;
  22760. L_2 = SetPropertyUtility_SetClass_TisSubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9_mA51B7318C9F10EDEF1A5C56FA02E852E867990C0((SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 **)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisSubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9_mA51B7318C9F10EDEF1A5C56FA02E852E867990C0_RuntimeMethod_var);
  22761. // public SubmitEvent onEndEdit { get { return m_OnEndEdit; } set { SetPropertyUtility.SetClass(ref m_OnEndEdit, value); } }
  22762. return;
  22763. }
  22764. }
  22765. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::get_onValueChange()
  22766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * InputField_get_onValueChange_m140D8CE21B587746CB1AD299B6B0C8DA6173D60F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22767. {
  22768. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * V_0 = NULL;
  22769. {
  22770. // public OnChangeEvent onValueChange { get { return onValueChanged; } set { onValueChanged = value; } }
  22771. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_0;
  22772. L_0 = InputField_get_onValueChanged_mAF7D77CCBED34CF4A46A9E4EA77405D790C58449(__this, /*hidden argument*/NULL);
  22773. V_0 = L_0;
  22774. goto IL_000a;
  22775. }
  22776. IL_000a:
  22777. {
  22778. // public OnChangeEvent onValueChange { get { return onValueChanged; } set { onValueChanged = value; } }
  22779. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_1 = V_0;
  22780. return L_1;
  22781. }
  22782. }
  22783. // System.Void UnityEngine.UI.InputField::set_onValueChange(UnityEngine.UI.InputField/OnChangeEvent)
  22784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_onValueChange_m060DFA02771168B0C5B1877D9483F60D4D8AB5E0 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * ___value0, const RuntimeMethod* method)
  22785. {
  22786. {
  22787. // public OnChangeEvent onValueChange { get { return onValueChanged; } set { onValueChanged = value; } }
  22788. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_0 = ___value0;
  22789. InputField_set_onValueChanged_m5F3D099C06E6C12A1394D3F915533C83BA9A00DD(__this, L_0, /*hidden argument*/NULL);
  22790. // public OnChangeEvent onValueChange { get { return onValueChanged; } set { onValueChanged = value; } }
  22791. return;
  22792. }
  22793. }
  22794. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::get_onValueChanged()
  22795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * InputField_get_onValueChanged_mAF7D77CCBED34CF4A46A9E4EA77405D790C58449 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22796. {
  22797. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * V_0 = NULL;
  22798. {
  22799. // public OnChangeEvent onValueChanged { get { return m_OnValueChanged; } set { SetPropertyUtility.SetClass(ref m_OnValueChanged, value); } }
  22800. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_0 = __this->get_m_OnValueChanged_33();
  22801. V_0 = L_0;
  22802. goto IL_000a;
  22803. }
  22804. IL_000a:
  22805. {
  22806. // public OnChangeEvent onValueChanged { get { return m_OnValueChanged; } set { SetPropertyUtility.SetClass(ref m_OnValueChanged, value); } }
  22807. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_1 = V_0;
  22808. return L_1;
  22809. }
  22810. }
  22811. // System.Void UnityEngine.UI.InputField::set_onValueChanged(UnityEngine.UI.InputField/OnChangeEvent)
  22812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_onValueChanged_m5F3D099C06E6C12A1394D3F915533C83BA9A00DD (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * ___value0, const RuntimeMethod* method)
  22813. {
  22814. static bool s_Il2CppMethodInitialized;
  22815. if (!s_Il2CppMethodInitialized)
  22816. {
  22817. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisOnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7_mDE1710FA25C307CFB59A1577667ABBF6BA0E78D3_RuntimeMethod_var);
  22818. s_Il2CppMethodInitialized = true;
  22819. }
  22820. {
  22821. // public OnChangeEvent onValueChanged { get { return m_OnValueChanged; } set { SetPropertyUtility.SetClass(ref m_OnValueChanged, value); } }
  22822. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 ** L_0 = __this->get_address_of_m_OnValueChanged_33();
  22823. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_1 = ___value0;
  22824. bool L_2;
  22825. L_2 = SetPropertyUtility_SetClass_TisOnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7_mDE1710FA25C307CFB59A1577667ABBF6BA0E78D3((OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 **)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisOnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7_mDE1710FA25C307CFB59A1577667ABBF6BA0E78D3_RuntimeMethod_var);
  22826. // public OnChangeEvent onValueChanged { get { return m_OnValueChanged; } set { SetPropertyUtility.SetClass(ref m_OnValueChanged, value); } }
  22827. return;
  22828. }
  22829. }
  22830. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::get_onValidateInput()
  22831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22832. {
  22833. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * V_0 = NULL;
  22834. {
  22835. // public OnValidateInput onValidateInput { get { return m_OnValidateInput; } set { SetPropertyUtility.SetClass(ref m_OnValidateInput, value); } }
  22836. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_0 = __this->get_m_OnValidateInput_34();
  22837. V_0 = L_0;
  22838. goto IL_000a;
  22839. }
  22840. IL_000a:
  22841. {
  22842. // public OnValidateInput onValidateInput { get { return m_OnValidateInput; } set { SetPropertyUtility.SetClass(ref m_OnValidateInput, value); } }
  22843. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_1 = V_0;
  22844. return L_1;
  22845. }
  22846. }
  22847. // System.Void UnityEngine.UI.InputField::set_onValidateInput(UnityEngine.UI.InputField/OnValidateInput)
  22848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_onValidateInput_mDADA0C659939DF17C43501F6D09C7B12243FFB5C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * ___value0, const RuntimeMethod* method)
  22849. {
  22850. static bool s_Il2CppMethodInitialized;
  22851. if (!s_Il2CppMethodInitialized)
  22852. {
  22853. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisOnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F_m4A120E9856CF20D6535C5C6988FDF98BE3BC7E7C_RuntimeMethod_var);
  22854. s_Il2CppMethodInitialized = true;
  22855. }
  22856. {
  22857. // public OnValidateInput onValidateInput { get { return m_OnValidateInput; } set { SetPropertyUtility.SetClass(ref m_OnValidateInput, value); } }
  22858. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F ** L_0 = __this->get_address_of_m_OnValidateInput_34();
  22859. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_1 = ___value0;
  22860. bool L_2;
  22861. L_2 = SetPropertyUtility_SetClass_TisOnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F_m4A120E9856CF20D6535C5C6988FDF98BE3BC7E7C((OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F **)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisOnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F_m4A120E9856CF20D6535C5C6988FDF98BE3BC7E7C_RuntimeMethod_var);
  22862. // public OnValidateInput onValidateInput { get { return m_OnValidateInput; } set { SetPropertyUtility.SetClass(ref m_OnValidateInput, value); } }
  22863. return;
  22864. }
  22865. }
  22866. // System.Int32 UnityEngine.UI.InputField::get_characterLimit()
  22867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22868. {
  22869. int32_t V_0 = 0;
  22870. {
  22871. // get { return m_CharacterLimit; }
  22872. int32_t L_0 = __this->get_m_CharacterLimit_31();
  22873. V_0 = L_0;
  22874. goto IL_000a;
  22875. }
  22876. IL_000a:
  22877. {
  22878. // get { return m_CharacterLimit; }
  22879. int32_t L_1 = V_0;
  22880. return L_1;
  22881. }
  22882. }
  22883. // System.Void UnityEngine.UI.InputField::set_characterLimit(System.Int32)
  22884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_characterLimit_m3CCF4D3F14B341DB38E5CDDB2BDF9F550A559613 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  22885. {
  22886. static bool s_Il2CppMethodInitialized;
  22887. if (!s_Il2CppMethodInitialized)
  22888. {
  22889. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  22890. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  22891. s_Il2CppMethodInitialized = true;
  22892. }
  22893. bool V_0 = false;
  22894. bool V_1 = false;
  22895. {
  22896. // if (SetPropertyUtility.SetStruct(ref m_CharacterLimit, Math.Max(0, value)))
  22897. int32_t* L_0 = __this->get_address_of_m_CharacterLimit_31();
  22898. int32_t L_1 = ___value0;
  22899. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  22900. int32_t L_2;
  22901. L_2 = Math_Max_mD8AA27386BF012C65303FCDEA041B0CC65056E7B(0, L_1, /*hidden argument*/NULL);
  22902. bool L_3;
  22903. L_3 = SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5((int32_t*)L_0, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_mDE46479E370530BDE29FA53D4857B1414E52FDA5_RuntimeMethod_var);
  22904. V_0 = L_3;
  22905. bool L_4 = V_0;
  22906. if (!L_4)
  22907. {
  22908. goto IL_003a;
  22909. }
  22910. }
  22911. {
  22912. // UpdateLabel();
  22913. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  22914. // if (m_Keyboard != null)
  22915. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_5 = __this->get_m_Keyboard_20();
  22916. V_1 = (bool)((!(((RuntimeObject*)(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22917. bool L_6 = V_1;
  22918. if (!L_6)
  22919. {
  22920. goto IL_0039;
  22921. }
  22922. }
  22923. {
  22924. // m_Keyboard.characterLimit = value;
  22925. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_7 = __this->get_m_Keyboard_20();
  22926. int32_t L_8 = ___value0;
  22927. TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC(L_7, L_8, /*hidden argument*/NULL);
  22928. }
  22929. IL_0039:
  22930. {
  22931. }
  22932. IL_003a:
  22933. {
  22934. // }
  22935. return;
  22936. }
  22937. }
  22938. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::get_contentType()
  22939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_contentType_m3717B7CB4EB125E353B4B7F48DFDE21F195AE9E9 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22940. {
  22941. int32_t V_0 = 0;
  22942. {
  22943. // public ContentType contentType { get { return m_ContentType; } set { if (SetPropertyUtility.SetStruct(ref m_ContentType, value)) EnforceContentType(); } }
  22944. int32_t L_0 = __this->get_m_ContentType_24();
  22945. V_0 = L_0;
  22946. goto IL_000a;
  22947. }
  22948. IL_000a:
  22949. {
  22950. // public ContentType contentType { get { return m_ContentType; } set { if (SetPropertyUtility.SetStruct(ref m_ContentType, value)) EnforceContentType(); } }
  22951. int32_t L_1 = V_0;
  22952. return L_1;
  22953. }
  22954. }
  22955. // System.Void UnityEngine.UI.InputField::set_contentType(UnityEngine.UI.InputField/ContentType)
  22956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_contentType_mEB66E08EF42632A15C4A5A30BD0A19E20560C7B1 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  22957. {
  22958. static bool s_Il2CppMethodInitialized;
  22959. if (!s_Il2CppMethodInitialized)
  22960. {
  22961. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1_mB3B890549523C31467A78F44242B4B7D24E5B516_RuntimeMethod_var);
  22962. s_Il2CppMethodInitialized = true;
  22963. }
  22964. bool V_0 = false;
  22965. {
  22966. // public ContentType contentType { get { return m_ContentType; } set { if (SetPropertyUtility.SetStruct(ref m_ContentType, value)) EnforceContentType(); } }
  22967. int32_t* L_0 = __this->get_address_of_m_ContentType_24();
  22968. int32_t L_1 = ___value0;
  22969. bool L_2;
  22970. L_2 = SetPropertyUtility_SetStruct_TisContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1_mB3B890549523C31467A78F44242B4B7D24E5B516((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisContentType_t15FD47A38F32CADD417E3A07C787F1B3997B9AC1_mB3B890549523C31467A78F44242B4B7D24E5B516_RuntimeMethod_var);
  22971. V_0 = L_2;
  22972. bool L_3 = V_0;
  22973. if (!L_3)
  22974. {
  22975. goto IL_0018;
  22976. }
  22977. }
  22978. {
  22979. // public ContentType contentType { get { return m_ContentType; } set { if (SetPropertyUtility.SetStruct(ref m_ContentType, value)) EnforceContentType(); } }
  22980. InputField_EnforceContentType_mC4C55F7A66FC993DB252931E0E15FB9F44880027(__this, /*hidden argument*/NULL);
  22981. }
  22982. IL_0018:
  22983. {
  22984. // public ContentType contentType { get { return m_ContentType; } set { if (SetPropertyUtility.SetStruct(ref m_ContentType, value)) EnforceContentType(); } }
  22985. return;
  22986. }
  22987. }
  22988. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::get_lineType()
  22989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_lineType_m02C63C6C52D3FDE31AA67AB9C77B315B7AEA231B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  22990. {
  22991. int32_t V_0 = 0;
  22992. {
  22993. // get { return m_LineType; }
  22994. int32_t L_0 = __this->get_m_LineType_28();
  22995. V_0 = L_0;
  22996. goto IL_000a;
  22997. }
  22998. IL_000a:
  22999. {
  23000. // get { return m_LineType; }
  23001. int32_t L_1 = V_0;
  23002. return L_1;
  23003. }
  23004. }
  23005. // System.Void UnityEngine.UI.InputField::set_lineType(UnityEngine.UI.InputField/LineType)
  23006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_lineType_mE9D5E11A1A7F16648E082590395D21742CA53E5B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23007. {
  23008. static bool s_Il2CppMethodInitialized;
  23009. if (!s_Il2CppMethodInitialized)
  23010. {
  23011. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8_il2cpp_TypeInfo_var);
  23012. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisLineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE_m8EF027FB4E2C63E23768D07DA7862E27F0F91EC6_RuntimeMethod_var);
  23013. s_Il2CppMethodInitialized = true;
  23014. }
  23015. bool V_0 = false;
  23016. {
  23017. // if (SetPropertyUtility.SetStruct(ref m_LineType, value))
  23018. int32_t* L_0 = __this->get_address_of_m_LineType_28();
  23019. int32_t L_1 = ___value0;
  23020. bool L_2;
  23021. L_2 = SetPropertyUtility_SetStruct_TisLineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE_m8EF027FB4E2C63E23768D07DA7862E27F0F91EC6((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisLineType_t3249F1C248D9D12DE265C49F371F2C3618AFEFCE_m8EF027FB4E2C63E23768D07DA7862E27F0F91EC6_RuntimeMethod_var);
  23022. V_0 = L_2;
  23023. bool L_3 = V_0;
  23024. if (!L_3)
  23025. {
  23026. goto IL_002b;
  23027. }
  23028. }
  23029. {
  23030. // SetToCustomIfContentTypeIsNot(ContentType.Standard, ContentType.Autocorrected);
  23031. ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8* L_4 = (ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8*)(ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8*)SZArrayNew(ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8_il2cpp_TypeInfo_var, (uint32_t)2);
  23032. ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8* L_5 = L_4;
  23033. (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (int32_t)1);
  23034. InputField_SetToCustomIfContentTypeIsNot_m33A8EA45715BE8A35F72C635323CF83F1C6F50DF(__this, L_5, /*hidden argument*/NULL);
  23035. // EnforceTextHOverflow();
  23036. InputField_EnforceTextHOverflow_m051A4A818627D6D39E78247D7C90F06E993FEC98(__this, /*hidden argument*/NULL);
  23037. }
  23038. IL_002b:
  23039. {
  23040. // }
  23041. return;
  23042. }
  23043. }
  23044. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::get_inputType()
  23045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23046. {
  23047. int32_t V_0 = 0;
  23048. {
  23049. // public InputType inputType { get { return m_InputType; } set { if (SetPropertyUtility.SetStruct(ref m_InputType, value)) SetToCustom(); } }
  23050. int32_t L_0 = __this->get_m_InputType_25();
  23051. V_0 = L_0;
  23052. goto IL_000a;
  23053. }
  23054. IL_000a:
  23055. {
  23056. // public InputType inputType { get { return m_InputType; } set { if (SetPropertyUtility.SetStruct(ref m_InputType, value)) SetToCustom(); } }
  23057. int32_t L_1 = V_0;
  23058. return L_1;
  23059. }
  23060. }
  23061. // System.Void UnityEngine.UI.InputField::set_inputType(UnityEngine.UI.InputField/InputType)
  23062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_inputType_mAA484C54A6D3A6DCBA6B12CC939186928BE031A4 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23063. {
  23064. static bool s_Il2CppMethodInitialized;
  23065. if (!s_Il2CppMethodInitialized)
  23066. {
  23067. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2_m4532045403D550510A61B76007D5C041761016F7_RuntimeMethod_var);
  23068. s_Il2CppMethodInitialized = true;
  23069. }
  23070. bool V_0 = false;
  23071. {
  23072. // public InputType inputType { get { return m_InputType; } set { if (SetPropertyUtility.SetStruct(ref m_InputType, value)) SetToCustom(); } }
  23073. int32_t* L_0 = __this->get_address_of_m_InputType_25();
  23074. int32_t L_1 = ___value0;
  23075. bool L_2;
  23076. L_2 = SetPropertyUtility_SetStruct_TisInputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2_m4532045403D550510A61B76007D5C041761016F7((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInputType_t43FE97C0C3EE1F7DB81E2F34420780D1DFBF03D2_m4532045403D550510A61B76007D5C041761016F7_RuntimeMethod_var);
  23077. V_0 = L_2;
  23078. bool L_3 = V_0;
  23079. if (!L_3)
  23080. {
  23081. goto IL_0018;
  23082. }
  23083. }
  23084. {
  23085. // public InputType inputType { get { return m_InputType; } set { if (SetPropertyUtility.SetStruct(ref m_InputType, value)) SetToCustom(); } }
  23086. InputField_SetToCustom_mC31AC959C1A0D93521A79BB1E8B4FC165DF5A8F8(__this, /*hidden argument*/NULL);
  23087. }
  23088. IL_0018:
  23089. {
  23090. // public InputType inputType { get { return m_InputType; } set { if (SetPropertyUtility.SetStruct(ref m_InputType, value)) SetToCustom(); } }
  23091. return;
  23092. }
  23093. }
  23094. // UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::get_touchScreenKeyboard()
  23095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * InputField_get_touchScreenKeyboard_m99C235BD411F5970741599B1A704A5089B112086 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23096. {
  23097. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_0 = NULL;
  23098. {
  23099. // public TouchScreenKeyboard touchScreenKeyboard { get { return m_Keyboard; } }
  23100. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_0 = __this->get_m_Keyboard_20();
  23101. V_0 = L_0;
  23102. goto IL_000a;
  23103. }
  23104. IL_000a:
  23105. {
  23106. // public TouchScreenKeyboard touchScreenKeyboard { get { return m_Keyboard; } }
  23107. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_1 = V_0;
  23108. return L_1;
  23109. }
  23110. }
  23111. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::get_keyboardType()
  23112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_keyboardType_mB9BE8A9EDAD0C10413436CC933EE187CC4A3CBEE (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23113. {
  23114. int32_t V_0 = 0;
  23115. {
  23116. // get { return m_KeyboardType; }
  23117. int32_t L_0 = __this->get_m_KeyboardType_27();
  23118. V_0 = L_0;
  23119. goto IL_000a;
  23120. }
  23121. IL_000a:
  23122. {
  23123. // get { return m_KeyboardType; }
  23124. int32_t L_1 = V_0;
  23125. return L_1;
  23126. }
  23127. }
  23128. // System.Void UnityEngine.UI.InputField::set_keyboardType(UnityEngine.TouchScreenKeyboardType)
  23129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_keyboardType_m4D7479C6DF0C3AEC74A1309D4A3528D7EE972F21 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23130. {
  23131. static bool s_Il2CppMethodInitialized;
  23132. if (!s_Il2CppMethodInitialized)
  23133. {
  23134. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_m4134600399ACD3E6FDBAB637B18CA5A6107A69C1_RuntimeMethod_var);
  23135. s_Il2CppMethodInitialized = true;
  23136. }
  23137. bool V_0 = false;
  23138. {
  23139. // if (SetPropertyUtility.SetStruct(ref m_KeyboardType, value))
  23140. int32_t* L_0 = __this->get_address_of_m_KeyboardType_27();
  23141. int32_t L_1 = ___value0;
  23142. bool L_2;
  23143. L_2 = SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_m4134600399ACD3E6FDBAB637B18CA5A6107A69C1((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_m4134600399ACD3E6FDBAB637B18CA5A6107A69C1_RuntimeMethod_var);
  23144. V_0 = L_2;
  23145. bool L_3 = V_0;
  23146. if (!L_3)
  23147. {
  23148. goto IL_0018;
  23149. }
  23150. }
  23151. {
  23152. // SetToCustom();
  23153. InputField_SetToCustom_mC31AC959C1A0D93521A79BB1E8B4FC165DF5A8F8(__this, /*hidden argument*/NULL);
  23154. }
  23155. IL_0018:
  23156. {
  23157. // }
  23158. return;
  23159. }
  23160. }
  23161. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::get_characterValidation()
  23162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23163. {
  23164. int32_t V_0 = 0;
  23165. {
  23166. // public CharacterValidation characterValidation { get { return m_CharacterValidation; } set { if (SetPropertyUtility.SetStruct(ref m_CharacterValidation, value)) SetToCustom(); } }
  23167. int32_t L_0 = __this->get_m_CharacterValidation_30();
  23168. V_0 = L_0;
  23169. goto IL_000a;
  23170. }
  23171. IL_000a:
  23172. {
  23173. // public CharacterValidation characterValidation { get { return m_CharacterValidation; } set { if (SetPropertyUtility.SetStruct(ref m_CharacterValidation, value)) SetToCustom(); } }
  23174. int32_t L_1 = V_0;
  23175. return L_1;
  23176. }
  23177. }
  23178. // System.Void UnityEngine.UI.InputField::set_characterValidation(UnityEngine.UI.InputField/CharacterValidation)
  23179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_characterValidation_m3049D3C8558B473E505A8A0A6E41270202A07AE4 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23180. {
  23181. static bool s_Il2CppMethodInitialized;
  23182. if (!s_Il2CppMethodInitialized)
  23183. {
  23184. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisCharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41_m733F2F28AC11EDD9A3AA94D8AF8DCEE9679429EC_RuntimeMethod_var);
  23185. s_Il2CppMethodInitialized = true;
  23186. }
  23187. bool V_0 = false;
  23188. {
  23189. // public CharacterValidation characterValidation { get { return m_CharacterValidation; } set { if (SetPropertyUtility.SetStruct(ref m_CharacterValidation, value)) SetToCustom(); } }
  23190. int32_t* L_0 = __this->get_address_of_m_CharacterValidation_30();
  23191. int32_t L_1 = ___value0;
  23192. bool L_2;
  23193. L_2 = SetPropertyUtility_SetStruct_TisCharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41_m733F2F28AC11EDD9A3AA94D8AF8DCEE9679429EC((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisCharacterValidation_t03AFB752BBD6215579765978CE67D7159431FC41_m733F2F28AC11EDD9A3AA94D8AF8DCEE9679429EC_RuntimeMethod_var);
  23194. V_0 = L_2;
  23195. bool L_3 = V_0;
  23196. if (!L_3)
  23197. {
  23198. goto IL_0018;
  23199. }
  23200. }
  23201. {
  23202. // public CharacterValidation characterValidation { get { return m_CharacterValidation; } set { if (SetPropertyUtility.SetStruct(ref m_CharacterValidation, value)) SetToCustom(); } }
  23203. InputField_SetToCustom_mC31AC959C1A0D93521A79BB1E8B4FC165DF5A8F8(__this, /*hidden argument*/NULL);
  23204. }
  23205. IL_0018:
  23206. {
  23207. // public CharacterValidation characterValidation { get { return m_CharacterValidation; } set { if (SetPropertyUtility.SetStruct(ref m_CharacterValidation, value)) SetToCustom(); } }
  23208. return;
  23209. }
  23210. }
  23211. // System.Boolean UnityEngine.UI.InputField::get_readOnly()
  23212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_readOnly_m7E74B9F7F030D889835F94922325C9AFB3388CA0 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23213. {
  23214. bool V_0 = false;
  23215. {
  23216. // public bool readOnly { get { return m_ReadOnly; } set { m_ReadOnly = value; } }
  23217. bool L_0 = __this->get_m_ReadOnly_41();
  23218. V_0 = L_0;
  23219. goto IL_000a;
  23220. }
  23221. IL_000a:
  23222. {
  23223. // public bool readOnly { get { return m_ReadOnly; } set { m_ReadOnly = value; } }
  23224. bool L_1 = V_0;
  23225. return L_1;
  23226. }
  23227. }
  23228. // System.Void UnityEngine.UI.InputField::set_readOnly(System.Boolean)
  23229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_readOnly_mFE554E845DEE5D76223D618E3E553169F7EF8AB2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___value0, const RuntimeMethod* method)
  23230. {
  23231. {
  23232. // public bool readOnly { get { return m_ReadOnly; } set { m_ReadOnly = value; } }
  23233. bool L_0 = ___value0;
  23234. __this->set_m_ReadOnly_41(L_0);
  23235. // public bool readOnly { get { return m_ReadOnly; } set { m_ReadOnly = value; } }
  23236. return;
  23237. }
  23238. }
  23239. // System.Boolean UnityEngine.UI.InputField::get_multiLine()
  23240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23241. {
  23242. bool V_0 = false;
  23243. int32_t G_B3_0 = 0;
  23244. {
  23245. // public bool multiLine { get { return m_LineType == LineType.MultiLineNewline || lineType == LineType.MultiLineSubmit; } }
  23246. int32_t L_0 = __this->get_m_LineType_28();
  23247. if ((((int32_t)L_0) == ((int32_t)2)))
  23248. {
  23249. goto IL_0015;
  23250. }
  23251. }
  23252. {
  23253. int32_t L_1;
  23254. L_1 = InputField_get_lineType_m02C63C6C52D3FDE31AA67AB9C77B315B7AEA231B(__this, /*hidden argument*/NULL);
  23255. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  23256. goto IL_0016;
  23257. }
  23258. IL_0015:
  23259. {
  23260. G_B3_0 = 1;
  23261. }
  23262. IL_0016:
  23263. {
  23264. V_0 = (bool)G_B3_0;
  23265. goto IL_0019;
  23266. }
  23267. IL_0019:
  23268. {
  23269. // public bool multiLine { get { return m_LineType == LineType.MultiLineNewline || lineType == LineType.MultiLineSubmit; } }
  23270. bool L_2 = V_0;
  23271. return L_2;
  23272. }
  23273. }
  23274. // System.Char UnityEngine.UI.InputField::get_asteriskChar()
  23275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar InputField_get_asteriskChar_m51B289120D5EF43D619DAF0C287938A629399E44 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23276. {
  23277. Il2CppChar V_0 = 0x0;
  23278. {
  23279. // public char asteriskChar { get { return m_AsteriskChar; } set { if (SetPropertyUtility.SetStruct(ref m_AsteriskChar, value)) UpdateLabel(); } }
  23280. Il2CppChar L_0 = __this->get_m_AsteriskChar_26();
  23281. V_0 = L_0;
  23282. goto IL_000a;
  23283. }
  23284. IL_000a:
  23285. {
  23286. // public char asteriskChar { get { return m_AsteriskChar; } set { if (SetPropertyUtility.SetStruct(ref m_AsteriskChar, value)) UpdateLabel(); } }
  23287. Il2CppChar L_1 = V_0;
  23288. return L_1;
  23289. }
  23290. }
  23291. // System.Void UnityEngine.UI.InputField::set_asteriskChar(System.Char)
  23292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_asteriskChar_m526E2E04223E307C4EB083E3377E907FEE9BC2A9 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Il2CppChar ___value0, const RuntimeMethod* method)
  23293. {
  23294. static bool s_Il2CppMethodInitialized;
  23295. if (!s_Il2CppMethodInitialized)
  23296. {
  23297. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisChar_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_mAC32D0C9CB1952351983635D14A11AEBACD8640F_RuntimeMethod_var);
  23298. s_Il2CppMethodInitialized = true;
  23299. }
  23300. bool V_0 = false;
  23301. {
  23302. // public char asteriskChar { get { return m_AsteriskChar; } set { if (SetPropertyUtility.SetStruct(ref m_AsteriskChar, value)) UpdateLabel(); } }
  23303. Il2CppChar* L_0 = __this->get_address_of_m_AsteriskChar_26();
  23304. Il2CppChar L_1 = ___value0;
  23305. bool L_2;
  23306. L_2 = SetPropertyUtility_SetStruct_TisChar_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_mAC32D0C9CB1952351983635D14A11AEBACD8640F((Il2CppChar*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisChar_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_mAC32D0C9CB1952351983635D14A11AEBACD8640F_RuntimeMethod_var);
  23307. V_0 = L_2;
  23308. bool L_3 = V_0;
  23309. if (!L_3)
  23310. {
  23311. goto IL_0018;
  23312. }
  23313. }
  23314. {
  23315. // public char asteriskChar { get { return m_AsteriskChar; } set { if (SetPropertyUtility.SetStruct(ref m_AsteriskChar, value)) UpdateLabel(); } }
  23316. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  23317. }
  23318. IL_0018:
  23319. {
  23320. // public char asteriskChar { get { return m_AsteriskChar; } set { if (SetPropertyUtility.SetStruct(ref m_AsteriskChar, value)) UpdateLabel(); } }
  23321. return;
  23322. }
  23323. }
  23324. // System.Boolean UnityEngine.UI.InputField::get_wasCanceled()
  23325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_wasCanceled_mF527091ED7C92731E83F921F7ADDAF2D5E77086E (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23326. {
  23327. bool V_0 = false;
  23328. {
  23329. // public bool wasCanceled { get { return m_WasCanceled; } }
  23330. bool L_0 = __this->get_m_WasCanceled_64();
  23331. V_0 = L_0;
  23332. goto IL_000a;
  23333. }
  23334. IL_000a:
  23335. {
  23336. // public bool wasCanceled { get { return m_WasCanceled; } }
  23337. bool L_1 = V_0;
  23338. return L_1;
  23339. }
  23340. }
  23341. // System.Void UnityEngine.UI.InputField::ClampPos(System.Int32&)
  23342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ClampPos_m4DA5D04357FF57128B5A03EBBD015AFCFA1F1A6A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t* ___pos0, const RuntimeMethod* method)
  23343. {
  23344. bool V_0 = false;
  23345. bool V_1 = false;
  23346. {
  23347. // if (pos < 0) pos = 0;
  23348. int32_t* L_0 = ___pos0;
  23349. int32_t L_1 = *((int32_t*)L_0);
  23350. V_0 = (bool)((((int32_t)L_1) < ((int32_t)0))? 1 : 0);
  23351. bool L_2 = V_0;
  23352. if (!L_2)
  23353. {
  23354. goto IL_000f;
  23355. }
  23356. }
  23357. {
  23358. // if (pos < 0) pos = 0;
  23359. int32_t* L_3 = ___pos0;
  23360. *((int32_t*)L_3) = (int32_t)0;
  23361. goto IL_002f;
  23362. }
  23363. IL_000f:
  23364. {
  23365. // else if (pos > text.Length) pos = text.Length;
  23366. int32_t* L_4 = ___pos0;
  23367. int32_t L_5 = *((int32_t*)L_4);
  23368. String_t* L_6;
  23369. L_6 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  23370. int32_t L_7;
  23371. L_7 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_6, /*hidden argument*/NULL);
  23372. V_1 = (bool)((((int32_t)L_5) > ((int32_t)L_7))? 1 : 0);
  23373. bool L_8 = V_1;
  23374. if (!L_8)
  23375. {
  23376. goto IL_002f;
  23377. }
  23378. }
  23379. {
  23380. // else if (pos > text.Length) pos = text.Length;
  23381. int32_t* L_9 = ___pos0;
  23382. String_t* L_10;
  23383. L_10 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  23384. int32_t L_11;
  23385. L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
  23386. *((int32_t*)L_9) = (int32_t)L_11;
  23387. }
  23388. IL_002f:
  23389. {
  23390. // }
  23391. return;
  23392. }
  23393. }
  23394. // System.Int32 UnityEngine.UI.InputField::get_caretPositionInternal()
  23395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23396. {
  23397. int32_t V_0 = 0;
  23398. {
  23399. // protected int caretPositionInternal { get { return m_CaretPosition + compositionString.Length; } set { m_CaretPosition = value; ClampPos(ref m_CaretPosition); } }
  23400. int32_t L_0 = __this->get_m_CaretPosition_43();
  23401. String_t* L_1;
  23402. L_1 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  23403. int32_t L_2;
  23404. L_2 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_1, /*hidden argument*/NULL);
  23405. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  23406. goto IL_0016;
  23407. }
  23408. IL_0016:
  23409. {
  23410. // protected int caretPositionInternal { get { return m_CaretPosition + compositionString.Length; } set { m_CaretPosition = value; ClampPos(ref m_CaretPosition); } }
  23411. int32_t L_3 = V_0;
  23412. return L_3;
  23413. }
  23414. }
  23415. // System.Void UnityEngine.UI.InputField::set_caretPositionInternal(System.Int32)
  23416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23417. {
  23418. {
  23419. // protected int caretPositionInternal { get { return m_CaretPosition + compositionString.Length; } set { m_CaretPosition = value; ClampPos(ref m_CaretPosition); } }
  23420. int32_t L_0 = ___value0;
  23421. __this->set_m_CaretPosition_43(L_0);
  23422. // protected int caretPositionInternal { get { return m_CaretPosition + compositionString.Length; } set { m_CaretPosition = value; ClampPos(ref m_CaretPosition); } }
  23423. int32_t* L_1 = __this->get_address_of_m_CaretPosition_43();
  23424. InputField_ClampPos_m4DA5D04357FF57128B5A03EBBD015AFCFA1F1A6A(__this, (int32_t*)L_1, /*hidden argument*/NULL);
  23425. // protected int caretPositionInternal { get { return m_CaretPosition + compositionString.Length; } set { m_CaretPosition = value; ClampPos(ref m_CaretPosition); } }
  23426. return;
  23427. }
  23428. }
  23429. // System.Int32 UnityEngine.UI.InputField::get_caretSelectPositionInternal()
  23430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23431. {
  23432. int32_t V_0 = 0;
  23433. {
  23434. // protected int caretSelectPositionInternal { get { return m_CaretSelectPosition + compositionString.Length; } set { m_CaretSelectPosition = value; ClampPos(ref m_CaretSelectPosition); } }
  23435. int32_t L_0 = __this->get_m_CaretSelectPosition_44();
  23436. String_t* L_1;
  23437. L_1 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  23438. int32_t L_2;
  23439. L_2 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_1, /*hidden argument*/NULL);
  23440. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  23441. goto IL_0016;
  23442. }
  23443. IL_0016:
  23444. {
  23445. // protected int caretSelectPositionInternal { get { return m_CaretSelectPosition + compositionString.Length; } set { m_CaretSelectPosition = value; ClampPos(ref m_CaretSelectPosition); } }
  23446. int32_t L_3 = V_0;
  23447. return L_3;
  23448. }
  23449. }
  23450. // System.Void UnityEngine.UI.InputField::set_caretSelectPositionInternal(System.Int32)
  23451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23452. {
  23453. {
  23454. // protected int caretSelectPositionInternal { get { return m_CaretSelectPosition + compositionString.Length; } set { m_CaretSelectPosition = value; ClampPos(ref m_CaretSelectPosition); } }
  23455. int32_t L_0 = ___value0;
  23456. __this->set_m_CaretSelectPosition_44(L_0);
  23457. // protected int caretSelectPositionInternal { get { return m_CaretSelectPosition + compositionString.Length; } set { m_CaretSelectPosition = value; ClampPos(ref m_CaretSelectPosition); } }
  23458. int32_t* L_1 = __this->get_address_of_m_CaretSelectPosition_44();
  23459. InputField_ClampPos_m4DA5D04357FF57128B5A03EBBD015AFCFA1F1A6A(__this, (int32_t*)L_1, /*hidden argument*/NULL);
  23460. // protected int caretSelectPositionInternal { get { return m_CaretSelectPosition + compositionString.Length; } set { m_CaretSelectPosition = value; ClampPos(ref m_CaretSelectPosition); } }
  23461. return;
  23462. }
  23463. }
  23464. // System.Boolean UnityEngine.UI.InputField::get_hasSelection()
  23465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23466. {
  23467. bool V_0 = false;
  23468. {
  23469. // private bool hasSelection { get { return caretPositionInternal != caretSelectPositionInternal; } }
  23470. int32_t L_0;
  23471. L_0 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  23472. int32_t L_1;
  23473. L_1 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  23474. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23475. goto IL_0015;
  23476. }
  23477. IL_0015:
  23478. {
  23479. // private bool hasSelection { get { return caretPositionInternal != caretSelectPositionInternal; } }
  23480. bool L_2 = V_0;
  23481. return L_2;
  23482. }
  23483. }
  23484. // System.Int32 UnityEngine.UI.InputField::get_caretPosition()
  23485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_caretPosition_mEC68FA5C979CA4282A59511BCE0701569AA69C7B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23486. {
  23487. int32_t V_0 = 0;
  23488. {
  23489. // get { return m_CaretSelectPosition + compositionString.Length; }
  23490. int32_t L_0 = __this->get_m_CaretSelectPosition_44();
  23491. String_t* L_1;
  23492. L_1 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  23493. int32_t L_2;
  23494. L_2 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_1, /*hidden argument*/NULL);
  23495. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  23496. goto IL_0016;
  23497. }
  23498. IL_0016:
  23499. {
  23500. // get { return m_CaretSelectPosition + compositionString.Length; }
  23501. int32_t L_3 = V_0;
  23502. return L_3;
  23503. }
  23504. }
  23505. // System.Void UnityEngine.UI.InputField::set_caretPosition(System.Int32)
  23506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_caretPosition_m7B6934DD91905D0DBF721EB09B1B7960ABA5BCA9 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23507. {
  23508. {
  23509. // set { selectionAnchorPosition = value; selectionFocusPosition = value; }
  23510. int32_t L_0 = ___value0;
  23511. InputField_set_selectionAnchorPosition_mE03A165781A4BE3825A1246B829969F7E144A171(__this, L_0, /*hidden argument*/NULL);
  23512. // set { selectionAnchorPosition = value; selectionFocusPosition = value; }
  23513. int32_t L_1 = ___value0;
  23514. InputField_set_selectionFocusPosition_mBA1CA496C3396A287AA866243DFA6F7EFAECF54D(__this, L_1, /*hidden argument*/NULL);
  23515. // set { selectionAnchorPosition = value; selectionFocusPosition = value; }
  23516. return;
  23517. }
  23518. }
  23519. // System.Int32 UnityEngine.UI.InputField::get_selectionAnchorPosition()
  23520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_selectionAnchorPosition_mD6A77D08DB66FA68241D052D7D98570DBF3C6995 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23521. {
  23522. int32_t V_0 = 0;
  23523. {
  23524. // get { return m_CaretPosition + compositionString.Length; }
  23525. int32_t L_0 = __this->get_m_CaretPosition_43();
  23526. String_t* L_1;
  23527. L_1 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  23528. int32_t L_2;
  23529. L_2 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_1, /*hidden argument*/NULL);
  23530. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  23531. goto IL_0016;
  23532. }
  23533. IL_0016:
  23534. {
  23535. // get { return m_CaretPosition + compositionString.Length; }
  23536. int32_t L_3 = V_0;
  23537. return L_3;
  23538. }
  23539. }
  23540. // System.Void UnityEngine.UI.InputField::set_selectionAnchorPosition(System.Int32)
  23541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_selectionAnchorPosition_mE03A165781A4BE3825A1246B829969F7E144A171 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23542. {
  23543. bool V_0 = false;
  23544. {
  23545. // if (compositionString.Length != 0)
  23546. String_t* L_0;
  23547. L_0 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  23548. int32_t L_1;
  23549. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  23550. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  23551. bool L_2 = V_0;
  23552. if (!L_2)
  23553. {
  23554. goto IL_0015;
  23555. }
  23556. }
  23557. {
  23558. // return;
  23559. goto IL_0029;
  23560. }
  23561. IL_0015:
  23562. {
  23563. // m_CaretPosition = value;
  23564. int32_t L_3 = ___value0;
  23565. __this->set_m_CaretPosition_43(L_3);
  23566. // ClampPos(ref m_CaretPosition);
  23567. int32_t* L_4 = __this->get_address_of_m_CaretPosition_43();
  23568. InputField_ClampPos_m4DA5D04357FF57128B5A03EBBD015AFCFA1F1A6A(__this, (int32_t*)L_4, /*hidden argument*/NULL);
  23569. }
  23570. IL_0029:
  23571. {
  23572. // }
  23573. return;
  23574. }
  23575. }
  23576. // System.Int32 UnityEngine.UI.InputField::get_selectionFocusPosition()
  23577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_selectionFocusPosition_m477373F0852FDC320EC8F76E21948642B9D1B79B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23578. {
  23579. int32_t V_0 = 0;
  23580. {
  23581. // get { return m_CaretSelectPosition + compositionString.Length; }
  23582. int32_t L_0 = __this->get_m_CaretSelectPosition_44();
  23583. String_t* L_1;
  23584. L_1 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  23585. int32_t L_2;
  23586. L_2 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_1, /*hidden argument*/NULL);
  23587. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  23588. goto IL_0016;
  23589. }
  23590. IL_0016:
  23591. {
  23592. // get { return m_CaretSelectPosition + compositionString.Length; }
  23593. int32_t L_3 = V_0;
  23594. return L_3;
  23595. }
  23596. }
  23597. // System.Void UnityEngine.UI.InputField::set_selectionFocusPosition(System.Int32)
  23598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_selectionFocusPosition_mBA1CA496C3396A287AA866243DFA6F7EFAECF54D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___value0, const RuntimeMethod* method)
  23599. {
  23600. bool V_0 = false;
  23601. {
  23602. // if (compositionString.Length != 0)
  23603. String_t* L_0;
  23604. L_0 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  23605. int32_t L_1;
  23606. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  23607. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  23608. bool L_2 = V_0;
  23609. if (!L_2)
  23610. {
  23611. goto IL_0015;
  23612. }
  23613. }
  23614. {
  23615. // return;
  23616. goto IL_0029;
  23617. }
  23618. IL_0015:
  23619. {
  23620. // m_CaretSelectPosition = value;
  23621. int32_t L_3 = ___value0;
  23622. __this->set_m_CaretSelectPosition_44(L_3);
  23623. // ClampPos(ref m_CaretSelectPosition);
  23624. int32_t* L_4 = __this->get_address_of_m_CaretSelectPosition_44();
  23625. InputField_ClampPos_m4DA5D04357FF57128B5A03EBBD015AFCFA1F1A6A(__this, (int32_t*)L_4, /*hidden argument*/NULL);
  23626. }
  23627. IL_0029:
  23628. {
  23629. // }
  23630. return;
  23631. }
  23632. }
  23633. // System.Void UnityEngine.UI.InputField::OnEnable()
  23634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnEnable_mB72732E0908E821D56B9758D1A9533274A2D9D01 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23635. {
  23636. static bool s_Il2CppMethodInitialized;
  23637. if (!s_Il2CppMethodInitialized)
  23638. {
  23639. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  23640. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var);
  23641. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var);
  23642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var);
  23643. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23644. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var);
  23645. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23646. s_Il2CppMethodInitialized = true;
  23647. }
  23648. bool V_0 = false;
  23649. bool V_1 = false;
  23650. bool V_2 = false;
  23651. {
  23652. // base.OnEnable();
  23653. Selectable_OnEnable_m16A76B731BE2E80E08B910F30F060608659B11B6(__this, /*hidden argument*/NULL);
  23654. // if (m_Text == null)
  23655. String_t* L_0 = __this->get_m_Text_38();
  23656. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23657. bool L_1 = V_0;
  23658. if (!L_1)
  23659. {
  23660. goto IL_0020;
  23661. }
  23662. }
  23663. {
  23664. // m_Text = string.Empty;
  23665. String_t* L_2 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_5();
  23666. __this->set_m_Text_38(L_2);
  23667. }
  23668. IL_0020:
  23669. {
  23670. // m_DrawStart = 0;
  23671. __this->set_m_DrawStart_60(0);
  23672. // m_DrawEnd = m_Text.Length;
  23673. String_t* L_3 = __this->get_m_Text_38();
  23674. int32_t L_4;
  23675. L_4 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_3, /*hidden argument*/NULL);
  23676. __this->set_m_DrawEnd_61(L_4);
  23677. // if (m_CachedInputRenderer != null)
  23678. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_5 = __this->get_m_CachedInputRenderer_48();
  23679. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23680. bool L_6;
  23681. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23682. V_1 = L_6;
  23683. bool L_7 = V_1;
  23684. if (!L_7)
  23685. {
  23686. goto IL_0069;
  23687. }
  23688. }
  23689. {
  23690. // m_CachedInputRenderer.SetMaterial(m_TextComponent.GetModifiedMaterial(Graphic.defaultGraphicMaterial), Texture2D.whiteTexture);
  23691. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_8 = __this->get_m_CachedInputRenderer_48();
  23692. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_9 = __this->get_m_TextComponent_22();
  23693. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  23694. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_10;
  23695. L_10 = Graphic_get_defaultGraphicMaterial_mAED427ABBA1C93E2AB3794D4FE43F4B8F6D93198(/*hidden argument*/NULL);
  23696. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_11;
  23697. L_11 = VirtFuncInvoker1< Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(58 /* UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material) */, L_9, L_10);
  23698. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_12;
  23699. L_12 = Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0(/*hidden argument*/NULL);
  23700. CanvasRenderer_SetMaterial_mDCF29309742914F21D88D129C1E8C25F2E8A14FA(L_8, L_11, L_12, /*hidden argument*/NULL);
  23701. }
  23702. IL_0069:
  23703. {
  23704. // if (m_TextComponent != null)
  23705. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_13 = __this->get_m_TextComponent_22();
  23706. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23707. bool L_14;
  23708. L_14 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23709. V_2 = L_14;
  23710. bool L_15 = V_2;
  23711. if (!L_15)
  23712. {
  23713. goto IL_00ca;
  23714. }
  23715. }
  23716. {
  23717. // m_TextComponent.RegisterDirtyVerticesCallback(MarkGeometryAsDirty);
  23718. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_16 = __this->get_m_TextComponent_22();
  23719. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_17 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23720. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_17, __this, (intptr_t)((intptr_t)InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var), /*hidden argument*/NULL);
  23721. Graphic_RegisterDirtyVerticesCallback_m445D5D558197F444F3D8EBED25DFB75901BF314D(L_16, L_17, /*hidden argument*/NULL);
  23722. // m_TextComponent.RegisterDirtyVerticesCallback(UpdateLabel);
  23723. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_18 = __this->get_m_TextComponent_22();
  23724. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_19 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23725. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_19, __this, (intptr_t)((intptr_t)InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var), /*hidden argument*/NULL);
  23726. Graphic_RegisterDirtyVerticesCallback_m445D5D558197F444F3D8EBED25DFB75901BF314D(L_18, L_19, /*hidden argument*/NULL);
  23727. // m_TextComponent.RegisterDirtyMaterialCallback(UpdateCaretMaterial);
  23728. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_20 = __this->get_m_TextComponent_22();
  23729. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_21 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23730. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_21, __this, (intptr_t)((intptr_t)InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var), /*hidden argument*/NULL);
  23731. Graphic_RegisterDirtyMaterialCallback_m11C1085CED157B875005B6BAACD428664810AF8E(L_20, L_21, /*hidden argument*/NULL);
  23732. // UpdateLabel();
  23733. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  23734. }
  23735. IL_00ca:
  23736. {
  23737. // }
  23738. return;
  23739. }
  23740. }
  23741. // System.Void UnityEngine.UI.InputField::OnDisable()
  23742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnDisable_m31BB366D7FC75A02D98163A685DD0F5522084AB3 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23743. {
  23744. static bool s_Il2CppMethodInitialized;
  23745. if (!s_Il2CppMethodInitialized)
  23746. {
  23747. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  23748. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var);
  23749. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var);
  23750. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var);
  23751. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23752. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23753. s_Il2CppMethodInitialized = true;
  23754. }
  23755. bool V_0 = false;
  23756. bool V_1 = false;
  23757. bool V_2 = false;
  23758. {
  23759. // m_BlinkCoroutine = null;
  23760. __this->set_m_BlinkCoroutine_58((Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)NULL);
  23761. // DeactivateInputField();
  23762. InputField_DeactivateInputField_m5560C45B3B91280675019F297463FBCED7A90C6C(__this, /*hidden argument*/NULL);
  23763. // if (m_TextComponent != null)
  23764. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  23765. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23766. bool L_1;
  23767. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23768. V_0 = L_1;
  23769. bool L_2 = V_0;
  23770. if (!L_2)
  23771. {
  23772. goto IL_0069;
  23773. }
  23774. }
  23775. {
  23776. // m_TextComponent.UnregisterDirtyVerticesCallback(MarkGeometryAsDirty);
  23777. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_3 = __this->get_m_TextComponent_22();
  23778. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_4 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23779. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_4, __this, (intptr_t)((intptr_t)InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED_RuntimeMethod_var), /*hidden argument*/NULL);
  23780. Graphic_UnregisterDirtyVerticesCallback_mCEFBFF280C6F432096A373512DF62EAF9469E8C7(L_3, L_4, /*hidden argument*/NULL);
  23781. // m_TextComponent.UnregisterDirtyVerticesCallback(UpdateLabel);
  23782. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_5 = __this->get_m_TextComponent_22();
  23783. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23784. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_6, __this, (intptr_t)((intptr_t)InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A_RuntimeMethod_var), /*hidden argument*/NULL);
  23785. Graphic_UnregisterDirtyVerticesCallback_mCEFBFF280C6F432096A373512DF62EAF9469E8C7(L_5, L_6, /*hidden argument*/NULL);
  23786. // m_TextComponent.UnregisterDirtyMaterialCallback(UpdateCaretMaterial);
  23787. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_7 = __this->get_m_TextComponent_22();
  23788. UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)il2cpp_codegen_object_new(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
  23789. UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA(L_8, __this, (intptr_t)((intptr_t)InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30_RuntimeMethod_var), /*hidden argument*/NULL);
  23790. Graphic_UnregisterDirtyMaterialCallback_m993432BB86AB6CEB0260DB7552A1044C5065A475(L_7, L_8, /*hidden argument*/NULL);
  23791. }
  23792. IL_0069:
  23793. {
  23794. // CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(this);
  23795. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  23796. CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_mBE09CDB531097BE214F9D1643993987CF9617C21(__this, /*hidden argument*/NULL);
  23797. // if (m_CachedInputRenderer != null)
  23798. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_9 = __this->get_m_CachedInputRenderer_48();
  23799. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23800. bool L_10;
  23801. L_10 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_9, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23802. V_1 = L_10;
  23803. bool L_11 = V_1;
  23804. if (!L_11)
  23805. {
  23806. goto IL_008c;
  23807. }
  23808. }
  23809. {
  23810. // m_CachedInputRenderer.Clear();
  23811. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_12 = __this->get_m_CachedInputRenderer_48();
  23812. CanvasRenderer_Clear_m8793B46F28365E540BB2B2ADBA439D255E350CC4(L_12, /*hidden argument*/NULL);
  23813. }
  23814. IL_008c:
  23815. {
  23816. // if (m_Mesh != null)
  23817. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_13 = __this->get_m_Mesh_50();
  23818. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23819. bool L_14;
  23820. L_14 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23821. V_2 = L_14;
  23822. bool L_15 = V_2;
  23823. if (!L_15)
  23824. {
  23825. goto IL_00a8;
  23826. }
  23827. }
  23828. {
  23829. // DestroyImmediate(m_Mesh);
  23830. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_16 = __this->get_m_Mesh_50();
  23831. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23832. Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422(L_16, /*hidden argument*/NULL);
  23833. }
  23834. IL_00a8:
  23835. {
  23836. // m_Mesh = null;
  23837. __this->set_m_Mesh_50((Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *)NULL);
  23838. // base.OnDisable();
  23839. Selectable_OnDisable_m490A86E00A2060B312E8168C29BD26E9BED3F9D5(__this, /*hidden argument*/NULL);
  23840. // }
  23841. return;
  23842. }
  23843. }
  23844. // System.Collections.IEnumerator UnityEngine.UI.InputField::CaretBlink()
  23845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* InputField_CaretBlink_m04B107717E10F3C3D28E5D3C9ED2EC4645F75BE3 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23846. {
  23847. static bool s_Il2CppMethodInitialized;
  23848. if (!s_Il2CppMethodInitialized)
  23849. {
  23850. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52_il2cpp_TypeInfo_var);
  23851. s_Il2CppMethodInitialized = true;
  23852. }
  23853. {
  23854. U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * L_0 = (U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 *)il2cpp_codegen_object_new(U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52_il2cpp_TypeInfo_var);
  23855. U3CCaretBlinkU3Ed__161__ctor_m367C2A2FFE443FE713D5EF985B46A4EF32ACC434(L_0, 0, /*hidden argument*/NULL);
  23856. U3CCaretBlinkU3Ed__161_tA860DFAB8E5BBF24FFD05F32A049BC7C482A4D52 * L_1 = L_0;
  23857. L_1->set_U3CU3E4__this_2(__this);
  23858. return L_1;
  23859. }
  23860. }
  23861. // System.Void UnityEngine.UI.InputField::SetCaretVisible()
  23862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetCaretVisible_m0FA23A6B2D29C01831B929417911C028FF76F787 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23863. {
  23864. bool V_0 = false;
  23865. {
  23866. // if (!m_AllowInput)
  23867. bool L_0 = __this->get_m_AllowInput_51();
  23868. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  23869. bool L_1 = V_0;
  23870. if (!L_1)
  23871. {
  23872. goto IL_0010;
  23873. }
  23874. }
  23875. {
  23876. // return;
  23877. goto IL_0029;
  23878. }
  23879. IL_0010:
  23880. {
  23881. // m_CaretVisible = true;
  23882. __this->set_m_CaretVisible_57((bool)1);
  23883. // m_BlinkStartTime = Time.unscaledTime;
  23884. float L_2;
  23885. L_2 = Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258(/*hidden argument*/NULL);
  23886. __this->set_m_BlinkStartTime_59(L_2);
  23887. // SetCaretActive();
  23888. InputField_SetCaretActive_m7F895A414EB388CCB62D99F342D96B4FF816DE48(__this, /*hidden argument*/NULL);
  23889. }
  23890. IL_0029:
  23891. {
  23892. // }
  23893. return;
  23894. }
  23895. }
  23896. // System.Void UnityEngine.UI.InputField::SetCaretActive()
  23897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetCaretActive_m7F895A414EB388CCB62D99F342D96B4FF816DE48 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23898. {
  23899. bool V_0 = false;
  23900. bool V_1 = false;
  23901. bool V_2 = false;
  23902. {
  23903. // if (!m_AllowInput)
  23904. bool L_0 = __this->get_m_AllowInput_51();
  23905. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  23906. bool L_1 = V_0;
  23907. if (!L_1)
  23908. {
  23909. goto IL_0010;
  23910. }
  23911. }
  23912. {
  23913. // return;
  23914. goto IL_004d;
  23915. }
  23916. IL_0010:
  23917. {
  23918. // if (m_CaretBlinkRate > 0.0f)
  23919. float L_2 = __this->get_m_CaretBlinkRate_39();
  23920. V_1 = (bool)((((float)L_2) > ((float)(0.0f)))? 1 : 0);
  23921. bool L_3 = V_1;
  23922. if (!L_3)
  23923. {
  23924. goto IL_0044;
  23925. }
  23926. }
  23927. {
  23928. // if (m_BlinkCoroutine == null)
  23929. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_4 = __this->get_m_BlinkCoroutine_58();
  23930. V_2 = (bool)((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23931. bool L_5 = V_2;
  23932. if (!L_5)
  23933. {
  23934. goto IL_0041;
  23935. }
  23936. }
  23937. {
  23938. // m_BlinkCoroutine = StartCoroutine(CaretBlink());
  23939. RuntimeObject* L_6;
  23940. L_6 = InputField_CaretBlink_m04B107717E10F3C3D28E5D3C9ED2EC4645F75BE3(__this, /*hidden argument*/NULL);
  23941. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
  23942. L_7 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_6, /*hidden argument*/NULL);
  23943. __this->set_m_BlinkCoroutine_58(L_7);
  23944. }
  23945. IL_0041:
  23946. {
  23947. goto IL_004d;
  23948. }
  23949. IL_0044:
  23950. {
  23951. // m_CaretVisible = true;
  23952. __this->set_m_CaretVisible_57((bool)1);
  23953. }
  23954. IL_004d:
  23955. {
  23956. // }
  23957. return;
  23958. }
  23959. }
  23960. // System.Void UnityEngine.UI.InputField::UpdateCaretMaterial()
  23961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateCaretMaterial_m4CD8DA75BF5C8041413326AAD8E7CE00EC2D4F30 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  23962. {
  23963. static bool s_Il2CppMethodInitialized;
  23964. if (!s_Il2CppMethodInitialized)
  23965. {
  23966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  23967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23968. s_Il2CppMethodInitialized = true;
  23969. }
  23970. bool V_0 = false;
  23971. int32_t G_B3_0 = 0;
  23972. {
  23973. // if (m_TextComponent != null && m_CachedInputRenderer != null)
  23974. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  23975. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23976. bool L_1;
  23977. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23978. if (!L_1)
  23979. {
  23980. goto IL_001d;
  23981. }
  23982. }
  23983. {
  23984. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_2 = __this->get_m_CachedInputRenderer_48();
  23985. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  23986. bool L_3;
  23987. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  23988. G_B3_0 = ((int32_t)(L_3));
  23989. goto IL_001e;
  23990. }
  23991. IL_001d:
  23992. {
  23993. G_B3_0 = 0;
  23994. }
  23995. IL_001e:
  23996. {
  23997. V_0 = (bool)G_B3_0;
  23998. bool L_4 = V_0;
  23999. if (!L_4)
  24000. {
  24001. goto IL_0043;
  24002. }
  24003. }
  24004. {
  24005. // m_CachedInputRenderer.SetMaterial(m_TextComponent.GetModifiedMaterial(Graphic.defaultGraphicMaterial), Texture2D.whiteTexture);
  24006. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_5 = __this->get_m_CachedInputRenderer_48();
  24007. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_6 = __this->get_m_TextComponent_22();
  24008. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  24009. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_7;
  24010. L_7 = Graphic_get_defaultGraphicMaterial_mAED427ABBA1C93E2AB3794D4FE43F4B8F6D93198(/*hidden argument*/NULL);
  24011. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_8;
  24012. L_8 = VirtFuncInvoker1< Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(58 /* UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material) */, L_6, L_7);
  24013. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_9;
  24014. L_9 = Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0(/*hidden argument*/NULL);
  24015. CanvasRenderer_SetMaterial_mDCF29309742914F21D88D129C1E8C25F2E8A14FA(L_5, L_8, L_9, /*hidden argument*/NULL);
  24016. }
  24017. IL_0043:
  24018. {
  24019. // }
  24020. return;
  24021. }
  24022. }
  24023. // System.Void UnityEngine.UI.InputField::OnFocus()
  24024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnFocus_m12136DA7D04901A0D657FA260D7B6D29B4B777EA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24025. {
  24026. {
  24027. // SelectAll();
  24028. InputField_SelectAll_mE0FC6C49370561EC070ADF1CEED5159DC4573176(__this, /*hidden argument*/NULL);
  24029. // }
  24030. return;
  24031. }
  24032. }
  24033. // System.Void UnityEngine.UI.InputField::SelectAll()
  24034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SelectAll_mE0FC6C49370561EC070ADF1CEED5159DC4573176 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24035. {
  24036. {
  24037. // caretPositionInternal = text.Length;
  24038. String_t* L_0;
  24039. L_0 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  24040. int32_t L_1;
  24041. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  24042. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_1, /*hidden argument*/NULL);
  24043. // caretSelectPositionInternal = 0;
  24044. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, 0, /*hidden argument*/NULL);
  24045. // }
  24046. return;
  24047. }
  24048. }
  24049. // System.Void UnityEngine.UI.InputField::MoveTextEnd(System.Boolean)
  24050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveTextEnd_m72571BFED9CD0DFCA3E28561DE7A81FA435586F1 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method)
  24051. {
  24052. int32_t V_0 = 0;
  24053. bool V_1 = false;
  24054. {
  24055. // int position = text.Length;
  24056. String_t* L_0;
  24057. L_0 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  24058. int32_t L_1;
  24059. L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
  24060. V_0 = L_1;
  24061. // if (shift)
  24062. bool L_2 = ___shift0;
  24063. V_1 = L_2;
  24064. bool L_3 = V_1;
  24065. if (!L_3)
  24066. {
  24067. goto IL_001e;
  24068. }
  24069. }
  24070. {
  24071. // caretSelectPositionInternal = position;
  24072. int32_t L_4 = V_0;
  24073. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_4, /*hidden argument*/NULL);
  24074. goto IL_0035;
  24075. }
  24076. IL_001e:
  24077. {
  24078. // caretPositionInternal = position;
  24079. int32_t L_5 = V_0;
  24080. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_5, /*hidden argument*/NULL);
  24081. // caretSelectPositionInternal = caretPositionInternal;
  24082. int32_t L_6;
  24083. L_6 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  24084. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_6, /*hidden argument*/NULL);
  24085. }
  24086. IL_0035:
  24087. {
  24088. // UpdateLabel();
  24089. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  24090. // }
  24091. return;
  24092. }
  24093. }
  24094. // System.Void UnityEngine.UI.InputField::MoveTextStart(System.Boolean)
  24095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveTextStart_mB2AA4132A375A5DEAC2116D638DCC0C4F30810B7 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method)
  24096. {
  24097. int32_t V_0 = 0;
  24098. bool V_1 = false;
  24099. {
  24100. // int position = 0;
  24101. V_0 = 0;
  24102. // if (shift)
  24103. bool L_0 = ___shift0;
  24104. V_1 = L_0;
  24105. bool L_1 = V_1;
  24106. if (!L_1)
  24107. {
  24108. goto IL_0014;
  24109. }
  24110. }
  24111. {
  24112. // caretSelectPositionInternal = position;
  24113. int32_t L_2 = V_0;
  24114. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_2, /*hidden argument*/NULL);
  24115. goto IL_002b;
  24116. }
  24117. IL_0014:
  24118. {
  24119. // caretPositionInternal = position;
  24120. int32_t L_3 = V_0;
  24121. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_3, /*hidden argument*/NULL);
  24122. // caretSelectPositionInternal = caretPositionInternal;
  24123. int32_t L_4;
  24124. L_4 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  24125. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_4, /*hidden argument*/NULL);
  24126. }
  24127. IL_002b:
  24128. {
  24129. // UpdateLabel();
  24130. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  24131. // }
  24132. return;
  24133. }
  24134. }
  24135. // System.String UnityEngine.UI.InputField::get_clipboard()
  24136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_get_clipboard_mA4073C88F57BC8E485CB3BD40788FAF6FC950591 (const RuntimeMethod* method)
  24137. {
  24138. String_t* V_0 = NULL;
  24139. {
  24140. // return GUIUtility.systemCopyBuffer;
  24141. String_t* L_0;
  24142. L_0 = GUIUtility_get_systemCopyBuffer_m64CEF1CB0627F80D3CEEB458BA60DC9C1FA6141E(/*hidden argument*/NULL);
  24143. V_0 = L_0;
  24144. goto IL_0009;
  24145. }
  24146. IL_0009:
  24147. {
  24148. // }
  24149. String_t* L_1 = V_0;
  24150. return L_1;
  24151. }
  24152. }
  24153. // System.Void UnityEngine.UI.InputField::set_clipboard(System.String)
  24154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278 (String_t* ___value0, const RuntimeMethod* method)
  24155. {
  24156. {
  24157. // GUIUtility.systemCopyBuffer = value;
  24158. String_t* L_0 = ___value0;
  24159. GUIUtility_set_systemCopyBuffer_m1C5EAC38441C94C430AA13DF9942E1786CFCAC95(L_0, /*hidden argument*/NULL);
  24160. // }
  24161. return;
  24162. }
  24163. }
  24164. // System.Boolean UnityEngine.UI.InputField::TouchScreenKeyboardShouldBeUsed()
  24165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_TouchScreenKeyboardShouldBeUsed_m2B607F8829742049E8D17348C30480DAC10F6272 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24166. {
  24167. int32_t V_0 = 0;
  24168. int32_t V_1 = 0;
  24169. int32_t V_2 = 0;
  24170. bool V_3 = false;
  24171. {
  24172. // RuntimePlatform platform = Application.platform;
  24173. int32_t L_0;
  24174. L_0 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
  24175. V_0 = L_0;
  24176. // switch (platform)
  24177. int32_t L_1 = V_0;
  24178. V_2 = L_1;
  24179. int32_t L_2 = V_2;
  24180. V_1 = L_2;
  24181. int32_t L_3 = V_1;
  24182. if ((((int32_t)L_3) == ((int32_t)((int32_t)11))))
  24183. {
  24184. goto IL_0012;
  24185. }
  24186. }
  24187. {
  24188. goto IL_001d;
  24189. }
  24190. IL_0012:
  24191. {
  24192. // return !TouchScreenKeyboard.isInPlaceEditingAllowed;
  24193. bool L_4;
  24194. L_4 = TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC(/*hidden argument*/NULL);
  24195. V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
  24196. goto IL_0025;
  24197. }
  24198. IL_001d:
  24199. {
  24200. // return TouchScreenKeyboard.isSupported;
  24201. bool L_5;
  24202. L_5 = TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F(/*hidden argument*/NULL);
  24203. V_3 = L_5;
  24204. goto IL_0025;
  24205. }
  24206. IL_0025:
  24207. {
  24208. // }
  24209. bool L_6 = V_3;
  24210. return L_6;
  24211. }
  24212. }
  24213. // System.Boolean UnityEngine.UI.InputField::InPlaceEditing()
  24214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24215. {
  24216. bool V_0 = false;
  24217. int32_t G_B3_0 = 0;
  24218. {
  24219. // return !TouchScreenKeyboard.isSupported || m_TouchKeyboardAllowsInPlaceEditing;
  24220. bool L_0;
  24221. L_0 = TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F(/*hidden argument*/NULL);
  24222. if (!L_0)
  24223. {
  24224. goto IL_0010;
  24225. }
  24226. }
  24227. {
  24228. bool L_1 = __this->get_m_TouchKeyboardAllowsInPlaceEditing_67();
  24229. G_B3_0 = ((int32_t)(L_1));
  24230. goto IL_0011;
  24231. }
  24232. IL_0010:
  24233. {
  24234. G_B3_0 = 1;
  24235. }
  24236. IL_0011:
  24237. {
  24238. V_0 = (bool)G_B3_0;
  24239. goto IL_0014;
  24240. }
  24241. IL_0014:
  24242. {
  24243. // }
  24244. bool L_2 = V_0;
  24245. return L_2;
  24246. }
  24247. }
  24248. // System.Boolean UnityEngine.UI.InputField::InPlaceEditingChanged()
  24249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_InPlaceEditingChanged_m4CF273C1B5FCEA9B39397C4248A13B9486F6554B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24250. {
  24251. bool V_0 = false;
  24252. {
  24253. // return m_TouchKeyboardAllowsInPlaceEditing != TouchScreenKeyboard.isInPlaceEditingAllowed;
  24254. bool L_0 = __this->get_m_TouchKeyboardAllowsInPlaceEditing_67();
  24255. bool L_1;
  24256. L_1 = TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC(/*hidden argument*/NULL);
  24257. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24258. goto IL_0014;
  24259. }
  24260. IL_0014:
  24261. {
  24262. // }
  24263. bool L_2 = V_0;
  24264. return L_2;
  24265. }
  24266. }
  24267. // System.Void UnityEngine.UI.InputField::UpdateCaretFromKeyboard()
  24268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateCaretFromKeyboard_m664E5EA17EAE912369D41DAA6D000EE43F797A18 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24269. {
  24270. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_0;
  24271. memset((&V_0), 0, sizeof(V_0));
  24272. int32_t V_1 = 0;
  24273. int32_t V_2 = 0;
  24274. bool V_3 = false;
  24275. bool V_4 = false;
  24276. bool V_5 = false;
  24277. bool V_6 = false;
  24278. {
  24279. // var selectionRange = m_Keyboard.selection;
  24280. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_0 = __this->get_m_Keyboard_20();
  24281. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_1;
  24282. L_1 = TouchScreenKeyboard_get_selection_m3C092ED46B21E0C7BD694F5E9F2C7529F9D123E3(L_0, /*hidden argument*/NULL);
  24283. V_0 = L_1;
  24284. // var selectionStart = selectionRange.start;
  24285. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = V_0;
  24286. int32_t L_3 = L_2.get_start_0();
  24287. V_1 = L_3;
  24288. // var selectionEnd = selectionRange.end;
  24289. int32_t L_4;
  24290. L_4 = RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E((RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *)(&V_0), /*hidden argument*/NULL);
  24291. V_2 = L_4;
  24292. // var caretChanged = false;
  24293. V_3 = (bool)0;
  24294. // if (caretPositionInternal != selectionStart)
  24295. int32_t L_5;
  24296. L_5 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  24297. int32_t L_6 = V_1;
  24298. V_4 = (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24299. bool L_7 = V_4;
  24300. if (!L_7)
  24301. {
  24302. goto IL_003c;
  24303. }
  24304. }
  24305. {
  24306. // caretChanged = true;
  24307. V_3 = (bool)1;
  24308. // caretPositionInternal = selectionStart;
  24309. int32_t L_8 = V_1;
  24310. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_8, /*hidden argument*/NULL);
  24311. }
  24312. IL_003c:
  24313. {
  24314. // if (caretSelectPositionInternal != selectionEnd)
  24315. int32_t L_9;
  24316. L_9 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  24317. int32_t L_10 = V_2;
  24318. V_5 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  24319. bool L_11 = V_5;
  24320. if (!L_11)
  24321. {
  24322. goto IL_005a;
  24323. }
  24324. }
  24325. {
  24326. // caretSelectPositionInternal = selectionEnd;
  24327. int32_t L_12 = V_2;
  24328. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_12, /*hidden argument*/NULL);
  24329. // caretChanged = true;
  24330. V_3 = (bool)1;
  24331. }
  24332. IL_005a:
  24333. {
  24334. // if (caretChanged)
  24335. bool L_13 = V_3;
  24336. V_6 = L_13;
  24337. bool L_14 = V_6;
  24338. if (!L_14)
  24339. {
  24340. goto IL_0075;
  24341. }
  24342. }
  24343. {
  24344. // m_BlinkStartTime = Time.unscaledTime;
  24345. float L_15;
  24346. L_15 = Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258(/*hidden argument*/NULL);
  24347. __this->set_m_BlinkStartTime_59(L_15);
  24348. // UpdateLabel();
  24349. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  24350. }
  24351. IL_0075:
  24352. {
  24353. // }
  24354. return;
  24355. }
  24356. }
  24357. // System.Void UnityEngine.UI.InputField::LateUpdate()
  24358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_LateUpdate_m795829E897B395D1CD675CE422E6EC9ADDDCD3EE (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  24359. {
  24360. static bool s_Il2CppMethodInitialized;
  24361. if (!s_Il2CppMethodInitialized)
  24362. {
  24363. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  24364. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24365. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var);
  24366. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  24367. s_Il2CppMethodInitialized = true;
  24368. }
  24369. String_t* V_0 = NULL;
  24370. bool V_1 = false;
  24371. bool V_2 = false;
  24372. bool V_3 = false;
  24373. bool V_4 = false;
  24374. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * V_5 = NULL;
  24375. bool V_6 = false;
  24376. bool V_7 = false;
  24377. bool V_8 = false;
  24378. bool V_9 = false;
  24379. bool V_10 = false;
  24380. bool V_11 = false;
  24381. bool V_12 = false;
  24382. int32_t V_13 = 0;
  24383. Il2CppChar V_14 = 0x0;
  24384. bool V_15 = false;
  24385. bool V_16 = false;
  24386. bool V_17 = false;
  24387. bool V_18 = false;
  24388. bool V_19 = false;
  24389. bool V_20 = false;
  24390. bool V_21 = false;
  24391. bool V_22 = false;
  24392. int32_t V_23 = 0;
  24393. bool V_24 = false;
  24394. bool V_25 = false;
  24395. int32_t V_26 = 0;
  24396. int32_t V_27 = 0;
  24397. bool V_28 = false;
  24398. bool V_29 = false;
  24399. bool V_30 = false;
  24400. Exception_t * __last_unhandled_exception = 0;
  24401. il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
  24402. int32_t G_B7_0 = 0;
  24403. int32_t G_B19_0 = 0;
  24404. int32_t G_B24_0 = 0;
  24405. int32_t G_B39_0 = 0;
  24406. int32_t G_B48_0 = 0;
  24407. int32_t G_B57_0 = 0;
  24408. int32_t G_B69_0 = 0;
  24409. int32_t G_B74_0 = 0;
  24410. {
  24411. // if (m_ShouldActivateNextUpdate)
  24412. bool L_0 = __this->get_m_ShouldActivateNextUpdate_52();
  24413. V_1 = L_0;
  24414. bool L_1 = V_1;
  24415. if (!L_1)
  24416. {
  24417. goto IL_0035;
  24418. }
  24419. }
  24420. {
  24421. // if (!isFocused)
  24422. bool L_2;
  24423. L_2 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418(__this, /*hidden argument*/NULL);
  24424. V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24425. bool L_3 = V_2;
  24426. if (!L_3)
  24427. {
  24428. goto IL_002d;
  24429. }
  24430. }
  24431. {
  24432. // ActivateInputFieldInternal();
  24433. InputField_ActivateInputFieldInternal_m04421DBA5D63B5516A25CA01E22F649638EF1BD2(__this, /*hidden argument*/NULL);
  24434. // m_ShouldActivateNextUpdate = false;
  24435. __this->set_m_ShouldActivateNextUpdate_52((bool)0);
  24436. // return;
  24437. goto IL_03f0;
  24438. }
  24439. IL_002d:
  24440. {
  24441. // m_ShouldActivateNextUpdate = false;
  24442. __this->set_m_ShouldActivateNextUpdate_52((bool)0);
  24443. }
  24444. IL_0035:
  24445. {
  24446. // AssignPositioningIfNeeded();
  24447. InputField_AssignPositioningIfNeeded_mA3B81E438571DD2FF198C6D94D5337410FE4E2DD(__this, /*hidden argument*/NULL);
  24448. // if (isFocused && InPlaceEditingChanged())
  24449. bool L_4;
  24450. L_4 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418(__this, /*hidden argument*/NULL);
  24451. if (!L_4)
  24452. {
  24453. goto IL_004c;
  24454. }
  24455. }
  24456. {
  24457. bool L_5;
  24458. L_5 = InputField_InPlaceEditingChanged_m4CF273C1B5FCEA9B39397C4248A13B9486F6554B(__this, /*hidden argument*/NULL);
  24459. G_B7_0 = ((int32_t)(L_5));
  24460. goto IL_004d;
  24461. }
  24462. IL_004c:
  24463. {
  24464. G_B7_0 = 0;
  24465. }
  24466. IL_004d:
  24467. {
  24468. V_3 = (bool)G_B7_0;
  24469. bool L_6 = V_3;
  24470. if (!L_6)
  24471. {
  24472. goto IL_00a4;
  24473. }
  24474. }
  24475. {
  24476. // if (m_CachedInputRenderer != null)
  24477. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_7 = __this->get_m_CachedInputRenderer_48();
  24478. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  24479. bool L_8;
  24480. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  24481. V_4 = L_8;
  24482. bool L_9 = V_4;
  24483. if (!L_9)
  24484. {
  24485. goto IL_009c;
  24486. }
  24487. }
  24488. {
  24489. // using (var helper = new VertexHelper())
  24490. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_10 = (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 *)il2cpp_codegen_object_new(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var);
  24491. VertexHelper__ctor_m66DE6882DBEBE377C3E672DD0E9DEB88694069B6(L_10, /*hidden argument*/NULL);
  24492. V_5 = L_10;
  24493. }
  24494. IL_006c:
  24495. try
  24496. { // begin try (depth: 1)
  24497. // helper.FillMesh(mesh);
  24498. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_11 = V_5;
  24499. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_12;
  24500. L_12 = InputField_get_mesh_mC8B8AD9D1A849BE210E376C18193A662F8F015FA(__this, /*hidden argument*/NULL);
  24501. VertexHelper_FillMesh_m69ADAB814A243F7F5578BC07086F373B85A34269(L_11, L_12, /*hidden argument*/NULL);
  24502. IL2CPP_LEAVE(0x89, FINALLY_007c);
  24503. } // end try (depth: 1)
  24504. catch(Il2CppExceptionWrapper& e)
  24505. {
  24506. __last_unhandled_exception = (Exception_t *)e.ex;
  24507. goto FINALLY_007c;
  24508. }
  24509. FINALLY_007c:
  24510. { // begin finally (depth: 1)
  24511. {
  24512. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_13 = V_5;
  24513. if (!L_13)
  24514. {
  24515. goto IL_0088;
  24516. }
  24517. }
  24518. IL_0080:
  24519. {
  24520. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_14 = V_5;
  24521. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_14);
  24522. }
  24523. IL_0088:
  24524. {
  24525. IL2CPP_END_FINALLY(124)
  24526. }
  24527. } // end finally (depth: 1)
  24528. IL2CPP_CLEANUP(124)
  24529. {
  24530. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24531. IL2CPP_JUMP_TBL(0x89, IL_0089)
  24532. }
  24533. IL_0089:
  24534. {
  24535. // m_CachedInputRenderer.SetMesh(mesh);
  24536. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_15 = __this->get_m_CachedInputRenderer_48();
  24537. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_16;
  24538. L_16 = InputField_get_mesh_mC8B8AD9D1A849BE210E376C18193A662F8F015FA(__this, /*hidden argument*/NULL);
  24539. CanvasRenderer_SetMesh_mB506682F318E5D8D8FE3888BF50E40DC34B726DF(L_15, L_16, /*hidden argument*/NULL);
  24540. }
  24541. IL_009c:
  24542. {
  24543. // DeactivateInputField();
  24544. InputField_DeactivateInputField_m5560C45B3B91280675019F297463FBCED7A90C6C(__this, /*hidden argument*/NULL);
  24545. }
  24546. IL_00a4:
  24547. {
  24548. // if (!isFocused || InPlaceEditing())
  24549. bool L_17;
  24550. L_17 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418(__this, /*hidden argument*/NULL);
  24551. if (!L_17)
  24552. {
  24553. goto IL_00b4;
  24554. }
  24555. }
  24556. {
  24557. bool L_18;
  24558. L_18 = InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D(__this, /*hidden argument*/NULL);
  24559. G_B19_0 = ((int32_t)(L_18));
  24560. goto IL_00b5;
  24561. }
  24562. IL_00b4:
  24563. {
  24564. G_B19_0 = 1;
  24565. }
  24566. IL_00b5:
  24567. {
  24568. V_6 = (bool)G_B19_0;
  24569. bool L_19 = V_6;
  24570. if (!L_19)
  24571. {
  24572. goto IL_00c0;
  24573. }
  24574. }
  24575. {
  24576. // return;
  24577. goto IL_03f0;
  24578. }
  24579. IL_00c0:
  24580. {
  24581. // if (m_Keyboard == null || m_Keyboard.status != TouchScreenKeyboard.Status.Visible)
  24582. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_20 = __this->get_m_Keyboard_20();
  24583. if (!L_20)
  24584. {
  24585. goto IL_00d8;
  24586. }
  24587. }
  24588. {
  24589. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_21 = __this->get_m_Keyboard_20();
  24590. int32_t L_22;
  24591. L_22 = TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9(L_21, /*hidden argument*/NULL);
  24592. G_B24_0 = ((!(((uint32_t)L_22) <= ((uint32_t)0)))? 1 : 0);
  24593. goto IL_00d9;
  24594. }
  24595. IL_00d8:
  24596. {
  24597. G_B24_0 = 1;
  24598. }
  24599. IL_00d9:
  24600. {
  24601. V_7 = (bool)G_B24_0;
  24602. bool L_23 = V_7;
  24603. if (!L_23)
  24604. {
  24605. goto IL_013a;
  24606. }
  24607. }
  24608. {
  24609. // if (m_Keyboard != null)
  24610. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_24 = __this->get_m_Keyboard_20();
  24611. V_8 = (bool)((!(((RuntimeObject*)(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)L_24) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24612. bool L_25 = V_8;
  24613. if (!L_25)
  24614. {
  24615. goto IL_012d;
  24616. }
  24617. }
  24618. {
  24619. // if (!m_ReadOnly)
  24620. bool L_26 = __this->get_m_ReadOnly_41();
  24621. V_9 = (bool)((((int32_t)L_26) == ((int32_t)0))? 1 : 0);
  24622. bool L_27 = V_9;
  24623. if (!L_27)
  24624. {
  24625. goto IL_0111;
  24626. }
  24627. }
  24628. {
  24629. // text = m_Keyboard.text;
  24630. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_28 = __this->get_m_Keyboard_20();
  24631. String_t* L_29;
  24632. L_29 = TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4(L_28, /*hidden argument*/NULL);
  24633. InputField_set_text_m30EE95E064474DFA2842CA2DD6E831FF3F3500BF(__this, L_29, /*hidden argument*/NULL);
  24634. }
  24635. IL_0111:
  24636. {
  24637. // if (m_Keyboard.status == TouchScreenKeyboard.Status.Canceled)
  24638. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_30 = __this->get_m_Keyboard_20();
  24639. int32_t L_31;
  24640. L_31 = TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9(L_30, /*hidden argument*/NULL);
  24641. V_10 = (bool)((((int32_t)L_31) == ((int32_t)2))? 1 : 0);
  24642. bool L_32 = V_10;
  24643. if (!L_32)
  24644. {
  24645. goto IL_012c;
  24646. }
  24647. }
  24648. {
  24649. // m_WasCanceled = true;
  24650. __this->set_m_WasCanceled_64((bool)1);
  24651. }
  24652. IL_012c:
  24653. {
  24654. }
  24655. IL_012d:
  24656. {
  24657. // OnDeselect(null);
  24658. VirtActionInvoker1< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(37 /* System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, __this, (BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *)NULL);
  24659. // return;
  24660. goto IL_03f0;
  24661. }
  24662. IL_013a:
  24663. {
  24664. // string val = m_Keyboard.text;
  24665. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_33 = __this->get_m_Keyboard_20();
  24666. String_t* L_34;
  24667. L_34 = TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4(L_33, /*hidden argument*/NULL);
  24668. V_0 = L_34;
  24669. // if (m_Text != val)
  24670. String_t* L_35 = __this->get_m_Text_38();
  24671. String_t* L_36 = V_0;
  24672. bool L_37;
  24673. L_37 = String_op_Inequality_mDDA2DDED3E7EF042987EB7180EE3E88105F0AAE2(L_35, L_36, /*hidden argument*/NULL);
  24674. V_11 = L_37;
  24675. bool L_38 = V_11;
  24676. if (!L_38)
  24677. {
  24678. goto IL_0333;
  24679. }
  24680. }
  24681. {
  24682. // if (m_ReadOnly)
  24683. bool L_39 = __this->get_m_ReadOnly_41();
  24684. V_12 = L_39;
  24685. bool L_40 = V_12;
  24686. if (!L_40)
  24687. {
  24688. goto IL_0181;
  24689. }
  24690. }
  24691. {
  24692. // m_Keyboard.text = m_Text;
  24693. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_41 = __this->get_m_Keyboard_20();
  24694. String_t* L_42 = __this->get_m_Text_38();
  24695. TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27(L_41, L_42, /*hidden argument*/NULL);
  24696. goto IL_032d;
  24697. }
  24698. IL_0181:
  24699. {
  24700. // m_Text = "";
  24701. __this->set_m_Text_38(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  24702. // for (int i = 0; i < val.Length; ++i)
  24703. V_13 = 0;
  24704. goto IL_0275;
  24705. }
  24706. IL_0195:
  24707. {
  24708. // char c = val[i];
  24709. String_t* L_43 = V_0;
  24710. int32_t L_44 = V_13;
  24711. Il2CppChar L_45;
  24712. L_45 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_43, L_44, /*hidden argument*/NULL);
  24713. V_14 = L_45;
  24714. // if (c == '\r' || (int)c == 3)
  24715. Il2CppChar L_46 = V_14;
  24716. if ((((int32_t)L_46) == ((int32_t)((int32_t)13))))
  24717. {
  24718. goto IL_01ad;
  24719. }
  24720. }
  24721. {
  24722. Il2CppChar L_47 = V_14;
  24723. G_B39_0 = ((((int32_t)L_47) == ((int32_t)3))? 1 : 0);
  24724. goto IL_01ae;
  24725. }
  24726. IL_01ad:
  24727. {
  24728. G_B39_0 = 1;
  24729. }
  24730. IL_01ae:
  24731. {
  24732. V_15 = (bool)G_B39_0;
  24733. bool L_48 = V_15;
  24734. if (!L_48)
  24735. {
  24736. goto IL_01b8;
  24737. }
  24738. }
  24739. {
  24740. // c = '\n';
  24741. V_14 = ((int32_t)10);
  24742. }
  24743. IL_01b8:
  24744. {
  24745. // if (onValidateInput != null)
  24746. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_49;
  24747. L_49 = InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE(__this, /*hidden argument*/NULL);
  24748. V_16 = (bool)((!(((RuntimeObject*)(OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F *)L_49) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24749. bool L_50 = V_16;
  24750. if (!L_50)
  24751. {
  24752. goto IL_01e9;
  24753. }
  24754. }
  24755. {
  24756. // c = onValidateInput(m_Text, m_Text.Length, c);
  24757. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_51;
  24758. L_51 = InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE(__this, /*hidden argument*/NULL);
  24759. String_t* L_52 = __this->get_m_Text_38();
  24760. String_t* L_53 = __this->get_m_Text_38();
  24761. int32_t L_54;
  24762. L_54 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_53, /*hidden argument*/NULL);
  24763. Il2CppChar L_55 = V_14;
  24764. Il2CppChar L_56;
  24765. L_56 = OnValidateInput_Invoke_mFD5B2C2FE9905B863CB61FC6FC6B1D20ED50FDBF(L_51, L_52, L_54, L_55, /*hidden argument*/NULL);
  24766. V_14 = L_56;
  24767. goto IL_0213;
  24768. }
  24769. IL_01e9:
  24770. {
  24771. // else if (characterValidation != CharacterValidation.None)
  24772. int32_t L_57;
  24773. L_57 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  24774. V_17 = (bool)((!(((uint32_t)L_57) <= ((uint32_t)0)))? 1 : 0);
  24775. bool L_58 = V_17;
  24776. if (!L_58)
  24777. {
  24778. goto IL_0213;
  24779. }
  24780. }
  24781. {
  24782. // c = Validate(m_Text, m_Text.Length, c);
  24783. String_t* L_59 = __this->get_m_Text_38();
  24784. String_t* L_60 = __this->get_m_Text_38();
  24785. int32_t L_61;
  24786. L_61 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_60, /*hidden argument*/NULL);
  24787. Il2CppChar L_62 = V_14;
  24788. Il2CppChar L_63;
  24789. L_63 = InputField_Validate_mF6336A3F55070D1DB07C078DF6895EE99FC5A675(__this, L_59, L_61, L_62, /*hidden argument*/NULL);
  24790. V_14 = L_63;
  24791. }
  24792. IL_0213:
  24793. {
  24794. // if (lineType == LineType.MultiLineSubmit && c == '\n')
  24795. int32_t L_64;
  24796. L_64 = InputField_get_lineType_m02C63C6C52D3FDE31AA67AB9C77B315B7AEA231B(__this, /*hidden argument*/NULL);
  24797. if ((!(((uint32_t)L_64) == ((uint32_t)1))))
  24798. {
  24799. goto IL_0224;
  24800. }
  24801. }
  24802. {
  24803. Il2CppChar L_65 = V_14;
  24804. G_B48_0 = ((((int32_t)L_65) == ((int32_t)((int32_t)10)))? 1 : 0);
  24805. goto IL_0225;
  24806. }
  24807. IL_0224:
  24808. {
  24809. G_B48_0 = 0;
  24810. }
  24811. IL_0225:
  24812. {
  24813. V_18 = (bool)G_B48_0;
  24814. bool L_66 = V_18;
  24815. if (!L_66)
  24816. {
  24817. goto IL_024b;
  24818. }
  24819. }
  24820. {
  24821. // m_Keyboard.text = m_Text;
  24822. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_67 = __this->get_m_Keyboard_20();
  24823. String_t* L_68 = __this->get_m_Text_38();
  24824. TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27(L_67, L_68, /*hidden argument*/NULL);
  24825. // OnDeselect(null);
  24826. VirtActionInvoker1< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(37 /* System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, __this, (BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *)NULL);
  24827. // return;
  24828. goto IL_03f0;
  24829. }
  24830. IL_024b:
  24831. {
  24832. // if (c != 0)
  24833. Il2CppChar L_69 = V_14;
  24834. V_19 = (bool)((!(((uint32_t)L_69) <= ((uint32_t)0)))? 1 : 0);
  24835. bool L_70 = V_19;
  24836. if (!L_70)
  24837. {
  24838. goto IL_026e;
  24839. }
  24840. }
  24841. {
  24842. // m_Text += c;
  24843. String_t* L_71 = __this->get_m_Text_38();
  24844. String_t* L_72;
  24845. L_72 = Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8((Il2CppChar*)(&V_14), /*hidden argument*/NULL);
  24846. String_t* L_73;
  24847. L_73 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_71, L_72, /*hidden argument*/NULL);
  24848. __this->set_m_Text_38(L_73);
  24849. }
  24850. IL_026e:
  24851. {
  24852. // for (int i = 0; i < val.Length; ++i)
  24853. int32_t L_74 = V_13;
  24854. V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_74, (int32_t)1));
  24855. }
  24856. IL_0275:
  24857. {
  24858. // for (int i = 0; i < val.Length; ++i)
  24859. int32_t L_75 = V_13;
  24860. String_t* L_76 = V_0;
  24861. int32_t L_77;
  24862. L_77 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_76, /*hidden argument*/NULL);
  24863. V_20 = (bool)((((int32_t)L_75) < ((int32_t)L_77))? 1 : 0);
  24864. bool L_78 = V_20;
  24865. if (L_78)
  24866. {
  24867. goto IL_0195;
  24868. }
  24869. }
  24870. {
  24871. // if (characterLimit > 0 && m_Text.Length > characterLimit)
  24872. int32_t L_79;
  24873. L_79 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  24874. if ((((int32_t)L_79) <= ((int32_t)0)))
  24875. {
  24876. goto IL_02a6;
  24877. }
  24878. }
  24879. {
  24880. String_t* L_80 = __this->get_m_Text_38();
  24881. int32_t L_81;
  24882. L_81 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_80, /*hidden argument*/NULL);
  24883. int32_t L_82;
  24884. L_82 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  24885. G_B57_0 = ((((int32_t)L_81) > ((int32_t)L_82))? 1 : 0);
  24886. goto IL_02a7;
  24887. }
  24888. IL_02a6:
  24889. {
  24890. G_B57_0 = 0;
  24891. }
  24892. IL_02a7:
  24893. {
  24894. V_21 = (bool)G_B57_0;
  24895. bool L_83 = V_21;
  24896. if (!L_83)
  24897. {
  24898. goto IL_02c5;
  24899. }
  24900. }
  24901. {
  24902. // m_Text = m_Text.Substring(0, characterLimit);
  24903. String_t* L_84 = __this->get_m_Text_38();
  24904. int32_t L_85;
  24905. L_85 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  24906. String_t* L_86;
  24907. L_86 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_84, 0, L_85, /*hidden argument*/NULL);
  24908. __this->set_m_Text_38(L_86);
  24909. }
  24910. IL_02c5:
  24911. {
  24912. // if (m_Keyboard.canGetSelection)
  24913. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_87 = __this->get_m_Keyboard_20();
  24914. bool L_88;
  24915. L_88 = TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8(L_87, /*hidden argument*/NULL);
  24916. V_22 = L_88;
  24917. bool L_89 = V_22;
  24918. if (!L_89)
  24919. {
  24920. goto IL_02e1;
  24921. }
  24922. }
  24923. {
  24924. // UpdateCaretFromKeyboard();
  24925. InputField_UpdateCaretFromKeyboard_m664E5EA17EAE912369D41DAA6D000EE43F797A18(__this, /*hidden argument*/NULL);
  24926. goto IL_0301;
  24927. }
  24928. IL_02e1:
  24929. {
  24930. // caretPositionInternal = caretSelectPositionInternal = m_Text.Length;
  24931. String_t* L_90 = __this->get_m_Text_38();
  24932. int32_t L_91;
  24933. L_91 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_90, /*hidden argument*/NULL);
  24934. int32_t L_92 = L_91;
  24935. V_23 = L_92;
  24936. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_92, /*hidden argument*/NULL);
  24937. int32_t L_93 = V_23;
  24938. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_93, /*hidden argument*/NULL);
  24939. }
  24940. IL_0301:
  24941. {
  24942. // if (m_Text != val)
  24943. String_t* L_94 = __this->get_m_Text_38();
  24944. String_t* L_95 = V_0;
  24945. bool L_96;
  24946. L_96 = String_op_Inequality_mDDA2DDED3E7EF042987EB7180EE3E88105F0AAE2(L_94, L_95, /*hidden argument*/NULL);
  24947. V_24 = L_96;
  24948. bool L_97 = V_24;
  24949. if (!L_97)
  24950. {
  24951. goto IL_0325;
  24952. }
  24953. }
  24954. {
  24955. // m_Keyboard.text = m_Text;
  24956. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_98 = __this->get_m_Keyboard_20();
  24957. String_t* L_99 = __this->get_m_Text_38();
  24958. TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27(L_98, L_99, /*hidden argument*/NULL);
  24959. }
  24960. IL_0325:
  24961. {
  24962. // SendOnValueChangedAndUpdateLabel();
  24963. InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C(__this, /*hidden argument*/NULL);
  24964. }
  24965. IL_032d:
  24966. {
  24967. goto IL_03b7;
  24968. }
  24969. IL_0333:
  24970. {
  24971. // else if (m_HideMobileInput && m_Keyboard.canSetSelection)
  24972. bool L_100 = __this->get_m_HideMobileInput_29();
  24973. if (!L_100)
  24974. {
  24975. goto IL_0348;
  24976. }
  24977. }
  24978. {
  24979. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_101 = __this->get_m_Keyboard_20();
  24980. bool L_102;
  24981. L_102 = TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442(L_101, /*hidden argument*/NULL);
  24982. G_B69_0 = ((int32_t)(L_102));
  24983. goto IL_0349;
  24984. }
  24985. IL_0348:
  24986. {
  24987. G_B69_0 = 0;
  24988. }
  24989. IL_0349:
  24990. {
  24991. V_25 = (bool)G_B69_0;
  24992. bool L_103 = V_25;
  24993. if (!L_103)
  24994. {
  24995. goto IL_038f;
  24996. }
  24997. }
  24998. {
  24999. // var selectionStart = Mathf.Min(caretSelectPositionInternal, caretPositionInternal);
  25000. int32_t L_104;
  25001. L_104 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  25002. int32_t L_105;
  25003. L_105 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  25004. int32_t L_106;
  25005. L_106 = Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519(L_104, L_105, /*hidden argument*/NULL);
  25006. V_26 = L_106;
  25007. // var selectionLength = Mathf.Abs(caretSelectPositionInternal - caretPositionInternal);
  25008. int32_t L_107;
  25009. L_107 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  25010. int32_t L_108;
  25011. L_108 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  25012. int32_t L_109;
  25013. L_109 = Mathf_Abs_mE46B08A540F26741910760E84ACB6AACD996C3C0(((int32_t)il2cpp_codegen_subtract((int32_t)L_107, (int32_t)L_108)), /*hidden argument*/NULL);
  25014. V_27 = L_109;
  25015. // m_Keyboard.selection = new RangeInt(selectionStart, selectionLength);
  25016. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_110 = __this->get_m_Keyboard_20();
  25017. int32_t L_111 = V_26;
  25018. int32_t L_112 = V_27;
  25019. RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_113;
  25020. memset((&L_113), 0, sizeof(L_113));
  25021. RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0((&L_113), L_111, L_112, /*hidden argument*/NULL);
  25022. TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD(L_110, L_113, /*hidden argument*/NULL);
  25023. goto IL_03b7;
  25024. }
  25025. IL_038f:
  25026. {
  25027. // else if (m_Keyboard.canGetSelection && !m_HideMobileInput)
  25028. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_114 = __this->get_m_Keyboard_20();
  25029. bool L_115;
  25030. L_115 = TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8(L_114, /*hidden argument*/NULL);
  25031. if (!L_115)
  25032. {
  25033. goto IL_03a7;
  25034. }
  25035. }
  25036. {
  25037. bool L_116 = __this->get_m_HideMobileInput_29();
  25038. G_B74_0 = ((((int32_t)L_116) == ((int32_t)0))? 1 : 0);
  25039. goto IL_03a8;
  25040. }
  25041. IL_03a7:
  25042. {
  25043. G_B74_0 = 0;
  25044. }
  25045. IL_03a8:
  25046. {
  25047. V_28 = (bool)G_B74_0;
  25048. bool L_117 = V_28;
  25049. if (!L_117)
  25050. {
  25051. goto IL_03b7;
  25052. }
  25053. }
  25054. {
  25055. // UpdateCaretFromKeyboard();
  25056. InputField_UpdateCaretFromKeyboard_m664E5EA17EAE912369D41DAA6D000EE43F797A18(__this, /*hidden argument*/NULL);
  25057. }
  25058. IL_03b7:
  25059. {
  25060. // if (m_Keyboard.status != TouchScreenKeyboard.Status.Visible)
  25061. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_118 = __this->get_m_Keyboard_20();
  25062. int32_t L_119;
  25063. L_119 = TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9(L_118, /*hidden argument*/NULL);
  25064. V_29 = (bool)((!(((uint32_t)L_119) <= ((uint32_t)0)))? 1 : 0);
  25065. bool L_120 = V_29;
  25066. if (!L_120)
  25067. {
  25068. goto IL_03f0;
  25069. }
  25070. }
  25071. {
  25072. // if (m_Keyboard.status == TouchScreenKeyboard.Status.Canceled)
  25073. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_121 = __this->get_m_Keyboard_20();
  25074. int32_t L_122;
  25075. L_122 = TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9(L_121, /*hidden argument*/NULL);
  25076. V_30 = (bool)((((int32_t)L_122) == ((int32_t)2))? 1 : 0);
  25077. bool L_123 = V_30;
  25078. if (!L_123)
  25079. {
  25080. goto IL_03e7;
  25081. }
  25082. }
  25083. {
  25084. // m_WasCanceled = true;
  25085. __this->set_m_WasCanceled_64((bool)1);
  25086. }
  25087. IL_03e7:
  25088. {
  25089. // OnDeselect(null);
  25090. VirtActionInvoker1< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(37 /* System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, __this, (BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E *)NULL);
  25091. }
  25092. IL_03f0:
  25093. {
  25094. // }
  25095. return;
  25096. }
  25097. }
  25098. // UnityEngine.Vector2 UnityEngine.UI.InputField::ScreenToLocal(UnityEngine.Vector2)
  25099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 InputField_ScreenToLocal_mE3824345E77E14F8F3D96E67BC2AF8D133350DF8 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___screen0, const RuntimeMethod* method)
  25100. {
  25101. static bool s_Il2CppMethodInitialized;
  25102. if (!s_Il2CppMethodInitialized)
  25103. {
  25104. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25105. s_Il2CppMethodInitialized = true;
  25106. }
  25107. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * V_0 = NULL;
  25108. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
  25109. memset((&V_1), 0, sizeof(V_1));
  25110. bool V_2 = false;
  25111. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  25112. memset((&V_3), 0, sizeof(V_3));
  25113. bool V_4 = false;
  25114. bool V_5 = false;
  25115. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_6;
  25116. memset((&V_6), 0, sizeof(V_6));
  25117. float V_7 = 0.0f;
  25118. Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_8;
  25119. memset((&V_8), 0, sizeof(V_8));
  25120. {
  25121. // var theCanvas = m_TextComponent.canvas;
  25122. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  25123. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_1;
  25124. L_1 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(L_0, /*hidden argument*/NULL);
  25125. V_0 = L_1;
  25126. // if (theCanvas == null)
  25127. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_2 = V_0;
  25128. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25129. bool L_3;
  25130. L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25131. V_2 = L_3;
  25132. bool L_4 = V_2;
  25133. if (!L_4)
  25134. {
  25135. goto IL_001f;
  25136. }
  25137. }
  25138. {
  25139. // return screen;
  25140. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___screen0;
  25141. V_3 = L_5;
  25142. goto IL_00d7;
  25143. }
  25144. IL_001f:
  25145. {
  25146. // Vector3 pos = Vector3.zero;
  25147. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  25148. L_6 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
  25149. V_1 = L_6;
  25150. // if (theCanvas.renderMode == RenderMode.ScreenSpaceOverlay)
  25151. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_7 = V_0;
  25152. int32_t L_8;
  25153. L_8 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_7, /*hidden argument*/NULL);
  25154. V_4 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  25155. bool L_9 = V_4;
  25156. if (!L_9)
  25157. {
  25158. goto IL_004f;
  25159. }
  25160. }
  25161. {
  25162. // pos = m_TextComponent.transform.InverseTransformPoint(screen);
  25163. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_10 = __this->get_m_TextComponent_22();
  25164. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_11;
  25165. L_11 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_10, /*hidden argument*/NULL);
  25166. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = ___screen0;
  25167. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13;
  25168. L_13 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_12, /*hidden argument*/NULL);
  25169. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14;
  25170. L_14 = Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8(L_11, L_13, /*hidden argument*/NULL);
  25171. V_1 = L_14;
  25172. goto IL_00c3;
  25173. }
  25174. IL_004f:
  25175. {
  25176. // else if (theCanvas.worldCamera != null)
  25177. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_15 = V_0;
  25178. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16;
  25179. L_16 = Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51(L_15, /*hidden argument*/NULL);
  25180. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25181. bool L_17;
  25182. L_17 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_16, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25183. V_5 = L_17;
  25184. bool L_18 = V_5;
  25185. if (!L_18)
  25186. {
  25187. goto IL_00c3;
  25188. }
  25189. }
  25190. {
  25191. // Ray mouseRay = theCanvas.worldCamera.ScreenPointToRay(screen);
  25192. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_19 = V_0;
  25193. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_20;
  25194. L_20 = Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51(L_19, /*hidden argument*/NULL);
  25195. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = ___screen0;
  25196. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22;
  25197. L_22 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_21, /*hidden argument*/NULL);
  25198. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_23;
  25199. L_23 = Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB(L_20, L_22, /*hidden argument*/NULL);
  25200. V_6 = L_23;
  25201. // Plane plane = new Plane(m_TextComponent.transform.forward, m_TextComponent.transform.position);
  25202. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_24 = __this->get_m_TextComponent_22();
  25203. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25;
  25204. L_25 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_24, /*hidden argument*/NULL);
  25205. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_26;
  25206. L_26 = Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053(L_25, /*hidden argument*/NULL);
  25207. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_27 = __this->get_m_TextComponent_22();
  25208. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_28;
  25209. L_28 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_27, /*hidden argument*/NULL);
  25210. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29;
  25211. L_29 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_28, /*hidden argument*/NULL);
  25212. Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)(&V_8), L_26, L_29, /*hidden argument*/NULL);
  25213. // plane.Raycast(mouseRay, out dist);
  25214. Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_30 = V_6;
  25215. bool L_31;
  25216. L_31 = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)(&V_8), L_30, (float*)(&V_7), /*hidden argument*/NULL);
  25217. // pos = m_TextComponent.transform.InverseTransformPoint(mouseRay.GetPoint(dist));
  25218. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_32 = __this->get_m_TextComponent_22();
  25219. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_33;
  25220. L_33 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_32, /*hidden argument*/NULL);
  25221. float L_34 = V_7;
  25222. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35;
  25223. L_35 = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_6), L_34, /*hidden argument*/NULL);
  25224. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36;
  25225. L_36 = Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8(L_33, L_35, /*hidden argument*/NULL);
  25226. V_1 = L_36;
  25227. }
  25228. IL_00c3:
  25229. {
  25230. // return new Vector2(pos.x, pos.y);
  25231. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = V_1;
  25232. float L_38 = L_37.get_x_2();
  25233. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = V_1;
  25234. float L_40 = L_39.get_y_3();
  25235. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_41;
  25236. memset((&L_41), 0, sizeof(L_41));
  25237. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_41), L_38, L_40, /*hidden argument*/NULL);
  25238. V_3 = L_41;
  25239. goto IL_00d7;
  25240. }
  25241. IL_00d7:
  25242. {
  25243. // }
  25244. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42 = V_3;
  25245. return L_42;
  25246. }
  25247. }
  25248. // System.Int32 UnityEngine.UI.InputField::GetUnclampedCharacterLineFromPosition(UnityEngine.Vector2,UnityEngine.TextGenerator)
  25249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetUnclampedCharacterLineFromPosition_m0FFAA4A076B7A6A673FF90B7CF32C5BCF811CF09 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___generator1, const RuntimeMethod* method)
  25250. {
  25251. static bool s_Il2CppMethodInitialized;
  25252. if (!s_Il2CppMethodInitialized)
  25253. {
  25254. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  25255. s_Il2CppMethodInitialized = true;
  25256. }
  25257. float V_0 = 0.0f;
  25258. float V_1 = 0.0f;
  25259. bool V_2 = false;
  25260. int32_t V_3 = 0;
  25261. int32_t V_4 = 0;
  25262. float V_5 = 0.0f;
  25263. float V_6 = 0.0f;
  25264. bool V_7 = false;
  25265. float V_8 = 0.0f;
  25266. bool V_9 = false;
  25267. bool V_10 = false;
  25268. bool V_11 = false;
  25269. {
  25270. // if (!multiLine)
  25271. bool L_0;
  25272. L_0 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  25273. V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25274. bool L_1 = V_2;
  25275. if (!L_1)
  25276. {
  25277. goto IL_0015;
  25278. }
  25279. }
  25280. {
  25281. // return 0;
  25282. V_3 = 0;
  25283. goto IL_00c8;
  25284. }
  25285. IL_0015:
  25286. {
  25287. // float y = pos.y * m_TextComponent.pixelsPerUnit;
  25288. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___pos0;
  25289. float L_3 = L_2.get_y_1();
  25290. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_4 = __this->get_m_TextComponent_22();
  25291. float L_5;
  25292. L_5 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_4, /*hidden argument*/NULL);
  25293. V_0 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5));
  25294. // float lastBottomY = 0.0f;
  25295. V_1 = (0.0f);
  25296. // for (int i = 0; i < generator.lineCount; ++i)
  25297. V_4 = 0;
  25298. goto IL_00ac;
  25299. }
  25300. IL_0033:
  25301. {
  25302. // float topY = generator.lines[i].topY;
  25303. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_6 = ___generator1;
  25304. RuntimeObject* L_7;
  25305. L_7 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_6, /*hidden argument*/NULL);
  25306. int32_t L_8 = V_4;
  25307. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_9;
  25308. L_9 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_7, L_8);
  25309. float L_10 = L_9.get_topY_2();
  25310. V_5 = L_10;
  25311. // float bottomY = topY - generator.lines[i].height;
  25312. float L_11 = V_5;
  25313. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_12 = ___generator1;
  25314. RuntimeObject* L_13;
  25315. L_13 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_12, /*hidden argument*/NULL);
  25316. int32_t L_14 = V_4;
  25317. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_15;
  25318. L_15 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_13, L_14);
  25319. int32_t L_16 = L_15.get_height_1();
  25320. V_6 = ((float)il2cpp_codegen_subtract((float)L_11, (float)((float)((float)L_16))));
  25321. // if (y > topY)
  25322. float L_17 = V_0;
  25323. float L_18 = V_5;
  25324. V_7 = (bool)((((float)L_17) > ((float)L_18))? 1 : 0);
  25325. bool L_19 = V_7;
  25326. if (!L_19)
  25327. {
  25328. goto IL_0092;
  25329. }
  25330. }
  25331. {
  25332. // float leading = topY - lastBottomY;
  25333. float L_20 = V_5;
  25334. float L_21 = V_1;
  25335. V_8 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21));
  25336. // if (y > topY - 0.5f * leading)
  25337. float L_22 = V_0;
  25338. float L_23 = V_5;
  25339. float L_24 = V_8;
  25340. V_9 = (bool)((((float)L_22) > ((float)((float)il2cpp_codegen_subtract((float)L_23, (float)((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_24))))))? 1 : 0);
  25341. bool L_25 = V_9;
  25342. if (!L_25)
  25343. {
  25344. goto IL_008d;
  25345. }
  25346. }
  25347. {
  25348. // return i - 1;
  25349. int32_t L_26 = V_4;
  25350. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_26, (int32_t)1));
  25351. goto IL_00c8;
  25352. }
  25353. IL_008d:
  25354. {
  25355. // return i;
  25356. int32_t L_27 = V_4;
  25357. V_3 = L_27;
  25358. goto IL_00c8;
  25359. }
  25360. IL_0092:
  25361. {
  25362. // if (y > bottomY)
  25363. float L_28 = V_0;
  25364. float L_29 = V_6;
  25365. V_10 = (bool)((((float)L_28) > ((float)L_29))? 1 : 0);
  25366. bool L_30 = V_10;
  25367. if (!L_30)
  25368. {
  25369. goto IL_00a2;
  25370. }
  25371. }
  25372. {
  25373. // return i;
  25374. int32_t L_31 = V_4;
  25375. V_3 = L_31;
  25376. goto IL_00c8;
  25377. }
  25378. IL_00a2:
  25379. {
  25380. // lastBottomY = bottomY;
  25381. float L_32 = V_6;
  25382. V_1 = L_32;
  25383. // for (int i = 0; i < generator.lineCount; ++i)
  25384. int32_t L_33 = V_4;
  25385. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1));
  25386. }
  25387. IL_00ac:
  25388. {
  25389. // for (int i = 0; i < generator.lineCount; ++i)
  25390. int32_t L_34 = V_4;
  25391. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_35 = ___generator1;
  25392. int32_t L_36;
  25393. L_36 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_35, /*hidden argument*/NULL);
  25394. V_11 = (bool)((((int32_t)L_34) < ((int32_t)L_36))? 1 : 0);
  25395. bool L_37 = V_11;
  25396. if (L_37)
  25397. {
  25398. goto IL_0033;
  25399. }
  25400. }
  25401. {
  25402. // return generator.lineCount;
  25403. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_38 = ___generator1;
  25404. int32_t L_39;
  25405. L_39 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_38, /*hidden argument*/NULL);
  25406. V_3 = L_39;
  25407. goto IL_00c8;
  25408. }
  25409. IL_00c8:
  25410. {
  25411. // }
  25412. int32_t L_40 = V_3;
  25413. return L_40;
  25414. }
  25415. }
  25416. // System.Int32 UnityEngine.UI.InputField::GetCharacterIndexFromPosition(UnityEngine.Vector2)
  25417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetCharacterIndexFromPosition_m4680EC4C185A5B1BF978A6928013CA02F2F4E04B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, const RuntimeMethod* method)
  25418. {
  25419. static bool s_Il2CppMethodInitialized;
  25420. if (!s_Il2CppMethodInitialized)
  25421. {
  25422. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var);
  25423. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  25424. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  25425. s_Il2CppMethodInitialized = true;
  25426. }
  25427. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * V_0 = NULL;
  25428. int32_t V_1 = 0;
  25429. int32_t V_2 = 0;
  25430. int32_t V_3 = 0;
  25431. bool V_4 = false;
  25432. int32_t V_5 = 0;
  25433. bool V_6 = false;
  25434. bool V_7 = false;
  25435. int32_t V_8 = 0;
  25436. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A V_9;
  25437. memset((&V_9), 0, sizeof(V_9));
  25438. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_10;
  25439. memset((&V_10), 0, sizeof(V_10));
  25440. float V_11 = 0.0f;
  25441. float V_12 = 0.0f;
  25442. bool V_13 = false;
  25443. bool V_14 = false;
  25444. bool V_15 = false;
  25445. {
  25446. // TextGenerator gen = m_TextComponent.cachedTextGenerator;
  25447. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  25448. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_1;
  25449. L_1 = Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65(L_0, /*hidden argument*/NULL);
  25450. V_0 = L_1;
  25451. // if (gen.lineCount == 0)
  25452. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_2 = V_0;
  25453. int32_t L_3;
  25454. L_3 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_2, /*hidden argument*/NULL);
  25455. V_4 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  25456. bool L_4 = V_4;
  25457. if (!L_4)
  25458. {
  25459. goto IL_0024;
  25460. }
  25461. }
  25462. {
  25463. // return 0;
  25464. V_5 = 0;
  25465. goto IL_0121;
  25466. }
  25467. IL_0024:
  25468. {
  25469. // int line = GetUnclampedCharacterLineFromPosition(pos, gen);
  25470. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = ___pos0;
  25471. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_6 = V_0;
  25472. int32_t L_7;
  25473. L_7 = InputField_GetUnclampedCharacterLineFromPosition_m0FFAA4A076B7A6A673FF90B7CF32C5BCF811CF09(__this, L_5, L_6, /*hidden argument*/NULL);
  25474. V_1 = L_7;
  25475. // if (line < 0)
  25476. int32_t L_8 = V_1;
  25477. V_6 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
  25478. bool L_9 = V_6;
  25479. if (!L_9)
  25480. {
  25481. goto IL_003f;
  25482. }
  25483. }
  25484. {
  25485. // return 0;
  25486. V_5 = 0;
  25487. goto IL_0121;
  25488. }
  25489. IL_003f:
  25490. {
  25491. // if (line >= gen.lineCount)
  25492. int32_t L_10 = V_1;
  25493. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_11 = V_0;
  25494. int32_t L_12;
  25495. L_12 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_11, /*hidden argument*/NULL);
  25496. V_7 = (bool)((((int32_t)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25497. bool L_13 = V_7;
  25498. if (!L_13)
  25499. {
  25500. goto IL_005e;
  25501. }
  25502. }
  25503. {
  25504. // return gen.characterCountVisible;
  25505. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_14 = V_0;
  25506. int32_t L_15;
  25507. L_15 = TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076(L_14, /*hidden argument*/NULL);
  25508. V_5 = L_15;
  25509. goto IL_0121;
  25510. }
  25511. IL_005e:
  25512. {
  25513. // int startCharIndex = gen.lines[line].startCharIdx;
  25514. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_16 = V_0;
  25515. RuntimeObject* L_17;
  25516. L_17 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_16, /*hidden argument*/NULL);
  25517. int32_t L_18 = V_1;
  25518. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_19;
  25519. L_19 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_17, L_18);
  25520. int32_t L_20 = L_19.get_startCharIdx_0();
  25521. V_2 = L_20;
  25522. // int endCharIndex = GetLineEndPosition(gen, line);
  25523. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_21 = V_0;
  25524. int32_t L_22 = V_1;
  25525. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  25526. int32_t L_23;
  25527. L_23 = InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D(L_21, L_22, /*hidden argument*/NULL);
  25528. V_3 = L_23;
  25529. // for (int i = startCharIndex; i < endCharIndex; i++)
  25530. int32_t L_24 = V_2;
  25531. V_8 = L_24;
  25532. goto IL_010e;
  25533. }
  25534. IL_0080:
  25535. {
  25536. // if (i >= gen.characterCountVisible)
  25537. int32_t L_25 = V_8;
  25538. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_26 = V_0;
  25539. int32_t L_27;
  25540. L_27 = TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076(L_26, /*hidden argument*/NULL);
  25541. V_13 = (bool)((((int32_t)((((int32_t)L_25) < ((int32_t)L_27))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  25542. bool L_28 = V_13;
  25543. if (!L_28)
  25544. {
  25545. goto IL_0099;
  25546. }
  25547. }
  25548. {
  25549. // break;
  25550. goto IL_011c;
  25551. }
  25552. IL_0099:
  25553. {
  25554. // UICharInfo charInfo = gen.characters[i];
  25555. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_29 = V_0;
  25556. RuntimeObject* L_30;
  25557. L_30 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_29, /*hidden argument*/NULL);
  25558. int32_t L_31 = V_8;
  25559. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_32;
  25560. L_32 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_30, L_31);
  25561. V_9 = L_32;
  25562. // Vector2 charPos = charInfo.cursorPos / m_TextComponent.pixelsPerUnit;
  25563. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_33 = V_9;
  25564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_34 = L_33.get_cursorPos_0();
  25565. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_35 = __this->get_m_TextComponent_22();
  25566. float L_36;
  25567. L_36 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_35, /*hidden argument*/NULL);
  25568. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_37;
  25569. L_37 = Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline(L_34, L_36, /*hidden argument*/NULL);
  25570. V_10 = L_37;
  25571. // float distToCharStart = pos.x - charPos.x;
  25572. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_38 = ___pos0;
  25573. float L_39 = L_38.get_x_0();
  25574. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_40 = V_10;
  25575. float L_41 = L_40.get_x_0();
  25576. V_11 = ((float)il2cpp_codegen_subtract((float)L_39, (float)L_41));
  25577. // float distToCharEnd = charPos.x + (charInfo.charWidth / m_TextComponent.pixelsPerUnit) - pos.x;
  25578. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_42 = V_10;
  25579. float L_43 = L_42.get_x_0();
  25580. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_44 = V_9;
  25581. float L_45 = L_44.get_charWidth_1();
  25582. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_46 = __this->get_m_TextComponent_22();
  25583. float L_47;
  25584. L_47 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_46, /*hidden argument*/NULL);
  25585. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48 = ___pos0;
  25586. float L_49 = L_48.get_x_0();
  25587. V_12 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_43, (float)((float)((float)L_45/(float)L_47)))), (float)L_49));
  25588. // if (distToCharStart < distToCharEnd)
  25589. float L_50 = V_11;
  25590. float L_51 = V_12;
  25591. V_14 = (bool)((((float)L_50) < ((float)L_51))? 1 : 0);
  25592. bool L_52 = V_14;
  25593. if (!L_52)
  25594. {
  25595. goto IL_0107;
  25596. }
  25597. }
  25598. {
  25599. // return i;
  25600. int32_t L_53 = V_8;
  25601. V_5 = L_53;
  25602. goto IL_0121;
  25603. }
  25604. IL_0107:
  25605. {
  25606. // for (int i = startCharIndex; i < endCharIndex; i++)
  25607. int32_t L_54 = V_8;
  25608. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)1));
  25609. }
  25610. IL_010e:
  25611. {
  25612. // for (int i = startCharIndex; i < endCharIndex; i++)
  25613. int32_t L_55 = V_8;
  25614. int32_t L_56 = V_3;
  25615. V_15 = (bool)((((int32_t)L_55) < ((int32_t)L_56))? 1 : 0);
  25616. bool L_57 = V_15;
  25617. if (L_57)
  25618. {
  25619. goto IL_0080;
  25620. }
  25621. }
  25622. IL_011c:
  25623. {
  25624. // return endCharIndex;
  25625. int32_t L_58 = V_3;
  25626. V_5 = L_58;
  25627. goto IL_0121;
  25628. }
  25629. IL_0121:
  25630. {
  25631. // }
  25632. int32_t L_59 = V_5;
  25633. return L_59;
  25634. }
  25635. }
  25636. // System.Boolean UnityEngine.UI.InputField::MayDrag(UnityEngine.EventSystems.PointerEventData)
  25637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_MayDrag_m646952F57A66908739FF2DB47553AAD0CC803BC6 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25638. {
  25639. static bool s_Il2CppMethodInitialized;
  25640. if (!s_Il2CppMethodInitialized)
  25641. {
  25642. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25643. s_Il2CppMethodInitialized = true;
  25644. }
  25645. bool V_0 = false;
  25646. int32_t G_B7_0 = 0;
  25647. int32_t G_B9_0 = 0;
  25648. {
  25649. // return IsActive() &&
  25650. // IsInteractable() &&
  25651. // eventData.button == PointerEventData.InputButton.Left &&
  25652. // m_TextComponent != null &&
  25653. // (InPlaceEditing() || m_HideMobileInput);
  25654. bool L_0;
  25655. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  25656. if (!L_0)
  25657. {
  25658. goto IL_003a;
  25659. }
  25660. }
  25661. {
  25662. bool L_1;
  25663. L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  25664. if (!L_1)
  25665. {
  25666. goto IL_003a;
  25667. }
  25668. }
  25669. {
  25670. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_2 = ___eventData0;
  25671. int32_t L_3;
  25672. L_3 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_2, /*hidden argument*/NULL);
  25673. if (L_3)
  25674. {
  25675. goto IL_003a;
  25676. }
  25677. }
  25678. {
  25679. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_4 = __this->get_m_TextComponent_22();
  25680. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  25681. bool L_5;
  25682. L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  25683. if (!L_5)
  25684. {
  25685. goto IL_003a;
  25686. }
  25687. }
  25688. {
  25689. bool L_6;
  25690. L_6 = InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D(__this, /*hidden argument*/NULL);
  25691. if (L_6)
  25692. {
  25693. goto IL_0037;
  25694. }
  25695. }
  25696. {
  25697. bool L_7 = __this->get_m_HideMobileInput_29();
  25698. G_B7_0 = ((int32_t)(L_7));
  25699. goto IL_0038;
  25700. }
  25701. IL_0037:
  25702. {
  25703. G_B7_0 = 1;
  25704. }
  25705. IL_0038:
  25706. {
  25707. G_B9_0 = G_B7_0;
  25708. goto IL_003b;
  25709. }
  25710. IL_003a:
  25711. {
  25712. G_B9_0 = 0;
  25713. }
  25714. IL_003b:
  25715. {
  25716. V_0 = (bool)G_B9_0;
  25717. goto IL_003e;
  25718. }
  25719. IL_003e:
  25720. {
  25721. // }
  25722. bool L_8 = V_0;
  25723. return L_8;
  25724. }
  25725. }
  25726. // System.Void UnityEngine.UI.InputField::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  25727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnBeginDrag_m496E54FBD1ADF8395DB80C51CC28DEDB5EA18B85 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25728. {
  25729. bool V_0 = false;
  25730. {
  25731. // if (!MayDrag(eventData))
  25732. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25733. bool L_1;
  25734. L_1 = InputField_MayDrag_m646952F57A66908739FF2DB47553AAD0CC803BC6(__this, L_0, /*hidden argument*/NULL);
  25735. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  25736. bool L_2 = V_0;
  25737. if (!L_2)
  25738. {
  25739. goto IL_0011;
  25740. }
  25741. }
  25742. {
  25743. // return;
  25744. goto IL_0018;
  25745. }
  25746. IL_0011:
  25747. {
  25748. // m_UpdateDrag = true;
  25749. __this->set_m_UpdateDrag_53((bool)1);
  25750. }
  25751. IL_0018:
  25752. {
  25753. // }
  25754. return;
  25755. }
  25756. }
  25757. // System.Void UnityEngine.UI.InputField::OnDrag(UnityEngine.EventSystems.PointerEventData)
  25758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnDrag_m36347819AF7E4D0CFF3317C1DE45E884FD11029C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25759. {
  25760. static bool s_Il2CppMethodInitialized;
  25761. if (!s_Il2CppMethodInitialized)
  25762. {
  25763. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25764. s_Il2CppMethodInitialized = true;
  25765. }
  25766. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  25767. memset((&V_0), 0, sizeof(V_0));
  25768. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  25769. memset((&V_1), 0, sizeof(V_1));
  25770. bool V_2 = false;
  25771. bool V_3 = false;
  25772. bool V_4 = false;
  25773. int32_t G_B7_0 = 0;
  25774. {
  25775. // if (!MayDrag(eventData))
  25776. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25777. bool L_1;
  25778. L_1 = InputField_MayDrag_m646952F57A66908739FF2DB47553AAD0CC803BC6(__this, L_0, /*hidden argument*/NULL);
  25779. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  25780. bool L_2 = V_2;
  25781. if (!L_2)
  25782. {
  25783. goto IL_0014;
  25784. }
  25785. }
  25786. {
  25787. // return;
  25788. goto IL_00bd;
  25789. }
  25790. IL_0014:
  25791. {
  25792. // Vector2 position = Vector2.zero;
  25793. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
  25794. L_3 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  25795. V_0 = L_3;
  25796. // if (!MultipleDisplayUtilities.GetRelativeMousePositionForDrag(eventData, ref position))
  25797. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_4 = ___eventData0;
  25798. bool L_5;
  25799. L_5 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_mD78A6F9B5481AB808F54B1549409A443B33432D6(L_4, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
  25800. V_3 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  25801. bool L_6 = V_3;
  25802. if (!L_6)
  25803. {
  25804. goto IL_002e;
  25805. }
  25806. }
  25807. {
  25808. // return;
  25809. goto IL_00bd;
  25810. }
  25811. IL_002e:
  25812. {
  25813. // RectTransformUtility.ScreenPointToLocalPointInRectangle(textComponent.rectTransform, position, eventData.pressEventCamera, out localMousePos);
  25814. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_7;
  25815. L_7 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  25816. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_8;
  25817. L_8 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_7, /*hidden argument*/NULL);
  25818. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  25819. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_10 = ___eventData0;
  25820. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11;
  25821. L_11 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_10, /*hidden argument*/NULL);
  25822. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25823. bool L_12;
  25824. L_12 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_8, L_9, L_11, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), /*hidden argument*/NULL);
  25825. // caretSelectPositionInternal = GetCharacterIndexFromPosition(localMousePos) + m_DrawStart;
  25826. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  25827. int32_t L_14;
  25828. L_14 = InputField_GetCharacterIndexFromPosition_m4680EC4C185A5B1BF978A6928013CA02F2F4E04B(__this, L_13, /*hidden argument*/NULL);
  25829. int32_t L_15 = __this->get_m_DrawStart_60();
  25830. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)L_15)), /*hidden argument*/NULL);
  25831. // MarkGeometryAsDirty();
  25832. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(__this, /*hidden argument*/NULL);
  25833. // m_DragPositionOutOfBounds = !RectTransformUtility.RectangleContainsScreenPoint(textComponent.rectTransform, eventData.position, eventData.pressEventCamera);
  25834. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_16;
  25835. L_16 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  25836. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_17;
  25837. L_17 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_16, /*hidden argument*/NULL);
  25838. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_18 = ___eventData0;
  25839. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19;
  25840. L_19 = PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline(L_18, /*hidden argument*/NULL);
  25841. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_20 = ___eventData0;
  25842. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_21;
  25843. L_21 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_20, /*hidden argument*/NULL);
  25844. bool L_22;
  25845. L_22 = RectTransformUtility_RectangleContainsScreenPoint_m7D92A04D6DA6F4C7CC72439221C2EE46034A0595(L_17, L_19, L_21, /*hidden argument*/NULL);
  25846. __this->set_m_DragPositionOutOfBounds_54((bool)((((int32_t)L_22) == ((int32_t)0))? 1 : 0));
  25847. // if (m_DragPositionOutOfBounds && m_DragCoroutine == null)
  25848. bool L_23 = __this->get_m_DragPositionOutOfBounds_54();
  25849. if (!L_23)
  25850. {
  25851. goto IL_009c;
  25852. }
  25853. }
  25854. {
  25855. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_24 = __this->get_m_DragCoroutine_62();
  25856. G_B7_0 = ((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_24) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  25857. goto IL_009d;
  25858. }
  25859. IL_009c:
  25860. {
  25861. G_B7_0 = 0;
  25862. }
  25863. IL_009d:
  25864. {
  25865. V_4 = (bool)G_B7_0;
  25866. bool L_25 = V_4;
  25867. if (!L_25)
  25868. {
  25869. goto IL_00b6;
  25870. }
  25871. }
  25872. {
  25873. // m_DragCoroutine = StartCoroutine(MouseDragOutsideRect(eventData));
  25874. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_26 = ___eventData0;
  25875. RuntimeObject* L_27;
  25876. L_27 = InputField_MouseDragOutsideRect_mAFFDDB6F3FA3722599CF2CDA7E0EEB57DAA9A257(__this, L_26, /*hidden argument*/NULL);
  25877. Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_28;
  25878. L_28 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_27, /*hidden argument*/NULL);
  25879. __this->set_m_DragCoroutine_62(L_28);
  25880. }
  25881. IL_00b6:
  25882. {
  25883. // eventData.Use();
  25884. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_29 = ___eventData0;
  25885. VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.EventSystems.AbstractEventData::Use() */, L_29);
  25886. }
  25887. IL_00bd:
  25888. {
  25889. // }
  25890. return;
  25891. }
  25892. }
  25893. // System.Collections.IEnumerator UnityEngine.UI.InputField::MouseDragOutsideRect(UnityEngine.EventSystems.PointerEventData)
  25894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* InputField_MouseDragOutsideRect_mAFFDDB6F3FA3722599CF2CDA7E0EEB57DAA9A257 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25895. {
  25896. static bool s_Il2CppMethodInitialized;
  25897. if (!s_Il2CppMethodInitialized)
  25898. {
  25899. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285_il2cpp_TypeInfo_var);
  25900. s_Il2CppMethodInitialized = true;
  25901. }
  25902. {
  25903. U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * L_0 = (U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 *)il2cpp_codegen_object_new(U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285_il2cpp_TypeInfo_var);
  25904. U3CMouseDragOutsideRectU3Ed__183__ctor_mE95A387FBCBB4B9F10D56E1B8666C44FD11ADE72(L_0, 0, /*hidden argument*/NULL);
  25905. U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * L_1 = L_0;
  25906. L_1->set_U3CU3E4__this_3(__this);
  25907. U3CMouseDragOutsideRectU3Ed__183_t87DBEC74581DB3288A705C7B2B20718AAC7AA285 * L_2 = L_1;
  25908. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_3 = ___eventData0;
  25909. L_2->set_eventData_2(L_3);
  25910. return L_2;
  25911. }
  25912. }
  25913. // System.Void UnityEngine.UI.InputField::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  25914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnEndDrag_m5B9E0AE98C4B531C002E002EA64D6AB3536D8082 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25915. {
  25916. bool V_0 = false;
  25917. {
  25918. // if (!MayDrag(eventData))
  25919. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25920. bool L_1;
  25921. L_1 = InputField_MayDrag_m646952F57A66908739FF2DB47553AAD0CC803BC6(__this, L_0, /*hidden argument*/NULL);
  25922. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  25923. bool L_2 = V_0;
  25924. if (!L_2)
  25925. {
  25926. goto IL_0011;
  25927. }
  25928. }
  25929. {
  25930. // return;
  25931. goto IL_0018;
  25932. }
  25933. IL_0011:
  25934. {
  25935. // m_UpdateDrag = false;
  25936. __this->set_m_UpdateDrag_53((bool)0);
  25937. }
  25938. IL_0018:
  25939. {
  25940. // }
  25941. return;
  25942. }
  25943. }
  25944. // System.Void UnityEngine.UI.InputField::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  25945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnPointerDown_m5639510FC7BCE98EFA490A85B198E7D4F18B4DCA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  25946. {
  25947. static bool s_Il2CppMethodInitialized;
  25948. if (!s_Il2CppMethodInitialized)
  25949. {
  25950. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  25951. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  25952. s_Il2CppMethodInitialized = true;
  25953. }
  25954. bool V_0 = false;
  25955. bool V_1 = false;
  25956. bool V_2 = false;
  25957. bool V_3 = false;
  25958. bool V_4 = false;
  25959. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_5;
  25960. memset((&V_5), 0, sizeof(V_5));
  25961. int32_t V_6 = 0;
  25962. int32_t G_B6_0 = 0;
  25963. {
  25964. // if (!MayDrag(eventData))
  25965. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  25966. bool L_1;
  25967. L_1 = InputField_MayDrag_m646952F57A66908739FF2DB47553AAD0CC803BC6(__this, L_0, /*hidden argument*/NULL);
  25968. V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  25969. bool L_2 = V_1;
  25970. if (!L_2)
  25971. {
  25972. goto IL_0014;
  25973. }
  25974. }
  25975. {
  25976. // return;
  25977. goto IL_00c9;
  25978. }
  25979. IL_0014:
  25980. {
  25981. // EventSystem.current.SetSelectedGameObject(gameObject, eventData);
  25982. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  25983. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_3;
  25984. L_3 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  25985. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  25986. L_4 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  25987. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_5 = ___eventData0;
  25988. EventSystem_SetSelectedGameObject_m7F0F2E78C18FD468E8B5083AFDA6E9D9364D3D5F(L_3, L_4, L_5, /*hidden argument*/NULL);
  25989. // bool hadFocusBefore = m_AllowInput;
  25990. bool L_6 = __this->get_m_AllowInput_51();
  25991. V_0 = L_6;
  25992. // base.OnPointerDown(eventData);
  25993. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_7 = ___eventData0;
  25994. Selectable_OnPointerDown_mECD8313A4900B647F476CCF596DCF9C92B32F2AA(__this, L_7, /*hidden argument*/NULL);
  25995. // if (!InPlaceEditing())
  25996. bool L_8;
  25997. L_8 = InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D(__this, /*hidden argument*/NULL);
  25998. V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  25999. bool L_9 = V_2;
  26000. if (!L_9)
  26001. {
  26002. goto IL_006c;
  26003. }
  26004. }
  26005. {
  26006. // if (m_Keyboard == null || !m_Keyboard.active)
  26007. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_10 = __this->get_m_Keyboard_20();
  26008. if (!L_10)
  26009. {
  26010. goto IL_005b;
  26011. }
  26012. }
  26013. {
  26014. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_11 = __this->get_m_Keyboard_20();
  26015. bool L_12;
  26016. L_12 = TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2(L_11, /*hidden argument*/NULL);
  26017. G_B6_0 = ((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  26018. goto IL_005c;
  26019. }
  26020. IL_005b:
  26021. {
  26022. G_B6_0 = 1;
  26023. }
  26024. IL_005c:
  26025. {
  26026. V_3 = (bool)G_B6_0;
  26027. bool L_13 = V_3;
  26028. if (!L_13)
  26029. {
  26030. goto IL_006b;
  26031. }
  26032. }
  26033. {
  26034. // OnSelect(eventData);
  26035. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_14 = ___eventData0;
  26036. VirtActionInvoker1< BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * >::Invoke(36 /* System.Void UnityEngine.UI.Selectable::OnSelect(UnityEngine.EventSystems.BaseEventData) */, __this, L_14);
  26037. // return;
  26038. goto IL_00c9;
  26039. }
  26040. IL_006b:
  26041. {
  26042. }
  26043. IL_006c:
  26044. {
  26045. // if (hadFocusBefore)
  26046. bool L_15 = V_0;
  26047. V_4 = L_15;
  26048. bool L_16 = V_4;
  26049. if (!L_16)
  26050. {
  26051. goto IL_00bb;
  26052. }
  26053. }
  26054. {
  26055. // RectTransformUtility.ScreenPointToLocalPointInRectangle(textComponent.rectTransform, eventData.pointerPressRaycast.screenPosition, eventData.pressEventCamera, out localMousePos);
  26056. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_17;
  26057. L_17 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  26058. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_18;
  26059. L_18 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_17, /*hidden argument*/NULL);
  26060. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_19 = ___eventData0;
  26061. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_20;
  26062. L_20 = PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline(L_19, /*hidden argument*/NULL);
  26063. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_21 = L_20.get_screenPosition_9();
  26064. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_22 = ___eventData0;
  26065. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_23;
  26066. L_23 = PointerEventData_get_pressEventCamera_m514C040A3C32E269345D0FC8B72BB2FE553FA448(L_22, /*hidden argument*/NULL);
  26067. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  26068. bool L_24;
  26069. L_24 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9A7DB8DE3636CE91CDF6CE088A21B5DDF2678F03(L_18, L_21, L_23, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_5), /*hidden argument*/NULL);
  26070. // caretSelectPositionInternal = caretPositionInternal = GetCharacterIndexFromPosition(localMousePos) + m_DrawStart;
  26071. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25 = V_5;
  26072. int32_t L_26;
  26073. L_26 = InputField_GetCharacterIndexFromPosition_m4680EC4C185A5B1BF978A6928013CA02F2F4E04B(__this, L_25, /*hidden argument*/NULL);
  26074. int32_t L_27 = __this->get_m_DrawStart_60();
  26075. int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27));
  26076. V_6 = L_28;
  26077. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_28, /*hidden argument*/NULL);
  26078. int32_t L_29 = V_6;
  26079. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_29, /*hidden argument*/NULL);
  26080. }
  26081. IL_00bb:
  26082. {
  26083. // UpdateLabel();
  26084. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  26085. // eventData.Use();
  26086. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_30 = ___eventData0;
  26087. VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.EventSystems.AbstractEventData::Use() */, L_30);
  26088. }
  26089. IL_00c9:
  26090. {
  26091. // }
  26092. return;
  26093. }
  26094. }
  26095. // UnityEngine.UI.InputField/EditState UnityEngine.UI.InputField::KeyPressed(UnityEngine.Event)
  26096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_KeyPressed_m0F50321EEE506CDA75CCA02F9747FD65E5DF896C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___evt0, const RuntimeMethod* method)
  26097. {
  26098. static bool s_Il2CppMethodInitialized;
  26099. if (!s_Il2CppMethodInitialized)
  26100. {
  26101. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26102. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  26103. s_Il2CppMethodInitialized = true;
  26104. }
  26105. int32_t V_0 = 0;
  26106. bool V_1 = false;
  26107. bool V_2 = false;
  26108. bool V_3 = false;
  26109. bool V_4 = false;
  26110. bool V_5 = false;
  26111. Il2CppChar V_6 = 0x0;
  26112. int32_t V_7 = 0;
  26113. int32_t V_8 = 0;
  26114. int32_t V_9 = 0;
  26115. bool V_10 = false;
  26116. bool V_11 = false;
  26117. bool V_12 = false;
  26118. bool V_13 = false;
  26119. bool V_14 = false;
  26120. bool V_15 = false;
  26121. bool V_16 = false;
  26122. bool V_17 = false;
  26123. bool V_18 = false;
  26124. bool V_19 = false;
  26125. bool V_20 = false;
  26126. bool V_21 = false;
  26127. bool V_22 = false;
  26128. bool V_23 = false;
  26129. bool V_24 = false;
  26130. int32_t G_B3_0 = 0;
  26131. int32_t G_B7_0 = 0;
  26132. int32_t G_B11_0 = 0;
  26133. int32_t G_B75_0 = 0;
  26134. int32_t G_B77_0 = 0;
  26135. int32_t G_B82_0 = 0;
  26136. {
  26137. // var currentEventModifiers = evt.modifiers;
  26138. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_0 = ___evt0;
  26139. int32_t L_1;
  26140. L_1 = Event_get_modifiers_m01356D3F1DDF6746122F129713EBE87BFA65D886(L_0, /*hidden argument*/NULL);
  26141. V_0 = L_1;
  26142. // bool ctrl = SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX ? (currentEventModifiers & EventModifiers.Command) != 0 : (currentEventModifiers & EventModifiers.Control) != 0;
  26143. int32_t L_2;
  26144. L_2 = SystemInfo_get_operatingSystemFamily_m797937E766B7FF87A5F1630263C49B814131DD95(/*hidden argument*/NULL);
  26145. if ((((int32_t)L_2) == ((int32_t)1)))
  26146. {
  26147. goto IL_0018;
  26148. }
  26149. }
  26150. {
  26151. int32_t L_3 = V_0;
  26152. G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_3&(int32_t)2))) <= ((uint32_t)0)))? 1 : 0);
  26153. goto IL_001e;
  26154. }
  26155. IL_0018:
  26156. {
  26157. int32_t L_4 = V_0;
  26158. G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_4&(int32_t)8))) <= ((uint32_t)0)))? 1 : 0);
  26159. }
  26160. IL_001e:
  26161. {
  26162. V_1 = (bool)G_B3_0;
  26163. // bool shift = (currentEventModifiers & EventModifiers.Shift) != 0;
  26164. int32_t L_5 = V_0;
  26165. V_2 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_5&(int32_t)1))) <= ((uint32_t)0)))? 1 : 0);
  26166. // bool alt = (currentEventModifiers & EventModifiers.Alt) != 0;
  26167. int32_t L_6 = V_0;
  26168. V_3 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_6&(int32_t)4))) <= ((uint32_t)0)))? 1 : 0);
  26169. // bool ctrlOnly = ctrl && !alt && !shift;
  26170. bool L_7 = V_1;
  26171. if (!L_7)
  26172. {
  26173. goto IL_0039;
  26174. }
  26175. }
  26176. {
  26177. bool L_8 = V_3;
  26178. if (L_8)
  26179. {
  26180. goto IL_0039;
  26181. }
  26182. }
  26183. {
  26184. bool L_9 = V_2;
  26185. G_B7_0 = ((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  26186. goto IL_003a;
  26187. }
  26188. IL_0039:
  26189. {
  26190. G_B7_0 = 0;
  26191. }
  26192. IL_003a:
  26193. {
  26194. V_4 = (bool)G_B7_0;
  26195. // bool shiftOnly = shift && !ctrl && !alt;
  26196. bool L_10 = V_2;
  26197. if (!L_10)
  26198. {
  26199. goto IL_0048;
  26200. }
  26201. }
  26202. {
  26203. bool L_11 = V_1;
  26204. if (L_11)
  26205. {
  26206. goto IL_0048;
  26207. }
  26208. }
  26209. {
  26210. bool L_12 = V_3;
  26211. G_B11_0 = ((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  26212. goto IL_0049;
  26213. }
  26214. IL_0048:
  26215. {
  26216. G_B11_0 = 0;
  26217. }
  26218. IL_0049:
  26219. {
  26220. V_5 = (bool)G_B11_0;
  26221. // switch (evt.keyCode)
  26222. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_13 = ___evt0;
  26223. int32_t L_14;
  26224. L_14 = Event_get_keyCode_mBB8C639B5337ABE6A54423C604DAB0B9F3BB217E(L_13, /*hidden argument*/NULL);
  26225. V_8 = L_14;
  26226. int32_t L_15 = V_8;
  26227. V_7 = L_15;
  26228. int32_t L_16 = V_7;
  26229. if ((((int32_t)L_16) > ((int32_t)((int32_t)97))))
  26230. {
  26231. goto IL_0094;
  26232. }
  26233. }
  26234. {
  26235. int32_t L_17 = V_7;
  26236. if ((((int32_t)L_17) > ((int32_t)((int32_t)13))))
  26237. {
  26238. goto IL_007b;
  26239. }
  26240. }
  26241. {
  26242. int32_t L_18 = V_7;
  26243. if ((((int32_t)L_18) == ((int32_t)8)))
  26244. {
  26245. goto IL_00fc;
  26246. }
  26247. }
  26248. {
  26249. goto IL_006d;
  26250. }
  26251. IL_006d:
  26252. {
  26253. int32_t L_19 = V_7;
  26254. if ((((int32_t)L_19) == ((int32_t)((int32_t)13))))
  26255. {
  26256. goto IL_02c8;
  26257. }
  26258. }
  26259. {
  26260. goto IL_02f6;
  26261. }
  26262. IL_007b:
  26263. {
  26264. int32_t L_20 = V_7;
  26265. if ((((int32_t)L_20) == ((int32_t)((int32_t)27))))
  26266. {
  26267. goto IL_02e6;
  26268. }
  26269. }
  26270. {
  26271. goto IL_0086;
  26272. }
  26273. IL_0086:
  26274. {
  26275. int32_t L_21 = V_7;
  26276. if ((((int32_t)L_21) == ((int32_t)((int32_t)97))))
  26277. {
  26278. goto IL_013e;
  26279. }
  26280. }
  26281. {
  26282. goto IL_02f6;
  26283. }
  26284. IL_0094:
  26285. {
  26286. int32_t L_22 = V_7;
  26287. if ((((int32_t)L_22) > ((int32_t)((int32_t)118))))
  26288. {
  26289. goto IL_00b3;
  26290. }
  26291. }
  26292. {
  26293. int32_t L_23 = V_7;
  26294. if ((((int32_t)L_23) == ((int32_t)((int32_t)99))))
  26295. {
  26296. goto IL_015c;
  26297. }
  26298. }
  26299. {
  26300. goto IL_00a5;
  26301. }
  26302. IL_00a5:
  26303. {
  26304. int32_t L_24 = V_7;
  26305. if ((((int32_t)L_24) == ((int32_t)((int32_t)118))))
  26306. {
  26307. goto IL_019e;
  26308. }
  26309. }
  26310. {
  26311. goto IL_02f6;
  26312. }
  26313. IL_00b3:
  26314. {
  26315. int32_t L_25 = V_7;
  26316. if ((((int32_t)L_25) == ((int32_t)((int32_t)120))))
  26317. {
  26318. goto IL_01c8;
  26319. }
  26320. }
  26321. {
  26322. goto IL_00be;
  26323. }
  26324. IL_00be:
  26325. {
  26326. int32_t L_26 = V_7;
  26327. if ((((int32_t)L_26) == ((int32_t)((int32_t)127))))
  26328. {
  26329. goto IL_010c;
  26330. }
  26331. }
  26332. {
  26333. goto IL_00c6;
  26334. }
  26335. IL_00c6:
  26336. {
  26337. int32_t L_27 = V_7;
  26338. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_27, (int32_t)((int32_t)271))))
  26339. {
  26340. case 0:
  26341. {
  26342. goto IL_02c8;
  26343. }
  26344. case 1:
  26345. {
  26346. goto IL_02f6;
  26347. }
  26348. case 2:
  26349. {
  26350. goto IL_02a6;
  26351. }
  26352. case 3:
  26353. {
  26354. goto IL_02b7;
  26355. }
  26356. case 4:
  26357. {
  26358. goto IL_0294;
  26359. }
  26360. case 5:
  26361. {
  26362. goto IL_0282;
  26363. }
  26364. case 6:
  26365. {
  26366. goto IL_021f;
  26367. }
  26368. case 7:
  26369. {
  26370. goto IL_011c;
  26371. }
  26372. case 8:
  26373. {
  26374. goto IL_012d;
  26375. }
  26376. }
  26377. }
  26378. {
  26379. goto IL_02f6;
  26380. }
  26381. IL_00fc:
  26382. {
  26383. // Backspace();
  26384. InputField_Backspace_m4DF759C80B208BCD552F1570E00FE8771D5C9D0C(__this, /*hidden argument*/NULL);
  26385. // return EditState.Continue;
  26386. V_9 = 0;
  26387. goto IL_0389;
  26388. }
  26389. IL_010c:
  26390. {
  26391. // ForwardSpace();
  26392. InputField_ForwardSpace_m3063562008D859408F60DA255DE7C2AA324DA0E0(__this, /*hidden argument*/NULL);
  26393. // return EditState.Continue;
  26394. V_9 = 0;
  26395. goto IL_0389;
  26396. }
  26397. IL_011c:
  26398. {
  26399. // MoveTextStart(shift);
  26400. bool L_28 = V_2;
  26401. InputField_MoveTextStart_mB2AA4132A375A5DEAC2116D638DCC0C4F30810B7(__this, L_28, /*hidden argument*/NULL);
  26402. // return EditState.Continue;
  26403. V_9 = 0;
  26404. goto IL_0389;
  26405. }
  26406. IL_012d:
  26407. {
  26408. // MoveTextEnd(shift);
  26409. bool L_29 = V_2;
  26410. InputField_MoveTextEnd_m72571BFED9CD0DFCA3E28561DE7A81FA435586F1(__this, L_29, /*hidden argument*/NULL);
  26411. // return EditState.Continue;
  26412. V_9 = 0;
  26413. goto IL_0389;
  26414. }
  26415. IL_013e:
  26416. {
  26417. // if (ctrlOnly)
  26418. bool L_30 = V_4;
  26419. V_10 = L_30;
  26420. bool L_31 = V_10;
  26421. if (!L_31)
  26422. {
  26423. goto IL_0157;
  26424. }
  26425. }
  26426. {
  26427. // SelectAll();
  26428. InputField_SelectAll_mE0FC6C49370561EC070ADF1CEED5159DC4573176(__this, /*hidden argument*/NULL);
  26429. // return EditState.Continue;
  26430. V_9 = 0;
  26431. goto IL_0389;
  26432. }
  26433. IL_0157:
  26434. {
  26435. // break;
  26436. goto IL_02f6;
  26437. }
  26438. IL_015c:
  26439. {
  26440. // if (ctrlOnly)
  26441. bool L_32 = V_4;
  26442. V_11 = L_32;
  26443. bool L_33 = V_11;
  26444. if (!L_33)
  26445. {
  26446. goto IL_0199;
  26447. }
  26448. }
  26449. {
  26450. // if (inputType != InputType.Password)
  26451. int32_t L_34;
  26452. L_34 = InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065(__this, /*hidden argument*/NULL);
  26453. V_12 = (bool)((((int32_t)((((int32_t)L_34) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26454. bool L_35 = V_12;
  26455. if (!L_35)
  26456. {
  26457. goto IL_0186;
  26458. }
  26459. }
  26460. {
  26461. // clipboard = GetSelectedString();
  26462. String_t* L_36;
  26463. L_36 = InputField_GetSelectedString_m0BC31CC065E2258323259C646F0D33448914FCB2(__this, /*hidden argument*/NULL);
  26464. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26465. InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278(L_36, /*hidden argument*/NULL);
  26466. goto IL_0191;
  26467. }
  26468. IL_0186:
  26469. {
  26470. // clipboard = "";
  26471. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26472. InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  26473. }
  26474. IL_0191:
  26475. {
  26476. // return EditState.Continue;
  26477. V_9 = 0;
  26478. goto IL_0389;
  26479. }
  26480. IL_0199:
  26481. {
  26482. // break;
  26483. goto IL_02f6;
  26484. }
  26485. IL_019e:
  26486. {
  26487. // if (ctrlOnly)
  26488. bool L_37 = V_4;
  26489. V_13 = L_37;
  26490. bool L_38 = V_13;
  26491. if (!L_38)
  26492. {
  26493. goto IL_01c3;
  26494. }
  26495. }
  26496. {
  26497. // Append(clipboard);
  26498. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26499. String_t* L_39;
  26500. L_39 = InputField_get_clipboard_mA4073C88F57BC8E485CB3BD40788FAF6FC950591(/*hidden argument*/NULL);
  26501. VirtActionInvoker1< String_t* >::Invoke(66 /* System.Void UnityEngine.UI.InputField::Append(System.String) */, __this, L_39);
  26502. // UpdateLabel();
  26503. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  26504. // return EditState.Continue;
  26505. V_9 = 0;
  26506. goto IL_0389;
  26507. }
  26508. IL_01c3:
  26509. {
  26510. // break;
  26511. goto IL_02f6;
  26512. }
  26513. IL_01c8:
  26514. {
  26515. // if (ctrlOnly)
  26516. bool L_40 = V_4;
  26517. V_14 = L_40;
  26518. bool L_41 = V_14;
  26519. if (!L_41)
  26520. {
  26521. goto IL_021a;
  26522. }
  26523. }
  26524. {
  26525. // if (inputType != InputType.Password)
  26526. int32_t L_42;
  26527. L_42 = InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065(__this, /*hidden argument*/NULL);
  26528. V_15 = (bool)((((int32_t)((((int32_t)L_42) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26529. bool L_43 = V_15;
  26530. if (!L_43)
  26531. {
  26532. goto IL_01f2;
  26533. }
  26534. }
  26535. {
  26536. // clipboard = GetSelectedString();
  26537. String_t* L_44;
  26538. L_44 = InputField_GetSelectedString_m0BC31CC065E2258323259C646F0D33448914FCB2(__this, /*hidden argument*/NULL);
  26539. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26540. InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278(L_44, /*hidden argument*/NULL);
  26541. goto IL_01fd;
  26542. }
  26543. IL_01f2:
  26544. {
  26545. // clipboard = "";
  26546. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26547. InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  26548. }
  26549. IL_01fd:
  26550. {
  26551. // Delete();
  26552. InputField_Delete_mF2790369AD8584F70D359D229B596A909ACDDA97(__this, /*hidden argument*/NULL);
  26553. // UpdateTouchKeyboardFromEditChanges();
  26554. InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45(__this, /*hidden argument*/NULL);
  26555. // SendOnValueChangedAndUpdateLabel();
  26556. InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C(__this, /*hidden argument*/NULL);
  26557. // return EditState.Continue;
  26558. V_9 = 0;
  26559. goto IL_0389;
  26560. }
  26561. IL_021a:
  26562. {
  26563. // break;
  26564. goto IL_02f6;
  26565. }
  26566. IL_021f:
  26567. {
  26568. // if (ctrlOnly)
  26569. bool L_45 = V_4;
  26570. V_16 = L_45;
  26571. bool L_46 = V_16;
  26572. if (!L_46)
  26573. {
  26574. goto IL_025c;
  26575. }
  26576. }
  26577. {
  26578. // if (inputType != InputType.Password)
  26579. int32_t L_47;
  26580. L_47 = InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065(__this, /*hidden argument*/NULL);
  26581. V_17 = (bool)((((int32_t)((((int32_t)L_47) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26582. bool L_48 = V_17;
  26583. if (!L_48)
  26584. {
  26585. goto IL_0249;
  26586. }
  26587. }
  26588. {
  26589. // clipboard = GetSelectedString();
  26590. String_t* L_49;
  26591. L_49 = InputField_GetSelectedString_m0BC31CC065E2258323259C646F0D33448914FCB2(__this, /*hidden argument*/NULL);
  26592. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26593. InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278(L_49, /*hidden argument*/NULL);
  26594. goto IL_0254;
  26595. }
  26596. IL_0249:
  26597. {
  26598. // clipboard = "";
  26599. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26600. InputField_set_clipboard_mD8D9CC194B47B5D85723E3F3E4DB17986B610278(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  26601. }
  26602. IL_0254:
  26603. {
  26604. // return EditState.Continue;
  26605. V_9 = 0;
  26606. goto IL_0389;
  26607. }
  26608. IL_025c:
  26609. {
  26610. // else if (shiftOnly)
  26611. bool L_50 = V_5;
  26612. V_18 = L_50;
  26613. bool L_51 = V_18;
  26614. if (!L_51)
  26615. {
  26616. goto IL_0280;
  26617. }
  26618. }
  26619. {
  26620. // Append(clipboard);
  26621. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  26622. String_t* L_52;
  26623. L_52 = InputField_get_clipboard_mA4073C88F57BC8E485CB3BD40788FAF6FC950591(/*hidden argument*/NULL);
  26624. VirtActionInvoker1< String_t* >::Invoke(66 /* System.Void UnityEngine.UI.InputField::Append(System.String) */, __this, L_52);
  26625. // UpdateLabel();
  26626. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  26627. // return EditState.Continue;
  26628. V_9 = 0;
  26629. goto IL_0389;
  26630. }
  26631. IL_0280:
  26632. {
  26633. // break;
  26634. goto IL_02f6;
  26635. }
  26636. IL_0282:
  26637. {
  26638. // MoveLeft(shift, ctrl);
  26639. bool L_53 = V_2;
  26640. bool L_54 = V_1;
  26641. InputField_MoveLeft_m0671A9AC1D833070233E3F966F8B00680D1E1FB3(__this, L_53, L_54, /*hidden argument*/NULL);
  26642. // return EditState.Continue;
  26643. V_9 = 0;
  26644. goto IL_0389;
  26645. }
  26646. IL_0294:
  26647. {
  26648. // MoveRight(shift, ctrl);
  26649. bool L_55 = V_2;
  26650. bool L_56 = V_1;
  26651. InputField_MoveRight_m02C718260771AED239B61770F1DB38E7AE266D7A(__this, L_55, L_56, /*hidden argument*/NULL);
  26652. // return EditState.Continue;
  26653. V_9 = 0;
  26654. goto IL_0389;
  26655. }
  26656. IL_02a6:
  26657. {
  26658. // MoveUp(shift);
  26659. bool L_57 = V_2;
  26660. InputField_MoveUp_mC87D4402849F1E530735D6D885CEE855C63FC372(__this, L_57, /*hidden argument*/NULL);
  26661. // return EditState.Continue;
  26662. V_9 = 0;
  26663. goto IL_0389;
  26664. }
  26665. IL_02b7:
  26666. {
  26667. // MoveDown(shift);
  26668. bool L_58 = V_2;
  26669. InputField_MoveDown_m99F896D1A8F784A17BDA364D01D87A2F3CF313E8(__this, L_58, /*hidden argument*/NULL);
  26670. // return EditState.Continue;
  26671. V_9 = 0;
  26672. goto IL_0389;
  26673. }
  26674. IL_02c8:
  26675. {
  26676. // if (lineType != LineType.MultiLineNewline)
  26677. int32_t L_59;
  26678. L_59 = InputField_get_lineType_m02C63C6C52D3FDE31AA67AB9C77B315B7AEA231B(__this, /*hidden argument*/NULL);
  26679. V_19 = (bool)((((int32_t)((((int32_t)L_59) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  26680. bool L_60 = V_19;
  26681. if (!L_60)
  26682. {
  26683. goto IL_02e4;
  26684. }
  26685. }
  26686. {
  26687. // return EditState.Finish;
  26688. V_9 = 1;
  26689. goto IL_0389;
  26690. }
  26691. IL_02e4:
  26692. {
  26693. // break;
  26694. goto IL_02f6;
  26695. }
  26696. IL_02e6:
  26697. {
  26698. // m_WasCanceled = true;
  26699. __this->set_m_WasCanceled_64((bool)1);
  26700. // return EditState.Finish;
  26701. V_9 = 1;
  26702. goto IL_0389;
  26703. }
  26704. IL_02f6:
  26705. {
  26706. // char c = evt.character;
  26707. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_61 = ___evt0;
  26708. Il2CppChar L_62;
  26709. L_62 = Event_get_character_mFDB32862186913735A8EC1B44F2455EC67C8403E(L_61, /*hidden argument*/NULL);
  26710. V_6 = L_62;
  26711. // if (!multiLine && (c == '\t' || c == '\r' || c == 10))
  26712. bool L_63;
  26713. L_63 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  26714. if (L_63)
  26715. {
  26716. goto IL_031d;
  26717. }
  26718. }
  26719. {
  26720. Il2CppChar L_64 = V_6;
  26721. if ((((int32_t)L_64) == ((int32_t)((int32_t)9))))
  26722. {
  26723. goto IL_031a;
  26724. }
  26725. }
  26726. {
  26727. Il2CppChar L_65 = V_6;
  26728. if ((((int32_t)L_65) == ((int32_t)((int32_t)13))))
  26729. {
  26730. goto IL_031a;
  26731. }
  26732. }
  26733. {
  26734. Il2CppChar L_66 = V_6;
  26735. G_B75_0 = ((((int32_t)L_66) == ((int32_t)((int32_t)10)))? 1 : 0);
  26736. goto IL_031b;
  26737. }
  26738. IL_031a:
  26739. {
  26740. G_B75_0 = 1;
  26741. }
  26742. IL_031b:
  26743. {
  26744. G_B77_0 = G_B75_0;
  26745. goto IL_031e;
  26746. }
  26747. IL_031d:
  26748. {
  26749. G_B77_0 = 0;
  26750. }
  26751. IL_031e:
  26752. {
  26753. V_20 = (bool)G_B77_0;
  26754. bool L_67 = V_20;
  26755. if (!L_67)
  26756. {
  26757. goto IL_0329;
  26758. }
  26759. }
  26760. {
  26761. // return EditState.Continue;
  26762. V_9 = 0;
  26763. goto IL_0389;
  26764. }
  26765. IL_0329:
  26766. {
  26767. // if (c == '\r' || (int)c == 3)
  26768. Il2CppChar L_68 = V_6;
  26769. if ((((int32_t)L_68) == ((int32_t)((int32_t)13))))
  26770. {
  26771. goto IL_0336;
  26772. }
  26773. }
  26774. {
  26775. Il2CppChar L_69 = V_6;
  26776. G_B82_0 = ((((int32_t)L_69) == ((int32_t)3))? 1 : 0);
  26777. goto IL_0337;
  26778. }
  26779. IL_0336:
  26780. {
  26781. G_B82_0 = 1;
  26782. }
  26783. IL_0337:
  26784. {
  26785. V_21 = (bool)G_B82_0;
  26786. bool L_70 = V_21;
  26787. if (!L_70)
  26788. {
  26789. goto IL_0341;
  26790. }
  26791. }
  26792. {
  26793. // c = '\n';
  26794. V_6 = ((int32_t)10);
  26795. }
  26796. IL_0341:
  26797. {
  26798. // if (IsValidChar(c))
  26799. Il2CppChar L_71 = V_6;
  26800. bool L_72;
  26801. L_72 = InputField_IsValidChar_m05A915535E3D8DF3B7123F0BAE9BE3365106CE81(__this, L_71, /*hidden argument*/NULL);
  26802. V_22 = L_72;
  26803. bool L_73 = V_22;
  26804. if (!L_73)
  26805. {
  26806. goto IL_035a;
  26807. }
  26808. }
  26809. {
  26810. // Append(c);
  26811. Il2CppChar L_74 = V_6;
  26812. VirtActionInvoker1< Il2CppChar >::Invoke(67 /* System.Void UnityEngine.UI.InputField::Append(System.Char) */, __this, L_74);
  26813. }
  26814. IL_035a:
  26815. {
  26816. // if (c == 0)
  26817. Il2CppChar L_75 = V_6;
  26818. V_23 = (bool)((((int32_t)L_75) == ((int32_t)0))? 1 : 0);
  26819. bool L_76 = V_23;
  26820. if (!L_76)
  26821. {
  26822. goto IL_0384;
  26823. }
  26824. }
  26825. {
  26826. // if (compositionString.Length > 0)
  26827. String_t* L_77;
  26828. L_77 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  26829. int32_t L_78;
  26830. L_78 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_77, /*hidden argument*/NULL);
  26831. V_24 = (bool)((((int32_t)L_78) > ((int32_t)0))? 1 : 0);
  26832. bool L_79 = V_24;
  26833. if (!L_79)
  26834. {
  26835. goto IL_0383;
  26836. }
  26837. }
  26838. {
  26839. // UpdateLabel();
  26840. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  26841. }
  26842. IL_0383:
  26843. {
  26844. }
  26845. IL_0384:
  26846. {
  26847. // return EditState.Continue;
  26848. V_9 = 0;
  26849. goto IL_0389;
  26850. }
  26851. IL_0389:
  26852. {
  26853. // }
  26854. int32_t L_80 = V_9;
  26855. return L_80;
  26856. }
  26857. }
  26858. // System.Boolean UnityEngine.UI.InputField::IsValidChar(System.Char)
  26859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_IsValidChar_m05A915535E3D8DF3B7123F0BAE9BE3365106CE81 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Il2CppChar ___c0, const RuntimeMethod* method)
  26860. {
  26861. bool V_0 = false;
  26862. bool V_1 = false;
  26863. bool V_2 = false;
  26864. int32_t G_B5_0 = 0;
  26865. {
  26866. // if ((int)c == 127)
  26867. Il2CppChar L_0 = ___c0;
  26868. V_0 = (bool)((((int32_t)L_0) == ((int32_t)((int32_t)127)))? 1 : 0);
  26869. bool L_1 = V_0;
  26870. if (!L_1)
  26871. {
  26872. goto IL_000e;
  26873. }
  26874. }
  26875. {
  26876. // return false;
  26877. V_1 = (bool)0;
  26878. goto IL_0037;
  26879. }
  26880. IL_000e:
  26881. {
  26882. // if (c == '\t' || c == '\n')
  26883. Il2CppChar L_2 = ___c0;
  26884. if ((((int32_t)L_2) == ((int32_t)((int32_t)9))))
  26885. {
  26886. goto IL_001a;
  26887. }
  26888. }
  26889. {
  26890. Il2CppChar L_3 = ___c0;
  26891. G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)10)))? 1 : 0);
  26892. goto IL_001b;
  26893. }
  26894. IL_001a:
  26895. {
  26896. G_B5_0 = 1;
  26897. }
  26898. IL_001b:
  26899. {
  26900. V_2 = (bool)G_B5_0;
  26901. bool L_4 = V_2;
  26902. if (!L_4)
  26903. {
  26904. goto IL_0023;
  26905. }
  26906. }
  26907. {
  26908. // return true;
  26909. V_1 = (bool)1;
  26910. goto IL_0037;
  26911. }
  26912. IL_0023:
  26913. {
  26914. // return m_TextComponent.font.HasCharacter(c);
  26915. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_5 = __this->get_m_TextComponent_22();
  26916. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_6;
  26917. L_6 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(L_5, /*hidden argument*/NULL);
  26918. Il2CppChar L_7 = ___c0;
  26919. bool L_8;
  26920. L_8 = Font_HasCharacter_m91E1618BC3221EBB83518E5B85D5CA3996FAD10C(L_6, L_7, /*hidden argument*/NULL);
  26921. V_1 = L_8;
  26922. goto IL_0037;
  26923. }
  26924. IL_0037:
  26925. {
  26926. // }
  26927. bool L_9 = V_1;
  26928. return L_9;
  26929. }
  26930. }
  26931. // System.Void UnityEngine.UI.InputField::ProcessEvent(UnityEngine.Event)
  26932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ProcessEvent_m5F0E049EFBB30935E1A289C32FE2AF6D6856239D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * ___e0, const RuntimeMethod* method)
  26933. {
  26934. {
  26935. // KeyPressed(e);
  26936. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_0 = ___e0;
  26937. int32_t L_1;
  26938. L_1 = InputField_KeyPressed_m0F50321EEE506CDA75CCA02F9747FD65E5DF896C(__this, L_0, /*hidden argument*/NULL);
  26939. // }
  26940. return;
  26941. }
  26942. }
  26943. // System.Void UnityEngine.UI.InputField::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData)
  26944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnUpdateSelected_mA7E87E9453287D7632A060B8BF4400657EB80092 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method)
  26945. {
  26946. static bool s_Il2CppMethodInitialized;
  26947. if (!s_Il2CppMethodInitialized)
  26948. {
  26949. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral61EE466164F1DF2016800CEA6AB7D2C9F89A95DF);
  26950. s_Il2CppMethodInitialized = true;
  26951. }
  26952. bool V_0 = false;
  26953. bool V_1 = false;
  26954. bool V_2 = false;
  26955. int32_t V_3 = 0;
  26956. bool V_4 = false;
  26957. int32_t V_5 = 0;
  26958. int32_t V_6 = 0;
  26959. String_t* V_7 = NULL;
  26960. String_t* V_8 = NULL;
  26961. bool V_9 = false;
  26962. bool V_10 = false;
  26963. {
  26964. // if (!isFocused)
  26965. bool L_0;
  26966. L_0 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418(__this, /*hidden argument*/NULL);
  26967. V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  26968. bool L_1 = V_1;
  26969. if (!L_1)
  26970. {
  26971. goto IL_0013;
  26972. }
  26973. }
  26974. {
  26975. // return;
  26976. goto IL_00c9;
  26977. }
  26978. IL_0013:
  26979. {
  26980. // bool consumedEvent = false;
  26981. V_0 = (bool)0;
  26982. goto IL_00a0;
  26983. }
  26984. IL_001a:
  26985. {
  26986. // if (m_ProcessingEvent.rawType == EventType.KeyDown)
  26987. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_2 = __this->get_m_ProcessingEvent_69();
  26988. int32_t L_3;
  26989. L_3 = Event_get_rawType_m8725042044E8089268FF9232CF7D30EF49144B0C(L_2, /*hidden argument*/NULL);
  26990. V_2 = (bool)((((int32_t)L_3) == ((int32_t)4))? 1 : 0);
  26991. bool L_4 = V_2;
  26992. if (!L_4)
  26993. {
  26994. goto IL_0052;
  26995. }
  26996. }
  26997. {
  26998. // consumedEvent = true;
  26999. V_0 = (bool)1;
  27000. // var shouldContinue = KeyPressed(m_ProcessingEvent);
  27001. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_5 = __this->get_m_ProcessingEvent_69();
  27002. int32_t L_6;
  27003. L_6 = InputField_KeyPressed_m0F50321EEE506CDA75CCA02F9747FD65E5DF896C(__this, L_5, /*hidden argument*/NULL);
  27004. V_3 = L_6;
  27005. // if (shouldContinue == EditState.Finish)
  27006. int32_t L_7 = V_3;
  27007. V_4 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
  27008. bool L_8 = V_4;
  27009. if (!L_8)
  27010. {
  27011. goto IL_0051;
  27012. }
  27013. }
  27014. {
  27015. // DeactivateInputField();
  27016. InputField_DeactivateInputField_m5560C45B3B91280675019F297463FBCED7A90C6C(__this, /*hidden argument*/NULL);
  27017. // break;
  27018. goto IL_00b4;
  27019. }
  27020. IL_0051:
  27021. {
  27022. }
  27023. IL_0052:
  27024. {
  27025. // switch (m_ProcessingEvent.type)
  27026. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_9 = __this->get_m_ProcessingEvent_69();
  27027. int32_t L_10;
  27028. L_10 = Event_get_type_mA5010AB8C34B098E0783949046C708B9E1BA811D(L_9, /*hidden argument*/NULL);
  27029. V_6 = L_10;
  27030. int32_t L_11 = V_6;
  27031. V_5 = L_11;
  27032. int32_t L_12 = V_5;
  27033. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)((int32_t)13)))) > ((uint32_t)1))))
  27034. {
  27035. goto IL_006d;
  27036. }
  27037. }
  27038. {
  27039. goto IL_009f;
  27040. }
  27041. IL_006d:
  27042. {
  27043. // switch (m_ProcessingEvent.commandName)
  27044. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_13 = __this->get_m_ProcessingEvent_69();
  27045. String_t* L_14;
  27046. L_14 = Event_get_commandName_m5D0763551DDA469ACDBE3477D2210712F9B8B26D(L_13, /*hidden argument*/NULL);
  27047. V_8 = L_14;
  27048. String_t* L_15 = V_8;
  27049. V_7 = L_15;
  27050. String_t* L_16 = V_7;
  27051. if (!L_16)
  27052. {
  27053. goto IL_009d;
  27054. }
  27055. }
  27056. {
  27057. String_t* L_17 = V_7;
  27058. bool L_18;
  27059. L_18 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_17, _stringLiteral61EE466164F1DF2016800CEA6AB7D2C9F89A95DF, /*hidden argument*/NULL);
  27060. if (L_18)
  27061. {
  27062. goto IL_0092;
  27063. }
  27064. }
  27065. {
  27066. goto IL_009d;
  27067. }
  27068. IL_0092:
  27069. {
  27070. // SelectAll();
  27071. InputField_SelectAll_mE0FC6C49370561EC070ADF1CEED5159DC4573176(__this, /*hidden argument*/NULL);
  27072. // consumedEvent = true;
  27073. V_0 = (bool)1;
  27074. // break;
  27075. goto IL_009d;
  27076. }
  27077. IL_009d:
  27078. {
  27079. // break;
  27080. goto IL_009f;
  27081. }
  27082. IL_009f:
  27083. {
  27084. }
  27085. IL_00a0:
  27086. {
  27087. // while (Event.PopEvent(m_ProcessingEvent))
  27088. Event_tED49F8EC5A2514F6E877E301B1AB7ABE4647253E * L_19 = __this->get_m_ProcessingEvent_69();
  27089. bool L_20;
  27090. L_20 = Event_PopEvent_mCE0C136F327B5FC3822743208222799F7301170B(L_19, /*hidden argument*/NULL);
  27091. V_9 = L_20;
  27092. bool L_21 = V_9;
  27093. if (L_21)
  27094. {
  27095. goto IL_001a;
  27096. }
  27097. }
  27098. IL_00b4:
  27099. {
  27100. // if (consumedEvent)
  27101. bool L_22 = V_0;
  27102. V_10 = L_22;
  27103. bool L_23 = V_10;
  27104. if (!L_23)
  27105. {
  27106. goto IL_00c2;
  27107. }
  27108. }
  27109. {
  27110. // UpdateLabel();
  27111. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  27112. }
  27113. IL_00c2:
  27114. {
  27115. // eventData.Use();
  27116. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_24 = ___eventData0;
  27117. VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.EventSystems.AbstractEventData::Use() */, L_24);
  27118. }
  27119. IL_00c9:
  27120. {
  27121. // }
  27122. return;
  27123. }
  27124. }
  27125. // System.String UnityEngine.UI.InputField::GetSelectedString()
  27126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* InputField_GetSelectedString_m0BC31CC065E2258323259C646F0D33448914FCB2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  27127. {
  27128. static bool s_Il2CppMethodInitialized;
  27129. if (!s_Il2CppMethodInitialized)
  27130. {
  27131. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  27132. s_Il2CppMethodInitialized = true;
  27133. }
  27134. int32_t V_0 = 0;
  27135. int32_t V_1 = 0;
  27136. bool V_2 = false;
  27137. String_t* V_3 = NULL;
  27138. bool V_4 = false;
  27139. int32_t V_5 = 0;
  27140. {
  27141. // if (!hasSelection)
  27142. bool L_0;
  27143. L_0 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  27144. V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  27145. bool L_1 = V_2;
  27146. if (!L_1)
  27147. {
  27148. goto IL_0016;
  27149. }
  27150. }
  27151. {
  27152. // return "";
  27153. V_3 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  27154. goto IL_004a;
  27155. }
  27156. IL_0016:
  27157. {
  27158. // int startPos = caretPositionInternal;
  27159. int32_t L_2;
  27160. L_2 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  27161. V_0 = L_2;
  27162. // int endPos = caretSelectPositionInternal;
  27163. int32_t L_3;
  27164. L_3 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27165. V_1 = L_3;
  27166. // if (startPos > endPos)
  27167. int32_t L_4 = V_0;
  27168. int32_t L_5 = V_1;
  27169. V_4 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  27170. bool L_6 = V_4;
  27171. if (!L_6)
  27172. {
  27173. goto IL_0038;
  27174. }
  27175. }
  27176. {
  27177. // int temp = startPos;
  27178. int32_t L_7 = V_0;
  27179. V_5 = L_7;
  27180. // startPos = endPos;
  27181. int32_t L_8 = V_1;
  27182. V_0 = L_8;
  27183. // endPos = temp;
  27184. int32_t L_9 = V_5;
  27185. V_1 = L_9;
  27186. }
  27187. IL_0038:
  27188. {
  27189. // return text.Substring(startPos, endPos - startPos);
  27190. String_t* L_10;
  27191. L_10 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27192. int32_t L_11 = V_0;
  27193. int32_t L_12 = V_1;
  27194. int32_t L_13 = V_0;
  27195. String_t* L_14;
  27196. L_14 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_10, L_11, ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)L_13)), /*hidden argument*/NULL);
  27197. V_3 = L_14;
  27198. goto IL_004a;
  27199. }
  27200. IL_004a:
  27201. {
  27202. // }
  27203. String_t* L_15 = V_3;
  27204. return L_15;
  27205. }
  27206. }
  27207. // System.Int32 UnityEngine.UI.InputField::FindtNextWordBegin()
  27208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_FindtNextWordBegin_m8FC97151F226C4CCCEC6B8BA72E47B16278D9D32 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  27209. {
  27210. static bool s_Il2CppMethodInitialized;
  27211. if (!s_Il2CppMethodInitialized)
  27212. {
  27213. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  27214. s_Il2CppMethodInitialized = true;
  27215. }
  27216. int32_t V_0 = 0;
  27217. bool V_1 = false;
  27218. int32_t V_2 = 0;
  27219. bool V_3 = false;
  27220. {
  27221. // if (caretSelectPositionInternal + 1 >= text.Length)
  27222. int32_t L_0;
  27223. L_0 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27224. String_t* L_1;
  27225. L_1 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27226. int32_t L_2;
  27227. L_2 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_1, /*hidden argument*/NULL);
  27228. V_1 = (bool)((((int32_t)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1))) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27229. bool L_3 = V_1;
  27230. if (!L_3)
  27231. {
  27232. goto IL_002b;
  27233. }
  27234. }
  27235. {
  27236. // return text.Length;
  27237. String_t* L_4;
  27238. L_4 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27239. int32_t L_5;
  27240. L_5 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_4, /*hidden argument*/NULL);
  27241. V_2 = L_5;
  27242. goto IL_0062;
  27243. }
  27244. IL_002b:
  27245. {
  27246. // int spaceLoc = text.IndexOfAny(kSeparators, caretSelectPositionInternal + 1);
  27247. String_t* L_6;
  27248. L_6 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27249. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  27250. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_7 = ((InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_StaticFields*)il2cpp_codegen_static_fields_for(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var))->get_kSeparators_21();
  27251. int32_t L_8;
  27252. L_8 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27253. int32_t L_9;
  27254. L_9 = String_IndexOfAny_m07F13B24F5FE07388431E7974606BDA62AE7ACD6(L_6, L_7, ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)), /*hidden argument*/NULL);
  27255. V_0 = L_9;
  27256. // if (spaceLoc == -1)
  27257. int32_t L_10 = V_0;
  27258. V_3 = (bool)((((int32_t)L_10) == ((int32_t)(-1)))? 1 : 0);
  27259. bool L_11 = V_3;
  27260. if (!L_11)
  27261. {
  27262. goto IL_005a;
  27263. }
  27264. }
  27265. {
  27266. // spaceLoc = text.Length;
  27267. String_t* L_12;
  27268. L_12 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27269. int32_t L_13;
  27270. L_13 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_12, /*hidden argument*/NULL);
  27271. V_0 = L_13;
  27272. goto IL_005e;
  27273. }
  27274. IL_005a:
  27275. {
  27276. // spaceLoc++;
  27277. int32_t L_14 = V_0;
  27278. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  27279. }
  27280. IL_005e:
  27281. {
  27282. // return spaceLoc;
  27283. int32_t L_15 = V_0;
  27284. V_2 = L_15;
  27285. goto IL_0062;
  27286. }
  27287. IL_0062:
  27288. {
  27289. // }
  27290. int32_t L_16 = V_2;
  27291. return L_16;
  27292. }
  27293. }
  27294. // System.Void UnityEngine.UI.InputField::MoveRight(System.Boolean,System.Boolean)
  27295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveRight_m02C718260771AED239B61770F1DB38E7AE266D7A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method)
  27296. {
  27297. int32_t V_0 = 0;
  27298. bool V_1 = false;
  27299. int32_t V_2 = 0;
  27300. bool V_3 = false;
  27301. bool V_4 = false;
  27302. int32_t G_B3_0 = 0;
  27303. {
  27304. // if (hasSelection && !shift)
  27305. bool L_0;
  27306. L_0 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  27307. if (!L_0)
  27308. {
  27309. goto IL_000f;
  27310. }
  27311. }
  27312. {
  27313. bool L_1 = ___shift0;
  27314. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  27315. goto IL_0010;
  27316. }
  27317. IL_000f:
  27318. {
  27319. G_B3_0 = 0;
  27320. }
  27321. IL_0010:
  27322. {
  27323. V_1 = (bool)G_B3_0;
  27324. bool L_2 = V_1;
  27325. if (!L_2)
  27326. {
  27327. goto IL_0039;
  27328. }
  27329. }
  27330. {
  27331. // caretPositionInternal = caretSelectPositionInternal = Mathf.Max(caretPositionInternal, caretSelectPositionInternal);
  27332. int32_t L_3;
  27333. L_3 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  27334. int32_t L_4;
  27335. L_4 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27336. int32_t L_5;
  27337. L_5 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(L_3, L_4, /*hidden argument*/NULL);
  27338. int32_t L_6 = L_5;
  27339. V_2 = L_6;
  27340. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_6, /*hidden argument*/NULL);
  27341. int32_t L_7 = V_2;
  27342. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_7, /*hidden argument*/NULL);
  27343. // return;
  27344. goto IL_0073;
  27345. }
  27346. IL_0039:
  27347. {
  27348. // if (ctrl)
  27349. bool L_8 = ___ctrl1;
  27350. V_3 = L_8;
  27351. bool L_9 = V_3;
  27352. if (!L_9)
  27353. {
  27354. goto IL_0047;
  27355. }
  27356. }
  27357. {
  27358. // position = FindtNextWordBegin();
  27359. int32_t L_10;
  27360. L_10 = InputField_FindtNextWordBegin_m8FC97151F226C4CCCEC6B8BA72E47B16278D9D32(__this, /*hidden argument*/NULL);
  27361. V_0 = L_10;
  27362. goto IL_0050;
  27363. }
  27364. IL_0047:
  27365. {
  27366. // position = caretSelectPositionInternal + 1;
  27367. int32_t L_11;
  27368. L_11 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27369. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  27370. }
  27371. IL_0050:
  27372. {
  27373. // if (shift)
  27374. bool L_12 = ___shift0;
  27375. V_4 = L_12;
  27376. bool L_13 = V_4;
  27377. if (!L_13)
  27378. {
  27379. goto IL_0061;
  27380. }
  27381. }
  27382. {
  27383. // caretSelectPositionInternal = position;
  27384. int32_t L_14 = V_0;
  27385. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_14, /*hidden argument*/NULL);
  27386. goto IL_0073;
  27387. }
  27388. IL_0061:
  27389. {
  27390. // caretSelectPositionInternal = caretPositionInternal = position;
  27391. int32_t L_15 = V_0;
  27392. int32_t L_16 = L_15;
  27393. V_2 = L_16;
  27394. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_16, /*hidden argument*/NULL);
  27395. int32_t L_17 = V_2;
  27396. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_17, /*hidden argument*/NULL);
  27397. }
  27398. IL_0073:
  27399. {
  27400. // }
  27401. return;
  27402. }
  27403. }
  27404. // System.Int32 UnityEngine.UI.InputField::FindtPrevWordBegin()
  27405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_FindtPrevWordBegin_m143AB3F7AE317D9F62A475A88E20E3A3F62D4A6D (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  27406. {
  27407. static bool s_Il2CppMethodInitialized;
  27408. if (!s_Il2CppMethodInitialized)
  27409. {
  27410. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  27411. s_Il2CppMethodInitialized = true;
  27412. }
  27413. int32_t V_0 = 0;
  27414. bool V_1 = false;
  27415. int32_t V_2 = 0;
  27416. bool V_3 = false;
  27417. {
  27418. // if (caretSelectPositionInternal - 2 < 0)
  27419. int32_t L_0;
  27420. L_0 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27421. V_1 = (bool)((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)2))) < ((int32_t)0))? 1 : 0);
  27422. bool L_1 = V_1;
  27423. if (!L_1)
  27424. {
  27425. goto IL_0014;
  27426. }
  27427. }
  27428. {
  27429. // return 0;
  27430. V_2 = 0;
  27431. goto IL_0041;
  27432. }
  27433. IL_0014:
  27434. {
  27435. // int spaceLoc = text.LastIndexOfAny(kSeparators, caretSelectPositionInternal - 2);
  27436. String_t* L_2;
  27437. L_2 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27438. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  27439. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_3 = ((InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_StaticFields*)il2cpp_codegen_static_fields_for(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var))->get_kSeparators_21();
  27440. int32_t L_4;
  27441. L_4 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27442. int32_t L_5;
  27443. L_5 = String_LastIndexOfAny_mD26613D8310B76952AE97E4F4AE5B3A118AD0219(L_2, L_3, ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)2)), /*hidden argument*/NULL);
  27444. V_0 = L_5;
  27445. // if (spaceLoc == -1)
  27446. int32_t L_6 = V_0;
  27447. V_3 = (bool)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0);
  27448. bool L_7 = V_3;
  27449. if (!L_7)
  27450. {
  27451. goto IL_0039;
  27452. }
  27453. }
  27454. {
  27455. // spaceLoc = 0;
  27456. V_0 = 0;
  27457. goto IL_003d;
  27458. }
  27459. IL_0039:
  27460. {
  27461. // spaceLoc++;
  27462. int32_t L_8 = V_0;
  27463. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  27464. }
  27465. IL_003d:
  27466. {
  27467. // return spaceLoc;
  27468. int32_t L_9 = V_0;
  27469. V_2 = L_9;
  27470. goto IL_0041;
  27471. }
  27472. IL_0041:
  27473. {
  27474. // }
  27475. int32_t L_10 = V_2;
  27476. return L_10;
  27477. }
  27478. }
  27479. // System.Void UnityEngine.UI.InputField::MoveLeft(System.Boolean,System.Boolean)
  27480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveLeft_m0671A9AC1D833070233E3F966F8B00680D1E1FB3 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method)
  27481. {
  27482. int32_t V_0 = 0;
  27483. bool V_1 = false;
  27484. int32_t V_2 = 0;
  27485. bool V_3 = false;
  27486. bool V_4 = false;
  27487. int32_t G_B3_0 = 0;
  27488. {
  27489. // if (hasSelection && !shift)
  27490. bool L_0;
  27491. L_0 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  27492. if (!L_0)
  27493. {
  27494. goto IL_000f;
  27495. }
  27496. }
  27497. {
  27498. bool L_1 = ___shift0;
  27499. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  27500. goto IL_0010;
  27501. }
  27502. IL_000f:
  27503. {
  27504. G_B3_0 = 0;
  27505. }
  27506. IL_0010:
  27507. {
  27508. V_1 = (bool)G_B3_0;
  27509. bool L_2 = V_1;
  27510. if (!L_2)
  27511. {
  27512. goto IL_0039;
  27513. }
  27514. }
  27515. {
  27516. // caretPositionInternal = caretSelectPositionInternal = Mathf.Min(caretPositionInternal, caretSelectPositionInternal);
  27517. int32_t L_3;
  27518. L_3 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  27519. int32_t L_4;
  27520. L_4 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27521. int32_t L_5;
  27522. L_5 = Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519(L_3, L_4, /*hidden argument*/NULL);
  27523. int32_t L_6 = L_5;
  27524. V_2 = L_6;
  27525. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_6, /*hidden argument*/NULL);
  27526. int32_t L_7 = V_2;
  27527. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_7, /*hidden argument*/NULL);
  27528. // return;
  27529. goto IL_0073;
  27530. }
  27531. IL_0039:
  27532. {
  27533. // if (ctrl)
  27534. bool L_8 = ___ctrl1;
  27535. V_3 = L_8;
  27536. bool L_9 = V_3;
  27537. if (!L_9)
  27538. {
  27539. goto IL_0047;
  27540. }
  27541. }
  27542. {
  27543. // position = FindtPrevWordBegin();
  27544. int32_t L_10;
  27545. L_10 = InputField_FindtPrevWordBegin_m143AB3F7AE317D9F62A475A88E20E3A3F62D4A6D(__this, /*hidden argument*/NULL);
  27546. V_0 = L_10;
  27547. goto IL_0050;
  27548. }
  27549. IL_0047:
  27550. {
  27551. // position = caretSelectPositionInternal - 1;
  27552. int32_t L_11;
  27553. L_11 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  27554. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1));
  27555. }
  27556. IL_0050:
  27557. {
  27558. // if (shift)
  27559. bool L_12 = ___shift0;
  27560. V_4 = L_12;
  27561. bool L_13 = V_4;
  27562. if (!L_13)
  27563. {
  27564. goto IL_0061;
  27565. }
  27566. }
  27567. {
  27568. // caretSelectPositionInternal = position;
  27569. int32_t L_14 = V_0;
  27570. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_14, /*hidden argument*/NULL);
  27571. goto IL_0073;
  27572. }
  27573. IL_0061:
  27574. {
  27575. // caretSelectPositionInternal = caretPositionInternal = position;
  27576. int32_t L_15 = V_0;
  27577. int32_t L_16 = L_15;
  27578. V_2 = L_16;
  27579. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_16, /*hidden argument*/NULL);
  27580. int32_t L_17 = V_2;
  27581. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_17, /*hidden argument*/NULL);
  27582. }
  27583. IL_0073:
  27584. {
  27585. // }
  27586. return;
  27587. }
  27588. }
  27589. // System.Int32 UnityEngine.UI.InputField::DetermineCharacterLine(System.Int32,UnityEngine.TextGenerator)
  27590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___charPos0, TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___generator1, const RuntimeMethod* method)
  27591. {
  27592. static bool s_Il2CppMethodInitialized;
  27593. if (!s_Il2CppMethodInitialized)
  27594. {
  27595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  27596. s_Il2CppMethodInitialized = true;
  27597. }
  27598. int32_t V_0 = 0;
  27599. bool V_1 = false;
  27600. int32_t V_2 = 0;
  27601. bool V_3 = false;
  27602. {
  27603. // for (int i = 0; i < generator.lineCount - 1; ++i)
  27604. V_0 = 0;
  27605. goto IL_0029;
  27606. }
  27607. IL_0005:
  27608. {
  27609. // if (generator.lines[i + 1].startCharIdx > charPos)
  27610. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_0 = ___generator1;
  27611. RuntimeObject* L_1;
  27612. L_1 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_0, /*hidden argument*/NULL);
  27613. int32_t L_2 = V_0;
  27614. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_3;
  27615. L_3 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_1, ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)));
  27616. int32_t L_4 = L_3.get_startCharIdx_0();
  27617. int32_t L_5 = ___charPos0;
  27618. V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
  27619. bool L_6 = V_1;
  27620. if (!L_6)
  27621. {
  27622. goto IL_0024;
  27623. }
  27624. }
  27625. {
  27626. // return i;
  27627. int32_t L_7 = V_0;
  27628. V_2 = L_7;
  27629. goto IL_0043;
  27630. }
  27631. IL_0024:
  27632. {
  27633. // for (int i = 0; i < generator.lineCount - 1; ++i)
  27634. int32_t L_8 = V_0;
  27635. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  27636. }
  27637. IL_0029:
  27638. {
  27639. // for (int i = 0; i < generator.lineCount - 1; ++i)
  27640. int32_t L_9 = V_0;
  27641. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_10 = ___generator1;
  27642. int32_t L_11;
  27643. L_11 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_10, /*hidden argument*/NULL);
  27644. V_3 = (bool)((((int32_t)L_9) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1))))? 1 : 0);
  27645. bool L_12 = V_3;
  27646. if (L_12)
  27647. {
  27648. goto IL_0005;
  27649. }
  27650. }
  27651. {
  27652. // return generator.lineCount - 1;
  27653. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_13 = ___generator1;
  27654. int32_t L_14;
  27655. L_14 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_13, /*hidden argument*/NULL);
  27656. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_14, (int32_t)1));
  27657. goto IL_0043;
  27658. }
  27659. IL_0043:
  27660. {
  27661. // }
  27662. int32_t L_15 = V_2;
  27663. return L_15;
  27664. }
  27665. }
  27666. // System.Int32 UnityEngine.UI.InputField::LineUpCharacterPosition(System.Int32,System.Boolean)
  27667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_LineUpCharacterPosition_mA0C6A2867A30798648A9833DB8F4B1C24E93FBFA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___originalPos0, bool ___goToFirstChar1, const RuntimeMethod* method)
  27668. {
  27669. static bool s_Il2CppMethodInitialized;
  27670. if (!s_Il2CppMethodInitialized)
  27671. {
  27672. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_t4321E107EC6D7C862BEADD9E3F5092FA3F5510E2_il2cpp_TypeInfo_var);
  27673. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var);
  27674. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  27675. s_Il2CppMethodInitialized = true;
  27676. }
  27677. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A V_0;
  27678. memset((&V_0), 0, sizeof(V_0));
  27679. int32_t V_1 = 0;
  27680. int32_t V_2 = 0;
  27681. bool V_3 = false;
  27682. int32_t V_4 = 0;
  27683. bool V_5 = false;
  27684. int32_t V_6 = 0;
  27685. bool V_7 = false;
  27686. bool V_8 = false;
  27687. int32_t G_B6_0 = 0;
  27688. {
  27689. // if (originalPos >= cachedInputTextGenerator.characters.Count)
  27690. int32_t L_0 = ___originalPos0;
  27691. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_1;
  27692. L_1 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27693. RuntimeObject* L_2;
  27694. L_2 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_1, /*hidden argument*/NULL);
  27695. int32_t L_3;
  27696. L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UICharInfo>::get_Count() */, ICollection_1_t4321E107EC6D7C862BEADD9E3F5092FA3F5510E2_il2cpp_TypeInfo_var, L_2);
  27697. V_3 = (bool)((((int32_t)((((int32_t)L_0) < ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27698. bool L_4 = V_3;
  27699. if (!L_4)
  27700. {
  27701. goto IL_0023;
  27702. }
  27703. }
  27704. {
  27705. // return 0;
  27706. V_4 = 0;
  27707. goto IL_00e3;
  27708. }
  27709. IL_0023:
  27710. {
  27711. // UICharInfo originChar = cachedInputTextGenerator.characters[originalPos];
  27712. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_5;
  27713. L_5 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27714. RuntimeObject* L_6;
  27715. L_6 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_5, /*hidden argument*/NULL);
  27716. int32_t L_7 = ___originalPos0;
  27717. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_8;
  27718. L_8 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_6, L_7);
  27719. V_0 = L_8;
  27720. // int originLine = DetermineCharacterLine(originalPos, cachedInputTextGenerator);
  27721. int32_t L_9 = ___originalPos0;
  27722. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_10;
  27723. L_10 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27724. int32_t L_11;
  27725. L_11 = InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915(__this, L_9, L_10, /*hidden argument*/NULL);
  27726. V_1 = L_11;
  27727. // if (originLine <= 0)
  27728. int32_t L_12 = V_1;
  27729. V_5 = (bool)((((int32_t)((((int32_t)L_12) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27730. bool L_13 = V_5;
  27731. if (!L_13)
  27732. {
  27733. goto IL_005e;
  27734. }
  27735. }
  27736. {
  27737. // return goToFirstChar ? 0 : originalPos;
  27738. bool L_14 = ___goToFirstChar1;
  27739. if (L_14)
  27740. {
  27741. goto IL_0056;
  27742. }
  27743. }
  27744. {
  27745. int32_t L_15 = ___originalPos0;
  27746. G_B6_0 = L_15;
  27747. goto IL_0057;
  27748. }
  27749. IL_0056:
  27750. {
  27751. G_B6_0 = 0;
  27752. }
  27753. IL_0057:
  27754. {
  27755. V_4 = G_B6_0;
  27756. goto IL_00e3;
  27757. }
  27758. IL_005e:
  27759. {
  27760. // int endCharIdx = cachedInputTextGenerator.lines[originLine].startCharIdx - 1;
  27761. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_16;
  27762. L_16 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27763. RuntimeObject* L_17;
  27764. L_17 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_16, /*hidden argument*/NULL);
  27765. int32_t L_18 = V_1;
  27766. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_19;
  27767. L_19 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_17, L_18);
  27768. int32_t L_20 = L_19.get_startCharIdx_0();
  27769. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1));
  27770. // for (int i = cachedInputTextGenerator.lines[originLine - 1].startCharIdx; i < endCharIdx; ++i)
  27771. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_21;
  27772. L_21 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27773. RuntimeObject* L_22;
  27774. L_22 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_21, /*hidden argument*/NULL);
  27775. int32_t L_23 = V_1;
  27776. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_24;
  27777. L_24 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_22, ((int32_t)il2cpp_codegen_subtract((int32_t)L_23, (int32_t)1)));
  27778. int32_t L_25 = L_24.get_startCharIdx_0();
  27779. V_6 = L_25;
  27780. goto IL_00d3;
  27781. }
  27782. IL_0093:
  27783. {
  27784. // if (cachedInputTextGenerator.characters[i].cursorPos.x >= originChar.cursorPos.x)
  27785. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_26;
  27786. L_26 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27787. RuntimeObject* L_27;
  27788. L_27 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_26, /*hidden argument*/NULL);
  27789. int32_t L_28 = V_6;
  27790. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_29;
  27791. L_29 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_27, L_28);
  27792. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_30 = L_29.get_cursorPos_0();
  27793. float L_31 = L_30.get_x_0();
  27794. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_32 = V_0;
  27795. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = L_32.get_cursorPos_0();
  27796. float L_34 = L_33.get_x_0();
  27797. V_7 = (bool)((((int32_t)((!(((float)L_31) >= ((float)L_34)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27798. bool L_35 = V_7;
  27799. if (!L_35)
  27800. {
  27801. goto IL_00cc;
  27802. }
  27803. }
  27804. {
  27805. // return i;
  27806. int32_t L_36 = V_6;
  27807. V_4 = L_36;
  27808. goto IL_00e3;
  27809. }
  27810. IL_00cc:
  27811. {
  27812. // for (int i = cachedInputTextGenerator.lines[originLine - 1].startCharIdx; i < endCharIdx; ++i)
  27813. int32_t L_37 = V_6;
  27814. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1));
  27815. }
  27816. IL_00d3:
  27817. {
  27818. // for (int i = cachedInputTextGenerator.lines[originLine - 1].startCharIdx; i < endCharIdx; ++i)
  27819. int32_t L_38 = V_6;
  27820. int32_t L_39 = V_2;
  27821. V_8 = (bool)((((int32_t)L_38) < ((int32_t)L_39))? 1 : 0);
  27822. bool L_40 = V_8;
  27823. if (L_40)
  27824. {
  27825. goto IL_0093;
  27826. }
  27827. }
  27828. {
  27829. // return endCharIdx;
  27830. int32_t L_41 = V_2;
  27831. V_4 = L_41;
  27832. goto IL_00e3;
  27833. }
  27834. IL_00e3:
  27835. {
  27836. // }
  27837. int32_t L_42 = V_4;
  27838. return L_42;
  27839. }
  27840. }
  27841. // System.Int32 UnityEngine.UI.InputField::LineDownCharacterPosition(System.Int32,System.Boolean)
  27842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_LineDownCharacterPosition_mBCC9AA30EC94EA0EF724BDB6C78D2E9952830BFA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___originalPos0, bool ___goToLastChar1, const RuntimeMethod* method)
  27843. {
  27844. static bool s_Il2CppMethodInitialized;
  27845. if (!s_Il2CppMethodInitialized)
  27846. {
  27847. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var);
  27848. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  27849. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  27850. s_Il2CppMethodInitialized = true;
  27851. }
  27852. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A V_0;
  27853. memset((&V_0), 0, sizeof(V_0));
  27854. int32_t V_1 = 0;
  27855. int32_t V_2 = 0;
  27856. bool V_3 = false;
  27857. int32_t V_4 = 0;
  27858. bool V_5 = false;
  27859. int32_t V_6 = 0;
  27860. bool V_7 = false;
  27861. bool V_8 = false;
  27862. int32_t G_B6_0 = 0;
  27863. {
  27864. // if (originalPos >= cachedInputTextGenerator.characterCountVisible)
  27865. int32_t L_0 = ___originalPos0;
  27866. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_1;
  27867. L_1 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27868. int32_t L_2;
  27869. L_2 = TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076(L_1, /*hidden argument*/NULL);
  27870. V_3 = (bool)((((int32_t)((((int32_t)L_0) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27871. bool L_3 = V_3;
  27872. if (!L_3)
  27873. {
  27874. goto IL_0028;
  27875. }
  27876. }
  27877. {
  27878. // return text.Length;
  27879. String_t* L_4;
  27880. L_4 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27881. int32_t L_5;
  27882. L_5 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_4, /*hidden argument*/NULL);
  27883. V_4 = L_5;
  27884. goto IL_00f1;
  27885. }
  27886. IL_0028:
  27887. {
  27888. // UICharInfo originChar = cachedInputTextGenerator.characters[originalPos];
  27889. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_6;
  27890. L_6 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27891. RuntimeObject* L_7;
  27892. L_7 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_6, /*hidden argument*/NULL);
  27893. int32_t L_8 = ___originalPos0;
  27894. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_9;
  27895. L_9 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_7, L_8);
  27896. V_0 = L_9;
  27897. // int originLine = DetermineCharacterLine(originalPos, cachedInputTextGenerator);
  27898. int32_t L_10 = ___originalPos0;
  27899. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_11;
  27900. L_11 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27901. int32_t L_12;
  27902. L_12 = InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915(__this, L_10, L_11, /*hidden argument*/NULL);
  27903. V_1 = L_12;
  27904. // if (originLine + 1 >= cachedInputTextGenerator.lineCount)
  27905. int32_t L_13 = V_1;
  27906. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_14;
  27907. L_14 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27908. int32_t L_15;
  27909. L_15 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_14, /*hidden argument*/NULL);
  27910. V_5 = (bool)((((int32_t)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1))) < ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27911. bool L_16 = V_5;
  27912. if (!L_16)
  27913. {
  27914. goto IL_0076;
  27915. }
  27916. }
  27917. {
  27918. // return goToLastChar ? text.Length : originalPos;
  27919. bool L_17 = ___goToLastChar1;
  27920. if (L_17)
  27921. {
  27922. goto IL_0067;
  27923. }
  27924. }
  27925. {
  27926. int32_t L_18 = ___originalPos0;
  27927. G_B6_0 = L_18;
  27928. goto IL_0072;
  27929. }
  27930. IL_0067:
  27931. {
  27932. String_t* L_19;
  27933. L_19 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  27934. int32_t L_20;
  27935. L_20 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_19, /*hidden argument*/NULL);
  27936. G_B6_0 = L_20;
  27937. }
  27938. IL_0072:
  27939. {
  27940. V_4 = G_B6_0;
  27941. goto IL_00f1;
  27942. }
  27943. IL_0076:
  27944. {
  27945. // int endCharIdx = GetLineEndPosition(cachedInputTextGenerator, originLine + 1);
  27946. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_21;
  27947. L_21 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27948. int32_t L_22 = V_1;
  27949. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  27950. int32_t L_23;
  27951. L_23 = InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D(L_21, ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)), /*hidden argument*/NULL);
  27952. V_2 = L_23;
  27953. // for (int i = cachedInputTextGenerator.lines[originLine + 1].startCharIdx; i < endCharIdx; ++i)
  27954. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_24;
  27955. L_24 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27956. RuntimeObject* L_25;
  27957. L_25 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_24, /*hidden argument*/NULL);
  27958. int32_t L_26 = V_1;
  27959. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_27;
  27960. L_27 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_25, ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)));
  27961. int32_t L_28 = L_27.get_startCharIdx_0();
  27962. V_6 = L_28;
  27963. goto IL_00e1;
  27964. }
  27965. IL_00a1:
  27966. {
  27967. // if (cachedInputTextGenerator.characters[i].cursorPos.x >= originChar.cursorPos.x)
  27968. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_29;
  27969. L_29 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  27970. RuntimeObject* L_30;
  27971. L_30 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_29, /*hidden argument*/NULL);
  27972. int32_t L_31 = V_6;
  27973. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_32;
  27974. L_32 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_30, L_31);
  27975. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = L_32.get_cursorPos_0();
  27976. float L_34 = L_33.get_x_0();
  27977. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_35 = V_0;
  27978. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_36 = L_35.get_cursorPos_0();
  27979. float L_37 = L_36.get_x_0();
  27980. V_7 = (bool)((((int32_t)((!(((float)L_34) >= ((float)L_37)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  27981. bool L_38 = V_7;
  27982. if (!L_38)
  27983. {
  27984. goto IL_00da;
  27985. }
  27986. }
  27987. {
  27988. // return i;
  27989. int32_t L_39 = V_6;
  27990. V_4 = L_39;
  27991. goto IL_00f1;
  27992. }
  27993. IL_00da:
  27994. {
  27995. // for (int i = cachedInputTextGenerator.lines[originLine + 1].startCharIdx; i < endCharIdx; ++i)
  27996. int32_t L_40 = V_6;
  27997. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)1));
  27998. }
  27999. IL_00e1:
  28000. {
  28001. // for (int i = cachedInputTextGenerator.lines[originLine + 1].startCharIdx; i < endCharIdx; ++i)
  28002. int32_t L_41 = V_6;
  28003. int32_t L_42 = V_2;
  28004. V_8 = (bool)((((int32_t)L_41) < ((int32_t)L_42))? 1 : 0);
  28005. bool L_43 = V_8;
  28006. if (L_43)
  28007. {
  28008. goto IL_00a1;
  28009. }
  28010. }
  28011. {
  28012. // return endCharIdx;
  28013. int32_t L_44 = V_2;
  28014. V_4 = L_44;
  28015. goto IL_00f1;
  28016. }
  28017. IL_00f1:
  28018. {
  28019. // }
  28020. int32_t L_45 = V_4;
  28021. return L_45;
  28022. }
  28023. }
  28024. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean)
  28025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveDown_m99F896D1A8F784A17BDA364D01D87A2F3CF313E8 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method)
  28026. {
  28027. {
  28028. // MoveDown(shift, true);
  28029. bool L_0 = ___shift0;
  28030. InputField_MoveDown_m791D171F5C4611A775AF835297E5CB4505FC3E9B(__this, L_0, (bool)1, /*hidden argument*/NULL);
  28031. // }
  28032. return;
  28033. }
  28034. }
  28035. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean,System.Boolean)
  28036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveDown_m791D171F5C4611A775AF835297E5CB4505FC3E9B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___goToLastChar1, const RuntimeMethod* method)
  28037. {
  28038. int32_t V_0 = 0;
  28039. bool V_1 = false;
  28040. int32_t V_2 = 0;
  28041. bool V_3 = false;
  28042. int32_t G_B3_0 = 0;
  28043. int32_t G_B8_0 = 0;
  28044. {
  28045. // if (hasSelection && !shift)
  28046. bool L_0;
  28047. L_0 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  28048. if (!L_0)
  28049. {
  28050. goto IL_000f;
  28051. }
  28052. }
  28053. {
  28054. bool L_1 = ___shift0;
  28055. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28056. goto IL_0010;
  28057. }
  28058. IL_000f:
  28059. {
  28060. G_B3_0 = 0;
  28061. }
  28062. IL_0010:
  28063. {
  28064. V_1 = (bool)G_B3_0;
  28065. bool L_2 = V_1;
  28066. if (!L_2)
  28067. {
  28068. goto IL_0038;
  28069. }
  28070. }
  28071. {
  28072. // caretPositionInternal = caretSelectPositionInternal = Mathf.Max(caretPositionInternal, caretSelectPositionInternal);
  28073. int32_t L_3;
  28074. L_3 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28075. int32_t L_4;
  28076. L_4 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28077. int32_t L_5;
  28078. L_5 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(L_3, L_4, /*hidden argument*/NULL);
  28079. int32_t L_6 = L_5;
  28080. V_2 = L_6;
  28081. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_6, /*hidden argument*/NULL);
  28082. int32_t L_7 = V_2;
  28083. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_7, /*hidden argument*/NULL);
  28084. }
  28085. IL_0038:
  28086. {
  28087. // int position = multiLine ? LineDownCharacterPosition(caretSelectPositionInternal, goToLastChar) : text.Length;
  28088. bool L_8;
  28089. L_8 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  28090. if (L_8)
  28091. {
  28092. goto IL_004d;
  28093. }
  28094. }
  28095. {
  28096. String_t* L_9;
  28097. L_9 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28098. int32_t L_10;
  28099. L_10 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_9, /*hidden argument*/NULL);
  28100. G_B8_0 = L_10;
  28101. goto IL_005a;
  28102. }
  28103. IL_004d:
  28104. {
  28105. int32_t L_11;
  28106. L_11 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28107. bool L_12 = ___goToLastChar1;
  28108. int32_t L_13;
  28109. L_13 = InputField_LineDownCharacterPosition_mBCC9AA30EC94EA0EF724BDB6C78D2E9952830BFA(__this, L_11, L_12, /*hidden argument*/NULL);
  28110. G_B8_0 = L_13;
  28111. }
  28112. IL_005a:
  28113. {
  28114. V_0 = G_B8_0;
  28115. // if (shift)
  28116. bool L_14 = ___shift0;
  28117. V_3 = L_14;
  28118. bool L_15 = V_3;
  28119. if (!L_15)
  28120. {
  28121. goto IL_006a;
  28122. }
  28123. }
  28124. {
  28125. // caretSelectPositionInternal = position;
  28126. int32_t L_16 = V_0;
  28127. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_16, /*hidden argument*/NULL);
  28128. goto IL_007c;
  28129. }
  28130. IL_006a:
  28131. {
  28132. // caretPositionInternal = caretSelectPositionInternal = position;
  28133. int32_t L_17 = V_0;
  28134. int32_t L_18 = L_17;
  28135. V_2 = L_18;
  28136. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_18, /*hidden argument*/NULL);
  28137. int32_t L_19 = V_2;
  28138. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_19, /*hidden argument*/NULL);
  28139. }
  28140. IL_007c:
  28141. {
  28142. // }
  28143. return;
  28144. }
  28145. }
  28146. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean)
  28147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveUp_mC87D4402849F1E530735D6D885CEE855C63FC372 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, const RuntimeMethod* method)
  28148. {
  28149. {
  28150. // MoveUp(shift, true);
  28151. bool L_0 = ___shift0;
  28152. InputField_MoveUp_mAC099D941C00DF9BE47A1C55D43C9CF7B9CD4304(__this, L_0, (bool)1, /*hidden argument*/NULL);
  28153. // }
  28154. return;
  28155. }
  28156. }
  28157. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean,System.Boolean)
  28158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MoveUp_mAC099D941C00DF9BE47A1C55D43C9CF7B9CD4304 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, bool ___shift0, bool ___goToFirstChar1, const RuntimeMethod* method)
  28159. {
  28160. int32_t V_0 = 0;
  28161. bool V_1 = false;
  28162. int32_t V_2 = 0;
  28163. bool V_3 = false;
  28164. int32_t G_B3_0 = 0;
  28165. int32_t G_B8_0 = 0;
  28166. {
  28167. // if (hasSelection && !shift)
  28168. bool L_0;
  28169. L_0 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  28170. if (!L_0)
  28171. {
  28172. goto IL_000f;
  28173. }
  28174. }
  28175. {
  28176. bool L_1 = ___shift0;
  28177. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28178. goto IL_0010;
  28179. }
  28180. IL_000f:
  28181. {
  28182. G_B3_0 = 0;
  28183. }
  28184. IL_0010:
  28185. {
  28186. V_1 = (bool)G_B3_0;
  28187. bool L_2 = V_1;
  28188. if (!L_2)
  28189. {
  28190. goto IL_0038;
  28191. }
  28192. }
  28193. {
  28194. // caretPositionInternal = caretSelectPositionInternal = Mathf.Min(caretPositionInternal, caretSelectPositionInternal);
  28195. int32_t L_3;
  28196. L_3 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28197. int32_t L_4;
  28198. L_4 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28199. int32_t L_5;
  28200. L_5 = Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519(L_3, L_4, /*hidden argument*/NULL);
  28201. int32_t L_6 = L_5;
  28202. V_2 = L_6;
  28203. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_6, /*hidden argument*/NULL);
  28204. int32_t L_7 = V_2;
  28205. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_7, /*hidden argument*/NULL);
  28206. }
  28207. IL_0038:
  28208. {
  28209. // int position = multiLine ? LineUpCharacterPosition(caretSelectPositionInternal, goToFirstChar) : 0;
  28210. bool L_8;
  28211. L_8 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  28212. if (L_8)
  28213. {
  28214. goto IL_0043;
  28215. }
  28216. }
  28217. {
  28218. G_B8_0 = 0;
  28219. goto IL_0050;
  28220. }
  28221. IL_0043:
  28222. {
  28223. int32_t L_9;
  28224. L_9 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28225. bool L_10 = ___goToFirstChar1;
  28226. int32_t L_11;
  28227. L_11 = InputField_LineUpCharacterPosition_mA0C6A2867A30798648A9833DB8F4B1C24E93FBFA(__this, L_9, L_10, /*hidden argument*/NULL);
  28228. G_B8_0 = L_11;
  28229. }
  28230. IL_0050:
  28231. {
  28232. V_0 = G_B8_0;
  28233. // if (shift)
  28234. bool L_12 = ___shift0;
  28235. V_3 = L_12;
  28236. bool L_13 = V_3;
  28237. if (!L_13)
  28238. {
  28239. goto IL_0060;
  28240. }
  28241. }
  28242. {
  28243. // caretSelectPositionInternal = position;
  28244. int32_t L_14 = V_0;
  28245. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_14, /*hidden argument*/NULL);
  28246. goto IL_0072;
  28247. }
  28248. IL_0060:
  28249. {
  28250. // caretSelectPositionInternal = caretPositionInternal = position;
  28251. int32_t L_15 = V_0;
  28252. int32_t L_16 = L_15;
  28253. V_2 = L_16;
  28254. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_16, /*hidden argument*/NULL);
  28255. int32_t L_17 = V_2;
  28256. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_17, /*hidden argument*/NULL);
  28257. }
  28258. IL_0072:
  28259. {
  28260. // }
  28261. return;
  28262. }
  28263. }
  28264. // System.Void UnityEngine.UI.InputField::Delete()
  28265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Delete_mF2790369AD8584F70D359D229B596A909ACDDA97 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  28266. {
  28267. bool V_0 = false;
  28268. bool V_1 = false;
  28269. bool V_2 = false;
  28270. {
  28271. // if (m_ReadOnly)
  28272. bool L_0 = __this->get_m_ReadOnly_41();
  28273. V_0 = L_0;
  28274. bool L_1 = V_0;
  28275. if (!L_1)
  28276. {
  28277. goto IL_0010;
  28278. }
  28279. }
  28280. {
  28281. // return;
  28282. goto IL_00d9;
  28283. }
  28284. IL_0010:
  28285. {
  28286. // if (caretPositionInternal == caretSelectPositionInternal)
  28287. int32_t L_2;
  28288. L_2 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28289. int32_t L_3;
  28290. L_3 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28291. V_1 = (bool)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  28292. bool L_4 = V_1;
  28293. if (!L_4)
  28294. {
  28295. goto IL_0027;
  28296. }
  28297. }
  28298. {
  28299. // return;
  28300. goto IL_00d9;
  28301. }
  28302. IL_0027:
  28303. {
  28304. // if (caretPositionInternal < caretSelectPositionInternal)
  28305. int32_t L_5;
  28306. L_5 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28307. int32_t L_6;
  28308. L_6 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28309. V_2 = (bool)((((int32_t)L_5) < ((int32_t)L_6))? 1 : 0);
  28310. bool L_7 = V_2;
  28311. if (!L_7)
  28312. {
  28313. goto IL_008a;
  28314. }
  28315. }
  28316. {
  28317. // m_Text = text.Substring(0, caretPositionInternal) + text.Substring(caretSelectPositionInternal, text.Length - caretSelectPositionInternal);
  28318. String_t* L_8;
  28319. L_8 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28320. int32_t L_9;
  28321. L_9 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28322. String_t* L_10;
  28323. L_10 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_8, 0, L_9, /*hidden argument*/NULL);
  28324. String_t* L_11;
  28325. L_11 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28326. int32_t L_12;
  28327. L_12 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28328. String_t* L_13;
  28329. L_13 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28330. int32_t L_14;
  28331. L_14 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_13, /*hidden argument*/NULL);
  28332. int32_t L_15;
  28333. L_15 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28334. String_t* L_16;
  28335. L_16 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_11, L_12, ((int32_t)il2cpp_codegen_subtract((int32_t)L_14, (int32_t)L_15)), /*hidden argument*/NULL);
  28336. String_t* L_17;
  28337. L_17 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_10, L_16, /*hidden argument*/NULL);
  28338. __this->set_m_Text_38(L_17);
  28339. // caretSelectPositionInternal = caretPositionInternal;
  28340. int32_t L_18;
  28341. L_18 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28342. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_18, /*hidden argument*/NULL);
  28343. goto IL_00d9;
  28344. }
  28345. IL_008a:
  28346. {
  28347. // m_Text = text.Substring(0, caretSelectPositionInternal) + text.Substring(caretPositionInternal, text.Length - caretPositionInternal);
  28348. String_t* L_19;
  28349. L_19 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28350. int32_t L_20;
  28351. L_20 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28352. String_t* L_21;
  28353. L_21 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_19, 0, L_20, /*hidden argument*/NULL);
  28354. String_t* L_22;
  28355. L_22 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28356. int32_t L_23;
  28357. L_23 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28358. String_t* L_24;
  28359. L_24 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28360. int32_t L_25;
  28361. L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL);
  28362. int32_t L_26;
  28363. L_26 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28364. String_t* L_27;
  28365. L_27 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_22, L_23, ((int32_t)il2cpp_codegen_subtract((int32_t)L_25, (int32_t)L_26)), /*hidden argument*/NULL);
  28366. String_t* L_28;
  28367. L_28 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_21, L_27, /*hidden argument*/NULL);
  28368. __this->set_m_Text_38(L_28);
  28369. // caretPositionInternal = caretSelectPositionInternal;
  28370. int32_t L_29;
  28371. L_29 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  28372. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_29, /*hidden argument*/NULL);
  28373. }
  28374. IL_00d9:
  28375. {
  28376. // }
  28377. return;
  28378. }
  28379. }
  28380. // System.Void UnityEngine.UI.InputField::ForwardSpace()
  28381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ForwardSpace_m3063562008D859408F60DA255DE7C2AA324DA0E0 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  28382. {
  28383. bool V_0 = false;
  28384. bool V_1 = false;
  28385. bool V_2 = false;
  28386. {
  28387. // if (m_ReadOnly)
  28388. bool L_0 = __this->get_m_ReadOnly_41();
  28389. V_0 = L_0;
  28390. bool L_1 = V_0;
  28391. if (!L_1)
  28392. {
  28393. goto IL_000d;
  28394. }
  28395. }
  28396. {
  28397. // return;
  28398. goto IL_0071;
  28399. }
  28400. IL_000d:
  28401. {
  28402. // if (hasSelection)
  28403. bool L_2;
  28404. L_2 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  28405. V_1 = L_2;
  28406. bool L_3 = V_1;
  28407. if (!L_3)
  28408. {
  28409. goto IL_0030;
  28410. }
  28411. }
  28412. {
  28413. // Delete();
  28414. InputField_Delete_mF2790369AD8584F70D359D229B596A909ACDDA97(__this, /*hidden argument*/NULL);
  28415. // UpdateTouchKeyboardFromEditChanges();
  28416. InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45(__this, /*hidden argument*/NULL);
  28417. // SendOnValueChangedAndUpdateLabel();
  28418. InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C(__this, /*hidden argument*/NULL);
  28419. goto IL_0071;
  28420. }
  28421. IL_0030:
  28422. {
  28423. // if (caretPositionInternal < text.Length)
  28424. int32_t L_4;
  28425. L_4 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28426. String_t* L_5;
  28427. L_5 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28428. int32_t L_6;
  28429. L_6 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_5, /*hidden argument*/NULL);
  28430. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_6))? 1 : 0);
  28431. bool L_7 = V_2;
  28432. if (!L_7)
  28433. {
  28434. goto IL_0070;
  28435. }
  28436. }
  28437. {
  28438. // m_Text = text.Remove(caretPositionInternal, 1);
  28439. String_t* L_8;
  28440. L_8 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28441. int32_t L_9;
  28442. L_9 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28443. String_t* L_10;
  28444. L_10 = String_Remove_mA7DE3D6FE3344FD65108B33BD1DE8020D22ADAC0(L_8, L_9, 1, /*hidden argument*/NULL);
  28445. __this->set_m_Text_38(L_10);
  28446. // UpdateTouchKeyboardFromEditChanges();
  28447. InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45(__this, /*hidden argument*/NULL);
  28448. // SendOnValueChangedAndUpdateLabel();
  28449. InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C(__this, /*hidden argument*/NULL);
  28450. }
  28451. IL_0070:
  28452. {
  28453. }
  28454. IL_0071:
  28455. {
  28456. // }
  28457. return;
  28458. }
  28459. }
  28460. // System.Void UnityEngine.UI.InputField::Backspace()
  28461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Backspace_m4DF759C80B208BCD552F1570E00FE8771D5C9D0C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  28462. {
  28463. bool V_0 = false;
  28464. bool V_1 = false;
  28465. bool V_2 = false;
  28466. int32_t V_3 = 0;
  28467. {
  28468. // if (m_ReadOnly)
  28469. bool L_0 = __this->get_m_ReadOnly_41();
  28470. V_0 = L_0;
  28471. bool L_1 = V_0;
  28472. if (!L_1)
  28473. {
  28474. goto IL_000d;
  28475. }
  28476. }
  28477. {
  28478. // return;
  28479. goto IL_0082;
  28480. }
  28481. IL_000d:
  28482. {
  28483. // if (hasSelection)
  28484. bool L_2;
  28485. L_2 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  28486. V_1 = L_2;
  28487. bool L_3 = V_1;
  28488. if (!L_3)
  28489. {
  28490. goto IL_0030;
  28491. }
  28492. }
  28493. {
  28494. // Delete();
  28495. InputField_Delete_mF2790369AD8584F70D359D229B596A909ACDDA97(__this, /*hidden argument*/NULL);
  28496. // UpdateTouchKeyboardFromEditChanges();
  28497. InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45(__this, /*hidden argument*/NULL);
  28498. // SendOnValueChangedAndUpdateLabel();
  28499. InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C(__this, /*hidden argument*/NULL);
  28500. goto IL_0082;
  28501. }
  28502. IL_0030:
  28503. {
  28504. // if (caretPositionInternal > 0)
  28505. int32_t L_4;
  28506. L_4 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28507. V_2 = (bool)((((int32_t)L_4) > ((int32_t)0))? 1 : 0);
  28508. bool L_5 = V_2;
  28509. if (!L_5)
  28510. {
  28511. goto IL_0081;
  28512. }
  28513. }
  28514. {
  28515. // m_Text = text.Remove(caretPositionInternal - 1, 1);
  28516. String_t* L_6;
  28517. L_6 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28518. int32_t L_7;
  28519. L_7 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28520. String_t* L_8;
  28521. L_8 = String_Remove_mA7DE3D6FE3344FD65108B33BD1DE8020D22ADAC0(L_6, ((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1)), 1, /*hidden argument*/NULL);
  28522. __this->set_m_Text_38(L_8);
  28523. // caretSelectPositionInternal = caretPositionInternal = caretPositionInternal - 1;
  28524. int32_t L_9;
  28525. L_9 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28526. int32_t L_10 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1));
  28527. V_3 = L_10;
  28528. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_10, /*hidden argument*/NULL);
  28529. int32_t L_11 = V_3;
  28530. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_11, /*hidden argument*/NULL);
  28531. // UpdateTouchKeyboardFromEditChanges();
  28532. InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45(__this, /*hidden argument*/NULL);
  28533. // SendOnValueChangedAndUpdateLabel();
  28534. InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C(__this, /*hidden argument*/NULL);
  28535. }
  28536. IL_0081:
  28537. {
  28538. }
  28539. IL_0082:
  28540. {
  28541. // }
  28542. return;
  28543. }
  28544. }
  28545. // System.Void UnityEngine.UI.InputField::Insert(System.Char)
  28546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Insert_mF32CF6706C7BE2D9E8B9510A17C1FA3936BE50BA (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Il2CppChar ___c0, const RuntimeMethod* method)
  28547. {
  28548. String_t* V_0 = NULL;
  28549. bool V_1 = false;
  28550. bool V_2 = false;
  28551. int32_t V_3 = 0;
  28552. int32_t G_B5_0 = 0;
  28553. {
  28554. // if (m_ReadOnly)
  28555. bool L_0 = __this->get_m_ReadOnly_41();
  28556. V_1 = L_0;
  28557. bool L_1 = V_1;
  28558. if (!L_1)
  28559. {
  28560. goto IL_000d;
  28561. }
  28562. }
  28563. {
  28564. // return;
  28565. goto IL_0088;
  28566. }
  28567. IL_000d:
  28568. {
  28569. // string replaceString = c.ToString();
  28570. String_t* L_2;
  28571. L_2 = Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8((Il2CppChar*)(&___c0), /*hidden argument*/NULL);
  28572. V_0 = L_2;
  28573. // Delete();
  28574. InputField_Delete_mF2790369AD8584F70D359D229B596A909ACDDA97(__this, /*hidden argument*/NULL);
  28575. // if (characterLimit > 0 && text.Length >= characterLimit)
  28576. int32_t L_3;
  28577. L_3 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  28578. if ((((int32_t)L_3) <= ((int32_t)0)))
  28579. {
  28580. goto IL_003d;
  28581. }
  28582. }
  28583. {
  28584. String_t* L_4;
  28585. L_4 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28586. int32_t L_5;
  28587. L_5 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_4, /*hidden argument*/NULL);
  28588. int32_t L_6;
  28589. L_6 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  28590. G_B5_0 = ((((int32_t)((((int32_t)L_5) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28591. goto IL_003e;
  28592. }
  28593. IL_003d:
  28594. {
  28595. G_B5_0 = 0;
  28596. }
  28597. IL_003e:
  28598. {
  28599. V_2 = (bool)G_B5_0;
  28600. bool L_7 = V_2;
  28601. if (!L_7)
  28602. {
  28603. goto IL_0044;
  28604. }
  28605. }
  28606. {
  28607. // return;
  28608. goto IL_0088;
  28609. }
  28610. IL_0044:
  28611. {
  28612. // m_Text = text.Insert(m_CaretPosition, replaceString);
  28613. String_t* L_8;
  28614. L_8 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28615. int32_t L_9 = __this->get_m_CaretPosition_43();
  28616. String_t* L_10 = V_0;
  28617. String_t* L_11;
  28618. L_11 = String_Insert_m6F5335C84ACB178D4141772E1D7F2EB7811990EB(L_8, L_9, L_10, /*hidden argument*/NULL);
  28619. __this->set_m_Text_38(L_11);
  28620. // caretSelectPositionInternal = caretPositionInternal += replaceString.Length;
  28621. int32_t L_12;
  28622. L_12 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  28623. String_t* L_13 = V_0;
  28624. int32_t L_14;
  28625. L_14 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_13, /*hidden argument*/NULL);
  28626. int32_t L_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)L_14));
  28627. V_3 = L_15;
  28628. InputField_set_caretPositionInternal_mB399A8BC983C2010A5CB6FD0BE19ECDB7CA49104(__this, L_15, /*hidden argument*/NULL);
  28629. int32_t L_16 = V_3;
  28630. InputField_set_caretSelectPositionInternal_mFF674F8B5A0BA7697E4FDA13E917BC5ECB83E137(__this, L_16, /*hidden argument*/NULL);
  28631. // UpdateTouchKeyboardFromEditChanges();
  28632. InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45(__this, /*hidden argument*/NULL);
  28633. // SendOnValueChanged();
  28634. InputField_SendOnValueChanged_m6E3270644F5990D04EC0F07E6E0314F9B5085DA4(__this, /*hidden argument*/NULL);
  28635. }
  28636. IL_0088:
  28637. {
  28638. // }
  28639. return;
  28640. }
  28641. }
  28642. // System.Void UnityEngine.UI.InputField::UpdateTouchKeyboardFromEditChanges()
  28643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateTouchKeyboardFromEditChanges_m2975A5DA3CEBE635175C45CB13FCAA38DC24BC45 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  28644. {
  28645. bool V_0 = false;
  28646. int32_t G_B3_0 = 0;
  28647. {
  28648. // if (m_Keyboard != null && InPlaceEditing())
  28649. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_0 = __this->get_m_Keyboard_20();
  28650. if (!L_0)
  28651. {
  28652. goto IL_0011;
  28653. }
  28654. }
  28655. {
  28656. bool L_1;
  28657. L_1 = InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D(__this, /*hidden argument*/NULL);
  28658. G_B3_0 = ((int32_t)(L_1));
  28659. goto IL_0012;
  28660. }
  28661. IL_0011:
  28662. {
  28663. G_B3_0 = 0;
  28664. }
  28665. IL_0012:
  28666. {
  28667. V_0 = (bool)G_B3_0;
  28668. bool L_2 = V_0;
  28669. if (!L_2)
  28670. {
  28671. goto IL_002a;
  28672. }
  28673. }
  28674. {
  28675. // m_Keyboard.text = m_Text;
  28676. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_3 = __this->get_m_Keyboard_20();
  28677. String_t* L_4 = __this->get_m_Text_38();
  28678. TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27(L_3, L_4, /*hidden argument*/NULL);
  28679. }
  28680. IL_002a:
  28681. {
  28682. // }
  28683. return;
  28684. }
  28685. }
  28686. // System.Void UnityEngine.UI.InputField::SendOnValueChangedAndUpdateLabel()
  28687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SendOnValueChangedAndUpdateLabel_m830267D28C97DA267F51DDE82E36C446E2AB1A8C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  28688. {
  28689. {
  28690. // SendOnValueChanged();
  28691. InputField_SendOnValueChanged_m6E3270644F5990D04EC0F07E6E0314F9B5085DA4(__this, /*hidden argument*/NULL);
  28692. // UpdateLabel();
  28693. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  28694. // }
  28695. return;
  28696. }
  28697. }
  28698. // System.Void UnityEngine.UI.InputField::SendOnValueChanged()
  28699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SendOnValueChanged_m6E3270644F5990D04EC0F07E6E0314F9B5085DA4 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  28700. {
  28701. static bool s_Il2CppMethodInitialized;
  28702. if (!s_Il2CppMethodInitialized)
  28703. {
  28704. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10_RuntimeMethod_var);
  28705. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B20120FA3A36499103516584F7132881D3DF357);
  28706. s_Il2CppMethodInitialized = true;
  28707. }
  28708. bool V_0 = false;
  28709. {
  28710. // UISystemProfilerApi.AddMarker("InputField.value", this);
  28711. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteral7B20120FA3A36499103516584F7132881D3DF357, __this, /*hidden argument*/NULL);
  28712. // if (onValueChanged != null)
  28713. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_0;
  28714. L_0 = InputField_get_onValueChanged_mAF7D77CCBED34CF4A46A9E4EA77405D790C58449(__this, /*hidden argument*/NULL);
  28715. V_0 = (bool)((!(((RuntimeObject*)(OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28716. bool L_1 = V_0;
  28717. if (!L_1)
  28718. {
  28719. goto IL_002c;
  28720. }
  28721. }
  28722. {
  28723. // onValueChanged.Invoke(text);
  28724. OnChangeEvent_t2E59014A56EA94168140F0585834954B40D716F7 * L_2;
  28725. L_2 = InputField_get_onValueChanged_mAF7D77CCBED34CF4A46A9E4EA77405D790C58449(__this, /*hidden argument*/NULL);
  28726. String_t* L_3;
  28727. L_3 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28728. UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10(L_2, L_3, /*hidden argument*/UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10_RuntimeMethod_var);
  28729. }
  28730. IL_002c:
  28731. {
  28732. // }
  28733. return;
  28734. }
  28735. }
  28736. // System.Void UnityEngine.UI.InputField::SendOnSubmit()
  28737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SendOnSubmit_m61B6B9C63D10D04EB57F6E7EC4305B5E9470F929 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  28738. {
  28739. static bool s_Il2CppMethodInitialized;
  28740. if (!s_Il2CppMethodInitialized)
  28741. {
  28742. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10_RuntimeMethod_var);
  28743. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1D21129BD0F2E1310447856130DF701E8D96747E);
  28744. s_Il2CppMethodInitialized = true;
  28745. }
  28746. bool V_0 = false;
  28747. {
  28748. // UISystemProfilerApi.AddMarker("InputField.onSubmit", this);
  28749. UISystemProfilerApi_AddMarker_m790D574DA2B26355FAFE8FA0F2EDDA86B3E8D333(_stringLiteral1D21129BD0F2E1310447856130DF701E8D96747E, __this, /*hidden argument*/NULL);
  28750. // if (onEndEdit != null)
  28751. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * L_0;
  28752. L_0 = InputField_get_onEndEdit_m0C979736255DF520629D269CCDD6452EF4F52EB5(__this, /*hidden argument*/NULL);
  28753. V_0 = (bool)((!(((RuntimeObject*)(SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28754. bool L_1 = V_0;
  28755. if (!L_1)
  28756. {
  28757. goto IL_002c;
  28758. }
  28759. }
  28760. {
  28761. // onEndEdit.Invoke(m_Text);
  28762. SubmitEvent_t3FD30F627DF2ADEC87C0BE69EE632AAB99F3B8A9 * L_2;
  28763. L_2 = InputField_get_onEndEdit_m0C979736255DF520629D269CCDD6452EF4F52EB5(__this, /*hidden argument*/NULL);
  28764. String_t* L_3 = __this->get_m_Text_38();
  28765. UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10(L_2, L_3, /*hidden argument*/UnityEvent_1_Invoke_m48FFBB804EE21EB2CB49F17413E013F7C6A97E10_RuntimeMethod_var);
  28766. }
  28767. IL_002c:
  28768. {
  28769. // }
  28770. return;
  28771. }
  28772. }
  28773. // System.Void UnityEngine.UI.InputField::Append(System.String)
  28774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Append_m636E533087317BDD9C392E4BCD27C2F735DC87A6 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___input0, const RuntimeMethod* method)
  28775. {
  28776. bool V_0 = false;
  28777. bool V_1 = false;
  28778. int32_t V_2 = 0;
  28779. int32_t V_3 = 0;
  28780. Il2CppChar V_4 = 0x0;
  28781. bool V_5 = false;
  28782. bool V_6 = false;
  28783. int32_t G_B11_0 = 0;
  28784. {
  28785. // if (m_ReadOnly)
  28786. bool L_0 = __this->get_m_ReadOnly_41();
  28787. V_0 = L_0;
  28788. bool L_1 = V_0;
  28789. if (!L_1)
  28790. {
  28791. goto IL_000d;
  28792. }
  28793. }
  28794. {
  28795. // return;
  28796. goto IL_0072;
  28797. }
  28798. IL_000d:
  28799. {
  28800. // if (!InPlaceEditing())
  28801. bool L_2;
  28802. L_2 = InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D(__this, /*hidden argument*/NULL);
  28803. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  28804. bool L_3 = V_1;
  28805. if (!L_3)
  28806. {
  28807. goto IL_001c;
  28808. }
  28809. }
  28810. {
  28811. // return;
  28812. goto IL_0072;
  28813. }
  28814. IL_001c:
  28815. {
  28816. // for (int i = 0, imax = input.Length; i < imax; ++i)
  28817. V_2 = 0;
  28818. // for (int i = 0, imax = input.Length; i < imax; ++i)
  28819. String_t* L_4 = ___input0;
  28820. int32_t L_5;
  28821. L_5 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_4, /*hidden argument*/NULL);
  28822. V_3 = L_5;
  28823. goto IL_0068;
  28824. }
  28825. IL_0027:
  28826. {
  28827. // char c = input[i];
  28828. String_t* L_6 = ___input0;
  28829. int32_t L_7 = V_2;
  28830. Il2CppChar L_8;
  28831. L_8 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_6, L_7, /*hidden argument*/NULL);
  28832. V_4 = L_8;
  28833. // if (c >= ' ' || c == '\t' || c == '\r' || c == 10 || c == '\n')
  28834. Il2CppChar L_9 = V_4;
  28835. if ((((int32_t)L_9) >= ((int32_t)((int32_t)32))))
  28836. {
  28837. goto IL_0051;
  28838. }
  28839. }
  28840. {
  28841. Il2CppChar L_10 = V_4;
  28842. if ((((int32_t)L_10) == ((int32_t)((int32_t)9))))
  28843. {
  28844. goto IL_0051;
  28845. }
  28846. }
  28847. {
  28848. Il2CppChar L_11 = V_4;
  28849. if ((((int32_t)L_11) == ((int32_t)((int32_t)13))))
  28850. {
  28851. goto IL_0051;
  28852. }
  28853. }
  28854. {
  28855. Il2CppChar L_12 = V_4;
  28856. if ((((int32_t)L_12) == ((int32_t)((int32_t)10))))
  28857. {
  28858. goto IL_0051;
  28859. }
  28860. }
  28861. {
  28862. Il2CppChar L_13 = V_4;
  28863. G_B11_0 = ((((int32_t)L_13) == ((int32_t)((int32_t)10)))? 1 : 0);
  28864. goto IL_0052;
  28865. }
  28866. IL_0051:
  28867. {
  28868. G_B11_0 = 1;
  28869. }
  28870. IL_0052:
  28871. {
  28872. V_5 = (bool)G_B11_0;
  28873. bool L_14 = V_5;
  28874. if (!L_14)
  28875. {
  28876. goto IL_0063;
  28877. }
  28878. }
  28879. {
  28880. // Append(c);
  28881. Il2CppChar L_15 = V_4;
  28882. VirtActionInvoker1< Il2CppChar >::Invoke(67 /* System.Void UnityEngine.UI.InputField::Append(System.Char) */, __this, L_15);
  28883. }
  28884. IL_0063:
  28885. {
  28886. // for (int i = 0, imax = input.Length; i < imax; ++i)
  28887. int32_t L_16 = V_2;
  28888. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  28889. }
  28890. IL_0068:
  28891. {
  28892. // for (int i = 0, imax = input.Length; i < imax; ++i)
  28893. int32_t L_17 = V_2;
  28894. int32_t L_18 = V_3;
  28895. V_6 = (bool)((((int32_t)L_17) < ((int32_t)L_18))? 1 : 0);
  28896. bool L_19 = V_6;
  28897. if (L_19)
  28898. {
  28899. goto IL_0027;
  28900. }
  28901. }
  28902. IL_0072:
  28903. {
  28904. // }
  28905. return;
  28906. }
  28907. }
  28908. // System.Void UnityEngine.UI.InputField::Append(System.Char)
  28909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Append_m0405A57105B52A2BBC5CA6B06E804975B3343CE2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Il2CppChar ___input0, const RuntimeMethod* method)
  28910. {
  28911. static bool s_Il2CppMethodInitialized;
  28912. if (!s_Il2CppMethodInitialized)
  28913. {
  28914. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  28915. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  28916. s_Il2CppMethodInitialized = true;
  28917. }
  28918. int32_t V_0 = 0;
  28919. String_t* V_1 = NULL;
  28920. bool V_2 = false;
  28921. bool V_3 = false;
  28922. bool V_4 = false;
  28923. bool V_5 = false;
  28924. bool V_6 = false;
  28925. bool V_7 = false;
  28926. bool V_8 = false;
  28927. bool V_9 = false;
  28928. int32_t G_B5_0 = 0;
  28929. {
  28930. // if (char.IsSurrogate(input))
  28931. Il2CppChar L_0 = ___input0;
  28932. IL2CPP_RUNTIME_CLASS_INIT(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  28933. bool L_1;
  28934. L_1 = Char_IsSurrogate_mDE2EA47FEF5F4816C883C5FF7DA85364025B5CDE(L_0, /*hidden argument*/NULL);
  28935. V_2 = L_1;
  28936. bool L_2 = V_2;
  28937. if (!L_2)
  28938. {
  28939. goto IL_0010;
  28940. }
  28941. }
  28942. {
  28943. // return;
  28944. goto IL_0161;
  28945. }
  28946. IL_0010:
  28947. {
  28948. // if (m_ReadOnly || text.Length >= k_MaxTextLength)
  28949. bool L_3 = __this->get_m_ReadOnly_41();
  28950. if (L_3)
  28951. {
  28952. goto IL_002f;
  28953. }
  28954. }
  28955. {
  28956. String_t* L_4;
  28957. L_4 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  28958. int32_t L_5;
  28959. L_5 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_4, /*hidden argument*/NULL);
  28960. G_B5_0 = ((((int32_t)((((int32_t)L_5) < ((int32_t)((int32_t)16382)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  28961. goto IL_0030;
  28962. }
  28963. IL_002f:
  28964. {
  28965. G_B5_0 = 1;
  28966. }
  28967. IL_0030:
  28968. {
  28969. V_3 = (bool)G_B5_0;
  28970. bool L_6 = V_3;
  28971. if (!L_6)
  28972. {
  28973. goto IL_0039;
  28974. }
  28975. }
  28976. {
  28977. // return;
  28978. goto IL_0161;
  28979. }
  28980. IL_0039:
  28981. {
  28982. // if (!InPlaceEditing())
  28983. bool L_7;
  28984. L_7 = InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D(__this, /*hidden argument*/NULL);
  28985. V_4 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  28986. bool L_8 = V_4;
  28987. if (!L_8)
  28988. {
  28989. goto IL_004d;
  28990. }
  28991. }
  28992. {
  28993. // return;
  28994. goto IL_0161;
  28995. }
  28996. IL_004d:
  28997. {
  28998. // int insertionPoint = Math.Min(selectionFocusPosition, selectionAnchorPosition);
  28999. int32_t L_9;
  29000. L_9 = InputField_get_selectionFocusPosition_m477373F0852FDC320EC8F76E21948642B9D1B79B(__this, /*hidden argument*/NULL);
  29001. int32_t L_10;
  29002. L_10 = InputField_get_selectionAnchorPosition_mD6A77D08DB66FA68241D052D7D98570DBF3C6995(__this, /*hidden argument*/NULL);
  29003. IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
  29004. int32_t L_11;
  29005. L_11 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_9, L_10, /*hidden argument*/NULL);
  29006. V_0 = L_11;
  29007. // var validateText = text;
  29008. String_t* L_12;
  29009. L_12 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29010. V_1 = L_12;
  29011. // if (selectionFocusPosition != selectionAnchorPosition)
  29012. int32_t L_13;
  29013. L_13 = InputField_get_selectionFocusPosition_m477373F0852FDC320EC8F76E21948642B9D1B79B(__this, /*hidden argument*/NULL);
  29014. int32_t L_14;
  29015. L_14 = InputField_get_selectionAnchorPosition_mD6A77D08DB66FA68241D052D7D98570DBF3C6995(__this, /*hidden argument*/NULL);
  29016. V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)L_14))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29017. bool L_15 = V_5;
  29018. if (!L_15)
  29019. {
  29020. goto IL_0112;
  29021. }
  29022. }
  29023. {
  29024. // if (caretPositionInternal < caretSelectPositionInternal)
  29025. int32_t L_16;
  29026. L_16 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  29027. int32_t L_17;
  29028. L_17 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  29029. V_6 = (bool)((((int32_t)L_16) < ((int32_t)L_17))? 1 : 0);
  29030. bool L_18 = V_6;
  29031. if (!L_18)
  29032. {
  29033. goto IL_00d4;
  29034. }
  29035. }
  29036. {
  29037. // validateText = text.Substring(0, caretPositionInternal) + text.Substring(caretSelectPositionInternal, text.Length - caretSelectPositionInternal);
  29038. String_t* L_19;
  29039. L_19 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29040. int32_t L_20;
  29041. L_20 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  29042. String_t* L_21;
  29043. L_21 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_19, 0, L_20, /*hidden argument*/NULL);
  29044. String_t* L_22;
  29045. L_22 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29046. int32_t L_23;
  29047. L_23 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  29048. String_t* L_24;
  29049. L_24 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29050. int32_t L_25;
  29051. L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL);
  29052. int32_t L_26;
  29053. L_26 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  29054. String_t* L_27;
  29055. L_27 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_22, L_23, ((int32_t)il2cpp_codegen_subtract((int32_t)L_25, (int32_t)L_26)), /*hidden argument*/NULL);
  29056. String_t* L_28;
  29057. L_28 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_21, L_27, /*hidden argument*/NULL);
  29058. V_1 = L_28;
  29059. goto IL_0111;
  29060. }
  29061. IL_00d4:
  29062. {
  29063. // validateText = text.Substring(0, caretSelectPositionInternal) + text.Substring(caretPositionInternal, text.Length - caretPositionInternal);
  29064. String_t* L_29;
  29065. L_29 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29066. int32_t L_30;
  29067. L_30 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  29068. String_t* L_31;
  29069. L_31 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_29, 0, L_30, /*hidden argument*/NULL);
  29070. String_t* L_32;
  29071. L_32 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29072. int32_t L_33;
  29073. L_33 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  29074. String_t* L_34;
  29075. L_34 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29076. int32_t L_35;
  29077. L_35 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_34, /*hidden argument*/NULL);
  29078. int32_t L_36;
  29079. L_36 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  29080. String_t* L_37;
  29081. L_37 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_32, L_33, ((int32_t)il2cpp_codegen_subtract((int32_t)L_35, (int32_t)L_36)), /*hidden argument*/NULL);
  29082. String_t* L_38;
  29083. L_38 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_31, L_37, /*hidden argument*/NULL);
  29084. V_1 = L_38;
  29085. }
  29086. IL_0111:
  29087. {
  29088. }
  29089. IL_0112:
  29090. {
  29091. // if (onValidateInput != null)
  29092. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_39;
  29093. L_39 = InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE(__this, /*hidden argument*/NULL);
  29094. V_7 = (bool)((!(((RuntimeObject*)(OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F *)L_39) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  29095. bool L_40 = V_7;
  29096. if (!L_40)
  29097. {
  29098. goto IL_0133;
  29099. }
  29100. }
  29101. {
  29102. // input = onValidateInput(validateText, insertionPoint, input);
  29103. OnValidateInput_t721D2C2A7710D113E4909B36D9893CC6B1C69B9F * L_41;
  29104. L_41 = InputField_get_onValidateInput_mCBE2BB6D465B095BDA7F75091ED88BAFCC7EC9EE(__this, /*hidden argument*/NULL);
  29105. String_t* L_42 = V_1;
  29106. int32_t L_43 = V_0;
  29107. Il2CppChar L_44 = ___input0;
  29108. Il2CppChar L_45;
  29109. L_45 = OnValidateInput_Invoke_mFD5B2C2FE9905B863CB61FC6FC6B1D20ED50FDBF(L_41, L_42, L_43, L_44, /*hidden argument*/NULL);
  29110. ___input0 = L_45;
  29111. goto IL_014d;
  29112. }
  29113. IL_0133:
  29114. {
  29115. // else if (characterValidation != CharacterValidation.None)
  29116. int32_t L_46;
  29117. L_46 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  29118. V_8 = (bool)((!(((uint32_t)L_46) <= ((uint32_t)0)))? 1 : 0);
  29119. bool L_47 = V_8;
  29120. if (!L_47)
  29121. {
  29122. goto IL_014d;
  29123. }
  29124. }
  29125. {
  29126. // input = Validate(validateText, insertionPoint, input);
  29127. String_t* L_48 = V_1;
  29128. int32_t L_49 = V_0;
  29129. Il2CppChar L_50 = ___input0;
  29130. Il2CppChar L_51;
  29131. L_51 = InputField_Validate_mF6336A3F55070D1DB07C078DF6895EE99FC5A675(__this, L_48, L_49, L_50, /*hidden argument*/NULL);
  29132. ___input0 = L_51;
  29133. }
  29134. IL_014d:
  29135. {
  29136. // if (input == 0)
  29137. Il2CppChar L_52 = ___input0;
  29138. V_9 = (bool)((((int32_t)L_52) == ((int32_t)0))? 1 : 0);
  29139. bool L_53 = V_9;
  29140. if (!L_53)
  29141. {
  29142. goto IL_0159;
  29143. }
  29144. }
  29145. {
  29146. // return;
  29147. goto IL_0161;
  29148. }
  29149. IL_0159:
  29150. {
  29151. // Insert(input);
  29152. Il2CppChar L_54 = ___input0;
  29153. InputField_Insert_mF32CF6706C7BE2D9E8B9510A17C1FA3936BE50BA(__this, L_54, /*hidden argument*/NULL);
  29154. }
  29155. IL_0161:
  29156. {
  29157. // }
  29158. return;
  29159. }
  29160. }
  29161. // System.Void UnityEngine.UI.InputField::UpdateLabel()
  29162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  29163. {
  29164. static bool s_Il2CppMethodInitialized;
  29165. if (!s_Il2CppMethodInitialized)
  29166. {
  29167. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  29168. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29169. s_Il2CppMethodInitialized = true;
  29170. }
  29171. bool V_0 = false;
  29172. String_t* V_1 = NULL;
  29173. String_t* V_2 = NULL;
  29174. bool V_3 = false;
  29175. bool V_4 = false;
  29176. bool V_5 = false;
  29177. bool V_6 = false;
  29178. bool V_7 = false;
  29179. bool V_8 = false;
  29180. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_9;
  29181. memset((&V_9), 0, sizeof(V_9));
  29182. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_10;
  29183. memset((&V_10), 0, sizeof(V_10));
  29184. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_11;
  29185. memset((&V_11), 0, sizeof(V_11));
  29186. int32_t G_B4_0 = 0;
  29187. int32_t G_B9_0 = 0;
  29188. {
  29189. // if (m_TextComponent != null && m_TextComponent.font != null && !m_PreventFontCallback)
  29190. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  29191. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29192. bool L_1;
  29193. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29194. if (!L_1)
  29195. {
  29196. goto IL_002d;
  29197. }
  29198. }
  29199. {
  29200. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_2 = __this->get_m_TextComponent_22();
  29201. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_3;
  29202. L_3 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(L_2, /*hidden argument*/NULL);
  29203. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29204. bool L_4;
  29205. L_4 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29206. if (!L_4)
  29207. {
  29208. goto IL_002d;
  29209. }
  29210. }
  29211. {
  29212. bool L_5 = __this->get_m_PreventFontCallback_49();
  29213. G_B4_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  29214. goto IL_002e;
  29215. }
  29216. IL_002d:
  29217. {
  29218. G_B4_0 = 0;
  29219. }
  29220. IL_002e:
  29221. {
  29222. V_0 = (bool)G_B4_0;
  29223. bool L_6 = V_0;
  29224. if (!L_6)
  29225. {
  29226. goto IL_01cf;
  29227. }
  29228. }
  29229. {
  29230. // m_PreventFontCallback = true;
  29231. __this->set_m_PreventFontCallback_49((bool)1);
  29232. // if (EventSystem.current != null && gameObject == EventSystem.current.currentSelectedGameObject && compositionString.Length > 0)
  29233. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  29234. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_7;
  29235. L_7 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  29236. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29237. bool L_8;
  29238. L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29239. if (!L_8)
  29240. {
  29241. goto IL_0071;
  29242. }
  29243. }
  29244. {
  29245. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9;
  29246. L_9 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  29247. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  29248. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_10;
  29249. L_10 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  29250. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11;
  29251. L_11 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D(L_10, /*hidden argument*/NULL);
  29252. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29253. bool L_12;
  29254. L_12 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_9, L_11, /*hidden argument*/NULL);
  29255. if (!L_12)
  29256. {
  29257. goto IL_0071;
  29258. }
  29259. }
  29260. {
  29261. String_t* L_13;
  29262. L_13 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  29263. int32_t L_14;
  29264. L_14 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_13, /*hidden argument*/NULL);
  29265. G_B9_0 = ((((int32_t)L_14) > ((int32_t)0))? 1 : 0);
  29266. goto IL_0072;
  29267. }
  29268. IL_0071:
  29269. {
  29270. G_B9_0 = 0;
  29271. }
  29272. IL_0072:
  29273. {
  29274. V_4 = (bool)G_B9_0;
  29275. bool L_15 = V_4;
  29276. if (!L_15)
  29277. {
  29278. goto IL_00a9;
  29279. }
  29280. }
  29281. {
  29282. // fullText = text.Substring(0, m_CaretPosition) + compositionString + text.Substring(m_CaretPosition);
  29283. String_t* L_16;
  29284. L_16 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29285. int32_t L_17 = __this->get_m_CaretPosition_43();
  29286. String_t* L_18;
  29287. L_18 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_16, 0, L_17, /*hidden argument*/NULL);
  29288. String_t* L_19;
  29289. L_19 = InputField_get_compositionString_mE86C18CEB54EF0C00415F1B1E04586046BCDBB36(__this, /*hidden argument*/NULL);
  29290. String_t* L_20;
  29291. L_20 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29292. int32_t L_21 = __this->get_m_CaretPosition_43();
  29293. String_t* L_22;
  29294. L_22 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_20, L_21, /*hidden argument*/NULL);
  29295. String_t* L_23;
  29296. L_23 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_18, L_19, L_22, /*hidden argument*/NULL);
  29297. V_1 = L_23;
  29298. goto IL_00b0;
  29299. }
  29300. IL_00a9:
  29301. {
  29302. // fullText = text;
  29303. String_t* L_24;
  29304. L_24 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  29305. V_1 = L_24;
  29306. }
  29307. IL_00b0:
  29308. {
  29309. // if (inputType == InputType.Password)
  29310. int32_t L_25;
  29311. L_25 = InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065(__this, /*hidden argument*/NULL);
  29312. V_5 = (bool)((((int32_t)L_25) == ((int32_t)2))? 1 : 0);
  29313. bool L_26 = V_5;
  29314. if (!L_26)
  29315. {
  29316. goto IL_00d3;
  29317. }
  29318. }
  29319. {
  29320. // processed = new string(asteriskChar, fullText.Length);
  29321. Il2CppChar L_27;
  29322. L_27 = InputField_get_asteriskChar_m51B289120D5EF43D619DAF0C287938A629399E44(__this, /*hidden argument*/NULL);
  29323. String_t* L_28 = V_1;
  29324. int32_t L_29;
  29325. L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL);
  29326. String_t* L_30;
  29327. L_30 = String_CreateString_m4CBF2A74FB65655B0BB1452CA748E9CF78D974ED(NULL, L_27, L_29, /*hidden argument*/NULL);
  29328. V_2 = L_30;
  29329. goto IL_00d5;
  29330. }
  29331. IL_00d3:
  29332. {
  29333. // processed = fullText;
  29334. String_t* L_31 = V_1;
  29335. V_2 = L_31;
  29336. }
  29337. IL_00d5:
  29338. {
  29339. // bool isEmpty = string.IsNullOrEmpty(fullText);
  29340. String_t* L_32 = V_1;
  29341. bool L_33;
  29342. L_33 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_32, /*hidden argument*/NULL);
  29343. V_3 = L_33;
  29344. // if (m_Placeholder != null)
  29345. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_34 = __this->get_m_Placeholder_23();
  29346. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  29347. bool L_35;
  29348. L_35 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_34, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  29349. V_6 = L_35;
  29350. bool L_36 = V_6;
  29351. if (!L_36)
  29352. {
  29353. goto IL_00fb;
  29354. }
  29355. }
  29356. {
  29357. // m_Placeholder.enabled = isEmpty;
  29358. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_37 = __this->get_m_Placeholder_23();
  29359. bool L_38 = V_3;
  29360. Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_37, L_38, /*hidden argument*/NULL);
  29361. }
  29362. IL_00fb:
  29363. {
  29364. // if (!m_AllowInput)
  29365. bool L_39 = __this->get_m_AllowInput_51();
  29366. V_7 = (bool)((((int32_t)L_39) == ((int32_t)0))? 1 : 0);
  29367. bool L_40 = V_7;
  29368. if (!L_40)
  29369. {
  29370. goto IL_0124;
  29371. }
  29372. }
  29373. {
  29374. // m_DrawStart = 0;
  29375. __this->set_m_DrawStart_60(0);
  29376. // m_DrawEnd = m_Text.Length;
  29377. String_t* L_41 = __this->get_m_Text_38();
  29378. int32_t L_42;
  29379. L_42 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_41, /*hidden argument*/NULL);
  29380. __this->set_m_DrawEnd_61(L_42);
  29381. }
  29382. IL_0124:
  29383. {
  29384. // if (!isEmpty)
  29385. bool L_43 = V_3;
  29386. V_8 = (bool)((((int32_t)L_43) == ((int32_t)0))? 1 : 0);
  29387. bool L_44 = V_8;
  29388. if (!L_44)
  29389. {
  29390. goto IL_01b3;
  29391. }
  29392. }
  29393. {
  29394. // Vector2 extents = m_TextComponent.rectTransform.rect.size;
  29395. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_45 = __this->get_m_TextComponent_22();
  29396. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_46;
  29397. L_46 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_45, /*hidden argument*/NULL);
  29398. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_47;
  29399. L_47 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_46, /*hidden argument*/NULL);
  29400. V_11 = L_47;
  29401. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_48;
  29402. L_48 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_11), /*hidden argument*/NULL);
  29403. V_9 = L_48;
  29404. // var settings = m_TextComponent.GetGenerationSettings(extents);
  29405. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_49 = __this->get_m_TextComponent_22();
  29406. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50 = V_9;
  29407. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_51;
  29408. L_51 = Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE(L_49, L_50, /*hidden argument*/NULL);
  29409. V_10 = L_51;
  29410. // settings.generateOutOfBounds = true;
  29411. (&V_10)->set_generateOutOfBounds_17((bool)1);
  29412. // cachedInputTextGenerator.PopulateWithErrors(processed, settings, gameObject);
  29413. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_52;
  29414. L_52 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29415. String_t* L_53 = V_2;
  29416. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_54 = V_10;
  29417. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_55;
  29418. L_55 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  29419. bool L_56;
  29420. L_56 = TextGenerator_PopulateWithErrors_mE5FA5DB6EBB1EBA92C3A09DC213EB8607396F265(L_52, L_53, L_54, L_55, /*hidden argument*/NULL);
  29421. // SetDrawRangeToContainCaretPosition(caretSelectPositionInternal);
  29422. int32_t L_57;
  29423. L_57 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  29424. InputField_SetDrawRangeToContainCaretPosition_mC1D83691E0439C1629302420F00F390D6FFF72EE(__this, L_57, /*hidden argument*/NULL);
  29425. // processed = processed.Substring(m_DrawStart, Mathf.Min(m_DrawEnd, processed.Length) - m_DrawStart);
  29426. String_t* L_58 = V_2;
  29427. int32_t L_59 = __this->get_m_DrawStart_60();
  29428. int32_t L_60 = __this->get_m_DrawEnd_61();
  29429. String_t* L_61 = V_2;
  29430. int32_t L_62;
  29431. L_62 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_61, /*hidden argument*/NULL);
  29432. int32_t L_63;
  29433. L_63 = Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519(L_60, L_62, /*hidden argument*/NULL);
  29434. int32_t L_64 = __this->get_m_DrawStart_60();
  29435. String_t* L_65;
  29436. L_65 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_58, L_59, ((int32_t)il2cpp_codegen_subtract((int32_t)L_63, (int32_t)L_64)), /*hidden argument*/NULL);
  29437. V_2 = L_65;
  29438. // SetCaretVisible();
  29439. InputField_SetCaretVisible_m0FA23A6B2D29C01831B929417911C028FF76F787(__this, /*hidden argument*/NULL);
  29440. }
  29441. IL_01b3:
  29442. {
  29443. // m_TextComponent.text = processed;
  29444. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_66 = __this->get_m_TextComponent_22();
  29445. String_t* L_67 = V_2;
  29446. VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_66, L_67);
  29447. // MarkGeometryAsDirty();
  29448. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(__this, /*hidden argument*/NULL);
  29449. // m_PreventFontCallback = false;
  29450. __this->set_m_PreventFontCallback_49((bool)0);
  29451. }
  29452. IL_01cf:
  29453. {
  29454. // }
  29455. return;
  29456. }
  29457. }
  29458. // System.Boolean UnityEngine.UI.InputField::IsSelectionVisible()
  29459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputField_IsSelectionVisible_m448CAEA19B6E9048F1FB23EB4092F9362A996960 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  29460. {
  29461. bool V_0 = false;
  29462. bool V_1 = false;
  29463. bool V_2 = false;
  29464. int32_t G_B3_0 = 0;
  29465. int32_t G_B8_0 = 0;
  29466. {
  29467. // if (m_DrawStart > caretPositionInternal || m_DrawStart > caretSelectPositionInternal)
  29468. int32_t L_0 = __this->get_m_DrawStart_60();
  29469. int32_t L_1;
  29470. L_1 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  29471. if ((((int32_t)L_0) > ((int32_t)L_1)))
  29472. {
  29473. goto IL_001f;
  29474. }
  29475. }
  29476. {
  29477. int32_t L_2 = __this->get_m_DrawStart_60();
  29478. int32_t L_3;
  29479. L_3 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  29480. G_B3_0 = ((((int32_t)L_2) > ((int32_t)L_3))? 1 : 0);
  29481. goto IL_0020;
  29482. }
  29483. IL_001f:
  29484. {
  29485. G_B3_0 = 1;
  29486. }
  29487. IL_0020:
  29488. {
  29489. V_0 = (bool)G_B3_0;
  29490. bool L_4 = V_0;
  29491. if (!L_4)
  29492. {
  29493. goto IL_0028;
  29494. }
  29495. }
  29496. {
  29497. // return false;
  29498. V_1 = (bool)0;
  29499. goto IL_0053;
  29500. }
  29501. IL_0028:
  29502. {
  29503. // if (m_DrawEnd < caretPositionInternal || m_DrawEnd < caretSelectPositionInternal)
  29504. int32_t L_5 = __this->get_m_DrawEnd_61();
  29505. int32_t L_6;
  29506. L_6 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  29507. if ((((int32_t)L_5) < ((int32_t)L_6)))
  29508. {
  29509. goto IL_0046;
  29510. }
  29511. }
  29512. {
  29513. int32_t L_7 = __this->get_m_DrawEnd_61();
  29514. int32_t L_8;
  29515. L_8 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  29516. G_B8_0 = ((((int32_t)L_7) < ((int32_t)L_8))? 1 : 0);
  29517. goto IL_0047;
  29518. }
  29519. IL_0046:
  29520. {
  29521. G_B8_0 = 1;
  29522. }
  29523. IL_0047:
  29524. {
  29525. V_2 = (bool)G_B8_0;
  29526. bool L_9 = V_2;
  29527. if (!L_9)
  29528. {
  29529. goto IL_004f;
  29530. }
  29531. }
  29532. {
  29533. // return false;
  29534. V_1 = (bool)0;
  29535. goto IL_0053;
  29536. }
  29537. IL_004f:
  29538. {
  29539. // return true;
  29540. V_1 = (bool)1;
  29541. goto IL_0053;
  29542. }
  29543. IL_0053:
  29544. {
  29545. // }
  29546. bool L_10 = V_1;
  29547. return L_10;
  29548. }
  29549. }
  29550. // System.Int32 UnityEngine.UI.InputField::GetLineStartPosition(UnityEngine.TextGenerator,System.Int32)
  29551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetLineStartPosition_m1D501590CBBAFB5AD55B60F4FC5C009957016391 (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___gen0, int32_t ___line1, const RuntimeMethod* method)
  29552. {
  29553. static bool s_Il2CppMethodInitialized;
  29554. if (!s_Il2CppMethodInitialized)
  29555. {
  29556. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var);
  29557. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  29558. s_Il2CppMethodInitialized = true;
  29559. }
  29560. int32_t V_0 = 0;
  29561. {
  29562. // line = Mathf.Clamp(line, 0, gen.lines.Count - 1);
  29563. int32_t L_0 = ___line1;
  29564. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_1 = ___gen0;
  29565. RuntimeObject* L_2;
  29566. L_2 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_1, /*hidden argument*/NULL);
  29567. int32_t L_3;
  29568. L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var, L_2);
  29569. int32_t L_4;
  29570. L_4 = Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C(L_0, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)), /*hidden argument*/NULL);
  29571. ___line1 = L_4;
  29572. // return gen.lines[line].startCharIdx;
  29573. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_5 = ___gen0;
  29574. RuntimeObject* L_6;
  29575. L_6 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_5, /*hidden argument*/NULL);
  29576. int32_t L_7 = ___line1;
  29577. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_8;
  29578. L_8 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_6, L_7);
  29579. int32_t L_9 = L_8.get_startCharIdx_0();
  29580. V_0 = L_9;
  29581. goto IL_002b;
  29582. }
  29583. IL_002b:
  29584. {
  29585. // }
  29586. int32_t L_10 = V_0;
  29587. return L_10;
  29588. }
  29589. }
  29590. // System.Int32 UnityEngine.UI.InputField::GetLineEndPosition(UnityEngine.TextGenerator,System.Int32)
  29591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D (TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___gen0, int32_t ___line1, const RuntimeMethod* method)
  29592. {
  29593. static bool s_Il2CppMethodInitialized;
  29594. if (!s_Il2CppMethodInitialized)
  29595. {
  29596. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var);
  29597. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  29598. s_Il2CppMethodInitialized = true;
  29599. }
  29600. bool V_0 = false;
  29601. int32_t V_1 = 0;
  29602. {
  29603. // line = Mathf.Max(line, 0);
  29604. int32_t L_0 = ___line1;
  29605. int32_t L_1;
  29606. L_1 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(L_0, 0, /*hidden argument*/NULL);
  29607. ___line1 = L_1;
  29608. // if (line + 1 < gen.lines.Count)
  29609. int32_t L_2 = ___line1;
  29610. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_3 = ___gen0;
  29611. RuntimeObject* L_4;
  29612. L_4 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_3, /*hidden argument*/NULL);
  29613. int32_t L_5;
  29614. L_5 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var, L_4);
  29615. V_0 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1))) < ((int32_t)L_5))? 1 : 0);
  29616. bool L_6 = V_0;
  29617. if (!L_6)
  29618. {
  29619. goto IL_0036;
  29620. }
  29621. }
  29622. {
  29623. // return gen.lines[line + 1].startCharIdx - 1;
  29624. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_7 = ___gen0;
  29625. RuntimeObject* L_8;
  29626. L_8 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_7, /*hidden argument*/NULL);
  29627. int32_t L_9 = ___line1;
  29628. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_10;
  29629. L_10 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_8, ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)));
  29630. int32_t L_11 = L_10.get_startCharIdx_0();
  29631. V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1));
  29632. goto IL_003f;
  29633. }
  29634. IL_0036:
  29635. {
  29636. // return gen.characterCountVisible;
  29637. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_12 = ___gen0;
  29638. int32_t L_13;
  29639. L_13 = TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076(L_12, /*hidden argument*/NULL);
  29640. V_1 = L_13;
  29641. goto IL_003f;
  29642. }
  29643. IL_003f:
  29644. {
  29645. // }
  29646. int32_t L_14 = V_1;
  29647. return L_14;
  29648. }
  29649. }
  29650. // System.Void UnityEngine.UI.InputField::SetDrawRangeToContainCaretPosition(System.Int32)
  29651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetDrawRangeToContainCaretPosition_mC1D83691E0439C1629302420F00F390D6FFF72EE (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___caretPos0, const RuntimeMethod* method)
  29652. {
  29653. static bool s_Il2CppMethodInitialized;
  29654. if (!s_Il2CppMethodInitialized)
  29655. {
  29656. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var);
  29657. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var);
  29658. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  29659. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  29660. s_Il2CppMethodInitialized = true;
  29661. }
  29662. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  29663. memset((&V_0), 0, sizeof(V_0));
  29664. bool V_1 = false;
  29665. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_2;
  29666. memset((&V_2), 0, sizeof(V_2));
  29667. bool V_3 = false;
  29668. RuntimeObject* V_4 = NULL;
  29669. int32_t V_5 = 0;
  29670. bool V_6 = false;
  29671. float V_7 = 0.0f;
  29672. int32_t V_8 = 0;
  29673. bool V_9 = false;
  29674. float V_10 = 0.0f;
  29675. bool V_11 = false;
  29676. bool V_12 = false;
  29677. int32_t V_13 = 0;
  29678. int32_t V_14 = 0;
  29679. float V_15 = 0.0f;
  29680. float V_16 = 0.0f;
  29681. bool V_17 = false;
  29682. bool V_18 = false;
  29683. bool V_19 = false;
  29684. bool V_20 = false;
  29685. bool V_21 = false;
  29686. bool V_22 = false;
  29687. bool V_23 = false;
  29688. RuntimeObject* V_24 = NULL;
  29689. float V_25 = 0.0f;
  29690. bool V_26 = false;
  29691. bool V_27 = false;
  29692. bool V_28 = false;
  29693. bool V_29 = false;
  29694. bool V_30 = false;
  29695. bool V_31 = false;
  29696. bool V_32 = false;
  29697. int32_t G_B36_0 = 0;
  29698. int32_t G_B38_0 = 0;
  29699. {
  29700. // if (cachedInputTextGenerator.lineCount <= 0)
  29701. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_0;
  29702. L_0 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29703. int32_t L_1;
  29704. L_1 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_0, /*hidden argument*/NULL);
  29705. V_1 = (bool)((((int32_t)((((int32_t)L_1) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29706. bool L_2 = V_1;
  29707. if (!L_2)
  29708. {
  29709. goto IL_001b;
  29710. }
  29711. }
  29712. {
  29713. // return;
  29714. goto IL_0409;
  29715. }
  29716. IL_001b:
  29717. {
  29718. // Vector2 extents = cachedInputTextGenerator.rectExtents.size;
  29719. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_3;
  29720. L_3 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29721. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
  29722. L_4 = TextGenerator_get_rectExtents_m2573486A6322644F0EA3FB2AE05C5D5C52BC285B(L_3, /*hidden argument*/NULL);
  29723. V_2 = L_4;
  29724. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
  29725. L_5 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_2), /*hidden argument*/NULL);
  29726. V_0 = L_5;
  29727. // if (multiLine)
  29728. bool L_6;
  29729. L_6 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  29730. V_3 = L_6;
  29731. bool L_7 = V_3;
  29732. if (!L_7)
  29733. {
  29734. goto IL_02a0;
  29735. }
  29736. }
  29737. {
  29738. // var lines = cachedInputTextGenerator.lines;
  29739. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_8;
  29740. L_8 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29741. RuntimeObject* L_9;
  29742. L_9 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_8, /*hidden argument*/NULL);
  29743. V_4 = L_9;
  29744. // int caretLine = DetermineCharacterLine(caretPos, cachedInputTextGenerator);
  29745. int32_t L_10 = ___caretPos0;
  29746. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_11;
  29747. L_11 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29748. int32_t L_12;
  29749. L_12 = InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915(__this, L_10, L_11, /*hidden argument*/NULL);
  29750. V_5 = L_12;
  29751. // if (caretPos > m_DrawEnd)
  29752. int32_t L_13 = ___caretPos0;
  29753. int32_t L_14 = __this->get_m_DrawEnd_61();
  29754. V_6 = (bool)((((int32_t)L_13) > ((int32_t)L_14))? 1 : 0);
  29755. bool L_15 = V_6;
  29756. if (!L_15)
  29757. {
  29758. goto IL_0120;
  29759. }
  29760. }
  29761. {
  29762. // m_DrawEnd = GetLineEndPosition(cachedInputTextGenerator, caretLine);
  29763. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_16;
  29764. L_16 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29765. int32_t L_17 = V_5;
  29766. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  29767. int32_t L_18;
  29768. L_18 = InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D(L_16, L_17, /*hidden argument*/NULL);
  29769. __this->set_m_DrawEnd_61(L_18);
  29770. // float bottomY = lines[caretLine].topY - lines[caretLine].height;
  29771. RuntimeObject* L_19 = V_4;
  29772. int32_t L_20 = V_5;
  29773. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_21;
  29774. L_21 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_19, L_20);
  29775. float L_22 = L_21.get_topY_2();
  29776. RuntimeObject* L_23 = V_4;
  29777. int32_t L_24 = V_5;
  29778. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_25;
  29779. L_25 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_23, L_24);
  29780. int32_t L_26 = L_25.get_height_1();
  29781. V_7 = ((float)il2cpp_codegen_subtract((float)L_22, (float)((float)((float)L_26))));
  29782. // if (caretLine == lines.Count - 1)
  29783. int32_t L_27 = V_5;
  29784. RuntimeObject* L_28 = V_4;
  29785. int32_t L_29;
  29786. L_29 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var, L_28);
  29787. V_9 = (bool)((((int32_t)L_27) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_29, (int32_t)1))))? 1 : 0);
  29788. bool L_30 = V_9;
  29789. if (!L_30)
  29790. {
  29791. goto IL_00c7;
  29792. }
  29793. }
  29794. {
  29795. // bottomY += lines[caretLine].leading;
  29796. float L_31 = V_7;
  29797. RuntimeObject* L_32 = V_4;
  29798. int32_t L_33 = V_5;
  29799. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_34;
  29800. L_34 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_32, L_33);
  29801. float L_35 = L_34.get_leading_3();
  29802. V_7 = ((float)il2cpp_codegen_add((float)L_31, (float)L_35));
  29803. }
  29804. IL_00c7:
  29805. {
  29806. // int startLine = caretLine;
  29807. int32_t L_36 = V_5;
  29808. V_8 = L_36;
  29809. goto IL_00fc;
  29810. }
  29811. IL_00cd:
  29812. {
  29813. // float topY = lines[startLine - 1].topY;
  29814. RuntimeObject* L_37 = V_4;
  29815. int32_t L_38 = V_8;
  29816. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_39;
  29817. L_39 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_37, ((int32_t)il2cpp_codegen_subtract((int32_t)L_38, (int32_t)1)));
  29818. float L_40 = L_39.get_topY_2();
  29819. V_10 = L_40;
  29820. // if (topY - bottomY > extents.y)
  29821. float L_41 = V_10;
  29822. float L_42 = V_7;
  29823. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_43 = V_0;
  29824. float L_44 = L_43.get_y_1();
  29825. V_11 = (bool)((((float)((float)il2cpp_codegen_subtract((float)L_41, (float)L_42))) > ((float)L_44))? 1 : 0);
  29826. bool L_45 = V_11;
  29827. if (!L_45)
  29828. {
  29829. goto IL_00f5;
  29830. }
  29831. }
  29832. {
  29833. // break;
  29834. goto IL_0107;
  29835. }
  29836. IL_00f5:
  29837. {
  29838. // startLine--;
  29839. int32_t L_46 = V_8;
  29840. V_8 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_46, (int32_t)1));
  29841. }
  29842. IL_00fc:
  29843. {
  29844. // while (startLine > 0)
  29845. int32_t L_47 = V_8;
  29846. V_12 = (bool)((((int32_t)L_47) > ((int32_t)0))? 1 : 0);
  29847. bool L_48 = V_12;
  29848. if (L_48)
  29849. {
  29850. goto IL_00cd;
  29851. }
  29852. }
  29853. IL_0107:
  29854. {
  29855. // m_DrawStart = GetLineStartPosition(cachedInputTextGenerator, startLine);
  29856. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_49;
  29857. L_49 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29858. int32_t L_50 = V_8;
  29859. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  29860. int32_t L_51;
  29861. L_51 = InputField_GetLineStartPosition_m1D501590CBBAFB5AD55B60F4FC5C009957016391(L_49, L_50, /*hidden argument*/NULL);
  29862. __this->set_m_DrawStart_60(L_51);
  29863. goto IL_029a;
  29864. }
  29865. IL_0120:
  29866. {
  29867. // if (caretPos < m_DrawStart)
  29868. int32_t L_52 = ___caretPos0;
  29869. int32_t L_53 = __this->get_m_DrawStart_60();
  29870. V_17 = (bool)((((int32_t)L_52) < ((int32_t)L_53))? 1 : 0);
  29871. bool L_54 = V_17;
  29872. if (!L_54)
  29873. {
  29874. goto IL_0145;
  29875. }
  29876. }
  29877. {
  29878. // m_DrawStart = GetLineStartPosition(cachedInputTextGenerator, caretLine);
  29879. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_55;
  29880. L_55 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29881. int32_t L_56 = V_5;
  29882. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  29883. int32_t L_57;
  29884. L_57 = InputField_GetLineStartPosition_m1D501590CBBAFB5AD55B60F4FC5C009957016391(L_55, L_56, /*hidden argument*/NULL);
  29885. __this->set_m_DrawStart_60(L_57);
  29886. }
  29887. IL_0145:
  29888. {
  29889. // int startLine = DetermineCharacterLine(m_DrawStart, cachedInputTextGenerator);
  29890. int32_t L_58 = __this->get_m_DrawStart_60();
  29891. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_59;
  29892. L_59 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  29893. int32_t L_60;
  29894. L_60 = InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915(__this, L_58, L_59, /*hidden argument*/NULL);
  29895. V_13 = L_60;
  29896. // int endLine = startLine;
  29897. int32_t L_61 = V_13;
  29898. V_14 = L_61;
  29899. // float topY = lines[startLine].topY;
  29900. RuntimeObject* L_62 = V_4;
  29901. int32_t L_63 = V_13;
  29902. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_64;
  29903. L_64 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_62, L_63);
  29904. float L_65 = L_64.get_topY_2();
  29905. V_15 = L_65;
  29906. // float bottomY = lines[endLine].topY - lines[endLine].height;
  29907. RuntimeObject* L_66 = V_4;
  29908. int32_t L_67 = V_14;
  29909. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_68;
  29910. L_68 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_66, L_67);
  29911. float L_69 = L_68.get_topY_2();
  29912. RuntimeObject* L_70 = V_4;
  29913. int32_t L_71 = V_14;
  29914. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_72;
  29915. L_72 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_70, L_71);
  29916. int32_t L_73 = L_72.get_height_1();
  29917. V_16 = ((float)il2cpp_codegen_subtract((float)L_69, (float)((float)((float)L_73))));
  29918. // if (endLine == lines.Count - 1)
  29919. int32_t L_74 = V_14;
  29920. RuntimeObject* L_75 = V_4;
  29921. int32_t L_76;
  29922. L_76 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var, L_75);
  29923. V_18 = (bool)((((int32_t)L_74) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_76, (int32_t)1))))? 1 : 0);
  29924. bool L_77 = V_18;
  29925. if (!L_77)
  29926. {
  29927. goto IL_01b5;
  29928. }
  29929. }
  29930. {
  29931. // bottomY += lines[endLine].leading;
  29932. float L_78 = V_16;
  29933. RuntimeObject* L_79 = V_4;
  29934. int32_t L_80 = V_14;
  29935. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_81;
  29936. L_81 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_79, L_80);
  29937. float L_82 = L_81.get_leading_3();
  29938. V_16 = ((float)il2cpp_codegen_add((float)L_78, (float)L_82));
  29939. }
  29940. IL_01b5:
  29941. {
  29942. goto IL_0224;
  29943. }
  29944. IL_01b7:
  29945. {
  29946. // bottomY = lines[endLine + 1].topY - lines[endLine + 1].height;
  29947. RuntimeObject* L_83 = V_4;
  29948. int32_t L_84 = V_14;
  29949. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_85;
  29950. L_85 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_83, ((int32_t)il2cpp_codegen_add((int32_t)L_84, (int32_t)1)));
  29951. float L_86 = L_85.get_topY_2();
  29952. RuntimeObject* L_87 = V_4;
  29953. int32_t L_88 = V_14;
  29954. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_89;
  29955. L_89 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_87, ((int32_t)il2cpp_codegen_add((int32_t)L_88, (int32_t)1)));
  29956. int32_t L_90 = L_89.get_height_1();
  29957. V_16 = ((float)il2cpp_codegen_subtract((float)L_86, (float)((float)((float)L_90))));
  29958. // if (endLine + 1 == lines.Count - 1)
  29959. int32_t L_91 = V_14;
  29960. RuntimeObject* L_92 = V_4;
  29961. int32_t L_93;
  29962. L_93 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var, L_92);
  29963. V_19 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_91, (int32_t)1))) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_93, (int32_t)1))))? 1 : 0);
  29964. bool L_94 = V_19;
  29965. if (!L_94)
  29966. {
  29967. goto IL_0208;
  29968. }
  29969. }
  29970. {
  29971. // bottomY += lines[endLine + 1].leading;
  29972. float L_95 = V_16;
  29973. RuntimeObject* L_96 = V_4;
  29974. int32_t L_97 = V_14;
  29975. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_98;
  29976. L_98 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_96, ((int32_t)il2cpp_codegen_add((int32_t)L_97, (int32_t)1)));
  29977. float L_99 = L_98.get_leading_3();
  29978. V_16 = ((float)il2cpp_codegen_add((float)L_95, (float)L_99));
  29979. }
  29980. IL_0208:
  29981. {
  29982. // if (topY - bottomY > extents.y)
  29983. float L_100 = V_15;
  29984. float L_101 = V_16;
  29985. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_102 = V_0;
  29986. float L_103 = L_102.get_y_1();
  29987. V_20 = (bool)((((float)((float)il2cpp_codegen_subtract((float)L_100, (float)L_101))) > ((float)L_103))? 1 : 0);
  29988. bool L_104 = V_20;
  29989. if (!L_104)
  29990. {
  29991. goto IL_021d;
  29992. }
  29993. }
  29994. {
  29995. // break;
  29996. goto IL_0237;
  29997. }
  29998. IL_021d:
  29999. {
  30000. // ++endLine;
  30001. int32_t L_105 = V_14;
  30002. V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_105, (int32_t)1));
  30003. }
  30004. IL_0224:
  30005. {
  30006. // while (endLine < lines.Count - 1)
  30007. int32_t L_106 = V_14;
  30008. RuntimeObject* L_107 = V_4;
  30009. int32_t L_108;
  30010. L_108 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_tB01A3C34C6771AA2422AFB70485E860D8CA3DAC5_il2cpp_TypeInfo_var, L_107);
  30011. V_21 = (bool)((((int32_t)L_106) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_108, (int32_t)1))))? 1 : 0);
  30012. bool L_109 = V_21;
  30013. if (L_109)
  30014. {
  30015. goto IL_01b7;
  30016. }
  30017. }
  30018. IL_0237:
  30019. {
  30020. // m_DrawEnd = GetLineEndPosition(cachedInputTextGenerator, endLine);
  30021. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_110;
  30022. L_110 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  30023. int32_t L_111 = V_14;
  30024. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  30025. int32_t L_112;
  30026. L_112 = InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D(L_110, L_111, /*hidden argument*/NULL);
  30027. __this->set_m_DrawEnd_61(L_112);
  30028. goto IL_027b;
  30029. }
  30030. IL_024c:
  30031. {
  30032. // topY = lines[startLine - 1].topY;
  30033. RuntimeObject* L_113 = V_4;
  30034. int32_t L_114 = V_13;
  30035. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_115;
  30036. L_115 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_113, ((int32_t)il2cpp_codegen_subtract((int32_t)L_114, (int32_t)1)));
  30037. float L_116 = L_115.get_topY_2();
  30038. V_15 = L_116;
  30039. // if (topY - bottomY > extents.y)
  30040. float L_117 = V_15;
  30041. float L_118 = V_16;
  30042. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_119 = V_0;
  30043. float L_120 = L_119.get_y_1();
  30044. V_22 = (bool)((((float)((float)il2cpp_codegen_subtract((float)L_117, (float)L_118))) > ((float)L_120))? 1 : 0);
  30045. bool L_121 = V_22;
  30046. if (!L_121)
  30047. {
  30048. goto IL_0274;
  30049. }
  30050. }
  30051. {
  30052. // break;
  30053. goto IL_0286;
  30054. }
  30055. IL_0274:
  30056. {
  30057. // startLine--;
  30058. int32_t L_122 = V_13;
  30059. V_13 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_122, (int32_t)1));
  30060. }
  30061. IL_027b:
  30062. {
  30063. // while (startLine > 0)
  30064. int32_t L_123 = V_13;
  30065. V_23 = (bool)((((int32_t)L_123) > ((int32_t)0))? 1 : 0);
  30066. bool L_124 = V_23;
  30067. if (L_124)
  30068. {
  30069. goto IL_024c;
  30070. }
  30071. }
  30072. IL_0286:
  30073. {
  30074. // m_DrawStart = GetLineStartPosition(cachedInputTextGenerator, startLine);
  30075. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_125;
  30076. L_125 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  30077. int32_t L_126 = V_13;
  30078. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  30079. int32_t L_127;
  30080. L_127 = InputField_GetLineStartPosition_m1D501590CBBAFB5AD55B60F4FC5C009957016391(L_125, L_126, /*hidden argument*/NULL);
  30081. __this->set_m_DrawStart_60(L_127);
  30082. }
  30083. IL_029a:
  30084. {
  30085. goto IL_0409;
  30086. }
  30087. IL_02a0:
  30088. {
  30089. // var characters = cachedInputTextGenerator.characters;
  30090. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_128;
  30091. L_128 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  30092. RuntimeObject* L_129;
  30093. L_129 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_128, /*hidden argument*/NULL);
  30094. V_24 = L_129;
  30095. // if (m_DrawEnd > cachedInputTextGenerator.characterCountVisible)
  30096. int32_t L_130 = __this->get_m_DrawEnd_61();
  30097. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_131;
  30098. L_131 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  30099. int32_t L_132;
  30100. L_132 = TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076(L_131, /*hidden argument*/NULL);
  30101. V_26 = (bool)((((int32_t)L_130) > ((int32_t)L_132))? 1 : 0);
  30102. bool L_133 = V_26;
  30103. if (!L_133)
  30104. {
  30105. goto IL_02d8;
  30106. }
  30107. }
  30108. {
  30109. // m_DrawEnd = cachedInputTextGenerator.characterCountVisible;
  30110. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_134;
  30111. L_134 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  30112. int32_t L_135;
  30113. L_135 = TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076(L_134, /*hidden argument*/NULL);
  30114. __this->set_m_DrawEnd_61(L_135);
  30115. }
  30116. IL_02d8:
  30117. {
  30118. // float width = 0.0f;
  30119. V_25 = (0.0f);
  30120. // if (caretPos > m_DrawEnd || (caretPos == m_DrawEnd && m_DrawStart > 0))
  30121. int32_t L_136 = ___caretPos0;
  30122. int32_t L_137 = __this->get_m_DrawEnd_61();
  30123. if ((((int32_t)L_136) > ((int32_t)L_137)))
  30124. {
  30125. goto IL_02ff;
  30126. }
  30127. }
  30128. {
  30129. int32_t L_138 = ___caretPos0;
  30130. int32_t L_139 = __this->get_m_DrawEnd_61();
  30131. if ((!(((uint32_t)L_138) == ((uint32_t)L_139))))
  30132. {
  30133. goto IL_02fc;
  30134. }
  30135. }
  30136. {
  30137. int32_t L_140 = __this->get_m_DrawStart_60();
  30138. G_B36_0 = ((((int32_t)L_140) > ((int32_t)0))? 1 : 0);
  30139. goto IL_02fd;
  30140. }
  30141. IL_02fc:
  30142. {
  30143. G_B36_0 = 0;
  30144. }
  30145. IL_02fd:
  30146. {
  30147. G_B38_0 = G_B36_0;
  30148. goto IL_0300;
  30149. }
  30150. IL_02ff:
  30151. {
  30152. G_B38_0 = 1;
  30153. }
  30154. IL_0300:
  30155. {
  30156. V_27 = (bool)G_B38_0;
  30157. bool L_141 = V_27;
  30158. if (!L_141)
  30159. {
  30160. goto IL_0390;
  30161. }
  30162. }
  30163. {
  30164. // m_DrawEnd = caretPos;
  30165. int32_t L_142 = ___caretPos0;
  30166. __this->set_m_DrawEnd_61(L_142);
  30167. // for (m_DrawStart = m_DrawEnd - 1; m_DrawStart >= 0; --m_DrawStart)
  30168. int32_t L_143 = __this->get_m_DrawEnd_61();
  30169. __this->set_m_DrawStart_60(((int32_t)il2cpp_codegen_subtract((int32_t)L_143, (int32_t)1)));
  30170. goto IL_036d;
  30171. }
  30172. IL_0321:
  30173. {
  30174. // if (width + characters[m_DrawStart].charWidth > extents.x)
  30175. float L_144 = V_25;
  30176. RuntimeObject* L_145 = V_24;
  30177. int32_t L_146 = __this->get_m_DrawStart_60();
  30178. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_147;
  30179. L_147 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_145, L_146);
  30180. float L_148 = L_147.get_charWidth_1();
  30181. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_149 = V_0;
  30182. float L_150 = L_149.get_x_0();
  30183. V_28 = (bool)((((float)((float)il2cpp_codegen_add((float)L_144, (float)L_148))) > ((float)L_150))? 1 : 0);
  30184. bool L_151 = V_28;
  30185. if (!L_151)
  30186. {
  30187. goto IL_0347;
  30188. }
  30189. }
  30190. {
  30191. // break;
  30192. goto IL_037f;
  30193. }
  30194. IL_0347:
  30195. {
  30196. // width += characters[m_DrawStart].charWidth;
  30197. float L_152 = V_25;
  30198. RuntimeObject* L_153 = V_24;
  30199. int32_t L_154 = __this->get_m_DrawStart_60();
  30200. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_155;
  30201. L_155 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_153, L_154);
  30202. float L_156 = L_155.get_charWidth_1();
  30203. V_25 = ((float)il2cpp_codegen_add((float)L_152, (float)L_156));
  30204. // for (m_DrawStart = m_DrawEnd - 1; m_DrawStart >= 0; --m_DrawStart)
  30205. int32_t L_157 = __this->get_m_DrawStart_60();
  30206. __this->set_m_DrawStart_60(((int32_t)il2cpp_codegen_subtract((int32_t)L_157, (int32_t)1)));
  30207. }
  30208. IL_036d:
  30209. {
  30210. // for (m_DrawStart = m_DrawEnd - 1; m_DrawStart >= 0; --m_DrawStart)
  30211. int32_t L_158 = __this->get_m_DrawStart_60();
  30212. V_29 = (bool)((((int32_t)((((int32_t)L_158) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30213. bool L_159 = V_29;
  30214. if (L_159)
  30215. {
  30216. goto IL_0321;
  30217. }
  30218. }
  30219. IL_037f:
  30220. {
  30221. // ++m_DrawStart; // move right one to the last character we could fit on the left
  30222. int32_t L_160 = __this->get_m_DrawStart_60();
  30223. __this->set_m_DrawStart_60(((int32_t)il2cpp_codegen_add((int32_t)L_160, (int32_t)1)));
  30224. goto IL_03b4;
  30225. }
  30226. IL_0390:
  30227. {
  30228. // if (caretPos < m_DrawStart)
  30229. int32_t L_161 = ___caretPos0;
  30230. int32_t L_162 = __this->get_m_DrawStart_60();
  30231. V_30 = (bool)((((int32_t)L_161) < ((int32_t)L_162))? 1 : 0);
  30232. bool L_163 = V_30;
  30233. if (!L_163)
  30234. {
  30235. goto IL_03a7;
  30236. }
  30237. }
  30238. {
  30239. // m_DrawStart = caretPos;
  30240. int32_t L_164 = ___caretPos0;
  30241. __this->set_m_DrawStart_60(L_164);
  30242. }
  30243. IL_03a7:
  30244. {
  30245. // m_DrawEnd = m_DrawStart;
  30246. int32_t L_165 = __this->get_m_DrawStart_60();
  30247. __this->set_m_DrawEnd_61(L_165);
  30248. }
  30249. IL_03b4:
  30250. {
  30251. goto IL_03ef;
  30252. }
  30253. IL_03b6:
  30254. {
  30255. // width += characters[m_DrawEnd].charWidth;
  30256. float L_166 = V_25;
  30257. RuntimeObject* L_167 = V_24;
  30258. int32_t L_168 = __this->get_m_DrawEnd_61();
  30259. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_169;
  30260. L_169 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_167, L_168);
  30261. float L_170 = L_169.get_charWidth_1();
  30262. V_25 = ((float)il2cpp_codegen_add((float)L_166, (float)L_170));
  30263. // if (width > extents.x)
  30264. float L_171 = V_25;
  30265. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_172 = V_0;
  30266. float L_173 = L_172.get_x_0();
  30267. V_31 = (bool)((((float)L_171) > ((float)L_173))? 1 : 0);
  30268. bool L_174 = V_31;
  30269. if (!L_174)
  30270. {
  30271. goto IL_03e0;
  30272. }
  30273. }
  30274. {
  30275. // break;
  30276. goto IL_0408;
  30277. }
  30278. IL_03e0:
  30279. {
  30280. // for (; m_DrawEnd < cachedInputTextGenerator.characterCountVisible; ++m_DrawEnd)
  30281. int32_t L_175 = __this->get_m_DrawEnd_61();
  30282. __this->set_m_DrawEnd_61(((int32_t)il2cpp_codegen_add((int32_t)L_175, (int32_t)1)));
  30283. }
  30284. IL_03ef:
  30285. {
  30286. // for (; m_DrawEnd < cachedInputTextGenerator.characterCountVisible; ++m_DrawEnd)
  30287. int32_t L_176 = __this->get_m_DrawEnd_61();
  30288. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_177;
  30289. L_177 = InputField_get_cachedInputTextGenerator_m791D35AEA97BE7F89C42F5A0513E5408F0E6BF3C(__this, /*hidden argument*/NULL);
  30290. int32_t L_178;
  30291. L_178 = TextGenerator_get_characterCountVisible_mA4D21FA8F79BCED441624DF5655B7DF079881076(L_177, /*hidden argument*/NULL);
  30292. V_32 = (bool)((((int32_t)L_176) < ((int32_t)L_178))? 1 : 0);
  30293. bool L_179 = V_32;
  30294. if (L_179)
  30295. {
  30296. goto IL_03b6;
  30297. }
  30298. }
  30299. IL_0408:
  30300. {
  30301. }
  30302. IL_0409:
  30303. {
  30304. // }
  30305. return;
  30306. }
  30307. }
  30308. // System.Void UnityEngine.UI.InputField::ForceLabelUpdate()
  30309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ForceLabelUpdate_mCD4242F19DAA068A57D8A49FB45DBF20578C729C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  30310. {
  30311. {
  30312. // UpdateLabel();
  30313. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  30314. // }
  30315. return;
  30316. }
  30317. }
  30318. // System.Void UnityEngine.UI.InputField::MarkGeometryAsDirty()
  30319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  30320. {
  30321. static bool s_Il2CppMethodInitialized;
  30322. if (!s_Il2CppMethodInitialized)
  30323. {
  30324. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  30325. s_Il2CppMethodInitialized = true;
  30326. }
  30327. {
  30328. // CanvasUpdateRegistry.RegisterCanvasElementForGraphicRebuild(this);
  30329. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t53CA156F8691B17AB7B441C52E0FB436E96A5D0B_il2cpp_TypeInfo_var);
  30330. CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78795E59828C6D7CB9CB9E1058D08A945700FAD8(__this, /*hidden argument*/NULL);
  30331. // }
  30332. return;
  30333. }
  30334. }
  30335. // System.Void UnityEngine.UI.InputField::Rebuild(UnityEngine.UI.CanvasUpdate)
  30336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_Rebuild_mF5EA85AF39F59C0C614D91461FA6F580CD429C73 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___update0, const RuntimeMethod* method)
  30337. {
  30338. int32_t V_0 = 0;
  30339. int32_t V_1 = 0;
  30340. {
  30341. // switch (update)
  30342. int32_t L_0 = ___update0;
  30343. V_1 = L_0;
  30344. int32_t L_1 = V_1;
  30345. V_0 = L_1;
  30346. int32_t L_2 = V_0;
  30347. if ((((int32_t)L_2) == ((int32_t)4)))
  30348. {
  30349. goto IL_000b;
  30350. }
  30351. }
  30352. {
  30353. goto IL_0014;
  30354. }
  30355. IL_000b:
  30356. {
  30357. // UpdateGeometry();
  30358. InputField_UpdateGeometry_mE0A082526B600442DF0BB1AD683BA18253E4BD17(__this, /*hidden argument*/NULL);
  30359. // break;
  30360. goto IL_0014;
  30361. }
  30362. IL_0014:
  30363. {
  30364. // }
  30365. return;
  30366. }
  30367. }
  30368. // System.Void UnityEngine.UI.InputField::LayoutComplete()
  30369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_LayoutComplete_mC597409B0AAC5B2801BA7C59073955C58B21CF71 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  30370. {
  30371. {
  30372. // {}
  30373. return;
  30374. }
  30375. }
  30376. // System.Void UnityEngine.UI.InputField::GraphicUpdateComplete()
  30377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_GraphicUpdateComplete_m03176EFF6E8BB4AE382CA905E497D237FAAF1409 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  30378. {
  30379. {
  30380. // {}
  30381. return;
  30382. }
  30383. }
  30384. // System.Void UnityEngine.UI.InputField::UpdateGeometry()
  30385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_UpdateGeometry_mE0A082526B600442DF0BB1AD683BA18253E4BD17 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  30386. {
  30387. static bool s_Il2CppMethodInitialized;
  30388. if (!s_Il2CppMethodInitialized)
  30389. {
  30390. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_0_0_0_var);
  30391. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisLayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF_mFB07D0FA18C83E1B6F219569F2A89D3710DFAF61_RuntimeMethod_var);
  30392. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_mAC99776537CB464A9E19FF8A8218F8C2464862B3_RuntimeMethod_var);
  30393. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m88DECD5A0B4E3A263DD9D40D8B518F878681ED30_RuntimeMethod_var);
  30394. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var);
  30395. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  30396. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30397. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_0_0_0_var);
  30398. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
  30399. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
  30400. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3E18EAC6DBCF1C397BA042663B58A8EB7C6A0545);
  30401. s_Il2CppMethodInitialized = true;
  30402. }
  30403. bool V_0 = false;
  30404. bool V_1 = false;
  30405. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_2 = NULL;
  30406. bool V_3 = false;
  30407. int32_t G_B3_0 = 0;
  30408. int32_t G_B8_0 = 0;
  30409. {
  30410. // if (!InPlaceEditing() && !shouldHideMobileInput)
  30411. bool L_0;
  30412. L_0 = InputField_InPlaceEditing_mEE428E0610B32F56F4707C1DAD9BF2644EEE759D(__this, /*hidden argument*/NULL);
  30413. if (L_0)
  30414. {
  30415. goto IL_0014;
  30416. }
  30417. }
  30418. {
  30419. bool L_1;
  30420. L_1 = InputField_get_shouldHideMobileInput_m15A0741882D419292EACEC96DA38B7691F24263F(__this, /*hidden argument*/NULL);
  30421. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30422. goto IL_0015;
  30423. }
  30424. IL_0014:
  30425. {
  30426. G_B3_0 = 0;
  30427. }
  30428. IL_0015:
  30429. {
  30430. V_0 = (bool)G_B3_0;
  30431. bool L_2 = V_0;
  30432. if (!L_2)
  30433. {
  30434. goto IL_001e;
  30435. }
  30436. }
  30437. {
  30438. // return;
  30439. goto IL_0140;
  30440. }
  30441. IL_001e:
  30442. {
  30443. // if (m_CachedInputRenderer == null && m_TextComponent != null)
  30444. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_3 = __this->get_m_CachedInputRenderer_48();
  30445. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30446. bool L_4;
  30447. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30448. if (!L_4)
  30449. {
  30450. goto IL_003a;
  30451. }
  30452. }
  30453. {
  30454. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_5 = __this->get_m_TextComponent_22();
  30455. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30456. bool L_6;
  30457. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_5, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30458. G_B8_0 = ((int32_t)(L_6));
  30459. goto IL_003b;
  30460. }
  30461. IL_003a:
  30462. {
  30463. G_B8_0 = 0;
  30464. }
  30465. IL_003b:
  30466. {
  30467. V_1 = (bool)G_B8_0;
  30468. bool L_7 = V_1;
  30469. if (!L_7)
  30470. {
  30471. goto IL_010f;
  30472. }
  30473. }
  30474. {
  30475. // GameObject go = new GameObject(transform.name + " Input Caret", typeof(RectTransform), typeof(CanvasRenderer));
  30476. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_8;
  30477. L_8 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  30478. String_t* L_9;
  30479. L_9 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_8, /*hidden argument*/NULL);
  30480. String_t* L_10;
  30481. L_10 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_9, _stringLiteral3E18EAC6DBCF1C397BA042663B58A8EB7C6A0545, /*hidden argument*/NULL);
  30482. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_11 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)2);
  30483. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_12 = L_11;
  30484. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_13 = { reinterpret_cast<intptr_t> (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_0_0_0_var) };
  30485. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30486. Type_t * L_14;
  30487. L_14 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_13, /*hidden argument*/NULL);
  30488. ArrayElementTypeCheck (L_12, L_14);
  30489. (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_14);
  30490. TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_15 = L_12;
  30491. RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_16 = { reinterpret_cast<intptr_t> (CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_0_0_0_var) };
  30492. Type_t * L_17;
  30493. L_17 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_16, /*hidden argument*/NULL);
  30494. ArrayElementTypeCheck (L_15, L_17);
  30495. (L_15)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_17);
  30496. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)il2cpp_codegen_object_new(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_il2cpp_TypeInfo_var);
  30497. GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8(L_18, L_10, L_15, /*hidden argument*/NULL);
  30498. V_2 = L_18;
  30499. // go.hideFlags = HideFlags.DontSave;
  30500. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_2;
  30501. Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_19, ((int32_t)52), /*hidden argument*/NULL);
  30502. // go.transform.SetParent(m_TextComponent.transform.parent);
  30503. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20 = V_2;
  30504. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_21;
  30505. L_21 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_20, /*hidden argument*/NULL);
  30506. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_22 = __this->get_m_TextComponent_22();
  30507. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23;
  30508. L_23 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_22, /*hidden argument*/NULL);
  30509. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
  30510. L_24 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(L_23, /*hidden argument*/NULL);
  30511. Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(L_21, L_24, /*hidden argument*/NULL);
  30512. // go.transform.SetAsFirstSibling();
  30513. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25 = V_2;
  30514. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_26;
  30515. L_26 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_25, /*hidden argument*/NULL);
  30516. Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754(L_26, /*hidden argument*/NULL);
  30517. // go.layer = gameObject.layer;
  30518. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27 = V_2;
  30519. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_28;
  30520. L_28 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  30521. int32_t L_29;
  30522. L_29 = GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F(L_28, /*hidden argument*/NULL);
  30523. GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6(L_27, L_29, /*hidden argument*/NULL);
  30524. // caretRectTrans = go.GetComponent<RectTransform>();
  30525. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_30 = V_2;
  30526. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_31;
  30527. L_31 = GameObject_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m88DECD5A0B4E3A263DD9D40D8B518F878681ED30(L_30, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m88DECD5A0B4E3A263DD9D40D8B518F878681ED30_RuntimeMethod_var);
  30528. __this->set_caretRectTrans_45(L_31);
  30529. // m_CachedInputRenderer = go.GetComponent<CanvasRenderer>();
  30530. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_32 = V_2;
  30531. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_33;
  30532. L_33 = GameObject_GetComponent_TisCanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_mAC99776537CB464A9E19FF8A8218F8C2464862B3(L_32, /*hidden argument*/GameObject_GetComponent_TisCanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E_mAC99776537CB464A9E19FF8A8218F8C2464862B3_RuntimeMethod_var);
  30533. __this->set_m_CachedInputRenderer_48(L_33);
  30534. // m_CachedInputRenderer.SetMaterial(m_TextComponent.GetModifiedMaterial(Graphic.defaultGraphicMaterial), Texture2D.whiteTexture);
  30535. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_34 = __this->get_m_CachedInputRenderer_48();
  30536. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_35 = __this->get_m_TextComponent_22();
  30537. IL2CPP_RUNTIME_CLASS_INIT(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_il2cpp_TypeInfo_var);
  30538. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_36;
  30539. L_36 = Graphic_get_defaultGraphicMaterial_mAED427ABBA1C93E2AB3794D4FE43F4B8F6D93198(/*hidden argument*/NULL);
  30540. Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_37;
  30541. L_37 = VirtFuncInvoker1< Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE * >::Invoke(58 /* UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material) */, L_35, L_36);
  30542. Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_38;
  30543. L_38 = Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0(/*hidden argument*/NULL);
  30544. CanvasRenderer_SetMaterial_mDCF29309742914F21D88D129C1E8C25F2E8A14FA(L_34, L_37, L_38, /*hidden argument*/NULL);
  30545. // go.AddComponent<LayoutElement>().ignoreLayout = true;
  30546. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_39 = V_2;
  30547. LayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF * L_40;
  30548. L_40 = GameObject_AddComponent_TisLayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF_mFB07D0FA18C83E1B6F219569F2A89D3710DFAF61(L_39, /*hidden argument*/GameObject_AddComponent_TisLayoutElement_tE514951184806899FE23EC4FA6112A5F2038CECF_mFB07D0FA18C83E1B6F219569F2A89D3710DFAF61_RuntimeMethod_var);
  30549. VirtActionInvoker1< bool >::Invoke(28 /* System.Void UnityEngine.UI.LayoutElement::set_ignoreLayout(System.Boolean) */, L_40, (bool)1);
  30550. // AssignPositioningIfNeeded();
  30551. InputField_AssignPositioningIfNeeded_mA3B81E438571DD2FF198C6D94D5337410FE4E2DD(__this, /*hidden argument*/NULL);
  30552. }
  30553. IL_010f:
  30554. {
  30555. // if (m_CachedInputRenderer == null)
  30556. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_41 = __this->get_m_CachedInputRenderer_48();
  30557. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30558. bool L_42;
  30559. L_42 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_41, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30560. V_3 = L_42;
  30561. bool L_43 = V_3;
  30562. if (!L_43)
  30563. {
  30564. goto IL_0121;
  30565. }
  30566. }
  30567. {
  30568. // return;
  30569. goto IL_0140;
  30570. }
  30571. IL_0121:
  30572. {
  30573. // OnFillVBO(mesh);
  30574. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_44;
  30575. L_44 = InputField_get_mesh_mC8B8AD9D1A849BE210E376C18193A662F8F015FA(__this, /*hidden argument*/NULL);
  30576. InputField_OnFillVBO_mF25F719237FB66905CD30D83A171E0C1715D5BBD(__this, L_44, /*hidden argument*/NULL);
  30577. // m_CachedInputRenderer.SetMesh(mesh);
  30578. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_45 = __this->get_m_CachedInputRenderer_48();
  30579. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_46;
  30580. L_46 = InputField_get_mesh_mC8B8AD9D1A849BE210E376C18193A662F8F015FA(__this, /*hidden argument*/NULL);
  30581. CanvasRenderer_SetMesh_mB506682F318E5D8D8FE3888BF50E40DC34B726DF(L_45, L_46, /*hidden argument*/NULL);
  30582. }
  30583. IL_0140:
  30584. {
  30585. // }
  30586. return;
  30587. }
  30588. }
  30589. // System.Void UnityEngine.UI.InputField::AssignPositioningIfNeeded()
  30590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_AssignPositioningIfNeeded_mA3B81E438571DD2FF198C6D94D5337410FE4E2DD (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  30591. {
  30592. static bool s_Il2CppMethodInitialized;
  30593. if (!s_Il2CppMethodInitialized)
  30594. {
  30595. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30596. s_Il2CppMethodInitialized = true;
  30597. }
  30598. bool V_0 = false;
  30599. int32_t G_B11_0 = 0;
  30600. int32_t G_B13_0 = 0;
  30601. {
  30602. // if (m_TextComponent != null && caretRectTrans != null &&
  30603. // (caretRectTrans.localPosition != m_TextComponent.rectTransform.localPosition ||
  30604. // caretRectTrans.localRotation != m_TextComponent.rectTransform.localRotation ||
  30605. // caretRectTrans.localScale != m_TextComponent.rectTransform.localScale ||
  30606. // caretRectTrans.anchorMin != m_TextComponent.rectTransform.anchorMin ||
  30607. // caretRectTrans.anchorMax != m_TextComponent.rectTransform.anchorMax ||
  30608. // caretRectTrans.anchoredPosition != m_TextComponent.rectTransform.anchoredPosition ||
  30609. // caretRectTrans.sizeDelta != m_TextComponent.rectTransform.sizeDelta ||
  30610. // caretRectTrans.pivot != m_TextComponent.rectTransform.pivot))
  30611. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  30612. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30613. bool L_1;
  30614. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30615. if (!L_1)
  30616. {
  30617. goto IL_0142;
  30618. }
  30619. }
  30620. {
  30621. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = __this->get_caretRectTrans_45();
  30622. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30623. bool L_3;
  30624. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  30625. if (!L_3)
  30626. {
  30627. goto IL_0142;
  30628. }
  30629. }
  30630. {
  30631. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get_caretRectTrans_45();
  30632. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
  30633. L_5 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_4, /*hidden argument*/NULL);
  30634. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_6 = __this->get_m_TextComponent_22();
  30635. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_7;
  30636. L_7 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_6, /*hidden argument*/NULL);
  30637. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
  30638. L_8 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_7, /*hidden argument*/NULL);
  30639. bool L_9;
  30640. L_9 = Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710(L_5, L_8, /*hidden argument*/NULL);
  30641. if (L_9)
  30642. {
  30643. goto IL_013f;
  30644. }
  30645. }
  30646. {
  30647. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_10 = __this->get_caretRectTrans_45();
  30648. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11;
  30649. L_11 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(L_10, /*hidden argument*/NULL);
  30650. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_12 = __this->get_m_TextComponent_22();
  30651. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_13;
  30652. L_13 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_12, /*hidden argument*/NULL);
  30653. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14;
  30654. L_14 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(L_13, /*hidden argument*/NULL);
  30655. bool L_15;
  30656. L_15 = Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439(L_11, L_14, /*hidden argument*/NULL);
  30657. if (L_15)
  30658. {
  30659. goto IL_013f;
  30660. }
  30661. }
  30662. {
  30663. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_16 = __this->get_caretRectTrans_45();
  30664. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17;
  30665. L_17 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_16, /*hidden argument*/NULL);
  30666. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_18 = __this->get_m_TextComponent_22();
  30667. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_19;
  30668. L_19 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_18, /*hidden argument*/NULL);
  30669. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20;
  30670. L_20 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_19, /*hidden argument*/NULL);
  30671. bool L_21;
  30672. L_21 = Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710(L_17, L_20, /*hidden argument*/NULL);
  30673. if (L_21)
  30674. {
  30675. goto IL_013f;
  30676. }
  30677. }
  30678. {
  30679. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_22 = __this->get_caretRectTrans_45();
  30680. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_23;
  30681. L_23 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_22, /*hidden argument*/NULL);
  30682. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_24 = __this->get_m_TextComponent_22();
  30683. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_25;
  30684. L_25 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_24, /*hidden argument*/NULL);
  30685. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26;
  30686. L_26 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_25, /*hidden argument*/NULL);
  30687. bool L_27;
  30688. L_27 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_23, L_26, /*hidden argument*/NULL);
  30689. if (L_27)
  30690. {
  30691. goto IL_013f;
  30692. }
  30693. }
  30694. {
  30695. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_28 = __this->get_caretRectTrans_45();
  30696. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_29;
  30697. L_29 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_28, /*hidden argument*/NULL);
  30698. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_30 = __this->get_m_TextComponent_22();
  30699. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_31;
  30700. L_31 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_30, /*hidden argument*/NULL);
  30701. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_32;
  30702. L_32 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_31, /*hidden argument*/NULL);
  30703. bool L_33;
  30704. L_33 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_29, L_32, /*hidden argument*/NULL);
  30705. if (L_33)
  30706. {
  30707. goto IL_013f;
  30708. }
  30709. }
  30710. {
  30711. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_34 = __this->get_caretRectTrans_45();
  30712. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_35;
  30713. L_35 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_34, /*hidden argument*/NULL);
  30714. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_36 = __this->get_m_TextComponent_22();
  30715. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_37;
  30716. L_37 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_36, /*hidden argument*/NULL);
  30717. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_38;
  30718. L_38 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_37, /*hidden argument*/NULL);
  30719. bool L_39;
  30720. L_39 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_35, L_38, /*hidden argument*/NULL);
  30721. if (L_39)
  30722. {
  30723. goto IL_013f;
  30724. }
  30725. }
  30726. {
  30727. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_40 = __this->get_caretRectTrans_45();
  30728. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_41;
  30729. L_41 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_40, /*hidden argument*/NULL);
  30730. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_42 = __this->get_m_TextComponent_22();
  30731. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_43;
  30732. L_43 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_42, /*hidden argument*/NULL);
  30733. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44;
  30734. L_44 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_43, /*hidden argument*/NULL);
  30735. bool L_45;
  30736. L_45 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_41, L_44, /*hidden argument*/NULL);
  30737. if (L_45)
  30738. {
  30739. goto IL_013f;
  30740. }
  30741. }
  30742. {
  30743. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_46 = __this->get_caretRectTrans_45();
  30744. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_47;
  30745. L_47 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_46, /*hidden argument*/NULL);
  30746. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_48 = __this->get_m_TextComponent_22();
  30747. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_49;
  30748. L_49 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_48, /*hidden argument*/NULL);
  30749. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_50;
  30750. L_50 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_49, /*hidden argument*/NULL);
  30751. bool L_51;
  30752. L_51 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_47, L_50, /*hidden argument*/NULL);
  30753. G_B11_0 = ((int32_t)(L_51));
  30754. goto IL_0140;
  30755. }
  30756. IL_013f:
  30757. {
  30758. G_B11_0 = 1;
  30759. }
  30760. IL_0140:
  30761. {
  30762. G_B13_0 = G_B11_0;
  30763. goto IL_0143;
  30764. }
  30765. IL_0142:
  30766. {
  30767. G_B13_0 = 0;
  30768. }
  30769. IL_0143:
  30770. {
  30771. V_0 = (bool)G_B13_0;
  30772. bool L_52 = V_0;
  30773. if (!L_52)
  30774. {
  30775. goto IL_022c;
  30776. }
  30777. }
  30778. {
  30779. // caretRectTrans.localPosition = m_TextComponent.rectTransform.localPosition;
  30780. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_53 = __this->get_caretRectTrans_45();
  30781. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_54 = __this->get_m_TextComponent_22();
  30782. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_55;
  30783. L_55 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_54, /*hidden argument*/NULL);
  30784. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_56;
  30785. L_56 = Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2(L_55, /*hidden argument*/NULL);
  30786. Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC(L_53, L_56, /*hidden argument*/NULL);
  30787. // caretRectTrans.localRotation = m_TextComponent.rectTransform.localRotation;
  30788. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_57 = __this->get_caretRectTrans_45();
  30789. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_58 = __this->get_m_TextComponent_22();
  30790. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_59;
  30791. L_59 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_58, /*hidden argument*/NULL);
  30792. Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_60;
  30793. L_60 = Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5(L_59, /*hidden argument*/NULL);
  30794. Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C(L_57, L_60, /*hidden argument*/NULL);
  30795. // caretRectTrans.localScale = m_TextComponent.rectTransform.localScale;
  30796. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_61 = __this->get_caretRectTrans_45();
  30797. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_62 = __this->get_m_TextComponent_22();
  30798. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_63;
  30799. L_63 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_62, /*hidden argument*/NULL);
  30800. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_64;
  30801. L_64 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_63, /*hidden argument*/NULL);
  30802. Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_61, L_64, /*hidden argument*/NULL);
  30803. // caretRectTrans.anchorMin = m_TextComponent.rectTransform.anchorMin;
  30804. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_65 = __this->get_caretRectTrans_45();
  30805. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_66 = __this->get_m_TextComponent_22();
  30806. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_67;
  30807. L_67 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_66, /*hidden argument*/NULL);
  30808. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_68;
  30809. L_68 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(L_67, /*hidden argument*/NULL);
  30810. RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798(L_65, L_68, /*hidden argument*/NULL);
  30811. // caretRectTrans.anchorMax = m_TextComponent.rectTransform.anchorMax;
  30812. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_69 = __this->get_caretRectTrans_45();
  30813. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_70 = __this->get_m_TextComponent_22();
  30814. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_71;
  30815. L_71 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_70, /*hidden argument*/NULL);
  30816. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72;
  30817. L_72 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(L_71, /*hidden argument*/NULL);
  30818. RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D(L_69, L_72, /*hidden argument*/NULL);
  30819. // caretRectTrans.anchoredPosition = m_TextComponent.rectTransform.anchoredPosition;
  30820. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_73 = __this->get_caretRectTrans_45();
  30821. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_74 = __this->get_m_TextComponent_22();
  30822. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_75;
  30823. L_75 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_74, /*hidden argument*/NULL);
  30824. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_76;
  30825. L_76 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(L_75, /*hidden argument*/NULL);
  30826. RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(L_73, L_76, /*hidden argument*/NULL);
  30827. // caretRectTrans.sizeDelta = m_TextComponent.rectTransform.sizeDelta;
  30828. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_77 = __this->get_caretRectTrans_45();
  30829. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_78 = __this->get_m_TextComponent_22();
  30830. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_79;
  30831. L_79 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_78, /*hidden argument*/NULL);
  30832. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_80;
  30833. L_80 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(L_79, /*hidden argument*/NULL);
  30834. RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(L_77, L_80, /*hidden argument*/NULL);
  30835. // caretRectTrans.pivot = m_TextComponent.rectTransform.pivot;
  30836. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_81 = __this->get_caretRectTrans_45();
  30837. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_82 = __this->get_m_TextComponent_22();
  30838. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_83;
  30839. L_83 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_82, /*hidden argument*/NULL);
  30840. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_84;
  30841. L_84 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(L_83, /*hidden argument*/NULL);
  30842. RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335(L_81, L_84, /*hidden argument*/NULL);
  30843. }
  30844. IL_022c:
  30845. {
  30846. // }
  30847. return;
  30848. }
  30849. }
  30850. // System.Void UnityEngine.UI.InputField::OnFillVBO(UnityEngine.Mesh)
  30851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnFillVBO_mF25F719237FB66905CD30D83A171E0C1715D5BBD (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___vbo0, const RuntimeMethod* method)
  30852. {
  30853. static bool s_Il2CppMethodInitialized;
  30854. if (!s_Il2CppMethodInitialized)
  30855. {
  30856. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
  30857. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var);
  30858. s_Il2CppMethodInitialized = true;
  30859. }
  30860. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * V_0 = NULL;
  30861. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
  30862. memset((&V_1), 0, sizeof(V_1));
  30863. bool V_2 = false;
  30864. bool V_3 = false;
  30865. Exception_t * __last_unhandled_exception = 0;
  30866. il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
  30867. {
  30868. // using (var helper = new VertexHelper())
  30869. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_0 = (VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 *)il2cpp_codegen_object_new(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55_il2cpp_TypeInfo_var);
  30870. VertexHelper__ctor_m66DE6882DBEBE377C3E672DD0E9DEB88694069B6(L_0, /*hidden argument*/NULL);
  30871. V_0 = L_0;
  30872. }
  30873. IL_0007:
  30874. try
  30875. { // begin try (depth: 1)
  30876. {
  30877. // if (!isFocused)
  30878. bool L_1;
  30879. L_1 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418(__this, /*hidden argument*/NULL);
  30880. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  30881. bool L_2 = V_2;
  30882. if (!L_2)
  30883. {
  30884. goto IL_0020;
  30885. }
  30886. }
  30887. IL_0015:
  30888. {
  30889. // helper.FillMesh(vbo);
  30890. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_3 = V_0;
  30891. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_4 = ___vbo0;
  30892. VertexHelper_FillMesh_m69ADAB814A243F7F5578BC07086F373B85A34269(L_3, L_4, /*hidden argument*/NULL);
  30893. // return;
  30894. IL2CPP_LEAVE(0x68, FINALLY_005d);
  30895. }
  30896. IL_0020:
  30897. {
  30898. // Vector2 roundingOffset = m_TextComponent.PixelAdjustPoint(Vector2.zero);
  30899. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_5 = __this->get_m_TextComponent_22();
  30900. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  30901. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  30902. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  30903. L_7 = Graphic_PixelAdjustPoint_m97EB91CCF7ED5D9892043E53DC0574FED3EF89AA(L_5, L_6, /*hidden argument*/NULL);
  30904. V_1 = L_7;
  30905. // if (!hasSelection)
  30906. bool L_8;
  30907. L_8 = InputField_get_hasSelection_m2CF3B8E665092331229BE635B40A6A32AEB47E92(__this, /*hidden argument*/NULL);
  30908. V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
  30909. bool L_9 = V_3;
  30910. if (!L_9)
  30911. {
  30912. goto IL_0049;
  30913. }
  30914. }
  30915. IL_003e:
  30916. {
  30917. // GenerateCaret(helper, roundingOffset);
  30918. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_10 = V_0;
  30919. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_1;
  30920. InputField_GenerateCaret_m87A1C4E932C7BC4873FE30FB7D5D82B4CC1920DB(__this, L_10, L_11, /*hidden argument*/NULL);
  30921. goto IL_0052;
  30922. }
  30923. IL_0049:
  30924. {
  30925. // GenerateHighlight(helper, roundingOffset);
  30926. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_12 = V_0;
  30927. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
  30928. InputField_GenerateHighlight_m024AC6454AAC108CEF5FE3D13DE10796AC402212(__this, L_12, L_13, /*hidden argument*/NULL);
  30929. }
  30930. IL_0052:
  30931. {
  30932. // helper.FillMesh(vbo);
  30933. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_14 = V_0;
  30934. Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * L_15 = ___vbo0;
  30935. VertexHelper_FillMesh_m69ADAB814A243F7F5578BC07086F373B85A34269(L_14, L_15, /*hidden argument*/NULL);
  30936. IL2CPP_LEAVE(0x68, FINALLY_005d);
  30937. }
  30938. } // end try (depth: 1)
  30939. catch(Il2CppExceptionWrapper& e)
  30940. {
  30941. __last_unhandled_exception = (Exception_t *)e.ex;
  30942. goto FINALLY_005d;
  30943. }
  30944. FINALLY_005d:
  30945. { // begin finally (depth: 1)
  30946. {
  30947. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_16 = V_0;
  30948. if (!L_16)
  30949. {
  30950. goto IL_0067;
  30951. }
  30952. }
  30953. IL_0060:
  30954. {
  30955. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_17 = V_0;
  30956. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_17);
  30957. }
  30958. IL_0067:
  30959. {
  30960. IL2CPP_END_FINALLY(93)
  30961. }
  30962. } // end finally (depth: 1)
  30963. IL2CPP_CLEANUP(93)
  30964. {
  30965. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  30966. IL2CPP_JUMP_TBL(0x68, IL_0068)
  30967. }
  30968. IL_0068:
  30969. {
  30970. // }
  30971. return;
  30972. }
  30973. }
  30974. // System.Void UnityEngine.UI.InputField::GenerateCaret(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  30975. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_GenerateCaret_m87A1C4E932C7BC4873FE30FB7D5D82B4CC1920DB (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vbo0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___roundingOffset1, const RuntimeMethod* method)
  30976. {
  30977. static bool s_Il2CppMethodInitialized;
  30978. if (!s_Il2CppMethodInitialized)
  30979. {
  30980. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  30981. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_t4321E107EC6D7C862BEADD9E3F5092FA3F5510E2_il2cpp_TypeInfo_var);
  30982. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var);
  30983. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  30984. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  30985. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  30986. s_Il2CppMethodInitialized = true;
  30987. }
  30988. float V_0 = 0.0f;
  30989. int32_t V_1 = 0;
  30990. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * V_2 = NULL;
  30991. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_3;
  30992. memset((&V_3), 0, sizeof(V_3));
  30993. int32_t V_4 = 0;
  30994. float V_5 = 0.0f;
  30995. int32_t V_6 = 0;
  30996. int32_t V_7 = 0;
  30997. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_8 = NULL;
  30998. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_9;
  30999. memset((&V_9), 0, sizeof(V_9));
  31000. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_10;
  31001. memset((&V_10), 0, sizeof(V_10));
  31002. bool V_11 = false;
  31003. bool V_12 = false;
  31004. bool V_13 = false;
  31005. bool V_14 = false;
  31006. bool V_15 = false;
  31007. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A V_16;
  31008. memset((&V_16), 0, sizeof(V_16));
  31009. bool V_17 = false;
  31010. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_18;
  31011. memset((&V_18), 0, sizeof(V_18));
  31012. int32_t V_19 = 0;
  31013. bool V_20 = false;
  31014. bool V_21 = false;
  31015. int32_t V_22 = 0;
  31016. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A V_23;
  31017. memset((&V_23), 0, sizeof(V_23));
  31018. bool V_24 = false;
  31019. bool V_25 = false;
  31020. bool V_26 = false;
  31021. bool V_27 = false;
  31022. int32_t G_B23_0 = 0;
  31023. {
  31024. // if (!m_CaretVisible)
  31025. bool L_0 = __this->get_m_CaretVisible_57();
  31026. V_11 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  31027. bool L_1 = V_11;
  31028. if (!L_1)
  31029. {
  31030. goto IL_0015;
  31031. }
  31032. }
  31033. {
  31034. // return;
  31035. goto IL_0392;
  31036. }
  31037. IL_0015:
  31038. {
  31039. // if (m_CursorVerts == null)
  31040. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_2 = __this->get_m_CursorVerts_46();
  31041. V_12 = (bool)((((RuntimeObject*)(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A*)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31042. bool L_3 = V_12;
  31043. if (!L_3)
  31044. {
  31045. goto IL_002d;
  31046. }
  31047. }
  31048. {
  31049. // CreateCursorVerts();
  31050. InputField_CreateCursorVerts_m8569AF37F2846E937A8D6250B83BB17A1BE4D533(__this, /*hidden argument*/NULL);
  31051. }
  31052. IL_002d:
  31053. {
  31054. // float width = m_CaretWidth;
  31055. int32_t L_4 = __this->get_m_CaretWidth_40();
  31056. V_0 = ((float)((float)L_4));
  31057. // int adjustedPos = Mathf.Max(0, caretPositionInternal - m_DrawStart);
  31058. int32_t L_5;
  31059. L_5 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  31060. int32_t L_6 = __this->get_m_DrawStart_60();
  31061. int32_t L_7;
  31062. L_7 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)L_6)), /*hidden argument*/NULL);
  31063. V_1 = L_7;
  31064. // TextGenerator gen = m_TextComponent.cachedTextGenerator;
  31065. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_8 = __this->get_m_TextComponent_22();
  31066. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_9;
  31067. L_9 = Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65(L_8, /*hidden argument*/NULL);
  31068. V_2 = L_9;
  31069. // if (gen == null)
  31070. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_10 = V_2;
  31071. V_13 = (bool)((((RuntimeObject*)(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  31072. bool L_11 = V_13;
  31073. if (!L_11)
  31074. {
  31075. goto IL_0064;
  31076. }
  31077. }
  31078. {
  31079. // return;
  31080. goto IL_0392;
  31081. }
  31082. IL_0064:
  31083. {
  31084. // if (gen.lineCount == 0)
  31085. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_12 = V_2;
  31086. int32_t L_13;
  31087. L_13 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_12, /*hidden argument*/NULL);
  31088. V_14 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
  31089. bool L_14 = V_14;
  31090. if (!L_14)
  31091. {
  31092. goto IL_0078;
  31093. }
  31094. }
  31095. {
  31096. // return;
  31097. goto IL_0392;
  31098. }
  31099. IL_0078:
  31100. {
  31101. // Vector2 startPosition = Vector2.zero;
  31102. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
  31103. L_15 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  31104. V_3 = L_15;
  31105. // if (adjustedPos < gen.characters.Count)
  31106. int32_t L_16 = V_1;
  31107. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_17 = V_2;
  31108. RuntimeObject* L_18;
  31109. L_18 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_17, /*hidden argument*/NULL);
  31110. int32_t L_19;
  31111. L_19 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UICharInfo>::get_Count() */, ICollection_1_t4321E107EC6D7C862BEADD9E3F5092FA3F5510E2_il2cpp_TypeInfo_var, L_18);
  31112. V_15 = (bool)((((int32_t)L_16) < ((int32_t)L_19))? 1 : 0);
  31113. bool L_20 = V_15;
  31114. if (!L_20)
  31115. {
  31116. goto IL_00b5;
  31117. }
  31118. }
  31119. {
  31120. // UICharInfo cursorChar = gen.characters[adjustedPos];
  31121. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_21 = V_2;
  31122. RuntimeObject* L_22;
  31123. L_22 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_21, /*hidden argument*/NULL);
  31124. int32_t L_23 = V_1;
  31125. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_24;
  31126. L_24 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_22, L_23);
  31127. V_16 = L_24;
  31128. // startPosition.x = cursorChar.cursorPos.x;
  31129. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_25 = V_16;
  31130. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_26 = L_25.get_cursorPos_0();
  31131. float L_27 = L_26.get_x_0();
  31132. (&V_3)->set_x_0(L_27);
  31133. }
  31134. IL_00b5:
  31135. {
  31136. // startPosition.x /= m_TextComponent.pixelsPerUnit;
  31137. float* L_28 = (&V_3)->get_address_of_x_0();
  31138. float* L_29 = L_28;
  31139. float L_30 = *((float*)L_29);
  31140. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_31 = __this->get_m_TextComponent_22();
  31141. float L_32;
  31142. L_32 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_31, /*hidden argument*/NULL);
  31143. *((float*)L_29) = (float)((float)((float)L_30/(float)L_32));
  31144. // if (startPosition.x > m_TextComponent.rectTransform.rect.xMax)
  31145. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_33 = V_3;
  31146. float L_34 = L_33.get_x_0();
  31147. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_35 = __this->get_m_TextComponent_22();
  31148. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_36;
  31149. L_36 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_35, /*hidden argument*/NULL);
  31150. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_37;
  31151. L_37 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_36, /*hidden argument*/NULL);
  31152. V_18 = L_37;
  31153. float L_38;
  31154. L_38 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_18), /*hidden argument*/NULL);
  31155. V_17 = (bool)((((float)L_34) > ((float)L_38))? 1 : 0);
  31156. bool L_39 = V_17;
  31157. if (!L_39)
  31158. {
  31159. goto IL_0112;
  31160. }
  31161. }
  31162. {
  31163. // startPosition.x = m_TextComponent.rectTransform.rect.xMax;
  31164. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_40 = __this->get_m_TextComponent_22();
  31165. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_41;
  31166. L_41 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_40, /*hidden argument*/NULL);
  31167. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_42;
  31168. L_42 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_41, /*hidden argument*/NULL);
  31169. V_18 = L_42;
  31170. float L_43;
  31171. L_43 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_18), /*hidden argument*/NULL);
  31172. (&V_3)->set_x_0(L_43);
  31173. }
  31174. IL_0112:
  31175. {
  31176. // int characterLine = DetermineCharacterLine(adjustedPos, gen);
  31177. int32_t L_44 = V_1;
  31178. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_45 = V_2;
  31179. int32_t L_46;
  31180. L_46 = InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915(__this, L_44, L_45, /*hidden argument*/NULL);
  31181. V_4 = L_46;
  31182. // startPosition.y = gen.lines[characterLine].topY / m_TextComponent.pixelsPerUnit;
  31183. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_47 = V_2;
  31184. RuntimeObject* L_48;
  31185. L_48 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_47, /*hidden argument*/NULL);
  31186. int32_t L_49 = V_4;
  31187. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_50;
  31188. L_50 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_48, L_49);
  31189. float L_51 = L_50.get_topY_2();
  31190. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_52 = __this->get_m_TextComponent_22();
  31191. float L_53;
  31192. L_53 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_52, /*hidden argument*/NULL);
  31193. (&V_3)->set_y_1(((float)((float)L_51/(float)L_53)));
  31194. // float height = gen.lines[characterLine].height / m_TextComponent.pixelsPerUnit;
  31195. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_54 = V_2;
  31196. RuntimeObject* L_55;
  31197. L_55 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_54, /*hidden argument*/NULL);
  31198. int32_t L_56 = V_4;
  31199. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_57;
  31200. L_57 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_55, L_56);
  31201. int32_t L_58 = L_57.get_height_1();
  31202. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_59 = __this->get_m_TextComponent_22();
  31203. float L_60;
  31204. L_60 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_59, /*hidden argument*/NULL);
  31205. V_5 = ((float)((float)((float)((float)L_58))/(float)L_60));
  31206. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31207. V_19 = 0;
  31208. goto IL_018a;
  31209. }
  31210. IL_0167:
  31211. {
  31212. // m_CursorVerts[i].color = caretColor;
  31213. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_61 = __this->get_m_CursorVerts_46();
  31214. int32_t L_62 = V_19;
  31215. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_63;
  31216. L_63 = InputField_get_caretColor_m766D1DB9AF41796F23E0A0DD8C565EE50829731C(__this, /*hidden argument*/NULL);
  31217. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_64;
  31218. L_64 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_63, /*hidden argument*/NULL);
  31219. ((L_61)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_62)))->set_color_3(L_64);
  31220. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31221. int32_t L_65 = V_19;
  31222. V_19 = ((int32_t)il2cpp_codegen_add((int32_t)L_65, (int32_t)1));
  31223. }
  31224. IL_018a:
  31225. {
  31226. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31227. int32_t L_66 = V_19;
  31228. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_67 = __this->get_m_CursorVerts_46();
  31229. V_20 = (bool)((((int32_t)L_66) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_67)->max_length)))))? 1 : 0);
  31230. bool L_68 = V_20;
  31231. if (L_68)
  31232. {
  31233. goto IL_0167;
  31234. }
  31235. }
  31236. {
  31237. // m_CursorVerts[0].position = new Vector3(startPosition.x, startPosition.y - height, 0.0f);
  31238. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_69 = __this->get_m_CursorVerts_46();
  31239. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_70 = V_3;
  31240. float L_71 = L_70.get_x_0();
  31241. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_72 = V_3;
  31242. float L_73 = L_72.get_y_1();
  31243. float L_74 = V_5;
  31244. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_75;
  31245. memset((&L_75), 0, sizeof(L_75));
  31246. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_75), L_71, ((float)il2cpp_codegen_subtract((float)L_73, (float)L_74)), (0.0f), /*hidden argument*/NULL);
  31247. ((L_69)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->set_position_0(L_75);
  31248. // m_CursorVerts[1].position = new Vector3(startPosition.x + width, startPosition.y - height, 0.0f);
  31249. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_76 = __this->get_m_CursorVerts_46();
  31250. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_77 = V_3;
  31251. float L_78 = L_77.get_x_0();
  31252. float L_79 = V_0;
  31253. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_80 = V_3;
  31254. float L_81 = L_80.get_y_1();
  31255. float L_82 = V_5;
  31256. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_83;
  31257. memset((&L_83), 0, sizeof(L_83));
  31258. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_83), ((float)il2cpp_codegen_add((float)L_78, (float)L_79)), ((float)il2cpp_codegen_subtract((float)L_81, (float)L_82)), (0.0f), /*hidden argument*/NULL);
  31259. ((L_76)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(1)))->set_position_0(L_83);
  31260. // m_CursorVerts[2].position = new Vector3(startPosition.x + width, startPosition.y, 0.0f);
  31261. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_84 = __this->get_m_CursorVerts_46();
  31262. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_85 = V_3;
  31263. float L_86 = L_85.get_x_0();
  31264. float L_87 = V_0;
  31265. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_88 = V_3;
  31266. float L_89 = L_88.get_y_1();
  31267. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_90;
  31268. memset((&L_90), 0, sizeof(L_90));
  31269. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_90), ((float)il2cpp_codegen_add((float)L_86, (float)L_87)), L_89, (0.0f), /*hidden argument*/NULL);
  31270. ((L_84)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(2)))->set_position_0(L_90);
  31271. // m_CursorVerts[3].position = new Vector3(startPosition.x, startPosition.y, 0.0f);
  31272. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_91 = __this->get_m_CursorVerts_46();
  31273. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_92 = V_3;
  31274. float L_93 = L_92.get_x_0();
  31275. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_94 = V_3;
  31276. float L_95 = L_94.get_y_1();
  31277. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_96;
  31278. memset((&L_96), 0, sizeof(L_96));
  31279. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_96), L_93, L_95, (0.0f), /*hidden argument*/NULL);
  31280. ((L_91)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(3)))->set_position_0(L_96);
  31281. // if (roundingOffset != Vector2.zero)
  31282. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_97 = ___roundingOffset1;
  31283. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_98;
  31284. L_98 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  31285. bool L_99;
  31286. L_99 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_97, L_98, /*hidden argument*/NULL);
  31287. V_21 = L_99;
  31288. bool L_100 = V_21;
  31289. if (!L_100)
  31290. {
  31291. goto IL_02af;
  31292. }
  31293. }
  31294. {
  31295. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31296. V_22 = 0;
  31297. goto IL_029c;
  31298. }
  31299. IL_0259:
  31300. {
  31301. // UIVertex uiv = m_CursorVerts[i];
  31302. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_101 = __this->get_m_CursorVerts_46();
  31303. int32_t L_102 = V_22;
  31304. int32_t L_103 = L_102;
  31305. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_104 = (L_101)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_103));
  31306. V_23 = L_104;
  31307. // uiv.position.x += roundingOffset.x;
  31308. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_105 = (&V_23)->get_address_of_position_0();
  31309. float* L_106 = L_105->get_address_of_x_2();
  31310. float* L_107 = L_106;
  31311. float L_108 = *((float*)L_107);
  31312. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_109 = ___roundingOffset1;
  31313. float L_110 = L_109.get_x_0();
  31314. *((float*)L_107) = (float)((float)il2cpp_codegen_add((float)L_108, (float)L_110));
  31315. // uiv.position.y += roundingOffset.y;
  31316. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_111 = (&V_23)->get_address_of_position_0();
  31317. float* L_112 = L_111->get_address_of_y_3();
  31318. float* L_113 = L_112;
  31319. float L_114 = *((float*)L_113);
  31320. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_115 = ___roundingOffset1;
  31321. float L_116 = L_115.get_y_1();
  31322. *((float*)L_113) = (float)((float)il2cpp_codegen_add((float)L_114, (float)L_116));
  31323. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31324. int32_t L_117 = V_22;
  31325. V_22 = ((int32_t)il2cpp_codegen_add((int32_t)L_117, (int32_t)1));
  31326. }
  31327. IL_029c:
  31328. {
  31329. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31330. int32_t L_118 = V_22;
  31331. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_119 = __this->get_m_CursorVerts_46();
  31332. V_24 = (bool)((((int32_t)L_118) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_119)->max_length)))))? 1 : 0);
  31333. bool L_120 = V_24;
  31334. if (L_120)
  31335. {
  31336. goto IL_0259;
  31337. }
  31338. }
  31339. {
  31340. }
  31341. IL_02af:
  31342. {
  31343. // vbo.AddUIVertexQuad(m_CursorVerts);
  31344. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_121 = ___vbo0;
  31345. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_122 = __this->get_m_CursorVerts_46();
  31346. VertexHelper_AddUIVertexQuad_m16C46AF7CE9A2D9E1AE47A4B9799081A707C47B5(L_121, L_122, /*hidden argument*/NULL);
  31347. // int screenHeight = Screen.height;
  31348. int32_t L_123;
  31349. L_123 = Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE(/*hidden argument*/NULL);
  31350. V_6 = L_123;
  31351. // int displayIndex = m_TextComponent.canvas.targetDisplay;
  31352. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_124 = __this->get_m_TextComponent_22();
  31353. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_125;
  31354. L_125 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(L_124, /*hidden argument*/NULL);
  31355. int32_t L_126;
  31356. L_126 = Canvas_get_targetDisplay_m4EE59F02963F99EDCAA3FCD00F4BE5168951C10F(L_125, /*hidden argument*/NULL);
  31357. V_7 = L_126;
  31358. // if (displayIndex > 0 && displayIndex < Display.displays.Length)
  31359. int32_t L_127 = V_7;
  31360. if ((((int32_t)L_127) <= ((int32_t)0)))
  31361. {
  31362. goto IL_02e7;
  31363. }
  31364. }
  31365. {
  31366. int32_t L_128 = V_7;
  31367. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  31368. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_129 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  31369. G_B23_0 = ((((int32_t)L_128) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_129)->max_length)))))? 1 : 0);
  31370. goto IL_02e8;
  31371. }
  31372. IL_02e7:
  31373. {
  31374. G_B23_0 = 0;
  31375. }
  31376. IL_02e8:
  31377. {
  31378. V_25 = (bool)G_B23_0;
  31379. bool L_130 = V_25;
  31380. if (!L_130)
  31381. {
  31382. goto IL_02fd;
  31383. }
  31384. }
  31385. {
  31386. // screenHeight = Display.displays[displayIndex].renderingHeight;
  31387. IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var);
  31388. DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_131 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1();
  31389. int32_t L_132 = V_7;
  31390. int32_t L_133 = L_132;
  31391. Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_134 = (L_131)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_133));
  31392. int32_t L_135;
  31393. L_135 = Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61(L_134, /*hidden argument*/NULL);
  31394. V_6 = L_135;
  31395. }
  31396. IL_02fd:
  31397. {
  31398. // if (m_TextComponent.canvas.renderMode == RenderMode.ScreenSpaceOverlay)
  31399. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_136 = __this->get_m_TextComponent_22();
  31400. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_137;
  31401. L_137 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(L_136, /*hidden argument*/NULL);
  31402. int32_t L_138;
  31403. L_138 = Canvas_get_renderMode_mAEC8A341577CC74EC89D5890E6D6E4A82B03574D(L_137, /*hidden argument*/NULL);
  31404. V_26 = (bool)((((int32_t)L_138) == ((int32_t)0))? 1 : 0);
  31405. bool L_139 = V_26;
  31406. if (!L_139)
  31407. {
  31408. goto IL_031b;
  31409. }
  31410. }
  31411. {
  31412. // cameraRef = null;
  31413. V_8 = (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)NULL;
  31414. goto IL_032d;
  31415. }
  31416. IL_031b:
  31417. {
  31418. // cameraRef = m_TextComponent.canvas.worldCamera;
  31419. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_140 = __this->get_m_TextComponent_22();
  31420. Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * L_141;
  31421. L_141 = Graphic_get_canvas_mDB17EC66AF3FD40E8D368FC11C8F07319BB9D1B0(L_140, /*hidden argument*/NULL);
  31422. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_142;
  31423. L_142 = Canvas_get_worldCamera_mFE4C9FDA7996FE20AC5CA3CB45B4190C40122D51(L_141, /*hidden argument*/NULL);
  31424. V_8 = L_142;
  31425. }
  31426. IL_032d:
  31427. {
  31428. // Vector3 cursorPosition = m_CachedInputRenderer.gameObject.transform.TransformPoint(m_CursorVerts[0].position);
  31429. CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * L_143 = __this->get_m_CachedInputRenderer_48();
  31430. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_144;
  31431. L_144 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_143, /*hidden argument*/NULL);
  31432. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_145;
  31433. L_145 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_144, /*hidden argument*/NULL);
  31434. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_146 = __this->get_m_CursorVerts_46();
  31435. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_147 = ((L_146)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(0)))->get_position_0();
  31436. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_148;
  31437. L_148 = Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2(L_145, L_147, /*hidden argument*/NULL);
  31438. V_9 = L_148;
  31439. // Vector2 screenPosition = RectTransformUtility.WorldToScreenPoint(cameraRef, cursorPosition);
  31440. Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_149 = V_8;
  31441. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_150 = V_9;
  31442. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t829C94C0D38759683C2BED9FCE244D5EA9842396_il2cpp_TypeInfo_var);
  31443. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_151;
  31444. L_151 = RectTransformUtility_WorldToScreenPoint_m92E801861EE14D73219C34A6175847C4A46105E1(L_149, L_150, /*hidden argument*/NULL);
  31445. V_10 = L_151;
  31446. // screenPosition.y = screenHeight - screenPosition.y;
  31447. int32_t L_152 = V_6;
  31448. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_153 = V_10;
  31449. float L_154 = L_153.get_y_1();
  31450. (&V_10)->set_y_1(((float)il2cpp_codegen_subtract((float)((float)((float)L_152)), (float)L_154)));
  31451. // if (input != null)
  31452. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_155;
  31453. L_155 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  31454. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  31455. bool L_156;
  31456. L_156 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_155, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  31457. V_27 = L_156;
  31458. bool L_157 = V_27;
  31459. if (!L_157)
  31460. {
  31461. goto IL_0392;
  31462. }
  31463. }
  31464. {
  31465. // input.compositionCursorPos = screenPosition;
  31466. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_158;
  31467. L_158 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  31468. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_159 = V_10;
  31469. VirtActionInvoker1< Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 >::Invoke(21 /* System.Void UnityEngine.EventSystems.BaseInput::set_compositionCursorPos(UnityEngine.Vector2) */, L_158, L_159);
  31470. }
  31471. IL_0392:
  31472. {
  31473. // }
  31474. return;
  31475. }
  31476. }
  31477. // System.Void UnityEngine.UI.InputField::CreateCursorVerts()
  31478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_CreateCursorVerts_m8569AF37F2846E937A8D6250B83BB17A1BE4D533 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  31479. {
  31480. static bool s_Il2CppMethodInitialized;
  31481. if (!s_Il2CppMethodInitialized)
  31482. {
  31483. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A_il2cpp_TypeInfo_var);
  31484. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var);
  31485. s_Il2CppMethodInitialized = true;
  31486. }
  31487. int32_t V_0 = 0;
  31488. bool V_1 = false;
  31489. {
  31490. // m_CursorVerts = new UIVertex[4];
  31491. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_0 = (UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A*)(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A*)SZArrayNew(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A_il2cpp_TypeInfo_var, (uint32_t)4);
  31492. __this->set_m_CursorVerts_46(L_0);
  31493. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31494. V_0 = 0;
  31495. goto IL_0043;
  31496. }
  31497. IL_0011:
  31498. {
  31499. // m_CursorVerts[i] = UIVertex.simpleVert;
  31500. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_1 = __this->get_m_CursorVerts_46();
  31501. int32_t L_2 = V_0;
  31502. IL2CPP_RUNTIME_CLASS_INIT(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var);
  31503. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_3 = ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->get_simpleVert_10();
  31504. (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2), (UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A )L_3);
  31505. // m_CursorVerts[i].uv0 = Vector2.zero;
  31506. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_4 = __this->get_m_CursorVerts_46();
  31507. int32_t L_5 = V_0;
  31508. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  31509. L_6 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  31510. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7;
  31511. L_7 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_6, /*hidden argument*/NULL);
  31512. ((L_4)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_5)))->set_uv0_4(L_7);
  31513. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31514. int32_t L_8 = V_0;
  31515. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  31516. }
  31517. IL_0043:
  31518. {
  31519. // for (int i = 0; i < m_CursorVerts.Length; i++)
  31520. int32_t L_9 = V_0;
  31521. UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* L_10 = __this->get_m_CursorVerts_46();
  31522. V_1 = (bool)((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))? 1 : 0);
  31523. bool L_11 = V_1;
  31524. if (L_11)
  31525. {
  31526. goto IL_0011;
  31527. }
  31528. }
  31529. {
  31530. // }
  31531. return;
  31532. }
  31533. }
  31534. // System.Void UnityEngine.UI.InputField::GenerateHighlight(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  31535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_GenerateHighlight_m024AC6454AAC108CEF5FE3D13DE10796AC402212 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___vbo0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___roundingOffset1, const RuntimeMethod* method)
  31536. {
  31537. static bool s_Il2CppMethodInitialized;
  31538. if (!s_Il2CppMethodInitialized)
  31539. {
  31540. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var);
  31541. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var);
  31542. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  31543. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var);
  31544. s_Il2CppMethodInitialized = true;
  31545. }
  31546. int32_t V_0 = 0;
  31547. int32_t V_1 = 0;
  31548. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * V_2 = NULL;
  31549. int32_t V_3 = 0;
  31550. int32_t V_4 = 0;
  31551. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A V_5;
  31552. memset((&V_5), 0, sizeof(V_5));
  31553. int32_t V_6 = 0;
  31554. bool V_7 = false;
  31555. int32_t V_8 = 0;
  31556. bool V_9 = false;
  31557. bool V_10 = false;
  31558. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A V_11;
  31559. memset((&V_11), 0, sizeof(V_11));
  31560. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A V_12;
  31561. memset((&V_12), 0, sizeof(V_12));
  31562. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_13;
  31563. memset((&V_13), 0, sizeof(V_13));
  31564. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_14;
  31565. memset((&V_14), 0, sizeof(V_14));
  31566. int32_t V_15 = 0;
  31567. bool V_16 = false;
  31568. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_17;
  31569. memset((&V_17), 0, sizeof(V_17));
  31570. bool V_18 = false;
  31571. int32_t G_B8_0 = 0;
  31572. int32_t G_B12_0 = 0;
  31573. int32_t G_B19_0 = 0;
  31574. {
  31575. // int startChar = Mathf.Max(0, caretPositionInternal - m_DrawStart);
  31576. int32_t L_0;
  31577. L_0 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  31578. int32_t L_1 = __this->get_m_DrawStart_60();
  31579. int32_t L_2;
  31580. L_2 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)L_1)), /*hidden argument*/NULL);
  31581. V_0 = L_2;
  31582. // int endChar = Mathf.Max(0, caretSelectPositionInternal - m_DrawStart);
  31583. int32_t L_3;
  31584. L_3 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  31585. int32_t L_4 = __this->get_m_DrawStart_60();
  31586. int32_t L_5;
  31587. L_5 = Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A(0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)L_4)), /*hidden argument*/NULL);
  31588. V_1 = L_5;
  31589. // if (startChar > endChar)
  31590. int32_t L_6 = V_0;
  31591. int32_t L_7 = V_1;
  31592. V_7 = (bool)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
  31593. bool L_8 = V_7;
  31594. if (!L_8)
  31595. {
  31596. goto IL_003d;
  31597. }
  31598. }
  31599. {
  31600. // int temp = startChar;
  31601. int32_t L_9 = V_0;
  31602. V_8 = L_9;
  31603. // startChar = endChar;
  31604. int32_t L_10 = V_1;
  31605. V_0 = L_10;
  31606. // endChar = temp;
  31607. int32_t L_11 = V_8;
  31608. V_1 = L_11;
  31609. }
  31610. IL_003d:
  31611. {
  31612. // endChar -= 1;
  31613. int32_t L_12 = V_1;
  31614. V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1));
  31615. // TextGenerator gen = m_TextComponent.cachedTextGenerator;
  31616. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_13 = __this->get_m_TextComponent_22();
  31617. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_14;
  31618. L_14 = Text_get_cachedTextGenerator_mC1CA3F78904E1B2E5759DEA6EFDB1C13AB3BBB65(L_13, /*hidden argument*/NULL);
  31619. V_2 = L_14;
  31620. // if (gen.lineCount <= 0)
  31621. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_15 = V_2;
  31622. int32_t L_16;
  31623. L_16 = TextGenerator_get_lineCount_m20F5297212E59393F574E277D9A5E5843E72FD6A(L_15, /*hidden argument*/NULL);
  31624. V_9 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31625. bool L_17 = V_9;
  31626. if (!L_17)
  31627. {
  31628. goto IL_0064;
  31629. }
  31630. }
  31631. {
  31632. // return;
  31633. goto IL_02ff;
  31634. }
  31635. IL_0064:
  31636. {
  31637. // int currentLineIndex = DetermineCharacterLine(startChar, gen);
  31638. int32_t L_18 = V_0;
  31639. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_19 = V_2;
  31640. int32_t L_20;
  31641. L_20 = InputField_DetermineCharacterLine_m083FE6AA16263F9E407FDFB445DA35FB2DA86915(__this, L_18, L_19, /*hidden argument*/NULL);
  31642. V_3 = L_20;
  31643. // int lastCharInLineIndex = GetLineEndPosition(gen, currentLineIndex);
  31644. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_21 = V_2;
  31645. int32_t L_22 = V_3;
  31646. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  31647. int32_t L_23;
  31648. L_23 = InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D(L_21, L_22, /*hidden argument*/NULL);
  31649. V_4 = L_23;
  31650. // UIVertex vert = UIVertex.simpleVert;
  31651. IL2CPP_RUNTIME_CLASS_INIT(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var);
  31652. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_24 = ((UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A_il2cpp_TypeInfo_var))->get_simpleVert_10();
  31653. V_5 = L_24;
  31654. // vert.uv0 = Vector2.zero;
  31655. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_25;
  31656. L_25 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  31657. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26;
  31658. L_26 = Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504(L_25, /*hidden argument*/NULL);
  31659. (&V_5)->set_uv0_4(L_26);
  31660. // vert.color = selectionColor;
  31661. Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27;
  31662. L_27 = InputField_get_selectionColor_m205696954151CB58BB8DF822563B39E78EE9F7BB(__this, /*hidden argument*/NULL);
  31663. Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_28;
  31664. L_28 = Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4(L_27, /*hidden argument*/NULL);
  31665. (&V_5)->set_color_3(L_28);
  31666. // int currentChar = startChar;
  31667. int32_t L_29 = V_0;
  31668. V_6 = L_29;
  31669. goto IL_02e4;
  31670. }
  31671. IL_00a8:
  31672. {
  31673. // if (currentChar == lastCharInLineIndex || currentChar == endChar)
  31674. int32_t L_30 = V_6;
  31675. int32_t L_31 = V_4;
  31676. if ((((int32_t)L_30) == ((int32_t)L_31)))
  31677. {
  31678. goto IL_00b6;
  31679. }
  31680. }
  31681. {
  31682. int32_t L_32 = V_6;
  31683. int32_t L_33 = V_1;
  31684. G_B8_0 = ((((int32_t)L_32) == ((int32_t)L_33))? 1 : 0);
  31685. goto IL_00b7;
  31686. }
  31687. IL_00b6:
  31688. {
  31689. G_B8_0 = 1;
  31690. }
  31691. IL_00b7:
  31692. {
  31693. V_10 = (bool)G_B8_0;
  31694. bool L_34 = V_10;
  31695. if (!L_34)
  31696. {
  31697. goto IL_02dd;
  31698. }
  31699. }
  31700. {
  31701. // UICharInfo startCharInfo = gen.characters[startChar];
  31702. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_35 = V_2;
  31703. RuntimeObject* L_36;
  31704. L_36 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_35, /*hidden argument*/NULL);
  31705. int32_t L_37 = V_0;
  31706. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_38;
  31707. L_38 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_36, L_37);
  31708. V_11 = L_38;
  31709. // UICharInfo endCharInfo = gen.characters[currentChar];
  31710. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_39 = V_2;
  31711. RuntimeObject* L_40;
  31712. L_40 = TextGenerator_get_characters_m129C7FB7C6CEDAD42FA3D7BE3052FC74D9D0A167(L_39, /*hidden argument*/NULL);
  31713. int32_t L_41 = V_6;
  31714. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_42;
  31715. L_42 = InterfaceFuncInvoker1< UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t19C3E8A53AB0931AD844BE9DF7A01F3602D8EBCB_il2cpp_TypeInfo_var, L_40, L_41);
  31716. V_12 = L_42;
  31717. // Vector2 startPosition = new Vector2(startCharInfo.cursorPos.x / m_TextComponent.pixelsPerUnit, gen.lines[currentLineIndex].topY / m_TextComponent.pixelsPerUnit);
  31718. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_43 = V_11;
  31719. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_44 = L_43.get_cursorPos_0();
  31720. float L_45 = L_44.get_x_0();
  31721. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_46 = __this->get_m_TextComponent_22();
  31722. float L_47;
  31723. L_47 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_46, /*hidden argument*/NULL);
  31724. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_48 = V_2;
  31725. RuntimeObject* L_49;
  31726. L_49 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_48, /*hidden argument*/NULL);
  31727. int32_t L_50 = V_3;
  31728. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_51;
  31729. L_51 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_49, L_50);
  31730. float L_52 = L_51.get_topY_2();
  31731. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_53 = __this->get_m_TextComponent_22();
  31732. float L_54;
  31733. L_54 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_53, /*hidden argument*/NULL);
  31734. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_13), ((float)((float)L_45/(float)L_47)), ((float)((float)L_52/(float)L_54)), /*hidden argument*/NULL);
  31735. // Vector2 endPosition = new Vector2((endCharInfo.cursorPos.x + endCharInfo.charWidth) / m_TextComponent.pixelsPerUnit, startPosition.y - gen.lines[currentLineIndex].height / m_TextComponent.pixelsPerUnit);
  31736. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_55 = V_12;
  31737. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_56 = L_55.get_cursorPos_0();
  31738. float L_57 = L_56.get_x_0();
  31739. UICharInfo_tDEA65B831FAD06D1E9B10A6088E05C6D615B089A L_58 = V_12;
  31740. float L_59 = L_58.get_charWidth_1();
  31741. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_60 = __this->get_m_TextComponent_22();
  31742. float L_61;
  31743. L_61 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_60, /*hidden argument*/NULL);
  31744. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_62 = V_13;
  31745. float L_63 = L_62.get_y_1();
  31746. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_64 = V_2;
  31747. RuntimeObject* L_65;
  31748. L_65 = TextGenerator_get_lines_m3277C5BEA1392607B39B8CA03E902CE5AD7CEFC1(L_64, /*hidden argument*/NULL);
  31749. int32_t L_66 = V_3;
  31750. UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C L_67;
  31751. L_67 = InterfaceFuncInvoker1< UILineInfo_tD082FF4894030AD4EBF57ACF6A997135E4B8B67C , int32_t >::Invoke(0 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_tA173749C519FBC1BB13F79CF4E7D4E0479494114_il2cpp_TypeInfo_var, L_65, L_66);
  31752. int32_t L_68 = L_67.get_height_1();
  31753. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_69 = __this->get_m_TextComponent_22();
  31754. float L_70;
  31755. L_70 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_69, /*hidden argument*/NULL);
  31756. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_14), ((float)((float)((float)il2cpp_codegen_add((float)L_57, (float)L_59))/(float)L_61)), ((float)il2cpp_codegen_subtract((float)L_63, (float)((float)((float)((float)((float)L_68))/(float)L_70)))), /*hidden argument*/NULL);
  31757. // if (endPosition.x > m_TextComponent.rectTransform.rect.xMax || endPosition.x < m_TextComponent.rectTransform.rect.xMin)
  31758. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_71 = V_14;
  31759. float L_72 = L_71.get_x_0();
  31760. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_73 = __this->get_m_TextComponent_22();
  31761. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_74;
  31762. L_74 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_73, /*hidden argument*/NULL);
  31763. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_75;
  31764. L_75 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_74, /*hidden argument*/NULL);
  31765. V_17 = L_75;
  31766. float L_76;
  31767. L_76 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_17), /*hidden argument*/NULL);
  31768. if ((((float)L_72) > ((float)L_76)))
  31769. {
  31770. goto IL_01ad;
  31771. }
  31772. }
  31773. {
  31774. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_77 = V_14;
  31775. float L_78 = L_77.get_x_0();
  31776. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_79 = __this->get_m_TextComponent_22();
  31777. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_80;
  31778. L_80 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_79, /*hidden argument*/NULL);
  31779. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_81;
  31780. L_81 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_80, /*hidden argument*/NULL);
  31781. V_17 = L_81;
  31782. float L_82;
  31783. L_82 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_17), /*hidden argument*/NULL);
  31784. G_B12_0 = ((((float)L_78) < ((float)L_82))? 1 : 0);
  31785. goto IL_01ae;
  31786. }
  31787. IL_01ad:
  31788. {
  31789. G_B12_0 = 1;
  31790. }
  31791. IL_01ae:
  31792. {
  31793. V_16 = (bool)G_B12_0;
  31794. bool L_83 = V_16;
  31795. if (!L_83)
  31796. {
  31797. goto IL_01d4;
  31798. }
  31799. }
  31800. {
  31801. // endPosition.x = m_TextComponent.rectTransform.rect.xMax;
  31802. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_84 = __this->get_m_TextComponent_22();
  31803. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_85;
  31804. L_85 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_84, /*hidden argument*/NULL);
  31805. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_86;
  31806. L_86 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_85, /*hidden argument*/NULL);
  31807. V_17 = L_86;
  31808. float L_87;
  31809. L_87 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_17), /*hidden argument*/NULL);
  31810. (&V_14)->set_x_0(L_87);
  31811. }
  31812. IL_01d4:
  31813. {
  31814. // var startIndex = vbo.currentVertCount;
  31815. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_88 = ___vbo0;
  31816. int32_t L_89;
  31817. L_89 = VertexHelper_get_currentVertCount_m4E9932F9BBCC9CB9636B3415A03454D6B7A92807(L_88, /*hidden argument*/NULL);
  31818. V_15 = L_89;
  31819. // vert.position = new Vector3(startPosition.x, endPosition.y, 0.0f) + (Vector3)roundingOffset;
  31820. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_90 = V_13;
  31821. float L_91 = L_90.get_x_0();
  31822. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_92 = V_14;
  31823. float L_93 = L_92.get_y_1();
  31824. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_94;
  31825. memset((&L_94), 0, sizeof(L_94));
  31826. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_94), L_91, L_93, (0.0f), /*hidden argument*/NULL);
  31827. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_95 = ___roundingOffset1;
  31828. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_96;
  31829. L_96 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_95, /*hidden argument*/NULL);
  31830. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_97;
  31831. L_97 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_94, L_96, /*hidden argument*/NULL);
  31832. (&V_5)->set_position_0(L_97);
  31833. // vbo.AddVert(vert);
  31834. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_98 = ___vbo0;
  31835. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_99 = V_5;
  31836. VertexHelper_AddVert_m7A43A65F746413AF697EBD1D0A8EA87A0A7ED032(L_98, L_99, /*hidden argument*/NULL);
  31837. // vert.position = new Vector3(endPosition.x, endPosition.y, 0.0f) + (Vector3)roundingOffset;
  31838. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_100 = V_14;
  31839. float L_101 = L_100.get_x_0();
  31840. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_102 = V_14;
  31841. float L_103 = L_102.get_y_1();
  31842. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_104;
  31843. memset((&L_104), 0, sizeof(L_104));
  31844. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_104), L_101, L_103, (0.0f), /*hidden argument*/NULL);
  31845. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_105 = ___roundingOffset1;
  31846. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_106;
  31847. L_106 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_105, /*hidden argument*/NULL);
  31848. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_107;
  31849. L_107 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_104, L_106, /*hidden argument*/NULL);
  31850. (&V_5)->set_position_0(L_107);
  31851. // vbo.AddVert(vert);
  31852. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_108 = ___vbo0;
  31853. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_109 = V_5;
  31854. VertexHelper_AddVert_m7A43A65F746413AF697EBD1D0A8EA87A0A7ED032(L_108, L_109, /*hidden argument*/NULL);
  31855. // vert.position = new Vector3(endPosition.x, startPosition.y, 0.0f) + (Vector3)roundingOffset;
  31856. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_110 = V_14;
  31857. float L_111 = L_110.get_x_0();
  31858. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_112 = V_13;
  31859. float L_113 = L_112.get_y_1();
  31860. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_114;
  31861. memset((&L_114), 0, sizeof(L_114));
  31862. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_114), L_111, L_113, (0.0f), /*hidden argument*/NULL);
  31863. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_115 = ___roundingOffset1;
  31864. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_116;
  31865. L_116 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_115, /*hidden argument*/NULL);
  31866. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_117;
  31867. L_117 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_114, L_116, /*hidden argument*/NULL);
  31868. (&V_5)->set_position_0(L_117);
  31869. // vbo.AddVert(vert);
  31870. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_118 = ___vbo0;
  31871. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_119 = V_5;
  31872. VertexHelper_AddVert_m7A43A65F746413AF697EBD1D0A8EA87A0A7ED032(L_118, L_119, /*hidden argument*/NULL);
  31873. // vert.position = new Vector3(startPosition.x, startPosition.y, 0.0f) + (Vector3)roundingOffset;
  31874. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_120 = V_13;
  31875. float L_121 = L_120.get_x_0();
  31876. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_122 = V_13;
  31877. float L_123 = L_122.get_y_1();
  31878. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_124;
  31879. memset((&L_124), 0, sizeof(L_124));
  31880. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_124), L_121, L_123, (0.0f), /*hidden argument*/NULL);
  31881. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_125 = ___roundingOffset1;
  31882. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_126;
  31883. L_126 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_125, /*hidden argument*/NULL);
  31884. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_127;
  31885. L_127 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_124, L_126, /*hidden argument*/NULL);
  31886. (&V_5)->set_position_0(L_127);
  31887. // vbo.AddVert(vert);
  31888. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_128 = ___vbo0;
  31889. UIVertex_tD94AAC5F0B42DBC441AAA8ADBFCFF9E5C320C03A L_129 = V_5;
  31890. VertexHelper_AddVert_m7A43A65F746413AF697EBD1D0A8EA87A0A7ED032(L_128, L_129, /*hidden argument*/NULL);
  31891. // vbo.AddTriangle(startIndex, startIndex + 1, startIndex + 2);
  31892. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_130 = ___vbo0;
  31893. int32_t L_131 = V_15;
  31894. int32_t L_132 = V_15;
  31895. int32_t L_133 = V_15;
  31896. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_130, L_131, ((int32_t)il2cpp_codegen_add((int32_t)L_132, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_133, (int32_t)2)), /*hidden argument*/NULL);
  31897. // vbo.AddTriangle(startIndex + 2, startIndex + 3, startIndex + 0);
  31898. VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * L_134 = ___vbo0;
  31899. int32_t L_135 = V_15;
  31900. int32_t L_136 = V_15;
  31901. int32_t L_137 = V_15;
  31902. VertexHelper_AddTriangle_m1EE93E4BF27E3BCCE69A348358FAF605105B63C6(L_134, ((int32_t)il2cpp_codegen_add((int32_t)L_135, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_136, (int32_t)3)), L_137, /*hidden argument*/NULL);
  31903. // startChar = currentChar + 1;
  31904. int32_t L_138 = V_6;
  31905. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_138, (int32_t)1));
  31906. // currentLineIndex++;
  31907. int32_t L_139 = V_3;
  31908. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_139, (int32_t)1));
  31909. // lastCharInLineIndex = GetLineEndPosition(gen, currentLineIndex);
  31910. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_140 = V_2;
  31911. int32_t L_141 = V_3;
  31912. IL2CPP_RUNTIME_CLASS_INIT(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  31913. int32_t L_142;
  31914. L_142 = InputField_GetLineEndPosition_m1AA00A6292F0A81842B0851C68497BD451C2219D(L_140, L_141, /*hidden argument*/NULL);
  31915. V_4 = L_142;
  31916. }
  31917. IL_02dd:
  31918. {
  31919. // currentChar++;
  31920. int32_t L_143 = V_6;
  31921. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_143, (int32_t)1));
  31922. }
  31923. IL_02e4:
  31924. {
  31925. // while (currentChar <= endChar && currentChar < gen.characterCount)
  31926. int32_t L_144 = V_6;
  31927. int32_t L_145 = V_1;
  31928. if ((((int32_t)L_144) > ((int32_t)L_145)))
  31929. {
  31930. goto IL_02f5;
  31931. }
  31932. }
  31933. {
  31934. int32_t L_146 = V_6;
  31935. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_147 = V_2;
  31936. int32_t L_148;
  31937. L_148 = TextGenerator_get_characterCount_mD4396E0258CB4E23B8ADA5F869504A69CA34580B(L_147, /*hidden argument*/NULL);
  31938. G_B19_0 = ((((int32_t)L_146) < ((int32_t)L_148))? 1 : 0);
  31939. goto IL_02f6;
  31940. }
  31941. IL_02f5:
  31942. {
  31943. G_B19_0 = 0;
  31944. }
  31945. IL_02f6:
  31946. {
  31947. V_18 = (bool)G_B19_0;
  31948. bool L_149 = V_18;
  31949. if (L_149)
  31950. {
  31951. goto IL_00a8;
  31952. }
  31953. }
  31954. IL_02ff:
  31955. {
  31956. // }
  31957. return;
  31958. }
  31959. }
  31960. // System.Char UnityEngine.UI.InputField::Validate(System.String,System.Int32,System.Char)
  31961. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar InputField_Validate_mF6336A3F55070D1DB07C078DF6895EE99FC5A675 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, String_t* ___text0, int32_t ___pos1, Il2CppChar ___ch2, const RuntimeMethod* method)
  31962. {
  31963. static bool s_Il2CppMethodInitialized;
  31964. if (!s_Il2CppMethodInitialized)
  31965. {
  31966. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34_il2cpp_TypeInfo_var);
  31967. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  31968. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D);
  31969. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6B64CE518F361B6EA86E4CD975D0780802C6790);
  31970. s_Il2CppMethodInitialized = true;
  31971. }
  31972. bool V_0 = false;
  31973. Il2CppChar V_1 = 0x0;
  31974. bool V_2 = false;
  31975. bool V_3 = false;
  31976. bool V_4 = false;
  31977. bool V_5 = false;
  31978. bool V_6 = false;
  31979. bool V_7 = false;
  31980. bool V_8 = false;
  31981. bool V_9 = false;
  31982. bool V_10 = false;
  31983. bool V_11 = false;
  31984. bool V_12 = false;
  31985. bool V_13 = false;
  31986. bool V_14 = false;
  31987. bool V_15 = false;
  31988. bool V_16 = false;
  31989. bool V_17 = false;
  31990. bool V_18 = false;
  31991. bool V_19 = false;
  31992. bool V_20 = false;
  31993. bool V_21 = false;
  31994. bool V_22 = false;
  31995. bool V_23 = false;
  31996. bool V_24 = false;
  31997. bool V_25 = false;
  31998. bool V_26 = false;
  31999. bool V_27 = false;
  32000. bool V_28 = false;
  32001. bool V_29 = false;
  32002. bool V_30 = false;
  32003. Il2CppChar V_31 = 0x0;
  32004. Il2CppChar V_32 = 0x0;
  32005. bool V_33 = false;
  32006. int32_t G_B3_0 = 0;
  32007. int32_t G_B8_0 = 0;
  32008. int32_t G_B13_0 = 0;
  32009. int32_t G_B20_0 = 0;
  32010. int32_t G_B22_0 = 0;
  32011. int32_t G_B24_0 = 0;
  32012. int32_t G_B27_0 = 0;
  32013. int32_t G_B31_0 = 0;
  32014. int32_t G_B36_0 = 0;
  32015. int32_t G_B43_0 = 0;
  32016. int32_t G_B51_0 = 0;
  32017. int32_t G_B56_0 = 0;
  32018. int32_t G_B61_0 = 0;
  32019. int32_t G_B70_0 = 0;
  32020. int32_t G_B72_0 = 0;
  32021. int32_t G_B79_0 = 0;
  32022. int32_t G_B91_0 = 0;
  32023. int32_t G_B93_0 = 0;
  32024. int32_t G_B95_0 = 0;
  32025. int32_t G_B107_0 = 0;
  32026. int32_t G_B109_0 = 0;
  32027. int32_t G_B111_0 = 0;
  32028. int32_t G_B120_0 = 0;
  32029. int32_t G_B125_0 = 0;
  32030. int32_t G_B130_0 = 0;
  32031. int32_t G_B135_0 = 0;
  32032. int32_t G_B143_0 = 0;
  32033. int32_t G_B146_0 = 0;
  32034. int32_t G_B149_0 = 0;
  32035. {
  32036. // if (characterValidation == CharacterValidation.None || !enabled)
  32037. int32_t L_0;
  32038. L_0 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  32039. if (!L_0)
  32040. {
  32041. goto IL_0014;
  32042. }
  32043. }
  32044. {
  32045. bool L_1;
  32046. L_1 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(__this, /*hidden argument*/NULL);
  32047. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  32048. goto IL_0015;
  32049. }
  32050. IL_0014:
  32051. {
  32052. G_B3_0 = 1;
  32053. }
  32054. IL_0015:
  32055. {
  32056. V_0 = (bool)G_B3_0;
  32057. bool L_2 = V_0;
  32058. if (!L_2)
  32059. {
  32060. goto IL_0020;
  32061. }
  32062. }
  32063. {
  32064. // return ch;
  32065. Il2CppChar L_3 = ___ch2;
  32066. V_1 = L_3;
  32067. goto IL_0446;
  32068. }
  32069. IL_0020:
  32070. {
  32071. // if (characterValidation == CharacterValidation.Integer || characterValidation == CharacterValidation.Decimal)
  32072. int32_t L_4;
  32073. L_4 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  32074. if ((((int32_t)L_4) == ((int32_t)1)))
  32075. {
  32076. goto IL_0034;
  32077. }
  32078. }
  32079. {
  32080. int32_t L_5;
  32081. L_5 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  32082. G_B8_0 = ((((int32_t)L_5) == ((int32_t)2))? 1 : 0);
  32083. goto IL_0035;
  32084. }
  32085. IL_0034:
  32086. {
  32087. G_B8_0 = 1;
  32088. }
  32089. IL_0035:
  32090. {
  32091. V_2 = (bool)G_B8_0;
  32092. bool L_6 = V_2;
  32093. if (!L_6)
  32094. {
  32095. goto IL_0139;
  32096. }
  32097. }
  32098. {
  32099. // bool cursorBeforeDash = (pos == 0 && text.Length > 0 && text[0] == '-');
  32100. int32_t L_7 = ___pos1;
  32101. if (L_7)
  32102. {
  32103. goto IL_0056;
  32104. }
  32105. }
  32106. {
  32107. String_t* L_8 = ___text0;
  32108. int32_t L_9;
  32109. L_9 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_8, /*hidden argument*/NULL);
  32110. if ((((int32_t)L_9) <= ((int32_t)0)))
  32111. {
  32112. goto IL_0056;
  32113. }
  32114. }
  32115. {
  32116. String_t* L_10 = ___text0;
  32117. Il2CppChar L_11;
  32118. L_11 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_10, 0, /*hidden argument*/NULL);
  32119. G_B13_0 = ((((int32_t)L_11) == ((int32_t)((int32_t)45)))? 1 : 0);
  32120. goto IL_0057;
  32121. }
  32122. IL_0056:
  32123. {
  32124. G_B13_0 = 0;
  32125. }
  32126. IL_0057:
  32127. {
  32128. V_3 = (bool)G_B13_0;
  32129. // bool dashInSelection = text.Length > 0 && text[0] == '-' && ((caretPositionInternal == 0 && caretSelectPositionInternal > 0) || (caretSelectPositionInternal == 0 && caretPositionInternal > 0));
  32130. String_t* L_12 = ___text0;
  32131. int32_t L_13;
  32132. L_13 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_12, /*hidden argument*/NULL);
  32133. if ((((int32_t)L_13) <= ((int32_t)0)))
  32134. {
  32135. goto IL_0096;
  32136. }
  32137. }
  32138. {
  32139. String_t* L_14 = ___text0;
  32140. Il2CppChar L_15;
  32141. L_15 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_14, 0, /*hidden argument*/NULL);
  32142. if ((!(((uint32_t)L_15) == ((uint32_t)((int32_t)45)))))
  32143. {
  32144. goto IL_0096;
  32145. }
  32146. }
  32147. {
  32148. int32_t L_16;
  32149. L_16 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  32150. if (L_16)
  32151. {
  32152. goto IL_007d;
  32153. }
  32154. }
  32155. {
  32156. int32_t L_17;
  32157. L_17 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  32158. if ((((int32_t)L_17) > ((int32_t)0)))
  32159. {
  32160. goto IL_0093;
  32161. }
  32162. }
  32163. IL_007d:
  32164. {
  32165. int32_t L_18;
  32166. L_18 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  32167. if (L_18)
  32168. {
  32169. goto IL_0090;
  32170. }
  32171. }
  32172. {
  32173. int32_t L_19;
  32174. L_19 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  32175. G_B20_0 = ((((int32_t)L_19) > ((int32_t)0))? 1 : 0);
  32176. goto IL_0091;
  32177. }
  32178. IL_0090:
  32179. {
  32180. G_B20_0 = 0;
  32181. }
  32182. IL_0091:
  32183. {
  32184. G_B22_0 = G_B20_0;
  32185. goto IL_0094;
  32186. }
  32187. IL_0093:
  32188. {
  32189. G_B22_0 = 1;
  32190. }
  32191. IL_0094:
  32192. {
  32193. G_B24_0 = G_B22_0;
  32194. goto IL_0097;
  32195. }
  32196. IL_0096:
  32197. {
  32198. G_B24_0 = 0;
  32199. }
  32200. IL_0097:
  32201. {
  32202. V_4 = (bool)G_B24_0;
  32203. // bool selectionAtStart = caretPositionInternal == 0 || caretSelectPositionInternal == 0;
  32204. int32_t L_20;
  32205. L_20 = InputField_get_caretPositionInternal_m9208E7E6A4ED51AB8E47C9E35538A431806BC488(__this, /*hidden argument*/NULL);
  32206. if (!L_20)
  32207. {
  32208. goto IL_00ac;
  32209. }
  32210. }
  32211. {
  32212. int32_t L_21;
  32213. L_21 = InputField_get_caretSelectPositionInternal_mE282EC08EADCAEC8741AE308178F4C82813B2E3D(__this, /*hidden argument*/NULL);
  32214. G_B27_0 = ((((int32_t)L_21) == ((int32_t)0))? 1 : 0);
  32215. goto IL_00ad;
  32216. }
  32217. IL_00ac:
  32218. {
  32219. G_B27_0 = 1;
  32220. }
  32221. IL_00ad:
  32222. {
  32223. V_5 = (bool)G_B27_0;
  32224. // if (!cursorBeforeDash || dashInSelection)
  32225. bool L_22 = V_3;
  32226. bool L_23 = V_4;
  32227. V_6 = (bool)((int32_t)((int32_t)((((int32_t)L_22) == ((int32_t)0))? 1 : 0)|(int32_t)L_23));
  32228. bool L_24 = V_6;
  32229. if (!L_24)
  32230. {
  32231. goto IL_0133;
  32232. }
  32233. }
  32234. {
  32235. // if (ch >= '0' && ch <= '9') return ch;
  32236. Il2CppChar L_25 = ___ch2;
  32237. if ((((int32_t)L_25) < ((int32_t)((int32_t)48))))
  32238. {
  32239. goto IL_00cc;
  32240. }
  32241. }
  32242. {
  32243. Il2CppChar L_26 = ___ch2;
  32244. G_B31_0 = ((((int32_t)((((int32_t)L_26) > ((int32_t)((int32_t)57)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32245. goto IL_00cd;
  32246. }
  32247. IL_00cc:
  32248. {
  32249. G_B31_0 = 0;
  32250. }
  32251. IL_00cd:
  32252. {
  32253. V_7 = (bool)G_B31_0;
  32254. bool L_27 = V_7;
  32255. if (!L_27)
  32256. {
  32257. goto IL_00da;
  32258. }
  32259. }
  32260. {
  32261. // if (ch >= '0' && ch <= '9') return ch;
  32262. Il2CppChar L_28 = ___ch2;
  32263. V_1 = L_28;
  32264. goto IL_0446;
  32265. }
  32266. IL_00da:
  32267. {
  32268. // if (ch == '-' && (pos == 0 || selectionAtStart)) return ch;
  32269. Il2CppChar L_29 = ___ch2;
  32270. if ((!(((uint32_t)L_29) == ((uint32_t)((int32_t)45)))))
  32271. {
  32272. goto IL_00e8;
  32273. }
  32274. }
  32275. {
  32276. int32_t L_30 = ___pos1;
  32277. bool L_31 = V_5;
  32278. G_B36_0 = ((int32_t)((int32_t)((((int32_t)L_30) == ((int32_t)0))? 1 : 0)|(int32_t)L_31));
  32279. goto IL_00e9;
  32280. }
  32281. IL_00e8:
  32282. {
  32283. G_B36_0 = 0;
  32284. }
  32285. IL_00e9:
  32286. {
  32287. V_8 = (bool)G_B36_0;
  32288. bool L_32 = V_8;
  32289. if (!L_32)
  32290. {
  32291. goto IL_00f6;
  32292. }
  32293. }
  32294. {
  32295. // if (ch == '-' && (pos == 0 || selectionAtStart)) return ch;
  32296. Il2CppChar L_33 = ___ch2;
  32297. V_1 = L_33;
  32298. goto IL_0446;
  32299. }
  32300. IL_00f6:
  32301. {
  32302. // if ((ch == '.' || ch == ',') && characterValidation == CharacterValidation.Decimal && text.IndexOfAny(new[] { '.', ',' }) == -1) return ch;
  32303. Il2CppChar L_34 = ___ch2;
  32304. if ((((int32_t)L_34) == ((int32_t)((int32_t)46))))
  32305. {
  32306. goto IL_0100;
  32307. }
  32308. }
  32309. {
  32310. Il2CppChar L_35 = ___ch2;
  32311. if ((!(((uint32_t)L_35) == ((uint32_t)((int32_t)44)))))
  32312. {
  32313. goto IL_0124;
  32314. }
  32315. }
  32316. IL_0100:
  32317. {
  32318. int32_t L_36;
  32319. L_36 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  32320. if ((!(((uint32_t)L_36) == ((uint32_t)2))))
  32321. {
  32322. goto IL_0124;
  32323. }
  32324. }
  32325. {
  32326. String_t* L_37 = ___text0;
  32327. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_38 = (CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34*)(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34*)SZArrayNew(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34_il2cpp_TypeInfo_var, (uint32_t)2);
  32328. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_39 = L_38;
  32329. (L_39)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Il2CppChar)((int32_t)46));
  32330. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_40 = L_39;
  32331. (L_40)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Il2CppChar)((int32_t)44));
  32332. int32_t L_41;
  32333. L_41 = String_IndexOfAny_m7E9204CF616E533528CC448D05BC8AF97A7D8038(L_37, L_40, /*hidden argument*/NULL);
  32334. G_B43_0 = ((((int32_t)L_41) == ((int32_t)(-1)))? 1 : 0);
  32335. goto IL_0125;
  32336. }
  32337. IL_0124:
  32338. {
  32339. G_B43_0 = 0;
  32340. }
  32341. IL_0125:
  32342. {
  32343. V_9 = (bool)G_B43_0;
  32344. bool L_42 = V_9;
  32345. if (!L_42)
  32346. {
  32347. goto IL_0132;
  32348. }
  32349. }
  32350. {
  32351. // if ((ch == '.' || ch == ',') && characterValidation == CharacterValidation.Decimal && text.IndexOfAny(new[] { '.', ',' }) == -1) return ch;
  32352. Il2CppChar L_43 = ___ch2;
  32353. V_1 = L_43;
  32354. goto IL_0446;
  32355. }
  32356. IL_0132:
  32357. {
  32358. }
  32359. IL_0133:
  32360. {
  32361. goto IL_0442;
  32362. }
  32363. IL_0139:
  32364. {
  32365. // else if (characterValidation == CharacterValidation.Alphanumeric)
  32366. int32_t L_44;
  32367. L_44 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  32368. V_10 = (bool)((((int32_t)L_44) == ((int32_t)3))? 1 : 0);
  32369. bool L_45 = V_10;
  32370. if (!L_45)
  32371. {
  32372. goto IL_01a6;
  32373. }
  32374. }
  32375. {
  32376. // if (ch >= 'A' && ch <= 'Z') return ch;
  32377. Il2CppChar L_46 = ___ch2;
  32378. if ((((int32_t)L_46) < ((int32_t)((int32_t)65))))
  32379. {
  32380. goto IL_0158;
  32381. }
  32382. }
  32383. {
  32384. Il2CppChar L_47 = ___ch2;
  32385. G_B51_0 = ((((int32_t)((((int32_t)L_47) > ((int32_t)((int32_t)90)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32386. goto IL_0159;
  32387. }
  32388. IL_0158:
  32389. {
  32390. G_B51_0 = 0;
  32391. }
  32392. IL_0159:
  32393. {
  32394. V_11 = (bool)G_B51_0;
  32395. bool L_48 = V_11;
  32396. if (!L_48)
  32397. {
  32398. goto IL_0166;
  32399. }
  32400. }
  32401. {
  32402. // if (ch >= 'A' && ch <= 'Z') return ch;
  32403. Il2CppChar L_49 = ___ch2;
  32404. V_1 = L_49;
  32405. goto IL_0446;
  32406. }
  32407. IL_0166:
  32408. {
  32409. // if (ch >= 'a' && ch <= 'z') return ch;
  32410. Il2CppChar L_50 = ___ch2;
  32411. if ((((int32_t)L_50) < ((int32_t)((int32_t)97))))
  32412. {
  32413. goto IL_0175;
  32414. }
  32415. }
  32416. {
  32417. Il2CppChar L_51 = ___ch2;
  32418. G_B56_0 = ((((int32_t)((((int32_t)L_51) > ((int32_t)((int32_t)122)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32419. goto IL_0176;
  32420. }
  32421. IL_0175:
  32422. {
  32423. G_B56_0 = 0;
  32424. }
  32425. IL_0176:
  32426. {
  32427. V_12 = (bool)G_B56_0;
  32428. bool L_52 = V_12;
  32429. if (!L_52)
  32430. {
  32431. goto IL_0183;
  32432. }
  32433. }
  32434. {
  32435. // if (ch >= 'a' && ch <= 'z') return ch;
  32436. Il2CppChar L_53 = ___ch2;
  32437. V_1 = L_53;
  32438. goto IL_0446;
  32439. }
  32440. IL_0183:
  32441. {
  32442. // if (ch >= '0' && ch <= '9') return ch;
  32443. Il2CppChar L_54 = ___ch2;
  32444. if ((((int32_t)L_54) < ((int32_t)((int32_t)48))))
  32445. {
  32446. goto IL_0192;
  32447. }
  32448. }
  32449. {
  32450. Il2CppChar L_55 = ___ch2;
  32451. G_B61_0 = ((((int32_t)((((int32_t)L_55) > ((int32_t)((int32_t)57)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32452. goto IL_0193;
  32453. }
  32454. IL_0192:
  32455. {
  32456. G_B61_0 = 0;
  32457. }
  32458. IL_0193:
  32459. {
  32460. V_13 = (bool)G_B61_0;
  32461. bool L_56 = V_13;
  32462. if (!L_56)
  32463. {
  32464. goto IL_01a0;
  32465. }
  32466. }
  32467. {
  32468. // if (ch >= '0' && ch <= '9') return ch;
  32469. Il2CppChar L_57 = ___ch2;
  32470. V_1 = L_57;
  32471. goto IL_0446;
  32472. }
  32473. IL_01a0:
  32474. {
  32475. goto IL_0442;
  32476. }
  32477. IL_01a6:
  32478. {
  32479. // else if (characterValidation == CharacterValidation.Name)
  32480. int32_t L_58;
  32481. L_58 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  32482. V_14 = (bool)((((int32_t)L_58) == ((int32_t)4))? 1 : 0);
  32483. bool L_59 = V_14;
  32484. if (!L_59)
  32485. {
  32486. goto IL_0329;
  32487. }
  32488. }
  32489. {
  32490. // if (char.IsLetter(ch))
  32491. Il2CppChar L_60 = ___ch2;
  32492. IL2CPP_RUNTIME_CLASS_INIT(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  32493. bool L_61;
  32494. L_61 = Char_IsLetter_mF204E476D37A9EC10C965929AF16A362CBEA8950(L_60, /*hidden argument*/NULL);
  32495. V_15 = L_61;
  32496. bool L_62 = V_15;
  32497. if (!L_62)
  32498. {
  32499. goto IL_023d;
  32500. }
  32501. }
  32502. {
  32503. // if (char.IsLower(ch) && ((pos == 0) || (text[pos - 1] == ' ')))
  32504. Il2CppChar L_63 = ___ch2;
  32505. IL2CPP_RUNTIME_CLASS_INIT(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  32506. bool L_64;
  32507. L_64 = Char_IsLower_mB37EB1C3AF0AFA72C6C922F7E48470F8A8B3F6E4(L_63, /*hidden argument*/NULL);
  32508. if (!L_64)
  32509. {
  32510. goto IL_01e3;
  32511. }
  32512. }
  32513. {
  32514. int32_t L_65 = ___pos1;
  32515. if (!L_65)
  32516. {
  32517. goto IL_01e0;
  32518. }
  32519. }
  32520. {
  32521. String_t* L_66 = ___text0;
  32522. int32_t L_67 = ___pos1;
  32523. Il2CppChar L_68;
  32524. L_68 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_66, ((int32_t)il2cpp_codegen_subtract((int32_t)L_67, (int32_t)1)), /*hidden argument*/NULL);
  32525. G_B70_0 = ((((int32_t)L_68) == ((int32_t)((int32_t)32)))? 1 : 0);
  32526. goto IL_01e1;
  32527. }
  32528. IL_01e0:
  32529. {
  32530. G_B70_0 = 1;
  32531. }
  32532. IL_01e1:
  32533. {
  32534. G_B72_0 = G_B70_0;
  32535. goto IL_01e4;
  32536. }
  32537. IL_01e3:
  32538. {
  32539. G_B72_0 = 0;
  32540. }
  32541. IL_01e4:
  32542. {
  32543. V_16 = (bool)G_B72_0;
  32544. bool L_69 = V_16;
  32545. if (!L_69)
  32546. {
  32547. goto IL_01f7;
  32548. }
  32549. }
  32550. {
  32551. // return char.ToUpper(ch);
  32552. Il2CppChar L_70 = ___ch2;
  32553. IL2CPP_RUNTIME_CLASS_INIT(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  32554. Il2CppChar L_71;
  32555. L_71 = Char_ToUpper_m7BE77639C5F8EC99F56A729C0D26A684A85F0BC7(L_70, /*hidden argument*/NULL);
  32556. V_1 = L_71;
  32557. goto IL_0446;
  32558. }
  32559. IL_01f7:
  32560. {
  32561. // if (char.IsUpper(ch) && (pos > 0) && (text[pos - 1] != ' ') && (text[pos - 1] != '\''))
  32562. Il2CppChar L_72 = ___ch2;
  32563. IL2CPP_RUNTIME_CLASS_INIT(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  32564. bool L_73;
  32565. L_73 = Char_IsUpper_m72EAD892A02AD10D2050EA09BF3735DDE6921892(L_72, /*hidden argument*/NULL);
  32566. if (!L_73)
  32567. {
  32568. goto IL_0222;
  32569. }
  32570. }
  32571. {
  32572. int32_t L_74 = ___pos1;
  32573. if ((((int32_t)L_74) <= ((int32_t)0)))
  32574. {
  32575. goto IL_0222;
  32576. }
  32577. }
  32578. {
  32579. String_t* L_75 = ___text0;
  32580. int32_t L_76 = ___pos1;
  32581. Il2CppChar L_77;
  32582. L_77 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_75, ((int32_t)il2cpp_codegen_subtract((int32_t)L_76, (int32_t)1)), /*hidden argument*/NULL);
  32583. if ((((int32_t)L_77) == ((int32_t)((int32_t)32))))
  32584. {
  32585. goto IL_0222;
  32586. }
  32587. }
  32588. {
  32589. String_t* L_78 = ___text0;
  32590. int32_t L_79 = ___pos1;
  32591. Il2CppChar L_80;
  32592. L_80 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_78, ((int32_t)il2cpp_codegen_subtract((int32_t)L_79, (int32_t)1)), /*hidden argument*/NULL);
  32593. G_B79_0 = ((((int32_t)((((int32_t)L_80) == ((int32_t)((int32_t)39)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32594. goto IL_0223;
  32595. }
  32596. IL_0222:
  32597. {
  32598. G_B79_0 = 0;
  32599. }
  32600. IL_0223:
  32601. {
  32602. V_17 = (bool)G_B79_0;
  32603. bool L_81 = V_17;
  32604. if (!L_81)
  32605. {
  32606. goto IL_0236;
  32607. }
  32608. }
  32609. {
  32610. // return char.ToLower(ch);
  32611. Il2CppChar L_82 = ___ch2;
  32612. IL2CPP_RUNTIME_CLASS_INIT(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_il2cpp_TypeInfo_var);
  32613. Il2CppChar L_83;
  32614. L_83 = Char_ToLower_m1125EA9F4935D6A0F8244D73AA4940C1D0C5D165(L_82, /*hidden argument*/NULL);
  32615. V_1 = L_83;
  32616. goto IL_0446;
  32617. }
  32618. IL_0236:
  32619. {
  32620. // return ch;
  32621. Il2CppChar L_84 = ___ch2;
  32622. V_1 = L_84;
  32623. goto IL_0446;
  32624. }
  32625. IL_023d:
  32626. {
  32627. // if (ch == '\'')
  32628. Il2CppChar L_85 = ___ch2;
  32629. V_18 = (bool)((((int32_t)L_85) == ((int32_t)((int32_t)39)))? 1 : 0);
  32630. bool L_86 = V_18;
  32631. if (!L_86)
  32632. {
  32633. goto IL_02b4;
  32634. }
  32635. }
  32636. {
  32637. // if (!text.Contains("'"))
  32638. String_t* L_87 = ___text0;
  32639. bool L_88;
  32640. L_88 = String_Contains_mA26BDCCE8F191E8965EB8EEFC18BB4D0F85A075A(L_87, _stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D, /*hidden argument*/NULL);
  32641. V_19 = (bool)((((int32_t)L_88) == ((int32_t)0))? 1 : 0);
  32642. bool L_89 = V_19;
  32643. if (!L_89)
  32644. {
  32645. goto IL_02b3;
  32646. }
  32647. }
  32648. {
  32649. // if (!(((pos > 0) && ((text[pos - 1] == ' ') || (text[pos - 1] == '\''))) ||
  32650. // ((pos < text.Length) && ((text[pos] == ' ') || (text[pos] == '\'')))))
  32651. int32_t L_90 = ___pos1;
  32652. if ((((int32_t)L_90) <= ((int32_t)0)))
  32653. {
  32654. goto IL_027b;
  32655. }
  32656. }
  32657. {
  32658. String_t* L_91 = ___text0;
  32659. int32_t L_92 = ___pos1;
  32660. Il2CppChar L_93;
  32661. L_93 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_91, ((int32_t)il2cpp_codegen_subtract((int32_t)L_92, (int32_t)1)), /*hidden argument*/NULL);
  32662. if ((((int32_t)L_93) == ((int32_t)((int32_t)32))))
  32663. {
  32664. goto IL_02a5;
  32665. }
  32666. }
  32667. {
  32668. String_t* L_94 = ___text0;
  32669. int32_t L_95 = ___pos1;
  32670. Il2CppChar L_96;
  32671. L_96 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_94, ((int32_t)il2cpp_codegen_subtract((int32_t)L_95, (int32_t)1)), /*hidden argument*/NULL);
  32672. if ((((int32_t)L_96) == ((int32_t)((int32_t)39))))
  32673. {
  32674. goto IL_02a5;
  32675. }
  32676. }
  32677. IL_027b:
  32678. {
  32679. int32_t L_97 = ___pos1;
  32680. String_t* L_98 = ___text0;
  32681. int32_t L_99;
  32682. L_99 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_98, /*hidden argument*/NULL);
  32683. if ((((int32_t)L_97) >= ((int32_t)L_99)))
  32684. {
  32685. goto IL_02a2;
  32686. }
  32687. }
  32688. {
  32689. String_t* L_100 = ___text0;
  32690. int32_t L_101 = ___pos1;
  32691. Il2CppChar L_102;
  32692. L_102 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_100, L_101, /*hidden argument*/NULL);
  32693. if ((((int32_t)L_102) == ((int32_t)((int32_t)32))))
  32694. {
  32695. goto IL_029f;
  32696. }
  32697. }
  32698. {
  32699. String_t* L_103 = ___text0;
  32700. int32_t L_104 = ___pos1;
  32701. Il2CppChar L_105;
  32702. L_105 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_103, L_104, /*hidden argument*/NULL);
  32703. G_B91_0 = ((((int32_t)((((int32_t)L_105) == ((int32_t)((int32_t)39)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32704. goto IL_02a0;
  32705. }
  32706. IL_029f:
  32707. {
  32708. G_B91_0 = 0;
  32709. }
  32710. IL_02a0:
  32711. {
  32712. G_B93_0 = G_B91_0;
  32713. goto IL_02a3;
  32714. }
  32715. IL_02a2:
  32716. {
  32717. G_B93_0 = 1;
  32718. }
  32719. IL_02a3:
  32720. {
  32721. G_B95_0 = G_B93_0;
  32722. goto IL_02a6;
  32723. }
  32724. IL_02a5:
  32725. {
  32726. G_B95_0 = 0;
  32727. }
  32728. IL_02a6:
  32729. {
  32730. V_20 = (bool)G_B95_0;
  32731. bool L_106 = V_20;
  32732. if (!L_106)
  32733. {
  32734. goto IL_02b3;
  32735. }
  32736. }
  32737. {
  32738. // return ch;
  32739. Il2CppChar L_107 = ___ch2;
  32740. V_1 = L_107;
  32741. goto IL_0446;
  32742. }
  32743. IL_02b3:
  32744. {
  32745. }
  32746. IL_02b4:
  32747. {
  32748. // if (ch == ' ')
  32749. Il2CppChar L_108 = ___ch2;
  32750. V_21 = (bool)((((int32_t)L_108) == ((int32_t)((int32_t)32)))? 1 : 0);
  32751. bool L_109 = V_21;
  32752. if (!L_109)
  32753. {
  32754. goto IL_0323;
  32755. }
  32756. }
  32757. {
  32758. // if (pos != 0) // Don't allow leading spaces
  32759. int32_t L_110 = ___pos1;
  32760. V_22 = (bool)((!(((uint32_t)L_110) <= ((uint32_t)0)))? 1 : 0);
  32761. bool L_111 = V_22;
  32762. if (!L_111)
  32763. {
  32764. goto IL_0322;
  32765. }
  32766. }
  32767. {
  32768. // if (!(((pos > 0) && ((text[pos - 1] == ' ') || (text[pos - 1] == '\''))) ||
  32769. // ((pos < text.Length) && ((text[pos] == ' ') || (text[pos] == '\'')))))
  32770. int32_t L_112 = ___pos1;
  32771. if ((((int32_t)L_112) <= ((int32_t)0)))
  32772. {
  32773. goto IL_02e9;
  32774. }
  32775. }
  32776. {
  32777. String_t* L_113 = ___text0;
  32778. int32_t L_114 = ___pos1;
  32779. Il2CppChar L_115;
  32780. L_115 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_113, ((int32_t)il2cpp_codegen_subtract((int32_t)L_114, (int32_t)1)), /*hidden argument*/NULL);
  32781. if ((((int32_t)L_115) == ((int32_t)((int32_t)32))))
  32782. {
  32783. goto IL_0313;
  32784. }
  32785. }
  32786. {
  32787. String_t* L_116 = ___text0;
  32788. int32_t L_117 = ___pos1;
  32789. Il2CppChar L_118;
  32790. L_118 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_116, ((int32_t)il2cpp_codegen_subtract((int32_t)L_117, (int32_t)1)), /*hidden argument*/NULL);
  32791. if ((((int32_t)L_118) == ((int32_t)((int32_t)39))))
  32792. {
  32793. goto IL_0313;
  32794. }
  32795. }
  32796. IL_02e9:
  32797. {
  32798. int32_t L_119 = ___pos1;
  32799. String_t* L_120 = ___text0;
  32800. int32_t L_121;
  32801. L_121 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_120, /*hidden argument*/NULL);
  32802. if ((((int32_t)L_119) >= ((int32_t)L_121)))
  32803. {
  32804. goto IL_0310;
  32805. }
  32806. }
  32807. {
  32808. String_t* L_122 = ___text0;
  32809. int32_t L_123 = ___pos1;
  32810. Il2CppChar L_124;
  32811. L_124 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_122, L_123, /*hidden argument*/NULL);
  32812. if ((((int32_t)L_124) == ((int32_t)((int32_t)32))))
  32813. {
  32814. goto IL_030d;
  32815. }
  32816. }
  32817. {
  32818. String_t* L_125 = ___text0;
  32819. int32_t L_126 = ___pos1;
  32820. Il2CppChar L_127;
  32821. L_127 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_125, L_126, /*hidden argument*/NULL);
  32822. G_B107_0 = ((((int32_t)((((int32_t)L_127) == ((int32_t)((int32_t)39)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32823. goto IL_030e;
  32824. }
  32825. IL_030d:
  32826. {
  32827. G_B107_0 = 0;
  32828. }
  32829. IL_030e:
  32830. {
  32831. G_B109_0 = G_B107_0;
  32832. goto IL_0311;
  32833. }
  32834. IL_0310:
  32835. {
  32836. G_B109_0 = 1;
  32837. }
  32838. IL_0311:
  32839. {
  32840. G_B111_0 = G_B109_0;
  32841. goto IL_0314;
  32842. }
  32843. IL_0313:
  32844. {
  32845. G_B111_0 = 0;
  32846. }
  32847. IL_0314:
  32848. {
  32849. V_23 = (bool)G_B111_0;
  32850. bool L_128 = V_23;
  32851. if (!L_128)
  32852. {
  32853. goto IL_0321;
  32854. }
  32855. }
  32856. {
  32857. // return ch;
  32858. Il2CppChar L_129 = ___ch2;
  32859. V_1 = L_129;
  32860. goto IL_0446;
  32861. }
  32862. IL_0321:
  32863. {
  32864. }
  32865. IL_0322:
  32866. {
  32867. }
  32868. IL_0323:
  32869. {
  32870. goto IL_0442;
  32871. }
  32872. IL_0329:
  32873. {
  32874. // else if (characterValidation == CharacterValidation.EmailAddress)
  32875. int32_t L_130;
  32876. L_130 = InputField_get_characterValidation_m9446E5CDD7DF9B41799344119032DAB48DDE9CFC(__this, /*hidden argument*/NULL);
  32877. V_24 = (bool)((((int32_t)L_130) == ((int32_t)5))? 1 : 0);
  32878. bool L_131 = V_24;
  32879. if (!L_131)
  32880. {
  32881. goto IL_0442;
  32882. }
  32883. }
  32884. {
  32885. // if (ch >= 'A' && ch <= 'Z') return ch;
  32886. Il2CppChar L_132 = ___ch2;
  32887. if ((((int32_t)L_132) < ((int32_t)((int32_t)65))))
  32888. {
  32889. goto IL_034b;
  32890. }
  32891. }
  32892. {
  32893. Il2CppChar L_133 = ___ch2;
  32894. G_B120_0 = ((((int32_t)((((int32_t)L_133) > ((int32_t)((int32_t)90)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32895. goto IL_034c;
  32896. }
  32897. IL_034b:
  32898. {
  32899. G_B120_0 = 0;
  32900. }
  32901. IL_034c:
  32902. {
  32903. V_25 = (bool)G_B120_0;
  32904. bool L_134 = V_25;
  32905. if (!L_134)
  32906. {
  32907. goto IL_0359;
  32908. }
  32909. }
  32910. {
  32911. // if (ch >= 'A' && ch <= 'Z') return ch;
  32912. Il2CppChar L_135 = ___ch2;
  32913. V_1 = L_135;
  32914. goto IL_0446;
  32915. }
  32916. IL_0359:
  32917. {
  32918. // if (ch >= 'a' && ch <= 'z') return ch;
  32919. Il2CppChar L_136 = ___ch2;
  32920. if ((((int32_t)L_136) < ((int32_t)((int32_t)97))))
  32921. {
  32922. goto IL_0368;
  32923. }
  32924. }
  32925. {
  32926. Il2CppChar L_137 = ___ch2;
  32927. G_B125_0 = ((((int32_t)((((int32_t)L_137) > ((int32_t)((int32_t)122)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32928. goto IL_0369;
  32929. }
  32930. IL_0368:
  32931. {
  32932. G_B125_0 = 0;
  32933. }
  32934. IL_0369:
  32935. {
  32936. V_26 = (bool)G_B125_0;
  32937. bool L_138 = V_26;
  32938. if (!L_138)
  32939. {
  32940. goto IL_0376;
  32941. }
  32942. }
  32943. {
  32944. // if (ch >= 'a' && ch <= 'z') return ch;
  32945. Il2CppChar L_139 = ___ch2;
  32946. V_1 = L_139;
  32947. goto IL_0446;
  32948. }
  32949. IL_0376:
  32950. {
  32951. // if (ch >= '0' && ch <= '9') return ch;
  32952. Il2CppChar L_140 = ___ch2;
  32953. if ((((int32_t)L_140) < ((int32_t)((int32_t)48))))
  32954. {
  32955. goto IL_0385;
  32956. }
  32957. }
  32958. {
  32959. Il2CppChar L_141 = ___ch2;
  32960. G_B130_0 = ((((int32_t)((((int32_t)L_141) > ((int32_t)((int32_t)57)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32961. goto IL_0386;
  32962. }
  32963. IL_0385:
  32964. {
  32965. G_B130_0 = 0;
  32966. }
  32967. IL_0386:
  32968. {
  32969. V_27 = (bool)G_B130_0;
  32970. bool L_142 = V_27;
  32971. if (!L_142)
  32972. {
  32973. goto IL_0393;
  32974. }
  32975. }
  32976. {
  32977. // if (ch >= '0' && ch <= '9') return ch;
  32978. Il2CppChar L_143 = ___ch2;
  32979. V_1 = L_143;
  32980. goto IL_0446;
  32981. }
  32982. IL_0393:
  32983. {
  32984. // if (ch == '@' && text.IndexOf('@') == -1) return ch;
  32985. Il2CppChar L_144 = ___ch2;
  32986. if ((!(((uint32_t)L_144) == ((uint32_t)((int32_t)64)))))
  32987. {
  32988. goto IL_03a5;
  32989. }
  32990. }
  32991. {
  32992. String_t* L_145 = ___text0;
  32993. int32_t L_146;
  32994. L_146 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(L_145, ((int32_t)64), /*hidden argument*/NULL);
  32995. G_B135_0 = ((((int32_t)L_146) == ((int32_t)(-1)))? 1 : 0);
  32996. goto IL_03a6;
  32997. }
  32998. IL_03a5:
  32999. {
  33000. G_B135_0 = 0;
  33001. }
  33002. IL_03a6:
  33003. {
  33004. V_28 = (bool)G_B135_0;
  33005. bool L_147 = V_28;
  33006. if (!L_147)
  33007. {
  33008. goto IL_03b3;
  33009. }
  33010. }
  33011. {
  33012. // if (ch == '@' && text.IndexOf('@') == -1) return ch;
  33013. Il2CppChar L_148 = ___ch2;
  33014. V_1 = L_148;
  33015. goto IL_0446;
  33016. }
  33017. IL_03b3:
  33018. {
  33019. // if (kEmailSpecialCharacters.IndexOf(ch) != -1) return ch;
  33020. Il2CppChar L_149 = ___ch2;
  33021. int32_t L_150;
  33022. L_150 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(_stringLiteralE6B64CE518F361B6EA86E4CD975D0780802C6790, L_149, /*hidden argument*/NULL);
  33023. V_29 = (bool)((((int32_t)((((int32_t)L_150) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  33024. bool L_151 = V_29;
  33025. if (!L_151)
  33026. {
  33027. goto IL_03ce;
  33028. }
  33029. }
  33030. {
  33031. // if (kEmailSpecialCharacters.IndexOf(ch) != -1) return ch;
  33032. Il2CppChar L_152 = ___ch2;
  33033. V_1 = L_152;
  33034. goto IL_0446;
  33035. }
  33036. IL_03ce:
  33037. {
  33038. // if (ch == '.')
  33039. Il2CppChar L_153 = ___ch2;
  33040. V_30 = (bool)((((int32_t)L_153) == ((int32_t)((int32_t)46)))? 1 : 0);
  33041. bool L_154 = V_30;
  33042. if (!L_154)
  33043. {
  33044. goto IL_0441;
  33045. }
  33046. }
  33047. {
  33048. // char lastChar = (text.Length > 0) ? text[Mathf.Clamp(pos, 0, text.Length - 1)] : ' ';
  33049. String_t* L_155 = ___text0;
  33050. int32_t L_156;
  33051. L_156 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_155, /*hidden argument*/NULL);
  33052. if ((((int32_t)L_156) > ((int32_t)0)))
  33053. {
  33054. goto IL_03e7;
  33055. }
  33056. }
  33057. {
  33058. G_B143_0 = ((int32_t)32);
  33059. goto IL_03fc;
  33060. }
  33061. IL_03e7:
  33062. {
  33063. String_t* L_157 = ___text0;
  33064. int32_t L_158 = ___pos1;
  33065. String_t* L_159 = ___text0;
  33066. int32_t L_160;
  33067. L_160 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_159, /*hidden argument*/NULL);
  33068. int32_t L_161;
  33069. L_161 = Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C(L_158, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_160, (int32_t)1)), /*hidden argument*/NULL);
  33070. Il2CppChar L_162;
  33071. L_162 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_157, L_161, /*hidden argument*/NULL);
  33072. G_B143_0 = ((int32_t)(L_162));
  33073. }
  33074. IL_03fc:
  33075. {
  33076. V_31 = G_B143_0;
  33077. // char nextChar = (text.Length > 0) ? text[Mathf.Clamp(pos + 1, 0, text.Length - 1)] : '\n';
  33078. String_t* L_163 = ___text0;
  33079. int32_t L_164;
  33080. L_164 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_163, /*hidden argument*/NULL);
  33081. if ((((int32_t)L_164) > ((int32_t)0)))
  33082. {
  33083. goto IL_040b;
  33084. }
  33085. }
  33086. {
  33087. G_B146_0 = ((int32_t)10);
  33088. goto IL_0422;
  33089. }
  33090. IL_040b:
  33091. {
  33092. String_t* L_165 = ___text0;
  33093. int32_t L_166 = ___pos1;
  33094. String_t* L_167 = ___text0;
  33095. int32_t L_168;
  33096. L_168 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_167, /*hidden argument*/NULL);
  33097. int32_t L_169;
  33098. L_169 = Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C(((int32_t)il2cpp_codegen_add((int32_t)L_166, (int32_t)1)), 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_168, (int32_t)1)), /*hidden argument*/NULL);
  33099. Il2CppChar L_170;
  33100. L_170 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_165, L_169, /*hidden argument*/NULL);
  33101. G_B146_0 = ((int32_t)(L_170));
  33102. }
  33103. IL_0422:
  33104. {
  33105. V_32 = G_B146_0;
  33106. // if (lastChar != '.' && nextChar != '.')
  33107. Il2CppChar L_171 = V_31;
  33108. if ((((int32_t)L_171) == ((int32_t)((int32_t)46))))
  33109. {
  33110. goto IL_0435;
  33111. }
  33112. }
  33113. {
  33114. Il2CppChar L_172 = V_32;
  33115. G_B149_0 = ((((int32_t)((((int32_t)L_172) == ((int32_t)((int32_t)46)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  33116. goto IL_0436;
  33117. }
  33118. IL_0435:
  33119. {
  33120. G_B149_0 = 0;
  33121. }
  33122. IL_0436:
  33123. {
  33124. V_33 = (bool)G_B149_0;
  33125. bool L_173 = V_33;
  33126. if (!L_173)
  33127. {
  33128. goto IL_0440;
  33129. }
  33130. }
  33131. {
  33132. // return ch;
  33133. Il2CppChar L_174 = ___ch2;
  33134. V_1 = L_174;
  33135. goto IL_0446;
  33136. }
  33137. IL_0440:
  33138. {
  33139. }
  33140. IL_0441:
  33141. {
  33142. }
  33143. IL_0442:
  33144. {
  33145. // return (char)0;
  33146. V_1 = 0;
  33147. goto IL_0446;
  33148. }
  33149. IL_0446:
  33150. {
  33151. // }
  33152. Il2CppChar L_175 = V_1;
  33153. return L_175;
  33154. }
  33155. }
  33156. // System.Void UnityEngine.UI.InputField::ActivateInputField()
  33157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ActivateInputField_m97B9F9C150E4463DE299D1F8BC046CCA826064D1 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  33158. {
  33159. static bool s_Il2CppMethodInitialized;
  33160. if (!s_Il2CppMethodInitialized)
  33161. {
  33162. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33163. s_Il2CppMethodInitialized = true;
  33164. }
  33165. bool V_0 = false;
  33166. bool V_1 = false;
  33167. bool V_2 = false;
  33168. int32_t G_B5_0 = 0;
  33169. int32_t G_B11_0 = 0;
  33170. {
  33171. // if (m_TextComponent == null || m_TextComponent.font == null || !IsActive() || !IsInteractable())
  33172. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  33173. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33174. bool L_1;
  33175. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33176. if (L_1)
  33177. {
  33178. goto IL_0035;
  33179. }
  33180. }
  33181. {
  33182. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_2 = __this->get_m_TextComponent_22();
  33183. Font_tB53D3F362CB1A0B92307B362826F212AE2D2A6A9 * L_3;
  33184. L_3 = Text_get_font_m8D2D6709C3C35D54331B6DB56F2CBBC929FFA86C(L_2, /*hidden argument*/NULL);
  33185. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33186. bool L_4;
  33187. L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33188. if (L_4)
  33189. {
  33190. goto IL_0035;
  33191. }
  33192. }
  33193. {
  33194. bool L_5;
  33195. L_5 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  33196. if (!L_5)
  33197. {
  33198. goto IL_0035;
  33199. }
  33200. }
  33201. {
  33202. bool L_6;
  33203. L_6 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  33204. G_B5_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  33205. goto IL_0036;
  33206. }
  33207. IL_0035:
  33208. {
  33209. G_B5_0 = 1;
  33210. }
  33211. IL_0036:
  33212. {
  33213. V_0 = (bool)G_B5_0;
  33214. bool L_7 = V_0;
  33215. if (!L_7)
  33216. {
  33217. goto IL_003c;
  33218. }
  33219. }
  33220. {
  33221. // return;
  33222. goto IL_008d;
  33223. }
  33224. IL_003c:
  33225. {
  33226. // if (isFocused)
  33227. bool L_8;
  33228. L_8 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418(__this, /*hidden argument*/NULL);
  33229. V_1 = L_8;
  33230. bool L_9 = V_1;
  33231. if (!L_9)
  33232. {
  33233. goto IL_0086;
  33234. }
  33235. }
  33236. {
  33237. // if (m_Keyboard != null && !m_Keyboard.active)
  33238. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_10 = __this->get_m_Keyboard_20();
  33239. if (!L_10)
  33240. {
  33241. goto IL_005f;
  33242. }
  33243. }
  33244. {
  33245. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_11 = __this->get_m_Keyboard_20();
  33246. bool L_12;
  33247. L_12 = TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2(L_11, /*hidden argument*/NULL);
  33248. G_B11_0 = ((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  33249. goto IL_0060;
  33250. }
  33251. IL_005f:
  33252. {
  33253. G_B11_0 = 0;
  33254. }
  33255. IL_0060:
  33256. {
  33257. V_2 = (bool)G_B11_0;
  33258. bool L_13 = V_2;
  33259. if (!L_13)
  33260. {
  33261. goto IL_0085;
  33262. }
  33263. }
  33264. {
  33265. // m_Keyboard.active = true;
  33266. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_14 = __this->get_m_Keyboard_20();
  33267. TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245(L_14, (bool)1, /*hidden argument*/NULL);
  33268. // m_Keyboard.text = m_Text;
  33269. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_15 = __this->get_m_Keyboard_20();
  33270. String_t* L_16 = __this->get_m_Text_38();
  33271. TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27(L_15, L_16, /*hidden argument*/NULL);
  33272. }
  33273. IL_0085:
  33274. {
  33275. }
  33276. IL_0086:
  33277. {
  33278. // m_ShouldActivateNextUpdate = true;
  33279. __this->set_m_ShouldActivateNextUpdate_52((bool)1);
  33280. }
  33281. IL_008d:
  33282. {
  33283. // }
  33284. return;
  33285. }
  33286. }
  33287. // System.Void UnityEngine.UI.InputField::ActivateInputFieldInternal()
  33288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_ActivateInputFieldInternal_m04421DBA5D63B5516A25CA01E22F649638EF1BD2 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  33289. {
  33290. static bool s_Il2CppMethodInitialized;
  33291. if (!s_Il2CppMethodInitialized)
  33292. {
  33293. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  33294. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33295. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  33296. s_Il2CppMethodInitialized = true;
  33297. }
  33298. bool V_0 = false;
  33299. bool V_1 = false;
  33300. bool V_2 = false;
  33301. bool V_3 = false;
  33302. bool V_4 = false;
  33303. bool V_5 = false;
  33304. bool V_6 = false;
  33305. int32_t G_B8_0 = 0;
  33306. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * G_B12_0 = NULL;
  33307. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * G_B11_0 = NULL;
  33308. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * G_B13_0 = NULL;
  33309. InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * G_B13_1 = NULL;
  33310. int32_t G_B19_0 = 0;
  33311. {
  33312. // if (EventSystem.current == null)
  33313. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  33314. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_0;
  33315. L_0 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  33316. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33317. bool L_1;
  33318. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33319. V_0 = L_1;
  33320. bool L_2 = V_0;
  33321. if (!L_2)
  33322. {
  33323. goto IL_0015;
  33324. }
  33325. }
  33326. {
  33327. // return;
  33328. goto IL_0169;
  33329. }
  33330. IL_0015:
  33331. {
  33332. // if (EventSystem.current.currentSelectedGameObject != gameObject)
  33333. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  33334. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_3;
  33335. L_3 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  33336. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
  33337. L_4 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D(L_3, /*hidden argument*/NULL);
  33338. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5;
  33339. L_5 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  33340. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33341. bool L_6;
  33342. L_6 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, L_5, /*hidden argument*/NULL);
  33343. V_1 = L_6;
  33344. bool L_7 = V_1;
  33345. if (!L_7)
  33346. {
  33347. goto IL_003f;
  33348. }
  33349. }
  33350. {
  33351. // EventSystem.current.SetSelectedGameObject(gameObject);
  33352. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
  33353. EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_8;
  33354. L_8 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
  33355. GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9;
  33356. L_9 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL);
  33357. EventSystem_SetSelectedGameObject_m1B663E3ECF102F750BAA354FBD391BA13B8CBE55(L_8, L_9, /*hidden argument*/NULL);
  33358. }
  33359. IL_003f:
  33360. {
  33361. // m_TouchKeyboardAllowsInPlaceEditing = TouchScreenKeyboard.isInPlaceEditingAllowed;
  33362. bool L_10;
  33363. L_10 = TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC(/*hidden argument*/NULL);
  33364. __this->set_m_TouchKeyboardAllowsInPlaceEditing_67(L_10);
  33365. // if (TouchScreenKeyboardShouldBeUsed())
  33366. bool L_11;
  33367. L_11 = InputField_TouchScreenKeyboardShouldBeUsed_m2B607F8829742049E8D17348C30480DAC10F6272(__this, /*hidden argument*/NULL);
  33368. V_2 = L_11;
  33369. bool L_12 = V_2;
  33370. if (!L_12)
  33371. {
  33372. goto IL_0103;
  33373. }
  33374. }
  33375. {
  33376. // if (input != null && input.touchSupported)
  33377. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_13;
  33378. L_13 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  33379. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33380. bool L_14;
  33381. L_14 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_13, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33382. if (!L_14)
  33383. {
  33384. goto IL_0073;
  33385. }
  33386. }
  33387. {
  33388. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_15;
  33389. L_15 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  33390. bool L_16;
  33391. L_16 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_15);
  33392. G_B8_0 = ((int32_t)(L_16));
  33393. goto IL_0074;
  33394. }
  33395. IL_0073:
  33396. {
  33397. G_B8_0 = 0;
  33398. }
  33399. IL_0074:
  33400. {
  33401. V_3 = (bool)G_B8_0;
  33402. bool L_17 = V_3;
  33403. if (!L_17)
  33404. {
  33405. goto IL_0086;
  33406. }
  33407. }
  33408. {
  33409. // TouchScreenKeyboard.hideInput = shouldHideMobileInput;
  33410. bool L_18;
  33411. L_18 = InputField_get_shouldHideMobileInput_m15A0741882D419292EACEC96DA38B7691F24263F(__this, /*hidden argument*/NULL);
  33412. TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F(L_18, /*hidden argument*/NULL);
  33413. }
  33414. IL_0086:
  33415. {
  33416. // m_Keyboard = (inputType == InputType.Password) ?
  33417. // TouchScreenKeyboard.Open(m_Text, keyboardType, false, multiLine, true, false, "", characterLimit) :
  33418. // TouchScreenKeyboard.Open(m_Text, keyboardType, inputType == InputType.AutoCorrect, multiLine, false, false, "", characterLimit);
  33419. int32_t L_19;
  33420. L_19 = InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065(__this, /*hidden argument*/NULL);
  33421. G_B11_0 = __this;
  33422. if ((((int32_t)L_19) == ((int32_t)2)))
  33423. {
  33424. G_B12_0 = __this;
  33425. goto IL_00bf;
  33426. }
  33427. }
  33428. {
  33429. String_t* L_20 = __this->get_m_Text_38();
  33430. int32_t L_21;
  33431. L_21 = InputField_get_keyboardType_mB9BE8A9EDAD0C10413436CC933EE187CC4A3CBEE(__this, /*hidden argument*/NULL);
  33432. int32_t L_22;
  33433. L_22 = InputField_get_inputType_mB69EBB88308E8797FF13A77E5540BACE1277F065(__this, /*hidden argument*/NULL);
  33434. bool L_23;
  33435. L_23 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  33436. int32_t L_24;
  33437. L_24 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  33438. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_25;
  33439. L_25 = TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E(L_20, L_21, (bool)((((int32_t)L_22) == ((int32_t)1))? 1 : 0), L_23, (bool)0, (bool)0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, L_24, /*hidden argument*/NULL);
  33440. G_B13_0 = L_25;
  33441. G_B13_1 = G_B11_0;
  33442. goto IL_00e4;
  33443. }
  33444. IL_00bf:
  33445. {
  33446. String_t* L_26 = __this->get_m_Text_38();
  33447. int32_t L_27;
  33448. L_27 = InputField_get_keyboardType_mB9BE8A9EDAD0C10413436CC933EE187CC4A3CBEE(__this, /*hidden argument*/NULL);
  33449. bool L_28;
  33450. L_28 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  33451. int32_t L_29;
  33452. L_29 = InputField_get_characterLimit_mE37C423F3248D89801FD33A223878062DE951C51(__this, /*hidden argument*/NULL);
  33453. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_30;
  33454. L_30 = TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E(L_26, L_27, (bool)0, L_28, (bool)1, (bool)0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, L_29, /*hidden argument*/NULL);
  33455. G_B13_0 = L_30;
  33456. G_B13_1 = G_B12_0;
  33457. }
  33458. IL_00e4:
  33459. {
  33460. G_B13_1->set_m_Keyboard_20(G_B13_0);
  33461. // if (!m_TouchKeyboardAllowsInPlaceEditing)
  33462. bool L_31 = __this->get_m_TouchKeyboardAllowsInPlaceEditing_67();
  33463. V_4 = (bool)((((int32_t)L_31) == ((int32_t)0))? 1 : 0);
  33464. bool L_32 = V_4;
  33465. if (!L_32)
  33466. {
  33467. goto IL_0102;
  33468. }
  33469. }
  33470. {
  33471. // MoveTextEnd(false);
  33472. InputField_MoveTextEnd_m72571BFED9CD0DFCA3E28561DE7A81FA435586F1(__this, (bool)0, /*hidden argument*/NULL);
  33473. }
  33474. IL_0102:
  33475. {
  33476. }
  33477. IL_0103:
  33478. {
  33479. // if (!TouchScreenKeyboard.isSupported || m_TouchKeyboardAllowsInPlaceEditing)
  33480. bool L_33;
  33481. L_33 = TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F(/*hidden argument*/NULL);
  33482. if (!L_33)
  33483. {
  33484. goto IL_0112;
  33485. }
  33486. }
  33487. {
  33488. bool L_34 = __this->get_m_TouchKeyboardAllowsInPlaceEditing_67();
  33489. G_B19_0 = ((int32_t)(L_34));
  33490. goto IL_0113;
  33491. }
  33492. IL_0112:
  33493. {
  33494. G_B19_0 = 1;
  33495. }
  33496. IL_0113:
  33497. {
  33498. V_5 = (bool)G_B19_0;
  33499. bool L_35 = V_5;
  33500. if (!L_35)
  33501. {
  33502. goto IL_0141;
  33503. }
  33504. }
  33505. {
  33506. // if (input != null)
  33507. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_36;
  33508. L_36 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  33509. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33510. bool L_37;
  33511. L_37 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_36, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33512. V_6 = L_37;
  33513. bool L_38 = V_6;
  33514. if (!L_38)
  33515. {
  33516. goto IL_0139;
  33517. }
  33518. }
  33519. {
  33520. // input.imeCompositionMode = IMECompositionMode.On;
  33521. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_39;
  33522. L_39 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  33523. VirtActionInvoker1< int32_t >::Invoke(19 /* System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode) */, L_39, 1);
  33524. }
  33525. IL_0139:
  33526. {
  33527. // OnFocus();
  33528. InputField_OnFocus_m12136DA7D04901A0D657FA260D7B6D29B4B777EA(__this, /*hidden argument*/NULL);
  33529. }
  33530. IL_0141:
  33531. {
  33532. // m_AllowInput = true;
  33533. __this->set_m_AllowInput_51((bool)1);
  33534. // m_OriginalText = text;
  33535. String_t* L_40;
  33536. L_40 = InputField_get_text_m15D0C784A4A104390610325B02216FC2A6F1077C(__this, /*hidden argument*/NULL);
  33537. __this->set_m_OriginalText_63(L_40);
  33538. // m_WasCanceled = false;
  33539. __this->set_m_WasCanceled_64((bool)0);
  33540. // SetCaretVisible();
  33541. InputField_SetCaretVisible_m0FA23A6B2D29C01831B929417911C028FF76F787(__this, /*hidden argument*/NULL);
  33542. // UpdateLabel();
  33543. InputField_UpdateLabel_mF570FC1863A271F7B69C1701711F57BEC7E1633A(__this, /*hidden argument*/NULL);
  33544. }
  33545. IL_0169:
  33546. {
  33547. // }
  33548. return;
  33549. }
  33550. }
  33551. // System.Void UnityEngine.UI.InputField::OnSelect(UnityEngine.EventSystems.BaseEventData)
  33552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnSelect_mC01B78E1C2EDAAD2A3573BD6437DD128BBD24E8B (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method)
  33553. {
  33554. bool V_0 = false;
  33555. {
  33556. // base.OnSelect(eventData);
  33557. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_0 = ___eventData0;
  33558. Selectable_OnSelect_m6FD18DBF52BD234A676B3BF43DA2A3CD7FC63230(__this, L_0, /*hidden argument*/NULL);
  33559. // if (shouldActivateOnSelect)
  33560. bool L_1;
  33561. L_1 = VirtFuncInvoker0< bool >::Invoke(60 /* System.Boolean UnityEngine.UI.InputField::get_shouldActivateOnSelect() */, __this);
  33562. V_0 = L_1;
  33563. bool L_2 = V_0;
  33564. if (!L_2)
  33565. {
  33566. goto IL_001a;
  33567. }
  33568. }
  33569. {
  33570. // ActivateInputField();
  33571. InputField_ActivateInputField_m97B9F9C150E4463DE299D1F8BC046CCA826064D1(__this, /*hidden argument*/NULL);
  33572. }
  33573. IL_001a:
  33574. {
  33575. // }
  33576. return;
  33577. }
  33578. }
  33579. // System.Void UnityEngine.UI.InputField::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  33580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnPointerClick_m8036C2B156FF0374258973655BD1F58DC2F10B6F (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * ___eventData0, const RuntimeMethod* method)
  33581. {
  33582. bool V_0 = false;
  33583. {
  33584. // if (eventData.button != PointerEventData.InputButton.Left)
  33585. PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * L_0 = ___eventData0;
  33586. int32_t L_1;
  33587. L_1 = PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline(L_0, /*hidden argument*/NULL);
  33588. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  33589. bool L_2 = V_0;
  33590. if (!L_2)
  33591. {
  33592. goto IL_0010;
  33593. }
  33594. }
  33595. {
  33596. // return;
  33597. goto IL_0017;
  33598. }
  33599. IL_0010:
  33600. {
  33601. // ActivateInputField();
  33602. InputField_ActivateInputField_m97B9F9C150E4463DE299D1F8BC046CCA826064D1(__this, /*hidden argument*/NULL);
  33603. }
  33604. IL_0017:
  33605. {
  33606. // }
  33607. return;
  33608. }
  33609. }
  33610. // System.Void UnityEngine.UI.InputField::DeactivateInputField()
  33611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_DeactivateInputField_m5560C45B3B91280675019F297463FBCED7A90C6C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  33612. {
  33613. static bool s_Il2CppMethodInitialized;
  33614. if (!s_Il2CppMethodInitialized)
  33615. {
  33616. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33617. s_Il2CppMethodInitialized = true;
  33618. }
  33619. bool V_0 = false;
  33620. bool V_1 = false;
  33621. bool V_2 = false;
  33622. bool V_3 = false;
  33623. bool V_4 = false;
  33624. int32_t V_5 = 0;
  33625. bool V_6 = false;
  33626. int32_t G_B7_0 = 0;
  33627. {
  33628. // if (!m_AllowInput)
  33629. bool L_0 = __this->get_m_AllowInput_51();
  33630. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  33631. bool L_1 = V_0;
  33632. if (!L_1)
  33633. {
  33634. goto IL_0013;
  33635. }
  33636. }
  33637. {
  33638. // return;
  33639. goto IL_00e0;
  33640. }
  33641. IL_0013:
  33642. {
  33643. // m_HasDoneFocusTransition = false;
  33644. __this->set_m_HasDoneFocusTransition_65((bool)0);
  33645. // m_AllowInput = false;
  33646. __this->set_m_AllowInput_51((bool)0);
  33647. // if (m_Placeholder != null)
  33648. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_2 = __this->get_m_Placeholder_23();
  33649. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33650. bool L_3;
  33651. L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33652. V_1 = L_3;
  33653. bool L_4 = V_1;
  33654. if (!L_4)
  33655. {
  33656. goto IL_0048;
  33657. }
  33658. }
  33659. {
  33660. // m_Placeholder.enabled = string.IsNullOrEmpty(m_Text);
  33661. Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * L_5 = __this->get_m_Placeholder_23();
  33662. String_t* L_6 = __this->get_m_Text_38();
  33663. bool L_7;
  33664. L_7 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_6, /*hidden argument*/NULL);
  33665. Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_5, L_7, /*hidden argument*/NULL);
  33666. }
  33667. IL_0048:
  33668. {
  33669. // if (m_TextComponent != null && IsInteractable())
  33670. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_8 = __this->get_m_TextComponent_22();
  33671. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33672. bool L_9;
  33673. L_9 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33674. if (!L_9)
  33675. {
  33676. goto IL_005e;
  33677. }
  33678. }
  33679. {
  33680. bool L_10;
  33681. L_10 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  33682. G_B7_0 = ((int32_t)(L_10));
  33683. goto IL_005f;
  33684. }
  33685. IL_005e:
  33686. {
  33687. G_B7_0 = 0;
  33688. }
  33689. IL_005f:
  33690. {
  33691. V_2 = (bool)G_B7_0;
  33692. bool L_11 = V_2;
  33693. if (!L_11)
  33694. {
  33695. goto IL_00d9;
  33696. }
  33697. }
  33698. {
  33699. // if (m_WasCanceled)
  33700. bool L_12 = __this->get_m_WasCanceled_64();
  33701. V_3 = L_12;
  33702. bool L_13 = V_3;
  33703. if (!L_13)
  33704. {
  33705. goto IL_007b;
  33706. }
  33707. }
  33708. {
  33709. // text = m_OriginalText;
  33710. String_t* L_14 = __this->get_m_OriginalText_63();
  33711. InputField_set_text_m30EE95E064474DFA2842CA2DD6E831FF3F3500BF(__this, L_14, /*hidden argument*/NULL);
  33712. }
  33713. IL_007b:
  33714. {
  33715. // SendOnSubmit();
  33716. InputField_SendOnSubmit_m61B6B9C63D10D04EB57F6E7EC4305B5E9470F929(__this, /*hidden argument*/NULL);
  33717. // if (m_Keyboard != null)
  33718. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_15 = __this->get_m_Keyboard_20();
  33719. V_4 = (bool)((!(((RuntimeObject*)(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)L_15) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  33720. bool L_16 = V_4;
  33721. if (!L_16)
  33722. {
  33723. goto IL_00a7;
  33724. }
  33725. }
  33726. {
  33727. // m_Keyboard.active = false;
  33728. TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_17 = __this->get_m_Keyboard_20();
  33729. TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245(L_17, (bool)0, /*hidden argument*/NULL);
  33730. // m_Keyboard = null;
  33731. __this->set_m_Keyboard_20((TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)NULL);
  33732. }
  33733. IL_00a7:
  33734. {
  33735. // m_CaretPosition = m_CaretSelectPosition = 0;
  33736. int32_t L_18 = 0;
  33737. V_5 = L_18;
  33738. __this->set_m_CaretSelectPosition_44(L_18);
  33739. int32_t L_19 = V_5;
  33740. __this->set_m_CaretPosition_43(L_19);
  33741. // if (input != null)
  33742. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_20;
  33743. L_20 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  33744. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  33745. bool L_21;
  33746. L_21 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_20, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  33747. V_6 = L_21;
  33748. bool L_22 = V_6;
  33749. if (!L_22)
  33750. {
  33751. goto IL_00d8;
  33752. }
  33753. }
  33754. {
  33755. // input.imeCompositionMode = IMECompositionMode.Auto;
  33756. BaseInput_tEF29D9AD913DF0552A9C51AF200B4FEB08AF737D * L_23;
  33757. L_23 = InputField_get_input_m2BF279A6233AFFC48AC5744CA27ECC7AFBC45320(__this, /*hidden argument*/NULL);
  33758. VirtActionInvoker1< int32_t >::Invoke(19 /* System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode) */, L_23, 0);
  33759. }
  33760. IL_00d8:
  33761. {
  33762. }
  33763. IL_00d9:
  33764. {
  33765. // MarkGeometryAsDirty();
  33766. InputField_MarkGeometryAsDirty_mE510B52A8F4814750C7F0FAF012E2735507DD5ED(__this, /*hidden argument*/NULL);
  33767. }
  33768. IL_00e0:
  33769. {
  33770. // }
  33771. return;
  33772. }
  33773. }
  33774. // System.Void UnityEngine.UI.InputField::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  33775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnDeselect_mAFD183BB78EEA3BB585304DA1AC42A671100F97C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method)
  33776. {
  33777. {
  33778. // DeactivateInputField();
  33779. InputField_DeactivateInputField_m5560C45B3B91280675019F297463FBCED7A90C6C(__this, /*hidden argument*/NULL);
  33780. // base.OnDeselect(eventData);
  33781. BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * L_0 = ___eventData0;
  33782. Selectable_OnDeselect_m2E0FC2E14667F2348242BB9FB1611BE9A79C2FDA(__this, L_0, /*hidden argument*/NULL);
  33783. // }
  33784. return;
  33785. }
  33786. }
  33787. // System.Void UnityEngine.UI.InputField::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  33788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_OnSubmit_mF999728A0343ACD4DB69B23BB2A349A79EC70B73 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___eventData0, const RuntimeMethod* method)
  33789. {
  33790. bool V_0 = false;
  33791. bool V_1 = false;
  33792. int32_t G_B3_0 = 0;
  33793. {
  33794. // if (!IsActive() || !IsInteractable())
  33795. bool L_0;
  33796. L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  33797. if (!L_0)
  33798. {
  33799. goto IL_0014;
  33800. }
  33801. }
  33802. {
  33803. bool L_1;
  33804. L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  33805. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  33806. goto IL_0015;
  33807. }
  33808. IL_0014:
  33809. {
  33810. G_B3_0 = 1;
  33811. }
  33812. IL_0015:
  33813. {
  33814. V_0 = (bool)G_B3_0;
  33815. bool L_2 = V_0;
  33816. if (!L_2)
  33817. {
  33818. goto IL_001b;
  33819. }
  33820. }
  33821. {
  33822. // return;
  33823. goto IL_002f;
  33824. }
  33825. IL_001b:
  33826. {
  33827. // if (!isFocused)
  33828. bool L_3;
  33829. L_3 = InputField_get_isFocused_m60B873B25A63045E65D55BDC90268C8623D7C418(__this, /*hidden argument*/NULL);
  33830. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  33831. bool L_4 = V_1;
  33832. if (!L_4)
  33833. {
  33834. goto IL_002f;
  33835. }
  33836. }
  33837. {
  33838. // m_ShouldActivateNextUpdate = true;
  33839. __this->set_m_ShouldActivateNextUpdate_52((bool)1);
  33840. }
  33841. IL_002f:
  33842. {
  33843. // }
  33844. return;
  33845. }
  33846. }
  33847. // System.Void UnityEngine.UI.InputField::EnforceContentType()
  33848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_EnforceContentType_mC4C55F7A66FC993DB252931E0E15FB9F44880027 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  33849. {
  33850. int32_t V_0 = 0;
  33851. int32_t V_1 = 0;
  33852. {
  33853. // switch (contentType)
  33854. int32_t L_0;
  33855. L_0 = InputField_get_contentType_m3717B7CB4EB125E353B4B7F48DFDE21F195AE9E9(__this, /*hidden argument*/NULL);
  33856. V_1 = L_0;
  33857. int32_t L_1 = V_1;
  33858. V_0 = L_1;
  33859. int32_t L_2 = V_0;
  33860. switch (L_2)
  33861. {
  33862. case 0:
  33863. {
  33864. goto IL_0039;
  33865. }
  33866. case 1:
  33867. {
  33868. goto IL_0054;
  33869. }
  33870. case 2:
  33871. {
  33872. goto IL_006f;
  33873. }
  33874. case 3:
  33875. {
  33876. goto IL_0091;
  33877. }
  33878. case 4:
  33879. {
  33880. goto IL_00b3;
  33881. }
  33882. case 5:
  33883. {
  33884. goto IL_00d2;
  33885. }
  33886. case 6:
  33887. {
  33888. goto IL_00f1;
  33889. }
  33890. case 7:
  33891. {
  33892. goto IL_0110;
  33893. }
  33894. case 8:
  33895. {
  33896. goto IL_012f;
  33897. }
  33898. }
  33899. }
  33900. {
  33901. goto IL_014e;
  33902. }
  33903. IL_0039:
  33904. {
  33905. // m_InputType = InputType.Standard;
  33906. __this->set_m_InputType_25(0);
  33907. // m_KeyboardType = TouchScreenKeyboardType.Default;
  33908. __this->set_m_KeyboardType_27(0);
  33909. // m_CharacterValidation = CharacterValidation.None;
  33910. __this->set_m_CharacterValidation_30(0);
  33911. // break;
  33912. goto IL_0151;
  33913. }
  33914. IL_0054:
  33915. {
  33916. // m_InputType = InputType.AutoCorrect;
  33917. __this->set_m_InputType_25(1);
  33918. // m_KeyboardType = TouchScreenKeyboardType.Default;
  33919. __this->set_m_KeyboardType_27(0);
  33920. // m_CharacterValidation = CharacterValidation.None;
  33921. __this->set_m_CharacterValidation_30(0);
  33922. // break;
  33923. goto IL_0151;
  33924. }
  33925. IL_006f:
  33926. {
  33927. // m_LineType = LineType.SingleLine;
  33928. __this->set_m_LineType_28(0);
  33929. // m_InputType = InputType.Standard;
  33930. __this->set_m_InputType_25(0);
  33931. // m_KeyboardType = TouchScreenKeyboardType.NumberPad;
  33932. __this->set_m_KeyboardType_27(4);
  33933. // m_CharacterValidation = CharacterValidation.Integer;
  33934. __this->set_m_CharacterValidation_30(1);
  33935. // break;
  33936. goto IL_0151;
  33937. }
  33938. IL_0091:
  33939. {
  33940. // m_LineType = LineType.SingleLine;
  33941. __this->set_m_LineType_28(0);
  33942. // m_InputType = InputType.Standard;
  33943. __this->set_m_InputType_25(0);
  33944. // m_KeyboardType = TouchScreenKeyboardType.NumbersAndPunctuation;
  33945. __this->set_m_KeyboardType_27(2);
  33946. // m_CharacterValidation = CharacterValidation.Decimal;
  33947. __this->set_m_CharacterValidation_30(2);
  33948. // break;
  33949. goto IL_0151;
  33950. }
  33951. IL_00b3:
  33952. {
  33953. // m_LineType = LineType.SingleLine;
  33954. __this->set_m_LineType_28(0);
  33955. // m_InputType = InputType.Standard;
  33956. __this->set_m_InputType_25(0);
  33957. // m_KeyboardType = TouchScreenKeyboardType.ASCIICapable;
  33958. __this->set_m_KeyboardType_27(1);
  33959. // m_CharacterValidation = CharacterValidation.Alphanumeric;
  33960. __this->set_m_CharacterValidation_30(3);
  33961. // break;
  33962. goto IL_0151;
  33963. }
  33964. IL_00d2:
  33965. {
  33966. // m_LineType = LineType.SingleLine;
  33967. __this->set_m_LineType_28(0);
  33968. // m_InputType = InputType.Standard;
  33969. __this->set_m_InputType_25(0);
  33970. // m_KeyboardType = TouchScreenKeyboardType.NamePhonePad;
  33971. __this->set_m_KeyboardType_27(6);
  33972. // m_CharacterValidation = CharacterValidation.Name;
  33973. __this->set_m_CharacterValidation_30(4);
  33974. // break;
  33975. goto IL_0151;
  33976. }
  33977. IL_00f1:
  33978. {
  33979. // m_LineType = LineType.SingleLine;
  33980. __this->set_m_LineType_28(0);
  33981. // m_InputType = InputType.Standard;
  33982. __this->set_m_InputType_25(0);
  33983. // m_KeyboardType = TouchScreenKeyboardType.EmailAddress;
  33984. __this->set_m_KeyboardType_27(7);
  33985. // m_CharacterValidation = CharacterValidation.EmailAddress;
  33986. __this->set_m_CharacterValidation_30(5);
  33987. // break;
  33988. goto IL_0151;
  33989. }
  33990. IL_0110:
  33991. {
  33992. // m_LineType = LineType.SingleLine;
  33993. __this->set_m_LineType_28(0);
  33994. // m_InputType = InputType.Password;
  33995. __this->set_m_InputType_25(2);
  33996. // m_KeyboardType = TouchScreenKeyboardType.Default;
  33997. __this->set_m_KeyboardType_27(0);
  33998. // m_CharacterValidation = CharacterValidation.None;
  33999. __this->set_m_CharacterValidation_30(0);
  34000. // break;
  34001. goto IL_0151;
  34002. }
  34003. IL_012f:
  34004. {
  34005. // m_LineType = LineType.SingleLine;
  34006. __this->set_m_LineType_28(0);
  34007. // m_InputType = InputType.Password;
  34008. __this->set_m_InputType_25(2);
  34009. // m_KeyboardType = TouchScreenKeyboardType.NumberPad;
  34010. __this->set_m_KeyboardType_27(4);
  34011. // m_CharacterValidation = CharacterValidation.Integer;
  34012. __this->set_m_CharacterValidation_30(1);
  34013. // break;
  34014. goto IL_0151;
  34015. }
  34016. IL_014e:
  34017. {
  34018. // break;
  34019. goto IL_0151;
  34020. }
  34021. IL_0151:
  34022. {
  34023. // EnforceTextHOverflow();
  34024. InputField_EnforceTextHOverflow_m051A4A818627D6D39E78247D7C90F06E993FEC98(__this, /*hidden argument*/NULL);
  34025. // }
  34026. return;
  34027. }
  34028. }
  34029. // System.Void UnityEngine.UI.InputField::EnforceTextHOverflow()
  34030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_EnforceTextHOverflow_m051A4A818627D6D39E78247D7C90F06E993FEC98 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34031. {
  34032. static bool s_Il2CppMethodInitialized;
  34033. if (!s_Il2CppMethodInitialized)
  34034. {
  34035. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34036. s_Il2CppMethodInitialized = true;
  34037. }
  34038. bool V_0 = false;
  34039. bool V_1 = false;
  34040. {
  34041. // if (m_TextComponent != null)
  34042. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0 = __this->get_m_TextComponent_22();
  34043. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34044. bool L_1;
  34045. L_1 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  34046. V_0 = L_1;
  34047. bool L_2 = V_0;
  34048. if (!L_2)
  34049. {
  34050. goto IL_0037;
  34051. }
  34052. }
  34053. {
  34054. // if (multiLine)
  34055. bool L_3;
  34056. L_3 = InputField_get_multiLine_mA9BE5B7BFEE95E9764958FB83F61D1E69B2EA8B2(__this, /*hidden argument*/NULL);
  34057. V_1 = L_3;
  34058. bool L_4 = V_1;
  34059. if (!L_4)
  34060. {
  34061. goto IL_002a;
  34062. }
  34063. }
  34064. {
  34065. // m_TextComponent.horizontalOverflow = HorizontalWrapMode.Wrap;
  34066. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_5 = __this->get_m_TextComponent_22();
  34067. Text_set_horizontalOverflow_m2D8B7DD9E784AE082C388FE483CFDB296950F60B(L_5, 0, /*hidden argument*/NULL);
  34068. goto IL_0037;
  34069. }
  34070. IL_002a:
  34071. {
  34072. // m_TextComponent.horizontalOverflow = HorizontalWrapMode.Overflow;
  34073. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_6 = __this->get_m_TextComponent_22();
  34074. Text_set_horizontalOverflow_m2D8B7DD9E784AE082C388FE483CFDB296950F60B(L_6, 1, /*hidden argument*/NULL);
  34075. }
  34076. IL_0037:
  34077. {
  34078. // }
  34079. return;
  34080. }
  34081. }
  34082. // System.Void UnityEngine.UI.InputField::SetToCustomIfContentTypeIsNot(UnityEngine.UI.InputField/ContentType[])
  34083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetToCustomIfContentTypeIsNot_m33A8EA45715BE8A35F72C635323CF83F1C6F50DF (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8* ___allowedContentTypes0, const RuntimeMethod* method)
  34084. {
  34085. bool V_0 = false;
  34086. int32_t V_1 = 0;
  34087. bool V_2 = false;
  34088. bool V_3 = false;
  34089. {
  34090. // if (contentType == ContentType.Custom)
  34091. int32_t L_0;
  34092. L_0 = InputField_get_contentType_m3717B7CB4EB125E353B4B7F48DFDE21F195AE9E9(__this, /*hidden argument*/NULL);
  34093. V_0 = (bool)((((int32_t)L_0) == ((int32_t)((int32_t)9)))? 1 : 0);
  34094. bool L_1 = V_0;
  34095. if (!L_1)
  34096. {
  34097. goto IL_0011;
  34098. }
  34099. }
  34100. {
  34101. // return;
  34102. goto IL_003d;
  34103. }
  34104. IL_0011:
  34105. {
  34106. // for (int i = 0; i < allowedContentTypes.Length; i++)
  34107. V_1 = 0;
  34108. goto IL_002a;
  34109. }
  34110. IL_0015:
  34111. {
  34112. // if (contentType == allowedContentTypes[i])
  34113. int32_t L_2;
  34114. L_2 = InputField_get_contentType_m3717B7CB4EB125E353B4B7F48DFDE21F195AE9E9(__this, /*hidden argument*/NULL);
  34115. ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8* L_3 = ___allowedContentTypes0;
  34116. int32_t L_4 = V_1;
  34117. int32_t L_5 = L_4;
  34118. int32_t L_6 = (int32_t)(L_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_5));
  34119. V_2 = (bool)((((int32_t)L_2) == ((int32_t)L_6))? 1 : 0);
  34120. bool L_7 = V_2;
  34121. if (!L_7)
  34122. {
  34123. goto IL_0026;
  34124. }
  34125. }
  34126. {
  34127. // return;
  34128. goto IL_003d;
  34129. }
  34130. IL_0026:
  34131. {
  34132. // for (int i = 0; i < allowedContentTypes.Length; i++)
  34133. int32_t L_8 = V_1;
  34134. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  34135. }
  34136. IL_002a:
  34137. {
  34138. // for (int i = 0; i < allowedContentTypes.Length; i++)
  34139. int32_t L_9 = V_1;
  34140. ContentTypeU5BU5D_t8526EB3F38FF9F70EDE579D8ABA43CD78E55DFA8* L_10 = ___allowedContentTypes0;
  34141. V_3 = (bool)((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))? 1 : 0);
  34142. bool L_11 = V_3;
  34143. if (L_11)
  34144. {
  34145. goto IL_0015;
  34146. }
  34147. }
  34148. {
  34149. // contentType = ContentType.Custom;
  34150. InputField_set_contentType_mEB66E08EF42632A15C4A5A30BD0A19E20560C7B1(__this, ((int32_t)9), /*hidden argument*/NULL);
  34151. }
  34152. IL_003d:
  34153. {
  34154. // }
  34155. return;
  34156. }
  34157. }
  34158. // System.Void UnityEngine.UI.InputField::SetToCustom()
  34159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_SetToCustom_mC31AC959C1A0D93521A79BB1E8B4FC165DF5A8F8 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34160. {
  34161. bool V_0 = false;
  34162. {
  34163. // if (contentType == ContentType.Custom)
  34164. int32_t L_0;
  34165. L_0 = InputField_get_contentType_m3717B7CB4EB125E353B4B7F48DFDE21F195AE9E9(__this, /*hidden argument*/NULL);
  34166. V_0 = (bool)((((int32_t)L_0) == ((int32_t)((int32_t)9)))? 1 : 0);
  34167. bool L_1 = V_0;
  34168. if (!L_1)
  34169. {
  34170. goto IL_0011;
  34171. }
  34172. }
  34173. {
  34174. // return;
  34175. goto IL_001a;
  34176. }
  34177. IL_0011:
  34178. {
  34179. // contentType = ContentType.Custom;
  34180. InputField_set_contentType_mEB66E08EF42632A15C4A5A30BD0A19E20560C7B1(__this, ((int32_t)9), /*hidden argument*/NULL);
  34181. }
  34182. IL_001a:
  34183. {
  34184. // }
  34185. return;
  34186. }
  34187. }
  34188. // System.Void UnityEngine.UI.InputField::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean)
  34189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_DoStateTransition_m2A4EC0AFC46330002ED61B4DDD3FC18F7436AD99 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, int32_t ___state0, bool ___instant1, const RuntimeMethod* method)
  34190. {
  34191. bool V_0 = false;
  34192. bool V_1 = false;
  34193. {
  34194. // if (m_HasDoneFocusTransition)
  34195. bool L_0 = __this->get_m_HasDoneFocusTransition_65();
  34196. V_0 = L_0;
  34197. bool L_1 = V_0;
  34198. if (!L_1)
  34199. {
  34200. goto IL_0010;
  34201. }
  34202. }
  34203. {
  34204. // state = SelectionState.Selected;
  34205. ___state0 = 3;
  34206. goto IL_001f;
  34207. }
  34208. IL_0010:
  34209. {
  34210. // else if (state == SelectionState.Pressed)
  34211. int32_t L_2 = ___state0;
  34212. V_1 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
  34213. bool L_3 = V_1;
  34214. if (!L_3)
  34215. {
  34216. goto IL_001f;
  34217. }
  34218. }
  34219. {
  34220. // m_HasDoneFocusTransition = true;
  34221. __this->set_m_HasDoneFocusTransition_65((bool)1);
  34222. }
  34223. IL_001f:
  34224. {
  34225. // base.DoStateTransition(state, instant);
  34226. int32_t L_4 = ___state0;
  34227. bool L_5 = ___instant1;
  34228. Selectable_DoStateTransition_mEFD5B374017C75F4FE9F9CC983ADC73E5A13B41E(__this, L_4, L_5, /*hidden argument*/NULL);
  34229. // }
  34230. return;
  34231. }
  34232. }
  34233. // System.Void UnityEngine.UI.InputField::CalculateLayoutInputHorizontal()
  34234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_CalculateLayoutInputHorizontal_m12DE84494E7FDB173D18085440A531882B52B66E (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34235. {
  34236. {
  34237. // public virtual void CalculateLayoutInputHorizontal() {}
  34238. return;
  34239. }
  34240. }
  34241. // System.Void UnityEngine.UI.InputField::CalculateLayoutInputVertical()
  34242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_CalculateLayoutInputVertical_m26E12F39F97EA7422A8EE82F137B9EE60C47F3D7 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34243. {
  34244. {
  34245. // public virtual void CalculateLayoutInputVertical() {}
  34246. return;
  34247. }
  34248. }
  34249. // System.Single UnityEngine.UI.InputField::get_minWidth()
  34250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputField_get_minWidth_m81FE96651BA4719B847DE7225830E7EEB3651639 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34251. {
  34252. float V_0 = 0.0f;
  34253. {
  34254. // public virtual float minWidth { get { return 0; } }
  34255. V_0 = (0.0f);
  34256. goto IL_0009;
  34257. }
  34258. IL_0009:
  34259. {
  34260. // public virtual float minWidth { get { return 0; } }
  34261. float L_0 = V_0;
  34262. return L_0;
  34263. }
  34264. }
  34265. // System.Single UnityEngine.UI.InputField::get_preferredWidth()
  34266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputField_get_preferredWidth_m3898E4B9FD50DCC8E0E81621FC23E4550CEA93EC (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34267. {
  34268. static bool s_Il2CppMethodInitialized;
  34269. if (!s_Il2CppMethodInitialized)
  34270. {
  34271. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34272. s_Il2CppMethodInitialized = true;
  34273. }
  34274. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_0;
  34275. memset((&V_0), 0, sizeof(V_0));
  34276. bool V_1 = false;
  34277. float V_2 = 0.0f;
  34278. {
  34279. // if (textComponent == null)
  34280. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0;
  34281. L_0 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34282. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34283. bool L_1;
  34284. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  34285. V_1 = L_1;
  34286. bool L_2 = V_1;
  34287. if (!L_2)
  34288. {
  34289. goto IL_0019;
  34290. }
  34291. }
  34292. {
  34293. // return 0;
  34294. V_2 = (0.0f);
  34295. goto IL_0050;
  34296. }
  34297. IL_0019:
  34298. {
  34299. // var settings = textComponent.GetGenerationSettings(Vector2.zero);
  34300. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_3;
  34301. L_3 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34302. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  34303. L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
  34304. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_5;
  34305. L_5 = Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE(L_3, L_4, /*hidden argument*/NULL);
  34306. V_0 = L_5;
  34307. // return textComponent.cachedTextGeneratorForLayout.GetPreferredWidth(m_Text, settings) / textComponent.pixelsPerUnit;
  34308. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_6;
  34309. L_6 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34310. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_7;
  34311. L_7 = Text_get_cachedTextGeneratorForLayout_m464140899A674C970F9BBAD836EDDC1AD74DFF66(L_6, /*hidden argument*/NULL);
  34312. String_t* L_8 = __this->get_m_Text_38();
  34313. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_9 = V_0;
  34314. float L_10;
  34315. L_10 = TextGenerator_GetPreferredWidth_mF951E0E3DDE4CD9688C698AB81CE96699DE53206(L_7, L_8, L_9, /*hidden argument*/NULL);
  34316. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_11;
  34317. L_11 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34318. float L_12;
  34319. L_12 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_11, /*hidden argument*/NULL);
  34320. V_2 = ((float)((float)L_10/(float)L_12));
  34321. goto IL_0050;
  34322. }
  34323. IL_0050:
  34324. {
  34325. // }
  34326. float L_13 = V_2;
  34327. return L_13;
  34328. }
  34329. }
  34330. // System.Single UnityEngine.UI.InputField::get_flexibleWidth()
  34331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputField_get_flexibleWidth_mF5D2ACD28D789C2ACD9EE69FF45EF21A2A91C878 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34332. {
  34333. float V_0 = 0.0f;
  34334. {
  34335. // public virtual float flexibleWidth { get { return -1; } }
  34336. V_0 = (-1.0f);
  34337. goto IL_0009;
  34338. }
  34339. IL_0009:
  34340. {
  34341. // public virtual float flexibleWidth { get { return -1; } }
  34342. float L_0 = V_0;
  34343. return L_0;
  34344. }
  34345. }
  34346. // System.Single UnityEngine.UI.InputField::get_minHeight()
  34347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputField_get_minHeight_m8A4D5C88D7CEE000CB00E49A057D09349EBEFC5C (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34348. {
  34349. float V_0 = 0.0f;
  34350. {
  34351. // public virtual float minHeight { get { return 0; } }
  34352. V_0 = (0.0f);
  34353. goto IL_0009;
  34354. }
  34355. IL_0009:
  34356. {
  34357. // public virtual float minHeight { get { return 0; } }
  34358. float L_0 = V_0;
  34359. return L_0;
  34360. }
  34361. }
  34362. // System.Single UnityEngine.UI.InputField::get_preferredHeight()
  34363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputField_get_preferredHeight_mC4813F206B87CC7C97715341979DA9766CB7D083 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34364. {
  34365. static bool s_Il2CppMethodInitialized;
  34366. if (!s_Il2CppMethodInitialized)
  34367. {
  34368. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34369. s_Il2CppMethodInitialized = true;
  34370. }
  34371. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A V_0;
  34372. memset((&V_0), 0, sizeof(V_0));
  34373. bool V_1 = false;
  34374. float V_2 = 0.0f;
  34375. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
  34376. memset((&V_3), 0, sizeof(V_3));
  34377. {
  34378. // if (textComponent == null)
  34379. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_0;
  34380. L_0 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34381. IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
  34382. bool L_1;
  34383. L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
  34384. V_1 = L_1;
  34385. bool L_2 = V_1;
  34386. if (!L_2)
  34387. {
  34388. goto IL_0019;
  34389. }
  34390. }
  34391. {
  34392. // return 0;
  34393. V_2 = (0.0f);
  34394. goto IL_0072;
  34395. }
  34396. IL_0019:
  34397. {
  34398. // var settings = textComponent.GetGenerationSettings(new Vector2(textComponent.rectTransform.rect.size.x, 0.0f));
  34399. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_3;
  34400. L_3 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34401. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_4;
  34402. L_4 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34403. RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5;
  34404. L_5 = Graphic_get_rectTransform_m87D5A808474C6B71649CBB153DEBF5F268189EFF(L_4, /*hidden argument*/NULL);
  34405. Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
  34406. L_6 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_5, /*hidden argument*/NULL);
  34407. V_3 = L_6;
  34408. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
  34409. L_7 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
  34410. float L_8 = L_7.get_x_0();
  34411. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
  34412. memset((&L_9), 0, sizeof(L_9));
  34413. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_9), L_8, (0.0f), /*hidden argument*/NULL);
  34414. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_10;
  34415. L_10 = Text_GetGenerationSettings_m7ADF67C21E79A53624FCF42CE828C9BF57FA98CE(L_3, L_9, /*hidden argument*/NULL);
  34416. V_0 = L_10;
  34417. // return textComponent.cachedTextGeneratorForLayout.GetPreferredHeight(m_Text, settings) / textComponent.pixelsPerUnit;
  34418. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_11;
  34419. L_11 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34420. TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * L_12;
  34421. L_12 = Text_get_cachedTextGeneratorForLayout_m464140899A674C970F9BBAD836EDDC1AD74DFF66(L_11, /*hidden argument*/NULL);
  34422. String_t* L_13 = __this->get_m_Text_38();
  34423. TextGenerationSettings_tAD927E4DCB8644B1B2BB810B5FB13C90B753898A L_14 = V_0;
  34424. float L_15;
  34425. L_15 = TextGenerator_GetPreferredHeight_mE685E293F9A571A49FDCCD3D7B45F8D732F5E195(L_12, L_13, L_14, /*hidden argument*/NULL);
  34426. Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_16;
  34427. L_16 = InputField_get_textComponent_mF2F6C6AB96152BA577A1364A663906315AD01D4F(__this, /*hidden argument*/NULL);
  34428. float L_17;
  34429. L_17 = Text_get_pixelsPerUnit_mE181D725EA8DB4E273C725DFC9C9AA9712C8804A(L_16, /*hidden argument*/NULL);
  34430. V_2 = ((float)((float)L_15/(float)L_17));
  34431. goto IL_0072;
  34432. }
  34433. IL_0072:
  34434. {
  34435. // }
  34436. float L_18 = V_2;
  34437. return L_18;
  34438. }
  34439. }
  34440. // System.Single UnityEngine.UI.InputField::get_flexibleHeight()
  34441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputField_get_flexibleHeight_mB510F9D956944F8894C7E487FD9C60B54402A7CD (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34442. {
  34443. float V_0 = 0.0f;
  34444. {
  34445. // public virtual float flexibleHeight { get { return -1; } }
  34446. V_0 = (-1.0f);
  34447. goto IL_0009;
  34448. }
  34449. IL_0009:
  34450. {
  34451. // public virtual float flexibleHeight { get { return -1; } }
  34452. float L_0 = V_0;
  34453. return L_0;
  34454. }
  34455. }
  34456. // System.Int32 UnityEngine.UI.InputField::get_layoutPriority()
  34457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputField_get_layoutPriority_mB177909CAC82C3B460D4807A24D2277D0B7A8242 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34458. {
  34459. int32_t V_0 = 0;
  34460. {
  34461. // public virtual int layoutPriority { get { return 1; } }
  34462. V_0 = 1;
  34463. goto IL_0005;
  34464. }
  34465. IL_0005:
  34466. {
  34467. // public virtual int layoutPriority { get { return 1; } }
  34468. int32_t L_0 = V_0;
  34469. return L_0;
  34470. }
  34471. }
  34472. // System.Void UnityEngine.UI.InputField::.cctor()
  34473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField__cctor_m3C05B02238DFC689AE7C988E0FF9C8A0F7876F4B (const RuntimeMethod* method)
  34474. {
  34475. static bool s_Il2CppMethodInitialized;
  34476. if (!s_Il2CppMethodInitialized)
  34477. {
  34478. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34_il2cpp_TypeInfo_var);
  34479. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var);
  34480. il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_tA4B8E3F98E3B6A41218937C44898DCEE20629F8F____1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0_FieldInfo_var);
  34481. s_Il2CppMethodInitialized = true;
  34482. }
  34483. {
  34484. // static private readonly char[] kSeparators = { ' ', '.', ',', '\t', '\r', '\n' };
  34485. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_0 = (CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34*)(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34*)SZArrayNew(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34_il2cpp_TypeInfo_var, (uint32_t)6);
  34486. CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_1 = L_0;
  34487. RuntimeFieldHandle_t7BE65FC857501059EBAC9772C93B02CD413D9C96 L_2 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_tA4B8E3F98E3B6A41218937C44898DCEE20629F8F____1C3635C112D556F4C11A4FE6BDE6ED3F126C4B2B546811BDB64DE7BDED3A05CB_0_FieldInfo_var) };
  34488. RuntimeHelpers_InitializeArray_mE27238308FED781F2D6A719F0903F2E1311B058F((RuntimeArray *)(RuntimeArray *)L_1, L_2, /*hidden argument*/NULL);
  34489. ((InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_StaticFields*)il2cpp_codegen_static_fields_for(InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0_il2cpp_TypeInfo_var))->set_kSeparators_21(L_1);
  34490. return;
  34491. }
  34492. }
  34493. // UnityEngine.Transform UnityEngine.UI.InputField::UnityEngine.UI.ICanvasElement.get_transform()
  34494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * InputField_UnityEngine_UI_ICanvasElement_get_transform_mE65406876D4DB002FAE227E3772D9FF805964361 (InputField_tB41A2814F31A3E9373D443EDEBBB2856006324D0 * __this, const RuntimeMethod* method)
  34495. {
  34496. {
  34497. Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
  34498. L_0 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
  34499. return L_0;
  34500. }
  34501. }
  34502. #ifdef __clang__
  34503. #pragma clang diagnostic pop
  34504. #endif
  34505. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 PointerEventData_get_position_mE65C1CF448C935678F7C2A6265B4F3906FD9D651_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  34506. {
  34507. {
  34508. // public Vector2 position { get; set; }
  34509. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_U3CpositionU3Ek__BackingField_13();
  34510. return L_0;
  34511. }
  34512. }
  34513. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
  34514. {
  34515. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34516. memset((&V_0), 0, sizeof(V_0));
  34517. {
  34518. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
  34519. float L_1 = L_0.get_x_0();
  34520. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
  34521. float L_3 = L_2.get_y_1();
  34522. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
  34523. memset((&L_4), 0, sizeof(L_4));
  34524. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  34525. V_0 = L_4;
  34526. goto IL_001a;
  34527. }
  34528. IL_001a:
  34529. {
  34530. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
  34531. return L_5;
  34532. }
  34533. }
  34534. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  34535. {
  34536. {
  34537. float L_0 = ___x0;
  34538. __this->set_x_0(L_0);
  34539. float L_1 = ___y1;
  34540. __this->set_y_1(L_1);
  34541. return;
  34542. }
  34543. }
  34544. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
  34545. {
  34546. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34547. memset((&V_0), 0, sizeof(V_0));
  34548. {
  34549. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
  34550. float L_1 = L_0.get_x_2();
  34551. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
  34552. float L_3 = L_2.get_y_3();
  34553. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
  34554. memset((&L_4), 0, sizeof(L_4));
  34555. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
  34556. V_0 = L_4;
  34557. goto IL_0015;
  34558. }
  34559. IL_0015:
  34560. {
  34561. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
  34562. return L_5;
  34563. }
  34564. }
  34565. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
  34566. {
  34567. float V_0 = 0.0f;
  34568. {
  34569. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
  34570. float L_1 = L_0.get_x_2();
  34571. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
  34572. float L_3 = L_2.get_x_2();
  34573. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
  34574. float L_5 = L_4.get_y_3();
  34575. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
  34576. float L_7 = L_6.get_y_3();
  34577. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
  34578. float L_9 = L_8.get_z_4();
  34579. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
  34580. float L_11 = L_10.get_z_4();
  34581. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  34582. goto IL_002d;
  34583. }
  34584. IL_002d:
  34585. {
  34586. float L_12 = V_0;
  34587. return L_12;
  34588. }
  34589. }
  34590. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
  34591. {
  34592. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34593. memset((&V_0), 0, sizeof(V_0));
  34594. {
  34595. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  34596. float L_1 = L_0.get_x_2();
  34597. float L_2 = ___d1;
  34598. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
  34599. float L_4 = L_3.get_y_3();
  34600. float L_5 = ___d1;
  34601. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
  34602. float L_7 = L_6.get_z_4();
  34603. float L_8 = ___d1;
  34604. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
  34605. memset((&L_9), 0, sizeof(L_9));
  34606. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  34607. V_0 = L_9;
  34608. goto IL_0021;
  34609. }
  34610. IL_0021:
  34611. {
  34612. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
  34613. return L_10;
  34614. }
  34615. }
  34616. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  34617. {
  34618. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34619. memset((&V_0), 0, sizeof(V_0));
  34620. {
  34621. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  34622. float L_1 = L_0.get_x_2();
  34623. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  34624. float L_3 = L_2.get_x_2();
  34625. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  34626. float L_5 = L_4.get_y_3();
  34627. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  34628. float L_7 = L_6.get_y_3();
  34629. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  34630. float L_9 = L_8.get_z_4();
  34631. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  34632. float L_11 = L_10.get_z_4();
  34633. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  34634. memset((&L_12), 0, sizeof(L_12));
  34635. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  34636. V_0 = L_12;
  34637. goto IL_0030;
  34638. }
  34639. IL_0030:
  34640. {
  34641. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  34642. return L_13;
  34643. }
  34644. }
  34645. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
  34646. {
  34647. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34648. memset((&V_0), 0, sizeof(V_0));
  34649. {
  34650. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  34651. float L_1 = L_0.get_x_2();
  34652. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
  34653. float L_3 = L_2.get_x_2();
  34654. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  34655. float L_5 = L_4.get_y_3();
  34656. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
  34657. float L_7 = L_6.get_y_3();
  34658. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
  34659. float L_9 = L_8.get_z_4();
  34660. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
  34661. float L_11 = L_10.get_z_4();
  34662. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
  34663. memset((&L_12), 0, sizeof(L_12));
  34664. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  34665. V_0 = L_12;
  34666. goto IL_0030;
  34667. }
  34668. IL_0030:
  34669. {
  34670. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
  34671. return L_13;
  34672. }
  34673. }
  34674. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method)
  34675. {
  34676. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
  34677. memset((&V_0), 0, sizeof(V_0));
  34678. {
  34679. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
  34680. float L_1 = L_0.get_x_2();
  34681. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
  34682. float L_3 = L_2.get_y_3();
  34683. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
  34684. float L_5 = L_4.get_z_4();
  34685. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
  34686. memset((&L_6), 0, sizeof(L_6));
  34687. Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  34688. V_0 = L_6;
  34689. goto IL_001e;
  34690. }
  34691. IL_001e:
  34692. {
  34693. Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
  34694. return L_7;
  34695. }
  34696. }
  34697. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
  34698. {
  34699. bool V_0 = false;
  34700. int32_t G_B3_0 = 0;
  34701. {
  34702. float L_0 = __this->get_x_0();
  34703. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
  34704. float L_2 = L_1.get_x_0();
  34705. if ((!(((float)L_0) == ((float)L_2))))
  34706. {
  34707. goto IL_001f;
  34708. }
  34709. }
  34710. {
  34711. float L_3 = __this->get_y_1();
  34712. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
  34713. float L_5 = L_4.get_y_1();
  34714. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  34715. goto IL_0020;
  34716. }
  34717. IL_001f:
  34718. {
  34719. G_B3_0 = 0;
  34720. }
  34721. IL_0020:
  34722. {
  34723. V_0 = (bool)G_B3_0;
  34724. goto IL_0023;
  34725. }
  34726. IL_0023:
  34727. {
  34728. bool L_6 = V_0;
  34729. return L_6;
  34730. }
  34731. }
  34732. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  34733. {
  34734. float V_0 = 0.0f;
  34735. float V_1 = 0.0f;
  34736. bool V_2 = false;
  34737. {
  34738. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  34739. float L_1 = L_0.get_x_0();
  34740. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
  34741. float L_3 = L_2.get_x_0();
  34742. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  34743. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
  34744. float L_5 = L_4.get_y_1();
  34745. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
  34746. float L_7 = L_6.get_y_1();
  34747. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  34748. float L_8 = V_0;
  34749. float L_9 = V_0;
  34750. float L_10 = V_1;
  34751. float L_11 = V_1;
  34752. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  34753. goto IL_002e;
  34754. }
  34755. IL_002e:
  34756. {
  34757. bool L_12 = V_2;
  34758. return L_12;
  34759. }
  34760. }
  34761. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m115AE8DE204ADAC46F457D2E973B29FC122623DD_inline (Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24 * __this, bool ___value0, const RuntimeMethod* method)
  34762. {
  34763. {
  34764. // protected bool useLegacyMeshGeneration { get; set; }
  34765. bool L_0 = ___value0;
  34766. __this->set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(L_0);
  34767. return;
  34768. }
  34769. }
  34770. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  34771. {
  34772. {
  34773. float L_0 = ___x0;
  34774. __this->set_x_2(L_0);
  34775. float L_1 = ___y1;
  34776. __this->set_y_3(L_1);
  34777. __this->set_z_4((0.0f));
  34778. return;
  34779. }
  34780. }
  34781. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  34782. {
  34783. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34784. memset((&V_0), 0, sizeof(V_0));
  34785. {
  34786. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  34787. float L_1 = L_0.get_x_0();
  34788. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  34789. float L_3 = L_2.get_x_0();
  34790. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  34791. float L_5 = L_4.get_y_1();
  34792. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  34793. float L_7 = L_6.get_y_1();
  34794. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  34795. memset((&L_8), 0, sizeof(L_8));
  34796. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)((float)L_1/(float)L_3)), ((float)((float)L_5/(float)L_7)), /*hidden argument*/NULL);
  34797. V_0 = L_8;
  34798. goto IL_0023;
  34799. }
  34800. IL_0023:
  34801. {
  34802. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  34803. return L_9;
  34804. }
  34805. }
  34806. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  34807. {
  34808. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34809. memset((&V_0), 0, sizeof(V_0));
  34810. {
  34811. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  34812. float L_1 = L_0.get_x_0();
  34813. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  34814. float L_3 = L_2.get_x_0();
  34815. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  34816. float L_5 = L_4.get_y_1();
  34817. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  34818. float L_7 = L_6.get_y_1();
  34819. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  34820. memset((&L_8), 0, sizeof(L_8));
  34821. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  34822. V_0 = L_8;
  34823. goto IL_0023;
  34824. }
  34825. IL_0023:
  34826. {
  34827. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  34828. return L_9;
  34829. }
  34830. }
  34831. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  34832. {
  34833. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34834. memset((&V_0), 0, sizeof(V_0));
  34835. {
  34836. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  34837. float L_1 = L_0.get_x_0();
  34838. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  34839. float L_3 = L_2.get_x_0();
  34840. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  34841. float L_5 = L_4.get_y_1();
  34842. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  34843. float L_7 = L_6.get_y_1();
  34844. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  34845. memset((&L_8), 0, sizeof(L_8));
  34846. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  34847. V_0 = L_8;
  34848. goto IL_0023;
  34849. }
  34850. IL_0023:
  34851. {
  34852. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  34853. return L_9;
  34854. }
  34855. }
  34856. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method)
  34857. {
  34858. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
  34859. memset((&V_0), 0, sizeof(V_0));
  34860. {
  34861. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
  34862. float L_1 = L_0.get_x_1();
  34863. float L_2 = ___d1;
  34864. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0;
  34865. float L_4 = L_3.get_y_2();
  34866. float L_5 = ___d1;
  34867. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0;
  34868. float L_7 = L_6.get_z_3();
  34869. float L_8 = ___d1;
  34870. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0;
  34871. float L_10 = L_9.get_w_4();
  34872. float L_11 = ___d1;
  34873. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
  34874. memset((&L_12), 0, sizeof(L_12));
  34875. Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL);
  34876. V_0 = L_12;
  34877. goto IL_0029;
  34878. }
  34879. IL_0029:
  34880. {
  34881. Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
  34882. return L_13;
  34883. }
  34884. }
  34885. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  34886. {
  34887. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34888. memset((&V_0), 0, sizeof(V_0));
  34889. {
  34890. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  34891. float L_1 = L_0.get_x_0();
  34892. float L_2 = ___d1;
  34893. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  34894. float L_4 = L_3.get_y_1();
  34895. float L_5 = ___d1;
  34896. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  34897. memset((&L_6), 0, sizeof(L_6));
  34898. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  34899. V_0 = L_6;
  34900. goto IL_0019;
  34901. }
  34902. IL_0019:
  34903. {
  34904. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  34905. return L_7;
  34906. }
  34907. }
  34908. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  34909. {
  34910. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34911. memset((&V_0), 0, sizeof(V_0));
  34912. {
  34913. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  34914. float L_1 = L_0.get_x_0();
  34915. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  34916. float L_3 = L_2.get_x_0();
  34917. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  34918. float L_5 = L_4.get_y_1();
  34919. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  34920. float L_7 = L_6.get_y_1();
  34921. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  34922. memset((&L_8), 0, sizeof(L_8));
  34923. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  34924. V_0 = L_8;
  34925. goto IL_0023;
  34926. }
  34927. IL_0023:
  34928. {
  34929. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  34930. return L_9;
  34931. }
  34932. }
  34933. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
  34934. {
  34935. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34936. memset((&V_0), 0, sizeof(V_0));
  34937. {
  34938. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  34939. float L_1 = L_0.get_x_0();
  34940. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
  34941. float L_3 = L_2.get_x_0();
  34942. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
  34943. float L_5 = L_4.get_y_1();
  34944. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
  34945. float L_7 = L_6.get_y_1();
  34946. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
  34947. memset((&L_8), 0, sizeof(L_8));
  34948. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  34949. V_0 = L_8;
  34950. goto IL_0023;
  34951. }
  34952. IL_0023:
  34953. {
  34954. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
  34955. return L_9;
  34956. }
  34957. }
  34958. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  34959. {
  34960. {
  34961. float L_0 = ___x0;
  34962. __this->set_x_2(L_0);
  34963. float L_1 = ___y1;
  34964. __this->set_y_3(L_1);
  34965. float L_2 = ___z2;
  34966. __this->set_z_4(L_2);
  34967. return;
  34968. }
  34969. }
  34970. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
  34971. {
  34972. {
  34973. int32_t L_0 = __this->get_m_stringLength_0();
  34974. return L_0;
  34975. }
  34976. }
  34977. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
  34978. {
  34979. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
  34980. memset((&V_0), 0, sizeof(V_0));
  34981. {
  34982. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
  34983. float L_1 = L_0.get_x_0();
  34984. float L_2 = ___d1;
  34985. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
  34986. float L_4 = L_3.get_y_1();
  34987. float L_5 = ___d1;
  34988. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
  34989. memset((&L_6), 0, sizeof(L_6));
  34990. Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  34991. V_0 = L_6;
  34992. goto IL_0019;
  34993. }
  34994. IL_0019:
  34995. {
  34996. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
  34997. return L_7;
  34998. }
  34999. }
  35000. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m180AAB76815A20002896B6B3AAC5B27D9598CDC1_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  35001. {
  35002. {
  35003. // public InputButton button { get; set; }
  35004. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_23();
  35005. return L_0;
  35006. }
  35007. }
  35008. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE PointerEventData_get_pointerPressRaycast_m3C5785CD2C31F91C91D6F1084D2EAC31BED56ACB_inline (PointerEventData_tC6C1BEE9D4C8755A31DA7FC0C9A1F28A36456954 * __this, const RuntimeMethod* method)
  35009. {
  35010. {
  35011. // public RaycastResult pointerPressRaycast { get; set; }
  35012. RaycastResult_t9EFDE24B29650BD6DC8A49D954A3769E17146BCE L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_9();
  35013. return L_0;
  35014. }
  35015. }
  35016. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
  35017. {
  35018. bool V_0 = false;
  35019. {
  35020. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
  35021. Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
  35022. bool L_2;
  35023. L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
  35024. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  35025. goto IL_000e;
  35026. }
  35027. IL_000e:
  35028. {
  35029. bool L_3 = V_0;
  35030. return L_3;
  35031. }
  35032. }
  35033. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
  35034. {
  35035. {
  35036. int32_t L_0 = (int32_t)__this->get__size_2();
  35037. return (int32_t)L_0;
  35038. }
  35039. }
  35040. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
  35041. {
  35042. {
  35043. int32_t L_0 = ___index0;
  35044. int32_t L_1 = (int32_t)__this->get__size_2();
  35045. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  35046. {
  35047. goto IL_000e;
  35048. }
  35049. }
  35050. {
  35051. ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
  35052. }
  35053. IL_000e:
  35054. {
  35055. ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
  35056. int32_t L_3 = ___index0;
  35057. RuntimeObject * L_4;
  35058. L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
  35059. return (RuntimeObject *)L_4;
  35060. }
  35061. }
  35062. IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m38EC27A53451661964C4F33683313E1FFF3A060D_gshared_inline (List_1_t367B604D3EA3D6A9EC95A32A521EF83F5DA9B447 * __this, const RuntimeMethod* method)
  35063. {
  35064. {
  35065. int32_t L_0 = (int32_t)__this->get__size_2();
  35066. return (int32_t)L_0;
  35067. }
  35068. }